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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local GiangGamer = Instance.new("TextButton")
- local SCRIPTUPDATE2 = Instance.new("TextButton")
- local InfinityHealth = Instance.new("TextButton")
- local AutoKillBoss = Instance.new("TextButton")
- local AutoKillBoss2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame.BorderColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.208152637, 0, 0.221130222, 0)
- Frame.Size = UDim2.new(0, 307, 0, 330)
- Frame.Style = Enum.FrameStyle.DropShadow
- Frame.Draggble = true
- GiangGamer.Name = "Made a By Giang Gamer"
- GiangGamer.Parent = Frame
- GiangGamer.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- GiangGamer.BorderColor3 = Color3.new(1, 1, 1)
- GiangGamer.Position = UDim2.new(0.0456026047, 0, 0.74848485, 0)
- GiangGamer.Size = UDim2.new(0, 110, 0, 49)
- GiangGamer.Font = Enum.Font.SourceSans
- GiangGamer.Text = "Delete shitty pets"
- GiangGamer.TextColor3 = Color3.new(1, 1, 1)
- GiangGamer.TextSize = 23
- GiangGamer.TextWrapped = true
- SCRIPTUPDATE2.Name = "SCRIPT UPDATE 2"
- SCRIPTUPDATE2.Parent = Frame
- SCRIPTUPDATE2.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- SCRIPTUPDATE2.BorderColor3 = Color3.new(1, 1, 1)
- SCRIPTUPDATE2.Position = UDim2.new(0.319218218, 0, 0.424242437, 0)
- SCRIPTUPDATE2.Size = UDim2.new(0, 110, 0, 49)
- SCRIPTUPDATE2.Font = Enum.Font.SourceSans
- SCRIPTUPDATE2.Text = "SCRIPT UPDATE 2"
- SCRIPTUPDATE2.TextColor3 = Color3.new(1, 1, 1)
- SCRIPTUPDATE2.TextSize = 23
- SCRIPTUPDATE2.TextWrapped = true
- InfinityHealth.Name = "Infinity Health"
- InfinityHealth.Parent = Frame
- InfinityHealth.BackgroundColor3 = Color3.new(1, 1, 1)
- InfinityHealth.Position = UDim2.new(0.172638431, 0, 0.121212125, 0)
- InfinityHealth.Size = UDim2.new(0, 200, 0, 50)
- InfinityHealth.Style = Enum.ButtonStyle.RobloxButtonDefault
- InfinityHealth.Font = Enum.Font.SourceSansBold
- InfinityHealth.Text = "Infinity Health"
- InfinityHealth.TextColor3 = Color3.new(1, 1, 1)
- InfinityHealth.TextSize = 40
- InfinityHealth.MouseButton1Down:connect(function()
- if eak == true then
- eak = false
- InfinityHealth.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- else
- eak = true
- InfinityHealth.BackgroundColor3 = Color3.new(40, 127, 71)
- gode()
- end
- end)
- AutoKillBoss.Name = "Auto Kill Boss"
- AutoKillBoss.Parent = Frame
- AutoKillBoss.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- AutoKillBoss.BorderColor3 = Color3.new(1, 1, 1)
- AutoKillBoss.Position = UDim2.new(0.319218218, 0, 0.424242437, 0)
- AutoKillBoss.Size = UDim2.new(0, 110, 0, 49)
- AutoKillBoss.Style = Enum.ButtonStyle.RobloxButtonDefault
- AutoKillBoss.Font = Enum.Font.SourceSans
- AutoKillBoss.Text = "Auto Kill Boss"
- AutoKillTextColor3 = Color3.new(1, 1, 1)
- AutoKillBoss.TextSize = 23
- AutoKillBoss.MouseButton1Down:connect(function()
- if modifier == true then
- modifier = false
- AutoKillBoss.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- else
- modifier = true
- AutoKillBoss.BackgroundColor3 = Color3.new(40, 127, 71)
- kill()
- end
- end)
- AutoKillBoss2.Name = "AutoKillBoss2"
- AutoKillBoss2.Parent = Frame
- AutoKillBoss2.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoKillBoss2.Position = UDim2.new(0.0190712921, 0, 0.6770854, 0)
- AutoKillBoss2.Size = UDim2.new(0, 119, 0, 20)
- AutoKillBoss2.Style = Enum.ButtonStyle.RobloxButtonDefault
- AutoKillBoss2.Font = Enum.Font.SourceSans
- AutoKillBoss2.Text = "AutoKillBoss2"
- AutoKillBoss2.TextColor3 = Color3.new(1, 0, 0)
- AutoKillBoss2.TextSize = 14
- AutoKillBoss2.MouseButton1Down:connect(function()
- if modifier == true then
- modifier = false
- AutoKillBoss2.BackgroundColor3 = Color3.new(0.0862745, 0.627451, 0.521569)
- else
- modifier = true
- AutoKillBoss2.BackgroundColor3 = Color3.new(40, 127, 71)
- kill()
- end
- end)
- -- Scripts:
- -- Kill
- function kill()
- while modifier do
- wait()
- if game.Workspace.Enemies["Redcliff Emperor"]:FindFirstChild(" ") ~= nil then
- if game.Workspace.Enemies["Redcliff Emperor"][" "]:FindFirstChild("UpperTorso") ~= nil then
- if game.Workspace.Enemies["Redcliff Emperor"][" "]:FindFirstChild("HumanoidRootPart") ~= nil then
- hum = game.Players.LocalPlayer.Character.HumanoidRootPart
- enemie = game.Workspace.Enemies["Redcliff Emperor"]:FindFirstChild(" ")
- hum.CFrame = enemie.HumanoidRootPart.CFrame * CFrame.new(-3.5,0,3)
- if enemie:FindFirstChild("Redcliff EmperorSword") ~= nil then
- sword = enemie:FindFirstChild("Redcliff EmperorSword")
- sword:Destroy()
- end
- char = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1, #char do
- if char[i].ClassName == "Tool" then
- char[i].ControlFolder.PlayAnimation:FireServer()
- end
- end
- wait(0.3)
- if enemie.Humanoid.Health ~= enemie.Humanoid.MaxHealth and game.Workspace.Enemies:FindFirstChild("Redcliff Emperor") ~= nil then
- if enemie:FindFirstChild("UpperTorso") ~= nil then
- enemie.UpperTorso:Destroy()
- end
- end
- end
- end
- end
- end
- end
- -- GOD
- function gode()
- while eak do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
- end
- end
- -- functions
- -- Kill_1
- function kill_1()
- while modifier do
- wait()
- if game.Workspace.Enemies["Deathspeaker"]:FindFirstChild(" ") ~= nil then
- if game.Workspace.Enemies["Deathspeaker"][" "]:FindFirstChild("UpperTorso") ~= nil then
- if game.Workspace.Enemies["Deathspeaker"][" "]:FindFirstChild("HumanoidRootPart") ~= nil then
- hum = game.Players.LocalPlayer.Character.HumanoidRootPart
- enemie = game.Workspace.Enemies["Deathspeaker"]:FindFirstChild(" ")
- hum.CFrame = enemie.HumanoidRootPart.CFrame * CFrame.new(-1,0,3)
- if enemie:FindFirstChild("DeathspeakerScythe") ~= nil then
- sword = enemie:FindFirstChild("DeathspeakerScythe")
- sword:Destroy()
- end
- char = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1, #char do
- if char[i].ClassName == "Tool" then
- char[i].ControlFolder.PlayAnimation:FireServer()
- end
- end
- if enemie.Humanoid.Health ~= enemie.Humanoid.MaxHealth and game.Workspace.Enemies:FindFirstChild("Deathspeaker") ~= nil then
- if enemie:FindFirstChild("UpperTorso") ~= nil then
- enemie.UpperTorso:Destroy()
- end
- end
- end
- end
- end
- end
- end
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