HEHEJ

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Mar 8th, 2020
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  1. -- keybinds
  2.  
  3. toggle_aim = Enum.KeyCode.LeftShift
  4. toggle_aimbot = Enum.KeyCode.L
  5. toggle_trigger = Enum.KeyCode.RightAlt
  6. toggle_esp = Enum.KeyCode.End
  7. toggle_gui = Enum.KeyCode.F6
  8. toggle_bottompos = Enum.KeyCode.F7
  9. toggle_performance = Enum.KeyCode.F8
  10. toggle_bones = Enum.KeyCode.Delete
  11. toggle_chams = Enum.KeyCode.F3
  12. toggle_tracers = Enum.KeyCode.F2
  13. toggle_boxes = Enum.KeyCode.F4
  14. toggle_font = Enum.KeyCode.F1
  15. teleportall = Enum.KeyCode.LeftAlt
  16. ffatoggle = Enum.KeyCode.Home
  17. targetpart_change = Enum.KeyCode.BackSlash
  18. priority_toggle = Enum.KeyCode.Insert
  19. sethotkey = Enum.KeyCode.RightControl
  20. toggleinfjump = Enum.KeyCode.T
  21. -- aim fov
  22.  
  23. fov_increase = Enum.KeyCode.KeypadPlus
  24. fov_decrease = Enum.KeyCode.KeypadMinus
  25. -- aim sens (how smooth your crosshair will move)
  26. sens_increase = Enum.KeyCode.RightBracket
  27. sens_decrease = Enum.KeyCode.LeftBracket
  28.  
  29. _G.infJump = false
  30. --[[
  31. about skeetblox
  32. bug fixes and ui updates by talll
  33. main script by avexus!
  34. pls no skid
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  100. STOP
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  118. STOP IN THE NAME OF THE LAW!
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  134. ]]--
  135.  
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  137.  
  138. --[[
  139. declarations
  140. pls no toucc
  141. ]]--
  142. local UIS = game:GetService('UserInputService')
  143. local RS = game:GetService('RunService')
  144. local Players = game:GetService('Players')
  145. local StarterGui = game:GetService('StarterGui')
  146. local Player = Players.LocalPlayer
  147. local Studio = RS:IsStudio() --local PlayerGui = RS:IsStudio() and Player:WaitForChild('PlayerGui') or game.CoreGui
  148. local PlayerGui = (RS:IsStudio() and Player:FindFirstChild('PlayerGui')) or game.CoreGui
  149. local Mouse = Player:GetMouse()
  150. local old_icon = Mouse.Icon
  151. local Camera = workspace.CurrentCamera
  152. targetpart = 'Head'
  153. local target
  154. local target_old
  155. local alert = false
  156. local lockedon = false
  157. local settingkey = false
  158. local upvals = nil
  159. local val = 1
  160. local windows = {}
  161. local function hb() RS.Heartbeat:wait() end
  162.  
  163. local version = 0.01
  164. local Spawn = nil or game.PlaceId == 292439477 and workspace:WaitForChild('Lobby',2):WaitForChild('Spawn1',2)
  165. local spawned = false
  166.  
  167. script.Name = 'SkeetBlox'
  168. Mouse.TargetFilter = Camera
  169.  
  170.  
  171. -- parts
  172. parts = {
  173. 'Head';
  174. 'Torso'
  175. }
  176.  
  177. fonts = {
  178. Enum.Font.SourceSansBold,
  179. Enum.Font.Cartoon,
  180. Enum.Font.Arcade,
  181. Enum.Font.SciFi,
  182. Enum.Font.Fantasy,
  183. Enum.Font.Code,
  184. Enum.Font.Highway,
  185. Enum.Font.Bodoni
  186. }
  187.  
  188. textSet = false
  189.  
  190. currentfont = 1
  191. ffa = false
  192. hidden = false
  193. performancemode = false
  194. -- aim
  195. fov = 5
  196. sens = .25
  197. drop = .45
  198. aim_toggled = false
  199. bottompos = true
  200. aim_priority = 2
  201. -- [2] FOV or [1] Distance
  202. aimingcolor = Color3.fromRGB(0,165,255)
  203. aimbot_toggled = true
  204. aim_line = true
  205. locksoundid = 538769304
  206. mouseiconid = 18671553
  207.  
  208. -- trigger
  209. trigger_toggled = false
  210. trigger_delay = 1/20
  211.  
  212. -- esp
  213. esp_toggled = true
  214. esp_bones = false
  215. esp_chams = true
  216. esp_tracers = true
  217. -- item_esp (coming soon)
  218. linesize = 1
  219. showdists = true
  220. textsize = 14
  221. textoffset = 20
  222. visiblecolor = Color3.fromRGB(38,255,99)
  223. hiddencolor = Color3.fromRGB(255,37,40)
  224. headboxsize = 4
  225. headboxaimsize = 6
  226. headboxshape = 'diamond'
  227. -- rectangle or diamond
  228.  
  229. -- box esp
  230. bounding_box = true
  231. -- box_pointsize = 0 [UNUSED]
  232. box_line_size = 1
  233. -- box_line_size_visible = 2 [UNUSED]
  234.  
  235. local GUI = Instance.new('ScreenGui',PlayerGui) --PlayerGui
  236. GUI.Name = 'SkeetBlox '..version
  237. GUI.ResetOnSpawn = false
  238.  
  239. ESP = Instance.new('Folder',GUI)
  240. ESP.Name = 'ESP'
  241. local Bottom = Instance.new('Frame',ESP)
  242. Bottom.Name = 'Bottom'
  243. Bottom.BackgroundTransparency = 1
  244. Bottom.Size = UDim2.new(0,1,0,1)
  245. Bottom.Position = UDim2.new(.5,0,1,1)
  246.  
  247. local Status = Instance.new('TextLabel',GUI)
  248. Status.Name = 'Status'
  249. Status.BackgroundTransparency = 1
  250. Status.Size = UDim2.new(0,500,0,50)
  251. Status.Position = UDim2.new(.5,-250,.85,0)
  252. Status.TextSize = 24
  253. Status.Font = Enum.Font.SourceSansBold
  254. Status.TextColor3 = Color3.new(1,1,1)
  255. Status.TextStrokeColor3 = Color3.new(0,0,0)
  256. Status.TextStrokeTransparency = .6
  257. Status.Text = 'On Standby'
  258. Status.ZIndex = 50
  259.  
  260. local Credits = Status:Clone()
  261. Credits.Name = 'Credits'
  262. Credits.Parent = GUI
  263. Credits.Position = UDim2.new(.5,-250,.85,-20)
  264. Credits.TextSize = 16
  265. Credits.Text = 'skeetblox '..version..' by Talll and Avexus!'
  266.  
  267. local FovGui = Instance.new('ImageLabel',GUI)
  268. FovGui.Name = 'FovGui'
  269. FovGui.Image = 'rbxassetid://324848180'
  270. FovGui.Size = UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2)
  271. FovGui.Position = UDim2.new(0.5,-FovGui.AbsoluteSize.X/2,0.5,-FovGui.AbsoluteSize.Y/2)
  272. FovGui.BackgroundTransparency = 1
  273. FovGui.ImageTransparency = .9
  274. FovGui.ImageColor3 = Color3.new(1,0,0)
  275.  
  276. local Indicator = Instance.new('TextLabel',GUI)
  277. Indicator.Name = 'Indicator'
  278. Indicator.Font = Enum.Font.SourceSans
  279. Indicator.TextSize = 14
  280. Indicator.TextXAlignment = Enum.TextXAlignment.Center
  281. Indicator.TextYAlignment = Enum.TextYAlignment.Center
  282. Indicator.TextStrokeTransparency = .75
  283. Indicator.Text = aim_priority>1 and 'FOV: '..fov or 'Distance'
  284.  
  285. local SensAdjust = Instance.new('TextBox',GUI)
  286. SensAdjust.Name = 'SensAdjust'
  287. SensAdjust.Font = Enum.Font.SourceSans
  288. SensAdjust.BackgroundTransparency = .75
  289. SensAdjust.BackgroundColor3 = Color3.new(0,0,0)
  290. SensAdjust.BorderColor3 = Color3.new(1,1,1)
  291. SensAdjust.Size = UDim2.new(0,50,0,20)
  292. SensAdjust.TextStrokeTransparency = .6
  293. SensAdjust.TextColor3 = Color3.new(1,1,1)
  294. SensAdjust.TextSize = 14
  295. SensAdjust.PlaceholderText = 'Sens'
  296. SensAdjust.Text = tonumber(sens)
  297. SensAdjust.Position = Credits.Position + UDim2.new(0,250,0,75)
  298.  
  299. local SensLabel = Instance.new('TextLabel',SensAdjust)
  300. SensLabel.Name = 'SensLabel'
  301. SensLabel.Font = Enum.Font.SourceSans
  302. SensLabel.Size = UDim2.new(1,0,1,0)
  303. SensLabel.BackgroundTransparency = 1
  304. SensLabel.TextSize = 14
  305. SensLabel.TextColor3 = Color3.new(1,1,1)
  306. SensLabel.TextStrokeColor3 = Color3.new(0,0,0)
  307. SensLabel.TextStrokeTransparency = .6
  308. SensLabel.Text = 'Sens:'
  309. SensLabel.Position = UDim2.new(-1,0,0,0)
  310. SensLabel.TextXAlignment = Enum.TextXAlignment.Left
  311.  
  312. local FovAdjust = SensAdjust:Clone()
  313. FovAdjust.Parent = GUI
  314. FovAdjust.PlaceholderText = 'FOV'
  315. FovAdjust.Name = 'FovAdjust'
  316. FovAdjust.Text = tonumber(fov)
  317. FovAdjust.Position = SensAdjust.Position + UDim2.new(0,0,0,20)
  318. FovAdjust.SensLabel.Name = 'FovLabel'
  319. FovAdjust.FovLabel.Text = 'Fov:'
  320.  
  321. local DropAdjust = SensAdjust:Clone()
  322. DropAdjust.Parent = GUI
  323. DropAdjust.PlaceholderText = 'Drop'
  324. DropAdjust.Name = 'DropAdjust'
  325. DropAdjust.Text = tonumber(drop)
  326. DropAdjust.Position = SensAdjust.Position + UDim2.new(0,0,0,40)
  327. DropAdjust.SensLabel.Name = 'DropLabel'
  328. DropAdjust.DropLabel.Text = 'Drop:'
  329.  
  330. local KeysList = Instance.new('TextLabel',GUI)
  331. KeysList.Name = 'KeysList'
  332. KeysList.Font = Enum.Font.SourceSans
  333. KeysList.TextStrokeTransparency = .6
  334. KeysList.TextSize = 15
  335. KeysList.TextColor3 = Color3.new(1,1,1)
  336. KeysList.Size = UDim2.new(0,0,1,0)
  337. KeysList.Position = UDim2.new(0,7,0,-430)
  338. KeysList.BackgroundTransparency = 1
  339. KeysList.Active = false
  340. KeysList.TextXAlignment = Enum.TextXAlignment.Left
  341. KeysList.TextYAlignment = Enum.TextYAlignment.Bottom
  342. KeysList.Text = 'AimBot Toggle: '..toggle_aimbot.Name..'\nAim Toggle: '..toggle_aim.Name..'\nAim Part Toggle: '..targetpart_change.Name..'\nPriority Toggle: '..priority_toggle.Name
  343. ..'\nESP Toggle: '..toggle_esp.Name..'\nBones Toggle: '..toggle_bones.Name..'\nChams Toggle: '..toggle_chams.Name..'\nBoxes Toggle: '..toggle_boxes.Name..'\nFOV Increase: '..fov_increase.Name..'\nFOV Decrease: '..fov_decrease.Name..'\nSens Increase: '
  344. ..sens_increase.Name..'\nSens Decrease: '..sens_decrease.Name..'\nTrigger Toggle: '..toggle_trigger.Name..'\nFFA Toggle: '..ffatoggle.Name..'\nHide Cheats: '..toggle_gui.Name
  345. ..'\nChange ESP Origin: '..toggle_bottompos.Name..'\nPerformance Mode: '..toggle_performance.Name..'\nChange Font: '..toggle_font.Name..'\nTeleport to Random Enemy: '..teleportall.Name..'\nToggle Infinite Jump: '..toggleinfjump.Name
  346.  
  347. local n = 0
  348.  
  349. spawn(function()
  350. while Status do
  351. Indicator.TextColor3 = Color3.fromHSV(n,.5,1)
  352. KeysList.TextColor3 = Color3.fromHSV(n, .5,1)
  353. FovGui.ImageColor3 = Indicator.TextColor3
  354. if not textSet then
  355. if aim_toggled and target then
  356. Status.TextColor3 = aimingcolor
  357. Status.Text = ('Aiming at '..target.Name)
  358. else
  359. Status.TextColor3 = Color3.fromHSV(n,.5,1)
  360. Status.Text = 'On Standby'
  361. end
  362. end
  363. n = (n+.005)%1
  364. hb()
  365. end
  366. end)
  367.  
  368. SensAdjust.InputEnded:Connect(function() if SensAdjust.Text~='' then sens = tonumber(SensAdjust.Text)>0 and tonumber(SensAdjust.Text) or sens end end)
  369. FovAdjust.InputEnded:Connect(function() if FovAdjust.Text~='' then fov = tonumber(FovAdjust.Text)>0 and tonumber(FovAdjust.Text) or fov
  370. FovGui:TweenSize(UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true) end end)
  371. DropAdjust.InputEnded:Connect(function() if DropAdjust.Text~='' then drop = tonumber(DropAdjust.Text)>=0 and tonumber(DropAdjust.Text) or drop end end)
  372. _G.JumpHeight = 50;
  373.  
  374. function Action(Object, Function) if Object ~= nil then Function(Object); end end
  375. local function distfromspawn(x)
  376. if Spawn then
  377. return x:DistanceFromCharacter(Spawn.Position)
  378. else
  379. return 201
  380. end
  381. end
  382.  
  383. local function setText(text)
  384. spawn(function()
  385. textSet = true
  386. Status.Text = text
  387. Status.TextColor3 = Color3.new(1,1,1)
  388. wait(#text/4)
  389. textSet = false
  390. end)
  391. end
  392.  
  393. local function playsound(id)
  394. local sound = Instance.new('Sound',Camera)
  395. sound.SoundId = 'rbxassetid://'..id
  396. sound.Volume = 3
  397. sound:Play()
  398. game:GetService('Debris'):AddItem(sound,5)
  399. end
  400.  
  401. playsound(1168009121)
  402. Mouse.Icon = 'rbxassetid://'..mouseiconid
  403.  
  404. local function Notification(...)
  405. playsound(140910211)
  406. StarterGui:SetCore('SendNotification',...)
  407. end
  408.  
  409. local function DrawLine(Folder,P1,P2,Thickness,Color,LineTransparency,BorderThickness,BorderColor)
  410. -- Declare variables
  411. local Point1,Point2 = P1.Position,P2.Position
  412. if Point1 and Point2 then
  413. local X,Y = Camera.ViewportSize.X, Camera.ViewportSize.Y
  414. local X1,X2 = (X * Point1.X.Scale + Point1.X.Offset + P1.Size.X.Offset/2), (X * Point2.X.Scale + Point2.X.Offset + P2.Size.X.Offset/2)
  415. local Y1,Y2 = (Y * Point1.Y.Scale + Point1.Y.Offset + P1.Size.Y.Offset/2), (Y * Point2.Y.Scale + Point2.Y.Offset + P2.Size.Y.Offset/2)
  416. local MidX,MidY = (X1+X2)/2, (Y1+Y2)/2
  417. -- Set defaults to prevent errors
  418. Thickness = Thickness or 1
  419. Color = Color or Color3.new(1,1,1)
  420. LineTransparency = LineTransparency or 0
  421. BorderThickness = BorderThickness or 0
  422. BorderColor = BorderColor or Color3.new(0,0,0)
  423. -- Draw the line
  424. local Line = Folder:FindFirstChild(P1.Name..'-'..P2.Name) or Instance.new('Frame',Folder)
  425. Line.Visible = false
  426. Line.BackgroundTransparency = LineTransparency
  427. Line.BorderSizePixel = BorderThickness
  428. Line.BorderColor3 = BorderColor
  429. Line.Size = UDim2.new(0,(Vector2.new(X1,Y1) - Vector2.new(X2,Y2)).magnitude-1,0,Thickness)
  430. Line.Position = UDim2.new(0,MidX-Line.AbsoluteSize.X/2,0,MidY-Line.AbsoluteSize.Y)
  431. Line.BackgroundColor3 = Color
  432. Line.Rotation = math.deg(math.atan2((Y2-Y1),(X2-X1)))
  433. Line.Name = P1.Name..'-'..P2.Name
  434. Line.Visible = true
  435. return Line
  436. else
  437. return nil
  438. end
  439. end
  440.  
  441. local function GetNearest(Mode)
  442. local lowest,nearest,gui = math.huge,nil,nil
  443. if Mode==1 then
  444. for _,plr in next,Players:GetPlayers() do
  445. if plr.Name~=Player.Name and plr.Character~=nil and plr.Character:FindFirstChild(targetpart) then
  446. local dist = Player:DistanceFromCharacter(plr.Character[targetpart].Position)
  447. local ray = Ray.new(Player.Character.Head.Position,(plr.Character[targetpart].Position-Player.Character.Head.Position).unit*5000)
  448. local part,point = workspace:FindPartOnRayWithIgnoreList(ray,{Camera,Player.Character,unpack(windows)})
  449. local Z = Camera:WorldToScreenPoint(plr.Character[targetpart].Position).Z
  450. if part and part:IsDescendantOf(plr.Character) and Z>0 and dist < lowest and (ffa or plr.TeamColor~=Player.TeamColor) then lowest = dist nearest = plr.Character end
  451. end
  452. end
  453. elseif Mode==2 then
  454. for _,plr in next,Players:GetPlayers() do
  455. if plr.Name~=Player.Name and plr.Character~=nil and plr.Character:FindFirstChild(targetpart) then
  456. local pos = Camera:WorldToScreenPoint(plr.Character[targetpart].Position)
  457. local ray = Ray.new(Player.Character[targetpart].Position,(plr.Character[targetpart].Position-Player.Character[targetpart].Position).unit*2048)
  458. local part,point = workspace:FindPartOnRayWithIgnoreList(ray,{Camera,Player.Character,unpack(windows)})
  459. local dist = (Vector2.new(Mouse.X,Mouse.Y)-Vector2.new(pos.X,pos.Y)).magnitude
  460. if part and part:IsDescendantOf(plr.Character) and pos.Z>0 and dist <= Camera.ViewportSize.X/(90/fov) and dist < lowest and (ffa or plr.TeamColor~=Player.TeamColor) then lowest = dist nearest = plr.Character end
  461. end
  462. end
  463. end
  464. return nearest
  465. end
  466.  
  467. Mouse.Move:Connect(function()
  468. cursor = ESP:FindFirstChild('Cursor') or Instance.new('Frame',ESP)
  469. cursor.Name = 'Cursor'
  470. cursor.BackgroundTransparency = 1
  471. cursor.Size = UDim2.new(0,1,0,1)
  472. cursor.Position = UDim2.new(0,Mouse.X,0,Mouse.Y)
  473. end)
  474.  
  475. UIS.InputBegan:Connect(function(Input, GameProcessedEvent)
  476. if (GameProcessedEvent) then return false end;
  477. if Input.KeyCode == toggle_aim or Input.UserInputType == toggle_aim then
  478. aim_toggled = true
  479. warn('GS: aim toggled',aim_toggled and 'on' or 'off')
  480. alert = true
  481. while aim_toggled and aimbot_toggled do
  482. target = GetNearest(aim_priority)
  483. if target then
  484. local dist = Player:DistanceFromCharacter(target[targetpart].Position)
  485. local headpos = Camera:WorldToScreenPoint(target[targetpart].Position+Vector3.new(0,dist/(100/drop),0))
  486. local moveto = Vector2.new((headpos.X-Mouse.X)*sens,(headpos.Y-Mouse.Y)*sens)
  487. aimpos = GUI:FindFirstChild('AimPos') or Instance.new('Frame',GUI)
  488. if not GUI:FindFirstChild('AimPos') then
  489. aimpos.Name = 'AimPos'
  490. aimpos.BorderSizePixel = 1
  491. aimpos.BorderColor3 = Color3.new(0,0,0)
  492. aimpos.BackgroundTransparency = 0
  493. aimpos.BackgroundColor3 = Color3.new(1,1,1)
  494. aimpos.Rotation = 45
  495. aimpos.ZIndex = 4
  496. aimpos.Size = UDim2.new(0,3,0,3)
  497. end
  498. aimpos.Position = UDim2.new(0,headpos.X-aimpos.AbsoluteSize.X/2,0,headpos.Y-aimpos.AbsoluteSize.Y/2)
  499. aimpos.Visible = true
  500. mousemoverel(moveto.X,moveto.Y)
  501. if alert or target~=target_old then
  502. playsound(locksoundid)
  503. print('GS: locked onto',target.Name)
  504. lockedon = true
  505. alert = false
  506. end
  507. end
  508. RS.Heartbeat:wait()
  509. target_old = target
  510. if aimpos then
  511. aimpos.Visible = false
  512. end
  513. end
  514. lockedon = false
  515. elseif Input.KeyCode == toggle_trigger then
  516. trigger_toggled = not trigger_toggled
  517. setText('Toggled TriggerBot '..(trigger_toggled and 'On' or 'Off'))
  518. Notification({Title='TriggerBot';Text='TriggerBot was toggled '..(trigger_toggled and 'On' or 'Off');Duration=2;})
  519. warn('trigger toggled',trigger_toggled and 'on' or 'off')
  520. local Box = Instance.new('SelectionBox',PlayerGui)
  521. Box.Color3 = Color3.new(1,0,0)
  522. Box.LineThickness = .05
  523. Box.Adornee = nil
  524. if trigger_delay>0 then wait(trigger_delay) end
  525. while trigger_toggled do
  526. local Target = Mouse.Target
  527. local plr = Players:FindFirstChild(Target.Parent.Name)
  528. if Target and Target.Parent and plr~=nil and plr~=Player and ffa or plr~=nil and plr.TeamColor~=Player.TeamColor then
  529. Box.Adornee = Mouse.Target
  530. mouse1press()
  531. wait()
  532. mouse1release()
  533. end
  534. RS.Heartbeat:wait()
  535. end
  536. Box:Destroy()
  537. elseif Input.KeyCode == toggle_esp then
  538. esp_toggled = not esp_toggled
  539. Notification({Title='ESP';Text='ESP was toggled '..(esp_toggled and 'On' or 'Off');Duration=2;})
  540. setText('Toggled ESP '..(esp_toggled and 'On' or 'Off'))
  541. elseif Input.KeyCode == toggle_aimbot then
  542. aimbot_toggled = not aimbot_toggled
  543. Notification({Title='AimBot';Text='AimBot was toggled '..(aimbot_toggled and 'On' or 'Off');Duration=2;})
  544. setText('Toggled AimBot '..(aimbot_toggled and 'On' or 'Off'))
  545. elseif Input.KeyCode == fov_increase then
  546. fov = fov + .5
  547. FovAdjust.Text = tonumber(fov)
  548. if FovGui.Visible then
  549. FovGui:TweenSize(UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)
  550. end
  551. setText('Aim FOV: '..fov)
  552. elseif Input.KeyCode == fov_decrease and fov>0 then
  553. fov = fov - .5
  554. FovAdjust.Text = tonumber(fov)
  555. if FovGui.Visible then
  556. FovGui:TweenSize(UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)
  557. end
  558. setText('Aim FOV: '..fov)
  559. elseif Input.KeyCode == sens_increase then
  560. sens = sens + .05
  561. SensAdjust.Text = tonumber(sens)
  562. setText('Sens: '..sens)
  563. elseif Input.KeyCode == sens_decrease then
  564. sens = sens - .05
  565. SensAdjust.Text = tonumber(sens)
  566. setText('Sens: '..sens)
  567. elseif Input.KeyCode == targetpart_change then
  568. val = val+1
  569. targetpart = val<=#parts and parts[val] or parts[1]
  570. if parts[1]==targetpart then val = 1 end
  571. Notification({Title='Target Part';Text='Target part set to '..targetpart;Duration=2;})
  572. setText('Target Part: '..targetpart)
  573. elseif Input.KeyCode == ffatoggle then
  574. ffa = not ffa
  575. Notification({Title='FFA Mode';Text='FFA Mode is '..(ffa and 'Enabled' or 'Disabled');Duration=2;})
  576. setText('FFA Mode: '..(ffa and 'Enabled' or 'Disabled'))
  577. elseif Input.KeyCode == priority_toggle then
  578. aim_priority = aim_priority+1>2 and 0 or 1
  579. aim_priority = aim_priority+1
  580. FovGui.Visible = aim_priority>1
  581. Notification({Title='Aim Priority';Text='Aim Priority: '..(aim_priority==1 and 'Distance' or 'FOV');Duration=2;})
  582. setText('Aim Priority: '..(aim_priority==1 and 'Distance' or 'FOV'))
  583. elseif Input.KeyCode == toggle_bones then
  584. esp_bones = not esp_bones
  585. if not esp_bones then
  586. for _,v in next,ESP:GetDescendants() do
  587. if v:IsA('Frame') and v.Name:match('-') then
  588. v:Destroy()
  589. end
  590. end
  591. end
  592. Notification({Title='ESP';Text='ESP Bones: '..(esp_bones and 'Enabled' or 'Disabled');Duration=2;})
  593. setText('Toggled ESP Bones '..(esp_bones and 'Enabled' or 'Disabled'))
  594. elseif Input.KeyCode == toggle_gui then
  595. hidden = not hidden
  596. for _,gui in next,GUI:GetDescendants() do
  597. if gui:IsA('GuiObject') and not hidden and not gui.Visible then
  598. gui.Visible = true
  599. esp_toggled = true;
  600. Mouse.Icon = 'rbxassetid://'..mouseiconid
  601. elseif gui:IsA('GuiObject') and gui.Visible then
  602. gui.Visible = false
  603. esp_toggled = false
  604. Mouse.Icon = old_icon
  605. end
  606. end
  607. elseif Input.KeyCode == toggle_bottompos then
  608. bottompos = not bottompos
  609. if bottompos then
  610. Bottom.Position = UDim2.new(.5,0,1,1)
  611. end
  612. elseif Input.KeyCode == toggle_performance then
  613. performancemode = not performancemode
  614. setText('Performance Mode '..(performancemode and 'Enabled' or 'Disabled'))
  615. elseif Input.KeyCode == toggle_chams then
  616. esp_chams = not esp_chams
  617. setText('Chams '..(esp_chams and 'Enabled' or 'Disabled'))
  618. Notification({Title='ESP';Text='Chams: '..(esp_chams and 'Enabled' or 'Disabled');Duration=2;})
  619. elseif Input.KeyCode == toggle_tracers then
  620. esp_tracers = not esp_tracers
  621. setText('Tracers '..(esp_chams and 'Enabled' or 'Disabled'))
  622. Notification({Title='ESP';Text='Tracers: '..(esp_tracers and 'Enabled' or 'Disabled');Duration=2;})
  623. elseif Input.KeyCode == toggle_boxes then
  624. bounding_box = not bounding_box
  625. setText('Bounding Boxes '..(bounding_box and 'Enabled' or 'Disabled'))
  626. Notification({Title='ESP';Text='Bounding Boxes: '..(bounding_box and 'Enabled' or 'Disabled');Duration=2;})
  627. elseif Input.KeyCode == toggle_font then
  628. currentfont = (currentfont+1)>#fonts and 1 or currentfont+1
  629. for _,v in next,GUI:GetDescendants() do
  630. if v.Name~='KeysList' then
  631. if v:IsA('TextLabel') or v:IsA('TextButton') then
  632. v.Font = fonts[currentfont]
  633. end
  634. end
  635. end
  636. elseif Input.KeyCode == teleportall then
  637.  
  638. if game.Players.LocalPlayer.Team and game.Players.LocalPlayer.Team.Name:lower():match('counter') then
  639. _G.EnemyTeam = "Terrorists"
  640. else
  641. _G.EnemyTeam = "Counter-Terrorists"
  642. end
  643. local randomPlayer = game.Teams[_G.EnemyTeam]:GetPlayers()
  644. [math.random(1,#game.Teams[_G.EnemyTeam]:GetPlayers())]
  645.  
  646. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = randomPlayer.Character.HumanoidRootPart.CFrame
  647. print(game.Players.LocalPlayer.Team)
  648. print(_G.EnemyTeam)
  649. elseif Input.KeyCode == toggleinfjump then
  650. _G.infJump = not _G.infJump
  651. Notification({Title='InfJump';Text='InfJump : '..(_G.infJump and 'Enabled' or 'Disabled');Duration=2;})
  652. setText('InfJump '..(_G.infJump and 'Enabled' or 'Disabled'))
  653.  
  654. elseif Input.UserInputType == Enum.UserInputType.Keyboard and Input.KeyCode == Enum.KeyCode.Space then
  655. if _G.infJump == true then
  656. Action(Player.Character.Humanoid, function(self)
  657. if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
  658. Action(self.Parent.HumanoidRootPart, function(self)
  659. self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
  660. end)
  661. end
  662. end)
  663. end
  664.  
  665.  
  666. end
  667. end)
  668.  
  669. UIS.InputEnded:Connect(function(Input)
  670. if Input.KeyCode == toggle_aim or Input.UserInputType == toggle_aim then
  671. aim_toggled = false
  672. end
  673. end)
  674.  
  675. local function checkifspawned(x)
  676. spawned = false
  677. while not spawned and game.PlaceId==292439477 do
  678. spawned = distfromspawn(x)>200 and true or false
  679. wait(1/5)
  680. end
  681. spawned = true
  682. end
  683.  
  684. checkifspawned(Player)
  685. Player.CharacterAdded:Connect(function(c)
  686. checkifspawned(Player)
  687.  
  688. for _,v in next,ESP:GetDescendants() do
  689. if v:IsA('Frame') and v.Name:match('-') then
  690. v:Destroy()
  691. end
  692. end
  693. end)
  694.  
  695. Notification({Title='SkeetBlox '..version;Text='Cheat loaded successfully.';Icon='rbxassetid://2572157833';Duration=10;})
  696. wait(.5)
  697. Notification({Title='Main Coder';Text='TalllXD2';Duration=4;Icon='https://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=TalllXD2'})
  698. wait(.5)
  699. Notification({Title='Thank you!';Text='If you like this script, please leave a vouch on my thread!';Duration=4;})
  700.  
  701. RS.RenderStepped:Connect(function()
  702. if cursor then
  703. FovGui.Position = cursor.Position-UDim2.new(0,FovGui.AbsoluteSize.X/2,0,FovGui.AbsoluteSize.Y/2)
  704. Indicator.Position = cursor.Position+UDim2.new(0,0,0,40)
  705. end
  706. end)
  707.  
  708. Mouse.Button1Down:Connect(function()
  709. spawn(function()
  710. if FovGui.Visible then
  711. FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2.35,0,Camera.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)
  712. wait(.1)
  713. FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2,0,Camera.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)
  714. end
  715. end)
  716. end)
  717.  
  718. while true do
  719. Indicator.Text = (aim_priority>1 and 'FOV: '..fov or 'Distance') ..'\nSens: '..sens..(aim_toggled and '\nAiming' or '')
  720. if not bottompos then Bottom.Position = cursor.Position end
  721. if esp_toggled then
  722. for _,v in next,ESP:children() do
  723. if v~=Bottom and not Players:FindFirstChild(v.Name) then
  724. v:Destroy()
  725. end
  726. end
  727. for _,v in next,Players:GetPlayers() do
  728. local Char = v.Character
  729. if Char and spawned and v~=Player and Char:FindFirstChild(targetpart) and distfromspawn(v)>100 then
  730. if ffa or v.TeamColor~=Player.TeamColor then
  731. local X = Camera:GetPartsObscuringTarget({Camera.CFrame.p,Char[targetpart].CFrame.p},{v.Character,Char,Camera,unpack(windows)})
  732. local Dist = Player:DistanceFromCharacter(Char:FindFirstChild(targetpart).Position)
  733. local Color = hiddencolor
  734. local Folder = ESP:FindFirstChild(v.Name) or Instance.new('Folder',ESP)
  735. Folder.Name = v.Name
  736. -- ESP
  737. local Head = Folder:FindFirstChild('Head') or Instance.new('Frame',Folder)
  738. if not Folder:FindFirstChild('Head') then
  739. Head.Name = 'Head'
  740. Head.BorderSizePixel = 1
  741. Head.BorderColor3 = Color3.new(0,0,0)
  742. Head.BackgroundTransparency = 0
  743. end
  744. Head.BackgroundColor3 = #X>0 and hiddencolor or #X==0 and visiblecolor
  745. Head.Rotation = headboxshape=='diamond' and 45 or 0
  746. Head.ZIndex = 3
  747. local HP = Folder:FindFirstChild('HP') or Instance.new('TextLabel',Folder)
  748. if not Folder:FindFirstChild('HP') then
  749. HP.Name = 'HP'
  750. HP.TextTransparency = Head.BackgroundTransparency-.4
  751. HP.Font = fonts[currentfont]
  752. HP.TextStrokeTransparency = .6
  753. HP.BackgroundTransparency = 1
  754. HP.TextSize = 14
  755. end
  756. HP.Text = showdists and Char.Name..'\n'..math.floor(Dist+.5) or Char.Name
  757. if aim_toggled and target==Char then
  758. Head.Size = UDim2.new(0,headboxaimsize,0,headboxaimsize)
  759. Head.BackgroundColor3 = aimingcolor
  760. HP.Text = showdists and '['..Char.Name..']'..'\n'..math.floor(Dist+.5) or '['..Char.Name..']'
  761. HP.TextSize = 16
  762. else
  763. Head.Size = UDim2.new(0,headboxsize,0,headboxsize)
  764. end
  765. HP.TextColor3 = Head.BackgroundColor3
  766. local toScreen = Camera:WorldToScreenPoint(Char[targetpart].CFrame.p)
  767. if #X==0 then Color = visiblecolor end
  768. Head.Position = UDim2.new(0,toScreen.X-Head.Size.X.Offset/2,0,toScreen.Y-Head.Size.Y.Offset/2)
  769. HP.Position = Head.Position-UDim2.new(0,0,0,textoffset)
  770. if esp_tracers then
  771. local Line = DrawLine(Folder,ESP.Bottom,Head,linesize,Head.BackgroundColor3,.75,1,Color3.new(0,0,0))
  772. Line.Visible = Head.Visible
  773. else
  774. local imtired = Folder:FindFirstChild(ESP.Bottom.Name..'-'..Head.Name)
  775. if imtired then
  776. imtired:Destroy()
  777. end
  778. end
  779. if toScreen.Z<=0 then Head.Visible = false else Head.Visible = true end
  780. HP.Visible = Head.Visible
  781. if Char:FindFirstChild('Humanoid') and Char.Humanoid.RigType==Enum.HumanoidRigType.R6 then
  782. local Neck = Folder:FindFirstChild('Neck') or Instance.new('Frame',Folder)
  783. Neck.Name = 'Neck'
  784. Neck.ZIndex = 2
  785. if Char['Torso']~=nil then
  786. local Pos = (Char.Torso.CFrame*CFrame.new(0,.8,0)).p
  787. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  788. Neck.Position = UDim2.new(0,X,0,Y)
  789. Neck.BorderSizePixel = 0
  790. if Z<=0 then Neck.Visible = false else Neck.Visible = true end
  791. else
  792. Neck.Visible = false
  793. end
  794. --
  795. local Pelvis = Folder:FindFirstChild('Pelvis') or Instance.new('Frame',Folder)
  796. Pelvis.Name = 'Pelvis'
  797. Pelvis.ZIndex = 2
  798. Pelvis.BorderSizePixel = 0
  799. if Char['Torso']~=nil then
  800. local Pos = (Char.Torso.CFrame*CFrame.new(0,-1,0)).p
  801. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  802. Pelvis.Position = UDim2.new(0,X,0,Y)
  803. if Z<=0 then Pelvis.Visible = false else Pelvis.Visible = true end
  804. else
  805. Pelvis.Visible = false
  806. end
  807. --
  808. local RightFoot = Folder:FindFirstChild('Right Foot') or Instance.new('Frame',Folder)
  809. RightFoot.Name = 'Right Foot'
  810. RightFoot.ZIndex = 2
  811. RightFoot.BorderSizePixel = 0
  812. if Char['Right Leg']~=nil then
  813. local Pos = (Char['Right Leg'].CFrame*CFrame.new(0,-1,0)).p
  814. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  815. RightFoot.Position = UDim2.new(0,X,0,Y)
  816. if Z<=0 then RightFoot.Visible = false else RightFoot.Visible = true end
  817. else
  818. RightFoot.Visible = false
  819. end
  820. --
  821. local LeftFoot = Folder:FindFirstChild('Left Foot') or Instance.new('Frame',Folder)
  822. LeftFoot.Name = 'Left Foot'
  823. if Char['Left Leg']~=nil then
  824. local Pos = (Char['Left Leg'].CFrame*CFrame.new(0,-1,0)).p
  825. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  826. LeftFoot.Position = UDim2.new(0,X,0,Y)
  827. LeftFoot.BorderSizePixel = 0
  828. if Z<=0 then LeftFoot.Visible = false else LeftFoot.Visible = true end
  829. else
  830. LeftFoot.Visible = false
  831. end
  832. --
  833. local RightHand = Folder:FindFirstChild('Right Hand') or Instance.new('Frame',Folder)
  834. RightHand.Name = 'Right Hand'
  835. RightHand.ZIndex = 2
  836. RightHand.BorderSizePixel = 0
  837. if Char['Right Arm']~=nil then
  838. local Pos = (Char['Right Arm'].CFrame*CFrame.new(0,-1,0)).p
  839. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  840. RightHand.Position = UDim2.new(0,X,0,Y)
  841. if Z<=0 then RightHand.Visible = false else RightHand.Visible = true end
  842. else
  843. RightHand.Visible = false
  844. end
  845. --
  846. local LeftHand = Folder:FindFirstChild('Left Hand') or Instance.new('Frame',Folder)
  847. LeftHand.Name = 'Left Hand'
  848. LeftHand.ZIndex = 2
  849. LeftHand.BorderSizePixel = 0
  850. if Char['Left Arm']~=nil then
  851. local Pos = (Char['Left Arm'].CFrame*CFrame.new(0,-1,0)).p
  852. local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z
  853. LeftHand.Position = UDim2.new(0,X,0,Y)
  854. if Z<=0 then LeftHand.Visible = false else LeftHand.Visible = true end
  855. else
  856. LeftHand.Visible = false
  857. end
  858. -- draw joints
  859. if esp_bones then
  860. if Head.Visible then DrawLine(Folder,Head,Neck,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  861. if Neck.Visible then DrawLine(Folder,Neck,Pelvis,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  862. if Neck.Visible then DrawLine(Folder,Neck,RightHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  863. if Neck.Visible then DrawLine(Folder,Neck,LeftHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  864. if Pelvis.Visible then DrawLine(Folder,Pelvis,RightFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  865. if Pelvis.Visible then DrawLine(Folder,Pelvis,LeftFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end
  866. end
  867. end
  868.  
  869. if esp_chams then
  870. for _,Part in next,Char:children() do
  871. if Part:IsA('BasePart') and Part.Name~='HumanoidRootPart' then
  872. local Adornment = Folder:FindFirstChild(Part.Name..'_Cham') or Instance.new('BoxHandleAdornment',Folder)
  873. if not Folder:FindFirstChild(Part.Name..'_Cham') then
  874. Adornment.Name = Part.Name..'_Cham'
  875. Adornment.Adornee = Part
  876. Adornment.AlwaysOnTop = true
  877. Adornment.Size = Part.Name=='Head' and Vector3.new(1,1,1) or Part.Size
  878. Adornment.ZIndex = 1
  879. end
  880. Adornment.Color3 = Head.BackgroundColor3
  881. end
  882. end
  883. else
  884. for _,v in next,Folder:GetDescendants() do
  885. if v.Name:match('Cham') then
  886. v:Destroy()
  887. end
  888. end
  889. end
  890.  
  891. if bounding_box and Char:FindFirstChild('HumanoidRootPart') then
  892. local Box = Char:FindFirstChild('Box') or Instance.new('BillboardGui',Char)
  893. if not Char:FindFirstChild('Box') then
  894. Box.Name = 'Box'
  895. Box.Adornee = Char:FindFirstChild('HumanoidRootPart')
  896. Box.AlwaysOnTop = true
  897. Box.LightInfluence = 0
  898. Box.StudsOffset = Vector3.new(0,-Box.Adornee.Size.Y/4,0)
  899. Box.Size = UDim2.new(4,1,5,1)
  900. local Top = Instance.new('Frame',Box)
  901. Top.Size = UDim2.new(1,0,0,box_line_size)
  902. Top.BorderSizePixel = 0
  903. local Bot = Top:Clone()
  904. Bot.Position = UDim2.new(0,0,1,-box_line_size)
  905. Bot.Parent = Box
  906. local Left = Top:Clone()
  907. Left.Size = UDim2.new(0,1,1,0)
  908. Left.Parent = Box
  909. local Right = Left:Clone()
  910. Right.Position = UDim2.new(1,-box_line_size,0,0)
  911. Right.Parent = Box
  912. end
  913. for _,v in next,Box:children() do
  914. if v:IsA('Frame') then
  915. v.BackgroundColor3 = Head.BackgroundColor3
  916. end
  917. end
  918. else
  919. local Box = Char:FindFirstChild('Box')
  920. if Box then
  921. Box:Destroy()
  922. end
  923. end
  924.  
  925. if lockedon and target and aim_line and ESP:FindFirstChild(target.Name) then
  926. DrawLine(ESP,cursor,ESP:FindFirstChild(target.Name).Head,1,Head.BackgroundColor3,.5)
  927. end
  928.  
  929. else
  930. if ESP:FindFirstChild(v.Name) then
  931. ESP:FindFirstChild(v.Name):Destroy()
  932. end
  933. end
  934. else
  935. if ESP:FindFirstChild(v.Name) then
  936. ESP:FindFirstChild(v.Name):Destroy()
  937. end
  938. end
  939. end
  940. else
  941. for _,v in next,ESP:children() do
  942. if v:IsA('Folder') then
  943. v:Destroy()
  944. end
  945. end
  946. end
  947. if performancemode then
  948. wait(1/(workspace:GetRealPhysicsFPS()*.75))
  949. else
  950. RS.Stepped:wait()
  951. end
  952. end
  953.  
  954. --[[ broken
  955. spawn(function()
  956. while script and game.PlaceId == 292439477 and workspace:FindFirstChild('Map') do
  957. windows = {}
  958. for _,v in next,workspace.Map:GetChildren() do
  959. if v.Name=='Window' then
  960. table.insert(windows,v)
  961. end
  962. end
  963. wait(2)
  964. end
  965. end)
  966. --]]
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