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- 2025-03-16 07:54:18 UTC
- Windows-10-10.0.26100
- Ren'Py 8.3.2.24090902
- Eternum
- 0.8.6
- Built at 2025-02-10 08:16:23 UTC
- Early init took 0.04s
- Loading error handling took 0.20s
- Loading script took 1.01s
- Loading save slot metadata took 0.01s
- Loading persistent took 0.00s
- Set script version to: (8, 3, 2)
- Running init code took 0.19s
- Loading analysis data took 0.03s
- Analyze and compile ATL took 0.05s
- Reloading save slot metadata took 0.01s
- Index archives took 0.00s
- Dump and make backups took 0.00s
- Cleaning cache took 0.00s
- Making clean stores took 0.00s
- Initial gc took 0.15s
- DPI scale factor: 1.000000
- nvdrs: Loaded, about to disable thread optimizations.
- nvdrs: b'DRS_SaveSettings() = -1.' (can be ignored)
- Creating interface object took 0.13s
- Cleaning stores took 0.00s
- Init translation took 0.15s
- Build styles took 0.01s
- Load screen analysis took 0.00s
- Analyze screens took 0.01s
- Save screen analysis took 0.02s
- Prepare screens took 0.05s
- Save pyanalysis. took 0.00s
- Save bytecode. took 0.00s
- Running _start took 0.00s
- Interface start took 0.18s
- Initializing gl2 renderer:
- primary display bounds: (0, 0, 5120, 1440)
- swap interval: 1 frames
- Windowed mode.
- Vendor: "b'NVIDIA Corporation'"
- Renderer: b'NVIDIA GeForce RTX 4090/PCIe/SSE2'
- Version: b'4.6.0 NVIDIA 566.14'
- Display Info: None
- Screen sizes: virtual=(1920, 1080) physical=(1920, 1080) drawable=(1920, 1080)
- Maximum texture size: 4096x4096
- Screen sizes: virtual=(1920, 1080) physical=(2558, 1360) drawable=(2558, 1360)
- Maximum texture size: 4096x4096
- Full traceback:
- File "script.rpyc", line 742, in script
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\ast.py", line 1361, in execute
- renpy.exports.with_statement(trans, paired=paired)
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\exports\statementexports.py", line 257, in with_statement
- return renpy.game.interface.do_with(trans, paired, clear=clear)
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\display\core.py", line 1574, in do_with
- self.with_none()
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\display\core.py", line 1601, in with_none
- for layer, d in self.compute_scene(scene_lists).items():
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\display\core.py", line 1779, in compute_scene
- rv[layer] = scene_lists.transform_layer(layer, d)
- File "E:\04_Games\04_Misc_Gaming\01_Eternum\renpy\display\scenelists.py", line 719, in transform_layer
- rv = a(rv)
- TypeError: 'str' object is not callable
- While running game code:
- TypeError: 'str' object is not callable
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