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- changelog 25/08/2015 Alpha 0.5
- New:
- -Train troops... button now has functionality, toggles the current troop menu visibility like the others
- -Training menu allows you to train Archers, Swordsmen and Horsemen for gold.
- -Added all town items to enemy side as unique items.
- -Organised my stuff a little better in the events sheet. At least the code looks pretty.
- Fixes/improvements:
- -Removed space before Total Workers in the player data display
- move the height of the buildings around so things are more on the same level, blame my 'amazing artwork' for the struggle there.
- Known bugs:
- -Training menu's cost text isn't hidden with the rest of the menu, oops.
- -Enemy town name isn't showing up
- Next things to do/think about:
- -Small graphical cleanup i.e. text alignment
- -MAY add small resource costs to troops, have upgrades that reduce costs, etc. Maybe.
- -Enemy do more stuff
- -Bundle music into 1 file, possibly add more, less over-dramamtic music.
- -Try and condense some stuff into less events, I have a limit of 100 triggers/events in the free version and have used 62 so far.
- -Consider food as a possible 4th resource. (so farms)
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