Advertisement
dodostyle

GTB

Jul 23rd, 2011
472
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 90.78 KB | None | 0 0
  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4.  
  5. new glob0;
  6.  
  7. new Float:glob4[500][5];
  8.  
  9. new glob2EE4[500];
  10.  
  11. new glob36B4[500];
  12.  
  13. new Menu:glob3ECC;
  14.  
  15. new Menu:glob3ED0;
  16.  
  17. new Menu:glob3ED4;
  18.  
  19. new glob3ED8;
  20.  
  21. new glob3EDC;
  22.  
  23. new glob3EE0;
  24.  
  25. new glob3EE4;
  26.  
  27. new glob3EE8;
  28.  
  29. new glob3EEC;
  30.  
  31. new Menu:glob3EF0;
  32.  
  33. new glob3EF4[500];
  34.  
  35. new glob46C4;
  36.  
  37. new glob46C8;
  38.  
  39. new glob46CC[500];
  40.  
  41. new glob4E9C[500];
  42.  
  43. new glob566C[500];
  44.  
  45. new glob5E3C[8] = {
  46. "Pague vip e ajude o servidor! Acesse nossa comunidade para mais informações!",
  47. "Quer denúnciar alguem? Use /report!",
  48. "Use /ocorrencia GDE para reportar alguma confusão para os GDE!",
  49. "Use /ocorrenciabope BOPE para reportar alguma confusão para os BOPE!",
  50. "Respeite os adminstradores e os puxadores de sua torcida!",
  51. "Se você for banido, tire print apertando F8 e posta na nossa comunidade!",
  52. "Dúvidas? digite /ajuda",
  53. "Foi abordado por um GDE? Digite /handsup para não ser preso!"
  54. };
  55.  
  56. new glob7E5C[1] = { -65366 };
  57.  
  58. new glob7E60[500];
  59.  
  60. new glob8630[500];
  61.  
  62. new glob8E00;
  63.  
  64. new glob8E04[500];
  65.  
  66.  
  67. functionB0(arg0, arg1, arg2, arg3, arg4)
  68. {
  69. new var0 = 1;
  70. while(glob2EE4[var0] == 1)
  71. {
  72. var0++;
  73. }
  74. if(!glob0)
  75. {
  76. SetTimer("CPSERVICE_Handler", 500, true);
  77. glob0 = 1;
  78. }
  79. glob2EE4[var0] = 1;
  80. glob4[var0][0] = arg0;
  81. glob4[var0][1] = arg1;
  82. glob4[var0][2] = arg2;
  83. glob4[var0][3] = arg3;
  84. glob4[var0][4] = arg4;
  85. return var0;
  86. }
  87.  
  88. function2F8(playerid, arg1)
  89. {
  90. if(!IsPlayerInCheckpoint(playerid))
  91. {
  92. return 0;
  93. }
  94. if(glob36B4[playerid] == arg1)
  95. {
  96. return 1;
  97. }
  98. return 0;
  99. }
  100.  
  101. public CPSERVICE_Handler()
  102. {
  103. for(new var0 = 0; var0 < 500; var0++)
  104. {
  105. new Float:var1 = 100000;
  106. new var2 = 0;
  107. for(new var3 = 1; var3 < 500; var3++)
  108. {
  109. if(glob2EE4[var3])
  110. {
  111. new Float:var4 = 0;
  112. var4 = function8C8(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2]);
  113. if(var4 < var1)
  114. {
  115. var1 = var4;
  116. var2 = var3;
  117. }
  118. }
  119. }
  120. new var3 = var2;
  121. if(glob4[var3][4] > function8C8(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2]))
  122. {
  123. if(glob36B4[var0] != var3)
  124. {
  125. SetPlayerCheckpoint(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2], glob4[var3][3]);
  126. glob36B4[var0] = var3;
  127. }
  128. }
  129. else if(glob36B4[var0])
  130. {
  131. glob36B4[var0] = 0;
  132. DisablePlayerCheckpoint(var0);
  133. }
  134. }
  135. return 1;
  136. }
  137.  
  138. function8C8(playerid, Float:arg1, Float:arg2, Float:arg3)
  139. {
  140. new Float:var0 = 0, Float:var1 = 0, Float:var2 = 0;
  141. new Float:var3 = 0;
  142. GetPlayerPos(playerid, var0, var1, var2);
  143. var3 = floatsqroot(floatpower(floatabs(arg1 - var0), 2.0) + floatpower(floatabs(arg2 - var1), 2.0) + floatpower(floatabs(arg3 - var2), 2.0));
  144. return floatround(var3, 0);
  145. }
  146.  
  147. main()
  148. {
  149. print("\n----------------------------------");
  150. print(" GTA Torcidas\n");
  151. print(" GM By");
  152. print(" Caio");
  153. print("----------------------------------\n");
  154. return 0;
  155. }
  156.  
  157. public OnPlayerRequestSpawn(playerid)
  158. {
  159. return 1;
  160. }
  161.  
  162. public OnPlayerPickUpPickup(playerid, pickupid)
  163. {
  164. if(pickupid == glob46C4)
  165. {
  166. GameTextForPlayer(playerid, "Para entrar no vestiario digite /entrar", 5000, 5);
  167. }
  168. if(pickupid == glob46C8)
  169. {
  170. GameTextForPlayer(playerid, "Para recuperar sua vida digite /recuperar, custa R$500", 5000, 5);
  171. }
  172. return 1;
  173. }
  174.  
  175. public OnPlayerConnect(playerid)
  176. {
  177. SendClientMessage(playerid, 0xFFFF00AA, "** Seja bem vindo ao servidor da GTA TORCIDAS. **");
  178. SendClientMessage(playerid, 0xFFFF00AA, "** Qualquer dúvidas se reporte a um admininstrador ou de /ajuda. **,");
  179. SetPlayerColor(playerid, 0xFFFFFFAA);
  180. GivePlayerMoney(playerid, 10000);
  181. new var0[24];
  182. GetPlayerName(playerid, var0, 24);
  183. new var1[84];
  184. format(var1, 84, "%s (ID:%d) entrou no servidor.", var0, playerid);
  185. SendClientMessageToAll(0xAA3333AA, var1);
  186. ResetPlayerWeapons(playerid);
  187. UsePlayerPedAnims();
  188. glob4E9C[playerid] = 0;
  189. glob46CC[playerid] = 0;
  190. SetPlayerMapIcon(playerid, 22, -2437.7203, 505.6966, 29.9344, 22, 0xAA3333AA);
  191. SetPlayerMapIcon(playerid, 30, -1616.945, 663.6743, 7.1875, 30, 0xAA3333AA);
  192. SetPlayerMapIcon(playerid, 30, 1571.234, -1635.2426, 13.1259, 30, 0xAA3333AA);
  193. return 1;
  194. }
  195.  
  196. public OnPlayerDisconnect(playerid, reason)
  197. {
  198. glob7E60[playerid]--;
  199. glob46CC[playerid] = 0;
  200. return 0;
  201. }
  202.  
  203. public OnPlayerCommandText(playerid, cmdtext)
  204. {
  205. new var0[256];
  206. new var1 = 0;
  207. var0 = function15B4C(cmdtext, var1);
  208. if(glob46CC[playerid] && strcmp(cmdtext, "/sairevento", true))
  209. {
  210. return SendClientMessage(playerid, 0xFFFFFFAA, "Server: Comandos bloqueados! Use /sairevento para poder sair!");
  211. }
  212. if(!strcmp(var0, "/ajuda", true))
  213. {
  214. ShowPlayerDialog(playerid, 5, 0, 40144, 40228, 40568, 40580);
  215. return 1;
  216. }
  217. if(!strcmp(var0, "/comandosvip", true))
  218. {
  219. SendClientMessage(playerid, 0xFFFF00AA, ":: COMANDOS VIP ::");
  220. SendClientMessage(playerid, 0xFFFFFFAA, "Vantagens VIP - /jetpackv, /veh, /nitro, /tunar, /kitvip");
  221. return 1;
  222. }
  223. if(!strcmp(var0, "/pular", true))
  224. {
  225. new Float:var2 = 0, Float:var3 = 0, Float:var4 = 0;
  226. GetPlayerPos(playerid, var2, var3, var4);
  227. SetPlayerPos(playerid, var2, var3, 0.6999 + var4);
  228. return 1;
  229. }
  230. if(!strcmp(cmdtext, "/trancar", true))
  231. {
  232. new var2 = 0;
  233. new Float:var3 = 0;
  234. new Float:var4 = 0;
  235. new Float:var5 = 0;
  236. if(IsPlayerInAnyVehicle(playerid))
  237. {
  238. var2 = GetPlayerState(playerid);
  239. if(2 != var2)
  240. {
  241. SendClientMessage(playerid, 0xAA3333AA, "Você só pode trancar as portas se estiver dirigindo.");
  242. return 1;
  243. }
  244. new var6 = 0;
  245. for(var6 = 0; var6 < 500; var6++)
  246. {
  247. if(var6 != playerid)
  248. {
  249. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), var6, false, true);
  250. }
  251. }
  252. GameTextForPlayer(playerid, "~y~ Veiculo ~r~Trancado", 5000, 6);
  253. GetPlayerPos(playerid, var3, var4, var5);
  254. PlayerPlaySound(playerid, 1056, var3, var4, var5);
  255. return 1;
  256. }
  257. SendClientMessage(playerid, 0xAA3333AA, "Você não está em nenhum veículo!");
  258. return 1;
  259. }
  260. if(!strcmp(cmdtext, "/destrancar", true))
  261. {
  262. new var2 = 0;
  263. new Float:var3 = 0;
  264. new Float:var4 = 0;
  265. new Float:var5 = 0;
  266. if(IsPlayerInAnyVehicle(playerid))
  267. {
  268. var2 = GetPlayerState(playerid);
  269. if(2 != var2)
  270. {
  271. SendClientMessage(playerid, 0xAA3333AA, "Você só pode destrancar as portas se estiver dirigindo.");
  272. return 1;
  273. }
  274. new var6 = 0;
  275. for(var6 = 0; var6 < 500; var6++)
  276. {
  277. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), var6, false, false);
  278. }
  279. GameTextForPlayer(playerid, "~y~ Veiculo ~n~ ~g~Destrancado", 5000, 6);
  280. GetPlayerPos(playerid, var3, var4, var5);
  281. PlayerPlaySound(playerid, 1057, var3, var4, var5);
  282. return 1;
  283. }
  284. SendClientMessage(playerid, 0xAA3333AA, "Você não está em nenhum veículo!");
  285. return 1;
  286. }
  287. if(!strcmp(cmdtext, "/entrar", true))
  288. {
  289. if(!PlayerToPoint(1.0, playerid, -1593.6631, 716.3148, -5.2422))
  290. {
  291. SendClientMessage(playerid, 0xFFA500AA, "Você não pode usar esse comando neste local!");
  292. return 1;
  293. }
  294. SetPlayerInterior(playerid, 10);
  295. SetPlayerPos(playerid, 246.3759, 109.2459, 1003.2187);
  296. return 1;
  297. }
  298. if(!strcmp(cmdtext, "/sair", true))
  299. {
  300. if(!PlayerToPoint(1.0, playerid, 246.3759, 109.2459, 1003.2187))
  301. {
  302. SendClientMessage(playerid, 0xFFA500AA, "Você não pode usar esse comando neste local!");
  303. return 1;
  304. }
  305. SetPlayerInterior(playerid, 0);
  306. SetPlayerPos(playerid, -1593.6631, 716.3148, -5.2422);
  307. return 1;
  308. }
  309. if(!strcmp(cmdtext, "/recuperar", true))
  310. {
  311. if(!PlayerToPoint(1.0, playerid, -2455.0792, 503.887, 30.0774))
  312. {
  313. SendClientMessage(playerid, 0xAA3333AA, "Você não está no hospital!");
  314. return 1;
  315. }
  316. if(GetPlayerMoney(playerid) >= 500)
  317. {
  318. GivePlayerMoney(playerid, -500);
  319. SetPlayerHealth(playerid, 100.0);
  320. SetPlayerArmour(playerid, 100.0);
  321. return 1;
  322. }
  323. }
  324. if(!strcmp(cmdtext, "/mododeluta", true))
  325. {
  326. SetPlayerFightingStyle(playerid, 6);
  327. return 1;
  328. }
  329. if(!strcmp("/abrirderby", cmdtext, true, 10) && IsPlayerAdmin(playerid))
  330. {
  331. if(!glob8E00)
  332. {
  333. glob8E00 = 1;
  334. GameTextForAll("~r~Um ~w~evento ~b~foi ~g~aberto ~w~/derby", 5000, 1);
  335. for(new var2 = 0; var2 < 500; var2++)
  336. {
  337. PlayerPlaySound(var2, 1139, 0.0, 0.0, 0.0);
  338. }
  339. }
  340. else if(glob8E00 == 1)
  341. {
  342. SendClientMessage(playerid, 0xFFFFFFAA, "O derby já está aberto");
  343. }
  344. return 1;
  345. }
  346. if(!strcmp("/derby", cmdtext, true, 10))
  347. {
  348. if(glob8E00 == 1 && !glob8E04[playerid])
  349. {
  350. glob8E04[playerid] = 1;
  351. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  352. SetPlayerInterior(playerid, 15);
  353. SetPlayerPos(playerid, -1398.1036, 937.6311, 1036.4791);
  354. SetPlayerFacingAngle(playerid, 81.0208);
  355. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  356. new var2[64], var3[24];
  357. GetPlayerName(playerid, var3, 24);
  358. format(var2, 64, "%s entrou no derby ( /derby )", var3);
  359. SendClientMessageToAll(0xFFFF00AA, var2);
  360. glob46CC[playerid] = 1;
  361. }
  362. else if(!glob8E00)
  363. {
  364. GameTextForPlayer(playerid, "O Derby nao esta ~r~aberto", 3000, 1);
  365. PlayerPlaySound(playerid, 1055, 0.0, 0.0, 0.0);
  366. }
  367. else if(glob8E00 == 1 && glob8E04[playerid] == 1)
  368. {
  369. SendClientMessage(playerid, 0xAA3333AA, "Voce ja esta no DERBY");
  370. }
  371. return 1;
  372. }
  373. if(!strcmp("/fecharderby", cmdtext, true, 10) && IsPlayerAdmin(playerid))
  374. {
  375. if(glob8E00 == 1)
  376. {
  377. glob8E00 = 0;
  378. GameTextForAll("O Derby foi ~g~fechado", 5000, 1);
  379. for(new var2 = 0; var2 < 500; var2++)
  380. {
  381. PlayerPlaySound(var2, 1138, 0.0, 0.0, 0.0);
  382. }
  383. }
  384. else if(!glob8E00)
  385. {
  386. SendClientMessage(playerid, 0xFFFFFFAA, "O Derby não está aberto");
  387. }
  388. return 1;
  389. }
  390. if(!strcmp(var0, "/sairevento", true))
  391. {
  392. ResetPlayerWeapons(playerid);
  393. glob46CC[playerid] = 0;
  394. SetPlayerInterior(playerid, 0);
  395. SpawnPlayer(playerid);
  396. SetPlayerArmour(playerid, 0.0);
  397. glob3EF4[playerid] = 0;
  398. return 1;
  399. }
  400. if(!strcmp("/comprararmas", cmdtext, true, 10))
  401. {
  402. ShowMenuForPlayer(glob3ECC, playerid);
  403. return 1;
  404. }
  405. if(!strcmp(cmdtext, "/kill", true))
  406. {
  407. SetPlayerHealth(playerid, 0.0);
  408. return 1;
  409. }
  410. if(!strcmp(cmdtext, "/reparar", true))
  411. {
  412. if(0 <= GetPlayerMoney(playerid))
  413. {
  414. if(IsPlayerInAnyVehicle(playerid))
  415. {
  416. RepairVehicle(GetPlayerVehicleID(playerid));
  417. SendClientMessage(playerid, 0xAA3333AA, "O seu veiculo foi reparado com sucesso!");
  418. GivePlayerMoney(playerid, 0);
  419. }
  420. else
  421. {
  422. SendClientMessage(playerid, 0xAA3333AA, "Cade teu carro?");
  423. return 1;
  424. }
  425. }
  426. else
  427. {
  428. SendClientMessage(playerid, 0xAA3333AA, "Você não tem verbas suficientes! Precisa $ 500");
  429. return 1;
  430. }
  431. return 1;
  432. }
  433. if(!strcmp(var0, "/skin", true))
  434. {
  435. new var2[256], var3 = 0;
  436. var2 = function15B4C(cmdtext, var1);
  437. if(!strlen(var2))
  438. {
  439. return SendClientMessage(playerid, 0xAA3333AA, "USO: /skin [id da skin]");
  440. }
  441. var3 = strval(var2);
  442. if(var3 == 3 || var3 == 4 || var3 == 5 || var3 == 6 || var3 == 8 || var3 == 42 || var3 == 65 || var3 == 74 || var3 == 86 || var3 == 119 || var3 == 149 || var3 == 208 || var3 == 273 || var3 == 274 || var3 == 289 || var3 >= 300)
  443. {
  444. return SendClientMessage(playerid, 0xAA3333AA, "Skin inválida!");
  445. }
  446. SetPlayerSkin(playerid, var3);
  447. SendClientMessage(playerid, 0x63AFF00A, "Você mudou sua skin!");
  448. return 1;
  449. }
  450. if(!strcmp("/mudarluta", cmdtext, true, 10))
  451. {
  452. ShowPlayerDialog(playerid, 1, 2, 44400, 44464, 44652, 44696);
  453. return 1;
  454. }
  455. return 0;
  456. }
  457.  
  458. public OnPlayerSpawn(playerid)
  459. {
  460. if(IsPlayerNPC(playerid))
  461. {
  462. new var0[24];
  463. GetPlayerName(playerid, var0, 24);
  464. if(!strcmp(var0, "MeuPrimeiroNPC", true))
  465. {
  466. PutPlayerInVehicle(playerid, glob3ED8, 0);
  467. }
  468. return 1;
  469. }
  470. SetPlayerInterior(playerid, 0);
  471. ResetPlayerWeapons(playerid);
  472. glob46CC[playerid] = 0;
  473. TogglePlayerControllable(playerid, false);
  474. SetPlayerInterior(playerid, 14);
  475. ShowPlayerDialog(playerid, 2, 2, 44760, 44916, 45032, 45076);
  476. SetPlayerPos(playerid, 257.9516, -41.7058, 1002.0233);
  477. return 1;
  478. }
  479.  
  480. public OnPlayerDeath(playerid, killerid, reason)
  481. {
  482. new var0 = 0;
  483. if(killerid == 65535)
  484. {
  485. SendDeathMessage(65535, playerid, reason);
  486. }
  487. else
  488. {
  489. SendDeathMessage(killerid, playerid, reason);
  490. SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  491. glob8630[killerid]++;
  492. GivePlayerMoney(killerid, 1000);
  493. }
  494. if(0 < var0)
  495. {
  496. }
  497. else
  498. {
  499. }
  500. SendClientMessage(playerid, 0xFF0000FF, "Você foi para o hospita em coma, mais os médicos te salvaram e custou mil reais de seu dinheiro!");
  501. GivePlayerMoney(playerid, -900);
  502. return 1;
  503. }
  504.  
  505. public OnPlayerRequestClass(playerid, classid)
  506. {
  507. glob566C[playerid] = 0;
  508. SetupPlayerForClassSelection(playerid);
  509. return 1;
  510. }
  511.  
  512. public SetupPlayerForClassSelection(playerid)
  513. {
  514. SetPlayerInterior(playerid, 14);
  515. SetPlayerPos(playerid, 258.4892, -41.4008, 1002.0233);
  516. SetPlayerFacingAngle(playerid, 270.0);
  517. SetPlayerCameraPos(playerid, 256.0815, -43.0476, 1004.0233);
  518. SetPlayerCameraLookAt(playerid, 258.4892, -41.4008, 1002.0233);
  519. return 0;
  520. }
  521.  
  522. public OnGameModeInit()
  523. {
  524. ShowPlayerMarkers(true);
  525. SetGameModeText("[GT]Mod 4.5");
  526. ShowNameTags(true);
  527. EnableStuntBonusForAll(false);
  528. ConnectNPC(45516, 45576);
  529. glob3ED8 = CreateVehicle(400, 0.0, 0.0, 0.0, 0.0, 3, 3, 5000);
  530. glob3ECC = CreateMenu("Comprar armas", 1, 50.0, 180.0, 200.0, 200.0);
  531. AddMenuItem(glob3ECC, 0, "Taco R$2000");
  532. AddMenuItem(glob3ECC, 0, "Soco-Ingles R$2000");
  533. AddMenuItem(glob3ECC, 0, "Taco de Sinuca R$3000");
  534. AddMenuItem(glob3ECC, 0, "<Sair>");
  535. glob46C4 = CreatePickup(1239, 2, -1593.6631, 716.3148, -5.2422, 0);
  536. glob46C8 = CreatePickup(1240, 2, -2455.0792, 503.887, 30.0774, 0);
  537. glob3ED0 = CreateMenu("Sedes:", 1, 50.0, 180.0, 200.0, 200.0);
  538. AddMenuItem(glob3ED0, 0, "Sede UPC");
  539. AddMenuItem(glob3ED0, 0, "Sede DPA");
  540. AddMenuItem(glob3ED0, 0, "Sede TVP");
  541. AddMenuItem(glob3ED0, 0, "Sede PCA");
  542. AddMenuItem(glob3ED0, 0, "Sede PC");
  543. AddMenuItem(glob3ED0, 0, "Sede MPC");
  544. glob3ED4 = CreateMenu("UPC:", 1, 50.0, 180.0, 200.0, 200.0);
  545. AddMenuItem(glob3ED4, 0, "Sede UPC");
  546. AddMenuItem(glob3ED4, 0, "1 Comando");
  547. AddMenuItem(glob3ED4, 0, "2 Comando");
  548. AddMenuItem(glob3ED4, 0, "3 Comando");
  549. glob3EF0 = CreateMenu("lutas:", 1, 50.0, 180.0, 200.0, 200.0);
  550. AddMenuItem(glob3EF0, 0, "Normal");
  551. AddMenuItem(glob3EF0, 0, "Box");
  552. AddMenuItem(glob3EF0, 0, "Kung Fu");
  553. AddMenuItem(glob3EF0, 0, "Luta de Rua");
  554. AddMenuItem(glob3EF0, 0, "Kick Box");
  555. AddMenuItem(glob3EF0, 0, "Coronhada");
  556. AddMenuItem(glob3EF0, 0, "<Sair>");
  557. CreateObject(980, 1413.41, 2179.2199, 23.6422, 0.0, 0.0, 0.0);
  558. CreateObject(980, 1403.41, 2179.2199, 23.6422, 0.0, 0.0, 0.0);
  559. CreateObject(980, 1409.81, 2179.2199, 18.1422, 0.0, 0.0, 0.0);
  560. CreateObject(971, 1402.18, 2179.2099, 17.2422, 0.0, 0.0, 0.0);
  561. CreateObject(971, 1411.4, 2179.1201, 12.2421, 0.0, 0.0, 0.0);
  562. CreateObject(3498, 1387.7725, 2154.2368, 14.5353, 0.0, 0.0, 7.9399);
  563. CreateObject(3498, 1387.6568, 2145.6481, 14.5353, 0.0, 0.0, 0.0);
  564. CreateObject(3498, 1387.5323, 2149.8571, 20.1992, 0.0, 89.325, 89.325);
  565. CreateObject(3498, 1387.703, 2145.591, 15.7659, 0.0, 0.0, 0.0);
  566. CreateObject(3498, 1387.7296, 2154.1413, 16.0778, 0.0, 0.0, 0.0);
  567. CreateObject(3498, 1307.2089, 2145.5937, 14.5353, 0.0, 0.0, 0.0);
  568. CreateObject(3498, 1307.2462, 2149.82, 20.0355, 0.0, 89.325, 89.325);
  569. CreateObject(3498, 1307.2686, 2145.6791, 15.8481, 0.0, 0.0, 0.0);
  570. CreateObject(3498, 1307.2923, 2154.1618, 15.6677, 0.0, 0.0, 0.0);
  571. CreateObject(5816, 1413.1519, 2096.59, 19.1655, 0.0, 0.0, 180.6336);
  572. CreateObject(5816, 1300.8347, 2223.53, 19.2147, 0.0, 0.0, 0.0);
  573. CreateObject(7418, 1347.9, 2149.55, 15.1155, 0.0, 0.0, 0.0);
  574. CreateObject(971, 1292.3, 2174.6398, 13.7859, 0.0, 0.0, 0.0);
  575. CreateObject(971, 1283.4, 2174.6398, 13.7859, 0.0, 0.0, 0.0);
  576. CreateObject(971, 1279.0, 2179.1398, 13.7859, 0.0, 0.0, 90.0);
  577. CreateObject(971, 1279.0, 2187.1398, 13.7859, 0.0, 0.0, 90.0);
  578. CreateObject(971, 1283.4, 2203.1398, 13.6858, 0.0, 0.0, 0.0);
  579. CreateObject(971, 1290.8, 2203.1398, 13.6858, 0.0, 0.0, 0.0);
  580. CreateObject(971, 1295.4, 2207.54, 19.6858, 0.0, 0.0, 90.0);
  581. CreateObject(971, 1295.4, 2216.4399, 19.6858, 0.0, 0.0, 90.0);
  582. CreateObject(971, 1301.4, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  583. CreateObject(971, 1310.0, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  584. CreateObject(971, 1318.9, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  585. CreateObject(971, 1327.8, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  586. CreateObject(971, 1336.6999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  587. CreateObject(971, 1345.5999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  588. CreateObject(971, 1354.5, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  589. CreateObject(971, 1363.4, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  590. CreateObject(971, 1372.3, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  591. CreateObject(971, 1381.1999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  592. CreateObject(971, 1387.8, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  593. CreateObject(971, 1394.8, 2196.7399, 17.6858, 0.0, 0.0, 318.0);
  594. CreateObject(971, 1397.5, 2189.54, 17.6858, 0.0, 0.0, 90.0);
  595. CreateObject(971, 1397.5, 2180.6398, 17.6858, 0.0, 0.0, 90.0);
  596. CreateObject(971, 1397.5, 2171.54, 17.6858, 0.0, 0.0, 90.0);
  597. CreateObject(971, 1397.5, 2162.6398, 17.6858, 0.0, 0.0, 90.0);
  598. CreateObject(971, 1397.5, 2153.7399, 17.6858, 0.0, 0.0, 90.0);
  599. CreateObject(971, 1397.5, 2144.84, 17.6858, 0.0, 0.0, 90.0);
  600. CreateObject(971, 1397.5, 2135.9399, 17.6858, 0.0, 0.0, 90.0);
  601. CreateObject(971, 1397.5, 2127.04, 17.6858, 0.0, 0.0, 90.0);
  602. CreateObject(971, 1397.5, 2118.1398, 17.6858, 0.0, 0.0, 90.0);
  603. CreateObject(971, 1397.5, 2109.2399, 17.6858, 0.0, 0.0, 90.0);
  604. CreateObject(971, 1397.5, 2104.34, 17.6858, 0.0, 0.0, 90.0);
  605. CreateObject(971, 1397.5, 2095.4399, 15.0859, 0.0, 0.0, 90.0);
  606. CreateObject(971, 1397.5, 2086.54, 15.0859, 0.0, 0.0, 90.0);
  607. CreateObject(971, 1397.5, 2082.34, 13.3858, 0.0, 0.0, 90.0);
  608. CreateObject(971, 1401.9899, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  609. CreateObject(971, 1405.4899, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  610. CreateObject(971, 1414.39, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  611. CreateObject(971, 1418.8199, 2070.82, 13.4858, 0.0, 0.0, 90.0);
  612. CreateObject(971, 1397.5, 2086.54, 7.9858, 0.0, 0.0, 90.0);
  613. glob3EDC = functionB0(1145050001, 3256148505, 1148857328, 1077936128, 80);
  614. glob3EE0 = functionB0(1145098248, 1094483706, 1148857582, 1077936128, 80);
  615. glob3EE4 = functionB0(1133438599, 3265861727, 1148870912, 1077936128, 80);
  616. glob3EE8 = functionB0(1133450002, 3257045982, 1148870912, 1077936128, 80);
  617. glob3EEC = functionB0(1133802947, 3269338333, 1148870912, 1077936128, 80);
  618. AddPlayerClass(0, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  619. AddPlayerClass(266, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  620. AddPlayerClass(267, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  621. AddPlayerClass(268, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  622. AddPlayerClass(269, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  623. AddPlayerClass(270, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  624. AddPlayerClass(271, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  625. AddPlayerClass(272, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  626. AddPlayerClass(280, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  627. AddPlayerClass(281, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  628. AddPlayerClass(282, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  629. AddPlayerClass(283, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  630. AddPlayerClass(284, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  631. AddPlayerClass(285, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  632. AddPlayerClass(286, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  633. AddPlayerClass(287, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  634. AddPlayerClass(254, 1958.3782, 1343.1572, 15.3746, 0.0, 0, 0, 24, 300, -1, -1);
  635. AddPlayerClass(255, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  636. AddPlayerClass(256, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  637. AddPlayerClass(257, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  638. AddPlayerClass(258, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  639. AddPlayerClass(259, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  640. AddPlayerClass(260, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  641. AddPlayerClass(261, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  642. AddPlayerClass(262, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  643. AddPlayerClass(263, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  644. AddPlayerClass(264, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  645. AddPlayerClass(274, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  646. AddPlayerClass(275, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  647. AddPlayerClass(276, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  648. AddPlayerClass(1, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  649. AddPlayerClass(2, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  650. AddPlayerClass(290, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  651. AddPlayerClass(291, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  652. AddPlayerClass(292, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  653. AddPlayerClass(293, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  654. AddPlayerClass(294, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  655. AddPlayerClass(295, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  656. AddPlayerClass(296, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  657. AddPlayerClass(297, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  658. AddPlayerClass(298, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  659. AddPlayerClass(299, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  660. AddPlayerClass(277, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  661. AddPlayerClass(278, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  662. AddPlayerClass(279, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  663. AddPlayerClass(288, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  664. AddPlayerClass(47, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  665. AddPlayerClass(48, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  666. AddPlayerClass(49, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  667. AddPlayerClass(50, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  668. AddPlayerClass(51, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  669. AddPlayerClass(52, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  670. AddPlayerClass(53, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  671. AddPlayerClass(54, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  672. AddPlayerClass(55, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  673. AddPlayerClass(56, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  674. AddPlayerClass(57, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  675. AddPlayerClass(58, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  676. AddPlayerClass(59, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  677. AddPlayerClass(60, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  678. AddPlayerClass(61, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  679. AddPlayerClass(62, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  680. AddPlayerClass(63, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  681. AddPlayerClass(64, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  682. AddPlayerClass(66, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  683. AddPlayerClass(67, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  684. AddPlayerClass(68, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  685. AddPlayerClass(69, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  686. AddPlayerClass(70, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  687. AddPlayerClass(71, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  688. AddPlayerClass(72, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  689. AddPlayerClass(73, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  690. AddPlayerClass(75, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  691. AddPlayerClass(76, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  692. AddPlayerClass(78, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  693. AddPlayerClass(79, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  694. AddPlayerClass(80, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  695. AddPlayerClass(81, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  696. AddPlayerClass(82, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  697. AddPlayerClass(83, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  698. AddPlayerClass(84, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  699. AddPlayerClass(85, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  700. AddPlayerClass(87, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  701. AddPlayerClass(88, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  702. AddPlayerClass(89, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  703. AddPlayerClass(91, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  704. AddPlayerClass(92, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  705. AddPlayerClass(93, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  706. AddPlayerClass(95, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  707. AddPlayerClass(96, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  708. AddPlayerClass(97, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  709. AddPlayerClass(98, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  710. AddPlayerClass(99, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  711. AddPlayerClass(100, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  712. AddPlayerClass(101, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  713. AddPlayerClass(102, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  714. AddPlayerClass(103, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  715. AddPlayerClass(104, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  716. AddPlayerClass(105, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  717. AddPlayerClass(106, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  718. AddPlayerClass(107, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  719. AddPlayerClass(108, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  720. AddPlayerClass(109, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  721. AddPlayerClass(110, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  722. AddPlayerClass(111, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  723. AddPlayerClass(112, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  724. AddPlayerClass(113, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  725. AddPlayerClass(114, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  726. AddPlayerClass(115, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  727. AddPlayerClass(116, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  728. AddPlayerClass(117, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  729. AddPlayerClass(118, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  730. AddPlayerClass(120, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  731. AddPlayerClass(121, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  732. AddPlayerClass(122, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  733. AddPlayerClass(123, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  734. AddPlayerClass(124, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  735. AddPlayerClass(125, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  736. AddPlayerClass(126, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  737. AddPlayerClass(127, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  738. AddPlayerClass(128, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  739. AddPlayerClass(129, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  740. AddPlayerClass(131, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  741. AddPlayerClass(133, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  742. AddPlayerClass(134, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  743. AddPlayerClass(135, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  744. AddPlayerClass(136, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  745. AddPlayerClass(137, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  746. AddPlayerClass(138, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  747. AddPlayerClass(139, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  748. AddPlayerClass(140, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  749. AddPlayerClass(141, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  750. AddPlayerClass(142, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  751. AddPlayerClass(143, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  752. AddPlayerClass(144, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  753. AddPlayerClass(145, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  754. AddPlayerClass(146, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  755. AddPlayerClass(147, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  756. AddPlayerClass(148, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  757. AddPlayerClass(150, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  758. AddPlayerClass(151, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  759. AddPlayerClass(152, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  760. AddPlayerClass(153, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  761. AddPlayerClass(154, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  762. AddPlayerClass(155, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  763. AddPlayerClass(156, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  764. AddPlayerClass(157, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  765. AddPlayerClass(158, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  766. AddPlayerClass(159, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  767. AddPlayerClass(160, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  768. AddPlayerClass(161, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  769. AddPlayerClass(162, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  770. AddPlayerClass(163, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  771. AddPlayerClass(164, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  772. AddPlayerClass(165, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  773. AddPlayerClass(166, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  774. AddPlayerClass(167, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  775. AddPlayerClass(168, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  776. AddPlayerClass(169, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  777. AddPlayerClass(170, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  778. AddPlayerClass(171, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  779. AddPlayerClass(172, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  780. AddPlayerClass(173, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  781. AddPlayerClass(174, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  782. AddPlayerClass(175, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  783. AddPlayerClass(176, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  784. AddPlayerClass(177, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  785. AddPlayerClass(178, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  786. AddPlayerClass(179, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  787. AddPlayerClass(180, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  788. AddPlayerClass(181, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  789. AddPlayerClass(182, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  790. AddPlayerClass(183, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  791. AddPlayerClass(184, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  792. AddPlayerClass(185, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  793. AddPlayerClass(186, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  794. AddPlayerClass(187, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  795. AddPlayerClass(188, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  796. AddPlayerClass(189, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  797. AddPlayerClass(190, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  798. AddPlayerClass(191, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  799. AddPlayerClass(192, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  800. AddPlayerClass(193, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  801. AddPlayerClass(194, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  802. AddPlayerClass(195, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  803. AddPlayerClass(196, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  804. AddPlayerClass(197, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  805. AddPlayerClass(198, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  806. AddPlayerClass(199, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  807. AddPlayerClass(200, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  808. AddPlayerClass(201, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  809. AddPlayerClass(202, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  810. AddPlayerClass(203, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  811. AddPlayerClass(204, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  812. AddPlayerClass(205, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  813. AddPlayerClass(206, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  814. AddPlayerClass(207, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  815. AddPlayerClass(209, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  816. AddPlayerClass(210, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  817. AddPlayerClass(211, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  818. AddPlayerClass(212, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  819. AddPlayerClass(213, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  820. AddPlayerClass(214, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  821. AddPlayerClass(215, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  822. AddPlayerClass(216, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  823. AddPlayerClass(217, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  824. AddPlayerClass(218, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  825. AddPlayerClass(219, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  826. AddPlayerClass(220, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  827. AddPlayerClass(221, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  828. AddPlayerClass(222, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  829. AddPlayerClass(223, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  830. AddPlayerClass(224, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  831. AddPlayerClass(225, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  832. AddPlayerClass(226, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  833. AddPlayerClass(227, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  834. AddPlayerClass(228, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  835. AddPlayerClass(229, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  836. AddPlayerClass(230, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  837. AddPlayerClass(231, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  838. AddPlayerClass(232, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  839. AddPlayerClass(233, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  840. AddPlayerClass(234, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  841. AddPlayerClass(235, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  842. AddPlayerClass(236, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  843. AddPlayerClass(237, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  844. AddPlayerClass(238, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  845. AddPlayerClass(239, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  846. AddPlayerClass(240, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  847. AddPlayerClass(241, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  848. AddPlayerClass(242, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  849. AddPlayerClass(243, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  850. AddPlayerClass(244, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  851. AddPlayerClass(245, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  852. AddPlayerClass(246, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  853. AddPlayerClass(247, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  854. AddPlayerClass(248, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  855. AddPlayerClass(249, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  856. AddPlayerClass(250, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  857. AddPlayerClass(251, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  858. AddPlayerClass(253, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  859. AddStaticVehicle(538, -1948.1816, 141.3182, 25.5081, 358.6205, 41, 29);
  860. AddStaticVehicle(538, 1779.052, -1953.808, 14.8755, 269.9385, 41, 29);
  861. AddStaticVehicle(538, 440.8334, 2636.1694, 10.8203, 269.6893, 41, 29);
  862. AddStaticVehicle(577, -1517.3356, -24.9352, 13.7056, 314.4827, 43, 43);
  863. AddStaticVehicle(451, 2040.052, 1319.2799, 10.3779, 183.2438, 16, 16);
  864. AddStaticVehicle(429, 2040.5246, 1359.2783, 10.3515, 177.1305, 13, 13);
  865. AddStaticVehicle(421, 2110.4101, 1398.3671, 10.7552, 359.5964, 13, 13);
  866. AddStaticVehicle(411, 2074.9624, 1479.212, 10.399, 359.686, 64, 64);
  867. AddStaticVehicle(477, 2075.6037, 1666.9749, 10.4252, 359.7507, 94, 94);
  868. AddStaticVehicle(541, 2119.5844, 1938.5969, 10.2966, 181.9064, 22, 22);
  869. AddStaticVehicle(541, 1843.788, 1216.0122, 10.4555, 270.8793, 60, 1);
  870. AddStaticVehicle(402, 1944.1003, 1344.7717, 8.9411, 0.8167, 30, 30);
  871. AddStaticVehicle(402, 1679.2277, 1316.6286, 10.652, 180.4149, 90, 90);
  872. AddStaticVehicle(415, 1685.4871, 1751.9666, 10.5989, 268.1182, 25, 1);
  873. AddStaticVehicle(411, 2034.5015, 1912.5874, 11.9048, 0.2908, 123, 1);
  874. AddStaticVehicle(411, 2172.1682, 1988.8642, 10.5474, 89.9151, 116, 1);
  875. AddStaticVehicle(429, 2245.5759, 2042.4166, 10.5, 270.7349, 14, 14);
  876. AddStaticVehicle(477, 2361.1538, 1993.976, 10.4259, 178.3928, 101, 1);
  877. AddStaticVehicle(550, 2221.9946, 1998.7786, 9.6815, 92.6187, 53, 53);
  878. AddStaticVehicle(558, 2243.3833, 1952.4221, 14.976, 359.4796, 116, 1);
  879. AddStaticVehicle(587, 2276.7084, 1938.7263, 31.5046, 359.232, 40, 1);
  880. AddStaticVehicle(587, 2602.7768, 1853.0666, 10.5467, 91.4813, 43, 1);
  881. AddStaticVehicle(603, 2610.76, 1694.2587, 10.6584, 89.3302, 69, 1);
  882. AddStaticVehicle(587, 2635.2419, 1075.7725, 10.5472, 89.957, 53, 1);
  883. AddStaticVehicle(437, 2577.2353, 1038.8062, 10.4777, 181.7068, 35, 1);
  884. AddStaticVehicle(535, 2039.1257, 1545.0878, 10.348, 359.669, 123, 1);
  885. AddStaticVehicle(535, 2009.8781, 2411.7524, 10.5827, 178.9618, 66, 1);
  886. AddStaticVehicle(429, 2010.0841, 2489.551, 10.5003, 268.772, 1, 2);
  887. AddStaticVehicle(415, 2076.4033, 2468.7946, 10.5923, 359.9186, 36, 1);
  888. AddStaticVehicle(506, 2352.9025, 2577.9768, 10.52, 0.409, 7, 7);
  889. AddStaticVehicle(506, 2166.6962, 2741.0412, 10.5244, 89.7816, 52, 52);
  890. AddStaticVehicle(411, 1960.9989, 2754.9072, 10.5473, 200.4315, 112, 1);
  891. AddStaticVehicle(429, 1919.5863, 2760.7595, 10.5079, 100.0753, 2, 1);
  892. AddStaticVehicle(415, 1673.8038, 2693.8044, 10.5911, 359.7903, 40, 1);
  893. AddStaticVehicle(402, 1591.0482, 2746.3981, 10.6519, 172.5124, 30, 30);
  894. AddStaticVehicle(603, 1580.4537, 2838.2885, 10.6613, 181.4573, 75, 77);
  895. AddStaticVehicle(550, 1555.2734, 2750.5261, 10.6387, 91.7772, 62, 62);
  896. AddStaticVehicle(535, 1455.9305, 2878.5288, 10.5837, 181.0986, 118, 1);
  897. AddStaticVehicle(477, 1537.8425, 2578.0524, 10.5662, 0.0649, 121, 1);
  898. AddStaticVehicle(451, 1433.1594, 2607.3762, 10.3781, 88.0012, 16, 16);
  899. AddStaticVehicle(603, 2223.5898, 1288.1463, 10.5103, 182.0296, 18, 1);
  900. AddStaticVehicle(558, 2451.6706, 1207.1179, 10.451, 179.8959, 24, 1);
  901. AddStaticVehicle(550, 2461.7253, 1357.9704, 10.6388, 180.2926, 62, 62);
  902. AddStaticVehicle(558, 2461.8161, 1629.2268, 10.4496, 181.4624, 117, 1);
  903. AddStaticVehicle(477, 2395.7553, 1658.9591, 10.574, 359.7373, 0, 1);
  904. AddStaticVehicle(418, 1383.463, 1035.0419, 10.9131, 91.2515, 117, 227);
  905. AddStaticVehicle(581, 1677.6628, 1040.1929, 10.4135, 178.7037, 58, 1);
  906. AddStaticVehicle(581, 1383.6959, 1042.2114, 10.412, 85.7268, 66, 1);
  907. AddStaticVehicle(581, 1064.2331, 1215.4157, 10.4156, 177.2942, 72, 1);
  908. AddStaticVehicle(581, 1111.4536, 1788.3892, 10.4158, 92.4626, 72, 1);
  909. AddStaticVehicle(522, 953.2817, 1806.1391, 8.2187, 235.0706, 3, 8);
  910. AddStaticVehicle(522, 995.5327, 1886.6054, 10.5359, 90.1047, 3, 8);
  911. AddStaticVehicle(535, 1439.5661, 1999.9821, 10.5843, 0.4194, 66, 1);
  912. AddStaticVehicle(522, 1430.2353, 1999.0144, 10.3895, 352.095, 6, 25);
  913. AddStaticVehicle(522, 2156.354, 2188.6572, 10.2413, 22.6504, 6, 25);
  914. AddStaticVehicle(598, 2277.6845, 2477.1096, 10.5651, 180.1089, 0, 1);
  915. AddStaticVehicle(598, 2268.9887, 2443.1696, 10.5662, 181.8061, 0, 1);
  916. AddStaticVehicle(598, 2256.289, 2458.5109, 10.5679, 358.7334, 0, 1);
  917. AddStaticVehicle(598, 2251.6921, 2477.0205, 10.567, 179.5243, 0, 1);
  918. AddStaticVehicle(523, 2294.7304, 2441.2651, 10.3859, 9.3763, 0, 0);
  919. AddStaticVehicle(523, 2290.7268, 2441.3322, 10.3943, 16.4594, 0, 0);
  920. AddStaticVehicle(523, 2295.5502, 2455.9655, 2.8443, 272.6913, 0, 0);
  921. AddStaticVehicle(522, 2476.79, 2532.2221, 21.4416, 0.508, 8, 82);
  922. AddStaticVehicle(522, 2580.5319, 2267.9594, 10.3916, 271.2372, 8, 82);
  923. AddStaticVehicle(522, 2814.4331, 2364.664, 10.3907, 89.6752, 36, 105);
  924. AddStaticVehicle(535, 2827.4143, 2345.6953, 10.5768, 270.0668, 97, 1);
  925. AddStaticVehicle(415, 1319.1037, 1279.179, 10.593, 0.966, 62, 1);
  926. AddStaticVehicle(535, 2822.3627, 2240.3593, 10.5811, 89.7539, 123, 1);
  927. AddStaticVehicle(429, 2842.0554, 2637.0104, 10.5, 182.2949, 1, 3);
  928. AddStaticVehicle(411, 1281.7458, 2571.6718, 10.5472, 270.6127, 106, 1);
  929. AddStaticVehicle(522, 1305.5295, 2528.3076, 10.3955, 88.7248, 3, 8);
  930. AddStaticVehicle(415, 1512.7133, 787.6931, 10.5921, 359.5795, 75, 1);
  931. AddStaticVehicle(522, 2299.5871, 1469.791, 10.3815, 258.4984, 3, 8);
  932. AddStaticVehicle(522, 2133.6428, 1012.8536, 10.3788, 87.1289, 3, 8);
  933. AddStaticVehicle(415, 2266.7336, 648.4755, 11.0052, 177.8516, 0, 1);
  934. AddStaticVehicle(461, 2404.6635, 647.9254, 10.7918, 183.7687, 53, 1);
  935. AddStaticVehicle(506, 2628.1047, 746.8704, 10.5246, 352.7573, 3, 3);
  936. AddStaticVehicle(562, 1919.8829, 947.1885, 10.4715, 359.4453, 11, 1);
  937. AddStaticVehicle(562, 1881.6346, 1006.7653, 10.4783, 86.9966, 11, 1);
  938. AddStaticVehicle(562, 2038.1043, 1006.4022, 10.404, 179.264, 11, 1);
  939. AddStaticVehicle(562, 2038.1613, 1014.8566, 10.4056, 179.8665, 11, 1);
  940. AddStaticVehicle(562, 2038.0965, 1026.7987, 10.404, 180.6107, 11, 1);
  941. AddStaticVehicle(422, 9.1064, 1165.5065, 19.5855, 2.128, 101, 25);
  942. AddStaticVehicle(463, 19.8059, 1163.7103, 19.1504, 346.3326, 11, 11);
  943. AddStaticVehicle(463, 12.574, 1232.2847, 18.8822, 121.8669, 22, 22);
  944. AddStaticVehicle(586, 69.4633, 1217.0189, 18.3304, 158.9344, 10, 1);
  945. AddStaticVehicle(586, -199.4186, 1223.0405, 19.2623, 176.7001, 25, 1);
  946. AddStaticVehicle(576, 384.2365, 2602.1762, 16.0925, 192.4857, 72, 1);
  947. AddStaticVehicle(586, 423.8012, 2541.687, 15.9708, 338.2426, 10, 1);
  948. AddStaticVehicle(586, -244.0047, 2724.5439, 62.2076, 51.5825, 10, 1);
  949. AddStaticVehicle(586, -311.1414, 2659.4328, 62.4513, 310.9601, 27, 1);
  950. AddStaticVehicle(543, 596.8063, 866.2578, -43.2617, 186.8359, 67, 8);
  951. AddStaticVehicle(543, 835.0838, 836.8369, 11.8739, 14.892, 8, 90);
  952. AddStaticVehicle(599, -211.594, 998.9857, 19.8437, 265.4934, 0, 1);
  953. AddStaticVehicle(422, -304.0621, 1024.111, 19.5713, 94.1811, 96, 25);
  954. AddStaticVehicle(588, -290.223, 1317.0275, 54.187, 81.7528, 1, 1);
  955. AddStaticVehicle(451, -290.3146, 1567.1534, 75.0653, 133.1694, 61, 61);
  956. AddStaticVehicle(470, 280.4913, 1945.6142, 17.6317, 310.3277, 43, 0);
  957. AddStaticVehicle(470, 272.2861, 1949.4713, 17.6366, 285.9714, 43, 0);
  958. AddStaticVehicle(470, 271.6122, 1961.2386, 17.6373, 251.908, 43, 0);
  959. AddStaticVehicle(470, 279.8705, 1966.2362, 17.6436, 228.4709, 43, 0);
  960. AddStaticVehicle(433, 277.6437, 1985.7558, 18.0771, 270.4078, 43, 0);
  961. AddStaticVehicle(433, 277.4476, 1994.8328, 18.0772, 267.7377, 43, 0);
  962. AddStaticVehicle(568, -441.3439, 2215.7026, 42.2489, 191.7953, 41, 29);
  963. AddStaticVehicle(568, -422.2956, 2225.2612, 42.2464, 0.0615, 41, 29);
  964. AddStaticVehicle(568, -371.7974, 2234.5527, 42.3497, 285.948, 41, 29);
  965. AddStaticVehicle(568, -360.116, 2203.4272, 42.3039, 113.6445, 41, 29);
  966. AddStaticVehicle(468, -660.7386, 2315.2641, 138.3865, 358.7643, 6, 6);
  967. AddStaticVehicle(419, 95.0568, 1056.5529, 13.4068, 192.1461, 13, 76);
  968. AddStaticVehicle(429, 114.7416, 1048.3516, 13.2889, 174.9752, 1, 2);
  969. AddStaticVehicle(522, -302.565, 1777.7348, 42.2513, 238.5039, 6, 25);
  970. AddStaticVehicle(522, -302.965, 1776.1152, 42.2588, 239.9873, 8, 82);
  971. AddStaticVehicle(533, -301.0405, 1750.8516, 42.3965, 268.7585, 75, 1);
  972. AddStaticVehicle(535, -866.1775, 1557.27, 23.8318, 269.3262, 31, 1);
  973. AddStaticVehicle(550, -799.3063, 1518.1556, 26.7488, 88.5295, 53, 53);
  974. AddStaticVehicle(522, -867.8613, 1544.5281, 22.5419, 296.0922, 3, 3);
  975. AddStaticVehicle(554, -904.2978, 1553.8269, 25.9228, 266.6984, 34, 30);
  976. AddStaticVehicle(463, -196.3012, 2774.4394, 61.4775, 303.8402, 22, 22);
  977. AddStaticVehicle(415, -680.9883, 955.4495, 11.9032, 84.2753, 36, 1);
  978. AddStaticVehicle(560, 2133.0769, 1019.2365, 10.5258, 90.5264, 9, 39);
  979. AddStaticVehicle(560, 2142.4023, 1408.5675, 10.5257, 0.3659, 17, 1);
  980. AddStaticVehicle(560, 2196.3339, 1856.8469, 10.5256, 179.807, 21, 1);
  981. AddStaticVehicle(560, 2103.4145, 2069.1513, 10.5249, 270.1451, 33, 0);
  982. AddStaticVehicle(560, 2361.8041, 2210.9951, 10.3847, 178.7366, 37, 0);
  983. AddStaticVehicle(550, -1645.2402, 1303.9882, 6.8481, 133.6013, 7, 7);
  984. AddStaticVehicle(411, 113.861, 1068.6181, 13.3395, 177.1329, 116, 1);
  985. AddStaticVehicle(429, 159.5198, 1185.1159, 14.7323, 85.5768, 1, 2);
  986. AddStaticVehicle(411, 612.4677, 1694.4125, 6.7192, 302.5538, 75, 1);
  987. AddStaticVehicle(522, 661.7609, 1720.9893, 6.564, 19.1231, 6, 25);
  988. AddStaticVehicle(522, 660.0554, 1719.1186, 6.5641, 12.7699, 8, 82);
  989. AddStaticVehicle(567, 711.4207, 1947.5207, 5.4056, 179.3809, 90, 96);
  990. AddStaticVehicle(567, 1031.8435, 1920.3725, 11.3368, 89.4978, 97, 96);
  991. AddStaticVehicle(567, 1112.3753, 1747.8736, 10.6922, 270.9277, 102, 114);
  992. AddStaticVehicle(567, 1641.6801, 1299.2113, 10.6869, 271.4891, 97, 96);
  993. AddStaticVehicle(567, 2135.8757, 1408.4511, 10.6866, 180.4562, 90, 96);
  994. AddStaticVehicle(567, 2262.2639, 1469.2202, 14.9176, 91.1919, 99, 81);
  995. AddStaticVehicle(567, 2461.738, 1345.5384, 10.6975, 0.9316, 114, 1);
  996. AddStaticVehicle(567, 2804.4365, 1332.5347, 10.6282, 271.7681, 88, 64);
  997. AddStaticVehicle(560, 2805.1684, 1361.4003, 10.4547, 270.234, 17, 1);
  998. AddStaticVehicle(506, 2853.5378, 1361.4676, 10.5149, 269.6647, 7, 7);
  999. AddStaticVehicle(567, 2633.9831, 2205.706, 10.6868, 180.0075, 93, 64);
  1000. AddStaticVehicle(567, 2119.975, 2049.3127, 10.5423, 180.1963, 93, 64);
  1001. AddStaticVehicle(567, 2785.0261, -1835.0374, 9.6873, 226.9851, 93, 64);
  1002. AddStaticVehicle(567, 2787.8974, -1876.2584, 9.6965, 0.5803, 99, 81);
  1003. AddStaticVehicle(411, 2771.2993, -1841.5621, 9.487, 20.7677, 116, 1);
  1004. AddStaticVehicle(420, 1713.9318, 1467.8354, 10.5219, 342.8005, 6, 1);
  1005. AddStaticVehicle(437, -2689.553, -24.6547, 4.3358, 359.7567, 6, 1);
  1006. AddStaticVehicle(437, -2693.1102, -24.8935, 4.3358, 359.7567, 6, 1);
  1007. AddStaticVehicle(437, -2683.0445, -24.9149, 4.3358, 359.7567, 6, 1);
  1008. AddStaticVehicle(437, -2679.6006, -24.7461, 4.3358, 359.7567, 6, 1);
  1009. AddStaticVehicle(437, -2676.2825, -24.7251, 4.3358, 359.7567, 6, 1);
  1010. AddStaticVehicle(437, -2693.2171, -52.8853, 4.3358, 359.7567, 6, 1);
  1011. AddStaticVehicle(437, -2689.8975, -52.8727, 4.3358, 359.7567, 6, 1);
  1012. AddStaticVehicle(437, -2686.6023, -52.8727, 4.3358, 359.7567, 6, 1);
  1013. AddStaticVehicle(437, -2683.386, -52.8303, 4.3358, 359.7567, 6, 1);
  1014. AddStaticVehicle(437, -2686.2483, -24.7514, 4.3358, 359.7567, 6, 1);
  1015. AddStaticVehicle(437, -2672.8748, -37.5825, 4.3358, 359.7567, 6, 1);
  1016. AddStaticVehicle(437, -2669.7452, -37.5999, 4.3358, 359.7567, 6, 1);
  1017. AddStaticVehicle(437, -2666.6197, -37.7426, 4.3358, 359.7567, 6, 1);
  1018. AddStaticVehicle(437, -2663.3404, -37.6243, 4.3358, 359.7567, 6, 1);
  1019. AddStaticVehicle(437, -2680.0264, -52.8438, 4.3358, 359.7567, 6, 1);
  1020. AddStaticVehicle(437, -2676.6856, -52.8209, 4.3358, 359.7567, 6, 1);
  1021. AddStaticVehicle(437, -2673.2693, -52.6428, 4.3358, 359.7567, 6, 1);
  1022. AddStaticVehicle(437, -2669.9493, -52.6452, 4.3358, 359.7567, 6, 1);
  1023. AddStaticVehicle(437, -2666.7054, -52.668, 4.3358, 359.7567, 6, 1);
  1024. AddStaticVehicle(437, -2663.2769, -52.543, 4.3358, 359.7567, 6, 1);
  1025. AddStaticVehicle(437, -2660.0274, -52.7165, 4.3387, 359.7567, 6, 1);
  1026. AddStaticVehicle(437, -2656.6067, -52.6044, 4.3358, 359.7567, 6, 1);
  1027. AddStaticVehicle(437, -2653.4654, -52.7093, 4.3358, 359.7567, 6, 1);
  1028. AddStaticVehicle(437, -2650.1246, -52.7687, 4.3358, 359.7567, 6, 1);
  1029. AddStaticVehicle(437, -2646.752, -52.7553, 4.3358, 359.7567, 6, 1);
  1030. AddStaticVehicle(437, -2643.3584, -52.8451, 4.3358, 359.7567, 6, 1);
  1031. AddStaticVehicle(437, -2640.0745, -52.6595, 4.3358, 359.7567, 6, 1);
  1032. AddStaticVehicle(437, -2636.8692, -52.7599, 4.3358, 359.7567, 6, 1);
  1033. AddStaticVehicle(437, -2633.4422, -52.8764, 4.3358, 359.7567, 6, 1);
  1034. AddStaticVehicle(437, -2630.1448, -52.6698, 4.3358, 359.7567, 6, 1);
  1035. AddStaticVehicle(437, -2626.7889, -52.6788, 4.3358, 359.7567, 6, 1);
  1036. AddStaticVehicle(437, -2623.473, -52.8721, 4.3358, 359.7567, 6, 1);
  1037. AddStaticVehicle(437, -2620.3072, -52.7295, 4.3358, 359.7567, 6, 1);
  1038. AddStaticVehicle(437, -2616.9878, -52.6173, 4.3358, 359.7567, 6, 1);
  1039. AddStaticVehicle(437, -2617.158, -24.4737, 4.3358, 359.7567, 6, 1);
  1040. AddStaticVehicle(437, -2620.9727, -24.4823, 4.3358, 359.7567, 6, 1);
  1041. AddStaticVehicle(560, -222.7831, 2594.2978, 62.4077, 179.1546, 86, 86);
  1042. AddStaticVehicle(560, -225.78, 2593.8901, 62.4084, 179.9638, 86, 86);
  1043. AddStaticVehicle(560, -228.8398, 2593.9475, 62.408, 179.9134, 86, 86);
  1044. AddStaticVehicle(560, -231.8671, 2593.6555, 62.4081, 180.2006, 86, 86);
  1045. AddStaticVehicle(560, -234.8147, 2593.6887, 62.4081, 179.848, 86, 86);
  1046. AddStaticVehicle(522, -238.6966, 2593.0629, 62.2734, 180.5845, 86, 86);
  1047. AddStaticVehicle(522, -239.913, 2592.9008, 62.2719, 181.5805, 86, 86);
  1048. AddStaticVehicle(522, -241.0438, 2593.1262, 62.2741, 182.386, 86, 86);
  1049. AddStaticVehicle(522, -242.4296, 2593.197, 62.2723, 179.2996, 86, 86);
  1050. AddStaticVehicle(522, -243.5803, 2593.2326, 62.2733, 181.3813, 86, 86);
  1051. AddStaticVehicle(560, -1992.5643, 250.5838, 34.9105, 85.2195, 43, 43);
  1052. AddStaticVehicle(560, -1992.055, 253.8816, 34.8977, 84.1374, 43, 43);
  1053. AddStaticVehicle(560, -1991.5955, 257.052, 34.8782, 83.6324, 43, 43);
  1054. AddStaticVehicle(560, -1991.2969, 260.0527, 34.8862, 84.587, 43, 43);
  1055. AddStaticVehicle(560, -1991.1305, 263.418, 34.9136, 87.3537, 43, 43);
  1056. AddStaticVehicle(522, -1991.7176, 266.2945, 34.748, 84.3768, 43, 43);
  1057. AddStaticVehicle(522, -1991.6408, 267.475, 34.7332, 86.1462, 43, 43);
  1058. AddStaticVehicle(522, -1991.4784, 268.5729, 34.7374, 85.7226, 43, 43);
  1059. AddStaticVehicle(522, -1991.3598, 269.7186, 34.7336, 84.6146, 43, 43);
  1060. AddStaticVehicle(522, -1991.2267, 270.8327, 34.7468, 84.2584, 43, 43);
  1061. AddStaticVehicle(560, 1079.0155, 1227.4511, 10.5249, 357.1886, 0, 0);
  1062. AddStaticVehicle(560, 1076.0803, 1227.5852, 10.5329, 358.7175, 0, 0);
  1063. AddStaticVehicle(560, 1073.1254, 1227.7375, 10.5324, 358.3895, 0, 0);
  1064. AddStaticVehicle(560, 1070.1751, 1227.7238, 10.5326, 357.1642, 0, 0);
  1065. AddStaticVehicle(560, 1067.1142, 1227.8005, 10.5327, 357.3717, 0, 0);
  1066. AddStaticVehicle(522, 1064.5167, 1227.0104, 10.3888, 355.834, 0, 0);
  1067. AddStaticVehicle(522, 1063.1014, 1226.9852, 10.4018, 359.8836, 0, 0);
  1068. AddStaticVehicle(522, 1061.8897, 1226.9842, 10.3987, 358.7715, 0, 0);
  1069. AddStaticVehicle(522, 1060.4936, 1226.9739, 10.4029, 3.1552, 0, 0);
  1070. AddStaticVehicle(522, 1058.8535, 1226.9547, 10.3992, 359.8728, 0, 0);
  1071. AddStaticVehicle(560, 772.2227, -1333.6613, 13.247, 0.3657, 79, 79);
  1072. AddStaticVehicle(560, 769.09, -1333.3409, 13.248, 1.9493, 79, 79);
  1073. AddStaticVehicle(560, 765.861, -1333.3415, 13.2482, 2.3852, 79, 79);
  1074. AddStaticVehicle(560, 762.6425, -1333.4214, 13.2476, 0.9477, 79, 79);
  1075. AddStaticVehicle(560, 759.5629, -1333.4695, 13.2469, 1.5527, 79, 79);
  1076. AddStaticVehicle(522, 785.0269, -1354.6951, 13.1127, 269.9697, 79, 79);
  1077. AddStaticVehicle(522, 784.9824, -1353.2729, 13.0995, 274.2796, 79, 79);
  1078. AddStaticVehicle(522, 784.7399, -1351.6469, 13.0944, 272.8279, 79, 79);
  1079. AddStaticVehicle(522, 785.1121, -1356.061, 13.1174, 268.0976, 79, 79);
  1080. AddStaticVehicle(522, 784.9859, -1357.2704, 13.1184, 270.1228, 79, 79);
  1081. AddStaticVehicle(560, 1631.0659, 2168.2167, 10.6368, 269.8761, 5, 5);
  1082. AddStaticVehicle(560, 1640.9747, 2168.2426, 10.6351, 270.0093, 5, 5);
  1083. AddStaticVehicle(560, 1649.6994, 2168.3256, 10.6344, 271.0568, 5, 5);
  1084. AddStaticVehicle(560, 1659.3977, 2168.4064, 10.6359, 270.2634, 5, 5);
  1085. AddStaticVehicle(560, 1668.6572, 2168.455, 10.6339, 269.9341, 5, 5);
  1086. AddStaticVehicle(522, 1675.6955, 2187.3952, 10.3669, 92.2733, 5, 5);
  1087. AddStaticVehicle(522, 1675.6864, 2189.2932, 10.3957, 90.239, 5, 5);
  1088. AddStaticVehicle(522, 1675.6972, 2191.2563, 10.3863, 89.6754, 5, 5);
  1089. AddStaticVehicle(522, 1675.5926, 2193.2253, 10.3885, 89.5504, 5, 5);
  1090. AddStaticVehicle(522, 1675.6054, 2195.2846, 10.3958, 89.4868, 5, 5);
  1091. AddStaticVehicle(560, 668.2025, -579.5224, 16.0412, 88.9408, 3, 3);
  1092. AddStaticVehicle(560, 668.1397, -582.136, 16.0414, 87.4113, 3, 3);
  1093. AddStaticVehicle(560, 667.923, -584.7972, 16.0412, 86.5299, 3, 3);
  1094. AddStaticVehicle(560, 667.8524, -587.4421, 16.0415, 88.0885, 3, 3);
  1095. AddStaticVehicle(560, 660.7141, -605.1816, 15.9637, 271.3049, 3, 3);
  1096. AddStaticVehicle(522, 641.9497, -611.6368, 15.9056, 0.9717, 3, 3);
  1097. AddStaticVehicle(522, 640.4002, -611.5875, 15.9077, 359.377, 3, 3);
  1098. AddStaticVehicle(522, 638.5836, -611.6056, 15.9096, 358.3414, 3, 3);
  1099. AddStaticVehicle(522, 637.1265, -611.5135, 15.898, 1.5322, 3, 3);
  1100. AddStaticVehicle(522, 635.7573, -611.4125, 15.8968, 2.0701, 3, 3);
  1101. AddStaticVehicle(560, 1392.0065, 263.2638, 19.2717, 156.9226, 7, 7);
  1102. AddStaticVehicle(560, 1389.221, 264.638, 19.2723, 156.7546, 7, 7);
  1103. AddStaticVehicle(560, 1386.6199, 265.95, 19.2717, 154.2828, 7, 7);
  1104. AddStaticVehicle(560, 1383.799, 267.2155, 19.2717, 154.4178, 7, 7);
  1105. AddStaticVehicle(560, 1380.8837, 268.5267, 19.2721, 154.4705, 7, 7);
  1106. AddStaticVehicle(522, 1377.8428, 268.3182, 19.1422, 154.3663, 7, 7);
  1107. AddStaticVehicle(522, 1376.5687, 268.9263, 19.1357, 157.1694, 7, 7);
  1108. AddStaticVehicle(522, 1375.3193, 269.3898, 19.1345, 156.1813, 7, 7);
  1109. AddStaticVehicle(522, 1374.2819, 269.9693, 19.1355, 158.0063, 7, 7);
  1110. AddStaticVehicle(522, 1373.1752, 270.5231, 19.1359, 158.1136, 7, 7);
  1111. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5667, 1624.6364, 1052.0998, 269.1532, 3, 8), 14);
  1112. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4415, 1622.9222, 1052.1038, 267.2508, 6, 25), 14);
  1113. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4955, 1621.2495, 1052.1022, 267.3916, 7, 79), 14);
  1114. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4621, 1619.6721, 1052.0931, 266.9733, 8, 82), 14);
  1115. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4294, 1618.0848, 1052.1026, 270.0643, 36, 105), 14);
  1116. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5571, 1616.4951, 1052.1019, 268.9731, 39, 106), 14);
  1117. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5168, 1614.8897, 1052.1025, 268.0177, 51, 118), 14);
  1118. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5199, 1613.3461, 1052.1042, 268.7159, 3, 3), 14);
  1119. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5178, 1611.7059, 1052.1024, 270.254, 3, 8), 14);
  1120. LinkVehicleToInterior(AddStaticVehicle(522, -1495.6933, 1610.0886, 1052.1035, 270.3179, 6, 25), 14);
  1121. LinkVehicleToInterior(AddStaticVehicle(522, -1495.8154, 1608.4505, 1052.092, 266.7446, 7, 79), 14);
  1122. LinkVehicleToInterior(AddStaticVehicle(522, -1495.8133, 1606.9809, 1052.091, 270.0708, 8, 82), 14);
  1123. LinkVehicleToInterior(AddStaticVehicle(502, -1356.191, 935.5128, 1036.265, 9.6049, 51, 75), 15);
  1124. LinkVehicleToInterior(AddStaticVehicle(502, -1342.8648, 938.3842, 1036.2947, 20.8255, 53, 75), 15);
  1125. LinkVehicleToInterior(AddStaticVehicle(502, -1332.6238, 941.6812, 1036.3354, 25.1949, 58, 67), 15);
  1126. LinkVehicleToInterior(AddStaticVehicle(502, -1322.7951, 946.0764, 1036.3944, 31.1357, 75, 67), 15);
  1127. LinkVehicleToInterior(AddStaticVehicle(502, -1316.0657, 949.0573, 1036.4526, 30.4269, 75, 61), 15);
  1128. LinkVehicleToInterior(AddStaticVehicle(502, -1309.924, 952.5714, 1036.473, 32.0559, 79, 62), 15);
  1129. LinkVehicleToInterior(AddStaticVehicle(502, -1304.8182, 956.7722, 1036.5346, 41.3524, 7, 94), 15);
  1130. LinkVehicleToInterior(AddStaticVehicle(502, -1299.9323, 961.5452, 1036.6077, 49.4914, 36, 88), 15);
  1131. LinkVehicleToInterior(AddStaticVehicle(502, -1349.7317, 936.3319, 1036.2854, 12.4598, 51, 75), 15);
  1132. LinkVehicleToInterior(AddStaticVehicle(502, -1362.8027, 934.2324, 1036.246, 9.6113, 53, 75), 15);
  1133. LinkVehicleToInterior(AddStaticVehicle(502, -1488.3449, 952.9384, 1036.7982, 317.859, 58, 67), 15);
  1134. LinkVehicleToInterior(AddStaticVehicle(502, -1493.8108, 957.1749, 1036.874, 316.5712, 75, 67), 15);
  1135. LinkVehicleToInterior(AddStaticVehicle(502, -1498.9327, 960.4404, 1036.9603, 305.7879, 75, 61), 15);
  1136. LinkVehicleToInterior(AddStaticVehicle(502, -1503.3188, 965.9318, 1037.0407, 313.1083, 79, 62), 15);
  1137. LinkVehicleToInterior(AddStaticVehicle(502, -1507.5621, 971.4807, 1037.1435, 301.2586, 7, 94), 15);
  1138. LinkVehicleToInterior(AddStaticVehicle(502, -1511.3388, 976.4572, 1037.2324, 295.8225, 36, 88), 15);
  1139. LinkVehicleToInterior(AddStaticVehicle(502, -1514.2907, 981.6718, 1037.3195, 285.9985, 51, 75), 15);
  1140. LinkVehicleToInterior(AddStaticVehicle(502, -1515.0669, 987.3535, 1037.4182, 274.9531, 53, 75), 15);
  1141. LinkVehicleToInterior(AddStaticVehicle(502, -1515.736, 993.0537, 1037.5175, 271.7202, 58, 67), 15);
  1142. LinkVehicleToInterior(AddStaticVehicle(502, -1516.0481, 998.6505, 1037.6043, 267.2474, 75, 67), 15);
  1143. LinkVehicleToInterior(AddStaticVehicle(502, -1407.6823, -255.7148, 1043.5361, 349.264, 53, 75), 7);
  1144. LinkVehicleToInterior(AddStaticVehicle(502, -1403.5472, -258.6951, 1043.5529, 348.5411, 58, 67), 7);
  1145. LinkVehicleToInterior(AddStaticVehicle(502, -1406.3184, -248.6612, 1043.4222, 349.1058, 75, 67), 7);
  1146. LinkVehicleToInterior(AddStaticVehicle(502, -1402.0765, -251.6332, 1043.4405, 348.7688, 75, 61), 7);
  1147. LinkVehicleToInterior(AddStaticVehicle(502, -1404.7962, -241.5093, 1043.302, 348.3357, 79, 62), 7);
  1148. AddStaticVehicle(582, -2494.4878, -601.6855, 132.6199, 359.544, 9, 9);
  1149. AddStaticVehicle(582, -2498.2437, -601.6091, 132.6208, 359.544, 9, 9);
  1150. AddStaticVehicle(582, -2502.0394, -601.6955, 132.6186, 359.544, 9, 9);
  1151. AddStaticVehicle(582, -2505.6827, -601.5441, 132.615, 359.544, 9, 9);
  1152. AddStaticVehicle(582, -2509.4847, -601.6122, 132.6183, 359.544, 9, 9);
  1153. AddStaticVehicle(582, -2513.1321, -601.6929, 132.6154, 359.544, 9, 9);
  1154. AddStaticVehicle(582, -2516.8531, -601.5337, 132.6208, 359.544, 9, 9);
  1155. AddStaticVehicle(582, -2520.6111, -601.4742, 132.6235, 359.544, 9, 9);
  1156. AddStaticVehicle(582, -2524.2879, -601.7391, 132.619, 359.544, 9, 9);
  1157. AddStaticVehicle(582, -2528.0162, -601.9405, 132.6203, 359.544, 9, 9);
  1158. AddStaticVehicle(582, -2531.8338, -601.6852, 132.6116, 359.544, 9, 9);
  1159. AddStaticVehicle(582, -2535.6421, -602.0931, 132.6183, 359.544, 9, 9);
  1160. AddStaticVehicle(488, -2531.8064, -615.3442, 132.5625, 359.544, 9, 9);
  1161. CreateObject(971, 1549.28, -1638.0501, 16.1702, 0.0, 0.0, 90.0);
  1162. CreateObject(971, 1549.29, -1617.57, 16.1702, 0.0, 0.0, 90.0);
  1163. CreateObject(971, -2614.3702, -23.3795, 7.6125, 0.0, 0.0, 90.0);
  1164. CreateObject(971, -2614.3702, -32.2795, 7.6125, 0.0, 0.0, 90.0);
  1165. CreateObject(971, -2614.3702, -34.9795, 7.6125, 0.0, 0.0, 90.0);
  1166. CreateObject(971, -2614.3702, -55.3796, 7.6125, 0.0, 0.0, 90.0);
  1167. CreateObject(971, -2618.8702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1168. CreateObject(971, -2627.8702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1169. CreateObject(971, -2636.7701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1170. CreateObject(971, -2645.7701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1171. CreateObject(971, -2654.67, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1172. CreateObject(971, -2663.5701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1173. CreateObject(971, -2672.47, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1174. CreateObject(971, -2681.3702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1175. CreateObject(971, -2690.2701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1176. CreateObject(971, -2691.47, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1177. CreateObject(971, -2695.97, -56.2795, 7.6125, 0.0, 0.0, 90.0);
  1178. CreateObject(971, -2695.97, -34.0795, 7.6125, 0.0, 0.0, 90.0);
  1179. CreateObject(971, -2695.97, -25.0796, 7.6125, 0.0, 0.0, 90.0);
  1180. CreateObject(971, -2695.97, -18.0796, 7.6125, 0.0, 0.0, 90.0);
  1181. CreateObject(971, -2691.47, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1182. CreateObject(971, -2682.5701, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1183. CreateObject(971, -2673.67, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1184. CreateObject(971, -2664.7701, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1185. CreateObject(971, -2614.3702, -17.8795, 7.6125, 0.0, 0.0, 90.0);
  1186. CreateObject(971, -2618.8702, -13.4795, 7.6125, 0.0, 0.0, 180.0);
  1187. CreateObject(971, -2627.67, -13.4795, 7.6125, 0.0, 0.0, 180.0);
  1188. CreateObject(971, -2695.8001, -43.0784, 6.9124, 0.0, 0.0, 90.0);
  1189. CreateObject(971, -2695.8001, -47.2785, 6.9124, 0.0, 0.0, 90.0);
  1190. CreateObject(982, -1571.74, 683.142, 10.4531, 0.0, 0.0, 180.0);
  1191. CreateObject(982, -1571.74, 678.8419, 10.4531, 0.0, 0.0, 180.0);
  1192. CreateObject(983, -1571.74, 653.442, 10.4531, 0.0, 0.0, 180.0);
  1193. CreateObject(983, -1571.74, 649.242, 10.4531, 0.0, 0.0, 180.0);
  1194. CreateObject(971, -1576.24, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1195. CreateObject(971, -1585.1401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1196. CreateObject(971, -1593.94, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1197. CreateObject(971, -1602.84, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1198. CreateObject(971, -1611.74, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1199. CreateObject(971, -1620.6401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1200. CreateObject(971, -1629.5401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1201. CreateObject(971, -1637.1401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1202. CreateObject(971, -1641.6401, 650.5339, 9.5656, 0.0, 0.0, 90.0);
  1203. CreateObject(971, -1641.6401, 650.5339, 9.5656, 0.0, 0.0, 90.0);
  1204. CreateObject(971, -1641.6401, 659.434, 9.5656, 0.0, 0.0, 90.0);
  1205. CreateObject(971, -1641.6401, 671.5339, 9.5656, 0.0, 0.0, 90.0);
  1206. CreateObject(971, -1646.0401, 676.0339, 13.2656, 0.0, 0.0, 180.0);
  1207. CreateObject(971, -1654.94, 676.0339, 15.8655, 0.0, 0.0, 180.0);
  1208. CreateObject(971, -1663.74, 676.5339, 18.8656, 0.0, 0.0, 170.0);
  1209. CreateObject(971, -1672.5401, 678.0339, 21.6655, 0.0, 0.0, 170.0);
  1210. CreateObject(971, -1677.24, 679.1339, 23.5655, 0.0, 0.0, 170.0);
  1211. CreateObject(971, -1686.0401, 679.934, 23.5655, 0.0, 0.0, 180.0);
  1212. CreateObject(971, -1694.94, 679.8339, 25.9655, 0.0, 0.0, 180.0);
  1213. CreateObject(971, -1697.1401, 679.8339, 25.9655, 0.0, 0.0, 180.0);
  1214. CreateObject(971, -1701.74, 692.234, 27.5655, 0.0, 0.0, 90.0);
  1215. CreateObject(971, -1701.74, 701.1339, 27.5655, 0.0, 0.0, 90.0);
  1216. CreateObject(971, -1701.74, 710.0339, 27.5655, 0.0, 0.0, 90.0);
  1217. CreateObject(971, -1701.74, 714.3339, 27.5655, 0.0, 0.0, 90.0);
  1218. CreateObject(971, -1697.24, 718.734, 27.5655, 0.0, 0.0, 180.0);
  1219. CreateObject(971, -1641.45, 665.6649, 9.5656, 0.0, 0.0, 90.0);
  1220. CreateObject(971, -1641.9301, 688.4569, 8.9531, 0.0, 0.0, 180.0);
  1221. CreateObject(971, -1621.5301, 688.4569, 8.9531, 0.0, 0.0, 180.0);
  1222. CreateObject(971, -2486.2, -605.732, 135.1719, 0.0, 0.0, 90.0);
  1223. CreateObject(971, -2486.2, -598.9321, 135.1719, 0.0, 0.0, 90.0);
  1224. CreateObject(971, -2489.8501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1225. CreateObject(971, -2498.0501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1226. CreateObject(971, -2506.95, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1227. CreateObject(971, -2515.8501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1228. CreateObject(971, -2524.65, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1229. CreateObject(971, -2533.5501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1230. CreateObject(971, -2537.95, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1231. CreateObject(982, -2542.3501, -607.4521, 135.472, 0.0, 0.0, 180.0);
  1232. CreateObject(983, -2542.3501, -623.4521, 135.472, 0.0, 0.0, 180.0);
  1233. CreateObject(971, -2486.3001, -626.032, 135.1719, 0.0, 0.0, 90.0);
  1234. CreateObject(971, -2486.3001, -634.9321, 136.272, 0.0, 0.0, 90.0);
  1235. CreateObject(971, -2486.3001, -643.832, 138.272, 0.0, 0.0, 90.0);
  1236. CreateObject(971, -2486.3001, -652.732, 140.1719, 0.0, 0.0, 90.0);
  1237. CreateObject(971, -2486.3001, -661.6321, 141.8719, 0.0, 0.0, 90.0);
  1238. CreateObject(971, -2486.3001, -670.532, 141.8719, 0.0, 0.0, 90.0);
  1239. CreateObject(971, -2486.3001, -679.4321, 141.8719, 0.0, 0.0, 90.0);
  1240. CreateObject(971, -2486.3001, -688.4321, 141.8719, 0.0, 0.0, 90.0);
  1241. CreateObject(971, -2486.3001, -697.332, 141.8719, 0.0, 0.0, 90.0);
  1242. CreateObject(971, -2486.3001, -706.232, 141.8719, 0.0, 0.0, 90.0);
  1243. CreateObject(971, -2486.3001, -715.1321, 141.8719, 0.0, 0.0, 90.0);
  1244. CreateObject(971, -2490.7, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1245. CreateObject(971, -2499.6001, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1246. CreateObject(971, -2508.5, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1247. CreateObject(971, -2517.4, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1248. CreateObject(971, -2526.3001, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1249. CreateObject(971, -2535.2, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1250. CreateObject(971, -2536.9, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1251. CreateObject(971, -2541.3001, -715.232, 141.8719, 0.0, 0.0, 90.0);
  1252. CreateObject(971, -2541.3001, -706.332, 141.8719, 0.0, 0.0, 90.0);
  1253. CreateObject(971, -2541.3001, -697.4321, 141.8719, 0.0, 0.0, 90.0);
  1254. CreateObject(971, -2541.3001, -688.532, 141.8719, 0.0, 0.0, 90.0);
  1255. AddStaticPickup(371, 15, 1710.3359, 1614.3585, 10.119, 0);
  1256. AddStaticPickup(371, 15, 1964.4522, 1917.034, 130.9375, 0);
  1257. AddStaticPickup(371, 15, 2055.7258, 2395.8588, 150.4765, 0);
  1258. AddStaticPickup(371, 15, 2265.0119, 1672.3836, 94.9218, 0);
  1259. AddStaticPickup(371, 15, 2265.9738, 1623.406, 94.9218, 0);
  1260. SetTimer("MoneyGrubScoreUpdate", 1000, true);
  1261. SetTimer("RandomMSG", 100000, true);
  1262. return 1;
  1263. }
  1264.  
  1265. public SendPlayerFormattedText(playerid, arg1[], arg2[])
  1266. {
  1267. new var0[256];
  1268. format(var0, 256, arg1, arg2);
  1269. SendClientMessage(playerid, 0xFF004040, var0);
  1270. return 0;
  1271. }
  1272.  
  1273. public OnPlayerText(playerid, text)
  1274. {
  1275. new var0[256];
  1276. format(var0, 256, "[ID:%d]: %s", playerid, text);
  1277. SendPlayerMessageToAll(playerid, var0);
  1278. SetPlayerChatBubble(playerid, text, 4294967210, 1120403456, 10000);
  1279. return 0;
  1280. }
  1281.  
  1282. public OnRconCommand(cmd)
  1283. {
  1284. return 1;
  1285. }
  1286.  
  1287. public SendAllFormattedText(arg0, arg1[], arg2[])
  1288. {
  1289. new var0[256];
  1290. format(var0, 256, arg1, arg2);
  1291. SendClientMessageToAll(0xFFFF00AA, var0);
  1292. return 0;
  1293. }
  1294.  
  1295. public RandomMSG()
  1296. {
  1297. new var0[256];
  1298. new var1 = random(8);
  1299. new var2 = random(1);
  1300. format(var0, 256, "[GT] Avisa: %s", glob5E3C[var1]);
  1301. SendClientMessageToAll(glob7E5C[var2], var0);
  1302. return 1;
  1303. }
  1304.  
  1305. function15B4C(arg0[], &arg1)
  1306. {
  1307. new var0 = strlen(arg0);
  1308. while(arg1 < var0 && arg0[arg1] <= 32)
  1309. {
  1310. arg1++;
  1311. }
  1312. new var1 = arg1;
  1313. new var2[20];
  1314. while(arg1 < var0 && arg0[arg1] > 32 && arg1 - var1 < 19)
  1315. {
  1316. var2[arg1 - var1] = arg0[arg1];
  1317. arg1++;
  1318. }
  1319. var2[arg1 - var1] = 0;
  1320. return var2;
  1321. }
  1322.  
  1323. public OnPlayerUpdate(playerid)
  1324. {
  1325. SetPlayerScore(playerid, glob8630[playerid]);
  1326. if(GetPlayerWeapon(playerid) == 9)
  1327. {
  1328. Kick(playerid);
  1329. }
  1330. if(GetPlayerWeapon(playerid) == 16)
  1331. {
  1332. Kick(playerid);
  1333. }
  1334. if(GetPlayerWeapon(playerid) == 18)
  1335. {
  1336. Kick(playerid);
  1337. }
  1338. if(GetPlayerWeapon(playerid) == 35)
  1339. {
  1340. Kick(playerid);
  1341. }
  1342. if(GetPlayerWeapon(playerid) == 36)
  1343. {
  1344. Kick(playerid);
  1345. }
  1346. if(GetPlayerWeapon(playerid) == 37)
  1347. {
  1348. Kick(playerid);
  1349. }
  1350. if(GetPlayerWeapon(playerid) == 38)
  1351. {
  1352. Kick(playerid);
  1353. }
  1354. if(GetPlayerWeapon(playerid) == 44)
  1355. {
  1356. Kick(playerid);
  1357. }
  1358. if(GetPlayerWeapon(playerid) == 45)
  1359. {
  1360. Kick(playerid);
  1361. }
  1362. return 1;
  1363. }
  1364.  
  1365. public OnPlayerSelectedMenuRow(playerid, row)
  1366. {
  1367. new var0 = 0;
  1368. var0 = GetPlayerMenu(playerid);
  1369. if(var0 == glob3EF0)
  1370. {
  1371. switch(row) {
  1372. case 0:
  1373. SetPlayerFightingStyle(playerid, 4);
  1374. TogglePlayerControllable(playerid, true);
  1375. case 1:
  1376. SetPlayerFightingStyle(playerid, 5);
  1377. TogglePlayerControllable(playerid, true);
  1378. case 2:
  1379. SetPlayerFightingStyle(playerid, 6);
  1380. TogglePlayerControllable(playerid, true);
  1381. case 3:
  1382. SetPlayerFightingStyle(playerid, 7);
  1383. TogglePlayerControllable(playerid, true);
  1384. case 4:
  1385. SetPlayerFightingStyle(playerid, 15);
  1386. TogglePlayerControllable(playerid, true);
  1387. case 5:
  1388. SetPlayerFightingStyle(playerid, 26);
  1389. TogglePlayerControllable(playerid, true);
  1390. case 6:
  1391. GameTextForPlayer(playerid, "Voce nao escolheu nenhum modo de luta.", 5000, 5);
  1392. }
  1393. }
  1394. if(var0 == glob3ECC)
  1395. {
  1396. switch(row) {
  1397. case 0:
  1398. if(GetPlayerMoney(playerid) >= 2000)
  1399. {
  1400. GivePlayerWeapon(playerid, 5, 1);
  1401. GivePlayerMoney(playerid, -2000);
  1402. }
  1403. case 1:
  1404. if(GetPlayerMoney(playerid) >= 2000)
  1405. {
  1406. GivePlayerWeapon(playerid, 1, 1);
  1407. GivePlayerMoney(playerid, -2000);
  1408. }
  1409. case 2:
  1410. if(GetPlayerMoney(playerid) >= 3000)
  1411. {
  1412. GivePlayerWeapon(playerid, 7, 1);
  1413. GivePlayerMoney(playerid, -3000);
  1414. }
  1415. case 3:
  1416. GetPlayerMoney(playerid);
  1417. }
  1418. }
  1419. if(0 <= GetPlayerMoney(playerid))
  1420. {
  1421. }
  1422. if(var0 == glob3ED4)
  1423. {
  1424. switch(row) {
  1425. case 0:
  1426. if(0 <= GetPlayerMoney(playerid))
  1427. {
  1428. TogglePlayerControllable(playerid, true);
  1429. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  1430. SetPlayerFacingAngle(playerid, 81.0208);
  1431. SetPlayerColor(playerid, 0xAA3333AA);
  1432. GameTextForPlayer(playerid, "Bem Vindo A Sede ~l~U~r~P~l~C ~r~[TLB]", 5000, 5);
  1433. SetPlayerInterior(playerid, 0);
  1434. SetPlayerTeam(playerid, 0);
  1435. }
  1436. case 1:
  1437. if(0 <= GetPlayerMoney(playerid))
  1438. {
  1439. TogglePlayerControllable(playerid, true);
  1440. SetPlayerPos(playerid, -2047.5789, -82.985, 34.7291);
  1441. SetPlayerFacingAngle(playerid, 267.2878);
  1442. SetPlayerColor(playerid, 0xAA3333AA);
  1443. GameTextForPlayer(playerid, "Bem Vindo A Sede do 1 Comando ZONA SUL", 5000, 5);
  1444. SetPlayerInterior(playerid, 0);
  1445. }
  1446. case 2:
  1447. if(0 <= GetPlayerMoney(playerid))
  1448. {
  1449. TogglePlayerControllable(playerid, true);
  1450. SetPlayerPos(playerid, -2441.9705, 722.0059, 35.0223);
  1451. SetPlayerFacingAngle(playerid, 178.3943);
  1452. SetPlayerColor(playerid, 0xAA3333AA);
  1453. GameTextForPlayer(playerid, "Bem Vindo A Sede do 2 Comando CENTRAL", 5000, 5);
  1454. SetPlayerInterior(playerid, 0);
  1455. }
  1456. case 3:
  1457. if(0 <= GetPlayerMoney(playerid))
  1458. {
  1459. TogglePlayerControllable(playerid, true);
  1460. SetPlayerPos(playerid, -1628.2601, 1226.728, 6.7508);
  1461. SetPlayerColor(playerid, 0xAA3333AA);
  1462. GameTextForPlayer(playerid, "Bem Vindo A Sede do 2 Comando ZONA NORTE", 5000, 5);
  1463. SetPlayerInterior(playerid, 0);
  1464. }
  1465. }
  1466. }
  1467. if(var0 == glob3ED0)
  1468. {
  1469. switch(row) {
  1470. case 0:
  1471. if(0 <= GetPlayerMoney(playerid))
  1472. {
  1473. ShowMenuForPlayer(glob3ED4, playerid);
  1474. }
  1475. case 1:
  1476. if(0 <= GetPlayerMoney(playerid))
  1477. {
  1478. TogglePlayerControllable(playerid, true);
  1479. SetPlayerPos(playerid, 632.1638, -1356.753, 13.4031);
  1480. SetPlayerFacingAngle(playerid, 267.2878);
  1481. SetPlayerColor(playerid, 0x0000BBAA);
  1482. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~D~b~P~r~A ~y~(IRQ)", 5000, 5);
  1483. SetPlayerInterior(playerid, 0);
  1484. }
  1485. case 2:
  1486. if(0 <= GetPlayerMoney(playerid))
  1487. {
  1488. TogglePlayerControllable(playerid, true);
  1489. SetPlayerPos(playerid, 1166.2337, 1382.0693, 10.6718);
  1490. SetPlayerFacingAngle(playerid, 178.3943);
  1491. SetPlayerColor(playerid, 0xAFAFAFAA);
  1492. GameTextForPlayer(playerid, "Bem Vindo A Sede ~l~T~w~V~l~P ~r~Terror Veste ~l~Preto", 5000, 5);
  1493. SetPlayerInterior(playerid, 0);
  1494. }
  1495. case 3:
  1496. if(0 <= GetPlayerMoney(playerid))
  1497. {
  1498. TogglePlayerControllable(playerid, true);
  1499. SetPlayerPos(playerid, -242.7903, 2630.0107, 62.2061);
  1500. SetPlayerColor(playerid, 0x33AA33AA);
  1501. GameTextForPlayer(playerid, "Bem Vindo A Sede PCA", 5000, 5);
  1502. SetPlayerInterior(playerid, 0);
  1503. }
  1504. case 4:
  1505. if(0 <= GetPlayerMoney(playerid))
  1506. {
  1507. TogglePlayerControllable(playerid, true);
  1508. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  1509. SetPlayerFacingAngle(playerid, 358.4059);
  1510. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~PC", 5000, 5);
  1511. SetPlayerColor(playerid, 0xFF0000FF);
  1512. SetPlayerInterior(playerid, 0);
  1513. }
  1514. case 5:
  1515. if(0 <= GetPlayerMoney(playerid))
  1516. {
  1517. TogglePlayerControllable(playerid, true);
  1518. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  1519. SetPlayerFacingAngle(playerid, 247.4665);
  1520. GameTextForPlayer(playerid, "Bem Vindo A Sede MPC", 5000, 5);
  1521. SetPlayerColor(playerid, 0x800080AA);
  1522. SetPlayerInterior(playerid, 0);
  1523. }
  1524. case 6:
  1525. if(0 <= GetPlayerMoney(playerid))
  1526. {
  1527. TogglePlayerControllable(playerid, true);
  1528. SetPlayerPos(playerid, 1340.3626, -623.7148, 109.1349);
  1529. SetPlayerFacingAngle(playerid, 203.18);
  1530. GameTextForPlayer(playerid, "Bem Vindo A Sede DPA RH", 5000, 5);
  1531. SetPlayerColor(playerid, 0x00FFFF96);
  1532. SetPlayerInterior(playerid, 0);
  1533. }
  1534. }
  1535. }
  1536. return 1;
  1537. }
  1538.  
  1539. public PlayerToPoint(Float:arg0, playerid, Float:arg2, Float:arg3, Float:arg4)
  1540. {
  1541. if(IsPlayerConnected(playerid))
  1542. {
  1543. new Float:var0 = 0, Float:var1 = 0, Float:var2 = 0;
  1544. new Float:var3 = 0, Float:var4 = 0, Float:var5 = 0;
  1545. GetPlayerPos(playerid, var0, var1, var2);
  1546. var3 = var0 - arg2;
  1547. var4 = var1 - arg3;
  1548. var5 = var2 - arg4;
  1549. if((var3 < arg0 && var3 > -arg0) && (var4 < arg0 && var4 > -arg0) && (var5 < arg0 && var5 > -arg0))
  1550. {
  1551. return 1;
  1552. }
  1553. }
  1554. return 0;
  1555. }
  1556.  
  1557. public OnPlayerExitedMenu(playerid)
  1558. {
  1559. return 1;
  1560. }
  1561.  
  1562. public OnPlayerEnterCheckpoint(playerid)
  1563. {
  1564. if(function2F8(playerid, glob3EDC))
  1565. {
  1566. ShowPlayerDialog(playerid, 1, 2, 48320, 48384, 48572, 48616);
  1567. return 1;
  1568. }
  1569. if(function2F8(playerid, glob3EE0))
  1570. {
  1571. ShowPlayerDialog(playerid, 1, 2, 48620, 48684, 48872, 48916);
  1572. return 1;
  1573. }
  1574. if(function2F8(playerid, glob3EE4))
  1575. {
  1576. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1577. SetPlayerInterior(playerid, 6);
  1578. SpawnPlayer(playerid);
  1579. return 1;
  1580. }
  1581. if(function2F8(playerid, glob3EE8))
  1582. {
  1583. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1584. SetPlayerInterior(playerid, 6);
  1585. SpawnPlayer(playerid);
  1586. return 1;
  1587. }
  1588. if(function2F8(playerid, glob3EEC))
  1589. {
  1590. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1591. SetPlayerInterior(playerid, 6);
  1592. SpawnPlayer(playerid);
  1593. return 1;
  1594. }
  1595. return 1;
  1596. }
  1597.  
  1598. public OnDialogResponse(playerid, arg1, arg2, arg3)
  1599. {
  1600. if(arg1 == 1)
  1601. {
  1602. if(arg2)
  1603. {
  1604. if(!arg3)
  1605. {
  1606. SetPlayerFightingStyle(playerid, 16);
  1607. }
  1608. if(arg3 == 1)
  1609. {
  1610. SetPlayerFightingStyle(playerid, 5);
  1611. }
  1612. if(arg3 == 2)
  1613. {
  1614. SetPlayerFightingStyle(playerid, 15);
  1615. }
  1616. if(arg3 == 3)
  1617. {
  1618. SetPlayerFightingStyle(playerid, 7);
  1619. }
  1620. if(arg3 == 4)
  1621. {
  1622. SetPlayerFightingStyle(playerid, 6);
  1623. }
  1624. if(arg3 == 5)
  1625. {
  1626. SetPlayerFightingStyle(playerid, 4);
  1627. }
  1628. }
  1629. }
  1630. if(arg1 == 2)
  1631. {
  1632. if(arg2)
  1633. {
  1634. if(!arg3)
  1635. {
  1636. ShowPlayerDialog(playerid, 3, 2, 49100, 49260, 49448, 49492);
  1637. }
  1638. if(arg3 == 1)
  1639. {
  1640. ShowPlayerDialog(playerid, 8, 2, 49496, 49656, 49860, 49904);
  1641. }
  1642. if(arg3 == 2)
  1643. {
  1644. ShowPlayerDialog(playerid, 13, 2, 49908, 50068, 50324, 50368);
  1645. }
  1646. if(arg3 == 3)
  1647. {
  1648. ShowPlayerDialog(playerid, 13, 2, 50372, 50532, 50788, 50832);
  1649. }
  1650. if(arg3 == 4)
  1651. {
  1652. TogglePlayerControllable(playerid, true);
  1653. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  1654. SetPlayerFacingAngle(playerid, 358.4059);
  1655. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~PC", 5000, 5);
  1656. SetPlayerColor(playerid, 0xFF0000FF);
  1657. SetPlayerInterior(playerid, 0);
  1658. }
  1659. if(arg3 == 5)
  1660. {
  1661. TogglePlayerControllable(playerid, true);
  1662. SetPlayerPos(playerid, 1657.0424, 2173.0991, 10.6718);
  1663. SetPlayerFacingAngle(playerid, 359.0823);
  1664. GameTextForPlayer(playerid, "Bem Vindo A Sede MPC", 5000, 5);
  1665. SetPlayerColor(playerid, 0x800080AA);
  1666. SetPlayerInterior(playerid, 0);
  1667. }
  1668. if(arg3 == 6)
  1669. {
  1670. TogglePlayerControllable(playerid, true);
  1671. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  1672. SetPlayerFacingAngle(playerid, 247.4665);
  1673. GameTextForPlayer(playerid, "Bem Vindo a Sede UF", 5000, 5);
  1674. SetPlayerColor(playerid, 0xBBDDFFAA);
  1675. SetPlayerInterior(playerid, 0);
  1676. }
  1677. }
  1678. }
  1679. if(arg1 == 13)
  1680. {
  1681. if(arg2)
  1682. {
  1683. if(!arg3)
  1684. {
  1685. ShowPlayerDialog(playerid, 14, 2, 51092, 51260, 51580, 51624);
  1686. }
  1687. if(arg3 == 1)
  1688. {
  1689. ShowPlayerDialog(playerid, 15, 2, 51628, 51796, 52028, 52072);
  1690. }
  1691. if(arg3 == 2)
  1692. {
  1693. ShowPlayerDialog(playerid, 16, 2, 52076, 52244, 52492, 52536);
  1694. }
  1695. if(arg3 == 3)
  1696. {
  1697. ShowPlayerDialog(playerid, 17, 2, 52540, 52708, 52896, 52940);
  1698. }
  1699. if(arg3 == 4)
  1700. {
  1701. ShowPlayerDialog(playerid, 18, 2, 52944, 53112, 53220, 53264);
  1702. }
  1703. if(arg3 == 5)
  1704. {
  1705. ShowPlayerDialog(playerid, 19, 2, 53268, 53436, 53516, 53560);
  1706. }
  1707. if(arg3 == 6)
  1708. {
  1709. ShowPlayerDialog(playerid, 20, 2, 53564, 53732, 53880, 53924);
  1710. }
  1711. }
  1712. }
  1713. if(arg1 == 20)
  1714. {
  1715. if(arg2)
  1716. {
  1717. if(!arg3)
  1718. {
  1719. TogglePlayerControllable(playerid, true);
  1720. SetPlayerPos(playerid, 1675.8358, 1448.629, 10.7861);
  1721. SetPlayerFacingAngle(playerid, 278.1838);
  1722. SetPlayerInterior(playerid, 0);
  1723. SetPlayerColor(playerid, 0x0000BBAA);
  1724. }
  1725. }
  1726. }
  1727. if(arg1 == 19)
  1728. {
  1729. if(arg2)
  1730. {
  1731. if(!arg3)
  1732. {
  1733. TogglePlayerControllable(playerid, true);
  1734. SetPlayerPos(playerid, 1545.5378, 1125.2772, 10.8125);
  1735. SetPlayerFacingAngle(playerid, 351.0491);
  1736. SetPlayerInterior(playerid, 0);
  1737. SetPlayerColor(playerid, 0x0000BBAA);
  1738. }
  1739. if(arg3 == 1)
  1740. {
  1741. TogglePlayerControllable(playerid, true);
  1742. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1743. SetPlayerFacingAngle(playerid, 176.348);
  1744. SetPlayerInterior(playerid, 0);
  1745. }
  1746. }
  1747. }
  1748. if(arg1 == 18)
  1749. {
  1750. if(arg2)
  1751. {
  1752. if(!arg3)
  1753. {
  1754. TogglePlayerControllable(playerid, true);
  1755. SetPlayerPos(playerid, 1460.1589, 2773.1218, 10.8203);
  1756. SetPlayerFacingAngle(playerid, 87.9215);
  1757. SetPlayerInterior(playerid, 0);
  1758. SetPlayerColor(playerid, 0xAA3333AA);
  1759. }
  1760. if(arg3 == 1)
  1761. {
  1762. TogglePlayerControllable(playerid, true);
  1763. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1764. SetPlayerFacingAngle(playerid, 176.348);
  1765. SetPlayerInterior(playerid, 0);
  1766. }
  1767. }
  1768. }
  1769. if(arg1 == 17)
  1770. {
  1771. if(arg2)
  1772. {
  1773. if(!arg3)
  1774. {
  1775. TogglePlayerControllable(playerid, true);
  1776. SetPlayerPos(playerid, 2119.4606, 2206.8146, 10.6718);
  1777. SetPlayerFacingAngle(playerid, 231.8632);
  1778. SetPlayerInterior(playerid, 0);
  1779. SetPlayerColor(playerid, 0x0000BBAA);
  1780. }
  1781. if(arg3 == 1)
  1782. {
  1783. TogglePlayerControllable(playerid, true);
  1784. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1785. SetPlayerFacingAngle(playerid, 176.348);
  1786. SetPlayerInterior(playerid, 0);
  1787. SetPlayerColor(playerid, 0x0000BBAA);
  1788. }
  1789. }
  1790. }
  1791. if(arg1 == 16)
  1792. {
  1793. if(arg2)
  1794. {
  1795. if(!arg3)
  1796. {
  1797. TogglePlayerControllable(playerid, true);
  1798. SetPlayerPos(playerid, 2547.1696, 1963.3721, 10.8203);
  1799. SetPlayerFacingAngle(playerid, 188.3858);
  1800. SetPlayerInterior(playerid, 0);
  1801. SetPlayerColor(playerid, 0x676734AA);
  1802. }
  1803. if(arg3 == 1)
  1804. {
  1805. TogglePlayerControllable(playerid, true);
  1806. SetPlayerPos(playerid, 2204.2524, 1845.5206, 10.8203);
  1807. SetPlayerFacingAngle(playerid, 89.4288);
  1808. SetPlayerInterior(playerid, 0);
  1809. SetPlayerColor(playerid, 0x0000BBAA);
  1810. }
  1811. }
  1812. }
  1813. if(arg1 == 15)
  1814. {
  1815. if(arg2)
  1816. {
  1817. if(!arg3)
  1818. {
  1819. TogglePlayerControllable(playerid, true);
  1820. SetPlayerPos(playerid, 2199.2878, 1393.6674, 10.8203);
  1821. SetPlayerFacingAngle(playerid, 190.9577);
  1822. SetPlayerInterior(playerid, 0);
  1823. SetPlayerColor(playerid, 0x0000BBAA);
  1824. }
  1825. if(arg3 == 1)
  1826. {
  1827. TogglePlayerControllable(playerid, true);
  1828. SetPlayerPos(playerid, 2769.0847, 1289.2034, 10.75);
  1829. SetPlayerFacingAngle(playerid, 244.7232);
  1830. SetPlayerInterior(playerid, 0);
  1831. SetPlayerColor(playerid, 0xFF0000FF);
  1832. }
  1833. }
  1834. }
  1835. if(arg1 == 14)
  1836. {
  1837. if(arg2)
  1838. {
  1839. if(!arg3)
  1840. {
  1841. TogglePlayerControllable(playerid, true);
  1842. SetPlayerPos(playerid, 942.8831, 1734.2312, 8.8515);
  1843. SetPlayerFacingAngle(playerid, 282.7409);
  1844. SetPlayerInterior(playerid, 0);
  1845. SetPlayerColor(playerid, 0xAA3333AA);
  1846. }
  1847. if(arg3 == 1)
  1848. {
  1849. TogglePlayerControllable(playerid, true);
  1850. SetPlayerPos(playerid, 1045.8166, 2387.6289, 10.8203);
  1851. SetPlayerFacingAngle(playerid, 0.3289);
  1852. SetPlayerInterior(playerid, 0);
  1853. SetPlayerColor(playerid, 0x0000BBAA);
  1854. }
  1855. if(arg3 == 2)
  1856. {
  1857. TogglePlayerControllable(playerid, true);
  1858. SetPlayerPos(playerid, 1662.2149, 2256.9665, 10.8203);
  1859. SetPlayerFacingAngle(playerid, 160.9559);
  1860. SetPlayerInterior(playerid, 0);
  1861. SetPlayerColor(playerid, 0x0000BBAA);
  1862. }
  1863. }
  1864. }
  1865. if(arg1 == 8)
  1866. {
  1867. if(arg2)
  1868. {
  1869. if(!arg3)
  1870. {
  1871. ShowPlayerDialog(playerid, 9, 2, 53928, 54096, 54400, 54444);
  1872. }
  1873. if(arg3 == 1)
  1874. {
  1875. ShowPlayerDialog(playerid, 10, 2, 54448, 54616, 54872, 54916);
  1876. }
  1877. if(arg3 == 2)
  1878. {
  1879. ShowPlayerDialog(playerid, 11, 2, 54920, 55088, 55324, 55368);
  1880. }
  1881. if(arg3 == 3)
  1882. {
  1883. ShowPlayerDialog(playerid, 12, 2, 55372, 55540, 55744, 55788);
  1884. }
  1885. if(arg3 == 4)
  1886. {
  1887. SetPlayerFightingStyle(playerid, 6);
  1888. }
  1889. if(arg3 == 5)
  1890. {
  1891. SetPlayerFightingStyle(playerid, 4);
  1892. }
  1893. }
  1894. }
  1895. if(arg1 == 9)
  1896. {
  1897. if(arg2)
  1898. {
  1899. if(!arg3)
  1900. {
  1901. TogglePlayerControllable(playerid, true);
  1902. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  1903. SetPlayerFacingAngle(playerid, 81.0208);
  1904. SetPlayerInterior(playerid, 0);
  1905. SetPlayerColor(playerid, 0x676734AA);
  1906. }
  1907. if(arg3 == 1)
  1908. {
  1909. TogglePlayerControllable(playerid, true);
  1910. SetPlayerPos(playerid, -2027.0381, -90.6939, 35.3203);
  1911. SetPlayerFacingAngle(playerid, 181.1082);
  1912. SetPlayerInterior(playerid, 0);
  1913. SetPlayerColor(playerid, 0x0000BBAA);
  1914. }
  1915. if(arg3 == 2)
  1916. {
  1917. TogglePlayerControllable(playerid, true);
  1918. SetPlayerPos(playerid, -1813.5533, 2.7109, 15.1093);
  1919. SetPlayerFacingAngle(playerid, 92.1632);
  1920. SetPlayerInterior(playerid, 0);
  1921. SetPlayerColor(playerid, 0x33AA33AA);
  1922. }
  1923. }
  1924. }
  1925. if(arg1 == 10)
  1926. {
  1927. if(arg2)
  1928. {
  1929. if(!arg3)
  1930. {
  1931. TogglePlayerControllable(playerid, true);
  1932. SetPlayerPos(playerid, -2357.8123, -132.3434, 35.3203);
  1933. SetPlayerFacingAngle(playerid, 204.8516);
  1934. SetPlayerInterior(playerid, 0);
  1935. SetPlayerColor(playerid, 0xAA3333AA);
  1936. }
  1937. if(arg3 == 1)
  1938. {
  1939. TogglePlayerControllable(playerid, true);
  1940. SetPlayerPos(playerid, -2255.1282, -88.4914, 35.1719);
  1941. SetPlayerFacingAngle(playerid, 269.4215);
  1942. SetPlayerInterior(playerid, 0);
  1943. SetPlayerColor(playerid, 0x0000BBAA);
  1944. }
  1945. }
  1946. }
  1947. if(arg1 == 11)
  1948. {
  1949. if(arg2)
  1950. {
  1951. if(!arg3)
  1952. {
  1953. TogglePlayerControllable(playerid, true);
  1954. SetPlayerPos(playerid, -2443.0945, 728.4364, 35.0155);
  1955. SetPlayerFacingAngle(playerid, 4.8007);
  1956. SetPlayerInterior(playerid, 0);
  1957. SetPlayerColor(playerid, 0x0000BBAA);
  1958. }
  1959. if(arg3 == 1)
  1960. {
  1961. TogglePlayerControllable(playerid, true);
  1962. SetPlayerPos(playerid, -2667.0091, 283.061, 4.1875);
  1963. SetPlayerFacingAngle(playerid, 174.8981);
  1964. SetPlayerInterior(playerid, 0);
  1965. SetPlayerColor(playerid, 0xFF0000FF);
  1966. }
  1967. }
  1968. }
  1969. if(arg1 == 12)
  1970. {
  1971. if(arg2)
  1972. {
  1973. if(!arg3)
  1974. {
  1975. TogglePlayerControllable(playerid, true);
  1976. SetPlayerPos(playerid, -1635.1868, 1219.8551, 7.0391);
  1977. SetPlayerFacingAngle(playerid, 125.3769);
  1978. SetPlayerInterior(playerid, 0);
  1979. SetPlayerColor(playerid, 0x0000BBAA);
  1980. }
  1981. if(arg3 == 1)
  1982. {
  1983. TogglePlayerControllable(playerid, true);
  1984. SetPlayerPos(playerid, -2499.0767, 1207.7351, 37.4282);
  1985. SetPlayerFacingAngle(playerid, 59.6621);
  1986. SetPlayerInterior(playerid, 0);
  1987. SetPlayerColor(playerid, 0x33AA33AA);
  1988. }
  1989. }
  1990. }
  1991. if(arg1 == 3)
  1992. {
  1993. if(arg2)
  1994. {
  1995. if(!arg3)
  1996. {
  1997. ShowPlayerDialog(playerid, 4, 2, 55792, 55960, 56560, 56604);
  1998. }
  1999. if(arg3 == 1)
  2000. {
  2001. ShowPlayerDialog(playerid, 5, 2, 56608, 56776, 57424, 57468);
  2002. }
  2003. if(arg3 == 2)
  2004. {
  2005. ShowPlayerDialog(playerid, 6, 2, 57472, 57640, 57832, 57876);
  2006. }
  2007. if(arg3 == 3)
  2008. {
  2009. ShowPlayerDialog(playerid, 7, 2, 57880, 58048, 58252, 58296);
  2010. }
  2011. if(arg3 == 4)
  2012. {
  2013. SetPlayerFightingStyle(playerid, 6);
  2014. }
  2015. if(arg3 == 5)
  2016. {
  2017. SetPlayerFightingStyle(playerid, 4);
  2018. }
  2019. }
  2020. }
  2021. if(arg1 == 4)
  2022. {
  2023. if(arg2)
  2024. {
  2025. if(!arg3)
  2026. {
  2027. TogglePlayerControllable(playerid, true);
  2028. SetPlayerPos(playerid, 331.1303, -1796.9214, 4.7326);
  2029. SetPlayerFacingAngle(playerid, 4.1557);
  2030. SetPlayerInterior(playerid, 0);
  2031. SetPlayerColor(playerid, 0xAA3333AA);
  2032. }
  2033. if(arg3 == 1)
  2034. {
  2035. TogglePlayerControllable(playerid, true);
  2036. SetPlayerPos(playerid, 439.3764, -1483.4411, 30.6375);
  2037. SetPlayerFacingAngle(playerid, 268.2026);
  2038. SetPlayerInterior(playerid, 0);
  2039. SetPlayerColor(playerid, 0xFF0000FF);
  2040. }
  2041. if(arg3 == 2)
  2042. {
  2043. TogglePlayerControllable(playerid, true);
  2044. SetPlayerPos(playerid, 1069.2208, -1720.4168, 13.5468);
  2045. SetPlayerFacingAngle(playerid, 358.6026);
  2046. SetPlayerInterior(playerid, 0);
  2047. SetPlayerColor(playerid, 0x0000BBAA);
  2048. }
  2049. if(arg3 == 3)
  2050. {
  2051. TogglePlayerControllable(playerid, true);
  2052. SetPlayerPos(playerid, 990.0991, -1315.9289, 13.3906);
  2053. SetPlayerFacingAngle(playerid, 176.8287);
  2054. SetPlayerInterior(playerid, 0);
  2055. SetPlayerColor(playerid, 0xAFAFAFAA);
  2056. }
  2057. if(arg3 == 4)
  2058. {
  2059. TogglePlayerControllable(playerid, true);
  2060. SetPlayerPos(playerid, 1482.2153, -1141.487, 23.9062);
  2061. SetPlayerFacingAngle(playerid, 89.5531);
  2062. SetPlayerInterior(playerid, 0);
  2063. SetPlayerColor(playerid, 0x0000BBAA);
  2064. }
  2065. if(arg3 == 5)
  2066. {
  2067. TogglePlayerControllable(playerid, true);
  2068. SetPlayerPos(playerid, 1008.2034, -962.8486, 41.6274);
  2069. SetPlayerFacingAngle(playerid, 7.0454);
  2070. SetPlayerInterior(playerid, 0);
  2071. SetPlayerColor(playerid, 0x33AA33AA);
  2072. }
  2073. if(arg3 == 6)
  2074. {
  2075. TogglePlayerControllable(playerid, true);
  2076. SetPlayerPos(playerid, 1204.6578, -941.4495, 42.729);
  2077. SetPlayerFacingAngle(playerid, 7.0454);
  2078. SetPlayerInterior(playerid, 0);
  2079. SetPlayerColor(playerid, 0x33AA33AA);
  2080. }
  2081. }
  2082. }
  2083. if(arg1 == 5)
  2084. {
  2085. if(arg2)
  2086. {
  2087. if(!arg3)
  2088. {
  2089. TogglePlayerControllable(playerid, true);
  2090. SetPlayerPos(playerid, 2493.976, -1668.7636, 13.3437);
  2091. SetPlayerFacingAngle(playerid, 180.0092);
  2092. SetPlayerInterior(playerid, 0);
  2093. SetPlayerColor(playerid, 0xAA3333AA);
  2094. }
  2095. if(arg3 == 1)
  2096. {
  2097. TogglePlayerControllable(playerid, true);
  2098. SetPlayerPos(playerid, 2081.738, -1805.4706, 13.3828);
  2099. SetPlayerFacingAngle(playerid, 268.101);
  2100. SetPlayerInterior(playerid, 0);
  2101. SetPlayerColor(playerid, 0x0000BBAA);
  2102. }
  2103. if(arg3 == 2)
  2104. {
  2105. TogglePlayerControllable(playerid, true);
  2106. SetPlayerPos(playerid, 1962.1134, -1770.4001, 13.3828);
  2107. SetPlayerFacingAngle(playerid, 90.5185);
  2108. SetPlayerInterior(playerid, 0);
  2109. SetPlayerColor(playerid, 0x0000BBAA);
  2110. }
  2111. if(arg3 == 3)
  2112. {
  2113. TogglePlayerControllable(playerid, true);
  2114. SetPlayerPos(playerid, 1703.0079, -2112.8716, 13.3828);
  2115. SetPlayerFacingAngle(playerid, 85.1587);
  2116. SetPlayerInterior(playerid, 0);
  2117. SetPlayerColor(playerid, 0xAFAFAFAA);
  2118. }
  2119. if(arg3 == 4)
  2120. {
  2121. TogglePlayerControllable(playerid, true);
  2122. SetPlayerPos(playerid, 2713.8674, -2023.3132, 13.3684);
  2123. SetPlayerFacingAngle(playerid, 294.2283);
  2124. SetPlayerInterior(playerid, 0);
  2125. SetPlayerColor(playerid, 0x33AA33AA);
  2126. }
  2127. if(arg3 == 5)
  2128. {
  2129. TogglePlayerControllable(playerid, true);
  2130. SetPlayerPos(playerid, 2875.3994, -1339.5831, 11.0883);
  2131. SetPlayerFacingAngle(playerid, 92.7959);
  2132. SetPlayerInterior(playerid, 0);
  2133. SetPlayerColor(playerid, 0x33AA33AA);
  2134. }
  2135. }
  2136. }
  2137. if(arg1 == 6)
  2138. {
  2139. if(arg2)
  2140. {
  2141. if(!arg3)
  2142. {
  2143. TogglePlayerControllable(playerid, true);
  2144. SetPlayerPos(playerid, 2871.9973, -1333.2844, 11.0867);
  2145. SetPlayerFacingAngle(playerid, 100.6371);
  2146. SetPlayerInterior(playerid, 0);
  2147. SetPlayerColor(playerid, 0x676734AA);
  2148. }
  2149. if(arg3 == 1)
  2150. {
  2151. TogglePlayerControllable(playerid, true);
  2152. SetPlayerPos(playerid, 2220.7187, -1133.5253, 25.625);
  2153. SetPlayerFacingAngle(playerid, 178.2984);
  2154. SetPlayerInterior(playerid, 0);
  2155. SetPlayerColor(playerid, 0x0000BBAA);
  2156. }
  2157. }
  2158. }
  2159. if(arg1 == 7)
  2160. {
  2161. if(arg2)
  2162. {
  2163. if(!arg3)
  2164. {
  2165. TogglePlayerControllable(playerid, true);
  2166. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  2167. SetPlayerFacingAngle(playerid, 184.2742);
  2168. SetPlayerInterior(playerid, 0);
  2169. SetPlayerColor(playerid, 0xFF0000FF);
  2170. }
  2171. if(arg3 == 1)
  2172. {
  2173. TogglePlayerControllable(playerid, true);
  2174. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  2175. SetPlayerFacingAngle(playerid, 94.8589);
  2176. SetPlayerInterior(playerid, 0);
  2177. SetPlayerColor(playerid, 0x33AA33AA);
  2178. }
  2179. }
  2180. }
  2181. if(arg1 == 5)
  2182. {
  2183. if(!arg2)
  2184. {
  2185. }
  2186. }
  2187. if(arg2 == 1)
  2188. {
  2189. }
  2190. return 1;
  2191. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement