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- local col = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local col2 =
- {
- [1] = 1,
- [2] = 0.57,
- [3] = 0
- }
- local Event = game:GetService("Workspace").CommunicationRelays.Character.ChangeSkinColor
- Event:FireServer(col, col2)
- local A_1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local A_2 = 2706050979
- local A_3 = "Pants1"
- local Event4 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event4:InvokeServer(A_1, A_2, A_3)
- local fa1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local fa2 = 20337343
- local fa3 = "Face"
- local Event1 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event1:InvokeServer(fa1, fa2, fa3)
- local ba1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local ba2 = 1102995667
- local ba3 = "Glasses1"
- local Event2 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event2:InvokeServer(ba1, ba2, ba3)
- local sh1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local sh2 = 2706023763
- local sh3 = "Shirt1"
- local Event3 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event3:InvokeServer(sh1, sh2, sh3)
- local h1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local h2 = 376805560
- local h3 = "Hair1"
- local Event5 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event5:InvokeServer(h1, h2, h3)
- local hh1 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local hh2 = 102618663
- local hh3 = "Hat1"
- local Event6 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event6:InvokeServer(hh1, hh2, hh3)
- local hh4 = game:GetService("Workspace")["FluffyDragon_Phobia"]
- local hh5 = 335079036
- local hh6 = "Hat1"
- local Event69 = game:GetService("Workspace").CommunicationRelays.Character.EquipAccessory
- Event69:InvokeServer(hh4, hh5, hh6)
- -- Script generated by R2Sv2
- -- R2Sv2 developed by Luckyxero
- -- Remote Path: game:GetService("Workspace").CommunicationRelays.Character.NamePlateUpdate
- local A_41 = "CharacterName"
- local A_42 = "Fluffy"
- local Event6969 = game:GetService("Workspace").CommunicationRelays.Character.NamePlateUpdate
- Event6969:FireServer(A_41, A_42)
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