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- Initialize LoR engine version: 2018.4.14f1 (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce MX130 (ID=0x174d)
- Vendor:
- VRAM: 2010 MB
- Driver: 27.21.14.5763
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 21.658200 ms
- [AntitamperManager] Calling CallbacksReady()
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client.Antitamper.AntitamperManager:Launch()
- BeforeSceneLoad:StaticInit()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:05:07,025 utc) *********************************** Loaded ClientInternalConfig: {"servicesUrl":"","clientConfigUrl":"https://clientconfig.rpg.riotgames.com","chatHostUrl":"rnet-stable.chat.si.riotgames.com","chatHostPort":5223,"clientConfigScope":null,"rmsUrl":"wss://us.edge.rms.si.riotgames.com:443","rmsHeartbeatIntervalSeconds":60,"entitlementsUrl":"https://entitlements.auth.riotgames.com/api/token/v1","telemetryAnalyticsCollectorUrl":"https://data.riotgames.com","telemetryScope":"globalriot.pdx2.rnet-live1.riotclient.foundation","playerPreferencesUrl":"https://playerpreferences.riotgames.com","rsoUrl":"https://auth.riotgames.com","rsoClient":"bacon-client","rsoPlatformId":"NA1","defaultLocale":"en_US","originalBuildBranch":"2_8_release","originalBuildBranchNumber":18,"clientHash":"36703ba07f3682cad930d70ce7d6c8c0","clientServerSharedHash":"c4ecfe922108bf3f9bf006655977cf80","originalBuildCommitHash":"bacaa3d253bfd7518ad5924fcc684c2cda30667f","patchlineRef":"live","patchlineRefBuildId":"2_8_15","releaseType":2,"publisher":0,"isWeTestEnabled":false,"serverUrl":null}
- [DirectLaunch] Direct Launch enabled for live_WindowsPlayer in environment 'live'
- (14:05:07,028 utc) [BeforeSceneLoad] StaticInit complete.
- (14:05:07,192 utc) [CoreInstantiator] Tracked preexisting LoginCore
- (14:05:07,475 utc) [LoggingExceptionHandler] CrashpadManager.DidCrashpadInitOkay: True
- (14:05:07,478 utc) DATA PATH: C:/Riot Games/LoR/live/Game/LoR_Data
- (14:05:07,480 utc) ARGS: "C:/Riot Games/LoR/live/Game/LoR.exe" --remoting-auth-token=TSeM_RX69IFfl6__MYzShA --remoting-app-port=64828 -logFile "C:/Users/Michael/AppData/Local/Riot Games/Legends of Runeterra/Logs/lor_client_2021-05-19T21-04-56_10656.log"
- (14:05:07,480 utc) PATCHLINE_REF: live
- (14:05:07,480 utc) IsTestMode: False
- WwiseUnity: Sound engine initialized successfully.
- (14:05:08,398 utc) Initting FolderDataFileProvider with cache directory C:/Riot Games/LoR/live/Game/LoR_Data/StreamingAssets\EmbeddedGamePlayData
- (14:05:08,398 utc) LoadGamePlayDataHash extracted gameplay data hash 67ad2196052ddc06
- (14:05:08,398 utc) Requirements met for loading data from InternalDataFileProvider... loading loader and database from hash 67ad2196052ddc06.
- [PrintMemory - RgdsDataLoader, Start Load(67ad2196052ddc06)] Mono 4124672/6004736, Unity 34653859/65536001, PSS 225062912/225067008 T 0, 0
- [PrintMemory - RgdsDataLoader, after Read()] Mono 4182016/6004736, Unity 34654051/65536001, PSS 225394688/225398784 T 0, 0
- (14:05:08,718 utc) Finished loading RGDS data in 213 ms.
- [PrintMemory - RgdsDataLoader, End Load(67ad2196052ddc06)] Mono 4182016/6004736, Unity 34654051/65536001, PSS 225624064/225628160 T 0, 0
- (14:05:08,719 utc) [PatchableFilesConfig] Initted AssetBundleDirectory: 'C:\Riot Games\LoR\live\PatcherData\PatchableFiles\AssetBundles'
- (14:05:08,719 utc) [PatchableFilesConfig] Initted PatchableFilesDirectory: 'C:\Riot Games\LoR\live\PatcherData\PatchableFiles'
- (14:05:08,719 utc) [PatchableFilesConfig] Initted PatchableFilesConfigFlavor: 'UseChunkingPatcher'
- (14:05:08,719 utc) No override for data file provider, so gonna wait until data patching is done!
- (14:05:08,719 utc) [NavigationProtocolHandler] Awake in scene DontDestroyOnLoad; EventSystem.current = null
- (14:05:08,720 utc) [NavigationProtocolHandler] Found 1 login core; activating LoginCore as master
- (14:05:08,868 utc) Starting NonResponsiveHandler...
- (14:05:08,870 utc) ++ PatchScreenAudio musicVolume defaulted
- (14:05:08,870 utc) ++ PatchScreenAudio musicVolume: 0.5
- (14:05:08,882 utc) Disabling Multi Touch
- (14:05:08,892 utc) [NavigationProtocolHandler] No RemoteRgdsDataLoader when dependencies readied
- (14:05:08,893 utc) [OnboardingManager] BaconAwake().
- (14:05:08,914 utc) [MetricsManager] ready to receive
- SingularSDK Awake, InitializeOnAwake=True
- Awake : calling Singular Init
- SingularSDK InitializeSingularSDK, APIKey=riotgames_2c031334
- (14:05:08,921 utc) [SingularSDK] Initializing SingularSDK
- [AntitamperManager] Added instance
- (14:05:09,052 utc) [ClientNonResponsiveHandler] OnApplicationPause: False
- (14:05:09,053 utc) [LogoutDriver] OnApplicationPause: False
- (14:05:09,064 utc) [RiotRemotingManager] Creating external/internal backend
- (14:05:12,690 utc) Riot Client Connection Status: Preparing, Previously: None, Error: Success ()
- (14:05:12,709 utc) [RNet] (Okay): RiotClientConnection: Connecting to external process https://127.0.0.1:64828
- (14:05:12,718 utc) [RNet] (Always): Initialized foundation successfully, running
- (14:05:13,001 utc) Riot Client Connection Status: Connected, Previously: Preparing, Error: Success ()
- (14:05:13,003 utc) [RiotClientSdk] Caching plugins for RiotGamesApi.
- (14:05:13,055 utc) [RNet] (Always): Subscribed to uri=/riotclient/product-locales/products/bacon/patchlines/live (1)
- (14:05:13,055 utc) [RiotRemotingManager] Remoting Manager is Ready...Registering Context!
- (14:05:13,068 utc) [RmsManager] BaconDependenciesReady subscribing to Rms state update
- (14:05:13,099 utc) [RiotRemotingManager] RegionCode set to en_us from external RiotClient.
- (14:05:13,125 utc) [RNet] (Always): Subscribed to V1State (2)
- (14:05:13,152 utc) [ClientLocalizationManager] - Region Code changed to en_us
- (14:05:13,152 utc) [LocalizationManager] Using user-preferred language CultureInfo of en-US
- [PrintMemory - LocalizationManager, Start PopulateLocaleStrings] Mono 5820416/6004736, Unity 33864159/63438849, PSS 245559296/245604352 T 0, 0
- (14:05:13,413 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 19 rawTras
- (14:05:13,413 utc) [LocalizationManager] LocaleLoadedSuccessfully: True with 169 strings
- [PrintMemory - LocalizationManager, End PopulateLocaleStrings] Mono 5931008/6004736, Unity 33864159/63438849, PSS 245755904/245760000 T 0, 0
- (14:05:13,413 utc) [LocalizedFontManager] Starting with ApplyLocale(en_us)
- (14:05:13,414 utc) [LocalizedFontManager] Done with ApplyLocale(en_us)
- (14:05:13,419 utc) [ClientUpdateManager] Subscribing to app status update endpoint.
- (14:05:13,478 utc) [RNet] (Always): Subscribed to V1AppUpdateStatus (3)
- (14:05:13,480 utc) [AuthenticationManager] OnFeatureFlagConfigUpdated() received config update. Is loaded:False, BaconAccessTokens: False
- (14:05:13,480 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/login2'
- (14:05:13,481 utc) [BaconAuthenticationProvider] Subscribing to access/entitlements token callbacks
- (14:05:13,548 utc) [RNet] (Always): Subscribed to V1AuthorizationAccessToken (4)
- (14:05:13,549 utc) [RNet] (Always): Subscribed to V1AuthorizationIdToken (5)
- (14:05:13,639 utc) [RNet] (Always): Subscribed to V1Authorization (6)
- (14:05:13,688 utc) [RNet] (Always): Subscribed to V1Token (7)
- (14:05:13,688 utc) [AuthenticationManager] ready
- (14:05:13,690 utc) [RNet] (Always): Subscribed to V1StatusByType (8)
- (14:05:13,691 utc) [LoginMenu] Entering first state with Publisher: Riot
- (14:05:13,691 utc) [LoginMenu] Queueing transition to state UnzipStageZero from None
- (14:05:13,785 utc) Objects waiting on dependencies: 65
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, Client.Core.ShardConfigManager, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (14:05:13,786 utc) [BaconAuthenticationProvider] Waiting on client config to be loaded
- (14:05:13,787 utc) [ClientLocalizationManager] - Region Code changed to en_us
- (14:05:13,787 utc) [RmsManager] OnStateUpdated called! newIsConnected: True oldIsConnected: False
- (14:05:13,789 utc) [ClientUpdateManager] Received app update status: {"UpdateAvailable":false,"UpdateRequired":false}
- (14:05:13,789 utc) [BaconAuthenticationProvider] RsoTokenCallback received 'Create' event
- (14:05:13,789 utc) [BaconAuthenticationProvider] HandleNewRsoAccessToken installing new rso token
- (14:05:13,794 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid , alias (gamename) #, hbc , account type Prod, access: True, entitlements: False, id: False, pas: False, pa: False, gn: False, puuid: False, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:13,794 utc) [BaconAuthenticationProvider] IdTokenCallback received 'Create' event
- (14:05:13,794 utc) [BaconAuthenticationProvider] IdTokenCallback received new ID token. updating auth state
- (14:05:13,794 utc) [BaconAuthenticationProvider] HandleNewIdToken installing new token
- (14:05:13,796 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:13,796 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:13,796 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid , alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: False, id: True, pas: False, pa: False, gn: True, puuid: False, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:13,796 utc) [GetHomeBaseCountryToShardMap] no data found for home base country mapping in configuration
- (14:05:13,796 utc) [IsClientConfigReady] IsClientConfigReady: false: GetHomeBaseCountryToShardMap null
- (14:05:13,796 utc) [TrySetShardDns] early exit of TryGetShardDnsFromClientConfig because client config not ready yet
- (14:05:13,796 utc) [BaconAuthenticationProvider] RsoTokenCallback received new access token- querying for affinity token
- (14:05:13,797 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (14:05:13,799 utc) [BaconAuthenticationProvider] AuthorizationCallback received 'Create' event
- (14:05:13,799 utc) [BaconAuthenticationProvider] AuthorizationCallback received new Authorization. updating auth state
- (14:05:13,799 utc) [BaconAuthenticationProvider] HandleNewAuthorization
- (14:05:13,799 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:13,799 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:13,799 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: False, id: True, pas: False, pa: False, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:13,800 utc) [BaconAuthenticationProvider] EntitlementsCallback received new entitlements tokens. updating auth state
- (14:05:13,800 utc) [BaconAuthenticationProvider] HandleNewRsoAndEntitlementTokens installing new entitlements token
- (14:05:13,800 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:13,800 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:13,800 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: False, pa: False, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:13,800 utc) [RiotClientConfigManager] status updated, will perform refresh on Main unity thread
- (14:05:13,800 utc) [RiotClientConfigManager] Requesting patchline config from GetClientConfigV1ConfigAsync()
- (14:05:13,801 utc) [GraphicsManager] SetGraphicsQuality(High_1080p)
- (14:05:13,801 utc) [GraphicsManager] SetQualityLevel(3 -> 1)
- (14:05:14,912 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:05:14,917 utc) [NavigationProtocolHandler] Loading screen login
- (14:05:14,917 utc) [LoginMenuState_UnzipStageZero] No stage 0 unzip required.
- (14:05:14,917 utc) [LoginMenu] Queueing transition to state WaitingForRiotSdk from UnzipStageZero
- (14:05:14,918 utc) [BaconAuthenticationProvider] Waiting on client config to be loaded
- (14:05:14,937 utc) [RiotClientConfigManager] Received Riot Client config, injecting into local config.
- (14:05:14,938 utc) [AuthenticationManager] OnFeatureFlagConfigUpdated() received config update. Is loaded:True, BaconAccessTokens: True
- (14:05:14,939 utc) [TrySetShardDns] setting dns for live client
- (14:05:14,939 utc) [TrySetShardDnsLive] data not ready yet
- (14:05:14,939 utc) [TrySetShardDns] dns info null
- (14:05:14,939 utc) [ShardConfigManager] not ready yet
- (14:05:14,939 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImU1ZGM3OGFiLTgzZDEtNWUyMS1iNTNhLTkyNzQ5NWJmN2NiMiIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6InNlYSJ9LCJpYXQiOjE2MjE0MzMxNjAsImV4cCI6MTYyMTQzNDk2MH0.X9FIz51mOGIhcaQkgHZ_YDoDRxdmJxtLjRWe6cYpSqGVD4HM6g_CXNR4KlisiLmn1oV5YxKeiGlmbn16ksRNPjQYvckLTP0u0yRJ8LqesBebaDGk51j6etuPd4ewv26XtzHYJoARC-QN8xJOO9f3rpRKo-pYmMNj_IjsvGvi5BOllldiIk3ne-BEpM5jOD0EpU9Ao9zCIAHMdVA9VhrH27WvD_VRUSuwUW-xT_ABwQ5IabvLrRDOM0P8B857H6Yry596_FtmkuUvLE5o23340UFsF9PqPs5_2DgEtltVHbdhhf1isEIruIm2jtg83xHOYyXqinm7iZNTirKZs7wPqg
- (14:05:14,939 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:14,939 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:14,941 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:14,941 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:14,941 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:14,941 utc) [TrySetShardDns] setting dns for live client
- (14:05:14,941 utc) [TrySetShardDnsLive] setting dns data by affinity sea
- (14:05:14,941 utc) [SetShardDnsDto] login url: https://l-sea.b.pvp.net, services url: https://fe-sea.b.pvp.net, shard: sea, hbc: idn, affinity: sea, patchline: live, release type: Live
- (14:05:14,941 utc) [ProcessShardConfigReady] ready
- (14:05:14,941 utc) [DataRequestManager] ready
- (14:05:14,942 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/account'
- (14:05:14,942 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/logfetcherrequest'
- (14:05:14,942 utc) [AccountServiceManager] ready
- (14:05:14,942 utc) [ExternalMonitoringRequestManager] ready
- (14:05:14,942 utc) [AnalyticsPlatformManager] ready
- (14:05:14,942 utc) [MetricsManager] has found dependencies and will send
- (14:05:14,942 utc) [InsightsClientTracking] No RemoteRgdsDataLoader when dependencies readied
- (14:05:14,943 utc) [OnboardingPatchStageCalculator] IsStagedPatchingDisabled: False
- (14:05:14,943 utc) [DataUpdateManager] Subscribed to data updates at: bacon/v1/data/live/36703ba07f3682cad930d70ce7d6c8c0 (1)
- (14:05:14,943 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/data/live/36703ba07f3682cad930d70ce7d6c8c0'
- (14:05:14,943 utc) [ShardConfigManager] ready
- (14:05:15,519 utc) Objects waiting on dependencies: 57
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (14:05:15,526 utc) [RNet] (Always): Subscribed to ConfigurationV3ReadyState (9)
- (14:05:15,531 utc) [WaitingForRiotSdk] OnReadyState: {"URI":"/rso-auth/configuration/v3/ready-state","EventType":0,"Data":{"Ready":true}}
- (14:05:15,531 utc) [WaitingForRiotSdk] RSO ready, starting login flow.
- (14:05:15,531 utc) [WaitingForRiotSdk] StartInittingRsoSession
- (14:05:16,079 utc) Objects waiting on dependencies: 58
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (14:05:16,080 utc) [BaconAuthenticationProvider] InitSession received auth response type Authorized
- (14:05:16,081 utc) [BaconAuthenticationProvider] UpdateUserInfo
- (14:05:16,081 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (14:05:16,081 utc) [BaconAuthenticationProvider] AuthorizationCallback received 'Update' event
- (14:05:16,081 utc) [BaconAuthenticationProvider] AuthorizationCallback received new Authorization. updating auth state
- (14:05:16,081 utc) [BaconAuthenticationProvider] HandleNewAuthorization
- (14:05:16,082 utc) [BaconAuthenticationProvider] RsoTokenCallback received 'Update' event
- (14:05:16,082 utc) [BaconAuthenticationProvider] HandleNewRsoAccessToken installing new rso token
- (14:05:16,082 utc) [BaconAuthenticationProvider] IdTokenCallback received 'Update' event
- (14:05:16,082 utc) [BaconAuthenticationProvider] IdTokenCallback received new ID token. updating auth state
- (14:05:16,082 utc) [BaconAuthenticationProvider] HandleNewIdToken installing new token
- (14:05:16,082 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:16,082 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:16,082 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:16,082 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:16,082 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:16,082 utc) [BaconAuthenticationProvider] UpdateUserInfo
- (14:05:16,082 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (14:05:16,281 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:16,281 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:16,282 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:16,282 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:16,282 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:16,355 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImU1ZGM3OGFiLTgzZDEtNWUyMS1iNTNhLTkyNzQ5NWJmN2NiMiIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6InNlYSJ9LCJpYXQiOjE2MjE0MzMxNjIsImV4cCI6MTYyMTQzNDk2Mn0.WS52uVUp35T2A_0vmAe1SbOsHtdVuEvvm91YSjCXmCDQF9SPJlWop6keKK9p-ImgirXNNkwGsgAv12Nq4CLZl1-uuGpLPX--7HJh2M_ufCJgn4ARwtiZY75N4MhAuURJKUVGROOdv2WUZyXDivib43fGbbUWtV7qAhex2L-N8CPA8TyPGh-pN2ar1b12-gd3W65_pLJAbwTXkiLEyKmQlgYC3mSyZy2EADOU3Wpzq5_XB6LEGqqGzvMfQtnPJ-B4AvuEbWm3pmeXn4OLfbVdsVE2q_kE0d3V0I_oHcHSUrYJl30RX85ZewILgBqNNqoBAon0Qjk9NgUDb9wWiiCfDw
- (14:05:16,355 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:16,355 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:16,355 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:16,355 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:16,355 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:16,355 utc) [WaitingForRiotSdk] StartInittingRsoSession for response of AuthenticatedSoWaitForTokens
- (14:05:16,421 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImU1ZGM3OGFiLTgzZDEtNWUyMS1iNTNhLTkyNzQ5NWJmN2NiMiIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6InNlYSJ9LCJpYXQiOjE2MjE0MzMxNjIsImV4cCI6MTYyMTQzNDk2Mn0.WS52uVUp35T2A_0vmAe1SbOsHtdVuEvvm91YSjCXmCDQF9SPJlWop6keKK9p-ImgirXNNkwGsgAv12Nq4CLZl1-uuGpLPX--7HJh2M_ufCJgn4ARwtiZY75N4MhAuURJKUVGROOdv2WUZyXDivib43fGbbUWtV7qAhex2L-N8CPA8TyPGh-pN2ar1b12-gd3W65_pLJAbwTXkiLEyKmQlgYC3mSyZy2EADOU3Wpzq5_XB6LEGqqGzvMfQtnPJ-B4AvuEbWm3pmeXn4OLfbVdsVE2q_kE0d3V0I_oHcHSUrYJl30RX85ZewILgBqNNqoBAon0Qjk9NgUDb9wWiiCfDw
- (14:05:16,421 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:16,421 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:16,421 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:16,421 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:16,421 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:16,654 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:16,654 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:16,654 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:16,654 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:16,654 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (14:05:16,654 utc) [GetBaconAccessAndRefreshToken] Getting Bacon Access Token
- (14:05:16,658 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://l-sea.b.pvp.net/login/v1/session'
- (14:05:17,062 utc) [ClientServiceRequest] SendAsyncInternal to https://l-sea.b.pvp.net/login/v1/session Post
- (14:05:17,066 utc) Objects waiting on dependencies: 60
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (14:05:17,364 utc) [LoginMenu] Queueing transition to state WaitingForLoginResponse from WaitingForRiotSdk
- (14:05:17,400 utc) [LoginMenuState_WaitingForLoginResponse] OnLastGameNameStateChanged: Invalid
- (14:05:17,400 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate, but auth state is not valid
- (14:05:17,430 utc) Objects waiting on dependencies: 60
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator,
- (14:05:17,453 utc) [RNet] (Always): Subscribed to AliasesV1Required (10)
- (14:05:17,686 utc) [SetGameNameController] HandleNewAliasesRequiredEvent: isAliasMissing: False isAliasChangeRequired: False
- (14:05:17,686 utc) [LoginMenuState_WaitingForLoginResponse] OnLastGameNameStateChanged: NoActionRequired
- (14:05:17,686 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate, but auth state is not valid
- (14:05:17,719 utc) Objects waiting on dependencies: 62
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator,
- (14:05:17,802 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-sea.b.pvp.net/login/v1/session: 200
- (14:05:17,811 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://l-sea.b.pvp.net/login/v1/session'
- (14:05:17,827 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: 00:00:46.4219758 ShardTimeZone: GMT+08:00
- (14:05:17,829 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
- (14:05:17,830 utc) [ClientServiceManager] CheckForClientUpdate happened on login screen, we are currently patching, ignore check
- (14:05:17,830 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:05:17,830 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:05:17,830 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:05:17,830 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:05:17,831 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
- (14:05:17,832 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.lastSelectedQueue.
- (14:05:17,832 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.playericon.
- (14:05:17,833 utc) [HBCDependentElement] Checking Both against False: True
- (14:05:17,833 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:05:17,833 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
- (14:05:17,841 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/login2'
- (14:05:17,945 utc) [RNet] (Always): Subscribed to V1MessageByA (11)
- (14:05:17,945 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/account'
- (14:05:17,945 utc) [RNet] (Always): Subscribed to V1MessageByA (12)
- (14:05:17,945 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/logfetcherrequest'
- (14:05:17,945 utc) [RNet] (Always): Subscribed to V1MessageByA (13)
- (14:05:17,945 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/data/live/36703ba07f3682cad930d70ce7d6c8c0'
- (14:05:17,945 utc) [RNet] (Always): Subscribed to V1MessageByA (14)
- (14:05:17,946 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
- (14:05:17,946 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
- (14:05:17,947 utc) [RiotClientConfigManager] Logged in, starting client config timeout.
- (14:05:17,948 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-sea.b.pvp.net/account/v1/update'
- (14:05:17,948 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/account/v1/update Post
- (14:05:17,948 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate going to advance!
- (14:05:17,948 utc) [LoginMenu] Queueing transition to state CheckingForUpdates from WaitingForLoginResponse
- (14:05:17,954 utc) Objects waiting on dependencies: 64
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Script.BaconAnimationManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController, OnboardingPatchStageCalculator,
- (14:05:18,338 utc) [RiotRemotingManager] Got value 25a77d9a-725d-4073-90b3-04d630a82995 for player preferences key bacon.playericon.
- (14:05:18,536 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/account/v1/update: 200
- (14:05:18,537 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-sea.b.pvp.net/account/v1/update'
- (14:05:18,538 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-sea.b.pvp.net/account/v1/user'
- (14:05:18,538 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/account/v1/user Get
- (14:05:18,539 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/client-metrics-config-collection Get
- (14:05:18,540 utc) Updating player recent info to locale=en_us and hbc=idn
- (14:05:18,542 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/account/v1/recentInfo Put
- (14:05:18,667 utc) [RiotRemotingManager] Got value TryHard,TryHard for player preferences key bacon.lastSelectedQueue.
- (14:05:18,667 utc) [SessionManager]Load cached queue names TryHard,TryHard
- (14:05:18,667 utc) [GameSelectSession]Update current queue to TryHard
- (14:05:18,801 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/externalmonitoring/v1/client-metrics-config-collection: 200
- (14:05:18,805 utc) [RiotAccountPromotionHelper] Account promotion eligibility: True
- (14:05:18,805 utc) [AuthenticationManager] OnFeatureFlagConfigUpdated() received config update. Is loaded:True, BaconAccessTokens: True
- (14:05:18,805 utc) [OnboardingPatchStageCalculator] IsStagedPatchingDisabled: False
- (14:05:18,805 utc) [TrySetShardDns] setting dns for live client
- (14:05:18,805 utc) [TrySetShardDnsLive] setting dns data by affinity sea
- (14:05:18,805 utc) [SetShardDnsDto] login url: https://l-sea.b.pvp.net, services url: https://fe-sea.b.pvp.net, shard: sea, hbc: idn, affinity: sea, patchline: live, release type: Live
- (14:05:18,805 utc) [ProcessShardConfigReady] already ready
- (14:05:18,833 utc) [ClientServiceRequest] HandleWebRequestCompleted from PUT https://fe-sea.b.pvp.net/account/v1/recentInfo: 200
- (14:05:18,833 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/account/v1/user: 200
- (14:05:18,836 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-sea.b.pvp.net/account/v1/user'
- (14:05:18,836 utc) [OnboardingPatchStageCalculator] Received completed player onboarding steps: 10WaitToShowQuestOneOff, 1TellToClaimJinxDeck, 3WaitToClaimJinxDeck, 4WaitToGetToAIGame, 5WaitToStartAIGame, 6WaitToCompleteAIGame, 8WaitToClaimRewards2, 9WaitToGoHome, CollectionCardsIntro, CollectionDecksIntro, DeckbuilderIntro, EnsurePlayerHasStartingContent, Experiment_MM_Normal_AI_Test_Group, FailedMatchmaking, FirstDeckReward, FirstDeckUpgrade, LorLabsMultilabIntroModal, OnboardingFlowBSentinel, PlaySet2Intro, PlayTutorial1, PlayTutorial2, PlayTutorial3, PlayTutorial4, QuestsIntro, RewardRoadsIntro, SecondDeckReward, SecondDeckUpgradeReward, SpiritBlossomTabCTA, StoreIntro, VaultIntro, PrologueRoadIntroBeat
- (14:05:18,837 utc) SetScreenSleepDisabled(CheckingForUpdatesSubPanel (Disable Me), True), DisableScreenSleepRequestors.Count:1
- (14:05:18,837 utc) [CheckingForUpdates] StartCheckingForUpdates for user TwinHD#5496
- (14:05:18,838 utc) [TrySetShardDns] setting dns for live client
- (14:05:18,838 utc) [TrySetShardDnsLive] setting dns data by affinity sea
- (14:05:18,838 utc) [SetShardDnsDto] login url: https://l-sea.b.pvp.net, services url: https://fe-sea.b.pvp.net, shard: sea, hbc: idn, affinity: sea, patchline: live, release type: Live
- (14:05:18,838 utc) [ProcessShardConfigReady] already ready
- (14:05:18,838 utc) [CheckingForUpdates] Succeeded in rebuilding client remote config from BAT.
- (14:05:18,839 utc) [CheckingForUpdates] CheckForUpdates
- (14:05:18,839 utc) [Patcher] Disposing of existing patch status subscription.
- (14:05:18,839 utc) [Patcher] Deleting install for bacon-content-live.
- (14:05:18,840 utc) Objects waiting on dependencies: 63
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Script.BaconAnimationManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:05:19,106 utc) [RiotClientSdk] Ignoring IPatch error NotFound: Could not find install 'bacon-content-live'. ()
- (14:05:19,108 utc) [Patcher] Putting install for bacon-content-live: {"ExcludedPaths":[],"MetadataPath":"C:/Riot Games/LoR/live/Game/LoR_Data\\..\\..\\PatcherData","Path":"C:\\Riot Games\\LoR\\live\\PatcherData\\PatchableFiles","SeedPath":"C:\\Riot Games\\LoR\\live\\PatcherData\\PatchableFiles"}
- (14:05:19,144 utc) [Patcher] Subscribing to patch status for bacon-content-live.
- (14:05:19,162 utc) [RNet] (Always): Subscribed to V1InstallsByInstallIdStatusPatch (15)
- (14:05:44,692 utc) [Patcher] Pending verify has completed.
- (14:05:44,720 utc) [Patcher] Subscribing to metadata state changes.
- (14:05:44,785 utc) [RNet] (Always): Subscribed to V1PublishStatesByConfigType (16)
- (14:05:44,788 utc) Received metadata publish state change Published
- (14:05:44,788 utc) Metadata state is published.
- (14:05:44,820 utc) Checking if patch url is scd: https://bacon.secure.dyn.riotcdn.net/channels/public/releases/F248D49EFFAE39F8.manifest
- (14:05:45,019 utc) Patch url is not scd.
- (14:05:45,019 utc) [RNet] (Always): Unsubscribing from V1PublishStatesByConfigType (16)
- (14:05:45,153 utc) [Patcher] Subscribing to patch preview status for bacon-content-live at https://bacon.secure.dyn.riotcdn.net/channels/public/releases/E6B0184BBA2A658A.manifest: {"Fast":false,"Headers":{},"Stage":4,"Tags":["en_us","Uncensored","video_hq"],"Url":"https://bacon.secure.dyn.riotcdn.net/channels/public/releases/E6B0184BBA2A658A.manifest"}
- (14:05:45,153 utc) [RNet] (Always): Subscribed to V1InstallsByInstallIdStatusPreview (17)
- (14:05:45,153 utc) [Patcher] Requesting patch preview for bacon-content-live
- (14:05:45,155 utc) [Patcher] OnPatchPreviewRequestChanged: Received preview update for bacon-content-live: Pending
- (14:05:48,079 utc) [Patcher] OnPatchPreviewRequestChanged: Received preview update for bacon-content-live: Done
- (14:05:48,079 utc) Preview received.
- (14:05:48,079 utc) [RNet] (Always): Unsubscribing from V1InstallsByInstallIdStatusPreview (17)
- (14:05:48,079 utc) [CheckingForUpdates] HandlePatchPreviewComplete
- (14:05:48,084 utc) [CheckingForUpdates] Preview State: {"Diff":{"CacheReadBytes":1388361,"CacheWriteBytes":1388361,"DiskReadBytes":533749297,"DiskSizeDiff":7659875,"DiskWriteBytes":637977754,"NetworkBytesCompressed":70964059,"NewBytes":105689867},"Error":null,"State":1}
- (14:05:48,084 utc) [CheckingForUpdates] Patch preview has disk write bytes: 637977754
- (14:05:48,084 utc) [CheckingForUpdates] Patch preview has new bytes: 105689867
- (14:05:48,084 utc) [CheckingForUpdates] Patch requires 639366115 bytes of storage, checking for available storage space.
- (14:05:48,085 utc) [CheckingForUpdates] Measure disk space for: C:\Riot Games\LoR\live\Game (C:\)
- (14:05:48,085 utc) [CheckingForUpdates] Drive has 215836315648 bytes of available storage space.
- (14:05:48,085 utc) [LoginMenu] Queueing transition to state Patching from CheckingForUpdates
- (14:05:48,113 utc) SetScreenSleepDisabled(CheckingForUpdatesSubPanel (Disable Me), False), DisableScreenSleepRequestors.Count:0
- (14:05:48,120 utc) SetScreenSleepDisabled(PatchingSubPanel (Disable Me), True), DisableScreenSleepRequestors.Count:1
- (14:05:48,120 utc) LoginMenuState_Patching.StartPatching
- (14:05:48,176 utc) Created patching mutex
- (14:05:48,177 utc) [Patcher] StartPatching: https://bacon.secure.dyn.riotcdn.net/channels/public/releases/E6B0184BBA2A658A.manifest
- (14:05:48,177 utc) [Patcher] StartPatching about to GetPatchV1InstallsByInstallIdStatusPatchAsync
- (14:05:48,187 utc) Objects waiting on dependencies: 64
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Script.BaconAnimationManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:05:48,222 utc) [Patcher] StartPatching: Install path: C:\Riot Games\LoR\live\PatcherData\PatchableFiles
- (14:05:48,222 utc) [Patcher] StartPatching: Metadata path: C:/Riot Games/LoR/live/Game/LoR_Data\..\..\PatcherData
- (14:05:48,282 utc) [Patcher] Patch request parameters: {"AllowedHttpFallbackHostnames":[],"BundlesUrl":"","DeleteForeignPaths":false,"Headers":{},"MaxDownloadSpeed":0,"Repair":false,"Stage":4,"Tags":["en_us","Uncensored","video_hq"],"TempPath":"C:/Users/Michael/AppData/Local/Temp/Riot Games/Legends of Runeterra\\PatcherTemp","Url":"https://bacon.secure.dyn.riotcdn.net/channels/public/releases/E6B0184BBA2A658A.manifest"}
- (14:05:55,837 utc) Objects waiting on dependencies: 64
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Script.BaconAnimationManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:05:57,731 utc) Objects waiting on dependencies: 64
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Script.BaconAnimationManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:06:15,127 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:06:17,259 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:06:23,873 utc) [Patcher] Completed patch stage: 1
- (14:06:26,797 utc) [Patcher] Completed patch stage: 2
- WwiseUnity: Bank MU_Patcher_stage1 failed to load (AK_Fail)
- (14:06:27,063 utc) [Patcher] Completed patch stage: 3
- WwiseUnity: Bank MU_Patcher_stage2 failed to load (AK_Fail)
- (14:07:15,027 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:07:15,318 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:08:15,013 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:08:15,170 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:08:30,160 utc) Releasing patching mutex
- (14:08:30,204 utc) LoginMenuState_Patching.HandlePatchingComplete
- (14:08:30,205 utc) [LoginMenu] Queueing transition to state WaitingForRemainingData from Patching
- (14:08:30,205 utc) [Patcher] Completed patch stage: 4
- WwiseUnity: Bank MU_Patcher_stage3 failed to load (AK_Fail)
- (14:08:30,208 utc) SetScreenSleepDisabled(PatchingSubPanel (Disable Me), False), DisableScreenSleepRequestors.Count:0
- (14:08:30,212 utc) [PatchableFilesConfig] Skipping PatchedAudioManifest load because it hasn't been around lately
- (14:08:30,225 utc) [PatchableFilesConfig] Loaded PatchedManifestCollection: {"PatchedAudioManifest":null,"PatchedAssetBundleManifest":{"platform":"win","clientAssetHash":"cb558fcd386cb6cae612432dedbe9666","assetListHash":"7217995e817c5a03","commitHash":null,"sourceBranch":"2_8_release","sourceBranchBuildId":"19"},"ClientGamePlayDataHash":"17ef3385e069a8a5"}
- (14:08:30,225 utc) PatchedManifestCollection loaded and matchmakingKey is live_c4ecfe922108bf3f9bf006655977cf80_e097abec96b7b153
- (14:08:30,225 utc) [TrySetShardDns] setting dns for live client
- (14:08:30,225 utc) [TrySetShardDnsLive] setting dns data by affinity sea
- (14:08:30,225 utc) [SetShardDnsDto] login url: https://l-sea.b.pvp.net, services url: https://fe-sea.b.pvp.net, shard: sea, hbc: idn, affinity: sea, patchline: live, release type: Live
- (14:08:30,226 utc) [ProcessShardConfigReady] already ready
- (14:08:30,227 utc) Initting FolderDataFileProvider with cache directory C:\Riot Games\LoR\live\PatcherData\PatchableFiles\GamePlayData
- (14:08:30,228 utc) LoadGamePlayDataHash extracted gameplay data hash 17ef3385e069a8a5
- (14:08:30,228 utc) Made standard DataFileProvider BaconData.DataFileProviders.FolderDataFileProvider: loading data
- (14:08:30,228 utc) Requirements met for loading data from RemoteDataFileProvider... loading loader and database from hash 17ef3385e069a8a5.
- [PrintMemory - RgdsDataLoader, Start Load(17ef3385e069a8a5)] Mono 13287424/14323712, Unity 29561497/58851329, PSS 296923136/297967616 T 2, 0
- [PrintMemory - RgdsDataLoader, after Read()] Mono 20750336/25817088, Unity 29560953/58851329, PSS 311865344/311869440 T 2, 0
- (14:08:30,985 utc) Finished loading RGDS data in 756 ms.
- [PrintMemory - RgdsDataLoader, End Load(17ef3385e069a8a5)] Mono 21204992/25817088, Unity 29560953/58851329, PSS 312483840/312487936 T 2, 0
- (14:08:30,989 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.General.
- (14:08:30,990 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.Video.
- (14:08:30,991 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.Audio.
- (14:08:30,991 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.ThirdPartyTools.
- (14:08:30,991 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.About.
- (14:08:30,991 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.Social.
- (14:08:31,001 utc) [RmsManager] RegisterCallback for resource 'cap/v1/wallets'
- (14:08:31,001 utc) [RmsManager] Subscribe to backend for resource 'cap/v1/wallets'
- (14:08:31,036 utc) [RNet] (Always): Subscribed to V1MessageByA (18)
- (14:08:31,036 utc) [RmsManager] RegisterCallback for resource 'cap/v1/orders'
- (14:08:31,036 utc) [RmsManager] Subscribe to backend for resource 'cap/v1/orders'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (19)
- (14:08:31,037 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/inventory'
- (14:08:31,037 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/inventory'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (20)
- (14:08:31,037 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/loot'
- (14:08:31,037 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/loot'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (21)
- (14:08:31,037 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/levels'
- (14:08:31,037 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/levels'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (22)
- (14:08:31,037 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/chest'
- (14:08:31,037 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/chest'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (23)
- (14:08:31,037 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/dailypvpwinforecast'
- (14:08:31,037 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/dailypvpwinforecast'
- (14:08:31,037 utc) [RNet] (Always): Subscribed to V1MessageByA (24)
- (14:08:31,039 utc) [InventoryRequestManager] ready
- (14:08:31,039 utc) [AccountRequestManager] ready
- (14:08:31,039 utc) [ProgressionRequestManager] ready
- (14:08:31,042 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/inventory/v1/user Get
- (14:08:31,046 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/user/card/mastery Get
- (14:08:31,046 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/levels/default Get
- (14:08:31,048 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/chests/default Get
- (14:08:31,049 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/users/dailypvpwinforecast Get
- (14:08:31,050 utc) [GameSessionRequestManager] ready
- (14:08:31,050 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/spectate/updated'
- (14:08:31,050 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/spectate/updated'
- (14:08:31,050 utc) [RNet] (Always): Subscribed to V1MessageByA (25)
- (14:08:31,050 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/spectate-session/v1/spectate Delete
- (14:08:31,051 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/spectate-session/v1/spectate/disallow-spectate Get
- (14:08:31,169 utc) [OnboardingManager] IsBackgroundPatchingDisabled: False
- (14:08:31,170 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (14:08:31,170 utc) [OnboardingManager] already assigned mmNQAiO group
- (14:08:31,170 utc) [OnboardingManager] Starting InitOnboardingStepLists().
- (14:08:31,171 utc) [OnboardingManager] InitOnboardingStepLists() complete with 0.
- (14:08:31,171 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (14:08:31,171 utc) [OnboardingManager] BaconDependenciesReady() complete.
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/matches'
- (14:08:31,172 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/matches'
- (14:08:31,172 utc) [RNet] (Always): Subscribed to V1MessageByA (26)
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/ready'
- (14:08:31,172 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/ready'
- (14:08:31,172 utc) [RNet] (Always): Subscribed to V1MessageByA (27)
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/updated'
- (14:08:31,172 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/updated'
- (14:08:31,172 utc) [RNet] (Always): Subscribed to V1MessageByA (28)
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/gameready'
- (14:08:31,172 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/gameready'
- (14:08:31,172 utc) [RNet] (Always): Subscribed to V1MessageByA (29)
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/destroyed'
- (14:08:31,172 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/destroyed'
- (14:08:31,172 utc) [RNet] (Always): Subscribed to V1MessageByA (30)
- (14:08:31,172 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/tournament/invites'
- (14:08:31,173 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/tournament/invites'
- (14:08:31,173 utc) [RNet] (Always): Subscribed to V1MessageByA (31)
- (14:08:31,173 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/tournament/delete/invites'
- (14:08:31,173 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/tournament/delete/invites'
- (14:08:31,173 utc) [RNet] (Always): Subscribed to V1MessageByA (32)
- (14:08:31,173 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/AWAITING_MATCHUP_JOIN'
- (14:08:31,173 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/AWAITING_MATCHUP_JOIN'
- (14:08:31,173 utc) [RNet] (Always): Subscribed to V1MessageByA (33)
- (14:08:31,173 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/mock/gats/matchup'
- (14:08:31,173 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/mock/gats/matchup'
- (14:08:31,173 utc) [RNet] (Always): Subscribed to V1MessageByA (34)
- (14:08:31,173 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/debug/tournament/invites'
- (14:08:31,173 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/debug/tournament/invites'
- (14:08:31,173 utc) [RNet] (Always): Subscribed to V1MessageByA (35)
- (14:08:31,174 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/lobby/v2/tournament/me/invitation Get
- (14:08:31,175 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/lobby/v2/me/lobby Get
- (14:08:31,176 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/invites'
- (14:08:31,176 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/invites'
- (14:08:31,176 utc) [RNet] (Always): Subscribed to V1MessageByA (36)
- (14:08:31,176 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/shutdown'
- (14:08:31,176 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/shutdown'
- (14:08:31,176 utc) [RNet] (Always): Subscribed to V1MessageByA (37)
- (14:08:31,176 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/updated/self'
- (14:08:31,176 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/updated/self'
- (14:08:31,176 utc) [RNet] (Always): Subscribed to V1MessageByA (38)
- (14:08:31,176 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/updated/friend'
- (14:08:31,176 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/updated/friend'
- (14:08:31,176 utc) [RNet] (Always): Subscribed to V1MessageByA (39)
- (14:08:31,177 utc) [ChatManager] OnAuthStateChanged Auth State valid and not subscribed
- (14:08:31,536 utc) [RNet] (Always): Subscribed to V1Session (40)
- (14:08:31,540 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/gamesession/v1/matches/reconnect Get
- (14:08:31,542 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/quests'
- (14:08:31,542 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/quests'
- (14:08:31,542 utc) [RNet] (Always): Subscribed to V1MessageByA (41)
- (14:08:31,542 utc) [QuestRequestManager] ready
- (14:08:31,545 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/quest/v1/quests/daily/refresh?getMetaQuests=true Post
- (14:08:31,545 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/mail'
- (14:08:31,545 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/mail'
- (14:08:31,545 utc) [RNet] (Always): Subscribed to V1MessageByA (42)
- (14:08:31,546 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/mail/v1/mails/unread Get
- (14:08:31,547 utc) [DailyLoginRewardsServiceManager] ready
- (14:08:31,547 utc) [DailyLoginRewardsServiceManager] Load daily login rewards.
- (14:08:31,548 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/inventory/v1/dailyloginrewards/login Get
- (14:08:31,549 utc) [GraphicsManager] SetGraphicsQuality(High_1080p)
- (14:08:31,550 utc) [GraphicsManager] SetGraphicsQuality(Low_720p)
- (14:08:31,550 utc) [GraphicsManager] SetQualityLevel(1 -> 3)
- (14:08:31,939 utc) before init, minThreads is already 4 minCpt 4 maxThreads 400 maxCpt 400 availThreads 395 availCpt 400
- (14:08:31,939 utc) Attempting to start http server at http://localhost:21337
- (14:08:31,939 utc) Starting WebServer on 127.0.0.1:21337
- (14:08:31,966 utc) Listener.Server.IsBound: True
- (14:08:31,984 utc) Server opened successfully at port: 21337
- (14:08:32,035 utc) [PveRequestManager] ready
- (14:08:32,035 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/pve/v1/user Get
- (14:08:32,036 utc) [LiveMessagingServiceManager] ready
- (14:08:32,036 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/decks'
- (14:08:32,036 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/decks'
- (14:08:32,036 utc) [RNet] (Always): Subscribed to V1MessageByA (43)
- (14:08:32,107 utc) [DeckRequestManager] ready
- (14:08:32,108 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/deck/v1/decks/valid Get
- (14:08:32,108 utc) [RatingsRequestManager] ready
- (14:08:32,109 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/rating/v1/rank/users/queues/TryHard/seasons Get
- (14:08:32,111 utc) [CTEServiceManager] added relevant game mode names: StandardGauntletBo3 StandardGauntlet Singleton
- (14:08:32,111 utc) [CustomizableTrialEventsServiceRequestManager] Try loading initial summaries...
- (14:08:32,111 utc) [CTEServiceManager] Try reloading summaries because of FeatureFlagChanged
- (14:08:32,112 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/customtrial/v1/configs Get
- (14:08:32,112 utc) [CustomizableTrialEventsServiceRequestManager] ready
- (14:08:32,112 utc) [LimitedServiceRequestManager] ready
- (14:08:32,112 utc) [NavigationProtocolHandler] OnRemoteDataLoaderAvailable
- (14:08:32,112 utc) [NavigationProtocolHandler] LoadDynamicNavRootsFromGds
- (14:08:32,120 utc) [LocalizationManager] Using user-preferred language CultureInfo of en-US
- [PrintMemory - LocalizationManager, Start PopulateLocaleStrings] Mono 21688320/25817088, Unity 29903809/58851329, PSS 329785344/331223040 T 5, 0
- (14:08:32,200 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 19 rawTras
- (14:08:32,262 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 2440 rawTras
- (14:08:32,274 utc) [LocalizationManager] LocaleLoadedSuccessfully: True with 17168 strings
- [PrintMemory - LocalizationManager, End PopulateLocaleStrings] Mono 30068736/34426880, Unity 29923937/58851329, PSS 334241792/334245888 T 5, 0
- (14:08:32,275 utc) [LocalizedFontManager] Starting with ApplyLocale(en_us)
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSungPRC, '
- Disposing Font 'InternationalFonts/YoonVGasiIIB, '
- Disposing Font 'InternationalFonts/BeaufortforLOLJa-Regular, '
- Disposing Font ', BeaufortforLOL-Regular SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSungPRC, '
- Disposing Font 'InternationalFonts/YoonVGasiIIB, '
- Disposing Font 'InternationalFonts/BeaufortforLOLJa-Regular, '
- Disposing Font ', BeaufortforLOL-Bold SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSmartPRC, '
- Disposing Font 'InternationalFonts/RixSGoB, '
- Disposing Font 'InternationalFonts/Tazugane, '
- Disposing Font ', UniversforRiotGames-UltCond SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSmartPRC, '
- Disposing Font 'InternationalFonts/RixSGoB, '
- Disposing Font 'InternationalFonts/Tazugane, '
- Disposing Font ', UniversforRiotGames-Regular SDF (TMPro.TMP_FontAsset)'
- (14:08:32,276 utc) [LocalizedFontManager] Done with ApplyLocale(en_us)
- (14:08:32,287 utc) [InsightsClientTracking] OnRemoteDataLoaderAvailable
- (14:08:32,287 utc) OnboardingManager and ReconnectDriver not yet ready
- (14:08:32,289 utc) GameInvite: Changing state from Uninitialized to HandshakingInvites
- (14:08:32,290 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/lobby/v2/lobbyAndInvites Get
- (14:08:32,292 utc) [RiotRemotingManager] Got value {"General.Gameplay.Autopass":"True"} for player preferences key bacon.Options.General.
- (14:08:32,293 utc) [RiotClientSdk] Ignoring IPlayerPreferences error NotFound: The user has no saved data ()
- (14:08:32,293 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.Audio.
- (14:08:32,293 utc) [RiotClientSdk] Ignoring IPlayerPreferences error NotFound: The user has no saved data ()
- (14:08:32,293 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.Video.
- (14:08:32,293 utc) [RiotClientSdk] Ignoring IPlayerPreferences error NotFound: The user has no saved data ()
- (14:08:32,293 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.About.
- (14:08:32,319 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/levels/default: 200
- (14:08:32,328 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (14:08:32,328 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/user/card/mastery: 200
- (14:08:32,377 utc) [ClientServiceRequest] HandleWebRequestCompleted from DELETE https://fe-sea.b.pvp.net/spectate-session/v1/spectate: 200
- (14:08:32,378 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/spectate-session/v1/spectate/disallow-spectate: 200
- (14:08:32,378 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/users/dailypvpwinforecast: 200
- (14:08:32,387 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/chests/default: 200
- (14:08:32,391 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/inventory/v1/user: 200
- (14:08:32,397 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (14:08:32,398 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/lobby/v2/tournament/me/invitation: 204
- (14:08:32,400 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/lobby/v2/me/lobby: 204
- (14:08:32,403 utc) [ChatManager] Update current lobby to with name
- (14:08:32,404 utc) ReconnectDriver: Lobby initialized. Found lobby: False
- (14:08:32,404 utc) [GameLobbyManager] No active lobby. Return null nav path.
- (14:08:32,405 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/inventory/v1/dailyloginrewards/login: 200
- (14:08:32,409 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/mail/v1/mails/unread: 200
- (14:08:32,413 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/gamesession/v1/matches/reconnect: 204
- (14:08:32,415 utc) ReconnectDriver: Got NoContent from GameSessionService
- (14:08:32,415 utc) ReconnectDriver: PlayerServerInformationDto:
- (14:08:32,415 utc) ReconnectDriver: Not reconnecting: no game session
- (14:08:32,415 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/quest/v1/quests/daily/refresh?getMetaQuests=true: 200
- (14:08:32,425 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (14:08:32,425 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/pve/v1/user: 200
- (14:08:32,428 utc) [OnboardingManager] everything loaded- we ready for login!
- (14:08:32,428 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/rating/v1/rank/users/queues/TryHard/seasons: 200
- (14:08:32,433 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/deck/v1/decks/valid: 200
- (14:08:32,453 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/customtrial/v1/configs: 200
- (14:08:32,464 utc) [GauntletCallToActionManager] CurrentEventEndMs=-1, lastVisitedUtcMs=1621352464680, sending update to False
- (14:08:32,465 utc) Objects waiting on dependencies: 30
- Leaf dependencies: Client.Script.BaconAnimationManager, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:08:32,465 utc) [LoginMenu] Queueing transition to state TransitionToMainMenu from WaitingForRemainingData
- (14:08:32,466 utc) [RiotRemotingManager] Got value {"Social.EnableProfanityFilter":"False"} for player preferences key bacon.Options.Social.
- (14:08:32,469 utc) LoginMenuState_TransitionToMainMenu.RequestTransition. DidRequestTransition: False
- (14:08:32,469 utc) LoginMenuState_TransitionToMainMenu.RequestTransition. Transition End Point: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} Patch Stage: 4
- (14:08:32,493 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} with LoadSceneMode Single
- (14:08:32,493 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} with LoadSceneMode Single
- (14:08:32,493 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- from: BaconURI [bacon://Login]: Screen = login, Segments = {}, Arguments = {}
- with LoadSceneMode Single
- (14:08:32,518 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Login]: Screen = login, Segments = {}, Arguments = {}, Screens available: LoginNULLNULLNULLNULLNULLNULLNULLNULL
- (14:08:32,519 utc) Objects waiting on dependencies: 15
- Leaf dependencies: SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.Core.ClientFeatureToggles, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (14:08:32,522 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} from URI line2
- (14:08:32,522 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- (14:08:32,588 utc) AssetLibrary initialized.
- (14:08:32,589 utc) [BaconSceneManager] Starting async load of scene: mainmenu (Single)
- (14:08:32,589 utc) [BaconSceneManager] Adding ref to: mainmenu (Single)
- (14:08:32,590 utc) [ChatManager] Initializing Session [email protected], Create, Connected
- (14:08:32,607 utc) [RNet] (Always): Subscribed to V1Settings (44)
- (14:08:32,607 utc) [RNet] (Always): Subscribed to V4Friends (45)
- (14:08:32,608 utc) [RNet] (Always): Subscribed to V5Participants (46)
- (14:08:32,608 utc) [RNet] (Always): Subscribed to V4Presences (47)
- (14:08:32,608 utc) [RNet] (Always): Subscribed to V3Blocked (48)
- (14:08:32,608 utc) [RNet] (Always): Subscribed to V3Errors (49)
- (14:08:32,608 utc) [RNet] (Always): Subscribed to V7Conversations (50)
- (14:08:32,609 utc) [RNet] (Always): Subscribed to V6Messages (51)
- (14:08:32,609 utc) [RNet] (Always): Subscribed to V4Friendrequests (52)
- (14:08:32,888 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/lobby/v2/lobbyAndInvites: 200
- (14:08:32,966 utc) [RiotClientSdk] Ignoring IPlayerPreferences error NotFound: The user has no saved data ()
- (14:08:32,966 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.ThirdPartyTools.
- (14:08:38,796 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/MainMenu.unity took 165 ms to load dependencies.
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- (14:08:39,829 utc) [BaconSceneManager] Load for scene Assets/AssetLibrary/Scenes/MainMenu.unity has taken 1 seconds.
- Unloading 6 Unused Serialized files (Serialized files now loaded: 115)
- WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:08:40,066 utc) [RNet] (Always): Unsubscribing from ConfigurationV3ReadyState (9)
- UnloadTime: 33.725200 ms
- (14:08:40,124 utc) [CoreInstantiator] Instantiating FatCore
- (14:08:40,127 utc) [OnboardingTransitionManager] BaconDependenciesReady() complete.
- (14:08:40,127 utc) [AntiAddictionTracker] BaconAwake id 637570301201279532
- (14:08:40,127 utc) [AntiAddictionTracker] OnAuthStateChanged id 637570301201279532 subscribing to AAS
- (14:08:40,166 utc) [RNet] (Always): Subscribed to V1ProductsByProductIdPoliciesByPolicyTypeAntiAddictionState (53)
- (14:08:40,169 utc) [GlobalSoundRoot] Adding AkSoundEngine base path C:\Riot Games\LoR\live\PatcherData\PatchableFiles\Audio
- (14:08:40,169 utc) [SoundRegister] Clearing all sound roots out of the register.
- (14:08:40,291 utc) Successfully loaded WWise package: English(US)_stage0.pck (2611774495
- (14:08:40,427 utc) Successfully loaded WWise package: English(US)_stage1.pck (2377732586
- (14:08:40,512 utc) Successfully loaded WWise package: English(US)_stage2.pck (1824520105
- (14:08:40,548 utc) Successfully loaded WWise package: English(US)_stage3.pck (1456257116
- (14:08:40,660 utc) Successfully loaded WWise package: English(US)_stage4.pck (222345019
- (14:08:40,720 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage0.pck
- (14:08:40,822 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage1.pck
- (14:08:40,859 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage2.pck
- (14:08:40,896 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage3.pck
- (14:08:40,898 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage4.pck
- WwiseUnity: Bank DuplicatedSoundsBank_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank DuplicatedSoundsBank_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank GameDataBank_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank GameDataBank_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank GameDataBank_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank GameDataBank_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank GameDataBank_stage4 failed to load (AK_Fail)
- WwiseUnity: Bank UISoundBank_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank UISoundBank_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank UISoundBank_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank StaticEventsBank_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank StaticEventsBank_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank StaticEventsBank_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank StaticEventsBank_stage4 failed to load (AK_Fail)
- WwiseUnity: Bank MU_Patcher_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank MU_Patcher_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank MU_Patcher_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank MU_Patcher_stage4 failed to load (AK_Fail)
- (14:08:41,445 utc) PUUID: e5dc78ab-83d1-5e21-b53a-927495bf7cb2
- (14:08:41,445 utc) sending a pft request to https://pft-rndbdev.rdatasrv.net/
- (14:08:41,448 utc) [ClientServiceRequest] SendAsyncInternal to https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/e5dc78ab-83d1-5e21-b53a-927495bf7cb2/surveys?shard=sea&iso_locale=en_us&event_type=LOGIN Post
- (14:08:41,451 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/validationqueue'
- (14:08:41,452 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/validationqueue'
- (14:08:41,452 utc) [RNet] (Always): Subscribed to V1MessageByA (54)
- (14:08:41,452 utc) [MatchmakingServiceManagerV2] ready
- (14:08:41,453 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/matchmaking/v2/queues/status Get
- (14:08:41,459 utc) [MatchmakingServiceManagerV2] Requesting active mods
- (14:08:41,459 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/matchmaking/v2/game-modes/mods/active Get
- (14:08:41,460 utc) [SinglePlayerRunServiceManager] ready
- (14:08:41,462 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/AWAITING_SIGN_IN'
- (14:08:41,462 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/AWAITING_SIGN_IN'
- (14:08:41,463 utc) [RNet] (Always): Subscribed to V1MessageByA (55)
- (14:08:41,463 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/FINISHED'
- (14:08:41,463 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/FINISHED'
- (14:08:41,463 utc) [RNet] (Always): Subscribed to V1MessageByA (56)
- (14:08:41,934 utc) [CoreInstantiator] Tracked instantiated FatCore
- (14:08:41,940 utc) [PlayButtonGaunletCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:08:41,960 utc) Objects waiting on dependencies: 3
- BaconBehaviour: OptionsMenuManager (Client.UI.OptionsListenerAccount) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager, Client.Assets.CardProfileManager
- (14:08:42,189 utc) [BaconSceneManager] Successfully loaded scene in 3392 ms: Assets/AssetLibrary/Scenes/MainMenu.unity (Single)
- (14:08:42,189 utc) [RiotClientSdk] Ignoring IAntiAddiction error 404: No states exists ()
- (14:08:42,386 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/matchmaking/v2/game-modes/mods/active: 200
- (14:08:42,389 utc) [MatchmakingServiceManagerV2] Received mod guid: 5e5b69ff-5489-4564-b7b9-10d20b4f68a0
- (14:08:42,390 utc) [MatchmakingServiceManagerV2] Received mod guid: 866acd2b-e44d-4dc7-a041-b5256d247137
- (14:08:42,390 utc) [MatchmakingServiceManagerV2] Received mod guid: 306b54e7-4633-4df6-b42a-2244951c7d0e
- (14:08:42,390 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/matchmaking/v2/queues/status: 200
- (14:08:42,393 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/e5dc78ab-83d1-5e21-b53a-927495bf7cb2/surveys?shard=sea&iso_locale=en_us&event_type=LOGIN: 204
- (14:08:42,395 utc) Got response from pft:
- Unloading 2195 unused Assets to reduce memory usage. Loaded Objects now: 17355.
- Total: 102.951300 ms (FindLiveObjects: 1.148600 ms CreateObjectMapping: 0.856900 ms MarkObjects: 99.791300 ms DeleteObjects: 1.154100 ms)
- (14:08:42,498 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:08:42,509 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (14:08:42,509 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (14:08:42,519 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (14:08:42,520 utc) TryPopPactiveObject: false : OverlayLayer
- (14:08:42,520 utc) [NavigationProtocolHandler] Loading screen mainmenu
- (14:08:42,529 utc) Objects waiting on dependencies: 4
- BaconBehaviour: OptionsMenuManager (Client.UI.OptionsListenerAccount) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: DetailsPanelSlot (Client.UI.SystemMenuDisabler) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: GlobalNav (GlobalNavManager) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager, Client.Assets.CardProfileManager
- (14:08:42,727 utc) [NavigationProtocolHandler] BaconUpdate Removed Login
- (14:08:43,101 utc) Objects waiting on dependencies: 1
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager, Client.Assets.CardProfileManager
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object 'GoldDustLeftover') is missing!
- (Filename: Line: 294)
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- (14:08:48,992 utc) [CardProfileManager] OnLeakPreventionProfilesLoaded() - Registering
- (14:08:48,997 utc) Objects waiting on dependencies: 1
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager
- (14:08:50,289 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (14:08:50,290 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (14:08:50,291 utc) [PlayButtonGaunletCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:08:51,153 utc) HomeScreenBGSwapper loaded backgrounds. AllBackgrounds: 12, BackgroundsForRandomSelection: 9
- (14:08:51,155 utc) [HBCDependentElement] Checking Both against False: True
- (14:08:51,155 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:08:51,155 utc) NavPathScreenController::PlayIntroOutro
- (14:08:51,190 utc) BackgroundManger picked index 7, out of max 9
- (14:08:51,190 utc) [HomeScreenBGSwapper] Loading 'Assets/AssetLibrary/UI/Home/Backgrounds/Piltover/Parallax BG Piltover.prefab'
- (14:09:16,099 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/insights Get
- (14:09:16,115 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:09:16,499 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/externalmonitoring/v1/insights: 200
- (14:09:16,502 utc) [AnalyticsPlatformServiceManager] Sending 2 events to https://data.riotgames.com
- (14:09:16,591 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (14:09:16,592 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:09:16,998 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (14:09:16,998 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (14:10:16,039 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:10:16,293 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:10:24,571 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:24,586 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:24,592 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:24,602 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:54,749 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:54,752 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:54,754 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:54,756 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:54,758 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-sea.b.pvp.net/quest/v1/quests/1dee96f6-8da5-4503-b9b6-eeefd4fdc1fb/reroll'
- (14:10:54,759 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/quest/v1/quests/1dee96f6-8da5-4503-b9b6-eeefd4fdc1fb/reroll Post
- (14:10:55,009 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/quest/v1/quests/1dee96f6-8da5-4503-b9b6-eeefd4fdc1fb/reroll: 200
- (14:10:55,011 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-sea.b.pvp.net/quest/v1/quests/1dee96f6-8da5-4503-b9b6-eeefd4fdc1fb/reroll'
- (14:10:56,150 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:56,153 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:56,154 utc) [QuestRewardEntry] Using Purchase History Display
- (14:10:56,156 utc) [QuestRewardEntry] Using Purchase History Display
- (14:11:04,653 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {} with LoadSceneMode Additive
- (14:11:04,654 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {} with LoadSceneMode Additive
- (14:11:04,655 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {}
- from: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- with LoadSceneMode Additive
- (14:11:04,659 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} to location:BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {}
- (14:11:04,661 utc) NavPathScreenController::PlayIntroOutro
- (14:11:06,968 utc) NavPathScreenController::PlayIntroOutro
- (14:11:16,113 utc) [AnalyticsPlatformServiceManager] Sending 2 events to https://data.riotgames.com
- (14:11:16,123 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (14:11:16,129 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:11:16,304 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:11:16,536 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (14:11:16,536 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (14:11:33,790 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} with LoadSceneMode Additive
- (14:11:33,792 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} with LoadSceneMode Additive
- (14:11:33,792 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- from: BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {}
- with LoadSceneMode Additive
- (14:11:33,797 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/rewards]: Screen = mainmenu, Segments = {rewards}, Arguments = {} to location:BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- (14:11:33,799 utc) NavPathScreenController::PlayIntroOutro
- (14:11:34,341 utc) [GauntletSecondaryNavIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:11:34,362 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
- (14:11:34,362 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
- (14:11:34,362 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- with LoadSceneMode Additive
- (14:11:34,363 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
- (14:11:37,105 utc) [DeckManagementScreenController] Current queue config is TryHard
- (14:11:37,106 utc) [DeckManagementScreenController] Enter game mode Constructed
- (14:11:37,112 utc) NavPathScreenController::PlayIntroOutro
- (14:12:01,469 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (14:12:01,471 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (14:12:01,471 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:01,475 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- (14:12:01,477 utc) NavPathScreenController::PlayIntroOutro
- (14:12:02,227 utc) [ModPanelManager] Has started its BaconDependenciesReady.
- (14:12:02,228 utc) [ModPanelManager] Initializing normal flow
- (14:12:02,228 utc) [ModPanelManager] SetActiveMod
- (14:12:02,228 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (14:12:02,241 utc) NavPathScreenController::PlayIntroOutro
- (14:12:02,481 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (14:12:02,481 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (14:12:02,481 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:09,237 utc) [ModPanelManager] SetActiveMod 866acd2b-e44d-4dc7-a041-b5256d247137
- (14:12:09,239 utc) [MatchmakingServiceManagerV2] SetActiveMod 866acd2b-e44d-4dc7-a041-b5256d247137
- (14:12:09,241 utc) [ModPanelManager] Initializing with Mod: UnitedFrontTwo Mode
- (14:12:09,241 utc) [GameSelectSession]Update current queue to Mods_UnitedFrontTwo
- (14:12:09,241 utc) [RiotRemotingManager] Setting value Mods_UnitedFrontTwo,TryHard for player preferences key: bacon.lastSelectedQueue.
- (14:12:09,722 utc) [RiotRemotingManager] Set value for player preferences key bacon.lastSelectedQueue.
- (14:12:16,021 utc) [AnalyticsPlatformServiceManager] Sending 4 events to https://data.riotgames.com
- (14:12:16,025 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (14:12:16,029 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:12:16,188 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:12:16,620 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (14:12:16,620 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (14:12:23,006 utc) ::CHAT:: SummonerPresenceUi Initialize Lyfed
- (14:12:23,010 utc) ::CHAT:: SummonerPresenceUi Initialize Hauckindu
- (14:12:23,011 utc) ::CHAT:: SummonerPresenceUi Initialize TwinHD
- (14:12:23,011 utc) ::CHAT:: SummonerPresenceUi Initialize TwinHD
- GameObject is already being activated or deactivated.
- GlobalNavManager:ClearExistingContent(PanelType)
- GlobalNavManager:RemoveFromDetailsPanel(IGlobalNavPanel)
- AssignToGlobalNavPanelOnEnable:BaconOnDisable()
- ModsPanelInternalController:SetElementsActive(Boolean)
- ModPanelManager:ShowModSelection(Boolean)
- GameVisualProgressCallback:Invoke()
- UnityEngine.Events.UnityEvent:Invoke()
- System.Diagnostics.DataReceivedEventHandler:Invoke(Object, DataReceivedEventArgs)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- [ line 161]
- (Filename: Line: 161)
- (14:12:31,999 utc) [ModPanelManager] SetActiveMod
- (14:12:32,000 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (14:12:32,000 utc) [ModPanelContentSetter] OnGameModeModificationUpdated will null mod. Content will not be set.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ErrorLoggerInteropDelegate:Invoke(String)
- ModPanelManager:ShowModSelection(Boolean)
- GameVisualProgressCallback:Invoke()
- UnityEngine.Events.UnityEvent:Invoke()
- System.Diagnostics.DataReceivedEventHandler:Invoke(Object, DataReceivedEventArgs)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:33,573 utc) [GameSelectSession]Update current queue to TryHard
- (14:12:33,573 utc) [RiotRemotingManager] Setting value TryHard,TryHard for player preferences key: bacon.lastSelectedQueue.
- (14:12:33,575 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {} with LoadSceneMode Additive
- (14:12:33,576 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {} with LoadSceneMode Additive
- (14:12:33,576 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:33,579 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {}
- (14:12:33,580 utc) NavPathScreenController::PlayIntroOutro
- (14:12:33,607 utc) [ModPanelManager] Being destroyed
- (14:12:33,607 utc) [ModPanelManager] SetActiveMod
- (14:12:33,607 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (14:12:33,838 utc) [RiotRemotingManager] Set value for player preferences key bacon.lastSelectedQueue.
- (14:12:34,711 utc) [DeckManagementScreenController] Current queue config is TryHard
- (14:12:34,711 utc) [DeckManagementScreenController] Enter game mode Constructed
- (14:12:34,714 utc) NavPathScreenController::PlayIntroOutro
- (14:12:39,619 utc) [RiotRemotingManager] Setting value {"":"bbc4c930-3ced-447d-991b-450a13ed659e"} for player preferences key: bacon.selectedDeck.
- (14:12:39,622 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:12:39,622 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:12:39,622 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:39,623 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/unranked]: Screen = mainmenu, Segments = {play/pvp/unranked}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- (14:12:39,624 utc) NavPathScreenController::PlayIntroOutro
- (14:12:39,772 utc) [DeckManagementScreenController] Current queue config is TryHard
- (14:12:39,772 utc) [DeckManagementScreenController] Enter game mode Constructed
- (14:12:39,780 utc) NavPathScreenController::PlayIntroOutro
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:39,969 utc) [RiotRemotingManager] Set value for player preferences key bacon.selectedDeck.
- (14:12:41,003 utc) [LoadGameSceneButton]Try to join queue: TryHard with cusom game mode , and pve level
- (14:12:41,003 utc) [QueueSelector]Get selected deck Metal Gear Mermaiden for game mode
- (14:12:41,004 utc) MMState changing from None to CheckingData
- (14:12:41,006 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-sea.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/36703ba07f3682cad930d70ce7d6c8c0/client-remote-config'
- (14:12:41,007 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/36703ba07f3682cad930d70ce7d6c8c0/client-remote-config Get
- (14:12:41,173 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/36703ba07f3682cad930d70ce7d6c8c0/client-remote-config: 200
- (14:12:41,178 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-sea.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/36703ba07f3682cad930d70ce7d6c8c0/client-remote-config'
- (14:12:41,178 utc) [DataUpdateManager] Data is up to date. (1)
- (14:12:41,178 utc) MMState changing from CheckingData to Validating
- (14:12:41,179 utc) [MatchmakingServiceManagerV2] Joining Queue with queueName: TryHard, pveLevelId: , runId: , deckGuid: bbc4c930-3ced-447d-991b-450a13ed659e, deckSource: Player, PatchlineInfo: live@e097abec96b7b153 matchmakingKey: live_c4ecfe922108bf3f9bf006655977cf80_e097abec96b7b153, platform: win
- (14:12:41,183 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/matchmaking/v2/versions/live_c4ecfe922108bf3f9bf006655977cf80_e097abec96b7b153/queues/TryHard/validationqueue Post
- (14:12:41,372 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/matchmaking/v2/versions/live_c4ecfe922108bf3f9bf006655977cf80_e097abec96b7b153/queues/TryHard/validationqueue: 202
- (14:12:41,374 utc) MMState changing from Validating to Queued
- (14:12:41,716 utc) [QueueLoadConnectClashModal] BaconDependenciesReady
- (14:12:41,717 utc) Updating QueueName to TryHard
- (14:12:41,717 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/reconnect'
- (14:12:41,717 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/reconnect'
- (14:12:41,717 utc) [RNet] (Always): Subscribed to V1MessageByA (57)
- (14:12:41,720 utc) [PerRendererTextureLoader] Loading texture Assets/AssetLibrary/VSScreen/Main/TempIllustrations/SummonersRift_LoadingScreen.png.
- (14:12:41,721 utc) [HBCDependentElement] Checking Desktop against False: True
- (14:12:41,721 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:12:41,722 utc) SetScreenSleepDisabled(QueueLoadConnectScreen(Clone), True), DisableScreenSleepRequestors.Count:1
- (14:12:42,672 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/validationqueue' payload: '{"Status":0,"QueueRequestGuid":"1f6362d2-e41e-4fa4-aa16-05b600f25879","LogGuid":"","Message":""}'
- (14:12:42,687 utc) Not performing state transition after queue validation RMS because MMState is already: Queued
- (14:12:51,015 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/matchmaking/v2/players/status_v2?queueRequestGuid= Get
- (14:12:51,178 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/matchmaking/v2/players/status_v2?queueRequestGuid=: 200
- (14:12:51,180 utc) Updating QueueName to TryHard
- (14:12:53,739 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/ready' payload: '{"QueueRequestGuid":"1f6362d2-e41e-4fa4-aa16-05b600f25879","MatchId":"39d61a2b-c9ad-461e-9b38-15a1e8d4604b"}'
- (14:12:53,743 utc) MMState changing from Queued to ReadyChecked
- (14:12:53,743 utc) Updating QueueName to TryHard
- (14:12:53,744 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/gamesession/v1/ready/39d61a2b-c9ad-461e-9b38-15a1e8d4604b?from=rms Post
- (14:12:53,903 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/gamesession/v1/ready/39d61a2b-c9ad-461e-9b38-15a1e8d4604b?from=rms: 200
- (14:12:54,802 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/matches' payload: '{"QueueRequestGuid":"1f6362d2-e41e-4fa4-aa16-05b600f25879","State":"changed","Message":null}'
- (14:12:54,803 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/gamesession/v1/matches Get
- (14:12:55,232 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/gamesession/v1/matches: 200
- (14:12:55,235 utc) [GameLobbyManager] Ignoring gameserver result with source type Queue and queuename TryHard
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.ServiceManagers.GameLobbyManager:HandleGameServerResult(ServiceCallResult`1)
- ErrorLoggerInteropDelegate:Invoke(String)
- <DelayToFit>d__15:System.Collections.IEnumerator.Reset()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- DG.Tweening.Core.TweenerCore`3:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- Client.Script.TwoPartInteractionVoiceoverAnimationDefinition:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration)
- Client.ServiceManagers.<>c__DisplayClass48_0:<SendAsyncInternal>b__1(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:55,236 utc) +++++ Matchmaking Ready ServerUrl: https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1 ServerInfoGameMode: Constructed ServerInfoOpponentName: todo, PveLevelID:
- (14:12:55,236 utc) MMState changing from ReadyChecked to EnteringGame
- (14:12:55,236 utc) old state is ReadyChecked
- (14:12:55,237 utc) Updating QueueName to TryHard
- (14:12:55,237 utc) TextFoundMislocalized on 'QueueLoadConnectScreen(Clone)>Canvas_Main>PlayerInQueuePanel>PlayerBannerPanel>QueueStatus'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationOption[])
- QueueLoadConnectClashModal:OnMatchmakingStateDataUpdated(MatchmakingStateData)
- ErrorLoggerInteropDelegate:Invoke(String)
- ClientQueueController:UpdateMMState(MatchmakingState, String)
- ClientQueueController:HandleGameServerResult(ServiceCallResult`1)
- ErrorLoggerInteropDelegate:Invoke(String)
- <DelayToFit>d__15:System.Collections.IEnumerator.Reset()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- DG.Tweening.Core.TweenerCore`3:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- Client.Script.TwoPartInteractionVoiceoverAnimationDefinition:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration)
- Client.ServiceManagers.<>c__DisplayClass48_0:<SendAsyncInternal>b__1(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:55,238 utc) SetScreenSleepDisabled(QueueLoadConnectScreen(Clone), False), DisableScreenSleepRequestors.Count:0
- (14:12:55,239 utc) MMState reset to None
- (14:12:55,239 utc) Updating QueueName to TryHard
- (14:12:55,239 utc) TextFoundMislocalized on 'QueueLoadConnectScreen(Clone)>Canvas_Main>PlayerInQueuePanel>PlayerBannerPanel>QueueStatus'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationOption[])
- QueueLoadConnectClashModal:OnMatchmakingStateDataUpdated(MatchmakingStateData)
- ErrorLoggerInteropDelegate:Invoke(String)
- ClientQueueController:UpdateMMState(MatchmakingState, String)
- ClientQueueController:HandleGameServerResult(ServiceCallResult`1)
- ErrorLoggerInteropDelegate:Invoke(String)
- <DelayToFit>d__15:System.Collections.IEnumerator.Reset()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- DG.Tweening.Core.TweenerCore`3:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- Client.Script.TwoPartInteractionVoiceoverAnimationDefinition:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration)
- Client.ServiceManagers.<>c__DisplayClass48_0:<SendAsyncInternal>b__1(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:55,239 utc) SetScreenSleepDisabled(QueueLoadConnectScreen(Clone), False), DisableScreenSleepRequestors.Count:0
- (14:12:55,240 utc) Updating QueueName to TryHard
- (14:12:55,243 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (14:12:55,243 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (14:12:55,243 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:55,245 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLNULLNULLMainMenuNULL
- (14:12:55,269 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} from URI line2
- (14:12:55,269 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- (14:12:55,269 utc) [BaconSceneManager] Starting async load of scene: gameloading (Additive)
- (14:12:55,269 utc) [BaconSceneManager] Adding ref to: gameloading (Additive)
- (14:12:55,368 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/GameLoading.unity took 0 ms to load dependencies.
- WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:55,443 utc) [BaconSceneManager] Successfully loaded scene in 75 ms: Assets/AssetLibrary/Scenes/GameLoading.unity (Additive)
- (14:12:55,466 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:12:55,467 utc) [NavigationProtocolHandler] Loading screen gameloading
- (14:12:55,532 utc) [HBCDependentElement] Received scene unload for: mainmenu
- (14:12:55,574 utc) [NavigationProtocolHandler] BaconUpdate Removed MainMenu
- (14:12:55,574 utc) [BaconSceneManager] Starting async unload of scene: mainmenu (None)
- (14:12:55,596 utc) Connecting to game server (matchmade): https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1, sourceType: Queue, sourceName: TryHard, gameMode: Constructed, pveLevelId:
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutCategoryButton:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutCategoryButton:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutCategoryButton:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutCategoryButton:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutCategoryButton:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:55,614 utc) NavPathScreenController::PlayIntroOutro
- (14:12:55,618 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed} with LoadSceneMode Additive
- (14:12:55,618 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed} with LoadSceneMode Additive
- (14:12:55,619 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:55,659 utc) [IAutoLocalizableComponent] Cleaning up 48 OrphanedInstances in 0 ms
- (14:12:55,659 utc) [SafeMaterialUtil] Cleaning up 202 TrackedMaterials in 0 ms
- (14:12:55,659 utc) [BaseTextLocalizer] Cleaning up 1 TrackedMaterials in 0 ms
- (14:12:55,660 utc) [BaconSceneManager] Releasing ref from: mainmenu (None)
- (14:12:55,660 utc) [BaconSceneManager] Successfully unloaded scene: mainmenu (None)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 8f0 -> priority: 1
- Thread -> id: 195c -> priority: 1
- (14:12:55,751 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed} with LoadSceneMode Additive
- (14:12:55,751 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed} with LoadSceneMode Additive
- (14:12:55,751 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (14:12:55,751 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLGameLoadingNULLNULLNULL
- (14:12:55,780 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed} from URI line2
- (14:12:55,780 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
- (14:12:55,781 utc) [BaconSceneManager] Starting async load of scene: game (Additive)
- (14:12:55,781 utc) [BaconSceneManager] Adding ref to: game (Additive)
- (14:12:57,722 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/Game.unity took 0 ms to load dependencies.
- WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:58,471 utc) [QueueLoadConnectClashModal] Initializing event subscribers from SetNetworkClient
- (14:12:58,473 utc) Objects waiting on dependencies: 6
- Leaf dependencies: Client.Game.TableManager, TargetLightingManager, LiveGameStateProxy, Client.Script.GameAnimationProcessor, Client.Input.BaconInputStrategy,
- (14:12:58,473 utc) NetworkClient.SendInternal Ignoring because channel state is
- (14:12:58,474 utc) [BaconSceneManager] Successfully loaded scene in 751 ms: Assets/AssetLibrary/Scenes/Game.unity (Additive)
- (14:12:58,484 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload d6ada996-f930-4700-a3b0-7c4ab5bfd2b8 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Token_Effect.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload 1bf9d02c-1667-485e-a6f5-80d6d87dc028 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Token_Effect_Opponent.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload b3d57317-8915-4cdc-b908-cb41d813c7e9 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Attack.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab
- (14:12:58,571 utc) [BaconPreCacheLeakPreventionAssets] Start preload 1be6f7ae-325a-4ae5-9b39-d9eede6156bf - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Backrow.prefab
- (14:12:58,572 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab
- (14:12:58,572 utc) [BaconPreCacheLeakPreventionAssets] Start preload b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab
- (14:12:58,572 utc) [BaconPreCacheLeakPreventionAssets] Start preload 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab
- (14:12:58,573 utc) [HBCDependentElement] Checking Desktop against False: True
- (14:12:58,573 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:12:58,576 utc) EndOfGamePrefabManager.BaconDependenciesReady()
- (14:12:58,580 utc) There is no active progress for guid: df3dd921-0032-4fe7-b07e-f6e04e3fbf7b
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
- Assets.Code.UI.EndOfGame.EoGStateRecorder:CreateEventTrackProgress(ActiveProgressForLevelCurves)
- Assets.Code.UI.EndOfGame.EoGStateRecorder:OnSeasonProgressUpdated(ActiveProgressForLevelCurves)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- Assets.Code.UI.EndOfGame.EoGStateRecorder:BaconDependenciesReady()
- Client.Core.DependencyContext:DoRegister(UnityDependencyEntry)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- Client.Core.DependencyContext:Register(Object, Type)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavigationProtocolHandler:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:58,581 utc) [EoGStateRecorder] Received the starting Rewards Track progress for faction_MtTargon_Name(Level: 16, XP: 850)
- (14:12:58,586 utc) TableManager.BaconDependenciesReady!
- (14:12:58,591 utc) TryPopPactiveObject: false : MainLayerCanvas
- (14:12:58,591 utc) [NavigationProtocolHandler] Loading screen game
- (14:12:58,591 utc) [NetworkClient] [ConnectionState] WaitingOnAuth -> Disconnected
- (14:12:58,838 utc) Objects waiting on dependencies: 87
- Leaf dependencies: LiveGameStateProxy,
- (14:12:58,925 utc) Objects waiting on dependencies: 87
- Leaf dependencies: LiveGameStateProxy,
- (14:12:58,926 utc) [HBCDependentElement] Received scene unload for: gameloading
- (14:12:58,926 utc) [HBCDependentElement] Disabling HBC dependent object for scene unload: gameloading
- (14:12:58,926 utc) [HBCDependentElement] Received scene unload for: gameloading
- (14:12:58,945 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset d6ada996-f930-4700-a3b0-7c4ab5bfd2b8 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Token_Effect.prefab: Non-Null
- (14:12:58,945 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab: Non-Null
- (14:12:58,945 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 1bf9d02c-1667-485e-a6f5-80d6d87dc028 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Token_Effect_Opponent.prefab: Non-Null
- (14:12:58,947 utc) Objects waiting on dependencies: 87
- Leaf dependencies: LiveGameStateProxy,
- (14:12:58,947 utc) [NavigationProtocolHandler] BaconUpdate Removed GameLoading
- (14:12:58,948 utc) [BaconSceneManager] Starting async unload of scene: gameloading (None)
- (14:12:58,948 utc) [NetworkClient] Game scene received OnNavigationLocationChanged: gathering params and connecting: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
- (14:12:58,949 utc) [NetworkClient] OnNavigationLocationChanged: Disconnecting from server because we were sent a NEW server!
- (14:12:58,949 utc) Encountered Null Load function going into game scene: server url: , serverInfoGameMode:
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- GameLoadingTransition:HandleLocationLoaded()
- GameVisualProgressCallback:Invoke()
- NavigationProtocolHandler:UpdateCompletelyLoadedLocation()
- NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
- NavigationProtocolHandler:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:12:58,950 utc) [NetworkClient] SetupChannel for https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1, isSpectating=False
- (14:12:58,952 utc) [NetworkRegistration] IsPublicDeployment set to 'True'!
- (14:12:58,952 utc) Acquired NetworkRegistration from the PreCache, set from game code
- (14:12:59,601 utc) [SslValidator] ValidateWebSocketCertificate serverUrl: 'https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1', certificate: 'System.Security.Cryptography.X509Certificates.X509Certificate', chain: 'System.Security.Cryptography.X509Certificates.X509Chain', sslPolicyErrors: 'None'
- (14:12:59,601 utc) [SslValidator] No errors!
- (14:12:59,782 utc) Successfully opened websocket connection to https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1 with port 443.
- (14:12:59,782 utc) [NetworkClient] [ConnectionState] Disconnected -> Connecting
- (14:12:59,785 utc) [NetworkClient] Sending LoginRequestMessage with clientVersion: live_2_8_15, reconnectGameID: , name: NetClient, puuid: e5dc78ab-83d1-5e21-b53a-927495bf7cb2, sourceType: Queue, sourceName: TryHard, gameMode: Constructed, gameStateHash: , baconAccessToken: eyJhb...
- (14:12:59,786 utc) [NetworkClient] [ConnectionState] Connecting -> ConnectedAndLoggingIn
- (14:12:59,874 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab: Non-Null
- (14:12:59,875 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- (14:12:59,875 utc) [SafeMaterialUtil] Cleaning up 20 TrackedMaterials in 0 ms
- (14:12:59,875 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (14:12:59,881 utc) Objects waiting on dependencies: 87
- Leaf dependencies: LiveGameStateProxy,
- (14:12:59,882 utc) [NetworkClient] Connected to game server version: 2.8.14-bf9c9243b9ed1288617c65f7509f59d2 with matchmaking key: live_c4ecfe922108bf3f9bf006655977cf80_e097abec96b7b153 and game id: 39d61a2b-c9ad-461e-9b38-15a1e8d4604b
- (14:12:59,966 utc) [NexusSpawner] NexusTopContainer subscribed to personalization updates for PlayerOne!
- (14:12:59,966 utc) [NexusSpawner] No spawn prototype set for player locality EnemyPlayer with PlayerID PlayerOne. This might be intentional
- (14:12:59,966 utc) [NexusSpawner] NexusBottomContainer subscribed to personalization updates for PlayerTwo!
- (14:12:59,966 utc) [NexusSpawner] No spawn prototype set for player locality LocalPlayer with PlayerID PlayerTwo. This might be intentional
- (14:12:59,967 utc) ConnectionStatusDisplay::Active!
- (14:12:59,967 utc) [NetworkClient] [ConnectionState] ConnectedAndLoggingIn -> Playing
- (14:12:59,968 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerOne, Name=Ahri
- (14:12:59,968 utc) [PerRendererTextureLoader] Loading texture Assets/AssetLibrary/VSScreen/Main/TempIllustrations/Bilgewater_LoadingScreen.png.
- (14:12:59,968 utc) [GamePersonalizationManager] Initializing for player PlayerOne with 'YES' PlayerState!
- (14:12:59,971 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerTwo, Name=TwinHD
- (14:12:59,971 utc) [GamePersonalizationManager] Initializing for player PlayerTwo with 'YES' PlayerState!
- (14:13:00,000 utc) [BaconSceneManager] Releasing ref from: gameloading (None)
- (14:13:00,000 utc) [BaconSceneManager] Successfully unloaded scene: gameloading (None)
- (14:13:00,046 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab: Non-Null
- (14:13:00,382 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab: Non-Null
- (14:13:00,382 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab: Non-Null
- (14:13:00,382 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset b3d57317-8915-4cdc-b908-cb41d813c7e9 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Attack.prefab: Non-Null
- (14:13:00,383 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 1be6f7ae-325a-4ae5-9b39-d9eede6156bf - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordScout/Prefabs/KeywordScout_Backrow.prefab: Non-Null
- (14:13:00,522 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab: Non-Null
- (14:13:00,525 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:00,655 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab: Non-Null
- (14:13:00,665 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:00,667 utc) [58825] : CreateICard : (02BW047) Dreg Dredgers [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:00,669 utc) [58825] : CreateICard : (03BW001) The Slaughter Docks [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:00,779 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab: Non-Null
- (14:13:00,781 utc) [58825] : CreateICard : (02BW053) Nautilus [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:00,782 utc) [58825] : CreateICard : (02BW047) Dreg Dredgers [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:04,072 utc) [GamePersonalizationManager] Updating personalization settings for PlayerOne!
- (14:13:04,113 utc) [NexusSpawner] NexusTopContainer has selected spawn prototype NexusTop_SR (UnityEngine.GameObject)!
- WwiseUnity: Bank Board_Bilgewater_playmat_PlaymatProfile_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Board_Bilgewater_playmat_PlaymatProfile_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Board_Bilgewater_playmat_PlaymatProfile_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Board_Bilgewater_playmat_PlaymatProfile_stage3 failed to load (AK_Fail)
- (14:13:04,136 utc) [PetSpawner] PetSpawner successfully spawned Pet_SpiritFox_Skin01(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_SpiritFox_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_SpiritFox_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_SpiritFox_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_SpiritFox_stage3 failed to load (AK_Fail)
- (14:13:05,382 utc) [GamePersonalizationManager] Updating personalization settings for PlayerTwo!
- (14:13:05,385 utc) [NexusSpawner] NexusBottomContainer has selected spawn prototype NexusBottom_SR (UnityEngine.GameObject)!
- WwiseUnity: Bank Board_SummonersRift_PlaymatProfile_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Board_SummonersRift_PlaymatProfile_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Board_SummonersRift_PlaymatProfile_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Board_SummonersRift_PlaymatProfile_stage4 failed to load (AK_Fail)
- (14:13:05,417 utc) [PetSpawner] PetSpawner successfully spawned Pet_Poro(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_PoroPet_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_PoroPet_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_PoroPet_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Guardian_PoroPet_stage4 failed to load (AK_Fail)
- (14:13:05,495 utc) [GamePersonalizationManager] Personalization complete!
- (14:13:05,496 utc) [NetworkClient] Board init complete!
- WwiseUnity: Bank Card_Neutralprofile_NeutralProfile_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Neutralprofile_NeutralProfile_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Neutralprofile_NeutralProfile_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Neutralprofile_NeutralProfile_stage4 failed to load (AK_Fail)
- (14:13:06,314 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerOne],0]]
- WwiseUnity: Bank Card_DregDredgers_334a3909_1ee1_46e0_9dfd_83db76e4fdcd_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DregDredgers_334a3909_1ee1_46e0_9dfd_83db76e4fdcd_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DregDredgers_334a3909_1ee1_46e0_9dfd_83db76e4fdcd_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DregDredgers_334a3909_1ee1_46e0_9dfd_83db76e4fdcd_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DregDredgers_334a3909_1ee1_46e0_9dfd_83db76e4fdcd_stage4 failed to load (AK_Fail)
- (14:13:07,124 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerTwo],0]]
- (14:13:07,723 utc) [QueueLoadConnectClashModal] OnEventDisplayClashScreenProcessed
- WwiseUnity: Bank Card_Nautilus_bdc0bec6_fb3a_4287_9bc9_64e53277d022_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus_bdc0bec6_fb3a_4287_9bc9_64e53277d022_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus_bdc0bec6_fb3a_4287_9bc9_64e53277d022_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus_bdc0bec6_fb3a_4287_9bc9_64e53277d022_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus_bdc0bec6_fb3a_4287_9bc9_64e53277d022_stage4 failed to load (AK_Fail)
- (14:13:15,748 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],0]]
- (14:13:15,778 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],1]]
- (14:13:15,811 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],2]]
- (14:13:15,844 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],3]]
- (14:13:16,009 utc) [AnalyticsPlatformServiceManager] Sending 6 events to https://data.riotgames.com
- (14:13:16,018 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (14:13:16,025 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:13:16,175 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:13:16,633 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (14:13:16,634 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (14:13:17,664 utc) SetScreenSleepDisabled(QueueLoadConnectScreen(Clone), False), DisableScreenSleepRequestors.Count:0
- (14:13:17,666 utc) [QueueLoadConnectClashModal] OnDestroy
- (14:13:17,666 utc) SetScreenSleepDisabled(QueueLoadConnectScreen(Clone), False), DisableScreenSleepRequestors.Count:0
- (14:13:17,666 utc) [EventProcessor] Pauser 'QueueLoadConnectScreen(Clone) (QueueLoadConnectClashModal)' tried to resume server events, but wasn't pausing!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- Client.Core.EventProcessor:ResumeEvents(BaconBehaviour, List`1)
- QueueLoadConnectClashModal:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:17,668 utc) [RmsManager] Unsubscribed from backend for resource 'bacon/v1/reconnect'
- (14:13:17,669 utc) [RNet] (Always): Unsubscribing from V1MessageByA (57)
- (14:13:29,540 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (14:13:29,571 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (14:13:30,946 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudTopContainer>HudTop>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:30,952 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudTopContainer>HudTop>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:34,112 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (14:13:34,178 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (14:13:40,520 utc) [NetworkClient] SendGameActionRequest: ActionAcceptHand [Player:Invalid]
- (14:13:40,553 utc) OnGameActionSuccess: ActionAcceptHand [Player:PlayerOne]
- (14:13:40,591 utc) [58825] : CreateICard : (03BW001) The Slaughter Docks [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:40,592 utc) [58825] : CreateICard : (02SI008) Maokai [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:40,784 utc) [58825] : CreateICard : (02BW029) Salvage [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:40,785 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:41,745 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],0]]
- (14:13:41,747 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],1]]
- (14:13:41,748 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerOne],3]]
- WwiseUnity: Bank Card_Maokai_e4d4d3b8_d572_478f_9395_5648c2726f62_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Maokai_e4d4d3b8_d572_478f_9395_5648c2726f62_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Maokai_e4d4d3b8_d572_478f_9395_5648c2726f62_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Maokai_e4d4d3b8_d572_478f_9395_5648c2726f62_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Maokai_e4d4d3b8_d572_478f_9395_5648c2726f62_stage4 failed to load (AK_Fail)
- (14:13:45,353 utc) [TableRegion] AddCard, about to insert (02BW047) Dreg Dredgers [CardLocID[RegionID[Hand,PlayerTwo],0]] to index 0, Hand: Hand PlayerTwo
- (14:13:45,357 utc) [TableRegion] AddCard, about to insert (02SI008) Maokai [CardLocID[RegionID[Hand,PlayerTwo],1]] to index 1, Hand: Hand PlayerTwo TableCard (clone) [Dreg Dredgers] 786193826 CardLocID[RegionID[Hand,PlayerTwo],0]
- (14:13:45,361 utc) [TableRegion] AddCard, about to insert (03BW001) The Slaughter Docks [CardLocID[RegionID[Hand,PlayerTwo],2]] to index 2, Hand: Hand PlayerTwo TableCard (clone) [Dreg Dredgers] 786193826 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],1]
- (14:13:45,368 utc) [TableRegion] AddCard, about to insert (02BW047) Dreg Dredgers [CardLocID[RegionID[Hand,PlayerTwo],3]] to index 3, Hand: Hand PlayerTwo TableCard (clone) [Dreg Dredgers] 786193826 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],2]
- (14:13:49,000 utc) [TableRegion] AddCard, about to insert (02BW029) Salvage [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Dreg Dredgers] 786193826 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Dreg Dredgers] 1952019571 CardLocID[RegionID[Hand,PlayerTwo],3]
- WwiseUnity: Bank Card_SparringStudent_f371973c_98e9_4780_8884_014cd90dbe97_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SparringStudent_f371973c_98e9_4780_8884_014cd90dbe97_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SparringStudent_f371973c_98e9_4780_8884_014cd90dbe97_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SparringStudent_f371973c_98e9_4780_8884_014cd90dbe97_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SparringStudent_f371973c_98e9_4780_8884_014cd90dbe97_stage4 failed to load (AK_Fail)
- (14:13:55,590 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW047-CardNetID:1952019571-CardLocID[RegionID[Hand,PlayerTwo],3]-Dreg Dredgers, Target:02BW047-CardNetID:1952019571-CardLocID[RegionID[Hand,PlayerTwo],3]-Dreg Dredgers, ChoiceSelection:]
- (14:13:55,638 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1952019571 - TargetSelections:
- (14:13:55,657 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:55,657 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:55,657 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:13:55,659 utc) [58825] : CreateICard : (03BW001) The Slaughter Docks [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:55,659 utc) [58825] : CreateICard : (04SI015) Sea Scarab [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:13:55,660 utc) [58825] : CreateICard : (02BW044) Jettison [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_SeaScarab_221ef174_5c3c_4d4c_8604_e2f04afb2952_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SeaScarab_221ef174_5c3c_4d4c_8604_e2f04afb2952_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SeaScarab_221ef174_5c3c_4d4c_8604_e2f04afb2952_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_SeaScarab_221ef174_5c3c_4d4c_8604_e2f04afb2952_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_PlumbtheDepths_a7b51db4_e07f_4dcb_8006_54094f3e760d_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_PlumbtheDepths_a7b51db4_e07f_4dcb_8006_54094f3e760d_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_PlumbtheDepths_a7b51db4_e07f_4dcb_8006_54094f3e760d_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_PlumbtheDepths_a7b51db4_e07f_4dcb_8006_54094f3e760d_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_PlumbtheDepths_a7b51db4_e07f_4dcb_8006_54094f3e760d_stage4 failed to load (AK_Fail)
- (14:13:57,661 utc) We have 9 targets for Trash.
- (14:13:57,661 utc) ObliteratedCard: The Slaughter Docks
- (14:13:57,661 utc) ObliteratedCard: Sea Scarab
- (14:13:57,661 utc) ObliteratedCard: Jettison
- (14:13:57,661 utc) TrashedCard: The Slaughter Docks
- (14:13:57,661 utc) TrashedCard: Sea Scarab
- (14:13:57,661 utc) TrashedCard: Jettison
- (14:13:57,661 utc) : The Slaughter Docks
- (14:13:57,661 utc) : Sea Scarab
- (14:13:57,661 utc) : Jettison
- (14:13:57,662 utc) We have 9 targets for Trash.
- (14:13:57,662 utc) ObliteratedCard: The Slaughter Docks
- (14:13:57,662 utc) ObliteratedCard: Sea Scarab
- (14:13:57,662 utc) ObliteratedCard: Jettison
- (14:13:57,662 utc) TrashedCard: The Slaughter Docks
- (14:13:57,662 utc) TrashedCard: Sea Scarab
- (14:13:57,662 utc) TrashedCard: Jettison
- (14:13:57,662 utc) : The Slaughter Docks
- (14:13:57,662 utc) : Sea Scarab
- (14:13:57,662 utc) : Jettison
- (14:13:57,663 utc) We have 9 targets for Trash.
- (14:13:57,663 utc) ObliteratedCard: The Slaughter Docks
- (14:13:57,663 utc) ObliteratedCard: Sea Scarab
- (14:13:57,664 utc) ObliteratedCard: Jettison
- (14:13:57,664 utc) TrashedCard: The Slaughter Docks
- (14:13:57,664 utc) TrashedCard: Sea Scarab
- (14:13:57,664 utc) TrashedCard: Jettison
- (14:13:57,664 utc) : The Slaughter Docks
- (14:13:57,664 utc) : Sea Scarab
- (14:13:57,664 utc) : Jettison
- (14:13:57,665 utc) We have 9 targets for Trash.
- (14:13:57,665 utc) ObliteratedCard: The Slaughter Docks
- (14:13:57,665 utc) ObliteratedCard: Sea Scarab
- (14:13:57,665 utc) ObliteratedCard: Jettison
- (14:13:57,665 utc) TrashedCard: The Slaughter Docks
- (14:13:57,665 utc) TrashedCard: Sea Scarab
- (14:13:57,665 utc) TrashedCard: Jettison
- (14:13:57,665 utc) : The Slaughter Docks
- (14:13:57,665 utc) : Sea Scarab
- (14:13:57,665 utc) : Jettison
- (14:14:01,849 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:05,021 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (14:14:05,070 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (14:14:05,089 utc) [58825] : CreateICard : (01SI025) Atrocity [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:05,090 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:05,292 utc) [SafeMaterialUtil] Cleaning up 75 TrackedMaterials in 0 ms
- WwiseUnity: Bank Card_Atrocity_2cf619de_00d9_4888_8644_2808fcbc006d_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Atrocity_2cf619de_00d9_4888_8644_2808fcbc006d_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Atrocity_2cf619de_00d9_4888_8644_2808fcbc006d_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Atrocity_2cf619de_00d9_4888_8644_2808fcbc006d_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Atrocity_2cf619de_00d9_4888_8644_2808fcbc006d_stage4 failed to load (AK_Fail)
- (14:14:08,315 utc) [TableRegion] AddCard, about to insert (01SI025) Atrocity [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Dreg Dredgers] 786193826 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:14:09,509 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02BW047-CardNetID:1952019571-CardLocID[RegionID[BackRow,PlayerTwo],0]-Dreg Dredgers]
- (14:14:09,567 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (14:14:10,437 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:14:10,502 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:14:16,029 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:14:16,158 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:14:17,836 utc) [BaconAuthenticationProvider] Refreshing Bacon Access Token
- (14:14:17,838 utc) [ClientServiceRequest] SendAsyncInternal to https://l-sea.b.pvp.net/login/v1/session/refresh Post
- (14:14:17,985 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW047-CardNetID:786193826-CardLocID[RegionID[Hand,PlayerTwo],0]-Dreg Dredgers, Target:02BW047-CardNetID:786193826-CardLocID[RegionID[Hand,PlayerTwo],0]-Dreg Dredgers, ChoiceSelection:]
- (14:14:18,059 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-sea.b.pvp.net/login/v1/session/refresh: 200
- (14:14:18,060 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: 00:00:46.4189272 ShardTimeZone: GMT+08:00
- (14:14:18,062 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
- (14:14:18,062 utc) [ClientServiceManager] CheckForClientUpdate client is up to date
- (14:14:18,063 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:14:18,063 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:14:18,063 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:14:18,063 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:14:18,063 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
- (14:14:18,064 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
- (14:14:18,065 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
- (14:14:18,065 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
- (14:14:18,066 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:786193826 - TargetSelections:
- (14:14:18,087 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:18,088 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:18,088 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:18,089 utc) [58825] : CreateICard : (04SI015) Sea Scarab [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:18,090 utc) [58825] : CreateICard : (02BW029) Salvage [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:18,090 utc) [58825] : CreateICard : (01SI029) Withering Wail [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:18,185 utc) [RiotClientSdk] Ignoring IAntiAddiction error 404: No states exists ()
- (14:14:19,955 utc) We have 9 targets for Trash.
- (14:14:19,955 utc) ObliteratedCard: Sea Scarab
- (14:14:19,955 utc) ObliteratedCard: Salvage
- (14:14:19,955 utc) ObliteratedCard: Withering Wail
- (14:14:19,955 utc) TrashedCard: Sea Scarab
- (14:14:19,955 utc) TrashedCard: Salvage
- (14:14:19,955 utc) TrashedCard: Withering Wail
- (14:14:19,955 utc) : Sea Scarab
- (14:14:19,955 utc) : Salvage
- (14:14:19,955 utc) : Withering Wail
- (14:14:19,957 utc) We have 9 targets for Trash.
- (14:14:19,957 utc) ObliteratedCard: Sea Scarab
- (14:14:19,957 utc) ObliteratedCard: Salvage
- (14:14:19,957 utc) ObliteratedCard: Withering Wail
- (14:14:19,957 utc) TrashedCard: Sea Scarab
- (14:14:19,957 utc) TrashedCard: Salvage
- (14:14:19,957 utc) TrashedCard: Withering Wail
- (14:14:19,957 utc) : Sea Scarab
- (14:14:19,957 utc) : Salvage
- (14:14:19,957 utc) : Withering Wail
- (14:14:19,958 utc) We have 9 targets for Trash.
- (14:14:19,958 utc) ObliteratedCard: Sea Scarab
- (14:14:19,958 utc) ObliteratedCard: Salvage
- (14:14:19,958 utc) ObliteratedCard: Withering Wail
- (14:14:19,958 utc) TrashedCard: Sea Scarab
- (14:14:19,958 utc) TrashedCard: Salvage
- (14:14:19,958 utc) TrashedCard: Withering Wail
- (14:14:19,958 utc) : Sea Scarab
- (14:14:19,958 utc) : Salvage
- (14:14:19,958 utc) : Withering Wail
- (14:14:19,959 utc) We have 9 targets for Trash.
- (14:14:19,959 utc) ObliteratedCard: Sea Scarab
- (14:14:19,959 utc) ObliteratedCard: Salvage
- (14:14:19,959 utc) ObliteratedCard: Withering Wail
- (14:14:19,959 utc) TrashedCard: Sea Scarab
- (14:14:19,959 utc) TrashedCard: Salvage
- (14:14:19,959 utc) TrashedCard: Withering Wail
- (14:14:19,959 utc) : Sea Scarab
- (14:14:19,959 utc) : Salvage
- (14:14:19,959 utc) : Withering Wail
- (14:14:23,775 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:25,870 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (14:14:25,902 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (14:14:25,970 utc) [58825] : CreateICard : (04SI015) Sea Scarab [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:25,971 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:26,069 utc) [SafeMaterialUtil] Cleaning up 24 TrackedMaterials in 0 ms
- (14:14:29,524 utc) [TableRegion] AddCard, about to insert (04SI015) Sea Scarab [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],3]
- WwiseUnity: Bank Card_Azir_bcfc7a35_8f93_4048_8910_e7e08e2e9ce7_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir_bcfc7a35_8f93_4048_8910_e7e08e2e9ce7_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir_bcfc7a35_8f93_4048_8910_e7e08e2e9ce7_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir_bcfc7a35_8f93_4048_8910_e7e08e2e9ce7_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir_bcfc7a35_8f93_4048_8910_e7e08e2e9ce7_stage4 failed to load (AK_Fail)
- (14:14:33,990 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[Hand,PlayerTwo],4]-Sea Scarab, Target:04SI015-CardNetID:271560308-CardLocID[RegionID[Hand,PlayerTwo],4]-Sea Scarab, ChoiceSelection:]
- (14:14:34,040 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:271560308 - TargetSelections:
- (14:14:48,781 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:48,812 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:14:48,813 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:48,813 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:14:49,812 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],1]]
- (14:14:49,977 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],2]]
- (14:14:55,008 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW047-CardNetID:1952019571-CardLocID[RegionID[BackRow,PlayerTwo],0]-Dreg Dredgers, Target:01IO042-CardNetID:34486835-CardLocID[RegionID[Attack,All],0]-Sparring Student]
- (14:14:55,038 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:14:58,775 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW047-CardNetID:786193826-CardLocID[RegionID[BackRow,PlayerTwo],0]-Dreg Dredgers, Target:04SH003T1-CardNetID:1982514365-CardLocID[RegionID[Attack,All],1]-Sand Soldier]
- (14:14:58,823 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:14:59,869 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04SH003T1-CardNetID:720013956-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:14:59,905 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:15:00,795 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:15:00,862 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:15:01,797 utc) [58825] : CreateICard : (02BW047) Dreg Dredgers [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:15:01,797 utc) [58825] : CreateICard : (02SI007) Thorny Toad [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_ThornyToad_f5e571c4_fc3f_4600_955a_408fe005d09e_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ThornyToad_f5e571c4_fc3f_4600_955a_408fe005d09e_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ThornyToad_f5e571c4_fc3f_4600_955a_408fe005d09e_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ThornyToad_f5e571c4_fc3f_4600_955a_408fe005d09e_stage3 failed to load (AK_Fail)
- (14:15:04,231 utc) We have 3 targets for Trash.
- (14:15:04,231 utc) ObliteratedCard: Dreg Dredgers
- (14:15:04,231 utc) TrashedCard: Dreg Dredgers
- (14:15:04,231 utc) : Dreg Dredgers
- (14:15:04,231 utc) We have 3 targets for Trash.
- (14:15:04,231 utc) ObliteratedCard: Dreg Dredgers
- (14:15:04,231 utc) TrashedCard: Dreg Dredgers
- (14:15:04,231 utc) : Dreg Dredgers
- (14:15:04,232 utc) We have 3 targets for Trash.
- (14:15:04,232 utc) ObliteratedCard: Dreg Dredgers
- (14:15:04,232 utc) TrashedCard: Dreg Dredgers
- (14:15:04,232 utc) : Dreg Dredgers
- (14:15:04,232 utc) We have 3 targets for Trash.
- (14:15:04,232 utc) ObliteratedCard: Dreg Dredgers
- (14:15:04,232 utc) TrashedCard: Dreg Dredgers
- (14:15:04,232 utc) : Dreg Dredgers
- (14:15:06,815 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:15:08,860 utc) We have 3 targets for Trash.
- (14:15:08,860 utc) ObliteratedCard: Thorny Toad
- (14:15:08,860 utc) TrashedCard: Thorny Toad
- (14:15:08,860 utc) : Thorny Toad
- (14:15:08,860 utc) We have 3 targets for Trash.
- (14:15:08,860 utc) ObliteratedCard: Thorny Toad
- (14:15:08,860 utc) TrashedCard: Thorny Toad
- (14:15:08,860 utc) : Thorny Toad
- (14:15:08,861 utc) We have 3 targets for Trash.
- (14:15:08,861 utc) ObliteratedCard: Thorny Toad
- (14:15:08,861 utc) TrashedCard: Thorny Toad
- (14:15:08,861 utc) : Thorny Toad
- (14:15:08,861 utc) We have 3 targets for Trash.
- (14:15:08,861 utc) ObliteratedCard: Thorny Toad
- (14:15:08,861 utc) TrashedCard: Thorny Toad
- (14:15:08,861 utc) : Thorny Toad
- (14:15:11,415 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:15:15,172 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:15:15,237 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:15:16,005 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:15:16,167 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:15:16,735 utc) [58825] : CreateICard : (02BW030) Shipwreck Hoarder [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:15:16,735 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_ShipwreckStraits_02bdd1db_4aaa_4cf2_bc5e_3c97a888c23c_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ShipwreckStraits_02bdd1db_4aaa_4cf2_bc5e_3c97a888c23c_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ShipwreckStraits_02bdd1db_4aaa_4cf2_bc5e_3c97a888c23c_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_ShipwreckStraits_02bdd1db_4aaa_4cf2_bc5e_3c97a888c23c_stage3 failed to load (AK_Fail)
- (14:15:16,866 utc) [SafeMaterialUtil] Cleaning up 41 TrackedMaterials in 0 ms
- (14:15:19,873 utc) [TableRegion] AddCard, about to insert (02BW030) Shipwreck Hoarder [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Maokai] 699159290 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:15:22,294 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02SI008-CardNetID:699159290-CardLocID[RegionID[Hand,PlayerTwo],0]-Maokai, Target:02SI008-CardNetID:699159290-CardLocID[RegionID[Hand,PlayerTwo],0]-Maokai, ChoiceSelection:]
- (14:15:22,342 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:699159290 - TargetSelections:
- (14:15:26,330 utc) [SoundRegister] Failed to remove 713 from 18446744073709412456 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:15:33,783 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab]
- (14:15:33,830 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (14:15:37,016 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02SI008-CardNetID:699159290-CardLocID[RegionID[BackRow,PlayerTwo],0]-Maokai]
- (14:15:37,048 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (14:15:37,944 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:15:37,984 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:15:39,856 utc) [SoundRegister] Failed to remove 767 from 18446744073709412456 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:15:47,665 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:15:47,730 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:15:49,525 utc) [58825] : CreateICard : (02BW039) Jaull Hunters [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:15:49,526 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_MonsterHunterShip_9e741d3a_4746_48c9_a71e_315885e6c502_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_MonsterHunterShip_9e741d3a_4746_48c9_a71e_315885e6c502_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_MonsterHunterShip_9e741d3a_4746_48c9_a71e_315885e6c502_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_MonsterHunterShip_9e741d3a_4746_48c9_a71e_315885e6c502_stage3 failed to load (AK_Fail)
- (14:15:49,661 utc) [SafeMaterialUtil] Cleaning up 25 TrackedMaterials in 0 ms
- (14:15:53,151 utc) [TableRegion] AddCard, about to insert (02BW039) Jaull Hunters [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:16:06,080 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_NavoriConspirator_1f706045_d0fc_4cc5_bf2d_48e8ca0cb95d_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_NavoriConspirator_1f706045_d0fc_4cc5_bf2d_48e8ca0cb95d_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_NavoriConspirator_1f706045_d0fc_4cc5_bf2d_48e8ca0cb95d_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_NavoriConspirator_1f706045_d0fc_4cc5_bf2d_48e8ca0cb95d_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_NavoriConspirator_1f706045_d0fc_4cc5_bf2d_48e8ca0cb95d_stage4 failed to load (AK_Fail)
- (14:16:14,371 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW039-CardNetID:844088865-CardLocID[RegionID[Hand,PlayerTwo],4]-Jaull Hunters, Target:02BW039-CardNetID:844088865-CardLocID[RegionID[Hand,PlayerTwo],4]-Jaull Hunters, ChoiceSelection:]
- (14:16:14,419 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:844088865 - TargetSelections:
- (14:16:14,438 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,439 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,439 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,439 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,440 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,440 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,440 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,441 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:14,442 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:16:14,442 utc) [58825] : CreateICard : (01SI029) Withering Wail [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:16:14,442 utc) [58825] : CreateICard : (02SI008T3) Sapling [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:16:14,442 utc) [58825] : CreateICard : (02BW041) The Beast Below [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_DevoureroftheDepths_db342b4b_8f65_46cc_bdd9_0d745fc45cb5_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DevoureroftheDepths_db342b4b_8f65_46cc_bdd9_0d745fc45cb5_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DevoureroftheDepths_db342b4b_8f65_46cc_bdd9_0d745fc45cb5_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_DevoureroftheDepths_db342b4b_8f65_46cc_bdd9_0d745fc45cb5_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Sapling_c2440ebd_2d0e_4be8_aea1_4f5fe43445c3_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheBeastBelow_2a327257_de21_45cf_a1c6_3a7e1ec6bd08_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheBeastBelow_2a327257_de21_45cf_a1c6_3a7e1ec6bd08_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheBeastBelow_2a327257_de21_45cf_a1c6_3a7e1ec6bd08_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheBeastBelow_2a327257_de21_45cf_a1c6_3a7e1ec6bd08_stage3 failed to load (AK_Fail)
- (14:16:15,429 utc) We have 6 targets for Trash.
- (14:16:15,429 utc) ObliteratedCard: Devourer of the Depths
- (14:16:15,429 utc) ObliteratedCard: Withering Wail
- (14:16:15,429 utc) TrashedCard: Devourer of the Depths
- (14:16:15,429 utc) TrashedCard: Withering Wail
- (14:16:15,429 utc) : Devourer of the Depths
- (14:16:15,429 utc) : Withering Wail
- (14:16:15,430 utc) We have 6 targets for Trash.
- (14:16:15,430 utc) ObliteratedCard: Devourer of the Depths
- (14:16:15,430 utc) ObliteratedCard: Withering Wail
- (14:16:15,430 utc) TrashedCard: Devourer of the Depths
- (14:16:15,430 utc) TrashedCard: Withering Wail
- (14:16:15,430 utc) : Devourer of the Depths
- (14:16:15,430 utc) : Withering Wail
- (14:16:15,431 utc) We have 6 targets for Trash.
- (14:16:15,431 utc) ObliteratedCard: Devourer of the Depths
- (14:16:15,431 utc) ObliteratedCard: Withering Wail
- (14:16:15,431 utc) TrashedCard: Devourer of the Depths
- (14:16:15,431 utc) TrashedCard: Withering Wail
- (14:16:15,431 utc) : Devourer of the Depths
- (14:16:15,431 utc) : Withering Wail
- (14:16:15,432 utc) We have 6 targets for Trash.
- (14:16:15,432 utc) ObliteratedCard: Devourer of the Depths
- (14:16:15,432 utc) ObliteratedCard: Withering Wail
- (14:16:15,432 utc) TrashedCard: Devourer of the Depths
- (14:16:15,432 utc) TrashedCard: Withering Wail
- (14:16:15,432 utc) : Devourer of the Depths
- (14:16:15,432 utc) : Withering Wail
- (14:16:16,024 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:16:16,488 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:16:18,813 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:18,882 utc) [58825] : CreateICard : (02SI008T3) Sapling [CardLocID[RegionID[BackRow,PlayerTwo],3]]
- (14:16:19,117 utc) [Fsm: Maokai2_StartOfRound_Sapling_CardCreate_CardEffect(Clone)][State: Reset][Fsm Action: BaconAnimateMaterialFloat] Failed to find property named _TimeSlider in material Maokai2_CardCreation_Sapling_Shine_MAT (Instance) on renderer ShardIn_Shine
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:ResetImmediate()
- Client.Cards.CardEffect:ResetImmediate()
- Client.Cards.CardEffect:BeforeAddedToPool()
- PrefabManager:AddNewInstanceToPool(T, Transform)
- PrefabManager:GetInstance(T, Transform, String)
- Client.Core.CardEffectsTable:LoadEffect(CardEffect, CardEffectType, Boolean)
- Client.Core.CardEffectsTable:GetEffect(CardRenderer, CardEffect, CardEffectType, Boolean)
- Client.Core.CardEffectsTable:ActivateEffectPrefab(CardRenderer, CardEffect, Boolean, CardEffectType)
- Client.Cards.CardRenderer:ActivateEffectPrefab(CardEffect, Boolean, CardEffectType)
- HutongGames.PlayMaker.Actions.BaconActivateCardEffectPrefab:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:20,941 utc) [Fsm: Maokai2_StartOfRound_Sapling_CardCreate_CardEffect(Clone)][State: Shine][Fsm Action: BaconAnimateMaterialFloat] Failed to find property named _TimeSlider in material Maokai2_CardCreation_Sapling_Shine_MAT (Instance) on renderer ShardIn_Shine
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:20,944 utc) [Fsm: Maokai2_StartOfRound_Sapling_CardCreate_CardEffect(Clone)][State: Reset][Fsm Action: BaconAnimateMaterialFloat] Failed to find property named _TimeSlider in material Maokai2_CardCreation_Sapling_Shine_MAT (Instance) on renderer ShardIn_Shine
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- HutongGames.PlayMaker.Actions.BaconAnimateMaterialFloat:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:22,104 utc) [58825] : CreateICard : (02BW041) The Beast Below [CardLocID[RegionID[Hand,PlayerTwo],4]]
- (14:16:22,105 utc) [TableRegion] AddCard, about to insert (02BW041) The Beast Below [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:16:29,144 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:29,144 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:29,145 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_Dunekeeper_dfa87b6d_2e27_45b4_8778_e246beeea528_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Dunekeeper_dfa87b6d_2e27_45b4_8778_e246beeea528_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Dunekeeper_dfa87b6d_2e27_45b4_8778_e246beeea528_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Dunekeeper_dfa87b6d_2e27_45b4_8778_e246beeea528_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Dunekeeper_dfa87b6d_2e27_45b4_8778_e246beeea528_stage4 failed to load (AK_Fail)
- (14:16:31,132 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[BackRowOverflow,PlayerOne],0]]
- (14:16:33,439 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:16:33,472 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:16:40,569 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:40,572 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:40,600 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:16:40,601 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:16:40,602 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:16:40,602 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- No mesh data available for mesh Azir2_AllySummon_Sand01_mesh on particle system Sand_Ring01. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
- (Filename: Line: 241)
- WwiseUnity: Bank Card_Azir2_52cf821a_d8b1_4298_8d43_16c7e26f0c49_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir2_52cf821a_d8b1_4298_8d43_16c7e26f0c49_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir2_52cf821a_d8b1_4298_8d43_16c7e26f0c49_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir2_52cf821a_d8b1_4298_8d43_16c7e26f0c49_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Azir2_52cf821a_d8b1_4298_8d43_16c7e26f0c49_stage4 failed to load (AK_Fail)
- (14:16:41,886 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],3]]
- (14:16:42,052 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],4]]
- (14:16:44,261 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],5]]
- (14:17:12,023 utc) Active action does not match activeCardState!?!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ErrorLoggerInteropDelegate:Invoke(String)
- Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
- Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
- Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
- Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
- Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireDragUpdate()
- Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:12,605 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02SI008T3-CardNetID:321039620-CardLocID[RegionID[BackRow,PlayerTwo],3]-Sapling, Target:01IO042-CardNetID:34486835-CardLocID[RegionID[Attack,All],0]-Sparring Student]
- (14:17:12,653 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:17:16,006 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:17:16,166 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:17:16,797 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02SI008-CardNetID:699159290-CardLocID[RegionID[BackRow,PlayerTwo],1]-Maokai, Target:04SH026-CardNetID:34817686-CardLocID[RegionID[Attack,All],2]-Dunekeeper]
- (14:17:16,880 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:17:19,999 utc) [SoundRegister] Failed to remove 1219 from 18446744073709412456 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:20,015 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04SH003T1-CardNetID:743049589-CardLocID[RegionID[Attack,All],5]-Sand Soldier]
- (14:17:20,081 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:17:23,834 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:17:23,898 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:17:31,295 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
- Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
- HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
- Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
- GameVisualProgressCallback:Invoke()
- Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
- Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:37,208 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:17:37,272 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:17:37,344 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:17:37,345 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:17:39,733 utc) We have 3 targets for Trash.
- (14:17:39,733 utc) ObliteratedCard: Devourer of the Depths
- (14:17:39,734 utc) TrashedCard: Devourer of the Depths
- (14:17:39,734 utc) : Devourer of the Depths
- (14:17:39,734 utc) We have 3 targets for Trash.
- (14:17:39,734 utc) ObliteratedCard: Devourer of the Depths
- (14:17:39,734 utc) TrashedCard: Devourer of the Depths
- (14:17:39,734 utc) : Devourer of the Depths
- (14:17:39,735 utc) We have 3 targets for Trash.
- (14:17:39,735 utc) ObliteratedCard: Devourer of the Depths
- (14:17:39,735 utc) TrashedCard: Devourer of the Depths
- (14:17:39,735 utc) : Devourer of the Depths
- (14:17:39,735 utc) We have 3 targets for Trash.
- (14:17:39,735 utc) ObliteratedCard: Devourer of the Depths
- (14:17:39,735 utc) TrashedCard: Devourer of the Depths
- (14:17:39,735 utc) : Devourer of the Depths
- (14:17:42,689 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:45,117 utc) We have 3 targets for Trash.
- (14:17:45,119 utc) ObliteratedCard: Devourer of the Depths
- (14:17:45,119 utc) TrashedCard: Devourer of the Depths
- (14:17:45,119 utc) : Devourer of the Depths
- (14:17:45,119 utc) We have 3 targets for Trash.
- (14:17:45,119 utc) ObliteratedCard: Devourer of the Depths
- (14:17:45,119 utc) TrashedCard: Devourer of the Depths
- (14:17:45,119 utc) : Devourer of the Depths
- (14:17:45,119 utc) We have 3 targets for Trash.
- (14:17:45,119 utc) ObliteratedCard: Devourer of the Depths
- (14:17:45,119 utc) TrashedCard: Devourer of the Depths
- (14:17:45,119 utc) : Devourer of the Depths
- (14:17:45,120 utc) We have 3 targets for Trash.
- (14:17:45,120 utc) ObliteratedCard: Devourer of the Depths
- (14:17:45,120 utc) TrashedCard: Devourer of the Depths
- (14:17:45,120 utc) : Devourer of the Depths
- (14:17:47,975 utc) [SoundRegister] Failed to remove 1355 from 18446744073709412456 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:48,040 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:17:50,235 utc) 'SandSoldier_Ephemeral_DeathExit_01_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:17:50,236 utc) 'SandSoldier_Ephemeral_DeathExit_01_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:17:52,476 utc) 'SandSoldier_Blocked_Cast_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:17:52,476 utc) 'SandSoldier_Blocked_Cast_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:18:00,001 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:18:00,099 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:18:01,518 utc) [58825] : CreateICard : (02BW044) Jettison [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:18:01,519 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:18:01,647 utc) [SafeMaterialUtil] Cleaning up 99 TrackedMaterials in 0 ms
- (14:18:04,536 utc) [TableRegion] AddCard, about to insert (02BW044) Jettison [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [The Slaughter Docks] 1085893167 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Salvage] 1824453378 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Hand,PlayerTwo],4]
- (14:18:10,555 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:03BW001-CardNetID:1085893167-CardLocID[RegionID[Hand,PlayerTwo],0]-The Slaughter Docks, Target:03BW001-CardNetID:1085893167-CardLocID[RegionID[Hand,PlayerTwo],0]-The Slaughter Docks, ChoiceSelection:]
- (14:18:10,587 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1085893167 - TargetSelections:
- (14:18:16,017 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:18:16,162 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:18:28,226 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:02BW029-CardNetID:1824453378-CardLocID[RegionID[Hand,PlayerTwo],0]-Salvage, ChoiceSelection:]
- (14:18:28,273 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1824453378 - TargetSelections:
- (14:18:28,328 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:28,328 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:28,328 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:28,329 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_3
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:28,331 utc) [58825] : CreateICard : (01SI015) The Ruination [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:18:28,332 utc) [58825] : CreateICard : (03BW001) The Slaughter Docks [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:18:28,332 utc) [58825] : CreateICard : (02BW053) Nautilus [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:18:28,332 utc) [58825] : CreateICard : (02SI007) Thorny Toad [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_TheRuination_6209a47f_914a_42f1_b24a_f2ae403c4e35_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheRuination_6209a47f_914a_42f1_b24a_f2ae403c4e35_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheRuination_6209a47f_914a_42f1_b24a_f2ae403c4e35_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheRuination_6209a47f_914a_42f1_b24a_f2ae403c4e35_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_TheRuination_6209a47f_914a_42f1_b24a_f2ae403c4e35_stage4 failed to load (AK_Fail)
- (14:18:28,779 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for Nautilus for spell but it has no renderer!
- (14:18:28,779 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for Thorny Toad for spell but it has no renderer!
- (14:18:29,345 utc) We have 6 targets for Trash.
- (14:18:29,345 utc) ObliteratedCard: The Ruination
- (14:18:29,345 utc) ObliteratedCard: The Slaughter Docks
- (14:18:29,345 utc) TrashedCard: The Ruination
- (14:18:29,345 utc) TrashedCard: The Slaughter Docks
- (14:18:29,345 utc) : The Ruination
- (14:18:29,345 utc) : The Slaughter Docks
- (14:18:29,346 utc) We have 6 targets for Trash.
- (14:18:29,346 utc) ObliteratedCard: The Ruination
- (14:18:29,346 utc) ObliteratedCard: The Slaughter Docks
- (14:18:29,346 utc) TrashedCard: The Ruination
- (14:18:29,346 utc) TrashedCard: The Slaughter Docks
- (14:18:29,346 utc) : The Ruination
- (14:18:29,346 utc) : The Slaughter Docks
- (14:18:29,347 utc) We have 6 targets for Trash.
- (14:18:29,347 utc) ObliteratedCard: The Ruination
- (14:18:29,347 utc) ObliteratedCard: The Slaughter Docks
- (14:18:29,347 utc) TrashedCard: The Ruination
- (14:18:29,347 utc) TrashedCard: The Slaughter Docks
- (14:18:29,347 utc) : The Ruination
- (14:18:29,347 utc) : The Slaughter Docks
- (14:18:29,347 utc) We have 6 targets for Trash.
- (14:18:29,347 utc) ObliteratedCard: The Ruination
- (14:18:29,347 utc) ObliteratedCard: The Slaughter Docks
- (14:18:29,348 utc) TrashedCard: The Ruination
- (14:18:29,348 utc) TrashedCard: The Slaughter Docks
- (14:18:29,348 utc) : The Ruination
- (14:18:29,348 utc) : The Slaughter Docks
- (14:18:32,649 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:37,355 utc) Already applied Shared.Game.EventSetPlayerDeep: EventID: 104692, skipping application to Live Game State
- (14:18:37,384 utc) [TableRegion] AddCard, about to insert (02BW053) Nautilus [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:18:39,077 utc) [TableRegion] AddCard, about to insert (02SI007) Thorny Toad [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Nautilus] 99997303 CardLocID[RegionID[Hand,PlayerTwo],4]
- (14:18:39,095 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:18:41,418 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02SI007-CardNetID:1115436821-CardLocID[RegionID[Hand,PlayerTwo],5]-Thorny Toad, Target:02SI007-CardNetID:1115436821-CardLocID[RegionID[Hand,PlayerTwo],5]-Thorny Toad, ChoiceSelection:]
- (14:18:41,467 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1115436821 - TargetSelections:
- WwiseUnity: Bank Card_GreengladeDuo_f644fe60_ff7f_479e_ba3e_9c99b426ac9d_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GreengladeDuo_f644fe60_ff7f_479e_ba3e_9c99b426ac9d_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GreengladeDuo_f644fe60_ff7f_479e_ba3e_9c99b426ac9d_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GreengladeDuo_f644fe60_ff7f_479e_ba3e_9c99b426ac9d_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GreengladeDuo_f644fe60_ff7f_479e_ba3e_9c99b426ac9d_stage4 failed to load (AK_Fail)
- (14:18:49,904 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02BW039-CardNetID:844088865-CardLocID[RegionID[BackRow,PlayerTwo],0]-Jaull Hunters]
- (14:18:49,937 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (14:18:51,811 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01IO006-CardNetID:486706745-CardLocID[RegionID[BackRow,PlayerOne],5]-Greenglade Duo, Target:02BW039-CardNetID:844088865-CardLocID[RegionID[Attack,All],0]-Jaull Hunters]
- (14:18:51,842 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:18:53,060 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:18:53,091 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:19:02,234 utc) [58825] : CreateICard : (01SI025) Atrocity [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:19:04,526 utc) We have 3 targets for Trash.
- (14:19:04,526 utc) ObliteratedCard: Atrocity
- (14:19:04,526 utc) TrashedCard: Atrocity
- (14:19:04,526 utc) : Atrocity
- (14:19:04,527 utc) We have 3 targets for Trash.
- (14:19:04,527 utc) ObliteratedCard: Atrocity
- (14:19:04,527 utc) TrashedCard: Atrocity
- (14:19:04,527 utc) : Atrocity
- (14:19:04,527 utc) We have 3 targets for Trash.
- (14:19:04,527 utc) ObliteratedCard: Atrocity
- (14:19:04,527 utc) TrashedCard: Atrocity
- (14:19:04,527 utc) : Atrocity
- (14:19:04,527 utc) We have 3 targets for Trash.
- (14:19:04,527 utc) ObliteratedCard: Atrocity
- (14:19:04,527 utc) TrashedCard: Atrocity
- (14:19:04,527 utc) : Atrocity
- (14:19:07,116 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:19:14,162 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:19:14,228 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:19:15,693 utc) [58825] : CreateICard : (01SI029) Withering Wail [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:19:15,694 utc) [58825] : CreateICard : (04SI015) Sea Scarab [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:19:15,694 utc) [58825] : CreateICard : (02BW029) Salvage [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:19:15,694 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:19:15,759 utc) [SafeMaterialUtil] Cleaning up 45 TrackedMaterials in 0 ms
- (14:19:16,026 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:19:16,189 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:19:17,137 utc) We have 3 targets for Trash.
- (14:19:17,137 utc) ObliteratedCard: Withering Wail
- (14:19:17,137 utc) TrashedCard: Withering Wail
- (14:19:17,137 utc) : Withering Wail
- (14:19:17,137 utc) We have 3 targets for Trash.
- (14:19:17,137 utc) ObliteratedCard: Withering Wail
- (14:19:17,137 utc) TrashedCard: Withering Wail
- (14:19:17,137 utc) : Withering Wail
- (14:19:17,137 utc) We have 3 targets for Trash.
- (14:19:17,137 utc) ObliteratedCard: Withering Wail
- (14:19:17,137 utc) TrashedCard: Withering Wail
- (14:19:17,137 utc) : Withering Wail
- (14:19:17,138 utc) We have 3 targets for Trash.
- (14:19:17,138 utc) ObliteratedCard: Withering Wail
- (14:19:17,138 utc) TrashedCard: Withering Wail
- (14:19:17,138 utc) : Withering Wail
- (14:19:20,387 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:19:25,254 utc) [58825] : CreateICard : (04SI015) Sea Scarab [CardLocID[RegionID[BackRow,PlayerTwo],1]]
- (14:19:25,327 utc) CardEffect.Reset was called on an object (Triggered_SubEffect_Activate (UnityEngine.GameObject)) that was inactive! Reset will not be processed, possibly leaving the card in a bad state.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- log4net.ILogExtensionMethods:Error(ILog, String, Object)
- Client.Cards.CardEffect:ResetImmediate()
- Client.Cards.CardEffect:ResetSubEffect(String)
- HutongGames.PlayMaker.Actions.BaconDeactivateCardSubeffect:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:19:25,607 utc) CardEffect.Reset was called on an object (Triggered_SubEffect_Activate (UnityEngine.GameObject)) that was inactive! Reset will not be processed, possibly leaving the card in a bad state.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- log4net.ILogExtensionMethods:Error(ILog, String, Object)
- Client.Cards.CardEffect:ResetImmediate()
- Client.Cards.CardEffect:ResetSubEffect(String)
- HutongGames.PlayMaker.Actions.BaconDeactivateCardSubeffect:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:19:28,597 utc) [TableRegion] AddCard, about to insert (02BW029) Salvage [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Nautilus] 99997303 CardLocID[RegionID[Hand,PlayerTwo],4]
- (14:19:58,171 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:19:58,177 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:20:00,974 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudTopContainer>HudTop>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:20:00,976 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudTopContainer>HudTop>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:20:16,019 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:20:16,161 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:20:17,175 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW053-CardNetID:99997303-CardLocID[RegionID[Hand,PlayerTwo],4]-Nautilus, Target:02BW053-CardNetID:99997303-CardLocID[RegionID[Hand,PlayerTwo],4]-Nautilus, ChoiceSelection:]
- (14:20:17,222 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:99997303 - TargetSelections:
- WwiseUnity: Bank Card_Nautilus2_49e913a4_79bc_490e_8eed_2b9395ca9d33_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus2_49e913a4_79bc_490e_8eed_2b9395ca9d33_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus2_49e913a4_79bc_490e_8eed_2b9395ca9d33_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus2_49e913a4_79bc_490e_8eed_2b9395ca9d33_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Nautilus2_49e913a4_79bc_490e_8eed_2b9395ca9d33_stage4 failed to load (AK_Fail)
- (14:20:49,094 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:20:49,125 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:20:49,193 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:20:49,195 utc) [58825] : CreateICard : (04IO005T5) Flawless Duet [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:20:50,097 utc) [58825] : CreateICard : (04IO005T5) Flawless Duet [CardLocID[RegionID[Hand,PlayerOne],2]]
- (14:20:51,626 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- HutongGames.PlayMaker.Actions.BaconControlReadyForStep:CueToProceed(GameVisualStepCue)
- Client.Script.PlayableController:ReadyForStep(String, IStepController, Boolean)
- HutongGames.PlayMaker.Actions.BaconControlReadyForStep:NotifyFsmReady()
- Client.Script.PlayableController:EndProcessingForMoment(GameplayMoment)
- GameVisualProgressCallback:Invoke()
- Client.Script.GameAnimationProcessor:NotifyParentsNodeReleased(AnimationGraphNode, Boolean)
- Client.Script.GameAnimationProcessor:StopProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:20:53,817 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[Hand,PlayerTwo],2]-The Beast Below, Target:02BW041-CardNetID:2074873095-CardLocID[RegionID[Hand,PlayerTwo],2]-The Beast Below, ChoiceSelection:]
- (14:20:53,849 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:2074873095 - TargetSelections:
- (14:20:58,935 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:21:04,765 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:21:04,831 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:21:07,205 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,207 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,208 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,208 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,238 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,239 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,240 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:07,241 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:21:07,241 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:21:07,241 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:21:07,242 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:21:07,242 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_BlossomingBlade_16eaba77_9eda_48f6_a85f_0459fad05897_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_BlossomingBlade_16eaba77_9eda_48f6_a85f_0459fad05897_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_BlossomingBlade_16eaba77_9eda_48f6_a85f_0459fad05897_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_BlossomingBlade_16eaba77_9eda_48f6_a85f_0459fad05897_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_BlossomingBlade_16eaba77_9eda_48f6_a85f_0459fad05897_stage4 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Blade_b40c14e3_0448_43b3_93b7_95f84e2677f8_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Blade_b40c14e3_0448_43b3_93b7_95f84e2677f8_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Blade_b40c14e3_0448_43b3_93b7_95f84e2677f8_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_Blade_b40c14e3_0448_43b3_93b7_95f84e2677f8_stage3 failed to load (AK_Fail)
- (14:21:09,479 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Attack,All],0]]
- (14:21:09,795 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Attack,All],1]]
- (14:21:10,295 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],2]]
- (14:21:10,460 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],3]]
- (14:21:10,810 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],4]]
- (14:21:12,957 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],3]-Nautilus2, Target:04SH003T1-CardNetID:606641713-CardLocID[RegionID[Attack,All],4]-Sand Soldier]
- (14:21:12,987 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:15,839 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02SI007-CardNetID:1115436821-CardLocID[RegionID[BackRow,PlayerTwo],2]-Thorny Toad, Target:04SH003T1-CardNetID:339069775-CardLocID[RegionID[Attack,All],3]-Sand Soldier]
- (14:21:15,986 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:16,048 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:21:16,734 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:21:16,750 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],2]-The Beast Below, Target:04SH003T1-CardNetID:1835890731-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:21:16,800 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:18,641 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04IO010-CardNetID:722571168-CardLocID[RegionID[Attack,All],0]-Blade]
- (14:21:18,688 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:26,498 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[Defense,All],2]-The Beast Below, Target:04IO010-CardNetID:84615022-CardLocID[RegionID[Attack,All],1]-Blade]
- (14:21:26,546 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:28,634 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:02SI007-CardNetID:1115436821-CardLocID[RegionID[Defense,All],3]-Thorny Toad, Target:02SI007-CardNetID:1115436821-CardLocID[RegionID[Defense,All],3]-Thorny Toad]
- (14:21:28,716 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
- (14:21:28,736 utc) Multiple transitions set for the same card Thorny Toad: Existing Defense All TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[Defense,All],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[Defense,All],4] -> BackRow PlayerTwo TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[BackRow,PlayerTwo],1] (MoveToBackrowTransition(Clone)), new Defense All TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[Defense,All],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[Defense,All],4] -> BackRow PlayerTwo TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[BackRow,PlayerTwo],1]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:30,491 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:992482237-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04SH003T1-CardNetID:1835890731-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:21:30,524 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:33,804 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[Defense,All],4]-Nautilus2, Target:02BW053T1-CardNetID:99997303-CardLocID[RegionID[Defense,All],4]-Nautilus2]
- (14:21:33,837 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
- (14:21:33,911 utc) Multiple transitions set for the same card Nautilus2: Existing Defense All TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[Defense,All],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[Defense,All],2] -> BackRow PlayerTwo TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],1] (MoveToBackrowTransition(Clone)), new Defense All TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[Defense,All],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[Defense,All],2] -> BackRow PlayerTwo TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],1]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:35,187 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02SI007-CardNetID:1115436821-CardLocID[RegionID[BackRow,PlayerTwo],0]-Thorny Toad, Target:04SH003T1-CardNetID:339069775-CardLocID[RegionID[Attack,All],3]-Sand Soldier]
- (14:21:35,217 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:45,017 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[Defense,All],0]-Sea Scarab, Target:04SI015-CardNetID:271560308-CardLocID[RegionID[Defense,All],0]-Sea Scarab]
- (14:21:45,065 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
- (14:21:45,085 utc) Multiple transitions set for the same card Sea Scarab: Existing Defense All TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[Defense,All],2], TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[Defense,All],3] -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],1] (MoveToBackrowTransition(Clone)), new Defense All TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[Defense,All],1], TableCard (clone) [Sea Scarab] 992482237 CardLocID[RegionID[Defense,All],2], TableCard (clone) [Thorny Toad] 1115436821 CardLocID[RegionID[Defense,All],3] -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],1]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:46,688 utc) Active action does not match activeCardState!?!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ErrorLoggerInteropDelegate:Invoke(String)
- Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
- Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
- Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
- Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
- Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireDragUpdate()
- Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:46,707 utc) Active action does not match activeCardState!?!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ErrorLoggerInteropDelegate:Invoke(String)
- Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
- Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
- Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
- Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
- Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireDragUpdate()
- Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:21:47,236 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],0]-Nautilus2, Target:04SH003T1-CardNetID:606641713-CardLocID[RegionID[Attack,All],4]-Sand Soldier]
- (14:21:47,319 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:21:52,940 utc) [SoundRegister] Failed to remove 2608 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:02,050 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:02,154 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:05,950 utc) 'SandSoldier_Blocked_Cast_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:22:07,115 utc) 'SandSoldier_Ephemeral_DeathExit_01_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:22:07,115 utc) 'SandSoldier_Ephemeral_DeathExit_01_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (14:22:12,030 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:22:12,096 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:22:16,019 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:22:16,180 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:22:17,446 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:17,548 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:17,619 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:17,620 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_effect_modified_3
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:17,621 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:17,622 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:17,623 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:17,624 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:17,624 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:17,625 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:17,625 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:17,625 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:17,852 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for Blade for spell but it has no renderer!
- (14:22:17,852 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for Blade for spell but it has no renderer!
- (14:22:18,416 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Attack,All],0]]
- (14:22:18,848 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Attack,All],1]]
- (14:22:19,279 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:21,340 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],2]]
- (14:22:21,507 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],3]]
- (14:22:21,874 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],4]]
- (14:22:23,863 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],4]-Nautilus2, Target:04SH003T1-CardNetID:650956553-CardLocID[RegionID[Attack,All],4]-Sand Soldier]
- (14:22:23,897 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:25,771 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04SH003T1-CardNetID:818392485-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:22:25,836 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:27,709 utc) Active action does not match activeCardState!?!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ErrorLoggerInteropDelegate:Invoke(String)
- Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
- Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
- Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
- Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
- Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireDragUpdate()
- Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:28,091 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],0]-The Beast Below, Target:04SH003T1-CardNetID:409815772-CardLocID[RegionID[Attack,All],3]-Sand Soldier]
- (14:22:28,140 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:30,710 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:992482237-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04IO010-CardNetID:279205827-CardLocID[RegionID[Attack,All],1]-Blade]
- (14:22:30,741 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:31,869 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:31,949 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:22:42,809 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:22:42,841 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:22:47,815 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:47,817 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:47,818 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:22:47,819 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:47,820 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:47,820 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:22:47,916 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],2]]
- (14:22:48,080 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],3]]
- (14:22:48,477 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],4]]
- (14:22:50,003 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02SI007-CardNetID:1115436821-CardLocID[RegionID[BackRow,PlayerTwo],0]-Thorny Toad, Target:01IO042-CardNetID:34486835-CardLocID[RegionID[Attack,All],0]-Sparring Student]
- (14:22:50,036 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:54,943 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],2]-The Beast Below, Target:04SH003T1-CardNetID:1531823303-CardLocID[RegionID[Attack,All],4]-Sand Soldier]
- (14:22:54,991 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:56,966 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],2]-Nautilus2, Target:04SH003T1-CardNetID:797444386-CardLocID[RegionID[Attack,All],3]-Sand Soldier]
- (14:22:56,998 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:22:58,556 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:04SI015-CardNetID:992482237-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab, Target:04SH003T1-CardNetID:1694645273-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:22:58,588 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:23:00,995 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:23:01,083 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:23:02,347 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:02,348 utc) [58825] : CreateICard : (02SI010) Deadbloom Wanderer [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:02,349 utc) [58825] : CreateICard : (02SI010) Deadbloom Wanderer [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:02,349 utc) [58825] : CreateICard : (02SI010) Deadbloom Wanderer [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:02,349 utc) [58825] : CreateICard : (02BW044) Jettison [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:02,349 utc) [58825] : CreateICard : (02BW039) Jaull Hunters [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_GroveGuardian_38d6884d_0716_4bfe_8930_253cd4eda281_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GroveGuardian_38d6884d_0716_4bfe_8930_253cd4eda281_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GroveGuardian_38d6884d_0716_4bfe_8930_253cd4eda281_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_GroveGuardian_38d6884d_0716_4bfe_8930_253cd4eda281_stage3 failed to load (AK_Fail)
- (14:23:03,781 utc) [SoundRegister] Failed to remove 3172 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:04,845 utc) We have 6 targets for Trash.
- (14:23:04,845 utc) ObliteratedCard: Devourer of the Depths
- (14:23:04,845 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:04,845 utc) TrashedCard: Devourer of the Depths
- (14:23:04,845 utc) TrashedCard: Deadbloom Wanderer
- (14:23:04,845 utc) : Devourer of the Depths
- (14:23:04,845 utc) : Deadbloom Wanderer
- (14:23:04,846 utc) We have 6 targets for Trash.
- (14:23:04,846 utc) ObliteratedCard: Devourer of the Depths
- (14:23:04,846 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:04,846 utc) TrashedCard: Devourer of the Depths
- (14:23:04,846 utc) TrashedCard: Deadbloom Wanderer
- (14:23:04,846 utc) : Devourer of the Depths
- (14:23:04,846 utc) : Deadbloom Wanderer
- (14:23:04,847 utc) We have 6 targets for Trash.
- (14:23:04,847 utc) ObliteratedCard: Devourer of the Depths
- (14:23:04,847 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:04,847 utc) TrashedCard: Devourer of the Depths
- (14:23:04,847 utc) TrashedCard: Deadbloom Wanderer
- (14:23:04,847 utc) : Devourer of the Depths
- (14:23:04,847 utc) : Deadbloom Wanderer
- (14:23:04,847 utc) We have 6 targets for Trash.
- (14:23:04,847 utc) ObliteratedCard: Devourer of the Depths
- (14:23:04,847 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:04,847 utc) TrashedCard: Devourer of the Depths
- (14:23:04,847 utc) TrashedCard: Deadbloom Wanderer
- (14:23:04,847 utc) : Devourer of the Depths
- (14:23:04,848 utc) : Deadbloom Wanderer
- (14:23:08,200 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:09,131 utc) We have 3 targets for Trash.
- (14:23:09,131 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:09,131 utc) TrashedCard: Deadbloom Wanderer
- (14:23:09,131 utc) : Deadbloom Wanderer
- (14:23:09,131 utc) We have 3 targets for Trash.
- (14:23:09,131 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:09,131 utc) TrashedCard: Deadbloom Wanderer
- (14:23:09,131 utc) : Deadbloom Wanderer
- (14:23:09,132 utc) We have 3 targets for Trash.
- (14:23:09,132 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:09,132 utc) TrashedCard: Deadbloom Wanderer
- (14:23:09,132 utc) : Deadbloom Wanderer
- (14:23:09,132 utc) We have 3 targets for Trash.
- (14:23:09,132 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:09,132 utc) TrashedCard: Deadbloom Wanderer
- (14:23:09,132 utc) : Deadbloom Wanderer
- (14:23:11,723 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:12,355 utc) We have 3 targets for Trash.
- (14:23:12,356 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:12,356 utc) TrashedCard: Deadbloom Wanderer
- (14:23:12,356 utc) : Deadbloom Wanderer
- (14:23:12,356 utc) We have 3 targets for Trash.
- (14:23:12,356 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:12,356 utc) TrashedCard: Deadbloom Wanderer
- (14:23:12,356 utc) : Deadbloom Wanderer
- (14:23:12,357 utc) We have 3 targets for Trash.
- (14:23:12,357 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:12,357 utc) TrashedCard: Deadbloom Wanderer
- (14:23:12,357 utc) : Deadbloom Wanderer
- (14:23:12,357 utc) We have 3 targets for Trash.
- (14:23:12,357 utc) ObliteratedCard: Deadbloom Wanderer
- (14:23:12,357 utc) TrashedCard: Deadbloom Wanderer
- (14:23:12,357 utc) : Deadbloom Wanderer
- (14:23:14,947 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:16,028 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:23:16,037 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:16,092 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:16,506 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:23:17,374 utc) We have 3 targets for Trash.
- (14:23:17,374 utc) ObliteratedCard: Jettison
- (14:23:17,374 utc) TrashedCard: Jettison
- (14:23:17,374 utc) : Jettison
- (14:23:17,375 utc) We have 3 targets for Trash.
- (14:23:17,375 utc) ObliteratedCard: Jettison
- (14:23:17,375 utc) TrashedCard: Jettison
- (14:23:17,375 utc) : Jettison
- (14:23:17,376 utc) We have 3 targets for Trash.
- (14:23:17,376 utc) ObliteratedCard: Jettison
- (14:23:17,376 utc) TrashedCard: Jettison
- (14:23:17,376 utc) : Jettison
- (14:23:17,376 utc) We have 3 targets for Trash.
- (14:23:17,376 utc) ObliteratedCard: Jettison
- (14:23:17,376 utc) TrashedCard: Jettison
- (14:23:17,376 utc) : Jettison
- (14:23:18,068 utc) [BaconAuthenticationProvider] Refreshing Bacon Access Token
- (14:23:18,070 utc) [ClientServiceRequest] SendAsyncInternal to https://l-sea.b.pvp.net/login/v1/session/refresh Post
- (14:23:18,301 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-sea.b.pvp.net/login/v1/session/refresh: 200
- (14:23:18,303 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: 00:00:46.4163772 ShardTimeZone: GMT+08:00
- (14:23:18,305 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
- (14:23:18,305 utc) [ClientServiceManager] CheckForClientUpdate client is up to date
- (14:23:18,306 utc) [ProcessHomeBaseCountry] setting hbc to idn
- (14:23:18,306 utc) [ProcessRsoIdToken] got hbc idn from id token
- (14:23:18,306 utc) [ProcessPlayerAffinityToken] Getting player affinity sea with game shard zone live
- (14:23:18,306 utc) [ProcessPlayerAffinityToken] got affinity sea from pas
- (14:23:18,307 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 05/19/2021 15:04:51 +00:00, puuid e5dc78ab-83d1-5e21-b53a-927495bf7cb2, alias (gamename) TwinHD#5496, hbc idn, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
- (14:23:18,307 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
- (14:23:18,308 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
- (14:23:18,308 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
- (14:23:18,335 utc) [RiotClientSdk] Ignoring IAntiAddiction error 404: No states exists ()
- (14:23:19,964 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:20,597 utc) We have 3 targets for Trash.
- (14:23:20,597 utc) ObliteratedCard: Jaull Hunters
- (14:23:20,597 utc) TrashedCard: Jaull Hunters
- (14:23:20,597 utc) : Jaull Hunters
- (14:23:20,597 utc) We have 3 targets for Trash.
- (14:23:20,597 utc) ObliteratedCard: Jaull Hunters
- (14:23:20,597 utc) TrashedCard: Jaull Hunters
- (14:23:20,597 utc) : Jaull Hunters
- (14:23:20,598 utc) We have 3 targets for Trash.
- (14:23:20,598 utc) ObliteratedCard: Jaull Hunters
- (14:23:20,598 utc) TrashedCard: Jaull Hunters
- (14:23:20,598 utc) : Jaull Hunters
- (14:23:20,598 utc) We have 3 targets for Trash.
- (14:23:20,598 utc) ObliteratedCard: Jaull Hunters
- (14:23:20,599 utc) TrashedCard: Jaull Hunters
- (14:23:20,599 utc) : Jaull Hunters
- (14:23:23,186 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:29,998 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:23:30,031 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:23:33,059 utc) [58825] : CreateICard : (02BW030) Shipwreck Hoarder [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:33,061 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:33,189 utc) [SafeMaterialUtil] Cleaning up 248 TrackedMaterials in 0 ms
- (14:23:36,960 utc) [TableRegion] AddCard, about to insert (02BW030) Shipwreck Hoarder [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Salvage] 1796550643 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:23:41,307 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW030-CardNetID:1666115648-CardLocID[RegionID[Hand,PlayerTwo],4]-Shipwreck Hoarder, Target:02BW030-CardNetID:1666115648-CardLocID[RegionID[Hand,PlayerTwo],4]-Shipwreck Hoarder, ChoiceSelection:]
- (14:23:41,338 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1666115648 - TargetSelections:
- (14:23:41,374 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:41,374 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:41,375 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:41,375 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:41,376 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:41,379 utc) [58825] : CreateICard : (01SI015) The Ruination [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:43,449 utc) We have 6 targets for Trash.
- (14:23:43,449 utc) ObliteratedCard: Devourer of the Depths
- (14:23:43,449 utc) ObliteratedCard: The Ruination
- (14:23:43,449 utc) TrashedCard: Devourer of the Depths
- (14:23:43,449 utc) TrashedCard: The Ruination
- (14:23:43,449 utc) : Devourer of the Depths
- (14:23:43,449 utc) : The Ruination
- (14:23:43,450 utc) We have 6 targets for Trash.
- (14:23:43,450 utc) ObliteratedCard: Devourer of the Depths
- (14:23:43,450 utc) ObliteratedCard: The Ruination
- (14:23:43,450 utc) TrashedCard: Devourer of the Depths
- (14:23:43,450 utc) TrashedCard: The Ruination
- (14:23:43,450 utc) : Devourer of the Depths
- (14:23:43,450 utc) : The Ruination
- (14:23:43,451 utc) We have 6 targets for Trash.
- (14:23:43,451 utc) ObliteratedCard: Devourer of the Depths
- (14:23:43,451 utc) ObliteratedCard: The Ruination
- (14:23:43,451 utc) TrashedCard: Devourer of the Depths
- (14:23:43,451 utc) TrashedCard: The Ruination
- (14:23:43,451 utc) : Devourer of the Depths
- (14:23:43,451 utc) : The Ruination
- (14:23:43,451 utc) We have 6 targets for Trash.
- (14:23:43,451 utc) ObliteratedCard: Devourer of the Depths
- (14:23:43,451 utc) ObliteratedCard: The Ruination
- (14:23:43,451 utc) TrashedCard: Devourer of the Depths
- (14:23:43,451 utc) TrashedCard: The Ruination
- (14:23:43,451 utc) : Devourer of the Depths
- (14:23:43,451 utc) : The Ruination
- (14:23:46,786 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashMoveEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:58,491 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02BW030-CardNetID:2137924264-CardLocID[RegionID[Hand,PlayerTwo],1]-Shipwreck Hoarder, Target:02BW030-CardNetID:2137924264-CardLocID[RegionID[Hand,PlayerTwo],1]-Shipwreck Hoarder, ChoiceSelection:]
- (14:23:58,537 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:2137924264 - TargetSelections:
- (14:23:58,557 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:58,558 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:58,558 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:58,558 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:23:58,560 utc) [58825] : CreateICard : (02BW030T2) Keelbreaker [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:23:58,560 utc) [58825] : CreateICard : (02BW030T1) Treasure Trove [CardLocID[RegionID[Invalid,Invalid],-1]]
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- (14:24:01,010 utc) We have 4 targets for Trash.
- (14:24:01,010 utc) TrashedCard: Keelbreaker
- (14:24:01,010 utc) TrashedCard: Treasure Trove
- (14:24:01,010 utc) : Keelbreaker
- (14:24:01,010 utc) : Treasure Trove
- (14:24:01,011 utc) We have 4 targets for Trash.
- (14:24:01,011 utc) TrashedCard: Keelbreaker
- (14:24:01,011 utc) TrashedCard: Treasure Trove
- (14:24:01,011 utc) : Keelbreaker
- (14:24:01,011 utc) : Treasure Trove
- (14:24:01,011 utc) We have 4 targets for Trash.
- (14:24:01,011 utc) TrashedCard: Keelbreaker
- (14:24:01,011 utc) TrashedCard: Treasure Trove
- (14:24:01,011 utc) : Keelbreaker
- (14:24:01,011 utc) : Treasure Trove
- (14:24:01,012 utc) We have 4 targets for Trash.
- (14:24:01,012 utc) TrashedCard: Keelbreaker
- (14:24:01,012 utc) TrashedCard: Treasure Trove
- (14:24:01,012 utc) : Keelbreaker
- (14:24:01,012 utc) : Treasure Trove
- (14:24:02,512 utc) [TableRegion] AddCard, about to insert (02BW030T2) Keelbreaker [CardLocID[RegionID[Hand,PlayerTwo],3]] to index 3, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1796550643 CardLocID[RegionID[Hand,PlayerTwo],2]
- (14:24:02,640 utc) [TableRegion] AddCard, about to insert (02BW030T1) Treasure Trove [CardLocID[RegionID[Hand,PlayerTwo],4]] to index 4, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1796550643 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Keelbreaker] 1915881087 CardLocID[RegionID[Hand,PlayerTwo],3]
- (14:24:02,646 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashObliterateEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:04,400 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:04,402 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:10,423 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:04SI015-CardNetID:271560308-CardLocID[RegionID[BackRow,PlayerTwo],0]-Sea Scarab]
- (14:24:10,470 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:24:13,822 utc) [NetworkClient] SendGameActionRequest: ActionRemoveMultipleFromStack [Player:Invalid, Card:02BW030-CardNetID:2137924264-CardLocID[RegionID[Attack,All],3]-Shipwreck Hoarder, Target:02BW030-CardNetID:2137924264-CardLocID[RegionID[Attack,All],3]-Shipwreck Hoarder]
- (14:24:13,854 utc) OnGameActionSuccess: ActionRemoveMultipleFromStack [Player:PlayerOne]
- (14:24:13,874 utc) Multiple transitions set for the same card Shipwreck Hoarder: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:16,013 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:24:16,190 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:24:16,341 utc) [SoundRegister] Failed to remove 3495 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:34,449 utc) [HBCDependentElement] Checking Both against False: True
- (14:24:34,451 utc) [HBCDependentElement] Checking kor against idn: False
- (14:24:34,451 utc) [HBCDependentElement] Checking Mobile against False: False
- (14:24:34,451 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:24:39,261 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/spectate-session/v1/spectate/settings?disallowSpectate=False Put
- (14:24:39,264 utc) [RiotRemotingManager] Setting value {"General.Gameplay.Autopass":"True"} for player preferences key: bacon.Options.General.
- (14:24:39,407 utc) [ClientServiceRequest] HandleWebRequestCompleted from PUT https://fe-sea.b.pvp.net/spectate-session/v1/spectate/settings?disallowSpectate=False: 200
- (14:24:39,706 utc) [RiotRemotingManager] Set value for player preferences key bacon.Options.General.
- (14:24:41,051 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],0]-The Beast Below]
- (14:24:41,115 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:24:44,747 utc) [NetworkClient] SendGameActionRequest: ActionRemoveMultipleFromStack [Player:Invalid, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[Attack,All],0]-The Beast Below, Target:02BW041-CardNetID:2074873095-CardLocID[RegionID[Attack,All],0]-The Beast Below]
- (14:24:44,795 utc) OnGameActionSuccess: ActionRemoveMultipleFromStack [Player:PlayerOne]
- (14:24:44,853 utc) Multiple transitions set for the same card The Beast Below: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:47,231 utc) [SoundRegister] Failed to remove 3680 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:48,358 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:02BW030-CardNetID:1666115648-CardLocID[RegionID[BackRow,PlayerTwo],0]-Shipwreck Hoarder]
- (14:24:48,406 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:24:52,002 utc) [NetworkClient] SendGameActionRequest: ActionRemoveMultipleFromStack [Player:Invalid, Card:02BW030-CardNetID:1666115648-CardLocID[RegionID[Attack,All],0]-Shipwreck Hoarder, Target:02BW030-CardNetID:1666115648-CardLocID[RegionID[Attack,All],0]-Shipwreck Hoarder]
- (14:24:52,035 utc) OnGameActionSuccess: ActionRemoveMultipleFromStack [Player:PlayerOne]
- (14:24:52,105 utc) Multiple transitions set for the same card Shipwreck Hoarder: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:24:56,360 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],0]-Nautilus2]
- (14:24:56,472 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:24:58,810 utc) [NetworkClient] SendGameActionRequest: ActionRemoveMultipleFromStack [Player:Invalid, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[Attack,All],0]-Nautilus2, Target:02BW053T1-CardNetID:99997303-CardLocID[RegionID[Attack,All],0]-Nautilus2]
- (14:24:58,858 utc) OnGameActionSuccess: ActionRemoveMultipleFromStack [Player:PlayerOne]
- (14:24:58,882 utc) Multiple transitions set for the same card Nautilus2: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:00,982 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],0]-The Beast Below]
- (14:25:01,029 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:25:02,340 utc) [SoundRegister] Failed to remove 3870 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:02,638 utc) [NetworkClient] SendGameActionRequest: ActionRemoveMultipleFromStack [Player:Invalid, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[Attack,All],0]-The Beast Below, Target:02BW041-CardNetID:2074873095-CardLocID[RegionID[Attack,All],0]-The Beast Below]
- (14:25:02,670 utc) OnGameActionSuccess: ActionRemoveMultipleFromStack [Player:PlayerOne]
- (14:25:02,691 utc) Multiple transitions set for the same card The Beast Below: Existing Attack All -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4] (MoveToBackrowTransition(Clone)), new Attack All -> BackRow PlayerTwo TableCard (clone) [Nautilus2] 99997303 CardLocID[RegionID[BackRow,PlayerTwo],0], TableCard (clone) [Shipwreck Hoarder] 1666115648 CardLocID[RegionID[BackRow,PlayerTwo],1], TableCard (clone) [The Beast Below] 2074873095 CardLocID[RegionID[BackRow,PlayerTwo],2], TableCard (clone) [Shipwreck Hoarder] 2137924264 CardLocID[RegionID[BackRow,PlayerTwo],3], TableCard (clone) [Sea Scarab] 271560308 CardLocID[RegionID[BackRow,PlayerTwo],4]. Canceling the existing one.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object[])
- Client.Game.TableCard:PrepareTransition(TableRegion, TableRegion, String, String)
- HutongGames.PlayMaker.Actions.BaconActivateMoveTransition:OnEnter()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- HutongGames.PlayMaker.Fsm:Event(String)
- Client.Script.PlayableControllerFsm:TryStartIntroSequence()
- Client.Script.PlayableControllerFsm:Activate()
- Client.Script.GameAnimationProcessor:StartProcessingNode(AnimationGraphNode)
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:04,692 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],0]-Nautilus2]
- (14:25:04,773 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (14:25:05,651 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:25:05,684 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:25:10,570 utc) [SoundRegister] Failed to remove 4010 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:16,026 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:25:16,152 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:25:28,276 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:25:28,374 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:25:28,415 utc) [58825] : CreateICard : (02BW030T1) Treasure Trove [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:33,923 utc) We have 2 targets for Trash.
- (14:25:33,923 utc) TrashedCard: Treasure Trove
- (14:25:33,923 utc) : Treasure Trove
- (14:25:33,924 utc) We have 2 targets for Trash.
- (14:25:33,924 utc) TrashedCard: Treasure Trove
- (14:25:33,925 utc) : Treasure Trove
- (14:25:33,925 utc) We have 2 targets for Trash.
- (14:25:33,925 utc) TrashedCard: Treasure Trove
- (14:25:33,925 utc) : Treasure Trove
- (14:25:33,925 utc) We have 2 targets for Trash.
- (14:25:33,925 utc) TrashedCard: Treasure Trove
- (14:25:33,925 utc) : Treasure Trove
- (14:25:35,093 utc) [TableRegion] AddCard, about to insert (02BW030T1) Treasure Trove [CardLocID[RegionID[Hand,PlayerTwo],5]] to index 5, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1796550643 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Keelbreaker] 1915881087 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Treasure Trove] 549828000 CardLocID[RegionID[Hand,PlayerTwo],4]
- (14:25:35,100 utc) [BaconPlayableUtils] Execution had no such waiting group `TrashObliterateEffect`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:37,165 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:37,167 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:44,938 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:25:44,969 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (14:25:47,213 utc) [58825] : CreateICard : (02BW056) Devourer of the Depths [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:47,214 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:47,260 utc) [SafeMaterialUtil] Cleaning up 85 TrackedMaterials in 0 ms
- (14:25:51,606 utc) [TableRegion] AddCard, about to insert (02BW056) Devourer of the Depths [CardLocID[RegionID[Hand,PlayerTwo],6]] to index 6, Hand: Hand PlayerTwo TableCard (clone) [Atrocity] 1753931176 CardLocID[RegionID[Hand,PlayerTwo],0], TableCard (clone) [Jettison] 1716602330 CardLocID[RegionID[Hand,PlayerTwo],1], TableCard (clone) [Salvage] 1796550643 CardLocID[RegionID[Hand,PlayerTwo],2], TableCard (clone) [Keelbreaker] 1915881087 CardLocID[RegionID[Hand,PlayerTwo],3], TableCard (clone) [Treasure Trove] 549828000 CardLocID[RegionID[Hand,PlayerTwo],4], TableCard (clone) [Treasure Trove] 652323697 CardLocID[RegionID[Hand,PlayerTwo],5]
- (14:25:55,438 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:55,439 utc) [GameplayMoment:Shared.Game.Moments.PlayUnitTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:55,441 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:55,442 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:55,473 utc) [GameplayMoment:Shared.Game.Moments.CommitAttackTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:25:55,475 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:55,476 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:55,476 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- (14:25:55,476 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_RibbonDancer_4ad5b516_2073_42d2_bb16_125b6e3048cb_stage0 failed to load (AK_Fail)
- WwiseUnity: Bank Card_RibbonDancer_4ad5b516_2073_42d2_bb16_125b6e3048cb_stage1 failed to load (AK_Fail)
- WwiseUnity: Bank Card_RibbonDancer_4ad5b516_2073_42d2_bb16_125b6e3048cb_stage2 failed to load (AK_Fail)
- WwiseUnity: Bank Card_RibbonDancer_4ad5b516_2073_42d2_bb16_125b6e3048cb_stage3 failed to load (AK_Fail)
- WwiseUnity: Bank Card_RibbonDancer_4ad5b516_2073_42d2_bb16_125b6e3048cb_stage4 failed to load (AK_Fail)
- (14:25:57,441 utc) [58825] : CreateICard : (04IO010) Blade [CardLocID[RegionID[Attack,All],0]]
- (14:25:58,105 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],1]]
- (14:25:58,239 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],2]]
- (14:25:58,371 utc) [58825] : CreateICard : (04SH003T1) Sand Soldier [CardLocID[RegionID[Attack,All],3]]
- (14:26:00,810 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW041-CardNetID:2074873095-CardLocID[RegionID[BackRow,PlayerTwo],0]-The Beast Below, Target:04IO010-CardNetID:631506787-CardLocID[RegionID[Attack,All],0]-Blade]
- (14:26:00,842 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:26:02,850 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW053T1-CardNetID:99997303-CardLocID[RegionID[BackRow,PlayerTwo],0]-Nautilus2, Target:04SH003T1-CardNetID:626842158-CardLocID[RegionID[Attack,All],3]-Sand Soldier]
- (14:26:02,948 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:26:06,015 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02BW030-CardNetID:2137924264-CardLocID[RegionID[BackRow,PlayerTwo],1]-Shipwreck Hoarder, Target:04SH003T1-CardNetID:1878768935-CardLocID[RegionID[Attack,All],2]-Sand Soldier]
- (14:26:06,046 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (14:26:09,582 utc) [SoundRegister] Failed to remove 4410 from 18446744073709359842 cert's positional update hashset
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Sound.SoundManager:OnSoundEventDone(Action`1, UInt64, UInt32)
- Client.Sound.SoundManager:SoundEventCallback(AkCallbackType, Object, Action`1, UInt64)
- Client.Localization.MislocalizedComponentHandler:Invoke(TMP_Text, MislocalizedTextType, String)
- AkCallbackManager:PostCallbacks()
- AkSoundEngineController:LateUpdate()
- AkInitializer:LateUpdate()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:16,008 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:26:16,236 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:26:18,410 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (14:26:18,412 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
- (14:26:19,860 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (14:26:19,861 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
- (14:26:19,861 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:01SI025-CardNetID:1753931176-CardLocID[RegionID[Spell,All],0]-Atrocity, TargetSelection[0] Card:02BW030-Shipwreck Hoarder, TargetSelection[1] Card:face-FACE, ChoiceSelection:]
- (14:26:19,925 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1753931176 - TargetSelections: (PlayerTwo, CardNetID:1753931176) -> (PlayerTwo, CardNetID:2137924264) [invalid], (PlayerTwo, CardNetID:1753931176) -> (PlayerOne, CardNetID:983657363) [invalid]
- (14:26:21,420 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:26:21,452 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (14:26:27,230 utc) [EoGStateRecorder] HandleEventGameOverArrival
- (14:26:27,231 utc) [EoGStateRecorder] RecordGameOverEvent
- (14:26:27,233 utc) sending a pft request to https://pft-rndbdev.rdatasrv.net/
- (14:26:27,292 utc) [ClientServiceRequest] SendAsyncInternal to https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/e5dc78ab-83d1-5e21-b53a-927495bf7cb2/surveys?shard=sea&iso_locale=en_us&event_type=END_OF_GAME Post
- (14:26:28,235 utc) [EoGRewardsModel] Iterating over ProcessedLootList:
- (14:26:28,235 utc) [EoGRewardsModel] - Received LootId: 39b8521f-7651-5b1d-a87d-9acbe2cf3f14, Count: 200, MetaData: , LootSource: DefaultSource/ (SourceName: DefaultSource)/ (id: 39d61a2b-c9ad-461e-9b38-15a1e8d4604b)
- (14:26:28,235 utc) [EoGRewardsModel] - Received LootId: 39b8521f-7651-5b1d-a87d-9acbe2cf3f14, Count: 400, MetaData: , LootSource: EndOfGameBonusRewards/ (SourceName: EndOfGameBonusRewards)/ (id: 39b8521f-7651-5b1d-a87d-9acbe2cf3f14)
- (14:26:28,235 utc) [EoGRewardsModel] Received 200 from DefaultSource for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Received 400 from EndOfGameBonusRewards for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Received 0 from LimitedRewards for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Received 0 from QuestRewards for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Received 0 from RestedXp for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Received 0 from GauntletRewards for this game.
- (14:26:28,235 utc) [EoGRewardsModel] Iterating over CardMasteryChangeList:
- (14:26:28,235 utc) [EoGRewardsModel] - Received BaconData.Game.PlayerCardMasteryChangeDto
- (14:26:28,235 utc) [EoGRewardsModel] - Received BaconData.Game.PlayerCardMasteryChangeDto
- [EoGRewardsModel] SettingQuestProgress - seenQuests L: 4 | progressPerQuest 2
- (14:26:28,237 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/levels/default Get
- (14:26:28,238 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/chests/default Get
- (14:26:28,239 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/progression/v1/user/card/mastery Get
- (14:26:28,240 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/quest/v1/quests/active?getMetaQuests=true Get
- (14:26:28,240 utc) [EoGStateRecorder] HandleGameEndRewardsEvent: Received GameRewardsEndMessage
- (14:26:28,368 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/e5dc78ab-83d1-5e21-b53a-927495bf7cb2/surveys?shard=sea&iso_locale=en_us&event_type=END_OF_GAME: 204
- (14:26:28,368 utc) Got response from pft:
- (14:26:28,401 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/levels/default: 200
- (14:26:28,403 utc) There is no active progress for guid: df3dd921-0032-4fe7-b07e-f6e04e3fbf7b
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
- Assets.Code.UI.EndOfGame.EoGStateRecorder:CreateEventTrackProgress(ActiveProgressForLevelCurves)
- Assets.Code.UI.EndOfGame.EoGStateRecorder:OnSeasonProgressUpdated(ActiveProgressForLevelCurves)
- ErrorLoggerInteropDelegate:Invoke(String)
- Client.ServiceManagers.InventoryServiceManager:ApplyLevelProgressResponse(List`1)
- Client.ServiceManagers.Management.ServiceRequestEventDispatcher:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- DG.Tweening.Core.TweenerCore`3:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.AsyncLocal`1:set_Value(T)
- Client.Script.TwoPartInteractionVoiceoverAnimationDefinition:.ctor()
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- GameVisualProgressCallback:Invoke()
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration)
- Client.ServiceManagers.<>c__DisplayClass48_0:<SendAsyncInternal>b__1(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:28,404 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/chests/default: 200
- (14:26:28,405 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/quest/v1/quests/active?getMetaQuests=true: 200
- (14:26:28,409 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/progression/v1/user/card/mastery: 200
- (14:26:28,783 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/inventory' payload: ''
- (14:26:28,783 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/inventory/v1/user Get
- (14:26:28,783 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/dailypvpwinforecast' payload: '{"BonusXp":200,"BaseLoot":{"Entries":[{"LootId":"39b8521f-7651-5b1d-a87d-9acbe2cf3f14","LootName":null,"Count":200,"IsLootContainer":false,"MetaData":{"MetaData":null,"Count":0},"LootSource":{"Category":1,"SourceName":"DefaultSource","Id":""},"LootResults":null}]},"BonusLoot":{"Entries":[{"LootId":"39b8521f-7651-5b1d-a87d-9acbe2cf3f14","LootName":null,"Count":200,"IsLootContainer":false,"MetaData":{"MetaData":null,"Count":0},"LootSource":{"Category":1,"SourceName":"DefaultSource","Id":""},"LootResults":null}]}}'
- (14:26:28,982 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/inventory/v1/user: 200
- (14:26:40,214 utc) [EoGStateRecorder] HandleEventGameOver
- (14:26:40,215 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived
- (14:26:40,217 utc) Recieved EventGameOver event in GameSessionServiceManager
- (14:26:40,217 utc) [GameLobbyManager] Recieved EventGameOver event in GameLobbyManager
- (14:26:40,222 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived: We have received all EoG data for our game. Transition to EoG
- (14:26:40,222 utc) [NetworkClient] CheckIfShouldDisconnect: no longer managing ConnectionState
- (14:26:40,249 utc) WebSocket.OnClose (code=1005, reason=, clean=True, debug info=Url = https://g-sea.b.pvp.net/gameserver/0eb3089f6f394097bc3155058171a527/v1, Socket State = Closed, Origin = , ReadQueue.Count = 0).
- (14:26:40,249 utc) [NetworkClient] [ConnectionState] Playing -> Disconnected
- [EoGRewardsModel] All Rewards are Ready
- (14:26:40,256 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/lobby/v2/me/lobby Get
- (14:26:40,257 utc) [GameSessionServiceManager] Polling for spectate NotSpectating True
- (14:26:40,260 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/spectate-session/v1/status Get
- (14:26:40,266 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (14:26:40,266 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (14:26:40,266 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- from: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}
- with LoadSceneMode Additive
- (14:26:40,271 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-sea.b.pvp.net%2Fgameserver%2F0eb3089f6f394097bc3155058171a527%2Fv1&sourcetype=Queue&sourcename=TryHard&gamemode=Constructed}, Screens available: NULLNULLNULLNULLGameNULLNULLNULLNULL
- (14:26:40,271 utc) [NetworkClient] BaconOnUnload: disconnecting from server
- (14:26:40,275 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics Post
- (14:26:40,276 utc) [DependencyContext] Deregistering NetworkClient.
- (14:26:40,289 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} from URI line2
- (14:26:40,289 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- (14:26:40,289 utc) [BaconSceneManager] Starting async load of scene: endofgame (Additive)
- (14:26:40,289 utc) [BaconSceneManager] Adding ref to: endofgame (Additive)
- (14:26:40,405 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/spectate-session/v1/status: 204
- (14:26:40,408 utc) [GameSessionServiceManager]: Current NotSpectating, old NotSpectating
- (14:26:40,408 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-sea.b.pvp.net/externalmonitoring/v1/metrics: 204
- (14:26:40,626 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-sea.b.pvp.net/lobby/v2/me/lobby: 204
- (14:26:40,628 utc) [ChatManager] Update current lobby to with name
- (14:26:40,828 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/EndOfGame.unity took 33 ms to load dependencies.
- (14:26:40,879 utc) Unknown method when attempting to use PrintStack
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- log4net.ILogExtensionMethods:PrintStack(ILog, StringBuilder, Int32, Int32)
- log4net.ILogExtensionMethods:PrintMessageWithStackTrace(ILog, String, String, Object, Object, Object, Object)
- log4net.ILogExtensionMethods:AssumeNotNull(ILog, Object, String)
- Client.Script.BaconTimeline:DeRegisterCustomTrackGo(BaconTimelineTrackAsset)
- BaconAnimatedRigBehaviour:OnPlayableDestroy(Playable)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:40,959 utc) [BaconSceneManager] Successfully loaded scene in 131 ms: Assets/AssetLibrary/Scenes/EndOfGame.unity (Additive)
- (14:26:40,981 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:26:40,985 utc) [NavigationProtocolHandler] Loading screen endofgame
- (14:26:40,985 utc) [ServiceStatusManager] Detected game scene exit, refreshing riot status.
- (14:26:41,047 utc) [HBCDependentElement] Received scene unload for: game
- (14:26:41,095 utc) [NavigationProtocolHandler] BaconUpdate Removed Game
- (14:26:41,095 utc) [BaconSceneManager] Starting async unload of scene: game (None)
- (14:26:41,118 utc) We still got 1 handles when we destroy 'TableCard (clone) [Null Card]':
- Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
- Called from BaconData.Logging.Log.Assume(), line 0 in .
- Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
- Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:41,118 utc) We still got 1 handles when we destroy 'TableCard (clone) [Null Card]':
- Assumed wrong in Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
- Called from BaconData.Logging.Log.Assume(), line 0 in .
- Called from Client.Game.TableCard.BaconOnDestroy(), line 0 in .
- Called from Client.Core.BaconBehaviour.OnDestroy(), line 0 in .
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:41,205 utc) [IAutoLocalizableComponent] Cleaning up 23 OrphanedInstances in 0 ms
- (14:26:41,207 utc) [SafeMaterialUtil] Cleaning up 617 TrackedMaterials in 2 ms
- (14:26:41,207 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (14:26:41,210 utc) [BaconSceneManager] Releasing ref from: game (None)
- (14:26:41,211 utc) [BaconSceneManager] Successfully unloaded scene: game (None)
- (14:26:41,251 utc) [SlideShowSubNav] ShowNext called showing slide: RankBeat(Clone)
- Material doesn't have a color property '_Color'
- UnityEngine.Material:get_color()
- DG.Tweening.<>c__DisplayClass19_0:<DOFade>b__0()
- DG.Tweening.Core.DOGetter`1:Invoke()
- DG.Tweening.Tweener:DoStartup(TweenerCore`3)
- DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
- DG.Tweening.Core.DOTweenComponent:Update()
- [ line 977]
- (Filename: Line: 977)
- (14:26:44,112 utc) [SlideShowSubNav] ShowNext called showing slide: CardStylesRewardsBeat(Clone)
- (14:26:44,146 utc) [QuestRewardEntry] Using Purchase History Display
- (14:26:46,300 utc) [SlideShowSubNav] ShowNext called showing slide: XPRewardsBeat(Clone)
- (14:26:46,340 utc) [QuestRewardEntry] Using Purchase History Display
- (14:26:48,911 utc) [SlideShowSubNav] ShowNext called showing slide: XPAccumulationBeat(Clone)
- (14:26:49,142 utc) [Animate Material Entry] no renderer found on "SceneRoot>Canvas>EndOfGameBlackBox>Beats Root (Cleared On Start)>XPAccumulationBeat(Clone)>VisualRoot (Disable Me)>XPAwardsSlot (Disable Me)>XPAwardsView>TotalXPContainer>XPValueWithOrnaments>XPVal" unable to animate!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- AnimateMaterialPropBlock:GetHasRendererAndProperty()
- AnimateMaterialPropBlock:.ctor(GameObject, Boolean, String, Int32)
- BaconAnimateMaterialFloatMixerBehaviour:GetProperyBlock(String, Int32, Boolean)
- BaconAnimateMaterialFloatMixerBehaviour:ProcessFrame(Playable, FrameData, Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:52,205 utc) TextFoundMislocalized on 'FatCore(Clone)>PrefabManager>PooledGameObjects>ChampionMasteryEntry>ChampionMasteryEntry(Clone)>VisualRoot>PortraitMask>ChampionLabel'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- PrefabManager:AddNewInstanceToPool(T, Transform)
- PrefabManager:GetInstance(T, Transform, String)
- CardMasteryBeat:SetCardMasteryChanges(Dictionary`2)
- CardMasteryBeat:SetEoGRewardsModel(EoGRewardsModel)
- EoGSlideFilter:InitSlide(EoGRewardBeat, EoGRewardBeatData)
- <>c__DisplayClass30_0:<PrepareNextSlide>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:52,214 utc) TextFoundMislocalized on 'FatCore(Clone)>PrefabManager>PooledGameObjects>ChampionMasteryEntry>ChampionMasteryEntry(Clone)>VisualRoot>PortraitMask>ChampionLabel'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- PrefabManager:AddNewInstanceToPool(T, Transform)
- PrefabManager:GetInstance(T, Transform, String)
- CardMasteryBeat:SetCardMasteryChanges(Dictionary`2)
- CardMasteryBeat:SetEoGRewardsModel(EoGRewardsModel)
- EoGSlideFilter:InitSlide(EoGRewardBeat, EoGRewardBeatData)
- <>c__DisplayClass30_0:<PrepareNextSlide>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:52,235 utc) [SlideShowSubNav] ShowNext called showing slide: CardMasteryBeat(Clone)
- (14:26:54,127 utc) EoG redirect to previous location bacon://MainMenu/play/pvp/ranked/deckdetail, because it is the same or sub location of queue path MainMenu/play/pvp/ranked
- (14:26:54,128 utc) EoG redirect to previous location bacon://MainMenu/play/pvp/ranked/deckdetail, because it is the same or sub location of queue path MainMenu/play/pvp/ranked
- (14:26:54,129 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:54,129 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:54,130 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- from: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (14:26:54,132 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLEndOfGameNULLNULLNULLNULLNULL
- (14:26:54,132 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:54,132 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:54,132 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- from: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (14:26:54,160 utc) [NavigationProtocolHandler] Location set to BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} from URI line2
- (14:26:54,160 utc) [NavigationProtocolHandler] Loading scene for location BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- (14:26:54,161 utc) [BaconSceneManager] Starting async load of scene: mainmenu (Additive)
- (14:26:54,161 utc) [BaconSceneManager] Adding ref to: mainmenu (Additive)
- (14:26:55,127 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/MainMenu.unity took 0 ms to load dependencies.
- The referenced script (Unknown) on this Behaviour is missing!
- (Filename: Line: 195)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 294)
- WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:55,307 utc) [PlayButtonGaunletCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:26:55,310 utc) Objects waiting on dependencies: 1
- BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
- (14:26:55,316 utc) [BaconSceneManager] Successfully loaded scene in 189 ms: Assets/AssetLibrary/Scenes/MainMenu.unity (Additive)
- (14:26:55,323 utc) Objects waiting on dependencies: 1
- BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
- (14:26:55,323 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (14:26:55,329 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (14:26:55,329 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (14:26:55,338 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (14:26:55,340 utc) TryPopPactiveObject: false : OverlayLayer
- (14:26:55,340 utc) [NavigationProtocolHandler] Loading screen mainmenu
- (14:26:55,432 utc) [NavigationProtocolHandler] BaconUpdate Removed EndOfGame
- (14:26:55,432 utc) [BaconSceneManager] Starting async unload of scene: endofgame (None)
- (14:26:55,439 utc) [GauntletSecondaryNavIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:26:55,498 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (14:26:55,498 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (14:26:55,498 utc) [PlayButtonGaunletCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (14:26:55,527 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- (14:26:55,527 utc) [SafeMaterialUtil] Cleaning up 49 TrackedMaterials in 0 ms
- (14:26:55,527 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (14:26:55,535 utc) [BaconSceneManager] Releasing ref from: endofgame (None)
- (14:26:55,535 utc) [BaconSceneManager] Successfully unloaded scene: endofgame (None)
- (14:26:55,919 utc) [DeckManagementScreenController] Current queue config is TryHard
- (14:26:55,919 utc) [DeckManagementScreenController] Enter game mode Constructed
- (14:26:55,922 utc) NavPathScreenController::PlayIntroOutro
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:Awake()
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- Deactivating
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- LoadoutDeckDetailsWidget:EvaluateLoadoutLocks(DeckLoadout)
- NavPathVisual:SetActiveInternal(Boolean, Action)
- NavPathVisualBase:Activate(Action)
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- NavigationProtocolHandler:ProcessNodesChangingState(Boolean)
- GameVisualProgressCallback:Invoke()
- NavigationNode:ProcessNextQueuedVisual(State, Boolean)
- GameVisualProgressCallback:Invoke()
- NavPathVisualBase:PlayIntroOutro(Boolean, Action)
- GameVisualProgressCallback:Invoke()
- GameVisualProgressCallback:Invoke()
- HutongGames.PlayMaker.Actions.BaconEnd:DoEnd()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateStateChanges()
- HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition)
- HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
- HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
- PlaymakerEffectController:Activate()
- NavPathScreenController:PlayIntroOutro(Boolean, Action)
- <>c__DisplayClass15_0:<ActivateInternal>b__0()
- GameVisualProgressCallback:Invoke()
- <>c__DisplayClass20_0:<ActivateAsync>b__0(GameObject)
- GameVisualProgressCallback:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: C:\Jenkins\BaconUnityEditor\Runtime/Export/Debug.bindings.h Line: 45)
- (14:26:56,175 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:56,176 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} with LoadSceneMode Additive
- (14:26:56,176 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- with LoadSceneMode Additive
- (14:26:57,273 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
- (14:26:57,274 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {} with LoadSceneMode Additive
- (14:26:57,274 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {}
- with LoadSceneMode Additive
- (14:26:57,275 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/pvp/ranked/deckdetail]: Screen = mainmenu, Segments = {play/pvp/ranked/deckdetail}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/pvp/ranked]: Screen = mainmenu, Segments = {play/pvp/ranked}, Arguments = {}
- (14:27:00,506 utc) [HBCDependentElement] Checking Both against False: True
- (14:27:00,506 utc) [HBCDependentElement] Checking kor against idn: False
- (14:27:00,506 utc) [HBCDependentElement] Checking Mobile against False: False
- (14:27:00,506 utc) [HBCDependentElement] Checking vnm against idn: False
- (14:27:02,815 utc) [BaconAuthenticationProvider] BaconAccessToken: Logging out e5dc78ab-83d1-5e21-b53a-927495bf7cb2
- (14:27:02,816 utc) [ClientServiceRequest] SendAsyncInternal to https://l-sea.b.pvp.net/login/v1/session Delete
- (14:27:02,821 utc) [AkInitializer] terminating audio controller.
- (14:27:03,127 utc) [LoggingExceptionHandler] OnApplicationQuit
- (14:27:03,127 utc) [CoreDependencyContext] Application unloading!
- (14:27:03,127 utc) [RiotClientSdk] Destroying RiotGamesApi.
- (14:27:03,128 utc) [RNet] (Okay): Shutting down native foundation
- (14:27:03,232 utc) [RiotClientSdk] RiotGamesApi destroyed.
- (14:27:03,232 utc) Capturing application exit: NormalExit
- (14:27:03,233 utc) [AnalyticsPlatformServiceManager] Sending 13 events to https://data.riotgames.com
- (14:27:03,242 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (14:27:04,242 utc) [RiotClientSdk] Ignoring call to Riot.Client.IChat because backend was destroyed.
- (14:27:04,242 utc) exiting process now
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