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- print("Made By KMG#0305")
- local Holder = Instance.new("Folder", game.CoreGui)
- Holder.Name = "ESP"
- local UpdateFuncs = {}
- local Box = Instance.new("BoxHandleAdornment")
- Box.Name = "nilBox"
- Box.Size = Vector3.new(3, 6, 3)
- Box.Color3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
- Box.Transparency = 0.7
- Box.ZIndex = 0
- Box.AlwaysOnTop = true
- Box.Visible = true
- local NameTag = Instance.new("BillboardGui")
- NameTag.Name = "nilNameTag"
- NameTag.Enabled = false
- NameTag.Size = UDim2.new(0, 200, 0, 50)
- NameTag.AlwaysOnTop = true
- NameTag.StudsOffset = Vector3.new(0, 1.8, 0)
- local Tag = Instance.new("TextLabel", NameTag)
- Tag.Name = "Tag"
- Tag.BackgroundTransparency = 1
- Tag.Position = UDim2.new(0, -50, 0, 0)
- Tag.Size = UDim2.new(0, 300, 0, 20)
- Tag.TextSize = 20
- Tag.TextColor3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
- Tag.TextStrokeColor3 = Color3.new(0 / 255, 0 / 255, 0 / 255)
- Tag.TextStrokeTransparency = 0.4
- Tag.Text = "nil"
- Tag.Font = Enum.Font.SourceSansBold
- Tag.TextScaled = false
- local LoadCharacter = function(v)
- repeat wait() until v.Character ~= nil
- v.Character:WaitForChild("Humanoid")
- local vHolder = Holder:FindFirstChild(v.Name)
- vHolder:ClearAllChildren()
- local b = Box:Clone()
- b.Name = v.Name .. "Box"
- b.Adornee = v.Character
- b.Parent = vHolder
- local t = NameTag:Clone()
- t.Name = v.Name .. "NameTag"
- t.Enabled = false
- t.Parent = vHolder
- t.Adornee = v.Character:WaitForChild("Head", 5)
- if not t.Adornee then
- return UnloadCharacter(v)
- end
- --t.Tag.Text = v.Name
- b.Color3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
- t.Tag.TextColor3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
- local UpdateNameTag = function()
- if not pcall(function()
- --v.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- local maxh = math.floor(v.Character.Humanoid.MaxHealth)
- local h = math.floor(v.Character.Humanoid.Health)
- t.Tag.Text = v.Name .. "\n" .. ((maxh ~= 0 and tostring(math.floor((h / maxh) * 100))) or "0") .. "% " .. tostring(h) .. "/" .. tostring(maxh)
- end) then
- UpdateFuncs[v] = nil
- end
- end
- UpdateNameTag()
- UpdateFuncs[v] = UpdateNameTag
- end
- local UnloadCharacter = function(v)
- local vHolder = Holder:FindFirstChild(v.Name)
- if vHolder and (vHolder:FindFirstChild(v.Name .. "Box") ~= nil or vHolder:FindFirstChild(v.Name .. "NameTag") ~= nil) then
- vHolder:ClearAllChildren()
- end
- end
- local LoadPlayer = function(v)
- local vHolder = Instance.new("Folder", Holder)
- vHolder.Name = v.Name
- v.CharacterAdded:Connect(function()
- pcall(LoadCharacter, v)
- end)
- v.CharacterRemoving:Connect(function()
- pcall(UnloadCharacter, v)
- end)
- LoadCharacter(v)
- end
- local UnloadPlayer = function(v)
- UnloadCharacter(v)
- local vHolder = Holder:FindFirstChild(v.Name)
- if vHolder then
- vHolder:Destroy()
- end
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- spawn(function() pcall(LoadPlayer, v) end)
- end
- game:GetService("Players").PlayerAdded:Connect(function(v)
- pcall(LoadPlayer, v)
- end)
- game:GetService("Players").PlayerRemoving:Connect(function(v)
- pcall(UnloadPlayer, v)
- end)
- game.ItemChanged:Connect(function(i, v)
- if i:IsA("Player") and v == "TeamColor" then
- if Holder:FindFirstChild(i.Name) then
- UnloadCharacter(i)
- wait()
- LoadCharacter(i)
- end
- elseif i:IsA("Humanoid") and i.Parent then
- local p = game:GetService("Players"):GetPlayerFromCharacter(i.Parent)
- if p and Holder:FindFirstChild(p.Name) then
- UpdateFuncs[p]()
- end
- end
- end)
- game:GetService("Players").LocalPlayer.NameDisplayDistance = 0
- game:GetService("Players").LocalPlayer.HealthDisplayDistance = 0
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