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May 22nd, 2018
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  1. // credit for this goes to D2od who knows way more than I do
  2. // revised on 1-2-11 by stairbuilder Credit for mod goes to Justin.Killen and I was pointed to it by fellgar
  3. // will now join game only when leader sends message from game. must use NTLeaderStarter2 with this or will not join game
  4. // commented out the /f l line, but can be uncommented if you wich
  5. // added white screen of death fix and also some print txt for testing 2-17-11 stairbuilder
  6. // added stagger leech joining 9-25-11 by stair
  7. // added single /f l try to enter games for switching keys and missing the game join message 9-25-11 by stair
  8. // added a while loop and manager print if a bad cd key is used or bad account or password stair 9-25-11
  9. // added gameDoesNotExistDelay and txt file joining. Must use updated leader entry point for the txt joining
  10. // not doing all this ^^^ for an ego trip, just so I know what I have added to this one, lmao
  11.  
  12. // =============================================================================
  13. // Leader Account settings
  14. // =============================================================================
  15. var leaderAccountName = "Prime.";
  16. var leaderName = "Traceur";
  17. // =============================================================================
  18.  
  19. // Leecher game entry delays use to stagger when leechers join game...
  20. // [characterName, delay in milliseconds]...just leave these as they are if you don't want to
  21. // use them
  22. // =============================================================================
  23. var leecher1 = ["Cunninlynguistz", 100];
  24. var leecher2 = ["characterName", 750];
  25. var leecher3 = ["characterName", 1250];
  26. var leecher4 = ["characterName", 2000];
  27.  
  28. //==============================================================================
  29. // join options
  30. //==============================================================================
  31. var useFL = false; // set true if you wish your leecher to use /f l to join games. useFL MUST be set to 0 for this to work
  32. var useFLCount = 2; // this is seperate from the above setting allows you to use /f l to join, but will only spam /f l the set number of times. set to 0 to disable
  33. var delayFL = 5000; // milliseconds before the bot will use the /f l command in loby
  34. var reEnterSameGame = true; // set to false to keep the bot from using /f l to re enter same game also must be set to false if you don't want bot to re enter same game for txt joining
  35. var useTextFileJoin = false; // use txt file communication between leader and leecher to join games. False uses message sent from leader when in game
  36. var gameDoesNotExistDelay = 80; // time to idle before trying if leader's game does not exist. In seconds.
  37.  
  38. // =============================================================================
  39. // Game password (leave blank if none)
  40. // =============================================================================
  41. var gamepassword = "jsp";
  42.  
  43. // =============================================================================
  44. // UseCDKeyChangeTrick :
  45. // if true, the follow bot will say his gamename/gamepwd (set in the OOG) in chat before each game
  46. // in order to increment his number of runs (to switch CDKeys after xx runs)
  47. // if false, the follow bot will never change his CDKey
  48. // =============================================================================
  49. var UseCDKeyChangeTrick = true;
  50.  
  51. // =============================================================================
  52. // Debug : set to true if you are experiencing problems with your JoinBot
  53. // it will log in your OOG the lobby chat actions
  54. // =============================================================================
  55. var Debug = false;
  56.  
  57. ////////////////////////////////////////////////////////////////////////////////
  58. // Lobby chat settings :
  59. ////////////////////////////////////////////////////////////////////////////////
  60.  
  61. // Set to true to join the chat after each game (needed for JoinBot)
  62. var joinChatAfterGame = true;
  63.  
  64. // Message said when you first enter the chat
  65. var firstJoinMessage = "/me Mrprime70@jsp pm for details";
  66.  
  67. // Message said after each game
  68. var chatMessageAfterGame = "/me Kush Baal smooth runs!";
  69.  
  70. // if this is true, will join a random channel, otherwise it will use the channel below..
  71. var joinRandomChannel = false;
  72. // Name of the channel you want to join (leave blank if you want to stay in the default channel)
  73. var joinChannelInChat = "";
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