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Jul 21st, 2014
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  1. set {_time} to 10
  2. set {_sound} to 1.9
  3. set {_colors::*} to "&1" and "&2" and "&3" and "&4" and "&5" and "&6" and "&9" and "&a" and "&b" and "&c" and "&d" and "&e"
  4. broadcast "{@P} &aUHC is starting in:"
  5. loop 10 times:
  6. set {_color} to a random element out of {_colors::*}
  7. remove {_color} from {_colors::*}
  8. broadcast "{@P} %{_color}%&l%{_time}%…"
  9. if {_time} is equal to 7:
  10. command sender command "/freeze"
  11. if {_time} is greater than or equal to 1:
  12. subtract 1 from {_time}
  13. if {_sound} is greater than or equal to 1.0:
  14. subtract 0.1 from {_sound}
  15. command sender command "/sall random.successful_hit %{_sound}%"
  16. wait 1 second
  17.  
  18. delete {_time}
  19. delete {_sound}
  20. delete {_colors::*}
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