Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- uint winapiFlag = 0;
- if ((int)e.ButtonFlags != 0)
- {
- byte f = (byte)e.ButtonFlags;
- if ((f & (byte)MouseButtonFlags.LeftDown) > 0) winapiFlag |= MOUSEEVENTF_LEFTDOWN;
- if ((f & (byte)MouseButtonFlags.LeftUp) > 0) winapiFlag |= MOUSEEVENTF_LEFTUP;
- if ((f & (byte)MouseButtonFlags.RightDown) > 0) winapiFlag |= MOUSEEVENTF_RIGHTDOWN;
- if ((f & (byte)MouseButtonFlags.RightUp) > 0) winapiFlag |= MOUSEEVENTF_RIGHTUP;
Add Comment
Please, Sign In to add comment