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  1. Loading hardcoded settings..
  2. Hardcoded settings loaded successfully.
  3. New fps limit = 120
  4. initSAMPClient called (stub)
  5. [CustomButtons] LoadConfig called
  6. [CustomButtons] loadConfig called from Java
  7. [CustomButtons] LoadConfig completed
  8. [CustomButtons] LoadConfig called
  9. [CustomButtons] loadConfig called from Java
  10. [CustomButtons] LoadConfig completed
  11. SAMP.main() called
  12. SAMP.setCurrentScreenSize(2316, 0)
  13. SAMP.setCurrentScreenSize(2316, 0)
  14. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  15. JNI: asset open request file=.idx
  16. JNI WARN: openFileAndroid returned null file=.idx
  17. NVFOpen hook | Error: file not found in storage or assets (.idx)
  18. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  19. JNI: asset open request file=.idx
  20. JNI WARN: openFileAndroid returned null file=.idx
  21. NVFOpen hook | Error: file not found in storage or assets (.idx)
  22. InitialiseRenderWare ..
  23. TDB.Load name=samp fullyLoad=0 format=6 result=0xb400007aebbfee00 took=6ms
  24. TDB.Load name=mobile fullyLoad=0 format=6 result=0xb400007aebbfef40 took=9ms
  25. TDB.Load name=txd fullyLoad=0 format=6 result=0xb400007aebbff080 took=6ms
  26. TDB.Load name=gta3 fullyLoad=0 format=6 result=0xb400007aebbff300 took=20ms
  27. TDB.Load name=gta_int fullyLoad=0 format=6 result=0xb400007aebbff440 took=7ms
  28. TDB.Load name=player fullyLoad=0 format=4 result=0xb400007aebbffa80 took=4ms
  29. TDB.Load name=menu fullyLoad=0 format=4 result=0xb400007aebbffbc0 took=4ms
  30. Loading weapon.dat..
  31. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=3ms
  32. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  33. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  34. [CustomButtons] icon loaded from assets: samp/icons/G.png
  35. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=2ms
  36. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  37. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=1ms
  38. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  39. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=1ms
  40. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  41. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  42. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  43. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  44. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  45. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=1ms
  46. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  47. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  48. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  49. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  50. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  51. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  52. [CustomButtons] icon loaded from assets: samp/icons/F.png
  53. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  54. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  55. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=1ms
  56. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  57. [CustomButtons] LoadConfig called
  58. [CustomButtons] ERROR: Exception finding class in LoadConfig
  59. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  60. JNI: asset open request file=Adjustable.cfg
  61. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  62. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  63. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  64. JNI: asset open request file=data/ShopUVs.dat
  65. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  66. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007aa30ac8b0
  67. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  68. Loading handling.cfg..
  69. Loading weapon.dat..
  70. Loading weapon.dat..
  71. Loading weapon.dat..
  72. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  73. JNI: asset open request file=scache.txt
  74. JNI: asset length bytes=3825 file=scache.txt
  75. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007aa310f678
  76. NVFOpen hook | Loaded from APK assets: scache.txt
  77. Starting game..
  78. Installing patches..
  79. InitScripting
  80. RLE ERROR 1
  81. RLE ERROR 1
  82. RLE ERROR 1
  83. RLE ERROR 1
  84. RLE ERROR 1
  85. CPools::Initialise
  86. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  87. JNI: asset open request file=gta3.ini
  88. JNI WARN: openFileAndroid returned null file=gta3.ini
  89. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  90. Loading vehicles.ide..
  91. Loading peds.ide..
  92. Loading gta.dat..
  93. Loading script.img..
  94. NVFOpen hook | File not on storage, trying APK assets (MODELS/MINFO.BIN -> /storage/emulated/0/Advance Mobile/MODELS/MINFO.BIN)
  95. JNI: asset open request file=MODELS/MINFO.BIN
  96. JNI WARN: openFileAndroid returned null file=MODELS/MINFO.BIN
  97. NVFOpen hook | Error: file not found in storage or assets (MODELS/MINFO.BIN)
  98. Loading script.img..
  99. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  100. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  101. JNI: asset open request file=data/script/mainV1.scm
  102. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  103. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007aa310f8d8
  104. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  105. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  106. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  107. JNI: asset open request file=data/script/mainV1.scm
  108. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  109. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007aa310f8d8
  110. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  111. Core: boot sequence start
  112. Core: init CPlayerTags
  113. Loading voice (micro) icon..
  114. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=13ms
  115. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  116. Core: init CSnapShotHelper
  117. Core: init MaterialTextGenerator
  118. Core: init CAudioStream
  119. AudioVox: CAudioStream initializing
  120. UIBoot: applying initial visibility
  121. Core: CGame initialize
  122. CGame initializing..
  123. Installing patches (ingame)..
  124. Core: boot sequence complete
  125. NetIO: checking initialization
  126. NetIO: launcher ready=true
  127. NetIO: collecting connection details
  128. NetIO: username=Lionell_Moore
  129. NetIO: serverId=1
  130. NetIO: endpoint ip=blue.adv-rp.com port=7777
  131. NetIO: connect ip=blue.adv-rp.com port=7777
  132. CNetGame initializing..
  133. [dbg:raknet:client:connect] : connected
  134. CLocalPlayer::CLocalPlayer()
  135. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  136. Updated Tab title: Players (1/1000)
  137. RPC: register script RPCs
  138. NetIO: CNetGame created 0xb400007a886bec00
  139. NetIO: initialization completed
  140. HUD: show WebView HUD after network init
  141. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  142. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  143. JNI: asset open request file=data/script/mainV1.scm
  144. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  145. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007a9307fcb0
  146. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  147. [dbg:raknet:client:connect] : connected
  148. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  149. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  150. JNI: asset open request file=data/script/mainV1.scm
  151. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  152. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007a9307fcb0
  153. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  154. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  155. [VOICE] Server: blue.adv-rp.com:7777
  156. [VOICE] === Voice Connection Initialized ===
  157. RPC: setColor local id=116 argb=0x909090
  158. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  159. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  160. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  161. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  162. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  163. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  164. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  165. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  166. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  167. Adding local player to Tab UI: ID 116 Name: Lionell_Moore[116]
  168. Updated Tab title: Players (130/1000)
  169. SAMP.setCurrentScreenSize(2316, 0)
  170. SAMP.setCurrentScreenSize(2316, 621)
  171. SAMP.setCurrentScreenSize(2316, 0)
  172. SAMP.setCurrentScreenSize(2316, 0)
  173. SAMP.setCurrentScreenSize(2316, 0)
  174. SAMP.setCurrentScreenSize(2316, 0)
  175. SAMP.setCurrentScreenSize(2316, 621)
  176. SAMP.setCurrentScreenSize(2316, 621)
  177. SAMP.setCurrentScreenSize(2316, 0)
  178. SAMP.setCurrentScreenSize(2316, 0)
  179. Adding local player to Tab UI: ID 116 Name: Lionell_Moore
  180. Updated Tab title: Players (131/1000)
  181. GiveWeapon: weaponId=0 ammo=0
  182. GiveWeapon: completed, current slot=0
  183. GiveWeapon: weaponId=0 ammo=0
  184. GiveWeapon: completed, current slot=0
  185. GiveWeapon: weaponId=0 ammo=0
  186. GiveWeapon: completed, current slot=0
  187. [CustomButtons] LoadConfig called
  188. [CustomButtons] loadConfig called from Java
  189. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  190. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  191. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  192. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  193. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  194. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  195. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  196. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  197. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  198. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  199. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  200. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  201. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  202. [CustomButtons] LoadConfig completed
  203. chit loaded from LD_BEAT
  204. white loaded from LD_SPAC
  205. chit loaded from LD_BEAT
  206. RPC: clearAnimation
  207. ScrGivePlayerMoney: delta=10027682 new_total=10027682
  208. RPC: setColor local id=116 argb=0xffff6666
  209. RPC: applyAnimation lib=BOMBER name=null
  210. RPC: applyAnimation lib=FOOD name=null
  211. RPC: applyAnimation lib=CARRY name=null
  212. RPC: applyAnimation lib=PED name=null
  213. RPC: applyAnimation lib=BASEBALL name=null
  214. RPC: applyAnimation lib=CRIB name=null
  215. RPC: applyAnimation lib=HAIRCUTS name=null
  216. RPC: applyAnimation lib=DEALER name=null
  217. RPC: applyAnimation lib=COP_AMBIENT name=null
  218. RPC: applyAnimation lib=ON_LOOKERS name=null
  219. RPC: applyAnimation lib=SHOP name=null
  220. RPC: applyAnimation lib=CRACK name=null
  221. RPC: applyAnimation lib=BD_FIRE name=null
  222. RPC: clearAnimation
  223. SAMP.setCurrentScreenSize(2316, 0)
  224. SAMP.setCurrentScreenSize(2316, 0)
  225. SAMP.setCurrentScreenSize(2316, 0)
  226. Stop:
  227. Stop:
  228. [dbg:raknet:client:connect] : connected
  229. RPC: applyAnimation lib=BOMBER name=NONE
  230. RPC: setColor local id=116 argb=0x909090
  231. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  232. [VOICE] Server: blue.adv-rp.com:7777
  233. [VOICE] === Voice Connection Initialized ===
  234. RPC: setColor local id=116 argb=0x909090
  235. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  236. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  237. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  238. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  239. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  240. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  241. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  242. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  243. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  244. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  245. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  246. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  247. Adding local player to Tab UI: ID 116 Name: Lionell_Moore[116]
  248. Updated Tab title: Players (131/1000)
  249. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  250. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  251. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  252. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  253. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  254. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  255. SAMP.setCurrentScreenSize(2316, 621)
  256. SAMP.setCurrentScreenSize(2316, 621)
  257. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  258. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  259. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  260. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  261. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  262. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  263. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  264. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  265. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  266. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  267. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  268. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  269. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  270. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  271. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  272. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  273. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  274. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  275. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  276. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  277. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  278. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  279. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  280. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  281. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  282. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  283. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  284. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  285. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  286. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  287. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  288. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  289. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  290. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  291. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  292. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  293. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  294. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  295. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  296. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  297. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  298. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  299. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  300. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  301. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  302. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  303. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  304. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  305. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  306. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  307. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  308. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  309. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  310. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  311. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  312. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  313. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  314. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  315. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  316. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  317. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  318. SAMP.setCurrentScreenSize(2316, 0)
  319. SAMP.setCurrentScreenSize(2316, 0)
  320. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  321. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  322. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  323. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  324. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  325. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  326. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  327. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  328. SAMP.setCurrentScreenSize(2316, 0)
  329. SAMP.setCurrentScreenSize(2316, 0)
  330. SAMP.setCurrentScreenSize(2316, 0)
  331. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  332. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  333. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  334. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  335. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  336. SAMP.setCurrentScreenSize(2316, 621)
  337. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  338. SAMP.setCurrentScreenSize(2316, 621)
  339. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  340. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  341. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  342. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  343. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  344. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  345. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  346. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  347. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  348. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  349. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  350. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  351. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  352. SAMP.setCurrentScreenSize(2316, 0)
  353. SAMP.setCurrentScreenSize(2316, 0)
  354. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  355. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  356. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  357. Adding local player to Tab UI: ID 116 Name: Lionell_Moore
  358. Updated Tab title: Players (132/1000)
  359. GiveWeapon: weaponId=0 ammo=0
  360. GiveWeapon: completed, current slot=0
  361. GiveWeapon: weaponId=0 ammo=0
  362. GiveWeapon: completed, current slot=0
  363. GiveWeapon: weaponId=0 ammo=0
  364. GiveWeapon: completed, current slot=0
  365. [CustomButtons] LoadConfig called
  366. [CustomButtons] loadConfig called from Java
  367. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  368. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  369. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  370. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  371. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  372. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  373. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  374. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  375. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  376. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  377. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  378. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  379. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  380. [CustomButtons] LoadConfig completed
  381. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  382. chit loaded from LD_BEAT
  383. white loaded from LD_SPAC
  384. chit loaded from LD_BEAT
  385. RPC: clearAnimation
  386. RPC: setColor local id=116 argb=0xffff6666
  387. RPC: applyAnimation lib=BOMBER name=null
  388. RPC: applyAnimation lib=FOOD name=null
  389. RPC: applyAnimation lib=CARRY name=null
  390. RPC: applyAnimation lib=PED name=null
  391. RPC: applyAnimation lib=BASEBALL name=null
  392. RPC: applyAnimation lib=CRIB name=null
  393. RPC: applyAnimation lib=HAIRCUTS name=null
  394. RPC: applyAnimation lib=DEALER name=null
  395. RPC: applyAnimation lib=COP_AMBIENT name=null
  396. RPC: applyAnimation lib=ON_LOOKERS name=null
  397. RPC: applyAnimation lib=SHOP name=null
  398. RPC: applyAnimation lib=CRACK name=null
  399. RPC: applyAnimation lib=BD_FIRE name=null
  400. RPC: clearAnimation
  401. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  402. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  403. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  404. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  405. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  406. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  407. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  408. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  409. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  410. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  411. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  412. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  413. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  414. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  415. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  416. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  417. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  418. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  419. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  420. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  421. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  422. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  423. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  424. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  425. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  426. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  427. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  428. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  429. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  430. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  431. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  432. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  433. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  434. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  435. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  436. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  437. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  438. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  439. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  440. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  441. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  442. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  443. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  444. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  445. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  446. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  447. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  448. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  449. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  450. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  451. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  452. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  453. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  454. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  455. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  456. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  457. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  458. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  459. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  460. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  461. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  462. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  463. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  464. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  465. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  466. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  467. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  468. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  469. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  470. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  471. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  472. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  473. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  474. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  475. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  476. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  477. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  478. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  479. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  480. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  481. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  482. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  483. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  484. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  485. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  486. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  487. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  488. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  489. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  490. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  491. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  492. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  493. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  494. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  495. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  496. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  497. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  498. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  499. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  500. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  501. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  502. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  503. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  504. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  505. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  506. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  507. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  508. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  509. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  510. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  511. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  512. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  513. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  514. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  515. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  516. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  517. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  518. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  519. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  520. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  521. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  522. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  523. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  524. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  525. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  526. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  527. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  528. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  529. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  530. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  531. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  532. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  533. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  534. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  535. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  536. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  537. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  538. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  539. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  540. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  541. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  542. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  543. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  544. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  545. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  546. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  547. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  548. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  549. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  550. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  551. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  552. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  553. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  554. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  555. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  556. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  557. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  558. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  559. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  560. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  561. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  562. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  563. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  564. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  565. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  566. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  567. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  568. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  569. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  570. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  571. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  572. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  573. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  574. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  575. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  576. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  577. SAMP.setCurrentScreenSize(2316, 621)
  578. SAMP.setCurrentScreenSize(2316, 621)
  579. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  580. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  581. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  582. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  583. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  584. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  585. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  586. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  587. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  588. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  589. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  590. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  591. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  592. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  593. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  594. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  595. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  596. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  597. SAMP.setCurrentScreenSize(2316, 0)
  598. SAMP.setCurrentScreenSize(2316, 0)
  599. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  600. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  601. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  602. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  603. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  604. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  605. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  606. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  607. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  608. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  609. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  610. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  611. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  612. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  613. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  614. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  615. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  616. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  617. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  618. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  619. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  620. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  621. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  622. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  623. RPC: worldAdd
  624. Found free slot: 2
  625. RPC: worldAdd spawn ok
  626. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  627. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  628. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  629. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  630. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  631. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  632. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  633. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  634. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  635. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  636. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  637. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  638. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  639. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  640. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  641. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  642. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  643. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  644. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  645. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  646. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  647. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  648. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  649. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  650. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  651. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  652. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  653. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  654. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  655. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  656. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  657. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  658. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  659. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  660. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  661. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  662. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  663. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  664. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  665. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  666. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  667. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  668. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  669. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  670. SAMP.setCurrentScreenSize(2316, 0)
  671. SAMP.setCurrentScreenSize(2316, 0)
  672. SAMP.setCurrentScreenSize(2316, 0)
  673. SAMP.setCurrentScreenSize(2316, 0)
  674. SAMP.setCurrentScreenSize(2316, 0)
  675. Stop:
  676. Player: destroy id=2
  677. Stop:
  678. [dbg:raknet:client:connect] : connected
  679. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  680. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  681. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  682. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  683. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  684. [dbg:raknet:client:connect] : connected
  685. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  686. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  687. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  688. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  689. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  690. [dbg:raknet:client:connect] : connected
  691. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  692. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  693. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  694. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  695. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  696. [dbg:raknet:client:connect] : connected
  697. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  698. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  699. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  700. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  701. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  702. [dbg:raknet:client:connect] : connected
  703. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  704. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  705. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  706. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  707. [dbg:raknet:client:connect] : connected
  708. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  709. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  710. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  711. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  712. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  713. [dbg:raknet:client:connect] : connected
  714. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  715. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  716. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  717. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  718. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  719. [dbg:raknet:client:connect] : connected
  720. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  721. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  722. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  723. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  724. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  725. [dbg:raknet:client:connect] : connected
  726. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  727. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  728. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  729. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  730. [dbg:raknet:client:connect] : connected
  731. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  732. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  733. [WeaponButtons] CheckVisibility: isOnFoot=1 pPed=0xb400007a889bf480 hasWeapon=0 variant=11
  734. Loading hardcoded settings..
  735. Hardcoded settings loaded successfully.
  736. New fps limit = 120
  737. initSAMPClient called (stub)
  738. [CustomButtons] LoadConfig called
  739. [CustomButtons] loadConfig called from Java
  740. [CustomButtons] LoadConfig completed
  741. [CustomButtons] LoadConfig called
  742. [CustomButtons] loadConfig called from Java
  743. [CustomButtons] LoadConfig completed
  744. SAMP.main() called
  745. SAMP.setCurrentScreenSize(2316, 0)
  746. SAMP.setCurrentScreenSize(2316, 0)
  747. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  748. JNI: asset open request file=.idx
  749. JNI WARN: openFileAndroid returned null file=.idx
  750. NVFOpen hook | Error: file not found in storage or assets (.idx)
  751. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  752. JNI: asset open request file=.idx
  753. JNI WARN: openFileAndroid returned null file=.idx
  754. NVFOpen hook | Error: file not found in storage or assets (.idx)
  755. InitialiseRenderWare ..
  756. TDB.Load name=samp fullyLoad=0 format=6 result=0xb400007bb844d880 took=11ms
  757. TDB.Load name=mobile fullyLoad=0 format=6 result=0xb400007bb844d9c0 took=12ms
  758. TDB.Load name=txd fullyLoad=0 format=6 result=0xb400007bb844db00 took=10ms
  759. TDB.Load name=gta3 fullyLoad=0 format=6 result=0xb400007bb844dd80 took=28ms
  760. TDB.Load name=gta_int fullyLoad=0 format=6 result=0xb400007bb844dec0 took=21ms
  761. TDB.Load name=player fullyLoad=0 format=4 result=0xb400007bb891ed00 took=11ms
  762. TDB.Load name=menu fullyLoad=0 format=4 result=0xb400007bb891ee40 took=10ms
  763. Loading weapon.dat..
  764. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=7ms
  765. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  766. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=5ms
  767. [CustomButtons] icon loaded from assets: samp/icons/G.png
  768. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=6ms
  769. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  770. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=2ms
  771. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  772. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=2ms
  773. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  774. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  775. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  776. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=6ms
  777. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  778. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=3ms
  779. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  780. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=2ms
  781. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  782. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  783. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  784. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=4ms
  785. [CustomButtons] icon loaded from assets: samp/icons/F.png
  786. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  787. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  788. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  789. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  790. [CustomButtons] LoadConfig called
  791. [CustomButtons] ERROR: Exception finding class in LoadConfig
  792. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  793. JNI: asset open request file=Adjustable.cfg
  794. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  795. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  796. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  797. JNI: asset open request file=data/ShopUVs.dat
  798. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  799. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007bb86a70b0
  800. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  801. Loading handling.cfg..
  802. Loading weapon.dat..
  803. Loading weapon.dat..
  804. Loading weapon.dat..
  805. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  806. JNI: asset open request file=scache.txt
  807. JNI: asset length bytes=3825 file=scache.txt
  808. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007bb86a9678
  809. NVFOpen hook | Loaded from APK assets: scache.txt
  810. Starting game..
  811. Installing patches..
  812. InitScripting
  813. RLE ERROR 1
  814. RLE ERROR 1
  815. RLE ERROR 1
  816. RLE ERROR 1
  817. RLE ERROR 1
  818. CPools::Initialise
  819. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  820. JNI: asset open request file=gta3.ini
  821. JNI WARN: openFileAndroid returned null file=gta3.ini
  822. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  823. Loading vehicles.ide..
  824. Loading peds.ide..
  825. Loading gta.dat..
  826. Loading script.img..
  827. Loading script.img..
  828. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  829. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  830. JNI: asset open request file=data/script/mainV1.scm
  831. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  832. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb86a98d8
  833. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  834. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  835. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  836. JNI: asset open request file=data/script/mainV1.scm
  837. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  838. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb86a98d8
  839. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  840. Core: boot sequence start
  841. Core: init CPlayerTags
  842. Loading voice (micro) icon..
  843. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=6ms
  844. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  845. Core: init CSnapShotHelper
  846. Core: init MaterialTextGenerator
  847. Core: init CAudioStream
  848. AudioVox: CAudioStream initializing
  849. UIBoot: applying initial visibility
  850. Core: CGame initialize
  851. CGame initializing..
  852. Installing patches (ingame)..
  853. Core: boot sequence complete
  854. NetIO: checking initialization
  855. NetIO: launcher ready=true
  856. NetIO: collecting connection details
  857. NetIO: username=Lionell_Moore
  858. NetIO: serverId=1
  859. NetIO: endpoint ip=blue.adv-rp.com port=7777
  860. NetIO: connect ip=blue.adv-rp.com port=7777
  861. CNetGame initializing..
  862. [dbg:raknet:client:connect] : connected
  863. CLocalPlayer::CLocalPlayer()
  864. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  865. Updated Tab title: Players (1/1000)
  866. RPC: register script RPCs
  867. NetIO: CNetGame created 0xb400007b92b4d000
  868. NetIO: initialization completed
  869. HUD: show WebView HUD after network init
  870. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  871. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  872. JNI: asset open request file=data/script/mainV1.scm
  873. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  874. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb8f66cb0
  875. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  876. [dbg:raknet:client:connect] : connected
  877. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  878. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  879. JNI: asset open request file=data/script/mainV1.scm
  880. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  881. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb8f66cb0
  882. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  883. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  884. [VOICE] Server: blue.adv-rp.com:7777
  885. [VOICE] === Voice Connection Initialized ===
  886. RPC: setColor local id=271 argb=0x909090
  887. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  888. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  889. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  890. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  891. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  892. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  893. Adding local player to Tab UI: ID 271 Name: Lionell_Moore[271]
  894. Updated Tab title: Players (317/1000)
  895. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  896. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  897. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  898. SAMP.setCurrentScreenSize(2316, 621)
  899. SAMP.setCurrentScreenSize(2316, 621)
  900. SAMP.setCurrentScreenSize(2316, 621)
  901. SAMP.setCurrentScreenSize(2316, 0)
  902. SAMP.setCurrentScreenSize(2316, 0)
  903. SAMP.setCurrentScreenSize(2316, 0)
  904. SAMP.setCurrentScreenSize(2316, 0)
  905. SAMP.setCurrentScreenSize(2316, 0)
  906. SAMP.setCurrentScreenSize(2316, 0)
  907. SAMP.setCurrentScreenSize(2316, 621)
  908. SAMP.setCurrentScreenSize(2316, 621)
  909. SAMP.setCurrentScreenSize(2316, 621)
  910. SAMP.setCurrentScreenSize(2316, 0)
  911. SAMP.setCurrentScreenSize(2316, 0)
  912. SAMP.setCurrentScreenSize(2316, 621)
  913. SAMP.setCurrentScreenSize(2316, 621)
  914. SAMP.setCurrentScreenSize(2316, 0)
  915. SAMP.setCurrentScreenSize(2316, 0)
  916. SAMP.setCurrentScreenSize(2316, 0)
  917. SAMP.setCurrentScreenSize(2316, 0)
  918. SAMP.setCurrentScreenSize(2316, 0)
  919. SAMP.setCurrentScreenSize(2316, 0)
  920. SAMP.setCurrentScreenSize(2316, 621)
  921. SAMP.setCurrentScreenSize(2316, 621)
  922. SAMP.setCurrentScreenSize(2316, 621)
  923. SAMP.setCurrentScreenSize(2316, 0)
  924. SAMP.setCurrentScreenSize(2316, 0)
  925. SAMP.setCurrentScreenSize(2316, 621)
  926. SAMP.setCurrentScreenSize(2316, 621)
  927. SAMP.setCurrentScreenSize(2316, 621)
  928. SAMP.setCurrentScreenSize(2316, 621)
  929. SAMP.setCurrentScreenSize(2316, 0)
  930. SAMP.setCurrentScreenSize(2316, 0)
  931. Stop:
  932. Stop:
  933. [dbg:raknet:client:connect] : connected
  934. RPC: setColor local id=271 argb=0x909090
  935. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  936. [VOICE] Server: blue.adv-rp.com:7777
  937. [VOICE] === Voice Connection Initialized ===
  938. RPC: setColor local id=238 argb=0x909090
  939. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  940. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  941. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  942. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  943. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  944. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  945. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  946. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  947. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  948. SAMP.setCurrentScreenSize(2316, 621)
  949. SAMP.setCurrentScreenSize(2316, 621)
  950. SAMP.setCurrentScreenSize(2316, 621)
  951. SAMP.setCurrentScreenSize(2316, 621)
  952. Loading hardcoded settings..
  953. Hardcoded settings loaded successfully.
  954. New fps limit = 120
  955. initSAMPClient called (stub)
  956. [CustomButtons] LoadConfig called
  957. [CustomButtons] loadConfig called from Java
  958. [CustomButtons] LoadConfig completed
  959. [CustomButtons] LoadConfig called
  960. [CustomButtons] loadConfig called from Java
  961. [CustomButtons] LoadConfig completed
  962. SAMP.main() called
  963. SAMP.setCurrentScreenSize(2316, 0)
  964. SAMP.setCurrentScreenSize(2316, 0)
  965. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  966. JNI: asset open request file=.idx
  967. JNI WARN: openFileAndroid returned null file=.idx
  968. NVFOpen hook | Error: file not found in storage or assets (.idx)
  969. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  970. JNI: asset open request file=.idx
  971. JNI WARN: openFileAndroid returned null file=.idx
  972. NVFOpen hook | Error: file not found in storage or assets (.idx)
  973. InitialiseRenderWare ..
  974. TDB.Load name=samp fullyLoad=0 format=6 result=0xb400007bafd40480 took=4ms
  975. TDB.Load name=mobile fullyLoad=0 format=6 result=0xb400007bafd405c0 took=5ms
  976. TDB.Load name=txd fullyLoad=0 format=6 result=0xb400007bafd40700 took=5ms
  977. TDB.Load name=gta3 fullyLoad=0 format=6 result=0xb400007bafd40980 took=18ms
  978. TDB.Load name=gta_int fullyLoad=0 format=6 result=0xb400007bafd40ac0 took=5ms
  979. TDB.Load name=player fullyLoad=0 format=4 result=0xb400007bafd41100 took=4ms
  980. TDB.Load name=menu fullyLoad=0 format=4 result=0xb400007bafd41240 took=3ms
  981. Loading weapon.dat..
  982. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=6ms
  983. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  984. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=4ms
  985. [CustomButtons] icon loaded from assets: samp/icons/G.png
  986. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=5ms
  987. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  988. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=3ms
  989. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  990. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=3ms
  991. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  992. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  993. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  994. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=4ms
  995. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  996. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=2ms
  997. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  998. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=2ms
  999. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  1000. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  1001. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  1002. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=5ms
  1003. [CustomButtons] icon loaded from assets: samp/icons/F.png
  1004. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  1005. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  1006. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  1007. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  1008. [CustomButtons] LoadConfig called
  1009. [CustomButtons] ERROR: Exception finding class in LoadConfig
  1010. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  1011. JNI: asset open request file=Adjustable.cfg
  1012. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  1013. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  1014. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  1015. JNI: asset open request file=data/ShopUVs.dat
  1016. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  1017. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007baffac8b0
  1018. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  1019. Loading handling.cfg..
  1020. Loading weapon.dat..
  1021. Loading weapon.dat..
  1022. Loading weapon.dat..
  1023. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  1024. JNI: asset open request file=scache.txt
  1025. JNI: asset length bytes=3825 file=scache.txt
  1026. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007bb12bae78
  1027. NVFOpen hook | Loaded from APK assets: scache.txt
  1028. Starting game..
  1029. Installing patches..
  1030. InitScripting
  1031. RLE ERROR 1
  1032. CPools::Initialise
  1033. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  1034. JNI: asset open request file=gta3.ini
  1035. JNI WARN: openFileAndroid returned null file=gta3.ini
  1036. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  1037. Loading vehicles.ide..
  1038. Loading peds.ide..
  1039. Loading gta.dat..
  1040. Loading script.img..
  1041. Loading script.img..
  1042. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1043. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1044. JNI: asset open request file=data/script/mainV1.scm
  1045. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1046. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb12bb0d8
  1047. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1048. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1049. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1050. JNI: asset open request file=data/script/mainV1.scm
  1051. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1052. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bb12bb0d8
  1053. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1054. Core: boot sequence start
  1055. Core: init CPlayerTags
  1056. Loading voice (micro) icon..
  1057. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=12ms
  1058. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  1059. Core: init CSnapShotHelper
  1060. Core: init MaterialTextGenerator
  1061. Core: init CAudioStream
  1062. AudioVox: CAudioStream initializing
  1063. UIBoot: applying initial visibility
  1064. Core: CGame initialize
  1065. CGame initializing..
  1066. Installing patches (ingame)..
  1067. Core: boot sequence complete
  1068. NetIO: checking initialization
  1069. NetIO: launcher ready=true
  1070. NetIO: collecting connection details
  1071. NetIO: username=Lionell_Moore
  1072. NetIO: serverId=1
  1073. NetIO: endpoint ip=blue.adv-rp.com port=7777
  1074. NetIO: connect ip=blue.adv-rp.com port=7777
  1075. CNetGame initializing..
  1076. [dbg:raknet:client:connect] : connected
  1077. CLocalPlayer::CLocalPlayer()
  1078. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  1079. Updated Tab title: Players (1/1000)
  1080. RPC: register script RPCs
  1081. NetIO: CNetGame created 0xb400007b8c470c00
  1082. NetIO: initialization completed
  1083. HUD: show WebView HUD after network init
  1084. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1085. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1086. JNI: asset open request file=data/script/mainV1.scm
  1087. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1088. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007ba7f2e4b0
  1089. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1090. [dbg:raknet:client:connect] : connected
  1091. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1092. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1093. JNI: asset open request file=data/script/mainV1.scm
  1094. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1095. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007ba7f2e4b0
  1096. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1097. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1098. [VOICE] Server: blue.adv-rp.com:7777
  1099. [VOICE] === Voice Connection Initialized ===
  1100. RPC: setColor local id=304 argb=0x909090
  1101. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  1102. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1103. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  1104. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  1105. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  1106. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  1107. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  1108. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  1109. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1110. Adding local player to Tab UI: ID 304 Name: Lionell_Moore[304]
  1111. Updated Tab title: Players (322/1000)
  1112. SAMP.setCurrentScreenSize(2316, 621)
  1113. SAMP.setCurrentScreenSize(2316, 621)
  1114. SAMP.setCurrentScreenSize(2316, 0)
  1115. SAMP.setCurrentScreenSize(2316, 0)
  1116. SAMP.setCurrentScreenSize(2316, 0)
  1117. SAMP.setCurrentScreenSize(2316, 0)
  1118. SAMP.setCurrentScreenSize(2316, 0)
  1119. Stop:
  1120. Stop:
  1121. [dbg:raknet:client:connect] : connected
  1122. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1123. [VOICE] Server: blue.adv-rp.com:7777
  1124. [VOICE] === Voice Connection Initialized ===
  1125. RPC: setColor local id=38 argb=0x909090
  1126. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  1127. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1128. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  1129. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  1130. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  1131. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  1132. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  1133. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  1134. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1135. SAMP.setCurrentScreenSize(2316, 0)
  1136. SAMP.setCurrentScreenSize(2316, 0)
  1137. Loading hardcoded settings..
  1138. Hardcoded settings loaded successfully.
  1139. New fps limit = 120
  1140. initSAMPClient called (stub)
  1141. [CustomButtons] LoadConfig called
  1142. [CustomButtons] loadConfig called from Java
  1143. [CustomButtons] LoadConfig completed
  1144. [CustomButtons] LoadConfig called
  1145. [CustomButtons] loadConfig called from Java
  1146. [CustomButtons] LoadConfig completed
  1147. SAMP.main() called
  1148. SAMP.setCurrentScreenSize(2316, 0)
  1149. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1150. JNI: asset open request file=.idx
  1151. JNI WARN: openFileAndroid returned null file=.idx
  1152. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1153. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1154. JNI: asset open request file=.idx
  1155. JNI WARN: openFileAndroid returned null file=.idx
  1156. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1157. InitialiseRenderWare ..
  1158. TDB.Load name=samp fullyLoad=0 format=6 result=0xb400007bc0c2d940 took=4ms
  1159. TDB.Load name=mobile fullyLoad=0 format=6 result=0xb400007bc0c2da80 took=3ms
  1160. TDB.Load name=txd fullyLoad=0 format=6 result=0xb400007bc0c2dbc0 took=3ms
  1161. TDB.Load name=gta3 fullyLoad=0 format=6 result=0xb400007bc0c2de40 took=13ms
  1162. TDB.Load name=gta_int fullyLoad=0 format=6 result=0xb400007bc0c2df80 took=4ms
  1163. TDB.Load name=player fullyLoad=0 format=4 result=0xb400007bc120e8c0 took=4ms
  1164. TDB.Load name=menu fullyLoad=0 format=4 result=0xb400007bc120ea00 took=3ms
  1165. Loading weapon.dat..
  1166. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=3ms
  1167. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  1168. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  1169. [CustomButtons] icon loaded from assets: samp/icons/G.png
  1170. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=4ms
  1171. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  1172. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=2ms
  1173. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  1174. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=3ms
  1175. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  1176. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=3ms
  1177. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  1178. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=4ms
  1179. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  1180. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=2ms
  1181. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  1182. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=2ms
  1183. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  1184. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  1185. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  1186. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=4ms
  1187. [CustomButtons] icon loaded from assets: samp/icons/F.png
  1188. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  1189. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  1190. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  1191. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  1192. [CustomButtons] LoadConfig called
  1193. [CustomButtons] ERROR: Exception finding class in LoadConfig
  1194. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  1195. JNI: asset open request file=Adjustable.cfg
  1196. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  1197. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  1198. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  1199. JNI: asset open request file=data/ShopUVs.dat
  1200. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  1201. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007bc0bc24b0
  1202. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  1203. Loading handling.cfg..
  1204. Loading weapon.dat..
  1205. Loading weapon.dat..
  1206. Loading weapon.dat..
  1207. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  1208. JNI: asset open request file=scache.txt
  1209. JNI: asset length bytes=3825 file=scache.txt
  1210. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007bc13e8a78
  1211. NVFOpen hook | Loaded from APK assets: scache.txt
  1212. Starting game..
  1213. Installing patches..
  1214. InitScripting
  1215. RLE ERROR 1
  1216. RLE ERROR 1
  1217. CPools::Initialise
  1218. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  1219. JNI: asset open request file=gta3.ini
  1220. JNI WARN: openFileAndroid returned null file=gta3.ini
  1221. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  1222. Loading vehicles.ide..
  1223. Loading peds.ide..
  1224. Loading gta.dat..
  1225. Loading script.img..
  1226. Loading script.img..
  1227. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1228. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1229. JNI: asset open request file=data/script/mainV1.scm
  1230. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1231. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bc13e8cd8
  1232. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1233. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1234. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1235. JNI: asset open request file=data/script/mainV1.scm
  1236. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1237. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007bc13e8cd8
  1238. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1239. Core: boot sequence start
  1240. Core: init CPlayerTags
  1241. Loading voice (micro) icon..
  1242. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=11ms
  1243. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  1244. Core: init CSnapShotHelper
  1245. Core: init MaterialTextGenerator
  1246. Core: init CAudioStream
  1247. AudioVox: CAudioStream initializing
  1248. UIBoot: applying initial visibility
  1249. Core: CGame initialize
  1250. CGame initializing..
  1251. Installing patches (ingame)..
  1252. Core: boot sequence complete
  1253. NetIO: checking initialization
  1254. NetIO: launcher ready=true
  1255. NetIO: collecting connection details
  1256. NetIO: username=Lionell_Moore
  1257. NetIO: serverId=1
  1258. NetIO: endpoint ip=blue.adv-rp.com port=7777
  1259. NetIO: connect ip=blue.adv-rp.com port=7777
  1260. CNetGame initializing..
  1261. [dbg:raknet:client:connect] : connected
  1262. CLocalPlayer::CLocalPlayer()
  1263. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  1264. Updated Tab title: Players (1/1000)
  1265. RPC: register script RPCs
  1266. NetIO: CNetGame created 0xb400007b898e2400
  1267. NetIO: initialization completed
  1268. HUD: show WebView HUD after network init
  1269. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1270. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1271. JNI: asset open request file=data/script/mainV1.scm
  1272. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1273. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007b986b70b0
  1274. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1275. [dbg:raknet:client:connect] : connected
  1276. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1277. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1278. JNI: asset open request file=data/script/mainV1.scm
  1279. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1280. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007b986b70b0
  1281. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1282. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1283. [VOICE] Server: blue.adv-rp.com:7777
  1284. [VOICE] === Voice Connection Initialized ===
  1285. RPC: setColor local id=245 argb=0x909090
  1286. CreateObjectSnapShot: 1316, 90.000000, 0.000000, 0.000000
  1287. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1288. CreateObjectSnapShot: 19177, 0.000000, 209.000000, 0.000000
  1289. CreateObjectSnapShot: 19201, 110.000000, 221.000000, 115.000000
  1290. CreateObjectSnapShot: 19201, 52.000000, 360.000000, 93.000000
  1291. CreateObjectSnapShot: 19201, 302.000000, 134.000000, 0.000000
  1292. CreateObjectSnapShot: 1316, 136.000000, 0.000000, 0.000000
  1293. CreateObjectSnapShot: 1316, 290.000000, 318.000000, 0.000000
  1294. Adding local player to Tab UI: ID 245 Name: Lionell_Moore[245]
  1295. Updated Tab title: Players (314/1000)
  1296. CreateObjectSnapShot: 1316, 227.000000, 124.000000, 0.000000
  1297. SAMP.setCurrentScreenSize(2316, 621)
  1298. SAMP.setCurrentScreenSize(2316, 621)
  1299. SAMP.setCurrentScreenSize(2316, 0)
  1300. SAMP.setCurrentScreenSize(2316, 0)
  1301. SAMP.setCurrentScreenSize(2316, 0)
  1302. SAMP.setCurrentScreenSize(2316, 0)
  1303. SAMP.setCurrentScreenSize(2316, 0)
  1304. SAMP.setCurrentScreenSize(2316, 0)
  1305. SAMP.setCurrentScreenSize(2316, 0)
  1306. SAMP.setCurrentScreenSize(2316, 621)
  1307. SAMP.setCurrentScreenSize(2316, 621)
  1308. SAMP.setCurrentScreenSize(2316, 621)
  1309. SAMP.setCurrentScreenSize(2316, 0)
  1310. SAMP.setCurrentScreenSize(2316, 0)
  1311. Adding local player to Tab UI: ID 245 Name: Lionell_Moore
  1312. Updated Tab title: Players (312/1000)
  1313. GiveWeapon: weaponId=0 ammo=0
  1314. GiveWeapon: completed, current slot=0
  1315. GiveWeapon: weaponId=0 ammo=0
  1316. GiveWeapon: completed, current slot=0
  1317. GiveWeapon: weaponId=0 ammo=0
  1318. GiveWeapon: completed, current slot=0
  1319. [CustomButtons] LoadConfig called
  1320. [CustomButtons] loadConfig called from Java
  1321. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  1322. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  1323. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  1324. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  1325. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  1326. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  1327. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  1328. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  1329. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  1330. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  1331. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  1332. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  1333. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  1334. [CustomButtons] LoadConfig completed
  1335. chit loaded from LD_BEAT
  1336. white loaded from LD_SPAC
  1337. chit loaded from LD_BEAT
  1338. RPC: clearAnimation
  1339. ScrGivePlayerMoney: delta=9658998 new_total=9658998
  1340. RPC: setColor local id=245 argb=0xffff6666
  1341. RPC: applyAnimation lib=BOMBER name=null
  1342. RPC: applyAnimation lib=FOOD name=null
  1343. RPC: applyAnimation lib=CARRY name=null
  1344. RPC: applyAnimation lib=PED name=null
  1345. RPC: applyAnimation lib=BASEBALL name=null
  1346. RPC: applyAnimation lib=CRIB name=null
  1347. RPC: applyAnimation lib=HAIRCUTS name=null
  1348. RPC: applyAnimation lib=DEALER name=null
  1349. RPC: applyAnimation lib=COP_AMBIENT name=null
  1350. RPC: applyAnimation lib=ON_LOOKERS name=null
  1351. RPC: applyAnimation lib=SHOP name=null
  1352. RPC: applyAnimation lib=CRACK name=null
  1353. RPC: applyAnimation lib=BD_FIRE name=null
  1354. RPC: clearAnimation
  1355. SAMP.setCurrentScreenSize(2316, 0)
  1356. SAMP.setCurrentScreenSize(2316, 0)
  1357. Loading hardcoded settings..
  1358. Hardcoded settings loaded successfully.
  1359. New fps limit = 120
  1360. initSAMPClient called (stub)
  1361. [CustomButtons] LoadConfig called
  1362. [CustomButtons] loadConfig called from Java
  1363. [CustomButtons] LoadConfig completed
  1364. [CustomButtons] LoadConfig called
  1365. [CustomButtons] loadConfig called from Java
  1366. [CustomButtons] LoadConfig completed
  1367. SAMP.main() called
  1368. SAMP.setCurrentScreenSize(2316, 0)
  1369. SAMP.setCurrentScreenSize(2316, 0)
  1370. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1371. JNI: asset open request file=.idx
  1372. JNI WARN: openFileAndroid returned null file=.idx
  1373. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1374. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1375. JNI: asset open request file=.idx
  1376. JNI WARN: openFileAndroid returned null file=.idx
  1377. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1378. InitialiseRenderWare ..
  1379. Loading weapon.dat..
  1380. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=2ms
  1381. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  1382. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  1383. [CustomButtons] icon loaded from assets: samp/icons/G.png
  1384. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=3ms
  1385. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  1386. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=1ms
  1387. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  1388. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=1ms
  1389. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  1390. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=1ms
  1391. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  1392. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  1393. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  1394. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=2ms
  1395. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  1396. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  1397. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  1398. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  1399. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  1400. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  1401. [CustomButtons] icon loaded from assets: samp/icons/F.png
  1402. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  1403. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  1404. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  1405. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  1406. [CustomButtons] LoadConfig called
  1407. [CustomButtons] ERROR: Exception finding class in LoadConfig
  1408. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  1409. JNI: asset open request file=Adjustable.cfg
  1410. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  1411. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  1412. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  1413. JNI: asset open request file=data/ShopUVs.dat
  1414. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  1415. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb40000722bcab4b0
  1416. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  1417. Loading handling.cfg..
  1418. Loading weapon.dat..
  1419. Loading weapon.dat..
  1420. Loading weapon.dat..
  1421. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  1422. JNI: asset open request file=scache.txt
  1423. JNI: asset length bytes=3825 file=scache.txt
  1424. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007229a92a78
  1425. NVFOpen hook | Loaded from APK assets: scache.txt
  1426. Starting game..
  1427. Installing patches..
  1428. InitScripting
  1429. RLE ERROR 1
  1430. RLE ERROR 1
  1431. RLE ERROR 1
  1432. RLE ERROR 1
  1433. RLE ERROR 1
  1434. RLE ERROR 1
  1435. RLE ERROR 1
  1436. RLE ERROR 1
  1437. RLE ERROR 1
  1438. RLE ERROR 1
  1439. RLE ERROR 1
  1440. RLE ERROR 1
  1441. RLE ERROR 1
  1442. RLE ERROR 1
  1443. CPools::Initialise
  1444. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  1445. JNI: asset open request file=gta3.ini
  1446. JNI WARN: openFileAndroid returned null file=gta3.ini
  1447. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  1448. Loading vehicles.ide..
  1449. Loading peds.ide..
  1450. Loading gta.dat..
  1451. Loading script.img..
  1452. SAMP.setCurrentScreenSize(2316, 0)
  1453. SAMP.setCurrentScreenSize(2316, 0)
  1454. Loading script.img..
  1455. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1456. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1457. JNI: asset open request file=data/script/mainV1.scm
  1458. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1459. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007229a92cd8
  1460. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1461. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1462. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1463. JNI: asset open request file=data/script/mainV1.scm
  1464. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1465. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007229a92cd8
  1466. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1467. Core: boot sequence start
  1468. Core: init CPlayerTags
  1469. Loading voice (micro) icon..
  1470. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=6ms
  1471. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  1472. Core: init CSnapShotHelper
  1473. Core: init MaterialTextGenerator
  1474. Core: init CAudioStream
  1475. AudioVox: CAudioStream initializing
  1476. UIBoot: applying initial visibility
  1477. Core: CGame initialize
  1478. CGame initializing..
  1479. Installing patches (ingame)..
  1480. Core: boot sequence complete
  1481. NetIO: checking initialization
  1482. NetIO: launcher ready=true
  1483. NetIO: collecting connection details
  1484. NetIO: username=Lionell_Moore
  1485. NetIO: serverId=1
  1486. NetIO: endpoint ip=blue.adv-rp.com port=7777
  1487. NetIO: connect ip=blue.adv-rp.com port=7777
  1488. CNetGame initializing..
  1489. CNetGame: safe memory system active
  1490. [dbg:raknet:client:connect] : connected
  1491. CLocalPlayer::CLocalPlayer()
  1492. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  1493. Updated Tab title: Players (1/1000)
  1494. RPC: register script RPCs
  1495. NetIO: CNetGame created 0xb4000072053ee400
  1496. NetIO: initialization completed
  1497. HUD: show WebView HUD after network init
  1498. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1499. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1500. JNI: asset open request file=data/script/mainV1.scm
  1501. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1502. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007211ac10b0
  1503. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1504. [dbg:raknet:client:connect] : connected
  1505. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1506. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1507. JNI: asset open request file=data/script/mainV1.scm
  1508. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1509. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007211ac10b0
  1510. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1511. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1512. [VOICE] Server: blue.adv-rp.com:7777
  1513. [VOICE] === Voice Connection Initialized ===
  1514. RPC: setColor local id=194 argb=0x909090
  1515. Adding local player to Tab UI: ID 194 Name: Lionell_Moore[194]
  1516. Updated Tab title: Players (345/1000)
  1517. SAMP.setCurrentScreenSize(2316, 621)
  1518. SAMP.setCurrentScreenSize(2316, 621)
  1519. SAMP.setCurrentScreenSize(2316, 0)
  1520. SAMP.setCurrentScreenSize(2316, 0)
  1521. SAMP.setCurrentScreenSize(2316, 621)
  1522. SAMP.setCurrentScreenSize(2316, 621)
  1523. SAMP.setCurrentScreenSize(2316, 0)
  1524. SAMP.setCurrentScreenSize(2316, 0)
  1525. SAMP.setCurrentScreenSize(2316, 0)
  1526. SAMP.setCurrentScreenSize(2316, 0)
  1527. SAMP.setCurrentScreenSize(2316, 621)
  1528. SAMP.setCurrentScreenSize(2316, 621)
  1529. SAMP.setCurrentScreenSize(2316, 0)
  1530. SAMP.setCurrentScreenSize(2316, 0)
  1531. Adding local player to Tab UI: ID 194 Name: Lionell_Moore
  1532. Updated Tab title: Players (343/1000)
  1533. GiveWeapon: weaponId=0 ammo=0
  1534. GiveWeapon: completed, current slot=0
  1535. GiveWeapon: weaponId=0 ammo=0
  1536. GiveWeapon: completed, current slot=0
  1537. GiveWeapon: weaponId=0 ammo=0
  1538. GiveWeapon: completed, current slot=0
  1539. [CustomButtons] LoadConfig called
  1540. [CustomButtons] loadConfig called from Java
  1541. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  1542. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  1543. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  1544. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  1545. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  1546. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  1547. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  1548. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  1549. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  1550. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  1551. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  1552. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  1553. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  1554. [CustomButtons] LoadConfig completed
  1555. chit loaded from LD_BEAT
  1556. white loaded from LD_SPAC
  1557. chit loaded from LD_BEAT
  1558. RPC: clearAnimation
  1559. ScrGivePlayerMoney: delta=10675363 new_total=10675363
  1560. RPC: setColor local id=194 argb=0xffff6666
  1561. RPC: applyAnimation lib=BOMBER name=null
  1562. RPC: applyAnimation lib=FOOD name=null
  1563. RPC: applyAnimation lib=CARRY name=null
  1564. RPC: applyAnimation lib=PED name=null
  1565. RPC: applyAnimation lib=BASEBALL name=null
  1566. RPC: applyAnimation lib=CRIB name=null
  1567. RPC: applyAnimation lib=HAIRCUTS name=null
  1568. RPC: applyAnimation lib=DEALER name=null
  1569. RPC: applyAnimation lib=COP_AMBIENT name=null
  1570. RPC: applyAnimation lib=ON_LOOKERS name=null
  1571. RPC: applyAnimation lib=SHOP name=null
  1572. RPC: applyAnimation lib=CRACK name=null
  1573. RPC: applyAnimation lib=BD_FIRE name=null
  1574. RPC: clearAnimation
  1575. Loading hardcoded settings..
  1576. Hardcoded settings loaded successfully.
  1577. New fps limit = 120
  1578. initSAMPClient called (stub)
  1579. [CustomButtons] LoadConfig called
  1580. [CustomButtons] loadConfig called from Java
  1581. [CustomButtons] LoadConfig completed
  1582. [CustomButtons] LoadConfig called
  1583. [CustomButtons] loadConfig called from Java
  1584. [CustomButtons] LoadConfig completed
  1585. SAMP.main() called
  1586. SAMP.setCurrentScreenSize(2316, 0)
  1587. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1588. JNI: asset open request file=.idx
  1589. JNI WARN: openFileAndroid returned null file=.idx
  1590. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1591. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1592. JNI: asset open request file=.idx
  1593. JNI WARN: openFileAndroid returned null file=.idx
  1594. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1595. InitialiseRenderWare ..
  1596. Loading weapon.dat..
  1597. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=5ms
  1598. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  1599. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=4ms
  1600. [CustomButtons] icon loaded from assets: samp/icons/G.png
  1601. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=5ms
  1602. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  1603. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=2ms
  1604. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  1605. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=2ms
  1606. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  1607. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  1608. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  1609. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  1610. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  1611. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=1ms
  1612. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  1613. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  1614. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  1615. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  1616. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  1617. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  1618. [CustomButtons] icon loaded from assets: samp/icons/F.png
  1619. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  1620. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  1621. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=1ms
  1622. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  1623. [CustomButtons] LoadConfig called
  1624. [CustomButtons] ERROR: Exception finding class in LoadConfig
  1625. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  1626. JNI: asset open request file=Adjustable.cfg
  1627. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  1628. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  1629. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  1630. JNI: asset open request file=data/ShopUVs.dat
  1631. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  1632. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb40000725161acb0
  1633. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  1634. Loading handling.cfg..
  1635. Loading weapon.dat..
  1636. Loading weapon.dat..
  1637. Loading weapon.dat..
  1638. RLE ERROR 1
  1639. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  1640. JNI: asset open request file=scache.txt
  1641. JNI: asset length bytes=3825 file=scache.txt
  1642. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007227027e78
  1643. NVFOpen hook | Loaded from APK assets: scache.txt
  1644. Starting game..
  1645. Installing patches..
  1646. InitScripting
  1647. RLE ERROR 1
  1648. RLE ERROR 1
  1649. RLE ERROR 1
  1650. RLE ERROR 1
  1651. RLE ERROR 1
  1652. RLE ERROR 1
  1653. RLE ERROR 1
  1654. RLE ERROR 1
  1655. RLE ERROR 1
  1656. RLE ERROR 1
  1657. RLE ERROR 1
  1658. RLE ERROR 1
  1659. RLE ERROR 1
  1660. RLE ERROR 1
  1661. CPools::Initialise
  1662. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  1663. JNI: asset open request file=gta3.ini
  1664. JNI WARN: openFileAndroid returned null file=gta3.ini
  1665. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  1666. Loading vehicles.ide..
  1667. Loading peds.ide..
  1668. Loading gta.dat..
  1669. Loading script.img..
  1670. Loading script.img..
  1671. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1672. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1673. JNI: asset open request file=data/script/mainV1.scm
  1674. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1675. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000072270280d8
  1676. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1677. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1678. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1679. JNI: asset open request file=data/script/mainV1.scm
  1680. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1681. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000072270280d8
  1682. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1683. Core: boot sequence start
  1684. Core: init CPlayerTags
  1685. Loading voice (micro) icon..
  1686. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=6ms
  1687. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  1688. Core: init CSnapShotHelper
  1689. Core: init MaterialTextGenerator
  1690. Core: init CAudioStream
  1691. AudioVox: CAudioStream initializing
  1692. UIBoot: applying initial visibility
  1693. Core: CGame initialize
  1694. CGame initializing..
  1695. Installing patches (ingame)..
  1696. Core: boot sequence complete
  1697. NetIO: checking initialization
  1698. NetIO: launcher ready=true
  1699. NetIO: collecting connection details
  1700. NetIO: username=Lionell_Moore
  1701. NetIO: serverId=1
  1702. NetIO: endpoint ip=blue.adv-rp.com port=7777
  1703. NetIO: connect ip=blue.adv-rp.com port=7777
  1704. CNetGame initializing..
  1705. CNetGame: safe memory system active
  1706. [dbg:raknet:client:connect] : connected
  1707. CLocalPlayer::CLocalPlayer()
  1708. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  1709. Updated Tab title: Players (1/1000)
  1710. RPC: register script RPCs
  1711. NetIO: CNetGame created 0xb400007207efb400
  1712. NetIO: initialization completed
  1713. HUD: show WebView HUD after network init
  1714. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1715. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1716. JNI: asset open request file=data/script/mainV1.scm
  1717. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1718. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000072270280d8
  1719. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1720. [dbg:raknet:client:connect] : connected
  1721. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1722. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1723. JNI: asset open request file=data/script/mainV1.scm
  1724. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1725. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000072272b04b0
  1726. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1727. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1728. [VOICE] Server: blue.adv-rp.com:7777
  1729. [VOICE] === Voice Connection Initialized ===
  1730. RPC: setColor local id=73 argb=0x909090
  1731. Adding local player to Tab UI: ID 73 Name: Lionell_Moore[73]
  1732. Updated Tab title: Players (292/1000)
  1733. SAMP.setCurrentScreenSize(2316, 621)
  1734. SAMP.setCurrentScreenSize(2316, 621)
  1735. SAMP.setCurrentScreenSize(2316, 0)
  1736. SAMP.setCurrentScreenSize(2316, 0)
  1737. SAMP.setCurrentScreenSize(2316, 0)
  1738. SAMP.setCurrentScreenSize(2316, 0)
  1739. SAMP.setCurrentScreenSize(2316, 0)
  1740. SAMP.setCurrentScreenSize(2316, 0)
  1741. SAMP.setCurrentScreenSize(2316, 621)
  1742. SAMP.setCurrentScreenSize(2316, 621)
  1743. SAMP.setCurrentScreenSize(2316, 621)
  1744. SAMP.setCurrentScreenSize(2316, 0)
  1745. SAMP.setCurrentScreenSize(2316, 0)
  1746. Adding local player to Tab UI: ID 73 Name: Lionell_Moore
  1747. Updated Tab title: Players (292/1000)
  1748. [CustomButtons] LoadConfig called
  1749. GiveWeapon: weaponId=0 ammo=0
  1750. GiveWeapon: completed, current slot=0
  1751. GiveWeapon: weaponId=0 ammo=0
  1752. GiveWeapon: completed, current slot=0
  1753. GiveWeapon: weaponId=0 ammo=0
  1754. GiveWeapon: completed, current slot=0
  1755. [CustomButtons] loadConfig called from Java
  1756. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  1757. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  1758. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  1759. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  1760. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  1761. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  1762. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  1763. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  1764. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  1765. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  1766. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  1767. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  1768. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  1769. [CustomButtons] LoadConfig completed
  1770. RPC: clearAnimation
  1771. ScrGivePlayerMoney: delta=10724365 new_total=10724365
  1772. RPC: setColor local id=73 argb=0xffff6666
  1773. RPC: applyAnimation lib=BOMBER name=null
  1774. RPC: applyAnimation lib=FOOD name=null
  1775. RPC: applyAnimation lib=CARRY name=null
  1776. RPC: applyAnimation lib=PED name=null
  1777. RPC: applyAnimation lib=BASEBALL name=null
  1778. RPC: applyAnimation lib=CRIB name=null
  1779. RPC: applyAnimation lib=HAIRCUTS name=null
  1780. RPC: applyAnimation lib=DEALER name=null
  1781. RPC: applyAnimation lib=COP_AMBIENT name=null
  1782. RPC: applyAnimation lib=ON_LOOKERS name=null
  1783. RPC: applyAnimation lib=SHOP name=null
  1784. RPC: applyAnimation lib=CRACK name=null
  1785. RPC: applyAnimation lib=BD_FIRE name=null
  1786. RPC: clearAnimation
  1787. SAMP.setCurrentScreenSize(2316, 621)
  1788. SAMP.setCurrentScreenSize(2316, 621)
  1789. RPC: applyAnimation lib=PED name=IDLE_chat
  1790. SAMP.setCurrentScreenSize(2316, 0)
  1791. SAMP.setCurrentScreenSize(2316, 0)
  1792. RPC: applyAnimation lib=CARRY name=crry_prtial
  1793. SAMP.setCurrentScreenSize(2316, 0)
  1794. SAMP.setCurrentScreenSize(2316, 0)
  1795. SAMP.setCurrentScreenSize(2316, 0)
  1796. SAMP.setCurrentScreenSize(2316, 0)
  1797. Stop:
  1798. Stop:
  1799. [dbg:raknet:client:connect] : connected
  1800. Adding local player to Tab UI: ID 73 Name: Abele_Cardello[73]
  1801. Updated Tab title: Players (1/1000)
  1802. [dbg:raknet:client:connect] : connected
  1803. [dbg:raknet:client:connect] : connected
  1804. Adding local player to Tab UI: ID 73 Name: Abele_Cardello
  1805. Updated Tab title: Players (1/1000)
  1806. RPC: setColor local id=73 argb=0xff996633
  1807. RPC: setColor local id=73 argb=0xff996633
  1808. [dbg:raknet:client:connect] : connected
  1809. [dbg:raknet:client:connect] : connected
  1810. [dbg:raknet:client:connect] : connected
  1811. [dbg:raknet:client:connect] : connected
  1812. [dbg:raknet:client:connect] : connected
  1813. [dbg:raknet:client:connect] : connected
  1814. [dbg:raknet:client:connect] : connected
  1815. [dbg:raknet:client:connect] : connected
  1816. [dbg:raknet:client:connect] : connected
  1817. [dbg:raknet:client:connect] : connected
  1818. [dbg:raknet:client:connect] : connected
  1819. [dbg:raknet:client:connect] : connected
  1820. [dbg:raknet:client:connect] : connected
  1821. SAMP.setCurrentScreenSize(2316, 0)
  1822. SAMP.setCurrentScreenSize(2316, 621)
  1823. SAMP.setCurrentScreenSize(2316, 621)
  1824. [dbg:raknet:client:connect] : connected
  1825. [dbg:raknet:client:connect] : connected
  1826. [dbg:raknet:client:connect] : connected
  1827. [dbg:raknet:client:connect] : connected
  1828. SAMP.setCurrentScreenSize(2316, 0)
  1829. SAMP.setCurrentScreenSize(2316, 0)
  1830. [dbg:raknet:client:connect] : connected
  1831. [dbg:raknet:client:connect] : connected
  1832. [dbg:raknet:client:connect] : connected
  1833. SAMP.setCurrentScreenSize(2316, 0)
  1834. [dbg:raknet:client:connect] : connected
  1835. Loading hardcoded settings..
  1836. Hardcoded settings loaded successfully.
  1837. New fps limit = 120
  1838. initSAMPClient called (stub)
  1839. [CustomButtons] LoadConfig called
  1840. [CustomButtons] loadConfig called from Java
  1841. [CustomButtons] LoadConfig completed
  1842. [CustomButtons] LoadConfig called
  1843. [CustomButtons] loadConfig called from Java
  1844. [CustomButtons] LoadConfig completed
  1845. SAMP.main() called
  1846. SAMP.setCurrentScreenSize(2316, 0)
  1847. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1848. JNI: asset open request file=.idx
  1849. JNI WARN: openFileAndroid returned null file=.idx
  1850. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1851. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  1852. JNI: asset open request file=.idx
  1853. JNI WARN: openFileAndroid returned null file=.idx
  1854. NVFOpen hook | Error: file not found in storage or assets (.idx)
  1855. InitialiseRenderWare ..
  1856. Loading weapon.dat..
  1857. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=3ms
  1858. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  1859. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=3ms
  1860. [CustomButtons] icon loaded from assets: samp/icons/G.png
  1861. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=5ms
  1862. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  1863. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=2ms
  1864. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  1865. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=2ms
  1866. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  1867. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  1868. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  1869. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=14ms
  1870. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  1871. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=2ms
  1872. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  1873. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=2ms
  1874. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  1875. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  1876. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  1877. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  1878. [CustomButtons] icon loaded from assets: samp/icons/F.png
  1879. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  1880. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  1881. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  1882. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  1883. [CustomButtons] LoadConfig called
  1884. [CustomButtons] ERROR: Exception finding class in LoadConfig
  1885. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  1886. JNI: asset open request file=Adjustable.cfg
  1887. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  1888. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  1889. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  1890. JNI: asset open request file=data/ShopUVs.dat
  1891. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  1892. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb40000725aff4cb0
  1893. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  1894. Loading handling.cfg..
  1895. Loading weapon.dat..
  1896. Loading weapon.dat..
  1897. Loading weapon.dat..
  1898. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  1899. JNI: asset open request file=scache.txt
  1900. JNI: asset length bytes=3825 file=scache.txt
  1901. JNI: asset open ok file=scache.txt size=3825 ptr=0xb40000725b0eca78
  1902. NVFOpen hook | Loaded from APK assets: scache.txt
  1903. Starting game..
  1904. Installing patches..
  1905. InitScripting
  1906. RLE ERROR 1
  1907. RLE ERROR 1
  1908. RLE ERROR 1
  1909. RLE ERROR 1
  1910. RLE ERROR 1
  1911. RLE ERROR 1
  1912. RLE ERROR 1
  1913. RLE ERROR 1
  1914. CPools::Initialise
  1915. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  1916. JNI: asset open request file=gta3.ini
  1917. JNI WARN: openFileAndroid returned null file=gta3.ini
  1918. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  1919. Loading vehicles.ide..
  1920. Loading peds.ide..
  1921. Loading gta.dat..
  1922. Loading script.img..
  1923. Loading script.img..
  1924. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1925. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1926. JNI: asset open request file=data/script/mainV1.scm
  1927. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1928. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb40000725b0eccd8
  1929. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1930. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1931. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1932. JNI: asset open request file=data/script/mainV1.scm
  1933. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1934. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb40000725b0eccd8
  1935. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1936. Core: boot sequence start
  1937. Core: init CPlayerTags
  1938. Loading voice (micro) icon..
  1939. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=13ms
  1940. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  1941. Core: init CSnapShotHelper
  1942. Core: init MaterialTextGenerator
  1943. Core: init CAudioStream
  1944. AudioVox: CAudioStream initializing
  1945. UIBoot: applying initial visibility
  1946. Core: CGame initialize
  1947. CGame initializing..
  1948. Installing patches (ingame)..
  1949. Core: boot sequence complete
  1950. NetIO: checking initialization
  1951. NetIO: launcher ready=true
  1952. NetIO: collecting connection details
  1953. NetIO: username=Lionell_Moore
  1954. NetIO: serverId=1
  1955. NetIO: endpoint ip=blue.adv-rp.com port=7777
  1956. NetIO: connect ip=blue.adv-rp.com port=7777
  1957. CNetGame initializing..
  1958. CNetGame: safe memory system active
  1959. [dbg:raknet:client:connect] : connected
  1960. CLocalPlayer::CLocalPlayer()
  1961. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  1962. Updated Tab title: Players (1/1000)
  1963. RPC: register script RPCs
  1964. NetIO: CNetGame created 0xb40000720af34800
  1965. NetIO: initialization completed
  1966. HUD: show WebView HUD after network init
  1967. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1968. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1969. JNI: asset open request file=data/script/mainV1.scm
  1970. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1971. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb40000725b0eccd8
  1972. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1973. [dbg:raknet:client:connect] : connected
  1974. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  1975. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  1976. JNI: asset open request file=data/script/mainV1.scm
  1977. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  1978. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb40000725b8290b0
  1979. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  1980. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  1981. [VOICE] Server: blue.adv-rp.com:7777
  1982. [VOICE] === Voice Connection Initialized ===
  1983. RPC: setColor local id=175 argb=0x909090
  1984. Adding local player to Tab UI: ID 175 Name: Lionell_Moore[175]
  1985. Updated Tab title: Players (289/1000)
  1986. SAMP.setCurrentScreenSize(2316, 0)
  1987. SAMP.setCurrentScreenSize(2316, 621)
  1988. SAMP.setCurrentScreenSize(2316, 621)
  1989. SAMP.setCurrentScreenSize(2316, 0)
  1990. SAMP.setCurrentScreenSize(2316, 0)
  1991. SAMP.setCurrentScreenSize(2316, 0)
  1992. SAMP.setCurrentScreenSize(2316, 0)
  1993. SAMP.setCurrentScreenSize(2316, 0)
  1994. SAMP.setCurrentScreenSize(2316, 621)
  1995. SAMP.setCurrentScreenSize(2316, 621)
  1996. SAMP.setCurrentScreenSize(2316, 621)
  1997. SAMP.setCurrentScreenSize(2316, 0)
  1998. SAMP.setCurrentScreenSize(2316, 0)
  1999. Adding local player to Tab UI: ID 175 Name: Lionell_Moore
  2000. Updated Tab title: Players (289/1000)
  2001. GiveWeapon: weaponId=0 ammo=0
  2002. GiveWeapon: completed, current slot=0
  2003. GiveWeapon: weaponId=0 ammo=0
  2004. GiveWeapon: completed, current slot=0
  2005. GiveWeapon: weaponId=0 ammo=0
  2006. GiveWeapon: completed, current slot=0
  2007. [CustomButtons] LoadConfig called
  2008. [CustomButtons] loadConfig called from Java
  2009. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  2010. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  2011. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  2012. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  2013. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  2014. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  2015. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  2016. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  2017. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  2018. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  2019. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  2020. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  2021. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  2022. [CustomButtons] LoadConfig completed
  2023. RPC: clearAnimation
  2024. ScrGivePlayerMoney: delta=10724365 new_total=10724365
  2025. RPC: setColor local id=175 argb=0xffff6666
  2026. RPC: applyAnimation lib=BOMBER name=null
  2027. RPC: applyAnimation lib=FOOD name=null
  2028. RPC: applyAnimation lib=CARRY name=null
  2029. RPC: applyAnimation lib=PED name=null
  2030. RPC: applyAnimation lib=BASEBALL name=null
  2031. RPC: applyAnimation lib=CRIB name=null
  2032. RPC: applyAnimation lib=HAIRCUTS name=null
  2033. RPC: applyAnimation lib=DEALER name=null
  2034. RPC: applyAnimation lib=COP_AMBIENT name=null
  2035. RPC: applyAnimation lib=ON_LOOKERS name=null
  2036. RPC: applyAnimation lib=SHOP name=null
  2037. RPC: applyAnimation lib=CRACK name=null
  2038. RPC: applyAnimation lib=BD_FIRE name=null
  2039. RPC: clearAnimation
  2040. SAMP.setCurrentScreenSize(2316, 621)
  2041. SAMP.setCurrentScreenSize(2316, 621)
  2042. SAMP.setCurrentScreenSize(2316, 0)
  2043. SAMP.setCurrentScreenSize(2316, 0)
  2044. SAMP.setCurrentScreenSize(2316, 621)
  2045. SAMP.setCurrentScreenSize(2316, 621)
  2046. SAMP.setCurrentScreenSize(2316, 0)
  2047. SAMP.setCurrentScreenSize(2316, 0)
  2048. SAMP.setCurrentScreenSize(2316, 621)
  2049. SAMP.setCurrentScreenSize(2316, 621)
  2050. SAMP.setCurrentScreenSize(2316, 621)
  2051. SAMP.setCurrentScreenSize(2316, 0)
  2052. SAMP.setCurrentScreenSize(2316, 0)
  2053. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  2054. JNI: asset open request file=Textures/Fonts/RussianFont.met
  2055. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  2056. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb40000725b8290b0
  2057. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  2058. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  2059. JNI: asset open request file=Textures/Fonts/RussianFont.png
  2060. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  2061. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb40000725b8290b0
  2062. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  2063. SAMP.setCurrentScreenSize(2316, 621)
  2064. SAMP.setCurrentScreenSize(2316, 621)
  2065. SAMP.setCurrentScreenSize(2316, 0)
  2066. SAMP.setCurrentScreenSize(2316, 0)
  2067. SAMP.setCurrentScreenSize(2316, 621)
  2068. SAMP.setCurrentScreenSize(2316, 621)
  2069. RPC: applyAnimation lib=PED name=IDLE_chat
  2070. SAMP.setCurrentScreenSize(2316, 0)
  2071. SAMP.setCurrentScreenSize(2316, 0)
  2072. RPC: worldAdd
  2073. Found free slot: 2
  2074. RPC: worldAdd spawn ok
  2075. SAMP.setCurrentScreenSize(2316, 621)
  2076. SAMP.setCurrentScreenSize(2316, 621)
  2077. RPC: applyAnimation lib=CARRY name=crry_prtial
  2078. Player: destroy id=2
  2079. RPC: applyAnimation lib=COP_AMBIENT name=Coplook_watch
  2080. SAMP.setCurrentScreenSize(2316, 0)
  2081. SAMP.setCurrentScreenSize(2316, 0)
  2082. RPC: worldAdd
  2083. Found free slot: 2
  2084. RPC: worldAdd spawn ok
  2085. Player: destroy id=2
  2086. SAMP.setCurrentScreenSize(2316, 621)
  2087. SAMP.setCurrentScreenSize(2316, 621)
  2088. SAMP.setCurrentScreenSize(2316, 0)
  2089. SAMP.setCurrentScreenSize(2316, 0)
  2090. SAMP.setCurrentScreenSize(2316, 621)
  2091. SAMP.setCurrentScreenSize(2316, 621)
  2092. SAMP.setCurrentScreenSize(2316, 0)
  2093. SAMP.setCurrentScreenSize(2316, 0)
  2094. SAMP.setCurrentScreenSize(2316, 621)
  2095. SAMP.setCurrentScreenSize(2316, 621)
  2096. SAMP.setCurrentScreenSize(2316, 0)
  2097. SAMP.setCurrentScreenSize(2316, 0)
  2098. SAMP.setCurrentScreenSize(2316, 621)
  2099. SAMP.setCurrentScreenSize(2316, 621)
  2100. SAMP.setCurrentScreenSize(2316, 0)
  2101. SAMP.setCurrentScreenSize(2316, 0)
  2102. RPC: worldAdd
  2103. Found free slot: 2
  2104. RPC: worldAdd spawn ok
  2105. RPC: worldAdd
  2106. Found free slot: 3
  2107. RPC: worldAdd spawn ok
  2108. RPC: worldAdd
  2109. Found free slot: 4
  2110. RPC: worldAdd spawn ok
  2111. RPC: worldAdd
  2112. Found free slot: 5
  2113. RPC: worldAdd spawn ok
  2114. RPC: worldAdd
  2115. Found free slot: 6
  2116. RPC: worldAdd spawn ok
  2117. RPC: worldAdd
  2118. Found free slot: 7
  2119. RPC: worldAdd spawn ok
  2120. RPC: worldAdd
  2121. Found free slot: 8
  2122. RPC: worldAdd spawn ok
  2123. RPC: worldAdd
  2124. Found free slot: 9
  2125. RPC: worldAdd spawn ok
  2126. RPC: worldAdd
  2127. Found free slot: 10
  2128. RPC: worldAdd spawn ok
  2129. RPC: worldAdd
  2130. Found free slot: 11
  2131. RPC: worldAdd spawn ok
  2132. GiveWeapon: weaponId=24 ammo=9999
  2133. GiveWeapon: completed, current slot=2
  2134. GiveWeapon: weaponId=0 ammo=9999
  2135. GiveWeapon: completed, current slot=2
  2136. GiveWeapon: weaponId=0 ammo=9999
  2137. GiveWeapon: completed, current slot=2
  2138. Player: destroy id=11
  2139. GiveWeapon: weaponId=0 ammo=9999
  2140. GiveWeapon: completed, current slot=2
  2141. GiveWeapon: weaponId=0 ammo=9999
  2142. GiveWeapon: completed, current slot=2
  2143. GiveWeapon: weaponId=0 ammo=9999
  2144. GiveWeapon: completed, current slot=2
  2145. GiveWeapon: weaponId=0 ammo=9999
  2146. GiveWeapon: completed, current slot=2
  2147. GiveWeapon: weaponId=0 ammo=9999
  2148. GiveWeapon: completed, current slot=2
  2149. GiveWeapon: weaponId=0 ammo=9999
  2150. GiveWeapon: completed, current slot=2
  2151. GiveWeapon: weaponId=0 ammo=9999
  2152. GiveWeapon: completed, current slot=2
  2153. GiveWeapon: weaponId=0 ammo=9999
  2154. GiveWeapon: completed, current slot=2
  2155. GiveWeapon: weaponId=0 ammo=9999
  2156. GiveWeapon: completed, current slot=2
  2157. GiveWeapon: weaponId=0 ammo=9999
  2158. GiveWeapon: completed, current slot=2
  2159. GiveWeapon: weaponId=0 ammo=9999
  2160. GiveWeapon: completed, current slot=2
  2161. GiveWeapon: weaponId=0 ammo=9999
  2162. GiveWeapon: completed, current slot=2
  2163. GiveWeapon: weaponId=0 ammo=9999
  2164. GiveWeapon: completed, current slot=2
  2165. GiveWeapon: weaponId=0 ammo=9999
  2166. GiveWeapon: completed, current slot=2
  2167. GiveWeapon: weaponId=0 ammo=9999
  2168. GiveWeapon: completed, current slot=2
  2169. GiveWeapon: weaponId=0 ammo=9999
  2170. GiveWeapon: completed, current slot=2
  2171. GiveWeapon: weaponId=0 ammo=9999
  2172. GiveWeapon: completed, current slot=2
  2173. GiveWeapon: weaponId=0 ammo=9999
  2174. GiveWeapon: completed, current slot=2
  2175. GiveWeapon: weaponId=0 ammo=9999
  2176. GiveWeapon: completed, current slot=2
  2177. GiveWeapon: weaponId=0 ammo=9999
  2178. GiveWeapon: completed, current slot=2
  2179. GiveWeapon: weaponId=0 ammo=9999
  2180. GiveWeapon: completed, current slot=2
  2181. GiveWeapon: weaponId=0 ammo=9999
  2182. GiveWeapon: completed, current slot=2
  2183. GiveWeapon: weaponId=0 ammo=9999
  2184. GiveWeapon: completed, current slot=2
  2185. GiveWeapon: weaponId=0 ammo=9999
  2186. GiveWeapon: completed, current slot=2
  2187. GiveWeapon: weaponId=0 ammo=9999
  2188. GiveWeapon: completed, current slot=2
  2189. RPC: worldAdd
  2190. Found free slot: 11
  2191. RPC: worldAdd spawn ok
  2192. GiveWeapon: weaponId=0 ammo=9999
  2193. GiveWeapon: completed, current slot=2
  2194. GiveWeapon: weaponId=0 ammo=9999
  2195. GiveWeapon: completed, current slot=2
  2196. GiveWeapon: weaponId=0 ammo=9999
  2197. GiveWeapon: completed, current slot=2
  2198. GiveWeapon: weaponId=0 ammo=9999
  2199. GiveWeapon: completed, current slot=2
  2200. GiveWeapon: weaponId=0 ammo=9999
  2201. GiveWeapon: completed, current slot=2
  2202. Player: destroy id=10
  2203. GiveWeapon: weaponId=0 ammo=9999
  2204. GiveWeapon: completed, current slot=2
  2205. GiveWeapon: weaponId=0 ammo=9999
  2206. GiveWeapon: completed, current slot=2
  2207. GiveWeapon: weaponId=0 ammo=9999
  2208. GiveWeapon: completed, current slot=2
  2209. GiveWeapon: weaponId=0 ammo=9999
  2210. GiveWeapon: completed, current slot=2
  2211. GiveWeapon: weaponId=0 ammo=9999
  2212. GiveWeapon: completed, current slot=2
  2213. GiveWeapon: weaponId=0 ammo=9999
  2214. GiveWeapon: completed, current slot=2
  2215. GiveWeapon: weaponId=0 ammo=9999
  2216. GiveWeapon: completed, current slot=2
  2217. GiveWeapon: weaponId=0 ammo=9999
  2218. GiveWeapon: completed, current slot=2
  2219. RPC: worldAdd
  2220. Found free slot: 10
  2221. RPC: worldAdd spawn ok
  2222. GiveWeapon: weaponId=0 ammo=9999
  2223. GiveWeapon: completed, current slot=2
  2224. GiveWeapon: weaponId=0 ammo=9999
  2225. GiveWeapon: completed, current slot=2
  2226. GiveWeapon: weaponId=0 ammo=9999
  2227. GiveWeapon: completed, current slot=2
  2228. GiveWeapon: weaponId=0 ammo=9999
  2229. GiveWeapon: completed, current slot=2
  2230. SAMP.setCurrentScreenSize(2316, 621)
  2231. SAMP.setCurrentScreenSize(2316, 621)
  2232. SAMP.setCurrentScreenSize(2316, 621)
  2233. Player: destroy id=9
  2234. Player: destroy id=8
  2235. GiveWeapon: weaponId=0 ammo=9999
  2236. GiveWeapon: completed, current slot=2
  2237. GiveWeapon: weaponId=0 ammo=9999
  2238. GiveWeapon: completed, current slot=2
  2239. GiveWeapon: weaponId=0 ammo=9999
  2240. GiveWeapon: completed, current slot=2
  2241. GiveWeapon: weaponId=0 ammo=9999
  2242. GiveWeapon: completed, current slot=2
  2243. GiveWeapon: weaponId=0 ammo=9999
  2244. GiveWeapon: completed, current slot=2
  2245. GiveWeapon: weaponId=0 ammo=9999
  2246. GiveWeapon: completed, current slot=2
  2247. GiveWeapon: weaponId=0 ammo=9999
  2248. GiveWeapon: completed, current slot=2
  2249. GiveWeapon: weaponId=0 ammo=9999
  2250. GiveWeapon: completed, current slot=2
  2251. GiveWeapon: weaponId=0 ammo=9999
  2252. GiveWeapon: completed, current slot=2
  2253. GiveWeapon: weaponId=0 ammo=9999
  2254. GiveWeapon: completed, current slot=2
  2255. GiveWeapon: weaponId=0 ammo=9999
  2256. GiveWeapon: completed, current slot=2
  2257. GiveWeapon: weaponId=0 ammo=9999
  2258. GiveWeapon: completed, current slot=2
  2259. GiveWeapon: weaponId=0 ammo=9999
  2260. GiveWeapon: completed, current slot=2
  2261. GiveWeapon: weaponId=0 ammo=9999
  2262. GiveWeapon: completed, current slot=2
  2263. GiveWeapon: weaponId=0 ammo=9999
  2264. GiveWeapon: completed, current slot=2
  2265. GiveWeapon: weaponId=0 ammo=9999
  2266. GiveWeapon: completed, current slot=2
  2267. GiveWeapon: weaponId=0 ammo=9999
  2268. GiveWeapon: completed, current slot=2
  2269. GiveWeapon: weaponId=0 ammo=9999
  2270. GiveWeapon: completed, current slot=2
  2271. GiveWeapon: weaponId=0 ammo=9999
  2272. GiveWeapon: completed, current slot=2
  2273. GiveWeapon: weaponId=0 ammo=9999
  2274. GiveWeapon: completed, current slot=2
  2275. GiveWeapon: weaponId=0 ammo=9999
  2276. GiveWeapon: completed, current slot=2
  2277. GiveWeapon: weaponId=0 ammo=9999
  2278. GiveWeapon: completed, current slot=2
  2279. GiveWeapon: weaponId=0 ammo=9999
  2280. GiveWeapon: completed, current slot=2
  2281. GiveWeapon: weaponId=0 ammo=9999
  2282. GiveWeapon: completed, current slot=2
  2283. GiveWeapon: weaponId=0 ammo=9999
  2284. GiveWeapon: completed, current slot=2
  2285. GiveWeapon: weaponId=0 ammo=9999
  2286. GiveWeapon: completed, current slot=2
  2287. GiveWeapon: weaponId=0 ammo=9999
  2288. GiveWeapon: completed, current slot=2
  2289. GiveWeapon: weaponId=0 ammo=9999
  2290. GiveWeapon: completed, current slot=2
  2291. GiveWeapon: weaponId=0 ammo=9999
  2292. GiveWeapon: completed, current slot=2
  2293. GiveWeapon: weaponId=0 ammo=9999
  2294. GiveWeapon: completed, current slot=2
  2295. GiveWeapon: weaponId=0 ammo=9999
  2296. GiveWeapon: completed, current slot=2
  2297. GiveWeapon: weaponId=0 ammo=9999
  2298. GiveWeapon: completed, current slot=2
  2299. GiveWeapon: weaponId=0 ammo=9999
  2300. GiveWeapon: completed, current slot=2
  2301. GiveWeapon: weaponId=0 ammo=9999
  2302. GiveWeapon: completed, current slot=2
  2303. GiveWeapon: weaponId=0 ammo=9999
  2304. GiveWeapon: completed, current slot=2
  2305. GiveWeapon: weaponId=0 ammo=9999
  2306. GiveWeapon: completed, current slot=2
  2307. chit loaded from LD_BEAT
  2308. white loaded from LD_SPAC
  2309. chit loaded from LD_BEAT
  2310. GiveWeapon: weaponId=0 ammo=9999
  2311. GiveWeapon: completed, current slot=2
  2312. GiveWeapon: weaponId=0 ammo=9999
  2313. GiveWeapon: completed, current slot=2
  2314. GiveWeapon: weaponId=0 ammo=9999
  2315. GiveWeapon: completed, current slot=2
  2316. SAMP.setCurrentScreenSize(2316, 0)
  2317. SAMP.setCurrentScreenSize(2316, 0)
  2318. Player: destroy id=2
  2319. Player: destroy id=11
  2320. Player: destroy id=3
  2321. Player: destroy id=4
  2322. Player: destroy id=10
  2323. Player: destroy id=5
  2324. Player: destroy id=6
  2325. Player: destroy id=7
  2326. RPC: clearAnimation
  2327. cefWeaponScroll called: dir=-1
  2328. Weapon scroll: curSlot=0 step=-1
  2329. SAMP.setCurrentScreenSize(2316, 0)
  2330. SAMP.setCurrentScreenSize(2316, 0)
  2331. SAMP.setCurrentScreenSize(2316, 0)
  2332. cefWeaponScroll called: dir=-1
  2333. Weapon scroll: curSlot=0 step=-1
  2334. SAMP.setCurrentScreenSize(2316, 0)
  2335. SAMP.setCurrentScreenSize(2316, 0)
  2336. Loading hardcoded settings..
  2337. Hardcoded settings loaded successfully.
  2338. New fps limit = 120
  2339. initSAMPClient called (stub)
  2340. [CustomButtons] LoadConfig called
  2341. [CustomButtons] loadConfig called from Java
  2342. [CustomButtons] LoadConfig completed
  2343. [CustomButtons] LoadConfig called
  2344. [CustomButtons] loadConfig called from Java
  2345. [CustomButtons] LoadConfig completed
  2346. SAMP.main() called
  2347. SAMP.setCurrentScreenSize(2316, 0)
  2348. SAMP.setCurrentScreenSize(2316, 0)
  2349. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2350. JNI: asset open request file=.idx
  2351. JNI WARN: openFileAndroid returned null file=.idx
  2352. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2353. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2354. JNI: asset open request file=.idx
  2355. JNI WARN: openFileAndroid returned null file=.idx
  2356. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2357. InitialiseRenderWare ..
  2358. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  2359. JNI: asset open request file=Textures/Fonts/RussianFont.met
  2360. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  2361. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb4000072203bb818
  2362. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  2363. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  2364. JNI: asset open request file=Textures/Fonts/RussianFont.png
  2365. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  2366. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb4000072203bb818
  2367. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  2368. Loading weapon.dat..
  2369. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=2ms
  2370. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  2371. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  2372. [CustomButtons] icon loaded from assets: samp/icons/G.png
  2373. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=8ms
  2374. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  2375. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=2ms
  2376. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  2377. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=3ms
  2378. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  2379. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  2380. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  2381. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=5ms
  2382. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  2383. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=4ms
  2384. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  2385. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=10ms
  2386. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  2387. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=8ms
  2388. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  2389. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=8ms
  2390. [CustomButtons] icon loaded from assets: samp/icons/F.png
  2391. SAMP.setCurrentScreenSize(2316, 0)
  2392. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=13ms
  2393. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  2394. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=8ms
  2395. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  2396. [CustomButtons] LoadConfig called
  2397. [CustomButtons] ERROR: Exception finding class in LoadConfig
  2398. SAMP.setCurrentScreenSize(2316, 0)
  2399. SAMP.setCurrentScreenSize(2316, 0)
  2400. SAMP.setCurrentScreenSize(2316, 0)
  2401. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  2402. JNI: asset open request file=Adjustable.cfg
  2403. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  2404. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  2405. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  2406. JNI: asset open request file=data/ShopUVs.dat
  2407. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  2408. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb4000072203bb8b0
  2409. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  2410. Loading handling.cfg..
  2411. Loading weapon.dat..
  2412. Loading weapon.dat..
  2413. Loading weapon.dat..
  2414. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  2415. JNI: asset open request file=scache.txt
  2416. JNI: asset length bytes=3825 file=scache.txt
  2417. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007384386e78
  2418. NVFOpen hook | Loaded from APK assets: scache.txt
  2419. Starting game..
  2420. Installing patches..
  2421. InitScripting
  2422. RLE ERROR 1
  2423. RLE ERROR 1
  2424. RLE ERROR 1
  2425. RLE ERROR 1
  2426. RLE ERROR 1
  2427. CPools::Initialise
  2428. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  2429. JNI: asset open request file=gta3.ini
  2430. JNI WARN: openFileAndroid returned null file=gta3.ini
  2431. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  2432. Loading vehicles.ide..
  2433. Loading peds.ide..
  2434. Loading gta.dat..
  2435. Loading script.img..
  2436. Loading script.img..
  2437. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2438. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2439. JNI: asset open request file=data/script/mainV1.scm
  2440. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2441. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000073843870d8
  2442. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2443. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2444. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2445. JNI: asset open request file=data/script/mainV1.scm
  2446. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2447. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb4000073843870d8
  2448. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2449. Core: boot sequence start
  2450. Core: init CPlayerTags
  2451. Loading voice (micro) icon..
  2452. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=12ms
  2453. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  2454. Core: init CSnapShotHelper
  2455. Core: init MaterialTextGenerator
  2456. Core: init CAudioStream
  2457. AudioVox: CAudioStream initializing
  2458. UIBoot: applying initial visibility
  2459. Core: CGame initialize
  2460. CGame initializing..
  2461. Installing patches (ingame)..
  2462. Core: boot sequence complete
  2463. NetIO: checking initialization
  2464. NetIO: launcher ready=true
  2465. NetIO: collecting connection details
  2466. NetIO: username=Lionell_Moore
  2467. NetIO: serverId=1
  2468. NetIO: endpoint ip=blue.adv-rp.com port=7777
  2469. NetIO: connect ip=blue.adv-rp.com port=7777
  2470. CNetGame initializing..
  2471. CNetGame: safe memory system active
  2472. [dbg:raknet:client:connect] : connected
  2473. CLocalPlayer::CLocalPlayer()
  2474. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  2475. Updated Tab title: Players (1/1000)
  2476. RPC: register script RPCs
  2477. NetIO: CNetGame created 0xb4000072062ebc00
  2478. NetIO: initialization completed
  2479. HUD: show WebView HUD after network init
  2480. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2481. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2482. JNI: asset open request file=data/script/mainV1.scm
  2483. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2484. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007319c864b0
  2485. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2486. [dbg:raknet:client:connect] : connected
  2487. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2488. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2489. JNI: asset open request file=data/script/mainV1.scm
  2490. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2491. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007319c864b0
  2492. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2493. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  2494. [VOICE] Server: blue.adv-rp.com:7777
  2495. [VOICE] === Voice Connection Initialized ===
  2496. RPC: setColor local id=89 argb=0x909090
  2497. Adding local player to Tab UI: ID 89 Name: Lionell_Moore[89]
  2498. Updated Tab title: Players (224/1000)
  2499. SAMP.setCurrentScreenSize(2316, 621)
  2500. SAMP.setCurrentScreenSize(2316, 621)
  2501. SAMP.setCurrentScreenSize(2316, 0)
  2502. SAMP.setCurrentScreenSize(2316, 0)
  2503. SAMP.setCurrentScreenSize(2316, 621)
  2504. SAMP.setCurrentScreenSize(2316, 621)
  2505. SAMP.setCurrentScreenSize(2316, 0)
  2506. SAMP.setCurrentScreenSize(2316, 0)
  2507. SAMP.setCurrentScreenSize(2316, 0)
  2508. SAMP.setCurrentScreenSize(2316, 0)
  2509. SAMP.setCurrentScreenSize(2316, 621)
  2510. SAMP.setCurrentScreenSize(2316, 621)
  2511. SAMP.setCurrentScreenSize(2316, 621)
  2512. SAMP.setCurrentScreenSize(2316, 0)
  2513. SAMP.setCurrentScreenSize(2316, 0)
  2514. Adding local player to Tab UI: ID 89 Name: Lionell_Moore
  2515. Updated Tab title: Players (224/1000)
  2516. GiveWeapon: weaponId=0 ammo=0
  2517. GiveWeapon: completed, current slot=0
  2518. GiveWeapon: weaponId=0 ammo=0
  2519. GiveWeapon: completed, current slot=0
  2520. GiveWeapon: weaponId=0 ammo=0
  2521. GiveWeapon: completed, current slot=0
  2522. [CustomButtons] LoadConfig called
  2523. [CustomButtons] loadConfig called from Java
  2524. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  2525. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  2526. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  2527. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  2528. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  2529. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  2530. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  2531. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  2532. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  2533. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  2534. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  2535. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  2536. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  2537. [CustomButtons] LoadConfig completed
  2538. RPC: clearAnimation
  2539. ScrGivePlayerMoney: delta=9557215 new_total=9557215
  2540. RPC: setColor local id=89 argb=0xffff6666
  2541. RPC: applyAnimation lib=BOMBER name=null
  2542. RPC: applyAnimation lib=FOOD name=null
  2543. RPC: applyAnimation lib=CARRY name=null
  2544. RPC: applyAnimation lib=PED name=null
  2545. RPC: applyAnimation lib=BASEBALL name=null
  2546. RPC: applyAnimation lib=CRIB name=null
  2547. RPC: applyAnimation lib=HAIRCUTS name=null
  2548. RPC: applyAnimation lib=DEALER name=null
  2549. RPC: applyAnimation lib=COP_AMBIENT name=null
  2550. RPC: applyAnimation lib=ON_LOOKERS name=null
  2551. RPC: applyAnimation lib=SHOP name=null
  2552. RPC: applyAnimation lib=CRACK name=null
  2553. RPC: applyAnimation lib=BD_FIRE name=null
  2554. RPC: clearAnimation
  2555. SAMP.setCurrentScreenSize(2316, 0)
  2556. SAMP.setCurrentScreenSize(2316, 0)
  2557. RPC: worldAdd
  2558. Found free slot: 2
  2559. RPC: worldAdd spawn ok
  2560. SAMP.setCurrentScreenSize(2316, 0)
  2561. Loading hardcoded settings..
  2562. Hardcoded settings loaded successfully.
  2563. New fps limit = 120
  2564. initSAMPClient called (stub)
  2565. [CustomButtons] LoadConfig called
  2566. [CustomButtons] loadConfig called from Java
  2567. [CustomButtons] LoadConfig completed
  2568. [CustomButtons] LoadConfig called
  2569. [CustomButtons] loadConfig called from Java
  2570. [CustomButtons] LoadConfig completed
  2571. SAMP.main() called
  2572. SAMP.setCurrentScreenSize(2316, 0)
  2573. SAMP.setCurrentScreenSize(2316, 0)
  2574. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2575. JNI: asset open request file=.idx
  2576. JNI WARN: openFileAndroid returned null file=.idx
  2577. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2578. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2579. JNI: asset open request file=.idx
  2580. JNI WARN: openFileAndroid returned null file=.idx
  2581. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2582. InitialiseRenderWare ..
  2583. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  2584. JNI: asset open request file=Textures/Fonts/RussianFont.met
  2585. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  2586. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb400007d713c4cb0
  2587. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  2588. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  2589. JNI: asset open request file=Textures/Fonts/RussianFont.png
  2590. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  2591. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb400007d713c4c18
  2592. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  2593. Loading weapon.dat..
  2594. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=2ms
  2595. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  2596. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  2597. [CustomButtons] icon loaded from assets: samp/icons/G.png
  2598. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=7ms
  2599. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  2600. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=1ms
  2601. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  2602. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=1ms
  2603. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  2604. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=1ms
  2605. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  2606. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  2607. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  2608. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=1ms
  2609. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  2610. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  2611. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  2612. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  2613. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  2614. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  2615. [CustomButtons] icon loaded from assets: samp/icons/F.png
  2616. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  2617. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  2618. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=1ms
  2619. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  2620. [CustomButtons] LoadConfig called
  2621. [CustomButtons] ERROR: Exception finding class in LoadConfig
  2622. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  2623. JNI: asset open request file=Adjustable.cfg
  2624. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  2625. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  2626. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  2627. JNI: asset open request file=data/ShopUVs.dat
  2628. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  2629. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007d713c4c18
  2630. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  2631. Loading handling.cfg..
  2632. Loading weapon.dat..
  2633. Loading weapon.dat..
  2634. Loading weapon.dat..
  2635. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  2636. JNI: asset open request file=scache.txt
  2637. JNI: asset length bytes=3825 file=scache.txt
  2638. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007d264f41e0
  2639. NVFOpen hook | Loaded from APK assets: scache.txt
  2640. Starting game..
  2641. Installing patches..
  2642. InitScripting
  2643. RLE ERROR 1
  2644. RLE ERROR 1
  2645. RLE ERROR 1
  2646. RLE ERROR 1
  2647. RLE ERROR 1
  2648. RLE ERROR 1
  2649. RLE ERROR 1
  2650. RLE ERROR 1
  2651. RLE ERROR 1
  2652. RLE ERROR 1
  2653. RLE ERROR 1
  2654. CPools::Initialise
  2655. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  2656. JNI: asset open request file=gta3.ini
  2657. JNI WARN: openFileAndroid returned null file=gta3.ini
  2658. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  2659. Loading vehicles.ide..
  2660. Loading peds.ide..
  2661. Loading gta.dat..
  2662. Loading script.img..
  2663. Loading script.img..
  2664. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2665. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2666. JNI: asset open request file=data/script/mainV1.scm
  2667. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2668. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d264f4440
  2669. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2670. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2671. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2672. JNI: asset open request file=data/script/mainV1.scm
  2673. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2674. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d264f4440
  2675. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2676. Core: boot sequence start
  2677. Core: init CPlayerTags
  2678. Loading voice (micro) icon..
  2679. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=6ms
  2680. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  2681. Core: init CSnapShotHelper
  2682. Core: init MaterialTextGenerator
  2683. Core: init CAudioStream
  2684. AudioVox: CAudioStream initializing
  2685. UIBoot: applying initial visibility
  2686. Core: CGame initialize
  2687. CGame initializing..
  2688. Installing patches (ingame)..
  2689. Core: boot sequence complete
  2690. NetIO: checking initialization
  2691. NetIO: launcher ready=true
  2692. NetIO: collecting connection details
  2693. NetIO: username=Lionell_Moore
  2694. NetIO: serverId=1
  2695. NetIO: endpoint ip=blue.adv-rp.com port=7777
  2696. NetIO: connect ip=blue.adv-rp.com port=7777
  2697. CLocalPlayer::CLocalPlayer()
  2698. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  2699. Updated Tab title: Players (1/1000)
  2700. RPC: register script RPCs
  2701. NetIO: CNetGame created 0xb400007d8e54d800
  2702. NetIO: initialization completed
  2703. HUD: show WebView HUD after network init
  2704. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2705. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2706. JNI: asset open request file=data/script/mainV1.scm
  2707. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2708. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d264f8818
  2709. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2710. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2711. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2712. JNI: asset open request file=data/script/mainV1.scm
  2713. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2714. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d264f8818
  2715. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2716. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  2717. [VOICE] Server: blue.adv-rp.com:7777
  2718. [VOICE] === Voice Connection Initialized ===
  2719. RPC: setColor local id=272 argb=0x909090
  2720. Adding local player to Tab UI: ID 272 Name: Lionell_Moore[272]
  2721. Updated Tab title: Players (301/1000)
  2722. SAMP.setCurrentScreenSize(2316, 621)
  2723. SAMP.setCurrentScreenSize(2316, 621)
  2724. SAMP.setCurrentScreenSize(2316, 0)
  2725. SAMP.setCurrentScreenSize(2316, 0)
  2726. SAMP.setCurrentScreenSize(2316, 621)
  2727. SAMP.setCurrentScreenSize(2316, 621)
  2728. SAMP.setCurrentScreenSize(2316, 0)
  2729. SAMP.setCurrentScreenSize(2316, 0)
  2730. SAMP.setCurrentScreenSize(2316, 0)
  2731. SAMP.setCurrentScreenSize(2316, 0)
  2732. SAMP.setCurrentScreenSize(2316, 0)
  2733. SAMP.setCurrentScreenSize(2316, 0)
  2734. SAMP.setCurrentScreenSize(2316, 0)
  2735. SAMP.setCurrentScreenSize(2316, 621)
  2736. SAMP.setCurrentScreenSize(2316, 621)
  2737. SAMP.setCurrentScreenSize(2316, 621)
  2738. SAMP.setCurrentScreenSize(2316, 0)
  2739. SAMP.setCurrentScreenSize(2316, 0)
  2740. Adding local player to Tab UI: ID 272 Name: Lionell_Moore
  2741. Updated Tab title: Players (297/1000)
  2742. [CustomButtons] LoadConfig called
  2743. GiveWeapon: weaponId=0 ammo=0
  2744. [CustomButtons] loadConfig called from Java
  2745. GiveWeapon: completed, current slot=0
  2746. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  2747. GiveWeapon: weaponId=0 ammo=0
  2748. GiveWeapon: completed, current slot=0
  2749. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  2750. GiveWeapon: weaponId=0 ammo=0
  2751. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  2752. GiveWeapon: completed, current slot=0
  2753. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  2754. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  2755. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  2756. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  2757. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  2758. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  2759. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  2760. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  2761. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  2762. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  2763. [CustomButtons] LoadConfig completed
  2764. RPC: clearAnimation
  2765. ScrGivePlayerMoney: delta=16041488 new_total=16041488
  2766. RPC: setColor local id=272 argb=0xffffcd00
  2767. RPC: applyAnimation lib=BOMBER name=null
  2768. RPC: applyAnimation lib=FOOD name=null
  2769. RPC: applyAnimation lib=CARRY name=null
  2770. RPC: applyAnimation lib=PED name=null
  2771. RPC: applyAnimation lib=BASEBALL name=null
  2772. RPC: applyAnimation lib=CRIB name=null
  2773. RPC: applyAnimation lib=HAIRCUTS name=null
  2774. RPC: applyAnimation lib=DEALER name=null
  2775. RPC: applyAnimation lib=COP_AMBIENT name=null
  2776. RPC: applyAnimation lib=ON_LOOKERS name=null
  2777. RPC: applyAnimation lib=SHOP name=null
  2778. RPC: applyAnimation lib=CRACK name=null
  2779. RPC: applyAnimation lib=BD_FIRE name=null
  2780. RPC: clearAnimation
  2781. RPC: worldAdd
  2782. Found free slot: 2
  2783. RPC: worldAdd spawn ok
  2784. RPC: worldAdd
  2785. Found free slot: 3
  2786. RPC: worldAdd spawn ok
  2787. Player: destroy id=2
  2788. SAMP.setCurrentScreenSize(2316, 0)
  2789. SAMP.setCurrentScreenSize(2316, 0)
  2790. SAMP.setCurrentScreenSize(2316, 0)
  2791. SAMP.setCurrentScreenSize(2316, 0)
  2792. SAMP.setCurrentScreenSize(2316, 0)
  2793. SAMP.setCurrentScreenSize(2316, 0)
  2794. SAMP.setCurrentScreenSize(2316, 0)
  2795. Loading hardcoded settings..
  2796. Hardcoded settings loaded successfully.
  2797. New fps limit = 120
  2798. initSAMPClient called (stub)
  2799. [CustomButtons] LoadConfig called
  2800. [CustomButtons] loadConfig called from Java
  2801. [CustomButtons] LoadConfig completed
  2802. [CustomButtons] LoadConfig called
  2803. [CustomButtons] loadConfig called from Java
  2804. [CustomButtons] LoadConfig completed
  2805. SAMP.main() called
  2806. SAMP.setCurrentScreenSize(2316, 0)
  2807. SAMP.setCurrentScreenSize(2316, 0)
  2808. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2809. JNI: asset open request file=.idx
  2810. JNI WARN: openFileAndroid returned null file=.idx
  2811. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2812. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  2813. JNI: asset open request file=.idx
  2814. JNI WARN: openFileAndroid returned null file=.idx
  2815. NVFOpen hook | Error: file not found in storage or assets (.idx)
  2816. InitialiseRenderWare ..
  2817. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  2818. JNI: asset open request file=Textures/Fonts/RussianFont.met
  2819. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  2820. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb400007d3872e818
  2821. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  2822. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  2823. JNI: asset open request file=Textures/Fonts/RussianFont.png
  2824. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  2825. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb400007d3872e818
  2826. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  2827. Loading weapon.dat..
  2828. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=2ms
  2829. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  2830. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  2831. [CustomButtons] icon loaded from assets: samp/icons/G.png
  2832. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=4ms
  2833. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  2834. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=1ms
  2835. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  2836. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=1ms
  2837. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  2838. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=1ms
  2839. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  2840. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  2841. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  2842. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=1ms
  2843. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  2844. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  2845. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  2846. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  2847. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  2848. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  2849. [CustomButtons] icon loaded from assets: samp/icons/F.png
  2850. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  2851. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  2852. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  2853. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  2854. [CustomButtons] LoadConfig called
  2855. [CustomButtons] ERROR: Exception finding class in LoadConfig
  2856. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  2857. JNI: asset open request file=Adjustable.cfg
  2858. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  2859. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  2860. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  2861. JNI: asset open request file=data/ShopUVs.dat
  2862. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  2863. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007d3872e818
  2864. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  2865. Loading handling.cfg..
  2866. Loading weapon.dat..
  2867. Loading weapon.dat..
  2868. Loading weapon.dat..
  2869. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  2870. JNI: asset open request file=scache.txt
  2871. JNI: asset length bytes=3825 file=scache.txt
  2872. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007d368519e0
  2873. NVFOpen hook | Loaded from APK assets: scache.txt
  2874. Starting game..
  2875. Installing patches..
  2876. InitScripting
  2877. RLE ERROR 1
  2878. RLE ERROR 1
  2879. RLE ERROR 1
  2880. RLE ERROR 1
  2881. RLE ERROR 1
  2882. RLE ERROR 1
  2883. RLE ERROR 1
  2884. RLE ERROR 1
  2885. RLE ERROR 1
  2886. RLE ERROR 1
  2887. RLE ERROR 1
  2888. RLE ERROR 1
  2889. RLE ERROR 1
  2890. RLE ERROR 1
  2891. CPools::Initialise
  2892. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  2893. JNI: asset open request file=gta3.ini
  2894. JNI WARN: openFileAndroid returned null file=gta3.ini
  2895. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  2896. Loading vehicles.ide..
  2897. Loading peds.ide..
  2898. Loading gta.dat..
  2899. Loading script.img..
  2900. Loading script.img..
  2901. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2902. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2903. JNI: asset open request file=data/script/mainV1.scm
  2904. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2905. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d36851c40
  2906. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2907. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2908. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2909. JNI: asset open request file=data/script/mainV1.scm
  2910. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2911. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d36851c40
  2912. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2913. Core: boot sequence start
  2914. Core: init CPlayerTags
  2915. Loading voice (micro) icon..
  2916. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=17ms
  2917. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  2918. Core: init CSnapShotHelper
  2919. Core: init MaterialTextGenerator
  2920. Core: init CAudioStream
  2921. AudioVox: CAudioStream initializing
  2922. UIBoot: applying initial visibility
  2923. Core: CGame initialize
  2924. CGame initializing..
  2925. Installing patches (ingame)..
  2926. Core: boot sequence complete
  2927. NetIO: checking initialization
  2928. NetIO: launcher ready=true
  2929. NetIO: collecting connection details
  2930. NetIO: username=Lionell_Moore
  2931. NetIO: serverId=1
  2932. NetIO: endpoint ip=blue.adv-rp.com port=7777
  2933. NetIO: connect ip=blue.adv-rp.com port=7777
  2934. CLocalPlayer::CLocalPlayer()
  2935. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  2936. Updated Tab title: Players (1/1000)
  2937. RPC: register script RPCs
  2938. NetIO: CNetGame created 0xb400007d1a81dc00
  2939. NetIO: initialization completed
  2940. HUD: show WebView HUD after network init
  2941. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2942. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2943. JNI: asset open request file=data/script/mainV1.scm
  2944. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2945. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d36851c40
  2946. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2947. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  2948. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  2949. JNI: asset open request file=data/script/mainV1.scm
  2950. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  2951. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d23d80018
  2952. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  2953. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  2954. [VOICE] Server: blue.adv-rp.com:7777
  2955. [VOICE] === Voice Connection Initialized ===
  2956. RPC: setColor local id=321 argb=0x909090
  2957. Adding local player to Tab UI: ID 321 Name: Lionell_Moore[321]
  2958. Updated Tab title: Players (321/1000)
  2959. SAMP.setCurrentScreenSize(2316, 621)
  2960. SAMP.setCurrentScreenSize(2316, 621)
  2961. SAMP.setCurrentScreenSize(2316, 0)
  2962. SAMP.setCurrentScreenSize(2316, 0)
  2963. SAMP.setCurrentScreenSize(2316, 621)
  2964. SAMP.setCurrentScreenSize(2316, 621)
  2965. SAMP.setCurrentScreenSize(2316, 0)
  2966. SAMP.setCurrentScreenSize(2316, 0)
  2967. SAMP.setCurrentScreenSize(2316, 0)
  2968. SAMP.setCurrentScreenSize(2316, 0)
  2969. SAMP.setCurrentScreenSize(2316, 0)
  2970. SAMP.setCurrentScreenSize(2316, 0)
  2971. SAMP.setCurrentScreenSize(2316, 621)
  2972. SAMP.setCurrentScreenSize(2316, 621)
  2973. SAMP.setCurrentScreenSize(2316, 0)
  2974. SAMP.setCurrentScreenSize(2316, 0)
  2975. Adding local player to Tab UI: ID 321 Name: Lionell_Moore
  2976. Updated Tab title: Players (324/1000)
  2977. GiveWeapon: weaponId=0 ammo=0
  2978. GiveWeapon: completed, current slot=0
  2979. GiveWeapon: weaponId=0 ammo=0
  2980. GiveWeapon: completed, current slot=0
  2981. GiveWeapon: weaponId=0 ammo=0
  2982. GiveWeapon: completed, current slot=0
  2983. [CustomButtons] LoadConfig called
  2984. [CustomButtons] loadConfig called from Java
  2985. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  2986. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  2987. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  2988. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  2989. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  2990. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  2991. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  2992. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  2993. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  2994. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  2995. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  2996. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  2997. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  2998. [CustomButtons] LoadConfig completed
  2999. RPC: clearAnimation
  3000. ScrGivePlayerMoney: delta=16041488 new_total=16041488
  3001. RPC: setColor local id=321 argb=0xffffcd00
  3002. RPC: applyAnimation lib=BOMBER name=null
  3003. RPC: applyAnimation lib=FOOD name=null
  3004. RPC: applyAnimation lib=CARRY name=null
  3005. RPC: applyAnimation lib=PED name=null
  3006. RPC: applyAnimation lib=BASEBALL name=null
  3007. RPC: applyAnimation lib=CRIB name=null
  3008. RPC: applyAnimation lib=HAIRCUTS name=null
  3009. RPC: applyAnimation lib=DEALER name=null
  3010. RPC: applyAnimation lib=COP_AMBIENT name=null
  3011. RPC: applyAnimation lib=ON_LOOKERS name=null
  3012. RPC: applyAnimation lib=SHOP name=null
  3013. RPC: applyAnimation lib=CRACK name=null
  3014. RPC: applyAnimation lib=BD_FIRE name=null
  3015. RPC: clearAnimation
  3016. RPC: worldAdd
  3017. Found free slot: 2
  3018. RPC: worldAdd spawn ok
  3019. cefWeaponScroll called: dir=-1
  3020. Weapon scroll: curSlot=0 step=-1
  3021. SAMP.setCurrentScreenSize(2316, 0)
  3022. SAMP.setCurrentScreenSize(2316, 0)
  3023. Loading hardcoded settings..
  3024. Hardcoded settings loaded successfully.
  3025. New fps limit = 120
  3026. initSAMPClient called (stub)
  3027. [CustomButtons] LoadConfig called
  3028. [CustomButtons] loadConfig called from Java
  3029. [CustomButtons] LoadConfig completed
  3030. [CustomButtons] LoadConfig called
  3031. [CustomButtons] loadConfig called from Java
  3032. [CustomButtons] LoadConfig completed
  3033. SAMP.main() called
  3034. SAMP.setCurrentScreenSize(2316, 0)
  3035. SAMP.setCurrentScreenSize(2316, 0)
  3036. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3037. JNI: asset open request file=.idx
  3038. JNI WARN: openFileAndroid returned null file=.idx
  3039. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3040. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3041. JNI: asset open request file=.idx
  3042. JNI WARN: openFileAndroid returned null file=.idx
  3043. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3044. InitialiseRenderWare ..
  3045. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  3046. JNI: asset open request file=Textures/Fonts/RussianFont.met
  3047. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  3048. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb400007d4fa03418
  3049. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  3050. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  3051. JNI: asset open request file=Textures/Fonts/RussianFont.png
  3052. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  3053. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb400007d4fa03418
  3054. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  3055. Loading weapon.dat..
  3056. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=2ms
  3057. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  3058. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  3059. [CustomButtons] icon loaded from assets: samp/icons/G.png
  3060. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=3ms
  3061. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  3062. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=1ms
  3063. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  3064. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=1ms
  3065. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  3066. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  3067. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  3068. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  3069. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  3070. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=2ms
  3071. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  3072. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  3073. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  3074. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=1ms
  3075. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  3076. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=3ms
  3077. [CustomButtons] icon loaded from assets: samp/icons/F.png
  3078. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=1ms
  3079. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  3080. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  3081. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  3082. [CustomButtons] LoadConfig called
  3083. [CustomButtons] ERROR: Exception finding class in LoadConfig
  3084. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  3085. JNI: asset open request file=Adjustable.cfg
  3086. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  3087. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  3088. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  3089. JNI: asset open request file=data/ShopUVs.dat
  3090. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  3091. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400007d4fa03418
  3092. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  3093. Loading handling.cfg..
  3094. Loading weapon.dat..
  3095. Loading weapon.dat..
  3096. Loading weapon.dat..
  3097. RLE ERROR 1
  3098. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  3099. JNI: asset open request file=scache.txt
  3100. JNI: asset length bytes=3825 file=scache.txt
  3101. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400007d28df25e0
  3102. NVFOpen hook | Loaded from APK assets: scache.txt
  3103. Starting game..
  3104. Installing patches..
  3105. InitScripting
  3106. RLE ERROR 1
  3107. RLE ERROR 1
  3108. RLE ERROR 1
  3109. CPools::Initialise
  3110. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  3111. JNI: asset open request file=gta3.ini
  3112. JNI WARN: openFileAndroid returned null file=gta3.ini
  3113. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  3114. Loading vehicles.ide..
  3115. Loading peds.ide..
  3116. Loading gta.dat..
  3117. Loading script.img..
  3118. Loading script.img..
  3119. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3120. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3121. JNI: asset open request file=data/script/mainV1.scm
  3122. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3123. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d28df2840
  3124. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3125. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3126. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3127. JNI: asset open request file=data/script/mainV1.scm
  3128. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3129. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d28df2840
  3130. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3131. Core: boot sequence start
  3132. Core: init CPlayerTags
  3133. Loading voice (micro) icon..
  3134. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=10ms
  3135. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  3136. Core: init CSnapShotHelper
  3137. Core: init MaterialTextGenerator
  3138. Core: init CAudioStream
  3139. AudioVox: CAudioStream initializing
  3140. UIBoot: applying initial visibility
  3141. Core: CGame initialize
  3142. CGame initializing..
  3143. Installing patches (ingame)..
  3144. Core: boot sequence complete
  3145. NetIO: checking initialization
  3146. NetIO: launcher ready=true
  3147. NetIO: collecting connection details
  3148. NetIO: username=Lionell_Moore
  3149. NetIO: serverId=1
  3150. NetIO: endpoint ip=blue.adv-rp.com port=7777
  3151. NetIO: connect ip=blue.adv-rp.com port=7777
  3152. CLocalPlayer::CLocalPlayer()
  3153. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  3154. Updated Tab title: Players (1/1000)
  3155. RPC: register script RPCs
  3156. NetIO: CNetGame created 0xb400007d0e1f2800
  3157. NetIO: initialization completed
  3158. HUD: show WebView HUD after network init
  3159. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3160. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3161. JNI: asset open request file=data/script/mainV1.scm
  3162. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3163. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d28facc18
  3164. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3165. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3166. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3167. JNI: asset open request file=data/script/mainV1.scm
  3168. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3169. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400007d28facc18
  3170. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3171. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  3172. [VOICE] Server: blue.adv-rp.com:7777
  3173. [VOICE] === Voice Connection Initialized ===
  3174. RPC: setColor local id=226 argb=0x909090
  3175. Adding local player to Tab UI: ID 226 Name: Lionell_Moore[226]
  3176. Updated Tab title: Players (322/1000)
  3177. SAMP.setCurrentScreenSize(2316, 0)
  3178. SAMP.setCurrentScreenSize(2316, 621)
  3179. SAMP.setCurrentScreenSize(2316, 0)
  3180. SAMP.setCurrentScreenSize(2316, 0)
  3181. SAMP.setCurrentScreenSize(2316, 0)
  3182. SAMP.setCurrentScreenSize(2316, 0)
  3183. SAMP.setCurrentScreenSize(2316, 0)
  3184. SAMP.setCurrentScreenSize(2316, 0)
  3185. SAMP.setCurrentScreenSize(2316, 621)
  3186. SAMP.setCurrentScreenSize(2316, 621)
  3187. SAMP.setCurrentScreenSize(2316, 621)
  3188. SAMP.setCurrentScreenSize(2316, 0)
  3189. SAMP.setCurrentScreenSize(2316, 0)
  3190. Adding local player to Tab UI: ID 226 Name: Lionell_Moore
  3191. Updated Tab title: Players (322/1000)
  3192. GiveWeapon: weaponId=0 ammo=0
  3193. GiveWeapon: completed, current slot=0
  3194. GiveWeapon: weaponId=0 ammo=0
  3195. GiveWeapon: completed, current slot=0
  3196. GiveWeapon: weaponId=0 ammo=0
  3197. GiveWeapon: completed, current slot=0
  3198. [CustomButtons] LoadConfig called
  3199. [CustomButtons] loadConfig called from Java
  3200. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  3201. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  3202. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  3203. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  3204. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  3205. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  3206. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  3207. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  3208. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  3209. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  3210. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  3211. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  3212. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  3213. [CustomButtons] LoadConfig completed
  3214. RPC: clearAnimation
  3215. ScrGivePlayerMoney: delta=16041488 new_total=16041488
  3216. RPC: setColor local id=226 argb=0xffffcd00
  3217. RPC: applyAnimation lib=BOMBER name=null
  3218. RPC: applyAnimation lib=FOOD name=null
  3219. RPC: applyAnimation lib=CARRY name=null
  3220. RPC: applyAnimation lib=PED name=null
  3221. RPC: applyAnimation lib=BASEBALL name=null
  3222. RPC: applyAnimation lib=CRIB name=null
  3223. RPC: applyAnimation lib=HAIRCUTS name=null
  3224. RPC: applyAnimation lib=DEALER name=null
  3225. RPC: applyAnimation lib=COP_AMBIENT name=null
  3226. RPC: applyAnimation lib=ON_LOOKERS name=null
  3227. RPC: applyAnimation lib=SHOP name=null
  3228. RPC: applyAnimation lib=CRACK name=null
  3229. RPC: applyAnimation lib=BD_FIRE name=null
  3230. RPC: clearAnimation
  3231. RPC: worldAdd
  3232. Found free slot: 2
  3233. RPC: worldAdd spawn ok
  3234. RPC: worldAdd
  3235. Found free slot: 3
  3236. RPC: worldAdd spawn ok
  3237. SAMP.setCurrentScreenSize(2316, 0)
  3238. SAMP.setCurrentScreenSize(2316, 621)
  3239. SAMP.setCurrentScreenSize(2316, 0)
  3240. SAMP.setCurrentScreenSize(2316, 0)
  3241. Player: exitVehicle
  3242. Player: destroy id=2
  3243. Player: destroy id=3
  3244. Loading hardcoded settings..
  3245. Hardcoded settings loaded successfully.
  3246. New fps limit = 120
  3247. initSAMPClient called (stub)
  3248. [CustomButtons] LoadConfig called
  3249. [CustomButtons] loadConfig called from Java
  3250. [CustomButtons] LoadConfig completed
  3251. [CustomButtons] LoadConfig called
  3252. [CustomButtons] loadConfig called from Java
  3253. [CustomButtons] LoadConfig completed
  3254. SAMP.main() called
  3255. SAMP.setCurrentScreenSize(2316, 0)
  3256. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3257. JNI: asset open request file=.idx
  3258. JNI WARN: openFileAndroid returned null file=.idx
  3259. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3260. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3261. JNI: asset open request file=.idx
  3262. JNI WARN: openFileAndroid returned null file=.idx
  3263. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3264. InitialiseRenderWare ..
  3265. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  3266. JNI: asset open request file=Textures/Fonts/RussianFont.met
  3267. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  3268. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb400006e7f135418
  3269. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  3270. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  3271. JNI: asset open request file=Textures/Fonts/RussianFont.png
  3272. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  3273. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb400006e7f135418
  3274. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  3275. Loading weapon.dat..
  3276. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=4ms
  3277. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  3278. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=2ms
  3279. [CustomButtons] icon loaded from assets: samp/icons/G.png
  3280. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=2ms
  3281. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  3282. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=3ms
  3283. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  3284. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=2ms
  3285. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  3286. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=2ms
  3287. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  3288. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=3ms
  3289. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  3290. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=1ms
  3291. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  3292. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=1ms
  3293. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  3294. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  3295. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  3296. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=2ms
  3297. [CustomButtons] icon loaded from assets: samp/icons/F.png
  3298. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  3299. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  3300. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=1ms
  3301. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  3302. [CustomButtons] LoadConfig called
  3303. [CustomButtons] ERROR: Exception finding class in LoadConfig
  3304. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  3305. JNI: asset open request file=Adjustable.cfg
  3306. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  3307. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  3308. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  3309. JNI: asset open request file=data/ShopUVs.dat
  3310. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  3311. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400006e7f135418
  3312. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  3313. Loading handling.cfg..
  3314. Loading weapon.dat..
  3315. Loading weapon.dat..
  3316. Loading weapon.dat..
  3317. RLE ERROR 1
  3318. RLE ERROR 1
  3319. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  3320. JNI: asset open request file=scache.txt
  3321. JNI: asset length bytes=3825 file=scache.txt
  3322. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400006e9a9789e0
  3323. NVFOpen hook | Loaded from APK assets: scache.txt
  3324. Starting game..
  3325. Installing patches..
  3326. InitScripting
  3327. RLE ERROR 1
  3328. RLE ERROR 1
  3329. RLE ERROR 1
  3330. RLE ERROR 1
  3331. RLE ERROR 1
  3332. RLE ERROR 1
  3333. RLE ERROR 1
  3334. CPools::Initialise
  3335. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  3336. JNI: asset open request file=gta3.ini
  3337. JNI WARN: openFileAndroid returned null file=gta3.ini
  3338. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  3339. Loading vehicles.ide..
  3340. Loading peds.ide..
  3341. Loading gta.dat..
  3342. Loading script.img..
  3343. Loading script.img..
  3344. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3345. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3346. JNI: asset open request file=data/script/mainV1.scm
  3347. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3348. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e9a978c40
  3349. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3350. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3351. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3352. JNI: asset open request file=data/script/mainV1.scm
  3353. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3354. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e9a978c40
  3355. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3356. Core: boot sequence start
  3357. Core: init CPlayerTags
  3358. Loading voice (micro) icon..
  3359. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=18ms
  3360. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  3361. Core: init CSnapShotHelper
  3362. Core: init MaterialTextGenerator
  3363. Core: init CAudioStream
  3364. AudioVox: CAudioStream initializing
  3365. UIBoot: applying initial visibility
  3366. Core: CGame initialize
  3367. CGame initializing..
  3368. Installing patches (ingame)..
  3369. Core: boot sequence complete
  3370. NetIO: checking initialization
  3371. NetIO: launcher ready=true
  3372. NetIO: collecting connection details
  3373. NetIO: username=Lionell_Moore
  3374. NetIO: serverId=1
  3375. NetIO: endpoint ip=blue.adv-rp.com port=7777
  3376. NetIO: connect ip=blue.adv-rp.com port=7777
  3377. CLocalPlayer::CLocalPlayer()
  3378. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  3379. Updated Tab title: Players (1/1000)
  3380. RPC: register script RPCs
  3381. NetIO: CNetGame created 0xb400006e25b1dc00
  3382. NetIO: initialization completed
  3383. HUD: show WebView HUD after network init
  3384. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3385. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3386. JNI: asset open request file=data/script/mainV1.scm
  3387. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3388. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e308eb018
  3389. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3390. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3391. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3392. JNI: asset open request file=data/script/mainV1.scm
  3393. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3394. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e308eb018
  3395. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3396. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  3397. [VOICE] Server: blue.adv-rp.com:7777
  3398. [VOICE] === Voice Connection Initialized ===
  3399. RPC: setColor local id=200 argb=0x909090
  3400. Adding local player to Tab UI: ID 200 Name: Lionell_Moore[200]
  3401. Updated Tab title: Players (390/1000)
  3402. SAMP.setCurrentScreenSize(2316, 621)
  3403. SAMP.setCurrentScreenSize(2316, 621)
  3404. SAMP.setCurrentScreenSize(2316, 0)
  3405. SAMP.setCurrentScreenSize(2316, 0)
  3406. SAMP.setCurrentScreenSize(2316, 0)
  3407. SAMP.setCurrentScreenSize(2316, 0)
  3408. SAMP.setCurrentScreenSize(2316, 0)
  3409. SAMP.setCurrentScreenSize(2316, 0)
  3410. Stop:
  3411. Stop:
  3412. SAMP.setCurrentScreenSize(2316, 621)
  3413. SAMP.setCurrentScreenSize(2316, 621)
  3414. Adding local player to Tab UI: ID 200 Name: Hoyt_Volker[200]
  3415. Updated Tab title: Players (1/1000)
  3416. SAMP.setCurrentScreenSize(2316, 0)
  3417. SAMP.setCurrentScreenSize(2316, 0)
  3418. SAMP.setCurrentScreenSize(2316, 621)
  3419. SAMP.setCurrentScreenSize(2316, 621)
  3420. SAMP.setCurrentScreenSize(2316, 0)
  3421. SAMP.setCurrentScreenSize(2316, 0)
  3422. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  3423. [VOICE] Server: blue.adv-rp.com:7777
  3424. [VOICE] === Voice Connection Initialized ===
  3425. RPC: setColor local id=177 argb=0x909090
  3426. SAMP.setCurrentScreenSize(2316, 621)
  3427. SAMP.setCurrentScreenSize(2316, 621)
  3428. SAMP.setCurrentScreenSize(2316, 0)
  3429. SAMP.setCurrentScreenSize(2316, 0)
  3430. SAMP.setCurrentScreenSize(2316, 621)
  3431. SAMP.setCurrentScreenSize(2316, 621)
  3432. SAMP.setCurrentScreenSize(2316, 0)
  3433. SAMP.setCurrentScreenSize(2316, 0)
  3434. SAMP.setCurrentScreenSize(2316, 0)
  3435. SAMP.setCurrentScreenSize(2316, 0)
  3436. Loading hardcoded settings..
  3437. Hardcoded settings loaded successfully.
  3438. New fps limit = 120
  3439. initSAMPClient called (stub)
  3440. [CustomButtons] LoadConfig called
  3441. [CustomButtons] loadConfig called from Java
  3442. [CustomButtons] LoadConfig completed
  3443. [CustomButtons] LoadConfig called
  3444. [CustomButtons] loadConfig called from Java
  3445. [CustomButtons] LoadConfig completed
  3446. SAMP.main() called
  3447. SAMP.setCurrentScreenSize(2316, 0)
  3448. SAMP.setCurrentScreenSize(2316, 0)
  3449. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3450. JNI: asset open request file=.idx
  3451. JNI WARN: openFileAndroid returned null file=.idx
  3452. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3453. NVFOpen hook | File not on storage, trying APK assets (.idx -> /storage/emulated/0/Advance Mobile/.idx)
  3454. JNI: asset open request file=.idx
  3455. JNI WARN: openFileAndroid returned null file=.idx
  3456. NVFOpen hook | Error: file not found in storage or assets (.idx)
  3457. InitialiseRenderWare ..
  3458. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.met -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.met)
  3459. JNI: asset open request file=Textures/Fonts/RussianFont.met
  3460. JNI: asset length bytes=4279 file=Textures/Fonts/RussianFont.met
  3461. JNI: asset open ok file=Textures/Fonts/RussianFont.met size=4279 ptr=0xb400006e442b1818
  3462. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.met
  3463. NVFOpen hook | File not on storage, trying APK assets (Textures/Fonts/RussianFont.png -> /storage/emulated/0/Advance Mobile/Textures/Fonts/RussianFont.png)
  3464. JNI: asset open request file=Textures/Fonts/RussianFont.png
  3465. JNI: asset length bytes=189849 file=Textures/Fonts/RussianFont.png
  3466. JNI: asset open ok file=Textures/Fonts/RussianFont.png size=189849 ptr=0xb400006e442b1818
  3467. NVFOpen hook | Loaded from APK assets: Textures/Fonts/RussianFont.png
  3468. Loading weapon.dat..
  3469. LoadTextureFromAssetPNG: samp/icons/Key.png -> 256x256 took=5ms
  3470. [CustomButtons] icon loaded from assets: samp/icons/Key.png
  3471. LoadTextureFromAssetPNG: samp/icons/G.png -> 256x256 took=4ms
  3472. [CustomButtons] icon loaded from assets: samp/icons/G.png
  3473. LoadTextureFromAssetPNG: samp/icons/Engine.png -> 256x256 took=5ms
  3474. [CustomButtons] icon loaded from assets: samp/icons/Engine.png
  3475. LoadTextureFromAssetPNG: samp/icons/Acc.png -> 256x256 took=3ms
  3476. [CustomButtons] icon loaded from assets: samp/icons/Acc.png
  3477. LoadTextureFromAssetPNG: samp/icons/Brake.png -> 256x256 took=3ms
  3478. [CustomButtons] icon loaded from assets: samp/icons/Brake.png
  3479. LoadTextureFromAssetPNG: samp/icons/Handbrake.png -> 256x256 took=3ms
  3480. [CustomButtons] icon loaded from assets: samp/icons/Handbrake.png
  3481. LoadTextureFromAssetPNG: samp/icons/Horn.png -> 256x256 took=6ms
  3482. [CustomButtons] icon loaded from assets: samp/icons/Horn.png
  3483. LoadTextureFromAssetPNG: samp/icons/Run.png -> 256x256 took=3ms
  3484. [CustomButtons] icon loaded from assets: samp/icons/Run.png
  3485. LoadTextureFromAssetPNG: samp/icons/Fist.png -> 256x256 took=3ms
  3486. [CustomButtons] icon loaded from assets: samp/icons/Fist.png
  3487. LoadTextureFromAssetPNG: samp/icons/Camera.png -> 256x256 took=2ms
  3488. [CustomButtons] icon loaded from assets: samp/icons/Camera.png
  3489. LoadTextureFromAssetPNG: samp/icons/F.png -> 256x256 took=4ms
  3490. [CustomButtons] icon loaded from assets: samp/icons/F.png
  3491. LoadTextureFromAssetPNG: samp/icons/crossh.png -> 256x256 took=2ms
  3492. [CustomButtons] icon loaded from assets: samp/icons/crossh.png
  3493. LoadTextureFromAssetPNG: samp/icons/Bullet.png -> 256x256 took=2ms
  3494. [CustomButtons] icon loaded from assets: samp/icons/Bullet.png
  3495. [CustomButtons] LoadConfig called
  3496. [CustomButtons] ERROR: Exception finding class in LoadConfig
  3497. NVFOpen hook | File not on storage, trying APK assets (Adjustable.cfg -> /storage/emulated/0/Advance Mobile/Adjustable.cfg)
  3498. JNI: asset open request file=Adjustable.cfg
  3499. JNI WARN: openFileAndroid returned null file=Adjustable.cfg
  3500. NVFOpen hook | Error: file not found in storage or assets (Adjustable.cfg)
  3501. NVFOpen hook | File not on storage, trying APK assets (data/ShopUVs.dat -> /storage/emulated/0/Advance Mobile/data/ShopUVs.dat)
  3502. JNI: asset open request file=data/ShopUVs.dat
  3503. JNI: asset length bytes=29716 file=data/ShopUVs.dat
  3504. JNI: asset open ok file=data/ShopUVs.dat size=29716 ptr=0xb400006e442b1818
  3505. NVFOpen hook | Loaded from APK assets: data/ShopUVs.dat
  3506. Loading handling.cfg..
  3507. Loading weapon.dat..
  3508. Loading weapon.dat..
  3509. Loading weapon.dat..
  3510. NVFOpen hook | File not on storage, trying APK assets (scache.txt -> /storage/emulated/0/Advance Mobile/scache.txt)
  3511. JNI: asset open request file=scache.txt
  3512. JNI: asset length bytes=3825 file=scache.txt
  3513. JNI: asset open ok file=scache.txt size=3825 ptr=0xb400006e47711de0
  3514. NVFOpen hook | Loaded from APK assets: scache.txt
  3515. Starting game..
  3516. Installing patches..
  3517. InitScripting
  3518. CPools::Initialise
  3519. NVFOpen hook | File not on storage, trying APK assets (gta3.ini -> /storage/emulated/0/Advance Mobile/gta3.ini)
  3520. JNI: asset open request file=gta3.ini
  3521. JNI WARN: openFileAndroid returned null file=gta3.ini
  3522. NVFOpen hook | Error: file not found in storage or assets (gta3.ini)
  3523. Loading vehicles.ide..
  3524. Loading peds.ide..
  3525. Loading gta.dat..
  3526. Loading script.img..
  3527. Loading script.img..
  3528. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3529. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3530. JNI: asset open request file=data/script/mainV1.scm
  3531. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3532. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e47712040
  3533. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3534. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3535. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3536. JNI: asset open request file=data/script/mainV1.scm
  3537. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3538. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e47712040
  3539. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3540. Core: boot sequence start
  3541. Core: init CPlayerTags
  3542. Loading voice (micro) icon..
  3543. LoadTextureFromAssetPNG: samp/icons/voiceplayer.png -> 512x512 took=11ms
  3544. [PlayerTags] icon loaded from assets: samp/icons/voiceplayer.png
  3545. Core: init CSnapShotHelper
  3546. Core: init MaterialTextGenerator
  3547. Core: init CAudioStream
  3548. AudioVox: CAudioStream initializing
  3549. UIBoot: applying initial visibility
  3550. Core: CGame initialize
  3551. CGame initializing..
  3552. Installing patches (ingame)..
  3553. Core: boot sequence complete
  3554. NetIO: checking initialization
  3555. NetIO: launcher ready=true
  3556. NetIO: collecting connection details
  3557. NetIO: username=Lionell_Moore
  3558. NetIO: serverId=1
  3559. NetIO: endpoint ip=blue.adv-rp.com port=7777
  3560. NetIO: connect ip=blue.adv-rp.com port=7777
  3561. CLocalPlayer::CLocalPlayer()
  3562. Adding local player to Tab UI: ID 0 Name: Lionell_Moore
  3563. Updated Tab title: Players (1/1000)
  3564. RPC: register script RPCs
  3565. NetIO: CNetGame created 0xb400006e258d6c00
  3566. NetIO: initialization completed
  3567. HUD: show WebView HUD after network init
  3568. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3569. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3570. JNI: asset open request file=data/script/mainV1.scm
  3571. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3572. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e3435c418
  3573. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3574. Loading /storage/emulated/0/Advance Mobile/SAMP/main.scm
  3575. NVFOpen hook | File not on storage, trying APK assets (data/script/mainV1.scm -> /storage/emulated/0/Advance Mobile/SAMP/main.scm)
  3576. JNI: asset open request file=data/script/mainV1.scm
  3577. JNI: asset length bytes=3169739 file=data/script/mainV1.scm
  3578. JNI: asset open ok file=data/script/mainV1.scm size=3169739 ptr=0xb400006e3435c418
  3579. NVFOpen hook | Loaded from APK assets: data/script/mainV1.scm
  3580. [VOICE] === SAMP Connected - Initializing Voice Connection ===
  3581. [VOICE] Server: blue.adv-rp.com:7777
  3582. [VOICE] === Voice Connection Initialized ===
  3583. RPC: setColor local id=117 argb=0x909090
  3584. Adding local player to Tab UI: ID 117 Name: Lionell_Moore[117]
  3585. Updated Tab title: Players (386/1000)
  3586. SAMP.setCurrentScreenSize(2316, 621)
  3587. SAMP.setCurrentScreenSize(2316, 621)
  3588. SAMP.setCurrentScreenSize(2316, 0)
  3589. SAMP.setCurrentScreenSize(2316, 0)
  3590. SAMP.setCurrentScreenSize(2316, 0)
  3591. SAMP.setCurrentScreenSize(2316, 0)
  3592. SAMP.setCurrentScreenSize(2316, 0)
  3593. SAMP.setCurrentScreenSize(2316, 0)
  3594. SAMP.setCurrentScreenSize(2316, 621)
  3595. SAMP.setCurrentScreenSize(2316, 621)
  3596. SAMP.setCurrentScreenSize(2316, 0)
  3597. SAMP.setCurrentScreenSize(2316, 0)
  3598. Adding local player to Tab UI: ID 117 Name: Lionell_Moore
  3599. Updated Tab title: Players (390/1000)
  3600. GiveWeapon: weaponId=0 ammo=0
  3601. GiveWeapon: completed, current slot=0
  3602. GiveWeapon: weaponId=0 ammo=0
  3603. GiveWeapon: completed, current slot=0
  3604. GiveWeapon: weaponId=0 ammo=0
  3605. GiveWeapon: completed, current slot=0
  3606. [CustomButtons] LoadConfig called
  3607. [CustomButtons] loadConfig called from Java
  3608. [CustomButtons] Button 0 loaded: X=530.0, Y=340.0, R=58.0
  3609. [CustomButtons] Button 1 loaded: X=530.0, Y=290.0, R=52.0
  3610. [CustomButtons] Button 2 loaded: X=560.0, Y=260.0, R=67.0
  3611. [CustomButtons] Button 3 loaded: X=595.0, Y=420.0, R=105.0
  3612. [CustomButtons] Button 4 loaded: X=545.0, Y=420.0, R=97.0
  3613. [CustomButtons] Button 5 loaded: X=545.0, Y=335.0, R=86.0
  3614. [CustomButtons] Button 6 loaded: X=595.0, Y=335.0, R=86.0
  3615. [CustomButtons] Button 7 loaded: X=560.0, Y=420.0, R=100.0
  3616. [CustomButtons] Button 8 loaded: X=580.0, Y=330.0, R=92.0
  3617. [CustomButtons] Button 9 loaded: X=600.0, Y=190.0, R=72.0
  3618. [CustomButtons] Button 10 loaded: X=600.0, Y=260.0, R=91.0
  3619. [CustomButtons] Button 11 loaded: X=490.0, Y=330.0, R=80.0
  3620. [CustomButtons] Button 12 loaded: X=580.0, Y=330.0, R=95.0
  3621. [CustomButtons] LoadConfig completed
  3622. RPC: clearAnimation
  3623. ScrGivePlayerMoney: delta=16041488 new_total=16041488
  3624. RPC: setColor local id=117 argb=0xffffcd00
  3625. RPC: applyAnimation lib=BOMBER name=null
  3626. RPC: applyAnimation lib=FOOD name=null
  3627. RPC: applyAnimation lib=CARRY name=null
  3628. RPC: applyAnimation lib=PED name=null
  3629. RPC: applyAnimation lib=BASEBALL name=null
  3630. RPC: applyAnimation lib=CRIB name=null
  3631. RPC: applyAnimation lib=HAIRCUTS name=null
  3632. RPC: applyAnimation lib=DEALER name=null
  3633. RPC: applyAnimation lib=COP_AMBIENT name=null
  3634. RPC: applyAnimation lib=ON_LOOKERS name=null
  3635. RPC: applyAnimation lib=SHOP name=null
  3636. RPC: applyAnimation lib=CRACK name=null
  3637. RPC: applyAnimation lib=BD_FIRE name=null
  3638. RPC: clearAnimation
  3639. SAMP.setCurrentScreenSize(2316, 621)
  3640. SAMP.setCurrentScreenSize(2316, 621)
  3641. RPC: applyAnimation lib=PED name=IDLE_chat
  3642. SAMP.setCurrentScreenSize(2316, 0)
  3643. SAMP.setCurrentScreenSize(2316, 0)
  3644. RPC: applyAnimation lib=CARRY name=crry_prtial
  3645. SAMP.setCurrentScreenSize(2316, 0)
  3646. SAMP.setCurrentScreenSize(2316, 0)
  3647.  
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