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C&C Yuri's Revenge - E-Sports Balance 1.31b

Jan 19th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.31b
  4. ; UPDATED:    19/01/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. [General]
  9. ; Reduced Boomer Submarine missile damage from 200 to 100.
  10. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  11. CMislDamage=100 ;200      
  12. CMislEliteDamage=125 ;250
  13.  
  14. ; Reduced force shield duration from 9 seconds to 6 seconds.
  15. ForceShieldDuration=330 ;500
  16.  
  17. ; Increased the cost of repairing from 15% to 20% of full cost to incentivise harassment tactics.
  18. RepairPercent=20% ;15%
  19.  
  20. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  21. [CMISLWH]
  22. CellSpread=1.1 ;1.5
  23. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  24.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  25.  
  26.  
  27. ;===  ALLIED  =======================================================
  28.  
  29. ; Reduced the cost of the Allied power plant from 800 to 600.
  30. [GAPOWR]
  31. Cost=600 ;800
  32. Soylent=300 ;400
  33.  
  34. ; Reduced Harrier Jet cost from 1200 to 1000.
  35. [ORCA]
  36. Cost=1000 ;1200
  37.  
  38. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  39. [HarrierJetProjectile]
  40. Arm=35 ;45 ;55 ;10 ;200 ;2
  41. Shadow=no
  42. Proximity=no
  43. Ranged=yes
  44. AA=no
  45. AG=yes
  46. Image=DRAGON
  47. ROT=100
  48. SubjectToCliffs=no
  49. SubjectToElevation=no
  50. SubjectToWalls=no
  51.  
  52. [Maverick]
  53. Projectile=HarrierJetProjectile
  54.  
  55. [MaverickE]
  56. Projectile=HarrierJetProjectile
  57.  
  58. ; Black Eagle missiles can no longer be dodged.
  59. [BlackEagleJetProjectile]
  60. Arm=200 ;2
  61. Shadow=no
  62. Proximity=no
  63. Ranged=yes
  64. AA=no
  65. AG=yes
  66. Image=DRAGON
  67. ROT=100
  68. SubjectToCliffs=no
  69. SubjectToElevation=no
  70. SubjectToWalls=no
  71.  
  72. [Maverick2]
  73. Projectile=BlackEagleJetProjectile
  74.  
  75. [Maverick2E]
  76. Projectile=BlackEagleJetProjectile
  77.  
  78. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  79. [GGIMissileProjectile]
  80. Arm=200 ;2
  81. Shadow=no
  82. Proximity=no
  83. Ranged=yes
  84. AA=yes
  85. AG=yes
  86. Image=DRAGON
  87. ROT=60
  88. SubjectToCliffs=no
  89. SubjectToElevation=no
  90. SubjectToWalls=no
  91.  
  92. [MissileLauncher]
  93. Projectile=GGIMissileProjectile
  94.  
  95. [MissileLauncherE]
  96. Projectile=GGIMissileProjectile
  97.  
  98. [CRMissileLauncher]
  99. Projectile=GGIMissileProjectile
  100.  
  101. ; Reduced GGI IFV damage from 30 to 25.
  102. [CRMissileLauncher]
  103. Damage=25; 30
  104.  
  105. ; Reduced deployed GI damage from 25 to 20.
  106. [Para]
  107. Damage=20 ;25
  108.  
  109. ; Reduced Seal health from 125 to 100.
  110. [GHOST]
  111. Strength=100
  112.  
  113. ; Increased Seal's firing delay from 10 to 35.
  114. [MP5]
  115. Damage=125
  116. ROF=35 ;10
  117. Range=6
  118. Burst=1
  119.  
  120. ; Increased Elite Seal's firing delay from 10 to 30.
  121. [MP5E]
  122. Damage=125
  123. ROF=30 ;10
  124. Range=6
  125. Burst=1
  126.  
  127. ; Increased Chrono Commando's firing delay from 10 to 35.
  128. [ChronoMP5]
  129. ROF=35 ;10
  130.  
  131. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  132. [ChronoMP5E]
  133. ROF=30 ;10
  134.  
  135. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  136. [CRMP5]
  137. ROF=30
  138.  
  139. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  140. [TANY]
  141. IFVMode=12
  142.  
  143. ; Increased Tanya IFV weapon damage from 125 to 200.
  144. [CRPistols]
  145. Damage=200 ;125
  146. ROF=10
  147. Range=7
  148. Projectile=InvisibleLow
  149. Speed=100
  150. Warhead=HollowPoint3
  151. Report=SealAttack
  152. AssaultAnim=UCBLOOD
  153.  
  154. [FV]
  155. Weapon13=CRPistols
  156. EliteWeapon13=CRPistols
  157. CowTurretIndex=1
  158. CowTurretWeapon=12
  159.  
  160. ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
  161. [HollowPoint3]
  162. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,100%
  163.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  164.  
  165. ; Reduced health of all Engineers from 75 to 50.
  166. [ENGINEER]
  167. Strength=50 ;75
  168.  
  169. ; Reduced health of the Allied Attack dog from 100 to 45.
  170. ; All dogs can now be mind controlled.
  171. [ADOG]
  172. Strength=45 ;100
  173. ImmuneToPsionics=no ;yes
  174.  
  175. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  176. ; All dogs can now be mind controlled.
  177. [YADOG]
  178. Strength=45 ;100
  179. ImmuneToPsionics=no ;yes
  180.  
  181. ; Gap Generator no longer extends the base' build radius.
  182. [GAGAP]
  183. BaseNormal=no ;yes
  184.  
  185. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  186. [TNKD]
  187. Speed=6 ;5
  188.  
  189. ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
  190. [SABOT]
  191. Range=5.75 ;5
  192.  
  193. ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
  194. [GTGCAN]
  195. Strength=600 ;900
  196.  
  197. ; Reduced Grand Cannon range from 15 to 12.
  198. ; Increased minimum firing range restriction from 3 to 4.
  199. [GrandCannonWeapon]
  200. Range=12 ;15
  201. MinimumRange=4 ;3
  202.  
  203.  
  204.  
  205. ;===  SOVIET  =======================================================
  206.  
  207. ; Reduced Flak Cannon damage from 40 to 35.
  208. [FlakWeapon]
  209. Damage=35 ;40
  210.  
  211. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  212. [CombatDamage]
  213. IronCurtainDuration=495 ;750
  214.  
  215. ; Increased the cost of the Terror Drone from 500 to 600.
  216. [DRON]
  217. Cost=600 ;500
  218. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  219.  
  220. ; REMOVED v1.13b ; Increased the cost of the Flak Track  from 500 to 700.
  221. ;[HTK]
  222. ;Cost=600 ;700 ;500
  223. ;Soylent=300 ;350 ;500
  224.  
  225. ; Apcalypse tank is now able to shoot while moving.
  226. ; Increased Apocalypse tank's movement speed from 4 to 5.
  227. [APOC]
  228. OpportunityFire=yes ;no
  229. Speed=5 ;4
  230.  
  231. ; Reduced health of all Engineers from 75 to 50.
  232. [SENGINEER]
  233. Strength=50 ;75
  234.  
  235. ; Reduced health of the Soviet Attack dog from 100 to 45.
  236. ; All dogs can now be mind controlled.
  237. [DOG]
  238. Strength=45 ;100
  239. ImmuneToPsionics=no ;yes
  240.  
  241. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  242. ; All dogs can now be mind controlled.
  243. [YDOG]
  244. Strength=45 ;100
  245. ImmuneToPsionics=no ;yes
  246.  
  247. ; Increased Cuban Terrorist health from 75 to 125.
  248. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  249. [TERROR]
  250. Strength=125 ;75
  251. CanPassiveAquire=yes ;no
  252. DefaultToGuardArea=yes ;not set
  253.  
  254. ; Tesla Tank is now able to shoot while moving.
  255. [TTNK]
  256. OpportunityFire=yes ;no
  257.  
  258. ; Increased Tesla Tank's firing range from 4 to 8.
  259. [TankBolt]
  260. Range=8 ;4
  261.  
  262. ; Increased Demolition Truck damge vs medium and heavy vehicle armor by 10%.
  263. ; Increased Demolition Truck damge vs base defense structures by 90%.
  264. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  265. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  266. [DemobombWH]
  267. Verses=100%,100%,100%,100%,60%,60%,80%,100%,100%,100%,0%
  268.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  269.  
  270.  ; Reduced radiation damage to all infantry and light vehicles.
  271. [RadSite]
  272. Verses=22%,22%,22%,20%,10%,10%,0%,0%,0%,0%,0%
  273.             ;18%,15%,13%,17%,10%,10%,0%,0%,0%,0%,0%
  274.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100% Original
  275.  
  276.  
  277.  
  278. ;===  YURI  ========================================================
  279.  
  280. ; Increased Initiate damge to light infantry by 25%.
  281. [SAFlame]
  282. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  283.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  284.  
  285. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  286. [UCPsychicJab]
  287. Damage=30
  288.  
  289. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  290. [UCElitePsychicJab]
  291. Damage=40
  292.  
  293. ; Reduced health of all Engineers from 75 to 50.
  294. [YENGINEER]
  295. Strength=50 ;75
  296.  
  297. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  298. [BRUTE]
  299. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  300. Cost=400 ;500
  301. Soylent=100 ;250
  302.  
  303. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  304. [Virusgun]
  305. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  306. ROF=150 ;100
  307.  
  308. ; Yuri Prime can now be attacked by dogs.
  309. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  310. [YURIPR]
  311. Unnatural=no ;yes
  312. Size=2 ;not set
  313.  
  314. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  315. [AAGattling]
  316. Damage=16 ;25
  317. [AAGattling2]
  318. Damage=20 ;30
  319. [AAGattling3]
  320. Damage=30 ;40
  321.  
  322. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  323. [AAGattCann]
  324. Damage=16 ;30
  325. [AAGattCann2]
  326. Damage=20 ;30
  327. [AAGattCann3]
  328. Damage=30
  329.  
  330. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  331. [CombatDamage]
  332. FallingDamageMultiplier=0.2 ;1.0
  333.  
  334. ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
  335. OverloadDamage=0,70,100,500 ;0,50,100,500
  336.  
  337. ; Mastermind no longer self heals.
  338. [MIND]
  339. SelfHealing=no
  340.  
  341. ; Increased Chaos Drone's movement speed by 2.
  342. ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
  343. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 35%.
  344. [CAOS]
  345. Cost=1000 ;800 ;1000 ;Reverted after testing v1.10b
  346. Speed=10 ;8
  347. [PsychGasCreate]
  348. Verses=20%,20%,20%,15%,15%,15%,0%,0%,0%,0%,0%
  349.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  350.  
  351. ; Increased Magnetron's firing delay from ever 20 frames to 40 frames.
  352. ; Magnetron can no longer pick up units from on top of cliffs.
  353. ; Magnetron can no longer attack structures that are on top of cliffs.
  354. [MagneticBeam]
  355. ROF=40 ;20
  356. Projectile=InvisibleMedium ;InvisibleHigh
  357.  
  358. [MagneticBeamE]
  359. ROF=40 ;20
  360. Projectile=InvisibleMedium ;InvisibleHigh
  361.  
  362. [MagneShake]
  363. Projectile=InvisibleMedium ;InvisibleHigh
  364.  
  365. ; Reduced Boomer Submarine price from $2000 to $1750.
  366. [BSUB]
  367. Cost=1750 ;2000
  368. Soylent=875 ;2000
  369.  
  370. ; Reduced Tank Bunker health from 1000 to 600.
  371. [NATBNK]
  372. Strength=600
  373.  
  374. ; Psychic Tower no longer extends the base' build radius.
  375. [YAPSYT]
  376. BaseNormal=no ;yes
  377.  
  378. ; Increased Grinder cost from 600 to 1000.
  379. [YAGRND]
  380. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  381.  
  382. ;Grinding values of vehicles reduced by 50%.
  383. [CMIN] ;Allied Vehicles
  384. Soylent=700 ;1400
  385. [MTNK]
  386. Soylent=350 ;700
  387. [FV]
  388. Soylent=300 ;600
  389. [MGTK]
  390. Soylent=500 ;1000
  391. [SREF]
  392. Soylent=600 ;1200
  393. [BFRT]
  394. Soylent=1000 ;2000
  395. [AMCV]
  396. Soylent=1500 ;3000
  397. [LCRF]
  398. Soylent=450 ;900
  399. [TNKD]
  400. Soylent=450 ;900
  401. [HARV] ;Soviet Vehicles
  402. Soylent=700 ;1400
  403. [HTNK]
  404. Soylent=450 ;900
  405. [V3]
  406. Soylent=400 ;800
  407. [APOC]
  408. Soylent=875 ;1750
  409. [SMCV]
  410. Soylent=1500 ;3000
  411. [SAPC]
  412. Soylent=450 ;900
  413. [TTNK]
  414. Soylent=600 ;1200
  415. [DTRUCK]
  416. Soylent=750 ;1500
  417. [SMIN]  ;Yuri Vehicles
  418. Soylent=750 ;1500
  419. [LTNK]
  420. Soylent=350 ;700
  421. [YTNK]
  422. Soylent=300 ;600
  423. [TELE]
  424. Soylent=500 ;1000
  425. [MIND]
  426. Soylent=875 ;1750
  427. [CAOS]
  428. Soylent=400 ;800
  429. [PCV]
  430. Soylent=1500 ;3000
  431. [YHVR]
  432. Soylent=450 ;900
  433.  
  434. ;===============================================================
  435. ;======================   END OF MODIFICATIONS    ======================
  436. ;===============================================================
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