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- //AUTOEXEC MAIN ACCOUNT
- //EXTRA
- mat_setvideomode 1600 1200 0
- voice_mixer_volume "0.92"
- //VIEWMODEL
- cl_righthand 1
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68.000000"
- viewmodel_offset_x "3.0"
- viewmodel_offset_y "2.0"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //CROSSHAIR
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "999"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "3"
- cl_crosshairsize "5"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- //JUMPTHROW
- //Alias +jumpthrow "+jump;-attack;-attack2"
- //Alias -jumpthrow "-jump"
- //Bind mouse5 "+jumpthrow"
- //WALKTHROW
- //Alias +walkthrow "+forward;-attack;-attack2"
- //Alias -walkthrow "-forward"
- //Bind H "+walkthrow"
- //Disables autoswitch, instructor and freezecams
- cl_autowepswitch "0"
- cl_showhelp "0"
- cl_autohelp "0"
- gameinstructor_enable "0"
- cl_disablefreezecam "1"
- cl_freezecameffects_showholiday "0"
- //Preloads map+sounds.
- cl_forcepreload "1"
- //Optimal sound settings
- dsp_enhance_stereo "0"
- snd_legacy_surround "0"
- snd_pitchquality "1"
- windows_speaker_config "1"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- // networks and fps
- fps_max "500"
- rate 128000
- cl_updaterate 128
- cl_cmdrate 128
- cl_interp 0
- cl_interpolate 1
- cl_interp_ratio 1
- cl_predict 1
- cl_lagcompensation 1
- // MOUSE
- sensitivity "1.2"
- m_mousespeed 0
- m_customaccel 0
- m_customaccel_exponent 0
- m_customaccel_max 0
- m_customaccel_scale 0
- m_filter 0
- //REBINDS
- //bind mouse4 "+voicerecord"
- //Bind mouse1 "+attack"
- //Bind mouse2 "+attack2"
- //bind space "+duck"
- //bind p "say .ready"
- //NOCLIP BIND
- //alias +noclip "noclip"
- //alias -noclip "noclip"
- //bind n "say .noclip;+noclip"
- //When you disconnect and reconnect it won't kill the bot
- cl_timeout "9999"
- //Lower quality eyes on models
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "5"
- //BUY BINDS
- //bind "f3" "buy p250;"
- //bind "f4" "buy tec9; buy fiveseven;"
- bind "f1" "buy ak47; buy m4a1;"
- bind "f2" "buy vest;"
- bind "f3" "buy vesthelm;"
- bind "f4" "buy defuser;"
- bind "f5" "buy deagle"
- bind "uparrow" "buy flashbang;"
- bind "leftarrow" "buy smokegrenade;"
- bind "downarrow" "buy hegrenade;"
- bind "rightarrow" "buy molotov; buy incgrenade;"
- //Use the CORRECT value for your CSGO resolution!!
- //43.2 (5:4 resolution), 45.0 (4:3 resolution)
- //50.2 (16:10 resolution), 53.2 (16:9 resolution)
- snd_front_headphone_position "53.2"
- //Forces CPU to use multi threaded mode, huge FPS boost.
- //If CS:GO crashes after joining a server change this back to "0"
- mat_queue_mode "2"
- //Disables annoying server messages when you join a server
- //Note: If you play on ESEA or CEVO you will need this set to "1"
- cl_disablehtmlmotd "1"
- //In game sounds will be louder than communications
- voice_scale "0.3"
- //Show a player count instead of avatars for each player
- //"1" shows # of players, "0" shows avatars
- cl_hud_playercount_showcount "1"
- //Setting this to "0" will give you more FPS however you will not see your bullet tracers
- r_drawtracers_firstperson "0"
- //Friends will be able to join your community server withotu an invite
- cl_join_advertise "2"
- //50ms sound buffer time. If you experience any sound lag use "0.1"
- snd_mixahead "0.05"
- //Remove decals (Blood, bullet holes, etc.)
- bind tab "+showscores;r_cleardecals"
- //END
- clear
- echo autoexec ran
- host_writeconfig
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