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Aug 1st, 2019
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  1. Initialize engine version: 2018.2.21f1 (a122f5dc316d)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
  6. Vendor:
  7. VRAM: 1958 MB
  8. Driver: 26.21.14.3160
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.568 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.409321 ms
  18. DFTFU 1.8.3: Using 'settings.ini' at path 'C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\settings.ini'
  19.  
  20. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  21.  
  22. SettingsManager: Removing setting AutomapNumberOfDungeons
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  25.  
  26. DFTFU 1.8.3: Found valid arena2 path at 'E:\Cose\Daggerfall\arena2'.
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  29.  
  30. DFTFU 1.8.3: PersistentDataPath | C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
  31.  
  32. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  33.  
  34. DFTFU 1.8.3: MyDaggerfallPath | E:\Cose\Daggerfall
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  37.  
  38. DFTFU 1.8.3: MyDaggerfallUnitySavePath |
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  41.  
  42. DFTFU 1.8.3: ResolutionWidth | 1920
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  45.  
  46. DFTFU 1.8.3: ResolutionHeight | 1080
  47.  
  48. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  49.  
  50. DFTFU 1.8.3: RetroRenderingMode | 0
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  53.  
  54. DFTFU 1.8.3: UseMipMapsInRetroMode | False
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  57.  
  58. DFTFU 1.8.3: VSync | True
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  61.  
  62. DFTFU 1.8.3: Fullscreen | True
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  65.  
  66. DFTFU 1.8.3: FieldOfView | 60
  67.  
  68. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  69.  
  70. DFTFU 1.8.3: ShadowResolutionMode | 2
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  73.  
  74. DFTFU 1.8.3: MainFilterMode | 2
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  77.  
  78. DFTFU 1.8.3: QualityLevel | 5
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  81.  
  82. DFTFU 1.8.3: UseLegacyDeferred | False
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  85.  
  86. DFTFU 1.8.3: DungeonLightShadows | True
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  89.  
  90. DFTFU 1.8.3: InteriorLightShadows | True
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  93.  
  94. DFTFU 1.8.3: ExteriorLightShadows | True
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  97.  
  98. DFTFU 1.8.3: DungeonShadowDistance | 20
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  101.  
  102. DFTFU 1.8.3: InteriorShadowDistance | 30
  103.  
  104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  105.  
  106. DFTFU 1.8.3: ExteriorShadowDistance | 90
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  109.  
  110. DFTFU 1.8.3: EnableTextureArrays | True
  111.  
  112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  113.  
  114. DFTFU 1.8.3: RandomDungeonTextures | 2
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  117.  
  118. DFTFU 1.8.3: SoundFont |
  119.  
  120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  121.  
  122. DFTFU 1.8.3: PlayerNudity | True
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  125.  
  126. DFTFU 1.8.3: ShowOptionsAtStart | True
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  129.  
  130. DFTFU 1.8.3: GUIFilterMode | 2
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  133.  
  134. DFTFU 1.8.3: VideoFilterMode | 2
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  137.  
  138. DFTFU 1.8.3: Crosshair | True
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  141.  
  142. DFTFU 1.8.3: InteractionModeIcon | minimal
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  145.  
  146. DFTFU 1.8.3: SwapHealthAndFatigueColors | True
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  149.  
  150. DFTFU 1.8.3: DimAlphaStrength | 0.5
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  153.  
  154. DFTFU 1.8.3: FreeScaling | False
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  157.  
  158. DFTFU 1.8.3: EnableToolTips | True
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  161.  
  162. DFTFU 1.8.3: ToolTipDelayInSeconds | 0
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  165.  
  166. DFTFU 1.8.3: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  169.  
  170. DFTFU 1.8.3: ToolTipTextColor | RGBA(230, 230, 200, 255)
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  173.  
  174. DFTFU 1.8.3: ShopQualityPresentation | 0
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  177.  
  178. DFTFU 1.8.3: ShopQualityHUDDelay | 4
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  181.  
  182. DFTFU 1.8.3: ShowQuestJournalClocksAsCountdown | False
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  185.  
  186. DFTFU 1.8.3: EnableInventoryInfoPanel | True
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  189.  
  190. DFTFU 1.8.3: EnableEnhancedItemLists | False
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  193.  
  194. DFTFU 1.8.3: EnableModernConversationStyleInTalkWindow | False
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  197.  
  198. DFTFU 1.8.3: HelmAndShieldMaterialDisplay | 0
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  201.  
  202. DFTFU 1.8.3: AccelerateUICopyTexture | False
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  205.  
  206. DFTFU 1.8.3: EnableVitalsIndicators | True
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  209.  
  210. DFTFU 1.8.3: SDFFontRendering | True
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  213.  
  214. DFTFU 1.8.3: EnableGeographicBackgrounds | False
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  217.  
  218. DFTFU 1.8.3: EnableArrowCounter | True
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  221.  
  222. DFTFU 1.8.3: DungeonExitWagonPrompt | True
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  225.  
  226. DFTFU 1.8.3: IllegalRestWarning | True
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  229.  
  230. DFTFU 1.8.3: EnableSpellLighting | True
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  233.  
  234. DFTFU 1.8.3: EnableSpellShadows | True
  235.  
  236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  237.  
  238. DFTFU 1.8.3: InvertMouseVertical | False
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  241.  
  242. DFTFU 1.8.3: MouseLookSmoothing | True
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  245.  
  246. DFTFU 1.8.3: MouseLookSensitivity | 1
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  249.  
  250. DFTFU 1.8.3: HeadBobbing | True
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  253.  
  254. DFTFU 1.8.3: Handedness | 0
  255.  
  256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  257.  
  258. DFTFU 1.8.3: WeaponAttackThreshold | 0.03
  259.  
  260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  261.  
  262. DFTFU 1.8.3: WeaponSensitivity | 1
  263.  
  264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  265.  
  266. DFTFU 1.8.3: MoveSpeedAcceleration | 10
  267.  
  268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  269.  
  270. DFTFU 1.8.3: ClickToAttack | False
  271.  
  272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  273.  
  274. DFTFU 1.8.3: CameraRecoilStrength | 3
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  277.  
  278. DFTFU 1.8.3: MusicVolume | 0.3832535
  279.  
  280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  281.  
  282. DFTFU 1.8.3: SoundVolume | 0.8245748
  283.  
  284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  285.  
  286. DFTFU 1.8.3: InstantRepairs | False
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  289.  
  290. DFTFU 1.8.3: AllowMagicRepairs | False
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  293.  
  294. DFTFU 1.8.3: BowDrawback | False
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  297.  
  298. DFTFU 1.8.3: AutomapNumberOfDungeons | 5
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  301.  
  302. DFTFU 1.8.3: AutomapDisableMicroMap | False
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  305.  
  306. DFTFU 1.8.3: AutomapRememberSliceLevel | False
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  309.  
  310. DFTFU 1.8.3: AutomapAlwaysMaxOutSliceLevel | False
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  313.  
  314. DFTFU 1.8.3: ExteriorMapDefaultZoomLevel | 8
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  317.  
  318. DFTFU 1.8.3: ExteriorMapResetZoomLevelOnNewLocation | True
  319.  
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  321.  
  322. DFTFU 1.8.3: StartCellX | 109
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  325.  
  326. DFTFU 1.8.3: StartCellY | 158
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  329.  
  330. DFTFU 1.8.3: StartInDungeon | True
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  333.  
  334. DFTFU 1.8.3: TerrainDistance | 2
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  337.  
  338. DFTFU 1.8.3: TerrainHeightmapPixelError | 5
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  341.  
  342. DFTFU 1.8.3: SmallerDungeons | True
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  345.  
  346. DFTFU 1.8.3: CustomBooksImport | False
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  349.  
  350. DFTFU 1.8.3: LypyL_GameConsole | True
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  353.  
  354. DFTFU 1.8.3: LypyL_ModSystem | True
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  357.  
  358. DFTFU 1.8.3: AssetInjection | True
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  361.  
  362. DFTFU 1.8.3: CompressModdedTextures | False
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  365.  
  366. DFTFU 1.8.3: NearDeathWarning | True
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  369.  
  370. DFTFU 1.8.3: AlternateRandomEnemySelection | False
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  373.  
  374. DFTFU 1.8.3: AdvancedClimbing | True
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  377.  
  378. DFTFU 1.8.3: DungeonAmbientLightScale | 1
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  381.  
  382. DFTFU 1.8.3: NightAmbientLightScale | 1
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  385.  
  386. DFTFU 1.8.3: PlayerTorchLightScale | 0.6
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  389.  
  390. DFTFU 1.8.3: PlayerTorchFromItems | True
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  393.  
  394. DFTFU 1.8.3: CombatVoices | True
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  397.  
  398. DFTFU 1.8.3: EnemyInfighting | True
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  401.  
  402. DFTFU 1.8.3: EnhancedCombatAI | True
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  405.  
  406. DFTFU 1.8.3: CommandLine | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity\DaggerfallUnity.exe
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  409.  
  410. DFTFU 1.8.3: CurrentDirectory | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity
  411.  
  412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  413.  
  414. DFTFU 1.8.3: ExitCode | 0
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  417.  
  418. DFTFU 1.8.3: HasShutdownStarted | False
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  421.  
  422. DFTFU 1.8.3: EmbeddingHostName | Unity
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  425.  
  426. DFTFU 1.8.3: SocketSecurityEnabled | False
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  429.  
  430. DFTFU 1.8.3: UnityWebSecurityEnabled | False
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  433.  
  434. DFTFU 1.8.3: NewLine |
  435.  
  436.  
  437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  438.  
  439. DFTFU 1.8.3: OSVersion | Microsoft Windows NT 6.1.7601.0
  440.  
  441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  442.  
  443. DFTFU 1.8.3: SystemDirectory | C:\Windows\system32
  444.  
  445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  446.  
  447. DFTFU 1.8.3: TickCount | 37708390
  448.  
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  450.  
  451. DFTFU 1.8.3: UserInteractive | False
  452.  
  453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  454.  
  455. DFTFU 1.8.3: Version | 2.0.50727.1433
  456.  
  457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  458.  
  459. DFTFU 1.8.3: WorkingSet | 0
  460.  
  461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  462.  
  463. DFTFU 1.8.3: ProcessorCount | 8
  464.  
  465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  466.  
  467. DFTFU 1.8.3: InvariantCulture |
  468.  
  469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  470.  
  471. DFTFU 1.8.3: CurrentCulture | en-US
  472.  
  473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  474.  
  475. DFTFU 1.8.3: CurrentUICulture | en-US
  476.  
  477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  478.  
  479. DFTFU 1.8.3: CultureTypes | AllCultures
  480.  
  481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  482.  
  483. DFTFU 1.8.3: IetfLanguageTag | en-US
  484.  
  485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  486.  
  487. DFTFU 1.8.3: KeyboardLayoutId | 1033
  488.  
  489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  490.  
  491. DFTFU 1.8.3: LCID | 1033
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  494.  
  495. DFTFU 1.8.3: Name | en-US
  496.  
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  498.  
  499. DFTFU 1.8.3: NativeName | English (United States)
  500.  
  501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  502.  
  503. DFTFU 1.8.3: Calendar | System.Globalization.GregorianCalendar
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  506.  
  507. DFTFU 1.8.3: OptionalCalendars | System.Globalization.Calendar[]
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  510.  
  511. DFTFU 1.8.3: Parent | en
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  514.  
  515. DFTFU 1.8.3: TextInfo | TextInfo - 1033
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  518.  
  519. DFTFU 1.8.3: ThreeLetterISOLanguageName | eng
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  522.  
  523. DFTFU 1.8.3: ThreeLetterWindowsLanguageName | ENU
  524.  
  525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  526.  
  527. DFTFU 1.8.3: TwoLetterISOLanguageName | en
  528.  
  529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  530.  
  531. DFTFU 1.8.3: UseUserOverride | True
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  534.  
  535. DFTFU 1.8.3: CompareInfo | CompareInfo - 1033
  536.  
  537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  538.  
  539. DFTFU 1.8.3: IsNeutralCulture | False
  540.  
  541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  542.  
  543. DFTFU 1.8.3: NumberFormat | System.Globalization.NumberFormatInfo
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  546.  
  547. DFTFU 1.8.3: DateTimeFormat | System.Globalization.DateTimeFormatInfo
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  550.  
  551. DFTFU 1.8.3: DisplayName | English (United States)
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  554.  
  555. DFTFU 1.8.3: EnglishName | English (United States)
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  558.  
  559. DFTFU 1.8.3: InstalledUICulture | en-US
  560.  
  561. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  562.  
  563. DFTFU 1.8.3: IsReadOnly | True
  564.  
  565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  566.  
  567. DFTFU 1.8.3: batteryLevel | -1
  568.  
  569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  570.  
  571. DFTFU 1.8.3: batteryStatus | Charging
  572.  
  573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  574.  
  575. DFTFU 1.8.3: operatingSystem | Windows 7 (6.1.0) 64bit
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  578.  
  579. DFTFU 1.8.3: operatingSystemFamily | Windows
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  582.  
  583. DFTFU 1.8.3: processorType | Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
  584.  
  585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  586.  
  587. DFTFU 1.8.3: processorFrequency | 3392
  588.  
  589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  590.  
  591. DFTFU 1.8.3: processorCount | 8
  592.  
  593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  594.  
  595. DFTFU 1.8.3: systemMemorySize | 8136
  596.  
  597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  598.  
  599. DFTFU 1.8.3: deviceModel | System Product Name (System manufacturer)
  600.  
  601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  602.  
  603. DFTFU 1.8.3: supportsAccelerometer | False
  604.  
  605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  606.  
  607. DFTFU 1.8.3: supportsGyroscope | False
  608.  
  609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  610.  
  611. DFTFU 1.8.3: supportsLocationService | False
  612.  
  613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  614.  
  615. DFTFU 1.8.3: supportsVibration | False
  616.  
  617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  618.  
  619. DFTFU 1.8.3: supportsAudio | True
  620.  
  621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  622.  
  623. DFTFU 1.8.3: deviceType | Desktop
  624.  
  625. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  626.  
  627. DFTFU 1.8.3: graphicsMemorySize | 1958
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  630.  
  631. DFTFU 1.8.3: graphicsDeviceName | NVIDIA GeForce GTX 1050
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  634.  
  635. DFTFU 1.8.3: graphicsDeviceVendor | NVIDIA
  636.  
  637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  638.  
  639. DFTFU 1.8.3: graphicsDeviceID | 7297
  640.  
  641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  642.  
  643. DFTFU 1.8.3: graphicsDeviceVendorID | 4318
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  646.  
  647. DFTFU 1.8.3: graphicsDeviceType | Direct3D11
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  650.  
  651. DFTFU 1.8.3: graphicsUVStartsAtTop | True
  652.  
  653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  654.  
  655. DFTFU 1.8.3: graphicsDeviceVersion | Direct3D 11.0 [level 11.0]
  656.  
  657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  658.  
  659. DFTFU 1.8.3: graphicsShaderLevel | 50
  660.  
  661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  662.  
  663. DFTFU 1.8.3: graphicsMultiThreaded | True
  664.  
  665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  666.  
  667. DFTFU 1.8.3: supportsShadows | True
  668.  
  669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  670.  
  671. DFTFU 1.8.3: supportsRawShadowDepthSampling | True
  672.  
  673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  674.  
  675. DFTFU 1.8.3: supportsRenderTextures | True
  676.  
  677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  678.  
  679. DFTFU 1.8.3: supportsMotionVectors | True
  680.  
  681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  682.  
  683. DFTFU 1.8.3: supportsRenderToCubemap | True
  684.  
  685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  686.  
  687. DFTFU 1.8.3: supportsImageEffects | True
  688.  
  689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  690.  
  691. DFTFU 1.8.3: supports3DTextures | True
  692.  
  693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  694.  
  695. DFTFU 1.8.3: supports2DArrayTextures | True
  696.  
  697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  698.  
  699. DFTFU 1.8.3: supports3DRenderTextures | True
  700.  
  701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  702.  
  703. DFTFU 1.8.3: supportsCubemapArrayTextures | True
  704.  
  705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  706.  
  707. DFTFU 1.8.3: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
  708.  
  709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  710.  
  711. DFTFU 1.8.3: supportsComputeShaders | True
  712.  
  713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  714.  
  715. DFTFU 1.8.3: supportsInstancing | True
  716.  
  717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  718.  
  719. DFTFU 1.8.3: supportsHardwareQuadTopology | False
  720.  
  721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  722.  
  723. DFTFU 1.8.3: supports32bitsIndexBuffer | True
  724.  
  725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  726.  
  727. DFTFU 1.8.3: supportsSparseTextures | False
  728.  
  729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  730.  
  731. DFTFU 1.8.3: supportedRenderTargetCount | 8
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  734.  
  735. DFTFU 1.8.3: supportsMultisampledTextures | 1
  736.  
  737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  738.  
  739. DFTFU 1.8.3: supportsMultisampleAutoResolve | False
  740.  
  741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  742.  
  743. DFTFU 1.8.3: supportsTextureWrapMirrorOnce | 1
  744.  
  745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  746.  
  747. DFTFU 1.8.3: usesReversedZBuffer | True
  748.  
  749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  750.  
  751. DFTFU 1.8.3: supportsStencil | 1
  752.  
  753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  754.  
  755. DFTFU 1.8.3: npotSupport | Full
  756.  
  757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  758.  
  759. DFTFU 1.8.3: maxTextureSize | 16384
  760.  
  761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  762.  
  763. DFTFU 1.8.3: maxCubemapSize | 16384
  764.  
  765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  766.  
  767. DFTFU 1.8.3: supportsAsyncCompute | False
  768.  
  769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  770.  
  771. DFTFU 1.8.3: supportsGPUFence | False
  772.  
  773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  774.  
  775. DFTFU 1.8.3: supportsAsyncGPUReadback | True
  776.  
  777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  778.  
  779. DFTFU 1.8.3: supportsMipStreaming | True
  780.  
  781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  782.  
  783. DFTFU 1.8.3: graphicsPixelFillrate | -1
  784.  
  785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  786.  
  787. DFTFU 1.8.3: supportsVertexPrograms | True
  788.  
  789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  790.  
  791. DFTFU 1.8.3: Setting up content readers with arena2 path 'E:\Cose\Daggerfall\arena2'.
  792.  
  793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  794.  
  795. DFTFU 1.8.3: Could not locate TextManager GameObject instance in scene!
  796.  
  797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  798.  
  799. TextManager enumerating text databases.
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  802.  
  803. TextManager read text database table ClassicEffects with 208 rows
  804.  
  805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  806.  
  807. TextManager read text database table ConversationText with 41 rows
  808.  
  809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  810.  
  811. TextManager read text database table DaggerfallUI with 80 rows
  812.  
  813. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  814.  
  815. TextManager read text database table GameSettings with 156 rows
  816.  
  817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  818.  
  819. TextManager read text database table GeneralText with 6 rows
  820.  
  821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  822.  
  823. TextManager read text database table MainMenu with 42 rows
  824.  
  825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  826.  
  827. TextManager read text database table ModSystem with 40 rows
  828.  
  829. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  830.  
  831. TextManager read text database table Races with 20 rows
  832.  
  833. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  834.  
  835. TextManager read text database table SpellmakerUI with 23 rows
  836.  
  837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  838.  
  839. The AssetBundle 'StreamingAssets\Mods\DistantTerrain_2.6.0\StandaloneOSX\distant terrain.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  840.  
  841. (Filename: Line: 438)
  842.  
  843. The AssetBundle 'StreamingAssets\Mods\DistantTerrain_2.6.0\StandaloneWindows\distant terrain.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  844.  
  845. (Filename: Line: 438)
  846.  
  847. The AssetBundle 'StreamingAssets\Mods\EnhancedSky_2.1.1\StandaloneOSX\enhanced sky.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  848.  
  849. (Filename: Line: 438)
  850.  
  851. The AssetBundle 'StreamingAssets\Mods\EnhancedSky_2.1.1\StandaloneWindows\enhanced sky.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  852.  
  853. (Filename: Line: 438)
  854.  
  855. The AssetBundle 'StreamingAssets\Mods\LoadingScreen_2.3\Files\OSX\loadingscreen.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  856.  
  857. (Filename: Line: 438)
  858.  
  859. The AssetBundle 'StreamingAssets\Mods\LoadingScreen_2.3\Files\Windows\loadingscreen.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  860.  
  861. (Filename: Line: 438)
  862.  
  863. The AssetBundle 'StreamingAssets\Mods\PostProcessing_1.0.1\OSX\postprocessing.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  864.  
  865. (Filename: Line: 438)
  866.  
  867. The AssetBundle 'StreamingAssets\Mods\PostProcessing_1.0.1\Windows\postprocessing.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  868.  
  869. (Filename: Line: 438)
  870.  
  871. The AssetBundle 'StreamingAssets\Mods\RealGrass_2.4\Mod\OSX\realgrass.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  872.  
  873. (Filename: Line: 438)
  874.  
  875. The AssetBundle 'StreamingAssets\Mods\RealGrass_2.4\Mod\Windows\realgrass.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  876.  
  877. (Filename: Line: 438)
  878.  
  879. The AssetBundle 'StreamingAssets\Mods\VibrantWind_v0.5_\OSX\vibrantwind.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  880.  
  881. (Filename: Line: 438)
  882.  
  883. The AssetBundle 'StreamingAssets\Mods\VibrantWind_v0.5_\Windows\vibrantwind.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
  884.  
  885. (Filename: Line: 438)
  886.  
  887. Using default SoundFont TimGM6mb.sf2
  888.  
  889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  890.  
  891. Cursor texture overridden by mods.
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  894.  
  895. Texture atlas needs textures to have Readable flag set!
  896.  
  897. (Filename: Line: 191)
  898.  
  899. Texture atlas needs textures to have Readable flag set!
  900.  
  901. (Filename: Line: 191)
  902.  
  903. Texture atlas needs textures to have Readable flag set!
  904.  
  905. (Filename: Line: 191)
  906.  
  907. Texture atlas needs textures to have Readable flag set!
  908.  
  909. (Filename: Line: 191)
  910.  
  911. Texture atlas needs textures to have Readable flag set!
  912.  
  913. (Filename: Line: 191)
  914.  
  915. Texture atlas needs textures to have Readable flag set!
  916.  
  917. (Filename: Line: 191)
  918.  
  919. Texture atlas needs textures to have Readable flag set!
  920.  
  921. (Filename: Line: 191)
  922.  
  923. Texture atlas needs textures to have Readable flag set!
  924.  
  925. (Filename: Line: 191)
  926.  
  927. Texture atlas needs textures to have Readable flag set!
  928.  
  929. (Filename: Line: 191)
  930.  
  931. Texture atlas needs textures to have Readable flag set!
  932.  
  933. (Filename: Line: 191)
  934.  
  935. Texture atlas needs textures to have Readable flag set!
  936.  
  937. (Filename: Line: 191)
  938.  
  939. Texture atlas needs textures to have Readable flag set!
  940.  
  941. (Filename: Line: 191)
  942.  
  943. Texture atlas needs textures to have Readable flag set!
  944.  
  945. (Filename: Line: 191)
  946.  
  947. Texture atlas needs textures to have Readable flag set!
  948.  
  949. (Filename: Line: 191)
  950.  
  951. Texture atlas needs textures to have Readable flag set!
  952.  
  953. (Filename: Line: 191)
  954.  
  955. Texture atlas needs textures to have Readable flag set!
  956.  
  957. (Filename: Line: 191)
  958.  
  959. Texture atlas needs textures to have Readable flag set!
  960.  
  961. (Filename: Line: 191)
  962.  
  963. Texture atlas needs textures to have Readable flag set!
  964.  
  965. (Filename: Line: 191)
  966.  
  967. Texture atlas needs textures to have Readable flag set!
  968.  
  969. (Filename: Line: 191)
  970.  
  971. Texture atlas needs textures to have Readable flag set!
  972.  
  973. (Filename: Line: 191)
  974.  
  975. Texture atlas needs textures to have Readable flag set!
  976.  
  977. (Filename: Line: 191)
  978.  
  979. Texture atlas needs textures to have Readable flag set!
  980.  
  981. (Filename: Line: 191)
  982.  
  983. Texture atlas needs textures to have Readable flag set!
  984.  
  985. (Filename: Line: 191)
  986.  
  987. Texture atlas needs textures to have Readable flag set!
  988.  
  989. (Filename: Line: 191)
  990.  
  991. Texture atlas needs textures to have Readable flag set!
  992.  
  993. (Filename: Line: 191)
  994.  
  995. Texture atlas needs textures to have Readable flag set!
  996.  
  997. (Filename: Line: 191)
  998.  
  999. Texture atlas needs textures to have Readable flag set!
  1000.  
  1001. (Filename: Line: 191)
  1002.  
  1003. Texture atlas needs textures to have Readable flag set!
  1004.  
  1005. (Filename: Line: 191)
  1006.  
  1007. Texture atlas needs textures to have Readable flag set!
  1008.  
  1009. (Filename: Line: 191)
  1010.  
  1011. Texture atlas needs textures to have Readable flag set!
  1012.  
  1013. (Filename: Line: 191)
  1014.  
  1015. Texture atlas needs textures to have Readable flag set!
  1016.  
  1017. (Filename: Line: 191)
  1018.  
  1019. Texture atlas needs textures to have Readable flag set!
  1020.  
  1021. (Filename: Line: 191)
  1022.  
  1023. Texture atlas needs textures to have Readable flag set!
  1024.  
  1025. (Filename: Line: 191)
  1026.  
  1027. Texture atlas needs textures to have Readable flag set!
  1028.  
  1029. (Filename: Line: 191)
  1030.  
  1031. Texture atlas needs textures to have Readable flag set!
  1032.  
  1033. (Filename: Line: 191)
  1034.  
  1035. Texture atlas needs textures to have Readable flag set!
  1036.  
  1037. (Filename: Line: 191)
  1038.  
  1039. Texture atlas needs textures to have Readable flag set!
  1040.  
  1041. (Filename: Line: 191)
  1042.  
  1043. Texture atlas needs textures to have Readable flag set!
  1044.  
  1045. (Filename: Line: 191)
  1046.  
  1047. Texture atlas needs textures to have Readable flag set!
  1048.  
  1049. (Filename: Line: 191)
  1050.  
  1051. Texture atlas needs textures to have Readable flag set!
  1052.  
  1053. (Filename: Line: 191)
  1054.  
  1055. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  1056. UnloadTime: 0.518896 ms
  1057. DFTFU 1.8.3: Found valid arena2 path at 'E:\Cose\Daggerfall\arena2'.
  1058.  
  1059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1060.  
  1061. DFTFU 1.8.3: PersistentDataPath | C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
  1062.  
  1063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1064.  
  1065. DFTFU 1.8.3: MyDaggerfallPath | E:\Cose\Daggerfall
  1066.  
  1067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1068.  
  1069. DFTFU 1.8.3: MyDaggerfallUnitySavePath |
  1070.  
  1071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1072.  
  1073. DFTFU 1.8.3: ResolutionWidth | 1920
  1074.  
  1075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1076.  
  1077. DFTFU 1.8.3: ResolutionHeight | 1080
  1078.  
  1079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1080.  
  1081. DFTFU 1.8.3: RetroRenderingMode | 0
  1082.  
  1083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1084.  
  1085. DFTFU 1.8.3: UseMipMapsInRetroMode | False
  1086.  
  1087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1088.  
  1089. DFTFU 1.8.3: VSync | True
  1090.  
  1091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1092.  
  1093. DFTFU 1.8.3: Fullscreen | True
  1094.  
  1095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1096.  
  1097. DFTFU 1.8.3: FieldOfView | 60
  1098.  
  1099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1100.  
  1101. DFTFU 1.8.3: ShadowResolutionMode | 2
  1102.  
  1103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1104.  
  1105. DFTFU 1.8.3: MainFilterMode | 2
  1106.  
  1107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1108.  
  1109. DFTFU 1.8.3: QualityLevel | 5
  1110.  
  1111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1112.  
  1113. DFTFU 1.8.3: UseLegacyDeferred | False
  1114.  
  1115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1116.  
  1117. DFTFU 1.8.3: DungeonLightShadows | True
  1118.  
  1119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1120.  
  1121. DFTFU 1.8.3: InteriorLightShadows | True
  1122.  
  1123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1124.  
  1125. DFTFU 1.8.3: ExteriorLightShadows | True
  1126.  
  1127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1128.  
  1129. DFTFU 1.8.3: DungeonShadowDistance | 20
  1130.  
  1131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1132.  
  1133. DFTFU 1.8.3: InteriorShadowDistance | 30
  1134.  
  1135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1136.  
  1137. DFTFU 1.8.3: ExteriorShadowDistance | 90
  1138.  
  1139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1140.  
  1141. DFTFU 1.8.3: EnableTextureArrays | True
  1142.  
  1143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1144.  
  1145. DFTFU 1.8.3: RandomDungeonTextures | 2
  1146.  
  1147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1148.  
  1149. DFTFU 1.8.3: SoundFont |
  1150.  
  1151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1152.  
  1153. DFTFU 1.8.3: PlayerNudity | True
  1154.  
  1155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1156.  
  1157. DFTFU 1.8.3: ShowOptionsAtStart | True
  1158.  
  1159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1160.  
  1161. DFTFU 1.8.3: GUIFilterMode | 2
  1162.  
  1163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1164.  
  1165. DFTFU 1.8.3: VideoFilterMode | 2
  1166.  
  1167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1168.  
  1169. DFTFU 1.8.3: Crosshair | True
  1170.  
  1171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1172.  
  1173. DFTFU 1.8.3: InteractionModeIcon | minimal
  1174.  
  1175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1176.  
  1177. DFTFU 1.8.3: SwapHealthAndFatigueColors | True
  1178.  
  1179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1180.  
  1181. DFTFU 1.8.3: DimAlphaStrength | 0.5
  1182.  
  1183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1184.  
  1185. DFTFU 1.8.3: FreeScaling | False
  1186.  
  1187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1188.  
  1189. DFTFU 1.8.3: EnableToolTips | True
  1190.  
  1191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1192.  
  1193. DFTFU 1.8.3: ToolTipDelayInSeconds | 0
  1194.  
  1195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1196.  
  1197. DFTFU 1.8.3: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
  1198.  
  1199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1200.  
  1201. DFTFU 1.8.3: ToolTipTextColor | RGBA(230, 230, 200, 255)
  1202.  
  1203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1204.  
  1205. DFTFU 1.8.3: ShopQualityPresentation | 0
  1206.  
  1207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1208.  
  1209. DFTFU 1.8.3: ShopQualityHUDDelay | 4
  1210.  
  1211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1212.  
  1213. DFTFU 1.8.3: ShowQuestJournalClocksAsCountdown | False
  1214.  
  1215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1216.  
  1217. DFTFU 1.8.3: EnableInventoryInfoPanel | True
  1218.  
  1219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1220.  
  1221. DFTFU 1.8.3: EnableEnhancedItemLists | False
  1222.  
  1223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1224.  
  1225. DFTFU 1.8.3: EnableModernConversationStyleInTalkWindow | False
  1226.  
  1227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1228.  
  1229. DFTFU 1.8.3: HelmAndShieldMaterialDisplay | 0
  1230.  
  1231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1232.  
  1233. DFTFU 1.8.3: AccelerateUICopyTexture | False
  1234.  
  1235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1236.  
  1237. DFTFU 1.8.3: EnableVitalsIndicators | True
  1238.  
  1239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1240.  
  1241. DFTFU 1.8.3: SDFFontRendering | True
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1244.  
  1245. DFTFU 1.8.3: EnableGeographicBackgrounds | False
  1246.  
  1247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1248.  
  1249. DFTFU 1.8.3: EnableArrowCounter | True
  1250.  
  1251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1252.  
  1253. DFTFU 1.8.3: DungeonExitWagonPrompt | True
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1256.  
  1257. DFTFU 1.8.3: IllegalRestWarning | True
  1258.  
  1259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1260.  
  1261. DFTFU 1.8.3: EnableSpellLighting | True
  1262.  
  1263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1264.  
  1265. DFTFU 1.8.3: EnableSpellShadows | True
  1266.  
  1267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1268.  
  1269. DFTFU 1.8.3: InvertMouseVertical | False
  1270.  
  1271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1272.  
  1273. DFTFU 1.8.3: MouseLookSmoothing | True
  1274.  
  1275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1276.  
  1277. DFTFU 1.8.3: MouseLookSensitivity | 1
  1278.  
  1279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1280.  
  1281. DFTFU 1.8.3: HeadBobbing | True
  1282.  
  1283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1284.  
  1285. DFTFU 1.8.3: Handedness | 0
  1286.  
  1287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1288.  
  1289. DFTFU 1.8.3: WeaponAttackThreshold | 0.03
  1290.  
  1291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1292.  
  1293. DFTFU 1.8.3: WeaponSensitivity | 1
  1294.  
  1295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1296.  
  1297. DFTFU 1.8.3: MoveSpeedAcceleration | 10
  1298.  
  1299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1300.  
  1301. DFTFU 1.8.3: ClickToAttack | True
  1302.  
  1303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1304.  
  1305. DFTFU 1.8.3: CameraRecoilStrength | 3
  1306.  
  1307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1308.  
  1309. DFTFU 1.8.3: MusicVolume | 0.3832535
  1310.  
  1311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1312.  
  1313. DFTFU 1.8.3: SoundVolume | 0.8245748
  1314.  
  1315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1316.  
  1317. DFTFU 1.8.3: InstantRepairs | False
  1318.  
  1319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1320.  
  1321. DFTFU 1.8.3: AllowMagicRepairs | False
  1322.  
  1323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1324.  
  1325. DFTFU 1.8.3: BowDrawback | False
  1326.  
  1327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1328.  
  1329. DFTFU 1.8.3: AutomapNumberOfDungeons | 5
  1330.  
  1331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1332.  
  1333. DFTFU 1.8.3: AutomapDisableMicroMap | False
  1334.  
  1335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1336.  
  1337. DFTFU 1.8.3: AutomapRememberSliceLevel | False
  1338.  
  1339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1340.  
  1341. DFTFU 1.8.3: AutomapAlwaysMaxOutSliceLevel | False
  1342.  
  1343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1344.  
  1345. DFTFU 1.8.3: ExteriorMapDefaultZoomLevel | 8
  1346.  
  1347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1348.  
  1349. DFTFU 1.8.3: ExteriorMapResetZoomLevelOnNewLocation | True
  1350.  
  1351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1352.  
  1353. DFTFU 1.8.3: StartCellX | 109
  1354.  
  1355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1356.  
  1357. DFTFU 1.8.3: StartCellY | 158
  1358.  
  1359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1360.  
  1361. DFTFU 1.8.3: StartInDungeon | True
  1362.  
  1363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1364.  
  1365. DFTFU 1.8.3: TerrainDistance | 2
  1366.  
  1367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1368.  
  1369. DFTFU 1.8.3: TerrainHeightmapPixelError | 5
  1370.  
  1371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1372.  
  1373. DFTFU 1.8.3: SmallerDungeons | True
  1374.  
  1375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1376.  
  1377. DFTFU 1.8.3: CustomBooksImport | False
  1378.  
  1379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1380.  
  1381. DFTFU 1.8.3: LypyL_GameConsole | True
  1382.  
  1383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1384.  
  1385. DFTFU 1.8.3: LypyL_ModSystem | True
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1388.  
  1389. DFTFU 1.8.3: AssetInjection | True
  1390.  
  1391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1392.  
  1393. DFTFU 1.8.3: CompressModdedTextures | False
  1394.  
  1395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1396.  
  1397. DFTFU 1.8.3: NearDeathWarning | True
  1398.  
  1399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1400.  
  1401. DFTFU 1.8.3: AlternateRandomEnemySelection | False
  1402.  
  1403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1404.  
  1405. DFTFU 1.8.3: AdvancedClimbing | True
  1406.  
  1407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1408.  
  1409. DFTFU 1.8.3: DungeonAmbientLightScale | 1
  1410.  
  1411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1412.  
  1413. DFTFU 1.8.3: NightAmbientLightScale | 1
  1414.  
  1415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1416.  
  1417. DFTFU 1.8.3: PlayerTorchLightScale | 0.6
  1418.  
  1419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1420.  
  1421. DFTFU 1.8.3: PlayerTorchFromItems | True
  1422.  
  1423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1424.  
  1425. DFTFU 1.8.3: CombatVoices | True
  1426.  
  1427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1428.  
  1429. DFTFU 1.8.3: EnemyInfighting | True
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1432.  
  1433. DFTFU 1.8.3: EnhancedCombatAI | True
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1436.  
  1437. DFTFU 1.8.3: CommandLine | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity\DaggerfallUnity.exe
  1438.  
  1439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1440.  
  1441. DFTFU 1.8.3: CurrentDirectory | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity
  1442.  
  1443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1444.  
  1445. DFTFU 1.8.3: ExitCode | 0
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1448.  
  1449. DFTFU 1.8.3: HasShutdownStarted | False
  1450.  
  1451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1452.  
  1453. DFTFU 1.8.3: EmbeddingHostName | Unity
  1454.  
  1455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1456.  
  1457. DFTFU 1.8.3: SocketSecurityEnabled | False
  1458.  
  1459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1460.  
  1461. DFTFU 1.8.3: UnityWebSecurityEnabled | False
  1462.  
  1463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1464.  
  1465. DFTFU 1.8.3: NewLine |
  1466.  
  1467.  
  1468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1469.  
  1470. DFTFU 1.8.3: OSVersion | Microsoft Windows NT 6.1.7601.0
  1471.  
  1472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1473.  
  1474. DFTFU 1.8.3: SystemDirectory | C:\Windows\system32
  1475.  
  1476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1477.  
  1478. DFTFU 1.8.3: TickCount | 37727172
  1479.  
  1480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1481.  
  1482. DFTFU 1.8.3: UserInteractive | False
  1483.  
  1484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1485.  
  1486. DFTFU 1.8.3: Version | 2.0.50727.1433
  1487.  
  1488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1489.  
  1490. DFTFU 1.8.3: WorkingSet | 0
  1491.  
  1492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1493.  
  1494. DFTFU 1.8.3: ProcessorCount | 8
  1495.  
  1496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1497.  
  1498. DFTFU 1.8.3: InvariantCulture |
  1499.  
  1500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1501.  
  1502. DFTFU 1.8.3: CurrentCulture | en-US
  1503.  
  1504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1505.  
  1506. DFTFU 1.8.3: CurrentUICulture | en-US
  1507.  
  1508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1509.  
  1510. DFTFU 1.8.3: CultureTypes | AllCultures
  1511.  
  1512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1513.  
  1514. DFTFU 1.8.3: IetfLanguageTag | en-US
  1515.  
  1516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1517.  
  1518. DFTFU 1.8.3: KeyboardLayoutId | 1033
  1519.  
  1520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1521.  
  1522. DFTFU 1.8.3: LCID | 1033
  1523.  
  1524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1525.  
  1526. DFTFU 1.8.3: Name | en-US
  1527.  
  1528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1529.  
  1530. DFTFU 1.8.3: NativeName | English (United States)
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1533.  
  1534. DFTFU 1.8.3: Calendar | System.Globalization.GregorianCalendar
  1535.  
  1536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1537.  
  1538. DFTFU 1.8.3: OptionalCalendars | System.Globalization.Calendar[]
  1539.  
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1541.  
  1542. DFTFU 1.8.3: Parent | en
  1543.  
  1544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1545.  
  1546. DFTFU 1.8.3: TextInfo | TextInfo - 1033
  1547.  
  1548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1549.  
  1550. DFTFU 1.8.3: ThreeLetterISOLanguageName | eng
  1551.  
  1552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1553.  
  1554. DFTFU 1.8.3: ThreeLetterWindowsLanguageName | ENU
  1555.  
  1556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1557.  
  1558. DFTFU 1.8.3: TwoLetterISOLanguageName | en
  1559.  
  1560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1561.  
  1562. DFTFU 1.8.3: UseUserOverride | True
  1563.  
  1564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1565.  
  1566. DFTFU 1.8.3: CompareInfo | CompareInfo - 1033
  1567.  
  1568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1569.  
  1570. DFTFU 1.8.3: IsNeutralCulture | False
  1571.  
  1572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1573.  
  1574. DFTFU 1.8.3: NumberFormat | System.Globalization.NumberFormatInfo
  1575.  
  1576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1577.  
  1578. DFTFU 1.8.3: DateTimeFormat | System.Globalization.DateTimeFormatInfo
  1579.  
  1580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1581.  
  1582. DFTFU 1.8.3: DisplayName | English (United States)
  1583.  
  1584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1585.  
  1586. DFTFU 1.8.3: EnglishName | English (United States)
  1587.  
  1588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1589.  
  1590. DFTFU 1.8.3: InstalledUICulture | en-US
  1591.  
  1592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1593.  
  1594. DFTFU 1.8.3: IsReadOnly | True
  1595.  
  1596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1597.  
  1598. DFTFU 1.8.3: batteryLevel | -1
  1599.  
  1600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1601.  
  1602. DFTFU 1.8.3: batteryStatus | Charging
  1603.  
  1604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1605.  
  1606. DFTFU 1.8.3: operatingSystem | Windows 7 (6.1.0) 64bit
  1607.  
  1608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1609.  
  1610. DFTFU 1.8.3: operatingSystemFamily | Windows
  1611.  
  1612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1613.  
  1614. DFTFU 1.8.3: processorType | Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
  1615.  
  1616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1617.  
  1618. DFTFU 1.8.3: processorFrequency | 3392
  1619.  
  1620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1621.  
  1622. DFTFU 1.8.3: processorCount | 8
  1623.  
  1624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1625.  
  1626. DFTFU 1.8.3: systemMemorySize | 8136
  1627.  
  1628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1629.  
  1630. DFTFU 1.8.3: deviceModel | System Product Name (System manufacturer)
  1631.  
  1632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1633.  
  1634. DFTFU 1.8.3: supportsAccelerometer | False
  1635.  
  1636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1637.  
  1638. DFTFU 1.8.3: supportsGyroscope | False
  1639.  
  1640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1641.  
  1642. DFTFU 1.8.3: supportsLocationService | False
  1643.  
  1644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1645.  
  1646. DFTFU 1.8.3: supportsVibration | False
  1647.  
  1648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1649.  
  1650. DFTFU 1.8.3: supportsAudio | True
  1651.  
  1652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1653.  
  1654. DFTFU 1.8.3: deviceType | Desktop
  1655.  
  1656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1657.  
  1658. DFTFU 1.8.3: graphicsMemorySize | 1958
  1659.  
  1660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1661.  
  1662. DFTFU 1.8.3: graphicsDeviceName | NVIDIA GeForce GTX 1050
  1663.  
  1664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1665.  
  1666. DFTFU 1.8.3: graphicsDeviceVendor | NVIDIA
  1667.  
  1668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1669.  
  1670. DFTFU 1.8.3: graphicsDeviceID | 7297
  1671.  
  1672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1673.  
  1674. DFTFU 1.8.3: graphicsDeviceVendorID | 4318
  1675.  
  1676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1677.  
  1678. DFTFU 1.8.3: graphicsDeviceType | Direct3D11
  1679.  
  1680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1681.  
  1682. DFTFU 1.8.3: graphicsUVStartsAtTop | True
  1683.  
  1684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1685.  
  1686. DFTFU 1.8.3: graphicsDeviceVersion | Direct3D 11.0 [level 11.0]
  1687.  
  1688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1689.  
  1690. DFTFU 1.8.3: graphicsShaderLevel | 50
  1691.  
  1692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1693.  
  1694. DFTFU 1.8.3: graphicsMultiThreaded | True
  1695.  
  1696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1697.  
  1698. DFTFU 1.8.3: supportsShadows | True
  1699.  
  1700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1701.  
  1702. DFTFU 1.8.3: supportsRawShadowDepthSampling | True
  1703.  
  1704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1705.  
  1706. DFTFU 1.8.3: supportsRenderTextures | True
  1707.  
  1708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1709.  
  1710. DFTFU 1.8.3: supportsMotionVectors | True
  1711.  
  1712. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1713.  
  1714. DFTFU 1.8.3: supportsRenderToCubemap | True
  1715.  
  1716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1717.  
  1718. DFTFU 1.8.3: supportsImageEffects | True
  1719.  
  1720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1721.  
  1722. DFTFU 1.8.3: supports3DTextures | True
  1723.  
  1724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1725.  
  1726. DFTFU 1.8.3: supports2DArrayTextures | True
  1727.  
  1728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1729.  
  1730. DFTFU 1.8.3: supports3DRenderTextures | True
  1731.  
  1732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1733.  
  1734. DFTFU 1.8.3: supportsCubemapArrayTextures | True
  1735.  
  1736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1737.  
  1738. DFTFU 1.8.3: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
  1739.  
  1740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1741.  
  1742. DFTFU 1.8.3: supportsComputeShaders | True
  1743.  
  1744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1745.  
  1746. DFTFU 1.8.3: supportsInstancing | True
  1747.  
  1748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1749.  
  1750. DFTFU 1.8.3: supportsHardwareQuadTopology | False
  1751.  
  1752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1753.  
  1754. DFTFU 1.8.3: supports32bitsIndexBuffer | True
  1755.  
  1756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1757.  
  1758. DFTFU 1.8.3: supportsSparseTextures | False
  1759.  
  1760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1761.  
  1762. DFTFU 1.8.3: supportedRenderTargetCount | 8
  1763.  
  1764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1765.  
  1766. DFTFU 1.8.3: supportsMultisampledTextures | 1
  1767.  
  1768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1769.  
  1770. DFTFU 1.8.3: supportsMultisampleAutoResolve | False
  1771.  
  1772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1773.  
  1774. DFTFU 1.8.3: supportsTextureWrapMirrorOnce | 1
  1775.  
  1776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1777.  
  1778. DFTFU 1.8.3: usesReversedZBuffer | True
  1779.  
  1780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1781.  
  1782. DFTFU 1.8.3: supportsStencil | 1
  1783.  
  1784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1785.  
  1786. DFTFU 1.8.3: npotSupport | Full
  1787.  
  1788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1789.  
  1790. DFTFU 1.8.3: maxTextureSize | 16384
  1791.  
  1792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1793.  
  1794. DFTFU 1.8.3: maxCubemapSize | 16384
  1795.  
  1796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1797.  
  1798. DFTFU 1.8.3: supportsAsyncCompute | False
  1799.  
  1800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1801.  
  1802. DFTFU 1.8.3: supportsGPUFence | False
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1805.  
  1806. DFTFU 1.8.3: supportsAsyncGPUReadback | True
  1807.  
  1808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1809.  
  1810. DFTFU 1.8.3: supportsMipStreaming | True
  1811.  
  1812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1813.  
  1814. DFTFU 1.8.3: graphicsPixelFillrate | -1
  1815.  
  1816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1817.  
  1818. DFTFU 1.8.3: supportsVertexPrograms | True
  1819.  
  1820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1821.  
  1822. DFTFU 1.8.3: Setting up content readers with arena2 path 'E:\Cose\Daggerfall\arena2'.
  1823.  
  1824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1825.  
  1826. TextManager enumerating text databases.
  1827.  
  1828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1829.  
  1830. TextManager read text database table ClassicEffects with 208 rows
  1831.  
  1832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1833.  
  1834. TextManager read text database table ConversationText with 41 rows
  1835.  
  1836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1837.  
  1838. TextManager read text database table DaggerfallUI with 80 rows
  1839.  
  1840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1841.  
  1842. TextManager read text database table GameSettings with 156 rows
  1843.  
  1844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1845.  
  1846. TextManager read text database table GeneralText with 6 rows
  1847.  
  1848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1849.  
  1850. TextManager read text database table MainMenu with 42 rows
  1851.  
  1852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1853.  
  1854. TextManager read text database table ModSystem with 40 rows
  1855.  
  1856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1857.  
  1858. TextManager read text database table Races with 20 rows
  1859.  
  1860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1861.  
  1862. TextManager read text database table SpellmakerUI with 23 rows
  1863.  
  1864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1865.  
  1866.  
  1867. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 2122.
  1868. Total: 14.835477 ms (FindLiveObjects: 0.757666 ms CreateObjectMapping: 0.051919 ms MarkObjects: 13.919334 ms DeleteObjects: 0.105348 ms)
  1869.  
  1870. Using default SoundFont TimGM6mb.sf2
  1871.  
  1872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1873.  
  1874. Effect 'ElementalResistance-Fire' has 1 potion recipes:
  1875.  
  1876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1877.  
  1878. 'ElementalResistance-Fire' recipe 0 [key=111516185] ingredients: Amber, Red flowers, Cactus, Fairy dragon's scales, Ichor.
  1879.  
  1880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1881.  
  1882. Effect 'ElementalResistance-Frost' has 1 potion recipes:
  1883.  
  1884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1885.  
  1886. 'ElementalResistance-Frost' recipe 0 [key=4826108] ingredients: Turquoise, Pine branch, White rose, Ichor.
  1887.  
  1888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1889.  
  1890. Effect 'ElementalResistance-Poison' has 1 potion recipes:
  1891.  
  1892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1893.  
  1894. 'ElementalResistance-Poison' recipe 0 [key=221117] ingredients: Golden poppy, Snake venom, Ichor.
  1895.  
  1896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1897.  
  1898. Effect 'ElementalResistance-Shock' has 1 potion recipes:
  1899.  
  1900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1901.  
  1902. 'ElementalResistance-Shock' recipe 0 [key=216843] ingredients: Red berries, Ichor, Lodestone.
  1903.  
  1904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1905.  
  1906. Effect 'Slowfall' has 1 potion recipes:
  1907.  
  1908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1909.  
  1910. 'Slowfall' recipe 0 [key=220192] ingredients: Black poppy, White poppy, Pure water.
  1911.  
  1912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1913.  
  1914. Effect 'WaterBreathing' has 1 potion recipes:
  1915.  
  1916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1917.  
  1918. 'WaterBreathing' recipe 0 [key=240081] ingredients: Rain water, Elixir vitae, Ivory.
  1919.  
  1920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1921.  
  1922. Effect 'Chameleon-Normal' has 1 potion recipes:
  1923.  
  1924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1925.  
  1926. 'Chameleon-Normal' recipe 0 [key=112080144] ingredients: Green leaves, Yellow flowers, Red berries, Rain water, Nectar.
  1927.  
  1928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1929.  
  1930. Effect 'Invisibility-Normal' has 1 potion recipes:
  1931.  
  1932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1933.  
  1934. 'Invisibility-Normal' recipe 0 [key=4815872] ingredients: Diamond, Ectoplasm, Rain water, Nectar.
  1935.  
  1936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1937.  
  1938. Effect 'Shadow-Normal' has 1 potion recipes:
  1939.  
  1940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1941.  
  1942. 'Shadow-Normal' recipe 0 [key=4842851] ingredients: Malachite, Black rose, Rain water, Nectar.
  1943.  
  1944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1945.  
  1946. Effect 'Cure-Disease' has 2 potion recipes:
  1947.  
  1948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1949.  
  1950. 'Cure-Disease' recipe 0 [key=224588] ingredients: Fig, Big tooth, Elixir vitae.
  1951.  
  1952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1953.  
  1954. 'Cure-Disease' recipe 1 [key=2031019196] ingredients: Diamond, Fig, Ectoplasm, Mummy wrappings, Big tooth, Rain water, Elixir vitae, Nectar.
  1955.  
  1956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1957.  
  1958. Effect 'Cure-Poison' has 1 potion recipes:
  1959.  
  1960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1961.  
  1962. 'Cure-Poison' recipe 0 [key=5361377] ingredients: Giant scorpion stinger, Small tooth, Ichor, Pearl.
  1963.  
  1964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1965.  
  1966. Effect 'Fortify-Strength' has 1 potion recipes:
  1967.  
  1968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1969.  
  1970. 'Fortify-Strength' recipe 0 [key=239524] ingredients: Pure water, Orc's blood, Iron.
  1971.  
  1972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1973.  
  1974. Effect 'FreeAction' has 1 potion recipes:
  1975.  
  1976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1977.  
  1978. 'FreeAction' recipe 0 [key=4870452] ingredients: Twigs, Bamboo, Spider's venom, Ichor.
  1979.  
  1980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1981.  
  1982. Effect 'Heal-Fatigue' has 1 potion recipes:
  1983.  
  1984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1985.  
  1986. 'Heal-Fatigue' recipe 0 [key=221871] ingredients: Ginkgo leaves, Aloe, Pure water.
  1987.  
  1988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1989.  
  1990. Effect 'Heal-Health' has 2 potion recipes:
  1991.  
  1992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1993.  
  1994. 'Heal-Health' recipe 0 [key=4975678] ingredients: Red berries, Troll's blood, Elixir vitae, Mercury.
  1995.  
  1996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1997.  
  1998. 'Heal-Health' recipe 1 [key=4937012] ingredients: Pine branch, Red berries, Unicorn horn, Elixir vitae.
  1999.  
  2000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2001.  
  2002. Effect 'Heal-SpellPoints' has 1 potion recipes:
  2003.  
  2004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2005.  
  2006. 'Heal-SpellPoints' recipe 0 [key=5188896] ingredients: Werewolf's blood, Saint's hair, Nectar, Silver.
  2007.  
  2008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2009.  
  2010. Effect 'Levitate' has 1 potion recipes:
  2011.  
  2012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2013.  
  2014. 'Levitate' recipe 0 [key=228890] ingredients: Ectoplasm, Pure water, Nectar.
  2015.  
  2016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2017.  
  2018. Effect 'WaterWalking' has 1 potion recipes:
  2019.  
  2020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2021.  
  2022. 'WaterWalking' recipe 0 [key=5017404] ingredients: Yellow rose, Palm, Pure water, Sulphur.
  2023.  
  2024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2025.  
  2026. Using default SoundFont TimGM6mb.sf2
  2027.  
  2028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2029.  
  2030. Using default SoundFont TimGM6mb.sf2
  2031.  
  2032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2033.  
  2034. Welcome to Daggerfall Unity 0.10.3
  2035.  
  2036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2037.  
  2038. DFTFU 1.8.3: scene index = 1
  2039.  
  2040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2041.  
  2042. ModManager - started loading mod: Birds in Daggerfall
  2043.  
  2044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2045.  
  2046. removing mod at index: 1
  2047.  
  2048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2049.  
  2050. removing mod at index: 2
  2051.  
  2052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2053.  
  2054. ModManager - started loading mod: Loading Screen
  2055.  
  2056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2057.  
  2058. ModManager - started loading mod: Mountains And Hills
  2059.  
  2060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2061.  
  2062. ModManager - started loading mod: Post Processing
  2063.  
  2064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2065.  
  2066. ModManager - started loading mod: DREAM - CINEMATICS
  2067.  
  2068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2069.  
  2070. ModManager - started loading mod: DREAM - COMMONERS
  2071.  
  2072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2073.  
  2074. ModManager - started loading mod: DREAM - HUD & MENU
  2075.  
  2076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2077.  
  2078. ModManager - started loading mod: DREAM - MOBS
  2079.  
  2080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2081.  
  2082. ModManager - started loading mod: DREAM - MUSIC
  2083.  
  2084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2085.  
  2086. ModManager - started loading mod: DREAM - NPCS
  2087.  
  2088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2089.  
  2090. ModManager - started loading mod: DREAM - PORTRAITS
  2091.  
  2092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2093.  
  2094. ModManager - started loading mod: DREAM - SOUND
  2095.  
  2096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2097.  
  2098. ModManager - started loading mod: DREAM - SPRITES
  2099.  
  2100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2101.  
  2102. ModManager - started loading mod: DREAM - TEXTURES
  2103.  
  2104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2105.  
  2106. ModManager - started loading mod: Real Grass
  2107.  
  2108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2109.  
  2110. ModManager - started loading mod: Vibrant Wind
  2111.  
  2112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2113.  
  2114. ModManager - init finished. Mod Count: 18
  2115.  
  2116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2117.  
  2118. No mod loaders found for mod: DREAM - SPRITES
  2119.  
  2120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2121.  
  2122. No mod loaders found for mod: DREAM - TEXTURES
  2123.  
  2124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2125.  
  2126. No mod loaders found for mod: DREAM - CINEMATICS
  2127.  
  2128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2129.  
  2130. No mod loaders found for mod: DREAM - COMMONERS
  2131.  
  2132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2133.  
  2134. No mod loaders found for mod: DREAM - HUD & MENU
  2135.  
  2136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2137.  
  2138. No mod loaders found for mod: DREAM - MOBS
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2141.  
  2142. No mod loaders found for mod: DREAM - MUSIC
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2145.  
  2146. No mod loaders found for mod: DREAM - NPCS
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2149.  
  2150. No mod loaders found for mod: DREAM - SOUND
  2151.  
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2153.  
  2154. No mod loaders found for mod: DREAM - PORTRAITS
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2157.  
  2158. Loading Screen v.2.3: Subscribed to loadings as per user settings.
  2159.  
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2161.  
  2162. Real Grass v.2.4 started.
  2163.  
  2164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2165.  
  2166. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2167.  
  2168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2169.  
  2170. Clearing scene cache. start=False
  2171.  
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2173.  
  2174. HUD pushed to stack.
  2175.  
  2176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2177.  
  2178. DFTFU 1.8.3: GameManager ready.
  2179.  
  2180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2181.  
  2182. PersistentFactionData.Reset() loaded fresh faction data.
  2183.  
  2184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2185.  
  2186. Vibrant Wind v.0.5 (running: True).
  2187.  
  2188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2189.  
  2190. Desired shader compiler platform 4 is not available in shader blob
  2191.  
  2192. (Filename: Line: 561)
  2193.  
  2194. Desired shader compiler platform 4 is not available in shader blob
  2195.  
  2196. (Filename: Line: 561)
  2197.  
  2198. WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Pass '' has no vertex shader
  2199. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Setting to default shader.
  2200. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
  2201. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
  2202. WARNING: Shader Unsupported: 'Standard' - Pass 'ShadowCaster' has no vertex shader
  2203. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  2204. WARNING: Shader Unsupported: 'Standard' - All passes removed
  2205. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
  2206. WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
  2207. WARNING: Shader Unsupported: 'Standard' - Pass 'ShadowCaster' has no vertex shader
  2208. WARNING: Shader Unsupported: 'Standard' - Pass 'DEFERRED' has no vertex shader
  2209. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  2210. WARNING: Shader Unsupported: 'Standard' - All passes removed
  2211. Real Grass is now enabled; subscribed to terrain promotion.
  2212.  
  2213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2214.  
  2215. Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
  2216.  
  2217. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 2352.
  2218. Total: 86.200141 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.073351 ms MarkObjects: 84.840868 ms DeleteObjects: 0.208584 ms)
  2219.  
  2220. DFTFU 1.8.3: Using path 'C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\Saves' for Unity saves.
  2221.  
  2222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2223.  
  2224. Clearing scene cache. start=True
  2225.  
  2226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2227.  
  2228. PersistentFactionData.Reset() loaded fresh faction data.
  2229.  
  2230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2231.  
  2232. LoadGame() restored faction state from save.
  2233.  
  2234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2235.  
  2236. Failed to load asset: 216_26-0
  2237.  
  2238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2239.  
  2240. Failed to load asset: 216_33-0
  2241.  
  2242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2243.  
  2244. Failed to load asset: 216_47-0
  2245.  
  2246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2247.  
  2248. Failed to load asset: 216_32-0
  2249.  
  2250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2251.  
  2252. Failed to load asset: 216_37-0
  2253.  
  2254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2255.  
  2256. Failed to load asset: 216_44-0
  2257.  
  2258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2259.  
  2260. Failed to load asset: 216_24-0
  2261.  
  2262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2263.  
  2264. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2265.  
  2266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2267.  
  2268. Clearing scene cache. start=False
  2269.  
  2270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2271.  
  2272. Failed to load asset: 216_25-0
  2273.  
  2274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2275.  
  2276. Failed to load asset: 216_29-0
  2277.  
  2278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2279.  
  2280. Failed to load asset: 216_20-0
  2281.  
  2282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2283.  
  2284. Failed to load asset: 216_23-0
  2285.  
  2286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2287.  
  2288. Failed to load asset: 216_45-0
  2289.  
  2290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2291.  
  2292. Failed to load asset: 216_43-0
  2293.  
  2294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2295.  
  2296. Failed to load asset: 401_0-0
  2297.  
  2298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2299.  
  2300. Failed to load asset: 401_2-0
  2301.  
  2302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2303.  
  2304. Next weather change: Snow_Normal
  2305.  
  2306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2307.  
  2308. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2309.  
  2310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2311.  
  2312. No mod loaders found for mod: DREAM - SPRITES
  2313.  
  2314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2315.  
  2316. No mod loaders found for mod: DREAM - TEXTURES
  2317.  
  2318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2319.  
  2320. No mod loaders found for mod: DREAM - CINEMATICS
  2321.  
  2322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2323.  
  2324. No mod loaders found for mod: DREAM - COMMONERS
  2325.  
  2326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2327.  
  2328. No mod loaders found for mod: DREAM - HUD & MENU
  2329.  
  2330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2331.  
  2332. No mod loaders found for mod: DREAM - MOBS
  2333.  
  2334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2335.  
  2336. No mod loaders found for mod: DREAM - MUSIC
  2337.  
  2338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2339.  
  2340. No mod loaders found for mod: DREAM - NPCS
  2341.  
  2342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2343.  
  2344. No mod loaders found for mod: DREAM - SOUND
  2345.  
  2346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2347.  
  2348. No mod loaders found for mod: DREAM - PORTRAITS
  2349.  
  2350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2351.  
  2352. Post Processing v.1.0.1: Post processing profile successfully applied.
  2353.  
  2354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2355.  
  2356. Failed to load asset: 380_0-0
  2357.  
  2358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2359.  
  2360. hit='CorpseMarker (UnityEngine.Transform)' static=False
  2361.  
  2362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2363.  
  2364. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2365.  
  2366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2367.  
  2368. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2369.  
  2370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2371.  
  2372. hit='CombinedModels (UnityEngine.Transform)' static=True
  2373.  
  2374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2375.  
  2376. Adding bundle [] 1375076224
  2377.  
  2378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2379.  
  2380. PersistentFactionData.Reset() loaded fresh faction data.
  2381.  
  2382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2383.  
  2384. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  2385.  
  2386. Unloading 8573 unused Assets to reduce memory usage. Loaded Objects now: 2889.
  2387. Total: 103.051435 ms (FindLiveObjects: 1.460093 ms CreateObjectMapping: 0.626961 ms MarkObjects: 90.517634 ms DeleteObjects: 10.446141 ms)
  2388.  
  2389. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  2390.  
  2391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2392.  
  2393. Clearing scene cache. start=True
  2394.  
  2395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2396.  
  2397. PersistentFactionData.Reset() loaded fresh faction data.
  2398.  
  2399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2400.  
  2401. LoadGame() restored faction state from save.
  2402.  
  2403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2404.  
  2405. Failed to load asset: 216_0-0
  2406.  
  2407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2408.  
  2409. Failed to load asset: 216_28-0
  2410.  
  2411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2412.  
  2413. Failed to load asset: 216_30-0
  2414.  
  2415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2416.  
  2417. Next weather change: Snow_Normal
  2418.  
  2419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2420.  
  2421. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2422.  
  2423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2424.  
  2425. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2426.  
  2427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2428.  
  2429. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2430.  
  2431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2432.  
  2433. hit='CombinedModels (UnityEngine.Transform)' static=True
  2434.  
  2435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2436.  
  2437. hit='CombinedModels (UnityEngine.Transform)' static=True
  2438.  
  2439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2440.  
  2441. hit='CombinedModels (UnityEngine.Transform)' static=True
  2442.  
  2443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2444.  
  2445. hit='CombinedModels (UnityEngine.Transform)' static=True
  2446.  
  2447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2448.  
  2449. hit='CombinedModels (UnityEngine.Transform)' static=True
  2450.  
  2451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2452.  
  2453. PersistentFactionData.Reset() loaded fresh faction data.
  2454.  
  2455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2456.  
  2457. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  2458.  
  2459. Unloading 7744 unused Assets to reduce memory usage. Loaded Objects now: 2912.
  2460. Total: 102.330595 ms (FindLiveObjects: 1.598646 ms CreateObjectMapping: 0.577758 ms MarkObjects: 90.264676 ms DeleteObjects: 9.889211 ms)
  2461.  
  2462. Clearing scene cache. start=True
  2463.  
  2464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2465.  
  2466. PersistentFactionData.Reset() loaded fresh faction data.
  2467.  
  2468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2469.  
  2470. LoadGame() restored faction state from save.
  2471.  
  2472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2473.  
  2474. Failed to load asset: 216_27-0
  2475.  
  2476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2477.  
  2478. Failed to load asset: 216_31-0
  2479.  
  2480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2481.  
  2482. Next weather change: Snow_Normal
  2483.  
  2484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2485.  
  2486. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2487.  
  2488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2489.  
  2490. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  2491.  
  2492. Unloading 3394 unused Assets to reduce memory usage. Loaded Objects now: 8354.
  2493. Total: 96.006341 ms (FindLiveObjects: 1.258753 ms CreateObjectMapping: 0.351666 ms MarkObjects: 90.896467 ms DeleteObjects: 3.499152 ms)
  2494.  
  2495. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2496.  
  2497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2498.  
  2499. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  2500.  
  2501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2502.  
  2503. hit='CombinedModels (UnityEngine.Transform)' static=True
  2504.  
  2505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2506.  
  2507. hit='DaggerfallMesh [ID=61027] (UnityEngine.Transform)' static=False
  2508.  
  2509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2510.  
  2511. hit='CorpseMarker (UnityEngine.Transform)' static=False
  2512.  
  2513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2514.  
  2515. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2516.  
  2517. Unloading 3172 unused Assets to reduce memory usage. Loaded Objects now: 8414.
  2518. Total: 97.978086 ms (FindLiveObjects: 1.583553 ms CreateObjectMapping: 0.448261 ms MarkObjects: 92.764976 ms DeleteObjects: 3.180691 ms)
  2519.  
  2520. Resting raised time by 3 hours total
  2521.  
  2522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2523.  
  2524. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2525.  
  2526. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 8403.
  2527. Total: 88.595092 ms (FindLiveObjects: 1.274449 ms CreateObjectMapping: 0.271673 ms MarkObjects: 86.801746 ms DeleteObjects: 0.239676 ms)
  2528.  
  2529. hit='CombinedModels (UnityEngine.Transform)' static=True
  2530.  
  2531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2532.  
  2533. Loaded 5 spell target icons and 5 element icons.
  2534.  
  2535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2536.  
  2537. Heal-Health incremented Player's health by 2 points
  2538.  
  2539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2540.  
  2541. Adding bundle [Weak Heal] -1664091520
  2542.  
  2543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2544.  
  2545. Heal-Health incremented Player's health by 2 points
  2546.  
  2547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2548.  
  2549. Adding bundle [Weak Heal] -626651392
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2552.  
  2553. Heal-Health incremented Player's health by 2 points
  2554.  
  2555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2556.  
  2557. Adding bundle [Weak Heal] 410788736
  2558.  
  2559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2560.  
  2561. Heal-Health incremented Player's health by 2 points
  2562.  
  2563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2564.  
  2565. Adding bundle [Weak Heal] 1448228864
  2566.  
  2567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2568.  
  2569. Removing bundle [Weak Heal] -1664091520
  2570.  
  2571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2572.  
  2573. Removing bundle [Weak Heal] -626651392
  2574.  
  2575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2576.  
  2577. Removing bundle [Weak Heal] 410788736
  2578.  
  2579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2580.  
  2581. Removing bundle [Weak Heal] 1448228864
  2582.  
  2583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2584.  
  2585. hit='DaggerfallMesh [ID=61027] (UnityEngine.Transform)' static=False
  2586.  
  2587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2588.  
  2589. hit='CombinedModels (UnityEngine.Transform)' static=True
  2590.  
  2591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2592.  
  2593. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2594.  
  2595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2596.  
  2597. Entering new map pixel X=159, Y=225
  2598.  
  2599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2600.  
  2601. DFTFU 1.8.3: Time to init player terrain: 2188ms
  2602.  
  2603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2604.  
  2605. Texture atlas needs textures to have Readable flag set!
  2606.  
  2607. (Filename: Line: 191)
  2608.  
  2609. Texture atlas needs textures to have Readable flag set!
  2610.  
  2611. (Filename: Line: 191)
  2612.  
  2613. Texture atlas needs textures to have Readable flag set!
  2614.  
  2615. (Filename: Line: 191)
  2616.  
  2617. Texture atlas needs textures to have Readable flag set!
  2618.  
  2619. (Filename: Line: 191)
  2620.  
  2621. Texture atlas needs textures to have Readable flag set!
  2622.  
  2623. (Filename: Line: 191)
  2624.  
  2625. Texture atlas needs textures to have Readable flag set!
  2626.  
  2627. (Filename: Line: 191)
  2628.  
  2629. Texture atlas needs textures to have Readable flag set!
  2630.  
  2631. (Filename: Line: 191)
  2632.  
  2633. Texture atlas needs textures to have Readable flag set!
  2634.  
  2635. (Filename: Line: 191)
  2636.  
  2637. Texture atlas needs textures to have Readable flag set!
  2638.  
  2639. (Filename: Line: 191)
  2640.  
  2641. Texture atlas needs textures to have Readable flag set!
  2642.  
  2643. (Filename: Line: 191)
  2644.  
  2645. Texture atlas needs textures to have Readable flag set!
  2646.  
  2647. (Filename: Line: 191)
  2648.  
  2649. Texture atlas needs textures to have Readable flag set!
  2650.  
  2651. (Filename: Line: 191)
  2652.  
  2653. Texture atlas needs textures to have Readable flag set!
  2654.  
  2655. (Filename: Line: 191)
  2656.  
  2657. Texture atlas needs textures to have Readable flag set!
  2658.  
  2659. (Filename: Line: 191)
  2660.  
  2661. Texture atlas needs textures to have Readable flag set!
  2662.  
  2663. (Filename: Line: 191)
  2664.  
  2665. Texture atlas needs textures to have Readable flag set!
  2666.  
  2667. (Filename: Line: 191)
  2668.  
  2669. Texture atlas needs textures to have Readable flag set!
  2670.  
  2671. (Filename: Line: 191)
  2672.  
  2673. Texture atlas needs textures to have Readable flag set!
  2674.  
  2675. (Filename: Line: 191)
  2676.  
  2677. Texture atlas needs textures to have Readable flag set!
  2678.  
  2679. (Filename: Line: 191)
  2680.  
  2681. Texture atlas needs textures to have Readable flag set!
  2682.  
  2683. (Filename: Line: 191)
  2684.  
  2685. Texture atlas needs textures to have Readable flag set!
  2686.  
  2687. (Filename: Line: 191)
  2688.  
  2689. Texture atlas needs textures to have Readable flag set!
  2690.  
  2691. (Filename: Line: 191)
  2692.  
  2693. Texture atlas needs textures to have Readable flag set!
  2694.  
  2695. (Filename: Line: 191)
  2696.  
  2697. Texture atlas needs textures to have Readable flag set!
  2698.  
  2699. (Filename: Line: 191)
  2700.  
  2701. Texture atlas needs textures to have Readable flag set!
  2702.  
  2703. (Filename: Line: 191)
  2704.  
  2705. Texture atlas needs textures to have Readable flag set!
  2706.  
  2707. (Filename: Line: 191)
  2708.  
  2709. Texture atlas needs textures to have Readable flag set!
  2710.  
  2711. (Filename: Line: 191)
  2712.  
  2713. Texture atlas needs textures to have Readable flag set!
  2714.  
  2715. (Filename: Line: 191)
  2716.  
  2717. Texture atlas needs textures to have Readable flag set!
  2718.  
  2719. (Filename: Line: 191)
  2720.  
  2721. Texture atlas needs textures to have Readable flag set!
  2722.  
  2723. (Filename: Line: 191)
  2724.  
  2725. Texture atlas needs textures to have Readable flag set!
  2726.  
  2727. (Filename: Line: 191)
  2728.  
  2729. Texture atlas needs textures to have Readable flag set!
  2730.  
  2731. (Filename: Line: 191)
  2732.  
  2733. Texture atlas needs textures to have Readable flag set!
  2734.  
  2735. (Filename: Line: 191)
  2736.  
  2737. Texture atlas needs textures to have Readable flag set!
  2738.  
  2739. (Filename: Line: 191)
  2740.  
  2741. Texture atlas needs textures to have Readable flag set!
  2742.  
  2743. (Filename: Line: 191)
  2744.  
  2745. Texture atlas needs textures to have Readable flag set!
  2746.  
  2747. (Filename: Line: 191)
  2748.  
  2749. Texture atlas needs textures to have Readable flag set!
  2750.  
  2751. (Filename: Line: 191)
  2752.  
  2753. Texture atlas needs textures to have Readable flag set!
  2754.  
  2755. (Filename: Line: 191)
  2756.  
  2757. Texture atlas needs textures to have Readable flag set!
  2758.  
  2759. (Filename: Line: 191)
  2760.  
  2761. Texture atlas needs textures to have Readable flag set!
  2762.  
  2763. (Filename: Line: 191)
  2764.  
  2765. Failed to load asset: 302_2-0
  2766.  
  2767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2768.  
  2769. Failed to load asset: 212_14-0
  2770.  
  2771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2772.  
  2773. DFTFU 1.8.3: Time to update location 12: 290ms
  2774.  
  2775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2776.  
  2777. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2778. DFTFU 1.8.3: Time to update terrains: 2940ms
  2779.  
  2780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2781.  
  2782. DFTFU 1.8.3: Time to update location 3: 788ms
  2783.  
  2784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2785.  
  2786.  
  2787. Unloading 3673 unused Assets to reduce memory usage. Loaded Objects now: 6807.
  2788. Total: 101.063993 ms (FindLiveObjects: 1.298900 ms CreateObjectMapping: 0.426225 ms MarkObjects: 94.653710 ms DeleteObjects: 4.684554 ms)
  2789.  
  2790. Failed to load asset: 303_2-0
  2791.  
  2792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2793.  
  2794. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2795.  
  2796. Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 6858.
  2797. Total: 93.756886 ms (FindLiveObjects: 1.073411 ms CreateObjectMapping: 0.225187 ms MarkObjects: 91.852757 ms DeleteObjects: 0.604925 ms)
  2798.  
  2799. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2800.  
  2801. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 6866.
  2802. Total: 93.290815 ms (FindLiveObjects: 0.927311 ms CreateObjectMapping: 0.167833 ms MarkObjects: 92.107225 ms DeleteObjects: 0.088142 ms)
  2803.  
  2804. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2805.  
  2806. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 6893.
  2807. Total: 92.041419 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.175983 ms MarkObjects: 90.482316 ms DeleteObjects: 0.306085 ms)
  2808.  
  2809. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2810.  
  2811. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 6893.
  2812. Total: 90.587061 ms (FindLiveObjects: 0.955988 ms CreateObjectMapping: 0.171456 ms MarkObjects: 89.323780 ms DeleteObjects: 0.135534 ms)
  2813.  
  2814. Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
  2815.  
  2816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2817.  
  2818. LayoutX=0, LayoutY=0, RecordIndex=12
  2819.  
  2820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2821.  
  2822. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2823.  
  2824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2825.  
  2826. Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
  2827.  
  2828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2829.  
  2830. LayoutX=0, LayoutY=0, RecordIndex=12
  2831.  
  2832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2833.  
  2834. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2835.  
  2836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2837.  
  2838. Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
  2839.  
  2840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2841.  
  2842. LayoutX=0, LayoutY=0, RecordIndex=7
  2843.  
  2844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2845.  
  2846. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2847.  
  2848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2849.  
  2850. Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
  2851.  
  2852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2853.  
  2854. LayoutX=0, LayoutY=0, RecordIndex=7
  2855.  
  2856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2857.  
  2858. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2859.  
  2860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2861.  
  2862. Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
  2863.  
  2864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2865.  
  2866. LayoutX=0, LayoutY=0, RecordIndex=12
  2867.  
  2868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2869.  
  2870. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2871.  
  2872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2873.  
  2874. Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
  2875.  
  2876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2877.  
  2878. LayoutX=0, LayoutY=0, RecordIndex=7
  2879.  
  2880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2881.  
  2882. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2883.  
  2884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2885.  
  2886. Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
  2887.  
  2888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2889.  
  2890. LayoutX=0, LayoutY=0, RecordIndex=12
  2891.  
  2892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2893.  
  2894. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  2895.  
  2896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2897.  
  2898. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2899.  
  2900. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 6893.
  2901. Total: 92.962090 ms (FindLiveObjects: 1.060733 ms CreateObjectMapping: 0.180511 ms MarkObjects: 91.658058 ms DeleteObjects: 0.062786 ms)
  2902.  
  2903. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2904. DFTFU 1.8.3: Time to findBestMatches kington manor: 12ms
  2905.  
  2906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2907.  
  2908.  
  2909. Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 6893.
  2910. Total: 89.798907 ms (FindLiveObjects: 0.989796 ms CreateObjectMapping: 0.211603 ms MarkObjects: 88.224107 ms DeleteObjects: 0.373098 ms)
  2911.  
  2912. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2913.  
  2914. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 6895.
  2915. Total: 89.303254 ms (FindLiveObjects: 0.949951 ms CreateObjectMapping: 0.185039 ms MarkObjects: 87.973866 ms DeleteObjects: 0.194397 ms)
  2916.  
  2917. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2918.  
  2919. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 6909.
  2920. Total: 89.996625 ms (FindLiveObjects: 0.955686 ms CreateObjectMapping: 0.172965 ms MarkObjects: 88.739683 ms DeleteObjects: 0.127988 ms)
  2921.  
  2922. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2923.  
  2924. Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 6909.
  2925. Total: 89.356683 ms (FindLiveObjects: 0.980740 ms CreateObjectMapping: 0.178700 ms MarkObjects: 87.984431 ms DeleteObjects: 0.212508 ms)
  2926.  
  2927. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2928.  
  2929. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 6910.
  2930. Total: 90.472053 ms (FindLiveObjects: 0.934858 ms CreateObjectMapping: 0.181115 ms MarkObjects: 89.251636 ms DeleteObjects: 0.103839 ms)
  2931.  
  2932. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2933. DFTFU 1.8.3: Time to findBestMatches kington: 6ms
  2934.  
  2935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2936.  
  2937.  
  2938. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 6914.
  2939. Total: 89.138439 ms (FindLiveObjects: 0.911011 ms CreateObjectMapping: 0.191378 ms MarkObjects: 87.719097 ms DeleteObjects: 0.316348 ms)
  2940.  
  2941. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2942. DFTFU 1.8.3: Time to findBestMatches Kington Manor: 9ms
  2943.  
  2944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2945.  
  2946.  
  2947. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6910.
  2948. Total: 89.368757 ms (FindLiveObjects: 0.948441 ms CreateObjectMapping: 0.175380 ms MarkObjects: 88.190601 ms DeleteObjects: 0.053730 ms)
  2949.  
  2950. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2951.  
  2952. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 6910.
  2953. Total: 89.326195 ms (FindLiveObjects: 0.942404 ms CreateObjectMapping: 0.171456 ms MarkObjects: 88.007976 ms DeleteObjects: 0.203453 ms)
  2954.  
  2955. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  2956.  
  2957. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6542.
  2958. Total: 91.194402 ms (FindLiveObjects: 0.938178 ms CreateObjectMapping: 0.172965 ms MarkObjects: 89.989380 ms DeleteObjects: 0.093878 ms)
  2959.  
  2960. Entering new map pixel X=237, Y=165
  2961.  
  2962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2963.  
  2964. DFTFU 1.8.3: Time to init player terrain: 1166ms
  2965.  
  2966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2967.  
  2968. Failed to load asset: 212_0-0
  2969.  
  2970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2971.  
  2972. Failed to load asset: 212_15-0
  2973.  
  2974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2975.  
  2976. Failed to load asset: 212_4-0
  2977.  
  2978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2979.  
  2980. DFTFU 1.8.3: Time to update location 12: 1328ms
  2981.  
  2982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2983.  
  2984. DFTFU 1.8.3: Time to update terrains: 3412ms
  2985.  
  2986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2987.  
  2988. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  2989. Failed to load asset: 214_1-0
  2990.  
  2991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2992.  
  2993. Failed to load asset: 212_5-0
  2994.  
  2995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2996.  
  2997. Failed to load asset: 205_0-0
  2998.  
  2999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3000.  
  3001. Failed to load asset: 212_11-0
  3002.  
  3003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3004.  
  3005. Failed to load asset: 212_7-0
  3006.  
  3007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3008.  
  3009. Failed to load asset: 211_15-0
  3010.  
  3011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3012.  
  3013. Failed to load asset: 212_1-0
  3014.  
  3015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3016.  
  3017. Failed to load asset: 213_14-0
  3018.  
  3019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3020.  
  3021. Failed to load asset: 213_13-0
  3022.  
  3023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3024.  
  3025. Failed to load asset: 212_9-0
  3026.  
  3027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3028.  
  3029. Failed to load asset: 205_27-0
  3030.  
  3031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3032.  
  3033. Failed to load asset: 212_3-0
  3034.  
  3035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3036.  
  3037. Failed to load asset: 212_18-0
  3038.  
  3039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3040.  
  3041. Failed to load asset: 212_17-0
  3042.  
  3043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3044.  
  3045. Added Commoners questor: ns=41032 bk=10 name=Gwynyssa Buckingham building=The King's Griffin factionId=518
  3046.  
  3047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3048.  
  3049. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/1, Commoners: 1(+1)/11, Nobles: 0(+0)/1
  3050.  
  3051. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3052.  
  3053. Clearing scene cache. start=False
  3054.  
  3055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3056.  
  3057. Total probability of the weather chances didn't add to 100%! Normalizing values.
  3058.  
  3059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3060.  
  3061. DFTFU 1.8.3: Time to update location 9: 1233ms
  3062.  
  3063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3064.  
  3065. DFTFU 1.8.3: Time to update location 24: 964ms
  3066.  
  3067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3068.  
  3069.  
  3070. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 8119.
  3071. Total: 90.766366 ms (FindLiveObjects: 1.126840 ms CreateObjectMapping: 0.220659 ms MarkObjects: 89.147193 ms DeleteObjects: 0.271371 ms)
  3072.  
  3073. Next weather change: Sunny
  3074.  
  3075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3076.  
  3077. DFTFU 1.8.3: Time to update location 0: 3766ms
  3078.  
  3079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3080.  
  3081. Failed to load asset: 212_16-0
  3082.  
  3083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3084.  
  3085. Failed to load asset: 212_6-0
  3086.  
  3087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3088.  
  3089. Failed to load asset: 213_3-0
  3090.  
  3091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3092.  
  3093. Failed to load asset: 205_28-0
  3094.  
  3095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3096.  
  3097. Failed to load asset: 205_29-0
  3098.  
  3099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3100.  
  3101. Failed to load asset: 205_10-0
  3102.  
  3103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3104.  
  3105. Failed to load asset: 212_2-0
  3106.  
  3107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3108.  
  3109. Failed to load asset: 214_5-0
  3110.  
  3111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3112.  
  3113. Failed to load asset: 301_17-0
  3114.  
  3115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3116.  
  3117. Failed to load asset: 301_22-0
  3118.  
  3119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3120.  
  3121. DFTFU 1.8.3: Time to update location 2: 3959ms
  3122.  
  3123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3124.  
  3125. Parsing quest S0000977.txt
  3126.  
  3127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3128.  
  3129. Time to parse quest S0000977 (Curse of Daggerfall) was 55ms.
  3130.  
  3131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3132.  
  3133. [_BRISIEN] Created Building SiteLink to The Mole and Djinn in Daggerfall/Crosscart
  3134.  
  3135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3136.  
  3137. Assigned Person Lady Brisienna to Building The Mole and Djinn
  3138.  
  3139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3140.  
  3141. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3142.  
  3143. Unloading 992 unused Assets to reduce memory usage. Loaded Objects now: 9261.
  3144. Total: 98.124789 ms (FindLiveObjects: 1.384024 ms CreateObjectMapping: 0.320272 ms MarkObjects: 94.494328 ms DeleteObjects: 1.926164 ms)
  3145.  
  3146. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3147.  
  3148. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 9275.
  3149. Total: 92.401839 ms (FindLiveObjects: 1.341160 ms CreateObjectMapping: 0.246317 ms MarkObjects: 90.706296 ms DeleteObjects: 0.107763 ms)
  3150.  
  3151. Parsing quest S0000977.txt
  3152.  
  3153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3154.  
  3155. Time to parse quest S0000977 (Curse of Daggerfall) was 15ms.
  3156.  
  3157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3158.  
  3159. Got guild for faction id: 0, social group: Commoners, guild: None
  3160.  
  3161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3162.  
  3163. hit='MobileNPC (UnityEngine.Transform)' static=False
  3164.  
  3165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3166.  
  3167. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3168.  
  3169. Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 9855.
  3170. Total: 98.916264 ms (FindLiveObjects: 1.290448 ms CreateObjectMapping: 0.268654 ms MarkObjects: 96.500183 ms DeleteObjects: 0.856676 ms)
  3171.  
  3172. Got guild for faction id: 0, social group: Commoners, guild: None
  3173.  
  3174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3175.  
  3176. hit='MobileNPC (UnityEngine.Transform)' static=False
  3177.  
  3178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3179.  
  3180. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3181.  
  3182. Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 9856.
  3183. Total: 99.848406 ms (FindLiveObjects: 1.152196 ms CreateObjectMapping: 0.310009 ms MarkObjects: 97.970841 ms DeleteObjects: 0.415056 ms)
  3184.  
  3185. Got guild for faction id: 0, social group: Commoners, guild: None
  3186.  
  3187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3188.  
  3189. hit='MobileNPC (UnityEngine.Transform)' static=False
  3190.  
  3191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3192.  
  3193. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3194.  
  3195. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 9917.
  3196. Total: 98.040872 ms (FindLiveObjects: 1.335727 ms CreateObjectMapping: 0.288577 ms MarkObjects: 96.238169 ms DeleteObjects: 0.177795 ms)
  3197.  
  3198. Got guild for faction id: 0, social group: Commoners, guild: None
  3199.  
  3200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3201.  
  3202. hit='MobileNPC (UnityEngine.Transform)' static=False
  3203.  
  3204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3205.  
  3206. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3207.  
  3208. Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 9918.
  3209. Total: 96.912522 ms (FindLiveObjects: 1.182080 ms CreateObjectMapping: 0.271975 ms MarkObjects: 94.795583 ms DeleteObjects: 0.662279 ms)
  3210.  
  3211. Got guild for faction id: 0, social group: Commoners, guild: None
  3212.  
  3213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3214.  
  3215. hit='MobileNPC (UnityEngine.Transform)' static=False
  3216.  
  3217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3218.  
  3219. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3220.  
  3221. Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 9934.
  3222. Total: 97.978689 ms (FindLiveObjects: 1.547934 ms CreateObjectMapping: 0.328422 ms MarkObjects: 95.687276 ms DeleteObjects: 0.414754 ms)
  3223.  
  3224. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3225.  
  3226. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 9934.
  3227. Total: 96.269864 ms (FindLiveObjects: 1.150687 ms CreateObjectMapping: 0.255976 ms MarkObjects: 94.713176 ms DeleteObjects: 0.150024 ms)
  3228.  
  3229. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3230.  
  3231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3232.  
  3233. LayoutX=0, LayoutY=1, RecordIndex=9
  3234.  
  3235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3236.  
  3237. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3238.  
  3239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3240.  
  3241. LayoutX=0, LayoutY=1, RecordIndex=9
  3242.  
  3243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3244.  
  3245. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3246.  
  3247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3248.  
  3249. LayoutX=0, LayoutY=1, RecordIndex=9
  3250.  
  3251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3252.  
  3253. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3254.  
  3255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3256.  
  3257. LayoutX=0, LayoutY=1, RecordIndex=9
  3258.  
  3259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3260.  
  3261. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3262.  
  3263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3264.  
  3265. LayoutX=0, LayoutY=1, RecordIndex=9
  3266.  
  3267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3268.  
  3269. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3270.  
  3271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3272.  
  3273. LayoutX=0, LayoutY=1, RecordIndex=9
  3274.  
  3275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3276.  
  3277. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3278.  
  3279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3280.  
  3281. LayoutX=0, LayoutY=1, RecordIndex=9
  3282.  
  3283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3284.  
  3285. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3286.  
  3287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3288.  
  3289. LayoutX=0, LayoutY=1, RecordIndex=9
  3290.  
  3291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3292.  
  3293. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3294.  
  3295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3296.  
  3297. LayoutX=0, LayoutY=1, RecordIndex=9
  3298.  
  3299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3300.  
  3301. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3302.  
  3303. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 10092.
  3304. Total: 103.108788 ms (FindLiveObjects: 1.769197 ms CreateObjectMapping: 0.283445 ms MarkObjects: 100.638371 ms DeleteObjects: 0.417471 ms)
  3305.  
  3306. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3307.  
  3308. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10092.
  3309. Total: 97.237323 ms (FindLiveObjects: 1.318823 ms CreateObjectMapping: 0.276503 ms MarkObjects: 95.582229 ms DeleteObjects: 0.059164 ms)
  3310.  
  3311. Got guild for faction id: 0, social group: Commoners, guild: None
  3312.  
  3313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3314.  
  3315. hit='MobileNPC (UnityEngine.Transform)' static=False
  3316.  
  3317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3318.  
  3319. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3320.  
  3321. Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 10094.
  3322. Total: 97.148576 ms (FindLiveObjects: 1.133481 ms CreateObjectMapping: 0.258693 ms MarkObjects: 94.979416 ms DeleteObjects: 0.776683 ms)
  3323.  
  3324. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3325.  
  3326. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 10100.
  3327. Total: 99.454479 ms (FindLiveObjects: 1.100578 ms CreateObjectMapping: 0.244204 ms MarkObjects: 97.898697 ms DeleteObjects: 0.210395 ms)
  3328.  
  3329. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3330.  
  3331. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 10100.
  3332. Total: 96.993119 ms (FindLiveObjects: 1.149781 ms CreateObjectMapping: 0.250241 ms MarkObjects: 95.332591 ms DeleteObjects: 0.260504 ms)
  3333.  
  3334. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3335.  
  3336. Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 10097.
  3337. Total: 99.170128 ms (FindLiveObjects: 1.116275 ms CreateObjectMapping: 0.254769 ms MarkObjects: 97.089714 ms DeleteObjects: 0.708765 ms)
  3338.  
  3339. hit='CombinedModels (UnityEngine.Transform)' static=True
  3340.  
  3341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3342.  
  3343. Caching scene: DaggerfallWorld [mapX=237, mapY=165]
  3344.  
  3345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3346.  
  3347. Got guild for faction id: 0, social group: Commoners, guild: None
  3348.  
  3349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3350.  
  3351. Failed to load asset: 182_27-0
  3352.  
  3353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3354.  
  3355. Failed to load asset: 182_28-0
  3356.  
  3357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3358.  
  3359. Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
  3360.  
  3361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3362.  
  3363. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3364.  
  3365. Unloading 1599 unused Assets to reduce memory usage. Loaded Objects now: 8076.
  3366. Total: 100.529400 ms (FindLiveObjects: 1.873640 ms CreateObjectMapping: 0.559345 ms MarkObjects: 96.174175 ms DeleteObjects: 1.922239 ms)
  3367.  
  3368. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3369.  
  3370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3371.  
  3372. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3373.  
  3374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3375.  
  3376. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3377.  
  3378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3379.  
  3380. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3381.  
  3382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3383.  
  3384. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3385.  
  3386. Unloading 994 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3387. Total: 92.923150 ms (FindLiveObjects: 1.102691 ms CreateObjectMapping: 0.223677 ms MarkObjects: 90.374251 ms DeleteObjects: 1.221926 ms)
  3388.  
  3389. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3390.  
  3391. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3392. Total: 92.264192 ms (FindLiveObjects: 1.070091 ms CreateObjectMapping: 0.225488 ms MarkObjects: 90.912164 ms DeleteObjects: 0.056145 ms)
  3393.  
  3394. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3395.  
  3396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3397.  
  3398. LayoutX=0, LayoutY=1, RecordIndex=9
  3399.  
  3400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3401.  
  3402. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3403.  
  3404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3405.  
  3406. LayoutX=0, LayoutY=1, RecordIndex=9
  3407.  
  3408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3409.  
  3410. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3411.  
  3412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3413.  
  3414. LayoutX=0, LayoutY=1, RecordIndex=9
  3415.  
  3416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3417.  
  3418. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3419.  
  3420. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3421. Total: 91.732617 ms (FindLiveObjects: 1.018775 ms CreateObjectMapping: 0.198623 ms MarkObjects: 90.375760 ms DeleteObjects: 0.139157 ms)
  3422.  
  3423. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3424.  
  3425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3426.  
  3427. LayoutX=0, LayoutY=0, RecordIndex=12
  3428.  
  3429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3430.  
  3431. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3432.  
  3433. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3434. Total: 94.073536 ms (FindLiveObjects: 1.439566 ms CreateObjectMapping: 0.258693 ms MarkObjects: 92.194462 ms DeleteObjects: 0.179908 ms)
  3435.  
  3436. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3437.  
  3438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3439.  
  3440. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3441.  
  3442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3443.  
  3444. Unable to find expected building key 66317 in Daggerfall.Kington Manor
  3445.  
  3446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3447.  
  3448. LayoutX=1, LayoutY=3, RecordIndex=13
  3449.  
  3450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3451.  
  3452. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3453.  
  3454. Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3455. Total: 93.918380 ms (FindLiveObjects: 1.176345 ms CreateObjectMapping: 0.196812 ms MarkObjects: 92.012139 ms DeleteObjects: 0.532781 ms)
  3456.  
  3457. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3458.  
  3459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3460.  
  3461. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3462.  
  3463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3464.  
  3465. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3466.  
  3467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3468.  
  3469. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3470.  
  3471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3472.  
  3473. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3474.  
  3475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3476.  
  3477. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3478.  
  3479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3480.  
  3481. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3482.  
  3483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3484.  
  3485. LayoutX=0, LayoutY=0, RecordIndex=12
  3486.  
  3487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3488.  
  3489. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3490.  
  3491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3492.  
  3493. LayoutX=0, LayoutY=0, RecordIndex=12
  3494.  
  3495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3496.  
  3497. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3498.  
  3499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3500.  
  3501. LayoutX=0, LayoutY=0, RecordIndex=12
  3502.  
  3503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3504.  
  3505. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3506.  
  3507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3508.  
  3509. LayoutX=0, LayoutY=0, RecordIndex=12
  3510.  
  3511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3512.  
  3513. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3514.  
  3515. Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 8075.
  3516. Total: 95.788399 ms (FindLiveObjects: 1.186608 ms CreateObjectMapping: 0.212207 ms MarkObjects: 93.703457 ms DeleteObjects: 0.685522 ms)
  3517.  
  3518. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3519.  
  3520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3521.  
  3522. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3523.  
  3524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3525.  
  3526. LayoutX=0, LayoutY=1, RecordIndex=9
  3527.  
  3528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3529.  
  3530. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3531.  
  3532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3533.  
  3534. LayoutX=0, LayoutY=1, RecordIndex=9
  3535.  
  3536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3537.  
  3538. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3539.  
  3540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3541.  
  3542. LayoutX=0, LayoutY=1, RecordIndex=9
  3543.  
  3544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3545.  
  3546. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3547.  
  3548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3549.  
  3550. LayoutX=0, LayoutY=1, RecordIndex=9
  3551.  
  3552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3553.  
  3554. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3555.  
  3556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3557.  
  3558. LayoutX=0, LayoutY=1, RecordIndex=9
  3559.  
  3560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3561.  
  3562. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3563.  
  3564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3565.  
  3566. LayoutX=0, LayoutY=1, RecordIndex=9
  3567.  
  3568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3569.  
  3570. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3571.  
  3572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3573.  
  3574. LayoutX=0, LayoutY=1, RecordIndex=9
  3575.  
  3576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3577.  
  3578. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3579.  
  3580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3581.  
  3582. LayoutX=0, LayoutY=1, RecordIndex=9
  3583.  
  3584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3585.  
  3586. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3587.  
  3588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3589.  
  3590. LayoutX=0, LayoutY=1, RecordIndex=9
  3591.  
  3592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3593.  
  3594. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3595.  
  3596. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8089.
  3597. Total: 92.990465 ms (FindLiveObjects: 1.026623 ms CreateObjectMapping: 0.188058 ms MarkObjects: 91.408722 ms DeleteObjects: 0.366759 ms)
  3598.  
  3599. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3600.  
  3601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3602.  
  3603. LayoutX=0, LayoutY=1, RecordIndex=9
  3604.  
  3605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3606.  
  3607. Unable to find expected building key 265 in Daggerfall.Kington Manor
  3608.  
  3609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3610.  
  3611. LayoutX=0, LayoutY=1, RecordIndex=9
  3612.  
  3613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3614.  
  3615. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3616.  
  3617. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8089.
  3618. Total: 92.390067 ms (FindLiveObjects: 1.038395 ms CreateObjectMapping: 0.214621 ms MarkObjects: 91.121352 ms DeleteObjects: 0.014791 ms)
  3619.  
  3620. Unable to find expected building key 12 in Daggerfall.Kington Manor
  3621.  
  3622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3623.  
  3624. LayoutX=0, LayoutY=0, RecordIndex=12
  3625.  
  3626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3627.  
  3628. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3629.  
  3630. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 8089.
  3631. Total: 108.079504 ms (FindLiveObjects: 1.081259 ms CreateObjectMapping: 0.204660 ms MarkObjects: 106.629976 ms DeleteObjects: 0.163305 ms)
  3632.  
  3633. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3634.  
  3635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3636.  
  3637. faction id: 203, social group: Nobility, guild: Region, building faction: 0, building guild: None
  3638.  
  3639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3640.  
  3641. Got guild for faction id: 0, social group: Commoners, guild: None
  3642.  
  3643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3644.  
  3645. hit='DaggerfallBillboard [TEXTURE.182, Index=27] (UnityEngine.Transform)' static=False
  3646.  
  3647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3648.  
  3649. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3650.  
  3651. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 8090.
  3652. Total: 92.445005 ms (FindLiveObjects: 1.066770 ms CreateObjectMapping: 0.202849 ms MarkObjects: 90.982497 ms DeleteObjects: 0.192586 ms)
  3653.  
  3654. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3655.  
  3656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3657.  
  3658. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3659.  
  3660. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 8112.
  3661. Total: 95.797756 ms (FindLiveObjects: 1.594722 ms CreateObjectMapping: 0.288275 ms MarkObjects: 93.163732 ms DeleteObjects: 0.750120 ms)
  3662.  
  3663. hit='CombinedModels (UnityEngine.Transform)' static=True
  3664.  
  3665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3666.  
  3667. Caching scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
  3668.  
  3669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3670.  
  3671. Restoring scene: DaggerfallWorld [mapX=237, mapY=165]
  3672.  
  3673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3674.  
  3675. hit='CombinedModels (UnityEngine.Transform)' static=True
  3676.  
  3677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3678.  
  3679. Caching scene: DaggerfallWorld [mapX=237, mapY=165]
  3680.  
  3681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3682.  
  3683. Got guild for faction id: 0, social group: Commoners, guild: None
  3684.  
  3685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3686.  
  3687. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3688. Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
  3689.  
  3690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3691.  
  3692.  
  3693. Unloading 941 unused Assets to reduce memory usage. Loaded Objects now: 8112.
  3694. Total: 97.801498 ms (FindLiveObjects: 1.148876 ms CreateObjectMapping: 0.318159 ms MarkObjects: 95.030732 ms DeleteObjects: 1.302824 ms)
  3695.  
  3696. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3697.  
  3698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3699.  
  3700. Clearing scene cache. start=True
  3701.  
  3702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3703.  
  3704. PersistentFactionData.Reset() loaded fresh faction data.
  3705.  
  3706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3707.  
  3708. LoadGame() restored faction state from save.
  3709.  
  3710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3711.  
  3712. Entering new map pixel X=237, Y=165
  3713.  
  3714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3715.  
  3716. DFTFU 1.8.3: Time to init player terrain: 149ms
  3717.  
  3718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3719.  
  3720. DFTFU 1.8.3: Time to update location 12: 12ms
  3721.  
  3722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3723.  
  3724. DFTFU 1.8.3: Time to update terrains: 3275ms
  3725.  
  3726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3727.  
  3728. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3729. DFTFU 1.8.3: Time to update location 9: 60ms
  3730.  
  3731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3732.  
  3733. DFTFU 1.8.3: Time to update location 24: 45ms
  3734.  
  3735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3736.  
  3737.  
  3738. Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 8821.
  3739. Total: 94.972775 ms (FindLiveObjects: 1.246075 ms CreateObjectMapping: 0.254165 ms MarkObjects: 92.475493 ms DeleteObjects: 0.996739 ms)
  3740.  
  3741. Next weather change: Sunny
  3742.  
  3743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3744.  
  3745. DFTFU 1.8.3: Time to update location 0: 278ms
  3746.  
  3747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3748.  
  3749. DFTFU 1.8.3: Time to update location 2: 668ms
  3750.  
  3751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3752.  
  3753. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3754.  
  3755. Unloading 1969 unused Assets to reduce memory usage. Loaded Objects now: 7993.
  3756. Total: 101.887465 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.288275 ms MarkObjects: 97.233701 ms DeleteObjects: 3.102509 ms)
  3757.  
  3758. hit='CombinedModels (UnityEngine.Transform)' static=True
  3759.  
  3760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3761.  
  3762. Caching scene: DaggerfallWorld [mapX=237, mapY=165]
  3763.  
  3764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3765.  
  3766. Got guild for faction id: 0, social group: Commoners, guild: None
  3767.  
  3768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3769.  
  3770. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3771. Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
  3772.  
  3773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3774.  
  3775.  
  3776. Unloading 704 unused Assets to reduce memory usage. Loaded Objects now: 8300.
  3777. Total: 94.256161 ms (FindLiveObjects: 1.226756 ms CreateObjectMapping: 0.289181 ms MarkObjects: 91.765218 ms DeleteObjects: 0.975005 ms)
  3778.  
  3779. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3780.  
  3781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3782.  
  3783. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  3784.  
  3785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3786.  
  3787. hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
  3788.  
  3789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3790.  
  3791. Unable to find expected building key 66317 in Daggerfall.Kington Manor
  3792.  
  3793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3794.  
  3795. LayoutX=1, LayoutY=3, RecordIndex=13
  3796.  
  3797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3798.  
  3799. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3800.  
  3801. Unloading 741 unused Assets to reduce memory usage. Loaded Objects now: 8298.
  3802. Total: 94.513345 ms (FindLiveObjects: 1.104503 ms CreateObjectMapping: 0.287068 ms MarkObjects: 92.150089 ms DeleteObjects: 0.971081 ms)
  3803.  
  3804. hit='CombinedModels (UnityEngine.Transform)' static=True
  3805.  
  3806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3807.  
  3808. hit='CombinedModels (UnityEngine.Transform)' static=True
  3809.  
  3810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3811.  
  3812. Caching scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
  3813.  
  3814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3815.  
  3816. Restoring scene: DaggerfallWorld [mapX=237, mapY=165]
  3817.  
  3818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3819.  
  3820. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3821.  
  3822. Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 7990.
  3823. Total: 93.963357 ms (FindLiveObjects: 1.110540 ms CreateObjectMapping: 0.219753 ms MarkObjects: 91.951767 ms DeleteObjects: 0.680692 ms)
  3824.  
  3825. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3826.  
  3827. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7990.
  3828. Total: 92.509603 ms (FindLiveObjects: 1.109030 ms CreateObjectMapping: 0.231526 ms MarkObjects: 91.129201 ms DeleteObjects: 0.038939 ms)
  3829.  
  3830. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3831. DFTFU 1.8.3: Time to findBestMatches chestwark: 8ms
  3832.  
  3833. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3834.  
  3835.  
  3836. Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 8005.
  3837. Total: 93.475553 ms (FindLiveObjects: 1.014549 ms CreateObjectMapping: 0.200132 ms MarkObjects: 91.772161 ms DeleteObjects: 0.488408 ms)
  3838.  
  3839. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3840.  
  3841. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 8005.
  3842. Total: 98.540450 ms (FindLiveObjects: 1.373459 ms CreateObjectMapping: 0.248430 ms MarkObjects: 96.642962 ms DeleteObjects: 0.275295 ms)
  3843.  
  3844. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  3845.  
  3846. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 7430.
  3847. Total: 93.752660 ms (FindLiveObjects: 0.986476 ms CreateObjectMapping: 0.179606 ms MarkObjects: 92.491492 ms DeleteObjects: 0.094783 ms)
  3848.  
  3849. Entering new map pixel X=104, Y=168
  3850.  
  3851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3852.  
  3853. DFTFU 1.8.3: Time to init player terrain: 178ms
  3854.  
  3855. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3856.  
  3857. Failed to load asset: 212_8-0
  3858.  
  3859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3860.  
  3861. Failed to load asset: 212_12-0
  3862.  
  3863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3864.  
  3865. Failed to load asset: 212_13-0
  3866.  
  3867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3868.  
  3869. Failed to load asset: 213_12-0
  3870.  
  3871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3872.  
  3873. Failed to load asset: 212_10-0
  3874.  
  3875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3876.  
  3877. Failed to load asset: 211_16-0
  3878.  
  3879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3880.  
  3881. Failed to load asset: 213_11-0
  3882.  
  3883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3884.  
  3885. Failed to load asset: 205_20-0
  3886.  
  3887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3888.  
  3889. Failed to load asset: 205_40-0
  3890.  
  3891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3892.  
  3893. Failed to load asset: 211_11-0
  3894.  
  3895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3896.  
  3897. Failed to load asset: 097_2-0
  3898.  
  3899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3900.  
  3901. Failed to load asset: 211_17-0
  3902.  
  3903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3904.  
  3905. Failed to load asset: 213_2-0
  3906.  
  3907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3908.  
  3909. Failed to load asset: 097_14-0
  3910.  
  3911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3912.  
  3913. Failed to load asset: 097_3-0
  3914.  
  3915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3916.  
  3917. Failed to load asset: 097_11-0
  3918.  
  3919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3920.  
  3921. DFTFU 1.8.3: Time to update location 12: 1379ms
  3922.  
  3923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3924.  
  3925. DFTFU 1.8.3: Time to update terrains: 2897ms
  3926.  
  3927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3928.  
  3929. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  3930. Added Commoners questor: ns=233090 bk=196875 name=Vannara Hawksmith building=House for sale factionId=518
  3931.  
  3932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3933.  
  3934. Added Merchants questor: ns=274959 bk=262401 name=Rodistyr Masterhouse building=The Gold Porcupine factionId=510
  3935.  
  3936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3937.  
  3938. Added Commoners questor: ns=274974 bk=262401 name=Elanna Moorston building=The Gold Porcupine factionId=518
  3939.  
  3940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3941.  
  3942. Added Commoners questor: ns=274993 bk=262401 name=Alabane Greenfield building=The Gold Porcupine factionId=518
  3943.  
  3944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3945.  
  3946. Added Commoners questor: ns=275008 bk=262401 name=Vyctyna Gaersley building=The Gold Porcupine factionId=518
  3947.  
  3948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3949.  
  3950. Added Commoners questor: ns=366792 bk=327952 name=Agryval Buckinghart building=The Dancing Skull factionId=518
  3951.  
  3952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3953.  
  3954. Added Commoners questor: ns=366826 bk=327952 name=Carolona Moorham building=The Dancing Skull factionId=518
  3955.  
  3956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3957.  
  3958. Added Commoners questor: ns=367387 bk=327952 name=Chrystyssa Buckingham building=The Dancing Skull factionId=518
  3959.  
  3960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3961.  
  3962. Added Commoners questor: ns=369469 bk=327953 name=Rodoryan Yeomwing building=The Unfortunate Muskrat factionId=518
  3963.  
  3964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3965.  
  3966. Added Commoners questor: ns=369505 bk=327953 name=Dunistyr Kingfield building=The Unfortunate Muskrat factionId=518
  3967.  
  3968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3969.  
  3970. Added Commoners questor: ns=288041 bk=262661 name=Alabywyr Hawkhouse building=The White Dog factionId=518
  3971.  
  3972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3973.  
  3974. Added Commoners questor: ns=79894 bk=66304 name=Dunyn Coppersmith building=The Rusty Rascal factionId=518
  3975.  
  3976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3977.  
  3978. Added Commoners questor: ns=152928 bk=131846 name=Edwyn Wooding building=The Toad and Rascal factionId=518
  3979.  
  3980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3981.  
  3982. Added Commoners questor: ns=152974 bk=131846 name=Morgyrrya Wickhouse building=The Toad and Rascal factionId=518
  3983.  
  3984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3985.  
  3986. Added Commoners questor: ns=153034 bk=131846 name=Ysona Kingford building=The Toad and Rascal factionId=518
  3987.  
  3988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3989.  
  3990. Added Commoners questor: ns=153051 bk=131846 name=Morgara Copperham building=The Toad and Rascal factionId=518
  3991.  
  3992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3993.  
  3994. Added Commoners questor: ns=163236 bk=131851 name=Edwyn Wickcroft building=The Fighters Guild factionId=41
  3995.  
  3996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3997.  
  3998. Added Commoners questor: ns=206647 bk=197376 name=Morgolda Yeomhouse building=The White Guard factionId=518
  3999.  
  4000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4001.  
  4002. Added Commoners questor: ns=206681 bk=197376 name=Peristyr Hawkton building=The White Guard factionId=518
  4003.  
  4004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4005.  
  4006. Added Commoners questor: ns=206715 bk=197376 name=Carolabyth Ashcroft building=The White Guard factionId=518
  4007.  
  4008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4009.  
  4010. Added Commoners questor: ns=212369 bk=197378 name=Andistair Kingham building=The King's Equipment factionId=518
  4011.  
  4012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4013.  
  4014. Added Commoners questor: ns=226124 bk=197382 name=Rodore Ashton building=The Bat and Badger factionId=518
  4015.  
  4016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4017.  
  4018. Added Commoners questor: ns=226201 bk=197382 name=Belladayne Hawkford building=The Bat and Badger factionId=518
  4019.  
  4020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4021.  
  4022. Added Merchants questor: ns=227501 bk=197383 name=Edward Moorsly building=Bargain Armsmaker factionId=510
  4023.  
  4024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4025.  
  4026. Added Commoners questor: ns=233988 bk=197647 name=Agryrick Woodfield building=The King's Goat factionId=518
  4027.  
  4028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4029.  
  4030. Added Merchants questor: ns=276737 bk=263169 name=Theodywyr Hearthton building=The Crimson Griffin factionId=510
  4031.  
  4032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4033.  
  4034. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 3(+0)/29, Commoners: 23(+43)/268, Nobles: 0(+8)/26
  4035.  
  4036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4037.  
  4038. Clearing scene cache. start=False
  4039.  
  4040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4041.  
  4042. DFTFU 1.8.3: Time to update location 3: 146ms
  4043.  
  4044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4045.  
  4046.  
  4047. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 10844.
  4048. Total: 102.479713 ms (FindLiveObjects: 1.417531 ms CreateObjectMapping: 0.328121 ms MarkObjects: 100.376358 ms DeleteObjects: 0.357099 ms)
  4049.  
  4050. Next weather change: Overcast
  4051.  
  4052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4053.  
  4054. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4055.  
  4056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4057.  
  4058. LayoutX=0, LayoutY=1, RecordIndex=9
  4059.  
  4060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4061.  
  4062. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4063.  
  4064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4065.  
  4066. LayoutX=0, LayoutY=1, RecordIndex=9
  4067.  
  4068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4069.  
  4070. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4071.  
  4072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4073.  
  4074. LayoutX=0, LayoutY=1, RecordIndex=9
  4075.  
  4076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4077.  
  4078. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4079.  
  4080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4081.  
  4082. LayoutX=0, LayoutY=1, RecordIndex=9
  4083.  
  4084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4085.  
  4086. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4087.  
  4088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4089.  
  4090. LayoutX=0, LayoutY=1, RecordIndex=9
  4091.  
  4092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4093.  
  4094. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4095.  
  4096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4097.  
  4098. LayoutX=0, LayoutY=1, RecordIndex=9
  4099.  
  4100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4101.  
  4102. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4103.  
  4104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4105.  
  4106. LayoutX=0, LayoutY=1, RecordIndex=9
  4107.  
  4108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4109.  
  4110. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4111.  
  4112. Unloading 983 unused Assets to reduce memory usage. Loaded Objects now: 9221.
  4113. Total: 104.405273 ms (FindLiveObjects: 1.217700 ms CreateObjectMapping: 0.295218 ms MarkObjects: 101.054635 ms DeleteObjects: 1.837115 ms)
  4114.  
  4115. Unable to find expected building key 265 in Daggerfall.Chesterwark
  4116.  
  4117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4118.  
  4119. LayoutX=0, LayoutY=1, RecordIndex=9
  4120.  
  4121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4122.  
  4123. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4124.  
  4125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9221.
  4126. Total: 97.177555 ms (FindLiveObjects: 1.484845 ms CreateObjectMapping: 0.317254 ms MarkObjects: 95.354325 ms DeleteObjects: 0.020828 ms)
  4127.  
  4128. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4129.  
  4130. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9299.
  4131. Total: 97.510808 ms (FindLiveObjects: 1.210757 ms CreateObjectMapping: 0.299444 ms MarkObjects: 95.825527 ms DeleteObjects: 0.174474 ms)
  4132.  
  4133. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4134.  
  4135. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9299.
  4136. Total: 97.215287 ms (FindLiveObjects: 1.270223 ms CreateObjectMapping: 0.291897 ms MarkObjects: 95.603359 ms DeleteObjects: 0.049504 ms)
  4137.  
  4138. hit='CombinedModels (UnityEngine.Transform)' static=True
  4139.  
  4140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4141.  
  4142. Got guild for faction id: 0, social group: Commoners, guild: None
  4143.  
  4144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4145.  
  4146. hit='MobileNPC (UnityEngine.Transform)' static=False
  4147.  
  4148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4149.  
  4150. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4151.  
  4152. Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 9537.
  4153. Total: 103.051133 ms (FindLiveObjects: 1.493599 ms CreateObjectMapping: 0.287973 ms MarkObjects: 100.163547 ms DeleteObjects: 1.105710 ms)
  4154.  
  4155. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4156.  
  4157. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 9540.
  4158. Total: 99.169222 ms (FindLiveObjects: 1.181477 ms CreateObjectMapping: 0.232129 ms MarkObjects: 97.432022 ms DeleteObjects: 0.322989 ms)
  4159.  
  4160. Got guild for faction id: 0, social group: Commoners, guild: None
  4161.  
  4162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4163.  
  4164. hit='MobileNPC (UnityEngine.Transform)' static=False
  4165.  
  4166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4167.  
  4168. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4169.  
  4170. Unloading 1383 unused Assets to reduce memory usage. Loaded Objects now: 9658.
  4171. Total: 109.062056 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.504708 ms MarkObjects: 104.412216 ms DeleteObjects: 2.447776 ms)
  4172.  
  4173. Got guild for faction id: 0, social group: Commoners, guild: None
  4174.  
  4175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4176.  
  4177. hit='MobileNPC (UnityEngine.Transform)' static=False
  4178.  
  4179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4180.  
  4181. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4182.  
  4183. Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 9674.
  4184. Total: 96.605230 ms (FindLiveObjects: 1.134689 ms CreateObjectMapping: 0.265636 ms MarkObjects: 94.950135 ms DeleteObjects: 0.254165 ms)
  4185.  
  4186. Got guild for faction id: 0, social group: Commoners, guild: None
  4187.  
  4188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4189.  
  4190. hit='MobileNPC (UnityEngine.Transform)' static=False
  4191.  
  4192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4193.  
  4194. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4195.  
  4196. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 9675.
  4197. Total: 97.658115 ms (FindLiveObjects: 1.236415 ms CreateObjectMapping: 0.300651 ms MarkObjects: 95.595209 ms DeleteObjects: 0.525536 ms)
  4198.  
  4199. Got guild for faction id: 0, social group: Commoners, guild: None
  4200.  
  4201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4202.  
  4203. hit='MobileNPC (UnityEngine.Transform)' static=False
  4204.  
  4205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4206.  
  4207. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4208.  
  4209. Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 9691.
  4210. Total: 101.372191 ms (FindLiveObjects: 1.345084 ms CreateObjectMapping: 0.359816 ms MarkObjects: 98.438421 ms DeleteObjects: 1.228567 ms)
  4211.  
  4212. Got guild for faction id: 0, social group: Commoners, guild: None
  4213.  
  4214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4215.  
  4216. hit='MobileNPC (UnityEngine.Transform)' static=False
  4217.  
  4218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4219.  
  4220. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4221.  
  4222. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 9692.
  4223. Total: 96.442528 ms (FindLiveObjects: 1.204116 ms CreateObjectMapping: 0.245713 ms MarkObjects: 94.665784 ms DeleteObjects: 0.326008 ms)
  4224.  
  4225. Got guild for faction id: 0, social group: Commoners, guild: None
  4226.  
  4227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4228.  
  4229. hit='MobileNPC (UnityEngine.Transform)' static=False
  4230.  
  4231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4232.  
  4233. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4234.  
  4235. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 9693.
  4236. Total: 100.606073 ms (FindLiveObjects: 1.328180 ms CreateObjectMapping: 0.293105 ms MarkObjects: 98.398878 ms DeleteObjects: 0.585606 ms)
  4237.  
  4238. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4239.  
  4240. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 9696.
  4241. Total: 98.767146 ms (FindLiveObjects: 1.221624 ms CreateObjectMapping: 0.241789 ms MarkObjects: 97.086393 ms DeleteObjects: 0.216433 ms)
  4242.  
  4243. Got guild for faction id: 0, social group: Commoners, guild: None
  4244.  
  4245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4246.  
  4247. hit='MobileNPC (UnityEngine.Transform)' static=False
  4248.  
  4249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4250.  
  4251. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4252.  
  4253. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 9693.
  4254. Total: 96.498372 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.252354 ms MarkObjects: 94.656728 ms DeleteObjects: 0.326611 ms)
  4255.  
  4256. Got guild for faction id: 0, social group: Commoners, guild: None
  4257.  
  4258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4259.  
  4260. hit='MobileNPC (UnityEngine.Transform)' static=False
  4261.  
  4262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4263.  
  4264. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4265.  
  4266. Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 9739.
  4267. Total: 102.661432 ms (FindLiveObjects: 1.452546 ms CreateObjectMapping: 0.259900 ms MarkObjects: 100.344964 ms DeleteObjects: 0.603416 ms)
  4268.  
  4269. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4270.  
  4271. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 9743.
  4272. Total: 101.023544 ms (FindLiveObjects: 1.192947 ms CreateObjectMapping: 0.211301 ms MarkObjects: 99.475911 ms DeleteObjects: 0.143383 ms)
  4273.  
  4274. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4275.  
  4276. Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 9789.
  4277. Total: 104.825160 ms (FindLiveObjects: 1.670489 ms CreateObjectMapping: 0.319065 ms MarkObjects: 101.732008 ms DeleteObjects: 1.103597 ms)
  4278.  
  4279. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4280.  
  4281. Unloading 1153 unused Assets to reduce memory usage. Loaded Objects now: 9866.
  4282. Total: 102.370440 ms (FindLiveObjects: 1.501448 ms CreateObjectMapping: 0.304274 ms MarkObjects: 98.905397 ms DeleteObjects: 1.658716 ms)
  4283.  
  4284. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4285.  
  4286. Unloading 988 unused Assets to reduce memory usage. Loaded Objects now: 9923.
  4287. Total: 101.842186 ms (FindLiveObjects: 1.393382 ms CreateObjectMapping: 0.291596 ms MarkObjects: 98.866458 ms DeleteObjects: 1.290750 ms)
  4288.  
  4289. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4290.  
  4291. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 9926.
  4292. Total: 96.423812 ms (FindLiveObjects: 1.184797 ms CreateObjectMapping: 0.235148 ms MarkObjects: 94.900027 ms DeleteObjects: 0.103235 ms)
  4293.  
  4294. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4295.  
  4296. Unloading 786 unused Assets to reduce memory usage. Loaded Objects now: 9939.
  4297. Total: 101.029279 ms (FindLiveObjects: 1.187212 ms CreateObjectMapping: 0.272880 ms MarkObjects: 98.475550 ms DeleteObjects: 1.093334 ms)
  4298.  
  4299. type: Library, factionId: 510
  4300.  
  4301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4302.  
  4303. Caching scene: DaggerfallWorld [mapX=104, mapY=168]
  4304.  
  4305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4306.  
  4307. Failed to load asset: 209_15-0
  4308.  
  4309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4310.  
  4311. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  4312.  
  4313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4314.  
  4315. Failed to load asset: 182_0-0
  4316.  
  4317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4318.  
  4319. Failed to load asset: 182_26-0
  4320.  
  4321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4322.  
  4323. hit='CombinedModels (UnityEngine.Transform)' static=True
  4324.  
  4325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4326.  
  4327. Restoring scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
  4328.  
  4329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4330.  
  4331. faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
  4332.  
  4333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4334.  
  4335. Got guild for faction id: 0, social group: Commoners, guild: None
  4336.  
  4337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4338.  
  4339. hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
  4340.  
  4341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4342.  
  4343. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4344.  
  4345. Unloading 1819 unused Assets to reduce memory usage. Loaded Objects now: 10145.
  4346. Total: 104.059343 ms (FindLiveObjects: 1.253017 ms CreateObjectMapping: 0.357401 ms MarkObjects: 99.546245 ms DeleteObjects: 2.902075 ms)
  4347.  
  4348. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  4349.  
  4350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4351.  
  4352. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  4353.  
  4354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4355.  
  4356. hit='CombinedModels (UnityEngine.Transform)' static=True
  4357.  
  4358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4359.  
  4360. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  4361.  
  4362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4363.  
  4364. hit='CombinedModels (UnityEngine.Transform)' static=True
  4365.  
  4366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4367.  
  4368. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  4369.  
  4370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4371.  
  4372. hit='Quest NPC [Evelara Gaering] (UnityEngine.Transform)' static=False
  4373.  
  4374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4375.  
  4376. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4377.  
  4378. Unloading 1025 unused Assets to reduce memory usage. Loaded Objects now: 10145.
  4379. Total: 103.105165 ms (FindLiveObjects: 1.740822 ms CreateObjectMapping: 0.326008 ms MarkObjects: 99.618389 ms DeleteObjects: 1.419644 ms)
  4380.  
  4381. hit='CombinedModels (UnityEngine.Transform)' static=True
  4382.  
  4383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4384.  
  4385. Caching scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
  4386.  
  4387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4388.  
  4389. Restoring scene: DaggerfallWorld [mapX=104, mapY=168]
  4390.  
  4391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4392.  
  4393. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4394.  
  4395. Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 9939.
  4396. Total: 105.586751 ms (FindLiveObjects: 1.466432 ms CreateObjectMapping: 0.248128 ms MarkObjects: 103.194516 ms DeleteObjects: 0.677674 ms)
  4397.  
  4398. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4399.  
  4400. Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 9937.
  4401. Total: 98.557354 ms (FindLiveObjects: 1.147668 ms CreateObjectMapping: 0.229714 ms MarkObjects: 97.007306 ms DeleteObjects: 0.172059 ms)
  4402.  
  4403. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4404.  
  4405. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 9937.
  4406. Total: 102.670488 ms (FindLiveObjects: 1.202305 ms CreateObjectMapping: 0.246317 ms MarkObjects: 100.380886 ms DeleteObjects: 0.840376 ms)
  4407.  
  4408. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4409.  
  4410. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 9937.
  4411. Total: 95.795643 ms (FindLiveObjects: 1.134085 ms CreateObjectMapping: 0.228507 ms MarkObjects: 94.271858 ms DeleteObjects: 0.160589 ms)
  4412.  
  4413. Unable to find expected building key 12 in Daggerfall.Chesterwark
  4414.  
  4415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4416.  
  4417. LayoutX=0, LayoutY=0, RecordIndex=12
  4418.  
  4419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4420.  
  4421. Unable to find expected building key 12 in Daggerfall.Chesterwark
  4422.  
  4423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4424.  
  4425. LayoutX=0, LayoutY=0, RecordIndex=12
  4426.  
  4427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4428.  
  4429. Unable to find expected building key 7 in Daggerfall.Chesterwark
  4430.  
  4431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4432.  
  4433. LayoutX=0, LayoutY=0, RecordIndex=7
  4434.  
  4435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4436.  
  4437. Unable to find expected building key 12 in Daggerfall.Chesterwark
  4438.  
  4439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4440.  
  4441. LayoutX=0, LayoutY=0, RecordIndex=12
  4442.  
  4443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4444.  
  4445. Unable to find expected building key 7 in Daggerfall.Chesterwark
  4446.  
  4447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4448.  
  4449. LayoutX=0, LayoutY=0, RecordIndex=7
  4450.  
  4451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4452.  
  4453. Unable to find expected building key 7 in Daggerfall.Chesterwark
  4454.  
  4455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4456.  
  4457. LayoutX=0, LayoutY=0, RecordIndex=7
  4458.  
  4459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4460.  
  4461. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4462.  
  4463. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 9937.
  4464. Total: 95.820396 ms (FindLiveObjects: 1.253621 ms CreateObjectMapping: 0.234242 ms MarkObjects: 94.138134 ms DeleteObjects: 0.194095 ms)
  4465.  
  4466. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4467.  
  4468. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9937.
  4469. Total: 95.289123 ms (FindLiveObjects: 1.363196 ms CreateObjectMapping: 0.264126 ms MarkObjects: 93.492759 ms DeleteObjects: 0.168437 ms)
  4470.  
  4471. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4472.  
  4473. Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 9063.
  4474. Total: 101.742271 ms (FindLiveObjects: 1.486053 ms CreateObjectMapping: 0.277710 ms MarkObjects: 99.328302 ms DeleteObjects: 0.649601 ms)
  4475.  
  4476. Entering new map pixel X=172, Y=147
  4477.  
  4478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4479.  
  4480. DFTFU 1.8.3: Time to init player terrain: 143ms
  4481.  
  4482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4483.  
  4484. DFTFU 1.8.3: Time to update location 12: 6ms
  4485.  
  4486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4487.  
  4488. DFTFU 1.8.3: Time to update terrains: 3306ms
  4489.  
  4490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4491.  
  4492. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4493. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  4494.  
  4495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4496.  
  4497. Clearing scene cache. start=False
  4498.  
  4499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4500.  
  4501. DFTFU 1.8.3: Time to update location 10: 248ms
  4502.  
  4503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4504.  
  4505. DFTFU 1.8.3: Time to update location 19: 230ms
  4506.  
  4507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4508.  
  4509.  
  4510. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 10006.
  4511. Total: 98.560372 ms (FindLiveObjects: 1.262375 ms CreateObjectMapping: 0.271069 ms MarkObjects: 96.786043 ms DeleteObjects: 0.239978 ms)
  4512.  
  4513. Next weather change: Sunny
  4514.  
  4515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4516.  
  4517. DFTFU 1.8.3: Time to update location 20: 525ms
  4518.  
  4519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4520.  
  4521. Failed to load asset: 100_17-0
  4522.  
  4523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4524.  
  4525. Failed to load asset: 100_20-0
  4526.  
  4527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4528.  
  4529. Failed to load asset: 100_0-0
  4530.  
  4531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4532.  
  4533. Failed to load asset: 213_17-0
  4534.  
  4535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4536.  
  4537. Failed to load asset: 213_16-0
  4538.  
  4539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4540.  
  4541. Failed to load asset: 206_33-0
  4542.  
  4543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4544.  
  4545. Failed to load asset: 211_35-0
  4546.  
  4547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4548.  
  4549. Failed to load asset: 211_34-0
  4550.  
  4551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4552.  
  4553. Failed to load asset: 206_36-0
  4554.  
  4555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4556.  
  4557. Failed to load asset: 206_26-0
  4558.  
  4559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4560.  
  4561. Failed to load asset: 100_4-0
  4562.  
  4563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4564.  
  4565. Failed to load asset: 216_22-0
  4566.  
  4567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4568.  
  4569. hit='CombinedModels (UnityEngine.Transform)' static=True
  4570.  
  4571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4572.  
  4573. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4574.  
  4575. Unloading 3421 unused Assets to reduce memory usage. Loaded Objects now: 12979.
  4576. Total: 107.006093 ms (FindLiveObjects: 1.756217 ms CreateObjectMapping: 0.747403 ms MarkObjects: 98.941922 ms DeleteObjects: 5.559945 ms)
  4577.  
  4578. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4579.  
  4580. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 12978.
  4581. Total: 103.247341 ms (FindLiveObjects: 1.412399 ms CreateObjectMapping: 0.399057 ms MarkObjects: 101.290388 ms DeleteObjects: 0.145194 ms)
  4582.  
  4583. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4584.  
  4585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4586.  
  4587. hit='DaggerfallMesh [ID=61028] (UnityEngine.Transform)' static=False
  4588.  
  4589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4590.  
  4591. hit='CombinedModels (UnityEngine.Transform)' static=True
  4592.  
  4593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4594.  
  4595. hit='CombinedModels (UnityEngine.Transform)' static=True
  4596.  
  4597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4598.  
  4599. hit='CombinedModels (UnityEngine.Transform)' static=True
  4600.  
  4601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4602.  
  4603. hit='CombinedModels (UnityEngine.Transform)' static=True
  4604.  
  4605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4606.  
  4607. hit='DaggerfallMesh [ID=61028] (UnityEngine.Transform)' static=False
  4608.  
  4609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4610.  
  4611. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4612.  
  4613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4614.  
  4615. hit='CombinedModels (UnityEngine.Transform)' static=True
  4616.  
  4617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4618.  
  4619. hit='CombinedModels (UnityEngine.Transform)' static=True
  4620.  
  4621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4622.  
  4623. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  4624.  
  4625. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4626.  
  4627. hit='CombinedModels (UnityEngine.Transform)' static=True
  4628.  
  4629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4630.  
  4631. hit='CombinedModels (UnityEngine.Transform)' static=True
  4632.  
  4633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4634.  
  4635. hit='CombinedModels (UnityEngine.Transform)' static=True
  4636.  
  4637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4638.  
  4639. hit='CombinedModels (UnityEngine.Transform)' static=True
  4640.  
  4641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4642.  
  4643. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4644.  
  4645. Unloading 3626 unused Assets to reduce memory usage. Loaded Objects now: 12981.
  4646. Total: 110.663420 ms (FindLiveObjects: 1.923749 ms CreateObjectMapping: 0.820453 ms MarkObjects: 103.704658 ms DeleteObjects: 4.214559 ms)
  4647.  
  4648. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  4649.  
  4650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4651.  
  4652. Failed to load asset: 380_3-0
  4653.  
  4654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4655.  
  4656. Failed to load asset: 401_4-0
  4657.  
  4658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4659.  
  4660. hit='CorpseMarker (UnityEngine.Transform)' static=False
  4661.  
  4662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4663.  
  4664. Heal-Health incremented Player's health by 2 points
  4665.  
  4666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4667.  
  4668. Adding bundle [Weak Heal] -1302899072
  4669.  
  4670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4671.  
  4672. Heal-Health incremented Player's health by 2 points
  4673.  
  4674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4675.  
  4676. Adding bundle [Weak Heal] -265458944
  4677.  
  4678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4679.  
  4680. Heal-Health incremented Player's health by 2 points
  4681.  
  4682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4683.  
  4684. Adding bundle [Weak Heal] 771981184
  4685.  
  4686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4687.  
  4688. Heal-Health incremented Player's health by 2 points
  4689.  
  4690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4691.  
  4692. Adding bundle [Weak Heal] 1809421312
  4693.  
  4694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4695.  
  4696. Heal-Health incremented Player's health by 2 points
  4697.  
  4698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4699.  
  4700. Adding bundle [Weak Heal] -1448105856
  4701.  
  4702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4703.  
  4704. Removing bundle [Weak Heal] -1302899072
  4705.  
  4706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4707.  
  4708. Removing bundle [Weak Heal] -265458944
  4709.  
  4710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4711.  
  4712. Removing bundle [Weak Heal] 771981184
  4713.  
  4714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4715.  
  4716. Removing bundle [Weak Heal] 1809421312
  4717.  
  4718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4719.  
  4720. Removing bundle [Weak Heal] -1448105856
  4721.  
  4722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4723.  
  4724. Heal-Health incremented Player's health by 2 points
  4725.  
  4726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4727.  
  4728. Adding bundle [Weak Heal] -410665728
  4729.  
  4730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4731.  
  4732. Heal-Health incremented Player's health by 2 points
  4733.  
  4734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4735.  
  4736. Adding bundle [Weak Heal] 626774400
  4737.  
  4738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4739.  
  4740. Heal-Health incremented Player's health by 2 points
  4741.  
  4742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4743.  
  4744. Adding bundle [Weak Heal] 1664214528
  4745.  
  4746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4747.  
  4748. Heal-Health incremented Player's health by 2 points
  4749.  
  4750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4751.  
  4752. Adding bundle [Weak Heal] -1593312640
  4753.  
  4754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4755.  
  4756. Removing bundle [Weak Heal] -410665728
  4757.  
  4758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4759.  
  4760. Removing bundle [Weak Heal] 626774400
  4761.  
  4762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4763.  
  4764. Removing bundle [Weak Heal] 1664214528
  4765.  
  4766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4767.  
  4768. Removing bundle [Weak Heal] -1593312640
  4769.  
  4770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4771.  
  4772. Heal-Health incremented Player's health by 2 points
  4773.  
  4774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4775.  
  4776. Adding bundle [Weak Heal] -555872512
  4777.  
  4778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4779.  
  4780. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  4781.  
  4782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4783.  
  4784. Removing bundle [Weak Heal] -555872512
  4785.  
  4786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4787.  
  4788. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4789.  
  4790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4791.  
  4792. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4793.  
  4794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4795.  
  4796. Adding bundle [Spider Touch] -1164491008
  4797.  
  4798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4799.  
  4800. PersistentFactionData.Reset() loaded fresh faction data.
  4801.  
  4802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4803.  
  4804. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4805.  
  4806. Unloading 7001 unused Assets to reduce memory usage. Loaded Objects now: 6997.
  4807. Total: 111.784223 ms (FindLiveObjects: 1.370441 ms CreateObjectMapping: 0.653827 ms MarkObjects: 99.604503 ms DeleteObjects: 10.154545 ms)
  4808.  
  4809. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  4810.  
  4811. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4812.  
  4813. Clearing scene cache. start=True
  4814.  
  4815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4816.  
  4817. PersistentFactionData.Reset() loaded fresh faction data.
  4818.  
  4819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4820.  
  4821. LoadGame() restored faction state from save.
  4822.  
  4823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4824.  
  4825. Next weather change: Sunny
  4826.  
  4827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4828.  
  4829. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  4830.  
  4831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4832.  
  4833. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4834.  
  4835. Unloading 4036 unused Assets to reduce memory usage. Loaded Objects now: 11790.
  4836. Total: 111.621219 ms (FindLiveObjects: 1.739614 ms CreateObjectMapping: 0.924293 ms MarkObjects: 103.593876 ms DeleteObjects: 5.362831 ms)
  4837.  
  4838. hit='CorpseMarker (UnityEngine.Transform)' static=False
  4839.  
  4840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4841.  
  4842. hit='CombinedModels (UnityEngine.Transform)' static=True
  4843.  
  4844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4845.  
  4846. hit='CombinedModels (UnityEngine.Transform)' static=True
  4847.  
  4848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4849.  
  4850. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4851.  
  4852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4853.  
  4854. Failed to load asset: 401_1-0
  4855.  
  4856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4857.  
  4858. hit='CorpseMarker (UnityEngine.Transform)' static=False
  4859.  
  4860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4861.  
  4862. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4863.  
  4864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4865.  
  4866. PersistentFactionData.Reset() loaded fresh faction data.
  4867.  
  4868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4869.  
  4870. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  4871.  
  4872. Unloading 8058 unused Assets to reduce memory usage. Loaded Objects now: 5805.
  4873. Total: 114.762367 ms (FindLiveObjects: 1.386741 ms CreateObjectMapping: 0.688842 ms MarkObjects: 101.429846 ms DeleteObjects: 11.256634 ms)
  4874.  
  4875. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  4876.  
  4877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4878.  
  4879. Clearing scene cache. start=True
  4880.  
  4881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4882.  
  4883. PersistentFactionData.Reset() loaded fresh faction data.
  4884.  
  4885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4886.  
  4887. LoadGame() restored faction state from save.
  4888.  
  4889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4890.  
  4891. Next weather change: Sunny
  4892.  
  4893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4894.  
  4895. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  4896.  
  4897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4898.  
  4899. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4900.  
  4901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4902.  
  4903. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  4904.  
  4905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4906.  
  4907. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4908.  
  4909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4910.  
  4911. hit='CombinedModels (UnityEngine.Transform)' static=True
  4912.  
  4913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4914.  
  4915. hit='CombinedModels (UnityEngine.Transform)' static=True
  4916.  
  4917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4918.  
  4919. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  4920.  
  4921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4922.  
  4923. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  4924.  
  4925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4926.  
  4927. Adding bundle [Spider Touch] 2114028800
  4928.  
  4929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4930.  
  4931. PersistentFactionData.Reset() loaded fresh faction data.
  4932.  
  4933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4934.  
  4935. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4936.  
  4937. Unloading 11208 unused Assets to reduce memory usage. Loaded Objects now: 5806.
  4938. Total: 115.053963 ms (FindLiveObjects: 2.193007 ms CreateObjectMapping: 1.040810 ms MarkObjects: 96.853358 ms DeleteObjects: 14.966484 ms)
  4939.  
  4940. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  4941.  
  4942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4943.  
  4944. Clearing scene cache. start=True
  4945.  
  4946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4947.  
  4948. PersistentFactionData.Reset() loaded fresh faction data.
  4949.  
  4950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4951.  
  4952. LoadGame() restored faction state from save.
  4953.  
  4954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4955.  
  4956. Next weather change: Sunny
  4957.  
  4958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4959.  
  4960. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  4961.  
  4962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4963.  
  4964. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  4965.  
  4966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4967.  
  4968. PersistentFactionData.Reset() loaded fresh faction data.
  4969.  
  4970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4971.  
  4972. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  4973.  
  4974. Unloading 7285 unused Assets to reduce memory usage. Loaded Objects now: 5809.
  4975. Total: 110.619046 ms (FindLiveObjects: 1.398514 ms CreateObjectMapping: 0.653827 ms MarkObjects: 99.379618 ms DeleteObjects: 9.186785 ms)
  4976.  
  4977. Clearing scene cache. start=True
  4978.  
  4979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4980.  
  4981. PersistentFactionData.Reset() loaded fresh faction data.
  4982.  
  4983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4984.  
  4985. LoadGame() restored faction state from save.
  4986.  
  4987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4988.  
  4989. Next weather change: Sunny
  4990.  
  4991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4992.  
  4993. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  4994.  
  4995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4996.  
  4997. Adding bundle [Spider Touch] -567102720
  4998.  
  4999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5000.  
  5001. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5002.  
  5003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5004.  
  5005. hit='RandomTreasure (UnityEngine.Transform)' static=False
  5006.  
  5007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5008.  
  5009. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5010.  
  5011. Unloading 4772 unused Assets to reduce memory usage. Loaded Objects now: 11819.
  5012. Total: 112.643918 ms (FindLiveObjects: 1.873036 ms CreateObjectMapping: 0.685824 ms MarkObjects: 103.940410 ms DeleteObjects: 6.144345 ms)
  5013.  
  5014. hit='CorpseMarker (UnityEngine.Transform)' static=False
  5015.  
  5016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5017.  
  5018. hit='CombinedModels (UnityEngine.Transform)' static=True
  5019.  
  5020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5021.  
  5022. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5023.  
  5024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5025.  
  5026. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5027.  
  5028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5029.  
  5030. hit='CombinedModels (UnityEngine.Transform)' static=True
  5031.  
  5032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5033.  
  5034. PersistentFactionData.Reset() loaded fresh faction data.
  5035.  
  5036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5037.  
  5038. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5039.  
  5040. Unloading 3930 unused Assets to reduce memory usage. Loaded Objects now: 5820.
  5041. Total: 111.300041 ms (FindLiveObjects: 1.229170 ms CreateObjectMapping: 0.402982 ms MarkObjects: 104.418253 ms DeleteObjects: 5.249030 ms)
  5042.  
  5043. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5044.  
  5045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5046.  
  5047. Clearing scene cache. start=True
  5048.  
  5049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5050.  
  5051. PersistentFactionData.Reset() loaded fresh faction data.
  5052.  
  5053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5054.  
  5055. LoadGame() restored faction state from save.
  5056.  
  5057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5058.  
  5059. EntityEffect.RestoreEffectSaveData() could not find SerializableEnemy for LoadID 27129942 in StateManager.
  5060.  
  5061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5062.  
  5063. Next weather change: Sunny
  5064.  
  5065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5066.  
  5067. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5068.  
  5069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5070.  
  5071. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5072.  
  5073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5074.  
  5075. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5076.  
  5077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5078.  
  5079. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  5080.  
  5081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5082.  
  5083. hit='CombinedModels (UnityEngine.Transform)' static=True
  5084.  
  5085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5086.  
  5087. hit='DaggerfallMesh [ID=55030] (UnityEngine.Transform)' static=False
  5088.  
  5089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5090.  
  5091. PersistentFactionData.Reset() loaded fresh faction data.
  5092.  
  5093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5094.  
  5095. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5096.  
  5097. Unloading 8934 unused Assets to reduce memory usage. Loaded Objects now: 5821.
  5098. Total: 114.525407 ms (FindLiveObjects: 1.428699 ms CreateObjectMapping: 0.767929 ms MarkObjects: 100.975850 ms DeleteObjects: 11.352625 ms)
  5099.  
  5100. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5101.  
  5102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5103.  
  5104. Clearing scene cache. start=True
  5105.  
  5106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5107.  
  5108. PersistentFactionData.Reset() loaded fresh faction data.
  5109.  
  5110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5111.  
  5112. LoadGame() restored faction state from save.
  5113.  
  5114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5115.  
  5116. Next weather change: Sunny
  5117.  
  5118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5119.  
  5120. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5121.  
  5122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5123.  
  5124. Adding bundle [Spider Touch] -1978978816
  5125.  
  5126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5127.  
  5128. Clearing scene cache. start=True
  5129.  
  5130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5131.  
  5132. PersistentFactionData.Reset() loaded fresh faction data.
  5133.  
  5134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5135.  
  5136. LoadGame() restored faction state from save.
  5137.  
  5138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5139.  
  5140. Next weather change: Sunny
  5141.  
  5142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5143.  
  5144. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5145.  
  5146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5147.  
  5148. Adding bundle [Spider Touch] -1679112320
  5149.  
  5150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5151.  
  5152. Clearing scene cache. start=True
  5153.  
  5154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5155.  
  5156. PersistentFactionData.Reset() loaded fresh faction data.
  5157.  
  5158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5159.  
  5160. LoadGame() restored faction state from save.
  5161.  
  5162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5163.  
  5164. Next weather change: Sunny
  5165.  
  5166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5167.  
  5168. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5169.  
  5170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5171.  
  5172. hit='CorpseMarker (UnityEngine.Transform)' static=False
  5173.  
  5174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5175.  
  5176. Heal-Health incremented Player's health by 2 points
  5177.  
  5178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5179.  
  5180. Adding bundle [Weak Heal] -394656640
  5181.  
  5182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5183.  
  5184. Removing bundle [Weak Heal] -394656640
  5185.  
  5186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5187.  
  5188. Heal-Health incremented Player's health by 2 points
  5189.  
  5190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5191.  
  5192. Adding bundle [Weak Heal] 642783488
  5193.  
  5194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5195.  
  5196. Heal-Health incremented Player's health by 2 points
  5197.  
  5198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5199.  
  5200. Adding bundle [Weak Heal] 1680223616
  5201.  
  5202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5203.  
  5204. Heal-Health incremented Player's health by 2 points
  5205.  
  5206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5207.  
  5208. Adding bundle [Weak Heal] -1577303552
  5209.  
  5210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5211.  
  5212. Heal-Health incremented Player's health by 2 points
  5213.  
  5214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5215.  
  5216. Adding bundle [Weak Heal] -539863424
  5217.  
  5218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5219.  
  5220. Heal-Health incremented Player's health by 2 points
  5221.  
  5222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5223.  
  5224. Adding bundle [Weak Heal] 497576704
  5225.  
  5226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5227.  
  5228. Heal-Health incremented Player's health by 2 points
  5229.  
  5230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5231.  
  5232. Adding bundle [Weak Heal] 1535016832
  5233.  
  5234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5235.  
  5236. Heal-Health incremented Player's health by 2 points
  5237.  
  5238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5239.  
  5240. Adding bundle [Weak Heal] -1722510336
  5241.  
  5242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5243.  
  5244. Heal-Health incremented Player's health by 2 points
  5245.  
  5246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5247.  
  5248. Adding bundle [Weak Heal] -685070208
  5249.  
  5250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5251.  
  5252. Heal-Health incremented Player's health by 2 points
  5253.  
  5254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5255.  
  5256. Adding bundle [Weak Heal] 352369920
  5257.  
  5258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5259.  
  5260. Heal-Health incremented Player's health by 2 points
  5261.  
  5262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5263.  
  5264. Adding bundle [Weak Heal] 1389810048
  5265.  
  5266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5267.  
  5268. Removing bundle [Weak Heal] 642783488
  5269.  
  5270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5271.  
  5272. Removing bundle [Weak Heal] 1680223616
  5273.  
  5274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5275.  
  5276. Removing bundle [Weak Heal] -1577303552
  5277.  
  5278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5279.  
  5280. Removing bundle [Weak Heal] -539863424
  5281.  
  5282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5283.  
  5284. Removing bundle [Weak Heal] 497576704
  5285.  
  5286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5287.  
  5288. Removing bundle [Weak Heal] 1535016832
  5289.  
  5290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5291.  
  5292. Removing bundle [Weak Heal] -1722510336
  5293.  
  5294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5295.  
  5296. Removing bundle [Weak Heal] -685070208
  5297.  
  5298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5299.  
  5300. Removing bundle [Weak Heal] 352369920
  5301.  
  5302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5303.  
  5304. Removing bundle [Weak Heal] 1389810048
  5305.  
  5306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5307.  
  5308. Heal-Health incremented Player's health by 2 points
  5309.  
  5310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5311.  
  5312. Adding bundle [Weak Heal] -1867717120
  5313.  
  5314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5315.  
  5316. Heal-Health incremented Player's health by 2 points
  5317.  
  5318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5319.  
  5320. Adding bundle [Weak Heal] -830276992
  5321.  
  5322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5323.  
  5324. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5325.  
  5326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5327.  
  5328. Removing bundle [Weak Heal] -1867717120
  5329.  
  5330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5331.  
  5332. Removing bundle [Weak Heal] -830276992
  5333.  
  5334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5335.  
  5336. hit='CombinedModels (UnityEngine.Transform)' static=True
  5337.  
  5338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5339.  
  5340. hit='CombinedModels (UnityEngine.Transform)' static=True
  5341.  
  5342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5343.  
  5344. hit='RandomTreasure (UnityEngine.Transform)' static=False
  5345.  
  5346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5347.  
  5348. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5349.  
  5350. Unloading 19708 unused Assets to reduce memory usage. Loaded Objects now: 11763.
  5351. Total: 137.405736 ms (FindLiveObjects: 2.914451 ms CreateObjectMapping: 2.470718 ms MarkObjects: 103.984783 ms DeleteObjects: 28.035179 ms)
  5352.  
  5353. hit='CombinedModels (UnityEngine.Transform)' static=True
  5354.  
  5355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5356.  
  5357. hit='CombinedModels (UnityEngine.Transform)' static=True
  5358.  
  5359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5360.  
  5361. hit='CombinedModels (UnityEngine.Transform)' static=True
  5362.  
  5363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5364.  
  5365. hit='CombinedModels (UnityEngine.Transform)' static=True
  5366.  
  5367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5368.  
  5369. hit='CombinedModels (UnityEngine.Transform)' static=True
  5370.  
  5371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5372.  
  5373. hit='CombinedModels (UnityEngine.Transform)' static=True
  5374.  
  5375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5376.  
  5377. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5378.  
  5379. Unloading 958 unused Assets to reduce memory usage. Loaded Objects now: 11764.
  5380. Total: 108.324010 ms (FindLiveObjects: 1.527407 ms CreateObjectMapping: 0.526744 ms MarkObjects: 105.030424 ms DeleteObjects: 1.239132 ms)
  5381.  
  5382. hit='CombinedModels (UnityEngine.Transform)' static=True
  5383.  
  5384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5385.  
  5386. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5387.  
  5388. Unloading 659 unused Assets to reduce memory usage. Loaded Objects now: 11764.
  5389. Total: 108.248546 ms (FindLiveObjects: 1.922541 ms CreateObjectMapping: 0.351062 ms MarkObjects: 105.026802 ms DeleteObjects: 0.947536 ms)
  5390.  
  5391. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  5392.  
  5393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5394.  
  5395. PersistentFactionData.Reset() loaded fresh faction data.
  5396.  
  5397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5398.  
  5399. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5400.  
  5401. Unloading 3438 unused Assets to reduce memory usage. Loaded Objects now: 5829.
  5402. Total: 113.710689 ms (FindLiveObjects: 1.162460 ms CreateObjectMapping: 0.344421 ms MarkObjects: 107.295274 ms DeleteObjects: 4.908533 ms)
  5403.  
  5404. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
  5405.  
  5406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5407.  
  5408. Clearing scene cache. start=True
  5409.  
  5410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5411.  
  5412. PersistentFactionData.Reset() loaded fresh faction data.
  5413.  
  5414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5415.  
  5416. LoadGame() restored faction state from save.
  5417.  
  5418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5419.  
  5420. Next weather change: Sunny
  5421.  
  5422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5423.  
  5424. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5425.  
  5426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5427.  
  5428. PersistentFactionData.Reset() loaded fresh faction data.
  5429.  
  5430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5431.  
  5432. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5433.  
  5434. Unloading 7029 unused Assets to reduce memory usage. Loaded Objects now: 5829.
  5435. Total: 113.114517 ms (FindLiveObjects: 1.483638 ms CreateObjectMapping: 0.627867 ms MarkObjects: 102.470054 ms DeleteObjects: 8.532656 ms)
  5436.  
  5437. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5438.  
  5439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5440.  
  5441. Clearing scene cache. start=True
  5442.  
  5443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5444.  
  5445. PersistentFactionData.Reset() loaded fresh faction data.
  5446.  
  5447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5448.  
  5449. LoadGame() restored faction state from save.
  5450.  
  5451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5452.  
  5453. Next weather change: Sunny
  5454.  
  5455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5456.  
  5457. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5458.  
  5459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5460.  
  5461. Adding bundle [Spider Touch] 77353344
  5462.  
  5463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5464.  
  5465. PersistentFactionData.Reset() loaded fresh faction data.
  5466.  
  5467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5468.  
  5469. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5470.  
  5471. Unloading 7460 unused Assets to reduce memory usage. Loaded Objects now: 5831.
  5472. Total: 119.952837 ms (FindLiveObjects: 1.300107 ms CreateObjectMapping: 0.706652 ms MarkObjects: 107.845865 ms DeleteObjects: 10.099607 ms)
  5473.  
  5474. Clearing scene cache. start=True
  5475.  
  5476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5477.  
  5478. PersistentFactionData.Reset() loaded fresh faction data.
  5479.  
  5480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5481.  
  5482. LoadGame() restored faction state from save.
  5483.  
  5484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5485.  
  5486. Next weather change: Sunny
  5487.  
  5488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5489.  
  5490. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5491.  
  5492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5493.  
  5494. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5495.  
  5496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5497.  
  5498. Adding bundle [Spider Touch] -1348303744
  5499.  
  5500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5501.  
  5502. PersistentFactionData.Reset() loaded fresh faction data.
  5503.  
  5504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5505.  
  5506. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5507.  
  5508. Unloading 7992 unused Assets to reduce memory usage. Loaded Objects now: 5831.
  5509. Total: 120.748840 ms (FindLiveObjects: 1.892053 ms CreateObjectMapping: 0.717217 ms MarkObjects: 106.032899 ms DeleteObjects: 12.106367 ms)
  5510.  
  5511. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5512.  
  5513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5514.  
  5515. Clearing scene cache. start=True
  5516.  
  5517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5518.  
  5519. PersistentFactionData.Reset() loaded fresh faction data.
  5520.  
  5521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5522.  
  5523. LoadGame() restored faction state from save.
  5524.  
  5525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5526.  
  5527. Next weather change: Sunny
  5528.  
  5529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5530.  
  5531. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5532.  
  5533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5534.  
  5535. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5536.  
  5537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5538.  
  5539. Adding bundle [Spider Touch] -1752276736
  5540.  
  5541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5542.  
  5543. PersistentFactionData.Reset() loaded fresh faction data.
  5544.  
  5545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5546.  
  5547. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5548.  
  5549. Unloading 6518 unused Assets to reduce memory usage. Loaded Objects now: 5831.
  5550. Total: 120.672771 ms (FindLiveObjects: 1.563631 ms CreateObjectMapping: 0.717821 ms MarkObjects: 109.555898 ms DeleteObjects: 8.835420 ms)
  5551.  
  5552. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
  5553.  
  5554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5555.  
  5556. Clearing scene cache. start=True
  5557.  
  5558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5559.  
  5560. PersistentFactionData.Reset() loaded fresh faction data.
  5561.  
  5562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5563.  
  5564. LoadGame() restored faction state from save.
  5565.  
  5566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5567.  
  5568. Next weather change: Sunny
  5569.  
  5570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5571.  
  5572. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5573.  
  5574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5575.  
  5576. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  5577.  
  5578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5579.  
  5580. hit='CorpseMarker (UnityEngine.Transform)' static=False
  5581.  
  5582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5583.  
  5584. hit='CombinedModels (UnityEngine.Transform)' static=True
  5585.  
  5586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5587.  
  5588. hit='RandomTreasure (UnityEngine.Transform)' static=False
  5589.  
  5590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5591.  
  5592. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5593.  
  5594. Unloading 4988 unused Assets to reduce memory usage. Loaded Objects now: 11743.
  5595. Total: 117.338434 ms (FindLiveObjects: 1.615550 ms CreateObjectMapping: 0.688239 ms MarkObjects: 109.021305 ms DeleteObjects: 6.012734 ms)
  5596.  
  5597. Heal-Health incremented Player's health by 2 points
  5598.  
  5599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5600.  
  5601. Adding bundle [Weak Heal] -570501376
  5602.  
  5603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5604.  
  5605. Removing bundle [Weak Heal] -570501376
  5606.  
  5607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5608.  
  5609. Resting raised time by 0 hours total
  5610.  
  5611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5612.  
  5613. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5614.  
  5615. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 11744.
  5616. Total: 109.370255 ms (FindLiveObjects: 1.285014 ms CreateObjectMapping: 0.346836 ms MarkObjects: 107.365305 ms DeleteObjects: 0.372494 ms)
  5617.  
  5618. Heal-Health incremented Player's health by 2 points
  5619.  
  5620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5621.  
  5622. Adding bundle [Weak Heal] 356948224
  5623.  
  5624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5625.  
  5626. Heal-Health incremented Player's health by 2 points
  5627.  
  5628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5629.  
  5630. Adding bundle [Weak Heal] 1394388352
  5631.  
  5632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5633.  
  5634. Heal-Health incremented Player's health by 2 points
  5635.  
  5636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5637.  
  5638. Adding bundle [Weak Heal] -825698688
  5639.  
  5640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5641.  
  5642. Heal-Health incremented Player's health by 2 points
  5643.  
  5644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5645.  
  5646. Adding bundle [Weak Heal] 1249181568
  5647.  
  5648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5649.  
  5650. Heal-Health incremented Player's health by 2 points
  5651.  
  5652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5653.  
  5654. Adding bundle [Weak Heal] -2008345600
  5655.  
  5656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5657.  
  5658. Heal-Health incremented Player's health by 2 points
  5659.  
  5660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5661.  
  5662. Adding bundle [Weak Heal] -970905472
  5663.  
  5664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5665.  
  5666. Removing bundle [Weak Heal] 356948224
  5667.  
  5668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5669.  
  5670. Removing bundle [Weak Heal] 1394388352
  5671.  
  5672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5673.  
  5674. Removing bundle [Weak Heal] -825698688
  5675.  
  5676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5677.  
  5678. Removing bundle [Weak Heal] 1249181568
  5679.  
  5680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5681.  
  5682. Removing bundle [Weak Heal] -2008345600
  5683.  
  5684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5685.  
  5686. Removing bundle [Weak Heal] -970905472
  5687.  
  5688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5689.  
  5690. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5691.  
  5692. Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 11755.
  5693. Total: 107.353533 ms (FindLiveObjects: 1.352027 ms CreateObjectMapping: 0.359816 ms MarkObjects: 105.120076 ms DeleteObjects: 0.521310 ms)
  5694.  
  5695. Resting raised time by 2 hours total
  5696.  
  5697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5698.  
  5699. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5700.  
  5701. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 11744.
  5702. Total: 109.311694 ms (FindLiveObjects: 1.429605 ms CreateObjectMapping: 0.380644 ms MarkObjects: 107.259956 ms DeleteObjects: 0.241185 ms)
  5703.  
  5704. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5705.  
  5706. Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 11755.
  5707. Total: 107.131968 ms (FindLiveObjects: 1.245169 ms CreateObjectMapping: 0.345628 ms MarkObjects: 105.221803 ms DeleteObjects: 0.319065 ms)
  5708.  
  5709. Resting raised time by 2 hours total
  5710.  
  5711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5712.  
  5713. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5714.  
  5715. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 11744.
  5716. Total: 107.951214 ms (FindLiveObjects: 1.224341 ms CreateObjectMapping: 0.340799 ms MarkObjects: 106.216429 ms DeleteObjects: 0.169343 ms)
  5717.  
  5718. hit='CombinedModels (UnityEngine.Transform)' static=True
  5719.  
  5720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5721.  
  5722. hit='CombinedModels (UnityEngine.Transform)' static=True
  5723.  
  5724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5725.  
  5726. Heal-Health incremented Player's health by 2 points
  5727.  
  5728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5729.  
  5730. Adding bundle [Weak Heal] 976595072
  5731.  
  5732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5733.  
  5734. Removing bundle [Weak Heal] 976595072
  5735.  
  5736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5737.  
  5738. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  5739.  
  5740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5741.  
  5742. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  5743.  
  5744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5745.  
  5746. hit='CombinedModels (UnityEngine.Transform)' static=True
  5747.  
  5748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5749.  
  5750. hit='CombinedModels (UnityEngine.Transform)' static=True
  5751.  
  5752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5753.  
  5754. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5755.  
  5756. Unloading 3215 unused Assets to reduce memory usage. Loaded Objects now: 11756.
  5757. Total: 114.588496 ms (FindLiveObjects: 1.596533 ms CreateObjectMapping: 0.717821 ms MarkObjects: 108.594476 ms DeleteObjects: 3.679362 ms)
  5758.  
  5759. hit='CombinedModels (UnityEngine.Transform)' static=True
  5760.  
  5761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5762.  
  5763. Heal-Health incremented Player's health by 2 points
  5764.  
  5765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5766.  
  5767. Adding bundle [Weak Heal] -523910656
  5768.  
  5769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5770.  
  5771. Removing bundle [Weak Heal] -523910656
  5772.  
  5773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5774.  
  5775. PersistentFactionData.Reset() loaded fresh faction data.
  5776.  
  5777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5778.  
  5779. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5780.  
  5781. Unloading 3730 unused Assets to reduce memory usage. Loaded Objects now: 5832.
  5782. Total: 121.234230 ms (FindLiveObjects: 1.334217 ms CreateObjectMapping: 0.364042 ms MarkObjects: 114.119407 ms DeleteObjects: 5.415657 ms)
  5783.  
  5784. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5785.  
  5786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5787.  
  5788. Clearing scene cache. start=True
  5789.  
  5790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5791.  
  5792. PersistentFactionData.Reset() loaded fresh faction data.
  5793.  
  5794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5795.  
  5796. LoadGame() restored faction state from save.
  5797.  
  5798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5799.  
  5800. Next weather change: Sunny
  5801.  
  5802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5803.  
  5804. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5805.  
  5806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5807.  
  5808. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5809.  
  5810. Unloading 4131 unused Assets to reduce memory usage. Loaded Objects now: 11720.
  5811. Total: 115.506450 ms (FindLiveObjects: 1.443491 ms CreateObjectMapping: 0.644771 ms MarkObjects: 109.110656 ms DeleteObjects: 4.306626 ms)
  5812.  
  5813. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  5814.  
  5815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5816.  
  5817. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  5818.  
  5819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5820.  
  5821. PersistentFactionData.Reset() loaded fresh faction data.
  5822.  
  5823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5824.  
  5825. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  5826.  
  5827. Unloading 6483 unused Assets to reduce memory usage. Loaded Objects now: 5833.
  5828. Total: 116.154240 ms (FindLiveObjects: 1.339651 ms CreateObjectMapping: 0.615491 ms MarkObjects: 105.654971 ms DeleteObjects: 8.544126 ms)
  5829.  
  5830. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5831.  
  5832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5833.  
  5834. Clearing scene cache. start=True
  5835.  
  5836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5837.  
  5838. PersistentFactionData.Reset() loaded fresh faction data.
  5839.  
  5840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5841.  
  5842. LoadGame() restored faction state from save.
  5843.  
  5844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5845.  
  5846. Next weather change: Sunny
  5847.  
  5848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5849.  
  5850. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5851.  
  5852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5853.  
  5854. PersistentFactionData.Reset() loaded fresh faction data.
  5855.  
  5856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5857.  
  5858. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5859.  
  5860. Unloading 6588 unused Assets to reduce memory usage. Loaded Objects now: 5834.
  5861. Total: 118.189073 ms (FindLiveObjects: 1.521370 ms CreateObjectMapping: 0.605227 ms MarkObjects: 108.065619 ms DeleteObjects: 7.996553 ms)
  5862.  
  5863. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5864.  
  5865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5866.  
  5867. Clearing scene cache. start=True
  5868.  
  5869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5870.  
  5871. PersistentFactionData.Reset() loaded fresh faction data.
  5872.  
  5873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5874.  
  5875. LoadGame() restored faction state from save.
  5876.  
  5877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5878.  
  5879. Next weather change: Sunny
  5880.  
  5881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5882.  
  5883. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5884.  
  5885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5886.  
  5887. Heal-Health incremented Player's health by 2 points
  5888.  
  5889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5890.  
  5891. Adding bundle [Weak Heal] 1587765504
  5892.  
  5893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5894.  
  5895. Heal-Health incremented Player's health by 2 points
  5896.  
  5897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5898.  
  5899. Adding bundle [Weak Heal] -1669761664
  5900.  
  5901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5902.  
  5903. Heal-Health incremented Player's health by 2 points
  5904.  
  5905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5906.  
  5907. Adding bundle [Weak Heal] -632321536
  5908.  
  5909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5910.  
  5911. Removing bundle [Weak Heal] 1587765504
  5912.  
  5913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5914.  
  5915. Removing bundle [Weak Heal] -1669761664
  5916.  
  5917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5918.  
  5919. Removing bundle [Weak Heal] -632321536
  5920.  
  5921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5922.  
  5923. PersistentFactionData.Reset() loaded fresh faction data.
  5924.  
  5925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5926.  
  5927. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5928.  
  5929. Unloading 6718 unused Assets to reduce memory usage. Loaded Objects now: 5837.
  5930. Total: 118.372604 ms (FindLiveObjects: 1.698562 ms CreateObjectMapping: 0.847318 ms MarkObjects: 107.319423 ms DeleteObjects: 8.506998 ms)
  5931.  
  5932. Clearing scene cache. start=True
  5933.  
  5934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5935.  
  5936. PersistentFactionData.Reset() loaded fresh faction data.
  5937.  
  5938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5939.  
  5940. LoadGame() restored faction state from save.
  5941.  
  5942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5943.  
  5944. Next weather change: Sunny
  5945.  
  5946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5947.  
  5948. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5949.  
  5950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5951.  
  5952. Heal-Health incremented Player's health by 2 points
  5953.  
  5954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5955.  
  5956. Adding bundle [Weak Heal] -971323520
  5957.  
  5958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5959.  
  5960. Removing bundle [Weak Heal] -971323520
  5961.  
  5962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5963.  
  5964. PersistentFactionData.Reset() loaded fresh faction data.
  5965.  
  5966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5967.  
  5968. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5969.  
  5970. Unloading 6687 unused Assets to reduce memory usage. Loaded Objects now: 5836.
  5971. Total: 117.112945 ms (FindLiveObjects: 1.224341 ms CreateObjectMapping: 0.675862 ms MarkObjects: 106.897122 ms DeleteObjects: 8.315619 ms)
  5972.  
  5973. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  5974.  
  5975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5976.  
  5977. Clearing scene cache. start=True
  5978.  
  5979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5980.  
  5981. PersistentFactionData.Reset() loaded fresh faction data.
  5982.  
  5983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5984.  
  5985. LoadGame() restored faction state from save.
  5986.  
  5987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5988.  
  5989. Next weather change: Sunny
  5990.  
  5991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5992.  
  5993. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  5994.  
  5995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5996.  
  5997. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  5998.  
  5999. Unloading 5827 unused Assets to reduce memory usage. Loaded Objects now: 11710.
  6000. Total: 118.423316 ms (FindLiveObjects: 1.559103 ms CreateObjectMapping: 0.713595 ms MarkObjects: 109.652191 ms DeleteObjects: 6.498124 ms)
  6001.  
  6002. PersistentFactionData.Reset() loaded fresh faction data.
  6003.  
  6004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6005.  
  6006. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6007.  
  6008. Unloading 2339 unused Assets to reduce memory usage. Loaded Objects now: 5837.
  6009. Total: 106.673142 ms (FindLiveObjects: 1.043829 ms CreateObjectMapping: 0.298538 ms MarkObjects: 102.383722 ms DeleteObjects: 2.946750 ms)
  6010.  
  6011. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6012.  
  6013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6014.  
  6015. Clearing scene cache. start=True
  6016.  
  6017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6018.  
  6019. PersistentFactionData.Reset() loaded fresh faction data.
  6020.  
  6021. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6022.  
  6023. LoadGame() restored faction state from save.
  6024.  
  6025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6026.  
  6027. Next weather change: Sunny
  6028.  
  6029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6030.  
  6031. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6032.  
  6033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6034.  
  6035. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6036.  
  6037. Unloading 4863 unused Assets to reduce memory usage. Loaded Objects now: 11710.
  6038. Total: 119.296293 ms (FindLiveObjects: 2.042681 ms CreateObjectMapping: 0.808379 ms MarkObjects: 110.773900 ms DeleteObjects: 5.671030 ms)
  6039.  
  6040. Heal-Health incremented Player's health by 2 points
  6041.  
  6042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6043.  
  6044. Adding bundle [Weak Heal] 67456128
  6045.  
  6046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6047.  
  6048. Removing bundle [Weak Heal] 67456128
  6049.  
  6050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6051.  
  6052. Heal-Health incremented Player's health by 2 points
  6053.  
  6054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6055.  
  6056. Adding bundle [Weak Heal] -1742205184
  6057.  
  6058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6059.  
  6060. Heal-Health incremented Player's health by 2 points
  6061.  
  6062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6063.  
  6064. Adding bundle [Weak Heal] -704765056
  6065.  
  6066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6067.  
  6068. Heal-Health incremented Player's health by 2 points
  6069.  
  6070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6071.  
  6072. Adding bundle [Weak Heal] 332675072
  6073.  
  6074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6075.  
  6076. Removing bundle [Weak Heal] -1742205184
  6077.  
  6078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6079.  
  6080. Removing bundle [Weak Heal] -704765056
  6081.  
  6082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6083.  
  6084. Removing bundle [Weak Heal] 332675072
  6085.  
  6086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6087.  
  6088. PersistentFactionData.Reset() loaded fresh faction data.
  6089.  
  6090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6091.  
  6092. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6093.  
  6094. Unloading 2863 unused Assets to reduce memory usage. Loaded Objects now: 5837.
  6095. Total: 115.696018 ms (FindLiveObjects: 1.084580 ms CreateObjectMapping: 0.333554 ms MarkObjects: 110.654666 ms DeleteObjects: 3.622914 ms)
  6096.  
  6097. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6098.  
  6099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6100.  
  6101. Clearing scene cache. start=True
  6102.  
  6103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6104.  
  6105. PersistentFactionData.Reset() loaded fresh faction data.
  6106.  
  6107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6108.  
  6109. LoadGame() restored faction state from save.
  6110.  
  6111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6112.  
  6113. Next weather change: Sunny
  6114.  
  6115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6116.  
  6117. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6118.  
  6119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6120.  
  6121. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6122.  
  6123. Unloading 4270 unused Assets to reduce memory usage. Loaded Objects now: 11715.
  6124. Total: 120.754877 ms (FindLiveObjects: 1.965405 ms CreateObjectMapping: 0.862713 ms MarkObjects: 113.029393 ms DeleteObjects: 4.897364 ms)
  6125.  
  6126. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6127.  
  6128. Unloading 1276 unused Assets to reduce memory usage. Loaded Objects now: 11714.
  6129. Total: 113.414565 ms (FindLiveObjects: 1.404853 ms CreateObjectMapping: 0.497765 ms MarkObjects: 109.520279 ms DeleteObjects: 1.991365 ms)
  6130.  
  6131. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6132.  
  6133. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 11714.
  6134. Total: 112.437749 ms (FindLiveObjects: 1.286524 ms CreateObjectMapping: 0.291897 ms MarkObjects: 110.574371 ms DeleteObjects: 0.284351 ms)
  6135.  
  6136. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6137.  
  6138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6139.  
  6140. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6141.  
  6142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6143.  
  6144. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  6145.  
  6146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6147.  
  6148. PersistentFactionData.Reset() loaded fresh faction data.
  6149.  
  6150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6151.  
  6152. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6153.  
  6154. Unloading 4226 unused Assets to reduce memory usage. Loaded Objects now: 5839.
  6155. Total: 116.685210 ms (FindLiveObjects: 1.143141 ms CreateObjectMapping: 0.401170 ms MarkObjects: 108.965763 ms DeleteObjects: 6.174833 ms)
  6156.  
  6157. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6158.  
  6159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6160.  
  6161. Clearing scene cache. start=True
  6162.  
  6163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6164.  
  6165. PersistentFactionData.Reset() loaded fresh faction data.
  6166.  
  6167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6168.  
  6169. LoadGame() restored faction state from save.
  6170.  
  6171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6172.  
  6173. Next weather change: Sunny
  6174.  
  6175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6176.  
  6177. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6178.  
  6179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6180.  
  6181. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6182.  
  6183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6184.  
  6185. PersistentFactionData.Reset() loaded fresh faction data.
  6186.  
  6187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6188.  
  6189. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6190.  
  6191. Unloading 6993 unused Assets to reduce memory usage. Loaded Objects now: 5840.
  6192. Total: 120.378760 ms (FindLiveObjects: 1.611022 ms CreateObjectMapping: 0.703633 ms MarkObjects: 109.372368 ms DeleteObjects: 8.690830 ms)
  6193.  
  6194. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6195.  
  6196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6197.  
  6198. Clearing scene cache. start=True
  6199.  
  6200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6201.  
  6202. PersistentFactionData.Reset() loaded fresh faction data.
  6203.  
  6204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6205.  
  6206. LoadGame() restored faction state from save.
  6207.  
  6208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6209.  
  6210. Next weather change: Sunny
  6211.  
  6212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6213.  
  6214. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6215.  
  6216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6217.  
  6218. Heal-Health incremented Player's health by 2 points
  6219.  
  6220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6221.  
  6222. Adding bundle [Weak Heal] -71472256
  6223.  
  6224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6225.  
  6226. Removing bundle [Weak Heal] -71472256
  6227.  
  6228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6229.  
  6230. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6231.  
  6232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6233.  
  6234. Adding bundle [Spider Touch] -304119808
  6235.  
  6236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6237.  
  6238. PersistentFactionData.Reset() loaded fresh faction data.
  6239.  
  6240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6241.  
  6242. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6243.  
  6244. Unloading 7225 unused Assets to reduce memory usage. Loaded Objects now: 5841.
  6245. Total: 126.545444 ms (FindLiveObjects: 1.723616 ms CreateObjectMapping: 0.623339 ms MarkObjects: 113.914444 ms DeleteObjects: 10.283741 ms)
  6246.  
  6247. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
  6248.  
  6249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6250.  
  6251. Clearing scene cache. start=True
  6252.  
  6253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6254.  
  6255. PersistentFactionData.Reset() loaded fresh faction data.
  6256.  
  6257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6258.  
  6259. LoadGame() restored faction state from save.
  6260.  
  6261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6262.  
  6263. Next weather change: Sunny
  6264.  
  6265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6266.  
  6267. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6268.  
  6269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6270.  
  6271. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6272.  
  6273. Unloading 4227 unused Assets to reduce memory usage. Loaded Objects now: 11716.
  6274. Total: 118.179716 ms (FindLiveObjects: 1.769197 ms CreateObjectMapping: 0.604925 ms MarkObjects: 110.878042 ms DeleteObjects: 4.927550 ms)
  6275.  
  6276. Heal-Health incremented Player's health by 2 points
  6277.  
  6278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6279.  
  6280. Adding bundle [Weak Heal] -1216590720
  6281.  
  6282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6283.  
  6284. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6285.  
  6286. Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 11716.
  6287. Total: 113.606246 ms (FindLiveObjects: 1.365007 ms CreateObjectMapping: 0.421697 ms MarkObjects: 111.622427 ms DeleteObjects: 0.196510 ms)
  6288.  
  6289. Removing bundle [Weak Heal] -1216590720
  6290.  
  6291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6292.  
  6293. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6294.  
  6295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6296.  
  6297. hit='CombinedModels (UnityEngine.Transform)' static=True
  6298.  
  6299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6300.  
  6301. Adding bundle [Spider Touch] 1675527296
  6302.  
  6303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6304.  
  6305. PersistentFactionData.Reset() loaded fresh faction data.
  6306.  
  6307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6308.  
  6309. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6310.  
  6311. Unloading 3089 unused Assets to reduce memory usage. Loaded Objects now: 5842.
  6312. Total: 115.760012 ms (FindLiveObjects: 1.070392 ms CreateObjectMapping: 0.333856 ms MarkObjects: 110.431592 ms DeleteObjects: 3.923868 ms)
  6313.  
  6314. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6315.  
  6316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6317.  
  6318. Clearing scene cache. start=True
  6319.  
  6320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6321.  
  6322. PersistentFactionData.Reset() loaded fresh faction data.
  6323.  
  6324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6325.  
  6326. LoadGame() restored faction state from save.
  6327.  
  6328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6329.  
  6330. Failed to load asset: 216_46-0
  6331.  
  6332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6333.  
  6334. Next weather change: Sunny
  6335.  
  6336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6337.  
  6338. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6339.  
  6340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6341.  
  6342. Heal-Health incremented Player's health by 2 points
  6343.  
  6344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6345.  
  6346. Adding bundle [Weak Heal] 135578112
  6347.  
  6348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6349.  
  6350. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6351.  
  6352. Unloading 4309 unused Assets to reduce memory usage. Loaded Objects now: 11719.
  6353. Total: 122.310358 ms (FindLiveObjects: 1.687997 ms CreateObjectMapping: 0.656845 ms MarkObjects: 114.066883 ms DeleteObjects: 5.898632 ms)
  6354.  
  6355. Removing bundle [Weak Heal] 135578112
  6356.  
  6357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6358.  
  6359. Heal-Health incremented Player's health by 2 points
  6360.  
  6361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6362.  
  6363. Adding bundle [Weak Heal] -1981167872
  6364.  
  6365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6366.  
  6367. Removing bundle [Weak Heal] -1981167872
  6368.  
  6369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6370.  
  6371. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6372.  
  6373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6374.  
  6375. hit='CorpseMarker (UnityEngine.Transform)' static=False
  6376.  
  6377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6378.  
  6379. Heal-Health incremented Player's health by 2 points
  6380.  
  6381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6382.  
  6383. Adding bundle [Weak Heal] 1555401216
  6384.  
  6385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6386.  
  6387. Removing bundle [Weak Heal] 1555401216
  6388.  
  6389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6390.  
  6391. Heal-Health incremented Player's health by 2 points
  6392.  
  6393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6394.  
  6395. Adding bundle [Weak Heal] -1702125952
  6396.  
  6397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6398.  
  6399. Heal-Health incremented Player's health by 2 points
  6400.  
  6401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6402.  
  6403. Adding bundle [Weak Heal] -664685824
  6404.  
  6405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6406.  
  6407. Heal-Health incremented Player's health by 2 points
  6408.  
  6409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6410.  
  6411. Adding bundle [Weak Heal] 372754304
  6412.  
  6413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6414.  
  6415. Heal-Health incremented Player's health by 2 points
  6416.  
  6417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6418.  
  6419. Adding bundle [Weak Heal] 1410194432
  6420.  
  6421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6422.  
  6423. Heal-Health incremented Player's health by 2 points
  6424.  
  6425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6426.  
  6427. Adding bundle [Weak Heal] -1847332736
  6428.  
  6429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6430.  
  6431. Heal-Health incremented Player's health by 2 points
  6432.  
  6433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6434.  
  6435. Adding bundle [Weak Heal] -809892608
  6436.  
  6437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6438.  
  6439. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  6440.  
  6441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6442.  
  6443. Removing bundle [Weak Heal] -1702125952
  6444.  
  6445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6446.  
  6447. Removing bundle [Weak Heal] -664685824
  6448.  
  6449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6450.  
  6451. Removing bundle [Weak Heal] 372754304
  6452.  
  6453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6454.  
  6455. Removing bundle [Weak Heal] 1410194432
  6456.  
  6457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6458.  
  6459. Removing bundle [Weak Heal] -1847332736
  6460.  
  6461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6462.  
  6463. Removing bundle [Weak Heal] -809892608
  6464.  
  6465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6466.  
  6467. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6468.  
  6469. Unloading 1968 unused Assets to reduce memory usage. Loaded Objects now: 11728.
  6470. Total: 117.563621 ms (FindLiveObjects: 1.480619 ms CreateObjectMapping: 0.462750 ms MarkObjects: 113.354193 ms DeleteObjects: 2.265755 ms)
  6471.  
  6472. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6473.  
  6474. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 11729.
  6475. Total: 112.769492 ms (FindLiveObjects: 1.292561 ms CreateObjectMapping: 0.370381 ms MarkObjects: 110.837894 ms DeleteObjects: 0.268051 ms)
  6476.  
  6477. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6478.  
  6479. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 11730.
  6480. Total: 114.960085 ms (FindLiveObjects: 1.496316 ms CreateObjectMapping: 0.523725 ms MarkObjects: 112.775831 ms DeleteObjects: 0.164211 ms)
  6481.  
  6482. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6483.  
  6484. Unloading 1544 unused Assets to reduce memory usage. Loaded Objects now: 11728.
  6485. Total: 119.597851 ms (FindLiveObjects: 1.564838 ms CreateObjectMapping: 0.501690 ms MarkObjects: 115.739183 ms DeleteObjects: 1.791534 ms)
  6486.  
  6487. hit='CombinedModels (UnityEngine.Transform)' static=True
  6488.  
  6489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6490.  
  6491. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6492.  
  6493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6494.  
  6495. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6496.  
  6497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6498.  
  6499. hit='CombinedModels (UnityEngine.Transform)' static=True
  6500.  
  6501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6502.  
  6503. Clearing scene cache. start=True
  6504.  
  6505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6506.  
  6507. PersistentFactionData.Reset() loaded fresh faction data.
  6508.  
  6509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6510.  
  6511. LoadGame() restored faction state from save.
  6512.  
  6513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6514.  
  6515. Entering new map pixel X=104, Y=168
  6516.  
  6517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6518.  
  6519. DFTFU 1.8.3: Time to init player terrain: 141ms
  6520.  
  6521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6522.  
  6523. DFTFU 1.8.3: Time to update location 12: 304ms
  6524.  
  6525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6526.  
  6527. DFTFU 1.8.3: Time to update terrains: 2918ms
  6528.  
  6529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6530.  
  6531. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6532. Clearing scene cache. start=False
  6533.  
  6534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6535.  
  6536. DFTFU 1.8.3: Time to update location 3: 244ms
  6537.  
  6538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6539.  
  6540.  
  6541. Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 12150.
  6542. Total: 118.848334 ms (FindLiveObjects: 2.560672 ms CreateObjectMapping: 0.729593 ms MarkObjects: 112.915290 ms DeleteObjects: 2.641872 ms)
  6543.  
  6544. Next weather change: Overcast
  6545.  
  6546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6547.  
  6548. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6549.  
  6550. Unloading 775 unused Assets to reduce memory usage. Loaded Objects now: 12862.
  6551. Total: 119.161664 ms (FindLiveObjects: 1.848284 ms CreateObjectMapping: 0.485993 ms MarkObjects: 115.767256 ms DeleteObjects: 1.059827 ms)
  6552.  
  6553. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6554.  
  6555. Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 12987.
  6556. Total: 118.130211 ms (FindLiveObjects: 1.447717 ms CreateObjectMapping: 0.457920 ms MarkObjects: 115.287904 ms DeleteObjects: 0.936367 ms)
  6557.  
  6558. type: ClothingStore, factionId: 510
  6559.  
  6560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6561.  
  6562. hit='CombinedModels (UnityEngine.Transform)' static=True
  6563.  
  6564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6565.  
  6566. type: ClothingStore, factionId: 510
  6567.  
  6568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6569.  
  6570. hit='CombinedModels (UnityEngine.Transform)' static=True
  6571.  
  6572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6573.  
  6574. type: Armorer, factionId: 510
  6575.  
  6576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6577.  
  6578. hit='CombinedModels (UnityEngine.Transform)' static=True
  6579.  
  6580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6581.  
  6582. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6583.  
  6584. Unloading 1572 unused Assets to reduce memory usage. Loaded Objects now: 13040.
  6585. Total: 119.233808 ms (FindLiveObjects: 1.797571 ms CreateObjectMapping: 0.482371 ms MarkObjects: 115.017438 ms DeleteObjects: 1.936125 ms)
  6586.  
  6587. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6588.  
  6589. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13040.
  6590. Total: 116.162994 ms (FindLiveObjects: 1.393684 ms CreateObjectMapping: 0.455203 ms MarkObjects: 114.253432 ms DeleteObjects: 0.060371 ms)
  6591.  
  6592. Unable to find expected building key 265 in Daggerfall.Chesterwark
  6593.  
  6594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6595.  
  6596. LayoutX=0, LayoutY=1, RecordIndex=9
  6597.  
  6598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6599.  
  6600. Unable to find expected building key 265 in Daggerfall.Chesterwark
  6601.  
  6602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6603.  
  6604. LayoutX=0, LayoutY=1, RecordIndex=9
  6605.  
  6606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6607.  
  6608. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6609.  
  6610. Unloading 593 unused Assets to reduce memory usage. Loaded Objects now: 13054.
  6611. Total: 116.367654 ms (FindLiveObjects: 1.676828 ms CreateObjectMapping: 0.511349 ms MarkObjects: 113.356004 ms DeleteObjects: 0.823170 ms)
  6612.  
  6613. type: GemStore, factionId: 510
  6614.  
  6615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6616.  
  6617. hit='CombinedModels (UnityEngine.Transform)' static=True
  6618.  
  6619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6620.  
  6621. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6622.  
  6623. Unloading 668 unused Assets to reduce memory usage. Loaded Objects now: 13054.
  6624. Total: 117.333604 ms (FindLiveObjects: 1.605589 ms CreateObjectMapping: 0.441016 ms MarkObjects: 114.391985 ms DeleteObjects: 0.894409 ms)
  6625.  
  6626. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6627.  
  6628. Unloading 1209 unused Assets to reduce memory usage. Loaded Objects now: 13082.
  6629. Total: 121.739542 ms (FindLiveObjects: 1.685280 ms CreateObjectMapping: 0.470900 ms MarkObjects: 118.004637 ms DeleteObjects: 1.578422 ms)
  6630.  
  6631. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6632.  
  6633. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13082.
  6634. Total: 114.324973 ms (FindLiveObjects: 1.689808 ms CreateObjectMapping: 0.458524 ms MarkObjects: 112.128343 ms DeleteObjects: 0.047391 ms)
  6635.  
  6636. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6637.  
  6638. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 13091.
  6639. Total: 118.533495 ms (FindLiveObjects: 1.590496 ms CreateObjectMapping: 0.450374 ms MarkObjects: 116.168729 ms DeleteObjects: 0.323593 ms)
  6640.  
  6641. type: Library, factionId: 510
  6642.  
  6643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6644.  
  6645. Caching scene: DaggerfallWorld [mapX=104, mapY=168]
  6646.  
  6647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6648.  
  6649. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  6650.  
  6651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6652.  
  6653. hit='CombinedModels (UnityEngine.Transform)' static=True
  6654.  
  6655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6656.  
  6657. Restoring scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
  6658.  
  6659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6660.  
  6661. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  6662.  
  6663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6664.  
  6665. hit='Quest NPC [Evelara Gaering] (UnityEngine.Transform)' static=False
  6666.  
  6667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6668.  
  6669. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6670.  
  6671. Unloading 2893 unused Assets to reduce memory usage. Loaded Objects now: 10575.
  6672. Total: 118.938590 ms (FindLiveObjects: 1.336330 ms CreateObjectMapping: 0.444034 ms MarkObjects: 112.330287 ms DeleteObjects: 4.827333 ms)
  6673.  
  6674. hit='CombinedModels (UnityEngine.Transform)' static=True
  6675.  
  6676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6677.  
  6678. Caching scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
  6679.  
  6680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6681.  
  6682. Restoring scene: DaggerfallWorld [mapX=104, mapY=168]
  6683.  
  6684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6685.  
  6686. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6687.  
  6688. Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 10367.
  6689. Total: 115.981275 ms (FindLiveObjects: 1.371346 ms CreateObjectMapping: 0.362834 ms MarkObjects: 113.422112 ms DeleteObjects: 0.824679 ms)
  6690.  
  6691. Clearing scene cache. start=True
  6692.  
  6693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6694.  
  6695. PersistentFactionData.Reset() loaded fresh faction data.
  6696.  
  6697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6698.  
  6699. LoadGame() restored faction state from save.
  6700.  
  6701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6702.  
  6703. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6704.  
  6705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6706.  
  6707. Clearing scene cache. start=False
  6708.  
  6709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6710.  
  6711. Next weather change: Sunny
  6712.  
  6713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6714.  
  6715. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6716.  
  6717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6718.  
  6719. Removing bundle [Weak Heal] 1142675072
  6720.  
  6721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6722.  
  6723. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  6724.  
  6725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6726.  
  6727. hit='CorpseMarker (UnityEngine.Transform)' static=False
  6728.  
  6729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6730.  
  6731. Heal-Health incremented Player's health by 2 points
  6732.  
  6733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6734.  
  6735. Adding bundle [Weak Heal] 2112419200
  6736.  
  6737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6738.  
  6739. Removing bundle [Weak Heal] 2112419200
  6740.  
  6741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6742.  
  6743. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6744.  
  6745. Unloading 6312 unused Assets to reduce memory usage. Loaded Objects now: 11706.
  6746. Total: 119.924764 ms (FindLiveObjects: 1.886922 ms CreateObjectMapping: 0.723858 ms MarkObjects: 108.088862 ms DeleteObjects: 9.224819 ms)
  6747.  
  6748. Heal-Health incremented Player's health by 2 points
  6749.  
  6750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6751.  
  6752. Adding bundle [Weak Heal] -1145107968
  6753.  
  6754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6755.  
  6756. Heal-Health incremented Player's health by 2 points
  6757.  
  6758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6759.  
  6760. Adding bundle [Weak Heal] -107667840
  6761.  
  6762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6763.  
  6764. Heal-Health incremented Player's health by 2 points
  6765.  
  6766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6767.  
  6768. Adding bundle [Weak Heal] 929772288
  6769.  
  6770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6771.  
  6772. Heal-Health incremented Player's health by 2 points
  6773.  
  6774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6775.  
  6776. Adding bundle [Weak Heal] -1290314752
  6777.  
  6778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6779.  
  6780. Heal-Health incremented Player's health by 2 points
  6781.  
  6782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6783.  
  6784. Adding bundle [Weak Heal] 784565504
  6785.  
  6786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6787.  
  6788. Removing bundle [Weak Heal] -1145107968
  6789.  
  6790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6791.  
  6792. Removing bundle [Weak Heal] -107667840
  6793.  
  6794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6795.  
  6796. Removing bundle [Weak Heal] 929772288
  6797.  
  6798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6799.  
  6800. Removing bundle [Weak Heal] -1290314752
  6801.  
  6802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6803.  
  6804. Removing bundle [Weak Heal] 784565504
  6805.  
  6806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6807.  
  6808. Heal-Health incremented Player's health by 2 points
  6809.  
  6810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6811.  
  6812. Adding bundle [Weak Heal] 1822005632
  6813.  
  6814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6815.  
  6816. Heal-Health incremented Player's health by 2 points
  6817.  
  6818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6819.  
  6820. Adding bundle [Weak Heal] -1435521536
  6821.  
  6822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6823.  
  6824. Removing bundle [Weak Heal] 1822005632
  6825.  
  6826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6827.  
  6828. Removing bundle [Weak Heal] -1435521536
  6829.  
  6830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6831.  
  6832. hit='CombinedModels (UnityEngine.Transform)' static=True
  6833.  
  6834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6835.  
  6836. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6837.  
  6838. Unloading 1179 unused Assets to reduce memory usage. Loaded Objects now: 11709.
  6839. Total: 121.531561 ms (FindLiveObjects: 1.780667 ms CreateObjectMapping: 0.488408 ms MarkObjects: 117.210446 ms DeleteObjects: 2.051133 ms)
  6840.  
  6841. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6842.  
  6843. Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 11709.
  6844. Total: 115.316882 ms (FindLiveObjects: 1.457376 ms CreateObjectMapping: 0.343515 ms MarkObjects: 113.189378 ms DeleteObjects: 0.326309 ms)
  6845.  
  6846. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6847.  
  6848. Unloading 1325 unused Assets to reduce memory usage. Loaded Objects now: 11709.
  6849. Total: 115.719563 ms (FindLiveObjects: 1.664452 ms CreateObjectMapping: 0.436488 ms MarkObjects: 112.025409 ms DeleteObjects: 1.592609 ms)
  6850.  
  6851. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6852.  
  6853. Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 11709.
  6854. Total: 114.265205 ms (FindLiveObjects: 1.394287 ms CreateObjectMapping: 0.328422 ms MarkObjects: 111.663480 ms DeleteObjects: 0.878410 ms)
  6855.  
  6856. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6857.  
  6858. Unloading 1111 unused Assets to reduce memory usage. Loaded Objects now: 11710.
  6859. Total: 115.976445 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.546365 ms MarkObjects: 112.397299 ms DeleteObjects: 1.335425 ms)
  6860.  
  6861. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6862.  
  6863. Unloading 674 unused Assets to reduce memory usage. Loaded Objects now: 11708.
  6864. Total: 117.028123 ms (FindLiveObjects: 1.493599 ms CreateObjectMapping: 0.356193 ms MarkObjects: 114.257356 ms DeleteObjects: 0.920670 ms)
  6865.  
  6866. hit='CombinedModels (UnityEngine.Transform)' static=True
  6867.  
  6868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6869.  
  6870. hit='CombinedModels (UnityEngine.Transform)' static=True
  6871.  
  6872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6873.  
  6874. hit='CombinedModels (UnityEngine.Transform)' static=True
  6875.  
  6876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6877.  
  6878. hit='CombinedModels (UnityEngine.Transform)' static=True
  6879.  
  6880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6881.  
  6882. hit='CombinedModels (UnityEngine.Transform)' static=True
  6883.  
  6884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6885.  
  6886. hit='CombinedModels (UnityEngine.Transform)' static=True
  6887.  
  6888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6889.  
  6890. hit='CombinedModels (UnityEngine.Transform)' static=True
  6891.  
  6892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6893.  
  6894. hit='CombinedModels (UnityEngine.Transform)' static=True
  6895.  
  6896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6897.  
  6898. hit='CombinedModels (UnityEngine.Transform)' static=True
  6899.  
  6900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6901.  
  6902. hit='CombinedModels (UnityEngine.Transform)' static=True
  6903.  
  6904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6905.  
  6906. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6907.  
  6908. Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 11707.
  6909. Total: 115.610290 ms (FindLiveObjects: 1.786101 ms CreateObjectMapping: 0.489012 ms MarkObjects: 112.790622 ms DeleteObjects: 0.544252 ms)
  6910.  
  6911. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  6912.  
  6913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6914.  
  6915. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6916.  
  6917. Unloading 1278 unused Assets to reduce memory usage. Loaded Objects now: 11708.
  6918. Total: 121.208873 ms (FindLiveObjects: 1.645434 ms CreateObjectMapping: 0.642960 ms MarkObjects: 117.310663 ms DeleteObjects: 1.609513 ms)
  6919.  
  6920. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  6921.  
  6922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6923.  
  6924. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  6925.  
  6926. Unloading 1413 unused Assets to reduce memory usage. Loaded Objects now: 11708.
  6927. Total: 122.832876 ms (FindLiveObjects: 1.991969 ms CreateObjectMapping: 0.471202 ms MarkObjects: 118.449276 ms DeleteObjects: 1.919523 ms)
  6928.  
  6929. hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
  6930.  
  6931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6932.  
  6933. Clearing scene cache. start=True
  6934.  
  6935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6936.  
  6937. PersistentFactionData.Reset() loaded fresh faction data.
  6938.  
  6939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6940.  
  6941. LoadGame() restored faction state from save.
  6942.  
  6943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6944.  
  6945. Next weather change: Sunny
  6946.  
  6947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6948.  
  6949. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  6950.  
  6951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6952.  
  6953. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  6954.  
  6955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6956.  
  6957. hit='CombinedModels (UnityEngine.Transform)' static=True
  6958.  
  6959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6960.  
  6961. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  6962.  
  6963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6964.  
  6965. hit='CombinedModels (UnityEngine.Transform)' static=True
  6966.  
  6967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6968.  
  6969. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  6970.  
  6971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6972.  
  6973. hit='DroppedLoot (UnityEngine.Transform)' static=False
  6974.  
  6975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6976.  
  6977. hit='CombinedModels (UnityEngine.Transform)' static=True
  6978.  
  6979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6980.  
  6981. hit='CombinedModels (UnityEngine.Transform)' static=True
  6982.  
  6983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6984.  
  6985. PersistentFactionData.Reset() loaded fresh faction data.
  6986.  
  6987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6988.  
  6989. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  6990.  
  6991. Unloading 11531 unused Assets to reduce memory usage. Loaded Objects now: 5848.
  6992. Total: 126.731087 ms (FindLiveObjects: 1.808137 ms CreateObjectMapping: 1.113256 ms MarkObjects: 107.060126 ms DeleteObjects: 16.749265 ms)
  6993.  
  6994. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  6995.  
  6996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  6997.  
  6998. Clearing scene cache. start=True
  6999.  
  7000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7001.  
  7002. PersistentFactionData.Reset() loaded fresh faction data.
  7003.  
  7004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7005.  
  7006. LoadGame() restored faction state from save.
  7007.  
  7008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7009.  
  7010. Next weather change: Sunny
  7011.  
  7012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7013.  
  7014. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7015.  
  7016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7017.  
  7018. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  7019.  
  7020. Unloading 4348 unused Assets to reduce memory usage. Loaded Objects now: 11695.
  7021. Total: 124.875558 ms (FindLiveObjects: 1.673507 ms CreateObjectMapping: 0.673749 ms MarkObjects: 117.081853 ms DeleteObjects: 5.445541 ms)
  7022.  
  7023. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7024.  
  7025. Unloading 341 unused Assets to reduce memory usage. Loaded Objects now: 11696.
  7026. Total: 118.945231 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.488710 ms MarkObjects: 116.155146 ms DeleteObjects: 0.604020 ms)
  7027.  
  7028. hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
  7029.  
  7030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7031.  
  7032. hit='CombinedModels (UnityEngine.Transform)' static=True
  7033.  
  7034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7035.  
  7036. hit='CombinedModels (UnityEngine.Transform)' static=True
  7037.  
  7038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7039.  
  7040. hit='CombinedModels (UnityEngine.Transform)' static=True
  7041.  
  7042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7043.  
  7044. hit='CombinedModels (UnityEngine.Transform)' static=True
  7045.  
  7046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7047.  
  7048. hit='CombinedModels (UnityEngine.Transform)' static=True
  7049.  
  7050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7051.  
  7052. hit='CombinedModels (UnityEngine.Transform)' static=True
  7053.  
  7054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7055.  
  7056. hit='CombinedModels (UnityEngine.Transform)' static=True
  7057.  
  7058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7059.  
  7060. hit='CombinedModels (UnityEngine.Transform)' static=True
  7061.  
  7062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7063.  
  7064. hit='CombinedModels (UnityEngine.Transform)' static=True
  7065.  
  7066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7067.  
  7068. hit='CombinedModels (UnityEngine.Transform)' static=True
  7069.  
  7070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7071.  
  7072. hit='CombinedModels (UnityEngine.Transform)' static=True
  7073.  
  7074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7075.  
  7076. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7077.  
  7078. Unloading 2214 unused Assets to reduce memory usage. Loaded Objects now: 11706.
  7079. Total: 119.338252 ms (FindLiveObjects: 1.653283 ms CreateObjectMapping: 0.573834 ms MarkObjects: 114.277279 ms DeleteObjects: 2.833552 ms)
  7080.  
  7081. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7082.  
  7083. Unloading 923 unused Assets to reduce memory usage. Loaded Objects now: 11704.
  7084. Total: 119.423376 ms (FindLiveObjects: 1.426586 ms CreateObjectMapping: 0.412339 ms MarkObjects: 116.297019 ms DeleteObjects: 1.287127 ms)
  7085.  
  7086. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7087.  
  7088. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 11707.
  7089. Total: 115.280357 ms (FindLiveObjects: 1.990761 ms CreateObjectMapping: 0.647789 ms MarkObjects: 112.365000 ms DeleteObjects: 0.276503 ms)
  7090.  
  7091. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7092.  
  7093. Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 11703.
  7094. Total: 117.310965 ms (FindLiveObjects: 1.448622 ms CreateObjectMapping: 0.358005 ms MarkObjects: 115.147841 ms DeleteObjects: 0.356193 ms)
  7095.  
  7096. PersistentFactionData.Reset() loaded fresh faction data.
  7097.  
  7098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7099.  
  7100. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7101.  
  7102. Unloading 1758 unused Assets to reduce memory usage. Loaded Objects now: 5848.
  7103. Total: 111.133717 ms (FindLiveObjects: 0.991305 ms CreateObjectMapping: 0.260806 ms MarkObjects: 106.802338 ms DeleteObjects: 3.078964 ms)
  7104.  
  7105. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  7106.  
  7107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7108.  
  7109. Clearing scene cache. start=True
  7110.  
  7111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7112.  
  7113. PersistentFactionData.Reset() loaded fresh faction data.
  7114.  
  7115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7116.  
  7117. LoadGame() restored faction state from save.
  7118.  
  7119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7120.  
  7121. Next weather change: Sunny
  7122.  
  7123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7124.  
  7125. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7126.  
  7127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7128.  
  7129. hit='CombinedModels (UnityEngine.Transform)' static=True
  7130.  
  7131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7132.  
  7133. hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
  7134.  
  7135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7136.  
  7137. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  7138.  
  7139. Unloading 4684 unused Assets to reduce memory usage. Loaded Objects now: 11696.
  7140. Total: 124.294177 ms (FindLiveObjects: 2.141389 ms CreateObjectMapping: 0.718123 ms MarkObjects: 114.963405 ms DeleteObjects: 6.470957 ms)
  7141.  
  7142. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7143.  
  7144. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 11697.
  7145. Total: 120.561083 ms (FindLiveObjects: 1.620380 ms CreateObjectMapping: 0.388191 ms MarkObjects: 118.042068 ms DeleteObjects: 0.509840 ms)
  7146.  
  7147. hit='CombinedModels (UnityEngine.Transform)' static=True
  7148.  
  7149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7150.  
  7151. hit='CombinedModels (UnityEngine.Transform)' static=True
  7152.  
  7153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7154.  
  7155. hit='CombinedModels (UnityEngine.Transform)' static=True
  7156.  
  7157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7158.  
  7159. hit='CombinedModels (UnityEngine.Transform)' static=True
  7160.  
  7161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7162.  
  7163. hit='CombinedModels (UnityEngine.Transform)' static=True
  7164.  
  7165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7166.  
  7167. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7168.  
  7169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7170.  
  7171. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7172.  
  7173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7174.  
  7175. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7176.  
  7177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7178.  
  7179. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7180.  
  7181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7182.  
  7183. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7184.  
  7185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7186.  
  7187. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7188.  
  7189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7190.  
  7191. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7192.  
  7193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7194.  
  7195. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7196.  
  7197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7198.  
  7199. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7200.  
  7201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7202.  
  7203. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7204.  
  7205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7206.  
  7207. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7208.  
  7209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7210.  
  7211. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7212.  
  7213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7214.  
  7215. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7216.  
  7217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7218.  
  7219. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7220.  
  7221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7222.  
  7223. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7224.  
  7225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7226.  
  7227. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7228.  
  7229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7230.  
  7231. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7232.  
  7233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7234.  
  7235. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7236.  
  7237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7238.  
  7239. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7240.  
  7241. Unloading 1822 unused Assets to reduce memory usage. Loaded Objects now: 11694.
  7242. Total: 120.219982 ms (FindLiveObjects: 1.426285 ms CreateObjectMapping: 0.457316 ms MarkObjects: 116.194085 ms DeleteObjects: 2.141993 ms)
  7243.  
  7244. hit='CombinedModels (UnityEngine.Transform)' static=True
  7245.  
  7246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7247.  
  7248. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7249.  
  7250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7251.  
  7252. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7253.  
  7254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7255.  
  7256. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7257.  
  7258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7259.  
  7260. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7261.  
  7262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7263.  
  7264. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7265.  
  7266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7267.  
  7268. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7269.  
  7270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7271.  
  7272. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7273.  
  7274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7275.  
  7276. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7277.  
  7278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7279.  
  7280. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7281.  
  7282. Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 11698.
  7283. Total: 117.233689 ms (FindLiveObjects: 1.390665 ms CreateObjectMapping: 0.310613 ms MarkObjects: 115.009590 ms DeleteObjects: 0.522820 ms)
  7284.  
  7285. hit='CombinedModels (UnityEngine.Transform)' static=True
  7286.  
  7287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7288.  
  7289. hit='CombinedModels (UnityEngine.Transform)' static=True
  7290.  
  7291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7292.  
  7293. hit='CombinedModels (UnityEngine.Transform)' static=True
  7294.  
  7295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7296.  
  7297. hit='CombinedModels (UnityEngine.Transform)' static=True
  7298.  
  7299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7300.  
  7301. hit='CombinedModels (UnityEngine.Transform)' static=True
  7302.  
  7303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7304.  
  7305. hit='CombinedModels (UnityEngine.Transform)' static=True
  7306.  
  7307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7308.  
  7309. hit='CombinedModels (UnityEngine.Transform)' static=True
  7310.  
  7311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7312.  
  7313. hit='CombinedModels (UnityEngine.Transform)' static=True
  7314.  
  7315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7316.  
  7317. hit='CombinedModels (UnityEngine.Transform)' static=True
  7318.  
  7319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7320.  
  7321. hit='CombinedModels (UnityEngine.Transform)' static=True
  7322.  
  7323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7324.  
  7325. hit='CombinedModels (UnityEngine.Transform)' static=True
  7326.  
  7327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7328.  
  7329. hit='CombinedModels (UnityEngine.Transform)' static=True
  7330.  
  7331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7332.  
  7333. hit='CombinedModels (UnityEngine.Transform)' static=True
  7334.  
  7335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7336.  
  7337. hit='CombinedModels (UnityEngine.Transform)' static=True
  7338.  
  7339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7340.  
  7341. hit='CombinedModels (UnityEngine.Transform)' static=True
  7342.  
  7343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7344.  
  7345. hit='CombinedModels (UnityEngine.Transform)' static=True
  7346.  
  7347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7348.  
  7349. hit='CombinedModels (UnityEngine.Transform)' static=True
  7350.  
  7351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7352.  
  7353. hit='CombinedModels (UnityEngine.Transform)' static=True
  7354.  
  7355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7356.  
  7357. hit='CombinedModels (UnityEngine.Transform)' static=True
  7358.  
  7359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7360.  
  7361. hit='CombinedModels (UnityEngine.Transform)' static=True
  7362.  
  7363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7364.  
  7365. hit='CombinedModels (UnityEngine.Transform)' static=True
  7366.  
  7367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7368.  
  7369. hit='CombinedModels (UnityEngine.Transform)' static=True
  7370.  
  7371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7372.  
  7373. hit='CombinedModels (UnityEngine.Transform)' static=True
  7374.  
  7375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7376.  
  7377. hit='CombinedModels (UnityEngine.Transform)' static=True
  7378.  
  7379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7380.  
  7381. hit='CombinedModels (UnityEngine.Transform)' static=True
  7382.  
  7383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7384.  
  7385. hit='CombinedModels (UnityEngine.Transform)' static=True
  7386.  
  7387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7388.  
  7389. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7390.  
  7391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7392.  
  7393. Entering new map pixel X=172, Y=147
  7394.  
  7395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7396.  
  7397. DFTFU 1.8.3: Time to init player terrain: 140ms
  7398.  
  7399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7400.  
  7401. DFTFU 1.8.3: Time to update location 12: 4ms
  7402.  
  7403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7404.  
  7405. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7406. DFTFU 1.8.3: Time to update terrains: 3207ms
  7407.  
  7408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7409.  
  7410. DFTFU 1.8.3: Time to update location 10: 157ms
  7411.  
  7412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7413.  
  7414. DFTFU 1.8.3: Time to update location 19: 136ms
  7415.  
  7416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7417.  
  7418.  
  7419. Unloading 2743 unused Assets to reduce memory usage. Loaded Objects now: 9625.
  7420. Total: 129.150791 ms (FindLiveObjects: 2.439928 ms CreateObjectMapping: 0.802643 ms MarkObjects: 122.227648 ms DeleteObjects: 3.679966 ms)
  7421.  
  7422. DFTFU 1.8.3: Time to update location 20: 408ms
  7423.  
  7424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7425.  
  7426. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7427.  
  7428. Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7429. Total: 117.248178 ms (FindLiveObjects: 1.114464 ms CreateObjectMapping: 0.281634 ms MarkObjects: 115.395668 ms DeleteObjects: 0.456109 ms)
  7430.  
  7431. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7432.  
  7433. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7434. Total: 114.446320 ms (FindLiveObjects: 1.154611 ms CreateObjectMapping: 0.311216 ms MarkObjects: 112.576000 ms DeleteObjects: 0.403887 ms)
  7435.  
  7436. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7437.  
  7438. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7439. Total: 114.593929 ms (FindLiveObjects: 1.128349 ms CreateObjectMapping: 0.271673 ms MarkObjects: 113.055353 ms DeleteObjects: 0.137949 ms)
  7440.  
  7441. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7442.  
  7443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7444.  
  7445. LayoutX=0, LayoutY=1, RecordIndex=9
  7446.  
  7447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7448.  
  7449. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7450.  
  7451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7452.  
  7453. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7454.  
  7455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7456.  
  7457. LayoutX=0, LayoutY=1, RecordIndex=9
  7458.  
  7459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7460.  
  7461. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7462.  
  7463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7464.  
  7465. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7466.  
  7467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7468.  
  7469. LayoutX=0, LayoutY=1, RecordIndex=9
  7470.  
  7471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7472.  
  7473. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7474.  
  7475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7476.  
  7477. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7478.  
  7479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7480.  
  7481. LayoutX=0, LayoutY=1, RecordIndex=9
  7482.  
  7483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7484.  
  7485. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7486.  
  7487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7488.  
  7489. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7490.  
  7491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7492.  
  7493. LayoutX=0, LayoutY=1, RecordIndex=9
  7494.  
  7495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7496.  
  7497. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7498.  
  7499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7500.  
  7501. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7502.  
  7503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7504.  
  7505. LayoutX=0, LayoutY=1, RecordIndex=9
  7506.  
  7507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7508.  
  7509. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7510.  
  7511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7512.  
  7513. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7514.  
  7515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7516.  
  7517. LayoutX=0, LayoutY=1, RecordIndex=9
  7518.  
  7519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7520.  
  7521. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7522.  
  7523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7524.  
  7525. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7526.  
  7527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7528.  
  7529. LayoutX=0, LayoutY=1, RecordIndex=9
  7530.  
  7531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7532.  
  7533. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7534.  
  7535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7536.  
  7537. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7538.  
  7539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7540.  
  7541. LayoutX=0, LayoutY=1, RecordIndex=9
  7542.  
  7543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7544.  
  7545. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7546.  
  7547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7548.  
  7549. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7550.  
  7551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7552.  
  7553. LayoutX=0, LayoutY=1, RecordIndex=9
  7554.  
  7555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7556.  
  7557. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7558.  
  7559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7560.  
  7561. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7562.  
  7563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7564.  
  7565. LayoutX=0, LayoutY=1, RecordIndex=9
  7566.  
  7567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7568.  
  7569. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7570.  
  7571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7572.  
  7573. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7574.  
  7575. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7576. Total: 115.660398 ms (FindLiveObjects: 1.122916 ms CreateObjectMapping: 0.287370 ms MarkObjects: 114.078957 ms DeleteObjects: 0.170550 ms)
  7577.  
  7578. Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
  7579.  
  7580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7581.  
  7582. LayoutX=0, LayoutY=1, RecordIndex=9
  7583.  
  7584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7585.  
  7586. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
  7587.  
  7588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7589.  
  7590. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7591.  
  7592. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7593. Total: 116.025346 ms (FindLiveObjects: 1.309767 ms CreateObjectMapping: 0.272277 ms MarkObjects: 114.414927 ms DeleteObjects: 0.027469 ms)
  7594.  
  7595. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7596. DFTFU 1.8.3: Time to findBestMatches crosscart: 8ms
  7597.  
  7598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7599.  
  7600.  
  7601. Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7602. Total: 115.495583 ms (FindLiveObjects: 1.240037 ms CreateObjectMapping: 0.345930 ms MarkObjects: 113.474031 ms DeleteObjects: 0.434375 ms)
  7603.  
  7604. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7605.  
  7606. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 9946.
  7607. Total: 116.269248 ms (FindLiveObjects: 1.100578 ms CreateObjectMapping: 0.266541 ms MarkObjects: 114.692034 ms DeleteObjects: 0.209490 ms)
  7608.  
  7609. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7610.  
  7611. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9596.
  7612. Total: 114.890959 ms (FindLiveObjects: 1.080958 ms CreateObjectMapping: 0.261711 ms MarkObjects: 113.446260 ms DeleteObjects: 0.101122 ms)
  7613.  
  7614. Entering new map pixel X=251, Y=182
  7615.  
  7616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7617.  
  7618. DFTFU 1.8.3: Time to init player terrain: 127ms
  7619.  
  7620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7621.  
  7622. DFTFU 1.8.3: Time to update location 12: 54ms
  7623.  
  7624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7625.  
  7626. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  7627. DFTFU 1.8.3: Time to update terrains: 2918ms
  7628.  
  7629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7630.  
  7631. Failed to load asset: 301_18-0
  7632.  
  7633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7634.  
  7635. Failed to load asset: 301_16-0
  7636.  
  7637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7638.  
  7639. Failed to load asset: 301_14-0
  7640.  
  7641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7642.  
  7643. Failed to load asset: 301_10-0
  7644.  
  7645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7646.  
  7647. Failed to load asset: 301_8-0
  7648.  
  7649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7650.  
  7651. Failed to load asset: 301_9-0
  7652.  
  7653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7654.  
  7655. Failed to load asset: 301_19-0
  7656.  
  7657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7658.  
  7659. Failed to load asset: 301_2-0
  7660.  
  7661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7662.  
  7663. Failed to load asset: 301_5-0
  7664.  
  7665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7666.  
  7667. Failed to load asset: 301_1-0
  7668.  
  7669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7670.  
  7671. Added Commoners questor: ns=88461 bk=65546 name=Dunoryan Hearthsly building=Doctor Mordard's Warehouse factionId=518
  7672.  
  7673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7674.  
  7675. Added Commoners questor: ns=93244 bk=65547 name=Agrastyr Woodsley building=The Toad and Mug factionId=518
  7676.  
  7677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7678.  
  7679. Added Commoners questor: ns=93251 bk=65547 name=Uthoryan Buckingsly building=The Toad and Mug factionId=518
  7680.  
  7681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7682.  
  7683. Added Commoners questor: ns=32503 bk=265 name=Lysona Hearthford building=The Mole and Djinn factionId=512
  7684.  
  7685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7686.  
  7687. Added Commoners questor: ns=33065 bk=265 name=Bedistair Copperwing building=The Mole and Djinn factionId=518
  7688.  
  7689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7690.  
  7691. Added Commoners questor: ns=33099 bk=265 name=Carolyssa Mastersley building=The Mole and Djinn factionId=518
  7692.  
  7693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7694.  
  7695. Added Commoners questor: ns=40362 bk=266 name=Gondywyr Coppersley building=The King's Dog factionId=518
  7696.  
  7697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7698.  
  7699. Added Commoners questor: ns=40379 bk=266 name=Elanna Yeomcroft building=The King's Dog factionId=518
  7700.  
  7701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7702.  
  7703. Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/4, Commoners: 8(+9)/56, Nobles: 0(+0)/3
  7704.  
  7705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7706.  
  7707. Clearing scene cache. start=False
  7708.  
  7709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7710.  
  7711. DFTFU 1.8.3: Time to update location 0: 699ms
  7712.  
  7713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7714.  
  7715. DFTFU 1.8.3: Time to update location 19: 682ms
  7716.  
  7717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7718.  
  7719.  
  7720. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 10891.
  7721. Total: 115.475660 ms (FindLiveObjects: 1.388250 ms CreateObjectMapping: 0.489917 ms MarkObjects: 113.346647 ms DeleteObjects: 0.250543 ms)
  7722.  
  7723. Next weather change: Overcast
  7724.  
  7725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7726.  
  7727. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7728.  
  7729. Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 10199.
  7730. Total: 119.476805 ms (FindLiveObjects: 1.793044 ms CreateObjectMapping: 0.635111 ms MarkObjects: 116.336865 ms DeleteObjects: 0.711180 ms)
  7731.  
  7732. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7733.  
  7734. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10499.
  7735. Total: 118.360227 ms (FindLiveObjects: 1.155215 ms CreateObjectMapping: 0.277106 ms MarkObjects: 116.883834 ms DeleteObjects: 0.044071 ms)
  7736.  
  7737. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7738.  
  7739. Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 10801.
  7740. Total: 120.427360 ms (FindLiveObjects: 1.294976 ms CreateObjectMapping: 0.342006 ms MarkObjects: 118.039955 ms DeleteObjects: 0.750120 ms)
  7741.  
  7742. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7743.  
  7744. Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 10875.
  7745. Total: 116.581975 ms (FindLiveObjects: 1.346292 ms CreateObjectMapping: 0.440412 ms MarkObjects: 113.877919 ms DeleteObjects: 0.916444 ms)
  7746.  
  7747. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7748.  
  7749. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10875.
  7750. Total: 116.047080 ms (FindLiveObjects: 1.758330 ms CreateObjectMapping: 0.424414 ms MarkObjects: 113.809699 ms DeleteObjects: 0.054334 ms)
  7751.  
  7752. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7753.  
  7754. Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 10876.
  7755. Total: 118.870068 ms (FindLiveObjects: 1.306446 ms CreateObjectMapping: 0.341704 ms MarkObjects: 116.602199 ms DeleteObjects: 0.618811 ms)
  7756.  
  7757. type: GeneralStore, factionId: 510
  7758.  
  7759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7760.  
  7761. hit='CombinedModels (UnityEngine.Transform)' static=True
  7762.  
  7763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7764.  
  7765. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  7766.  
  7767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7768.  
  7769. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  7770.  
  7771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7772.  
  7773. Failed to load asset: 184_2-0
  7774.  
  7775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7776.  
  7777. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  7778. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65546]
  7779.  
  7780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7781.  
  7782.  
  7783. Unloading 2478 unused Assets to reduce memory usage. Loaded Objects now: 8571.
  7784. Total: 120.874715 ms (FindLiveObjects: 1.483034 ms CreateObjectMapping: 0.499275 ms MarkObjects: 114.900317 ms DeleteObjects: 3.991787 ms)
  7785.  
  7786. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7787.  
  7788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7789.  
  7790. hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
  7791.  
  7792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7793.  
  7794. hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
  7795.  
  7796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7797.  
  7798. faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
  7799.  
  7800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7801.  
  7802. hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
  7803.  
  7804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7805.  
  7806. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7807.  
  7808. Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 8588.
  7809. Total: 116.095981 ms (FindLiveObjects: 1.126840 ms CreateObjectMapping: 0.259598 ms MarkObjects: 114.065072 ms DeleteObjects: 0.643865 ms)
  7810.  
  7811. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7812.  
  7813. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 8701.
  7814. Total: 116.467872 ms (FindLiveObjects: 1.204418 ms CreateObjectMapping: 0.223375 ms MarkObjects: 114.963103 ms DeleteObjects: 0.076672 ms)
  7815.  
  7816. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7817.  
  7818. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 8701.
  7819. Total: 111.127981 ms (FindLiveObjects: 1.100277 ms CreateObjectMapping: 0.224885 ms MarkObjects: 109.694753 ms DeleteObjects: 0.107160 ms)
  7820.  
  7821. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7822.  
  7823. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8701.
  7824. Total: 112.119589 ms (FindLiveObjects: 1.084278 ms CreateObjectMapping: 0.245109 ms MarkObjects: 110.767561 ms DeleteObjects: 0.022337 ms)
  7825.  
  7826. hit='CombinedModels (UnityEngine.Transform)' static=True
  7827.  
  7828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7829.  
  7830. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65546]
  7831.  
  7832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7833.  
  7834. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  7835.  
  7836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7837.  
  7838. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7839.  
  7840. Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 8359.
  7841. Total: 112.430504 ms (FindLiveObjects: 1.053488 ms CreateObjectMapping: 0.244506 ms MarkObjects: 110.398085 ms DeleteObjects: 0.733819 ms)
  7842.  
  7843. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7844.  
  7845. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 8362.
  7846. Total: 114.957368 ms (FindLiveObjects: 1.014549 ms CreateObjectMapping: 0.217036 ms MarkObjects: 113.640960 ms DeleteObjects: 0.084822 ms)
  7847.  
  7848. type: Tavern, factionId: 510
  7849.  
  7850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7851.  
  7852. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  7853.  
  7854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7855.  
  7856. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  7857.  
  7858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7859.  
  7860. Failed to load asset: 182_1-0
  7861.  
  7862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7863.  
  7864. Failed to load asset: 182_37-0
  7865.  
  7866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7867.  
  7868. Failed to load asset: 182_39-0
  7869.  
  7870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7871.  
  7872. Failed to load asset: 184_33-0
  7873.  
  7874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7875.  
  7876. Failed to load asset: 184_25-0
  7877.  
  7878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7879.  
  7880. Failed to load asset: 184_23-0
  7881.  
  7882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7883.  
  7884. Failed to load asset: 184_12-0
  7885.  
  7886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7887.  
  7888. Failed to load asset: 184_18-0
  7889.  
  7890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7891.  
  7892. Failed to load asset: 182_50-0
  7893.  
  7894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7895.  
  7896. Failed to load asset: 184_8-0
  7897.  
  7898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7899.  
  7900. hit='CombinedModels (UnityEngine.Transform)' static=True
  7901.  
  7902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7903.  
  7904. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
  7905.  
  7906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7907.  
  7908. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7909.  
  7910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7911.  
  7912. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7913.  
  7914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7915.  
  7916. Got guild for faction id: 0, social group: Commoners, guild: None
  7917.  
  7918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7919.  
  7920. hit='DaggerfallBillboard [TEXTURE.184, Index=8] (UnityEngine.Transform)' static=False
  7921.  
  7922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7923.  
  7924. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  7925.  
  7926. Unloading 1877 unused Assets to reduce memory usage. Loaded Objects now: 8982.
  7927. Total: 120.290919 ms (FindLiveObjects: 1.589590 ms CreateObjectMapping: 0.360419 ms MarkObjects: 116.094472 ms DeleteObjects: 2.245531 ms)
  7928.  
  7929. Got guild for faction id: 0, social group: Commoners, guild: None
  7930.  
  7931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7932.  
  7933. hit='DaggerfallBillboard [TEXTURE.184, Index=12] (UnityEngine.Transform)' static=False
  7934.  
  7935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7936.  
  7937. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7938.  
  7939. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 8983.
  7940. Total: 124.244974 ms (FindLiveObjects: 1.318219 ms CreateObjectMapping: 0.307896 ms MarkObjects: 122.408462 ms DeleteObjects: 0.210094 ms)
  7941.  
  7942. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7943.  
  7944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7945.  
  7946. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7947.  
  7948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7949.  
  7950. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7951.  
  7952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7953.  
  7954. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7955.  
  7956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7957.  
  7958. Got guild for faction id: 0, social group: Commoners, guild: None
  7959.  
  7960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7961.  
  7962. hit='DaggerfallBillboard [TEXTURE.184, Index=18] (UnityEngine.Transform)' static=False
  7963.  
  7964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7965.  
  7966. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7967.  
  7968. Unloading 1448 unused Assets to reduce memory usage. Loaded Objects now: 8984.
  7969. Total: 117.230670 ms (FindLiveObjects: 1.520163 ms CreateObjectMapping: 0.350760 ms MarkObjects: 113.636432 ms DeleteObjects: 1.723012 ms)
  7970.  
  7971. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7972.  
  7973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7974.  
  7975. hit='DaggerfallMesh [ID=41832] (UnityEngine.Transform)' static=True
  7976.  
  7977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7978.  
  7979. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  7980.  
  7981. Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 8984.
  7982. Total: 115.258020 ms (FindLiveObjects: 1.449226 ms CreateObjectMapping: 0.279521 ms MarkObjects: 113.135949 ms DeleteObjects: 0.393020 ms)
  7983.  
  7984. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7985.  
  7986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7987.  
  7988. hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
  7989.  
  7990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7991.  
  7992. Got guild for faction id: 0, social group: Commoners, guild: None
  7993.  
  7994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7995.  
  7996. hit='DaggerfallBillboard [TEXTURE.184, Index=23] (UnityEngine.Transform)' static=False
  7997.  
  7998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  7999.  
  8000. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8001.  
  8002. Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 8986.
  8003. Total: 118.263934 ms (FindLiveObjects: 1.766178 ms CreateObjectMapping: 0.473315 ms MarkObjects: 115.295148 ms DeleteObjects: 0.728990 ms)
  8004.  
  8005. hit='CombinedModels (UnityEngine.Transform)' static=True
  8006.  
  8007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8008.  
  8009. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
  8010.  
  8011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8012.  
  8013. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8014.  
  8015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8016.  
  8017. type: Tavern, factionId: 510
  8018.  
  8019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8020.  
  8021. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8022.  
  8023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8024.  
  8025. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  8026.  
  8027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8028.  
  8029. hit='CombinedModels (UnityEngine.Transform)' static=True
  8030.  
  8031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8032.  
  8033. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
  8034.  
  8035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8036.  
  8037. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8038.  
  8039. Unloading 925 unused Assets to reduce memory usage. Loaded Objects now: 8987.
  8040. Total: 118.855277 ms (FindLiveObjects: 1.521370 ms CreateObjectMapping: 0.409924 ms MarkObjects: 115.558672 ms DeleteObjects: 1.365309 ms)
  8041.  
  8042. hit='CombinedModels (UnityEngine.Transform)' static=True
  8043.  
  8044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8045.  
  8046. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
  8047.  
  8048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8049.  
  8050. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8051.  
  8052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8053.  
  8054. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8055.  
  8056. Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 8487.
  8057. Total: 116.417461 ms (FindLiveObjects: 1.037490 ms CreateObjectMapping: 0.251146 ms MarkObjects: 114.709541 ms DeleteObjects: 0.418980 ms)
  8058.  
  8059. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8060.  
  8061. Unloading 1258 unused Assets to reduce memory usage. Loaded Objects now: 8538.
  8062. Total: 120.693298 ms (FindLiveObjects: 1.302522 ms CreateObjectMapping: 0.332347 ms MarkObjects: 116.955676 ms DeleteObjects: 2.101846 ms)
  8063.  
  8064. type: Tavern, factionId: 510
  8065.  
  8066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8067.  
  8068. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8069.  
  8070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8071.  
  8072. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  8073.  
  8074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8075.  
  8076. Failed to load asset: 184_16-0
  8077.  
  8078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8079.  
  8080. Failed to load asset: 184_3-0
  8081.  
  8082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8083.  
  8084. Failed to load asset: 184_9-0
  8085.  
  8086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8087.  
  8088. Failed to load asset: 184_4-0
  8089.  
  8090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8091.  
  8092. Failed to load asset: 184_17-0
  8093.  
  8094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8095.  
  8096. Failed to load asset: 184_29-0
  8097.  
  8098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8099.  
  8100. Failed to load asset: 184_11-0
  8101.  
  8102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8103.  
  8104. Failed to load asset: 184_7-0
  8105.  
  8106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8107.  
  8108. hit='CombinedModels (UnityEngine.Transform)' static=True
  8109.  
  8110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8111.  
  8112. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8113.  
  8114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8115.  
  8116. hit='CombinedModels (UnityEngine.Transform)' static=True
  8117.  
  8118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8119.  
  8120. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8121.  
  8122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8123.  
  8124. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8125.  
  8126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8127.  
  8128. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8129.  
  8130. Unloading 1484 unused Assets to reduce memory usage. Loaded Objects now: 8850.
  8131. Total: 118.157982 ms (FindLiveObjects: 1.138613 ms CreateObjectMapping: 0.314839 ms MarkObjects: 114.666677 ms DeleteObjects: 2.037550 ms)
  8132.  
  8133. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8134.  
  8135. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 8853.
  8136. Total: 115.027701 ms (FindLiveObjects: 1.044734 ms CreateObjectMapping: 0.230016 ms MarkObjects: 113.644582 ms DeleteObjects: 0.108065 ms)
  8137.  
  8138. type: Tavern, factionId: 510
  8139.  
  8140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8141.  
  8142. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8143.  
  8144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8145.  
  8146. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  8147.  
  8148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8149.  
  8150. hit='CombinedModels (UnityEngine.Transform)' static=True
  8151.  
  8152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8153.  
  8154. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8155.  
  8156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8157.  
  8158. hit='Quest NPC [Lady Brisienna] (UnityEngine.Transform)' static=False
  8159.  
  8160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8161.  
  8162. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8163.  
  8164. Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 9474.
  8165. Total: 118.940099 ms (FindLiveObjects: 1.542199 ms CreateObjectMapping: 0.300953 ms MarkObjects: 116.398142 ms DeleteObjects: 0.698804 ms)
  8166.  
  8167. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8168.  
  8169. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9474.
  8170. Total: 113.560061 ms (FindLiveObjects: 1.755915 ms CreateObjectMapping: 0.281634 ms MarkObjects: 111.457008 ms DeleteObjects: 0.065503 ms)
  8171.  
  8172. faction id: 512, social group: Commoners, guild: Prostitutes, building faction: 510, building guild: FightersGuild
  8173.  
  8174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8175.  
  8176. hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
  8177.  
  8178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8179.  
  8180. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8181. Quest pool has 17
  8182.  
  8183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8184.  
  8185. Parsing quest A0C00Y07.txt
  8186.  
  8187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8188.  
  8189. [A0C00Y07] Generated Home for Person _qgiver_ [Lysona Hearthford] at 'Daggerfall/Crosscart' in building 'The Mole and Djinn'
  8190.  
  8191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8192.  
  8193. Created NPC Lysona Hearthford with FactionID #512.
  8194.  
  8195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8196.  
  8197. Time to parse quest A0C00Y07 was 41ms.
  8198.  
  8199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8200.  
  8201. Offering quest A0C00Y07 from Social group Commoners affecting factionId 512
  8202.  
  8203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8204.  
  8205.  
  8206. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 9488.
  8207. Total: 117.641199 ms (FindLiveObjects: 1.195060 ms CreateObjectMapping: 0.304576 ms MarkObjects: 115.797140 ms DeleteObjects: 0.343817 ms)
  8208.  
  8209. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8210. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
  8211.  
  8212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8213.  
  8214.  
  8215. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9487.
  8216. Total: 113.773778 ms (FindLiveObjects: 1.547028 ms CreateObjectMapping: 0.306990 ms MarkObjects: 111.841275 ms DeleteObjects: 0.077879 ms)
  8217.  
  8218. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8219.  
  8220. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9475.
  8221. Total: 112.953626 ms (FindLiveObjects: 1.243660 ms CreateObjectMapping: 0.254769 ms MarkObjects: 111.368261 ms DeleteObjects: 0.086633 ms)
  8222.  
  8223. [A0C00Y07] Created Building SiteLink to The Kingsly Residence in Daggerfall/Crosscart
  8224.  
  8225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8226.  
  8227. hit='CombinedModels (UnityEngine.Transform)' static=True
  8228.  
  8229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8230.  
  8231. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8232.  
  8233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8234.  
  8235. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8236.  
  8237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8238.  
  8239. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8240. DFTFU 1.8.3: Time to findBestMatches kingsley: 7ms
  8241.  
  8242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8243.  
  8244.  
  8245. Unloading 975 unused Assets to reduce memory usage. Loaded Objects now: 8857.
  8246. Total: 122.802087 ms (FindLiveObjects: 1.194758 ms CreateObjectMapping: 0.300048 ms MarkObjects: 120.011096 ms DeleteObjects: 1.295579 ms)
  8247.  
  8248. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8249.  
  8250. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8852.
  8251. Total: 110.833367 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.239676 ms MarkObjects: 109.459001 ms DeleteObjects: 0.057353 ms)
  8252.  
  8253. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8254.  
  8255. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8852.
  8256. Total: 114.962500 ms (FindLiveObjects: 1.088806 ms CreateObjectMapping: 0.235450 ms MarkObjects: 113.472220 ms DeleteObjects: 0.166022 ms)
  8257.  
  8258. Unable to find expected building key 12 in Daggerfall.Crosscart
  8259.  
  8260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8261.  
  8262. LayoutX=0, LayoutY=0, RecordIndex=12
  8263.  
  8264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8265.  
  8266. Unable to find expected building key 12 in Daggerfall.Crosscart
  8267.  
  8268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8269.  
  8270. LayoutX=0, LayoutY=0, RecordIndex=12
  8271.  
  8272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8273.  
  8274. Unable to find expected building key 12 in Daggerfall.Crosscart
  8275.  
  8276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8277.  
  8278. LayoutX=0, LayoutY=0, RecordIndex=12
  8279.  
  8280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8281.  
  8282. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8283.  
  8284. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 8852.
  8285. Total: 112.303119 ms (FindLiveObjects: 1.207135 ms CreateObjectMapping: 0.281332 ms MarkObjects: 110.643195 ms DeleteObjects: 0.171154 ms)
  8286.  
  8287. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8288. DFTFU 1.8.3: Time to findBestMatches kingsly: 6ms
  8289.  
  8290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8291.  
  8292.  
  8293. Unloading 308 unused Assets to reduce memory usage. Loaded Objects now: 8872.
  8294. Total: 115.671265 ms (FindLiveObjects: 1.093334 ms CreateObjectMapping: 0.266541 ms MarkObjects: 113.885164 ms DeleteObjects: 0.425319 ms)
  8295.  
  8296. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8297.  
  8298. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8867.
  8299. Total: 111.418370 ms (FindLiveObjects: 1.032660 ms CreateObjectMapping: 0.224281 ms MarkObjects: 110.102867 ms DeleteObjects: 0.057655 ms)
  8300.  
  8301. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8302.  
  8303. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8867.
  8304. Total: 111.530963 ms (FindLiveObjects: 1.064657 ms CreateObjectMapping: 0.254467 ms MarkObjects: 110.135468 ms DeleteObjects: 0.075464 ms)
  8305.  
  8306. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8307.  
  8308. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8868.
  8309. Total: 118.514478 ms (FindLiveObjects: 1.035377 ms CreateObjectMapping: 0.234846 ms MarkObjects: 117.068572 ms DeleteObjects: 0.175380 ms)
  8310.  
  8311. type: Tavern, factionId: 510
  8312.  
  8313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8314.  
  8315. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8316.  
  8317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8318.  
  8319. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  8320.  
  8321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8322.  
  8323. hit='CombinedModels (UnityEngine.Transform)' static=True
  8324.  
  8325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8326.  
  8327. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
  8328.  
  8329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8330.  
  8331. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8332.  
  8333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8334.  
  8335. hit='Quest NPC [Lady Brisienna] (UnityEngine.Transform)' static=False
  8336.  
  8337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8338.  
  8339. hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
  8340.  
  8341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8342.  
  8343. hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
  8344.  
  8345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8346.  
  8347. Quest pool has 17
  8348.  
  8349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8350.  
  8351. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8352. Parsing quest A0C00Y07.txt
  8353.  
  8354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8355.  
  8356. [A0C00Y07] Generated Home for Person _qgiver_ [Bedistair Copperwing] at 'Daggerfall/Crosscart' in building 'The Mole and Djinn'
  8357.  
  8358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8359.  
  8360. Created NPC Bedistair Copperwing with FactionID #0.
  8361.  
  8362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8363.  
  8364. Time to parse quest A0C00Y07 was 33ms.
  8365.  
  8366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8367.  
  8368. Offering quest A0C00Y07 from Social group Commoners affecting factionId 518
  8369.  
  8370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8371.  
  8372.  
  8373. Unloading 885 unused Assets to reduce memory usage. Loaded Objects now: 9504.
  8374. Total: 117.771602 ms (FindLiveObjects: 1.326973 ms CreateObjectMapping: 0.451581 ms MarkObjects: 114.825154 ms DeleteObjects: 1.167893 ms)
  8375.  
  8376. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8377. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
  8378.  
  8379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8380.  
  8381.  
  8382. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9503.
  8383. Total: 112.216184 ms (FindLiveObjects: 1.345084 ms CreateObjectMapping: 0.252354 ms MarkObjects: 110.549619 ms DeleteObjects: 0.068522 ms)
  8384.  
  8385. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8386.  
  8387. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9491.
  8388. Total: 112.086686 ms (FindLiveObjects: 1.142537 ms CreateObjectMapping: 0.261410 ms MarkObjects: 110.577994 ms DeleteObjects: 0.104443 ms)
  8389.  
  8390. Got guild for faction id: 0, social group: Commoners, guild: None
  8391.  
  8392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8393.  
  8394. hit='DaggerfallBillboard [TEXTURE.184, Index=29] (UnityEngine.Transform)' static=False
  8395.  
  8396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8397.  
  8398. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8399.  
  8400. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 9491.
  8401. Total: 116.927603 ms (FindLiveObjects: 1.257545 ms CreateObjectMapping: 0.258693 ms MarkObjects: 115.262548 ms DeleteObjects: 0.147911 ms)
  8402.  
  8403. faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
  8404.  
  8405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8406.  
  8407. hit='DaggerfallBillboard [TEXTURE.184, Index=16] (UnityEngine.Transform)' static=False
  8408.  
  8409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8410.  
  8411. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8412. Got guild for faction id: 0, social group: Commoners, guild: None
  8413.  
  8414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8415.  
  8416.  
  8417. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 9493.
  8418. Total: 116.823160 ms (FindLiveObjects: 1.117181 ms CreateObjectMapping: 0.236053 ms MarkObjects: 115.309034 ms DeleteObjects: 0.160287 ms)
  8419.  
  8420. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8421.  
  8422. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9493.
  8423. Total: 114.960085 ms (FindLiveObjects: 1.206531 ms CreateObjectMapping: 0.244506 ms MarkObjects: 113.472220 ms DeleteObjects: 0.036826 ms)
  8424.  
  8425. Got guild for faction id: 0, social group: Commoners, guild: None
  8426.  
  8427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8428.  
  8429. hit='DaggerfallBillboard [TEXTURE.184, Index=3] (UnityEngine.Transform)' static=False
  8430.  
  8431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8432.  
  8433. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8434.  
  8435. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 9494.
  8436. Total: 116.537299 ms (FindLiveObjects: 1.195362 ms CreateObjectMapping: 0.254769 ms MarkObjects: 114.842058 ms DeleteObjects: 0.244506 ms)
  8437.  
  8438. hit='CombinedModels (UnityEngine.Transform)' static=True
  8439.  
  8440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8441.  
  8442. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  8443.  
  8444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8445.  
  8446. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8447.  
  8448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8449.  
  8450. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8451.  
  8452. Unloading 677 unused Assets to reduce memory usage. Loaded Objects now: 8871.
  8453. Total: 119.609321 ms (FindLiveObjects: 1.515635 ms CreateObjectMapping: 0.289784 ms MarkObjects: 116.814104 ms DeleteObjects: 0.989494 ms)
  8454.  
  8455. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8456.  
  8457. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 8871.
  8458. Total: 116.027459 ms (FindLiveObjects: 1.075222 ms CreateObjectMapping: 0.322083 ms MarkObjects: 114.375081 ms DeleteObjects: 0.254467 ms)
  8459.  
  8460. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8461.  
  8462. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 8931.
  8463. Total: 115.322618 ms (FindLiveObjects: 1.058922 ms CreateObjectMapping: 0.251146 ms MarkObjects: 113.827811 ms DeleteObjects: 0.184436 ms)
  8464.  
  8465. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8466.  
  8467. Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 8931.
  8468. Total: 117.643614 ms (FindLiveObjects: 1.083372 ms CreateObjectMapping: 0.271673 ms MarkObjects: 115.967993 ms DeleteObjects: 0.320272 ms)
  8469.  
  8470. type: House2, factionId: 0
  8471.  
  8472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8473.  
  8474. hit='CombinedModels (UnityEngine.Transform)' static=True
  8475.  
  8476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8477.  
  8478. hit='CombinedModels (UnityEngine.Transform)' static=True
  8479.  
  8480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8481.  
  8482. hit='CombinedModels (UnityEngine.Transform)' static=True
  8483.  
  8484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8485.  
  8486. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8487.  
  8488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8489.  
  8490. Got guild for faction id: 0, social group: Commoners, guild: None
  8491.  
  8492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8493.  
  8494. Failed to load asset: 182_15-0
  8495.  
  8496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8497.  
  8498. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8499. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8500.  
  8501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8502.  
  8503.  
  8504. Unloading 1660 unused Assets to reduce memory usage. Loaded Objects now: 8930.
  8505. Total: 122.574485 ms (FindLiveObjects: 1.381609 ms CreateObjectMapping: 0.448562 ms MarkObjects: 118.732118 ms DeleteObjects: 2.011892 ms)
  8506.  
  8507. hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
  8508.  
  8509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8510.  
  8511. Got guild for faction id: 0, social group: Commoners, guild: None
  8512.  
  8513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8514.  
  8515. hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
  8516.  
  8517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8518.  
  8519. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8520.  
  8521. Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 8931.
  8522. Total: 113.404302 ms (FindLiveObjects: 1.095145 ms CreateObjectMapping: 0.271975 ms MarkObjects: 111.431350 ms DeleteObjects: 0.605227 ms)
  8523.  
  8524. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8525.  
  8526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8527.  
  8528. hit='CombinedModels (UnityEngine.Transform)' static=True
  8529.  
  8530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8531.  
  8532. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8533.  
  8534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8535.  
  8536. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8537.  
  8538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8539.  
  8540. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8541.  
  8542. Unloading 1348 unused Assets to reduce memory usage. Loaded Objects now: 8754.
  8543. Total: 118.825996 ms (FindLiveObjects: 1.116275 ms CreateObjectMapping: 0.290690 ms MarkObjects: 115.478679 ms DeleteObjects: 1.940049 ms)
  8544.  
  8545. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8546.  
  8547. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 8757.
  8548. Total: 117.381902 ms (FindLiveObjects: 1.043829 ms CreateObjectMapping: 0.228809 ms MarkObjects: 116.023535 ms DeleteObjects: 0.085124 ms)
  8549.  
  8550. hit='CombinedModels (UnityEngine.Transform)' static=True
  8551.  
  8552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8553.  
  8554. hit='CombinedModels (UnityEngine.Transform)' static=True
  8555.  
  8556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8557.  
  8558. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8559.  
  8560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8561.  
  8562. Got guild for faction id: 0, social group: Commoners, guild: None
  8563.  
  8564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8565.  
  8566. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8567. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8568.  
  8569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8570.  
  8571.  
  8572. Unloading 846 unused Assets to reduce memory usage. Loaded Objects now: 8933.
  8573. Total: 120.384496 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.306085 ms MarkObjects: 117.719682 ms DeleteObjects: 1.182986 ms)
  8574.  
  8575. hit='DaggerfallMesh [ID=41801] (UnityEngine.Transform)' static=True
  8576.  
  8577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8578.  
  8579. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8580.  
  8581. Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 8933.
  8582. Total: 111.826785 ms (FindLiveObjects: 1.104201 ms CreateObjectMapping: 0.245713 ms MarkObjects: 110.196443 ms DeleteObjects: 0.280427 ms)
  8583.  
  8584. Got guild for faction id: 0, social group: Commoners, guild: None
  8585.  
  8586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8587.  
  8588. hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
  8589.  
  8590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8591.  
  8592. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8593.  
  8594. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 8933.
  8595. Total: 111.520096 ms (FindLiveObjects: 1.093636 ms CreateObjectMapping: 0.260504 ms MarkObjects: 109.932618 ms DeleteObjects: 0.233035 ms)
  8596.  
  8597. hit='DaggerfallMesh [ID=41116] (UnityEngine.Transform)' static=True
  8598.  
  8599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8600.  
  8601. hit='CombinedModels (UnityEngine.Transform)' static=True
  8602.  
  8603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8604.  
  8605. hit='CombinedModels (UnityEngine.Transform)' static=True
  8606.  
  8607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8608.  
  8609. hit='CombinedModels (UnityEngine.Transform)' static=True
  8610.  
  8611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8612.  
  8613. hit='DaggerfallMesh [ID=41824] (UnityEngine.Transform)' static=True
  8614.  
  8615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8616.  
  8617. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8618.  
  8619. Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 8933.
  8620. Total: 117.542793 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.271371 ms MarkObjects: 115.177423 ms DeleteObjects: 0.917954 ms)
  8621.  
  8622. hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
  8623.  
  8624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8625.  
  8626. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8627.  
  8628. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 9008.
  8629. Total: 114.185816 ms (FindLiveObjects: 1.096654 ms CreateObjectMapping: 0.240883 ms MarkObjects: 112.440767 ms DeleteObjects: 0.407208 ms)
  8630.  
  8631. hit='CombinedModels (UnityEngine.Transform)' static=True
  8632.  
  8633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8634.  
  8635. PersistentFactionData.Reset() loaded fresh faction data.
  8636.  
  8637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8638.  
  8639. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8640.  
  8641. Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 8449.
  8642. Total: 113.488219 ms (FindLiveObjects: 1.228265 ms CreateObjectMapping: 0.335969 ms MarkObjects: 110.841819 ms DeleteObjects: 1.081863 ms)
  8643.  
  8644. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  8645.  
  8646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8647.  
  8648. Clearing scene cache. start=True
  8649.  
  8650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8651.  
  8652. PersistentFactionData.Reset() loaded fresh faction data.
  8653.  
  8654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8655.  
  8656. LoadGame() restored faction state from save.
  8657.  
  8658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8659.  
  8660. Entering new map pixel X=251, Y=182
  8661.  
  8662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8663.  
  8664. DFTFU 1.8.3: Time to init player terrain: 129ms
  8665.  
  8666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8667.  
  8668. DFTFU 1.8.3: Time to update location 12: 52ms
  8669.  
  8670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8671.  
  8672. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8673. DFTFU 1.8.3: Time to update terrains: 2911ms
  8674.  
  8675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8676.  
  8677. DFTFU 1.8.3: Time to update location 0: 74ms
  8678.  
  8679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8680.  
  8681. DFTFU 1.8.3: Time to update location 19: 57ms
  8682.  
  8683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8684.  
  8685.  
  8686. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9164.
  8687. Total: 116.011460 ms (FindLiveObjects: 1.439265 ms CreateObjectMapping: 0.340497 ms MarkObjects: 113.971194 ms DeleteObjects: 0.259900 ms)
  8688.  
  8689. Next weather change: Overcast
  8690.  
  8691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8692.  
  8693. hit='CombinedModels (UnityEngine.Transform)' static=True
  8694.  
  8695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8696.  
  8697. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8698.  
  8699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8700.  
  8701. Got guild for faction id: 0, social group: Commoners, guild: None
  8702.  
  8703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8704.  
  8705. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8706. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8707.  
  8708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8709.  
  8710.  
  8711. Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 8353.
  8712. Total: 118.599300 ms (FindLiveObjects: 1.264790 ms CreateObjectMapping: 0.500482 ms MarkObjects: 115.238399 ms DeleteObjects: 1.595326 ms)
  8713.  
  8714. hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
  8715.  
  8716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8717.  
  8718. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8719.  
  8720. Unloading 2285 unused Assets to reduce memory usage. Loaded Objects now: 8378.
  8721. Total: 122.610104 ms (FindLiveObjects: 1.256640 ms CreateObjectMapping: 0.324800 ms MarkObjects: 118.363246 ms DeleteObjects: 2.665115 ms)
  8722.  
  8723. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8724.  
  8725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8726.  
  8727. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8728.  
  8729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8730.  
  8731. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8732.  
  8733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8734.  
  8735. hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
  8736.  
  8737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8738.  
  8739. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8740.  
  8741. Unloading 2299 unused Assets to reduce memory usage. Loaded Objects now: 8388.
  8742. Total: 120.813740 ms (FindLiveObjects: 1.295579 ms CreateObjectMapping: 0.409623 ms MarkObjects: 116.399350 ms DeleteObjects: 2.708583 ms)
  8743.  
  8744. hit='CombinedModels (UnityEngine.Transform)' static=True
  8745.  
  8746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8747.  
  8748. hit='DaggerfallMesh [ID=41001] (UnityEngine.Transform)' static=True
  8749.  
  8750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8751.  
  8752. hit='DaggerfallMesh [ID=41001] (UnityEngine.Transform)' static=True
  8753.  
  8754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8755.  
  8756. PersistentFactionData.Reset() loaded fresh faction data.
  8757.  
  8758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8759.  
  8760. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8761.  
  8762. Unloading 2018 unused Assets to reduce memory usage. Loaded Objects now: 7816.
  8763. Total: 119.656411 ms (FindLiveObjects: 1.213776 ms CreateObjectMapping: 0.313329 ms MarkObjects: 115.582820 ms DeleteObjects: 2.546182 ms)
  8764.  
  8765. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  8766.  
  8767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8768.  
  8769. Clearing scene cache. start=True
  8770.  
  8771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8772.  
  8773. PersistentFactionData.Reset() loaded fresh faction data.
  8774.  
  8775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8776.  
  8777. LoadGame() restored faction state from save.
  8778.  
  8779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8780.  
  8781. Entering new map pixel X=251, Y=182
  8782.  
  8783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8784.  
  8785. DFTFU 1.8.3: Time to init player terrain: 127ms
  8786.  
  8787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8788.  
  8789. DFTFU 1.8.3: Time to update location 12: 53ms
  8790.  
  8791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8792.  
  8793. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8794. DFTFU 1.8.3: Time to update terrains: 2912ms
  8795.  
  8796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8797.  
  8798. DFTFU 1.8.3: Time to update location 0: 156ms
  8799.  
  8800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8801.  
  8802. DFTFU 1.8.3: Time to update location 19: 140ms
  8803.  
  8804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8805.  
  8806.  
  8807. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9010.
  8808. Total: 111.609447 ms (FindLiveObjects: 1.370139 ms CreateObjectMapping: 0.303972 ms MarkObjects: 109.559520 ms DeleteObjects: 0.375512 ms)
  8809.  
  8810. Next weather change: Overcast
  8811.  
  8812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8813.  
  8814. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8815.  
  8816. Unloading 1322 unused Assets to reduce memory usage. Loaded Objects now: 8009.
  8817. Total: 122.747148 ms (FindLiveObjects: 1.153706 ms CreateObjectMapping: 0.318159 ms MarkObjects: 118.979945 ms DeleteObjects: 2.294734 ms)
  8818.  
  8819. hit='CombinedModels (UnityEngine.Transform)' static=True
  8820.  
  8821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8822.  
  8823. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8824.  
  8825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8826.  
  8827. Got guild for faction id: 0, social group: Commoners, guild: None
  8828.  
  8829. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8830.  
  8831. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8832. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8833.  
  8834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8835.  
  8836.  
  8837. Unloading 360 unused Assets to reduce memory usage. Loaded Objects now: 8436.
  8838. Total: 115.744013 ms (FindLiveObjects: 1.162761 ms CreateObjectMapping: 0.279219 ms MarkObjects: 113.856789 ms DeleteObjects: 0.444940 ms)
  8839.  
  8840. Got guild for faction id: 0, social group: Commoners, guild: None
  8841.  
  8842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8843.  
  8844. Resting raised time by 0 hours total
  8845.  
  8846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8847.  
  8848. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8849.  
  8850. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8444.
  8851. Total: 115.276433 ms (FindLiveObjects: 1.122614 ms CreateObjectMapping: 0.290388 ms MarkObjects: 113.271484 ms DeleteObjects: 0.591644 ms)
  8852.  
  8853. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8854.  
  8855. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8436.
  8856. Total: 114.632869 ms (FindLiveObjects: 1.141631 ms CreateObjectMapping: 0.248732 ms MarkObjects: 113.157683 ms DeleteObjects: 0.084520 ms)
  8857.  
  8858. hit='CorpseMarker (UnityEngine.Transform)' static=False
  8859.  
  8860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8861.  
  8862. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8863.  
  8864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8865.  
  8866. hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
  8867.  
  8868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8869.  
  8870. hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
  8871.  
  8872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8873.  
  8874. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8875.  
  8876. Unloading 2823 unused Assets to reduce memory usage. Loaded Objects now: 8471.
  8877. Total: 123.206578 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.355288 ms MarkObjects: 118.410638 ms DeleteObjects: 3.178276 ms)
  8878.  
  8879. PersistentFactionData.Reset() loaded fresh faction data.
  8880.  
  8881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8882.  
  8883. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8884.  
  8885. Unloading 2002 unused Assets to reduce memory usage. Loaded Objects now: 7899.
  8886. Total: 119.083482 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.398152 ms MarkObjects: 114.976385 ms DeleteObjects: 2.533203 ms)
  8887.  
  8888. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  8889.  
  8890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8891.  
  8892. Clearing scene cache. start=True
  8893.  
  8894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8895.  
  8896. PersistentFactionData.Reset() loaded fresh faction data.
  8897.  
  8898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8899.  
  8900. LoadGame() restored faction state from save.
  8901.  
  8902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8903.  
  8904. Entering new map pixel X=251, Y=182
  8905.  
  8906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8907.  
  8908. DFTFU 1.8.3: Time to init player terrain: 128ms
  8909.  
  8910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8911.  
  8912. DFTFU 1.8.3: Time to update location 12: 52ms
  8913.  
  8914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8915.  
  8916. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8917. DFTFU 1.8.3: Time to update terrains: 2919ms
  8918.  
  8919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8920.  
  8921. DFTFU 1.8.3: Time to update location 0: 73ms
  8922.  
  8923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8924.  
  8925. DFTFU 1.8.3: Time to update location 19: 57ms
  8926.  
  8927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8928.  
  8929.  
  8930. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9079.
  8931. Total: 112.888424 ms (FindLiveObjects: 1.172119 ms CreateObjectMapping: 0.293407 ms MarkObjects: 111.150017 ms DeleteObjects: 0.272578 ms)
  8932.  
  8933. Next weather change: Overcast
  8934.  
  8935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8936.  
  8937. hit='CombinedModels (UnityEngine.Transform)' static=True
  8938.  
  8939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8940.  
  8941. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8942.  
  8943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8944.  
  8945. Got guild for faction id: 0, social group: Commoners, guild: None
  8946.  
  8947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8948.  
  8949. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  8950. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8951.  
  8952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8953.  
  8954.  
  8955. Unloading 1206 unused Assets to reduce memory usage. Loaded Objects now: 8408.
  8956. Total: 118.664803 ms (FindLiveObjects: 1.201399 ms CreateObjectMapping: 0.332347 ms MarkObjects: 115.337107 ms DeleteObjects: 1.793949 ms)
  8957.  
  8958. hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
  8959.  
  8960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8961.  
  8962. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8963.  
  8964. Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 8408.
  8965. Total: 117.543698 ms (FindLiveObjects: 1.243358 ms CreateObjectMapping: 0.305783 ms MarkObjects: 114.773536 ms DeleteObjects: 1.220718 ms)
  8966.  
  8967. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8968.  
  8969. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8413.
  8970. Total: 114.950123 ms (FindLiveObjects: 1.091523 ms CreateObjectMapping: 0.281030 ms MarkObjects: 113.525951 ms DeleteObjects: 0.050712 ms)
  8971.  
  8972. hit='CorpseMarker (UnityEngine.Transform)' static=False
  8973.  
  8974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8975.  
  8976. hit='CombinedModels (UnityEngine.Transform)' static=True
  8977.  
  8978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8979.  
  8980. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  8981.  
  8982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8983.  
  8984. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  8985.  
  8986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8987.  
  8988. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  8989.  
  8990. Unloading 1819 unused Assets to reduce memory usage. Loaded Objects now: 8356.
  8991. Total: 126.661357 ms (FindLiveObjects: 1.234302 ms CreateObjectMapping: 0.348345 ms MarkObjects: 122.798464 ms DeleteObjects: 2.279943 ms)
  8992.  
  8993. type: Tavern, factionId: 510
  8994.  
  8995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  8996.  
  8997. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  8998.  
  8999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9000.  
  9001. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  9002.  
  9003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9004.  
  9005. hit='CombinedModels (UnityEngine.Transform)' static=True
  9006.  
  9007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9008.  
  9009. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
  9010.  
  9011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9012.  
  9013. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
  9014.  
  9015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9016.  
  9017. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  9018.  
  9019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9020.  
  9021. faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
  9022.  
  9023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9024.  
  9025. hit='DaggerfallBillboard [TEXTURE.184, Index=16] (UnityEngine.Transform)' static=False
  9026.  
  9027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9028.  
  9029. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9030.  
  9031. Unloading 1249 unused Assets to reduce memory usage. Loaded Objects now: 9269.
  9032. Total: 119.652487 ms (FindLiveObjects: 1.432020 ms CreateObjectMapping: 0.389096 ms MarkObjects: 116.254155 ms DeleteObjects: 1.576610 ms)
  9033.  
  9034. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9035. Rented room for 1 days. DaggerfallInterior [MapID=694339563, BuildingKey=265]
  9036.  
  9037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9038.  
  9039.  
  9040. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9259.
  9041. Total: 117.317002 ms (FindLiveObjects: 1.289240 ms CreateObjectMapping: 0.274390 ms MarkObjects: 115.679415 ms DeleteObjects: 0.073653 ms)
  9042.  
  9043. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9044.  
  9045. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 9250.
  9046. Total: 112.885708 ms (FindLiveObjects: 1.289844 ms CreateObjectMapping: 0.249637 ms MarkObjects: 111.271968 ms DeleteObjects: 0.073955 ms)
  9047.  
  9048. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9049.  
  9050. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 9261.
  9051. Total: 116.672834 ms (FindLiveObjects: 1.242754 ms CreateObjectMapping: 0.252656 ms MarkObjects: 114.843869 ms DeleteObjects: 0.333252 ms)
  9052.  
  9053. Resting raised time by 8 hours total
  9054.  
  9055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9056.  
  9057. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9058.  
  9059. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 9250.
  9060. Total: 118.174886 ms (FindLiveObjects: 1.102691 ms CreateObjectMapping: 0.262919 ms MarkObjects: 116.430139 ms DeleteObjects: 0.378833 ms)
  9061.  
  9062. hit='CombinedModels (UnityEngine.Transform)' static=True
  9063.  
  9064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9065.  
  9066. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  9067.  
  9068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9069.  
  9070. Next weather change: Fog
  9071.  
  9072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9073.  
  9074. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  9075.  
  9076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9077.  
  9078. hit='CombinedModels (UnityEngine.Transform)' static=True
  9079.  
  9080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9081.  
  9082. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  9083.  
  9084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9085.  
  9086. Got guild for faction id: 0, social group: Commoners, guild: None
  9087.  
  9088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9089.  
  9090. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9091. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  9092.  
  9093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9094.  
  9095.  
  9096. Unloading 2217 unused Assets to reduce memory usage. Loaded Objects now: 8634.
  9097. Total: 120.509164 ms (FindLiveObjects: 1.170308 ms CreateObjectMapping: 0.352269 ms MarkObjects: 116.177785 ms DeleteObjects: 2.808196 ms)
  9098.  
  9099. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9100.  
  9101. Unloading 1237 unused Assets to reduce memory usage. Loaded Objects now: 8632.
  9102. Total: 122.362278 ms (FindLiveObjects: 1.300711 ms CreateObjectMapping: 0.286464 ms MarkObjects: 119.261277 ms DeleteObjects: 1.512918 ms)
  9103.  
  9104. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9105.  
  9106. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8632.
  9107. Total: 111.698797 ms (FindLiveObjects: 1.154007 ms CreateObjectMapping: 0.349553 ms MarkObjects: 110.146939 ms DeleteObjects: 0.048297 ms)
  9108.  
  9109. Unable to find expected building key 12 in Daggerfall.Crosscart
  9110.  
  9111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9112.  
  9113. LayoutX=0, LayoutY=0, RecordIndex=12
  9114.  
  9115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9116.  
  9117. Unable to find expected building key 12 in Daggerfall.Crosscart
  9118.  
  9119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9120.  
  9121. LayoutX=0, LayoutY=0, RecordIndex=12
  9122.  
  9123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9124.  
  9125. Unable to find expected building key 12 in Daggerfall.Crosscart
  9126.  
  9127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9128.  
  9129. LayoutX=0, LayoutY=0, RecordIndex=12
  9130.  
  9131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9132.  
  9133. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9134.  
  9135. Unloading 1604 unused Assets to reduce memory usage. Loaded Objects now: 8632.
  9136. Total: 126.035301 ms (FindLiveObjects: 1.363800 ms CreateObjectMapping: 0.319065 ms MarkObjects: 122.394275 ms DeleteObjects: 1.957557 ms)
  9137.  
  9138. Adding bundle [Spider Touch] 615489152
  9139.  
  9140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9141.  
  9142. PersistentFactionData.Reset() loaded fresh faction data.
  9143.  
  9144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9145.  
  9146. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9147.  
  9148. Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 8087.
  9149. Total: 123.146206 ms (FindLiveObjects: 1.244867 ms CreateObjectMapping: 0.364947 ms MarkObjects: 118.927723 ms DeleteObjects: 2.607762 ms)
  9150.  
  9151. Clearing scene cache. start=True
  9152.  
  9153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9154.  
  9155. PersistentFactionData.Reset() loaded fresh faction data.
  9156.  
  9157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9158.  
  9159. LoadGame() restored faction state from save.
  9160.  
  9161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9162.  
  9163. Got guild for faction id: 0, social group: Commoners, guild: None
  9164.  
  9165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9166.  
  9167. Next weather change: Fog
  9168.  
  9169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9170.  
  9171. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9172.  
  9173. Unloading 792 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9174. Total: 114.865301 ms (FindLiveObjects: 0.965647 ms CreateObjectMapping: 0.248128 ms MarkObjects: 112.077027 ms DeleteObjects: 1.573894 ms)
  9175.  
  9176. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9177.  
  9178. Unloading 430 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9179. Total: 117.426275 ms (FindLiveObjects: 1.494505 ms CreateObjectMapping: 0.441921 ms MarkObjects: 114.774139 ms DeleteObjects: 0.715104 ms)
  9180.  
  9181. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9182.  
  9183. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9184. Total: 115.513091 ms (FindLiveObjects: 1.455867 ms CreateObjectMapping: 0.400869 ms MarkObjects: 113.581795 ms DeleteObjects: 0.073653 ms)
  9185.  
  9186. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9187.  
  9188. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9189. Total: 114.331010 ms (FindLiveObjects: 1.333916 ms CreateObjectMapping: 0.396039 ms MarkObjects: 112.515025 ms DeleteObjects: 0.085728 ms)
  9190.  
  9191. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9192.  
  9193. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9194. Total: 115.242323 ms (FindLiveObjects: 1.377081 ms CreateObjectMapping: 0.387285 ms MarkObjects: 113.378040 ms DeleteObjects: 0.099613 ms)
  9195.  
  9196. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9197.  
  9198. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9199. Total: 113.489426 ms (FindLiveObjects: 1.223435 ms CreateObjectMapping: 0.325404 ms MarkObjects: 111.852443 ms DeleteObjects: 0.086633 ms)
  9200.  
  9201. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9202.  
  9203. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9204. Total: 114.914504 ms (FindLiveObjects: 1.444698 ms CreateObjectMapping: 0.555119 ms MarkObjects: 112.814771 ms DeleteObjects: 0.099613 ms)
  9205.  
  9206. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9207.  
  9208. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9209. Total: 115.341937 ms (FindLiveObjects: 1.689506 ms CreateObjectMapping: 0.418678 ms MarkObjects: 113.159494 ms DeleteObjects: 0.073653 ms)
  9210.  
  9211. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9212.  
  9213. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9214. Total: 113.115724 ms (FindLiveObjects: 1.555178 ms CreateObjectMapping: 0.394228 ms MarkObjects: 111.094475 ms DeleteObjects: 0.071540 ms)
  9215.  
  9216. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9217.  
  9218. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
  9219. Total: 115.634136 ms (FindLiveObjects: 1.602269 ms CreateObjectMapping: 0.413245 ms MarkObjects: 113.524744 ms DeleteObjects: 0.093576 ms)
  9220.  
  9221. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9222.  
  9223. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6853.
  9224. Total: 114.582761 ms (FindLiveObjects: 1.622795 ms CreateObjectMapping: 0.378229 ms MarkObjects: 112.506572 ms DeleteObjects: 0.074861 ms)
  9225.  
  9226. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9227.  
  9228. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6853.
  9229. Total: 113.077992 ms (FindLiveObjects: 0.986174 ms CreateObjectMapping: 0.215829 ms MarkObjects: 111.857877 ms DeleteObjects: 0.017809 ms)
  9230.  
  9231. Heal-Health incremented Player's health by 3 points
  9232.  
  9233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9234.  
  9235. Adding bundle [Weak Heal] -319872128
  9236.  
  9237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9238.  
  9239. Heal-Health incremented Player's health by 3 points
  9240.  
  9241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9242.  
  9243. Adding bundle [Weak Heal] 717568000
  9244.  
  9245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9246.  
  9247. Heal-Health incremented Player's health by 3 points
  9248.  
  9249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9250.  
  9251. Adding bundle [Weak Heal] 1755008128
  9252.  
  9253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9254.  
  9255. Removing bundle [Weak Heal] -319872128
  9256.  
  9257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9258.  
  9259. Removing bundle [Weak Heal] 717568000
  9260.  
  9261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9262.  
  9263. Removing bundle [Weak Heal] 1755008128
  9264.  
  9265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9266.  
  9267. Heal-Health incremented Player's health by 3 points
  9268.  
  9269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9270.  
  9271. Adding bundle [Weak Heal] -1277680768
  9272.  
  9273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9274.  
  9275. Heal-Health incremented Player's health by 3 points
  9276.  
  9277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9278.  
  9279. Adding bundle [Weak Heal] -240240640
  9280.  
  9281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9282.  
  9283. Removing bundle [Weak Heal] -1277680768
  9284.  
  9285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9286.  
  9287. Removing bundle [Weak Heal] -240240640
  9288.  
  9289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9290.  
  9291. Heal-Health incremented Player's health by 3 points
  9292.  
  9293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9294.  
  9295. Adding bundle [Weak Heal] 1834639616
  9296.  
  9297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9298.  
  9299. Heal-Health incremented Player's health by 3 points
  9300.  
  9301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9302.  
  9303. Adding bundle [Weak Heal] -1422887552
  9304.  
  9305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9306.  
  9307. Heal-Health incremented Player's health by 3 points
  9308.  
  9309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9310.  
  9311. Adding bundle [Weak Heal] -385447424
  9312.  
  9313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9314.  
  9315. Heal-Health incremented Player's health by 3 points
  9316.  
  9317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9318.  
  9319. Adding bundle [Weak Heal] 651992704
  9320.  
  9321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9322.  
  9323. Heal-Health incremented Player's health by 3 points
  9324.  
  9325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9326.  
  9327. Adding bundle [Weak Heal] 274362496
  9328.  
  9329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9330.  
  9331. Heal-Health incremented Player's health by 3 points
  9332.  
  9333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9334.  
  9335. Adding bundle [Weak Heal] 1311802624
  9336.  
  9337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9338.  
  9339. Removing bundle [Weak Heal] 1834639616
  9340.  
  9341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9342.  
  9343. Removing bundle [Weak Heal] -1422887552
  9344.  
  9345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9346.  
  9347. Removing bundle [Weak Heal] -385447424
  9348.  
  9349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9350.  
  9351. Removing bundle [Weak Heal] 651992704
  9352.  
  9353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9354.  
  9355. Removing bundle [Weak Heal] 274362496
  9356.  
  9357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9358.  
  9359. Removing bundle [Weak Heal] 1311802624
  9360.  
  9361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9362.  
  9363. Heal-Health incremented Player's health by 3 points
  9364.  
  9365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9366.  
  9367. Adding bundle [Weak Heal] -908284416
  9368.  
  9369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9370.  
  9371. Removing bundle [Weak Heal] -908284416
  9372.  
  9373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9374.  
  9375. PersistentFactionData.Reset() loaded fresh faction data.
  9376.  
  9377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9378.  
  9379. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9380.  
  9381. Unloading 4209 unused Assets to reduce memory usage. Loaded Objects now: 6306.
  9382. Total: 126.809570 ms (FindLiveObjects: 1.267205 ms CreateObjectMapping: 0.418376 ms MarkObjects: 119.970647 ms DeleteObjects: 5.153039 ms)
  9383.  
  9384. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9385.  
  9386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9387.  
  9388. Clearing scene cache. start=True
  9389.  
  9390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9391.  
  9392. PersistentFactionData.Reset() loaded fresh faction data.
  9393.  
  9394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9395.  
  9396. LoadGame() restored faction state from save.
  9397.  
  9398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9399.  
  9400. Got guild for faction id: 0, social group: Commoners, guild: None
  9401.  
  9402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9403.  
  9404. Next weather change: Fog
  9405.  
  9406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9407.  
  9408. Heal-Health incremented Player's health by 3 points
  9409.  
  9410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9411.  
  9412. Adding bundle [Weak Heal] -1498565888
  9413.  
  9414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9415.  
  9416. Heal-Health incremented Player's health by 3 points
  9417.  
  9418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9419.  
  9420. Adding bundle [Weak Heal] -1643772672
  9421.  
  9422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9423.  
  9424. Removing bundle [Weak Heal] -1498565888
  9425.  
  9426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9427.  
  9428. Removing bundle [Weak Heal] -1643772672
  9429.  
  9430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9431.  
  9432. Adding bundle [Spider Touch] -2126272384
  9433.  
  9434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9435.  
  9436. PersistentFactionData.Reset() loaded fresh faction data.
  9437.  
  9438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9439.  
  9440. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9441.  
  9442. Unloading 3142 unused Assets to reduce memory usage. Loaded Objects now: 6307.
  9443. Total: 120.705976 ms (FindLiveObjects: 1.114162 ms CreateObjectMapping: 0.420791 ms MarkObjects: 115.082640 ms DeleteObjects: 4.087476 ms)
  9444.  
  9445. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9446.  
  9447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9448.  
  9449. Clearing scene cache. start=True
  9450.  
  9451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9452.  
  9453. PersistentFactionData.Reset() loaded fresh faction data.
  9454.  
  9455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9456.  
  9457. LoadGame() restored faction state from save.
  9458.  
  9459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9460.  
  9461. Got guild for faction id: 0, social group: Commoners, guild: None
  9462.  
  9463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9464.  
  9465. Next weather change: Fog
  9466.  
  9467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9468.  
  9469. Adding bundle [Spider Touch] 210205312
  9470.  
  9471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9472.  
  9473. PersistentFactionData.Reset() loaded fresh faction data.
  9474.  
  9475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9476.  
  9477. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9478.  
  9479. Unloading 1782 unused Assets to reduce memory usage. Loaded Objects now: 6308.
  9480. Total: 115.507959 ms (FindLiveObjects: 1.129859 ms CreateObjectMapping: 0.322083 ms MarkObjects: 111.868442 ms DeleteObjects: 2.187272 ms)
  9481.  
  9482. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9483.  
  9484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9485.  
  9486. Clearing scene cache. start=True
  9487.  
  9488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9489.  
  9490. PersistentFactionData.Reset() loaded fresh faction data.
  9491.  
  9492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9493.  
  9494. LoadGame() restored faction state from save.
  9495.  
  9496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9497.  
  9498. Got guild for faction id: 0, social group: Commoners, guild: None
  9499.  
  9500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9501.  
  9502. Next weather change: Fog
  9503.  
  9504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9505.  
  9506. Heal-Health incremented Player's health by 3 points
  9507.  
  9508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9509.  
  9510. Adding bundle [Weak Heal] 1227456512
  9511.  
  9512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9513.  
  9514. Removing bundle [Weak Heal] 1227456512
  9515.  
  9516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9517.  
  9518. Heal-Health incremented Player's health by 3 points
  9519.  
  9520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9521.  
  9522. Adding bundle [Weak Heal] 1674424960
  9523.  
  9524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9525.  
  9526. Removing bundle [Weak Heal] 1674424960
  9527.  
  9528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9529.  
  9530. Heal-Health incremented Player's health by 3 points
  9531.  
  9532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9533.  
  9534. Adding bundle [Weak Heal] 294350976
  9535.  
  9536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9537.  
  9538. Heal-Health incremented Player's health by 3 points
  9539.  
  9540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9541.  
  9542. Adding bundle [Weak Heal] 1331791104
  9543.  
  9544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9545.  
  9546. Removing bundle [Weak Heal] 294350976
  9547.  
  9548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9549.  
  9550. Removing bundle [Weak Heal] 1331791104
  9551.  
  9552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9553.  
  9554. Heal-Health incremented Player's health by 3 points
  9555.  
  9556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9557.  
  9558. Adding bundle [Weak Heal] -1925736064
  9559.  
  9560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9561.  
  9562. Heal-Health incremented Player's health by 3 points
  9563.  
  9564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9565.  
  9566. Adding bundle [Weak Heal] -888295936
  9567.  
  9568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9569.  
  9570. Removing bundle [Weak Heal] -1925736064
  9571.  
  9572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9573.  
  9574. Removing bundle [Weak Heal] -888295936
  9575.  
  9576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9577.  
  9578. hit='CorpseMarker (UnityEngine.Transform)' static=False
  9579.  
  9580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9581.  
  9582. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9583.  
  9584. Unloading 4818 unused Assets to reduce memory usage. Loaded Objects now: 6936.
  9585. Total: 130.517308 ms (FindLiveObjects: 1.345688 ms CreateObjectMapping: 0.586210 ms MarkObjects: 122.525885 ms DeleteObjects: 6.059221 ms)
  9586.  
  9587. Heal-Health incremented Player's health by 3 points
  9588.  
  9589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9590.  
  9591. Adding bundle [Weak Heal] -1938139392
  9592.  
  9593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9594.  
  9595. Removing bundle [Weak Heal] -1938139392
  9596.  
  9597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9598.  
  9599. Got guild for faction id: 0, social group: Commoners, guild: None
  9600.  
  9601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9602.  
  9603. hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
  9604.  
  9605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9606.  
  9607. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9608.  
  9609. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 6926.
  9610. Total: 114.668489 ms (FindLiveObjects: 1.026623 ms CreateObjectMapping: 0.302462 ms MarkObjects: 112.836505 ms DeleteObjects: 0.501991 ms)
  9611.  
  9612. hit='CombinedModels (UnityEngine.Transform)' static=True
  9613.  
  9614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9615.  
  9616. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  9617.  
  9618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9619.  
  9620. Entering new map pixel X=251, Y=182
  9621.  
  9622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9623.  
  9624. DFTFU 1.8.3: Time to init player terrain: 128ms
  9625.  
  9626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9627.  
  9628. DFTFU 1.8.3: Time to update location 12: 54ms
  9629.  
  9630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9631.  
  9632. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9633. DFTFU 1.8.3: Time to update terrains: 3024ms
  9634.  
  9635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9636.  
  9637. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  9638.  
  9639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9640.  
  9641. DFTFU 1.8.3: Time to update location 0: 640ms
  9642.  
  9643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9644.  
  9645. DFTFU 1.8.3: Time to update location 19: 624ms
  9646.  
  9647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9648.  
  9649.  
  9650. Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 7997.
  9651. Total: 128.014894 ms (FindLiveObjects: 1.459791 ms CreateObjectMapping: 0.325706 ms MarkObjects: 125.798040 ms DeleteObjects: 0.430753 ms)
  9652.  
  9653. Got guild for faction id: 0, social group: Commoners, guild: None
  9654.  
  9655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9656.  
  9657. hit='MobileNPC (UnityEngine.Transform)' static=False
  9658.  
  9659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9660.  
  9661. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9662.  
  9663. Unloading 683 unused Assets to reduce memory usage. Loaded Objects now: 8380.
  9664. Total: 120.533614 ms (FindLiveObjects: 1.099673 ms CreateObjectMapping: 0.269560 ms MarkObjects: 118.230730 ms DeleteObjects: 0.933348 ms)
  9665.  
  9666. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9667.  
  9668. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 8383.
  9669. Total: 117.587770 ms (FindLiveObjects: 1.182080 ms CreateObjectMapping: 0.248128 ms MarkObjects: 115.610591 ms DeleteObjects: 0.546365 ms)
  9670.  
  9671. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9672.  
  9673. Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 8402.
  9674. Total: 119.053900 ms (FindLiveObjects: 1.194758 ms CreateObjectMapping: 0.273484 ms MarkObjects: 116.939074 ms DeleteObjects: 0.645978 ms)
  9675.  
  9676. type: Tavern, factionId: 510
  9677.  
  9678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9679.  
  9680. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  9681.  
  9682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9683.  
  9684. Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
  9685.  
  9686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9687.  
  9688. hit='CombinedModels (UnityEngine.Transform)' static=True
  9689.  
  9690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9691.  
  9692. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
  9693.  
  9694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9695.  
  9696. Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
  9697.  
  9698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9699.  
  9700. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  9701.  
  9702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9703.  
  9704. hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
  9705.  
  9706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9707.  
  9708. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9709.  
  9710. Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 9334.
  9711. Total: 120.037358 ms (FindLiveObjects: 1.287429 ms CreateObjectMapping: 0.336271 ms MarkObjects: 117.051969 ms DeleteObjects: 1.361083 ms)
  9712.  
  9713. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9714.  
  9715. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 9324.
  9716. Total: 116.935754 ms (FindLiveObjects: 1.227057 ms CreateObjectMapping: 0.258391 ms MarkObjects: 115.377556 ms DeleteObjects: 0.071842 ms)
  9717.  
  9718. hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
  9719.  
  9720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9721.  
  9722. hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
  9723.  
  9724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9725.  
  9726. hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
  9727.  
  9728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9729.  
  9730. hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
  9731.  
  9732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9733.  
  9734. faction id: 91, social group: GuildMembers, guild: KnightlyOrder, building faction: 510, building guild: FightersGuild
  9735.  
  9736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9737.  
  9738. Got guild for faction id: 0, social group: Commoners, guild: None
  9739.  
  9740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9741.  
  9742. hit='DaggerfallBillboard [TEXTURE.184, Index=4] (UnityEngine.Transform)' static=False
  9743.  
  9744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9745.  
  9746. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9747.  
  9748. Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 9324.
  9749. Total: 120.966480 ms (FindLiveObjects: 1.283203 ms CreateObjectMapping: 0.288577 ms MarkObjects: 118.878520 ms DeleteObjects: 0.515877 ms)
  9750.  
  9751. hit='CombinedModels (UnityEngine.Transform)' static=True
  9752.  
  9753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9754.  
  9755. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
  9756.  
  9757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9758.  
  9759. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  9760.  
  9761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9762.  
  9763. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9764.  
  9765. Unloading 489 unused Assets to reduce memory usage. Loaded Objects now: 8703.
  9766. Total: 122.166673 ms (FindLiveObjects: 1.080354 ms CreateObjectMapping: 0.268956 ms MarkObjects: 119.940461 ms DeleteObjects: 0.876297 ms)
  9767.  
  9768. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9769.  
  9770. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8703.
  9771. Total: 116.824066 ms (FindLiveObjects: 1.090919 ms CreateObjectMapping: 0.378531 ms MarkObjects: 115.304204 ms DeleteObjects: 0.050108 ms)
  9772.  
  9773. hit='CombinedModels (UnityEngine.Transform)' static=True
  9774.  
  9775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9776.  
  9777. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  9778.  
  9779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9780.  
  9781. Got guild for faction id: 0, social group: Commoners, guild: None
  9782.  
  9783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9784.  
  9785. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9786. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  9787.  
  9788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9789.  
  9790.  
  9791. Unloading 1300 unused Assets to reduce memory usage. Loaded Objects now: 8710.
  9792. Total: 120.727710 ms (FindLiveObjects: 1.191136 ms CreateObjectMapping: 0.395737 ms MarkObjects: 117.475478 ms DeleteObjects: 1.664452 ms)
  9793.  
  9794. hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
  9795.  
  9796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9797.  
  9798. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9799.  
  9800. Unloading 1857 unused Assets to reduce memory usage. Loaded Objects now: 8733.
  9801. Total: 120.585534 ms (FindLiveObjects: 1.132274 ms CreateObjectMapping: 0.319065 ms MarkObjects: 117.031443 ms DeleteObjects: 2.102147 ms)
  9802.  
  9803. PersistentFactionData.Reset() loaded fresh faction data.
  9804.  
  9805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9806.  
  9807. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9808.  
  9809. Unloading 1238 unused Assets to reduce memory usage. Loaded Objects now: 8141.
  9810. Total: 120.206701 ms (FindLiveObjects: 1.138915 ms CreateObjectMapping: 0.297331 ms MarkObjects: 117.215879 ms DeleteObjects: 1.553669 ms)
  9811.  
  9812. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9813.  
  9814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9815.  
  9816. Clearing scene cache. start=True
  9817.  
  9818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9819.  
  9820. PersistentFactionData.Reset() loaded fresh faction data.
  9821.  
  9822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9823.  
  9824. LoadGame() restored faction state from save.
  9825.  
  9826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9827.  
  9828. Entering new map pixel X=251, Y=182
  9829.  
  9830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9831.  
  9832. DFTFU 1.8.3: Time to init player terrain: 137ms
  9833.  
  9834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9835.  
  9836. DFTFU 1.8.3: Time to update location 12: 52ms
  9837.  
  9838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9839.  
  9840. DFTFU 1.8.3: Time to update terrains: 2922ms
  9841.  
  9842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9843.  
  9844. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9845. DFTFU 1.8.3: Time to update location 0: 72ms
  9846.  
  9847. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9848.  
  9849. DFTFU 1.8.3: Time to update location 19: 56ms
  9850.  
  9851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9852.  
  9853.  
  9854. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9232.
  9855. Total: 118.707366 ms (FindLiveObjects: 1.226756 ms CreateObjectMapping: 0.331441 ms MarkObjects: 116.871458 ms DeleteObjects: 0.277408 ms)
  9856.  
  9857. Next weather change: Fog
  9858.  
  9859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9860.  
  9861. hit='CombinedModels (UnityEngine.Transform)' static=True
  9862.  
  9863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9864.  
  9865. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  9866.  
  9867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9868.  
  9869. Got guild for faction id: 0, social group: Commoners, guild: None
  9870.  
  9871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9872.  
  9873. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9874. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  9875.  
  9876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9877.  
  9878.  
  9879. Unloading 754 unused Assets to reduce memory usage. Loaded Objects now: 8557.
  9880. Total: 119.299010 ms (FindLiveObjects: 1.085184 ms CreateObjectMapping: 0.267447 ms MarkObjects: 116.640837 ms DeleteObjects: 1.305239 ms)
  9881.  
  9882. Adding bundle [Spider Touch] -253830144
  9883.  
  9884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9885.  
  9886. PersistentFactionData.Reset() loaded fresh faction data.
  9887.  
  9888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9889.  
  9890. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9891.  
  9892. Unloading 4177 unused Assets to reduce memory usage. Loaded Objects now: 7988.
  9893. Total: 130.142700 ms (FindLiveObjects: 1.392778 ms CreateObjectMapping: 0.511349 ms MarkObjects: 123.144697 ms DeleteObjects: 5.093573 ms)
  9894.  
  9895. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9896.  
  9897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9898.  
  9899. Clearing scene cache. start=True
  9900.  
  9901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9902.  
  9903. PersistentFactionData.Reset() loaded fresh faction data.
  9904.  
  9905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9906.  
  9907. LoadGame() restored faction state from save.
  9908.  
  9909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9910.  
  9911. Entering new map pixel X=251, Y=182
  9912.  
  9913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9914.  
  9915. DFTFU 1.8.3: Time to init player terrain: 130ms
  9916.  
  9917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9918.  
  9919. DFTFU 1.8.3: Time to update location 12: 52ms
  9920.  
  9921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9922.  
  9923. DFTFU 1.8.3: Time to update terrains: 2932ms
  9924.  
  9925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9926.  
  9927. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9928. DFTFU 1.8.3: Time to update location 0: 75ms
  9929.  
  9930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9931.  
  9932. DFTFU 1.8.3: Time to update location 19: 59ms
  9933.  
  9934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9935.  
  9936.  
  9937. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9185.
  9938. Total: 122.365900 ms (FindLiveObjects: 1.162158 ms CreateObjectMapping: 0.298840 ms MarkObjects: 120.661904 ms DeleteObjects: 0.242091 ms)
  9939.  
  9940. Next weather change: Fog
  9941.  
  9942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9943.  
  9944. hit='CombinedModels (UnityEngine.Transform)' static=True
  9945.  
  9946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9947.  
  9948. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  9949.  
  9950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9951.  
  9952. Got guild for faction id: 0, social group: Commoners, guild: None
  9953.  
  9954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9955.  
  9956. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  9957. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  9958.  
  9959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9960.  
  9961.  
  9962. Unloading 673 unused Assets to reduce memory usage. Loaded Objects now: 8540.
  9963. Total: 119.893673 ms (FindLiveObjects: 1.059827 ms CreateObjectMapping: 0.262919 ms MarkObjects: 117.657499 ms DeleteObjects: 0.913124 ms)
  9964.  
  9965. Adding bundle [Spider Touch] 1821050112
  9966.  
  9967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9968.  
  9969. PersistentFactionData.Reset() loaded fresh faction data.
  9970.  
  9971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9972.  
  9973. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  9974.  
  9975. Unloading 2679 unused Assets to reduce memory usage. Loaded Objects now: 7971.
  9976. Total: 122.497511 ms (FindLiveObjects: 1.138009 ms CreateObjectMapping: 0.345327 ms MarkObjects: 117.842237 ms DeleteObjects: 3.171333 ms)
  9977.  
  9978. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  9979.  
  9980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9981.  
  9982. Clearing scene cache. start=True
  9983.  
  9984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9985.  
  9986. PersistentFactionData.Reset() loaded fresh faction data.
  9987.  
  9988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9989.  
  9990. LoadGame() restored faction state from save.
  9991.  
  9992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9993.  
  9994. Entering new map pixel X=251, Y=182
  9995.  
  9996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  9997.  
  9998. DFTFU 1.8.3: Time to init player terrain: 130ms
  9999.  
  10000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10001.  
  10002. DFTFU 1.8.3: Time to update location 12: 52ms
  10003.  
  10004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10005.  
  10006. DFTFU 1.8.3: Time to update terrains: 2928ms
  10007.  
  10008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10009.  
  10010. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  10011. DFTFU 1.8.3: Time to update location 0: 73ms
  10012.  
  10013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10014.  
  10015. DFTFU 1.8.3: Time to update location 19: 57ms
  10016.  
  10017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10018.  
  10019.  
  10020. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9168.
  10021. Total: 115.175914 ms (FindLiveObjects: 1.143744 ms CreateObjectMapping: 0.304576 ms MarkObjects: 113.450788 ms DeleteObjects: 0.276503 ms)
  10022.  
  10023. Next weather change: Fog
  10024.  
  10025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10026.  
  10027. hit='CombinedModels (UnityEngine.Transform)' static=True
  10028.  
  10029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10030.  
  10031. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  10032.  
  10033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10034.  
  10035. Got guild for faction id: 0, social group: Commoners, guild: None
  10036.  
  10037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10038.  
  10039. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  10040. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  10041.  
  10042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10043.  
  10044.  
  10045. Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 8601.
  10046. Total: 119.752101 ms (FindLiveObjects: 1.062846 ms CreateObjectMapping: 0.275899 ms MarkObjects: 117.400919 ms DeleteObjects: 1.011228 ms)
  10047.  
  10048. hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
  10049.  
  10050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10051.  
  10052. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10053.  
  10054. Unloading 3324 unused Assets to reduce memory usage. Loaded Objects now: 8599.
  10055. Total: 129.018878 ms (FindLiveObjects: 1.614041 ms CreateObjectMapping: 0.545459 ms MarkObjects: 122.620066 ms DeleteObjects: 4.238707 ms)
  10056.  
  10057. hit='DaggerfallMesh [ID=41803] (UnityEngine.Transform)' static=True
  10058.  
  10059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10060.  
  10061. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10062.  
  10063. Unloading 1491 unused Assets to reduce memory usage. Loaded Objects now: 8599.
  10064. Total: 124.124834 ms (FindLiveObjects: 1.144348 ms CreateObjectMapping: 0.307292 ms MarkObjects: 120.931465 ms DeleteObjects: 1.741124 ms)
  10065.  
  10066. hit='DaggerfallMesh [ID=41803] (UnityEngine.Transform)' static=True
  10067.  
  10068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10069.  
  10070. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10071.  
  10072. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 8599.
  10073. Total: 115.337107 ms (FindLiveObjects: 1.076430 ms CreateObjectMapping: 0.256882 ms MarkObjects: 113.876108 ms DeleteObjects: 0.127384 ms)
  10074.  
  10075. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10076.  
  10077. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8601.
  10078. Total: 115.181046 ms (FindLiveObjects: 1.050772 ms CreateObjectMapping: 0.233940 ms MarkObjects: 113.837470 ms DeleteObjects: 0.058258 ms)
  10079.  
  10080. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10081.  
  10082. Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 8602.
  10083. Total: 117.450122 ms (FindLiveObjects: 1.059224 ms CreateObjectMapping: 0.265938 ms MarkObjects: 115.568935 ms DeleteObjects: 0.555421 ms)
  10084.  
  10085. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10086.  
  10087. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8602.
  10088. Total: 116.753431 ms (FindLiveObjects: 1.077939 ms CreateObjectMapping: 0.246317 ms MarkObjects: 115.399894 ms DeleteObjects: 0.028978 ms)
  10089.  
  10090. Adding bundle [Spider Touch] 809584384
  10091.  
  10092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10093.  
  10094. PersistentFactionData.Reset() loaded fresh faction data.
  10095.  
  10096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10097.  
  10098. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10099.  
  10100. Unloading 1458 unused Assets to reduce memory usage. Loaded Objects now: 8035.
  10101. Total: 120.894034 ms (FindLiveObjects: 1.200192 ms CreateObjectMapping: 0.317555 ms MarkObjects: 117.515022 ms DeleteObjects: 1.860962 ms)
  10102.  
  10103. Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
  10104.  
  10105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10106.  
  10107. Clearing scene cache. start=True
  10108.  
  10109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10110.  
  10111. PersistentFactionData.Reset() loaded fresh faction data.
  10112.  
  10113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10114.  
  10115. LoadGame() restored faction state from save.
  10116.  
  10117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10118.  
  10119. Entering new map pixel X=251, Y=182
  10120.  
  10121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10122.  
  10123. DFTFU 1.8.3: Time to init player terrain: 130ms
  10124.  
  10125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10126.  
  10127. DFTFU 1.8.3: Time to update location 12: 52ms
  10128.  
  10129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10130.  
  10131. DFTFU 1.8.3: Time to update terrains: 2934ms
  10132.  
  10133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10134.  
  10135. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  10136. DFTFU 1.8.3: Time to update location 0: 74ms
  10137.  
  10138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10139.  
  10140. DFTFU 1.8.3: Time to update location 19: 58ms
  10141.  
  10142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10143.  
  10144.  
  10145. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9172.
  10146. Total: 121.333541 ms (FindLiveObjects: 1.413305 ms CreateObjectMapping: 0.326008 ms MarkObjects: 119.291765 ms DeleteObjects: 0.301557 ms)
  10147.  
  10148. Next weather change: Fog
  10149.  
  10150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10151.  
  10152. hit='CombinedModels (UnityEngine.Transform)' static=True
  10153.  
  10154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10155.  
  10156. Caching scene: DaggerfallWorld [mapX=251, mapY=182]
  10157.  
  10158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10159.  
  10160. Got guild for faction id: 0, social group: Commoners, guild: None
  10161.  
  10162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10163.  
  10164. Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
  10165. Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  10166.  
  10167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10168.  
  10169.  
  10170. Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 8551.
  10171. Total: 121.112580 ms (FindLiveObjects: 1.091824 ms CreateObjectMapping: 0.295520 ms MarkObjects: 118.305289 ms DeleteObjects: 1.419342 ms)
  10172.  
  10173. hit='CombinedModels (UnityEngine.Transform)' static=True
  10174.  
  10175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10176.  
  10177. Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
  10178.  
  10179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10180.  
  10181. Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
  10182.  
  10183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  10184.  
  10185. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  10186.  
  10187. Unloading 8619 unused Assets to reduce memory usage. Loaded Objects now: 8344.
  10188. Total: 140.295133 ms (FindLiveObjects: 1.856132 ms CreateObjectMapping: 0.879919 ms MarkObjects: 126.453678 ms DeleteObjects: 11.105100 ms)
  10189.  
  10190. Setting up 4 worker threads for Enlighten.
  10191. Thread -> id: 441c -> priority: 1
  10192. Thread -> id: 450c -> priority: 1
  10193. Thread -> id: 4228 -> priority: 1
  10194. Thread -> id: 3930 -> priority: 1
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