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- --deobfuscated by Bee#7291 + Cracked
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Unknown X V8.0 - Use whiteList key given in Dms - Unknown X made by Rkq5 - Enjoy!. " ,"All")
- local ScreenGui = Instance.new("ScreenGui")
- local WhiteListframe = Instance.new("Frame")
- local WhiteListTitle = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local ThemainGuiFrame = Instance.new("Frame")
- local GuiTitle = Instance.new("TextLabel")
- local Bypass = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Bfg = Instance.new("TextButton")
- local AimBot = Instance.new("TextButton")
- local Jutsutools = Instance.new("TextButton")
- local KnifeTools = Instance.new("TextButton")
- local Admin = Instance.new("TextButton")
- local Vis = Instance.new("TextButton")
- local Pg2 = Instance.new("TextButton")
- local CloseMainGui = Instance.new("TextButton")
- local Page2Frame = Instance.new("Frame")
- local Page2Title = Instance.new("TextLabel")
- local Spamgui = Instance.new("TextButton")
- local DupeTools = Instance.new("TextButton")
- local FastDupe = Instance.new("TextButton")
- local Ghost = Instance.new("TextButton")
- local JumFlip = Instance.new("TextButton")
- local ClosePg2 = Instance.new("TextButton")
- local Open2Frame = Instance.new("Frame")
- local Open2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- WhiteListframe.Name = "WhiteList frame"
- WhiteListframe.Parent = ScreenGui
- WhiteListframe.BackgroundColor3 = Color3.new(0, 0, 0)
- WhiteListframe.BackgroundTransparency = 0.30000001192093
- WhiteListframe.BorderColor3 = Color3.new(0.74902, 0, 0.996078)
- WhiteListframe.BorderSizePixel = 5
- WhiteListframe.Position = UDim2.new(0.425563902, 0, 0.405362844, 0)
- WhiteListframe.Size = UDim2.new(0, 235, 0, 144)
- WhiteListTitle.Name = "WhiteListTitle"
- WhiteListTitle.Parent = WhiteListframe
- WhiteListTitle.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- WhiteListTitle.BorderColor3 = Color3.new(0.74902, 0, 0.996078)
- WhiteListTitle.Size = UDim2.new(0, 235, 0, 34)
- WhiteListTitle.Font = Enum.Font.SourceSans
- WhiteListTitle.Text = "White list"
- WhiteListTitle.TextColor3 = Color3.new(0, 0, 0)
- WhiteListTitle.TextSize = 30
- Open.Name = "Open"
- Open.Parent = WhiteListframe
- Open.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Open.Position = UDim2.new(0.0723404288, 0, 0.736111104, 0)
- Open.Size = UDim2.new(0, 200, 0, 25)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Check"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 20
- Open.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[Unknown X]";
- Text = "White listed - Unknown X loaded.";
- })
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[Unknown X]";
- Text = "Current version V7.7 - Made by Rkq5 - Enjoy.";
- })
- if TextBox.Text == '234q678-423q46' then
- ThemainGuiFrame.Visible = true
- WhiteListframe.Visible = false
- Open2Frame.Visible = true
- end
- end)
- TextBox.Parent = WhiteListframe
- TextBox.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- TextBox.Position = UDim2.new(0.0723404288, 0, 0.375, 0)
- TextBox.Size = UDim2.new(0, 200, 0, 36)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = "WHITELIST KEY HERE"
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextBox.TextSize = 20
- ThemainGuiFrame.Name = "ThemainGuiFrame"
- ThemainGuiFrame.Parent = ScreenGui
- ThemainGuiFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ThemainGuiFrame.BackgroundTransparency = 0.30000001192093
- ThemainGuiFrame.Position = UDim2.new(0, 0, 0.49211359, 0)
- ThemainGuiFrame.Size = UDim2.new(0, 176, 0, 259)
- ThemainGuiFrame.Visible = false
- ThemainGuiFrame.Active = true
- GuiTitle.Name = "GuiTitle"
- GuiTitle.Parent = ThemainGuiFrame
- GuiTitle.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- GuiTitle.Size = UDim2.new(0, 176, 0, 34)
- GuiTitle.Font = Enum.Font.SourceSans
- GuiTitle.Text = "Unknown X "
- GuiTitle.TextColor3 = Color3.new(0, 0, 0)
- GuiTitle.TextSize = 25
- Bypass.Name = "Bypass"
- Bypass.Parent = ThemainGuiFrame
- Bypass.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Bypass.Position = UDim2.new(0, 0, 0.200772196, 0)
- Bypass.Size = UDim2.new(0, 77, 0, 25)
- Bypass.Font = Enum.Font.SourceSans
- Bypass.Text = "Bypass"
- Bypass.TextColor3 = Color3.new(0, 0, 0)
- Bypass.TextSize = 20
- Bypass.MouseButton1Click:connect(function()
- while true do
- game:GetService"ReplicatedStorage".Name = 'RepStorage'
- wait(0.5)
- end
- end)
- Speed.Name = "Speed"
- Speed.Parent = ThemainGuiFrame
- Speed.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Speed.Position = UDim2.new(0.5625, 0, 0.200772196, 0)
- Speed.Size = UDim2.new(0, 77, 0, 25)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 20
- Speed.MouseButton1Click:connect(function()
- repeat wait() until game.Players.LocalPlayer
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end)
- Bfg.Name = "Bfg"
- Bfg.Parent = ThemainGuiFrame
- Bfg.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Bfg.Position = UDim2.new(0, 0, 0.382239372, 0)
- Bfg.Size = UDim2.new(0, 77, 0, 25)
- Bfg.Font = Enum.Font.SourceSans
- Bfg.Text = "Bfg"
- Bfg.TextColor3 = Color3.new(0, 0, 0)
- Bfg.TextSize = 20
- Bfg.MouseButton1Down:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Bfg on press Q to enable. " ,"All")
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- local State = false
- function playequipsound()
- local sound = Instance.new("Sound", plr.PlayerGui)
- sound.SoundId = "rbxassetid://439260292"
- sound.Volume = 2
- sound.PlayOnRemove = true
- wait()
- sound:Destroy()
- end
- function addGuns()
- State = true
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- State = false
- guns = {}
- end
- function trackplayers()
- local tg = function(parent)
- local bg = Instance.new("BillboardGui", parent)
- bg.Adornee = parent
- bg.Size = UDim2.new(3,0,2,0)
- bg.StudsOffset = Vector3.new(0,2,0)
- bg.AlwaysOnTop = true
- bg = Instance.new("ImageLabel")
- bg.Image = "http://www.roblox.com/asset/?id=142406345"
- bg.Size = UDim2.new(1.25,0,1.75,0)
- bg.Position = UDim2.new(-0.125,0,-1.1,0)
- bg.BackgroundTransparency = 1
- end
- local players = game.Players:GetChildren()
- for a,b in ipairs(players) do
- local h = b.Character:FindFirstChild("Head")
- if h then
- tg(h)
- end
- end
- end
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == "q" then
- if State == false then
- addGuns()
- elseif State == true then
- removeGuns()
- if h then
- h:UnequipTools()
- end
- end
- end
- if K == "'" then
- for a,b in ipairs(guns) do
- b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- plr.Character.Humanoid.Died:connect(function()
- removeGuns()
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[WeBotNow]: Press R to use BFG" ,"All")
- end)
- AimBot.Name = "AimBot"
- AimBot.Parent = ThemainGuiFrame
- AimBot.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- AimBot.Position = UDim2.new(0.5625, 0, 0.382239372, 0)
- AimBot.Size = UDim2.new(0, 77, 0, 25)
- AimBot.Font = Enum.Font.SourceSans
- AimBot.Text = "AimBot"
- AimBot.TextColor3 = Color3.new(0, 0, 0)
- AimBot.TextSize = 20
- AimBot.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[Unknown X]";
- Text = "Aimbot has been selected,made it hidden so no one knows your using it lol.";
- })
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end)
- Jutsutools.Name = "Jutsu tools"
- Jutsutools.Parent = ThemainGuiFrame
- Jutsutools.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Jutsutools.Position = UDim2.new(-0.000504102558, 0, 0.556203723, 0)
- Jutsutools.Size = UDim2.new(0, 77, 0, 25)
- Jutsutools.Font = Enum.Font.SourceSans
- Jutsutools.Text = "JutsuTools"
- Jutsutools.TextColor3 = Color3.new(0, 0, 0)
- Jutsutools.TextSize = 20
- Jutsutools.MouseButton1Click:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Jutsu gui On! - made by Rkq5 - Enjoy!. " ,"All")
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextBox")
- local Improvedsword = Instance.new("TextButton")
- local Cane = Instance.new("TextButton")
- local Oldsword = Instance.new("TextButton")
- local Arrow = Instance.new("TextButton")
- local PickAxe = Instance.new("TextButton")
- local AutoSave = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame2"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.30000001192093
- MainFrame.Position = UDim2.new(0.699534178, 0, 0.323343843, 0)
- MainFrame.Size = UDim2.new(0, 225, 0, 228)
- MainFrame.Active = true
- MainFrame.Draggable = true
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- Title.Size = UDim2.new(0, 225, 0, 35)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Jutsu items"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 30
- Title.TextStrokeColor3 = Color3.new(0.278431, 0.0980392, 1)
- Improvedsword.Name = "Improved sword"
- Improvedsword.Parent = MainFrame
- Improvedsword.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- Improvedsword.Position = UDim2.new(0, 0, 0.293859661, 0)
- Improvedsword.Size = UDim2.new(0, 99, 0, 20)
- Improvedsword.Font = Enum.Font.SourceSans
- Improvedsword.Text = "Improved sword"
- Improvedsword.TextColor3 = Color3.new(0, 0, 0)
- Improvedsword.TextSize = 18
- Improvedsword.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Improved Sword on - made by Rkq5 - Enjoy!. " ,"All")
- for madebyemil = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.0, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.0, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.0)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, 0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.0, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.0, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.0, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.8, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://431972483"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- Cane.Name = "Cane"
- Cane.Parent = MainFrame
- Cane.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- Cane.Position = UDim2.new(0.555555582, 0, 0.293859661, 0)
- Cane.Size = UDim2.new(0, 100, 0, 20)
- Cane.Font = Enum.Font.SourceSans
- Cane.Text = "Cane"
- Cane.TextColor3 = Color3.new(0, 0, 0)
- Cane.TextSize = 20
- Cane.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Cane On! - made by Rkq5 - Enjoy!. " ,"All")
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.7)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.9)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.7)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.7)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://218504594"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://218504594"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://431972483"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- Oldsword.Name = "Old sword"
- Oldsword.Parent = MainFrame
- Oldsword.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- Oldsword.Position = UDim2.new(0, 0, 0.504385948, 0)
- Oldsword.Size = UDim2.new(0, 99, 0, 20)
- Oldsword.Font = Enum.Font.SourceSans
- Oldsword.Text = "Old sword"
- Oldsword.TextColor3 = Color3.new(0, 0, 0)
- Oldsword.TextSize = 20
- Oldsword.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Old sword on - made by Rkq5 - Enjoy!. " ,"All")
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.5, -1.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.1, -1.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.1, -1.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.7, -1.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.3, -1.3, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.4, -1.5, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.5, -1.7, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.8, -1.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.9, -1.7, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(1.0, -1.9, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://431972483"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- Arrow.Name = "Arrow"
- Arrow.Parent = MainFrame
- Arrow.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- Arrow.Position = UDim2.new(0.555555582, 0, 0.504385948, 0)
- Arrow.Size = UDim2.new(0, 100, 0, 20)
- Arrow.Font = Enum.Font.SourceSans
- Arrow.Text = "Arrow"
- Arrow.TextColor3 = Color3.new(0, 0, 0)
- Arrow.TextSize = 20
- Arrow.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Arrow On! - made by Rkq5 - Enjoy!. " ,"All")
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.1, -3.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.1, -3.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.5, -3.4, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.7, -3.2, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://431972483"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- PickAxe.Name = "PickAxe"
- PickAxe.Parent = MainFrame
- PickAxe.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- PickAxe.Position = UDim2.new(0.0399999991, 0, 0.657894731, 0)
- PickAxe.Size = UDim2.new(0, 207, 0, 20)
- PickAxe.Font = Enum.Font.SourceSans
- PickAxe.Text = "PickAxe"
- PickAxe.TextColor3 = Color3.new(0, 0, 0)
- PickAxe.TextSize = 20
- PickAxe.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: PickAxe On - made by Rkq5 - Enjoy!. " ,"All")
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -1.0)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -1.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -1.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -1.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.7)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.9)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -1.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -1.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -1.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.7)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.7, -2.0)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -2.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -2.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -2.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -2.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -2.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -2.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.3)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.2)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.7, -1.0)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.8)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.6)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -0.5)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.4)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://431972483"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- AutoSave.Name = "AutoSave"
- AutoSave.Parent = MainFrame
- AutoSave.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
- AutoSave.Position = UDim2.new(0.0399999991, 0, 0.811403513, 0)
- AutoSave.Size = UDim2.new(0, 207, 0, 20)
- AutoSave.Font = Enum.Font.SourceSans
- AutoSave.Text = "AutoSave"
- AutoSave.TextColor3 = Color3.new(0, 0, 0)
- AutoSave.TextSize = 20
- AutoSave.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: AutoSave on, might be buggy - made by Rkq5 - Enjoy!. " ,"All")
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
- wait (0.3)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait (7.0)
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Position = UDim2.new(0.884444416, 0, 0, 0)
- Close.Size = UDim2.new(0, 26, 0, 21)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 20
- Close.MouseButton1Click:connect(function()
- MainFrame.Visable = false
- end)
- -- Scripts:
- end)
- KnifeTools.Name = "KnifeTools"
- KnifeTools.Parent = ThemainGuiFrame
- KnifeTools.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- KnifeTools.Position = UDim2.new(0.5625, 0, 0.555984557, 0)
- KnifeTools.Size = UDim2.new(0, 77, 0, 25)
- KnifeTools.Font = Enum.Font.SourceSans
- KnifeTools.Text = "Item Wall"
- KnifeTools.TextColor3 = Color3.new(0, 0, 0)
- KnifeTools.TextSize = 20
- KnifeTools.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Item Wall gui - Start with Active1 - Also Dupe Shotty,Knife,Glock and Pipe 40 times, use Fast dupe to make it easier. " ,"All")
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local ItemwallFrame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Active1 = Instance.new("TextButton")
- local Active2 = Instance.new("TextButton")
- local Active3 = Instance.new("TextButton")
- local Active4 = Instance.new("TextButton")
- local ItemWallDone = Instance.new("TextButton")
- local CloseItemWall = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ItemwallFrame.Name = "Item wall Frame"
- ItemwallFrame.Parent = ScreenGui
- ItemwallFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ItemwallFrame.BackgroundTransparency = 0.30000001192093
- ItemwallFrame.Position = UDim2.new(0.613533854, 0, 0.427444726, 0)
- ItemwallFrame.Size = UDim2.new(0, 189, 0, 220)
- ItemwallFrame.Active = true
- ItemwallFrame.Draggable = true
- TextLabel.Parent = ItemwallFrame
- TextLabel.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- TextLabel.Size = UDim2.new(0, 189, 0, 21)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Item wall"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- Active1.Name = "Active1"
- Active1.Parent = ItemwallFrame
- Active1.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- Active1.Position = UDim2.new(0, 0, 0.159090906, 0)
- Active1.Size = UDim2.new(0, 189, 0, 22)
- Active1.Font = Enum.Font.SourceSans
- Active1.Text = "Active1"
- Active1.TextColor3 = Color3.new(0, 0, 0)
- Active1.TextSize = 20
- Active1.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: Use Active 1 to 4 for the full item wall - Made by Rkq5 - Enjoy. " ,"All")
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(1.6, -0.7, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(2.9, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(4.2, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(5.5, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(6.8, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(8.1, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(9.4, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(10.7, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(12.0, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.3, -0.8, -0.4)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-1.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-2.6, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-3.9, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-5.2, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-6.5, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-7.8, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-9.1, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-10.4, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-11.7, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.0, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-14.3, -0.6, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(1.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(2.6, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(3.9, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(5.2, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(6.5, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(7.8, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(9.1, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(10.4, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(11.7, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.0, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-1.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-2.6, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-3.9, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-5.2, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-6.5, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-7.8, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-9.1, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-10.4, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-11.7, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-12.0, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.3, -2.0, -0.2)
- game.Players.LocalPlayer.Backpack.Shotty.Parent = game.Players.LocalPlayer.Character
- end)
- Active2.Name = "Active2"
- Active2.Parent = ItemwallFrame
- Active2.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- Active2.Position = UDim2.new(0, 0, 0.340909094, 0)
- Active2.Size = UDim2.new(0, 189, 0, 22)
- Active2.Font = Enum.Font.SourceSans
- Active2.Text = "Active2"
- Active2.TextColor3 = Color3.new(0, 0, 0)
- Active2.TextSize = 20
- Active2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -1.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -3.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -5.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -7.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -9.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -11.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -13.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -15.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -17.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 2.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 4.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 6.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 8.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 10.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 12.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 14.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 16.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 18.5)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- end)
- Active3.Name = "Active3"
- Active3.Parent = ItemwallFrame
- Active3.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- Active3.Position = UDim2.new(0, 0, 0.527272701, 0)
- Active3.Size = UDim2.new(0, 189, 0, 22)
- Active3.Font = Enum.Font.SourceSans
- Active3.Text = "Active3"
- Active3.TextColor3 = Color3.new(0, 0, 0)
- Active3.TextSize = 20
- Active3.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -1.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -3.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -5.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -7.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -9.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -11.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -13.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -15.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -17.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 1.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 3.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 5.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 7.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 9.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 11.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 13.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 15.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 17.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 19.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 21.5)
- game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
- end)
- Active4.Name = "Active4"
- Active4.Parent = ItemwallFrame
- Active4.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- Active4.Position = UDim2.new(0, 0, 0.699999988, 0)
- Active4.Size = UDim2.new(0, 189, 0, 22)
- Active4.Font = Enum.Font.SourceSans
- Active4.Text = "Active4"
- Active4.TextColor3 = Color3.new(0, 0, 0)
- Active4.TextSize = 20
- Active4.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -0.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -2.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -4.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -6.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -8.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -10.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -12.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -14.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -16.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -18.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -20.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -22.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 2.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 4.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 6.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 8.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 10.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 10.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 12.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 14.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 16.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 18.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 20.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 22.2)
- game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
- end)
- ItemWallDone.Name = "ItemWallDone"
- ItemWallDone.Parent = ItemwallFrame
- ItemWallDone.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
- ItemWallDone.Position = UDim2.new(0, 0, 0.868181884, 0)
- ItemWallDone.Size = UDim2.new(0, 189, 0, 22)
- ItemWallDone.Font = Enum.Font.SourceSans
- ItemWallDone.Text = "Full item wall"
- ItemWallDone.TextColor3 = Color3.new(0, 0, 0)
- ItemWallDone.TextSize = 20
- ItemWallDone.MouseButton1Click:connect(function()
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]: FullItem wall on press r to enable. " ,"All")
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- local State = false
- function playequipsound()
- local sound = Instance.new("Sound", plr.PlayerGui)
- sound.SoundId = "rbxassetid://439260292"
- sound.Volume = 2
- sound.PlayOnRemove = true
- wait()
- sound:Destroy()
- end
- function addGuns()
- State = true
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Shotty" or f.Name == "Knife" or f.Name == "Glock" or f.Name == "Pipe" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- State = false
- guns = {}
- end
- function trackplayers()
- local tg = function(parent)
- local bg = Instance.new("BillboardGui", parent)
- bg.Adornee = parent
- bg.Size = UDim2.new(3,0,2,0)
- bg.StudsOffset = Vector3.new(0,2,0)
- bg.AlwaysOnTop = true
- bg = Instance.new("ImageLabel")
- bg.Image = "http://www.roblox.com/asset/?id=142406345"
- bg.Size = UDim2.new(1.25,0,1.75,0)
- bg.Position = UDim2.new(-0.125,0,-1.1,0)
- bg.BackgroundTransparency = 1
- end
- local players = game.Players:GetChildren()
- for a,b in ipairs(players) do
- local h = b.Character:FindFirstChild("Head")
- if h then
- tg(h)
- end
- end
- end
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == "r" then
- if State == false then
- addGuns()
- elseif State == true then
- removeGuns()
- if h then
- h:UnequipTools()
- end
- end
- end
- if K == "'" then
- for a,b in ipairs(guns) do
- b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- plr.Character.Humanoid.Died:connect(function()
- removeGuns()
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[WeBotNow]: Press R to use BFG" ,"All")
- end)
- CloseItemWall.Name = "CloseItemWall"
- CloseItemWall.Parent = ItemwallFrame
- CloseItemWall.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseItemWall.Position = UDim2.new(0.857142866, 0, 0, 0)
- CloseItemWall.Size = UDim2.new(0, 27, 0, 21)
- CloseItemWall.Font = Enum.Font.SourceSans
- CloseItemWall.Text = "X"
- CloseItemWall.TextColor3 = Color3.new(0, 0, 0)
- CloseItemWall.TextSize = 25
- CloseItemWall.MouseButton1Click:connect(function()
- ItemwallFrame.Visible = false
- end)
- -- Scripts:
- end)
- Admin.Name = "Admin"
- Admin.Parent = ThemainGuiFrame
- Admin.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Admin.Position = UDim2.new(0, 0, 0.725868702, 0)
- Admin.Size = UDim2.new(0, 77, 0, 25)
- Admin.Font = Enum.Font.SourceSans
- Admin.Text = "Admin"
- Admin.TextColor3 = Color3.new(0, 0, 0)
- Admin.TextSize = 20
- Admin.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://02800495431")[1].Source)()
- end)
- Vis.Name = "Vis"
- Vis.Parent = ThemainGuiFrame
- Vis.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Vis.Position = UDim2.new(0.5625, 0, 0.725868702, 0)
- Vis.Size = UDim2.new(0, 77, 0, 25)
- Vis.Font = Enum.Font.SourceSans
- Vis.Text = "Vis"
- Vis.TextColor3 = Color3.new(0, 0, 0)
- Vis.TextSize = 20
- Vis.MouseButton1Click:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local VS = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.501961, 0.635294, 1)
- Frame.BackgroundTransparency = 0.38999998569489
- Frame.Position = UDim2.new(0.127594158, 0, 0.294952691, 0)
- Frame.Size = UDim2.new(0, 179, 0, 149)
- VS.Name = "VS"
- VS.Parent = Frame
- VS.BackgroundColor3 = Color3.new(0.447059, 0.396078, 1)
- VS.Position = UDim2.new(0, 0, 0.161073819, 0)
- VS.Size = UDim2.new(0, 179, 0, 95)
- VS.Font = Enum.Font.SourceSans
- VS.Text = "Update Log"
- VS.TextColor3 = Color3.new(0, 0, 0)
- VS.TextSize = 30
- VS.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Fully re-done the vis - The Pos and random math is re-done - Press X to run the script . " ,"All")
- end)
- X.Name = "X"
- X.Parent = Frame
- X.BackgroundColor3 = Color3.new(0.501961, 0.635294, 1)
- X.BackgroundTransparency = 0.38999998569489
- X.Position = UDim2.new(0.843575418, 0, 0.798657715, 0)
- X.Size = UDim2.new(0, 28, 0, 30)
- X.Font = Enum.Font.SourceSans
- X.Text = "X"
- X.TextColor3 = Color3.new(0, 0, 0)
- X.TextSize = 14
- X.MouseButton1Down:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Visualizer On! - made by Rkq5 - enjoy! . " ,"All")
- Frame.Visible = false
- local ToVisualize = ""
- local visualizer = false
- local pos = CFrame.new()
- local function radioglitchy(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Script") then
- v:Destroy()
- end
- radioglitchy(v)
- end
- end
- local function unequip()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- function getSelection()
- local toolsl = {}
- for i,v in next, game.Players.LocalPlayer.Backpack:GetChildren() do
- lowername = string.lower(v.Name)
- if v:IsA'Tool' and string.find(lowername, ToVisualize) then
- table.insert(toolsl,v)
- end
- end
- for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do
- lowername = string.lower(v.Name)
- if v:IsA'Tool' and string.find(lowername, ToVisualize) then
- table.insert(toolsl,v)
- end
- end
- return toolsl
- end
- function visualize()
- local rot = 14
- local sine = 60
- while visualizer do
- local song = game.Players.LocalPlayer.Character.Torso:FindFirstChild'Song'
- rot = rot + 5 + song.PlaybackLoudness/200
- local tools = getSelection()
- for i,v in next, getSelection() do
- sine = sine + 75
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Grip = CFrame.Angles(math.rad(7),math.rad(14),math.rad(99)) * CFrame.new(8,song.PlaybackLoudness/250 + 10,15) * CFrame.Angles(math.rad((i*(360/#tools))+rot),math.rad(75),45) * CFrame.new(10.5,0,-8+math.sin(sine/#tools)*song.PlaybackLoudness/250)
- v.Parent = game.Players.LocalPlayer.Character
- v.ManualActivationOnly = true
- end
- wait()
- end
- end
- -- CHAT COMMANDS
- function commandshandle(plr,msg)
- local lowercommand = string.lower(msg)
- local len = string.len(lowercommand)
- if string.find(lowercommand,".rm ") then
- meshtoremove = string.gsub(lowercommand,".rm ","")
- if string.find(meshtoremove, "boom") then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Handle.Mesh:remove()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Handle.Mesh:remove()
- end
- end
- end
- if string.find(meshtoremove, "radio") then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Handle.Mesh:remove()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Handle.Mesh:remove()
- end
- end
- end
- if string.find(meshtoremove, "spray") then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "Spray") then
- v.Handle.Mesh:remove()
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "Spray") then
- v.Handle.Mesh:remove()
- end
- end
- end
- end
- if string.find(lowercommand,"!save ") then
- itemtostore = string.gsub(lowercommand,".save ","")
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- objectlower = string.lower(v.Name)
- if (v:IsA("Tool") and string.find(objectlower, itemtostore)) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- if string.find(itemtostore, "radio") then
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- end
- if string.find(lowercommand,"!get ") then
- itemtorecieve = string.gsub(lowercommand,"!get ","")
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- objectlower = string.lower(v.Name)
- if (v:IsA("Tool") and string.find(objectlower, itemtorecieve)) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- if string.find(lowercommand,"song ") then
- idtoplay = string.gsub(lowercommand,"song ","")
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", idtoplay)
- wait(0.1)
- radioglitchy(game.Players.LocalPlayer.Character.BoomBox)
- game.Players.LocalPlayer.Character:FindFirstChild("BoomBox").Parent = game.Players.LocalPlayer.Backpack
- end
- if string.find(lowercommand,"!fixradio ") then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.1)
- toggled = true
- wait(0.05)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1000,0)
- wait(0.1)
- toggled = false
- end
- if string.find(lowercommand,"!fixBoombox ") then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.1)
- toggled = true
- wait(0.05)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1000,0)
- wait(0.1)
- toggled = false
- end
- if string.find(lowercommand,"!vis ") then
- toolname = string.gsub(lowercommand,"!vis ","")
- visualizer = false
- unequip()
- ToVisualize = string.lower(toolname)
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- objectlower = string.lower(v.Name)
- if (v:IsA("Tool") and string.find(objectlower, toolname)) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- wait(0.1)
- visualizer = true
- visualize()
- end
- if string.find(lowercommand,"!unvis") then
- visualizer = false
- unequip()
- end
- if string.find(lowercommand,"!togvis") then
- visualizer = not visualizer
- end
- end -- End of commandshandle
- game:GetService('RunService').Stepped:connect(function()
- if toggled == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- commandshandle(plr,msg)
- end)
- print("!vis TOOLNAME - Starts a visualizer")
- print("!unvis - Stops visualizing")
- print("song AUDIOID - Plays the AUDIOID on your radio")
- print("!fixradio / .fixboom - Fixes your radio")
- print("!save TOOLNAME - Stores any tools that have the same TOOLNAME")
- print("!Get TOOLNAME - Brings any tools that has a name that matches the TOOLNAME")
- print(".rm TOOLNAME - Removes the mesh of any tool")
- print("---Made By Rkq5---")
- end)
- -- Scripts:
- end)
- Pg2.Name = "Pg 2"
- Pg2.Parent = ThemainGuiFrame
- Pg2.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Pg2.Position = UDim2.new(0.607954562, 0, 0.934362829, 0)
- Pg2.Size = UDim2.new(0, 69, 0, 17)
- Pg2.Font = Enum.Font.SourceSans
- Pg2.Text = "Page 2"
- Pg2.TextColor3 = Color3.new(0, 0, 0)
- Pg2.TextSize = 20
- Pg2.MouseButton1Click:connect(function()
- Page2Frame.Visible = true
- end)
- CloseMainGui.Name = "CloseMainGui"
- CloseMainGui.Parent = ThemainGuiFrame
- CloseMainGui.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- CloseMainGui.Position = UDim2.new(-0.00568179786, 0, 0.934362829, 0)
- CloseMainGui.Size = UDim2.new(0, 69, 0, 17)
- CloseMainGui.Font = Enum.Font.SourceSans
- CloseMainGui.Text = "Close"
- CloseMainGui.TextColor3 = Color3.new(0, 0, 0)
- CloseMainGui.TextSize = 20
- CloseMainGui.MouseButton1Click:connect(function()
- ThemainGuiFrame.Visible = false
- end)
- Page2Frame.Name = "Page2Frame"
- Page2Frame.Parent = ScreenGui
- Page2Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Page2Frame.BackgroundTransparency = 0.30000001192093
- Page2Frame.Position = UDim2.new(0.13233082, 0, 0.572555244, 0)
- Page2Frame.Size = UDim2.new(0, 205, 0, 208)
- Page2Frame.Visible = false
- Page2Title.Name = "Page2Title"
- Page2Title.Parent = Page2Frame
- Page2Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Page2Title.Size = UDim2.new(0, 205, 0, 29)
- Page2Title.Font = Enum.Font.SourceSans
- Page2Title.Text = "Page 2"
- Page2Title.TextColor3 = Color3.new(0, 0, 0)
- Page2Title.TextSize = 30
- Page2Title.TextWrapped = true
- Spamgui.Name = "Spam gui"
- Spamgui.Parent = Page2Frame
- Spamgui.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Spamgui.Position = UDim2.new(0, 0, 0.245192304, 0)
- Spamgui.Size = UDim2.new(0, 94, 0, 22)
- Spamgui.Font = Enum.Font.SourceSans
- Spamgui.Text = "Spam Gui"
- Spamgui.TextColor3 = Color3.new(0, 0, 0)
- Spamgui.TextSize = 20
- Spamgui.MouseButton1Click:connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Spam gui on! - made by Rkq5 - enjoy . " ,"All")
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Title = Instance.new("TextBox")
- local Chat1 = Instance.new("TextButton")
- local Chat2 = Instance.new("TextButton")
- local Chat3 = Instance.new("TextButton")
- local Chat4 = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenFrame.BackgroundTransparency = 0.30000001192093
- OpenFrame.Position = UDim2.new(0.695652127, 0, 0.47003147, 0)
- OpenFrame.Size = UDim2.new(0, 240, 0, 235)
- OpenFrame.Active = true
- OpenFrame.Draggable = true
- Title.Name = "Title"
- Title.Parent = OpenFrame
- Title.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
- Title.Position = UDim2.new(0, 0, -0.00326200435, 0)
- Title.Size = UDim2.new(0, 240, 0, 40)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Chat Gui"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 30
- Chat1.Name = "Chat #1"
- Chat1.Parent = OpenFrame
- Chat1.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
- Chat1.Position = UDim2.new(-0.00263977051, 0, 0.328652889, 0)
- Chat1.Size = UDim2.new(0, 96, 0, 25)
- Chat1.Font = Enum.Font.SourceSans
- Chat1.Text = "Skid!"
- Chat1.TextColor3 = Color3.new(0, 0, 0)
- Chat1.TextSize = 14
- Chat1.MouseButton1Down:connect(function()
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1, -100.1)
- game.Players.LocalPlayer.Backpack.BoomBox.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- local Tool = game.Players.LocalPlayer.Character.Knife
- Tool.Equipped:Connect(function(Mouse)
- Mouse.Button1Down:Connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Skid alert!. " ,"All")
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "2794150333")
- wait(1.4)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
- end)
- end)
- end)
- Chat2.Name = "Chat2"
- Chat2.Parent = OpenFrame
- Chat2.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
- Chat2.Position = UDim2.new(0.578571439, 0, 0.327652842, 0)
- Chat2.Size = UDim2.new(0, 101, 0, 25)
- Chat2.Font = Enum.Font.SourceSans
- Chat2.Text = "Club P"
- Chat2.TextColor3 = Color3.new(0, 0, 0)
- Chat2.TextSize = 14
- Chat2.MouseButton1Down:connect(function()
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1, -100.1)
- game.Players.LocalPlayer.Backpack.BoomBox.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- local Tool = game.Players.LocalPlayer.Character.Knife
- Tool.Equipped:Connect(function(Mouse)
- Mouse.Button1Down:Connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:If you use guns you don't know how to play club penguin. " ,"All")
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "2794150733")
- wait(2.8)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
- end)
- end)
- end)
- Chat3.Name = "Chat3"
- Chat3.Parent = OpenFrame
- Chat3.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
- Chat3.Position = UDim2.new(-0.000957489014, 0, 0.542063236, 0)
- Chat3.Size = UDim2.new(0, 96, 0, 29)
- Chat3.Font = Enum.Font.SourceSans
- Chat3.Text = "Gun abuse"
- Chat3.TextColor3 = Color3.new(0, 0, 0)
- Chat3.TextSize = 14
- Chat3.MouseButton1Down:connect(function()
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1, -100.1)
- game.Players.LocalPlayer.Backpack.BoomBox.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- local Tool = game.Players.LocalPlayer.Character.Knife
- Tool.Equipped:Connect(function(Mouse)
- Mouse.Button1Down:Connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Oof use guns to win noob... " ,"All")
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "2793795153")
- wait(2.0)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
- end)
- end)
- end)
- Chat4.Name = "Chat4"
- Chat4.Parent = OpenFrame
- Chat4.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
- Chat4.Position = UDim2.new(0.576527178, 0, 0.54141897, 0)
- Chat4.Size = UDim2.new(0, 102, 0, 29)
- Chat4.Font = Enum.Font.SourceSans
- Chat4.Text = "Zetox"
- Chat4.TextColor3 = Color3.new(0, 0, 0)
- Chat4.TextSize = 14
- Chat4.MouseButton1Down:connect(function()
- for Rkq5 = 0, 10 do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- end
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1, -100.1)
- game.Players.LocalPlayer.Backpack.BoomBox.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
- game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
- game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- local Tool = game.Players.LocalPlayer.Character.Knife
- Tool.Equipped:Connect(function(Mouse)
- Mouse.Button1Down:Connect(function()
- game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Rkq5]:Ew you are a zetox user get good xdddd. " ,"All")
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "2791174578")
- wait(2.6)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
- end)
- end)
- end)
- Close.Name = "Close"
- Close.Parent = OpenFrame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Position = UDim2.new(0.878571332, 0, 0.915887058, 0)
- Close.Size = UDim2.new(0, 29, 0, 19)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 20
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = false
- end)
- -- Scripts:
- end)
- DupeTools.Name = "DupeTools"
- DupeTools.Parent = Page2Frame
- DupeTools.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- DupeTools.Position = UDim2.new(0.541463435, 0, 0.245192304, 0)
- DupeTools.Size = UDim2.new(0, 94, 0, 22)
- DupeTools.Font = Enum.Font.SourceSans
- DupeTools.Text = "Dupe Tools"
- DupeTools.TextColor3 = Color3.new(0, 0, 0)
- DupeTools.TextSize = 20
- DupeTools.MouseButton1Click:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local ToolsFrame = Instance.new("Frame")
- local SaveTools = Instance.new("TextButton")
- local Receivetools = Instance.new("TextButton")
- local ToolsFrame2 = Instance.new("Frame")
- local Fastsave = Instance.new("TextButton")
- local ResetFrame = Instance.new("Frame")
- local Reset = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ToolsFrame.Name = "ToolsFrame"
- ToolsFrame.Parent = ScreenGui
- ToolsFrame.BackgroundColor3 = Color3.new(0.666667, 0.254902, 1)
- ToolsFrame.Position = UDim2.new(0.413652956, 0, -0.00100782618, 0)
- ToolsFrame.Size = UDim2.new(0, 228, 0, 59)
- ToolsFrame.Active = true
- SaveTools.Name = "SaveTools"
- SaveTools.Parent = ToolsFrame
- SaveTools.BackgroundColor3 = Color3.new(1, 1, 1)
- SaveTools.BackgroundTransparency = 0.30000001192093
- SaveTools.Position = UDim2.new(0.0570175424, 0, 0.288135529, 0)
- SaveTools.Size = UDim2.new(0, 90, 0, 24)
- SaveTools.Font = Enum.Font.SciFi
- SaveTools.Text = "Save Tools"
- SaveTools.TextColor3 = Color3.new(0, 0, 0)
- SaveTools.TextSize = 14
- SaveTools.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Jutsu:Activate()
- game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end
- end)
- Receivetools.Name = "Receive tools"
- Receivetools.Parent = ToolsFrame
- Receivetools.BackgroundColor3 = Color3.new(1, 1, 1)
- Receivetools.BackgroundTransparency = 0.30000001192093
- Receivetools.Position = UDim2.new(0.552631557, 0, 0.288135529, 0)
- Receivetools.Size = UDim2.new(0, 93, 0, 23)
- Receivetools.Font = Enum.Font.SciFi
- Receivetools.Text = "Receive Tools"
- Receivetools.TextColor3 = Color3.new(0, 0, 0)
- Receivetools.TextSize = 14
- Receivetools.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- ToolsFrame2.Name = "ToolsFrame2"
- ToolsFrame2.Parent = ToolsFrame
- ToolsFrame2.BackgroundColor3 = Color3.new(0.666667, 0.254902, 1)
- ToolsFrame2.Position = UDim2.new(0.140350878, 0, 1, 0)
- ToolsFrame2.Size = UDim2.new(0, 164, 0, 22)
- ToolsFrame2.Active = true
- Fastsave.Name = "Fast save"
- Fastsave.Parent = ToolsFrame2
- Fastsave.BackgroundColor3 = Color3.new(1, 1, 1)
- Fastsave.BackgroundTransparency = 0.30000001192093
- Fastsave.Position = UDim2.new(0.0792682916, 0, 0, 0)
- Fastsave.Size = UDim2.new(0, 139, 0, 22)
- Fastsave.Font = Enum.Font.SciFi
- Fastsave.Text = "Fast save"
- Fastsave.TextColor3 = Color3.new(0, 0, 0)
- Fastsave.TextSize = 14
- ResetFrame.Name = "ResetFrame"
- ResetFrame.Parent = ToolsFrame
- ResetFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- ResetFrame.Position = UDim2.new(0.859649122, 0, 1, 0)
- ResetFrame.Size = UDim2.new(0, 32, 0, 22)
- ResetFrame.Active = true
- Reset.Name = "Reset"
- Reset.Parent = ResetFrame
- Reset.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Reset.Size = UDim2.new(0, 32, 0, 22)
- Reset.Font = Enum.Font.SourceSans
- Reset.Text = "R"
- Reset.TextColor3 = Color3.new(0, 0, 0)
- Reset.TextSize = 20
- Reset.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end)
- -- Scripts:
- end)
- FastDupe.Name = "FastDupe"
- FastDupe.Parent = Page2Frame
- FastDupe.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- FastDupe.Position = UDim2.new(0, 0, 0.442307711, 0)
- FastDupe.Size = UDim2.new(0, 94, 0, 22)
- FastDupe.Font = Enum.Font.SourceSans
- FastDupe.Text = "Fast Dupe"
- FastDupe.TextColor3 = Color3.new(0, 0, 0)
- FastDupe.TextSize = 20
- FastDupe.MouseButton1Click:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/JtNqziC8", true))()
- end)
- Ghost.Name = "Ghost"
- Ghost.Parent = Page2Frame
- Ghost.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Ghost.Position = UDim2.new(0.541463435, 0, 0.442307711, 0)
- Ghost.Size = UDim2.new(0, 94, 0, 22)
- Ghost.Font = Enum.Font.SourceSans
- Ghost.Text = "Ghost"
- Ghost.TextColor3 = Color3.new(0, 0, 0)
- Ghost.TextSize = 20
- Ghost.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://451687057"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- end
- end
- end)
- JumFlip.Name = "JumFlip"
- JumFlip.Parent = Page2Frame
- JumFlip.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- JumFlip.Position = UDim2.new(0.1902439, 0, 0.653846145, 0)
- JumFlip.Size = UDim2.new(0, 127, 0, 22)
- JumFlip.Font = Enum.Font.SourceSans
- JumFlip.Text = "JumpFlip"
- JumFlip.TextColor3 = Color3.new(0, 0, 0)
- JumFlip.TextSize = 20
- JumFlip.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- end
- end)
- ClosePg2.Name = "ClosePg2"
- ClosePg2.Parent = Page2Frame
- ClosePg2.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- ClosePg2.Position = UDim2.new(0.67804879, 0, 0.918269098, 0)
- ClosePg2.Size = UDim2.new(0, 66, 0, 16)
- ClosePg2.Font = Enum.Font.SourceSans
- ClosePg2.Text = "Close"
- ClosePg2.TextColor3 = Color3.new(0, 0, 0)
- ClosePg2.TextSize = 20
- ClosePg2.MouseButton1Click:connect(function()
- Page2Frame.Visible = false
- end)
- Open2Frame.Name = "Open2Frame"
- Open2Frame.Parent = ScreenGui
- Open2Frame.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Open2Frame.Position = UDim2.new(0, 0, 0.435331225, 0)
- Open2Frame.Size = UDim2.new(0, 36, 0, 24)
- Open2Frame.Visible = false
- Open2.Name = "Open2"
- Open2.Parent = Open2Frame
- Open2.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
- Open2.Size = UDim2.new(0, 36, 0, 24)
- Open2.Font = Enum.Font.SourceSans
- Open2.Text = ">"
- Open2.TextColor3 = Color3.new(0, 0, 0)
- Open2.TextSize = 30
- Open2.MouseButton1Click:connect(function()
- ThemainGuiFrame.Visible = true
- end)
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