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- /* This code was written for the Stitch the Loop e-textiles curriculum by the
- Exploring Computer Science e-textiles team. ECS 2018 GPL V3 for non commercial use.
- ECS 2018 CC- BY NC SA. */
- /*
- ◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇
- This program is an EXAMPLE of the many possible solutions. This code will compile as is.
- ◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇◇
- */
- /* STUDENT META HERE
- STUDENT NAME(S)
- Date Written
- Brief description of what program does here.
- */
- // The first section is where to declare global objects and call up additional files the program needs to use.
- /*NAMING SECTION: We name things to keep track of them easily.
- What will you name your other lights?
- */
- //1,2,9,12
- int led1 = 1;
- int led2old = 2;
- int led2 = 3;
- int led3 = 9;
- int led4 = 6;
- int led4old = 12;
- int blinkCounter = 1;
- int heartCounter = 1;
- int fadeBrightness = 5;
- bool fadeUp = true;
- /*SETUP SECTION: Put things here that you only need to do once:
- For instance, OUTPUTS (lights)
- */
- void setup() {
- // The second section is for things that only need to be done once at the beginning of the program.
- pinMode(led1, OUTPUT);
- pinMode(led2, OUTPUT);
- pinMode(led2old, OUTPUT);
- pinMode(led3, OUTPUT);
- pinMode(led4, OUTPUT);
- pinMode(led4old, OUTPUT);
- }
- void loop() {
- /* The third section is for things that happen repeatedly in the program loop
- while the program is running. The code is executed in the order coded. */
- blinkPattern(led1);
- twinkle(led2);
- twinkle(led2old);
- heartBeat(led3);
- fade(led4);
- fade(led4old);
- delay(100);
- }
- // The fourth section is for functions that are called up by the third section.
- void randomPattern(int led)
- {
- //random brightness 50-250
- int chance = random(1000);
- int brightness = random(200) + 50;
- if (chance <500)
- analogWrite(led, brightness);
- else
- off(led);
- }
- void twinkle(int led)
- {
- int brightness = random(250);
- analogWrite(led, brightness);
- }
- void blinkPattern(int led)
- {
- if (blinkCounter == 1)
- on(led);
- else if (blinkCounter == 6)
- off(led);
- else if(blinkCounter > 10)
- blinkCounter = 0;
- blinkCounter ++;
- }
- void heartBeat(int led)
- {
- if (heartCounter == 1)
- on(led);
- else if (heartCounter == 3)
- off(led);
- else if (heartCounter == 5)
- on(led);
- else if (heartCounter == 7)
- off(led);
- else if(heartCounter > 15)
- heartCounter = 0;
- heartCounter ++;
- }
- void fade(int led)
- {
- if (fadeUp) {
- if(fadeBrightness >= 200)
- fadeUp = false;
- //fadeBrightness = 5;
- else
- fadeBrightness += 10;
- }
- else {
- if(fadeBrightness <= 5)
- fadeUp = true;
- //fadeBrightness = 5;
- else
- fadeBrightness -= 10;
- }
- analogWrite(led, fadeBrightness);
- }
- void on(int led) {
- digitalWrite(led, HIGH);
- }
- void off(int led) {
- digitalWrite(led, LOW);
- }
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