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- 0. Character Creation
- High Rock/Breton
- Yes/Whatever/Top - Custom Class
- 10 STR 75 INT 75 SPD 40 LCK
- Primary: Running, Thaum, Myst
- Major: Destruction, Jumping, Illusion
- Minor: Any 6 (Can take Dodging/Daedric/Etiquette for small chance of safety) - to quickly fill, click on empty skill bar, move mouse over popup window and hit enter
- Minimum HP per level
- Advantages: Acute Hearing, Athleticism, 3x spell points, spell absorption general
- Disadvantages: Crit weakness paralysis & poison, forbidden material adamantium (first material)
- Top option for reputation
- Roll to get 90+ INT and 80ish SPD
- Put points into Running & Dest
- Very Fast speed
- Split when hitting No on Tutorial popup in Privateer's Hold
- 1. Start
- Delete spells, Leave dungeon, FT to Hearthsley Grange (Reckless/Camp Out), then Ripmarket (should be at South side of city)
- Bank, 44444 loan, 33333 letter of credit
- Mages Guild, Join, Make Spells:
- Leveling: Water Walking 1 1 2 / Light 1 1 2 / Open 1 1 2
- Levitate: Levitate 1 1 2
- Invis: Invisibility 1 1 2
- Tele: Teleport
- Regen: Regen 1 5 2
- Damage: Damage Health 1 12 2, Area At Range
- Split when exiting Mage's Guild
- 2. Power Walking
- FT to Balfiera/Hearthsmith Farmstead, then Singbury (change travel speed back to Cautious). Should be on East side of town
- Go to General Store nearby, buy a horse, line up and start walking East
- While walking, continuously jump and cast Leveling spell. Rest when SP runs out. If enemies spawn, continuing walking for ~15s before trying to rest again
- Level INT, then SPD
- Once Direnni Tower is unlocked, FT to Menevia - Chesterbrugh then Westcastle. Should be on South side of town
- Turn due South and autowalk. Continue leveling as before
- Split at lvl 4 & 6
- Once you hit Level 7 it's probably not worth it to Rest anymore
- FT Chesterhead Wood or Yeomhouse Court, then Wayrest, spam lvl on the way to the Castle (save enough SP for Anchor), split when talking to Morgiah, Anchor
- Until lvl 8, continue spamming lvl spell when walking between locations, but make sure to save enough SP for casting other required spells
- 3. Morgiah’s Wedding
- FT to Dragontail Mountain/Scourg Barrow
- Cast invis 2-3 times when going down coffin entrance, spam lvl spell after opening the door before bats to immediately Open locked KoW door
- Talk to KoW, Teleport to Morgiah
- Split when turning in
- 4. The Beast
- FT to Daggerfall, buy horse on way to Palace.
- Talk to Maid, Anchor
- FT to Tristore Lab, go around left of dungeon, kill Werewolf, Teleport back
- Split after turning in
- 5. Emperor’s Courier
- Talk to Queen Mother, Anchor
- FT to location, immediately kill zombie messenger
- Search for person (in small towns, use "Look" setting to find a named house) and talk to them
- Set up correct day by FT back and forth, (log should say 0 days if using Count Down setting), talk to person
- Teleport, (optional safety: cast invis), turn in and get Orc quest, Anchor outside castle, split
- 6. Soul of a Lich
- FT to Scourg Barrow, get quest from KOW
- TeleAnchor, FT to Sentinel, kill Lich in the dungeon, TeleAnchor
- FT to Scourg Barrow, turn in, TeleAnchor, split
- 7. Medora's Freedom
- FT to Direnni Tower, Talk to Medora, TeleAnchor
- FT to Wroth Mountains/Shedungent (right on map screen), Shut Up, grab Unicorn Horn, TeleAnchor
- FT to Direnni, turn in, TeleAnchor, split
- 8. Orcish Emancipation
- FT to Orsinium
- Talk to Gortwog, note location of Dust, grab the letter
- TeleAnchor, turn in Letter, TeleAnchor, split
- 9. Dust of Restful Death (only random dungeon in run)
- Travel to Dust location in Balfiera, find & kill mummy, take green items
- Teleanchor, FT Direnni, turn in Dust to Medora
- TeleAnchor, Split
- 10. Lysandus’ Revelation
- FT somewhere west to kill time, then FT to Direnni, talk to Medora, TeleAnchor
- FT to Lysandus' Tomb, coffin cutscene, TeleAnchor, split
- 11. Lysandus’ Revenge
- FT to Wayrest/Woodborne Hall, kill Lord Woodborne, TeleAnchor (for the last time), split
- 12. Totem
- FT somewhere in Wayrest to receive Letter, FT to Letter location, find and talk to Brisienna
- Teleport to Daggerfall, Anchor by King, cast Invis, enter palace dungeon, grab Totem
- Teleport, click on King (text box won't appear yet)
- Leave palace, King's text box will appear shortly after exiting (may not appear until after FT) - split after text box
- 13. Journey to Aetherius
- FT to Shedungent, Shut Up, talk to Nulfaga
- Have fun in Aetherius
- Grab the Mantella, talk to Nulfaga, wait for game to catch up
- Time when the first Nulfaga textbox appears
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