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lxUmbrielxl

Untitled

Jun 25th, 2019
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  1. warn([[Rhi's Anime Star Glitcher Loaded.
  2. All purpose switcher...
  3.  
  4. I have came back for revenge.
  5. You will not survive my attacks.
  6. I will not tolerate defeat.....
  7. Now give up.
  8.  
  9. Created by 'NoobyGames12'
  10. Edited by 'RhiBel00351'
  11. Some stuff by 'XXUNORIBOASXX'
  12. ]])
  13. print([[Icons:
  14. ! = New
  15. ? = Spoilers
  16. * = Exclusivity
  17. ]])
  18. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  19. - Originall themes included
  20. ! - Calamity's "Z" has changed.
  21. ! - Starfall EX added.
  22. ! - Mayhem now has Destruction mode.
  23. ! - Chaos theme has been changed.
  24. ! - Purity's theme has been extended.
  25. ? - Corruption's "Z" will have animation sooner.
  26. ! - Calamity's "X" is added, named Starfall.
  27. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  28. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  29. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  30. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  31. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  32.  
  33. I'd like if you wouldnt remove mine or NoobyGames's credit, thanks alot. =]
  34. ]])
  35. --- its obs smooth af do not touch
  36. ---- Sources and functions might be taken from others
  37. plr = game:GetService("Players").LocalPlayer
  38. char = plr.Character
  39. hum = char.Humanoid
  40. local cam = game.Workspace.CurrentCamera
  41. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  42. Camera = cam
  43. local CamInterrupt = false
  44. local TwoD = false
  45. local TargetInfo = {nil, nil}
  46. cam.CameraType = "Custom"
  47. t = char.Torso
  48. h = char.Head
  49. ra = char["Right Arm"]
  50. la = char["Left Arm"]
  51. rl = char["Right Leg"]
  52. ll = char["Left Leg"]
  53. tors = char.Torso
  54. lleg = char["Left Leg"]
  55. root = char.HumanoidRootPart
  56. hed = char.Head
  57. rleg = char["Right Leg"]
  58. rarm = char["Right Arm"]
  59. larm = char["Left Arm"]
  60. radian = math.rad
  61. random = math.random
  62. Vec3 = Vector3.new
  63. Inst = Instance.new
  64. cFrame = CFrame.new
  65. Euler = CFrame.fromEulerAnglesXYZ
  66. vt = Vector3.new
  67. bc = BrickColor.new
  68. br = BrickColor.random
  69. it = Instance.new
  70. cf = CFrame.new
  71. local eff = true
  72. local shielding = false
  73.  
  74. local Booleans = {
  75. CamFollow = true,
  76. GyroUse = true
  77. }
  78.  
  79. function lerp(object, newCFrame, alpha)
  80. return object:lerp(newCFrame, alpha)
  81. end
  82.  
  83. local Directer = Inst("BodyGyro", root)
  84. Directer.MaxTorque = Vec3(0, 0, 0)
  85. Directer.P = 600000
  86. local CPart = Inst("Part")
  87. CPart.Anchored = true
  88. CPart.CanCollide = false
  89. CPart.Locked = true
  90. CPart.Transparency = 1
  91.  
  92. local rainbowmode = false
  93. local chaosmode = false
  94.  
  95. kan = Instance.new("Sound",char)
  96. kan.Volume = 1.25
  97. kan.TimePosition = 0
  98. kan.PlaybackSpeed = 1
  99. kan.Pitch = 1
  100. kan.SoundId = "rbxassetid://1117396305"
  101. kan.Name = "wrecked"
  102. kan.Looped = true
  103. kan:Play()
  104.  
  105. function newTheme(ID,timepos,pitch,vol)
  106. local kanz = kan
  107. --kanz:Stop()
  108. --kanz.Volume = vol
  109. --kanz.TimePosition = timepos
  110. kanz.PlaybackSpeed = pitch
  111. kanz.Pitch = pitch
  112. kanz.SoundId = ID
  113. kanz.Name = "wrecked"
  114. kanz.Looped = true
  115. kanz.Volume = 0.3
  116. --kanz:Play()
  117. --coroutine.resume(coroutine.create(function()
  118. --wait(0.05)
  119. --end))
  120. end
  121.  
  122. function newThemeCust(ID,timepos,pitch,vol)
  123. local kanz = kan
  124. kanz:Stop()
  125. kanz.Volume = vol
  126. kanz.TimePosition = timepos
  127. kanz.PlaybackSpeed = pitch
  128. kanz.Pitch = pitch
  129. kanz.SoundId = ID
  130. kanz.Name = "wrecked"
  131. kanz.Looped = true
  132. kanz:Play()
  133. coroutine.resume(coroutine.create(function()
  134. wait(0.05)
  135. end))
  136. end
  137.  
  138.  
  139.  
  140. function CameraShake(Times, Power, PlayerTarget)
  141. coroutine.resume(coroutine.create(function()
  142. FV = Instance.new("BoolValue", PlayerTarget)
  143. FV.Name = "CameraShake"
  144. for ShakeNum=1,Times do
  145. swait()
  146. local ef=Power
  147. if ef>=1 then
  148. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  149. else
  150. ef=Power*10
  151. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  152. end
  153. end
  154. Humanoid.CameraOffset = Vector3.new(0,0,0)
  155. FV:Destroy()
  156. end))
  157. end
  158.  
  159. function CameraEnshaking(Length,Intensity)
  160. coroutine.resume(coroutine.create(function()
  161. local intensity = 1*Intensity
  162. local rotM = 0.01*Intensity
  163. for i = 0, Length, 0.1 do
  164. swait()
  165. intensity = intensity - 0.05*Intensity/Length
  166. rotM = rotM - 0.0005*Intensity/Length
  167. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  168. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  169. end
  170. Humanoid.CameraOffset = Vec3(0, 0, 0)
  171. end))
  172. end
  173. CamShake=function(Part,Distan,Power,Times)
  174. local de=Part.Position
  175. for i,v in pairs(workspace:children()) do
  176. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  177. for _,c in pairs(v:children()) do
  178. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  179. local Noob=v.Humanoid
  180. if Noob~=nil then
  181. coroutine.resume(coroutine.create(function()
  182. FV = Instance.new("BoolValue", Noob)
  183. FV.Name = "CameraShake"
  184. for ShakeNum=1,Times do
  185. swait()
  186. local ef=Power
  187. if ef>=1 then
  188. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  189. else
  190. ef=Power*10
  191. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  192. end
  193. end
  194. Humanoid.CameraOffset = Vector3.new(0,0,0)
  195. FV:Destroy()
  196. end))
  197. CameraShake(Times, Power, Noob)
  198. end
  199. end
  200. end
  201. end
  202. end
  203. end
  204.  
  205. function chatfunc(text,color)
  206. local chat = coroutine.wrap(function()
  207. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  208. Character:FindFirstChild("TalkingBillBoard"):destroy()
  209. end
  210. local naeeym2 = Instance.new("BillboardGui",Character)
  211. naeeym2.Size = UDim2.new(0,100,0,40)
  212. naeeym2.StudsOffset = Vector3.new(0,3,0)
  213. naeeym2.Adornee = Character.Head
  214. naeeym2.Name = "TalkingBillBoard"
  215. local tecks2 = Instance.new("TextLabel",naeeym2)
  216. tecks2.BackgroundTransparency = 1
  217. tecks2.BorderSizePixel = 0
  218. tecks2.Text = ""
  219. tecks2.Font = "SciFi"
  220. tecks2.TextSize = 30
  221. tecks2.TextStrokeTransparency = 0
  222. tecks2.TextColor3 = color
  223. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  224. tecks2.Size = UDim2.new(1,0,0.5,0)
  225. local tecks3 = Instance.new("TextLabel",naeeym2)
  226. tecks3.BackgroundTransparency = 1
  227. tecks3.BorderSizePixel = 0
  228. tecks3.Text = ""
  229. tecks3.Font = "SciFi"
  230. tecks3.TextSize = 30
  231. tecks3.TextStrokeTransparency = 0
  232. tecks3.TextColor3 = Color3.new(0,0,0)
  233. tecks3.TextStrokeColor3 = color
  234. tecks3.Size = UDim2.new(1,0,0.5,0)
  235. coroutine.resume(coroutine.create(function()
  236. while true do
  237. swait(1)
  238. plr.Character.wrecked.Volume = 0.3
  239. if chaosmode == true then
  240. tecks2.TextColor3 = BrickColor.random().Color
  241. tecks3.TextStrokeColor3 = BrickColor.random().Color
  242. end
  243. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  244. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  245. tecks2.Rotation = math.random(-5,5)
  246. tecks3.Rotation = math.random(-5,5)
  247. end
  248. end))
  249. for i = 1,string.len(text),1 do
  250. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  251. tecks2.Text = string.sub(text,1,i)
  252. tecks3.Text = string.sub(text,1,i)
  253. swait(1)
  254. end
  255. wait(1)
  256. local randomrot = math.random(1,2)
  257. if randomrot == 1 then
  258. for i = 1, 50 do
  259. swait()
  260. tecks2.Rotation = tecks2.Rotation - .75
  261. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  262. tecks2.TextTransparency = tecks2.TextTransparency + .04
  263. tecks3.Rotation = tecks2.Rotation + .75
  264. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  265. tecks3.TextTransparency = tecks2.TextTransparency + .04
  266. end
  267. elseif randomrot == 2 then
  268. for i = 1, 50 do
  269. swait()
  270. tecks2.Rotation = tecks2.Rotation + .75
  271. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  272. tecks2.TextTransparency = tecks2.TextTransparency + .04
  273. tecks3.Rotation = tecks2.Rotation - .75
  274. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  275. tecks3.TextTransparency = tecks2.TextTransparency + .04
  276. end
  277. end
  278. naeeym2:Destroy()
  279. end)
  280. chat()
  281. end
  282.  
  283.  
  284. local Create = LoadLibrary("RbxUtility").Create
  285.  
  286. CFuncs = {
  287. ["Part"] = {
  288. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  289. local Part = Create("Part"){
  290. Parent = Parent,
  291. Reflectance = Reflectance,
  292. Transparency = Transparency,
  293. CanCollide = false,
  294. Locked = true,
  295. BrickColor = BrickColor.new(tostring(BColor)),
  296. Name = Name,
  297. Size = Size,
  298. Material = Material,
  299. }
  300. RemoveOutlines(Part)
  301. return Part
  302. end;
  303. };
  304.  
  305. ["Mesh"] = {
  306. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  307. local Msh = Create(Mesh){
  308. Parent = Part,
  309. Offset = OffSet,
  310. Scale = Scale,
  311. }
  312. if Mesh == "SpecialMesh" then
  313. Msh.MeshType = MeshType
  314. Msh.MeshId = MeshId
  315. end
  316. return Msh
  317. end;
  318. };
  319.  
  320. ["Mesh"] = {
  321. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  322. local Msh = Create(Mesh){
  323. Parent = Part,
  324. Offset = OffSet,
  325. Scale = Scale,
  326. }
  327. if Mesh == "SpecialMesh" then
  328. Msh.MeshType = MeshType
  329. Msh.MeshId = MeshId
  330. end
  331. return Msh
  332. end;
  333. };
  334.  
  335. ["Weld"] = {
  336. Create = function(Parent, Part0, Part1, C0, C1)
  337. local Weld = Create("Weld"){
  338. Parent = Parent,
  339. Part0 = Part0,
  340. Part1 = Part1,
  341. C0 = C0,
  342. C1 = C1,
  343. }
  344. return Weld
  345. end;
  346. };
  347.  
  348. ["Sound"] = {
  349. Create = function(id, par, vol, pit)
  350. coroutine.resume(coroutine.create(function()
  351. local S = Create("Sound"){
  352. Volume = vol,
  353. Name = "EffectSoundo",
  354. Pitch = pit or 1,
  355. SoundId = id,
  356. Parent = par or workspace,
  357. }
  358. wait()
  359. S:play()
  360. game:GetService("Debris"):AddItem(S, 10)
  361. end))
  362. end;
  363. };
  364.  
  365. ["LongSound"] = {
  366. Create = function(id, par, vol, pit)
  367. coroutine.resume(coroutine.create(function()
  368. local S = Create("Sound"){
  369. Volume = vol,
  370. Pitch = pit or 1,
  371. SoundId = id,
  372. Parent = par or workspace,
  373. }
  374. wait()
  375. S:play()
  376. game:GetService("Debris"):AddItem(S, 30)
  377. end))
  378. end;
  379. };
  380.  
  381. ["ParticleEmitter"] = {
  382. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  383. local fp = Create("ParticleEmitter"){
  384. Parent = Parent,
  385. Color = ColorSequence.new(Color1, Color2),
  386. LightEmission = LightEmission,
  387. Size = Size,
  388. Texture = Texture,
  389. Transparency = Transparency,
  390. ZOffset = ZOffset,
  391. Acceleration = Accel,
  392. Drag = Drag,
  393. LockedToPart = LockedToPart,
  394. VelocityInheritance = VelocityInheritance,
  395. EmissionDirection = EmissionDirection,
  396. Enabled = Enabled,
  397. Lifetime = LifeTime,
  398. Rate = Rate,
  399. Rotation = Rotation,
  400. RotSpeed = RotSpeed,
  401. Speed = Speed,
  402. VelocitySpread = VelocitySpread,
  403. }
  404. return fp
  405. end;
  406. };
  407.  
  408. CreateTemplate = {
  409.  
  410. };
  411. }
  412.  
  413.  
  414.  
  415. New = function(Object, Parent, Name, Data)
  416. local Object = Instance.new(Object)
  417. for Index, Value in pairs(Data or {}) do
  418. Object[Index] = Value
  419. end
  420. Object.Parent = Parent
  421. Object.Name = Name
  422. return Object
  423. end
  424. local halocolor = BrickColor.new("Pastel light blue")
  425. local halocolor2 = BrickColor.new("Cool yellow")
  426. local starcolor = BrickColor.new("Bright yellow")
  427. local lunacolor = BrickColor.new("Navy blue")
  428. local lunacolor2 = BrickColor.new("Bright blue")
  429. local wepcolor = BrickColor.new("Really black")
  430. local maincolor = BrickColor.new("Really black")
  431. local m = Instance.new("Model",char)
  432. local m2 = Instance.new("Model",char)
  433. local m3 = Instance.new("Model",char)
  434. local mw1 = Instance.new("Model",char)
  435. local mw2 = Instance.new("Model",char)
  436.  
  437. local extrawingmod1 = Instance.new("Model",char)
  438. local extrawingmod2 = Instance.new("Model",char)
  439.  
  440. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  441. local p = Instance.new("Part")
  442. p.TopSurface = 0
  443. p.BottomSurface = 0
  444. p.Parent = parent
  445. p.Size = Vector3.new(0.1,0.1,0.1)
  446. p.Transparency = transparency
  447. p.Reflectance = reflectance
  448. p.CanCollide = false
  449. p.Locked = true
  450. p.BrickColor = brickcolor
  451. p.Material = material
  452. return p
  453. end
  454.  
  455. function CreateMesh(parent,meshtype,x1,y1,z1)
  456. local mesh = Instance.new("SpecialMesh",parent)
  457. mesh.MeshType = meshtype
  458. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  459. return mesh
  460. end
  461.  
  462. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  463. local mesh = Instance.new("SpecialMesh",parent)
  464. mesh.MeshType = "FileMesh"
  465. mesh.MeshId = meshid
  466. mesh.Scale = Vector3.new(x1,y1,z1)
  467. return mesh
  468. end
  469.  
  470.  
  471. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  472. local mesh = Instance.new("SpecialMesh",parent)
  473. mesh.MeshType = "FileMesh"
  474. mesh.MeshId = meshid
  475. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  476. mesh.Scale = Vector3.new(x1,y1,z1)
  477. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  478. return mesh
  479. end
  480.  
  481. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  482. local weld = Instance.new("Weld")
  483. weld.Parent = parent
  484. weld.Part0 = part0
  485. weld.Part1 = part1
  486. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  487. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  488. return weld
  489. end
  490.  
  491.  
  492. --------------
  493. local secondchar = Instance.new("Model",char)
  494. local GhostCol = BrickColor.new("Really red")
  495. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  496. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  497. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  498.  
  499. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  500. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  501. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  502.  
  503. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  504. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  505. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  506.  
  507. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  508. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  509. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  510.  
  511. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  512. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  513. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  514.  
  515. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  516. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  517. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  518. --------------
  519. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  520. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  521. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  522. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523.  
  524. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  525. CreateMesh(handle,"Brick",0,0,0)
  526. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  527. local valuaring = 10
  528. for i = 0, 49 do
  529. valuaring = valuaring + 10
  530. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  531. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  532. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  533. end
  534.  
  535. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  536. CreateMesh(handle,"Brick",0,0,0)
  537. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  538. local valuaring = 10
  539. for i = 0, 49 do
  540. valuaring = valuaring + 10
  541. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  542. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  543. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  544. end
  545.  
  546.  
  547. local handle = CreateParta(m,1,1,"Neon",maincolor)
  548. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  549. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550.  
  551. --- Left wing.
  552.  
  553. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  554. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  555. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  556.  
  557. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  558. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  559. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  560. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  561. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  562. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  563. A0 = Instance.new('Attachment',wed)
  564. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  565. CreateMesh(wed,"Wedge",0.05,0.5,3)
  566. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  567. A1 = Instance.new('Attachment',wed)
  568. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  569. CreateMesh(wed,"Wedge",0.05,3,0.5)
  570. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571.  
  572. tl1 = Instance.new('Trail',wed)
  573. tl1.Attachment0 = A0
  574. tl1.Attachment1 = A1
  575. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  576. tl1.LightEmission = 1
  577. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  578. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  579. tl1.Lifetime = 0.6
  580.  
  581.  
  582. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  583. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  584. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585.  
  586. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  587. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  588. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  589. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  590. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  591. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  592. A0 = Instance.new('Attachment',wed)
  593. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  594. CreateMesh(wed,"Wedge",0.05,0.5,3)
  595. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. A1 = Instance.new('Attachment',wed)
  597. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  598. CreateMesh(wed,"Wedge",0.05,3,0.5)
  599. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  600.  
  601. tl2 = Instance.new('Trail',wed)
  602. tl2.Attachment0 = A0
  603. tl2.Attachment1 = A1
  604. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  605. tl2.LightEmission = 1
  606. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  607. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  608. tl2.Lifetime = 0.6
  609.  
  610. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  611. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  612. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  613.  
  614. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  615. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  616. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  618. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  619. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  620. A0 = Instance.new('Attachment',wed)
  621. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  622. CreateMesh(wed,"Wedge",0.05,0.5,3)
  623. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  624. A1 = Instance.new('Attachment',wed)
  625. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  626. CreateMesh(wed,"Wedge",0.05,3,0.5)
  627. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  628.  
  629. tl3 = Instance.new('Trail',wed)
  630. tl3.Attachment0 = A0
  631. tl3.Attachment1 = A1
  632. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  633. tl3.LightEmission = 1
  634. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  635. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  636. tl3.Lifetime = 0.6
  637.  
  638. tl1.Enabled = false
  639. tl2.Enabled = false
  640. tl3.Enabled = false
  641. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  642. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  643. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644.  
  645. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  646. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  647. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  648. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  649. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  650. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  652. CreateMesh(wed,"Wedge",0.05,0.5,3)
  653. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  654. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  655. CreateMesh(wed,"Wedge",0.05,3,0.5)
  656. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  657.  
  658. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  659. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  660. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661.  
  662. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  663. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  664. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  666. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  667. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  668. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  669. CreateMesh(wed,"Wedge",0.05,0.5,3)
  670. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  671. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  672. CreateMesh(wed,"Wedge",0.05,3,0.5)
  673. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674.  
  675. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  676. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  677. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678.  
  679. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  680. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  681. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  683. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  684. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  685. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  686. CreateMesh(wed,"Wedge",0.05,0.5,3)
  687. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  688. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  689. CreateMesh(wed,"Wedge",0.05,3,0.5)
  690. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  691.  
  692. -- Right wing.
  693.  
  694. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  695. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  696. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  697.  
  698. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  699. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  700. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. A0 = Instance.new('Attachment',wed)
  702. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  703. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  704. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  705. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,0.5,3)
  707. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  709. CreateMesh(wed,"Wedge",0.05,3,0.5)
  710. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  711. A1 = Instance.new('Attachment',wed)
  712.  
  713. tr1 = Instance.new('Trail',wed)
  714. tr1.Attachment0 = A0
  715. tr1.Attachment1 = A1
  716. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  717. tr1.LightEmission = 1
  718. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  719. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  720. tr1.Lifetime = 0.6
  721.  
  722. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  723. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  724. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725.  
  726. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  728. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. A0 = Instance.new('Attachment',wed)
  730. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  731. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  732. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  733. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,0.5,3)
  735. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  737. CreateMesh(wed,"Wedge",0.05,3,0.5)
  738. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  739. A1 = Instance.new('Attachment',wed)
  740.  
  741. tr2 = Instance.new('Trail',wed)
  742. tr2.Attachment0 = A0
  743. tr2.Attachment1 = A1
  744. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  745. tr2.LightEmission = 1
  746. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  747. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  748. tr2.Lifetime = 0.6
  749.  
  750. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  751. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  752. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753.  
  754. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. A0 = Instance.new('Attachment',wed)
  758. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  760. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,3)
  763. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  765. CreateMesh(wed,"Wedge",0.05,3,0.5)
  766. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767. A1 = Instance.new('Attachment',wed)
  768.  
  769. tr3 = Instance.new('Trail',wed)
  770. tr3.Attachment0 = A0
  771. tr3.Attachment1 = A1
  772. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  773. tr3.LightEmission = 1
  774. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  775. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  776. tr3.Lifetime = 0.6
  777.  
  778.  
  779. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  780. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  781. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782.  
  783. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  785. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  788. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,3)
  791. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,3,0.5)
  794. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795.  
  796. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  797. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  798. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799.  
  800. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  801. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  802. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  804. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  805. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  806. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,0.5,3)
  808. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  810. CreateMesh(wed,"Wedge",0.05,3,0.5)
  811. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812.  
  813. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  814. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  815. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816.  
  817. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  819. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  822. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  824. CreateMesh(wed,"Wedge",0.05,0.5,3)
  825. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  827. CreateMesh(wed,"Wedge",0.05,3,0.5)
  828. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  829.  
  830. ---- HERES THE RING
  831.  
  832.  
  833. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  834. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  835. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  837. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  838. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  840. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  841. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842.  
  843.  
  844. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  845. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  846. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847.  
  848. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  849. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  850. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851.  
  852.  
  853.  
  854. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  855. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  856. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857.  
  858. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  859. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  860. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861.  
  862. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  863. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  864. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865.  
  866. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  867. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  868. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  870. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  871. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872.  
  873. --- second ring
  874.  
  875. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  876. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  877. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  879. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  880. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  882. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  883. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884.  
  885. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  886. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  887. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888.  
  889. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  890. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  891. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892.  
  893.  
  894.  
  895. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  896. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  897. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898.  
  899. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  900. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  901. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902.  
  903. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  904. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  905. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906.  
  907. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  908. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  909. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  910. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  911. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  912. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  913.  
  914.  
  915.  
  916. for i, v in pairs(m:GetChildren()) do
  917. if v:IsA("Part") then
  918. v.BrickColor = BrickColor.new("Really black")
  919. v.Material = "Glass"
  920. end
  921. end
  922. for i, v in pairs(m2:GetChildren()) do
  923. if v:IsA("Part") then
  924. v.BrickColor = BrickColor.new("Crimson")
  925. v.Material = "Granite"
  926. end
  927. end
  928. for i, v in pairs(m3:GetChildren()) do
  929. if v:IsA("Part") then
  930. v.BrickColor = BrickColor.new("Really red")
  931. v.Material = "Neon"
  932. end
  933. end
  934. for i, v in pairs(mw2:GetChildren()) do
  935. if v:IsA("Part") then
  936. v.BrickColor = BrickColor.new("Really red")
  937. v.Material = "Neon"
  938. end
  939. end
  940. for i, v in pairs(mw1:GetChildren()) do
  941. if v:IsA("Part") then
  942. v.Transparency = 1
  943. v.BrickColor = BrickColor.new("Really red")
  944. v.Material = "Neon"
  945. end
  946. end
  947. for i, v in pairs(extrawingmod1:GetChildren()) do
  948. if v:IsA("Part") then
  949. v.Transparency = 1
  950. v.BrickColor = BrickColor.new("White")
  951. v.Material = "Neon"
  952. end
  953. end
  954. for i, v in pairs(extrawingmod2:GetChildren()) do
  955. if v:IsA("Part") then
  956. v.Transparency = 1
  957. v.BrickColor = BrickColor.new("White")
  958. v.Material = "Neon"
  959. end
  960. end
  961. local MAINRUINCOLOR = BrickColor.new("Really red")
  962. ------
  963.  
  964.  
  965. function RemoveOutlines(part)
  966. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  967. end
  968. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  969. local Part = Create("Part")({
  970. Parent = Parent,
  971. Reflectance = Reflectance,
  972. Transparency = Transparency,
  973. CanCollide = false,
  974. Locked = true,
  975. BrickColor = BrickColor.new(tostring(BColor)),
  976. Name = Name,
  977. Size = Size,
  978. Material = Material
  979. })
  980. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  981. RemoveOutlines(Part)
  982. return Part
  983. end
  984. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  985. local Msh = Create(Mesh)({
  986. Parent = Part,
  987. Offset = OffSet,
  988. Scale = Scale
  989. })
  990. if Mesh == "SpecialMesh" then
  991. Msh.MeshType = MeshType
  992. Msh.MeshId = MeshId
  993. end
  994. return Msh
  995. end
  996. function CreateWeld(Parent, Part0, Part1, C0, C1)
  997. local Weld = Create("Weld")({
  998. Parent = Parent,
  999. Part0 = Part0,
  1000. Part1 = Part1,
  1001. C0 = C0,
  1002. C1 = C1
  1003. })
  1004. return Weld
  1005. end
  1006.  
  1007. Player=game:GetService("Players").LocalPlayer
  1008. Character=Player.Character
  1009. PlayerGui=Player.PlayerGui
  1010. Backpack=Player.Backpack
  1011. Torso=Character.Torso
  1012. Head=Character.Head
  1013. Humanoid=Character.Humanoid
  1014. m=Instance.new('Model',Character)
  1015. LeftArm=Character["Left Arm"]
  1016. LeftLeg=Character["Left Leg"]
  1017. RightArm=Character["Right Arm"]
  1018. RightLeg=Character["Right Leg"]
  1019. LS=Torso["Left Shoulder"]
  1020. LH=Torso["Left Hip"]
  1021. RS=Torso["Right Shoulder"]
  1022. RH=Torso["Right Hip"]
  1023. Face = Head.face
  1024. Neck=Torso.Neck
  1025. it=Instance.new
  1026. attacktype=1
  1027. vt=Vector3.new
  1028. cf=CFrame.new
  1029. euler=CFrame.fromEulerAnglesXYZ
  1030. angles=CFrame.Angles
  1031. cloaked=false
  1032. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1033. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1034. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1035. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1036. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1037. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1038. RootPart=Character.HumanoidRootPart
  1039. RootJoint=RootPart.RootJoint
  1040. RootCF=euler(-1.57,0,3.14)
  1041. attack = false
  1042. attackdebounce = false
  1043. deb=false
  1044. equipped=true
  1045. hand=false
  1046. MMouse=nil
  1047. combo=0
  1048. mana=0
  1049. trispeed=.2
  1050. attackmode='none'
  1051. local idle=0
  1052. local Anim="Idle"
  1053. local Effects={}
  1054. local gun=false
  1055. local shoot=false
  1056. local sine = 0
  1057. local change = 1
  1058. player=nil
  1059.  
  1060.  
  1061. local toggleTag = true
  1062. local txt = Instance.new("BillboardGui", Head)
  1063. txt.Adornee = nil
  1064. txt.Name = "NameDetect"
  1065. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1066. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1067. local text = Instance.new("TextLabel", txt)
  1068. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1069. text.FontSize = "Size8"
  1070. text.TextScaled = true
  1071. text.TextTransparency = 0
  1072. text.BackgroundTransparency = 1
  1073. text.TextTransparency = 0
  1074. text.TextStrokeTransparency = 0
  1075. text.Font = "Fantasy"
  1076. text.TextStrokeColor3 = Color3.new(1,0,0)
  1077. text.TextColor3 = Color3.new(0,0,0)
  1078. text.Text = "Mayhem"
  1079.  
  1080. function RecolorTextAndRename(name,col1,col2)
  1081. text.TextStrokeColor3 = col2
  1082. text.TextColor3 = col1
  1083. text.Text = name
  1084. end
  1085. mouse=Player:GetMouse()
  1086. --save shoulders
  1087. RSH, LSH=nil, nil
  1088. --welds
  1089. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1090. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1091. LH=Torso["Left Hip"]
  1092. RH=Torso["Right Hip"]
  1093. TorsoColor=Torso.BrickColor
  1094. function NoOutline(Part)
  1095. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1096. end
  1097. player=Player
  1098. ch=Character
  1099. RSH=ch.Torso["Right Shoulder"]
  1100. LSH=ch.Torso["Left Shoulder"]
  1101. --
  1102. RSH.Parent=nil
  1103. LSH.Parent=nil
  1104. --
  1105. RW.Name="Right Shoulder"
  1106. RW.Part0=ch.Torso
  1107. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1108. RW.C1=cf(0, 0.5, 0)
  1109. RW.Part1=ch["Right Arm"]
  1110. RW.Parent=ch.Torso
  1111. --
  1112. LW.Name="Left Shoulder"
  1113. LW.Part0=ch.Torso
  1114. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1115. LW.C1=cf(0, 0.5, 0)
  1116. LW.Part1=ch["Left Arm"]
  1117. LW.Parent=ch.Torso
  1118.  
  1119. local Stats=Instance.new("BoolValue")
  1120. Stats.Name="Stats"
  1121. Stats.Parent=Character
  1122. local Atk=Instance.new("NumberValue")
  1123. Atk.Name="Damage"
  1124. Atk.Parent=Stats
  1125. Atk.Value=1
  1126. local Def=Instance.new("NumberValue")
  1127. Def.Name="Defense"
  1128. Def.Parent=Stats
  1129. Def.Value=1
  1130. local Speed=Instance.new("NumberValue")
  1131. Speed.Name="Speed"
  1132. Speed.Parent=Stats
  1133. Speed.Value=1
  1134. local Mvmt=Instance.new("NumberValue")
  1135. Mvmt.Name="Movement"
  1136. Mvmt.Parent=Stats
  1137. Mvmt.Value=1
  1138.  
  1139. local donum=0
  1140.  
  1141.  
  1142. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1143. local fp=it("Part")
  1144. fp.formFactor=formfactor
  1145. fp.Parent=parent
  1146. fp.Reflectance=reflectance
  1147. fp.Transparency=transparency
  1148. fp.CanCollide=false
  1149. fp.Locked=true
  1150. fp.BrickColor=brickcolor
  1151. fp.Name=name
  1152. fp.Size=size
  1153. fp.Position=Torso.Position
  1154. NoOutline(fp)
  1155. fp.Material="SmoothPlastic"
  1156. fp:BreakJoints()
  1157. return fp
  1158. end
  1159.  
  1160. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1161. local mesh=it(Mesh)
  1162. mesh.Parent=part
  1163. if Mesh=="SpecialMesh" then
  1164. mesh.MeshType=meshtype
  1165. if meshid~="nil" then
  1166. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1167. end
  1168. end
  1169. mesh.Offset=offset
  1170. mesh.Scale=scale
  1171. return mesh
  1172. end
  1173.  
  1174. function weld(parent,part0,part1,c0)
  1175. local weld=it("Weld")
  1176. weld.Parent=parent
  1177. weld.Part0=part0
  1178. weld.Part1=part1
  1179. weld.C0=c0
  1180. return weld
  1181. end
  1182.  
  1183. local Color1=Torso.BrickColor
  1184.  
  1185. local bodvel=Instance.new("BodyVelocity")
  1186. local bg=Instance.new("BodyGyro")
  1187.  
  1188. function swait(num)
  1189. if num==0 or num==nil then
  1190. game:service'RunService'.Stepped:wait(0)
  1191. else
  1192. for i=0,num do
  1193. game:service'RunService'.Stepped:wait(0)
  1194. end
  1195. end
  1196. end
  1197.  
  1198. -------- RAINBOW LEAVE IT TO ME
  1199. local r = 255
  1200. local g = 0
  1201. local b = 0
  1202. coroutine.resume(coroutine.create(function()
  1203. while wait() do
  1204. for i = 0, 254/5 do
  1205. swait()
  1206. g = g + 5
  1207. end
  1208. for i = 0, 254/5 do
  1209. swait()
  1210. r = r - 5
  1211. end
  1212. for i = 0, 254/5 do
  1213. swait()
  1214. b = b + 5
  1215. end
  1216. for i = 0, 254/5 do
  1217. swait()
  1218. g = g - 5
  1219. end
  1220. for i = 0, 254/5 do
  1221. swait()
  1222. r = r + 5
  1223. end
  1224. for i = 0, 254/5 do
  1225. swait()
  1226. b = b - 5
  1227. end
  1228. end
  1229. end))
  1230.  
  1231.  
  1232. so = function(id,par,vol,pit)
  1233. coroutine.resume(coroutine.create(function()
  1234. local sou = Instance.new("Sound",par or workspace)
  1235. sou.Volume=vol
  1236. sou.Pitch=pit or 1
  1237. sou.SoundId=id
  1238. swait()
  1239. sou:play()
  1240. game:GetService("Debris"):AddItem(sou,6)
  1241. end))
  1242. end
  1243.  
  1244. function clerp(a,b,t)
  1245. local qa = {QuaternionFromCFrame(a)}
  1246. local qb = {QuaternionFromCFrame(b)}
  1247. local ax, ay, az = a.x, a.y, a.z
  1248. local bx, by, bz = b.x, b.y, b.z
  1249. local _t = 1-t
  1250. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1251. end
  1252.  
  1253. function QuaternionFromCFrame(cf)
  1254. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1255. local trace = m00 + m11 + m22
  1256. if trace > 0 then
  1257. local s = math.sqrt(1 + trace)
  1258. local recip = 0.5/s
  1259. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1260. else
  1261. local i = 0
  1262. if m11 > m00 then
  1263. i = 1
  1264. end
  1265. if m22 > (i == 0 and m00 or m11) then
  1266. i = 2
  1267. end
  1268. if i == 0 then
  1269. local s = math.sqrt(m00-m11-m22+1)
  1270. local recip = 0.5/s
  1271. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1272. elseif i == 1 then
  1273. local s = math.sqrt(m11-m22-m00+1)
  1274. local recip = 0.5/s
  1275. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1276. elseif i == 2 then
  1277. local s = math.sqrt(m22-m00-m11+1)
  1278. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1279. end
  1280. end
  1281. end
  1282.  
  1283. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1284. local xs, ys, zs = x + x, y + y, z + z
  1285. local wx, wy, wz = w*xs, w*ys, w*zs
  1286. local xx = x*xs
  1287. local xy = x*ys
  1288. local xz = x*zs
  1289. local yy = y*ys
  1290. local yz = y*zs
  1291. local zz = z*zs
  1292. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1293. end
  1294.  
  1295. function QuaternionSlerp(a, b, t)
  1296. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1297. local startInterp, finishInterp;
  1298. if cosTheta >= 0.0001 then
  1299. if (1 - cosTheta) > 0.0001 then
  1300. local theta = math.acos(cosTheta)
  1301. local invSinTheta = 1/math.sin(theta)
  1302. startInterp = math.sin((1-t)*theta)*invSinTheta
  1303. finishInterp = math.sin(t*theta)*invSinTheta
  1304. else
  1305. startInterp = 1-t
  1306. finishInterp = t
  1307. end
  1308. else
  1309. if (1+cosTheta) > 0.0001 then
  1310. local theta = math.acos(-cosTheta)
  1311. local invSinTheta = 1/math.sin(theta)
  1312. startInterp = math.sin((t-1)*theta)*invSinTheta
  1313. finishInterp = math.sin(t*theta)*invSinTheta
  1314. else
  1315. startInterp = t-1
  1316. finishInterp = t
  1317. end
  1318. end
  1319. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1320. end
  1321.  
  1322. local function CFrameFromTopBack(at, top, back)
  1323. local right = top:Cross(back)
  1324. return CFrame.new(at.x, at.y, at.z,
  1325. right.x, top.x, back.x,
  1326. right.y, top.y, back.y,
  1327. right.z, top.z, back.z)
  1328. end
  1329.  
  1330. function Triangle(a, b, c)
  1331. local edg1 = (c-a):Dot((b-a).unit)
  1332. local edg2 = (a-b):Dot((c-b).unit)
  1333. local edg3 = (b-c):Dot((a-c).unit)
  1334. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1335. a, b, c = a, b, c
  1336. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1337. a, b, c = b, c, a
  1338. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1339. a, b, c = c, a, b
  1340. else
  1341. assert(false, "unreachable")
  1342. end
  1343.  
  1344. local len1 = (c-a):Dot((b-a).unit)
  1345. local len2 = (b-a).magnitude - len1
  1346. local width = (a + (b-a).unit*len1 - c).magnitude
  1347.  
  1348. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1349.  
  1350. local list = {}
  1351.  
  1352. if len1 > 0.01 then
  1353. local w1 = Instance.new('WedgePart', m)
  1354. game:GetService("Debris"):AddItem(w1,5)
  1355. w1.Material = "SmoothPlastic"
  1356. w1.FormFactor = 'Custom'
  1357. w1.BrickColor = BrickColor.new("Really red")
  1358. w1.Transparency = 0
  1359. w1.Reflectance = 0
  1360. w1.Material = "SmoothPlastic"
  1361. w1.CanCollide = false
  1362. local l1 = Instance.new("PointLight",w1)
  1363. l1.Color = Color3.new(170,0,0)
  1364. NoOutline(w1)
  1365. local sz = Vector3.new(0.2, width, len1)
  1366. w1.Size = sz
  1367. local sp = Instance.new("SpecialMesh",w1)
  1368. sp.MeshType = "Wedge"
  1369. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1370. w1:BreakJoints()
  1371. w1.Anchored = true
  1372. w1.Parent = workspace
  1373. w1.Transparency = 0.7
  1374. table.insert(Effects,{w1,"Disappear",.01})
  1375. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1376. table.insert(list,w1)
  1377. end
  1378.  
  1379. if len2 > 0.01 then
  1380. local w2 = Instance.new('WedgePart', m)
  1381. game:GetService("Debris"):AddItem(w2,5)
  1382. w2.Material = "SmoothPlastic"
  1383. w2.FormFactor = 'Custom'
  1384. w2.BrickColor = BrickColor.new("Really red")
  1385. w2.Transparency = 0
  1386. w2.Reflectance = 0
  1387. w2.Material = "SmoothPlastic"
  1388. w2.CanCollide = false
  1389. local l2 = Instance.new("PointLight",w2)
  1390. l2.Color = Color3.new(170,0,0)
  1391. NoOutline(w2)
  1392. local sz = Vector3.new(0.2, width, len2)
  1393. w2.Size = sz
  1394. local sp = Instance.new("SpecialMesh",w2)
  1395. sp.MeshType = "Wedge"
  1396. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1397. w2:BreakJoints()
  1398. w2.Anchored = true
  1399. w2.Parent = workspace
  1400. w2.Transparency = 0.7
  1401. table.insert(Effects,{w2,"Disappear",.01})
  1402. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1403. table.insert(list,w2)
  1404. end
  1405. return unpack(list)
  1406. end
  1407.  
  1408.  
  1409. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1410. if hit.Parent == nil then
  1411. return
  1412. end
  1413. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1414. for _, v in pairs(hit.Parent:children()) do
  1415. if v:IsA("Humanoid") then
  1416. h = v
  1417. end
  1418. end
  1419. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1420. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1421. return
  1422. end
  1423. local c = Create("ObjectValue")({
  1424. Name = "creator",
  1425. Value = game:service("Players").LocalPlayer,
  1426. Parent = h
  1427. })
  1428. game:GetService("Debris"):AddItem(c, 0.5)
  1429. if HitSound ~= nil and HitPitch ~= nil then
  1430. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1431. end
  1432. local Damage = math.random(minim, maxim)
  1433. local blocked = false
  1434. local block = hit.Parent:findFirstChild("Block")
  1435. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1436. blocked = true
  1437. block.Value = block.Value - 1
  1438. print(block.Value)
  1439. end
  1440. if blocked == false then
  1441. HitHealth = h.Health
  1442. h.Health = h.Health - Damage
  1443. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1444. print("gained kill")
  1445. end
  1446. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1447. else
  1448. h.Health = h.Health - Damage / 2
  1449. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1450. end
  1451. if Type == "Knockdown" then
  1452. local hum = hit.Parent.Humanoid
  1453. hum.PlatformStand = true
  1454. coroutine.resume(coroutine.create(function(HHumanoid)
  1455. swait(1)
  1456. HHumanoid.PlatformStand = false
  1457. end), hum)
  1458. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1459. local bodvol = Create("BodyVelocity")({
  1460. velocity = angle * knockback,
  1461. P = 5000,
  1462. maxForce = Vector3.new(8000, 8000, 8000),
  1463. Parent = hit
  1464. })
  1465. local rl = Create("BodyAngularVelocity")({
  1466. P = 3000,
  1467. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1468. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1469. Parent = hit
  1470. })
  1471. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1472. game:GetService("Debris"):AddItem(rl, 0.5)
  1473. elseif Type == "Normal" then
  1474. local vp = Create("BodyVelocity")({
  1475. P = 500,
  1476. maxForce = Vector3.new(math.huge, 0, math.huge),
  1477. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1478. })
  1479. if knockback > 0 then
  1480. vp.Parent = hit.Parent.Head
  1481. end
  1482. game:GetService("Debris"):AddItem(vp, 0.5)
  1483. elseif Type == "Up" then
  1484. local bodyVelocity = Create("BodyVelocity")({
  1485. velocity = Vector3.new(0, 20, 0),
  1486. P = 5000,
  1487. maxForce = Vector3.new(8000, 8000, 8000),
  1488. Parent = hit
  1489. })
  1490. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1491. local bodyVelocity = Create("BodyVelocity")({
  1492. velocity = Vector3.new(0, 20, 0),
  1493. P = 5000,
  1494. maxForce = Vector3.new(8000, 8000, 8000),
  1495. Parent = hit
  1496. })
  1497. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1498. elseif Type == "Leech" then
  1499. local hum = hit.Parent.Humanoid
  1500. if hum ~= nil then
  1501. for i = 0, 2 do
  1502. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1503. end
  1504. Humanoid.Health = Humanoid.Health + 10
  1505. end
  1506. elseif Type == "UpKnock" then
  1507. local hum = hit.Parent.Humanoid
  1508. hum.PlatformStand = true
  1509. if hum ~= nil then
  1510. hitr = true
  1511. end
  1512. coroutine.resume(coroutine.create(function(HHumanoid)
  1513. swait(5)
  1514. HHumanoid.PlatformStand = false
  1515. hitr = false
  1516. end), hum)
  1517. local bodyVelocity = Create("BodyVelocity")({
  1518. velocity = Vector3.new(0, 20, 0),
  1519. P = 5000,
  1520. maxForce = Vector3.new(8000, 8000, 8000),
  1521. Parent = hit
  1522. })
  1523. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1524. local bodyVelocity = Create("BodyVelocity")({
  1525. velocity = Vector3.new(0, 20, 0),
  1526. P = 5000,
  1527. maxForce = Vector3.new(8000, 8000, 8000),
  1528. Parent = hit
  1529. })
  1530. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1531. elseif Type == "Snare" then
  1532. local bp = Create("BodyPosition")({
  1533. P = 2000,
  1534. D = 100,
  1535. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1536. position = hit.Parent.Torso.Position,
  1537. Parent = hit.Parent.Torso
  1538. })
  1539. game:GetService("Debris"):AddItem(bp, 1)
  1540. elseif Type == "Slashnare" then
  1541. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1542. for i = 1, math.random(4, 5) do
  1543. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1544. end
  1545. local bp = Create("BodyPosition")({
  1546. P = 2000,
  1547. D = 100,
  1548. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1549. position = hit.Parent.Torso.Position,
  1550. Parent = hit.Parent.Torso
  1551. })
  1552. game:GetService("Debris"):AddItem(bp, 1)
  1553. elseif Type == "Spike" then
  1554. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1555. local bp = Create("BodyPosition")({
  1556. P = 2000,
  1557. D = 100,
  1558. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1559. position = hit.Parent.Torso.Position,
  1560. Parent = hit.Parent.Torso
  1561. })
  1562. game:GetService("Debris"):AddItem(bp, 1)
  1563. elseif Type == "Freeze" then
  1564. local BodPos = Create("BodyPosition")({
  1565. P = 50000,
  1566. D = 1000,
  1567. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1568. position = hit.Parent.Torso.Position,
  1569. Parent = hit.Parent.Torso
  1570. })
  1571. local BodGy = Create("BodyGyro")({
  1572. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1573. P = 20000,
  1574. Parent = hit.Parent.Torso,
  1575. cframe = hit.Parent.Torso.CFrame
  1576. })
  1577. hit.Parent.Torso.Anchored = true
  1578. coroutine.resume(coroutine.create(function(Part)
  1579. swait(1.5)
  1580. Part.Anchored = false
  1581. end), hit.Parent.Torso)
  1582. game:GetService("Debris"):AddItem(BodPos, 3)
  1583. game:GetService("Debris"):AddItem(BodGy, 3)
  1584. end
  1585. local debounce = Create("BoolValue")({
  1586. Name = "DebounceHit",
  1587. Parent = hit.Parent,
  1588. Value = true
  1589. })
  1590. game:GetService("Debris"):AddItem(debounce, Delay)
  1591. c = Instance.new("ObjectValue")
  1592. c.Name = "creator"
  1593. c.Value = Player
  1594. c.Parent = h
  1595. game:GetService("Debris"):AddItem(c, 0.5)
  1596. end
  1597. end
  1598. function ShowDamage(Pos, Text, Time, Color)
  1599. local Rate = 0.03333333333333333
  1600. local Pos = Pos or Vector3.new(0, 0, 0)
  1601. local Text = Text or ""
  1602. local Time = Time or 2
  1603. local Color = Color or Color3.new(1, 0, 1)
  1604. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1605. EffectPart.Anchored = true
  1606. local BillboardGui = Create("BillboardGui")({
  1607. Size = UDim2.new(3, 0, 3, 0),
  1608. Adornee = EffectPart,
  1609. Parent = EffectPart
  1610. })
  1611. local TextLabel = Create("TextLabel")({
  1612. BackgroundTransparency = 1,
  1613. Size = UDim2.new(1, 0, 1, 0),
  1614. Text = Text,
  1615. TextColor3 = Color,
  1616. TextScaled = true,
  1617. Font = Enum.Font.ArialBold,
  1618. Parent = BillboardGui
  1619. })
  1620. game.Debris:AddItem(EffectPart, Time + 0.1)
  1621. EffectPart.Parent = game:GetService("Workspace")
  1622. delay(0, function()
  1623. local Frames = Time / Rate
  1624. for Frame = 1, Frames do
  1625. wait(Rate)
  1626. local Percent = Frame / Frames
  1627. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1628. TextLabel.TextTransparency = Percent
  1629. end
  1630. if EffectPart and EffectPart.Parent then
  1631. EffectPart:Destroy()
  1632. end
  1633. end)
  1634. end
  1635. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1636. for _, c in pairs(workspace:children()) do
  1637. local hum = c:findFirstChildOfClass("Humanoid")
  1638. if hum ~= nil then
  1639. local head = c:findFirstChild("Head")
  1640. if head ~= nil then
  1641. local targ = head.Position - Part.Position
  1642. local mag = targ.magnitude
  1643. if magni >= mag and c.Name ~= Player.Name then
  1644. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650.  
  1651. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1652. for _, c in pairs(workspace:children()) do
  1653. local hum = c:findFirstChild("Humanoid")
  1654. if hum ~= nil then
  1655. local head = c:findFirstChild("Torso")
  1656. if head ~= nil then
  1657. local targ = head.Position - Part.Position
  1658. local mag = targ.magnitude
  1659. if magni >= mag and c.Name ~= Player.Name then
  1660. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1661. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1662. end
  1663. end
  1664. end
  1665. end
  1666. end
  1667.  
  1668. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1669. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1670. end
  1671.  
  1672. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1673. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1674. prt.Anchored=true
  1675. prt.CFrame=cframe
  1676. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1677. --http://www.roblox.com/asset/?id=4770560
  1678. game:GetService("Debris"):AddItem(prt,2)
  1679. CF=prt.CFrame
  1680. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1681. for i=0,1,0.2 do
  1682. wait()
  1683. Part.CFrame=CF*cf(0,0,-0.4)
  1684. end
  1685. for i=0,1,delay do
  1686. wait()
  1687. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1688. Mesh.Scale=Mesh.Scale
  1689. end
  1690. for i=0,1,0.1 do
  1691. wait()
  1692. Part.Transparency=i
  1693. end
  1694. Part.Parent=nil
  1695. end),prt,msh,CF)
  1696. end
  1697.  
  1698. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1699. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1700. prt.Anchored=true
  1701. prt.Material = "Neon"
  1702. prt.CFrame=cframe
  1703. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1704. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1705. game:GetService("Debris"):AddItem(prt,5)
  1706. coroutine.resume(coroutine.create(function(Part,Mesh)
  1707. for i=0,1,delay do
  1708. swait()
  1709. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1710. Part.Transparency=i
  1711. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1712. end
  1713. Part.Parent=nil
  1714. end),prt,msh)
  1715. end
  1716.  
  1717. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1718. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1719. prt.Anchored=true
  1720. prt.Material = "Neon"
  1721. prt.CFrame=cframe
  1722. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1723. game:GetService("Debris"):AddItem(prt,5)
  1724. coroutine.resume(coroutine.create(function(Part,Mesh)
  1725. local rtype = rottype
  1726. for i=0,1,delay do
  1727. swait()
  1728. if rtype == 1 then
  1729. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1730. elseif rtype == 2 then
  1731. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1732. end
  1733. Part.Transparency=i
  1734. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1735. end
  1736. Part.Parent=nil
  1737. end),prt,msh)
  1738. end
  1739.  
  1740. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1741. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1742. prt.Anchored=true
  1743. prt.CFrame=cframe
  1744. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1745. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1746. game:GetService("Debris"):AddItem(prt,5)
  1747. coroutine.resume(coroutine.create(function(Part,Mesh)
  1748. for i=0,1,delay do
  1749. wait()
  1750. Part.Transparency=i
  1751. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1752. end
  1753. Part.Parent=nil
  1754. end),prt,msh)
  1755. end
  1756.  
  1757. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1758. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1759. prt.Anchored=true
  1760. prt.Material = "Neon"
  1761. prt.CFrame=cframe
  1762. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1763. game:GetService("Debris"):AddItem(prt,5)
  1764. coroutine.resume(coroutine.create(function(Part,Mesh)
  1765. local rtype = rottype
  1766. for i=0,1,delay do
  1767. swait()
  1768. if rtype == 1 then
  1769. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1770. elseif rtype == 2 then
  1771. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1772. end
  1773. Part.Transparency=i
  1774. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1775. end
  1776. Part.Parent=nil
  1777. end),prt,msh)
  1778. end
  1779.  
  1780. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1781. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1782. prt.Anchored=true
  1783. prt.Material = "Neon"
  1784. prt.CFrame=cframe
  1785. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1786. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1787. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1788. game:GetService("Debris"):AddItem(prt,5)
  1789. coroutine.resume(coroutine.create(function(Part,Mesh)
  1790. local rtype = rottype
  1791. for i=0,1,delay do
  1792. swait()
  1793. if rtype == 1 then
  1794. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1795. elseif rtype == 2 then
  1796. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1797. end
  1798. dec.Transparency=i
  1799. dec2.Transparency=i
  1800. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1801. end
  1802. Part.Parent=nil
  1803. end),prt,msh)
  1804. end
  1805.  
  1806. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1807. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1808. prt.Anchored=true
  1809. prt.Material = "Neon"
  1810. prt.CFrame=cframe
  1811. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1812. game:GetService("Debris"):AddItem(prt,5)
  1813. coroutine.resume(coroutine.create(function(Part,Mesh)
  1814. local rtype = rottype
  1815. for i=0,1,delay do
  1816. swait()
  1817. if rtype == 1 then
  1818. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1819. elseif rtype == 2 then
  1820. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1821. end
  1822. prt.Transparency=i
  1823. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1824. end
  1825. Part.Parent=nil
  1826. end),prt,msh)
  1827. end
  1828.  
  1829. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1830. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1831. prt.Anchored=true
  1832. prt.Material = "Neon"
  1833. prt.CFrame=cframe
  1834. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1835. game:GetService("Debris"):AddItem(prt,5)
  1836. coroutine.resume(coroutine.create(function(Part,Mesh)
  1837. local rtype = rottype
  1838. for i=0,1,delay do
  1839. swait()
  1840. if rtype == 1 then
  1841. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1842. elseif rtype == 2 then
  1843. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1844. end
  1845. prt.Transparency=i
  1846. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1847. end
  1848. Part.Parent=nil
  1849. end),prt,msh)
  1850. end
  1851.  
  1852. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1853. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1854. prt.Anchored=true
  1855. prt.Material = "Neon"
  1856. prt.CFrame=cframe
  1857. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1858. game:GetService("Debris"):AddItem(prt,5)
  1859. coroutine.resume(coroutine.create(function(Part,Mesh)
  1860. local rtype = rottype
  1861. for i=0,1,delay do
  1862. swait()
  1863. if rtype == 1 then
  1864. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1865. elseif rtype == 2 then
  1866. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1867. end
  1868. prt.Transparency=i
  1869. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1870. end
  1871. Part.Parent=nil
  1872. end),prt,msh)
  1873. end
  1874.  
  1875. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1876. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1877. prt.Anchored=true
  1878. prt.Material = "Neon"
  1879. prt.CFrame=cframe
  1880. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1881. game:GetService("Debris"):AddItem(prt,5)
  1882. coroutine.resume(coroutine.create(function(Part,Mesh)
  1883. local rtype = rottype
  1884. for i=0,1,delay do
  1885. swait()
  1886. if rtype == 1 then
  1887. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1888. elseif rtype == 2 then
  1889. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1890. end
  1891. prt.Transparency=i
  1892. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1893. end
  1894. Part.Parent=nil
  1895. end),prt,msh)
  1896. end
  1897.  
  1898. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1899. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1900. prt.Anchored=false
  1901. prt.CFrame=cframe
  1902. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1903. local wld=weld(prt,prt,Parent,cframe)
  1904. game:GetService("Debris"):AddItem(prt,5)
  1905. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1906. for i=0,1,delay do
  1907. wait()
  1908. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1909. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1910. Part.Transparency=i
  1911. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1912. end
  1913. Part.Parent=nil
  1914. end),prt,msh,wld)
  1915. end
  1916.  
  1917. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1918. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1919. prt.Anchored=false
  1920. prt.CFrame=cframe
  1921. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1922. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1923. game:GetService("Debris"):AddItem(prt,5)
  1924. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1925. for i=0,1,delay do
  1926. wait()
  1927. Weld.C0=euler(i*20,0,0)
  1928. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1929. Part.Transparency=i
  1930. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1931. end
  1932. Part.Parent=nil
  1933. end),prt,msh,wld)
  1934. end
  1935.  
  1936. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1937. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1938. prt.Anchored=true
  1939. prt.CFrame=cframe
  1940. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1941. game:GetService("Debris"):AddItem(prt,2)
  1942. coroutine.resume(coroutine.create(function(Part,Mesh)
  1943. for i=0,1,delay do
  1944. wait()
  1945. Part.CFrame=Part.CFrame
  1946. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1947. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1948. prt2.Anchored=true
  1949. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1950. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1951. game:GetService("Debris"):AddItem(prt2,2)
  1952. coroutine.resume(coroutine.create(function(Part,Mesh)
  1953. for i=0,1,0.1 do
  1954. wait()
  1955. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1956. end
  1957. Part.Parent=nil
  1958. end),prt2,msh2)
  1959. end
  1960. for i=0,1,delay*2 do
  1961. wait()
  1962. Part.CFrame=Part.CFrame
  1963. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1964. end
  1965. Part.Parent=nil
  1966. end),prt,msh)
  1967. end
  1968.  
  1969. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1970. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1971. prt.Anchored=true
  1972. prt.CFrame=cframe
  1973. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1974. game:GetService("Debris"):AddItem(prt,2)
  1975. coroutine.resume(coroutine.create(function(Part,Mesh)
  1976. for i=0,1,delay do
  1977. wait()
  1978. Part.CFrame=Part.CFrame
  1979. Part.Transparency=i
  1980. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1981. end
  1982. Part.Parent=nil
  1983. end),prt,msh)
  1984. end
  1985.  
  1986. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1987. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1988. prt.Anchored=true
  1989. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1990. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1991. game:GetService("Debris"):AddItem(prt,2)
  1992. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1993. CF=Part.CFrame
  1994. Numbb=0
  1995. randnumb=math.random()/10
  1996. rand1=math.random()/10
  1997. for i=0,1,rand1 do
  1998. wait()
  1999. CF=CF*cf(0,math.random()/2,0)
  2000. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2001. Part.CFrame=CF*euler(Numbb,0,0)
  2002. Part.Transparency=i
  2003. Numbb=Numbb+randnumb
  2004. end
  2005. Part.Parent=nil
  2006. end),prt,CF,Numbb,randnumb)
  2007. end
  2008.  
  2009. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2010. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2011. prt.Anchored=true
  2012. prt.CFrame=cframe
  2013. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2014. game:GetService("Debris"):AddItem(prt,5)
  2015. coroutine.resume(coroutine.create(function(Part,Mesh)
  2016. for i=0,1,delay do
  2017. wait()
  2018. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2019. Part.Transparency=i
  2020. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2021. end
  2022. Part.Parent=nil
  2023. end),prt,msh)
  2024. end
  2025.  
  2026. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2027. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2028. prt.Anchored=true
  2029. prt.CFrame=cframe
  2030. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2031. game:GetService("Debris"):AddItem(prt,2)
  2032. coroutine.resume(coroutine.create(function(Part,Mesh)
  2033. for i=0,1,delay do
  2034. wait()
  2035. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2036. Part.Transparency=i
  2037. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2038. end
  2039. Part.Parent=nil
  2040. end),prt,msh)
  2041. end
  2042.  
  2043. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2044. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2045. prt.Anchored=true
  2046. prt.CFrame=cframe*cf(x,y,z)
  2047. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2048. game:GetService("Debris"):AddItem(prt,5)
  2049. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2050. local num=math.random()
  2051. local num2=math.random(-3,2)+math.random()
  2052. local numm=0
  2053. for i=0,1,delay*2 do
  2054. swait()
  2055. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2056. Part.Transparency=i
  2057. numm=numm+0.01
  2058. end
  2059. Part.Parent=nil
  2060. Mesh.Parent=nil
  2061. end),prt,msh,x,y,z)
  2062. end
  2063.  
  2064. function dmgstart(dmg,what)
  2065. hitcon = what.Touched:connect(function(hit)
  2066. local hum = hit.Parent:FindFirstChild("Humanoid")
  2067. if hum and not hum:IsDescendantOf(Character) then
  2068. hum:TakeDamage(dmg)
  2069. end
  2070. end)
  2071. end
  2072.  
  2073. function dmgstop()
  2074. hitcon:disconnect()
  2075. end
  2076.  
  2077. function Cloak()
  2078. Face.Parent=nil
  2079. cloaked=true
  2080. for _,v in pairs(Torso.Parent:children()) do
  2081. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2082. coroutine.resume(coroutine.create(function()
  2083. for i=0,1,0.2 do
  2084. wait()
  2085. v.Transparency=i
  2086. end
  2087. v.Transparency=1
  2088. end))
  2089. end
  2090. if v.className=="Hat" then
  2091. hatp=v.Handle
  2092. coroutine.resume(coroutine.create(function(derp)
  2093. for i=0,1,0.2 do
  2094. wait()
  2095. derp.Transparency=i
  2096. end
  2097. derp.Transparency=1
  2098. end),hatp)
  2099. end
  2100. end
  2101. for _,v in pairs(m:children()) do
  2102. if v.className=="Part" then
  2103. coroutine.resume(coroutine.create(function()
  2104. for i=0,1,0.2 do
  2105. wait()
  2106. v.Transparency=i
  2107. end
  2108. v.Transparency=1
  2109. end))
  2110. end
  2111. end
  2112. end
  2113.  
  2114. function UnCloak()
  2115. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2116. Face.Parent=Head
  2117. cloaked=false
  2118. for _,v in pairs(Torso.Parent:children()) do
  2119. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2120. coroutine.resume(coroutine.create(function()
  2121. for i=0,1,0.1 do
  2122. wait()
  2123. v.Transparency=v.Transparency-0.1
  2124. end
  2125. v.Transparency=0
  2126. end))
  2127. end
  2128. if v.className=="Hat" then
  2129. hatp=v.Handle
  2130. coroutine.resume(coroutine.create(function(derp)
  2131. for i=0,1,0.1 do
  2132. wait()
  2133. derp.Transparency=derp.Transparency-0.1
  2134. end
  2135. derp.Transparency=0
  2136. end),hatp)
  2137. end
  2138. end
  2139. for _,v in pairs(m:children()) do
  2140. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2141. coroutine.resume(coroutine.create(function()
  2142. for i=0,1,0.1 do
  2143. wait()
  2144. v.Transparency=v.Transparency-0.1
  2145. end
  2146. v.Transparency=0
  2147. end))
  2148. v.Transparency=0
  2149. end
  2150. end
  2151. end
  2152.  
  2153. local origcolor = BrickColor.new("Pastel light blue")
  2154. ---- This section of explosions.
  2155. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2156. local expart = Instance.new("Part",char)
  2157. local expart2 = Instance.new("Part",char)
  2158. local rin = Instance.new("Part",char)
  2159. local rin2 = Instance.new("Part",char)
  2160. local partMesh = Instance.new("SpecialMesh",expart)
  2161. partMesh.MeshType = "Sphere"
  2162. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2163. partMesh2.MeshType = "Sphere"
  2164. local partMesh3 = Instance.new("SpecialMesh",rin)
  2165. partMesh3.MeshType = "Brick"
  2166. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2167. partMesh4.MeshType = "Brick"
  2168. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2169. partMesh.Scale = vt(rad,rad,rad)
  2170. expart.Size = vt(1,1,1)
  2171. expart.Transparency = 0
  2172. expart.Anchored = true
  2173. expart.Material = "Neon"
  2174. expart.BrickColor = bc("White")
  2175. expart.CFrame = par.CFrame
  2176. partMesh2.Scale = vt(rad,rad,rad)
  2177. expart2.Size = vt(1.15,1.15,1.15)
  2178. expart2.Transparency = 0.5
  2179. expart2.Anchored = true
  2180. expart2.Material = "Neon"
  2181. expart2.BrickColor = par.BrickColor
  2182. expart2.CFrame = par.CFrame
  2183. rin.Size = vt(1.15,1.15,1.15)
  2184. rin.Transparency = 1
  2185. rin.Anchored = true
  2186. rin.Material = "Neon"
  2187. rin.BrickColor = par.BrickColor
  2188. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2189. rin2.Size = vt(1.15,1.15,1.15)
  2190. rin2.Transparency = 1
  2191. rin2.Anchored = true
  2192. rin2.Material = "Neon"
  2193. rin2.BrickColor = par.BrickColor
  2194. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2195. partMesh3.Scale = vt(0,1,0)
  2196. partMesh4.Scale = vt(0,1,0)
  2197. local dec2 = Instance.new("Decal", rin)
  2198. dec2.Face = "Top"
  2199. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2200. dec2.Parent = rin
  2201. local dec2b = dec2:Clone()
  2202. dec2b.Face = "Bottom"
  2203. dec2b.Parent = rin
  2204.  
  2205. local dec2a = Instance.new("Decal", rin2)
  2206. dec2a.Face = "Top"
  2207. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2208. dec2a.Parent = rin2
  2209. local dec2ab = dec2a:Clone()
  2210. dec2ab.Face = "Bottom"
  2211. dec2ab.Parent = rin2
  2212. expart.CanCollide = false
  2213. expart2.CanCollide = false
  2214. rin.CanCollide = false
  2215. rin2.CanCollide = false
  2216. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2217. local value = 1*rad/6.5
  2218. for i = 0, 199 do
  2219. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2220. expart.CFrame = expart.CFrame
  2221. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2222. expart2.CFrame = expart.CFrame
  2223. value = value - 0.035*rad/30
  2224. if value < 7.5 then
  2225. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2226. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2227. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2228. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2229. end
  2230. if value < 0 then
  2231. dec2.Transparency = dec2.Transparency + 0.025
  2232. dec2a.Transparency = dec2a.Transparency + 0.025
  2233. dec2b.Transparency = dec2b.Transparency + 0.025
  2234. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2235. expart.Transparency = expart.Transparency + 0.025
  2236. expart2.Transparency = expart2.Transparency + 0.025
  2237. rin.Transparency = rin.Transparency + 0.025
  2238. rin2.Transparency = rin2.Transparency + 0.025
  2239. end
  2240. swait()
  2241. end
  2242. game:GetService("Debris"):AddItem(expart, 1)
  2243. game:GetService("Debris"):AddItem(expart2, 1)
  2244. game:GetService("Debris"):AddItem(rin, 1)
  2245. game:GetService("Debris"):AddItem(rin2, 1)
  2246. end
  2247.  
  2248. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2249. local expart = Instance.new("Part",char)
  2250. local expart2 = Instance.new("Part",char)
  2251. local partMesh = Instance.new("SpecialMesh",expart)
  2252. partMesh.MeshType = "Sphere"
  2253. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2254. partMesh2.MeshType = "Sphere"
  2255. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2256. partMesh.Scale = vt(rad,rad,rad)
  2257. expart.Size = vt(1,1,1)
  2258. expart.Transparency = 0
  2259. expart.Anchored = true
  2260. expart.Material = "Neon"
  2261. expart.BrickColor = bc("White")
  2262. expart.CFrame = par.CFrame
  2263. partMesh2.Scale = vt(rad,rad,rad)
  2264. expart2.Size = vt(1.15,1.15,1.15)
  2265. expart2.Transparency = 0.5
  2266. expart2.Anchored = true
  2267. expart2.Material = "Neon"
  2268. expart2.BrickColor = par.BrickColor
  2269. expart2.CFrame = par.CFrame
  2270. expart.CanCollide = false
  2271. expart2.CanCollide = false
  2272. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2273. local value = 1*rad/6.5
  2274. for i = 0, 75 do
  2275. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2276. expart.CFrame = expart.CFrame
  2277. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2278. expart2.CFrame = expart.CFrame
  2279. value = value - 0.035*rad/5
  2280. if value < 0 then
  2281. value = 0
  2282. expart.Transparency = expart.Transparency + 0.05
  2283. expart2.Transparency = expart2.Transparency + 0.05
  2284. end
  2285. swait()
  2286. end
  2287. game:GetService("Debris"):AddItem(expart, 1)
  2288. game:GetService("Debris"):AddItem(expart2, 1)
  2289. end
  2290.  
  2291. function AreaDanger(rad,par,mindam,maxdam)
  2292. local expart = Instance.new("Part",char)
  2293. local partMesh = Instance.new("SpecialMesh",expart)
  2294. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2295. partMesh.MeshType = "Sphere"
  2296. partMesh.Scale = vt(rad,rad,rad)
  2297. expart.Size = vt(1,1,1)
  2298. expart.Transparency = 0.5
  2299. expart.Anchored = true
  2300. expart.Material = "Neon"
  2301. expart.CanCollide = false
  2302. expart.BrickColor = par.BrickColor
  2303. expart.CFrame = par.CFrame
  2304. local value = 1*rad/5
  2305. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2306. for i = 0, 14 do
  2307. wait()
  2308. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2309. expart.CFrame = expart.CFrame
  2310. value = value - 0.035*rad
  2311. if value < 0 then
  2312. value = 0
  2313. end
  2314. end
  2315. wait(0.25)
  2316. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2317. wait(0.5)
  2318. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2319. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2320. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2321. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2322. for i = 0, 14 do
  2323. wait()
  2324. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2325. expart.CFrame = expart.CFrame
  2326. value = value - 0.035*rad/2
  2327. end
  2328. expart.Transparency = 1
  2329. game:GetService("Debris"):AddItem(expart, 5)
  2330. end
  2331.  
  2332. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2333. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2334. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2335. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2336. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2337. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2338. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2339. for i = 0, 24 do
  2340. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2341. end
  2342. for i = 0, 24 do
  2343. local expart = Instance.new("Part",char)
  2344. expart.Transparency = 1
  2345. expart.Anchored = true
  2346. expart.CanCollide = false
  2347. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2348. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2349. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2350. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2351. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2352. for i = 0, 9 do
  2353. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2354. end
  2355. game:GetService("Debris"):AddItem(expart, 2)
  2356. wait(0.1)
  2357. end
  2358. end
  2359.  
  2360. function EXterPlosion(par)
  2361. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2362. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2363. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2364. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2365. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2366. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2367. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2368. for i = 0, 24 do
  2369. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2370. end
  2371. for i = 0, 24 do
  2372. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2373. end
  2374. end
  2375. ----
  2376.  
  2377.  
  2378. function ring(type,pos,scale,value)
  2379. local type = type
  2380. local rng = Instance.new("Part", char)
  2381. rng.Anchored = true
  2382. rng.BrickColor = origcolor
  2383. rng.CanCollide = false
  2384. rng.FormFactor = 3
  2385. rng.Name = "Ring"
  2386. rng.Size = Vector3.new(1, 1, 1)
  2387. rng.Transparency = 0
  2388. rng.TopSurface = 0
  2389. rng.BottomSurface = 0
  2390. rng.CFrame = pos
  2391. local rngm = Instance.new("SpecialMesh", rng)
  2392. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2393. rngm.Scale = scale
  2394. local scaler2 = 1
  2395. if type == "Add" then
  2396. scaler2 = 1*value
  2397. elseif type == "Divide" then
  2398. scaler2 = 1/value
  2399. end
  2400. coroutine.resume(coroutine.create(function()
  2401. for i = 0,10,0.1 do
  2402. swait()
  2403. if type == "Add" then
  2404. scaler2 = scaler2 - 0.01*value
  2405. elseif type == "Divide" then
  2406. scaler2 = scaler2 - 0.01/value
  2407. end
  2408. rng.Transparency = rng.Transparency + 0.01
  2409. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2410. end
  2411. rng:Destroy()
  2412. end))
  2413. end
  2414.  
  2415.  
  2416. function wave(type,pos,scale,value)
  2417. local type = type
  2418. local rng = Instance.new("Part", char)
  2419. rng.Anchored = true
  2420. rng.BrickColor = origcolor
  2421. rng.CanCollide = false
  2422. rng.FormFactor = 3
  2423. rng.Name = "Ring"
  2424. rng.Size = Vector3.new(1, 1, 1)
  2425. rng.Transparency = 0
  2426. rng.TopSurface = 0
  2427. rng.BottomSurface = 0
  2428. rng.CFrame = pos
  2429. local rngm = Instance.new("SpecialMesh", rng)
  2430. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2431. rngm.Scale = scale
  2432. local scaler2 = 1
  2433. if type == "Add" then
  2434. scaler2 = 1*value
  2435. elseif type == "Divide" then
  2436. scaler2 = 1/value
  2437. end
  2438. coroutine.resume(coroutine.create(function()
  2439. for i = 0,10,0.1 do
  2440. swait()
  2441. if type == "Add" then
  2442. scaler2 = scaler2 - 0.01*value
  2443. elseif type == "Divide" then
  2444. scaler2 = scaler2 - 0.01/value
  2445. end
  2446. rng.Transparency = rng.Transparency + 0.01
  2447. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2448. end
  2449. rng:Destroy()
  2450. end))
  2451. end
  2452.  
  2453. function wind(type,pos,scale,value,speed)
  2454. local type = type
  2455. local rng = Instance.new("Part", char)
  2456. rng.Anchored = true
  2457. rng.BrickColor = origcolor
  2458. rng.CanCollide = false
  2459. rng.FormFactor = 3
  2460. rng.Name = "Ring"
  2461. rng.Size = Vector3.new(1, 1, 1)
  2462. rng.Transparency = 0
  2463. rng.TopSurface = 0
  2464. rng.BottomSurface = 0
  2465. rng.CFrame = pos
  2466. local rngm = Instance.new("SpecialMesh", rng)
  2467. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2468. rngm.Scale = scale
  2469. local scaler2 = 1
  2470. if type == "Add" then
  2471. scaler2 = 1*value
  2472. elseif type == "Divide" then
  2473. scaler2 = 1/value
  2474. end
  2475. coroutine.resume(coroutine.create(function()
  2476. for i = 0,10,0.1 do
  2477. swait()
  2478. if type == "Add" then
  2479. scaler2 = scaler2 - 0.01*value
  2480. elseif type == "Divide" then
  2481. scaler2 = scaler2 - 0.01/value
  2482. end
  2483. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2484. rng.Transparency = rng.Transparency + 0.01
  2485. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2486. end
  2487. rng:Destroy()
  2488. end))
  2489. end
  2490.  
  2491. function groundwind(type,pos,scale,value,speed)
  2492. local type = type
  2493. local rng = Instance.new("Part", char)
  2494. rng.Anchored = true
  2495. rng.BrickColor = origcolor
  2496. rng.CanCollide = false
  2497. rng.FormFactor = 3
  2498. rng.Name = "Ring"
  2499. rng.Size = Vector3.new(1, 1, 1)
  2500. rng.Transparency = 0
  2501. rng.TopSurface = 0
  2502. rng.BottomSurface = 0
  2503. rng.CFrame = pos
  2504. local rngm = Instance.new("SpecialMesh", rng)
  2505. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2506. rngm.Scale = scale
  2507. local scaler2 = 1
  2508. if type == "Add" then
  2509. scaler2 = 1*value
  2510. elseif type == "Divide" then
  2511. scaler2 = 1/value
  2512. end
  2513. coroutine.resume(coroutine.create(function()
  2514. for i = 0,10,0.1 do
  2515. swait()
  2516. if type == "Add" then
  2517. scaler2 = scaler2 - 0.01*value
  2518. elseif type == "Divide" then
  2519. scaler2 = scaler2 - 0.01/value
  2520. end
  2521. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2522. rng.Transparency = rng.Transparency + 0.01
  2523. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2524. end
  2525. rng:Destroy()
  2526. end))
  2527. end
  2528.  
  2529. function CameraManager()
  2530. if TwoD and not CamInterrupt then
  2531. if Humanoid.Health > 0 then
  2532. Camera.CameraSubject = Humanoid
  2533. Camera.CameraType = "Scriptable"
  2534. Humanoid.AutoRotate = false
  2535. if Booleans.GyroUse then
  2536. Directer.MaxTorque = Vec3(0, huge, 0)
  2537. else
  2538. Directer.MaxTorque = Vec3(0, 0, 0)
  2539. end
  2540. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2541. if Booleans.CamFollow then
  2542. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2543. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2544. else
  2545. CPart.Position = RootPart.Position
  2546. end
  2547. else
  2548. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2549. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2550. end
  2551. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2552. else
  2553. Camera.CameraSubject = Humanoid
  2554. Camera.CameraType = "Custom"
  2555. Controller.Disabled = false
  2556. end
  2557. end
  2558. end
  2559.  
  2560. function sphere(bonuspeed,type,pos,scale,value,color)
  2561. local type = type
  2562. local rng = Instance.new("Part", char)
  2563. rng.Anchored = true
  2564. rng.BrickColor = color
  2565. rng.CanCollide = false
  2566. rng.FormFactor = 3
  2567. rng.Name = "Ring"
  2568. rng.Material = "Neon"
  2569. rng.Size = Vector3.new(1, 1, 1)
  2570. rng.Transparency = 0
  2571. rng.TopSurface = 0
  2572. rng.BottomSurface = 0
  2573. rng.CFrame = pos
  2574. local rngm = Instance.new("SpecialMesh", rng)
  2575. rngm.MeshType = "Sphere"
  2576. rngm.Scale = scale
  2577. if rainbowmode == true then
  2578. rng.Color = Color3.new(r/255,g/255,b/255)
  2579. end
  2580. local scaler2 = 1
  2581. if type == "Add" then
  2582. scaler2 = 1*value
  2583. elseif type == "Divide" then
  2584. scaler2 = 1/value
  2585. end
  2586. coroutine.resume(coroutine.create(function()
  2587. for i = 0,10/bonuspeed,0.1 do
  2588. swait()
  2589. if rainbowmode == true then
  2590. rng.Color = Color3.new(r/255,g/255,b/255)
  2591. end
  2592. if type == "Add" then
  2593. scaler2 = scaler2 - 0.01*value/bonuspeed
  2594. elseif type == "Divide" then
  2595. scaler2 = scaler2 - 0.01/value*bonuspeed
  2596. end
  2597. if chaosmode == true then
  2598. rng.BrickColor = BrickColor.random()
  2599. end
  2600. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2601. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2602. end
  2603. rng:Destroy()
  2604. end))
  2605. end
  2606.  
  2607. function spherew(bonuspeed,type,pos,scale,value,color)
  2608. local type = type
  2609. local rng = Instance.new("Part", workspace)
  2610. rng.Anchored = true
  2611. rng.BrickColor = color
  2612. rng.CanCollide = false
  2613. rng.FormFactor = 3
  2614. rng.Name = "Ring"
  2615. rng.Material = "Neon"
  2616. rng.Size = Vector3.new(1, 1, 1)
  2617. rng.Transparency = 0
  2618. rng.TopSurface = 0
  2619. rng.BottomSurface = 0
  2620. rng.CFrame = pos
  2621. local rngm = Instance.new("SpecialMesh", rng)
  2622. rngm.MeshType = "Sphere"
  2623. rngm.Scale = scale
  2624. if rainbowmode == true then
  2625. rng.Color = Color3.new(r/255,g/255,b/255)
  2626. end
  2627. local scaler2 = 1
  2628. if type == "Add" then
  2629. scaler2 = 1*value
  2630. elseif type == "Divide" then
  2631. scaler2 = 1/value
  2632. end
  2633. coroutine.resume(coroutine.create(function()
  2634. for i = 0,10/bonuspeed,0.1 do
  2635. swait()
  2636. if rainbowmode == true then
  2637. rng.Color = Color3.new(r/255,g/255,b/255)
  2638. end
  2639. if type == "Add" then
  2640. scaler2 = scaler2 - 0.01*value/bonuspeed
  2641. elseif type == "Divide" then
  2642. scaler2 = scaler2 - 0.01/value*bonuspeed
  2643. end
  2644. if chaosmode == true then
  2645. rng.BrickColor = BrickColor.random()
  2646. end
  2647. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2648. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2649. end
  2650. rng:Destroy()
  2651. end))
  2652. end
  2653.  
  2654. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2655. local type = type
  2656. local rng = Instance.new("Part", char)
  2657. rng.Anchored = true
  2658. rng.BrickColor = color
  2659. rng.CanCollide = false
  2660. rng.FormFactor = 3
  2661. rng.Name = "Ring"
  2662. rng.Material = "Neon"
  2663. rng.Size = Vector3.new(1, 1, 1)
  2664. rng.Transparency = 0
  2665. rng.TopSurface = 0
  2666. rng.BottomSurface = 0
  2667. rng.CFrame = pos
  2668. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2669. local rngm = Instance.new("SpecialMesh", rng)
  2670. rngm.MeshType = "Brick"
  2671. rngm.Scale = vt(x1,y1,z1)
  2672. if rainbowmode == true then
  2673. rng.Color = Color3.new(r/255,g/255,b/255)
  2674. end
  2675. local scaler2 = 1
  2676. local speeder = FastSpeed/10
  2677. if type == "Add" then
  2678. scaler2 = 1*value
  2679. elseif type == "Divide" then
  2680. scaler2 = 1/value
  2681. end
  2682. coroutine.resume(coroutine.create(function()
  2683. for i = 0,10/bonuspeed,0.1 do
  2684. swait()
  2685. if rainbowmode == true then
  2686. rng.Color = Color3.new(r/255,g/255,b/255)
  2687. end
  2688. if type == "Add" then
  2689. scaler2 = scaler2 - 0.01*value/bonuspeed
  2690. elseif type == "Divide" then
  2691. scaler2 = scaler2 - 0.01/value*bonuspeed
  2692. end
  2693. if chaosmode == true then
  2694. rng.BrickColor = BrickColor.random()
  2695. end
  2696. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2697. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2698. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2699. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2700. end
  2701. rng:Destroy()
  2702. end))
  2703. end
  2704.  
  2705. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2706. local type = type
  2707. local rng = Instance.new("Part", char)
  2708. rng.Anchored = true
  2709. rng.BrickColor = color
  2710. rng.CanCollide = false
  2711. rng.FormFactor = 3
  2712. rng.Name = "Ring"
  2713. rng.Material = "Neon"
  2714. rng.Size = Vector3.new(1, 1, 1)
  2715. rng.Transparency = 0
  2716. rng.TopSurface = 0
  2717. rng.BottomSurface = 0
  2718. rng.CFrame = pos
  2719. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2720. local rngm = Instance.new("SpecialMesh", rng)
  2721. rngm.MeshType = "Brick"
  2722. rngm.Scale = vt(x1,y1,z1)
  2723. if rainbowmode == true then
  2724. rng.Color = Color3.new(r/255,g/255,b/255)
  2725. end
  2726. local scaler2 = 0
  2727. local speeder = FastSpeed/10
  2728. if type == "Add" then
  2729. scaler2 = 1*value
  2730. elseif type == "Divide" then
  2731. scaler2 = 1/value
  2732. end
  2733. coroutine.resume(coroutine.create(function()
  2734. for i = 0,10/bonuspeed,0.1 do
  2735. swait()
  2736. if rainbowmode == true then
  2737. rng.Color = Color3.new(r/255,g/255,b/255)
  2738. end
  2739. if type == "Add" then
  2740. scaler2 = scaler2 - 0.01*value/bonuspeed
  2741. elseif type == "Divide" then
  2742. scaler2 = scaler2 - 0.01/value*bonuspeed
  2743. end
  2744. if chaosmode == true then
  2745. rng.BrickColor = BrickColor.random()
  2746. end
  2747. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2748. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2749. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2750. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2751. end
  2752. rng:Destroy()
  2753. end))
  2754. end
  2755.  
  2756. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2757. local type = type
  2758. local rng = Instance.new("Part", workspace)
  2759. rng.Anchored = true
  2760. rng.BrickColor = color
  2761. rng.CanCollide = false
  2762. rng.FormFactor = 3
  2763. rng.Name = "Ring"
  2764. rng.Material = "Neon"
  2765. rng.Size = Vector3.new(1, 1, 1)
  2766. rng.Transparency = 0
  2767. rng.TopSurface = 0
  2768. rng.BottomSurface = 0
  2769. rng.CFrame = pos
  2770. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2771. local rngm = Instance.new("SpecialMesh", rng)
  2772. rngm.MeshType = "Sphere"
  2773. rngm.Scale = vt(x1,y1,z1)
  2774. if rainbowmode == true then
  2775. rng.Color = Color3.new(r/255,g/255,b/255)
  2776. end
  2777. local scaler2 = 1
  2778. local speeder = FastSpeed
  2779. if type == "Add" then
  2780. scaler2 = 1*value
  2781. elseif type == "Divide" then
  2782. scaler2 = 1/value
  2783. end
  2784. coroutine.resume(coroutine.create(function()
  2785. for i = 0,10/bonuspeed,0.1 do
  2786. swait()
  2787. if rainbowmode == true then
  2788. rng.Color = Color3.new(r/255,g/255,b/255)
  2789. end
  2790. if type == "Add" then
  2791. scaler2 = scaler2 - 0.01*value/bonuspeed
  2792. elseif type == "Divide" then
  2793. scaler2 = scaler2 - 0.01/value*bonuspeed
  2794. end
  2795. if chaosmode == true then
  2796. rng.BrickColor = BrickColor.random()
  2797. end
  2798. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2799. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2800. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2801. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2802. end
  2803. rng:Destroy()
  2804. end))
  2805. end
  2806. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2807. local type = type
  2808. local rng = Instance.new("Part", char)
  2809. rng.Anchored = true
  2810. rng.BrickColor = color
  2811. rng.CanCollide = false
  2812. rng.FormFactor = 3
  2813. rng.Name = "Ring"
  2814. rng.Material = "Neon"
  2815. rng.Size = Vector3.new(1, 1, 1)
  2816. rng.Transparency = 0
  2817. rng.TopSurface = 0
  2818. rng.BottomSurface = 0
  2819. rng.CFrame = pos
  2820. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2821. local rngm = Instance.new("SpecialMesh", rng)
  2822. rngm.MeshType = "Sphere"
  2823. rngm.Scale = vt(x1,y1,z1)
  2824. if rainbowmode == true then
  2825. rng.Color = Color3.new(r/255,g/255,b/255)
  2826. end
  2827. local scaler2 = 1
  2828. local speeder = FastSpeed
  2829. if type == "Add" then
  2830. scaler2 = 1*value
  2831. elseif type == "Divide" then
  2832. scaler2 = 1/value
  2833. end
  2834. coroutine.resume(coroutine.create(function()
  2835. for i = 0,10/bonuspeed,0.1 do
  2836. swait()
  2837. if rainbowmode == true then
  2838. rng.Color = Color3.new(r/255,g/255,b/255)
  2839. end
  2840. if type == "Add" then
  2841. scaler2 = scaler2 - 0.01*value/bonuspeed
  2842. elseif type == "Divide" then
  2843. scaler2 = scaler2 - 0.01/value*bonuspeed
  2844. end
  2845. if chaosmode == true then
  2846. rng.BrickColor = BrickColor.random()
  2847. end
  2848. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2849. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2850. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2851. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2852. end
  2853. rng:Destroy()
  2854. end))
  2855. end
  2856.  
  2857.  
  2858. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2859. local type = type
  2860. local rng = Instance.new("Part", char)
  2861. rng.Anchored = true
  2862. rng.BrickColor = color
  2863. rng.CanCollide = false
  2864. rng.FormFactor = 3
  2865. rng.Name = "Ring"
  2866. rng.Material = "Neon"
  2867. rng.Size = Vector3.new(1, 1, 1)
  2868. rng.Transparency = 1
  2869. rng.TopSurface = 0
  2870. rng.BottomSurface = 0
  2871. rng.CFrame = pos
  2872. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2873. local rngm = Instance.new("SpecialMesh", rng)
  2874. rngm.MeshType = "Sphere"
  2875. rngm.Scale = vt(x1,y1,z1)
  2876. if rainbowmode == true then
  2877. rng.Color = Color3.new(r/255,g/255,b/255)
  2878. end
  2879. local scaler2 = 1
  2880. local speeder = FastSpeed
  2881. if type == "Add" then
  2882. scaler2 = 1*value
  2883. elseif type == "Divide" then
  2884. scaler2 = 1/value
  2885. end
  2886. coroutine.resume(coroutine.create(function()
  2887. for i = 0,10/bonuspeed,0.1 do
  2888. swait()
  2889. if rainbowmode == true then
  2890. rng.Color = Color3.new(r/255,g/255,b/255)
  2891. end
  2892. if type == "Add" then
  2893. scaler2 = scaler2 - 0.01*value/bonuspeed
  2894. elseif type == "Divide" then
  2895. scaler2 = scaler2 - 0.01/value*bonuspeed
  2896. end
  2897. if chaosmode == true then
  2898. rng.BrickColor = BrickColor.random()
  2899. end
  2900. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2901. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2902. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2903. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2904. end
  2905. rng:Destroy()
  2906. end))
  2907. end
  2908.  
  2909. function dmg(dude)
  2910. if dude.Name ~= Character then
  2911. local bgf = Instance.new("BodyGyro",dude.Head)
  2912. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2913. local val = Instance.new("BoolValue",dude)
  2914. val.Name = "IsHit"
  2915. local ds = coroutine.wrap(function()
  2916. dude:WaitForChild("Head"):BreakJoints()
  2917. wait(0.5)
  2918. targetted = nil
  2919. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2920. coroutine.resume(coroutine.create(function()
  2921. for i, v in pairs(dude:GetChildren()) do
  2922. if v:IsA("Accessory") then
  2923. v:Destroy()
  2924. end
  2925. if v:IsA("Humanoid") then
  2926. v:Destroy()
  2927. end
  2928. if v:IsA("CharacterMesh") then
  2929. v:Destroy()
  2930. end
  2931. if v:IsA("Model") then
  2932. v:Destroy()
  2933. end
  2934. if v:IsA("Part") or v:IsA("MeshPart") then
  2935. for x, o in pairs(v:GetChildren()) do
  2936. if o:IsA("Decal") then
  2937. o:Destroy()
  2938. end
  2939. end
  2940. coroutine.resume(coroutine.create(function()
  2941. v.Material = "Neon"
  2942. v.CanCollide = false
  2943. local bld = Instance.new("ParticleEmitter",v)
  2944. bld.LightEmission = 1
  2945. bld.Texture = "rbxassetid://284205403"
  2946. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2947. bld.Rate = 50
  2948. bld.Lifetime = NumberRange.new(1)
  2949. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2950. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2951. bld.Speed = NumberRange.new(0,0)
  2952. bld.VelocitySpread = 50000
  2953. bld.Rotation = NumberRange.new(-500,500)
  2954. bld.RotSpeed = NumberRange.new(-500,500)
  2955. local sbs = Instance.new("BodyPosition", v)
  2956. sbs.P = 3000
  2957. sbs.D = 1000
  2958. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2959. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2960. v.Color = Color3.new(1,1,1)
  2961. coroutine.resume(coroutine.create(function()
  2962. for i = 0, 49 do
  2963. swait(1)
  2964. v.Transparency = v.Transparency + 0.02
  2965. end
  2966. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2967. bld.Speed = NumberRange.new(1,5)
  2968. bld.Acceleration = vt(0,10,0)
  2969. wait(0.5)
  2970. bld.Enabled = false
  2971. wait(3)
  2972. v:Destroy()
  2973. dude:Destroy()
  2974. end))
  2975. end))
  2976. end
  2977. end
  2978. end))
  2979. end)
  2980. ds()
  2981. end
  2982. end
  2983.  
  2984.  
  2985. function FindNearestHead(Position, Distance, SinglePlayer)
  2986. if SinglePlayer then
  2987. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2988. end
  2989. local List = {}
  2990. for i, v in pairs(workspace:GetChildren()) do
  2991. if v:IsA("Model") then
  2992. if v:findFirstChild("Head") then
  2993. if v ~= Character then
  2994. if (v.Head.Position - Position).magnitude <= Distance then
  2995. table.insert(List, v)
  2996. end
  2997. end
  2998. end
  2999. end
  3000. end
  3001. return List
  3002. end
  3003.  
  3004. function FaceMouse()
  3005. Cam = workspace.CurrentCamera
  3006. return {
  3007. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3008. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3009. }
  3010. end
  3011.  
  3012. function FaceMouse2()
  3013. Cam = workspace.CurrentCamera
  3014. return {
  3015. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3016. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3017. }
  3018. end
  3019.  
  3020. local ModeOfGlitch = 1
  3021. -- Functions are ready.
  3022. local storehumanoidWS = 16
  3023.  
  3024. function Blink()
  3025. for i = 0, 14 do
  3026. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3027. end
  3028. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3029. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3030. CameraEnshaking(2,10)
  3031. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3032. if v:FindFirstChild('Head') then
  3033. end
  3034. end
  3035. for i = 0, 14 do
  3036. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3037. end
  3038. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3039. end
  3040.  
  3041. function ExtinctiveHeartbreak()
  3042. local targetted = nil
  3043. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3044. targetted = mouse.Target.Parent
  3045. end
  3046. if targetted ~= nil then
  3047. attack = true
  3048. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3049. for i = 0, 9 do
  3050. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3051. end
  3052. for i = 0, 24 do
  3053. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3054. end
  3055. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3056. local originalpos = root.CFrame
  3057. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3058. for i = 0, 9 do
  3059. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3060. end
  3061. for i = 0, 24 do
  3062. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3063. end
  3064. hum.WalkSpeed = 0
  3065. targetted.Head.Anchored = true
  3066. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3067. for i = 0,2,0.1 do
  3068. swait()
  3069. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3070. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3071. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3072. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3073. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3074. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3075. end
  3076. coroutine.resume(coroutine.create(function()
  3077. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3078. bld.LightEmission = 0.1
  3079. bld.Texture = "rbxassetid://284205403"
  3080. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3081. bld.Rate = 500
  3082. bld.Lifetime = NumberRange.new(1)
  3083. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3084. bld.Acceleration = vt(0,-25,0)
  3085. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3086. bld.Speed = NumberRange.new(10,50)
  3087. bld.EmissionDirection = "Front"
  3088. bld.VelocitySpread = 25
  3089. bld.Rotation = NumberRange.new(-500,500)
  3090. bld.RotSpeed = NumberRange.new(-500,500)
  3091. end))
  3092. coroutine.resume(coroutine.create(function()
  3093. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3094. bld.LightEmission = 0.1
  3095. bld.Texture = "rbxassetid://284205403"
  3096. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3097. bld.Rate = 500
  3098. bld.Lifetime = NumberRange.new(1)
  3099. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3100. bld.Acceleration = vt(0,-25,0)
  3101. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3102. bld.Speed = NumberRange.new(10,50)
  3103. bld.EmissionDirection = "Front"
  3104. bld.VelocitySpread = 25
  3105. bld.Rotation = NumberRange.new(-500,500)
  3106. bld.RotSpeed = NumberRange.new(-500,500)
  3107. end))
  3108. CameraEnshaking(5,5)
  3109. game:GetService("Debris"):AddItem(bld,3)
  3110. dmg(targetted)
  3111. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3112. for i = 0,1,0.1 do
  3113. swait()
  3114. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3115. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3116. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3117. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3118. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3119. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3120. end
  3121. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3122. for i = 0, 9 do
  3123. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3124. end
  3125. for i = 0, 24 do
  3126. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3127. end
  3128. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3129. root.CFrame = originalpos
  3130. for i = 0, 9 do
  3131. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3132. end
  3133. for i = 0, 24 do
  3134. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3135. end
  3136. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3137. bld.Enabled = false
  3138. attack = false
  3139. hum.WalkSpeed = storehumanoidWS
  3140. end
  3141. end
  3142. function MeteorStrike()
  3143. attack = true
  3144. for i = 0, 2, 0.1 do
  3145. swait()
  3146. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3147. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3148. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3149. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3150. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3151. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3152. end
  3153. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3154. for i=1,20 do
  3155. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3156. swait()
  3157. end
  3158. swait(30)
  3159. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3160. for i =1,20 do
  3161. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3162. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3163. end
  3164. for i = 0,2,0.1 do
  3165. swait()
  3166. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3167. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3168. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3169. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3170. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3171. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3172. end
  3173. for i =1,20 do
  3174. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3175. end
  3176. text.TextTransparency = 1
  3177. text.TextStrokeTransparency = 1
  3178. tr2.Enabled = false
  3179. tr1.Enabled = false
  3180. tr3.Enabled = false
  3181. tl1.Enabled = false
  3182. tl2.Enabled = false
  3183. tl3.Enabled = false
  3184. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3185. eff = false
  3186. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3187. local invtab = {}
  3188. local function search(targ)
  3189. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3190. table.insert(invtab,targ)
  3191. end
  3192. for i,v in pairs(targ:GetChildren()) do
  3193. search(v)
  3194. end
  3195. end
  3196. search(plr.Character)
  3197. local frm = 0
  3198. local frmcon
  3199. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3200. if frm < 10 then
  3201. for i,v in pairs(invtab) do
  3202. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3203. v.Transparency = v.Transparency + 0.1
  3204. end
  3205. end
  3206. frm = frm + 1
  3207. else
  3208. frmcon:disconnect()
  3209. end
  3210. end)
  3211. swait(200)
  3212. text.TextTransparency = 0
  3213. text.TextStrokeTransparency = 0
  3214. tr2.Enabled = false
  3215. tr1.Enabled = false
  3216. tr3.Enabled = false
  3217. tl1.Enabled = false
  3218. tl2.Enabled = false
  3219. tl3.Enabled = false
  3220. eff = true
  3221. for i =1,20 do
  3222. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3223. end
  3224. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3225. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3226. local invtab = {}
  3227. local function search(targ)
  3228. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3229. table.insert(invtab,targ)
  3230. end
  3231. for i,v in pairs(targ:GetChildren()) do
  3232. search(v)
  3233. end
  3234. end
  3235. search(plr.Character)
  3236. local frm = 0
  3237. local frmcon
  3238. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3239. if frm < 10 then
  3240. for i,v in pairs(invtab) do
  3241. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3242. v.Transparency = v.Transparency - 0.1
  3243. end
  3244. end
  3245. frm = frm + 1
  3246. else
  3247. frmcon:disconnect()
  3248. end
  3249. end)
  3250. swait(5)
  3251. for i = 0, 2, 0.1 do
  3252. swait()
  3253. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3254. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3255. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3256. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3257. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3258. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3259. end
  3260. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3261. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3262. MagniDamage(root, 30, 65,90, 0, "Normal")
  3263. for i =1,20 do
  3264. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3265. end
  3266. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3267. for i =1,20 do
  3268. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3269. end
  3270. swait(20)
  3271. attack = false
  3272. tr2.Enabled = true
  3273. tr1.Enabled = true
  3274. tr3.Enabled = true
  3275. tl1.Enabled = true
  3276. tl2.Enabled = true
  3277. tl3.Enabled = true
  3278. end
  3279. function FinalCalam()
  3280. attack = true
  3281. hum.WalkSpeed = 0
  3282. local orb = Instance.new("Part", char)
  3283. orb.Anchored = true
  3284. orb.BrickColor = MAINRUINCOLOR
  3285. orb.CanCollide = false
  3286. orb.FormFactor = 3
  3287. orb.Name = "Ring"
  3288. orb.Material = "Neon"
  3289. orb.Size = Vector3.new(1, 1, 1)
  3290. orb.Transparency = 0
  3291. orb.TopSurface = 0
  3292. orb.BottomSurface = 0
  3293. local orbm = Instance.new("SpecialMesh", orb)
  3294. orbm.MeshType = "Sphere"
  3295. orbm.Name = "SizeMesh"
  3296. orbm.Scale = vt(0,0,0)
  3297. local scaled = 0.1
  3298. local posid = 0
  3299. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3300. for i = 0, 5, 0.1 do
  3301. swait()
  3302. scaled = scaled - 0.001
  3303. posid = posid - scaled
  3304. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3305. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3306. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3307. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3308. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3309. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3310. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3311. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3312. end
  3313. swait(60)
  3314. for i =1,3 do
  3315. swait(30)
  3316. CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3317. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3318. end
  3319. swait(30)
  3320. for i = 0, 2, 0.1 do
  3321. swait()
  3322. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3323. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3324. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3325. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3326. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3327. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3328. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3329. end
  3330. swait(60)
  3331. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3332. CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3333. sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3334. sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3335. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3336. if v:FindFirstChild('Head') then
  3337. dmg(v)
  3338. end
  3339. end
  3340. for i = 1,20 do
  3341. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3342. for i = 0, 10 do
  3343. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3344. end
  3345. end
  3346. orb:Remove()
  3347. attack = false
  3348. hum.WalkSpeed = storehumanoidWS
  3349. end
  3350. function PureBomb()
  3351. attack = true
  3352.  
  3353. local orb = Instance.new("Part", char)
  3354. orb.Anchored = true
  3355. orb.BrickColor = BrickColor.new("Toothpaste")
  3356. orb.CanCollide = false
  3357. orb.FormFactor = 3
  3358. orb.Name = "Ring"
  3359. orb.Material = "Neon"
  3360. orb.Size = Vector3.new(1, 1, 1)
  3361. orb.Transparency = 0
  3362. orb.TopSurface = 0
  3363. orb.BottomSurface = 0
  3364. local orbm = Instance.new("SpecialMesh", orb)
  3365. orbm.MeshType = "Sphere"
  3366. orbm.Name = "SizeMesh"
  3367. orbm.Scale = vt(0,0,0)
  3368. local scaled = 0.1
  3369. local posid = 0
  3370. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3371. for i = 0, 5, 0.1 do
  3372. swait()
  3373. scaled = scaled - 0.001
  3374. posid = posid - scaled
  3375. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3376. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3377. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3378. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3379. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3380. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3381. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3382. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3383. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3384. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3385. end
  3386. for i = 0, 2, 0.1 do
  3387. swait()
  3388. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3389. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3390. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3391. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3392. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3393. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3394. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3395. end
  3396. coroutine.resume(coroutine.create(function()
  3397. orb.Anchored = false
  3398. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3399. local a = Instance.new("Part",workspace)
  3400. a.Name = "Direction"
  3401. a.Anchored = true
  3402. a.BrickColor = bc("Bright red")
  3403. a.Material = "Neon"
  3404. a.Transparency = 1
  3405. a.CanCollide = false
  3406. local ray = Ray.new(
  3407. orb.CFrame.p, -- origin
  3408. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3409. )
  3410. local ignore = orb
  3411. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3412. a.BottomSurface = 10
  3413. a.TopSurface = 10
  3414. local distance = (orb.CFrame.p - position).magnitude
  3415. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3416. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3417. orb.CFrame = a.CFrame
  3418. a:Destroy()
  3419. local bv = Instance.new("BodyVelocity")
  3420. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3421. bv.velocity = orb.CFrame.lookVector*125
  3422. bv.Parent = orb
  3423. local hitted = false
  3424. game:GetService("Debris"):AddItem(orb, 15)
  3425. wait()
  3426. local hit =orb.Touched:connect(function(hit)
  3427. if hitted == false then
  3428. hitted = true
  3429. CameraEnshaking(10,2.5)
  3430. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3431. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3432. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3433. for i = 0, 49 do
  3434. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3435. end
  3436. for i = 0, 9 do
  3437. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3438. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3439. end
  3440. orb.Anchored = true
  3441. orb.Transparency = 1
  3442. wait(8)
  3443. orb:Destroy()
  3444. end
  3445. end)
  3446. end))
  3447. for i = 0, 1, 0.1 do
  3448. swait()
  3449. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3450. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3451. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3452. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3453. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3454. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3455. end
  3456. attack = false
  3457. end
  3458.  
  3459. function ChaosGroundStrike()
  3460. attack = true
  3461. for i = 0, 2, 0.1 do
  3462. swait()
  3463. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3464. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3465. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3466. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3467. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3468. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3469. end
  3470. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3471. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3472. CameraEnshaking(4,12)
  3473. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3474. if v:FindFirstChild('Head') then
  3475. dmg(v)
  3476. end
  3477. end
  3478. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3479. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3480. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3481. for i = 0, 2, 0.1 do
  3482. swait()
  3483. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3484. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3485. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3486. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3487. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3488. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3489. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3490. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3491. end
  3492. attack = false
  3493. end
  3494.  
  3495. function Starfall()
  3496. attack = true
  3497. hum.WalkSpeed = 0
  3498. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3499. for i = 0, 5, 0.1 do
  3500. swait()
  3501. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3502. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3503. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3504. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3505. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3507. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3508. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3509. end
  3510. local Overed = false
  3511. CameraEnshaking(2,20)
  3512. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3513. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3514. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3515. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3516. local orb = Instance.new("Part", char)
  3517. orb.Anchored = true
  3518. orb.BrickColor = BrickColor.new("Toothpaste")
  3519. orb.CanCollide = false
  3520. orb.FormFactor = 3
  3521. orb.Name = "Remenant"
  3522. orb.Material = "Neon"
  3523. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3524. orb.Size = Vector3.new(1, 1, 1)
  3525. orb.Transparency = 1
  3526. orb.TopSurface = 0
  3527. orb.BottomSurface = 0
  3528. hum.WalkSpeed = storehumanoidWS
  3529. coroutine.resume(coroutine.create(function()
  3530. for i = 0, 9 do
  3531. swait(10)
  3532. local lb = Instance.new("Part")
  3533. lb.Color = MAINRUINCOLOR.Color
  3534. lb.CanCollide = false
  3535. lb.Material = "Neon"
  3536. lb.Anchored = true
  3537. lb.TopSurface = 0
  3538. lb.BottomSurface = 0
  3539. lb.Transparency = 0
  3540. lb.Size = vt(1,1,1)
  3541. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3542. lb.Anchored = false
  3543. lb.Parent = char
  3544. local thingery = Instance.new("SpecialMesh",lb)
  3545. thingery.MeshType = "Sphere"
  3546. thingery.Scale = vt(20,20,20)
  3547. game:GetService("Debris"):AddItem(lb, 10)
  3548. local bv = Instance.new("BodyVelocity")
  3549. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3550. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3551. bv.Parent = lb
  3552. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3553. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3554. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3555. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3556. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3557. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3558. local hitted = false
  3559. coroutine.resume(coroutine.create(function()
  3560. while true do
  3561. swait(1)
  3562. if lb.Parent ~= nil and hitted == false then
  3563. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3564. elseif lb.Parent == nil then
  3565. break
  3566. end
  3567. end
  3568. end))
  3569.  
  3570. game:GetService("Debris"):AddItem(a, 0.1)
  3571.  
  3572. coroutine.resume(coroutine.create(function()
  3573. swait(1)
  3574. lb.Touched:connect(function(hit)
  3575. if hitted == false then
  3576. hitted = true
  3577. lb.Transparency = 1
  3578. lb.Anchored = true
  3579. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3580. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3581. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3582. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3583. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3584. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3585. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3586. CameraEnshaking(1,5)
  3587. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3588. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3589. for i = 0, 9 do
  3590. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3591. end
  3592. for i = 0, 49 do
  3593. swait()
  3594. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3595. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3596. end
  3597. end
  3598. end)
  3599. end))
  3600. end
  3601. Overed = true
  3602. orb:Destroy()
  3603. end))
  3604.  
  3605. attack = false
  3606. end
  3607.  
  3608. function StarfallEX()
  3609. attack = true
  3610. hum.WalkSpeed = 0
  3611. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3612. for i = 0, 5, 0.1 do
  3613. swait()
  3614. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3615. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3616. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3617. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3618. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3619. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3620. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3621. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3622. end
  3623. local Overed = false
  3624. CameraEnshaking(2,20)
  3625. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3626. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3627. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3628. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3629. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3630. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3631. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3632. local orb = Instance.new("Part", char)
  3633. orb.Anchored = true
  3634. orb.BrickColor = BrickColor.new("Toothpaste")
  3635. orb.CanCollide = false
  3636. orb.FormFactor = 3
  3637. orb.Name = "Remenant"
  3638. orb.Material = "Neon"
  3639. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3640. orb.Size = Vector3.new(1, 1, 1)
  3641. orb.Transparency = 1
  3642. orb.TopSurface = 0
  3643. orb.BottomSurface = 0
  3644. hum.WalkSpeed = storehumanoidWS
  3645. coroutine.resume(coroutine.create(function()
  3646. for i = 0, 9 do
  3647. swait(10)
  3648. local lb = Instance.new("Part")
  3649. lb.Color = MAINRUINCOLOR.Color
  3650. lb.CanCollide = false
  3651. lb.Material = "Neon"
  3652. lb.Anchored = true
  3653. lb.TopSurface = 0
  3654. lb.BottomSurface = 0
  3655. lb.Transparency = 0
  3656. lb.Size = vt(1,1,1)
  3657. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3658. lb.Anchored = false
  3659. lb.Parent = char
  3660. local thingery = Instance.new("SpecialMesh",lb)
  3661. thingery.MeshType = "Sphere"
  3662. thingery.Scale = vt(20,20,20)
  3663. game:GetService("Debris"):AddItem(lb, 10)
  3664. local bv = Instance.new("BodyVelocity")
  3665. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3666. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3667. bv.Parent = lb
  3668. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3669. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3670. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3671. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3672. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3673. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3674. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3675. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3676. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3677. local hitted = false
  3678. coroutine.resume(coroutine.create(function()
  3679. while true do
  3680. swait(1)
  3681. if lb.Parent ~= nil and hitted == false then
  3682. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3683. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3684. elseif lb.Parent == nil then
  3685. break
  3686. end
  3687. end
  3688. end))
  3689.  
  3690. game:GetService("Debris"):AddItem(a, 0.1)
  3691.  
  3692. coroutine.resume(coroutine.create(function()
  3693. swait(1)
  3694. lb.Touched:connect(function(hit)
  3695. if hitted == false then
  3696. hitted = true
  3697. lb.Transparency = 1
  3698. lb.Anchored = true
  3699. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3700. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3701. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3702. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3703. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3704. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3705. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3706. CameraEnshaking(10,5)
  3707. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3708. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3709. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3710. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3711. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3712. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3713. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3714. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3715. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3716. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3717. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3718. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3719. for i = 0, 9 do
  3720. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3721. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3722. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3723. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3724. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3725. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3726. end
  3727. for i = 0, 49 do
  3728. swait()
  3729. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3730. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3731. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3732. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3733. end
  3734. end
  3735. end)
  3736. end))
  3737. end
  3738. Overed = true
  3739. orb:Destroy()
  3740. end))
  3741.  
  3742. attack = false
  3743. end
  3744.  
  3745. function StarDivision()
  3746. attack = true
  3747. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3748. for i = 0, 2, 0.1 do
  3749. swait()
  3750. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3751. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3752. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3753. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3754. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3755. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3756. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3757. end
  3758. local orb = Instance.new("Part", char)
  3759. orb.BrickColor = MAINRUINCOLOR
  3760. orb.CanCollide = false
  3761. orb.FormFactor = 3
  3762. orb.Name = "Ring"
  3763. orb.Material = "Neon"
  3764. orb.Size = Vector3.new(1, 1, 1)
  3765. orb.Transparency = 0
  3766. orb.TopSurface = 0
  3767. orb.BottomSurface = 0
  3768. local orbm = Instance.new("SpecialMesh", orb)
  3769. orbm.MeshType = "Sphere"
  3770. orbm.Name = "SizeMesh"
  3771. orbm.Scale = vt(2,2,2)
  3772. local a = Instance.new("Part",workspace)
  3773. a.Name = "Direction"
  3774. a.Anchored = true
  3775. a.BrickColor = bc("Bright red")
  3776. a.Material = "Neon"
  3777. a.Transparency = 1
  3778. a.CanCollide = false
  3779. local ray = Ray.new(
  3780. sorb.CFrame.p, -- origin
  3781. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3782. )
  3783. local ignore = sorb
  3784. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3785. a.BottomSurface = 10
  3786. a.TopSurface = 10
  3787. local distance = (sorb.CFrame.p - position).magnitude
  3788. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3789. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3790. orb.CFrame = a.CFrame
  3791. a:Destroy()
  3792. local bv = Instance.new("BodyVelocity")
  3793. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3794. bv.velocity = orb.CFrame.lookVector*100
  3795. bv.Parent = orb
  3796. local hitted = false
  3797. game:GetService("Debris"):AddItem(orb, 10)
  3798. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3799. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3800. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3801. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3802. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3803. coroutine.resume(coroutine.create(function()
  3804. while true do
  3805. swait(1)
  3806. if orb.Parent ~= nil and hitted == false then
  3807. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3808. elseif orb.Parent == nil then
  3809. break
  3810. end
  3811. end
  3812. end))
  3813. coroutine.resume(coroutine.create(function()
  3814. swait(1)
  3815. orb.Touched:connect(function(hit)
  3816. if hitted == false then
  3817. hitted = true
  3818. game:GetService("Debris"):AddItem(orb, 5)
  3819. orb.Transparency = 1
  3820. orb.Anchored = true
  3821. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3822. elocacenter.Anchored = true
  3823. elocacenter.CFrame = orb.CFrame
  3824. elocacenter.Orientation = vt(0,0,0)
  3825. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3826. eloca1.Anchored = true
  3827. eloca1.CFrame = elocacenter.CFrame
  3828. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3829. eloca2.Anchored = true
  3830. eloca2.CFrame = elocacenter.CFrame
  3831. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3832. eloca3.Anchored = true
  3833. eloca3.CFrame = elocacenter.CFrame
  3834. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3835. eloca4.Anchored = true
  3836. eloca4.CFrame = elocacenter.CFrame
  3837. local lookavec = 0
  3838. local speeds = 0
  3839. CameraEnshaking(1,1)
  3840. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3841. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3842. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3843. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3844. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3845. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3846. for i = 0, 99 do
  3847. swait()
  3848. lookavec = lookavec + 1
  3849. speeds = speeds + 0.1
  3850. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3851. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3852. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3853.  
  3854. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3855. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3856.  
  3857. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3858. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3859.  
  3860. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3861. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3862. end
  3863.  
  3864. for i = 0, 149 do
  3865. swait()
  3866. speeds = speeds + 0.1
  3867. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3868. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3869. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3870.  
  3871. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3872. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3873.  
  3874. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3875. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3876.  
  3877. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3878. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3879. end
  3880. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3881. if v:FindFirstChild('Head') then
  3882. dmg(v)
  3883. end
  3884. end
  3885. CameraEnshaking(7,30)
  3886. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3887. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3888. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3889. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3890. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3891. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3892. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3893. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3894. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3895. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3896. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3897. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3898. for i = 0, 24 do
  3899. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3900. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3901. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3902. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3903. end
  3904. coroutine.resume(coroutine.create(function()
  3905. for i = 0, 499 do
  3906. swait(1)
  3907. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3908. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3909. end
  3910. elocacenter:Destroy()
  3911. eloca1:Destroy()
  3912. eloca2:Destroy()
  3913. eloca3:Destroy()
  3914. eloca4:Destroy()
  3915. end))
  3916. end
  3917. end)
  3918. end))
  3919. attack = false
  3920. end
  3921.  
  3922.  
  3923. function UniversalCollapse()
  3924. attack = true
  3925. local speedearn = 0
  3926. hum.WalkSpeed = 0
  3927. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3928. for i = 0, 10, 0.1 do
  3929. swait()
  3930. speedearn = speedearn + 0.1
  3931. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3932. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3933. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3934. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3935. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3936. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3937. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3938. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3939. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3940. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3941. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3942. end
  3943. CameraEnshaking(5,45)
  3944. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3945. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3946. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3947. if v:FindFirstChild('Head') then
  3948. dmg(v)
  3949. end
  3950. end
  3951. hum.WalkSpeed = storehumanoidWS
  3952. attack = false
  3953. end
  3954. function ChaosBegone()
  3955. attack = true
  3956. local speedearn = 0
  3957. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3958. for i = 0, 10, 0.1 do
  3959. swait()
  3960. speedearn = speedearn + 0.1
  3961. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3962. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3963. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3964. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3965. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3966. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3967. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3968. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3969. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3970. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3971. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3972. end
  3973. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3974. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3975. CameraEnshaking(5,25)
  3976. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3977. if v:FindFirstChild('Head') then
  3978. dmg(v)
  3979. end
  3980. end
  3981. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3982. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3983. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3984. for i = 0, 3, 0.1 do
  3985. swait()
  3986. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3987. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3988. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3989. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3990. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3991. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3992. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3993. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3994. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3995. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3996. end
  3997. attack = false
  3998. end
  3999.  
  4000. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4001. local orb = Instance.new("Part", char)
  4002. orb.Anchored = true
  4003. orb.BrickColor = color
  4004. orb.CanCollide = false
  4005. orb.FormFactor = 3
  4006. orb.Name = "Ring"
  4007. orb.Material = "Neon"
  4008. orb.Size = Vector3.new(1, 1, 1)
  4009. orb.Transparency = 0
  4010. orb.TopSurface = 0
  4011. orb.BottomSurface = 0
  4012. local orbm = Instance.new("SpecialMesh", orb)
  4013. orbm.MeshType = "Sphere"
  4014. orb.CFrame = positted
  4015. orbm.Name = "SizeMesh"
  4016. orbm.Scale = vt(1,1,1)
  4017. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4018. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4019. --[[for i = 0, 2 do
  4020. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4021. end]]--
  4022. coroutine.resume(coroutine.create(function()
  4023. wait(timer)
  4024. CameraEnshaking(3,ShakePower)
  4025. orb.Transparency = 1
  4026. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4027. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4028. --[[for i = 0, 4 do
  4029. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4030. end]]--
  4031. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4032. wait(3)
  4033. orb:Destroy()
  4034. end))
  4035. end
  4036.  
  4037. function orb_spawn(positted,timer)
  4038. local randomcol = math.random(1,2)
  4039. local orb = Instance.new("Part", char)
  4040. orb.Anchored = true
  4041. if randomcol == 1 then
  4042. orb.BrickColor = BrickColor.new("White")
  4043. elseif randomcol == 2 then
  4044. orb.BrickColor = BrickColor.new("Really black")
  4045. end
  4046. orb.CanCollide = false
  4047. orb.FormFactor = 3
  4048. orb.Name = "Ring"
  4049. orb.Material = "Neon"
  4050. orb.Size = Vector3.new(1, 1, 1)
  4051. orb.Transparency = 0
  4052. orb.TopSurface = 0
  4053. orb.BottomSurface = 0
  4054. local orbm = Instance.new("SpecialMesh", orb)
  4055. orbm.MeshType = "Sphere"
  4056. orb.CFrame = positted
  4057. orbm.Name = "SizeMesh"
  4058. orbm.Scale = vt(1,1,1)
  4059. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4060. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4061. for i = 0, 2 do
  4062. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4063. end
  4064. coroutine.resume(coroutine.create(function()
  4065. wait(timer)
  4066. CameraEnshaking(3,2)
  4067. orb.Transparency = 1
  4068. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4069. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4070. for i = 0, 4 do
  4071. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4072. end
  4073. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4074. wait(3)
  4075. orb:Destroy()
  4076. end))
  4077. end
  4078.  
  4079. function scattercorrupt()
  4080. attack = true
  4081. local rot = 0
  4082. local randomrotations = math.random(1,2)
  4083. local lookv = 2.5
  4084. local power = 5
  4085. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4086. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4087. for i = 0, 9 do
  4088. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4089. end
  4090. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4091. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4092. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4093. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4094. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4095. local hite = Instance.new("Part", char)
  4096. hite.Anchored = true
  4097. hite.CanCollide = false
  4098. hite.FormFactor = 3
  4099. hite.Name = "Ring"
  4100. hite.Material = "Neon"
  4101. hite.Size = Vector3.new(1, 1, 1)
  4102. hite.Transparency = 1
  4103. hite.TopSurface = 0
  4104. hite.BottomSurface = 0
  4105. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4106. local rem = Instance.new("Part", char)
  4107. rem.Anchored = true
  4108. rem.CanCollide = false
  4109. rem.FormFactor = 3
  4110. rem.Name = "Ring"
  4111. rem.Material = "Neon"
  4112. rem.Size = Vector3.new(1, 1, 1)
  4113. rem.Transparency = 1
  4114. rem.TopSurface = 0
  4115. rem.BottomSurface = 0
  4116. rem.CFrame = hite.CFrame
  4117. local rem2 = rem:Clone()
  4118. rem2.Parent = char
  4119. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4120. local rem3 = rem:Clone()
  4121. rem3.Parent = char
  4122. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4123. local rem4 = rem:Clone()
  4124. rem4.Parent = char
  4125. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4126. hite:Destroy()
  4127. coroutine.resume(coroutine.create(function()
  4128. for i = 0, 24 do
  4129. swait(1)
  4130. if randomrotations == 1 then
  4131. rot = rot + 1
  4132. elseif randomrotations == 2 then
  4133. rot = rot - 1
  4134. end
  4135. power = power + 0.5
  4136. lookv = lookv + 7.5
  4137. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4138. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4139. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4140. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4141. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4142. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4143. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4144. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4145. end
  4146. end))
  4147. attack = false
  4148. end
  4149. function yinyangi()
  4150. attack = true
  4151. for i = 0, 2, 0.1 do
  4152. swait()
  4153. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4154. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4155. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4156. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4157. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4158. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4159. end
  4160. local bv = Instance.new("BodyVelocity")
  4161. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4162. bv.velocity = root.CFrame.lookVector*175
  4163. bv.Parent = root
  4164. for Rotations = 0, 9 do
  4165. for i = 0, 1, 0.5 do
  4166. swait()
  4167. bv.velocity = root.CFrame.lookVector*175
  4168. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4169. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4170. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4171. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4172. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4173. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4174. end
  4175. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4176. for i = 0, 1, 0.5 do
  4177. swait()
  4178. bv.velocity = root.CFrame.lookVector*175
  4179. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4180. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4181. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4182. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4183. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4184. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4185. end
  4186. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4187. for i = 0, 1, 0.5 do
  4188. swait()
  4189. bv.velocity = root.CFrame.lookVector*175
  4190. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4191. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4192. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4193. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4194. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4195. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4196. end
  4197. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4198. for i = 0, 1, 0.5 do
  4199. swait()
  4200. bv.velocity = root.CFrame.lookVector*175
  4201. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4202. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4203. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4204. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4205. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4206. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4207. end
  4208. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4209. end
  4210. bv:Destroy()
  4211. attack = false
  4212. end
  4213.  
  4214. function Wip()
  4215. attack = true
  4216.  
  4217. local rngb = Instance.new("Part", char)
  4218. rngb.Anchored = true
  4219. rngb.BrickColor = origcolor
  4220. rngb.CanCollide = false
  4221. rngb.FormFactor = 3
  4222. rngb.Name = "Ring"
  4223. rngb.Material = "Neon"
  4224. rngb.Size = Vector3.new(1, 0.05, 1)
  4225. rngb.Transparency = 1
  4226. rngb.TopSurface = 0
  4227. rngb.BottomSurface = 0
  4228. local rngmb = Instance.new("SpecialMesh", rngb)
  4229. rngmb.MeshType = "Brick"
  4230. rngmb.Name = "SizeMesh"
  4231. rngmb.Scale = vt(0,1,0)
  4232.  
  4233. local orb = rngb:Clone()
  4234. orb.Parent = char
  4235. orb.Transparency = 0
  4236. orb.BrickColor = BrickColor.new("White")
  4237. orb.Size = vt(1,1,1)
  4238. local orbmish = orb.SizeMesh
  4239. orbmish.Scale = vt(0,0,0)
  4240. orbmish.MeshType = "Sphere"
  4241.  
  4242. local orbe = rngb:Clone()
  4243. orbe.Parent = char
  4244. orbe.Transparency = 0.5
  4245. orbe.BrickColor = BrickColor.new("New Yeller")
  4246. orbe.Size = vt(1,1,1)
  4247. local orbmish2 = orbe.SizeMesh
  4248. orbmish2.Scale = vt(0,0,0)
  4249. orbmish2.MeshType = "Sphere"
  4250. orbe.Color = Color3.new(r/255,g/255,b/255)
  4251.  
  4252. rngb:Destroy()
  4253. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4254. local scaled = 1
  4255. for i = 0,5,0.1 do
  4256. swait()
  4257. scaled = scaled - 0.02
  4258. if rainbowmode == true then
  4259. orbe.Color = Color3.new(r/255,g/255,b/255)
  4260. end
  4261. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4262. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4263. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4264. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4265. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4266. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4267. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4268. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4269. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4270. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4271. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4272. RootPart.CFrame = FaceMouse()[1]
  4273. end]]--
  4274. for i = 0,5,0.1 do
  4275. swait()
  4276. if rainbowmode == true then
  4277. orbe.Color = Color3.new(r/255,g/255,b/255)
  4278. end
  4279. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4280. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4281. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4282. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4283. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4284. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4285. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4286. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4287. RootPart.CFrame = FaceMouse()[1]
  4288. end
  4289. orbe.Transparency = 1
  4290. orb.Transparency = 1
  4291. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4292. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4293. local a = Instance.new("Part",Character)
  4294. a.Name = "Direction"
  4295. a.Anchored = true
  4296. a.BrickColor = bc("White")
  4297. a.Material = "Neon"
  4298. a.Transparency = 0
  4299. a.Shape = "Cylinder"
  4300. a.CanCollide = false
  4301. local a2 = Instance.new("Part",Character)
  4302. a2.Name = "Direction"
  4303. a2.Anchored = true
  4304. a2.BrickColor = bc("New Yeller")
  4305. a2.Color = Color3.new(r/255,g/255,b/255)
  4306. a2.Material = "Neon"
  4307. a2.Transparency = 0.5
  4308. a2.Shape = "Cylinder"
  4309. a2.CanCollide = false
  4310. local ba = Instance.new("Part",Character)
  4311. ba.Name = "HitDirect"
  4312. ba.Anchored = true
  4313. ba.BrickColor = bc("Cool yellow")
  4314. ba.Material = "Neon"
  4315. ba.Transparency = 1
  4316. ba.CanCollide = false
  4317. local ray = Ray.new(
  4318. orb.CFrame.p, -- origin
  4319. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4320. )
  4321. local ignore = Character
  4322. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4323. a.BottomSurface = 10
  4324. a.TopSurface = 10
  4325. a2.BottomSurface = 10
  4326. a2.TopSurface = 10
  4327. local distance = (orb.CFrame.p - position).magnitude
  4328. a.Size = Vector3.new(distance, 1, 1)
  4329. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4330. a2.Size = Vector3.new(distance, 1, 1)
  4331. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4332. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4333. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4334. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4335. game:GetService("Debris"):AddItem(a, 20)
  4336. game:GetService("Debris"):AddItem(a2, 20)
  4337. game:GetService("Debris"):AddItem(ba, 20)
  4338. local msh = Instance.new("SpecialMesh",a)
  4339. msh.MeshType = "Cylinder"
  4340. msh.Scale = vt(1,5*5,5*5)
  4341. local msh2 = Instance.new("SpecialMesh",a2)
  4342. msh2.MeshType = "Cylinder"
  4343. msh2.Scale = vt(1,6*5,6*5)
  4344.  
  4345. for i = 0,10,0.1 do
  4346. swait()
  4347. CameraEnshaking(1,5)
  4348. a2.Color = Color3.new(r/255,g/255,b/255)
  4349. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4350. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4351. ray = Ray.new(
  4352. orb.CFrame.p, -- origin
  4353. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4354. )
  4355. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4356. distance = (orb.CFrame.p - position).magnitude
  4357. if typrot == 1 then
  4358. rotation = rotation + 2.5
  4359. elseif typrot == 2 then
  4360. rotation = rotation - 2.5
  4361. end
  4362. RootPart.CFrame = FaceMouse()[1]
  4363. a.Size = Vector3.new(distance, 1, 1)
  4364. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4365. a2.Size = Vector3.new(distance, 1, 1)
  4366. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4367. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4368. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4369. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4370. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4371. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4372. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4373. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4374. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4375. end
  4376. a:Destroy()
  4377. a2:Destroy()
  4378. ba:Destroy()
  4379. orb:Destroy()
  4380. orbe:Destroy()
  4381. attack = false
  4382. end
  4383. function HolyBarrier()
  4384. attack = true
  4385. shielding = true
  4386. for i = 0, 2, 0.1 do
  4387. swait()
  4388. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4389. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4390. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4391. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4392. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4393. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4394. end
  4395. CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4396. stash = Instance.new("Model",workspace)
  4397. local barrier = Instance.new("Part",stash)
  4398. barrier.Anchored = true
  4399. barrier.CanCollide = false
  4400. barrier.Size = Vector3.new(20,20,20)
  4401. barrier.CFrame = root.CFrame
  4402. barrier.Transparency = 0.6
  4403. barrier.BrickColor = MAINRUINCOLOR
  4404. barrier.Material = Enum.Material.Neon
  4405. barrier.Shape = Enum.PartType.Ball
  4406. barrier.CFrame = root.CFrame
  4407. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4408. Torso.Anchored = true
  4409. for i=1,50 do
  4410. local p = Instance.new("Part",stash)
  4411. p.Anchored = true
  4412. p.Transparency = 1
  4413. p.Size = Vector3.new(11,11,11)
  4414. p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4415. end
  4416. repeat
  4417. swait(5)
  4418. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4419. until shielding == false
  4420. stash:Remove()
  4421. Torso.Anchored = false
  4422. shielding = false
  4423. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4424. attack = false
  4425. end
  4426. function Judgement()
  4427. attack = true
  4428. judgement = true
  4429. hum.WalkSpeed = 0
  4430. local p = Instance.new("Part",root)
  4431. p.Anchored = true
  4432. p.CanCollide = false
  4433. p.BrickColor = MAINRUINCOLOR
  4434. p.Material = Enum.Material.Neon
  4435. p.Size = Vector3.new(1,1,1)
  4436. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4437. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4438. local m = Instance.new("SpecialMesh",p)
  4439. m.MeshType = "Cylinder"
  4440. m.Scale = Vector3.new(2000,2,2)
  4441. local targ = Instance.new("Part",root)
  4442. targ.Anchored = true
  4443. targ.Transparency = 1
  4444. targ.CanCollide = false
  4445. targ.Size = Vector3.new(1,1,1)
  4446. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4447. local s = Instance.new("Sound",targ)
  4448. s.SoundId = "https://roblox.com/asset/?id=115327352"
  4449. s.Looped = true
  4450. s.Pitch = 1.2
  4451. s.Volume = 3
  4452. spawn(function()
  4453. swait(15)
  4454. s:Play()
  4455. end)
  4456. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4457. for i = 1,15 do
  4458. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4459. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4460. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4461. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4462. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4463. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4464. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4465. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4466. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4467. m.Scale = m.Scale+Vector3.new(0,1,1)
  4468. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4469. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4470. swait()
  4471. end
  4472. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4473. repeat
  4474. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4475. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4476. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4477. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4478. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4479. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4480. swait()
  4481. until judgement == false
  4482. for i =1,15 do
  4483. m.Scale = m.Scale-Vector3.new(1,1,1)
  4484. p.Transparency = i / 15
  4485. s.Pitch = s.Pitch - 0.4
  4486. swait()
  4487. end
  4488. p:Destroy()
  4489. hum.WalkSpeed = storehumanoidWS
  4490. attack = false
  4491. end
  4492.  
  4493. function UniversalSpark()
  4494. attack = true
  4495.  
  4496. local rngb = Instance.new("Part", char)
  4497. rngb.Anchored = true
  4498. rngb.BrickColor = origcolor
  4499. rngb.CanCollide = false
  4500. rngb.FormFactor = 3
  4501. rngb.Name = "Ring"
  4502. rngb.Material = "Neon"
  4503. rngb.Size = Vector3.new(1, 0.05, 1)
  4504. rngb.Transparency = 1
  4505. rngb.TopSurface = 0
  4506. rngb.BottomSurface = 0
  4507. local rngmb = Instance.new("SpecialMesh", rngb)
  4508. rngmb.MeshType = "Brick"
  4509. rngmb.Name = "SizeMesh"
  4510. rngmb.Scale = vt(0,1,0)
  4511.  
  4512. local orb = rngb:Clone()
  4513. orb.Parent = char
  4514. orb.Transparency = 0
  4515. orb.BrickColor = BrickColor.new("White")
  4516. orb.Size = vt(1,1,1)
  4517. local orbmish = orb.SizeMesh
  4518. orbmish.Scale = vt(0,0,0)
  4519. orbmish.MeshType = "Sphere"
  4520.  
  4521. local orbe = rngb:Clone()
  4522. orbe.Parent = char
  4523. orbe.Transparency = 0.5
  4524. orbe.BrickColor = BrickColor.new("New Yeller")
  4525. orbe.Size = vt(1,1,1)
  4526. local orbmish2 = orbe.SizeMesh
  4527. orbmish2.Scale = vt(0,0,0)
  4528. orbmish2.MeshType = "Sphere"
  4529. orbe.Color = Color3.new(r/255,g/255,b/255)
  4530.  
  4531. rngb:Destroy()
  4532. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4533. local scaled = 1
  4534. for i = 0,5,0.1 do
  4535. swait()
  4536. scaled = scaled - 0.02
  4537. if rainbowmode == true then
  4538. orbe.Color = Color3.new(r/255,g/255,b/255)
  4539. end
  4540. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4541. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4542. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4543. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4544. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4545. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4546. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4547. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4548. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4549. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4550. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4551. RootPart.CFrame = FaceMouse()[1]
  4552. end]]--
  4553. for i = 0,5,0.1 do
  4554. swait()
  4555. if rainbowmode == true then
  4556. orbe.Color = Color3.new(r/255,g/255,b/255)
  4557. end
  4558. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4559. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4560. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4561. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4562. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4563. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4564. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4565. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4566. RootPart.CFrame = FaceMouse()[1]
  4567. end
  4568. orbe.Transparency = 1
  4569. orb.Transparency = 1
  4570. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4571. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4572. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4573. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4574.  
  4575. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4576. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4577. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4578. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4579. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4580. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4581. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4582. local xd= Instance.new("Sound",char)
  4583. xd.SoundId = "rbxassetid://445796828"
  4584. xd.Pitch = 0.75
  4585. xd.Looped = true
  4586. xd.Volume = 1.25
  4587. xd:Play()
  4588. local a = Instance.new("Part",Character)
  4589. a.Name = "Direction"
  4590. a.Anchored = true
  4591. a.BrickColor = bc("Alder")
  4592. a.Color = MAINRUINCOLOR.Color
  4593. a.Material = "Neon"
  4594. a.Transparency = 0.5
  4595. a.Shape = "Cylinder"
  4596. a.CanCollide = false
  4597. local a2 = Instance.new("Part",Character)
  4598. a2.Name = "Direction"
  4599. a2.Anchored = true
  4600. a2.BrickColor = bc("New Yeller")
  4601. a2.Color = MAINRUINCOLOR.Color
  4602. a2.Material = "Neon"
  4603. a2.Transparency = 0.5
  4604. a2.Shape = "Cylinder"
  4605. a2.CanCollide = false
  4606. local ba = Instance.new("Part",Character)
  4607. ba.Name = "HitDirect"
  4608. ba.Anchored = true
  4609. ba.BrickColor = bc("Cool yellow")
  4610. ba.Material = "Neon"
  4611. ba.Transparency = 1
  4612. ba.CanCollide = false
  4613. local ray = Ray.new(
  4614. orb.CFrame.p, -- origin
  4615. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4616. )
  4617. local ignore = Character
  4618. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4619. a.BottomSurface = 10
  4620. a.TopSurface = 10
  4621. a2.BottomSurface = 10
  4622. a2.TopSurface = 10
  4623. local distance = (orb.CFrame.p - position).magnitude
  4624. a.Size = Vector3.new(distance, 1, 1)
  4625. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4626. a2.Size = Vector3.new(distance, 1, 1)
  4627. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4628. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4629. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4630. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4631. game:GetService("Debris"):AddItem(a, 60)
  4632. game:GetService("Debris"):AddItem(a2, 60)
  4633. game:GetService("Debris"):AddItem(ba, 60)
  4634. local outerscale = 0
  4635. local msh = Instance.new("SpecialMesh",a)
  4636. msh.MeshType = "Cylinder"
  4637. msh.Scale = vt(1,0,0)
  4638. local msh2 = Instance.new("SpecialMesh",a2)
  4639. msh2.MeshType = "Cylinder"
  4640. msh2.Scale = vt(1,0,0)
  4641. for i = 0,2,0.1 do
  4642. swait()
  4643. CameraEnshaking(1,1)
  4644. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4645. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4646. outerscale = outerscale - 0.015
  4647. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4648. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4649. ray = Ray.new(
  4650. orb.CFrame.p, -- origin
  4651. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4652. )
  4653. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4654. distance = (orb.CFrame.p - position).magnitude
  4655. if typrot == 1 then
  4656. rotation = rotation + 2.5
  4657. elseif typrot == 2 then
  4658. rotation = rotation - 2.5
  4659. end
  4660. RootPart.CFrame = FaceMouse()[1]
  4661. a.Size = Vector3.new(distance, 1, 1)
  4662. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4663. a2.Size = Vector3.new(distance, 1, 1)
  4664. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4665. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4666. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4667. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4668. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4669. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4670. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4671. end
  4672. for z = 0, 2 do
  4673. for i = 0,4,0.1 do
  4674. swait()
  4675. CameraEnshaking(1,1)
  4676. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4677. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4678. outerscale = outerscale + 0.015
  4679. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4680. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4681. ray = Ray.new(
  4682. orb.CFrame.p, -- origin
  4683. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4684. )
  4685. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4686. distance = (orb.CFrame.p - position).magnitude
  4687. if typrot == 1 then
  4688. rotation = rotation + 2.5
  4689. elseif typrot == 2 then
  4690. rotation = rotation - 2.5
  4691. end
  4692. RootPart.CFrame = FaceMouse()[1]
  4693. a.Size = Vector3.new(distance, 1, 1)
  4694. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4695. a2.Size = Vector3.new(distance, 1, 1)
  4696. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4697. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4698. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4699. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4700. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4701. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4702. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4703. end
  4704. for i = 0,4,0.1 do
  4705. swait()
  4706. CameraEnshaking(1,1)
  4707. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4708. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4709. outerscale = outerscale - 0.015
  4710. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4711. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4712. ray = Ray.new(
  4713. orb.CFrame.p, -- origin
  4714. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4715. )
  4716. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4717. distance = (orb.CFrame.p - position).magnitude
  4718. if typrot == 1 then
  4719. rotation = rotation + 2.5
  4720. elseif typrot == 2 then
  4721. rotation = rotation - 2.5
  4722. end
  4723. RootPart.CFrame = FaceMouse()[1]
  4724. a.Size = Vector3.new(distance, 1, 1)
  4725. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4726. a2.Size = Vector3.new(distance, 1, 1)
  4727. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4728. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4729. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4730. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4731. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4732. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4733. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4734. end
  4735. end
  4736. for i = 0,4,0.1 do
  4737. swait()
  4738. CameraEnshaking(1,1)
  4739. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4740. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4741. xd.Volume = xd.Volume - 0.025
  4742. a.Transparency = a.Transparency + 0.025
  4743. a2.Transparency = a2.Transparency + 0.025
  4744. outerscale = outerscale - 0.015
  4745. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4746. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4747. ray = Ray.new(
  4748. orb.CFrame.p, -- origin
  4749. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4750. )
  4751. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4752. distance = (orb.CFrame.p - position).magnitude
  4753. if typrot == 1 then
  4754. rotation = rotation + 2.5
  4755. elseif typrot == 2 then
  4756. rotation = rotation - 2.5
  4757. end
  4758. RootPart.CFrame = FaceMouse()[1]
  4759. a.Size = Vector3.new(distance, 1, 1)
  4760. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4761. a2.Size = Vector3.new(distance, 1, 1)
  4762. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4763. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4764. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4765. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4766. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4767. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4768. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4769. end
  4770. xd:Destroy()
  4771. a:Destroy()
  4772. a2:Destroy()
  4773. ba:Destroy()
  4774. orb:Destroy()
  4775. orbe:Destroy()
  4776. attack = false
  4777. end
  4778.  
  4779.  
  4780. function resetmode()
  4781. rainbowmode = false
  4782. chaosmode = false
  4783. tl1.Enabled = false
  4784. tl2.Enabled = false
  4785. tl3.Enabled = false
  4786. ModeOfGlitch = 1
  4787. storehumanoidWS = 16
  4788. coroutine.resume(coroutine.create(function()
  4789. attack = true
  4790. hum.WalkSpeed = 0
  4791. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4792. for i = 0,4,0.1 do
  4793. swait()
  4794. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4795. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4796. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4797. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4798. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4799. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4800. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4801. end
  4802. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4803. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4804. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4805. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4806. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4807. CameraEnshaking(5,2.5)
  4808. MAINRUINCOLOR = BrickColor.new("Really red")
  4809. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4810. for i = 0, 49 do
  4811. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4812. end
  4813. for i = 0,3,0.1 do
  4814. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4815. end
  4816. for i, v in pairs(mw2:GetChildren()) do
  4817. if v:IsA("Part") then
  4818. v.BrickColor = BrickColor.new("Really red")
  4819. v.Material = "Neon"
  4820. end
  4821. end
  4822. for i, v in pairs(mw1:GetChildren()) do
  4823. if v:IsA("Part") then
  4824. v.Transparency = 1
  4825. v.BrickColor = BrickColor.new("Really red")
  4826. v.Material = "Neon"
  4827. end
  4828. end
  4829. for i, v in pairs(m:GetChildren()) do
  4830. if v:IsA("Part") then
  4831. v.BrickColor = BrickColor.new("Really black")
  4832. v.Material = "Glass"
  4833. end
  4834. end
  4835. for i, v in pairs(m2:GetChildren()) do
  4836. if v:IsA("Part") then
  4837. v.BrickColor = BrickColor.new("Crimson")
  4838. v.Material = "Granite"
  4839. end
  4840. end
  4841. for i, v in pairs(m3:GetChildren()) do
  4842. if v:IsA("Part") then
  4843. v.BrickColor = BrickColor.new("Really red")
  4844. v.Material = "Neon"
  4845. end
  4846. end
  4847. for i, v in pairs(extrawingmod1:GetChildren()) do
  4848. if v:IsA("Part") then
  4849. v.Transparency = 1
  4850. v.BrickColor = BrickColor.new("White")
  4851. v.Material = "Neon"
  4852. end
  4853. end
  4854. for i, v in pairs(extrawingmod2:GetChildren()) do
  4855. if v:IsA("Part") then
  4856. v.Transparency = 1
  4857. v.BrickColor = BrickColor.new("White")
  4858. v.Material = "Neon"
  4859. end
  4860. end
  4861. for i = 0,2,0.1 do
  4862. swait()
  4863. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4864. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4866. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  4867. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  4868. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  4869. end
  4870. hum.WalkSpeed = storehumanoidWS
  4871. attack = false
  4872. end))
  4873. newTheme("rbxassetid://614032233",48.6,1,0.3)
  4874. end
  4875.  
  4876. function attackone()
  4877. attack = true
  4878. for i = 0,1,0.1 do
  4879. swait()
  4880. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4881. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4882. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4883. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4884. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4885. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4886. end
  4887. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4888.  
  4889. local hitb = Instance.new("Part", char)
  4890. hitb.Anchored = true
  4891. hitb.CanCollide = false
  4892. hitb.FormFactor = 3
  4893. hitb.Name = "Ring"
  4894. hitb.Material = "Neon"
  4895. hitb.Size = Vector3.new(1, 1, 1)
  4896. hitb.Transparency = 1
  4897. hitb.TopSurface = 0
  4898. hitb.BottomSurface = 0
  4899. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4900. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4901. hitb:Destroy()
  4902. for i = 0,1,0.1 do
  4903. swait()
  4904. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4905. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4906. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4907. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4908. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4909. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4910. end
  4911.  
  4912. attack = false
  4913. end
  4914.  
  4915. function attacktwo()
  4916. attack = true
  4917. for i = 0,1,0.1 do
  4918. swait()
  4919. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4920. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4921. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4922. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4923. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4924. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4925. end
  4926. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4927. local hitb = Instance.new("Part", char)
  4928. hitb.Anchored = true
  4929. hitb.CanCollide = false
  4930. hitb.FormFactor = 3
  4931. hitb.Name = "Ring"
  4932. hitb.Material = "Neon"
  4933. hitb.Size = Vector3.new(1, 1, 1)
  4934. hitb.Transparency = 1
  4935. hitb.TopSurface = 0
  4936. hitb.BottomSurface = 0
  4937. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4938. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4939. hitb:Destroy()
  4940. for i = 0,1,0.1 do
  4941. swait()
  4942. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4943. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4944. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4945. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4946. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4947. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4948. end
  4949. attack = false
  4950. end
  4951.  
  4952. function attackthree()
  4953. attack = true
  4954. for i = 0,1,0.1 do
  4955. swait()
  4956. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4957. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4958. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4959. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4960. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4961. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4962. end
  4963. local distlook = 5
  4964. for i = 0, 4 do
  4965. swait(2)
  4966. CameraEnshaking(2,3)
  4967. local hite = Instance.new("Part", char)
  4968. hite.Anchored = true
  4969. hite.CanCollide = false
  4970. hite.FormFactor = 3
  4971. hite.Name = "Ring"
  4972. hite.Material = "Neon"
  4973. hite.Size = Vector3.new(1, 1, 1)
  4974. hite.Transparency = 1
  4975. hite.TopSurface = 0
  4976. hite.BottomSurface = 0
  4977. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4978. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4979. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4980. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4981. for i = 0, 2 do
  4982. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4983. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4984. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4985. end
  4986. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4987. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4988. game:GetService("Debris"):AddItem(hite, 5)
  4989. distlook = distlook + 10
  4990. end
  4991. attack = false
  4992. end
  4993.  
  4994. local ActiveGia = false
  4995. function THEHELLITSTHATBIG()
  4996. ActiveGia = true
  4997. attack = true
  4998. hum.WalkSpeed = 0
  4999. for i = 0,2,0.1 do
  5000. swait()
  5001. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5002. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5003. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5004. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5005. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5006. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5007. end
  5008. for i = 0,1,0.1 do
  5009. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5010. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5011. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5012. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5013. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5014. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5015. end
  5016. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  5017. secrleg.Transparency = 0.5
  5018. seclleg.Transparency = 0.5
  5019. secrarm.Transparency = 0.5
  5020. seclarm.Transparency = 0.5
  5021. seched.Transparency = 0.5
  5022. sectors.Transparency = 0.5
  5023. for i = 0,25,0.1 do
  5024. swait()
  5025. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5026. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5027. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5028. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5029. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5030. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5031. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5032. end
  5033. --[[secrleg.Transparency = 1
  5034. seclleg.Transparency = 1
  5035. secrarm.Transparency = 1
  5036. seclarm.Transparency = 1
  5037. seched.Transparency = 1
  5038. sectors.Transparency = 1]]--
  5039. torsweld.Part0 = root
  5040. hum.WalkSpeed = storehumanoidWS
  5041. attack = false
  5042. end
  5043.  
  5044. function removelol()
  5045. ActiveGia = false
  5046. attack = true
  5047. hum.WalkSpeed = 0
  5048. for i = 0,2,0.1 do
  5049. swait()
  5050. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5051. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5052. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5053. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5054. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5055. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5056. end
  5057. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5058. for i = 0,25,0.1 do
  5059. swait()
  5060. secrleg.Transparency = secrleg.Transparency + 0.00225
  5061. seclleg.Transparency = secrleg.Transparency
  5062. secrarm.Transparency = secrleg.Transparency
  5063. seclarm.Transparency = secrleg.Transparency
  5064. seched.Transparency = secrleg.Transparency
  5065. sectors.Transparency = secrleg.Transparency
  5066. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5067. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5068. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5069. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5070. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5071. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5072. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5073. end
  5074. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5075. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5076. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5077. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5078. secrleg.Transparency = 1
  5079. seclleg.Transparency = 1
  5080. secrarm.Transparency = 1
  5081. seclarm.Transparency = 1
  5082. seched.Transparency = 1
  5083. sectors.Transparency = 1
  5084. torsweld.Part0 = root
  5085. hum.WalkSpeed = storehumanoidWS
  5086. attack = false
  5087. end
  5088.  
  5089. function FinalCalamity()
  5090. end
  5091.  
  5092. local attacktype = 1
  5093. mouse.Button1Down:connect(function()
  5094. if attack == false and attacktype == 1 then
  5095. attacktype = 2
  5096. attackone()
  5097. elseif attack == false and attacktype == 2 then
  5098. attacktype = 3
  5099. attacktwo()
  5100. elseif attack == false and attacktype == 3 then
  5101. attacktype = 1
  5102. attackthree()
  5103. elseif attack == false and attacktype == 4 then
  5104. attacktype = 1
  5105. --attackfour()
  5106. end
  5107. end)
  5108. mouse.KeyDown:connect(function(k)
  5109. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5110. ModeOfGlitch = 2
  5111. storehumanoidWS = 75
  5112. hum.WalkSpeed = 75
  5113. rainbowmode = false
  5114. chaosmode = false
  5115. tl1.Enabled = false
  5116. tl2.Enabled = false
  5117. tl3.Enabled = false
  5118. RecolorTextAndRename("Calmness",Color3.new(1,1,1),Color3.new(0,1,1))
  5119. newTheme("rbxassetid://150608526",0,1,0.3)
  5120. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5121. for i, v in pairs(mw2:GetChildren()) do
  5122. if v:IsA("Part") then
  5123. v.BrickColor = MAINRUINCOLOR
  5124. v.Material = "Neon"
  5125. end
  5126. end
  5127. for i, v in pairs(mw1:GetChildren()) do
  5128. if v:IsA("Part") then
  5129. v.Transparency = 1
  5130. v.BrickColor = MAINRUINCOLOR
  5131. v.Material = "Neon"
  5132. end
  5133. end
  5134. for i, v in pairs(m:GetChildren()) do
  5135. if v:IsA("Part") then
  5136. v.BrickColor = BrickColor.random()
  5137. v.Material = "Ice"
  5138. end
  5139. end
  5140. for i, v in pairs(m2:GetChildren()) do
  5141. if v:IsA("Part") then
  5142. v.BrickColor = BrickColor.new("Pastel light blue")
  5143. v.Material = "Glass"
  5144. end
  5145. end
  5146. for i, v in pairs(m3:GetChildren()) do
  5147. if v:IsA("Part") then
  5148. v.BrickColor = BrickColor.new("Toothpaste")
  5149. v.Material = "Neon"
  5150. end
  5151. end
  5152. for i, v in pairs(extrawingmod1:GetChildren()) do
  5153. if v:IsA("Part") then
  5154. v.Transparency = 1
  5155. v.BrickColor = BrickColor.new("White")
  5156. v.Material = "Neon"
  5157. end
  5158. end
  5159. for i, v in pairs(extrawingmod2:GetChildren()) do
  5160. if v:IsA("Part") then
  5161. v.Transparency = 1
  5162. v.BrickColor = BrickColor.new("White")
  5163. v.Material = "Neon"
  5164. end
  5165. end
  5166. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5167. resetmode()
  5168. end
  5169. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5170. ModeOfGlitch = 3
  5171. storehumanoidWS = 75
  5172. hum.WalkSpeed = 75
  5173. rainbowmode = false
  5174. chaosmode = false
  5175. tl1.Enabled = false
  5176. tl2.Enabled = false
  5177. tl3.Enabled = false
  5178. RecolorTextAndRename("Whiteout",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5179. newTheme("rbxassetid://920997837",58.15,0.98,1.25)
  5180. MAINRUINCOLOR = BrickColor.new("Red")
  5181. for i, v in pairs(mw2:GetChildren()) do
  5182. if v:IsA("Part") then
  5183. v.BrickColor = MAINRUINCOLOR
  5184. v.Material = "Neon"
  5185. end
  5186. end
  5187. for i, v in pairs(mw1:GetChildren()) do
  5188. if v:IsA("Part") then
  5189. v.Transparency = 1
  5190. v.BrickColor = MAINRUINCOLOR
  5191. v.Material = "Neon"
  5192. end
  5193. end
  5194. for i, v in pairs(m:GetChildren()) do
  5195. if v:IsA("Part") then
  5196. v.BrickColor = BrickColor.new("Red")
  5197. v.Material = "Ice"
  5198. end
  5199. end
  5200. for i, v in pairs(m2:GetChildren()) do
  5201. if v:IsA("Part") then
  5202. v.BrickColor = BrickColor.new("Dark indigo")
  5203. v.Material = "Glass"
  5204. end
  5205. end
  5206. for i, v in pairs(m3:GetChildren()) do
  5207. if v:IsA("Part") then
  5208. v.BrickColor = BrickColor.new("Red")
  5209. v.Material = "Neon"
  5210. end
  5211. end
  5212. for i, v in pairs(extrawingmod1:GetChildren()) do
  5213. if v:IsA("Part") then
  5214. v.Transparency = 1
  5215. v.BrickColor = BrickColor.new("Red")
  5216. v.Material = "Neon"
  5217. end
  5218. end
  5219. for i, v in pairs(extrawingmod2:GetChildren()) do
  5220. if v:IsA("Part") then
  5221. v.Transparency = 1
  5222. v.BrickColor = BrickColor.new("Red")
  5223. v.Material = "Neon"
  5224. end
  5225. end
  5226. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5227. resetmode()
  5228. end
  5229. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5230. ModeOfGlitch = 4
  5231. storehumanoidWS = 75
  5232. hum.WalkSpeed = 75
  5233. rainbowmode = false
  5234. chaosmode = true
  5235. tl1.Enabled = true
  5236. tl2.Enabled = true
  5237. tl3.Enabled = true
  5238. RecolorTextAndRename("Insanity",Color3.new(0,0,0),BrickColor.random().Color)
  5239. newTheme("rbxassetid://1693948941",0,1,1)
  5240. MAINRUINCOLOR = BrickColor.new("Black")
  5241. for i, v in pairs(mw2:GetChildren()) do
  5242. if v:IsA("Part") then
  5243. v.BrickColor = MAINRUINCOLOR
  5244. v.Material = "Neon"
  5245. end
  5246. end
  5247. for i, v in pairs(mw1:GetChildren()) do
  5248. if v:IsA("Part") then
  5249. v.Transparency = 0.75
  5250. v.BrickColor = BrickColor.random()
  5251. v.Material = "Neon"
  5252. end
  5253. end
  5254. for i, v in pairs(m:GetChildren()) do
  5255. if v:IsA("Part") then
  5256. v.BrickColor = BrickColor.new("Red")
  5257. v.Material = "Neon"
  5258. end
  5259. end
  5260. for i, v in pairs(m2:GetChildren()) do
  5261. if v:IsA("Part") then
  5262. v.BrickColor = BrickColor.random()
  5263. v.Material = "Neon"
  5264. end
  5265. end
  5266. for i, v in pairs(m3:GetChildren()) do
  5267. if v:IsA("Part") then
  5268. v.BrickColor = BrickColor.new("Red")
  5269. v.Material = "Neon"
  5270. end
  5271. end
  5272. for i, v in pairs(extrawingmod1:GetChildren()) do
  5273. if v:IsA("Part") then
  5274. v.Transparency = 1
  5275. v.BrickColor = BrickColor.new("White")
  5276. v.Material = "Neon"
  5277. end
  5278. end
  5279. for i, v in pairs(extrawingmod2:GetChildren()) do
  5280. if v:IsA("Part") then
  5281. v.Transparency = 1
  5282. v.BrickColor = BrickColor.new("White")
  5283. v.Material = "Neon"
  5284. end
  5285. end
  5286. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5287. resetmode()
  5288. end
  5289. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5290. ModeOfGlitch = 5
  5291. storehumanoidWS = 75
  5292. hum.WalkSpeed = 75
  5293. rainbowmode = false
  5294. chaosmode = false
  5295. tl1.Enabled = true
  5296. tl2.Enabled = true
  5297. tl3.Enabled = true
  5298. RecolorTextAndRename("Raging Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5299. newTheme("rbxassetid://1282956334",0,1.02,1)
  5300. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5301. for i, v in pairs(mw2:GetChildren()) do
  5302. if v:IsA("Part") then
  5303. v.BrickColor = MAINRUINCOLOR
  5304. v.Material = "Neon"
  5305. end
  5306. end
  5307. for i, v in pairs(mw1:GetChildren()) do
  5308. if v:IsA("Part") then
  5309. v.Transparency = 0
  5310. v.BrickColor = MAINRUINCOLOR
  5311. v.Material = "Neon"
  5312. end
  5313. end
  5314. for i, v in pairs(m:GetChildren()) do
  5315. if v:IsA("Part") then
  5316. v.BrickColor = BrickColor.new("Black")
  5317. v.Material = "Ice"
  5318. end
  5319. end
  5320. for i, v in pairs(m2:GetChildren()) do
  5321. if v:IsA("Part") then
  5322. v.BrickColor = BrickColor.new("Bright yellow")
  5323. v.Material = "Ice"
  5324. end
  5325. end
  5326. for i, v in pairs(m3:GetChildren()) do
  5327. if v:IsA("Part") then
  5328. v.BrickColor = BrickColor.new("Bright yellow")
  5329. v.Material = "Neon"
  5330. end
  5331. end
  5332. for i, v in pairs(extrawingmod1:GetChildren()) do
  5333. if v:IsA("Part") then
  5334. v.Transparency = 1
  5335. v.BrickColor = BrickColor.new("White")
  5336. v.Material = "Neon"
  5337. end
  5338. end
  5339. for i, v in pairs(extrawingmod2:GetChildren()) do
  5340. if v:IsA("Part") then
  5341. v.Transparency = 1
  5342. v.BrickColor = BrickColor.new("White")
  5343. v.Material = "Neon"
  5344. end
  5345. end
  5346. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5347. resetmode()
  5348. end
  5349. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5350. ModeOfGlitch = 6
  5351. storehumanoidWS = 75
  5352. hum.WalkSpeed = 75
  5353. rainbowmode = false
  5354. chaosmode = false
  5355. tl1.Enabled = true
  5356. tl2.Enabled = true
  5357. tl3.Enabled = true
  5358. RecolorTextAndRename("Darkness",Color3.new(0,0,0),Color3.new(1,1,1))
  5359. newTheme("rbxassetid://920827133",0,1,1)
  5360. MAINRUINCOLOR = BrickColor.new("White")
  5361. for i, v in pairs(mw2:GetChildren()) do
  5362. if v:IsA("Part") then
  5363. v.BrickColor = MAINRUINCOLOR
  5364. v.Material = "Neon"
  5365. end
  5366. end
  5367. for i, v in pairs(mw1:GetChildren()) do
  5368. if v:IsA("Part") then
  5369. v.Transparency = 0
  5370. v.BrickColor = MAINRUINCOLOR
  5371. v.Material = "Neon"
  5372. end
  5373. end
  5374. for i, v in pairs(m:GetChildren()) do
  5375. if v:IsA("Part") then
  5376. v.BrickColor = BrickColor.new("Really Black")
  5377. v.Material = "Ice"
  5378. end
  5379. end
  5380. for i, v in pairs(m2:GetChildren()) do
  5381. if v:IsA("Part") then
  5382. v.BrickColor = BrickColor.random()
  5383. v.Material = "Ice"
  5384. end
  5385. end
  5386. for i, v in pairs(m3:GetChildren()) do
  5387. if v:IsA("Part") then
  5388. v.BrickColor = BrickColor.new("Really Black")
  5389. v.Material = "Neon"
  5390. end
  5391. end
  5392. for i, v in pairs(extrawingmod1:GetChildren()) do
  5393. if v:IsA("Part") then
  5394. v.Transparency = 1
  5395. v.BrickColor = BrickColor.random()
  5396. v.Material = "Neon"
  5397. end
  5398. end
  5399. for i, v in pairs(extrawingmod2:GetChildren()) do
  5400. if v:IsA("Part") then
  5401. v.Transparency = 1
  5402. v.BrickColor = BrickColor.new("Blue")
  5403. v.Material = "Neon"
  5404. end
  5405. end
  5406. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5407. resetmode()
  5408. end
  5409. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5410. ModeOfGlitch = 6127843
  5411. storehumanoidWS = 75
  5412. hum.WalkSpeed = 75
  5413. rainbowmode = true
  5414. chaosmode = false
  5415. tl1.Enabled = true
  5416. tl2.Enabled = true
  5417. tl3.Enabled = true
  5418. RecolorTextAndRename("Rainbow Fury",Color3.new(1,1,1),Color3.new(1,1,1))
  5419. newTheme("rbxassetid://531233511",0,1,1)
  5420. MAINRUINCOLOR = BrickColor.new("Red")
  5421. for i, v in pairs(mw2:GetChildren()) do
  5422. if v:IsA("Part") then
  5423. v.BrickColor = MAINRUINCOLOR
  5424. v.Material = "Neon"
  5425. end
  5426. end
  5427. for i, v in pairs(mw1:GetChildren()) do
  5428. if v:IsA("Part") then
  5429. v.Transparency = 0
  5430. v.BrickColor = MAINRUINCOLOR
  5431. v.Material = "Neon"
  5432. end
  5433. end
  5434. for i, v in pairs(m:GetChildren()) do
  5435. if v:IsA("Part") then
  5436. v.BrickColor = BrickColor.new("Red")
  5437. v.Material = "Neon"
  5438. end
  5439. end
  5440. for i, v in pairs(m2:GetChildren()) do
  5441. if v:IsA("Part") then
  5442. v.BrickColor = BrickColor.new("Red")
  5443. v.Material = "Neon"
  5444. end
  5445. end
  5446. for i, v in pairs(m3:GetChildren()) do
  5447. if v:IsA("Part") then
  5448. v.BrickColor = BrickColor.new("Red")
  5449. v.Material = "Neon"
  5450. end
  5451. end
  5452. for i, v in pairs(extrawingmod1:GetChildren()) do
  5453. if v:IsA("Part") then
  5454. v.Transparency = 1
  5455. v.BrickColor = BrickColor.new("Red")
  5456. v.Material = "Neon"
  5457. end
  5458. end
  5459. for i, v in pairs(extrawingmod2:GetChildren()) do
  5460. if v:IsA("Part") then
  5461. v.Transparency = 1
  5462. v.BrickColor = BrickColor.new("Red")
  5463. v.Material = "Neon"
  5464. end
  5465. end
  5466. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5467. resetmode()
  5468. end
  5469. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5470. ModeOfGlitch = 1000000
  5471. storehumanoidWS = 100
  5472. hum.WalkSpeed = 100
  5473. rainbowmode = false
  5474. chaosmode = false
  5475. tl1.Enabled = true
  5476. tl2.Enabled = true
  5477. tl3.Enabled = true
  5478. RecolorTextAndRename("Anime Chaos",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5479. newTheme("rbxassetid://582877668",0,1,1)
  5480. MAINRUINCOLOR = BrickColor.new("Bright violet")
  5481. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5482. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5483. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5484. for i, v in pairs(mw2:GetChildren()) do
  5485. if v:IsA("Part") then
  5486. v.BrickColor = MAINRUINCOLOR
  5487. v.Material = "Neon"
  5488. end
  5489. end
  5490. for i, v in pairs(mw1:GetChildren()) do
  5491. if v:IsA("Part") then
  5492. v.Transparency = 0
  5493. v.BrickColor = MAINRUINCOLOR
  5494. v.Material = "Neon"
  5495. end
  5496. end
  5497. for i, v in pairs(m:GetChildren()) do
  5498. if v:IsA("Part") then
  5499. v.Color = Color3.new(0.5,0,1)
  5500. v.Material = "Neon"
  5501. end
  5502. end
  5503. for i, v in pairs(m2:GetChildren()) do
  5504. if v:IsA("Part") then
  5505. v.Color = Color3.new(0.25,0,1)
  5506. v.Material = "Neon"
  5507. end
  5508. end
  5509. for i, v in pairs(m3:GetChildren()) do
  5510. if v:IsA("Part") then
  5511. v.Color = Color3.new(0.45,0,1)
  5512. v.Material = "Neon"
  5513. end
  5514. end
  5515. for i, v in pairs(extrawingmod1:GetChildren()) do
  5516. if v:IsA("Part") then
  5517. v.Transparency = 0.75
  5518. v.Color = Color3.new(0.25,0,1)
  5519. v.Material = "Neon"
  5520. end
  5521. end
  5522. for i, v in pairs(extrawingmod2:GetChildren()) do
  5523. if v:IsA("Part") then
  5524. v.Transparency = 0.75
  5525. v.Color = Color3.new(0.5,0,1)
  5526. v.Material = "Neon"
  5527. end
  5528. end
  5529. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5530. resetmode()
  5531. end
  5532. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5533. newThemeCust("rbxassetid://550851039",0,1,1)
  5534. attack = true
  5535. hum.WalkSpeed = 0
  5536. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5537. for i = 0, 24, 0.1 do
  5538. swait()
  5539. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5540. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5541. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5542. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5543. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5544. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5545. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5546. end
  5547. CameraEnshaking(1,1)
  5548. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5549. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5550. wait(0.55)
  5551. CameraEnshaking(1,2)
  5552. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5553. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5554. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5555. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5556. wait(0.55)
  5557. CameraEnshaking(1,3)
  5558. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5559. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5560. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5561. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5562. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5563. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5564. wait(0.55)
  5565. CameraEnshaking(10,5)
  5566. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5567. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5568. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5569. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5570. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5571. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5572. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5573. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5574. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5575. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5576. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5577. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5578. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5579. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5580. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5581. for i = 0, 49 do
  5582. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5583. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5584. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5585. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5586. end
  5587. ModeOfGlitch = 12345678987654321
  5588. storehumanoidWS = 200
  5589. hum.WalkSpeed = 200
  5590. rainbowmode = false
  5591. chaosmode = false
  5592. tl1.Enabled = true
  5593. tl2.Enabled = true
  5594. tl3.Enabled = true
  5595. RecolorTextAndRename("OMEGON",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5596. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5597. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5598. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5599. for i, v in pairs(mw2:GetChildren()) do
  5600. if v:IsA("Part") then
  5601. v.BrickColor = MAINRUINCOLOR
  5602. v.Material = "Neon"
  5603. end
  5604. end
  5605. for i, v in pairs(mw1:GetChildren()) do
  5606. if v:IsA("Part") then
  5607. v.Transparency = 0
  5608. v.BrickColor = MAINRUINCOLOR
  5609. v.Material = "Neon"
  5610. end
  5611. end
  5612. for i, v in pairs(m:GetChildren()) do
  5613. if v:IsA("Part") then
  5614. v.Color = Color3.new(0.5,0,1)
  5615. v.Material = "Neon"
  5616. end
  5617. end
  5618. for i, v in pairs(m2:GetChildren()) do
  5619. if v:IsA("Part") then
  5620. v.Color = Color3.new(0.5,0,1)
  5621. v.Material = "Neon"
  5622. end
  5623. end
  5624. for i, v in pairs(m3:GetChildren()) do
  5625. if v:IsA("Part") then
  5626. v.Color = Color3.new(0.5,0,1)
  5627. v.Material = "Neon"
  5628. end
  5629. end
  5630. for i, v in pairs(extrawingmod1:GetChildren()) do
  5631. if v:IsA("Part") then
  5632. v.Transparency = 0
  5633. v.Color = Color3.new(0.5,0,1)
  5634. v.Material = "Neon"
  5635. end
  5636. end
  5637. for i, v in pairs(extrawingmod2:GetChildren()) do
  5638. if v:IsA("Part") then
  5639. v.Transparency = 0
  5640. v.Color = Color3.new(0.5,0,1)
  5641. v.Material = "Neon"
  5642. end
  5643. attack = false
  5644. end
  5645. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5646. resetmode()
  5647. end
  5648. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5649. newThemeCust("rbxassetid://261383070",0,1,1)
  5650. attack = true
  5651. hum.WalkSpeed = 0
  5652. MAINRUINCOLOR = BrickColor.new("Crimson")
  5653. for i = 0, 24, 0.1 do
  5654. swait()
  5655. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5656. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5657. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5658. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5659. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5660. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5661. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5662. end
  5663. CameraEnshaking(1,1)
  5664. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5665. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5666. wait(0.55)
  5667. CameraEnshaking(1,2)
  5668. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5669. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5670. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5671. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5672. wait(0.55)
  5673. CameraEnshaking(1,3)
  5674. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5675. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5676. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5677. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5678. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5679. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5680. wait(0.55)
  5681. CameraEnshaking(10,5)
  5682. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5683. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5684. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5685. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5686. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5687. CFuncs["Sound"].Create("rbxassetid://165970390", char, 5, 1)
  5688. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5689. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5690. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5691. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5692. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5693. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5694. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5695. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5696. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5697. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5698. for i = 0, 49 do
  5699. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5700. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5701. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5702. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5703. end
  5704. ModeOfGlitch = 666
  5705. storehumanoidWS = 75
  5706. hum.WalkSpeed = 75
  5707. rainbowmode = false
  5708. chaosmode = false
  5709. tl1.Enabled = true
  5710. tl2.Enabled = true
  5711. tl3.Enabled = true
  5712. RecolorTextAndRename("Infinite Destruction",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5713. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5714. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5715. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5716. for i, v in pairs(mw2:GetChildren()) do
  5717. if v:IsA("Part") then
  5718. v.BrickColor = MAINRUINCOLOR
  5719. v.Material = "Neon"
  5720. end
  5721. end
  5722. for i, v in pairs(mw1:GetChildren()) do
  5723. if v:IsA("Part") then
  5724. v.Transparency = 0
  5725. v.BrickColor = MAINRUINCOLOR
  5726. v.Material = "Neon"
  5727. end
  5728. end
  5729. for i, v in pairs(m:GetChildren()) do
  5730. if v:IsA("Part") then
  5731. v.Color = Color3.new(1,0,0)
  5732. v.Material = "Neon"
  5733. end
  5734. end
  5735. for i, v in pairs(m2:GetChildren()) do
  5736. if v:IsA("Part") then
  5737. v.Color = Color3.new(1,0,0)
  5738. v.Material = "Neon"
  5739. end
  5740. end
  5741. for i, v in pairs(m3:GetChildren()) do
  5742. if v:IsA("Part") then
  5743. v.Color = Color3.new(1,0,0)
  5744. v.Material = "Neon"
  5745. end
  5746. end
  5747. for i, v in pairs(extrawingmod1:GetChildren()) do
  5748. if v:IsA("Part") then
  5749. v.Transparency = 0
  5750. v.Color = Color3.new(1,0,0)
  5751. v.Material = "Neon"
  5752. end
  5753. end
  5754. for i, v in pairs(extrawingmod2:GetChildren()) do
  5755. if v:IsA("Part") then
  5756. v.Transparency = 0
  5757. v.Color = Color3.new(1,0,0)
  5758. v.Material = "Neon"
  5759. end
  5760. attack = false
  5761. end
  5762. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5763. resetmode()
  5764. end
  5765. if k == "l" and toggleTag == false then
  5766. toggleTag = true
  5767. text.TextTransparency = 0
  5768. text.TextStrokeTransparency = 0
  5769. elseif k == "l" and toggleTag == true then
  5770. toggleTag = false
  5771. text.TextTransparency = 1
  5772. text.TextStrokeTransparency = 1
  5773. end
  5774. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5775. ExtinctiveHeartbreak()
  5776. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5777. PureBomb()
  5778. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5779. scattercorrupt()
  5780. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5781. ChaosGroundStrike()
  5782. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5783. Judgement()
  5784. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5785. HolyBarrier()
  5786. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5787. Starfall()
  5788. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5789. yinyangi()
  5790. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5791. MeteorStrike()
  5792. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5793. Wip()
  5794. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5795. StarfallEX()
  5796. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5797. FinalCalam()
  5798. end
  5799. if k == "n" and attack == false then
  5800. Blink()
  5801. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5802. StarDivision()
  5803. end
  5804. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5805. UniversalCollapse()
  5806. end
  5807. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5808. hum.WalkSpeed = 16 + 184
  5809. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5810. hum.WalkSpeed = 200 - 184
  5811. end
  5812. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5813. UniversalSpark()
  5814. end
  5815. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5816. StarDivision()
  5817. end
  5818. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5819. Starfall()
  5820. end
  5821. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5822. ChaosBegone()
  5823. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5824. THEHELLITSTHATBIG()
  5825. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5826. removelol()
  5827. end
  5828. end)
  5829. mouse.KeyUp:connect(function(k)
  5830. if k == "f" and ModeOfGlitch == 5 then
  5831. shielding = false
  5832. end
  5833. if k == "z" and ModeOfGlitch == 5 then
  5834. judgement = false
  5835. end
  5836. end)
  5837. coroutine.resume(coroutine.create(function()
  5838. while true do
  5839. swait(2)
  5840. if rainbowmode == true or ModeOfGlitch == 6 then
  5841. if eff == true then
  5842. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  5843. end
  5844. end
  5845. end
  5846. end))
  5847. coroutine.resume(coroutine.create(function()
  5848. while true do
  5849. swait(2)
  5850. if shielding == true then
  5851. end
  5852. end
  5853. end))
  5854.  
  5855.  
  5856. coroutine.resume(coroutine.create(function()
  5857. while true do
  5858. if ModeOfGlitch == 1000000 then
  5859. swait(0.5)
  5860. end
  5861. swait()
  5862. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5863. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  5864. end
  5865. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5866. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  5867. end
  5868. end
  5869. end))
  5870.  
  5871.  
  5872. coroutine.resume(coroutine.create(function()
  5873. while true do
  5874. swait(2)
  5875. if chaosmode == true then
  5876. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  5877. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  5878. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  5879. RecolorTextAndRename("Insanity",Color3.new(0,0,0),BrickColor.random().Color)
  5880. for i, v in pairs(mw1:GetChildren()) do
  5881. if v:IsA("Part") then
  5882. v.Transparency = 0.75
  5883. v.BrickColor = BrickColor.random()
  5884. v.Material = "Neon"
  5885. end
  5886. end
  5887. for i, v in pairs(m2:GetChildren()) do
  5888. if v:IsA("Part") then
  5889. v.BrickColor = BrickColor.random()
  5890. v.Material = "Neon"
  5891. end
  5892. end
  5893. for i, v in pairs(secondchar:GetChildren()) do
  5894. if v:IsA("Part") then
  5895. v.BrickColor = BrickColor.random()
  5896. v.Material = "Neon"
  5897. end
  5898. end
  5899. end
  5900. end
  5901. end))
  5902. Humanoid.Name = "STARGLITCHER"
  5903. Humanoid.MaxHealth = math.huge
  5904. Humanoid.Health = math.huge
  5905. Instance.new("ForceField",char).Visible = false
  5906. Humanoid.Animator.Parent = nil
  5907. idleanim=.4
  5908. while true do
  5909. if rainbowmode == false then
  5910. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5911. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5912. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5913. for i, v in pairs(secondchar:GetChildren()) do
  5914. if v:IsA("Part") then
  5915. v.BrickColor = MAINRUINCOLOR
  5916. v.Material = "Neon"
  5917. end
  5918. end
  5919. if chaosmode == false then
  5920. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5921. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5922. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5923. for i, v in pairs(secondchar:GetChildren()) do
  5924. if v:IsA("Part") then
  5925. v.BrickColor = MAINRUINCOLOR
  5926. v.Material = "Neon"
  5927. end
  5928. end
  5929. end
  5930. end
  5931. if rainbowmode == true then
  5932. RecolorTextAndRename("Rainbow Fury",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  5933. MAINRUINCOLOR = BrickColor.new("White")
  5934. for i, v in pairs(m:GetChildren()) do
  5935. if v:IsA("Part") then
  5936. v.Color = Color3.new(r/255,g/255,b/255)
  5937. end
  5938. end
  5939. for i, v in pairs(m2:GetChildren()) do
  5940. if v:IsA("Part") then
  5941. v.Color = Color3.new(r/255,g/255,b/255)
  5942. end
  5943. end
  5944. for i, v in pairs(secondchar:GetChildren()) do
  5945. if v:IsA("Part") then
  5946. v.Color = Color3.new(r/255,g/255,b/255)
  5947. v.Material = "Neon"
  5948. end
  5949. end
  5950. for i, v in pairs(m3:GetChildren()) do
  5951. if v:IsA("Part") then
  5952. v.Color = Color3.new(r/255,g/255,b/255)
  5953. end
  5954. end
  5955. for i, v in pairs(mw1:GetChildren()) do
  5956. if v:IsA("Part") then
  5957. v.Color = Color3.new(r/255,g/255,b/255)
  5958. v.Material = "Neon"
  5959. end
  5960. end
  5961. for i, v in pairs(mw2:GetChildren()) do
  5962. if v:IsA("Part") then
  5963. v.Color = Color3.new(r/255,g/255,b/255)
  5964. v.Material = "Neon"
  5965. end
  5966. end
  5967. end
  5968. CameraManager()
  5969. swait()
  5970. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  5971. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  5972. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  5973. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  5974. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  5975. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  5976. if attack == false and ActiveGia == false then
  5977. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5978. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5979. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5980. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5981. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5982. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5983. elseif attack == false and ActiveGia == true then
  5984. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  5985. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5986. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  5987. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  5988. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5989. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5990. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  5991. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5992. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  5993. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  5994. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  5995. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  5996. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  5997. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  5998. end
  5999. end
  6000.  
  6001. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6002. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6003. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6004. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6005. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6006. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6007. sine = sine + change
  6008. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6009. local velderp=RootPart.Velocity.y
  6010. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6011. if equipped==true or equipped==false then
  6012. if attack==false then
  6013. idle=idle+1
  6014. else
  6015. idle=0
  6016. end
  6017. if idle>=500 then
  6018. if attack==false then
  6019. --Sheath()
  6020. end
  6021. end
  6022. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6023. Anim="Jump"
  6024. if attack==false then
  6025. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6026. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6027. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6028. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6029. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6030. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6031. end
  6032. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6033. Anim="Fall"
  6034. if attack==false then
  6035. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6036. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6037. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6038. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6039. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6040. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6041. end
  6042. elseif torvel<1 and hitfloor~=nil then
  6043. Anim="Idle"
  6044. if attack==false then
  6045. if ModeOfGlitch == 1 then
  6046. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6047. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6048. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6049. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6050. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6051. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6052.  
  6053. elseif ModeOfGlitch == 666 then
  6054. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6055. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6058. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6059. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6060.  
  6061. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6062. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6063. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6064. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6065. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6066. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6067. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6068.  
  6069. elseif ModeOfGlitch == 3 then
  6070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6074. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6075. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6076.  
  6077. elseif ModeOfGlitch == 4 then
  6078. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6079. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6082. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6083. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6084.  
  6085. elseif ModeOfGlitch == 5 then
  6086. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6087. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6088. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6089. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6090. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6091. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6092.  
  6093. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6094. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6095. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6096. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6097. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6098. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6099. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6100.  
  6101. elseif ModeOfGlitch == 12345678987654321 then
  6102. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6103. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6106. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6107. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6108. end
  6109. end
  6110. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6111. Anim="Walk"
  6112. if attack==false then
  6113. if ModeOfGlitch == 1 then
  6114. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6115. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6116. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6117. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6118. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6119. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6120.  
  6121. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6122. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6123. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6124. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6125. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6126. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6127. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6128.  
  6129. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6130. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6131. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6134. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6135. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6136. end
  6137. end
  6138. elseif torvel>=22 and hitfloor~=nil then
  6139. Anim="Run"
  6140. if attack==false then
  6141. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6142. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6143. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6144. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6145. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6146. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6147. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6148. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6149. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6150. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6151. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6152. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6153. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6154. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6155. end
  6156. end
  6157. end
  6158. end
  6159. end
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