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Offshore Community Campaign Contracts

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May 29th, 2025
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  1. # Summer 2025 'Offshore Community Update' Campaign – 64 Contracts
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  6.  
  7. Any of these contracts and missions can be altered by Valve or the TF team how they see fit. There could be a mistake in the count or a spelling error.
  8.  
  9. The contracts are meant to work with the Depth Skimmer Contracker (on the workshop) but can work standalone as well. This submission does not contain HUD changes.
  10.  
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  14.  
  15. #### SMOOTH SAILING (10 contracts, intro to the Campaign)
  16.  
  17. ### Start (100cp total to finish contract)
  18.  
  19. Welcome to Offshore – Play 3 matches on Offshore maps (0/3) 10cp per score.
  20. Unified Crew – Win a full match with a friend (0/2) 10cp per score.
  21. New Waters – Get a kill with each class in one match (0/1) 50cp per score.
  22.  
  23. ### Offense
  24.  
  25. surprise boarding – Kill an airborne enemy (0/3) 10cp per score.
  26. Capture an objective on offense (0/6) 5cp per score.
  27. Get a kill on offense (-/-) 2cp per score.
  28.  
  29. ### Defense
  30.  
  31. Anchor down – Block 3 captures (0/3) 5cp per score.
  32. Get 5 kills defending objectives (0/5) 10cp per score.
  33. Score points on defense (-/-) 2cp per score.
  34.  
  35. ### Support
  36.  
  37. Patch Job – Heal 5,000 HP (0/2) 20cp per score.
  38. Get 5 assists as support (0/3) 10cp per score.
  39. Score points as support (-/-) 2cp per score.
  40.  
  41. ### Core Modes
  42.  
  43. # Payload
  44.  
  45. Score points on a Payload map (-/-) 2cp per score.
  46. Push the cart (-/-) 2cp per score.
  47. Kill an enemy while pushing the cart (-/10) 3cp per score.
  48.  
  49. # KOTH
  50. Score points on a KOTH map (-/-) 2cp per score.
  51. Capture the control point (-/2) 5cp per score.
  52. Win a round with your team holding the point longest (-/5) 10cp per score.
  53.  
  54. # Control Points
  55. Score points on a Control Point map (-/-) 2cp per score.
  56. Capture a control point (-/6) 5cp per score.
  57. Defend a control point (-/10) 6cp per score.
  58.  
  59. ### Alternative Modes
  60.  
  61. # PASS Time
  62. Score points on a PASS Time map (-/-) 2cp per score.
  63. Score a goal (-/4) 10cp per score.
  64. Pass the JACK to a teammate (-/5) 5cp per score.
  65.  
  66. # Mannpower
  67. Score points on a Mannpower map (-/-) 2cp per score.
  68. Get a kill while using a Power-Up (-/5) 5cp per score.
  69. Kill enemies while they use a Power-Up (-/4) 10cp per score.
  70.  
  71. # Vs. Saxton Hale
  72. Score points in a Vs. Saxton Hale match (-/-) 2cp per score.
  73. Survive a full round (-/3) 10cp per score.
  74. Deal 1000 damage to the Saxton Hale and live to tell the tale (-/1) 10cp per score.
  75.  
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  79.  
  80. #### OFFENSE (12 contracts)
  81.  
  82. ### Classes – Regular
  83.  
  84. # Scout - regular
  85. Scout Get 3 kills while double-jumping (0/3) 10cp per score.
  86. Kill an enemy while capturing an objective (0/3) 5cp per score.
  87. Score points as scout (-/-) 2cp per score.
  88.  
  89. # Soldier - regular
  90. Get 2 kills while rocket jumping (0/2) 10cp per score.
  91. Kill 3 enemies from high ground (0/3) 5cp per score.
  92. Score points as Soldier (-/-) 2cp per score.
  93.  
  94. # Pyro - regular
  95. Melee kill 5 enemies in one round (0/3) 10cp per score.
  96. Extinguish 5 teammates in one round (0/5) 5cp per score.
  97. Score points as Pyro (-/-) 2cp per score.
  98.  
  99. ### Classes – Advanced
  100.  
  101. # Scout - advanced
  102. Kill enemies while on the point (0/30) 5cp per score.
  103. Get a kill while carrying the intelligence (0/3) 10cp per score.
  104. Kill an enemy while double-jumping (0/2) 5cp per score.
  105.  
  106. # Soldier - advanced
  107. Airshot an airborne enemy (0/6) 5cp per score.
  108. Kill an enemy while airborne with the market-garden (0/2) 10cp per score.
  109. Get a kill while airborne (0/10) 5cp per score.
  110.  
  111. # Pyro - advanced
  112. Kill with a reflected projectile (0/10) 4cp per score.
  113. Ignite 4 enemies at once (0/4) 5cp per score.
  114. Tauntkill an enemy (0/4) 10cp per score.
  115.  
  116. ### Offense Weapons 1
  117.  
  118. # Backburner
  119. Kill an enemy from behind (-/-) 5cp per score.
  120. Get 2 kills with crits (0/2) 5cp per score.
  121. Kill a Heavy from behind (0/1) 10cp per score.
  122.  
  123. # Direct Hit
  124. Destroy an engineer's building (-/-) 5cp per score.
  125. Kill an enemy mid-air (0/3) 10cp per score.
  126. Deal 500 damage in one life (0/2) 5cp per score.
  127.  
  128. # Sandman
  129. Hit a long-distance stun (0/2) 10cp per score.
  130. Stun an enemy (-/-) 5cp per score.
  131. Stun an enemy carrying the intelligence (0/4) 5cp per score.
  132.  
  133. ### Offense Weapons 2
  134.  
  135. # Air Strike
  136. Get 2 kills while airborne (0/3) 10cp per score.
  137. Get a kill within 5 seconds of rocket jumping (-/-) 5cp per score.
  138. Kill 2 airborne enemies in one match (0/2) 5cp per score.
  139.  
  140. # Neon Annihilator
  141. Get a kill in the water (-/-) 5cp per score.
  142. Remove 4 sappers in one match (0/4) 5cp per score.
  143. Kill a disguised spy in the water (0/2) 5cp per score.
  144.  
  145. # Force-A-Nature
  146. Knockback an enemy off the map (0/2) 10cp per score.
  147. Get 2 kills in one life (-/-) 5cp per score.
  148. Kill an enemy while air-borne (0/3) 5cp per score.
  149.  
  150. ---
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  153.  
  154. #### DEFENSE (12 contracts)
  155.  
  156. ### Classes – Regular
  157.  
  158. # Demoman - regular
  159. Kill 2 enemies with one detonation (0/3) 10cp per score.
  160. Score kills while defending a control point (0/10) 4cp per score.
  161. Score points as Demoman (-/-) 2cp per score.
  162.  
  163. # Heavy - regular
  164. Take 1,000 hp damage in one life (0/2) 20cp per score.
  165. Score kills whie defending a control point (0/10) 4cp per score.
  166. Score points as Heavy (-/-) 2cp per score.
  167.  
  168. #Engineer - regular
  169. Get 2 kills with a sentry in one life (0/4) 10cp per score.
  170. Heal 2000 hp in a match (0/2) 20cp per score.
  171. Score points as Engineer (-/-) 2cp per score.
  172.  
  173. ### Classes – Advanced
  174.  
  175. # Demoman - Advanced
  176. Sticky jump into a kill (0/3) 10cp per score.
  177. Kill 4 enemies in one detonation (0/2) 15cp per score.
  178. Kill an enemy on the objective (0/20) 2cp per score.
  179.  
  180. # Heavy - advanced
  181. Get a melee kill after eating (0/4) 10cp per score.
  182. Get a kill with your secondary (0/25) 5cp per score.
  183. Kill enemies while standing on the point (0/5) 2cp per score.
  184.  
  185. # Engineer - advanced
  186. Dominate a player as Engineer (0/3) 10cp per score.
  187. Kill an enemy with a Mini-Sentry (0/25) 2p per score.
  188. Get revenge kills with your sentry (0/2) 10cp per score.
  189.  
  190. ### Defense Weapons 1
  191.  
  192. # Frontier Justice
  193. Get 10 kills with revenge crits (0/2) 15cp per score.
  194. Get 20 kills overall (0/2) 10cp per score.
  195. Get 5 kills in a single life (-/-) 5cp per score.
  196.  
  197. # Scottish Resistance
  198. Get 3 kills with a single sticky trap (0/5) 10cp per score.
  199. Get 20 kills overall (0/2) 10cp per score.
  200. Destroy engineer buildings with stickies (-/-) 5cp per score.
  201.  
  202. # Wrangler
  203. Kill an enemy at long range (-/-) 5cp per score.
  204. Get 12 Wrangled kills overall (0/2) 15cp per score.
  205. Wrangled kill a disguised spy (0/2) 5cp per score.
  206.  
  207. ### Defense Weapons 2
  208.  
  209. # Widowmaker
  210. Kill a disguised enemy spy (0/3) 10cp per score.
  211. Get 12 Widowmaker kills overall (0/4) 5cp per score.
  212. Get a kill without missing a single shot (-/-) 5cp per score.
  213.  
  214. # Loose cannon
  215. Double donk an enemy (0/10) 5cp per score.
  216. Get a double donk kill (0/5) 5cp per score.
  217. Get 3 kills in a single life (-/-) 5cp per score.
  218.  
  219. # Short Circuit
  220. Get a kill with the Short Circuit (-/-) 5cp per score.
  221. Get 12 kills overall (0/2) 5cp per score.
  222. Destroy a projectile (0/20) 3cp per score.
  223.  
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  227.  
  228. #### SUPPORT (12 contracts)
  229.  
  230. ### Classes
  231.  
  232. # Medic - Regular
  233. Heal 3,000 HP in one match (0/2) 10cp per score.
  234. Get 2 assists in a life (0/10) 5cp per score.
  235. Score points as Medic (-/-) 2cp per score.
  236.  
  237. Sniper - Regular
  238. Get 2 headshots in one life (0/4) 5cp per score.
  239. Kill an enemy on a control point (0/10) 5cp per score.
  240. Score points as Sniper (-/-) 2cp per score.
  241.  
  242. #Spy - Regular
  243. Sap 3 buildings (0/3) 10cp per score.
  244. Backstab enemies (0/15) 2cp per score.
  245. Score points as Spy (-/-) 2cp per score.
  246.  
  247. ### Classes – Advanced
  248.  
  249. # Medic - Advanced
  250. Über a teammate who gets 4 kills (0/3) 10cp per score.
  251. Kill an enemy shortly after healing their victim (0/4) 10cp per score.
  252. Become MVP in a match (0/3) 10cp per score.
  253.  
  254. # Sniper - Advanced
  255. Kill an airborne enemy (0/3) 10cp per score.
  256. Get 4 headshots in one life (0/9) 5cp per score.
  257. Kill a Spy while unscoped (0/5) 5cp per score.
  258.  
  259. # Spy - Advanced
  260. Backstab your disguise target (0/5) 8cp per score.
  261. Kill 3 enemies in a row (0/6) 5cp per score.
  262. Sap and backstab the same Engineer (0/3) 10cp per score.
  263.  
  264. ### Support Weapons 1
  265.  
  266. # Quick-Fix
  267. Assist in 3 kills in one life (0/10) 5cp per score.
  268. Heal 5000 hp overall (0/1) 20cp per score.
  269. Survive a sticky- or rocketjump while healing (0/6) 5cp per score.
  270.  
  271. # Huntsman
  272. Get 2 kills in one life (-/-) 2cp per score.
  273. Hit a headshot (0/10) 4cp per score.
  274. Get a taunt kill (0/2) 5p per score.
  275.  
  276. # Big Earner
  277. Get 3 kills in a single life (-/-) 3cp per score.
  278. Get 20 kills overall (0/4) 5cp per score.
  279. Recharge your cloak 5 times (0/5) 5cp per score.
  280.  
  281. ### Support Weapons 2
  282.  
  283. # Ambassador
  284. Headshot an enemy (-/-) 5cp per score.
  285. Get 3 crits in one life (0/4) 5cp per score.
  286. Kill a Sniper with a headshot (0/10) 4cp per score.
  287.  
  288. # Amputator
  289. Heal 500hp (0/1) 25cp per score.
  290. Taunt heal 2 teammates at once (0/5) 5cp per score.
  291. Kill 2 enemies in one life with the Amputator (-/-) 5cp per score.
  292.  
  293. # Sydney Sleeper
  294. Jarate 3 enemies (0/3) 10cp per score.
  295. Kill 2 Jarated enemies in one life (-/-) 5cp per score.
  296. Assist a teammate's kill on your Jarated enemy (0/6) 5cp per score.
  297.  
  298. ---
  299. ---
  300. ---
  301.  
  302. #### MAPS
  303.  
  304. ### Generic Maps (6 contracts)
  305.  
  306. # Any Map
  307. Score more than 20 points (-/-) 3cp per score.
  308. Kill more than 5 enemies (0/4) 10cp per score.
  309. Dominate an enemy in one match (0/3) 10cp per score.
  310.  
  311. # CTF Map
  312. Score more than 20 points (-/-) 3cp per score.
  313. Capture the intelligence (0/15) 3cp per score.
  314. Defend the intelligence (0/15) 3cp per score.
  315.  
  316. # Attack/Defense Map
  317. Score more than 20 points (-/-) 3cp per score.
  318. Capture the point 5 times (0/15) 3cp per score.
  319. Defend the point 12 times (0/15) 3cp per score.
  320.  
  321. # KOTH Map
  322. Score more than 20 points (-/-) 3cp per score.
  323. Capture the point 5 times (0/15) 3cp per score.
  324. Defend the point 12 times (0/15) 3cp per score.
  325.  
  326. # Payload Map
  327. Score more than 20 points (-/-) 3cp per score.
  328. Capture payload points (0/15) 3cp per score.
  329. Defend the payload (0/15) 3cp per score.
  330.  
  331. # Control Point Map
  332. Score more than 20 points (-/-) 3cp per score.
  333. Capture the point 5 times (0/15) 3cp per score.
  334. Defend the point 12 times (0/15) 3cp per score.
  335.  
  336. ### Offshore maps, can be generic too. (6 contracts)
  337.  
  338. # Any Map
  339. Score more than 20 points (-/-) 3cp per score.
  340. Kill more than 5 enemies (0/4) 10cp per score.
  341. Dominate an enemy in one match (0/3) 10cp per score.
  342.  
  343. # CTF Map
  344. Score more than 20 points (-/-) 3cp per score.
  345. Capture the intelligence (0/15) 3cp per score.
  346. Defend the intelligence (0/15) 3cp per score.
  347.  
  348. # Attack/Defense Map
  349. Score more than 20 points (-/-) 3cp per score.
  350. Capture the point 5 times (0/15) 3cp per score.
  351. Defend the point 12 times (0/15) 3cp per score.
  352.  
  353. # KOTH Map
  354. Score more than 20 points (-/-) 3cp per score.
  355. Capture the point 5 times (0/15) 3cp per score.
  356. Defend the point 12 times (0/15) 3cp per score.
  357.  
  358. # Payload Map
  359. Score more than 20 points (-/-) 3cp per score.
  360. Capture payload points (0/15) 3cp per score.
  361. Defend the payload (0/15) 3cp per score.
  362.  
  363. # Control Point Map
  364. Score more than 20 points (-/-) 3cp per score.
  365. Capture the point 5 times (0/15) 3cp per score.
  366. Defend the point 12 times (0/15) 3cp per score.
  367.  
  368. ### Map Focused Objectives (4 contracts)
  369.  
  370. # Domination! - Any Map
  371. Score more than 50 points in one round (0/4) 10cp per score.
  372. Kill 10 enemies in one match (0/10) 4cp per score.
  373. Dominate enemies (0/10) 2cp per score.
  374.  
  375. # Devil or Angel? - Any Map
  376. Do 5000 damage in one match (0/3) 10cp per score.
  377. Heal 5000hp in one match (0/3) 10cp per score.
  378. Heal (with heavy's food) 200hp in one life (0/4) 10cp per score.
  379.  
  380. # As a fish in the water. - Any Map
  381. Extinguish teammates in Mad Milk or Jarate (0/25) 1cp per score.
  382. Douse enemies in Mad Milk or Jarate (0/45) 1cp per score.
  383. Underwater kills (0/3) 10cp per score.
  384.  
  385. # Any Map
  386. Capture the point/Payload (0/4) 5cp per score.
  387. Defend the point/Payload (0/4) 5cp per score.
  388. Become the MVP (0/6) 10cp per score.
  389.  
  390. ---
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  392. ---
  393.  
  394. #### Experimental Contracts (4 contracts)
  395.  
  396. # Experimental 1
  397. Get a kill with each class (0/5) 8cp per score.
  398. Play each class in a single match (0/6) 5cp per score.
  399. Win a match without dying (0/3) 10cp per score.
  400.  
  401. # Experimental 2
  402. Kill a player mid-taunt (0/5) 8cp per score.
  403. Kill the same enemy twice in one life (0/6) 5cp per score.
  404. Kill someone dominating you (0/3) 10cp per score.
  405.  
  406. # Experimental 3
  407. Survive with <10 HP and get a kill (0/5) 8cp per score.
  408. Deal 2000 damage in one life (0/6) 5cp per score.
  409. Get a kill with melee, primary, and secondary in one life (0/3) 10cp per score.
  410.  
  411. # Experimental 4
  412. Get 10 kills with the Bison in one match (0/2) 25cp per score.
  413. Taunt kill 4 times in one match (0/4) 5cp per score.
  414. In the killcam, taunt 10 times (0/3) 10cp per score.
  415.  
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  419.  
  420. # Credits: pr0jesse, Oldmann, Dreadnaught & Vincendio
  421.  
Tags: tf2 tf
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