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- <?xml version="1.0" ?>
- <spellcast xmlns="http://www.windower.net/spellcast/"
- xmlns:xi="http://www.w3.org/2001/XInclude"
- xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
- xsi:schemaLocation="http://www.windower.net/spellcast/ spellcast.xsd">
- <!-- Last modified: 11/21/2013 2:45:39 AM -->
- <config Debug="false"
- ShowGearSwaps="false"
- ShowSpellInfo="false"
- RequireVersion="2.30"
- />
- <!-- Set default variable values -->
- <variables clear="true">
- <!-- General configuration -->
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" />
- <var name="TPWeapon">Dagger</var>
- <var name="CritWS">Evisceration</var>
- <var name="Options.DefenseModes">PDT</var>
- <var name="Options.OffenseModes">Normal</var>
- <var name="Options.WSModes">Default</var>
- <!-- General utility -->
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" />
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='ElementalStaves']/*" />
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" />
- <xi:include href="Mote-Config-Include.xml" xpointer="/includes/include[@name='FastCastVars']/*" />
- <!-- How much fast cast is available in gear. -general for universal fast cast,
- and individual vars for deltas relative to -general for that skill type. -->
- <!-- Nahtirah Hat 10, Gendewitha hands 7, Orvail Pants 5, Chelona Boots +1 5, Swith Cape 3,
- Loquacious Earring 2, Prolix Ring 2 -->
- <var name="FastCastGear-General">34</var>
- <!-- AF3+2 head (2% more than Nahtirah), Bokwus feet (1% more than Chelona),
- Shair Manteel 12, AF3 neck 3, AF3 belt 3, AF3 earring 2, Gendewitha hands (+2% for song only) -->
- <var name="FastCastGear-Singing">59</var>
- <!-- Heka body -->
- <var name="FastCastGear-Cure">49</var>
- <!-- Siegel Sash -->
- <var name="FastCastGear-EnhancingMagic">42</var>
- <!-- Local Vars -->
- <var name="IdleFeet">Serpentes Sabots</var>
- <var name="RestFeet">Serpentes Sabots</var>
- <var name="Nightingale">No</var>
- <var name="Pianissimo">No</var>
- <var name="UseDaurdabla">False</var>
- <var name="UseMinstrelRing">No</var>
- <var name="YellowHP">1190</var>
- <var name="SongBuffs">Victory March|Advancing March|Valor Minuet*|Mage's Ballad*|Blade Madrigal|Sword Madrigal|Chocobo Mazurka|Raptor Mazurka|Sentinel's Scherzo|Dragonfoe Mambo|Sheepfoe Mambo|Knight's Minne*|Goddess's Hymnus|Archer's Prelude|Hunter's Prelude|Army's Paeon*|*Etude|*Carol|*Carol II</var>
- <var name="SongDebuffs">Carnage Elegy|Battlefield Elegy|Foe Requiem*|Foe Lullaby*|Horde Lullaby*|Magic Finale|Maiden's Virelai|*Threnody</var>
- <var name="Daggers">Izhiikoh|Macoquetza|Thokcha|Felibre's Dague|Oynos Knife</var>
- <var name="ClassBindCtrlTilde">input /ma ChocoboMazurka <me></var>
- </variables>
- <sets>
- <!-- Groups with constant sets, regardless of Area: Common, BasicJAs, BasicMagic. -->
- <!-- CommonGroup is for idle, resting, PDT/MDT, movement, and various job-specific stuff -->
- <group name="Common" default="true">
- <set name="None">
- </set>
- <set name="Idle-Town-Normal">
- <main>Earth Staff</main>
- <sub>Quire Grip</sub>
- <range>Oneiros Harp</range>
- <head>Aoidos' Calot +2</head>
- <neck>Wiglen Gorget</neck>
- <lear>Bloodgem Earring</lear>
- <rear>Loquacious Earring</rear>
- <!-- Body idles in Manteel (or Kalasiris) so that the AF3+2 is
- properly equipped on midcast for song duration effect. -->
- <body>Sha'ir Manteel</body>
- <!-- Hands idle in Serpentes so that the AF3+2 is
- properly equipped on midcast for March effect
- (Schellenband on precast). -->
- <hands>Serpentes Cuffs</hands>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- <back>Umbra Cape</back>
- <waist>Flume Belt</waist>
- <legs>Nares Trews</legs>
- <feet>Aoidos' Cothurnes +2</feet>
- </set>
- <set name="Idle-Field-Normal" BaseSet="Idle-Town-Normal|BasePDT|Regen|Refresh">
- </set>
- <set name="Refresh">
- <head>Nefer Khat +1</head>
- <body>Heka's Kalasiris</body>
- <hands>Serpentes Cuffs</hands>
- <legs>Nares Trews</legs>
- <feet>Serpentes Sabots</feet>
- </set>
- <set name="Regen">
- <range>Oneiros Harp</range>
- <neck>Wiglen Gorget</neck>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- </set>
- <set name="Resting-Normal" BaseSet="Refresh">
- <main>$Staff-HMP</main>
- </set>
- <set name="Kite|Move">
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <!-- ***************************** -->
- <!-- Sets for defenses -->
- <!-- ***************************** -->
- <set name="BasePDT">
- <main>$Staff-PDT</main>
- <head>Nahtirah Hat</head>
- <neck>Twilight Torque</neck>
- <body>Bokwus Robe</body>
- <hands>Yaoyotl Gloves</hands>
- <lring>Dark Ring</lring>
- <rring>Dark Ring</rring>
- <back>Umbra Cape</back>
- <waist>Flume Belt</waist>
- <legs>Bokwus Slops</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="PhysDef-PDT" BaseSet="BasePDT">
- <feet>Frisky Sabots</feet>
- </set>
- <set name="MDT-*|Resist-*">
- <main>$Staff-PDT</main>
- <head>Nahtirah Hat</head>
- <neck>Twilight Torque</neck>
- <body>Bokwus Robe</body>
- <hands>Yaoyotl Gloves</hands>
- <lring>Dark Ring</lring>
- <rring>Dark Ring</rring>
- <back>Mollusca Mantle</back>
- <waist>Flume Belt</waist>
- <legs>Bokwus Slops</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <!-- Weak set -->
- <set name="WeakSet">
- <rear>Bloodgem Earring</rear>
- <rring>Meridian Ring</rring>
- </set>
- <!-- Use this to force yellow HP if using Minstrel's ring in SongFastCast set.
- Experimental. -->
- <set name="ForceYellowHP">
- </set>
- </group>
- <!-- BasicJA group is for gear sets designed to enhance JAs used on self or other players,
- that won't vary by Area. -->
- <group name="BasicJAs">
- <!-- ***************************** -->
- <!-- Sets for JAs -->
- <!-- ***************************** -->
- <!-- Chr/Vit + Waltz Potency -->
- <set name="Waltz">
- </set>
- </group>
- <!-- BasicMagic group is for magic casting that won't vary by area, such as fast cast,
- cures and enhancing magic. -->
- <group name="BasicMagic">
- <!-- ***************************** -->
- <!-- Sets for magic casting -->
- <!-- ***************************** -->
- <set name="FastRecast">
- <range>Angel Lyre</range>
- <head>Nahtirah Hat</head>
- <body>Goliard Saio</body>
- <hands>Bokwus Gloves</hands>
- <legs>Bokwus Slops</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="SongRecast">
- <back>Harmony Cape</back>
- <waist>Corvax Sash</waist>
- <legs>Aoidos' Rhing. +2</legs>
- </set>
- <set name="SongEffect">
- <neck>Aoidos' Matinee</neck>
- <head>Aoidos' Calot +2</head>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <legs>Aoidos' Rhingrave +2</legs>
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <set name="Cure">
- <main>$Staff-Cures</main>
- <body>Heka's Kalasiris</body>
- <hands>Bokwus Gloves</hands>
- <lring>Ephedra Ring</lring>
- <rring>Sirona's Ring</rring>
- </set>
- <!-- Have 167 Enhancing skill from /whm.
- Have 86 Mnd on brd/whm.
- Need 43 points in Enhancing/3 and Mnd.
- Manasa: 17 points
- Nares Trews: 14
- Chelona feet: 7
- Carapacho hands: 5
- == 43
- -->
- <set name="Stoneskin">
- <body>Manasa Chasuble</body>
- <back>Swith Cape</back>
- <waist>Siegel Sash</waist>
- <legs>Nares Trews</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- <set name="Enhancing">
- <neck>Colossus's Torque</neck>
- <body>Manasa Chasuble</body>
- <legs>Portent Pants</legs>
- </set>
- <set name="Cursna">
- <neck>Malison Medallion</neck>
- <hands>Hieros Mittens</hands>
- <lring>Ephedra Ring</lring>
- </set>
- <set name="Daurdabla" BaseSet="SongFastCast">
- <range>Daurdabla</range>
- </set>
- </group>
- <!-- Group for defining fast cast gear totals while any subjob other than /rdm. -->
- <group name="FastCast-*">
- <!-- Construct fast cast sets for a set amount of fast cast gear. -->
- <!-- Break down by spell category (either Cure, or the skill type). -->
- <!-- Do not include traits or merits. -->
- <!-- Tiers are: 10, 20, 30, 40, 50, 60, 65, 70, 75, 80. -->
- <!-- Can use a wildcard when it's not possible to go any higher. -->
- <set name="FastCast-Singing-10">
- <rear>Loquacious Earring</rear>
- <lring>Prolix Ring</lring>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Singing-20">
- <head>Aoidos' Calot +2</head>
- <rear>Loquacious Earring</rear>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Singing-30">
- <head>Aoidos' Calot +2</head>
- <rear>Loquacious Earring</rear>
- <hands>Gendewitha Gages</hands>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Singing-40">
- <head>Aoidos' Calot +2</head>
- <rear>Loquacious Earring</rear>
- <body>Sha'ir Manteel</body>
- <hands>Gendewitha Gages</hands>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Singing-50">
- <head>Aoidos' Calot +2</head>
- <neck>Aoidos' Matinee</neck>
- <lear>Aoidos' Earring</lear>
- <rear>Loquacious Earring</rear>
- <body>Sha'ir Manteel</body>
- <hands>Gendewitha Gages</hands>
- <waist>Aoidos' Belt</waist>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Singing-*">
- <head>Aoidos' Calot +2</head>
- <neck>Aoidos' Matinee</neck>
- <lear>Aoidos' Earring</lear>
- <rear>Loquacious Earring</rear>
- <body>Sha'ir Manteel</body>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <waist>Aoidos' Belt</waist>
- <legs>Gendewitha Spats</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="FastCast-Cure-10">
- <rear>Loquacious Earring</rear>
- <hands>Gendewitha Gages</hands>
- </set>
- <set name="FastCast-Cure-20">
- <rear>Loquacious Earring</rear>
- <body>Heka's Kalasiris</body>
- <back>Swith Cape</back>
- </set>
- <set name="FastCast-Cure-30">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <body>Heka's Kalasiris</body>
- <back>Swith Cape</back>
- </set>
- <set name="FastCast-Cure-40">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <body>Heka's Kalasiris</body>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- <set name="FastCast-Cure-*">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <body>Heka's Kalasiris</body>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- <set name="FastCast-EnhancingMagic-10">
- <rear>Loquacious Earring</rear>
- <waist>Siegel Sash</waist>
- </set>
- <set name="FastCast-EnhancingMagic-20">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <waist>Siegel Sash</waist>
- </set>
- <set name="FastCast-EnhancingMagic-30">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <waist>Siegel Sash</waist>
- <legs>Orvail Pants</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- <set name="FastCast-EnhancingMagic-*">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <waist>Siegel Sash</waist>
- <legs>Orvail Pants</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- <set name="FastCast-*-10">
- <rear>Loquacious Earring</rear>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- </set>
- <set name="FastCast-*-20">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- </set>
- <set name="FastCast-*-30">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- </set>
- <set name="FastCast-*">
- <head>Nahtirah Hat</head>
- <rear>Loquacious Earring</rear>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <legs>Orvail Pants</legs>
- <feet>Chelona Boots +1</feet>
- </set>
- </group>
- <!-- Groups that vary by Area/Situation (prefix with Area/Situation name): Melee, Actions, Magic -->
- <!-- Melee is for TP sets (melee or ranged) -->
- <group name="Outside-Melee">
- <!-- ***************************** -->
- <!-- Sets for TP -->
- <!-- ***************************** -->
- <!-- Melee Brd! -->
- <set name="TP-Dagger-Normal-*">
- <range>Angel Lyre</range>
- <head>Nahtirah Hat</head>
- <neck>Asperity Necklace</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Buremte Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>K'ayres Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="TP-DW-Normal-*">
- <range>Angel Lyre</range>
- <head>Nahtirah Hat</head>
- <neck>Asperity Necklace</neck>
- <lear>Brutal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Buremte Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>K'ayres Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="TP-Default-Normal-*">
- <range>Angel Lyre</range>
- <head>Nahtirah Hat</head>
- <neck>Asperity Necklace</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Buremte Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>K'ayres Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Goading Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Bokwus Boots</feet>
- </set>
- </group>
- <!-- Actions is for offensive JA-type actions (weaponskills, jumps, steps, etc) -->
- <group name="Outside-Actions">
- <!-- ***************************** -->
- <!-- Sets for weaponskills -->
- <!-- ***************************** -->
- <set name="WS-Evisceration-*">
- <head>Nahtirah Hat</head>
- <neck>Soil Gorget</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Buremte Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>K'ayres Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- </set>
- <set name="WS-Exenterator-*">
- <head>Nahtirah Hat</head>
- <neck>Thunder Gorget</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Seiryu's Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>Stormsoul Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Rubeus Spats</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="WS-*">
- <head>Nahtirah Hat</head>
- <neck>Asperity Necklace</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <body>Bard's Justaucorps +2</body>
- <hands>Buremte Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>K'ayres Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Rubeus Spats</legs>
- <feet>Bokwus Boots</feet>
- </set>
- </group>
- <!-- Magic is for offensive magic (nukes, enfeebling, etc) -->
- <group name="Outside-Magic">
- <!-- Charisma, Singing or Magic Acc gear -->
- <set name="SongAcc">
- <head>Nahtirah Hat</head>
- <lear>Psystorm Earring</lear>
- <rear>Lifestorm Earring</rear>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <rring>Mediator's Ring</rring>
- <back>Refraction Cape</back>
- <waist>Demonry Sash</waist>
- <legs>Aoidos' Rhing. +2</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <set name="Enfeebling">
- <head>Nahtirah Hat</head>
- <neck>Weike Torque</neck>
- <lear>Psystorm Earring</lear>
- <rear>Lifestorm Earring</rear>
- <body>Manasa Chasuble</body>
- <hands>Yaoyotl Gloves</hands>
- <lring>Aquasoul Ring</lring>
- <rring>Aquasoul Ring</rring>
- <back>Refraction Cape</back>
- <waist>Demonry Sash</waist>
- <legs>Nares Trews</legs>
- <feet>Bokwus Boots</feet>
- </set>
- <!-- Skill for Wind instruments or Singing -->
- <set name="Wind">
- <range>Gjallarhorn</range>
- <neck>Wind Torque</neck>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <legs>Aoidos' Rhing. +2</legs>
- </set>
- <!-- Skill for String instruments or Singing -->
- <set name="String">
- <range>Pyf Harp</range>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <legs>Aoidos' Rhing. +2</legs>
- </set>
- <!-- Instruments (and some bonus gear) per song type. -->
- <set name="March" BaseSet="Wind">
- <hands>Aoidos' Manchettes +2</hands>
- </set>
- <set name="Madrigal" BaseSet="Wind">
- <head>Aoidos' Calot +2</head>
- </set>
- <set name="Minuet" BaseSet="Wind">
- <body>Aoidos' Hongreline +2</body>
- </set>
- <set name="Ballad" BaseSet="Wind">
- <legs>Aoidos' Rhing. +2</legs>
- </set>
- <set name="Scherzo" BaseSet="Wind">
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <set name="Carol" BaseSet="Wind">
- <head>Aoidos' Calot +2</head>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <legs>Aoidos' Rhingrave +2</legs>
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <set name="Mazurka" BaseSet="Wind">
- </set>
- <!-- Remaining song types are all the same, so just use a catch-all. -->
- <set name="*" BaseSet="Wind">
- </set>
- <!--
- <set name="Elegy" BaseSet="Wind">
- </set>
- <set name="Etude" BaseSet="Wind">
- </set>
- <set name="Prelude" BaseSet="Wind">
- </set>
- <set name="Requiem" BaseSet="Wind">
- </set>
- <set name="Mambo" BaseSet="Wind">
- </set>
- <set name="Minne" BaseSet="Wind">
- </set>
- <set name="Threnody" BaseSet="Wind">
- </set>
- <set name="Hymnus" BaseSet="Wind">
- </set>
- <set name="Paeon" BaseSet="Wind">
- </set>
- <set name="Virelai" BaseSet="Wind">
- </set>
- <set name="Lullaby" BaseSet="Wind">
- </set>
- <set name="Finale" BaseSet="Wind">
- </set>
- -->
- <!-- Original sets with individual intruments. -->
- <!--
- <set name="March" BaseSet="Wind">
- <range>Faerie Piccolo</range>
- <hands>Aoidos' Manchettes +2</hands>
- </set>
- <set name="Madrigal" BaseSet="Wind">
- <range>Cantabank's Horn</range>
- <head>Aoidos' Calot +2</head>
- </set>
- <set name="Minuet" BaseSet="Wind">
- <range>Apollo's Flute</range>
- <body>Aoidos' Hongreline +2</body>
- </set>
- <set name="Ballad" BaseSet="String">
- <range>Crooner's Cithara</range>
- <legs>Aoidos' Rhing. +2</legs>
- </set>
- <set name="Carol" BaseSet="Wind">
- <range>Crumhorn +1</range>
- <head>Aoidos' Calot +2</head>
- <body>Aoidos' Hongreline +2</body>
- <hands>Aoidos' Manchettes +2</hands>
- <legs>Aoidos' Rhingrave +2</legs>
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <set name="Scherzo" BaseSet="Wind">
- <feet>Aoidos' Cothrn. +2</feet>
- </set>
- <set name="Lullaby" BaseSet="Wind">
- <range>Pan's Horn</range>
- </set>
- <set name="Finale" BaseSet="Wind">
- <range>Pan's Horn</range>
- </set>
- <set name="Elegy" BaseSet="Wind">
- <range>Syrinx</range>
- </set>
- <set name="Mazurka" BaseSet="String">
- <range>Vihuela</range>
- </set>
- <set name="Paeon" BaseSet="String">
- <range>Oneiros Harp</range>
- </set>
- <set name="Etude" BaseSet="String">
- <range>Rose Harp +1</range>
- </set>
- <set name="Prelude" BaseSet="Wind">
- <range>Cantabank's Horn</range>
- </set>
- <set name="Requiem" BaseSet="Wind">
- <range>Siren Flute</range>
- </set>
- <set name="Mambo" BaseSet="String">
- <range>Vihuela</range>
- </set>
- <set name="Minne" BaseSet="Wind">
- <range>Syrinx</range>
- </set>
- <set name="Threnody" BaseSet="Wind">
- <range>Piccolo +1</range>
- </set>
- <set name="Hymnus" BaseSet="String">
- <range>Angel Lyre</range>
- </set>
- <set name="Virelai" BaseSet="String">
- <range>Cythara Anglica +1</range>
- </set>
- -->
- </group>
- </sets>
- <rules>
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" />
- <!-- Daurdabla filler song handling -->
- <if spell="ClassTrigger">
- <if SpellTargetRaw="DaurFiller1">
- <changespell spell="Goddess's Hymnus" />
- <changetarget target="<me>" />
- <equip when="precast|midcast" setgroup="BasicMagic" set="Daurdabla" />
- <return />
- </if>
- <elseif SpellTargetRaw="DaurFiller2">
- <changespell spell="Raptor Mazurka" />
- <changetarget target="<me>" />
- <equip when="precast|midcast" setgroup="BasicMagic" set="Daurdabla" />
- <return />
- </elseif>
- <elseif SpellTargetRaw="Daurdabla">
- <var cmd="set UseDaurdabla True" />
- <return />
- </elseif>
- </if>
- <if mode="OR" EquipMain="$Daggers" status="Engaged">
- <changelock slot="main|sub" when="All" lock="true" />
- </if>
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
- <!-- Make sure locks are in place before auto-changing gear. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" />
- <!-- Auto-change gear call via Aftercast to limit lag. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" />
- <!-- Other general imports. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" />
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='FastCastCalculations']/*" />
- <!-- First set variable values based on current status for autoset changes. -->
- <if spell="Update|autoset">
- <!-- Autoset (engage/disengage/rest/etc) gets same checks as a Reset command -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="//include[@name='AreaRules']/*" />
- <if status="Engaged">
- <var cmd="set Movement None" />
- </if>
- <elseif status="Idle">
- <var cmd="set Movement Move" />
- </elseif>
- <if NotBuffActive="Pianissimo">
- <var cmd="set Pianissimo No" />
- </if>
- <if NotBuffActive="Nightingale">
- <var cmd="set Nightingale No" />
- </if>
- <!-- Check for weakness -->
- <if BuffActive="Weakness">
- <var cmd="set WeaknessArmor WeakSet" />
- </if>
- <else>
- <var cmd="set WeaknessArmor None" />
- </else>
- <if SpellTargetRaw=".Manual">
- <addtochat>Manual update. PD:$PhysicalDefense, MD:$MagicalDefense, $Movement</addtochat>
- </if>
- </if>
- <!-- Second: Adjust configurations based on action/trigger. -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='UniversalTriggerRules']/*" />
- <!-- Job Ability rules -->
- <if type="JobAbility">
- <if Spell="Pianissimo">
- <var cmd="set Pianissimo Yes" />
- <return />
- </if>
- <elseif Spell="Nightingale">
- <var cmd="set Nightingale Yes" />
- <command>wait 60;sc var set Nightingale No</command>
- <equip when="precast">
- <feet>Bard's Slippers +2</feet>
- </equip>
- <equip when="aftercast">
- <feet>Aoidos' Cothurnes +2</feet>
- </equip>
- <return />
- </elseif>
- <elseif Spell="Troubadour">
- <equip when="precast">
- <body>Bard's Justaucorps +2</body>
- </equip>
- </elseif>
- <elseif Spell="Soul Voice">
- <equip when="precast">
- <legs>Bard's Cannions +2</legs>
- </equip>
- </elseif>
- <elseif Spell="Tenuto|Marcato">
- </elseif>
- </if>
- <if Status="Engaged">
- <if EquipMain="$Daggers">
- <if EquipSub="$Daggers">
- <var cmd="set TPWeapon DW" />
- </if>
- <else>
- <var cmd="set TPWeapon Dagger" />
- </else>
- </if>
- <else>
- <var cmd="set TPWeapon Default" />
- </else>
- <var cmd="set BaseGroup $GroupArea-Melee" />
- <var cmd="set BaseLayer TP-$TPWeapon-$OffenseMode-$DefenseMode" />
- </if>
- <else>
- <var cmd="set BaseGroup Common" />
- <var cmd="set BaseLayer Idle-$IdleArea-$IdleMode" />
- </else>
- <var cmd="set AdditionalSets $Movement|$PhysicalDefense|$MagicalDefense|$KiteMode" />
- <!-- And assign to appropriate sets for idle/aftercast/etc -->
- <xi:include href="Mote-Rules-Include.xml" xpointer="//include[@name='HandleEquippingGear']/*" />
- <if advanced='"$UseFastCastAftercast"="Yes"'>
- <if advanced='$FastCastTierActual > 0'>
- <equip when="Precast" setgroup="FastCast" set="FastCast-$FastCastCategory-$FastCastTierActual" />
- </if>
- </if>
- <xi:include href="Mote-Rules-Include.xml" xpointer="/includes/include[@name='ElementalStaffRules']/*" />
- <!-- ************************************************************************ -->
- <!-- The following sections are solely for setting precast/midcast equipment, -->
- <!-- and should not be changing any configuration options. -->
- <!-- ************************************************************************ -->
- <if type="BardSong">
- <if NotBuffActive="Pianissimo" advanced='"$Pianissimo"="No"'>
- <if NotSpellTargetType="SELF" ValidTarget="SELF">
- <addtochat>Force to Me</addtochat>
- <changetarget target="<me>" />
- </if>
- </if>
- <!-- <equip when="midcast" set="Haste" /> -->
- <if Spell="$SongDebuffs">
- <equip when="midcast" setgroup="$GroupArea-Magic" set="SongAcc" />
- <if Spell="Carnage Elegy|Battlefield Elegy">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Elegy" />
- <equip when="midcast" setgroup="BasicMagic" set="SongRecast" />
- </if>
- <elseif Spell="*Threnody">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Threnody" />
- </elseif>
- <elseif Spell="Foe Lullaby*|Horde Lullaby*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Lullaby" />
- </elseif>
- <elseif Spell="Magic Finale">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Finale" />
- <equip when="midcast" setgroup="BasicMagic" set="SongRecast" />
- </elseif>
- <elseif Spell="Foe Requiem*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Requiem" />
- </elseif>
- <elseif Spell="Maiden's Virelai">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Virelai" />
- </elseif>
- </if>
- <else>
- <if Spell="Victory March|Advancing March">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="March" />
- </if>
- <elseif Spell="Valor Minuet*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Minuet" />
- </elseif>
- <elseif Spell="Mage's Ballad*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Ballad" />
- </elseif>
- <elseif Spell="Blade Madrigal|Sword Madrigal">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Madrigal" />
- </elseif>
- <elseif Spell="Chocobo Mazurka|Raptor Mazurka">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Mazurka" />
- </elseif>
- <elseif Spell="Sentinel's Scherzo">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Scherzo" />
- </elseif>
- <elseif Spell="Dragonfoe Mambo|Sheepfoe Mambo">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Mambo" />
- </elseif>
- <elseif Spell="*Etude">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Etude" />
- </elseif>
- <elseif Spell="*Carol">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Carol" />
- </elseif>
- <elseif Spell="Knight's Minne*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Minne" />
- </elseif>
- <elseif Spell="Goddess's Hymnus">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Hymnus" />
- </elseif>
- <elseif Spell="Army's Paeon*">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Paeon" />
- </elseif>
- <elseif Spell="Archer's Prelude|Hunter's Prelude">
- <equip when="precast|midcast" setgroup="$GroupArea-Magic" set="Prelude" />
- </elseif>
- <!-- Add song duration equipment to enhancing songs -->
- <!-- Apply this on precast during Nightingale, since songs are instant cast. -->
- <if mode="OR" BuffActive="Nightingale" advanced='"$Nightingale"="Yes"'>
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="SongEffect" />
- </if>
- <else>
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="SongRecast|SongEffect" />
- <command when="midcast">wait 0.25;input /equip feet "Aoidos' Cothurnes +2"</command>
- </else>
- </else>
- <if advanced='"$UseMinstrelRing"="Yes"' hpgt="$YellowHP">
- <command>input //sc set ForceYellowHP</command>
- <precastdelay delay="1" />
- </if>
- <if advanced='"$UseDaurdabla"="True"'>
- <equip when="precast|midcast">
- <range>Daurdabla</range>
- </equip>
- </if>
- <var cmd="set Pianissimo No" />
- <var cmd="set UseDaurdabla False" />
- </if>
- <elseif type="WhiteMagic">
- <if Skill="HealingMagic">
- <if Spell="Cure*|Curaga*">
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="Cure" />
- </if>
- <else>
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="FastRecast" />
- <if Spell="Cursna">
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="Cursna" />
- </if>
- </else>
- </if>
- <elseif Skill="EnhancingMagic">
- <if Spell="Stoneskin">
- <equip when="Precast">
- <hands>Carapacho Cuffs</hands>
- </equip>
- <!-- Build for exactly enough mnd/skill to max stoneskin.
- brd/whm has 84 mnd at lvl 96
- With 152 skill
- need 130 total mnd to max stoneskin (+46)
- Add haste for recast, and Siegel Sash for bonus damage absorbed.
- -->
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="FastRecast|Stoneskin" />
- </if>
- <elseif Spell="Bar*">
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="Enhancing" />
- </elseif>
- <else>
- <equip when="$EquipSpellGear" setgroup="BasicMagic" set="FastRecast" />
- </else>
- </elseif>
- <elseif Skill="EnfeeblingMagic">
- <equip when="$EquipSpellGear" setgroup="$GroupArea-Magic" set="Enfeebling" />
- </elseif>
- </elseif>
- <elseif type="WeaponSkill">
- <xi:include href="Mote-Rules-Include.xml" xpointer="//include[@name='DefineWeaponskillSet']/*" />
- <equip when="Precast" set="$WSSet" />
- </elseif>
- <elseif type="Waltz">
- <if NotSpell="Healing Waltz">
- <equip when="Precast" setgroup="BasicJAs" set="Waltz" />
- </if>
- </elseif>
- <elseif type="Ninjutsu">
- <if Spell="Utsusemi*">
- <equip when="Precast" setgroup="BasicMagic" set="FastCast" />
- <equip when="Midcast" setgroup="BasicMagic" set="FastRecast" />
- </if>
- </elseif>
- </rules>
- </spellcast>
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