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- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character or plr.CharacterAdded:Wait()
- local trail = Instance.new("Trail")
- trail.Parent = char.Head
- local a0 = Instance.new("Attachment", char.Head)
- a0.Name = "TrailAttach"
- local a1 = Instance.new("Attachment", char.HumanoidRootPart)
- a1.Name = "TrailAttach1"
- trail.Attachment0 = a0
- trail.Attachment1 = a1
- local startColor = Color3.fromRGB(153, 50, 204)
- local endColor = Color3.fromRGB(148, 0, 211)
- local sequence = ColorSequence.new(startColor, endColor)
- trail.Color = sequence
- wait(10)
- for i = 0, 1, 0.1 do
- trail.Transparency = NumberSequence.new(i)
- wait(0.1)
- end
- trail:Destroy()
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