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May 9th, 2018
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  1. Summer Io
  2. Ougi: Fire char crit rate up
  3. 1: Damage and damage done increased, AoE
  4. 2: Damage done increased, added AoE burn
  5. 3: Changed ability name to "Sunny Days", 1 ally heal + fire echo + fire atk up, Reduced CD to 4T
  6. Passive 1: Increased ougi effectiveness on burn enemies
  7. Passive 2: Reduced party damage from burn enemies
  8. LB Passive: Changed to Heal up
  9.  
  10. Aliza
  11. 1: Threat up -> Cover
  12. 3: Attack up (stacking) turned to undispellable and forever
  13. Passive: Changed to if targetted by enemy ability
  14.  
  15. Summer Perci
  16. Ougi: Next 1 will activate twice
  17. 2: Removed fire def down, uptime changed to 3/6
  18. 3: Added fire def down (-25%), -20% ougi guage. Duration of Fascination changed to 2-3 turns. 7T CD
  19. Passive: Add new passive: Increase fire atk up buffs
  20.  
  21. Ghanda
  22. 1: Removed threat up, Duration 2T
  23. 2: Changed to Counter(Damage) 4 times, Duration 3T
  24. 3: AoE Fire attack up + DA, Uptime 5/7
  25. Passive: Changed to All fist prof DA increased
  26. Passive: New passive: Adds stacking buff on attacking enemies, increases Attack and Ougi effectiveness. Max 10, resets on ougi
  27.  
  28. Chat Noir
  29. Ougi: Tricks will now activate immediately.
  30. - AoE water damage: Damage done and damage cap increased
  31. - Charm: Single target, 3 turns, effectiveness increased
  32. - Blind: Single target
  33. - Para: Single target
  34. Passive 1: Attack up increased on warning
  35. Passive 2: DATA up increased on riddle
  36.  
  37. Vajra
  38. Ougi: Added party buff (stacking)
  39. - Instead of going by chains, will go by the number of times Vajra ougis
  40. - 1st time will give Atk Up, then subsequently will give Def up, Ougi guage increase up, ougi damage up, damage cap up
  41. - Undispellable, 6 turn duration
  42. - Ougi guage increase is lowered, damage cap is increased
  43. 1: Debuff accuracy is greatly increased
  44. 3: CD reduced to 9 turns. Double attack turn buff is undispellable. Reduced to -30% ougi
  45. Passive: Changed to increase self ougi guage according to Chainburst
  46.  
  47. Eustace
  48. Ougi: Effect changed to Atk Down + Bullet reset
  49. 1: Duration changed to 2T. Debuff accuracy lowered
  50. 2: Changed to Party crit buff, self ougi -20%. Uptime 3/6
  51. Passive 2: Added increase bullet by 1 with each ability use. Ougi damage increase lowered
  52.  
  53. Catherine
  54. Ougi: Added guaranteed TA to next attack
  55. 1: Changed to Entice/Target of the night smoke(lol?). Enemies unable to be enticed will be charmed. Cooldown 6T. No more changing charm to entice, but just straight up entice now.
  56. 2: Changed to Steal enemy diamond and converts it to ougi for self, ougi damage increased (1 time). CD 7T
  57. 3: Assassin effect on enemy with Target
  58. Passive: Increased chance of activation. Added dodge
  59.  
  60. Halloween Eustace
  61. 1: Duration changed to 2T. Debuff accuracy lowered
  62. Passive: Changed perma para until hit to para for 1 turn, reduce bullets by 5
  63.  
  64. Petra
  65. Ougi: Added wind char critical up
  66. 2: Added wind def down
  67. Passive: Added Wind Atk Up on allies with Mirror Image
  68.  
  69. Anriette
  70. 1: Added double attack round for targetted character
  71. 2: Reduced cooldown to 6T
  72. 3: Added AoE atk/def down
  73.  
  74. Summer DLF
  75. Ougi: Added party guard effect
  76. 1: Damage cap increased. Debuff accuracy increased
  77. 2: Added Special buff (DATA up, Atk/Def up)
  78. Passive: Changed to Increased dodge against enemies with blind
  79.  
  80. Funf
  81. 1: Added Stamina buff (FLB only)
  82. 3: Changed to a special buff. Special buff gives self-ress, atk, def, DATA up. HP healed on ress is increased. Undispelable. Uptime 15/16
  83.  
  84. Amira
  85. 1: DA up increased
  86. 2: Increased ougi guage gain. Added Ougi damage increased (1 time)
  87. Passive 2: Changed to when 3 is active, Atk/Def up, **Guaranteed multi attack**, debuff immunity, **counter (damage) 1 time**
  88.  
  89. Summer Zeta
  90. Ougi: Added ougi increase up for self
  91. 1: Changed to self attack up (large), enemy debuff resist down, Arvess Fermare effect
  92. 2: Changed to assassin effect on Arvess Fermare enemy. Increased damage on break
  93. 3: Changed to Light nuke, guaranteed TA on next attack. Damage cap increased
  94. Six
  95. Ougi: Added fear effect (2T)
  96. 1: Changed threat down -> Remove 1 debuff, Stacking attack up and cap up is undispelable and forever (FLB only)
  97. 3: No longer removed on white damage
  98. 4: Changed to for 4 turns dodge all enemy attacks, 2 attack rounds
  99. Passive: Dark echo when mirror image buff
  100.  
  101. Halloween Cagliostro
  102. 1: Def down changed to Def down (stacking). Cooldown 5T
  103. 2: Changed to Clear + Special buff (Atk/Def up, DATA up). Cooldown reduced to 7T
  104.  
  105. Summer Danua
  106. 1: Barrier HP increased
  107. 2: Added def down (stacking)
  108. 3: Added aoe dark nuke
  109. Passive: Added Party debuff accuracy increase
  110.  
  111. Black Knight
  112. Passive 1: Changed to enmity effect
  113. Passive 2: Changed to increase HP and Def but easily targetted
  114.  
  115. Added weapon profs to the following
  116. Fire Yuel: Katana
  117. Yoda: Katana
  118. Vane: Axe
  119. Chat Noir: Dagger
  120. Melleau: Axe
  121. Nemone: Spear
  122. Christina: Dagger
  123. Yuisis: Katana
  124. Lucio: Sword
  125. Lady Grey: Melee
  126. Black Knight: Gun
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