Vaerys_Dawn

Log.txx

Dec 28th, 2016
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  1. timeBeginPeriod( 1 )
  2. Framebuffer ID: 1
  3. Renderbuffer ID: 1 size 1024x1024
  4. OpenGL version 4.5.0 NVIDIA 350.12
  5. GLSL version 4.50 NVIDIA
  6. load archives: 4162 milliseconds
  7. preload anm2: 74 milliseconds
  8. Viewport: 1920x1080
  9. Framebuffer Width: 1920
  10. Render Width: 960
  11. Window Width: 1920
  12. Multiplier: 4.615385
  13. DP per point: 1.000000
  14. Point Scale: 2.000000
  15. Renderbuffer ID: 1 size 2048x2048
  16. HQX4 size: 960x540
  17. [RoomConfig] load stage 0: Special Rooms
  18. [RoomConfig] load stage 1: Basement
  19. [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)
  20. [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)
  21. [RoomConfig] load stage 2: Cellar
  22. [RoomConfig] load stage 3: Caves
  23. [RoomConfig] load stage 4: Catacombs
  24. [RoomConfig] load stage 5: Depths
  25. [RoomConfig] load stage 6: Necropolis
  26. [RoomConfig] load stage 7: Womb
  27. [RoomConfig] load stage 8: Utero
  28. [RoomConfig] load stage 9: Sheol
  29. [RoomConfig] load stage 10: Cathedral
  30. [RoomConfig] load stage 11: Dark Room
  31. [RoomConfig] load stage 12: Chest
  32. preload rooms: 75 milliseconds
  33. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
  34. Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata1.dat.
  35. local revision: 5921. steamcloud revision: 5921, using steamcloud save file.
  36. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat.
  37. Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata2.dat.
  38. local revision: 2. steamcloud revision: 2, using steamcloud save file.
  39. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat.
  40. Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata3.dat.
  41. local revision: 1. steamcloud revision: 1, using steamcloud save file.
  42. playing cutscene 1 (Intro).
  43. Framebuffer Width: 1920
  44. Render Width: 1920
  45. Window Width: 960
  46. Multiplier: 0.500000
  47. DP per point: 2.000000
  48. Point Scale: 2.000000
  49. Framebuffer Width: 1920
  50. Render Width: 1920
  51. Window Width: 1920
  52. Multiplier: 0.250000
  53. DP per point: 1.000000
  54. Point Scale: 4.000000
  55. Framebuffer Width: 1920
  56. Render Width: 1920
  57. Window Width: 1920
  58. Multiplier: 0.222222
  59. DP per point: 1.000000
  60. Point Scale: 4.500000
  61. HQX4 size: 1920x1080
  62. Cutscene: correct anm2 timing: f0 -> f3
  63. Framebuffer Width: 960
  64. Render Width: 960
  65. Window Width: 960
  66. Multiplier: 0.444444
  67. DP per point: 1.000000
  68. Point Scale: 2.250000
  69. HQX4 size: 960x540
  70. Framebuffer Width: 1920
  71. Render Width: 1920
  72. Window Width: 1920
  73. Multiplier: 0.222222
  74. DP per point: 1.000000
  75. Point Scale: 4.500000
  76. HQX4 size: 1920x1080
  77. Cutscene: correct anm2 timing: f61 -> f64
  78. Cutscene: correct anm2 timing: f64 -> f83
  79. Viewport: 1920x1080
  80. Framebuffer Width: 1920
  81. Render Width: 960
  82. Window Width: 1920
  83. Multiplier: 4.615385
  84. DP per point: 1.000000
  85. Point Scale: 2.000000
  86. HQX4 size: 960x540
  87. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
  88. Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata1.dat.
  89. local revision: 5921. steamcloud revision: 5921, using steamcloud save file.
  90. CPU time spent on enemy queries: 0.00 seconds.
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