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- GUI:
- Base:
- AdventCalendarGUI:
- InventoryName:
- EN: "&5&lAdvent Calendar"
- Item:
- Filling:
- HeadName:
- EN: "&2&lBasic information"
- Lore:
- EN:
- - "&6\u25CF &7Claimed windows &6\u00BB &3{window_claimed_count}"
- - ""
- - "&6\u25CF &7New window in &6\u00BB &3{remains}"
- Info:
- Slot: -1
- HeadName:
- EN: "&2&lBasic information"
- Lore:
- EN:
- - "&6\u25CF &7Claimed windows &6\u00BB &3{window_claimed_count}"
- - ""
- - "&6\u25CF &7New window in &6\u00BB &3{remains}"
- Window:
- Locked:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2JhM2JlODNlZDQ3NTAyZmIxYTE0MWQzYTc4NWZmOTZmMjg1NmVmMzg2MjIzMzg1NDQwNWRiZjhkYWJlNDI3In19fQ=="
- HeadName:
- EN: "&2&lWindow &3&l#{window_number}"
- Lore:
- EN:
- - "&6\u25CF &cYou have missed to open this window!"
- Open:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjZhY2ZjNjQzZjYwOGUxNmRlMTkzMzVkZGNhNzFhODI4ZGZiOGRhY2E1NzkzZWI1YmJjYjBjN2QxNTU5MjQ5In19fQ=="
- HeadName:
- EN: "&2&lWindow &3&l#{window_number}"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Claim"
- Claimed:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
- HeadName:
- EN: "&2&lWindow &3&l#{window_number}"
- Lore:
- EN:
- - "&6\u25CF &7Window has been already claimed!"
- - ""
- - "&6\u25CF &7Reward"
- - " &2\u2022 &7Count &6\u00BB &3{reward_count}"
- - " &2\u2022 &7List &6\u00BB &3{reward_list}"
- Closed:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lWindow &3&l#{window_number}"
- Lore:
- EN:
- - "&6\u25CF &7Window is closed, now!"
- - ""
- - "&6\u25CF &7Opens on &6\u00BB &3{window_open_on}"
- LuckyWheelGUI:
- InventoryName:
- EN: "&5&lLucky Wheel"
- Item:
- Filling:
- HeadName:
- EN: " "
- Lore:
- EN: [ ]
- Action:
- Enabled:
- HeadName:
- EN: "&2&lSpin Button"
- Lore:
- EN:
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Spin"
- Disabled:
- HeadName:
- EN: "&2&lSpin Button"
- Lore:
- EN:
- - "&6\u25CF &cUnable to spin!"
- Pointer:
- Static:
- HeadName:
- EN: " "
- Lore:
- EN: [ ]
- Closing:
- HeadName:
- EN: " "
- Lore:
- EN: [ ]
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7To spin LuckyWheel, just"
- - "&7click on green button!"
- - ""
- - "&6\u25CF &7Assigned to window &6\u00BB &3#{day}"
- Settings:
- ValueAssignment:
- Option:
- Season:
- Start:
- EN: "Start DateTime"
- End:
- EN: "End DateTime"
- Window:
- OpeningTime:
- EN: "Window's Opening Time"
- ClaimingType:
- EN: "Window's Claiming Type"
- Sound:
- Window:
- Open:
- EN: "Open Sound"
- Claim:
- EN: "Claim Sound"
- LuckyWheel:
- Spin:
- Button:
- EN: "Spin Click Sound"
- Animation:
- EN: "Spin Animation Sound"
- Closing:
- Animation:
- EN: "Closing Animation Sound"
- Restriction:
- World:
- EN: "Restricted worlds"
- Reward:
- DefaultChoiceType:
- EN: "Default Choice Type"
- Benefit:
- Activity:
- EN: "Benefit's Activity"
- Visual:
- BossBar:
- Activity:
- EN: "BossBar's Activity"
- Color:
- EN: "BossBar's Color"
- Style:
- EN: "BossBar's Style"
- Info:
- Activity:
- EN: "Information Activity"
- GUI:
- FillingItem:
- Activity:
- EN: "Filling Item"
- Window:
- OrderType:
- EN: "Window Order Type"
- ClaimedIconType:
- EN: "Claimed Window Icon Type"
- Calendar:
- Day:
- EN: "Window's Day"
- Slot:
- EN: "Window's Slot"
- Icon:
- Icon:
- EN: "Window's Icon"
- Enchantment:
- EN: "Icon's Enchantment"
- Reward:
- RewardList:
- EN: "List of Rewards"
- ChoiceType:
- EN: "Reward's Choice Type"
- Probability:
- EN: "Reward's Probability"
- Grinch:
- Loot:
- Probability:
- EN: "Grinch's Probability"
- Base:
- SettingsGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- Option:
- Slot: 2
- HeadName:
- EN: "&2&lOptions"
- Lore:
- EN:
- - "&6\u25CF &7Base preferences"
- - "&7of the whole system."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Calendar:
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
- Slot: 4
- HeadName:
- EN: "&2&lCalendar"
- Lore:
- EN:
- - "&6\u25CF &7Calendar management"
- - "&6\u25CF &7Window reward assignment"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- RewardRepository:
- Slot: 6
- HeadName:
- EN: "&2&lReward Repository"
- Lore:
- EN:
- - "&6\u25CF &7Reward management"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Calendar:
- CalendarGUI:
- InventoryName:
- EN: "&2&lCalendar Settings"
- Item:
- Button:
- Unit:
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
- HeadName:
- EN: "&2&lUnit"
- Lore:
- EN:
- - "&6\u25CF &3Key &6\u00BB &7{key}"
- - "&6\u25CF &3Type &6\u00BB &7{assignment_type}"
- - ""
- - "&6\u25CF &7Reward"
- - " &2\u2022 &3Choice Type &6\u00BB &7{reward_choice_type}"
- - " &2\u2022 &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Manage"
- - " &2\u2022 &3Right &6\u00BB &7Assign rewards"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Calendar unit Management."
- - " &2\u2022 &7Reward"
- - " &2\u2022 &7Grinch"
- - " &2\u2022 &7Day & Slot"
- CalendarUnitGUI:
- InventoryName:
- EN: "&2&lCalendar Settings"
- Item:
- Button:
- Reward:
- Slot: 0
- HeadName:
- EN: "&2&lReward Assignment"
- Lore:
- EN:
- - "&6\u25CF &3Choice Type &6\u00BB &7{reward_choice_type}"
- - "&6\u25CF &3Count &6\u00BB &7{reward_count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Assign rewards"
- - " &2\u2022 &3Right &6\u00BB &7Choice Type"
- Day:
- Slot: 2
- HeadName:
- EN: "&2&lDay"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{day}"
- - ""
- - "&6\u25CF &cCannot change in-game!"
- Slot:
- Slot: 4
- HeadName:
- EN: "&2&lSlot"
- Lore:
- EN:
- - "&6\u25CF &7Slot where window is placed in GUI."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{slot}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Icon:
- Slot: 6
- HeadName:
- EN: "&2&lIcon"
- Lore:
- EN:
- - "&6\u25CF &7Icon of Locked Window."
- - ""
- - "&6\u25CF &3Material &6\u00BB &7{calendar__window__icon__material}"
- - "&6\u25CF &3Enchantment &6\u00BB &7{calendar__window__icon__enchantment}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Change icon"
- - " &2\u2022 &3Right &6\u00BB &7Toggle enchantment"
- Grinch:
- Slot: 8
- HeadName:
- EN: "&2&lGrinch"
- Lore:
- EN:
- - "&6\u25CF &7Probability that Grinch stoles reward"
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{grinch_loot_probability}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &3Key &6\u00BB &7{key}"
- - ""
- - "&6\u25CF &7Calendar unit Management."
- Option:
- OptionGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- Season:
- Slot: 0
- HeadName:
- EN: "&2&lSeason"
- Lore:
- EN:
- - "&6\u25CF &7Season duration."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Figure:
- Slot: 2
- HeadName:
- EN: "&2&lFigure"
- Lore:
- EN:
- - "&6\u25CF &7Management of figure."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Sound:
- Slot: 4
- HeadName:
- EN: "&2&lSound"
- Lore:
- EN:
- - "&6\u25CF &7Management of sounds."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Reward:
- Slot: 6
- HeadName:
- EN: "&2&lReward"
- Lore:
- EN:
- - "&6\u25CF &7Rewarding stuff."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Restriction:
- Slot: 8
- HeadName:
- EN: "&2&lRestriction"
- Lore:
- EN:
- - "&6\u25CF &7Restrictions of plugin."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Visual:
- Slot: 12
- HeadName:
- EN: "&2&lVisual"
- Lore:
- EN:
- - "&6\u25CF &7Management of visual part."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- GUI:
- Slot: 14
- HeadName:
- EN: "&2&lGUI"
- Lore:
- EN:
- - "&6\u25CF &7Calendar GUI management."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of options."
- OptionSection:
- OptionSeasonGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- Start:
- Slot: 2
- HeadName:
- EN: "&2&lStart Date"
- Lore:
- EN:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__start_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- End:
- Slot: 6
- HeadName:
- EN: "&2&lEnd Date"
- Lore:
- EN:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__end_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- Window:
- OpeningTime:
- Slot: 12
- HeadName:
- EN: "&2&lWindow Opening Time"
- Lore:
- EN:
- - "&6\u25CF &3Time &6\u00BB &7{option__season__window__opening_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change time"
- ClaimingType:
- Slot: 14
- HeadName:
- EN: "&2&lWindow Claiming Type"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__season__window__claiming_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Season duration and window management."
- OptionRewardGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- DefaultChoiceType:
- Slot: 2
- HeadName:
- EN: "&2&lChoice Type"
- Lore:
- EN:
- - "&6\u25CF &7If calendar unit hasn't assigned"
- - "&7ChoiceType, this one is used."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__reward__default_choice_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- BenefitActivity:
- Slot: 6
- HeadName:
- EN: "&2&lBenefit Activity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__reward__benefit__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__reward__benefit__activity}"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Rewarding stuff."
- OptionRestrictionGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- World:
- Slot: 4
- HeadName:
- EN: "&2&lWorlds"
- Lore:
- EN:
- - "&6\u25CF &7List of worlds, where advent calendar"
- - "&7is prohibited to use."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Restrictions of plugin."
- OptionSoundGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- Window:
- Open:
- Slot: 0
- HeadName:
- EN: "&2&lOpen Window Sound"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__window__open}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Claim:
- Slot: 2
- HeadName:
- EN: "&2&lClaim Window Sound"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__window__claim}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- LuckyWheel:
- Spin:
- Button:
- Slot: 4
- HeadName:
- EN: "&2&lLuckyWheel Start Sound"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__spin_button}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Animation:
- Slot: 6
- HeadName:
- EN: "&2&lLuckyWheel Spin Sound"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__spin_animation}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Closing:
- Animation:
- Slot: 8
- HeadName:
- EN: "&2&lLuckyWheel Closing Sound"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__lucky_wheel__closing_animation}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Sounds played at various situations"
- - "&7while interacting with Calendar."
- OptionVisualGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- BossBar:
- HeadName:
- EN: "&2&lBossBar"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - "&6\u25CF &3Color &6\u00BB &7{option__visual__boss_bar_color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage bar"
- Info:
- HeadName:
- EN: "&2&lInformation"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__info_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__info_activity}"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of visual part."
- - "&6\u25CF &7Displaying BossBar"
- - "&7join message"
- OptionGUIGUI:
- InventoryName:
- EN: "&1&lSettings"
- Item:
- Button:
- FillingItem:
- Activity:
- Slot: 2
- HeadName:
- EN: "&2&lCalendar Filling item"
- Lore:
- EN:
- - "&6\u25CF &7If true, all empty slots at Calendar GUI"
- - "&7will be filled with 'filling item' with"
- - "&7information messages."
- - "&6\u25CF &7Otherwise, only one item with text"
- - "&7will be used."
- - ""
- - "&6\u25CF &3Active &6\u00BB &7{option__gui__filling_item__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__gui__filling_item__activity}"
- Window:
- OrderType:
- Slot: 4
- HeadName:
- EN: "&2&lWindow Order"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__gui__window__order_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- ClaimedIconType:
- Slot: 6
- HeadName:
- EN: "&2&lClaimed Window Icon"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__gui__window__claimed_icon_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Calendar GUI management."
- Visual:
- BossBarGUI:
- Item:
- Button:
- Activity:
- Slot: 2
- HeadName:
- EN: "&2&lActivity"
- Lore:
- EN:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Toggle flag"
- - " &2\u2022 &3Right &6\u00BB &7Default &6\u00BB &3{default_option__visual__boss_bar_activity}"
- Color:
- Slot: 4
- HeadName:
- EN: "&2&lColor"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change color"
- Style:
- Slot: 6
- HeadName:
- EN: "&2&lStyle"
- Lore:
- EN:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change style"
- Base:
- Info:
- HeadName:
- EN: "&2&lBasic Information"
- Lore:
- EN:
- - "&6\u25CF &7Management of BossBar."
- Component:
- ChoiceGUI:
- Item:
- Button:
- WindowClaimedIconType:
- REWARD:
- HeadName:
- EN: "&2&lReward"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Claimed window displays"
- - "&7icon of given reward."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- DEFAULT:
- SkullData: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTI4ZTY5MmQ4NmUyMjQ0OTc5MTVhMzk1ODNkYmUzOGVkZmZkMzljYmJhNDU3Y2M5NWE3YWMzZWEyNWQ0NDUifX19"
- HeadName:
- EN: "&2&lDefault"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Claimed window displays"
- - "&7default item specified in options."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- WindowOrderType:
- RANDOM:
- HeadName:
- EN: "&2&lRandom"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Windows are randomly placed"
- - "&7at GUI."
- - "&6\u25CF &7Slots are used from Units."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- STATIC:
- HeadName:
- EN: "&2&lStatic"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Windows are placed at GUI"
- - "&7in order specified at Units."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- WindowClaimingType:
- BENEVOLENT:
- HeadName:
- EN: "&2&lBenevolent"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Player is able to claim"
- - "&7missed window."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- STRICT:
- HeadName:
- EN: "&2&lStrict"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Player is NOT able to claim"
- - "&7missed window."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- RewardChoiceType:
- QUICK__ALL:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lQuick - All"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3All &7assigned rewards will be"
- - "&7given to the player when claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- QUICK__CHANCE:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lQuick - Chance"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &3Random &7reward selected from list"
- - "&7in order to &7assigned &3probability&7"
- - "&7will be given to the player when claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
- LUCKY_WHEEL:
- ItemFlagList:
- - HIDE_ENCHANTS
- - HIDE_ATTRIBUTES
- HeadName:
- EN: "&2&lLucky Wheel"
- Lore:
- EN:
- - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
- - ""
- - "&6\u25CF &7Animated &3QUICK__CHANCE &7mode."
- - ""
- - "&6\u25CF &3Random &7reward selected from list"
- - "&7in order to &7assigned &3probability&7"
- - "&7will be given to the player when claiming."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &3Left &6\u00BB &7Select"
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