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Ear3

LV Admin/Player House

Jan 24th, 2018
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  1. //========================================================================
  2. // My First FS,Hope You Like it.
  3. // Credits: KraMpuS (EaR3)
  4. //========================================================================
  5. CreateDynamicObject(3605,1378.4004000,677.7998000,15.9000000,0.0000000,0.0000000,0.0000000); //object(bevman3_law2) (1)
  6. CreateDynamicObject(3749,1359.4004000,713.2002000,15.7000000,0.0000000,0.0000000,90.0000000); //object(clubgate01_lax) (1)
  7. CreateDynamicObject(3749,1358.9000000,773.2000100,15.7000000,0.0000000,0.0000000,90.0000000); //object(clubgate01_lax) (2)
  8. CreateDynamicObject(987,1357.5996000,735.0996100,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (1)
  9. CreateDynamicObject(987,1357.6000000,747.0000000,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (2)
  10. CreateDynamicObject(987,1357.6000000,758.9000200,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (3)
  11. CreateDynamicObject(987,1357.5996000,767.2002000,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (4)
  12. CreateDynamicObject(982,1397.7000000,785.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
  13. CreateDynamicObject(982,1397.7000000,759.5000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2)
  14. CreateDynamicObject(982,1397.7000000,733.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3)
  15. CreateDynamicObject(982,1397.7000000,708.2999900,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (4)
  16. CreateDynamicObject(982,1397.7000000,682.7000100,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (5)
  17. CreateDynamicObject(983,1397.7000000,666.7000100,12.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
  18. CreateDynamicObject(14467,1356.2000000,705.0999800,12.6000000,0.0000000,0.0000000,270.0000000); //object(carter_statue) (1)
  19. CreateDynamicObject(14467,1356.3000000,720.7999900,12.6000000,0.0000000,0.0000000,270.0000000); //object(carter_statue) (2)
  20. CreateDynamicObject(14637,1355.9004000,713.2998000,18.5000000,0.0000000,0.0000000,179.7470000); //object(triad_dragon) (1)
  21. CreateDynamicObject(16362,1362.6000000,743.2000100,12.9000000,0.0000000,0.0000000,0.0000000); //object(desn2_tscanopy) (1)
  22. CreateDynamicObject(14537,1376.7000000,704.7999900,11.8000000,0.0000000,0.0000000,0.0000000); //object(pdomesbar) (1)
  23. CreateDynamicObject(2290,1365.7000000,686.2000100,10.6000000,0.0000000,0.0000000,218.0000000); //object(swk_couch_1) (1)
  24. CreateDynamicObject(2357,1363.5000000,687.4000200,11.0000000,0.0000000,0.0000000,36.0000000); //object(dunc_dinning) (1)
  25. CreateDynamicObject(2290,1361.5000000,688.4000200,10.6000000,0.0000000,0.0000000,35.9960000); //object(swk_couch_1) (2)
  26. CreateDynamicObject(1255,1392.4000000,687.0000000,11.2000000,0.0000000,0.0000000,144.0000000); //object(lounger) (1)
  27. CreateDynamicObject(1429,1390.0000000,688.7999900,11.8000000,0.0000000,0.0000000,52.0000000); //object(dyn_tv) (1)
  28. CreateDynamicObject(937,1390.0000000,688.7999900,11.1000000,0.0000000,0.0000000,52.0000000); //object(cj_df_worktop) (1)
  29. CreateDynamicObject(3437,1356.7002000,755.0996100,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (1)
  30. CreateDynamicObject(3437,1356.7000000,741.5999800,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (2)
  31. CreateDynamicObject(3437,1356.9004000,727.7998000,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (3)
  32. CreateDynamicObject(1520,1363.7000000,687.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (1)
  33. CreateDynamicObject(1828,1363.5000000,687.0000000,10.6000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_rug) (1)
  34. CreateDynamicObject(991,1394.4000000,663.2999900,12.0000000,0.0000000,0.0000000,0.0000000); //object(bar_barriergate1) (1)
  35. CreateDynamicObject(991,1387.8000000,663.2999900,12.0000000,0.0000000,0.0000000,359.5000000); //object(bar_barriergate1) (2)
  36. CreateDynamicObject(991,1381.2000000,663.2999900,12.0000000,0.0000000,0.0000000,359.4950000); //object(bar_barriergate1) (4)
  37. CreateDynamicObject(987,1357.6000000,675.0999800,9.8000000,0.0000000,0.0000000,270.2500000); //object(elecfence_bar) (5)
  38. CreateDynamicObject(987,1357.6000000,687.0000000,9.8000000,0.0000000,0.0000000,270.2470000); //object(elecfence_bar) (6)
  39. CreateDynamicObject(987,1357.6000000,698.9000200,9.8000000,0.0000000,0.0000000,270.2470000); //object(elecfence_bar) (7)
  40. CreateDynamicObject(987,1357.7000000,707.2000100,9.8000000,0.0000000,0.0000000,269.7470000); //object(elecfence_bar) (8)
  41. CreateDynamicObject(3437,1356.9000000,699.2999900,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (4)
  42. CreateDynamicObject(3437,1357.0000000,682.0000000,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (5)
  43. CreateDynamicObject(3437,1356.8000000,664.7000100,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (6)
  44. CreateDynamicObject(991,1374.6000000,663.2999900,12.0000000,0.0000000,0.0000000,359.9950000); //object(bar_barriergate1) (5)
  45. CreateDynamicObject(991,1368.1000000,663.2999900,12.0000000,0.0000000,0.0000000,359.9950000); //object(bar_barriergate1) (6)
  46. CreateDynamicObject(991,1361.5000000,663.2999900,12.0000000,0.0000000,0.0000000,359.9950000); //object(bar_barriergate1) (7)
  47. CreateDynamicObject(991,1360.8000000,663.2999900,12.0000000,0.0000000,0.0000000,359.9950000); //object(bar_barriergate1) (8)
  48. CreateDynamicObject(987,1357.7000000,794.9000200,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (9)
  49. CreateDynamicObject(987,1357.7000000,797.7999900,9.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (10)
  50. CreateDynamicObject(987,1369.6000000,797.7000100,9.8000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (11)
  51. CreateDynamicObject(987,1381.5000000,797.7000100,9.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (12)
  52. CreateDynamicObject(987,1393.4000000,797.7000100,9.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (13)
  53. CreateDynamicObject(987,1397.6000000,797.7000100,9.8000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (14)
  54. CreateDynamicObject(3437,1357.1000000,785.9000200,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (7)
  55. CreateDynamicObject(3437,1357.1000000,796.7000100,15.7000000,0.0000000,0.0000000,270.5000000); //object(ballypllr01_lvs) (8)
  56. CreateDynamicObject(16362,1392.6000000,743.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(desn2_tscanopy) (2)
  57. CreateDynamicObject(8131,1376.5000000,704.7000100,20.5000000,0.0000000,0.0000000,0.0000000); //object(vgschurch02_lvs) (1)
  58. CreateDynamicObject(9241,1384.9000000,784.9000200,9.6000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
  59. CreateDynamicObject(2773,1370.6000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (1)
  60. CreateDynamicObject(2773,1372.5000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (2)
  61. CreateDynamicObject(2773,1374.4000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (3)
  62. CreateDynamicObject(2773,1384.2000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (4)
  63. CreateDynamicObject(2773,1382.3000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (5)
  64. CreateDynamicObject(2773,1380.4000000,691.7000100,10.9000000,0.0000000,0.0000000,270.0000000); //object(cj_airprt_bar) (6)
  65. CreateDynamicObject(3524,1356.6000000,765.5000000,12.7000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (1)
  66. CreateDynamicObject(3524,1356.6000000,781.0000000,12.7000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (2)
  67. CreateDynamicObject(14637,1355.6000000,773.2999900,18.5000000,0.0000000,0.0000000,179.7470000); //object(triad_dragon) (2)
  68. CreateDynamicObject(1215,1378.7000000,691.7000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  69. CreateDynamicObject(1215,1376.0000000,691.7000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  70. CreateDynamicObject(1215,1376.6000000,691.7000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  71. CreateDynamicObject(1215,1378.1000000,691.7000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  72. CreateDynamicObject(1231,1369.1000000,692.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
  73. CreateDynamicObject(1231,1385.6000000,692.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
  74. CreateDynamicObject(3080,1393.9000000,766.9000200,10.9000000,0.0000000,0.0000000,269.5000000); //object(ad_jump) (1)
  75. CreateDynamicObject(3080,1393.2000000,711.7000100,10.8000000,0.0000000,0.0000000,269.4950000); //object(ad_jump) (2)
  76. CreateDynamicObject(2780,1359.7000000,713.7999900,15.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
  77. CreateDynamicObject(2780,1359.3000000,706.7000100,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (2)
  78. CreateDynamicObject(2780,1360.5000000,720.9000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (3)
  79. CreateDynamicObject(2780,1358.9000000,766.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (4)
  80. CreateDynamicObject(2780,1359.0000000,781.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (5)
  81. CreateDynamicObject(2780,1359.0000000,773.7999900,15.6000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (6)
  82. CreateDynamicObject(3472,1378.2000000,724.7999900,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
  83. CreateDynamicObject(3472,1378.0000000,743.4000200,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
  84. CreateDynamicObject(3472,1377.2000000,761.2999900,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
  85. CreateDynamicObject(3515,1362.6000000,729.2999900,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  86. CreateDynamicObject(3515,1362.5000000,743.2999900,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
  87. CreateDynamicObject(3515,1362.6000000,758.0000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
  88. CreateDynamicObject(3515,1392.4000000,727.7000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (4)
  89. CreateDynamicObject(3515,1392.4000000,740.0000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (5)
  90. CreateDynamicObject(3515,1392.5000000,758.2000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (6)
  91. CreateDynamicObject(3877,1380.1000000,686.2999900,12.3000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  92. CreateDynamicObject(3877,1374.4000000,686.2000100,12.3000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
  93. CreateDynamicObject(6965,1377.6000000,736.7000100,12.6000000,0.0000000,0.0000000,0.0000000); //object(venefountain02) (1)
  94. CreateDynamicObject(6965,1377.2000000,752.2000100,12.6000000,0.0000000,0.0000000,0.0000000); //object(venefountain02) (2)
  95. CreateDynamicObject(9833,1366.4000000,788.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
  96. CreateDynamicObject(16782,1377.4000000,685.7000100,14.8000000,0.0000000,0.0000000,90.7500000); //object(a51_radar_scan) (1)
  97. CreateDynamicObject(3507,1360.1000000,693.7999900,9.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_g01) (1)
  98. CreateDynamicObject(3507,1360.1000000,700.0999800,9.7000000,0.0000000,0.0000000,170.0000000); //object(vgsn_nitree_g01) (2)
  99. CreateDynamicObject(3505,1395.3000000,694.5000000,9.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (1)
  100. CreateDynamicObject(3505,1395.5000000,700.9000200,9.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (2)
  101. CreateDynamicObject(3505,1396.0000000,707.2000100,9.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (3)
  102. CreateDynamicObject(3505,1395.5000000,718.7000100,9.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (4)
  103. CreateDynamicObject(1364,1359.9000000,788.2999900,10.6000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (1)
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