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Feb 21st, 2018
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  1. Store a map, minus all the players
  2. Load a map in preference to reading from ascii
  3. save the map on shutdown
  4. Store regular and scheduled events in the map itself. Pull them out and schedule them after loading.
  5. Add some commands to modify the map, see how it works out.
  6. --------------------------------
  7. copy client.pl to admin.pl
  8. abstract out common code
  9. choose some reasonable commands
  10. toggle between wall and open tile
  11. create items
  12. destroy items
  13. move items
  14. Refactor the status panel in UI to accept a closure
  15. Look for other refactors in UI
  16. Implement admin connections in server.pl
  17. implement the map-editing commands chose earlier in the server
  18. heavily refactor the server to move code into separate libraries
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