Advertisement
PlanetTheo

Lenny Face Memer FE

Feb 5th, 2019
379
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.63 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("Converted To FE Script By PlanetTheo.")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. --------------------------------------------
  84. local Plr = owner
  85. local PChar = Plr.Character
  86. local Assets = "rbxassetid://"
  87. local DebounceKey = true
  88. local AnimHop = Instance.new("Animation", PChar)
  89. AnimHop.AnimationId = Assets.."129423030"
  90. local TrackAnim = nil
  91. local StopIt = false
  92.  
  93. local GenerateCharacter = function()
  94. for i,v in pairs(PChar:GetChildren()) do
  95. wait(0.1)
  96. if v.ClassName == "Hat" or v.ClassName == "CharacterMesh" then
  97. v:Destroy()
  98. end
  99. if v.ClassName == "Part" then
  100. v.BrickColor = BrickColor.Black()
  101. end
  102. PChar.Head.BrickColor = BrickColor.White()
  103. PChar["Body Colors"].HeadColor = BrickColor.White()
  104. PChar["Body Colors"].LeftArmColor = BrickColor.Black()
  105. PChar["Body Colors"].LeftLegColor = BrickColor.Black()
  106. PChar["Body Colors"].RightArmColor = BrickColor.Black()
  107. PChar["Body Colors"].RightLegColor = BrickColor.Black()
  108. PChar["Body Colors"].TorsoColor = BrickColor.Black()
  109. PChar.Head.face.Texture = "http://www.roblox.com/asset/?id=282690375"
  110. PChar.Humanoid.WalkSpeed = 28
  111. PChar.Humanoid.MaxHealth = math.huge
  112. PChar.Humanoid.Health = math.huge
  113. end
  114. end
  115.  
  116. local MusicFolder = Instance.new("Folder", PChar)
  117. MusicFolder.Name = "Music"
  118.  
  119. local SnoopMusic = Instance.new("Sound", MusicFolder)
  120. SnoopMusic.SoundId = Assets.."172388329"
  121. local DogeMusic = Instance.new("Sound", MusicFolder)
  122. DogeMusic.SoundId = Assets.."150794704"
  123.  
  124. wait(0.9)
  125.  
  126. GenerateCharacter()
  127.  
  128. Mouse.KeyDown:connect(function(key) local key = key:lower()
  129. if key == "e" then
  130. if DebounceKey == false then
  131. return
  132. end
  133. DebounceKey = false
  134. PChar.Humanoid.WalkSpeed = 0
  135. TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop)
  136. SnoopMusic:Play()
  137. for i = SnoopMusic.TimeLength, 1, -1 do
  138. if StopIt == true then
  139. break
  140. end
  141. print(i)
  142. wait(1)
  143. TrackAnim:Play()
  144. end
  145. DebounceKey = true
  146. TrackAnim:Stop()
  147. PChar.Humanoid.WalkSpeed = 14
  148. end
  149. if key == "r" then
  150. if DebounceKey == false then
  151. return
  152. end
  153. DebounceKey = false
  154. PChar.Humanoid.WalkSpeed = 0
  155. TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop)
  156. DogeMusic:Play()
  157. DogeMusic.Volume = 10
  158. for i = 55, 1, -1 do
  159. if StopIt == true then
  160. break
  161. end
  162. print(i)
  163. wait(1)
  164. TrackAnim:Play()
  165. local location = owner.Character:GetModelCFrame()
  166. local DogeHats = Instance.new("Part")
  167. DogeHats.CanCollide = false
  168. DogeHats.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  169. local mesh = Instance.new("SpecialMesh")
  170. mesh.TextureId = "rbxassetid://151778895"
  171. mesh.MeshId = "rbxassetid://151778863"
  172. mesh.MeshType = "FileMesh"
  173. mesh.Parent = DogeHats
  174. mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
  175. DogeHats.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  176. DogeHats.Parent = game.Workspace
  177. end
  178. DebounceKey = true
  179. TrackAnim:Stop()
  180. for i = 10, 1, 0 do
  181. wait(0.2)
  182. DogeMusic.Volume = i
  183. end
  184. DogeMusic:Stop()
  185. PChar.Humanoid.WalkSpeed = 14
  186. end
  187. if key == "w" or key == "a" or key == "s" or key == "d" then
  188. StopIt = true
  189. SnoopMusic:Stop()
  190. DogeMusic:Stop()
  191. if TrackAnim == nil then else TrackAnim:Stop() end
  192. DebounceKey = true
  193. PChar.Humanoid.WalkSpeed = 14
  194. wait(2)
  195. StopIt = false
  196. end
  197. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement