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- Initialize engine version: 2018.2.21f1 (a122f5dc316d)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
- Vendor:
- VRAM: 1958 MB
- Driver: 26.21.14.3160
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.568 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.409321 ms
- DFTFU 1.8.3: Using 'settings.ini' at path 'C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\settings.ini'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SettingsManager: Removing setting AutomapNumberOfDungeons
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Found valid arena2 path at 'E:\Cose\Daggerfall\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PersistentDataPath | C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MyDaggerfallPath | E:\Cose\Daggerfall
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MyDaggerfallUnitySavePath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ResolutionWidth | 1920
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ResolutionHeight | 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: RetroRenderingMode | 0
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- DFTFU 1.8.3: UseMipMapsInRetroMode | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: VSync | True
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- DFTFU 1.8.3: Fullscreen | True
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- DFTFU 1.8.3: FieldOfView | 60
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- DFTFU 1.8.3: ShadowResolutionMode | 2
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- DFTFU 1.8.3: MainFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: QualityLevel | 5
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- DFTFU 1.8.3: UseLegacyDeferred | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DungeonLightShadows | True
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- DFTFU 1.8.3: InteriorLightShadows | True
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- DFTFU 1.8.3: ExteriorLightShadows | True
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- DFTFU 1.8.3: DungeonShadowDistance | 20
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- DFTFU 1.8.3: InteriorShadowDistance | 30
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- DFTFU 1.8.3: ExteriorShadowDistance | 90
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- DFTFU 1.8.3: EnableTextureArrays | True
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- DFTFU 1.8.3: RandomDungeonTextures | 2
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- DFTFU 1.8.3: SoundFont |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PlayerNudity | True
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- DFTFU 1.8.3: ShowOptionsAtStart | True
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- DFTFU 1.8.3: GUIFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: VideoFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Crosshair | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InteractionModeIcon | minimal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SwapHealthAndFatigueColors | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DimAlphaStrength | 0.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: FreeScaling | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableToolTips | True
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- DFTFU 1.8.3: ToolTipDelayInSeconds | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
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- DFTFU 1.8.3: ToolTipTextColor | RGBA(230, 230, 200, 255)
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- DFTFU 1.8.3: ShopQualityPresentation | 0
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- DFTFU 1.8.3: ShopQualityHUDDelay | 4
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- DFTFU 1.8.3: ShowQuestJournalClocksAsCountdown | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableInventoryInfoPanel | True
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- DFTFU 1.8.3: EnableEnhancedItemLists | False
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- DFTFU 1.8.3: EnableModernConversationStyleInTalkWindow | False
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- DFTFU 1.8.3: HelmAndShieldMaterialDisplay | 0
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- DFTFU 1.8.3: AccelerateUICopyTexture | False
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- DFTFU 1.8.3: EnableVitalsIndicators | True
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- DFTFU 1.8.3: SDFFontRendering | True
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- DFTFU 1.8.3: EnableGeographicBackgrounds | False
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- DFTFU 1.8.3: EnableArrowCounter | True
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- DFTFU 1.8.3: DungeonExitWagonPrompt | True
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- DFTFU 1.8.3: IllegalRestWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableSpellLighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableSpellShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InvertMouseVertical | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MouseLookSmoothing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MouseLookSensitivity | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: HeadBobbing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Handedness | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: WeaponAttackThreshold | 0.03
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: WeaponSensitivity | 1
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- DFTFU 1.8.3: MoveSpeedAcceleration | 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ClickToAttack | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CameraRecoilStrength | 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MusicVolume | 0.3832535
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SoundVolume | 0.8245748
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InstantRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AllowMagicRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: BowDrawback | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapNumberOfDungeons | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapDisableMicroMap | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapRememberSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapAlwaysMaxOutSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorMapDefaultZoomLevel | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorMapResetZoomLevelOnNewLocation | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: StartCellX | 109
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: StartCellY | 158
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- DFTFU 1.8.3: StartInDungeon | True
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- DFTFU 1.8.3: TerrainDistance | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: TerrainHeightmapPixelError | 5
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- DFTFU 1.8.3: SmallerDungeons | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CustomBooksImport | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: LypyL_GameConsole | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: LypyL_ModSystem | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AssetInjection | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CompressModdedTextures | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NearDeathWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AlternateRandomEnemySelection | False
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- DFTFU 1.8.3: AdvancedClimbing | True
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- DFTFU 1.8.3: DungeonAmbientLightScale | 1
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- DFTFU 1.8.3: NightAmbientLightScale | 1
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- DFTFU 1.8.3: PlayerTorchLightScale | 0.6
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- DFTFU 1.8.3: PlayerTorchFromItems | True
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- DFTFU 1.8.3: CombatVoices | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnemyInfighting | True
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- DFTFU 1.8.3: EnhancedCombatAI | True
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- DFTFU 1.8.3: CommandLine | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity\DaggerfallUnity.exe
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- DFTFU 1.8.3: CurrentDirectory | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity
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- DFTFU 1.8.3: HasShutdownStarted | False
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- DFTFU 1.8.3: EmbeddingHostName | Unity
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- DFTFU 1.8.3: SocketSecurityEnabled | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: UnityWebSecurityEnabled | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NewLine |
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- DFTFU 1.8.3: OSVersion | Microsoft Windows NT 6.1.7601.0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SystemDirectory | C:\Windows\system32
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- DFTFU 1.8.3: TickCount | 37708390
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- DFTFU 1.8.3: UserInteractive | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Version | 2.0.50727.1433
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- DFTFU 1.8.3: WorkingSet | 0
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- DFTFU 1.8.3: ProcessorCount | 8
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- DFTFU 1.8.3: InvariantCulture |
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- DFTFU 1.8.3: CurrentCulture | en-US
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- DFTFU 1.8.3: CurrentUICulture | en-US
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- DFTFU 1.8.3: Name | en-US
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- DFTFU 1.8.3: Calendar | System.Globalization.GregorianCalendar
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- DFTFU 1.8.3: OptionalCalendars | System.Globalization.Calendar[]
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- DFTFU 1.8.3: ThreeLetterWindowsLanguageName | ENU
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- DFTFU 1.8.3: CompareInfo | CompareInfo - 1033
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- DFTFU 1.8.3: batteryLevel | -1
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- DFTFU 1.8.3: batteryStatus | Charging
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- DFTFU 1.8.3: supportsImageEffects | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports3DTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports2DArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports3DRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsCubemapArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsComputeShaders | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsInstancing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsHardwareQuadTopology | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports32bitsIndexBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsSparseTextures | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportedRenderTargetCount | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsMultisampledTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsMultisampleAutoResolve | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsTextureWrapMirrorOnce | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: usesReversedZBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsStencil | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: npotSupport | Full
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: maxTextureSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: maxCubemapSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsAsyncCompute | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsGPUFence | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsAsyncGPUReadback | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsMipStreaming | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsPixelFillrate | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsVertexPrograms | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Setting up content readers with arena2 path 'E:\Cose\Daggerfall\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Could not locate TextManager GameObject instance in scene!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager enumerating text databases.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ClassicEffects with 208 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ConversationText with 41 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DaggerfallUI with 80 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GameSettings with 156 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GeneralText with 6 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table MainMenu with 42 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ModSystem with 40 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table Races with 20 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table SpellmakerUI with 23 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- The AssetBundle 'StreamingAssets\Mods\DistantTerrain_2.6.0\StandaloneOSX\distant terrain.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\DistantTerrain_2.6.0\StandaloneWindows\distant terrain.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\EnhancedSky_2.1.1\StandaloneOSX\enhanced sky.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\EnhancedSky_2.1.1\StandaloneWindows\enhanced sky.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\LoadingScreen_2.3\Files\OSX\loadingscreen.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\LoadingScreen_2.3\Files\Windows\loadingscreen.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\PostProcessing_1.0.1\OSX\postprocessing.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\PostProcessing_1.0.1\Windows\postprocessing.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\RealGrass_2.4\Mod\OSX\realgrass.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\RealGrass_2.4\Mod\Windows\realgrass.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\VibrantWind_v0.5_\OSX\vibrantwind.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- The AssetBundle 'StreamingAssets\Mods\VibrantWind_v0.5_\Windows\vibrantwind.dfmod' can't be loaded because another AssetBundle with the same files is already loaded.
- (Filename: Line: 438)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Cursor texture overridden by mods.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
- UnloadTime: 0.518896 ms
- DFTFU 1.8.3: Found valid arena2 path at 'E:\Cose\Daggerfall\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PersistentDataPath | C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MyDaggerfallPath | E:\Cose\Daggerfall
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MyDaggerfallUnitySavePath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ResolutionWidth | 1920
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ResolutionHeight | 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: RetroRenderingMode | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: UseMipMapsInRetroMode | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: VSync | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Fullscreen | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: FieldOfView | 60
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ShadowResolutionMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MainFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: QualityLevel | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: UseLegacyDeferred | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DungeonLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DungeonShadowDistance | 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InteriorShadowDistance | 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorShadowDistance | 90
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableTextureArrays | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: RandomDungeonTextures | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SoundFont |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PlayerNudity | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ShowOptionsAtStart | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: GUIFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: VideoFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Crosshair | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InteractionModeIcon | minimal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SwapHealthAndFatigueColors | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DimAlphaStrength | 0.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: FreeScaling | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableToolTips | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ToolTipDelayInSeconds | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ToolTipTextColor | RGBA(230, 230, 200, 255)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ShopQualityPresentation | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ShopQualityHUDDelay | 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ShowQuestJournalClocksAsCountdown | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableInventoryInfoPanel | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableEnhancedItemLists | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableModernConversationStyleInTalkWindow | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: HelmAndShieldMaterialDisplay | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AccelerateUICopyTexture | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableVitalsIndicators | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SDFFontRendering | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableGeographicBackgrounds | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableArrowCounter | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DungeonExitWagonPrompt | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: IllegalRestWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableSpellLighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnableSpellShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InvertMouseVertical | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MouseLookSmoothing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MouseLookSensitivity | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: HeadBobbing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Handedness | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: WeaponAttackThreshold | 0.03
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: WeaponSensitivity | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MoveSpeedAcceleration | 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ClickToAttack | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CameraRecoilStrength | 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: MusicVolume | 0.3832535
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SoundVolume | 0.8245748
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InstantRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AllowMagicRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: BowDrawback | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapNumberOfDungeons | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapDisableMicroMap | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapRememberSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AutomapAlwaysMaxOutSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorMapDefaultZoomLevel | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ExteriorMapResetZoomLevelOnNewLocation | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: StartCellX | 109
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: StartCellY | 158
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: StartInDungeon | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: TerrainDistance | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: TerrainHeightmapPixelError | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: SmallerDungeons | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CustomBooksImport | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: LypyL_GameConsole | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: LypyL_ModSystem | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AssetInjection | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CompressModdedTextures | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NearDeathWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AlternateRandomEnemySelection | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: AdvancedClimbing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DungeonAmbientLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NightAmbientLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PlayerTorchLightScale | 0.6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: PlayerTorchFromItems | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CombatVoices | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnemyInfighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnhancedCombatAI | True
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- DFTFU 1.8.3: CommandLine | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity\DaggerfallUnity.exe
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CurrentDirectory | C:\Users\GIUSEPPE\Desktop\Daggerfall\DFUnity
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- DFTFU 1.8.3: ExitCode | 0
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- DFTFU 1.8.3: HasShutdownStarted | False
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- DFTFU 1.8.3: EmbeddingHostName | Unity
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- DFTFU 1.8.3: SocketSecurityEnabled | False
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- DFTFU 1.8.3: UnityWebSecurityEnabled | False
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- DFTFU 1.8.3: NewLine |
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- DFTFU 1.8.3: OSVersion | Microsoft Windows NT 6.1.7601.0
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- DFTFU 1.8.3: SystemDirectory | C:\Windows\system32
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- DFTFU 1.8.3: TickCount | 37727172
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- DFTFU 1.8.3: UserInteractive | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Version | 2.0.50727.1433
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- DFTFU 1.8.3: WorkingSet | 0
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- DFTFU 1.8.3: ProcessorCount | 8
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- DFTFU 1.8.3: InvariantCulture |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CurrentCulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CurrentUICulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CultureTypes | AllCultures
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: IetfLanguageTag | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: KeyboardLayoutId | 1033
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- DFTFU 1.8.3: LCID | 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Name | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NativeName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Calendar | System.Globalization.GregorianCalendar
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: OptionalCalendars | System.Globalization.Calendar[]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Parent | en
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: TextInfo | TextInfo - 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ThreeLetterISOLanguageName | eng
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: ThreeLetterWindowsLanguageName | ENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: TwoLetterISOLanguageName | en
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: UseUserOverride | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: CompareInfo | CompareInfo - 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: IsNeutralCulture | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: NumberFormat | System.Globalization.NumberFormatInfo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DateTimeFormat | System.Globalization.DateTimeFormatInfo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: DisplayName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: EnglishName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: InstalledUICulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: IsReadOnly | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: batteryLevel | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: batteryStatus | Charging
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: operatingSystem | Windows 7 (6.1.0) 64bit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: operatingSystemFamily | Windows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: processorType | Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: processorFrequency | 3392
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: processorCount | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: systemMemorySize | 8136
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: deviceModel | System Product Name (System manufacturer)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsAccelerometer | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsGyroscope | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsLocationService | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsVibration | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsAudio | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: deviceType | Desktop
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsMemorySize | 1958
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- DFTFU 1.8.3: graphicsDeviceName | NVIDIA GeForce GTX 1050
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsDeviceVendor | NVIDIA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsDeviceID | 7297
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsDeviceVendorID | 4318
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsDeviceType | Direct3D11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsUVStartsAtTop | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsDeviceVersion | Direct3D 11.0 [level 11.0]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsShaderLevel | 50
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsMultiThreaded | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsRawShadowDepthSampling | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsMotionVectors | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsRenderToCubemap | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsImageEffects | True
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- DFTFU 1.8.3: supports3DTextures | True
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- DFTFU 1.8.3: supports2DArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports3DRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsCubemapArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsComputeShaders | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsInstancing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsHardwareQuadTopology | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supports32bitsIndexBuffer | True
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- DFTFU 1.8.3: supportsSparseTextures | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportedRenderTargetCount | 8
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- DFTFU 1.8.3: supportsMultisampledTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsMultisampleAutoResolve | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsTextureWrapMirrorOnce | 1
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- DFTFU 1.8.3: usesReversedZBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsStencil | 1
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- DFTFU 1.8.3: npotSupport | Full
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- DFTFU 1.8.3: maxTextureSize | 16384
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- DFTFU 1.8.3: supportsAsyncCompute | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsGPUFence | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: supportsAsyncGPUReadback | True
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: graphicsPixelFillrate | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Setting up content readers with arena2 path 'E:\Cose\Daggerfall\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager enumerating text databases.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ClassicEffects with 208 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ConversationText with 41 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DaggerfallUI with 80 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GameSettings with 156 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GeneralText with 6 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table MainMenu with 42 rows
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- TextManager read text database table ModSystem with 40 rows
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- TextManager read text database table Races with 20 rows
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- TextManager read text database table SpellmakerUI with 23 rows
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- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 2122.
- Total: 14.835477 ms (FindLiveObjects: 0.757666 ms CreateObjectMapping: 0.051919 ms MarkObjects: 13.919334 ms DeleteObjects: 0.105348 ms)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Fire' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Fire' recipe 0 [key=111516185] ingredients: Amber, Red flowers, Cactus, Fairy dragon's scales, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Frost' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Frost' recipe 0 [key=4826108] ingredients: Turquoise, Pine branch, White rose, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Poison' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Poison' recipe 0 [key=221117] ingredients: Golden poppy, Snake venom, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Shock' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Shock' recipe 0 [key=216843] ingredients: Red berries, Ichor, Lodestone.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Slowfall' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Slowfall' recipe 0 [key=220192] ingredients: Black poppy, White poppy, Pure water.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'WaterBreathing' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'WaterBreathing' recipe 0 [key=240081] ingredients: Rain water, Elixir vitae, Ivory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Chameleon-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Chameleon-Normal' recipe 0 [key=112080144] ingredients: Green leaves, Yellow flowers, Red berries, Rain water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Invisibility-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Invisibility-Normal' recipe 0 [key=4815872] ingredients: Diamond, Ectoplasm, Rain water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Shadow-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Shadow-Normal' recipe 0 [key=4842851] ingredients: Malachite, Black rose, Rain water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Cure-Disease' has 2 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Disease' recipe 0 [key=224588] ingredients: Fig, Big tooth, Elixir vitae.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Disease' recipe 1 [key=2031019196] ingredients: Diamond, Fig, Ectoplasm, Mummy wrappings, Big tooth, Rain water, Elixir vitae, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Cure-Poison' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Poison' recipe 0 [key=5361377] ingredients: Giant scorpion stinger, Small tooth, Ichor, Pearl.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Fortify-Strength' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Fortify-Strength' recipe 0 [key=239524] ingredients: Pure water, Orc's blood, Iron.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'FreeAction' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'FreeAction' recipe 0 [key=4870452] ingredients: Twigs, Bamboo, Spider's venom, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-Fatigue' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Fatigue' recipe 0 [key=221871] ingredients: Ginkgo leaves, Aloe, Pure water.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-Health' has 2 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Health' recipe 0 [key=4975678] ingredients: Red berries, Troll's blood, Elixir vitae, Mercury.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Health' recipe 1 [key=4937012] ingredients: Pine branch, Red berries, Unicorn horn, Elixir vitae.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-SpellPoints' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-SpellPoints' recipe 0 [key=5188896] ingredients: Werewolf's blood, Saint's hair, Nectar, Silver.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Levitate' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Levitate' recipe 0 [key=228890] ingredients: Ectoplasm, Pure water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'WaterWalking' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'WaterWalking' recipe 0 [key=5017404] ingredients: Yellow rose, Palm, Pure water, Sulphur.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Welcome to Daggerfall Unity 0.10.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: scene index = 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Birds in Daggerfall
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- removing mod at index: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- removing mod at index: 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Loading Screen
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Mountains And Hills
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Post Processing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - NPCS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - TEXTURES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Real Grass
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Vibrant Wind
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - init finished. Mod Count: 18
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - TEXTURES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - NPCS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading Screen v.2.3: Subscribed to loadings as per user settings.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Real Grass v.2.4 started.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HUD pushed to stack.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: GameManager ready.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Vibrant Wind v.0.5 (running: True).
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Desired shader compiler platform 4 is not available in shader blob
- (Filename: Line: 561)
- Desired shader compiler platform 4 is not available in shader blob
- (Filename: Line: 561)
- WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - Setting to default shader.
- WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - All passes removed
- WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - All passes removed
- Real Grass is now enabled; subscribed to terrain promotion.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 2352.
- Total: 86.200141 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.073351 ms MarkObjects: 84.840868 ms DeleteObjects: 0.208584 ms)
- DFTFU 1.8.3: Using path 'C:/Users/GIUSEPPE/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\Saves' for Unity saves.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_26-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_33-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_47-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_32-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_37-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_44-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_24-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_25-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_29-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_20-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_23-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_45-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_43-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 401_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 401_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Snow_Normal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - TEXTURES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - NPCS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Post Processing v.1.0.1: Post processing profile successfully applied.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 380_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [] 1375076224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8573 unused Assets to reduce memory usage. Loaded Objects now: 2889.
- Total: 103.051435 ms (FindLiveObjects: 1.460093 ms CreateObjectMapping: 0.626961 ms MarkObjects: 90.517634 ms DeleteObjects: 10.446141 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_28-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_30-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Snow_Normal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7744 unused Assets to reduce memory usage. Loaded Objects now: 2912.
- Total: 102.330595 ms (FindLiveObjects: 1.598646 ms CreateObjectMapping: 0.577758 ms MarkObjects: 90.264676 ms DeleteObjects: 9.889211 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_27-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_31-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Snow_Normal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3394 unused Assets to reduce memory usage. Loaded Objects now: 8354.
- Total: 96.006341 ms (FindLiveObjects: 1.258753 ms CreateObjectMapping: 0.351666 ms MarkObjects: 90.896467 ms DeleteObjects: 3.499152 ms)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=61027] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3172 unused Assets to reduce memory usage. Loaded Objects now: 8414.
- Total: 97.978086 ms (FindLiveObjects: 1.583553 ms CreateObjectMapping: 0.448261 ms MarkObjects: 92.764976 ms DeleteObjects: 3.180691 ms)
- Resting raised time by 3 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 8403.
- Total: 88.595092 ms (FindLiveObjects: 1.274449 ms CreateObjectMapping: 0.271673 ms MarkObjects: 86.801746 ms DeleteObjects: 0.239676 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loaded 5 spell target icons and 5 element icons.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1664091520
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -626651392
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 410788736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1448228864
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1664091520
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -626651392
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 410788736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1448228864
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=61027] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=159, Y=225
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 2188ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Failed to load asset: 302_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_14-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 290ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 2940ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 3: 788ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 3673 unused Assets to reduce memory usage. Loaded Objects now: 6807.
- Total: 101.063993 ms (FindLiveObjects: 1.298900 ms CreateObjectMapping: 0.426225 ms MarkObjects: 94.653710 ms DeleteObjects: 4.684554 ms)
- Failed to load asset: 303_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 6858.
- Total: 93.756886 ms (FindLiveObjects: 1.073411 ms CreateObjectMapping: 0.225187 ms MarkObjects: 91.852757 ms DeleteObjects: 0.604925 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 6866.
- Total: 93.290815 ms (FindLiveObjects: 0.927311 ms CreateObjectMapping: 0.167833 ms MarkObjects: 92.107225 ms DeleteObjects: 0.088142 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 6893.
- Total: 92.041419 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.175983 ms MarkObjects: 90.482316 ms DeleteObjects: 0.306085 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 6893.
- Total: 90.587061 ms (FindLiveObjects: 0.955988 ms CreateObjectMapping: 0.171456 ms MarkObjects: 89.323780 ms DeleteObjects: 0.135534 ms)
- Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.The Homunuchexa Hole
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 6893.
- Total: 92.962090 ms (FindLiveObjects: 1.060733 ms CreateObjectMapping: 0.180511 ms MarkObjects: 91.658058 ms DeleteObjects: 0.062786 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches kington manor: 12ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 6893.
- Total: 89.798907 ms (FindLiveObjects: 0.989796 ms CreateObjectMapping: 0.211603 ms MarkObjects: 88.224107 ms DeleteObjects: 0.373098 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 6895.
- Total: 89.303254 ms (FindLiveObjects: 0.949951 ms CreateObjectMapping: 0.185039 ms MarkObjects: 87.973866 ms DeleteObjects: 0.194397 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 6909.
- Total: 89.996625 ms (FindLiveObjects: 0.955686 ms CreateObjectMapping: 0.172965 ms MarkObjects: 88.739683 ms DeleteObjects: 0.127988 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 6909.
- Total: 89.356683 ms (FindLiveObjects: 0.980740 ms CreateObjectMapping: 0.178700 ms MarkObjects: 87.984431 ms DeleteObjects: 0.212508 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 6910.
- Total: 90.472053 ms (FindLiveObjects: 0.934858 ms CreateObjectMapping: 0.181115 ms MarkObjects: 89.251636 ms DeleteObjects: 0.103839 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches kington: 6ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 6914.
- Total: 89.138439 ms (FindLiveObjects: 0.911011 ms CreateObjectMapping: 0.191378 ms MarkObjects: 87.719097 ms DeleteObjects: 0.316348 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches Kington Manor: 9ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6910.
- Total: 89.368757 ms (FindLiveObjects: 0.948441 ms CreateObjectMapping: 0.175380 ms MarkObjects: 88.190601 ms DeleteObjects: 0.053730 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 6910.
- Total: 89.326195 ms (FindLiveObjects: 0.942404 ms CreateObjectMapping: 0.171456 ms MarkObjects: 88.007976 ms DeleteObjects: 0.203453 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6542.
- Total: 91.194402 ms (FindLiveObjects: 0.938178 ms CreateObjectMapping: 0.172965 ms MarkObjects: 89.989380 ms DeleteObjects: 0.093878 ms)
- Entering new map pixel X=237, Y=165
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 1166ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_15-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_4-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 1328ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 3412ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Failed to load asset: 214_1-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_5-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_11-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_7-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_15-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_1-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_14-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_13-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_9-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_27-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_3-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_18-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=41032 bk=10 name=Gwynyssa Buckingham building=The King's Griffin factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/1, Commoners: 1(+1)/11, Nobles: 0(+0)/1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Total probability of the weather chances didn't add to 100%! Normalizing values.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 9: 1233ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 24: 964ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 8119.
- Total: 90.766366 ms (FindLiveObjects: 1.126840 ms CreateObjectMapping: 0.220659 ms MarkObjects: 89.147193 ms DeleteObjects: 0.271371 ms)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 3766ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_16-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_6-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_3-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_28-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_29-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_10-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 214_5-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_22-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 2: 3959ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Parsing quest S0000977.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Time to parse quest S0000977 (Curse of Daggerfall) was 55ms.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [_BRISIEN] Created Building SiteLink to The Mole and Djinn in Daggerfall/Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Assigned Person Lady Brisienna to Building The Mole and Djinn
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 992 unused Assets to reduce memory usage. Loaded Objects now: 9261.
- Total: 98.124789 ms (FindLiveObjects: 1.384024 ms CreateObjectMapping: 0.320272 ms MarkObjects: 94.494328 ms DeleteObjects: 1.926164 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 9275.
- Total: 92.401839 ms (FindLiveObjects: 1.341160 ms CreateObjectMapping: 0.246317 ms MarkObjects: 90.706296 ms DeleteObjects: 0.107763 ms)
- Parsing quest S0000977.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Time to parse quest S0000977 (Curse of Daggerfall) was 15ms.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 9855.
- Total: 98.916264 ms (FindLiveObjects: 1.290448 ms CreateObjectMapping: 0.268654 ms MarkObjects: 96.500183 ms DeleteObjects: 0.856676 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 9856.
- Total: 99.848406 ms (FindLiveObjects: 1.152196 ms CreateObjectMapping: 0.310009 ms MarkObjects: 97.970841 ms DeleteObjects: 0.415056 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 9917.
- Total: 98.040872 ms (FindLiveObjects: 1.335727 ms CreateObjectMapping: 0.288577 ms MarkObjects: 96.238169 ms DeleteObjects: 0.177795 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 9918.
- Total: 96.912522 ms (FindLiveObjects: 1.182080 ms CreateObjectMapping: 0.271975 ms MarkObjects: 94.795583 ms DeleteObjects: 0.662279 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 9934.
- Total: 97.978689 ms (FindLiveObjects: 1.547934 ms CreateObjectMapping: 0.328422 ms MarkObjects: 95.687276 ms DeleteObjects: 0.414754 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 9934.
- Total: 96.269864 ms (FindLiveObjects: 1.150687 ms CreateObjectMapping: 0.255976 ms MarkObjects: 94.713176 ms DeleteObjects: 0.150024 ms)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 10092.
- Total: 103.108788 ms (FindLiveObjects: 1.769197 ms CreateObjectMapping: 0.283445 ms MarkObjects: 100.638371 ms DeleteObjects: 0.417471 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10092.
- Total: 97.237323 ms (FindLiveObjects: 1.318823 ms CreateObjectMapping: 0.276503 ms MarkObjects: 95.582229 ms DeleteObjects: 0.059164 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 10094.
- Total: 97.148576 ms (FindLiveObjects: 1.133481 ms CreateObjectMapping: 0.258693 ms MarkObjects: 94.979416 ms DeleteObjects: 0.776683 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 10100.
- Total: 99.454479 ms (FindLiveObjects: 1.100578 ms CreateObjectMapping: 0.244204 ms MarkObjects: 97.898697 ms DeleteObjects: 0.210395 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 10100.
- Total: 96.993119 ms (FindLiveObjects: 1.149781 ms CreateObjectMapping: 0.250241 ms MarkObjects: 95.332591 ms DeleteObjects: 0.260504 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 10097.
- Total: 99.170128 ms (FindLiveObjects: 1.116275 ms CreateObjectMapping: 0.254769 ms MarkObjects: 97.089714 ms DeleteObjects: 0.708765 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=237, mapY=165]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_27-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_28-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1599 unused Assets to reduce memory usage. Loaded Objects now: 8076.
- Total: 100.529400 ms (FindLiveObjects: 1.873640 ms CreateObjectMapping: 0.559345 ms MarkObjects: 96.174175 ms DeleteObjects: 1.922239 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 994 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 92.923150 ms (FindLiveObjects: 1.102691 ms CreateObjectMapping: 0.223677 ms MarkObjects: 90.374251 ms DeleteObjects: 1.221926 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 92.264192 ms (FindLiveObjects: 1.070091 ms CreateObjectMapping: 0.225488 ms MarkObjects: 90.912164 ms DeleteObjects: 0.056145 ms)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 91.732617 ms (FindLiveObjects: 1.018775 ms CreateObjectMapping: 0.198623 ms MarkObjects: 90.375760 ms DeleteObjects: 0.139157 ms)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 94.073536 ms (FindLiveObjects: 1.439566 ms CreateObjectMapping: 0.258693 ms MarkObjects: 92.194462 ms DeleteObjects: 0.179908 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 66317 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=1, LayoutY=3, RecordIndex=13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 93.918380 ms (FindLiveObjects: 1.176345 ms CreateObjectMapping: 0.196812 ms MarkObjects: 92.012139 ms DeleteObjects: 0.532781 ms)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 8075.
- Total: 95.788399 ms (FindLiveObjects: 1.186608 ms CreateObjectMapping: 0.212207 ms MarkObjects: 93.703457 ms DeleteObjects: 0.685522 ms)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 8089.
- Total: 92.990465 ms (FindLiveObjects: 1.026623 ms CreateObjectMapping: 0.188058 ms MarkObjects: 91.408722 ms DeleteObjects: 0.366759 ms)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8089.
- Total: 92.390067 ms (FindLiveObjects: 1.038395 ms CreateObjectMapping: 0.214621 ms MarkObjects: 91.121352 ms DeleteObjects: 0.014791 ms)
- Unable to find expected building key 12 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 8089.
- Total: 108.079504 ms (FindLiveObjects: 1.081259 ms CreateObjectMapping: 0.204660 ms MarkObjects: 106.629976 ms DeleteObjects: 0.163305 ms)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- faction id: 203, social group: Nobility, guild: Region, building faction: 0, building guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=27] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 8090.
- Total: 92.445005 ms (FindLiveObjects: 1.066770 ms CreateObjectMapping: 0.202849 ms MarkObjects: 90.982497 ms DeleteObjects: 0.192586 ms)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 8112.
- Total: 95.797756 ms (FindLiveObjects: 1.594722 ms CreateObjectMapping: 0.288275 ms MarkObjects: 93.163732 ms DeleteObjects: 0.750120 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=237, mapY=165]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=237, mapY=165]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 941 unused Assets to reduce memory usage. Loaded Objects now: 8112.
- Total: 97.801498 ms (FindLiveObjects: 1.148876 ms CreateObjectMapping: 0.318159 ms MarkObjects: 95.030732 ms DeleteObjects: 1.302824 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=237, Y=165
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 149ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 12ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 3275ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update location 9: 60ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 24: 45ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 8821.
- Total: 94.972775 ms (FindLiveObjects: 1.246075 ms CreateObjectMapping: 0.254165 ms MarkObjects: 92.475493 ms DeleteObjects: 0.996739 ms)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 278ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 2: 668ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1969 unused Assets to reduce memory usage. Loaded Objects now: 7993.
- Total: 101.887465 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.288275 ms MarkObjects: 97.233701 ms DeleteObjects: 3.102509 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=237, mapY=165]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 704 unused Assets to reduce memory usage. Loaded Objects now: 8300.
- Total: 94.256161 ms (FindLiveObjects: 1.226756 ms CreateObjectMapping: 0.289181 ms MarkObjects: 91.765218 ms DeleteObjects: 0.975005 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Vyctolda Buckingham] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 66317 in Daggerfall.Kington Manor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=1, LayoutY=3, RecordIndex=13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 741 unused Assets to reduce memory usage. Loaded Objects now: 8298.
- Total: 94.513345 ms (FindLiveObjects: 1.104503 ms CreateObjectMapping: 0.287068 ms MarkObjects: 92.150089 ms DeleteObjects: 0.971081 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=364021109, BuildingKey=4]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=237, mapY=165]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 7990.
- Total: 93.963357 ms (FindLiveObjects: 1.110540 ms CreateObjectMapping: 0.219753 ms MarkObjects: 91.951767 ms DeleteObjects: 0.680692 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7990.
- Total: 92.509603 ms (FindLiveObjects: 1.109030 ms CreateObjectMapping: 0.231526 ms MarkObjects: 91.129201 ms DeleteObjects: 0.038939 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches chestwark: 8ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 8005.
- Total: 93.475553 ms (FindLiveObjects: 1.014549 ms CreateObjectMapping: 0.200132 ms MarkObjects: 91.772161 ms DeleteObjects: 0.488408 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 8005.
- Total: 98.540450 ms (FindLiveObjects: 1.373459 ms CreateObjectMapping: 0.248430 ms MarkObjects: 96.642962 ms DeleteObjects: 0.275295 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 7430.
- Total: 93.752660 ms (FindLiveObjects: 0.986476 ms CreateObjectMapping: 0.179606 ms MarkObjects: 92.491492 ms DeleteObjects: 0.094783 ms)
- Entering new map pixel X=104, Y=168
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 178ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_8-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_12-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_13-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_12-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 212_10-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_16-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_11-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_20-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 205_40-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_11-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 097_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 097_14-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 097_3-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 097_11-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 1379ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2897ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Added Commoners questor: ns=233090 bk=196875 name=Vannara Hawksmith building=House for sale factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Merchants questor: ns=274959 bk=262401 name=Rodistyr Masterhouse building=The Gold Porcupine factionId=510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=274974 bk=262401 name=Elanna Moorston building=The Gold Porcupine factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=274993 bk=262401 name=Alabane Greenfield building=The Gold Porcupine factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=275008 bk=262401 name=Vyctyna Gaersley building=The Gold Porcupine factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=366792 bk=327952 name=Agryval Buckinghart building=The Dancing Skull factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=366826 bk=327952 name=Carolona Moorham building=The Dancing Skull factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=367387 bk=327952 name=Chrystyssa Buckingham building=The Dancing Skull factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=369469 bk=327953 name=Rodoryan Yeomwing building=The Unfortunate Muskrat factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=369505 bk=327953 name=Dunistyr Kingfield building=The Unfortunate Muskrat factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=288041 bk=262661 name=Alabywyr Hawkhouse building=The White Dog factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=79894 bk=66304 name=Dunyn Coppersmith building=The Rusty Rascal factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=152928 bk=131846 name=Edwyn Wooding building=The Toad and Rascal factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=152974 bk=131846 name=Morgyrrya Wickhouse building=The Toad and Rascal factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=153034 bk=131846 name=Ysona Kingford building=The Toad and Rascal factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=153051 bk=131846 name=Morgara Copperham building=The Toad and Rascal factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=163236 bk=131851 name=Edwyn Wickcroft building=The Fighters Guild factionId=41
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=206647 bk=197376 name=Morgolda Yeomhouse building=The White Guard factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=206681 bk=197376 name=Peristyr Hawkton building=The White Guard factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=206715 bk=197376 name=Carolabyth Ashcroft building=The White Guard factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=212369 bk=197378 name=Andistair Kingham building=The King's Equipment factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=226124 bk=197382 name=Rodore Ashton building=The Bat and Badger factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=226201 bk=197382 name=Belladayne Hawkford building=The Bat and Badger factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Merchants questor: ns=227501 bk=197383 name=Edward Moorsly building=Bargain Armsmaker factionId=510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=233988 bk=197647 name=Agryrick Woodfield building=The King's Goat factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Merchants questor: ns=276737 bk=263169 name=Theodywyr Hearthton building=The Crimson Griffin factionId=510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 3(+0)/29, Commoners: 23(+43)/268, Nobles: 0(+8)/26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 3: 146ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 10844.
- Total: 102.479713 ms (FindLiveObjects: 1.417531 ms CreateObjectMapping: 0.328121 ms MarkObjects: 100.376358 ms DeleteObjects: 0.357099 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 983 unused Assets to reduce memory usage. Loaded Objects now: 9221.
- Total: 104.405273 ms (FindLiveObjects: 1.217700 ms CreateObjectMapping: 0.295218 ms MarkObjects: 101.054635 ms DeleteObjects: 1.837115 ms)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9221.
- Total: 97.177555 ms (FindLiveObjects: 1.484845 ms CreateObjectMapping: 0.317254 ms MarkObjects: 95.354325 ms DeleteObjects: 0.020828 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9299.
- Total: 97.510808 ms (FindLiveObjects: 1.210757 ms CreateObjectMapping: 0.299444 ms MarkObjects: 95.825527 ms DeleteObjects: 0.174474 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9299.
- Total: 97.215287 ms (FindLiveObjects: 1.270223 ms CreateObjectMapping: 0.291897 ms MarkObjects: 95.603359 ms DeleteObjects: 0.049504 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 9537.
- Total: 103.051133 ms (FindLiveObjects: 1.493599 ms CreateObjectMapping: 0.287973 ms MarkObjects: 100.163547 ms DeleteObjects: 1.105710 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 9540.
- Total: 99.169222 ms (FindLiveObjects: 1.181477 ms CreateObjectMapping: 0.232129 ms MarkObjects: 97.432022 ms DeleteObjects: 0.322989 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1383 unused Assets to reduce memory usage. Loaded Objects now: 9658.
- Total: 109.062056 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.504708 ms MarkObjects: 104.412216 ms DeleteObjects: 2.447776 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 9674.
- Total: 96.605230 ms (FindLiveObjects: 1.134689 ms CreateObjectMapping: 0.265636 ms MarkObjects: 94.950135 ms DeleteObjects: 0.254165 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 9675.
- Total: 97.658115 ms (FindLiveObjects: 1.236415 ms CreateObjectMapping: 0.300651 ms MarkObjects: 95.595209 ms DeleteObjects: 0.525536 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 9691.
- Total: 101.372191 ms (FindLiveObjects: 1.345084 ms CreateObjectMapping: 0.359816 ms MarkObjects: 98.438421 ms DeleteObjects: 1.228567 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 9692.
- Total: 96.442528 ms (FindLiveObjects: 1.204116 ms CreateObjectMapping: 0.245713 ms MarkObjects: 94.665784 ms DeleteObjects: 0.326008 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 9693.
- Total: 100.606073 ms (FindLiveObjects: 1.328180 ms CreateObjectMapping: 0.293105 ms MarkObjects: 98.398878 ms DeleteObjects: 0.585606 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 9696.
- Total: 98.767146 ms (FindLiveObjects: 1.221624 ms CreateObjectMapping: 0.241789 ms MarkObjects: 97.086393 ms DeleteObjects: 0.216433 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 9693.
- Total: 96.498372 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.252354 ms MarkObjects: 94.656728 ms DeleteObjects: 0.326611 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 9739.
- Total: 102.661432 ms (FindLiveObjects: 1.452546 ms CreateObjectMapping: 0.259900 ms MarkObjects: 100.344964 ms DeleteObjects: 0.603416 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 9743.
- Total: 101.023544 ms (FindLiveObjects: 1.192947 ms CreateObjectMapping: 0.211301 ms MarkObjects: 99.475911 ms DeleteObjects: 0.143383 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 9789.
- Total: 104.825160 ms (FindLiveObjects: 1.670489 ms CreateObjectMapping: 0.319065 ms MarkObjects: 101.732008 ms DeleteObjects: 1.103597 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1153 unused Assets to reduce memory usage. Loaded Objects now: 9866.
- Total: 102.370440 ms (FindLiveObjects: 1.501448 ms CreateObjectMapping: 0.304274 ms MarkObjects: 98.905397 ms DeleteObjects: 1.658716 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 988 unused Assets to reduce memory usage. Loaded Objects now: 9923.
- Total: 101.842186 ms (FindLiveObjects: 1.393382 ms CreateObjectMapping: 0.291596 ms MarkObjects: 98.866458 ms DeleteObjects: 1.290750 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 9926.
- Total: 96.423812 ms (FindLiveObjects: 1.184797 ms CreateObjectMapping: 0.235148 ms MarkObjects: 94.900027 ms DeleteObjects: 0.103235 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 786 unused Assets to reduce memory usage. Loaded Objects now: 9939.
- Total: 101.029279 ms (FindLiveObjects: 1.187212 ms CreateObjectMapping: 0.272880 ms MarkObjects: 98.475550 ms DeleteObjects: 1.093334 ms)
- type: Library, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=104, mapY=168]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 209_15-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_26-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1819 unused Assets to reduce memory usage. Loaded Objects now: 10145.
- Total: 104.059343 ms (FindLiveObjects: 1.253017 ms CreateObjectMapping: 0.357401 ms MarkObjects: 99.546245 ms DeleteObjects: 2.902075 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Evelara Gaering] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1025 unused Assets to reduce memory usage. Loaded Objects now: 10145.
- Total: 103.105165 ms (FindLiveObjects: 1.740822 ms CreateObjectMapping: 0.326008 ms MarkObjects: 99.618389 ms DeleteObjects: 1.419644 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=104, mapY=168]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 9939.
- Total: 105.586751 ms (FindLiveObjects: 1.466432 ms CreateObjectMapping: 0.248128 ms MarkObjects: 103.194516 ms DeleteObjects: 0.677674 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 9937.
- Total: 98.557354 ms (FindLiveObjects: 1.147668 ms CreateObjectMapping: 0.229714 ms MarkObjects: 97.007306 ms DeleteObjects: 0.172059 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 9937.
- Total: 102.670488 ms (FindLiveObjects: 1.202305 ms CreateObjectMapping: 0.246317 ms MarkObjects: 100.380886 ms DeleteObjects: 0.840376 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 9937.
- Total: 95.795643 ms (FindLiveObjects: 1.134085 ms CreateObjectMapping: 0.228507 ms MarkObjects: 94.271858 ms DeleteObjects: 0.160589 ms)
- Unable to find expected building key 12 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 7 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=7
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 9937.
- Total: 95.820396 ms (FindLiveObjects: 1.253621 ms CreateObjectMapping: 0.234242 ms MarkObjects: 94.138134 ms DeleteObjects: 0.194095 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 9937.
- Total: 95.289123 ms (FindLiveObjects: 1.363196 ms CreateObjectMapping: 0.264126 ms MarkObjects: 93.492759 ms DeleteObjects: 0.168437 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 9063.
- Total: 101.742271 ms (FindLiveObjects: 1.486053 ms CreateObjectMapping: 0.277710 ms MarkObjects: 99.328302 ms DeleteObjects: 0.649601 ms)
- Entering new map pixel X=172, Y=147
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 143ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 6ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 3306ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 10: 248ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 230ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 10006.
- Total: 98.560372 ms (FindLiveObjects: 1.262375 ms CreateObjectMapping: 0.271069 ms MarkObjects: 96.786043 ms DeleteObjects: 0.239978 ms)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 20: 525ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 100_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 100_20-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 100_0-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 213_16-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 206_33-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_35-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 211_34-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 206_36-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 206_26-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 100_4-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_22-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3421 unused Assets to reduce memory usage. Loaded Objects now: 12979.
- Total: 107.006093 ms (FindLiveObjects: 1.756217 ms CreateObjectMapping: 0.747403 ms MarkObjects: 98.941922 ms DeleteObjects: 5.559945 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 12978.
- Total: 103.247341 ms (FindLiveObjects: 1.412399 ms CreateObjectMapping: 0.399057 ms MarkObjects: 101.290388 ms DeleteObjects: 0.145194 ms)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=61028] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=61028] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3626 unused Assets to reduce memory usage. Loaded Objects now: 12981.
- Total: 110.663420 ms (FindLiveObjects: 1.923749 ms CreateObjectMapping: 0.820453 ms MarkObjects: 103.704658 ms DeleteObjects: 4.214559 ms)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 380_3-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 401_4-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1302899072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -265458944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 771981184
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1809421312
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1448105856
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1302899072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -265458944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 771981184
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1809421312
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1448105856
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -410665728
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 626774400
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1664214528
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1593312640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -410665728
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 626774400
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1664214528
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1593312640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -555872512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -555872512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -1164491008
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7001 unused Assets to reduce memory usage. Loaded Objects now: 6997.
- Total: 111.784223 ms (FindLiveObjects: 1.370441 ms CreateObjectMapping: 0.653827 ms MarkObjects: 99.604503 ms DeleteObjects: 10.154545 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4036 unused Assets to reduce memory usage. Loaded Objects now: 11790.
- Total: 111.621219 ms (FindLiveObjects: 1.739614 ms CreateObjectMapping: 0.924293 ms MarkObjects: 103.593876 ms DeleteObjects: 5.362831 ms)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 401_1-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8058 unused Assets to reduce memory usage. Loaded Objects now: 5805.
- Total: 114.762367 ms (FindLiveObjects: 1.386741 ms CreateObjectMapping: 0.688842 ms MarkObjects: 101.429846 ms DeleteObjects: 11.256634 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] 2114028800
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 11208 unused Assets to reduce memory usage. Loaded Objects now: 5806.
- Total: 115.053963 ms (FindLiveObjects: 2.193007 ms CreateObjectMapping: 1.040810 ms MarkObjects: 96.853358 ms DeleteObjects: 14.966484 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7285 unused Assets to reduce memory usage. Loaded Objects now: 5809.
- Total: 110.619046 ms (FindLiveObjects: 1.398514 ms CreateObjectMapping: 0.653827 ms MarkObjects: 99.379618 ms DeleteObjects: 9.186785 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -567102720
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='RandomTreasure (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4772 unused Assets to reduce memory usage. Loaded Objects now: 11819.
- Total: 112.643918 ms (FindLiveObjects: 1.873036 ms CreateObjectMapping: 0.685824 ms MarkObjects: 103.940410 ms DeleteObjects: 6.144345 ms)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3930 unused Assets to reduce memory usage. Loaded Objects now: 5820.
- Total: 111.300041 ms (FindLiveObjects: 1.229170 ms CreateObjectMapping: 0.402982 ms MarkObjects: 104.418253 ms DeleteObjects: 5.249030 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- EntityEffect.RestoreEffectSaveData() could not find SerializableEnemy for LoadID 27129942 in StateManager.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55030] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8934 unused Assets to reduce memory usage. Loaded Objects now: 5821.
- Total: 114.525407 ms (FindLiveObjects: 1.428699 ms CreateObjectMapping: 0.767929 ms MarkObjects: 100.975850 ms DeleteObjects: 11.352625 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -1978978816
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -1679112320
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -394656640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -394656640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 642783488
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1680223616
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1577303552
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -539863424
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 497576704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1535016832
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1722510336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -685070208
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 352369920
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1389810048
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 642783488
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1680223616
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1577303552
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -539863424
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 497576704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1535016832
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1722510336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -685070208
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 352369920
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1389810048
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1867717120
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -830276992
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1867717120
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -830276992
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='RandomTreasure (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 19708 unused Assets to reduce memory usage. Loaded Objects now: 11763.
- Total: 137.405736 ms (FindLiveObjects: 2.914451 ms CreateObjectMapping: 2.470718 ms MarkObjects: 103.984783 ms DeleteObjects: 28.035179 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 958 unused Assets to reduce memory usage. Loaded Objects now: 11764.
- Total: 108.324010 ms (FindLiveObjects: 1.527407 ms CreateObjectMapping: 0.526744 ms MarkObjects: 105.030424 ms DeleteObjects: 1.239132 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 659 unused Assets to reduce memory usage. Loaded Objects now: 11764.
- Total: 108.248546 ms (FindLiveObjects: 1.922541 ms CreateObjectMapping: 0.351062 ms MarkObjects: 105.026802 ms DeleteObjects: 0.947536 ms)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3438 unused Assets to reduce memory usage. Loaded Objects now: 5829.
- Total: 113.710689 ms (FindLiveObjects: 1.162460 ms CreateObjectMapping: 0.344421 ms MarkObjects: 107.295274 ms DeleteObjects: 4.908533 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7029 unused Assets to reduce memory usage. Loaded Objects now: 5829.
- Total: 113.114517 ms (FindLiveObjects: 1.483638 ms CreateObjectMapping: 0.627867 ms MarkObjects: 102.470054 ms DeleteObjects: 8.532656 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] 77353344
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7460 unused Assets to reduce memory usage. Loaded Objects now: 5831.
- Total: 119.952837 ms (FindLiveObjects: 1.300107 ms CreateObjectMapping: 0.706652 ms MarkObjects: 107.845865 ms DeleteObjects: 10.099607 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -1348303744
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7992 unused Assets to reduce memory usage. Loaded Objects now: 5831.
- Total: 120.748840 ms (FindLiveObjects: 1.892053 ms CreateObjectMapping: 0.717217 ms MarkObjects: 106.032899 ms DeleteObjects: 12.106367 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -1752276736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6518 unused Assets to reduce memory usage. Loaded Objects now: 5831.
- Total: 120.672771 ms (FindLiveObjects: 1.563631 ms CreateObjectMapping: 0.717821 ms MarkObjects: 109.555898 ms DeleteObjects: 8.835420 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='RandomTreasure (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4988 unused Assets to reduce memory usage. Loaded Objects now: 11743.
- Total: 117.338434 ms (FindLiveObjects: 1.615550 ms CreateObjectMapping: 0.688239 ms MarkObjects: 109.021305 ms DeleteObjects: 6.012734 ms)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -570501376
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -570501376
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resting raised time by 0 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 11744.
- Total: 109.370255 ms (FindLiveObjects: 1.285014 ms CreateObjectMapping: 0.346836 ms MarkObjects: 107.365305 ms DeleteObjects: 0.372494 ms)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 356948224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1394388352
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -825698688
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1249181568
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -2008345600
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -970905472
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 356948224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1394388352
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -825698688
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1249181568
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -2008345600
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -970905472
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 11755.
- Total: 107.353533 ms (FindLiveObjects: 1.352027 ms CreateObjectMapping: 0.359816 ms MarkObjects: 105.120076 ms DeleteObjects: 0.521310 ms)
- Resting raised time by 2 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 11744.
- Total: 109.311694 ms (FindLiveObjects: 1.429605 ms CreateObjectMapping: 0.380644 ms MarkObjects: 107.259956 ms DeleteObjects: 0.241185 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 11755.
- Total: 107.131968 ms (FindLiveObjects: 1.245169 ms CreateObjectMapping: 0.345628 ms MarkObjects: 105.221803 ms DeleteObjects: 0.319065 ms)
- Resting raised time by 2 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 11744.
- Total: 107.951214 ms (FindLiveObjects: 1.224341 ms CreateObjectMapping: 0.340799 ms MarkObjects: 106.216429 ms DeleteObjects: 0.169343 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 976595072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 976595072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3215 unused Assets to reduce memory usage. Loaded Objects now: 11756.
- Total: 114.588496 ms (FindLiveObjects: 1.596533 ms CreateObjectMapping: 0.717821 ms MarkObjects: 108.594476 ms DeleteObjects: 3.679362 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -523910656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -523910656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3730 unused Assets to reduce memory usage. Loaded Objects now: 5832.
- Total: 121.234230 ms (FindLiveObjects: 1.334217 ms CreateObjectMapping: 0.364042 ms MarkObjects: 114.119407 ms DeleteObjects: 5.415657 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4131 unused Assets to reduce memory usage. Loaded Objects now: 11720.
- Total: 115.506450 ms (FindLiveObjects: 1.443491 ms CreateObjectMapping: 0.644771 ms MarkObjects: 109.110656 ms DeleteObjects: 4.306626 ms)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6483 unused Assets to reduce memory usage. Loaded Objects now: 5833.
- Total: 116.154240 ms (FindLiveObjects: 1.339651 ms CreateObjectMapping: 0.615491 ms MarkObjects: 105.654971 ms DeleteObjects: 8.544126 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6588 unused Assets to reduce memory usage. Loaded Objects now: 5834.
- Total: 118.189073 ms (FindLiveObjects: 1.521370 ms CreateObjectMapping: 0.605227 ms MarkObjects: 108.065619 ms DeleteObjects: 7.996553 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1587765504
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1669761664
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -632321536
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1587765504
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1669761664
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -632321536
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6718 unused Assets to reduce memory usage. Loaded Objects now: 5837.
- Total: 118.372604 ms (FindLiveObjects: 1.698562 ms CreateObjectMapping: 0.847318 ms MarkObjects: 107.319423 ms DeleteObjects: 8.506998 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -971323520
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -971323520
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6687 unused Assets to reduce memory usage. Loaded Objects now: 5836.
- Total: 117.112945 ms (FindLiveObjects: 1.224341 ms CreateObjectMapping: 0.675862 ms MarkObjects: 106.897122 ms DeleteObjects: 8.315619 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 5827 unused Assets to reduce memory usage. Loaded Objects now: 11710.
- Total: 118.423316 ms (FindLiveObjects: 1.559103 ms CreateObjectMapping: 0.713595 ms MarkObjects: 109.652191 ms DeleteObjects: 6.498124 ms)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2339 unused Assets to reduce memory usage. Loaded Objects now: 5837.
- Total: 106.673142 ms (FindLiveObjects: 1.043829 ms CreateObjectMapping: 0.298538 ms MarkObjects: 102.383722 ms DeleteObjects: 2.946750 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4863 unused Assets to reduce memory usage. Loaded Objects now: 11710.
- Total: 119.296293 ms (FindLiveObjects: 2.042681 ms CreateObjectMapping: 0.808379 ms MarkObjects: 110.773900 ms DeleteObjects: 5.671030 ms)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 67456128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 67456128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1742205184
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -704765056
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 332675072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1742205184
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -704765056
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 332675072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2863 unused Assets to reduce memory usage. Loaded Objects now: 5837.
- Total: 115.696018 ms (FindLiveObjects: 1.084580 ms CreateObjectMapping: 0.333554 ms MarkObjects: 110.654666 ms DeleteObjects: 3.622914 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4270 unused Assets to reduce memory usage. Loaded Objects now: 11715.
- Total: 120.754877 ms (FindLiveObjects: 1.965405 ms CreateObjectMapping: 0.862713 ms MarkObjects: 113.029393 ms DeleteObjects: 4.897364 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1276 unused Assets to reduce memory usage. Loaded Objects now: 11714.
- Total: 113.414565 ms (FindLiveObjects: 1.404853 ms CreateObjectMapping: 0.497765 ms MarkObjects: 109.520279 ms DeleteObjects: 1.991365 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 11714.
- Total: 112.437749 ms (FindLiveObjects: 1.286524 ms CreateObjectMapping: 0.291897 ms MarkObjects: 110.574371 ms DeleteObjects: 0.284351 ms)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4226 unused Assets to reduce memory usage. Loaded Objects now: 5839.
- Total: 116.685210 ms (FindLiveObjects: 1.143141 ms CreateObjectMapping: 0.401170 ms MarkObjects: 108.965763 ms DeleteObjects: 6.174833 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6993 unused Assets to reduce memory usage. Loaded Objects now: 5840.
- Total: 120.378760 ms (FindLiveObjects: 1.611022 ms CreateObjectMapping: 0.703633 ms MarkObjects: 109.372368 ms DeleteObjects: 8.690830 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -71472256
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -71472256
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -304119808
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7225 unused Assets to reduce memory usage. Loaded Objects now: 5841.
- Total: 126.545444 ms (FindLiveObjects: 1.723616 ms CreateObjectMapping: 0.623339 ms MarkObjects: 113.914444 ms DeleteObjects: 10.283741 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallUnitySaveGameWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4227 unused Assets to reduce memory usage. Loaded Objects now: 11716.
- Total: 118.179716 ms (FindLiveObjects: 1.769197 ms CreateObjectMapping: 0.604925 ms MarkObjects: 110.878042 ms DeleteObjects: 4.927550 ms)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1216590720
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 11716.
- Total: 113.606246 ms (FindLiveObjects: 1.365007 ms CreateObjectMapping: 0.421697 ms MarkObjects: 111.622427 ms DeleteObjects: 0.196510 ms)
- Removing bundle [Weak Heal] -1216590720
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] 1675527296
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3089 unused Assets to reduce memory usage. Loaded Objects now: 5842.
- Total: 115.760012 ms (FindLiveObjects: 1.070392 ms CreateObjectMapping: 0.333856 ms MarkObjects: 110.431592 ms DeleteObjects: 3.923868 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 216_46-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 135578112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4309 unused Assets to reduce memory usage. Loaded Objects now: 11719.
- Total: 122.310358 ms (FindLiveObjects: 1.687997 ms CreateObjectMapping: 0.656845 ms MarkObjects: 114.066883 ms DeleteObjects: 5.898632 ms)
- Removing bundle [Weak Heal] 135578112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1981167872
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1981167872
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1555401216
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1555401216
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1702125952
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -664685824
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 372754304
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1410194432
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1847332736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -809892608
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1702125952
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -664685824
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 372754304
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1410194432
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1847332736
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -809892608
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1968 unused Assets to reduce memory usage. Loaded Objects now: 11728.
- Total: 117.563621 ms (FindLiveObjects: 1.480619 ms CreateObjectMapping: 0.462750 ms MarkObjects: 113.354193 ms DeleteObjects: 2.265755 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 11729.
- Total: 112.769492 ms (FindLiveObjects: 1.292561 ms CreateObjectMapping: 0.370381 ms MarkObjects: 110.837894 ms DeleteObjects: 0.268051 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 11730.
- Total: 114.960085 ms (FindLiveObjects: 1.496316 ms CreateObjectMapping: 0.523725 ms MarkObjects: 112.775831 ms DeleteObjects: 0.164211 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1544 unused Assets to reduce memory usage. Loaded Objects now: 11728.
- Total: 119.597851 ms (FindLiveObjects: 1.564838 ms CreateObjectMapping: 0.501690 ms MarkObjects: 115.739183 ms DeleteObjects: 1.791534 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=104, Y=168
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 141ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 304ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2918ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 3: 244ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1500 unused Assets to reduce memory usage. Loaded Objects now: 12150.
- Total: 118.848334 ms (FindLiveObjects: 2.560672 ms CreateObjectMapping: 0.729593 ms MarkObjects: 112.915290 ms DeleteObjects: 2.641872 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 775 unused Assets to reduce memory usage. Loaded Objects now: 12862.
- Total: 119.161664 ms (FindLiveObjects: 1.848284 ms CreateObjectMapping: 0.485993 ms MarkObjects: 115.767256 ms DeleteObjects: 1.059827 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 12987.
- Total: 118.130211 ms (FindLiveObjects: 1.447717 ms CreateObjectMapping: 0.457920 ms MarkObjects: 115.287904 ms DeleteObjects: 0.936367 ms)
- type: ClothingStore, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- type: ClothingStore, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- type: Armorer, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1572 unused Assets to reduce memory usage. Loaded Objects now: 13040.
- Total: 119.233808 ms (FindLiveObjects: 1.797571 ms CreateObjectMapping: 0.482371 ms MarkObjects: 115.017438 ms DeleteObjects: 1.936125 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13040.
- Total: 116.162994 ms (FindLiveObjects: 1.393684 ms CreateObjectMapping: 0.455203 ms MarkObjects: 114.253432 ms DeleteObjects: 0.060371 ms)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.Chesterwark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 593 unused Assets to reduce memory usage. Loaded Objects now: 13054.
- Total: 116.367654 ms (FindLiveObjects: 1.676828 ms CreateObjectMapping: 0.511349 ms MarkObjects: 113.356004 ms DeleteObjects: 0.823170 ms)
- type: GemStore, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 668 unused Assets to reduce memory usage. Loaded Objects now: 13054.
- Total: 117.333604 ms (FindLiveObjects: 1.605589 ms CreateObjectMapping: 0.441016 ms MarkObjects: 114.391985 ms DeleteObjects: 0.894409 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1209 unused Assets to reduce memory usage. Loaded Objects now: 13082.
- Total: 121.739542 ms (FindLiveObjects: 1.685280 ms CreateObjectMapping: 0.470900 ms MarkObjects: 118.004637 ms DeleteObjects: 1.578422 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13082.
- Total: 114.324973 ms (FindLiveObjects: 1.689808 ms CreateObjectMapping: 0.458524 ms MarkObjects: 112.128343 ms DeleteObjects: 0.047391 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 13091.
- Total: 118.533495 ms (FindLiveObjects: 1.590496 ms CreateObjectMapping: 0.450374 ms MarkObjects: 116.168729 ms DeleteObjects: 0.323593 ms)
- type: Library, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=104, mapY=168]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Evelara Gaering] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2893 unused Assets to reduce memory usage. Loaded Objects now: 10575.
- Total: 118.938590 ms (FindLiveObjects: 1.336330 ms CreateObjectMapping: 0.444034 ms MarkObjects: 112.330287 ms DeleteObjects: 4.827333 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=414355624, BuildingKey=66317]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=104, mapY=168]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 10367.
- Total: 115.981275 ms (FindLiveObjects: 1.371346 ms CreateObjectMapping: 0.362834 ms MarkObjects: 113.422112 ms DeleteObjects: 0.824679 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1142675072
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 2112419200
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 2112419200
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6312 unused Assets to reduce memory usage. Loaded Objects now: 11706.
- Total: 119.924764 ms (FindLiveObjects: 1.886922 ms CreateObjectMapping: 0.723858 ms MarkObjects: 108.088862 ms DeleteObjects: 9.224819 ms)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1145107968
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -107667840
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 929772288
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1290314752
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 784565504
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1145107968
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -107667840
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 929772288
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1290314752
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 784565504
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1822005632
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 2 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1435521536
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1822005632
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1435521536
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1179 unused Assets to reduce memory usage. Loaded Objects now: 11709.
- Total: 121.531561 ms (FindLiveObjects: 1.780667 ms CreateObjectMapping: 0.488408 ms MarkObjects: 117.210446 ms DeleteObjects: 2.051133 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 11709.
- Total: 115.316882 ms (FindLiveObjects: 1.457376 ms CreateObjectMapping: 0.343515 ms MarkObjects: 113.189378 ms DeleteObjects: 0.326309 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1325 unused Assets to reduce memory usage. Loaded Objects now: 11709.
- Total: 115.719563 ms (FindLiveObjects: 1.664452 ms CreateObjectMapping: 0.436488 ms MarkObjects: 112.025409 ms DeleteObjects: 1.592609 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 11709.
- Total: 114.265205 ms (FindLiveObjects: 1.394287 ms CreateObjectMapping: 0.328422 ms MarkObjects: 111.663480 ms DeleteObjects: 0.878410 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1111 unused Assets to reduce memory usage. Loaded Objects now: 11710.
- Total: 115.976445 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.546365 ms MarkObjects: 112.397299 ms DeleteObjects: 1.335425 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 674 unused Assets to reduce memory usage. Loaded Objects now: 11708.
- Total: 117.028123 ms (FindLiveObjects: 1.493599 ms CreateObjectMapping: 0.356193 ms MarkObjects: 114.257356 ms DeleteObjects: 0.920670 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 11707.
- Total: 115.610290 ms (FindLiveObjects: 1.786101 ms CreateObjectMapping: 0.489012 ms MarkObjects: 112.790622 ms DeleteObjects: 0.544252 ms)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1278 unused Assets to reduce memory usage. Loaded Objects now: 11708.
- Total: 121.208873 ms (FindLiveObjects: 1.645434 ms CreateObjectMapping: 0.642960 ms MarkObjects: 117.310663 ms DeleteObjects: 1.609513 ms)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1413 unused Assets to reduce memory usage. Loaded Objects now: 11708.
- Total: 122.832876 ms (FindLiveObjects: 1.991969 ms CreateObjectMapping: 0.471202 ms MarkObjects: 118.449276 ms DeleteObjects: 1.919523 ms)
- hit='DaggerfallMesh [ID=55000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DroppedLoot (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 11531 unused Assets to reduce memory usage. Loaded Objects now: 5848.
- Total: 126.731087 ms (FindLiveObjects: 1.808137 ms CreateObjectMapping: 1.113256 ms MarkObjects: 107.060126 ms DeleteObjects: 16.749265 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4348 unused Assets to reduce memory usage. Loaded Objects now: 11695.
- Total: 124.875558 ms (FindLiveObjects: 1.673507 ms CreateObjectMapping: 0.673749 ms MarkObjects: 117.081853 ms DeleteObjects: 5.445541 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 341 unused Assets to reduce memory usage. Loaded Objects now: 11696.
- Total: 118.945231 ms (FindLiveObjects: 1.697052 ms CreateObjectMapping: 0.488710 ms MarkObjects: 116.155146 ms DeleteObjects: 0.604020 ms)
- hit='DaggerfallMesh [ID=55003] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2214 unused Assets to reduce memory usage. Loaded Objects now: 11706.
- Total: 119.338252 ms (FindLiveObjects: 1.653283 ms CreateObjectMapping: 0.573834 ms MarkObjects: 114.277279 ms DeleteObjects: 2.833552 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 923 unused Assets to reduce memory usage. Loaded Objects now: 11704.
- Total: 119.423376 ms (FindLiveObjects: 1.426586 ms CreateObjectMapping: 0.412339 ms MarkObjects: 116.297019 ms DeleteObjects: 1.287127 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 11707.
- Total: 115.280357 ms (FindLiveObjects: 1.990761 ms CreateObjectMapping: 0.647789 ms MarkObjects: 112.365000 ms DeleteObjects: 0.276503 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 11703.
- Total: 117.310965 ms (FindLiveObjects: 1.448622 ms CreateObjectMapping: 0.358005 ms MarkObjects: 115.147841 ms DeleteObjects: 0.356193 ms)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1758 unused Assets to reduce memory usage. Loaded Objects now: 5848.
- Total: 111.133717 ms (FindLiveObjects: 0.991305 ms CreateObjectMapping: 0.260806 ms MarkObjects: 106.802338 ms DeleteObjects: 3.078964 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Sunny
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=55005] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4684 unused Assets to reduce memory usage. Loaded Objects now: 11696.
- Total: 124.294177 ms (FindLiveObjects: 2.141389 ms CreateObjectMapping: 0.718123 ms MarkObjects: 114.963405 ms DeleteObjects: 6.470957 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 11697.
- Total: 120.561083 ms (FindLiveObjects: 1.620380 ms CreateObjectMapping: 0.388191 ms MarkObjects: 118.042068 ms DeleteObjects: 0.509840 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1822 unused Assets to reduce memory usage. Loaded Objects now: 11694.
- Total: 120.219982 ms (FindLiveObjects: 1.426285 ms CreateObjectMapping: 0.457316 ms MarkObjects: 116.194085 ms DeleteObjects: 2.141993 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 11698.
- Total: 117.233689 ms (FindLiveObjects: 1.390665 ms CreateObjectMapping: 0.310613 ms MarkObjects: 115.009590 ms DeleteObjects: 0.522820 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=172, Y=147
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 140ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 4ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 3207ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 10: 157ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 136ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 2743 unused Assets to reduce memory usage. Loaded Objects now: 9625.
- Total: 129.150791 ms (FindLiveObjects: 2.439928 ms CreateObjectMapping: 0.802643 ms MarkObjects: 122.227648 ms DeleteObjects: 3.679966 ms)
- DFTFU 1.8.3: Time to update location 20: 408ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 117.248178 ms (FindLiveObjects: 1.114464 ms CreateObjectMapping: 0.281634 ms MarkObjects: 115.395668 ms DeleteObjects: 0.456109 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 114.446320 ms (FindLiveObjects: 1.154611 ms CreateObjectMapping: 0.311216 ms MarkObjects: 112.576000 ms DeleteObjects: 0.403887 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 114.593929 ms (FindLiveObjects: 1.128349 ms CreateObjectMapping: 0.271673 ms MarkObjects: 113.055353 ms DeleteObjects: 0.137949 ms)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 115.660398 ms (FindLiveObjects: 1.122916 ms CreateObjectMapping: 0.287370 ms MarkObjects: 114.078957 ms DeleteObjects: 0.170550 ms)
- Unable to find expected building key 265 in Daggerfall.The House of Baron Garulaus
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=1, RecordIndex=9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 116.025346 ms (FindLiveObjects: 1.309767 ms CreateObjectMapping: 0.272277 ms MarkObjects: 114.414927 ms DeleteObjects: 0.027469 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches crosscart: 8ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 115.495583 ms (FindLiveObjects: 1.240037 ms CreateObjectMapping: 0.345930 ms MarkObjects: 113.474031 ms DeleteObjects: 0.434375 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 9946.
- Total: 116.269248 ms (FindLiveObjects: 1.100578 ms CreateObjectMapping: 0.266541 ms MarkObjects: 114.692034 ms DeleteObjects: 0.209490 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9596.
- Total: 114.890959 ms (FindLiveObjects: 1.080958 ms CreateObjectMapping: 0.261711 ms MarkObjects: 113.446260 ms DeleteObjects: 0.101122 ms)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 127ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 54ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 2918ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_18-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_16-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_14-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_10-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_8-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_9-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_19-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_5-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 301_1-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=88461 bk=65546 name=Dunoryan Hearthsly building=Doctor Mordard's Warehouse factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=93244 bk=65547 name=Agrastyr Woodsley building=The Toad and Mug factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=93251 bk=65547 name=Uthoryan Buckingsly building=The Toad and Mug factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=32503 bk=265 name=Lysona Hearthford building=The Mole and Djinn factionId=512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=33065 bk=265 name=Bedistair Copperwing building=The Mole and Djinn factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=33099 bk=265 name=Carolyssa Mastersley building=The Mole and Djinn factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=40362 bk=266 name=Gondywyr Coppersley building=The King's Dog factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added Commoners questor: ns=40379 bk=266 name=Elanna Yeomcroft building=The King's Dog factionId=518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/4, Commoners: 8(+9)/56, Nobles: 0(+0)/3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 699ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 682ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 10891.
- Total: 115.475660 ms (FindLiveObjects: 1.388250 ms CreateObjectMapping: 0.489917 ms MarkObjects: 113.346647 ms DeleteObjects: 0.250543 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 10199.
- Total: 119.476805 ms (FindLiveObjects: 1.793044 ms CreateObjectMapping: 0.635111 ms MarkObjects: 116.336865 ms DeleteObjects: 0.711180 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10499.
- Total: 118.360227 ms (FindLiveObjects: 1.155215 ms CreateObjectMapping: 0.277106 ms MarkObjects: 116.883834 ms DeleteObjects: 0.044071 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 10801.
- Total: 120.427360 ms (FindLiveObjects: 1.294976 ms CreateObjectMapping: 0.342006 ms MarkObjects: 118.039955 ms DeleteObjects: 0.750120 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 10875.
- Total: 116.581975 ms (FindLiveObjects: 1.346292 ms CreateObjectMapping: 0.440412 ms MarkObjects: 113.877919 ms DeleteObjects: 0.916444 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10875.
- Total: 116.047080 ms (FindLiveObjects: 1.758330 ms CreateObjectMapping: 0.424414 ms MarkObjects: 113.809699 ms DeleteObjects: 0.054334 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 10876.
- Total: 118.870068 ms (FindLiveObjects: 1.306446 ms CreateObjectMapping: 0.341704 ms MarkObjects: 116.602199 ms DeleteObjects: 0.618811 ms)
- type: GeneralStore, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_2-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65546]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 2478 unused Assets to reduce memory usage. Loaded Objects now: 8571.
- Total: 120.874715 ms (FindLiveObjects: 1.483034 ms CreateObjectMapping: 0.499275 ms MarkObjects: 114.900317 ms DeleteObjects: 3.991787 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=0] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 8588.
- Total: 116.095981 ms (FindLiveObjects: 1.126840 ms CreateObjectMapping: 0.259598 ms MarkObjects: 114.065072 ms DeleteObjects: 0.643865 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 8701.
- Total: 116.467872 ms (FindLiveObjects: 1.204418 ms CreateObjectMapping: 0.223375 ms MarkObjects: 114.963103 ms DeleteObjects: 0.076672 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 8701.
- Total: 111.127981 ms (FindLiveObjects: 1.100277 ms CreateObjectMapping: 0.224885 ms MarkObjects: 109.694753 ms DeleteObjects: 0.107160 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8701.
- Total: 112.119589 ms (FindLiveObjects: 1.084278 ms CreateObjectMapping: 0.245109 ms MarkObjects: 110.767561 ms DeleteObjects: 0.022337 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65546]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 8359.
- Total: 112.430504 ms (FindLiveObjects: 1.053488 ms CreateObjectMapping: 0.244506 ms MarkObjects: 110.398085 ms DeleteObjects: 0.733819 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 8362.
- Total: 114.957368 ms (FindLiveObjects: 1.014549 ms CreateObjectMapping: 0.217036 ms MarkObjects: 113.640960 ms DeleteObjects: 0.084822 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_1-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_37-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_39-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_33-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_25-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_23-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_12-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_18-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_50-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_8-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=8] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1877 unused Assets to reduce memory usage. Loaded Objects now: 8982.
- Total: 120.290919 ms (FindLiveObjects: 1.589590 ms CreateObjectMapping: 0.360419 ms MarkObjects: 116.094472 ms DeleteObjects: 2.245531 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=12] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 8983.
- Total: 124.244974 ms (FindLiveObjects: 1.318219 ms CreateObjectMapping: 0.307896 ms MarkObjects: 122.408462 ms DeleteObjects: 0.210094 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=18] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1448 unused Assets to reduce memory usage. Loaded Objects now: 8984.
- Total: 117.230670 ms (FindLiveObjects: 1.520163 ms CreateObjectMapping: 0.350760 ms MarkObjects: 113.636432 ms DeleteObjects: 1.723012 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41832] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 8984.
- Total: 115.258020 ms (FindLiveObjects: 1.449226 ms CreateObjectMapping: 0.279521 ms MarkObjects: 113.135949 ms DeleteObjects: 0.393020 ms)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=9000] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=23] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 8986.
- Total: 118.263934 ms (FindLiveObjects: 1.766178 ms CreateObjectMapping: 0.473315 ms MarkObjects: 115.295148 ms DeleteObjects: 0.728990 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 925 unused Assets to reduce memory usage. Loaded Objects now: 8987.
- Total: 118.855277 ms (FindLiveObjects: 1.521370 ms CreateObjectMapping: 0.409924 ms MarkObjects: 115.558672 ms DeleteObjects: 1.365309 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65547]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 8487.
- Total: 116.417461 ms (FindLiveObjects: 1.037490 ms CreateObjectMapping: 0.251146 ms MarkObjects: 114.709541 ms DeleteObjects: 0.418980 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1258 unused Assets to reduce memory usage. Loaded Objects now: 8538.
- Total: 120.693298 ms (FindLiveObjects: 1.302522 ms CreateObjectMapping: 0.332347 ms MarkObjects: 116.955676 ms DeleteObjects: 2.101846 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_16-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_3-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_9-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_4-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_17-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_29-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_11-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 184_7-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1484 unused Assets to reduce memory usage. Loaded Objects now: 8850.
- Total: 118.157982 ms (FindLiveObjects: 1.138613 ms CreateObjectMapping: 0.314839 ms MarkObjects: 114.666677 ms DeleteObjects: 2.037550 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 8853.
- Total: 115.027701 ms (FindLiveObjects: 1.044734 ms CreateObjectMapping: 0.230016 ms MarkObjects: 113.644582 ms DeleteObjects: 0.108065 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Lady Brisienna] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 9474.
- Total: 118.940099 ms (FindLiveObjects: 1.542199 ms CreateObjectMapping: 0.300953 ms MarkObjects: 116.398142 ms DeleteObjects: 0.698804 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9474.
- Total: 113.560061 ms (FindLiveObjects: 1.755915 ms CreateObjectMapping: 0.281634 ms MarkObjects: 111.457008 ms DeleteObjects: 0.065503 ms)
- faction id: 512, social group: Commoners, guild: Prostitutes, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Quest pool has 17
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Parsing quest A0C00Y07.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [A0C00Y07] Generated Home for Person _qgiver_ [Lysona Hearthford] at 'Daggerfall/Crosscart' in building 'The Mole and Djinn'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Created NPC Lysona Hearthford with FactionID #512.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Time to parse quest A0C00Y07 was 41ms.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Offering quest A0C00Y07 from Social group Commoners affecting factionId 512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 9488.
- Total: 117.641199 ms (FindLiveObjects: 1.195060 ms CreateObjectMapping: 0.304576 ms MarkObjects: 115.797140 ms DeleteObjects: 0.343817 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9487.
- Total: 113.773778 ms (FindLiveObjects: 1.547028 ms CreateObjectMapping: 0.306990 ms MarkObjects: 111.841275 ms DeleteObjects: 0.077879 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9475.
- Total: 112.953626 ms (FindLiveObjects: 1.243660 ms CreateObjectMapping: 0.254769 ms MarkObjects: 111.368261 ms DeleteObjects: 0.086633 ms)
- [A0C00Y07] Created Building SiteLink to The Kingsly Residence in Daggerfall/Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches kingsley: 7ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 975 unused Assets to reduce memory usage. Loaded Objects now: 8857.
- Total: 122.802087 ms (FindLiveObjects: 1.194758 ms CreateObjectMapping: 0.300048 ms MarkObjects: 120.011096 ms DeleteObjects: 1.295579 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8852.
- Total: 110.833367 ms (FindLiveObjects: 1.077033 ms CreateObjectMapping: 0.239676 ms MarkObjects: 109.459001 ms DeleteObjects: 0.057353 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 8852.
- Total: 114.962500 ms (FindLiveObjects: 1.088806 ms CreateObjectMapping: 0.235450 ms MarkObjects: 113.472220 ms DeleteObjects: 0.166022 ms)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 8852.
- Total: 112.303119 ms (FindLiveObjects: 1.207135 ms CreateObjectMapping: 0.281332 ms MarkObjects: 110.643195 ms DeleteObjects: 0.171154 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to findBestMatches kingsly: 6ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 308 unused Assets to reduce memory usage. Loaded Objects now: 8872.
- Total: 115.671265 ms (FindLiveObjects: 1.093334 ms CreateObjectMapping: 0.266541 ms MarkObjects: 113.885164 ms DeleteObjects: 0.425319 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8867.
- Total: 111.418370 ms (FindLiveObjects: 1.032660 ms CreateObjectMapping: 0.224281 ms MarkObjects: 110.102867 ms DeleteObjects: 0.057655 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8867.
- Total: 111.530963 ms (FindLiveObjects: 1.064657 ms CreateObjectMapping: 0.254467 ms MarkObjects: 110.135468 ms DeleteObjects: 0.075464 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 8868.
- Total: 118.514478 ms (FindLiveObjects: 1.035377 ms CreateObjectMapping: 0.234846 ms MarkObjects: 117.068572 ms DeleteObjects: 0.175380 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='Quest NPC [Lady Brisienna] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Quest pool has 17
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Parsing quest A0C00Y07.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [A0C00Y07] Generated Home for Person _qgiver_ [Bedistair Copperwing] at 'Daggerfall/Crosscart' in building 'The Mole and Djinn'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Created NPC Bedistair Copperwing with FactionID #0.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Time to parse quest A0C00Y07 was 33ms.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Offering quest A0C00Y07 from Social group Commoners affecting factionId 518
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 885 unused Assets to reduce memory usage. Loaded Objects now: 9504.
- Total: 117.771602 ms (FindLiveObjects: 1.326973 ms CreateObjectMapping: 0.451581 ms MarkObjects: 114.825154 ms DeleteObjects: 1.167893 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9503.
- Total: 112.216184 ms (FindLiveObjects: 1.345084 ms CreateObjectMapping: 0.252354 ms MarkObjects: 110.549619 ms DeleteObjects: 0.068522 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9491.
- Total: 112.086686 ms (FindLiveObjects: 1.142537 ms CreateObjectMapping: 0.261410 ms MarkObjects: 110.577994 ms DeleteObjects: 0.104443 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=29] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 9491.
- Total: 116.927603 ms (FindLiveObjects: 1.257545 ms CreateObjectMapping: 0.258693 ms MarkObjects: 115.262548 ms DeleteObjects: 0.147911 ms)
- faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=16] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 9493.
- Total: 116.823160 ms (FindLiveObjects: 1.117181 ms CreateObjectMapping: 0.236053 ms MarkObjects: 115.309034 ms DeleteObjects: 0.160287 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9493.
- Total: 114.960085 ms (FindLiveObjects: 1.206531 ms CreateObjectMapping: 0.244506 ms MarkObjects: 113.472220 ms DeleteObjects: 0.036826 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=3] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 9494.
- Total: 116.537299 ms (FindLiveObjects: 1.195362 ms CreateObjectMapping: 0.254769 ms MarkObjects: 114.842058 ms DeleteObjects: 0.244506 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 677 unused Assets to reduce memory usage. Loaded Objects now: 8871.
- Total: 119.609321 ms (FindLiveObjects: 1.515635 ms CreateObjectMapping: 0.289784 ms MarkObjects: 116.814104 ms DeleteObjects: 0.989494 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 8871.
- Total: 116.027459 ms (FindLiveObjects: 1.075222 ms CreateObjectMapping: 0.322083 ms MarkObjects: 114.375081 ms DeleteObjects: 0.254467 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 8931.
- Total: 115.322618 ms (FindLiveObjects: 1.058922 ms CreateObjectMapping: 0.251146 ms MarkObjects: 113.827811 ms DeleteObjects: 0.184436 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 8931.
- Total: 117.643614 ms (FindLiveObjects: 1.083372 ms CreateObjectMapping: 0.271673 ms MarkObjects: 115.967993 ms DeleteObjects: 0.320272 ms)
- type: House2, factionId: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Failed to load asset: 182_15-0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1660 unused Assets to reduce memory usage. Loaded Objects now: 8930.
- Total: 122.574485 ms (FindLiveObjects: 1.381609 ms CreateObjectMapping: 0.448562 ms MarkObjects: 118.732118 ms DeleteObjects: 2.011892 ms)
- hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 8931.
- Total: 113.404302 ms (FindLiveObjects: 1.095145 ms CreateObjectMapping: 0.271975 ms MarkObjects: 111.431350 ms DeleteObjects: 0.605227 ms)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1348 unused Assets to reduce memory usage. Loaded Objects now: 8754.
- Total: 118.825996 ms (FindLiveObjects: 1.116275 ms CreateObjectMapping: 0.290690 ms MarkObjects: 115.478679 ms DeleteObjects: 1.940049 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 8757.
- Total: 117.381902 ms (FindLiveObjects: 1.043829 ms CreateObjectMapping: 0.228809 ms MarkObjects: 116.023535 ms DeleteObjects: 0.085124 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 846 unused Assets to reduce memory usage. Loaded Objects now: 8933.
- Total: 120.384496 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.306085 ms MarkObjects: 117.719682 ms DeleteObjects: 1.182986 ms)
- hit='DaggerfallMesh [ID=41801] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 8933.
- Total: 111.826785 ms (FindLiveObjects: 1.104201 ms CreateObjectMapping: 0.245713 ms MarkObjects: 110.196443 ms DeleteObjects: 0.280427 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 8933.
- Total: 111.520096 ms (FindLiveObjects: 1.093636 ms CreateObjectMapping: 0.260504 ms MarkObjects: 109.932618 ms DeleteObjects: 0.233035 ms)
- hit='DaggerfallMesh [ID=41116] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41824] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 8933.
- Total: 117.542793 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.271371 ms MarkObjects: 115.177423 ms DeleteObjects: 0.917954 ms)
- hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 9008.
- Total: 114.185816 ms (FindLiveObjects: 1.096654 ms CreateObjectMapping: 0.240883 ms MarkObjects: 112.440767 ms DeleteObjects: 0.407208 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 8449.
- Total: 113.488219 ms (FindLiveObjects: 1.228265 ms CreateObjectMapping: 0.335969 ms MarkObjects: 110.841819 ms DeleteObjects: 1.081863 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 129ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 2911ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 74ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 57ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9164.
- Total: 116.011460 ms (FindLiveObjects: 1.439265 ms CreateObjectMapping: 0.340497 ms MarkObjects: 113.971194 ms DeleteObjects: 0.259900 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 8353.
- Total: 118.599300 ms (FindLiveObjects: 1.264790 ms CreateObjectMapping: 0.500482 ms MarkObjects: 115.238399 ms DeleteObjects: 1.595326 ms)
- hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2285 unused Assets to reduce memory usage. Loaded Objects now: 8378.
- Total: 122.610104 ms (FindLiveObjects: 1.256640 ms CreateObjectMapping: 0.324800 ms MarkObjects: 118.363246 ms DeleteObjects: 2.665115 ms)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2299 unused Assets to reduce memory usage. Loaded Objects now: 8388.
- Total: 120.813740 ms (FindLiveObjects: 1.295579 ms CreateObjectMapping: 0.409623 ms MarkObjects: 116.399350 ms DeleteObjects: 2.708583 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41001] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41001] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2018 unused Assets to reduce memory usage. Loaded Objects now: 7816.
- Total: 119.656411 ms (FindLiveObjects: 1.213776 ms CreateObjectMapping: 0.313329 ms MarkObjects: 115.582820 ms DeleteObjects: 2.546182 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 127ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 53ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 2912ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 156ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 140ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9010.
- Total: 111.609447 ms (FindLiveObjects: 1.370139 ms CreateObjectMapping: 0.303972 ms MarkObjects: 109.559520 ms DeleteObjects: 0.375512 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1322 unused Assets to reduce memory usage. Loaded Objects now: 8009.
- Total: 122.747148 ms (FindLiveObjects: 1.153706 ms CreateObjectMapping: 0.318159 ms MarkObjects: 118.979945 ms DeleteObjects: 2.294734 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 360 unused Assets to reduce memory usage. Loaded Objects now: 8436.
- Total: 115.744013 ms (FindLiveObjects: 1.162761 ms CreateObjectMapping: 0.279219 ms MarkObjects: 113.856789 ms DeleteObjects: 0.444940 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Resting raised time by 0 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 8444.
- Total: 115.276433 ms (FindLiveObjects: 1.122614 ms CreateObjectMapping: 0.290388 ms MarkObjects: 113.271484 ms DeleteObjects: 0.591644 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8436.
- Total: 114.632869 ms (FindLiveObjects: 1.141631 ms CreateObjectMapping: 0.248732 ms MarkObjects: 113.157683 ms DeleteObjects: 0.084520 ms)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41808] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2823 unused Assets to reduce memory usage. Loaded Objects now: 8471.
- Total: 123.206578 ms (FindLiveObjects: 1.262073 ms CreateObjectMapping: 0.355288 ms MarkObjects: 118.410638 ms DeleteObjects: 3.178276 ms)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2002 unused Assets to reduce memory usage. Loaded Objects now: 7899.
- Total: 119.083482 ms (FindLiveObjects: 1.175138 ms CreateObjectMapping: 0.398152 ms MarkObjects: 114.976385 ms DeleteObjects: 2.533203 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 128ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 2919ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 73ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 57ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9079.
- Total: 112.888424 ms (FindLiveObjects: 1.172119 ms CreateObjectMapping: 0.293407 ms MarkObjects: 111.150017 ms DeleteObjects: 0.272578 ms)
- Next weather change: Overcast
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1206 unused Assets to reduce memory usage. Loaded Objects now: 8408.
- Total: 118.664803 ms (FindLiveObjects: 1.201399 ms CreateObjectMapping: 0.332347 ms MarkObjects: 115.337107 ms DeleteObjects: 1.793949 ms)
- hit='DaggerfallMesh [ID=41802] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 8408.
- Total: 117.543698 ms (FindLiveObjects: 1.243358 ms CreateObjectMapping: 0.305783 ms MarkObjects: 114.773536 ms DeleteObjects: 1.220718 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8413.
- Total: 114.950123 ms (FindLiveObjects: 1.091523 ms CreateObjectMapping: 0.281030 ms MarkObjects: 113.525951 ms DeleteObjects: 0.050712 ms)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1819 unused Assets to reduce memory usage. Loaded Objects now: 8356.
- Total: 126.661357 ms (FindLiveObjects: 1.234302 ms CreateObjectMapping: 0.348345 ms MarkObjects: 122.798464 ms DeleteObjects: 2.279943 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- faction id: 510, social group: Merchants, guild: FightersGuild, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=16] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1249 unused Assets to reduce memory usage. Loaded Objects now: 9269.
- Total: 119.652487 ms (FindLiveObjects: 1.432020 ms CreateObjectMapping: 0.389096 ms MarkObjects: 116.254155 ms DeleteObjects: 1.576610 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Rented room for 1 days. DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9259.
- Total: 117.317002 ms (FindLiveObjects: 1.289240 ms CreateObjectMapping: 0.274390 ms MarkObjects: 115.679415 ms DeleteObjects: 0.073653 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 9250.
- Total: 112.885708 ms (FindLiveObjects: 1.289844 ms CreateObjectMapping: 0.249637 ms MarkObjects: 111.271968 ms DeleteObjects: 0.073955 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 9261.
- Total: 116.672834 ms (FindLiveObjects: 1.242754 ms CreateObjectMapping: 0.252656 ms MarkObjects: 114.843869 ms DeleteObjects: 0.333252 ms)
- Resting raised time by 8 hours total
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 9250.
- Total: 118.174886 ms (FindLiveObjects: 1.102691 ms CreateObjectMapping: 0.262919 ms MarkObjects: 116.430139 ms DeleteObjects: 0.378833 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 2217 unused Assets to reduce memory usage. Loaded Objects now: 8634.
- Total: 120.509164 ms (FindLiveObjects: 1.170308 ms CreateObjectMapping: 0.352269 ms MarkObjects: 116.177785 ms DeleteObjects: 2.808196 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1237 unused Assets to reduce memory usage. Loaded Objects now: 8632.
- Total: 122.362278 ms (FindLiveObjects: 1.300711 ms CreateObjectMapping: 0.286464 ms MarkObjects: 119.261277 ms DeleteObjects: 1.512918 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8632.
- Total: 111.698797 ms (FindLiveObjects: 1.154007 ms CreateObjectMapping: 0.349553 ms MarkObjects: 110.146939 ms DeleteObjects: 0.048297 ms)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unable to find expected building key 12 in Daggerfall.Crosscart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LayoutX=0, LayoutY=0, RecordIndex=12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1604 unused Assets to reduce memory usage. Loaded Objects now: 8632.
- Total: 126.035301 ms (FindLiveObjects: 1.363800 ms CreateObjectMapping: 0.319065 ms MarkObjects: 122.394275 ms DeleteObjects: 1.957557 ms)
- Adding bundle [Spider Touch] 615489152
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 8087.
- Total: 123.146206 ms (FindLiveObjects: 1.244867 ms CreateObjectMapping: 0.364947 ms MarkObjects: 118.927723 ms DeleteObjects: 2.607762 ms)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 792 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 114.865301 ms (FindLiveObjects: 0.965647 ms CreateObjectMapping: 0.248128 ms MarkObjects: 112.077027 ms DeleteObjects: 1.573894 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 430 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 117.426275 ms (FindLiveObjects: 1.494505 ms CreateObjectMapping: 0.441921 ms MarkObjects: 114.774139 ms DeleteObjects: 0.715104 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 115.513091 ms (FindLiveObjects: 1.455867 ms CreateObjectMapping: 0.400869 ms MarkObjects: 113.581795 ms DeleteObjects: 0.073653 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 114.331010 ms (FindLiveObjects: 1.333916 ms CreateObjectMapping: 0.396039 ms MarkObjects: 112.515025 ms DeleteObjects: 0.085728 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 115.242323 ms (FindLiveObjects: 1.377081 ms CreateObjectMapping: 0.387285 ms MarkObjects: 113.378040 ms DeleteObjects: 0.099613 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 113.489426 ms (FindLiveObjects: 1.223435 ms CreateObjectMapping: 0.325404 ms MarkObjects: 111.852443 ms DeleteObjects: 0.086633 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 114.914504 ms (FindLiveObjects: 1.444698 ms CreateObjectMapping: 0.555119 ms MarkObjects: 112.814771 ms DeleteObjects: 0.099613 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 115.341937 ms (FindLiveObjects: 1.689506 ms CreateObjectMapping: 0.418678 ms MarkObjects: 113.159494 ms DeleteObjects: 0.073653 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 113.115724 ms (FindLiveObjects: 1.555178 ms CreateObjectMapping: 0.394228 ms MarkObjects: 111.094475 ms DeleteObjects: 0.071540 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6850.
- Total: 115.634136 ms (FindLiveObjects: 1.602269 ms CreateObjectMapping: 0.413245 ms MarkObjects: 113.524744 ms DeleteObjects: 0.093576 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6853.
- Total: 114.582761 ms (FindLiveObjects: 1.622795 ms CreateObjectMapping: 0.378229 ms MarkObjects: 112.506572 ms DeleteObjects: 0.074861 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6853.
- Total: 113.077992 ms (FindLiveObjects: 0.986174 ms CreateObjectMapping: 0.215829 ms MarkObjects: 111.857877 ms DeleteObjects: 0.017809 ms)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -319872128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 717568000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1755008128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -319872128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 717568000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1755008128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1277680768
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -240240640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1277680768
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -240240640
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1834639616
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1422887552
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -385447424
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 651992704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 274362496
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1311802624
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1834639616
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1422887552
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -385447424
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 651992704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 274362496
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1311802624
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -908284416
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -908284416
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4209 unused Assets to reduce memory usage. Loaded Objects now: 6306.
- Total: 126.809570 ms (FindLiveObjects: 1.267205 ms CreateObjectMapping: 0.418376 ms MarkObjects: 119.970647 ms DeleteObjects: 5.153039 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1498565888
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1643772672
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1498565888
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1643772672
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] -2126272384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3142 unused Assets to reduce memory usage. Loaded Objects now: 6307.
- Total: 120.705976 ms (FindLiveObjects: 1.114162 ms CreateObjectMapping: 0.420791 ms MarkObjects: 115.082640 ms DeleteObjects: 4.087476 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Spider Touch] 210205312
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1782 unused Assets to reduce memory usage. Loaded Objects now: 6308.
- Total: 115.507959 ms (FindLiveObjects: 1.129859 ms CreateObjectMapping: 0.322083 ms MarkObjects: 111.868442 ms DeleteObjects: 2.187272 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1227456512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1227456512
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1674424960
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1674424960
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 294350976
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] 1331791104
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 294350976
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] 1331791104
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1925736064
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -888295936
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1925736064
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -888295936
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CorpseMarker (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4818 unused Assets to reduce memory usage. Loaded Objects now: 6936.
- Total: 130.517308 ms (FindLiveObjects: 1.345688 ms CreateObjectMapping: 0.586210 ms MarkObjects: 122.525885 ms DeleteObjects: 6.059221 ms)
- Heal-Health incremented Player's health by 3 points
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Weak Heal] -1938139392
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Removing bundle [Weak Heal] -1938139392
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.182, Index=15] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 6926.
- Total: 114.668489 ms (FindLiveObjects: 1.026623 ms CreateObjectMapping: 0.302462 ms MarkObjects: 112.836505 ms DeleteObjects: 0.501991 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 128ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 54ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update terrains: 3024ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 0: 640ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 624ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 7997.
- Total: 128.014894 ms (FindLiveObjects: 1.459791 ms CreateObjectMapping: 0.325706 ms MarkObjects: 125.798040 ms DeleteObjects: 0.430753 ms)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='MobileNPC (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 683 unused Assets to reduce memory usage. Loaded Objects now: 8380.
- Total: 120.533614 ms (FindLiveObjects: 1.099673 ms CreateObjectMapping: 0.269560 ms MarkObjects: 118.230730 ms DeleteObjects: 0.933348 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 8383.
- Total: 117.587770 ms (FindLiveObjects: 1.182080 ms CreateObjectMapping: 0.248128 ms MarkObjects: 115.610591 ms DeleteObjects: 0.546365 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 8402.
- Total: 119.053900 ms (FindLiveObjects: 1.194758 ms CreateObjectMapping: 0.273484 ms MarkObjects: 116.939074 ms DeleteObjects: 0.645978 ms)
- type: Tavern, factionId: 510
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 510, social group: Merchants, guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=9] and assigned Questor Person resource Lysona Hearthford
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added new QuestResourceBehaviour to object DaggerfallBillboard [TEXTURE.184, Index=17] and assigned Questor Person resource Bedistair Copperwing
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=9] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 9334.
- Total: 120.037358 ms (FindLiveObjects: 1.287429 ms CreateObjectMapping: 0.336271 ms MarkObjects: 117.051969 ms DeleteObjects: 1.361083 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 9324.
- Total: 116.935754 ms (FindLiveObjects: 1.227057 ms CreateObjectMapping: 0.258391 ms MarkObjects: 115.377556 ms DeleteObjects: 0.071842 ms)
- hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=17] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- faction id: 91, social group: GuildMembers, guild: KnightlyOrder, building faction: 510, building guild: FightersGuild
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallBillboard [TEXTURE.184, Index=4] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 9324.
- Total: 120.966480 ms (FindLiveObjects: 1.283203 ms CreateObjectMapping: 0.288577 ms MarkObjects: 118.878520 ms DeleteObjects: 0.515877 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=265]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 489 unused Assets to reduce memory usage. Loaded Objects now: 8703.
- Total: 122.166673 ms (FindLiveObjects: 1.080354 ms CreateObjectMapping: 0.268956 ms MarkObjects: 119.940461 ms DeleteObjects: 0.876297 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8703.
- Total: 116.824066 ms (FindLiveObjects: 1.090919 ms CreateObjectMapping: 0.378531 ms MarkObjects: 115.304204 ms DeleteObjects: 0.050108 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1300 unused Assets to reduce memory usage. Loaded Objects now: 8710.
- Total: 120.727710 ms (FindLiveObjects: 1.191136 ms CreateObjectMapping: 0.395737 ms MarkObjects: 117.475478 ms DeleteObjects: 1.664452 ms)
- hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1857 unused Assets to reduce memory usage. Loaded Objects now: 8733.
- Total: 120.585534 ms (FindLiveObjects: 1.132274 ms CreateObjectMapping: 0.319065 ms MarkObjects: 117.031443 ms DeleteObjects: 2.102147 ms)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1238 unused Assets to reduce memory usage. Loaded Objects now: 8141.
- Total: 120.206701 ms (FindLiveObjects: 1.138915 ms CreateObjectMapping: 0.297331 ms MarkObjects: 117.215879 ms DeleteObjects: 1.553669 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 137ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2922ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update location 0: 72ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 56ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9232.
- Total: 118.707366 ms (FindLiveObjects: 1.226756 ms CreateObjectMapping: 0.331441 ms MarkObjects: 116.871458 ms DeleteObjects: 0.277408 ms)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 754 unused Assets to reduce memory usage. Loaded Objects now: 8557.
- Total: 119.299010 ms (FindLiveObjects: 1.085184 ms CreateObjectMapping: 0.267447 ms MarkObjects: 116.640837 ms DeleteObjects: 1.305239 ms)
- Adding bundle [Spider Touch] -253830144
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 4177 unused Assets to reduce memory usage. Loaded Objects now: 7988.
- Total: 130.142700 ms (FindLiveObjects: 1.392778 ms CreateObjectMapping: 0.511349 ms MarkObjects: 123.144697 ms DeleteObjects: 5.093573 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 130ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2932ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update location 0: 75ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 59ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9185.
- Total: 122.365900 ms (FindLiveObjects: 1.162158 ms CreateObjectMapping: 0.298840 ms MarkObjects: 120.661904 ms DeleteObjects: 0.242091 ms)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 673 unused Assets to reduce memory usage. Loaded Objects now: 8540.
- Total: 119.893673 ms (FindLiveObjects: 1.059827 ms CreateObjectMapping: 0.262919 ms MarkObjects: 117.657499 ms DeleteObjects: 0.913124 ms)
- Adding bundle [Spider Touch] 1821050112
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 2679 unused Assets to reduce memory usage. Loaded Objects now: 7971.
- Total: 122.497511 ms (FindLiveObjects: 1.138009 ms CreateObjectMapping: 0.345327 ms MarkObjects: 117.842237 ms DeleteObjects: 3.171333 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 130ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2928ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update location 0: 73ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 57ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9168.
- Total: 115.175914 ms (FindLiveObjects: 1.143744 ms CreateObjectMapping: 0.304576 ms MarkObjects: 113.450788 ms DeleteObjects: 0.276503 ms)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 8601.
- Total: 119.752101 ms (FindLiveObjects: 1.062846 ms CreateObjectMapping: 0.275899 ms MarkObjects: 117.400919 ms DeleteObjects: 1.011228 ms)
- hit='DaggerfallMesh [ID=41800] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 3324 unused Assets to reduce memory usage. Loaded Objects now: 8599.
- Total: 129.018878 ms (FindLiveObjects: 1.614041 ms CreateObjectMapping: 0.545459 ms MarkObjects: 122.620066 ms DeleteObjects: 4.238707 ms)
- hit='DaggerfallMesh [ID=41803] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1491 unused Assets to reduce memory usage. Loaded Objects now: 8599.
- Total: 124.124834 ms (FindLiveObjects: 1.144348 ms CreateObjectMapping: 0.307292 ms MarkObjects: 120.931465 ms DeleteObjects: 1.741124 ms)
- hit='DaggerfallMesh [ID=41803] (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 8599.
- Total: 115.337107 ms (FindLiveObjects: 1.076430 ms CreateObjectMapping: 0.256882 ms MarkObjects: 113.876108 ms DeleteObjects: 0.127384 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 8601.
- Total: 115.181046 ms (FindLiveObjects: 1.050772 ms CreateObjectMapping: 0.233940 ms MarkObjects: 113.837470 ms DeleteObjects: 0.058258 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 8602.
- Total: 117.450122 ms (FindLiveObjects: 1.059224 ms CreateObjectMapping: 0.265938 ms MarkObjects: 115.568935 ms DeleteObjects: 0.555421 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8602.
- Total: 116.753431 ms (FindLiveObjects: 1.077939 ms CreateObjectMapping: 0.246317 ms MarkObjects: 115.399894 ms DeleteObjects: 0.028978 ms)
- Adding bundle [Spider Touch] 809584384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 1458 unused Assets to reduce memory usage. Loaded Objects now: 8035.
- Total: 120.894034 ms (FindLiveObjects: 1.200192 ms CreateObjectMapping: 0.317555 ms MarkObjects: 117.515022 ms DeleteObjects: 1.860962 ms)
- Loading Screen v.2.3: Current top window is not a videoplayer (DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallStartWindow)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=251, Y=182
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to init player terrain: 130ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 12: 52ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update terrains: 2934ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- DFTFU 1.8.3: Time to update location 0: 74ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.3: Time to update location 19: 58ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 9172.
- Total: 121.333541 ms (FindLiveObjects: 1.413305 ms CreateObjectMapping: 0.326008 ms MarkObjects: 119.291765 ms DeleteObjects: 0.301557 ms)
- Next weather change: Fog
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Got guild for faction id: 0, social group: Commoners, guild: None
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 16)
- Restoring scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 8551.
- Total: 121.112580 ms (FindLiveObjects: 1.091824 ms CreateObjectMapping: 0.295520 ms MarkObjects: 118.305289 ms DeleteObjects: 1.419342 ms)
- hit='CombinedModels (UnityEngine.Transform)' static=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Caching scene: DaggerfallInterior [MapID=694339563, BuildingKey=65797]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Restoring scene: DaggerfallWorld [mapX=251, mapY=182]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
- Unloading 8619 unused Assets to reduce memory usage. Loaded Objects now: 8344.
- Total: 140.295133 ms (FindLiveObjects: 1.856132 ms CreateObjectMapping: 0.879919 ms MarkObjects: 126.453678 ms DeleteObjects: 11.105100 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 441c -> priority: 1
- Thread -> id: 450c -> priority: 1
- Thread -> id: 4228 -> priority: 1
- Thread -> id: 3930 -> priority: 1
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