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- #MAMMALIAN HEAVY DREADNOUGHT
- #BOW
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_BOW_L1M1S2"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = bow
- entity = "rs_heavy_dreadnought_type_b_bow_L1M1S2_entity"
- icon = "GFX_ship_part_core_bow"
- icon_frame = 1
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "MEDIUM_GUN_01"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_01"
- }
- component_slot = {
- name = "SMALL_GUN_01"
- slot_size = small
- slot_type = weapon
- locatorname = "small_gun_01"
- }
- component_slot = {
- name = "SMALL_GUN_02"
- slot_size = small
- slot_type = weapon
- locatorname = "small_gun_02"
- }
- large_utility_slots = 2
- aux_utility_slots = 2
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_BOW_L2"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = bow
- entity = "rs_heavy_dreadnought_type_b_bow_L2_entity"
- icon = "GFX_ship_part_core_bow"
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "LARGE_GUN_02"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_02"
- }
- large_utility_slots = 2
- aux_utility_slots = 2
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_BOW_M1S2SHB"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = bow
- entity = "rs_heavy_dreadnought_type_b_bow_M1S2SHB_entity"
- icon = "GFX_ship_part_core_bow"
- prerequisites = { tech_pd_tracking_1 tech_pd_tracking_2 tech_pd_tracking_3 }
- ai_weight = {
- modifier = {
- factor = 10.0
- is_preferred_weapons = explosive
- }
- modifier = {
- factor = 0.1
- NOT = { is_preferred_weapons = explosive }
- }
- }
- component_slot = {
- name = "MEDIUM_GUN_01"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_01"
- }
- component_slot = {
- name = "SMALL_GUN_01"
- slot_size = point_defence
- slot_type = weapon
- locatorname = "small_gun_01"
- }
- component_slot = {
- name = "SMALL_GUN_02"
- slot_size = point_defence
- slot_type = weapon
- locatorname = "small_gun_02"
- }
- component_slot = {
- name = "STRIKE_CRAFT_01"
- slot_size = large
- slot_type = strike_craft
- rotation = 90
- locatorname = "strike_craft_locator_01"
- }
- large_utility_slots = 2
- aux_utility_slots = 2
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_BOW_XL1"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = bow
- entity = "rs_heavy_dreadnought_type_b_bow_XL1_entity"
- icon = "GFX_ship_part_core_bow"
- prerequisites = { tech_energy_lance_1 tech_energy_lance_2 tech_arc_emitter_1 tech_arc_emitter_2 tech_mass_accelerator_1 tech_mass_accelerator_2 }
- ai_weight = {
- modifier = {
- factor = 10.0
- NOT = { is_preferred_weapons = explosive }
- }
- modifier = {
- factor = 0.1
- is_preferred_weapons = explosive
- }
- }
- component_slot = {
- name = "EXTRA_LARGE_01"
- slot_size = extra_large
- slot_type = weapon
- locatorname = "xl_gun_01"
- }
- large_utility_slots = 2
- aux_utility_slots = 2
- cost = 240
- }
- #MID1
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_MID1_L2M2"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = mid1
- entity = "rs_heavy_dreadnought_type_b_mid1_L2M2_entity"
- icon = "GFX_ship_part_core_mid"
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "LARGE_GUN_02"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_02"
- }
- component_slot = {
- name = "MEDIUM_GUN_01"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_01"
- }
- component_slot = {
- name = "MEDIUM_GUN_02"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_02"
- }
- large_utility_slots = 6
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_MID1_L3"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = mid1
- entity = "rs_heavy_dreadnought_type_b_mid1_L3_entity"
- icon = "GFX_ship_part_core_mid"
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "LARGE_GUN_02"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_02"
- }
- component_slot = {
- name = "LARGE_GUN_03"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_03"
- }
- large_utility_slots = 6
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_MID1_M4SHB"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = mid1
- entity = "rs_heavy_dreadnought_type_b_mid1_M4SHB_entity"
- icon = "GFX_ship_part_core_mid"
- ai_weight = {
- modifier = {
- factor = 10.0
- is_preferred_weapons = explosive
- }
- modifier = {
- factor = 0.1
- NOT = { is_preferred_weapons = explosive }
- }
- }
- component_slot = {
- name = "MEDIUM_GUN_01"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_01"
- }
- component_slot = {
- name = "MEDIUM_GUN_02"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_02"
- }
- component_slot = {
- name = "MEDIUM_GUN_03"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_03"
- }
- component_slot = {
- name = "MEDIUM_GUN_04"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_04"
- }
- component_slot = {
- name = "STRIKE_CRAFT_01"
- slot_size = large
- slot_type = strike_craft
- rotation = 90
- locatorname = "strike_craft_locator_01"
- }
- large_utility_slots = 6
- cost = 240
- }
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_MID1_S4LHB"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = mid1
- entity = "rs_heavy_dreadnought_type_b_mid1_S4LHB_entity"
- icon = "GFX_ship_part_core_mid"
- prerequisites = { tech_pd_tracking_1 tech_pd_tracking_2 tech_pd_tracking_3 }
- component_slot = {
- name = "SMALL_GUN_01"
- slot_size = small
- slot_type = weapon
- locatorname = "small_gun_01"
- }
- component_slot = {
- name = "SMALL_GUN_02"
- slot_size = small
- slot_type = weapon
- locatorname = "small_gun_02"
- }
- component_slot = {
- name = "SMALL_GUN_03"
- slot_size = point_defence
- slot_type = weapon
- locatorname = "small_gun_03"
- }
- component_slot = {
- name = "SMALL_GUN_04"
- slot_size = point_defence
- slot_type = weapon
- locatorname = "small_gun_04"
- }
- component_slot = {
- name = "STRIKE_CRAFT_01"
- slot_size = large
- slot_type = strike_craft
- rotation = 90
- locatorname = "strike_craft_locator_01"
- }
- component_slot = {
- name = "STRIKE_CRAFT_02"
- slot_size = large
- slot_type = strike_craft
- rotation = -90
- locatorname = "strike_craft_locator_02"
- }
- large_utility_slots = 6
- cost = 240
- }
- #MID2
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_MID2_L3"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = mid2
- entity = "rs_heavy_dreadnought_type_b_mid2_L3_entity"
- icon = "GFX_ship_part_core_mid"
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "LARGE_GUN_02"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_02"
- }
- component_slot = {
- name = "LARGE_GUN_03"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_03"
- }
- component_slot = {
- name = "LARGE_GUN_04"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_04"
- }
- component_slot = {
- name = "LARGE_GUN_05"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_05"
- }
- component_slot = {
- name = "LARGE_GUN_06"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_06"
- }
- large_utility_slots = 6
- cost = 480
- }
- #STERN
- ship_section_template = {
- key = "RS_HEAVY_DREADNOUGHT_TYPE_B_STERN_M2"
- ship_size = rs_heavy_dreadnought_type_b
- fits_on_slot = stern
- entity = "rs_heavy_dreadnought_type_b_stern_M2_entity"
- icon = "GFX_ship_part_core_stern"
- component_slot = {
- name = "MEDIUM_GUN_01"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_01"
- }
- component_slot = {
- name = "MEDIUM_GUN_02"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_02"
- }
- component_slot = {
- name = "MEDIUM_GUN_03"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_03"
- }
- component_slot = {
- name = "MEDIUM_GUN_04"
- slot_size = medium
- slot_type = weapon
- locatorname = "medium_gun_04"
- }
- component_slot = {
- name = "LARGE_GUN_01"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_01"
- }
- component_slot = {
- name = "LARGE_GUN_02"
- slot_size = large
- slot_type = weapon
- locatorname = "large_gun_02"
- }
- large_utility_slots = 5
- aux_utility_slots = 1
- cost = 480
- }
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