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- timeBeginPeriod( 1 )
- Framebuffer ID: 1
- Renderbuffer ID: 1 size 1024x1024
- OpenGL version 4.5.0 NVIDIA 350.12
- GLSL version 4.50 NVIDIA
- load archives: 4162 milliseconds
- preload anm2: 74 milliseconds
- Viewport: 1920x1080
- Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.615385
- DP per point: 1.000000
- Point Scale: 2.000000
- Renderbuffer ID: 1 size 2048x2048
- HQX4 size: 960x540
- [RoomConfig] load stage 0: Special Rooms
- [RoomConfig] load stage 1: Basement
- [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)
- [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)
- [RoomConfig] load stage 2: Cellar
- [RoomConfig] load stage 3: Caves
- [RoomConfig] load stage 4: Catacombs
- [RoomConfig] load stage 5: Depths
- [RoomConfig] load stage 6: Necropolis
- [RoomConfig] load stage 7: Womb
- [RoomConfig] load stage 8: Utero
- [RoomConfig] load stage 9: Sheol
- [RoomConfig] load stage 10: Cathedral
- [RoomConfig] load stage 11: Dark Room
- [RoomConfig] load stage 12: Chest
- preload rooms: 75 milliseconds
- Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
- Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata1.dat.
- local revision: 5921. steamcloud revision: 5921, using steamcloud save file.
- Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat.
- Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata2.dat.
- local revision: 2. steamcloud revision: 2, using steamcloud save file.
- Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat.
- Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata3.dat.
- local revision: 1. steamcloud revision: 1, using steamcloud save file.
- playing cutscene 1 (Intro).
- Framebuffer Width: 1920
- Render Width: 1920
- Window Width: 960
- Multiplier: 0.500000
- DP per point: 2.000000
- Point Scale: 2.000000
- Framebuffer Width: 1920
- Render Width: 1920
- Window Width: 1920
- Multiplier: 0.250000
- DP per point: 1.000000
- Point Scale: 4.000000
- Framebuffer Width: 1920
- Render Width: 1920
- Window Width: 1920
- Multiplier: 0.222222
- DP per point: 1.000000
- Point Scale: 4.500000
- HQX4 size: 1920x1080
- Cutscene: correct anm2 timing: f0 -> f3
- Framebuffer Width: 960
- Render Width: 960
- Window Width: 960
- Multiplier: 0.444444
- DP per point: 1.000000
- Point Scale: 2.250000
- HQX4 size: 960x540
- Framebuffer Width: 1920
- Render Width: 1920
- Window Width: 1920
- Multiplier: 0.222222
- DP per point: 1.000000
- Point Scale: 4.500000
- HQX4 size: 1920x1080
- Cutscene: correct anm2 timing: f61 -> f64
- Cutscene: correct anm2 timing: f64 -> f83
- Viewport: 1920x1080
- Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.615385
- DP per point: 1.000000
- Point Scale: 2.000000
- HQX4 size: 960x540
- Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
- Loading PersistentGameData from disk: C:\Users\User/Documents/My Games/Binding of Isaac Rebirth/persistentgamedata1.dat.
- local revision: 5921. steamcloud revision: 5921, using steamcloud save file.
- CPU time spent on enemy queries: 0.00 seconds.
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