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Determination

Jun 2nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. --March 18th
  146. Player = game:GetService("Players").LocalPlayer
  147. PlayerGui = Player.PlayerGui
  148. Cam = workspace.CurrentCamera
  149. Backpack = Player.Backpack
  150. Character = Player.Character
  151. Humanoid = Character.Humanoid
  152. Mouse = Player:GetMouse()
  153. RootPart = Character["HumanoidRootPart"]
  154. Torso = Character["Torso"]
  155. Head = Character["Head"]
  156. RightArm = Character["Right Arm"]
  157. LeftArm = Character["Left Arm"]
  158. RightLeg = Character["Right Leg"]
  159. LeftLeg = Character["Left Leg"]
  160. RootJoint = RootPart["RootJoint"]
  161. Neck = Torso["Neck"]
  162. RightShoulder = Torso["Right Shoulder"]
  163. LeftShoulder = Torso["Left Shoulder"]
  164. RightHip = Torso["Right Hip"]
  165. LeftHip = Torso["Left Hip"]
  166. local sick = Instance.new("Sound",Torso)
  167. sick.SoundId = "rbxassetid://Determination"
  168. sick.Looped = true
  169. sick.Pitch = 1
  170. sick.Volume = 100
  171. sick.TimePosition = 0
  172. Character.Archivable = true
  173. Humanoid.DisplayDistanceType = "None"
  174.  
  175. local naeeym2 = Instance.new("BillboardGui",Character)
  176. naeeym2.AlwaysOnTop = true
  177. naeeym2.Size = UDim2.new(5,35,2,35)
  178. naeeym2.StudsOffset = Vector3.new(0,3,0)
  179. naeeym2.Adornee = Character.Head
  180. naeeym2.Name = "Name"
  181. local tecks2 = Instance.new("TextLabel",naeeym2)
  182. tecks2.BackgroundTransparency = 1
  183. tecks2.TextScaled = true
  184. tecks2.BorderSizePixel = 0
  185. tecks2.Text = "Determination"
  186. tecks2.Font = "Code"
  187. tecks2.TextSize = 30
  188. tecks2.TextTransparency = 1
  189. tecks2.TextStrokeTransparency = 1
  190. tecks2.TextColor3 = Color3.new(1/255,0/255,0/255)
  191. tecks2.Size = UDim2.new(1,0,0.5,0)
  192. tecks2.Parent = naeeym2
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199. math.randomseed(tick())
  200. plr=game:service'Players'.LocalPlayer
  201. ch,char=plr.Character,plr.Character
  202. hum=ch.Humanoid
  203. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  204. m,mouse=plr:GetMouse(),plr:GetMouse()
  205. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  206. bc=BrickColor.new
  207. head=ch.Head
  208. cam=workspace.CurrentCamera
  209.  
  210. rj.C0=cfn()
  211. rj.C1=cfn()
  212.  
  213. lib={}
  214. lib.cone='1033714'
  215. lib.ring="3270017"
  216. lib.yato='579392805'
  217. lib.diamond='9756362'
  218. lib.crown='20329976'
  219. rbx='rbxassetid://'
  220.  
  221. --tb and anti sc
  222. v3 = Vector3.new
  223. cn = CFrame.new
  224. ca2 = CFrame.Angles
  225. mf = math.floor
  226. mran = math.random rn=mran
  227. mrad = math.rad rd=mrad
  228. mdeg = math.deg dg=mdeg
  229. ca = function(x,y,z) return ca2(mrad(x),mrad(y),mrad(z)) end
  230. mran2 = function(a,b) return mran(a*1000,b*1000)/1000 end
  231. ud=UDim2.new
  232. bn = BrickColor.new
  233. c3 = Color3.new
  234. --tb and anti sc
  235.  
  236. getSound=function(id)
  237. game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  238. local s=int("Sound",ch.Head)
  239. s.SoundId='rbxassetid://' .. tostring(id-1)
  240. s.Volume=1
  241. return s
  242. end
  243.  
  244. --declarations
  245.  
  246. --strings
  247. local combostring=[[]]
  248. local attackstring=[[]]
  249.  
  250. --sounds, some by qaeo
  251. blocksound=getSound(260433722)
  252. blocksound.Pitch=1
  253. startsound=getSound(588738950) --260433747
  254. startsound.Pitch=1
  255. endsound=getSound(588736246) --260433769
  256. endsound.Pitch=1
  257. endsound.Volume=2
  258. swsound=getSound(588736970)
  259. --swsound.Pitch=0.8
  260. swexp=getSound(365002939)
  261. swexp.Pitch=1
  262. spexp=getSound(365002939)
  263. spexp.Pitch=1.2
  264. startsound2=getSound(260433769)--260433769
  265. startsound2.Pitch=0.8
  266. startsound3=getSound(260433769)
  267. startsound3.Pitch=0.89
  268. chargesound=getSound(181004944)
  269. chargesound.Pitch=1
  270. basicsound=getSound(588736246)--260433747
  271. basicsound.Pitch=1.2
  272. dodgesound=getSound(177162407)
  273. dodgesound.Pitch=1.4
  274. landsound=getSound(315775190)
  275. rushsound=getSound(134012323)--134012323
  276. swoosh=getSound(231917988)
  277. --swoosh.Pitch=1.2
  278. swoosh.Volume=2
  279. aerialcharge=getSound(265109959)
  280. aerialcharge.Pitch=1.1
  281. curse=getSound(231917971)
  282. glass=getSound(130779172)
  283. magictone1=getSound(588738950)
  284. chargedupbeam=getSound(588735946)
  285. chargedupbeam.Volume=2.5
  286. diamondproj=getSound(231917751)
  287. diamondproj.PlaybackSpeed=5
  288. diamondbreak=getSound(130779172)
  289. diamondbreak.Pitch=2
  290. magicriff=getSound(588735156)
  291. bigmagic=getSound(231917773)
  292. walksound=getSound(142665236)
  293.  
  294. --tables
  295. tweenTable={}
  296. altTweenTable={}
  297. local alljoints={}
  298. textTable={}
  299. local fx={}
  300. moves={}
  301. connectlist={}
  302. cooldowns={}
  303. movers={}
  304. local linetable={}
  305. moveDescriptions={
  306. ['John Missle']={move='John Missile',key='Left Mouse Button',desc=[[A basic, dark blast that is cheap on mana and easy to use. Deals low damage.]]},
  307. ['Doe Block']={move='Doe Block',desc=[[Blocks projectile attacks where you aim.]]},
  308. ['March 18th Beam']={move='March 18th Beam',desc=[[A beam of energy that deals heavy damage and knocks down foes.]]},
  309. ['Dark Hacks']={move='Dark Hacks',desc=[[A series of dark stakes that explode to push enemies back and deal medium damage.]]},
  310. ['John Slam']={move='John Slam',key=[[Space, Space, Q]],desc=[[An aerial attack that slams the character against the ground to create a shockwave that knocks down and deals low damage to enemies.]]},
  311. ['Doe Sword']={move='Doe Sword',key=[[Space, Space, Hold R]],desc=[[An aerial attack with huge power; creates a sphere of dark energy that flings spectral swords which explode and deal damage.]]},
  312. ['Hack Curse']={move='Hack Curse',desc=[[An attack that inflicts the Cursed debuff (5% maxhealth damage every second) and lifesteals half of damage dealt.]]},
  313. ['Jane Slash']={move='Jane Slash',desc=[[Summons a spectral sword that slashes to deal huge critical damage. Very high crit chance.]]},
  314. ['John Storm']={move='John Storm',desc=[[Charge up dark energy to release a flurry of diamonds that explode to deal damage with high crit chance. Heals twice damage dealt. High mana cost.]]},
  315.  
  316.  
  317. }
  318.  
  319. --bool global
  320. local run=false
  321. idle=false
  322. local animPlaying=false
  323. local runLeg=false
  324. canRunLeg=false
  325. local deb=false
  326. local basicswitch=false
  327. local canExecuteMoves=true
  328. local bg=false
  329. local sprinting=false
  330. ascension=false
  331. local aright=false
  332. local aleft=false
  333. local aforward=false
  334. local aback=false
  335. local mult=2
  336.  
  337. --num
  338. maxmana=900
  339. mana=900
  340. chain=0
  341. regws=16
  342. bigws=14
  343. hum.MaxHealth=200
  344. spawn(function()
  345. wait() hum.Health=200
  346. end)
  347.  
  348. -- gui
  349. local managui=int('ScreenGui',plr.PlayerGui)
  350. managui.Name='John Doe Gui'
  351. local frame=int('Frame',managui)
  352. frame.Size=UDim2.new(0.15,0,0.02,0)
  353. frame.Position=UDim2.new(1-0.17,0,0.7,0)
  354. frame.BackgroundColor3=BrickColor.new('Really red').Color
  355. frame.BorderColor3=BrickColor.new('Really red').Color
  356. frame.BorderSizePixel=6
  357.  
  358. local manabartext=int('TextLabel',frame)
  359. manabartext.ZIndex=2
  360. manabartext.Size=UDim2.new(1,0,1,0)
  361. manabartext.TextColor3=BrickColor.new('White').Color
  362. manabartext.TextStrokeTransparency=1
  363. manabartext.Font='SourceSansLight'
  364. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  365. manabartext.FontSize='Size18'
  366. manabartext.BackgroundTransparency=1
  367.  
  368. local manabar=int('Frame',frame)
  369. manabar.Size=UDim2.new(1,0,1,0)
  370. manabar.BorderSizePixel=0
  371. manabar.BackgroundColor3=BrickColor.new('Bright blue').Color
  372. manabar.Size=UDim2.new(mana/maxmana,0,1,0)
  373.  
  374. local chainframe=int('Frame',managui)
  375. chainframe.Size=frame.Size
  376. chainframe.BackgroundTransparency=1
  377. chainframe.Position=frame.Position+UDim2.new(0.07,0,-0.05,0)
  378. local chaintext=int('TextLabel',chainframe)
  379. chaintext.BackgroundTransparency=1
  380. chaintext.TextStrokeColor3=BrickColor.new('White').Color
  381. chaintext.TextStrokeTransparency=0
  382. chaintext.Size=UDim2.new(1,0,1,0)
  383. chaintext.Font='Antique'
  384. chaintext.FontSize='Size48'
  385. chaintext.Text='0x'
  386.  
  387. local cooldownframe=int('Frame',managui)
  388. cooldownframe.Size=UDim2.new(0.3,0,0.2,0)
  389. cooldownframe.BorderSizePixel=0
  390. cooldownframe.Transparency=1
  391. cooldownframe.Position=UDim2.new(0.7,0,0.8,0)
  392.  
  393. local movebutton=int('TextButton',managui)
  394. movebutton.Position=UDim2.new(0.93,0,0.73,0)
  395. movebutton.Text='Moves'
  396. movebutton.Font='Antique'
  397. movebutton.BackgroundColor3=BrickColor.new('Really red').Color
  398. movebutton.BorderSizePixel=0
  399. movebutton.TextColor3=BrickColor.new('White').Color
  400. movebutton.FontSize='Size24'
  401. movebutton.Size=UDim2.new(0.05,0,0.025,0)
  402.  
  403. movesframe=int('Frame',managui)
  404. movesframe.Size=UDim2.new(0.3,0,0.5,0)
  405. movesframe.BackgroundColor3=BrickColor.new('Really red').Color
  406. movesframe.BorderSizePixel=6
  407. movesframe.Position=UDim2.new(0.35,0,0.25,0)
  408. movesframe.BorderColor3=BrickColor.new('Really red').Color
  409. movesframe.Visible=false
  410.  
  411. local scrollframe=int('ScrollingFrame',movesframe)
  412. scrollframe.Size=UDim2.new(0.35,0,1,0)
  413. scrollframe.BackgroundColor3=BrickColor.new('Really black').Color
  414. scrollframe.ZIndex=2
  415. scrollframe.BorderColor3=BrickColor.new('Really red').Color
  416. scrollframe.BorderSizePixel=5
  417.  
  418. local descbox=int('Frame',movesframe)
  419. descbox.Size=UDim2.new(1-0.35,0,1,0)
  420. descbox.Position=UDim2.new(0.35,0,0,0)
  421. descbox.ZIndex=3
  422. descbox.BackgroundTransparency=1
  423. descbox.BorderSizePixel=0
  424.  
  425. local nam=int('TextLabel',descbox)
  426. nam.Size=UDim2.new(1,0,0.05,0)
  427. nam.Position=UDim2.new(0,0,0.1,0)
  428. nam.ZIndex=4
  429. nam.Font='Antique'
  430. nam.FontSize='Size24'
  431. nam.BackgroundTransparency=1
  432. nam.TextColor3=BrickColor.new('White').Color
  433. nam.Text='Select a move!'
  434.  
  435. local desc=int('TextLabel',descbox)
  436. desc.BackgroundTransparency=1
  437. desc.TextWrapped=true
  438. desc.Font='Antique'
  439. desc.FontSize='Size36'
  440. desc.Text=''
  441. desc.TextColor3=BrickColor.new('White').Color
  442. desc.TextXAlignment='Center'
  443. desc.TextYAlignment='Top'
  444. desc.Size=UDim2.new(1,0,0.6,0)
  445. desc.Position=UDim2.new(0,0,0.2,0)
  446. desc.ZIndex=4
  447.  
  448. local manacostg=int('TextLabel',desc)
  449. manacostg.Size=UDim2.new(1,0,0.1,0)
  450. manacostg.Text=''
  451. manacostg.Font='Antique'
  452. manacostg.FontSize='Size28'
  453. manacostg.TextColor3=BrickColor.new('White').Color
  454. manacostg.Position=UDim2.new(0,0,0.85,0)
  455. manacostg.BackgroundTransparency=1
  456.  
  457. local cmb=int('TextLabel',desc)
  458. cmb.Size=UDim2.new(1,0,0.1,0)
  459. cmb.Text=''
  460. cmb.Font='Antique'
  461. cmb.FontSize='Size28'
  462. cmb.TextColor3=BrickColor.new('White').Color
  463. cmb.Position=UDim2.new(0,0,0.7,0)
  464. cmb.BackgroundTransparency=1
  465.  
  466. local buttony=0.002
  467.  
  468. for _,v in pairs(moveDescriptions) do
  469. local button=int('TextButton',scrollframe)
  470. button.Size=UDim2.new(0.85,0,0.05,0)
  471. button.BorderSizePixel=0
  472. button.BackgroundColor3=BrickColor.new('Really red').Color
  473. button.Font='Antique'
  474. button.FontSize='Size24'
  475. button.TextColor3=BrickColor.new('White').Color
  476. button.TextWrapped=true
  477. button.Text=v.move
  478. button.ZIndex=3
  479. button.Position=UDim2.new(0.03,0,buttony,0)
  480. buttony=buttony+0.052
  481. button.MouseButton1Down:connect(function()
  482. desc.Text=v.desc
  483. nam.Text=v.move
  484. if v.key then
  485. cmb.Text='Keys: ' .. v.key
  486. else
  487. cmb.Text='Keys: ' .. string.upper(moves[v.move].key)
  488. end
  489. manacostg.Text='Mana Cost: ' .. tostring(moves[v.move].manacost)
  490. end)
  491. end
  492.  
  493. movebutton.MouseButton1Down:connect(function()
  494. if movesframe.Visible==false then
  495. movesframe.Visible=true
  496. else
  497. movesframe.Visible=false
  498. end
  499. end)
  500.  
  501. local cx=0
  502. local cy=0
  503.  
  504. addCoolDownGui=function(v)
  505. local thing=int('TextLabel',cooldownframe)
  506. thing.TextWrapped=true
  507. thing.Size=UDim2.new(0.2,0,0.5,0)
  508. thing.Position=UDim2.new(cx,0,cy,0)
  509. thing.BackgroundColor3=BrickColor.new('Really red').Color
  510. thing.Font='Antique'
  511. thing.FontSize='Size24'
  512. thing.TextColor3=BrickColor.new('White').Color
  513. thing.BorderSizePixel=0
  514. thing.Text=v.move .. ' ' .. tostring(v.timeleft)
  515. spawn(function()
  516. repeat wait(0.1) thing.Text=v.move .. ' ' .. tostring(v.timeleft) until v.timeleft<0.1
  517. thing:Destroy()
  518. if cy<1 and cx>0 then
  519. cx=cx-0.2
  520. end
  521. if cy>1 and cx>0 then
  522. cx=cx-0.2
  523. end
  524.  
  525. end)
  526. if cx<1-0.2 then
  527. cx=cx+0.2
  528. else
  529. cy=0.5
  530. cx=0
  531. end
  532. end
  533.  
  534. ypcall(function()
  535. ch.Animate:Destroy()
  536. ch.Humanoid.Animator:Destroy()
  537. end)
  538.  
  539. if ch:findFirstChild("Riven") then
  540. ch['Riven']:Destroy()
  541. end
  542.  
  543. local tube=int("Model",ch)
  544. tube.Name='Riven'
  545. script.Parent=tube
  546.  
  547. --functions
  548.  
  549. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  550. p0.Position = p1.Position
  551. local w = Instance.new('Motor',par or p0)
  552. w.Part0 = p1
  553. w.Part1 = p0
  554. w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  555. w.MaxVelocity = .1
  556. return w
  557. end
  558.  
  559. function clerp(c1,c2,sp)
  560. local R1,R2,R3 = c1:toEulerAnglesXYZ()
  561. local R21,R22,R23 = c2:toEulerAnglesXYZ()
  562. return CFrame.new(
  563. c1.X + (c2.X-c1.X)*sp,
  564. c1.Y + (c2.Y-c1.Y)*sp,
  565. c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  566. R1 + (R21-R1)*sp,
  567. R2 + (R22-R2)*sp,
  568. R3 + (R23-R3)*sp
  569. )
  570. end
  571.  
  572. Tween = function(Weld, Stop, Step,a)
  573. ypcall(function()
  574. local func = function()
  575. local Start = Weld.C1
  576. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  577. local Stop = Stop
  578. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  579. if not Step then Step=0.1 end
  580. table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  581. end
  582. if a then coroutine.wrap(func)() else func() end
  583. end)
  584. end
  585.  
  586. altTween = function(Weld, Stop, Step,a)
  587. ypcall(function()
  588. local func = function()
  589. local Start = Weld.C1
  590. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  591. local Stop = Stop
  592. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  593. if not Step then Step=0.1 end
  594. table.insert(altTweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  595. end
  596. if a then coroutine.wrap(func)() else func() end
  597. end)
  598. end
  599.  
  600. weld=function(p0,p1,c0)
  601. local w=Instance.new("Weld",p0)
  602. w.Part0=p0
  603. w.Part1=p1
  604. w.C0=c0
  605. return w
  606. end
  607.  
  608. cp=function(parent,color,size,anchored,cancollide)
  609. local newp=Instance.new("Part",parent)
  610. newp.TopSurface='SmoothNoOutlines'
  611. newp.BottomSurface='SmoothNoOutlines'
  612. newp.FrontSurface='SmoothNoOutlines'
  613. newp.BackSurface='SmoothNoOutlines'
  614. newp.RightSurface='SmoothNoOutlines'
  615. newp.LeftSurface='SmoothNoOutlines'
  616. newp.FormFactor="Custom"
  617. newp.BrickColor=bc(color)
  618. local rn=math.random(3)
  619. if rn==1 then
  620. -- newp.BrickColor=BrickColor.new('Bright red')
  621. end
  622. newp.Size=size
  623. newp.Anchored=anchored
  624. newp.CanCollide=cancollide
  625. newp:BreakJoints()
  626. return newp
  627. end
  628.  
  629.  
  630. if ch:findFirstChild('Body Colors') then
  631. ch['Body Colors'].HeadColor=BrickColor.new('Really red')
  632. ch['Body Colors'].TorsoColor=BrickColor.new('Really red')
  633. ch['Body Colors'].LeftLegColor=BrickColor.new('Really red')
  634. ch['Body Colors'].RightLegColor=BrickColor.new('Really red')
  635. ch['Body Colors'].RightArmColor=BrickColor.new('Really red')
  636. ch['Body Colors'].LeftArmColor=BrickColor.new('Really red')
  637. end
  638.  
  639. for _,v in pairs(ch:GetChildren()) do
  640. if v.className=='Accessory' then
  641. v:Destroy()
  642. elseif v.className=='Part' then
  643. v.BrickColor=BrickColor.new('Really red')
  644. end
  645. if v.Name=='Right Leg' then
  646. v.BrickColor=BrickColor.new('Really red')
  647. end
  648. end
  649.  
  650. if ch:findFirstChild('Pants') then
  651. ch.Pants:Destroy()
  652. end
  653.  
  654. if ch:findFirstChild('Shirt') then
  655. ch.Shirt:Destroy()
  656. end
  657.  
  658. destroyJoints=function()
  659. for i=1,5 do
  660. for _,v in pairs(alljoints) do
  661. ypcall(function()
  662. v:Destroy()
  663. table.remove(alljoints,_)
  664. end)
  665. end
  666. end
  667. end
  668.  
  669. initializeJoints=function()
  670. destroyJoints()
  671. rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  672. rabr.Position = torso.Position
  673. rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  674. w = Instance.new("Weld",tube)
  675. w.Part0,w.Part1 = ch['Right Arm'],rabr
  676. w.C1 = CFrame.new(0,-.5,0)
  677. labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  678. labr.Position = torso.Position
  679. lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  680. ww = Instance.new("Weld",tube)
  681. ww.Part0,ww.Part1 = ch['Left Arm'],labr
  682. ww.C1 = CFrame.new(0,-.5,0)
  683. rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  684. rlabr.Position = torso.Position
  685. rlw = Weld(rlabr,torso,0.5,-1.5,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  686. wl = Instance.new("Weld",tube)
  687. wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  688. wl.C1 = CFrame.new(0,-.5,0)
  689. llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  690. llabr.Position = torso.Position
  691. llw = Weld(llabr,torso,-0.5,-1.5,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  692. wwl = Instance.new("Weld",tube)
  693. wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  694. wwl.C1 = CFrame.new(0,-.5,0)
  695. nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  696. nk.Position = torso.Position
  697. neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  698. www = Instance.new("Weld",tube)
  699. www.Part0,www.Part1 = ch['Head'],nk
  700. www.C1 = CFrame.new(0,-.5,0)
  701. table.insert(alljoints,rabr)
  702. table.insert(alljoints,labr)
  703. table.insert(alljoints,rw)
  704. table.insert(alljoints,lw)
  705. table.insert(alljoints,w)
  706. table.insert(alljoints,ww)
  707. table.insert(alljoints,rlabr)
  708. table.insert(alljoints,llabr)
  709. table.insert(alljoints,rlw)
  710. table.insert(alljoints,llw)
  711. table.insert(alljoints,wl)
  712. table.insert(alljoints,wwl)
  713. table.insert(alljoints,nk)
  714. table.insert(alljoints,neck)
  715. table.insert(alljoints,www)
  716. end
  717.  
  718. cyl=function(prt)
  719. local c=int("CylinderMesh",prt)
  720. return c
  721. end
  722.  
  723. blo=function(prt)
  724. local c=int("BlockMesh",prt)
  725. c.Name='bmsh'
  726. return c
  727. end
  728.  
  729. sphere=function(prt)
  730. local c=int('SpecialMesh',prt)
  731. c.MeshType='Sphere'
  732. return c
  733. end
  734.  
  735. newSpm=function(prt)
  736. local nspm=int('SpecialMesh',prt)
  737. nspm.MeshType='FileMesh'
  738. return nspm
  739. end
  740.  
  741.  
  742. --cool hat
  743. local hat=cp(tube,'Cool yellow',Vector3.new(1,1,1))
  744. local hatmesh=int('SpecialMesh',hat)
  745. hatmesh.MeshId=rbx..'0'
  746. weld(ch.Head,hat,cfn(0,0,0))
  747.  
  748.  
  749. local rarmdiamond=cp(tube,'Pastel Blue',Vector3.new(1,1,1))
  750. local dia=newSpm(rarmdiamond)
  751. dia.MeshId=rbx..lib.diamond
  752. dia.Scale=Vector3.new(0.4,0.8,0.4)
  753. weld(ch['Right Arm'],rarmdiamond,cfn(0.4,0,0))
  754.  
  755. local testshoulder=cp(tube,'Cool yellow',Vector3.new(1.1,0.6,1.1))
  756. testshoulder.Material='SmoothPlastic'
  757. weld(ch['Right Arm'],testshoulder,cfn(0,0.8,0))
  758.  
  759. --local testtorso=cp(tube,'Bright yellow',Vector3.new(2.8,0.4,1.1))
  760. --blo(testtorso).Scale=Vector3.new(0.95,1,0.95)
  761. --weld(tor,testtorso,cfn(0,0,0)*ang(0,0,mr(45)))
  762.  
  763. local testhalf=cp(tube,'Bright yellow',Vector3.new(1,2,1))
  764. testhalf.Material='SmoothPlastic'
  765. blo(testhalf).Scale=Vector3.new(1.003,1.003,1.005)
  766. weld(tor,testhalf,cfn(0.5,0,0))
  767.  
  768. local cooldiamond=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  769. local dia=newSpm(cooldiamond)
  770. dia.Scale=Vector3.new(0.4,0.8,0.45)
  771. dia.MeshId=rbx..lib.diamond
  772. weld(testhalf,cooldiamond,cfn(0,0.3,-0.3))
  773.  
  774. local cooldiamond2=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  775. local dia=newSpm(cooldiamond2)
  776. dia.Scale=Vector3.new(0.4,0.8,0.45)
  777. dia.MeshId=rbx..lib.diamond
  778. weld(testhalf,cooldiamond2,cfn(0.2,-0.15,-0.3))
  779.  
  780. local cooldiamond3=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  781. local dia=newSpm(cooldiamond3)
  782. dia.Scale=Vector3.new(0.4,0.8,0.45)
  783. dia.MeshId=rbx..lib.diamond
  784. weld(testhalf,cooldiamond3,cfn(-0.2,-0.15,-0.3))
  785.  
  786. --blo(ch['Right Leg'])
  787. --ch['Right Leg'].Material='SmoothPlastic'
  788.  
  789. --[[
  790. local testp=cp(tube,'Bright red',Vector3.new(2.1,1.3,1.2))
  791. local tpb=blo(tstp)
  792. tpb.Scale=Vector3.new(1.01,1.01,1)
  793. weld(tor,testp,cfn(0,0.4,0))
  794. ]]
  795.  
  796.  
  797.  
  798. initializeJoints()
  799.  
  800. reset=function()
  801. if run == false and animPlaying == false then
  802. altTweenTable={}
  803. Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(5)))
  804. Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(-5)))
  805. Tween(rw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  806. Tween(lw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  807. Tween(neck,cfn())
  808. Tween(rj,cfn(0,0.08*math.sin(tick()*1.5),0),0.3)
  809. end
  810. end
  811.  
  812. bigreset=function()
  813. if run == false and animPlaying == false then
  814. altTweenTable={}
  815. Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(5)))
  816. Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-5)))
  817. Tween(rw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  818. Tween(lw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  819. Tween(neck,cfn())
  820. Tween(rj,cfn(0,0.08*math.sin(tick()*1.5*mult),0),0.3)
  821. end
  822. end
  823.  
  824.  
  825. resetLegs=function()
  826. altTweenTable={}
  827. Tween(llw,cfn())
  828. Tween(rlw,cfn())
  829. end
  830.  
  831. walkCycle=function()
  832. if run==true and animPlaying==false then
  833. tweenTable={}
  834. Tween(neck,cfn())
  835. Tween(rj,cfn())
  836. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  837. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  838. Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  839. Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  840. end
  841. end
  842.  
  843. walkCycleBig=function()
  844. if run==true and animPlaying==false then
  845. tweenTable={}
  846. Tween(neck,cfn())
  847. Tween(rj,cfn())
  848. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  849. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  850. Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  851. Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  852. end
  853. end
  854.  
  855. sprintCycle=function()
  856. if run==true and animPlaying==false then
  857. tweenTable={}
  858. Tween(rj,cfn()*ang(mr(10),0,0))
  859. Tween(llw,cfn(0,0,-0.2*math.sin(tick()*11))*ang(mr(20)+mr(60*math.sin(tick()*11)),0,0),0.25)
  860. Tween(rlw,cfn(0,0,0.2*math.sin(tick()*11))*ang(mr(20)+mr(-60*math.sin(tick()*11)),0,0),0.25)
  861. Tween(rw,cfn()*ang(mr(-20)+mr(60*math.sin(tick()*11)),0,mr(-10)),0.25)
  862. Tween(lw,cfn()*ang(mr(-20)+mr(-60*math.sin(tick()*11)),0,mr(10)),0.25)
  863. end
  864. end
  865.  
  866. local jumping=false
  867.  
  868. jump=function()
  869. if animPlaying==false then
  870. jumping=true
  871. run=false
  872. resetLegs()
  873. tweenTable={}
  874. altTweenTable={}
  875. -- animPlaying=true
  876. -- Tween(rj,cfn()*ang(mr(-15),0,0),0.2)
  877. Tween(neck,cfn(0,0,-0.2)*ang(mr(-20),0,0),0.1)
  878. Tween(rw,cfn()*ang(mr(15),0,mr(-25)),0.1)
  879. Tween(lw,cfn()*ang(mr(15),0,mr(25)),0.1)
  880. Tween(rlw,cfn()*ang(mr(15),0,0),0.1)
  881. Tween(llw,cfn()*ang(mr(15),0,0),0.1)
  882. wait(0.2)
  883. reset()
  884. wait(0.1)
  885. -- animPlaying=false
  886. jumping=false
  887. end
  888. end
  889.  
  890. walkLegs=function()
  891. if runLeg==true then
  892. altTweenTable={}
  893. altTween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(20)+mr(50*math.sin(tick()*8)),0,0),0.6)
  894. altTween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(20)+mr(-50*math.sin(tick()*8)),0,0),0.6)
  895. end
  896. end
  897.  
  898. dealDamage=function(man,damage,crit,multi,lifesteal)
  899. if man and man:findFirstChild'Humanoid' and man:findFirstChild'Head' then
  900. local dm=damage
  901. local cr=false
  902. local hm=man.Humanoid
  903. if crit then
  904. if crit>0 then
  905. local c=math.random(crit)
  906. if c==1 then
  907. cr=true
  908. end
  909. end
  910. end
  911. if cr==true then
  912. if not multi then
  913. dm=dm*1.5
  914. else
  915. dm=dm*multi
  916. end
  917. end
  918. hm:TakeDamage(dm)
  919. if lifesteal then
  920. --print'lifesteal'
  921. local plife=lifesteal*dm
  922. if hum.Health<hum.MaxHealth then
  923. hum.Health=hum.Health+plife
  924. local bbg=int('BillboardGui',tube)
  925. bbg.Size=UDim2.new(1,0,1,0)
  926. bbg.StudsOffset=Vector3.new(0,2,0)
  927. bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  928. bbg.Adornee=ch.Head
  929. bbg.AlwaysOnTop=true
  930. local tlabl=int('TextLabel',bbg)
  931. tlabl.Size=UDim2.new(1,0,1,0)
  932. tlabl.Text=tostring(plife)
  933. tlabl.BackgroundTransparency=1
  934. tlabl.TextColor3=BrickColor.new('Bright green').Color
  935. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  936. tlabl.TextStrokeTransparency=0
  937. tlabl.Font='Antique'
  938. tlabl.FontSize='Size60'
  939. table.insert(textTable,bbg)
  940. end
  941. end
  942. chain=chain+1
  943. if hm.MaxHealth>=99999 then
  944. hm.Parent:BreakJoints()
  945. end
  946. local bbg=int('BillboardGui',tube)
  947. bbg.Size=UDim2.new(1,0,1,0)
  948. bbg.StudsOffset=Vector3.new(0,2,0)
  949. bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  950. bbg.Adornee=man.Head
  951. bbg.AlwaysOnTop=true
  952. local tlabl=int('TextLabel',bbg)
  953. tlabl.Size=UDim2.new(1,0,1,0)
  954. tlabl.Text=tostring(dm)
  955. tlabl.BackgroundTransparency=1
  956. tlabl.TextColor3=BrickColor.new('Really black').Color
  957. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  958. if cr==true then
  959. tlabl.TextColor3=BrickColor.new('Really red').Color
  960. tlabl.TextStrokeColor3=BrickColor.new('Really black').Color
  961. end
  962. tlabl.TextStrokeTransparency=0
  963. tlabl.Font='Antique'
  964. tlabl.FontSize='Size60'
  965. table.insert(textTable,bbg)
  966. return dm
  967. end
  968. end
  969.  
  970. displayText=function(thing,text,color)
  971. local bbg=int('BillboardGui',tube)
  972. bbg.Size=UDim2.new(1,0,1,0)
  973. bbg.StudsOffset=Vector3.new(0,3,0)
  974. bbg.Adornee=thing
  975. bbg.AlwaysOnTop=true
  976. local tlabl=int('TextLabel',bbg)
  977. tlabl.Size=UDim2.new(1,0,1,0)
  978. tlabl.Text=text
  979. tlabl.BackgroundTransparency=1
  980. tlabl.TextColor3=BrickColor.new('Really black').Color
  981. tlabl.TextStrokeColor3=BrickColor.new('White').Color
  982. tlabl.TextStrokeTransparency=0
  983. tlabl.Font='Antique'
  984. tlabl.FontSize='Size60'
  985. table.insert(textTable,bbg)
  986. end
  987.  
  988. local tp=cp(tube,'White',Vector3.new(1,1,1))
  989. tp.Transparency=1
  990. weld(ch['Right Arm'],tp,cfn(0,-1,0))
  991.  
  992. addFx=function(item,int,final,func)
  993. table.insert(fx,{item=item,int=int,func=func,final=final,stepval=0})
  994. end
  995.  
  996. addMove=function(name,key,cooldown,func,manacost)
  997. moves[name]={key=key,cooldown=cooldown,func=func,manacost=manacost}
  998. end
  999.  
  1000. drawLine=function(point_a,point_b,bc_code,angle,mag,width)
  1001. local dist=(point_a-point_b).magnitude;
  1002. local num=1
  1003. if mag then
  1004. num=mag
  1005. end
  1006. if dist>num then
  1007. local rad=dist/2;
  1008. local line=Instance.new('Part',tube)
  1009. line.Anchored=true;
  1010. line.FormFactor='Custom';
  1011. line.BrickColor=BrickColor.new(bc_code);
  1012. line.TopSurface='SmoothNoOutlines'
  1013. line.BottomSurface='SmoothNoOutlines'
  1014. line.LeftSurface='SmoothNoOutlines'
  1015. line.RightSurface='SmoothNoOutlines'
  1016. line.FrontSurface='SmoothNoOutlines'
  1017. line.BackSurface='SmoothNoOutlines'
  1018. line.Material='Neon'
  1019. line.CanCollide=false;
  1020. line.Size=Vector3.new(0.7,dist,0.7);
  1021. if width then
  1022. line.Size=Vector3.new(width,dist,width);
  1023. end
  1024. cyl(line).Name='blok'
  1025. -- Instance.new("BlockMesh",line).Name='blok'
  1026. line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad)*ang(mr(90),0,0)--*angle;
  1027. return line;
  1028. end
  1029. end;
  1030.  
  1031. depleteMana=function(amount)
  1032. if mana>0 then
  1033. if mana-amount>0 then
  1034. mana=mana-amount
  1035. return true
  1036. else
  1037. return false
  1038. end
  1039. end
  1040. end
  1041.  
  1042. executeMove=function(name)
  1043. if canExecuteMoves==true then
  1044. if ch and hum and hum.Health>0 then
  1045. local can=true
  1046. for _,v in pairs(cooldowns) do
  1047. if v.move==name then
  1048. can=false
  1049. break
  1050. end
  1051. end
  1052. if can==true then
  1053. local can2=true
  1054. if moves[name].manacost then
  1055. local a=depleteMana(moves[name].manacost)
  1056. if not a then
  1057. can2=false
  1058. end
  1059. end
  1060. if can2 then
  1061. moves[name].func()
  1062. end
  1063. end
  1064. end
  1065. end
  1066. end
  1067.  
  1068. addToCList=function(what,key)
  1069. local a={what,key=key,up=false}
  1070. table.insert(connectlist,a)
  1071. return a
  1072. end
  1073.  
  1074. waitForUp=function(what)
  1075. repeat wait() until what.up==true
  1076. end
  1077.  
  1078. addMover=function(what,step,func)
  1079. table.insert(movers,{mover=what,step=step,lastpoint=what.CFrame,func=func})
  1080. end
  1081.  
  1082. local function CreateRegion3FromLocAndSize(Position, Size)
  1083. local SizeOffset = Size/2
  1084. local Point1 = Position - SizeOffset
  1085. local Point2 = Position + SizeOffset
  1086. return Region3.new(Point1, Point2)
  1087. end
  1088.  
  1089. local righthandle=cp(tube,"White",Vector3.new(1,1,1))
  1090. weld(ch['Right Arm'],righthandle,cfn(0,-1,0))
  1091. righthandle.Transparency=1
  1092.  
  1093. local lefthandle=cp(tube,"White",Vector3.new(1,1,1))
  1094. weld(ch['Left Arm'],lefthandle,cfn(0,-1,0))
  1095. lefthandle.Transparency=1
  1096.  
  1097. --[[
  1098. Current Moves:
  1099. Normal Block
  1100. Dark Missile (High Crit (20% chance))
  1101. Rive Beam (10% Crit chance)
  1102. Dark Slash (Very High Crit (50% chance))
  1103. Down Slam
  1104. Aerial Sword (Very High Crit (50% chance))
  1105. Dark Spikes (Very High Crit (50% chance))
  1106. Curse (Damage Over Time and Lifesteal)
  1107. ]]
  1108.  
  1109. addCoolDown=function(move)
  1110. local a={timeleft=moves[move].cooldown,move=move}
  1111. addCoolDownGui(a)
  1112. table.insert(cooldowns,a)
  1113. end
  1114.  
  1115. addMove('Normal Block','f',0.5,function()
  1116. deb=true
  1117. idle=false
  1118. local ws=hum.WalkSpeed
  1119. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1120. hum.WalkSpeed=0
  1121. tweenTable={}
  1122. animPlaying=true
  1123. local pcf=tor.CFrame
  1124. Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1125. Tween(rw,cfn()*ang(mr(-86),mr(-15),0),0.2)
  1126. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1127. blocksound:Play()
  1128. local block=cp(workspace,'Really black',Vector3.new(8,6,1),true,true)
  1129. block.CFrame=pcf*CFrame.new(0,0,-5)
  1130. block.Material='Neon'
  1131. local bm=blo(block)
  1132. bm.Scale=Vector3.new(0,0,0.9)
  1133. addFx(block,0.05,nil,function() bm.Scale=bm.Scale+Vector3.new(0.05,0.05,0) end)
  1134. local a=addToCList('block_connect','f')
  1135. waitForUp(a)
  1136. addCoolDown('Normal Block')
  1137. hum.WalkSpeed=ws
  1138. deb=false
  1139. addFx(block,0.05,"destroy",function() block.Transparency=block.Transparency+0.05 block.bmsh.Scale=block.bmsh.Scale+Vector3.new(0.07,0.07,0) end)
  1140. idle=true
  1141. reset()
  1142. animPlaying=false
  1143. end,15)
  1144.  
  1145. addMove('Diamond Storm','v',10,function()
  1146. animPlaying=true
  1147. deb=true
  1148. canExecuteMoves=false
  1149. hum.WalkSpeed=0
  1150. tweenTable={}
  1151. altTweenTable={}
  1152. Tween(rw,cfn(0,1,0)*ang(mr(-70),mr(-45),0))
  1153. Tween(lw,cfn()*ang(mr(-70),mr(45),0))
  1154. magicriff:Play()
  1155. game.Debris:AddItem(bgmc,1)
  1156. spawn(function()
  1157. for i=1,20 do
  1158. wait()
  1159. local fx=cp(tube,'Really black',Vector3.new(1.2,1.2,1.2),true)
  1160. fx.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1161. local bl=blo(fx)
  1162. addFx(fx,0.07,'destroy',function() bl.Scale=bl.Scale+Vector3.new(.1,.1,.1) fx.Transparency=fx.Transparency+0.07 end)
  1163. end
  1164. end)
  1165. wait(1)
  1166. bg=true
  1167. local a=addToCList('diamond_connect','v')
  1168. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1169. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1170. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1171. repeat wait(0.1)
  1172. local d=depleteMana(10)
  1173. if d then
  1174. local bgmc=bigmagic:clone()
  1175. bgmc.Parent=ch.Head
  1176. bgmc.Volume=1
  1177. bgmc:Play()
  1178. local crn=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1179. crn.CFrame=tor.CFrame*cfn(0,-2.5,0)
  1180. local ms=newSpm(crn)
  1181. ms.TextureId=rbx..'132155326'
  1182. ms.MeshId=rbx..lib.crown
  1183. ms.VertexColor=Vector3.new(0,0,0)
  1184. ms.Scale=Vector3.new(1.5,1,1.5)
  1185. addFx(crn,0.07,'destroy',function() crn.Transparency=crn.Transparency+0.07 ms.Scale=ms.Scale+Vector3.new(0.3,0,0.3) end)
  1186. diamondproj:Play()
  1187. local dia=cp(tube,'Really black',Vector3.new(1,1,1))
  1188. local ran=math.random(2)
  1189. if ran==1 then
  1190. dia.BrickColor=BrickColor.new('Bright red')
  1191. end
  1192. local dmm=newSpm(dia)
  1193. dmm.Scale=Vector3.new(0.5,1,0.5)
  1194. dmm.MeshId=rbx..lib.diamond
  1195. dia.CFrame=righthandle.CFrame
  1196. local sw=dia
  1197. local vel=int('BodyVelocity',dia)
  1198. sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))*ang(mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))))--*ang(mr(90),0,0)
  1199. vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1200. vel.Velocity=sw.CFrame.lookVector*152
  1201. sw.CFrame=sw.CFrame*ang(mr(90),0,0)
  1202. game.Debris:AddItem(sw,2)
  1203. local dmgdealt=false
  1204. local nct=sw.Touched:connect(function(part)
  1205. if part.Parent and part.Parent:findFirstChild('Humanoid') and not part:IsDescendantOf(ch) and not dmgdealt then
  1206. dealDamage(part.Parent,4.5,5,2,2)
  1207. dmgdealt=true
  1208. end
  1209. if part:IsDescendantOf(ch)==false then
  1210. local snd=diamondbreak:clone()
  1211. snd.Parent=sw
  1212. snd:Play()
  1213. vel:Destroy()
  1214. sw.Anchored=true
  1215. addFx(sw,0.07,'destroy',function() dmm.Scale=dmm.Scale+Vector3.new(0.1,0.1,0.1) dia.Transparency=dia.Transparency+0.07 end)
  1216. end
  1217. end)
  1218. else
  1219. a.up=true
  1220. end
  1221. until a.up==true
  1222. animPlaying=false
  1223. deb=false
  1224. bg=false
  1225. canExecuteMoves=true
  1226. hum.WalkSpeed=regws
  1227. reset()
  1228. end,100)
  1229.  
  1230. addMove('Curse','g',25,function()
  1231. deb=true
  1232. idle=false
  1233. animPlaying=true
  1234. canRunLeg=true
  1235. tweenTable={}
  1236. altTweenTable={}
  1237. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1238. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1239. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1240. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1241. wait(0.15)
  1242. curse:Play()
  1243. addCoolDown('Curse')
  1244. local bullet=cp(tube,'Really black',Vector3.new(1,1,1))
  1245. bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1246. bullet.Transparency=1
  1247. local bulletfx=bullet:clone()
  1248. bulletfx.Transparency=1
  1249. bulletfx.Parent=bullet
  1250. bulletfx.Anchored=true
  1251. sphere(bulletfx)
  1252. local angle=0
  1253. local lastpoint=bullet.CFrame
  1254. spawn(function()
  1255. repeat wait(0.06)
  1256. local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1257. cfx.Transparency=1
  1258. local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1259. rfx.Material='Neon'
  1260. local ran=math.random(2)
  1261. if ran==1 then
  1262. rfx.BrickColor=BrickColor.new('Bright red')
  1263. end
  1264. local bm=int('SpecialMesh',rfx)--blo(rfx)
  1265. bm.MeshType='FileMesh'
  1266. bm.MeshId=rbx..'9756362'
  1267. bm.Scale=Vector3.new(0.3,0.7,0.3)
  1268. local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1269. addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]] end)
  1270. cfx.CFrame=bullet.CFrame*CFrame.new(math.random(-math.random(25/10),math.random(25)/10),0,math.random(-math.random(25)/10,math.random(25)/10))
  1271. rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  1272. game.Debris:AddItem(cfx,1.1)
  1273. game.Debris:AddItem(rfx,1.1)
  1274. until bullet.Parent==nil
  1275. end)
  1276. addMover(bullet,0.8,function()
  1277. angle=angle+1
  1278. local angles=CFrame.Angles(0,0,mr(angle))
  1279. bulletfx.CFrame=bullet.CFrame--*angles
  1280. --bullet.CFrame=bullet.CFrame*angles
  1281. local fxp=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1282. fxp.CFrame=bulletfx.CFrame--*ang(mr(-90),0,0)
  1283. local bmesh=int('SpecialMesh',fxp)
  1284. bmesh.MeshType='FileMesh'
  1285. bmesh.MeshId=rbx..lib.ring
  1286. bmesh.Scale=Vector3.new(2,2,2)
  1287. addFx(fxp,0.07,'destroy',function() bulletfx.CFrame=bullet.CFrame bmesh.Scale=bmesh.Scale-Vector3.new(0.1,0.1,0) fxp.Transparency=fxp.Transparency+0.07 end)
  1288. end)
  1289. bullet.Touched:connect(function(p)
  1290. if not p:isDescendantOf(ch) then
  1291. local thing
  1292. local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1293. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1294. if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1295. thing=v
  1296. break
  1297. end
  1298. end
  1299. if thing and thing.Parent then
  1300. if thing.Parent:findFirstChild('Head') then
  1301. displayText(thing.Parent.Head,'Cursed','Really black')
  1302. else
  1303. displayText(thing,'Cursed','Really black')
  1304. end
  1305. end
  1306. local mgp=cp(tube,'White',Vector3.new(1,1,1),true)
  1307. mgp.Transparency=1
  1308. mgp.CFrame=bullet.CFrame
  1309. game.Debris:AddItem(mgp,3)
  1310. local tsound=glass:clone()
  1311. tsound.Volume=2
  1312. tsound.Parent=mgp
  1313. tsound:Play()
  1314. --local explosound=getSound(142070128)
  1315. --explosound.Volume=0.8
  1316. --explosound.Pitch=1.2
  1317. -- explosound.Parent=p
  1318. --explosound:Play()
  1319. local position=bullet.CFrame
  1320. if thing and thing.Parent then
  1321. dealDamage(thing.Parent,5,5)
  1322. local humin=thing.Parent.Humanoid
  1323. spawn(function()
  1324. for i=1,10 do
  1325. wait(1)
  1326. if thing.Parent then
  1327. dealDamage(thing.Parent,0.05*humin.MaxHealth,10,1.5,0.5)
  1328. end
  1329. end
  1330. end)
  1331. end
  1332. local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1333. blast.Material='Neon'
  1334. local spm2=blo(blast)
  1335. spm2.Name='mesh'
  1336. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1337. if p.Name=='Torso' or p.Parent and p.Parent:findFirstChild'Torso' then
  1338. blast.CFrame=p.Parent.Torso.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1339. end
  1340. for i=1,5 do
  1341. local fx=blast:clone()
  1342. fx.Parent=tube
  1343. fx.CFrame=blast.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1344. addFx(fx,0.05,"destroy",function()
  1345. fx.mesh.Scale=fx.mesh.Scale+Vector3.new(0.1,0.1,0.1)
  1346. fx.Transparency=fx.Transparency+0.05
  1347. end)
  1348. end
  1349. addFx(blast,0.05,"destroy",function()
  1350. spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1351. blast.Transparency=blast.Transparency+0.05
  1352. end)
  1353. bullet:Destroy()
  1354. bulletfx:Destroy()
  1355. end
  1356. end)
  1357. game.Debris:AddItem(bullet,3)
  1358. local bv=int('BodyVelocity',bullet)
  1359. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1360. bv.Velocity=bullet.CFrame.lookVector*150
  1361. wait(0.5)
  1362. reset()
  1363. deb=false
  1364. canRunLeg=false
  1365. animPlaying=false
  1366. end,100)
  1367.  
  1368. addMove('Rive Beam','e',5,function()
  1369. tweenTable={}
  1370. animPlaying=true
  1371. idle=false
  1372. deb=true
  1373. local pcf=tor.CFrame
  1374. canRunLeg=true
  1375. startsound:Play()
  1376. chargesound.Looped=true
  1377. chargesound:Play()
  1378. Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1379. Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1380. Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1381. bg=true
  1382. local a=addToCList('beam_connect','e')
  1383. local charge=cp(tube,"Really black",Vector3.new(1,1,1))
  1384. charge.Material='Neon'
  1385. local spm=int('SpecialMesh',charge)
  1386. spm.MeshType='Sphere'
  1387. spm.Name='sphere'
  1388. weld(ch['Right Arm'],charge,cfn(0,-2,0))
  1389. local up=false
  1390. local multiplier=1
  1391. local cn=chargesound.DidLoop:connect(function()
  1392. local fx=charge:clone()
  1393. fx.Parent=tube
  1394. fx.CFrame=charge.CFrame
  1395. fx.BrickColor=BrickColor.new('Bright red')
  1396. weld(charge,fx,cfn())
  1397. addFx(fx,0.07,'destroy',function() if fx and fx:findFirstChild'sphere' then fx.sphere.Scale=fx.sphere.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end end)
  1398. end)
  1399. spawn(function()
  1400. repeat wait() if spm.Scale.X<2 then spm.Scale=spm.Scale+Vector3.new(0.05,0.05,0.05) multiplier=multiplier+0.1 end until up==true
  1401. end)
  1402. waitForUp(a)
  1403. cn:Disconnect()
  1404. up=true
  1405. addCoolDown('Rive Beam')
  1406. chargesound:Stop()
  1407. if multiplier<3.1 then
  1408. endsound:Play()
  1409. else
  1410. chargedupbeam:Play()
  1411. end
  1412. local ringFx=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1413. ringFx.CFrame=charge.CFrame*ang(mr(-90),0,0)
  1414. ringFx.Material='Neon'
  1415. local spm=int('SpecialMesh',ringFx)
  1416. spm.MeshId=rbx..lib.ring
  1417. spm.Scale=Vector3.new(2,2,2)
  1418. addFx(ringFx,0.08,"destroy",function()
  1419. spm.Scale=spm.Scale+Vector3.new(0.2,0.2,0)
  1420. ringFx.Transparency=ringFx.Transparency+0.08
  1421. end)
  1422. print(multiplier)
  1423. local beam=cp(tube,"Really black",Vector3.new(1,1,1),true,false)
  1424. if multiplier>=3.1 then
  1425. beam.BrickColor=BrickColor.new('Bright red')
  1426. end
  1427. local ray = Ray.new(charge.CFrame.p, (mouse.Hit.p - charge.CFrame.p).unit * 300)
  1428. local part, position = workspace:FindPartOnRay(ray, ch, false, true)
  1429. local distance = (charge.CFrame.p - position).magnitude
  1430. beam.Size = Vector3.new(1, 1, distance)
  1431. beam.Material='Neon'
  1432. beam.CFrame = CFrame.new(charge.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  1433. local blast=cp(tube,"Really black",Vector3.new(2.6*multiplier,2.6*multiplier,2.6*multiplier),true,false)
  1434. blast.Material='Neon'
  1435. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1436. if multiplier>=3.1 then
  1437. local blast2=blast:clone()
  1438. --blast2.Size=blast.Size-Vector3.new(1,1,1)
  1439. blast2.CFrame=blast.CFrame
  1440. blast2.Parent=blast
  1441. blast2.BrickColor=BrickColor.new('Bright red')
  1442. local spml=sphere(blast2)
  1443. spml.Scale=Vector3.new(0.8,0.8,0.8)
  1444. addFx(blast2,0.008,'destroy',function() spml.Scale=spml.Scale+Vector3.new(0.05,0.05,0.05) blast2.Transparency=blast2.Transparency+0.008 end )
  1445. end
  1446. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1447. local people={}
  1448. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1449. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1450. local can=false
  1451. if not v.Parent:findFirstChild('HitDeb') then
  1452. can=true
  1453. end
  1454. if can==true then
  1455. local db=Instance.new('StringValue',v.Parent)
  1456. db.Name='HitDeb'
  1457. game.Debris:AddItem(db,0.5)
  1458. local humin=v.Parent.Humanoid
  1459. if humin then
  1460. local php=humin.Health
  1461. dealDamage(humin.Parent,20*multiplier,10,1,0.05)
  1462. humin.Sit=true
  1463. humin.PlatformStand=true
  1464. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1465. print('equal')
  1466. humin:TakeDamage(20*multiplier)
  1467. end
  1468. end
  1469. end
  1470. end
  1471. end
  1472. local blastsound=getSound(262562443)
  1473. blastsound.Parent=blast
  1474. blastsound.Volume=5
  1475. blastsound:Play()
  1476. blastsound:Stop()
  1477. blastsound:Play()
  1478. canRunLeg=false
  1479. runLeg=false
  1480. animPlaying=false
  1481. tweenTable={}
  1482. local spm2=int('SpecialMesh',blast)
  1483. spm2.MeshType='Sphere'
  1484. addFx(blast,0.008,"destroy",function()
  1485. spm2.Scale=spm2.Scale+Vector3.new(0.05,0.05,0.05)
  1486. blast.Transparency=blast.Transparency+0.008
  1487. end)
  1488. addFx(beam,0.1,"destroy",function()
  1489. beam.Transparency=beam.Transparency+0.1
  1490. end)
  1491. addFx(charge,0.1,"destroy",function()
  1492. charge.Transparency=charge.Transparency+0.1
  1493. end)
  1494. bg=false
  1495. run=false
  1496. idle=true
  1497. reset()
  1498. deb=false
  1499. end,60)
  1500.  
  1501. addMove('Down Slam','q',4,function()
  1502. currentkey=key
  1503. deb=true
  1504. animPlaying=true
  1505. altTweenTable={}
  1506. tweenTable={}
  1507. local rv=tor.CFrame.upVector
  1508. local bv=int('BodyVelocity',tor)
  1509. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1510. bv.Velocity=rv*-150
  1511. rushsound:Play()
  1512. Tween(rj,cfn()*ang(mr(180),0,0))
  1513. Tween(rw,cfn()*ang(mr(-180),0,0))
  1514. Tween(lw,cfn()*ang(mr(-180),0,0))
  1515. addCoolDown('Down Slam',4)
  1516. spawn(function()
  1517. repeat
  1518. wait()
  1519. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  1520. local ran=math.random(2)
  1521. if ran==1 then
  1522. cfx.BrickColor=BrickColor.new('Bright red')
  1523. cfx.Material='Neon'
  1524. end
  1525. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  1526. local b=blo(cfx)
  1527. addFx(cfx,0.05,'destroy',function()
  1528. cfx.Transparency=cfx.Transparency+0.05
  1529. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  1530. end)
  1531. until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1532. end)
  1533. wait()
  1534. bv:Destroy()
  1535. multiplier=1
  1536. repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1537. local bhit,pos=FindGround(cn(tor.CFrame.p),ch)
  1538. local blast=cp(tube,"Really black",Vector3.new(10,10,10),true,false)
  1539. blast.CFrame=pos
  1540. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*3)
  1541. local people={}
  1542. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1543. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1544. local can=false
  1545. if not v.Parent:findFirstChild('HitDeb') then
  1546. can=true
  1547. end
  1548. if can==true then
  1549. local db=Instance.new('StringValue',v.Parent)
  1550. db.Name='HitDeb'
  1551. game.Debris:AddItem(db,0.5)
  1552. local humin=v.Parent.Humanoid
  1553. if humin then
  1554. local php=humin.Health
  1555. dealDamage(humin.Parent,20*multiplier,10)
  1556. humin.Sit=true
  1557. humin.PlatformStand=true
  1558. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1559. print('equal')
  1560. humin:TakeDamage(20*multiplier)
  1561. end
  1562. end
  1563. end
  1564. end
  1565. end
  1566. local sp=sphere(blast)
  1567. blast.Material='Neon'
  1568. landsound:Play()
  1569. addFx(blast,0.02,'destroy',
  1570. function()
  1571. sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1)
  1572. blast.Transparency=blast.Transparency+0.02
  1573. end)
  1574. animPlaying=false
  1575. deb=false
  1576. end,40)
  1577.  
  1578. addMove('Aerial Sword','r',2,function()
  1579. deb=true
  1580. animPlaying=true
  1581. tweenTable={}
  1582. altTweenTable={}
  1583. canExecuteMoves=false
  1584. idle=false
  1585. run=false
  1586. aerialcharge:Play()
  1587. Tween(rw,cfn()*ang(mr(-90),0,0))
  1588. local bp
  1589. local bgg
  1590. local a=addToCList('Aerial Sword','r')
  1591. local still=true
  1592. bp=int('BodyPosition',tor)
  1593. bp.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1594. bp.Position=tor.Position
  1595. local sphr=cp(tube,'Really black',Vector3.new(8,8,8),true)
  1596. sphr.Transparency=1
  1597. sphr.Material='Neon'
  1598. local spho=sphere(sphr)
  1599. spho.Name='spho'
  1600. spho.Scale=Vector3.new(0,0,0)
  1601. sphr.CFrame=tor.CFrame
  1602. addFx(sphr,0.07,nil,function() spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) sphr.Transparency=sphr.Transparency-0.07 end)
  1603. Delay(6,function()
  1604. if not a.up then
  1605. a.up=true
  1606. end
  1607. end)
  1608. repeat wait(0.3)
  1609. local b=depleteMana(35)
  1610. if b then
  1611. swsound:Play()
  1612. local fx=sphr:clone()
  1613. fx.Parent=tube
  1614. fx.CFrame=sphr.CFrame
  1615. fx.BrickColor=BrickColor.new('Bright red')
  1616. addFx(fx,0.07,'destroy',function() fx.spho.Scale=fx.spho.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end)
  1617. local sw=int('Part')
  1618. game.Debris:AddItem(sw,6)
  1619. sw.CanCollide=false
  1620. sw.Anchored=false
  1621. sw.BrickColor=BrickColor.new('Really black')
  1622. sw.Material='Neon'
  1623. sw.Size=Vector3.new(1,1,2)
  1624. sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))--*ang(mr(90),0,0)
  1625. sw.Parent=tube
  1626. sw.Transparency=1
  1627. addFx(sw,0.1,nil,function() sw.Transparency=sw.Transparency-.1 end)
  1628. local spm=int("SpecialMesh",sw)
  1629. spm.MeshType='FileMesh'
  1630. spm.MeshId=rbx..lib.yato
  1631. spm.Scale=Vector3.new(0.05,0.05,0.05)
  1632. local vel=int('BodyVelocity',sw)
  1633. vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1634. vel.Velocity=sw.CFrame.lookVector*152
  1635. sw.CFrame=sw.CFrame*ang(0,mr(180),0)
  1636. sw.Touched:connect(function(p)
  1637. if p:IsDescendantOf(ch)==false then
  1638. sw.Anchored=true
  1639. local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  1640. mgp.CFrame=sw.CFrame
  1641. mgp.Transparency=1
  1642. game.Debris:AddItem(mgp,2)
  1643. ssp=swexp:clone()
  1644. ssp.Parent=mgp
  1645. ssp.Volume=2
  1646. ssp:Play()
  1647. local blast=cp(tube,'Bright red',Vector3.new(8,8,8),true)
  1648. blast.Material='Neon'
  1649. blast.CFrame=sw.CFrame
  1650. local sp=sphere(blast)
  1651. addFx(sw,0.05,'destroy',function() sw.Transparency=sw.Transparency+0.05 spm.Scale=spm.Scale+Vector3.new(0.01,0.01,0.01) end)
  1652. addFx(blast,0.07,'destroy',function() blast.Transparency=blast.Transparency+0.07 sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1) end)
  1653. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1654. local people={}
  1655. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1656. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1657. local can=false
  1658. if not v.Parent:findFirstChild('HitDeb') then
  1659. can=true
  1660. end
  1661. if can==true then
  1662. local db=Instance.new('StringValue',v.Parent)
  1663. db.Name='HitDeb'
  1664. game.Debris:AddItem(db,0.2)
  1665. local humin=v.Parent.Humanoid
  1666. if humin then
  1667. local php=humin.Health
  1668. dealDamage(humin.Parent,20+math.random(5),5)
  1669. humin.Sit=true
  1670. --humin.PlatformStand=true
  1671. if humin.Health>=php and humin.MaxHealth~=math.huge then
  1672. print('equal')
  1673. humin:TakeDamage(20)
  1674. end
  1675. end
  1676. end
  1677. end
  1678. end
  1679. end
  1680. end)
  1681. else
  1682. a.up=true
  1683. end
  1684. until a.up==true
  1685. addCoolDown('Aerial Sword')
  1686. addFx(sphr,0.07,'destroy',function() sphr.Transparency=sphr.Transparency+0.07 spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) end)
  1687. still=false
  1688. spawn(function()
  1689. wait(0.3)
  1690. canExecuteMoves=true
  1691. end)
  1692. bp:Destroy()
  1693. tor.Anchored=false
  1694. deb=false
  1695. animPlaying=false
  1696. reset()
  1697. end,200)
  1698.  
  1699. addMove('Dark Missile','mb1',0.1,function()
  1700. tweenTable={}
  1701. animPlaying=true
  1702. deb=true
  1703. canRunLeg=true
  1704. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1705. bg=true
  1706. idle=false
  1707. basicsound:Play()
  1708. if basicswitch==false then
  1709. Tween(rw,cfn()*ang(mr(-100),mr(45),0),0.2)
  1710. Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1711. else
  1712. Tween(lw,cfn()*ang(mr(-100),mr(-45),0),0.2)
  1713. Tween(rj,cfn()*ang(0,mr(45),0),0.2)
  1714. end
  1715. wait(0.06)
  1716. local bullet=cp(tube,"Really black",Vector3.new(1,1,1),false,false)
  1717. bullet.Transparency=1
  1718. if basicswitch==false then
  1719. bullet.CFrame=righthandle.CFrame
  1720. bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1721. basicswitch=true
  1722. else
  1723. bullet.CFrame=lefthandle.CFrame
  1724. bullet.CFrame=CFrame.new(lefthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1725. basicswitch=false
  1726. end
  1727. local bv=int('BodyVelocity',bullet)
  1728. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1729. bv.Velocity=bullet.CFrame.lookVector*150
  1730. local bulletfx=cp(tube,"Bright red",Vector3.new(1,1,1),true,false)
  1731. if basicswitch==false then
  1732. bulletfx.BrickColor=BrickColor.new('Really black')
  1733. end
  1734. bulletfx.CFrame=bullet.CFrame
  1735. bulletfx.Material='Neon'
  1736. sphere(bulletfx)
  1737. local angle=0
  1738. local bfsd=basicswitch
  1739. local lastpoint=bulletfx.CFrame
  1740. addCoolDown('Dark Missile')
  1741. addMover(bullet,0.8,function()
  1742. angle=angle+1
  1743. local angles=CFrame.Angles(math.rad(angle),mr(angle),0)
  1744. bulletfx.CFrame=bullet.CFrame
  1745. bulletfx.CFrame=bulletfx.CFrame*angles
  1746. if (lastpoint.p-bulletfx.CFrame.p).magnitude>1 then
  1747. local line=drawLine(lastpoint.p,bulletfx.CFrame.p,'Really black',angles)
  1748. --local ran=math.random(2)
  1749. if bfsd==true then
  1750. line.BrickColor=BrickColor.new('Bright red')
  1751. end
  1752. addFx(line,0.05,'destroy',function()
  1753. line.blok.Scale=line.blok.Scale+Vector3.new(0.05,0,0.05)
  1754. line.Transparency=line.Transparency+0.05
  1755. end)
  1756. lastpoint=bulletfx.CFrame
  1757. end
  1758. end)
  1759. bullet.Touched:connect(function(p)
  1760. if not p:isDescendantOf(ch) then
  1761. local thing
  1762. local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1763. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1764. if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1765. thing=v
  1766. break
  1767. end
  1768. end
  1769. local explosound=getSound(142070128)
  1770. explosound.Volume=0.8
  1771. explosound.Pitch=1.2
  1772. explosound.Parent=p
  1773. explosound:Play()
  1774. local position=bullet.CFrame
  1775. if thing and thing.Parent then
  1776. dealDamage(thing.Parent,20,5)
  1777. end
  1778. local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1779. if bfsd==false then
  1780. blast.BrickColor=BrickColor.new('Bright red')
  1781. end
  1782. blast.Material='Neon'
  1783. local spm2=sphere(blast)
  1784. blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1785. addFx(blast,0.05,"destroy",function()
  1786. spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1787. blast.Transparency=blast.Transparency+0.05
  1788. end)
  1789. bullet:Destroy()
  1790. bulletfx:Destroy()
  1791. end
  1792. end)
  1793. game.Debris:AddItem(bullet,2.5)
  1794. game.Debris:AddItem(bulletfx,2.5)
  1795. wait(0.1)
  1796. idle=true
  1797. reset()
  1798. deb=false
  1799. animPlaying=false
  1800. bg=false
  1801. end,20)
  1802.  
  1803.  
  1804.  
  1805.  
  1806. local mult=2
  1807.  
  1808.  
  1809. initializeBigJoints=function()
  1810. destroyJoints()
  1811. rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  1812. rabr.Position = torso.Position
  1813. rw = Weld(rabr,torso,1.5*mult,.5*mult,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  1814. w = Instance.new("Weld",tube)
  1815. w.Part0,w.Part1 = ch['Right Arm'],rabr
  1816. w.C1 = CFrame.new(0,-.5,0)
  1817. labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  1818. labr.Position = torso.Position
  1819. lw = Weld(labr,torso,-1.5*mult,.5*mult,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  1820. ww = Instance.new("Weld",tube)
  1821. ww.Part0,ww.Part1 = ch['Left Arm'],labr
  1822. ww.C1 = CFrame.new(0,-.5,0)
  1823. rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  1824. rlabr.Position = torso.Position
  1825. rlw = Weld(rlabr,torso,0.5*mult,-1.7*mult,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  1826. wl = Instance.new("Weld",tube)
  1827. wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  1828. wl.C1 = CFrame.new(0,-.5,0)
  1829. llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  1830. llabr.Position = torso.Position
  1831. llw = Weld(llabr,torso,-0.5*mult,-1.7*mult,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  1832. wwl = Instance.new("Weld",tube)
  1833. wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  1834. wwl.C1 = CFrame.new(0,-.5,0)
  1835. nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  1836. nk.Position = torso.Position
  1837. neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  1838. www = Instance.new("Weld",tube)
  1839. www.Part0,www.Part1 = ch['Head'],nk
  1840. www.C1 = CFrame.new(0,-.5,0)
  1841. table.insert(alljoints,rabr)
  1842. table.insert(alljoints,labr)
  1843. table.insert(alljoints,rw)
  1844. table.insert(alljoints,lw)
  1845. table.insert(alljoints,w)
  1846. table.insert(alljoints,ww)
  1847. table.insert(alljoints,rlabr)
  1848. table.insert(alljoints,llabr)
  1849. table.insert(alljoints,rlw)
  1850. table.insert(alljoints,llw)
  1851. table.insert(alljoints,wl)
  1852. table.insert(alljoints,wwl)
  1853. table.insert(alljoints,nk)
  1854. table.insert(alljoints,neck)
  1855. table.insert(alljoints,www)
  1856. end
  1857.  
  1858. addMove('Ascend','l',1,function()
  1859. if not ascension then
  1860. ascension=true
  1861. ch['Right Arm'].Size=ch['Right Arm'].Size*mult
  1862. ch['Left Arm'].Size=ch['Left Arm'].Size*mult
  1863. tor.Size=tor.Size*mult
  1864. ch.HumanoidRootPart.Size=ch.HumanoidRootPart.Size*mult
  1865. ch['Right Leg'].Size=ch['Right Leg'].Size*mult
  1866. ch['Left Leg'].Size=ch['Left Leg'].Size*mult
  1867. ch['Head'].Size=ch['Head'].Size*mult
  1868. ch['Right Leg'].BrickColor=BrickColor.new('Really black')
  1869. ch['Body Colors'].RightLegColor=BrickColor.new('Really black')
  1870. hat:Destroy()
  1871. testhalf:Destroy()
  1872. rarmdiamond:Destroy()
  1873. cooldiamond:Destroy()
  1874. cooldiamond2:Destroy()
  1875. cooldiamond3:Destroy()
  1876. -- hum.HipHeight=hum.HipHeight*mult
  1877. initializeBigJoints()
  1878. rj:Destroy()
  1879. rj=weld(ch.HumanoidRootPart,tor,cfn())
  1880. --parts
  1881. --[[
  1882. local rsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1883. rsold.Material='Granite'
  1884. local rsb=blo(rsold)
  1885. rsb.Scale=Vector3.new(1.05,1.05,1.05)
  1886. weld(ch['Right Arm'],rsold,cfn(0,0.8*mult,0))
  1887. local lsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1888. lsold.Material='Granite'
  1889. local lsb=blo(lsold)
  1890. lsb.Scale=Vector3.new(1.05,1.05,1.05)
  1891. weld(ch['Left Arm'],lsold,cfn(0,0.8*mult,0))
  1892.  
  1893. local rhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1894. rhand.Material='Granite'
  1895. local rhb=blo(rhand)
  1896. rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1897. weld(ch['Right Arm'],rhand,cfn(0,-1,0))
  1898.  
  1899.  
  1900. local lhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1901. lhand.Material='Granite'
  1902. local rhb=blo(lhand)
  1903. rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1904. weld(ch['Left Arm'],lhand,cfn(0,-1,0))
  1905.  
  1906. local lhand1=cp(tube,'Really black',Vector3.new(0.2,0.7,0.2)*mult)
  1907. weld(lhand,lhand1,cfn(-1,0,0))
  1908. lhand1.Material='Granite'
  1909.  
  1910. local lstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1911. lstripe1.Material='Granite'
  1912. blo(lstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1913. weld(ch['Left Arm'],lstripe1,cfn(0,0.3,0))
  1914.  
  1915. local rstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1916. rstripe1.Material='Granite'
  1917. blo(rstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1918. weld(ch['Right Arm'],rstripe1,cfn(0,0.3,0))
  1919.  
  1920. local testdiag=cp(tube,'Really red',Vector3.new(0.3,2.4,1)*mult)
  1921. testdiag.Material='Granite'
  1922. blo(testdiag).Scale=Vector3.new(1.1,1.1,1.05)
  1923. weld(tor,testdiag,(cfn(0,0,0))*ang(0,0,mr(45)))
  1924. ]]
  1925. local that=cp(tube,'Bright red',Vector3.new(1,1,1)*mult)
  1926. local spm=newSpm(that)
  1927. spm.MeshId=rbx..lib.cone
  1928. spm.Scale=Vector3.new(3,1.5,3)
  1929. weld(ch.Head,that,cfn(0,1,0))
  1930. --[[
  1931. local belt=cp(tube,'Really red',Vector3.new(2,0.3,1)*mult)
  1932. belt.Material='Granite'
  1933. blo(belt).Scale=Vector3.new(1.03,1.1,1.1)
  1934. weld(tor,belt,cfn(0,-2,0))
  1935. ]]
  1936.  
  1937.  
  1938. New = function(Object, Parent, Name, Data)
  1939. local Object = Instance.new(Object)
  1940. for Index, Value in pairs(Data or {}) do
  1941. Object[Index] = Value
  1942. end
  1943. Object.Parent = Parent
  1944. Object.Name = Name
  1945. return Object
  1946. end
  1947.  
  1948. chest = New("Model",tube,"chest",{})
  1949. redwedgehalf = New("WedgePart",chest,"redwedgehalf",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.09999919, 4.00000048, 4.05000019),CFrame = CFrame.new(14.0277252, 5.99809361, 24.9995251, -2.61053401e-011, -1.77635684e-015, -0.999506414, 2.22681209e-019, 0.999753237, -3.55271368e-015, 0.999753237, -2.00206143e-020, -1.76481052e-011),Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1950. chestdiamond = New("Part",chest,"chestdiamond",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1.64999986, 0.200000003),CFrame = CFrame.new(15.0479803, 7.07389736, 26.0992107, 0.999506414, -2.97996383e-008, -2.97928651e-008, 2.98069978e-008, 0.999753237, -1.60258799e-019, 2.97917584e-008, -8.87859141e-016, 0.999753237),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1951. Mesh = New("SpecialMesh",chestdiamond,"Mesh",{Scale = Vector3.new(1, 1, 0.300000012),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  1952. mot = New("Motor",chestdiamond,"mot",{Part0 = chestdiamond,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, 1, 2.98143554e-008, 2.98075769e-008, -2.98143554e-008, 1, -8.88533432e-016, -2.98075769e-008, -1.60245396e-019, 1),C1 = CFrame.new(1.09995651, 1.07606936, -1.02075863, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1953. blackwedgehalf = New("WedgePart",chest,"blackwedgehalf",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.24999905, 1.00000048, 4.05000019),CFrame = CFrame.new(14.0216274, 4.49221802, 24.9745178, -8.40483239e-011, 1.0658141e-014, -0.999506414, 1.6280148e-018, 0.999753177, 7.10542736e-015, 0.999753177, -1.42536268e-018, -7.56052998e-011),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1954. mot = New("Motor",blackwedgehalf,"mot",{Part0 = blackwedgehalf,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, -8.40898323e-011, 1.62841702e-018, 1, 1.06634045e-014, 1, -1.62841608e-018, -1, 1.06634045e-014, -8.40898323e-011),C1 = CFrame.new(-0.0250015259, -1.50550413, 0.00609493256, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1955. -- blo(tor)
  1956. weld(tor,redwedgehalf,cfn()*ang(0,mr(90),0))
  1957. ch['Right Arm'].BrickColor=BrickColor.new('Bright red')
  1958. ch['Left Leg'].BrickColor=BrickColor.new('Bright red')
  1959. ch['Right Leg'].BrickColor=BrickColor.new('Bright red')
  1960. ch['Body Colors'].RightArmColor=BrickColor.new('Bright red')
  1961. ch['Body Colors'].LeftLegColor=BrickColor.new('Bright red')
  1962. ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  1963. pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1964. weld(ch['Left Leg'],pantl,cfn(0,0.4,0))
  1965. pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1966. weld(ch['Right Leg'],pantl,cfn(0,0.4,0))
  1967. blo(ch['Right Arm'])
  1968. --local rab=cp(tube,'Bright red',ch['Right Arm'].Size)
  1969. --blo(rab)
  1970. --weld(ch['Right Arm'],rab,cfn())
  1971. --ch['Left Leg'].Transparency=1
  1972. --ch['Right Leg'].Transparency=1
  1973. --[[
  1974.  
  1975. local lpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1976. blo(lpant).Scale=Vector3.new(1.02,1.23,1.02)
  1977. lpant.Material='Granite'
  1978. weld(ch['Left Leg'],lpant,cfn(0,0.8,0))
  1979.  
  1980. local rpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1981. blo(rpant).Scale=Vector3.new(1.02,1.23,1.02)
  1982. rpant.Material='Granite'
  1983. weld(ch['Right Leg'],rpant,cfn(0,0.8,0))
  1984.  
  1985.  
  1986. ]]
  1987. --head
  1988. --[[
  1989. local hb1=cp(tube,'Bright red',Vector3.new(0.3,1,1)*mult)
  1990. hb1.Material='Granite'
  1991. blo(hb1).Scale=Vector3.new(0.95,1.25,1.2)
  1992. weld(ch.Head,hb1,cfn(0,0.05,0))
  1993.  
  1994. local chin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1995. chin.Material='Granite'
  1996. weld(hb1,chin,cfn(0,-0.75,-1)*ang(mr(45),0,0))
  1997.  
  1998. local backchin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1999. backchin.Material='Granite'
  2000. weld(hb1,backchin,cfn(0,-0.75,1)*ang(mr(-45),0,0))
  2001. local cp1=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  2002. cp1.Material='Granite'
  2003. weld(hb1,cp1,cfn(0,0,1.8))
  2004. blo(cp1).Scale=Vector3.new(1.05,1,1.05)
  2005.  
  2006. local cp2=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  2007. cp2.Material='Granite'
  2008. weld(hb1,cp2,cfn(0,0,-1.8))
  2009. blo(cp2).Scale=Vector3.new(1.05,1,1.05)
  2010.  
  2011. local top=cp(tube,'Bright red',Vector3.new(0.3,0.2,2)*mult)
  2012. top.Material='Granite'
  2013. weld(hb1,top,cfn(0,1.8,0))
  2014. ]]
  2015. end
  2016. end,1)
  2017.  
  2018. local dumbbox=nil
  2019. local dhand=nil
  2020. local darknum=1
  2021.  
  2022. addMove('Dark Slash','r',2,function()
  2023. local oldspeed=hum.WalkSpeed
  2024. hum.WalkSpeed=0
  2025. local meshd='http://www.roblox.com/asset/?id=12171188'
  2026. tweenTable={}
  2027. altTweenTable={}
  2028. deb=true
  2029. animPlaying=true
  2030. canRunLeg=true
  2031. startsound2:Play()
  2032. local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  2033. sp.CFrame=tor.CFrame
  2034. sp.Transparency=0.5
  2035. local sph=sphere(sp)
  2036. addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  2037. spawn(function()
  2038. for i=1,10 do
  2039. wait()
  2040. local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  2041. local rnd=math.random(2)
  2042. if rnd==1 then
  2043. cool1.BrickColor=BrickColor.new('Bright red')
  2044. cool1.Material='Neon'
  2045. end
  2046. local ms1=blo(cool1)
  2047. cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2048. addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  2049. end
  2050. end)
  2051. addCoolDown('Dark Slash')
  2052. local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  2053. local critmultiplier=2.4
  2054. local spm=int('SpecialMesh',allahsword)
  2055. spm.MeshType='FileMesh'
  2056. spm.MeshId=meshd
  2057. allahsword.Transparency=1
  2058. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2059. local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  2060. local col=BrickColor.new("Really black").Color
  2061. spm.TextureId=rbx..'132155326'
  2062. spm.Name='mesh'
  2063. spm.VertexColor=Vector3.new(0,0,0)
  2064. spm.Scale=Vector3.new(1,1,1)
  2065. addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05 end)
  2066. weld(ch['Right Arm'],allahsword,cfn(0,-4,-0.5)*ang(mr(110),0,mr(180)))
  2067. Tween(rj,cfn()*ang(0,mr(-90),0))
  2068. Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-55),mr(-35),0))
  2069. Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-55),mr(35),0))
  2070. Delay(0.08,function()
  2071. local tstvel=int('BodyVelocity',tor)
  2072. tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  2073. tstvel.Velocity=tv*35
  2074. game.Debris:AddItem(tstvel,0.24)
  2075. end)
  2076. wait(0.22)
  2077. local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  2078. hitbox.Transparency=1
  2079. hitbox.CFrame=allahsword.CFrame
  2080. dumbbox=hitbox
  2081. dumbhand=allahsword
  2082. swoosh:Play()
  2083. spawn(function()
  2084. for i=1,10 do
  2085. wait()
  2086. local trl=allahsword:clone()
  2087. trl.Parent=tube
  2088. trl.CFrame=allahsword.CFrame
  2089. if trl:findFirstChild('mesh') then
  2090. -- trl.mesh.VertexColor=Vector3.new(BrickColor.new('Bright red').Color.r,BrickColor.new('Bright red').Color.g,BrickColor.new('Bright red').Color.b)
  2091. end
  2092. addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07 end)
  2093. end
  2094. end)
  2095. addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) --[[hitbox.CFrame=allahsword.CFrame*ang(mr(-90),0,0)]] end)
  2096. hitbox.Touched:connect(function(v)
  2097. if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2098. --print'touched'
  2099. local can=false
  2100. if not v.Parent:findFirstChild('HitDeb') then
  2101. can=true
  2102. end
  2103. if can==true then
  2104. local sls=getSound(220834020)
  2105. sls.Pitch=1+(math.random(3)/10)
  2106. sls.Parent=v
  2107. sls:Play()
  2108. local db=Instance.new('StringValue',v.Parent)
  2109. db.Name='HitDeb'
  2110. game.Debris:AddItem(db,0.5)
  2111. dealDamage(v.Parent,20+math.random(20),2,critmultiplier)
  2112. end
  2113. end
  2114. end)
  2115. Tween(rj,cfn(0,0,0)*ang(mr(0),mr(90),0))
  2116. Tween(rw,cfn(0.5,0.8,0)*ang(mr(-80),mr(-35),0))
  2117. Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-90),mr(35),0))
  2118. wait(0.2)
  2119. hitbox:Destroy()
  2120. hum.WalkSpeed=oldspeed
  2121. reset()
  2122. animPlaying=false
  2123. canRunLeg=false
  2124. deb=false
  2125. end,80)
  2126.  
  2127. --[[
  2128. addMove('Dark Slash2','r',2,function()
  2129. --http://www.roblox.com/asset/?id=12171188
  2130. local oldspeed=hum.WalkSpeed
  2131. if oldspeed==0 then
  2132. oldspeed=16
  2133. end
  2134. hum.WalkSpeed=0
  2135. local meshd='http://www.roblox.com/asset/?id=12171188'
  2136. tweenTable={}
  2137. altTweenTable={}
  2138. deb=true
  2139. idle=false
  2140. animPlaying=true
  2141. canRunLeg=true
  2142. tweenTable={}
  2143. altTweenTable={}
  2144. startsound3:Play()
  2145. Tween(rj,cfn(),1)
  2146. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2147. local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  2148. sp.CFrame=tor.CFrame
  2149. sp.Transparency=0.5
  2150.  
  2151. local sph=sphere(sp)
  2152. addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  2153. spawn(function()
  2154. for i=1,10 do
  2155. wait()
  2156. local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  2157. local ms1=blo(cool1)
  2158. cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2159. addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  2160. end
  2161. end)
  2162.  
  2163. --addCoolDown('Dark Slash2')
  2164. local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  2165.  
  2166.  
  2167. local spm=int('SpecialMesh',allahsword)
  2168. spm.MeshType='FileMesh'
  2169. spm.MeshId=meshd
  2170. allahsword.Transparency=1
  2171. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2172. local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  2173. local col=BrickColor.new("Really black").Color
  2174. spm.TextureId=rbx..'132155326'
  2175. spm.Name='mesh'
  2176. spm.VertexColor=Vector3.new(0,0,0)
  2177. spm.Scale=Vector3.new(1,1,1)
  2178. addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05 end)
  2179. weld(ch['Right Arm'],allahsword,cfn(0,-4,-2)*ang(-180,0,mr(-25)))--(-25)
  2180. local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  2181. hitbox.Transparency=1
  2182. hitbox.CFrame=allahsword.CFrame
  2183. dumbbox=hitbox
  2184. dumbhand=allahsword
  2185. Tween(rj,cfn()*ang(0,mr(90),0))
  2186. Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-90),mr(-35),0))
  2187. Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-90),mr(35),0))
  2188.  
  2189. Delay(0.08,function()
  2190. local tstvel=int('BodyVelocity',tor)
  2191. tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  2192. tstvel.Velocity=tv*35
  2193. game.Debris:AddItem(tstvel,0.24)
  2194. end)
  2195.  
  2196. wait(0.22)
  2197. swoosh:Play()
  2198. spawn(function()
  2199. for i=1,10 do
  2200. wait()
  2201. local trl=allahsword:clone()
  2202. trl.Parent=tube
  2203. trl.CFrame=allahsword.CFrame
  2204. addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07 end)
  2205. end
  2206. end)
  2207. addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) end)
  2208. hitbox.Touched:connect(function(v)
  2209. if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2210. --print'touched'
  2211. local can=false
  2212. if not v.Parent:findFirstChild('HitDeb') then
  2213. can=true
  2214. end
  2215. if can==true then
  2216. local sls=getSound(220834020)
  2217. sls.Pitch=1+(math.random(3)/10)
  2218. sls.Parent=v
  2219. sls:Play()
  2220. local db=Instance.new('StringValue',v.Parent)
  2221. db.Name='HitDeb'
  2222. game.Debris:AddItem(db,0.5)
  2223. dealDamage(v.Parent,20+math.random(20),10)
  2224. end
  2225. end
  2226. end)
  2227. Tween(rj,cfn(0,0,0)*ang(mr(0),mr(-90),0))
  2228. Tween(rw,cfn(0.5,0.8,0)*ang(mr(-20),mr(-35),0)) --(-10)
  2229. Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-20),mr(35),0))
  2230. wait(0.2)
  2231. hitbox:Destroy()
  2232. hum.WalkSpeed=oldspeed
  2233. reset()
  2234. deb=false
  2235. animPlaying=false
  2236. canRunLeg=false
  2237. end)
  2238. ]]
  2239.  
  2240. addMove('Dark Spikes','t',0.4,function()
  2241. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2242. local lv=tor.CFrame
  2243. tweenTable={}
  2244. animPlaying=true
  2245. deb=true
  2246. canRunLeg=true
  2247. magictone1:Play()
  2248. Tween(rj,cfn()*ang(0,mr(25),0),0.2)
  2249. Tween(rw,cfn()*ang(mr(25),mr(-20),0),0.2)
  2250. wait(0.2)
  2251. Tween(rj,cfn()*ang(0,mr(-55),0),0.15)
  2252. Tween(rw,cfn()*ang(mr(-115),mr(45),0),0.15)
  2253. Tween(neck,cfn()*ang(0,mr(55),0))
  2254. local spot=4
  2255. addCoolDown('Dark Spikes')
  2256. for i=1,10 do
  2257. wait(0.1)
  2258. local v=lv.lookVector*spot
  2259. --print(v)
  2260. spot=spot+14
  2261. local spike=cp(tube,'Really black',Vector3.new(10,1,10),true,false)
  2262. spike.CFrame=lv*CFrame.new(0,0,-spot)
  2263. local dam=cp(tube,'Really black',Vector3.new(7,14,7),true,false)
  2264. local dml=cyl(dam)
  2265. local angls=CFrame.Angles(spike.CFrame:toEulerAnglesXYZ())
  2266. local bhit,pos=FindGround(cn(spike.CFrame.p),ch)
  2267. if bhit then
  2268. spike.CFrame=pos*CFrame.new(0,0,0)
  2269. local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  2270. mgp.Transparency=1
  2271. mgp.CFrame=spike.CFrame
  2272. game.Debris:AddItem(mgp,2)
  2273. local sn=spexp:clone()
  2274. sn.Parent=mgp
  2275. sn.Volume=2
  2276. sn:Play()
  2277. dam.CFrame=spike.CFrame*CFrame.new(0,7,0)
  2278. local blast=dam
  2279. local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  2280. local people={}
  2281. for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  2282. if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  2283. local can=false
  2284. if not v.Parent:findFirstChild('HitDeb') then
  2285. can=true
  2286. end
  2287. if can==true then
  2288. local db=Instance.new('StringValue',v.Parent)
  2289. db.Name='HitDeb'
  2290. game.Debris:AddItem(db,0.2)
  2291. local humin=v.Parent.Humanoid
  2292. if humin then
  2293. local php=humin.Health
  2294. dealDamage(humin.Parent,10+math.random(3),2)
  2295. local testvel=int('BodyVelocity',v)
  2296. testvel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2297. testvel.Velocity=lv.lookVector*100
  2298. game.Debris:addItem(testvel,1)
  2299. humin.Sit=true
  2300. if humin.Health>=php and humin.MaxHealth~=math.huge then
  2301. print('equal')
  2302. humin:TakeDamage(20)
  2303. end
  2304. end
  2305. end
  2306. end
  2307. end
  2308. local cl=cyl(spike)
  2309. addFx(spike,0.05,'destroy',function() cl.Scale=cl.Scale-Vector3.new(0.05,0,0.05) spike.Transparency=spike.Transparency+0.05 end)
  2310. addFx(dml,0.05,'destroy',function() dml.Scale=dml.Scale-Vector3.new(0.05,-0.05,0.05) dam.Transparency=dam.Transparency+0.05 end)
  2311. else
  2312. spike:Destroy()
  2313. end
  2314. end
  2315. wait(0.7)
  2316. deb=false
  2317. canRunLeg=false
  2318. animPlaying=false
  2319. reset()
  2320. end,30)
  2321.  
  2322. mouse.Button1Down:connect(function()
  2323. executeMove('Dark Missile')
  2324. --print('movers:' .. #movers)
  2325. --print('fx:' .. #fx)
  2326. end)
  2327.  
  2328. local vt
  2329. local dodgecool=false
  2330.  
  2331. iPart=function(tab) --tigrebloodd
  2332. local v=Instance.new(tab.type or 'Part')
  2333. if tab.type~='CornerWedgePart' then v.formFactor='Custom' end
  2334. v.CanCollide=false
  2335. v.TopSurface=0 v.BottomSurface=0
  2336. v.Size=v3(tab[2],tab[3],tab[4])
  2337. if tab.co then v.BrickColor=bn(tab.co) end
  2338. if tab.tr then v.Transparency=tab.tr end
  2339. if tab.rf then v.Reflectance=tab.rf end
  2340. if tab.cf then v.CFrame=tab.cf end
  2341. if tab.an then v.Anchored=tab.an end
  2342. v.Parent=tab[1]
  2343. LastMade=v
  2344. return v
  2345. end
  2346.  
  2347. iNew=function(tab) --tigrebloodd
  2348. local v=Instance.new(tab[1])
  2349. for Ind,Val in pairs(tab) do
  2350. if Ind~=1 and Ind~=2 then
  2351. v[Ind] = Val
  2352. end
  2353. end
  2354. v.Parent=tab[2]==0 and LastMade or tab[2]
  2355. LastMade=v
  2356. return v
  2357. end
  2358.  
  2359. -- Antiboomz0r's functions -----------------------------------------------------------------
  2360.  
  2361. local ppart = iPart{nil,0.2,0.2,0.2}
  2362. ppart.Material = "SmoothPlastic"
  2363. ppart.TopSurface = "SmoothNoOutlines"
  2364. ppart.BottomSurface = "SmoothNoOutlines"
  2365. ppart.RightSurface = "SmoothNoOutlines"
  2366. ppart.LeftSurface = "SmoothNoOutlines"
  2367. ppart.Transparency=0
  2368. ppart.Anchored=true
  2369. --ppart.Parent=tube
  2370.  
  2371. local function CFrameFromTopBack(at, top, back)
  2372. local right = top:Cross(back)
  2373. return CFrame.new(at.x, at.y, at.z,
  2374. right.x, top.x, back.x,
  2375. right.y, top.y, back.y,
  2376. right.z, top.z, back.z)
  2377. end
  2378.  
  2379. function Triangle(a, b, c)
  2380. local edg1 = (c-a):Dot((b-a).unit)
  2381. local edg2 = (a-b):Dot((c-b).unit)
  2382. local edg3 = (b-c):Dot((a-c).unit)
  2383. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2384. a, b, c = a, b, c
  2385. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2386. a, b, c = b, c, a
  2387. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2388. a, b, c = c, a, b
  2389. else
  2390. print("unreachable")
  2391. end
  2392. local len1 = (c-a):Dot((b-a).unit)
  2393. local len2 = (b-a).magnitude - len1
  2394. local width = (a + (b-a).unit*len1 - c).magnitude
  2395. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2396. local list = {}
  2397. if len1 > 0.01 then
  2398. local w1 = iNew{
  2399. "WedgePart",
  2400. Pack,
  2401. FormFactor="Custom",
  2402. BrickColor=ppart.BrickColor,
  2403. Transparency=ppart.Transparency,
  2404. Reflectance=ppart.Reflectance,
  2405. Material=ppart.Material,
  2406. CanCollide=ppart.CanCollide
  2407. }
  2408. w1.Parent=tube
  2409. local sz = v3(0.2, width, len1)
  2410. w1.Size = sz
  2411. local sp = iNew{"SpecialMesh",w1,MeshType="Wedge",Scale=v3(0,1,1)*sz/w1.Size}
  2412. w1:BreakJoints()
  2413. w1.Anchored = true
  2414. w1.Transparency = 0.7
  2415. Spawn(function()
  2416. for i=0,1,0.1 do
  2417. wait()
  2418. w1.Transparency=w1.Transparency+0.03
  2419. end
  2420. end)
  2421. w1.CFrame = maincf*ca2(math.pi,0,math.pi/2)*cn(0,width/2,len1/2)
  2422. table.insert(list,w1)
  2423. end
  2424. if len2 > 0.01 then
  2425. local w2 = iNew{
  2426. "WedgePart",
  2427. Pack,
  2428. FormFactor="Custom",
  2429. BrickColor=ppart.BrickColor,
  2430. Transparency=ppart.Transparency,
  2431. Reflectance=ppart.Reflectance,
  2432. Material=ppart.Material,
  2433. CanCollide=ppart.CanCollide
  2434. }
  2435. local sz = v3(0.2, width, len2)
  2436. w2.Size = sz
  2437. local sp = iNew{"SpecialMesh",w2,MeshType="Wedge",Scale=v3(0,1,1)*sz/w2.Size}
  2438. w2:BreakJoints()
  2439. w2.Anchored = true
  2440. w2.Transparency = 0.7
  2441. Spawn(function()
  2442. for i=0,1,0.1 do
  2443. wait()
  2444. w2.Transparency=w2.Transparency+0.03
  2445. end
  2446. end)
  2447. w2.CFrame = maincf*ca2(math.pi,math.pi,-math.pi/2)*cn(0,width/2,-len1 - len2/2)
  2448. w2.Parent=tube
  2449. table.insert(list,w2)
  2450. end
  2451. return unpack(list)
  2452. end
  2453.  
  2454. bclf=ch['Right Arm'].CFrame
  2455. scfr=bclf
  2456.  
  2457. --[[
  2458. while wait() do--test
  2459.  
  2460. local h=3.8
  2461. local a,b=Triangle(scfr*CFrame.new(0,h/2,0).p,scfr*CFrame.new(0,-h/2,0).p,scfr*CFrame.new(0,h/2,0).p)
  2462. scfr=bclf
  2463. bclf=ch['Right Arm'].CFrame
  2464. local a,b=Triangle(bclf*CFrame.new(0,h/2,0).p,bclf*CFrame.new(0,-h/2,0).p,bclf*CFrame.new(0,h/2,0).p)
  2465. print(a.Parent)
  2466. print(a.CFrame)
  2467. end
  2468. ]]
  2469.  
  2470. -- Antiboomz0r's functions -----------------------------------------------------------------
  2471.  
  2472. -------------------tigrebloodd functions------------------------------
  2473.  
  2474. ca=CFrame.Angles
  2475. cn=CFrame.new
  2476. v3=Vector3.new
  2477.  
  2478. function Raycast(Pos,Dir,Ign)
  2479. return workspace:FindPartOnRay(Ray.new(Pos,Dir.unit*300),Ign)
  2480. end
  2481.  
  2482. function FindGround(cf,ig)
  2483. local ax,ay,az = cf:toEulerAnglesXYZ()
  2484. local bhit,bpos=Raycast(cf.p,cf.p-(cf.p+v3(0,200,0)),ig)
  2485. if bhit and bpos then
  2486. return bhit,cn(bpos)*ca(ax,ay,az)
  2487. end
  2488. end
  2489. -------------------tigrebloodd functions----------------------------
  2490.  
  2491. currentkey=''
  2492.  
  2493. mouse.KeyDown:connect(function(key)
  2494. if key=='q' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2495. executeMove('Down Slam')
  2496. elseif key=='r' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2497. executeMove('Aerial Sword')
  2498. end
  2499. if string.byte(key)==32 and canExecuteMoves==true then
  2500. combostring=combostring..'.'
  2501. spawn(function()
  2502. jump()
  2503. end)
  2504. --jump()
  2505. if combostring:match('..') and dodgecool==false then
  2506. currentkey=tostring(string.byte(key))
  2507. animPlaying=true
  2508. altTween(rj,cfn()*ang(mr(-15),0,0))
  2509. altTween(rw,cfn()*ang(mr(10),0,mr(-15)))
  2510. altTween(lw,cfn()*ang(mr(10),0,mr(15)))
  2511. dodgecool=true
  2512. combostring=[[]]
  2513. local rv=tor.CFrame.upVector
  2514. local bv=int('BodyVelocity',tor)
  2515. dodgesound:Play()
  2516. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2517. bv.Velocity=rv*150
  2518. spawn(function()
  2519. for i=1,14 do
  2520. wait()
  2521. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2522. --cfx.Material='Neon'
  2523. local ran=math.random(2)
  2524. if ran==1 then
  2525. cfx.BrickColor=BrickColor.new('Bright red')
  2526. cfx.Material='Neon'
  2527. end
  2528. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2529. local b=blo(cfx)
  2530. addFx(cfx,0.05,'destroy',function()
  2531. cfx.Transparency=cfx.Transparency+0.05
  2532. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2533. end)
  2534. end
  2535. end)
  2536. wait()
  2537. bv:Destroy()
  2538. wait(0.4)
  2539. reset()
  2540. dodgecool=false
  2541. wait(0.4)
  2542. if currentkey=='32' then
  2543. currentkey=''
  2544. end
  2545. if not deb then
  2546. animPlaying=false
  2547. end
  2548. --repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  2549. --currentkey
  2550. end
  2551. elseif string.byte(key)==48 and canExecuteMoves==true then
  2552. sprinting=true
  2553. hum.WalkSpeed=24
  2554. end
  2555. if key=='d' and canExecuteMoves==true then
  2556. combostring=combostring..'d'
  2557. if combostring:match('dd') and dodgecool==false then
  2558. --animPlaying=true
  2559. dodgecool=true
  2560. combostring=[[]]
  2561. local rv=cam.CFrame.rightVector
  2562. local bv=int('BodyVelocity',tor)
  2563. dodgesound:Play()
  2564. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2565. bv.Velocity=rv*150
  2566. --Tween(rj,cfn()*ang(mr(90),0,0))
  2567. spawn(function()
  2568. for i=1,16 do
  2569. wait()
  2570. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2571. local ran=math.random(2)
  2572. if ran==1 then
  2573. cfx.BrickColor=BrickColor.new('Bright red')
  2574. cfx.Material='Neon'
  2575. end
  2576. --cfx.Material='Neon'
  2577. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2578. local b=blo(cfx)
  2579. addFx(cfx,0.05,'destroy',function()
  2580. cfx.Transparency=cfx.Transparency+0.05
  2581. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2582. end)
  2583. end
  2584. end)
  2585. wait()
  2586. bv:Destroy()
  2587. wait(0.4)
  2588. dodgecool=false
  2589. end
  2590. elseif key=='w' and canExecuteMoves==true then
  2591. combostring=combostring..'w'
  2592. if combostring:match('ww') and dodgecool==false then
  2593. dodgecool=true
  2594. combostring=""
  2595. local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,-1))
  2596. --tor.CFrame=CFrame.new(tor.Position,Vector3.new(rv.X,tor.Position.Y,rv.Z))
  2597. local bv=int('BodyVelocity',tor)
  2598. dodgesound:Play()
  2599. bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2600. bv.Velocity=rv*150
  2601. spawn(function()
  2602. for i=1,16 do
  2603. wait()
  2604. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2605. --cfx.Material='Neon'
  2606. local ran=math.random(2)
  2607. if ran==1 then
  2608. cfx.BrickColor=BrickColor.new('Bright red')
  2609. cfx.Material='Neon'
  2610. end
  2611. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2612. local b=blo(cfx)
  2613. addFx(cfx,0.05,'destroy',function()
  2614. cfx.Transparency=cfx.Transparency+0.05
  2615. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2616. end)
  2617. end
  2618. end)
  2619. wait()
  2620. bv:Destroy()
  2621. wait(0.4)
  2622. dodgecool=false
  2623. end
  2624. elseif key=='s' and canExecuteMoves==true then
  2625. combostring=combostring..'s'
  2626. if combostring:match('ss') and dodgecool==false then
  2627. dodgecool=true
  2628. combostring=""
  2629. local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,1))
  2630. local bv=int('BodyVelocity',tor)
  2631. dodgesound:Play()
  2632. bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2633. bv.Velocity=rv*150
  2634. spawn(function()
  2635. for i=1,16 do
  2636. wait()
  2637. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2638. --cfx.Material='Neon'
  2639. local ran=math.random(2)
  2640. if ran==1 then
  2641. cfx.BrickColor=BrickColor.new('Bright red')
  2642. cfx.Material='Neon'
  2643. end
  2644. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2645. local b=blo(cfx)
  2646. addFx(cfx,0.05,'destroy',function()
  2647. cfx.Transparency=cfx.Transparency+0.05
  2648. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2649. end)
  2650. end
  2651. end)
  2652. wait()
  2653. bv:Destroy()
  2654. wait(.4)
  2655. dodgecool=false
  2656. end
  2657. elseif key=='a' and canExecuteMoves==true then
  2658. combostring=combostring..'a'
  2659. if combostring:match('aa') and dodgecool==false then
  2660. dodgecool=true
  2661. combostring=[[]]
  2662. local rv=cam.CFrame.rightVector
  2663. local bv=int('BodyVelocity',tor)
  2664. dodgesound:Play()
  2665. bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2666. bv.Velocity=rv*-150
  2667. spawn(function()
  2668. for i=1,16 do
  2669. wait()
  2670. local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2671. --cfx.Material='Neon'
  2672. local ran=math.random(2)
  2673. if ran==1 then
  2674. cfx.BrickColor=BrickColor.new('Bright red')
  2675. cfx.Material='Neon'
  2676. end
  2677. cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2678. local b=blo(cfx)
  2679. addFx(cfx,0.05,'destroy',function()
  2680. cfx.Transparency=cfx.Transparency+0.05
  2681. b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2682. end)
  2683. end
  2684. end)
  2685. wait()
  2686. bv:Destroy()
  2687. wait(.4)
  2688. dodgecool=false
  2689. end
  2690. end
  2691. if key=='f' then
  2692. if deb==false then
  2693. executeMove('Normal Block')
  2694. end
  2695. elseif key=='e' then
  2696. if deb==false then
  2697. executeMove('Rive Beam')
  2698. end
  2699. elseif key=='v' then
  2700. if deb==false then
  2701. executeMove('Diamond Storm')
  2702. end
  2703. elseif key=='t' then
  2704. if deb==false and not sprinting then
  2705. executeMove('Dark Spikes')
  2706. end
  2707. elseif key=='g' then
  2708. if deb==false then
  2709. executeMove('Curse')
  2710. end
  2711. elseif key=='l' then
  2712. if deb==false then
  2713. executeMove('Ascend')
  2714. end
  2715. elseif key=='r' then
  2716. if deb==false and Vector3.new(0,tor.Velocity.Y,0).magnitude<2 and currentkey~='32' then
  2717. -- if darknum==1 then
  2718. executeMove('Dark Slash')
  2719. --darknum=darknum+1
  2720. -- else
  2721. -- executeMove('Dark Slash2')
  2722. -- darknum=1
  2723. -- end
  2724. end
  2725. end
  2726. end)
  2727.  
  2728. mouse.KeyUp:connect(function(key)
  2729. for _,v in pairs(connectlist) do
  2730. if v.up==false and v.key==key then
  2731. v.up=true
  2732. table.remove(connectlist,_)
  2733. end
  2734. end
  2735. if string.byte(key)==48 and canExecuteMoves==true then
  2736. sprinting=false
  2737. hum.WalkSpeed=regws
  2738. end
  2739. end)
  2740.  
  2741. mouse.Button1Up:connect(function()
  2742. for _,v in pairs(connectlist) do
  2743. if v.up==false then
  2744. v.up=true
  2745. table.remove(connectlist,_)
  2746. end
  2747. end
  2748. end)
  2749.  
  2750. local oldsize=mana/maxmana
  2751. local oldchain=0
  2752. spawn(function()
  2753. while wait(1) do
  2754. if deb==false then
  2755. if chain==oldchain then
  2756. chain=0
  2757. end
  2758. oldchain=chain
  2759. end
  2760. end
  2761. end)
  2762.  
  2763. --tor.Anchored=true
  2764. --cam.CameraType='Track'
  2765.  
  2766. --[[
  2767. local segments={}
  2768. local head=cp(tube,'Really black',Vector3.new(1,1,1))
  2769. weld(tor,head,cfn())
  2770. local oldsg=head
  2771. --local linez=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'White')
  2772. --linez.Parent=tube
  2773.  
  2774. for _,v in pairs(ch:GetChildren()) do
  2775. if v.className=='Part' or v.className=='BasePart' then
  2776. v.Transparency=1
  2777. v.CanCollide=false
  2778. end
  2779. end
  2780.  
  2781. ch.Head.face:Destroy()
  2782. ch['Right Arm']:Destroy()
  2783. ch['Left Arm']:Destroy()
  2784. ch['Right Leg']:Destroy()
  2785. ch['Left Leg']:Destroy()
  2786. tor.CanCollide=false
  2787. ch.HumanoidRootPart.CanCollide=false
  2788.  
  2789. for _,v in pairs(tube:GetChildren()) do
  2790. if v.className=='Part' or v.className=='BasePart' then
  2791. v.Transparency=1
  2792. v.CanCollide=false
  2793. end
  2794. end
  2795.  
  2796. ]]
  2797.  
  2798. game:service'RunService'.Heartbeat:connect(function()
  2799. --oldsg=head
  2800. --[[
  2801. if ascension==true and aright==true then
  2802. abv.Velocity=cam.CFrame.rightVector * 100
  2803. elseif ascension==true and aforward==true then
  2804. abv.Velocity=cam.CFrame.lookVector*150
  2805. end
  2806. local line=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'Really black',nil,1,7)
  2807. if line then
  2808. line.Parent=tube
  2809. table.insert(segments,line)
  2810. oldsg=line
  2811. end
  2812. if #segments>=40 then
  2813. --segments[1]:Destroy()
  2814. local thing=segments[1]
  2815. for i=1,10 do
  2816. wait()
  2817. if thing and thing:findFirstChild'blok' then
  2818. thing.blok.Scale=thing.blok.Scale-Vector3.new(0.1,0.1,0.1)
  2819. thing.Transparency=thing.Transparency+0.1
  2820. end
  2821. end
  2822. thing:Destroy()
  2823. table.remove(segments,1)
  2824. end
  2825. ]]
  2826. --tor.CFrame=cam.CFrame
  2827. --cam.CameraSubject=nil
  2828. chaintext.Text=tostring(chain) .. 'x'
  2829. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  2830. if mana/maxmana~=oldsize then
  2831. manabar:TweenSize(UDim2.new(mana/maxmana,0,1,0),'Out','Sine',1,true)
  2832. oldsize=mana/maxmana
  2833. end
  2834. if dumbbox then
  2835. dumbbox.CFrame=dumbhand.CFrame*cfn(0,0,4)*ang(mr(-90),0,0)
  2836. end
  2837. for _,v in pairs(textTable) do
  2838. if v.TextLabel.TextTransparency<1 then
  2839. v.TextLabel.TextTransparency=v.TextLabel.TextTransparency+0.02
  2840. v.TextLabel.TextStrokeTransparency=v.TextLabel.TextStrokeTransparency+0.02
  2841. v.StudsOffset=v.StudsOffset+Vector3.new(0,0.02,0)
  2842. else
  2843. v:Destroy()
  2844. table.remove(textTable,_)
  2845. end
  2846. end
  2847. if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and jumping==false then
  2848. run=true
  2849. elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and jumping==false then
  2850. run=false
  2851. idle=true
  2852. end
  2853. --shift=48
  2854. if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and canRunLeg==true then
  2855. runLeg=true
  2856. elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and canRunLeg==true then
  2857. runLeg=false
  2858. resetLegs()
  2859. end
  2860. for _,v in pairs(movers) do
  2861. if v.mover and v.mover:IsDescendantOf(tube) then
  2862. v.func()
  2863. else
  2864. table.remove(movers,_)
  2865. end
  2866. end
  2867. if bg then
  2868. if hum.Health > 0 then
  2869. tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2870. end
  2871. end
  2872. for _,v in pairs(fx) do
  2873. if v.stepval<1 then
  2874. v.func()
  2875. v.stepval=v.stepval+v.int
  2876. else
  2877. if v.final then
  2878. if v.final=='destroy' then
  2879. v.item:Destroy()
  2880. table.remove(fx,_)
  2881. -- print(#fx)
  2882. end
  2883. else
  2884. table.remove(fx,_)
  2885. end
  2886. end
  2887. end
  2888. for _,v in pairs(tweenTable) do
  2889. if v.Weld.C1==v.Stop then
  2890. table.remove(tweenTable,_)
  2891. else
  2892. if v.th<1-v.Step then
  2893. v.th=v.th+v.Step
  2894. i=v.th
  2895.  
  2896. v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2897. (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2898. (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2899. (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2900. (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2901. else
  2902. v.Weld.C1 = v.Stop
  2903. end
  2904. end
  2905. end
  2906. for _,v in pairs(altTweenTable) do
  2907. if v.Weld.C1==v.Stop then
  2908. table.remove(tweenTable,_)
  2909. else
  2910. if v.th<1-v.Step then
  2911. v.th=v.th+v.Step
  2912. i=v.th
  2913. v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2914. (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2915. (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2916. (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2917. (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2918. else
  2919. v.Weld.C1 = v.Stop
  2920. end
  2921. end
  2922. end
  2923. end)
  2924.  
  2925. local oldcombo
  2926. local thingz=false
  2927.  
  2928. spawn(function()
  2929. while wait(0.1) do
  2930. for _,v in pairs(cooldowns) do
  2931. if v.timeleft<0.1 then
  2932. table.remove(cooldowns,_)
  2933. else
  2934. v.timeleft=v.timeleft-0.1
  2935. end
  2936. end
  2937. if thingz==false then
  2938. oldcombo=combostring
  2939. thingz=true
  2940. else
  2941. if string.len(oldcombo)==string.len(combostring) then
  2942. combostring=[[]]
  2943. oldcombo=[[]]
  2944. end
  2945. thingz=false
  2946. end
  2947. end
  2948. end)
  2949.  
  2950. spawn(function()
  2951. while wait(0.3) do
  2952. if run==false then
  2953. local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2954. cfx.Transparency=1
  2955. local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2956. rfx.Material='Neon'
  2957. local ran=math.random(2)
  2958. if ran==1 then
  2959. rfx.BrickColor=BrickColor.new('Bright red')
  2960. end
  2961. local bm=int('SpecialMesh',rfx)--blo(rfx)
  2962. bm.MeshType='FileMesh'
  2963. bm.MeshId=rbx..'9756362'
  2964. bm.Scale=Vector3.new(0.3,0.7,0.3)
  2965. local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2966. addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0.1,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]] end)
  2967. cfx.CFrame=tor.CFrame*CFrame.new(0,-2,0)*CFrame.new(math.random(-math.random(45/10),math.random(45)/10),0,math.random(-math.random(45)/10,math.random(45)/10))
  2968. rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  2969. game.Debris:AddItem(cfx,1.1)
  2970. game.Debris:AddItem(rfx,1.1)
  2971. end
  2972. end
  2973. end)
  2974.  
  2975. while wait() do
  2976. if mana<maxmana and not deb and not animPlaying then
  2977. mana=mana+2
  2978. if mana==maxmana+1 then
  2979. mana=maxmana
  2980. end
  2981. end
  2982. if animPlaying==true and runLeg==true then
  2983. walkLegs()
  2984. end
  2985. if run==true and animPlaying==false then
  2986. altTweenTable={}
  2987. tweenTable={}
  2988. if not sprinting then
  2989. if not ascension then
  2990. walkCycle()
  2991. else
  2992. walkCycleBig()
  2993. end
  2994. else
  2995. sprintCycle()
  2996. end
  2997. elseif idle==true and animPlaying==false and not jumping then
  2998. tweenTable={}
  2999. if not ascension then
  3000. reset()
  3001. else
  3002. bigreset()
  3003. end
  3004. end
  3005. end
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