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- //-------------------------- 12/14/2015 -- 14:29:44 -----
- Warning: forcing the Torque profiler thread to run only on cpu 1.
- Processor Init:
- AMD Phenom, ~3.91 Ghz
- FPU detected
- MMX detected
- SSE detected
- SSE2 detected
- HT detected
- MP detected [3 cores, 6 logical, 1 physical]
- Math Init:
- Installing Standard C extensions
- Installing Assembly extensions
- Installing FPU extensions
- Installing MMX extensions
- Installing SSE extensions
- Initializing platform...
- Input Init:
- keyboard0 input device created.
- mouse0 input device created.
- DirectInput enabled.
- Done
- SFXALProvider - OpenAL not available.
- DebugDrawer Enabled!
- GFX Init:
- Null device found
- Direct 3D (version 9.x) device found
- Direct 3D (version 9.x) device found
- OpenGL device found
- Binding server port to default IP
- Debugger connection from 127.0.0.1
- Console trace enabled.
- Executing scripts/parseArgs.cs.
- Entering defaultParseArgs()
- Leaving defaultParseArgs() - return
- --------- Loading DIRS ---------
- Entering Torque::loadDirs(tge, tools;scripts;art;levels)
- Entering Torque::loadDirs(tge, scripts;art;levels)
- Entering Torque::loadDirs(tge, art;levels)
- Entering Torque::loadDirs(tge, levels)
- Loading Directory:
- Executing levels/main.cs.
- Leaving Torque::loadDirs() - return
- Loading Directory: levels
- Executing art/main.cs.
- Leaving Torque::loadDirs() - return
- Loading Directory: art;levels
- Executing scripts/main.cs.
- Entering [PackageFix]activatePackage(scripts)
- Entering [PackageFix]isActivePackage(scripts)
- Leaving [PackageFix]isActivePackage() - return
- Leaving [PackageFix]activatePackage() - return
- Entering [PackageFix]activatePackage(scripts)
- Entering [PackageFix]isActivePackage(scripts)
- Leaving [PackageFix]isActivePackage() - return
- scripts is a currently active package. activatePackage() failed.
- Leaving [PackageFix]activatePackage() - return
- Leaving Torque::loadDirs() - return
- Loading Directory: scripts;art;levels
- Executing tools/main.cs.
- Entering [PackageFix]activatePackage(tools)
- Entering [PackageFix]isActivePackage(tools)
- Leaving [PackageFix]isActivePackage() - return
- Leaving [PackageFix]activatePackage() - return
- Entering [PackageFix]activatePackage(tools)
- Entering [PackageFix]isActivePackage(tools)
- Leaving [PackageFix]isActivePackage() - return
- tools is a currently active package. activatePackage() failed.
- Leaving [PackageFix]activatePackage() - return
- Leaving Torque::loadDirs() - return
- --------- Parsing Arguments ---------
- Entering [scripts]Torque::parseArgs(tge)
- Leaving [scripts]Torque::parseArgs() - return
- Entering [scripts]Torque::onStart(tge)
- Executing art/core/gui/profiles.cs.
- Executing scripts/client/defaults.cs.
- Executing scripts/server/defaults.cs.
- Executing D:/Documents/My Games/Uebergame/server.config.cs.
- ----- Adding missions to list -----
- Entering Torque::buildMissionList(tge)
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_dawn.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_dawn.mis)
- Leaving Torque::getLevelInfo() - return 16547
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_BuildingSite_dawn added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_day.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_day.mis)
- Leaving Torque::getLevelInfo() - return 16549
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_BuildingSite_day added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_night.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_night.mis)
- Leaving Torque::getLevelInfo() - return 16551
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_BuildingSite_night added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_rain.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_rain.mis)
- Leaving Torque::getLevelInfo() - return 16553
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_BuildingSite_rain added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_dawn.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_dawn.mis)
- Leaving Torque::getLevelInfo() - return 16555
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DesertRuins_dawn added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Leaving Torque::getLevelInfo() - return 16557
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DesertRuins_day added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_night.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_night.mis)
- Leaving Torque::getLevelInfo() - return 16559
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DesertRuins_night added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
- Leaving Torque::getLevelInfo() - return 16561
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DesertRuins_storm added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_dawn.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_dawn.mis)
- Leaving Torque::getLevelInfo() - return 16563
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DirtPit_dawn added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_day.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_day.mis)
- Leaving Torque::getLevelInfo() - return 16565
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DirtPit_day added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_night.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_night.mis)
- Leaving Torque::getLevelInfo() - return 16567
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DirtPit_night added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_rain.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_rain.mis)
- Leaving Torque::getLevelInfo() - return 16569
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_DirtPit_rain added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_dawn.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_dawn.mis)
- Leaving Torque::getLevelInfo() - return 16571
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_Fields_dawn added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_day.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_day.mis)
- Leaving Torque::getLevelInfo() - return 16573
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_Fields_day added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_night.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_night.mis)
- Leaving Torque::getLevelInfo() - return 16575
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_Fields_night added to mission list
- Leaving Torque::addMissionFile() - return
- Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_rain.mis)
- Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_rain.mis)
- Leaving Torque::getLevelInfo() - return 16577
- Entering Torque::getMissionTypeDisplayNames(tge)
- Leaving Torque::getMissionTypeDisplayNames() - return
- TG_Fields_rain added to mission list
- Leaving Torque::addMissionFile() - return
- Leaving Torque::buildMissionList() - return
- Executing scripts/client/core.cs.
- Entering Torque::initializeCore(tge)
- Executing scripts/client/audio.cs.
- Executing scripts/client/canvas.cs.
- Executing scripts/gui/cursors.cs.
- Executing scripts/client/cursor.cs.
- Entering [PackageFix]activatePackage(CanvasCursorPackage)
- Entering [PackageFix]isActivePackage(CanvasCursorPackage)
- Leaving [PackageFix]isActivePackage() - return
- Leaving [PackageFix]activatePackage() - return
- Executing scripts/client/persistenceManagerTest.cs.
- Executing scripts/client/audioEnvironments.cs.
- Executing scripts/client/audioDescriptions.cs.
- Executing scripts/client/audioStates.cs.
- Executing scripts/client/audioAmbiences.cs.
- Executing scripts/client/oculusVR.cs.
- Binding server port to default IP
- UDP initialized on port 0
- Entering initializeCanvas()
- Entering createCanvas()
- Attempting to create GFX device: NVIDIA GeForce GTX 660 Ti (D3D9) [\\.\DISPLAY1]
- Device created, setting adapter and enumerating modes
- Cur. D3DDevice ref count=1
- Pix version detected: 3.000000
- Vert version detected: 3.000000
- Maximum number of simultaneous samplers: 16
- Number of simultaneous render targets: 4
- Hardware occlusion query detected: Yes
- Using Direct3D9Ex: No
- WMIVideoInfo: DxDiag initialized
- Initializing GFXCardProfiler (D3D9)
- o Chipset : 'GeForce GTX 660 Ti'
- o Card : 'GeForce GTX 660 Ti'
- o Version : '10.18.0013.5850'
- o VRAM : 2147483647 MB
- - Scanning card capabilities...
- GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
- - Loading card profiles...
- - Loaded card profile scripts/client/profile/D3D9.cs
- - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.cs exists
- - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.GeForceGTX660Ti.cs exists
- - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.GeForceGTX660Ti.101800135850.cs exists
- Leaving createCanvas() - return
- Leaving initializeCanvas() - return
- Executing art/core/gui/console.gui.
- Executing art/core/gui/consoleVarDlg.gui.
- Executing art/core/gui/netGraphGui.gui.
- Executing scripts/gui/help.cs.
- Executing scripts/client/screenshot.cs.
- Executing scripts/client/scriptDoc.cs.
- Executing scripts/client/helperfuncs.cs.
- Executing scripts/client/commands.cs.
- Executing scripts/client/devHelpers.cs.
- Executing scripts/client/metrics.cs.
- Executing art/core/gui/FrameOverlayGui.gui.
- Executing scripts/client/centerPrint.cs.
- Entering loadCoreMaterials()
- function loadCoreMaterials executed
- Leaving loadCoreMaterials() - return
- Executing scripts/client/commonMaterialData.cs.
- Executing scripts/client/shaders.cs.
- Executing scripts/client/materials.cs.
- Executing scripts/client/terrainBlock.cs.
- Executing scripts/client/water.cs.
- Executing scripts/client/imposter.cs.
- Executing scripts/client/scatterSky.cs.
- Executing scripts/client/clouds.cs.
- Executing scripts/client/postFx.cs.
- Entering initPostEffects()
- Executing scripts/client/postFx/caustics.cs.
- Executing scripts/client/postFx/chromaticLens.cs.
- Executing scripts/client/postFx/default.postfxpreset.cs.
- Executing scripts/client/postFx/dof.cs.
- Entering DOFPostEffect::onAdd(16729)
- Entering DOFPostEffect::setLerpDist(16729, 0.2, 0.3, 0.5)
- Leaving DOFPostEffect::setLerpDist() - return
- Leaving DOFPostEffect::onAdd() - return
- Executing scripts/client/postFx/edgeAA.cs.
- Entering PostEffect::onEnabled(16739)
- Leaving PostEffect::onEnabled() - return 729
- Executing scripts/client/postFx/flash.cs.
- Executing scripts/client/postFx/fog.cs.
- Entering PostEffect::onEnabled(16746)
- Leaving PostEffect::onEnabled() - return
- Entering PostEffect::onEnabled(16749)
- Leaving PostEffect::onEnabled() - return
- Executing scripts/client/postFx/fxaa.cs.
- Executing scripts/client/postFx/GammaPostFX.cs.
- Entering PostEffect::onEnabled(16755)
- Leaving PostEffect::onEnabled() - return
- Executing scripts/client/postFx/glow.cs.
- Entering PostEffect::onEnabled(16759)
- Leaving PostEffect::onEnabled() - return
- Executing scripts/client/postFx/hdr.cs.
- Executing scripts/client/postFx/lightRay.cs.
- Executing scripts/client/postFx/MLAA.cs.
- Executing scripts/client/postFx/MotionBlurFx.cs.
- Executing scripts/client/postFx/ovrBarrelDistortion.cs.
- Executing scripts/client/postFx/postFxManager.gui.cs.
- Executing scripts/client/postFx/postFxManager.gui.settings.cs.
- Executing scripts/client/postFx/postFxManager.persistance.cs.
- Executing scripts/client/postFx/ssao.cs.
- Entering SSAOPostFX::onAdd(16809)
- Leaving SSAOPostFX::onAdd() - return
- Executing scripts/client/postFx/turbulence.cs.
- Executing scripts/client/postFx/vignette.cs.
- Leaving initPostEffects() - return
- Executing scripts/client/postFx/postFXManager.gui.
- Executing scripts/client/postFx/postFxManager.gui.cs.
- Executing scripts/client/postFx/postFxManager.gui.settings.cs.
- Executing scripts/client/postFx/postFxManager.persistance.cs.
- Entering PostFXManager::settingsApplyDefaultPreset(PostFXManager)
- Entering PostFXManager::loadPresetHandler(scripts/client/postFx/default.postfxpreset.cs)
- Entering isScriptFile(scripts/client/postFx/default.postfxpreset.cs)
- Leaving isScriptFile() - return
- Entering postVerbose(% - PostFX Manager - Executing scripts/client/postFx/default.postfxpreset.cs)
- % - PostFX Manager - Executing scripts/client/postFx/default.postfxpreset.cs
- Leaving postVerbose() - return
- Executing scripts/client/postFx/default.postfxpreset.cs.
- Entering PostFXManager::settingsApplyFromPreset(PostFXManager)
- Entering postVerbose(% - PostFX Manager - Applying from preset)
- % - PostFX Manager - Applying from preset
- Leaving postVerbose() - return
- Entering PostFXManager::settingsSetEnabled(PostFXManager, 1)
- Entering postVerbose(% - PostFX Manager - PostFX enabled)
- % - PostFX Manager - PostFX enabled
- Leaving postVerbose() - return
- Leaving PostFXManager::settingsSetEnabled() - return
- Entering ppOptionsUpdateDOFSettings()
- Entering DOFPostEffect::setFocusParams(DOFPostEffect, , , , , -0, )
- Leaving DOFPostEffect::setFocusParams() - return
- Entering DOFPostEffect::setAutoFocus(DOFPostEffect, )
- Leaving DOFPostEffect::setAutoFocus() - return
- Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
- Leaving DOFPostEffect::setFocalDist() - return
- Leaving ppOptionsUpdateDOFSettings() - return
- Leaving PostFXManager::settingsApplyFromPreset() - return
- Leaving PostFXManager::loadPresetHandler() - return
- Leaving PostFXManager::settingsApplyDefaultPreset() - return
- Leaving Torque::initializeCore() - return
- % - Initialized Core
- --------- Initializing Directory: scripts ---------
- Executing scripts/client/init.cs.
- Executing scripts/client/client.cs.
- Executing scripts/server/server.cs.
- Executing scripts/gui/guiTreeViewCtrl.cs.
- Executing scripts/gui/messageBoxes/messageBox.ed.cs.
- scripts/gui/messageBoxes/messageBox.ed.cs (23): string always evaluates to 0.
- Executing scripts/gui/messageBoxes/messageBoxOk.ed.gui.
- Executing scripts/gui/messageBoxes/messageBoxYesNo.ed.gui.
- Executing scripts/gui/messageBoxes/messageBoxYesNoCancel.ed.gui.
- Executing scripts/gui/messageBoxes/messageBoxOkCancel.ed.gui.
- Executing scripts/gui/messageBoxes/MessageBoxOKCancelDetailsDlg.ed.gui.
- Executing scripts/gui/messageBoxes/messagePopup.ed.gui.
- Executing scripts/gui/messageBoxes/IODropdownDlg.ed.gui.
- Entering sfxStartup()
- sfxStartup...
- Entering sfxAutodetect()
- Entering sfxCompareProvider(DirectSound, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, Null)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(XAudio, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, XAudio)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxCompareProvider(DirectSound, DirectSound)
- Leaving sfxCompareProvider() - return
- Entering sfxInit()
- SFXSystem::createDevice - created DirectSound device 'Primary Sound Driver'
- SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound
- Provider: DirectSound
- Device: Primary Sound Driver
- Hardware: No
- Buffers: 16
- Entering sfxSetMasterVolume(0.75)
- Leaving sfxSetMasterVolume() - return
- Entering sfxSetChannelVolume(0, )
- Entering sfxOldChannelToGroup(0)
- Leaving sfxOldChannelToGroup() - return AudioChannelDefault
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(1, 1)
- Entering sfxOldChannelToGroup(1)
- Leaving sfxOldChannelToGroup() - return AudioChannelGui
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(2, 1)
- Entering sfxOldChannelToGroup(2)
- Leaving sfxOldChannelToGroup() - return AudioChannelEffects
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(3, 1)
- Entering sfxOldChannelToGroup(3)
- Leaving sfxOldChannelToGroup() - return AudioChannelMessages
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(4, 1)
- Entering sfxOldChannelToGroup(4)
- Leaving sfxOldChannelToGroup() - return AudioChannelMusic
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(5, 1)
- Entering sfxOldChannelToGroup(5)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(6, 1)
- Entering sfxOldChannelToGroup(6)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(7, 1)
- Entering sfxOldChannelToGroup(7)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxSetChannelVolume() - return
- Entering sfxSetChannelVolume(8, 1)
- Entering sfxOldChannelToGroup(8)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxSetChannelVolume() - return
- Leaving sfxInit() - return
- Leaving sfxAutodetect() - return
- Leaving sfxStartup() - return
- Entering Torque::initServer(tge)
- --------- Initializing Uebergame: Server Scripts ---------
- Executing scripts/server/audio.cs.
- Executing scripts/server/message.cs.
- Executing scripts/server/commands.cs.
- Executing scripts/server/missionInfo.cs.
- Executing scripts/server/missionLoad.cs.
- Executing scripts/server/missionDownload.cs.
- Executing scripts/server/clientConnection.cs.
- Executing scripts/server/kickban.cs.
- Executing scripts/server/coregame.cs.
- Executing scripts/server/spawn.cs.
- Executing scripts/server/camera.cs.
- Executing scripts/server/centerPrint.cs.
- Executing scripts/server/game.cs.
- Leaving Torque::initServer() - return
- Entering Torque::initClient(tge)
- --------- Initializing Uebergame: Client Scripts ---------
- Executing scripts/gui/defaultGameProfiles.cs.
- Executing scripts/gui/customProfiles.cs.
- Executing scripts/client/default.bind.cs.
- Executing scripts/client/message.cs.
- Entering addMessageCallback(, defaultMessageCallback)
- Leaving addMessageCallback() - return
- Executing scripts/client/mission.cs.
- Executing scripts/client/missionDownload.cs.
- Executing scripts/client/onMissionDownload.cs.
- Executing scripts/client/renderManager.cs.
- Executing scripts/client/lighting.cs.
- Executing scripts/client/serverConnection.cs.
- Entering addMessageCallback(2, handleConnectionErrorMessage)
- Leaving addMessageCallback() - return
- Executing scripts/client/playerList.cs.
- Entering addMessageCallback(3, handleClientJoin)
- Leaving addMessageCallback() - return
- Entering addMessageCallback(4, handleClientDrop)
- Leaving addMessageCallback() - return
- Entering addMessageCallback(5, handleClientScoreChanged)
- Leaving addMessageCallback() - return
- Executing scripts/client/chatHud.cs.
- Executing scripts/client/messageHud.cs.
- Entering initRenderManager()
- Leaving initRenderManager() - return
- Entering initLightingSystems()
- --------- Initializing Lighting Systems ---------
- Executing scripts/client/lighting/advanced/init.cs.
- Executing scripts/client/lighting/advanced/shaders.cs.
- Executing scripts/client/lighting/advanced/lightViz.cs.
- Executing scripts/client/lighting/advanced/shadowViz.cs.
- Executing scripts/client/lighting/advanced/shadowViz.gui.
- Executing scripts/client/lighting/basic/init.cs.
- Executing scripts/client/lighting/basic/shadowFilter.cs.
- Executing scripts/client/lighting/shadowMaps/init.cs.
- Entering onLightManagerActivate(Advanced Lighting)
- Using Advanced Lighting
- Entering onActivateAdvancedLM()
- Leaving onActivateAdvancedLM() - return
- Leaving onLightManagerActivate() - return
- Leaving initLightingSystems() - return
- Entering configureCanvas()
- --------------
- Attempting to set resolution to "1024 768 false 32 60 1"
- Accepted Mode:
- --Resolution : 1024 768
- --Full Screen : No
- --Bits Per Pixel : 32
- --Refresh Rate : 60
- --FSAA Level : 1
- --------------
- GFXPCD3D9Device::reset - depthstencil 63e57e0 has 2 ref's
- --- Resetting D3D Device ---
- GFXPCD3D9Device::reset - depthstencil ba4a3e0 has 2 ref's
- --- Resetting D3D Device ---
- Entering PostEffect::onEnabled(16752)
- Leaving PostEffect::onEnabled() - return FXAA_PostEffect
- Leaving configureCanvas() - return
- Executing scripts/gui/mainMenuGui.gui.
- Executing scripts/gui/joinServerDlg.gui.
- Executing scripts/gui/endGameGui.gui.
- Executing scripts/gui/exitGameGui.gui.
- Executing scripts/gui/chooseLevelDlg.gui.
- Executing scripts/gui/loadingGui.gui.
- Executing scripts/gui/optionsDlg.gui.
- Executing scripts/gui/remapDlg.gui.
- Executing scripts/gui/extrasDlg.gui.
- Executing scripts/gui/helpDlg.gui.
- Executing scripts/gui/serverOptionsDlg.gui.
- Executing scripts/gui/playGui.gui.
- Executing scripts/gui/chatHud.gui.
- Executing scripts/gui/playerList.gui.
- Executing scripts/gui/hudlessGui.gui.
- Executing scripts/gui/joinServerDlg.cs.
- Executing scripts/gui/playGui.cs.
- Executing scripts/gui/chooseLevelDlg.cs.
- Executing scripts/gui/serverOptionsDlg.cs.
- Executing scripts/gui/loadingGui.cs.
- Entering addMessageCallback(6, handleLoadInfoMessage)
- Leaving addMessageCallback() - return
- Entering addMessageCallback(7, handleLoadDescriptionMessage)
- Leaving addMessageCallback() - return
- Entering addMessageCallback(8, handleLoadInfoDoneMessage)
- Leaving addMessageCallback() - return
- Entering addMessageCallback(9, handleLoadFailedMessage)
- Leaving addMessageCallback() - return
- Executing scripts/gui/optionsDlg.cs.
- Executing scripts/gui/helpDlg.cs.
- Entering loadMaterials()
- Executing art/core/materials.cs.
- Executing art/coregrids/materials.cs.
- Executing art/coreshapes/materials.cs.
- Executing art/coreskies/blank/materials.cs.
- Executing art/decals/materials.cs.
- Executing art/environment/grasses/materials.cs.
- Executing art/lights/materials.cs.
- Executing art/ribbons/materials.cs.
- Executing art/roads/materials.cs.
- Executing art/shapes/actors/common/materials.cs.
- Executing art/shapes/actors/Soldier/materials.cs.
- Executing art/shapes/actors/Soldier/FP/materials.cs.
- Executing art/shapes/barriers/sandbags/sandbags_01/materials.cs.
- Executing art/shapes/barriers/street/materials.cs.
- Executing art/shapes/items/health/materials.cs.
- Executing art/shapes/items/kit/materials.cs.
- Executing art/shapes/objectives/flags/materials.cs.
- Executing art/shapes/objectives/flag_stands/materials.cs.
- Executing art/shapes/plants/ferns/fern_01/materials.cs.
- Executing art/shapes/storage/barrels/wood/materials.cs.
- Executing art/shapes/storage/crates/generic/materials.cs.
- Executing art/shapes/storage/crates/weapons/materials.cs.
- Executing art/shapes/trees/fir/fir_01/materials.cs.
- Executing art/shapes/urban/poles/materials.cs.
- Executing art/shapes/vehicles/buggy/materials.cs.
- Executing art/shapes/vehicles/Cheetah/materials.cs.
- Executing art/shapes/walls/invisible/materials.cs.
- Executing art/shapes/weapons/Grenade/materials.cs.
- Executing art/shapes/weapons/Lurker/materials.cs.
- Executing art/shapes/weapons/paintball/materials.cs.
- Executing art/shapes/weapons/ProxMine/materials.cs.
- Executing art/shapes/weapons/Ryder/materials.cs.
- Executing art/shapes/weapons/shared/materials.cs.
- Executing art/shapes/weapons/Turret/materials.cs.
- Executing art/skyboxes/Desert_Sky/materials.cs.
- Executing art/skyboxes/night/materials.cs.
- Executing art/terrains/asphalt/materials.cs.
- Executing art/terrains/dirt/materials.cs.
- Executing art/terrains/forest/materials.cs.
- Executing art/terrains/grass/materials.cs.
- Executing art/terrains/gravel/materials.cs.
- Executing art/terrains/mulch/materials.cs.
- Executing art/terrains/pavement/materials.cs.
- Executing art/terrains/rock/materials.cs.
- Executing art/terrains/rubble/materials.cs.
- Executing art/terrains/sand/materials.cs.
- Executing art/terrains/slope/materials.cs.
- Executing art/terrains/soil/materials.cs.
- Executing art/textures/asphalt/materials.cs.
- Executing art/textures/bricks/materials.cs.
- Executing art/textures/camo/materials.cs.
- Executing art/textures/ceiling/materials.cs.
- Executing art/textures/concrete/materials.cs.
- Executing art/textures/door/materials.cs.
- Executing art/textures/facade/materials.cs.
- Executing art/textures/lights/materials.cs.
- Executing art/textures/marble/materials.cs.
- Executing art/textures/metal/materials.cs.
- Executing art/textures/pavement/materials.cs.
- Executing art/textures/plaster/materials.cs.
- Executing art/textures/plastic/materials.cs.
- Executing art/textures/rock/materials.cs.
- Executing art/textures/roof/materials.cs.
- Executing art/textures/tiles/materials.cs.
- Executing art/textures/vents/materials.cs.
- Executing art/textures/wallpaper/materials.cs.
- Executing art/textures/wood/materials.cs.
- Executing scripts/client/materials.cs.
- Leaving loadMaterials() - return
- Binding server port to default IP
- UDP initialized on port 0
- Entering isScriptFile(scripts/client/audioData.cs)
- Leaving isScriptFile() - return
- Entering Torque::loadMainMenu(tge)
- Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
- Entering MainMenuGui::onWake(17065)
- Leaving MainMenuGui::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
- Leaving Torque::loadMainMenu() - return
- Leaving Torque::initClient() - return
- Leaving [scripts]Torque::onStart() - return
- Engine initialized...
- Win32Window::WindowProc - resetting device due to window size change.
- GFXPCD3D9Device::reset - depthstencil ba4b2e0 has 2 ref's
- --- Resetting D3D Device ---
- Started up in 6.09 seconds...
- Window focus status changed: focus: 1
- AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
- Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ChooseLevelDlg)
- Entering ChooseLevelDlg::onWake(17101)
- Entering buildMissionTypePopup(CL_LevelType)
- Leaving buildMissionTypePopup() - return
- Entering CL_LevelType::onSelect(17108, 3, Deathmatch)
- Entering CL_LevelList::onSelect(17111, 7)
- Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
- Leaving CL_LevelList::getMissionInfo() - return
- Leaving CL_LevelList::onSelect() - return
- Leaving CL_LevelType::onSelect() - return
- Entering CL_LevelType::onSelect(CL_LevelType, 3, )
- Entering CL_LevelList::onSelect(17111, 7)
- Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
- Leaving CL_LevelList::getMissionInfo() - return
- Leaving CL_LevelList::onSelect() - return
- Leaving CL_LevelType::onSelect() - return
- Leaving ChooseLevelDlg::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
- Entering CL_LevelList::onSelect(17111, 5)
- Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Leaving CL_LevelList::getMissionInfo() - return
- Leaving CL_LevelList::onSelect() - return
- Entering ChooseLevelDlgGoBtn::onMouseUp(17104)
- Entering StartLevel(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, )
- Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, LoadingGui)
- Entering ChooseLevelDlg::onSleep(17101)
- Leaving ChooseLevelDlg::onSleep() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
- Entering createAndConnectToLocalServer(SinglePlayer, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, SDM)
- Entering Torque::createServer(tge, SinglePlayer, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, SDM)
- Entering Torque::destroyServer(tge)
- scripts/server/server.cs (207): Unable to find function endMission
- Entering onServerDestroyed()
- Leaving onServerDestroyed() - return
- Exporting server prefs...
- Leaving Torque::destroyServer() - return
- Executing art/datablocks/datablockExec.cs.
- Executing art/datablocks/camera.cs.
- Executing art/datablocks/markers.cs.
- Executing art/datablocks/defaultparticle.cs.
- Executing art/datablocks/audioProfiles.cs.
- Executing art/datablocks/lights.cs.
- Executing art/datablocks/particles.cs.
- Executing art/datablocks/environment.cs.
- Executing art/datablocks/triggers.cs.
- Executing art/datablocks/rigidShape.cs.
- Executing art/datablocks/health.cs.
- Loading SFX: art/sound/items/health_mono_01 (1 channels, 44 kHz, 3.84 sec, 330 kb)
- Executing art/datablocks/weapon.cs.
- Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
- Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Executing art/datablocks/weapons/grenadefx.cs.
- Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- Executing art/datablocks/weapons/rocketfx.cs.
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- Executing art/datablocks/weapons/Lurker.cs.
- Loading SFX: art/sound/weapons/D_32P_01_loop.wav (1 channels, 44 kHz, 0.10 sec, 8 kb)
- Loading SFX: art/sound/weapons/D_32P_01_end.wav (1 channels, 44 kHz, 0.73 sec, 62 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_reload (1 channels, 44 kHz, 2.97 sec, 255 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_grenadelaunch (1 channels, 44 kHz, 1.49 sec, 128 kb)
- Loading SFX: art/sound/weapons/ricochet/bullet_ricochet_01 (1 channels, 44 kHz, 0.39 sec, 33 kb)
- Executing art/shapes/weapons/Lurker/TP_Lurker.cs.
- Entering TP_LurkerDAE::onLoad(17646)
- Leaving TP_LurkerDAE::onLoad() - return
- Executing art/shapes/weapons/Lurker/FP_Lurker.cs.
- Entering FP_LurkerDAE::onLoad(17648)
- Leaving FP_LurkerDAE::onLoad() - return
- Executing art/datablocks/weapons/Ryder.cs.
- Loading SFX: art/sound/weapons/V_22P_01.wav (1 channels, 44 kHz, 1.25 sec, 107 kb)
- Loading SFX: art/sound/weapons/wpn_ryder_reload (1 channels, 44 kHz, 2.84 sec, 244 kb)
- Loading SFX: art/sound/weapons/wpn_ryder_switchin (1 channels, 44 kHz, 1.61 sec, 138 kb)
- Executing art/shapes/weapons/Ryder/TP_Ryder.cs.
- Entering TP_RyderDae::onLoad(17649)
- Leaving TP_RyderDae::onLoad() - return
- Executing art/shapes/weapons/Ryder/FP_Ryder.cs.
- Entering FP_RyderDAE::onLoad(17650)
- Leaving FP_RyderDAE::onLoad() - return
- Executing art/datablocks/weapons/ProxMine.cs.
- Loading SFX: art/sound/weapons/mine_armed (1 channels, 22 kHz, 0.18 sec, 7 kb)
- Loading SFX: art/sound/weapons/wpn_proximitymine_switchin (1 channels, 44 kHz, 3.13 sec, 269 kb)
- Loading SFX: art/sound/weapons/mine_trigger (1 channels, 44 kHz, 0.47 sec, 40 kb)
- Executing art/shapes/weapons/ProxMine/TP_ProxMine.cs.
- Executing art/shapes/weapons/ProxMine/FP_ProxMine.cs.
- Entering FP_ProxMineDAE::onLoad(17652)
- Leaving FP_ProxMineDAE::onLoad() - return
- Executing art/datablocks/weapons/Turret.cs.
- Loading SFX: art/sound/turret/wpn_turret_fire (1 channels, 44 kHz, 2.40 sec, 206 kb)
- Loading SFX: art/sound/turret/wpn_turret_deploy (1 channels, 44 kHz, 4.10 sec, 353 kb)
- Loading SFX: art/sound/turret/wpn_turret_scan (1 channels, 44 kHz, 4.53 sec, 390 kb)
- Loading SFX: art/sound/turret/wpn_turret_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
- Executing art/shapes/weapons/Turret/Turret_Legs.cs.
- Entering Turret_LegsDAE::onLoad(17653)
- Leaving Turret_LegsDAE::onLoad() - return
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Executing art/shapes/weapons/Turret/Turret_Head.cs.
- Entering Turret_HeadDAE::onLoad(17654)
- Leaving Turret_HeadDAE::onLoad() - return
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
- Executing art/shapes/weapons/Turret/TP_Turret.cs.
- Executing art/shapes/weapons/Turret/FP_Turret.cs.
- Entering FP_TurretDAE::onLoad(17656)
- Leaving FP_TurretDAE::onLoad() - return
- Executing art/datablocks/weapons/PaintballMarkerBlue.cs.
- Loading SFX: art/sound/weapons/paintball/paintball_shot_1.wav (1 channels, 44 kHz, 0.16 sec, 14 kb)
- Loading SFX: art/sound/weapons/paintball/paintball_impact_1.wav (1 channels, 48 kHz, 0.43 sec, 40 kb)
- Loading SFX: art/sound/weapons/paintball/paintball_impact_2.wav (1 channels, 48 kHz, 0.43 sec, 40 kb)
- Loading SFX: art/sound/weapons/paintball/paintball_impact_3.wav (1 channels, 44 kHz, 0.43 sec, 37 kb)
- Executing art/datablocks/weapons/PaintballMarkerRed.cs.
- Executing art/datablocks/weapons/PaintballMarkerGreen.cs.
- Executing art/datablocks/weapons/PaintballMarkerYellow.cs.
- Executing art/datablocks/teleporter.cs.
- Loading SFX: art/sound/player/pain/orc_pain (1 channels, 22 kHz, 0.88 sec, 38 kb)
- Loading SFX: art/sound/player/pain/orc_death (1 channels, 22 kHz, 0.57 sec, 24 kb)
- Executing art/datablocks/player.cs.
- Loading SFX: art/sound/player/pain/orc_death (1 channels, 22 kHz, 0.57 sec, 24 kb)
- Loading SFX: art/sound/player/pain/orc_pain (1 channels, 22 kHz, 0.88 sec, 38 kb)
- Loading SFX: art/sound/footsteps/lgtStep_mono_01 (1 channels, 44 kHz, 0.23 sec, 19 kb)
- Loading SFX: art/sound/footsteps/hvystep_ mono_01 (1 channels, 44 kHz, 0.31 sec, 26 kb)
- Loading SFX: art/sound/footsteps/metalstep_mono_01 (1 channels, 44 kHz, 0.66 sec, 56 kb)
- Loading SFX: art/sound/footsteps/snowstep_mono_01 (1 channels, 44 kHz, 0.34 sec, 29 kb)
- Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
- Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
- Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
- Loading SFX: art/sound/impacts/impact_concrete_01 (1 channels, 44 kHz, 0.49 sec, 42 kb)
- Executing art/shapes/actors/Soldier/soldier_rigged.cs.
- Executing art/shapes/actors/Soldier/FP/FP_SoldierArms.cs.
- Entering FP_SoldierArmsDAE::onLoad(17751)
- Leaving FP_SoldierArmsDAE::onLoad() - return
- Executing art/datablocks/aiPlayer.cs.
- Executing art/datablocks/vehicles/defaultCar.cs.
- Executing art/datablocks/vehicles/cheetahCar.cs.
- Loading SFX: art/sound/cheetah/cheetah_engine.ogg (1 channels, 96 kHz, 20.00 sec, 3750 kb)
- Loading SFX: art/sound/cheetah/cheetah_squeal.ogg (1 channels, 44 kHz, 10.26 sec, 883 kb)
- Loading SFX: art/sound/cheetah/hardImpact.ogg (1 channels, 44 kHz, 1.09 sec, 93 kb)
- Loading SFX: art/sound/cheetah/softImpact.ogg (1 channels, 96 kHz, 0.99 sec, 185 kb)
- Loading SFX: art/sound/cheetah/softImpact.ogg (1 channels, 96 kHz, 0.99 sec, 185 kb)
- Loading SFX: art/sound/turret/wpn_turret_fire.wav (1 channels, 44 kHz, 2.40 sec, 206 kb)
- Executing art/shapes/vehicles/Cheetah/Cheetah_Turret.cs.
- Entering Cheetah_TurretDAE::onLoad(17752)
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Leaving Cheetah_TurretDAE::onLoad() - return
- Executing art/shapes/vehicles/Cheetah/wheel.cs.
- Entering WheelDae::onLoad(17753)
- TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Leaving WheelDae::onLoad() - return
- Executing art/shapes/vehicles/Cheetah/wheelBack.cs.
- Entering WheelBackDae::onLoad(17754)
- TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Leaving WheelBackDae::onLoad() - return
- Executing art/shapes/vehicles/Cheetah/Cheetah_Body.cs.
- Entering CheetahDAE::onLoad(17755)
- Leaving CheetahDAE::onLoad() - return
- Entering onServerCreated()
- Entering loadDatablockFiles(17756, 1)
- Entering recursiveLoadDatablockFiles(17756, 9999)
- Entering isScriptFile(art/ribbons/ribbonExec.cs)
- Leaving isScriptFile() - return
- Executing art/ribbons/ribbonExec.cs.
- Executing art/ribbons/ribbons.cs.
- Entering isScriptFile(art/particles/managedParticleData.cs)
- Leaving isScriptFile() - return
- Executing art/particles/managedParticleData.cs.
- Entering isScriptFile(art/particles/managedParticleEmitterData.cs)
- Leaving isScriptFile() - return
- Executing art/particles/managedParticleEmitterData.cs.
- Entering isScriptFile(art/decals/managedDecalData.cs)
- Leaving isScriptFile() - return
- Executing art/decals/managedDecalData.cs.
- Entering isScriptFile(art/datablocks/managedDatablocks.cs)
- Leaving isScriptFile() - return
- Executing art/datablocks/managedDatablocks.cs.
- Entering isScriptFile(art/forest/managedItemData.cs)
- Leaving isScriptFile() - return
- Executing art/forest/managedItemData.cs.
- Entering isScriptFile(art/datablocks/datablockExec.cs)
- Leaving isScriptFile() - return
- Executing art/datablocks/datablockExec.cs.
- Executing art/datablocks/camera.cs.
- Executing art/datablocks/markers.cs.
- Executing art/datablocks/defaultparticle.cs.
- Executing art/datablocks/audioProfiles.cs.
- Executing art/datablocks/lights.cs.
- Executing art/datablocks/particles.cs.
- Executing art/datablocks/environment.cs.
- Executing art/datablocks/triggers.cs.
- Executing art/datablocks/rigidShape.cs.
- Executing art/datablocks/health.cs.
- Executing art/datablocks/weapon.cs.
- Executing art/datablocks/weapons/grenadefx.cs.
- Executing art/datablocks/weapons/rocketfx.cs.
- Executing art/datablocks/weapons/Lurker.cs.
- Executing art/datablocks/weapons/Ryder.cs.
- Executing art/datablocks/weapons/ProxMine.cs.
- Executing art/datablocks/weapons/Turret.cs.
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
- Executing art/datablocks/weapons/PaintballMarkerBlue.cs.
- Executing art/datablocks/weapons/PaintballMarkerRed.cs.
- Executing art/datablocks/weapons/PaintballMarkerGreen.cs.
- Executing art/datablocks/weapons/PaintballMarkerYellow.cs.
- Executing art/datablocks/teleporter.cs.
- Executing art/datablocks/player.cs.
- Executing art/datablocks/aiPlayer.cs.
- Executing art/datablocks/vehicles/defaultCar.cs.
- Executing art/datablocks/vehicles/cheetahCar.cs.
- Leaving recursiveLoadDatablockFiles() - return
- Leaving loadDatablockFiles() - return
- Executing scripts/server/camera.cs.
- Executing scripts/server/triggers.cs.
- Executing scripts/server/inventory.cs.
- Executing scripts/server/shapeBase.cs.
- Executing scripts/server/item.cs.
- Executing scripts/server/health.cs.
- Executing scripts/server/projectile.cs.
- Executing scripts/server/radiusDamage.cs.
- Executing scripts/server/teleporter.cs.
- Executing scripts/server/weapon.cs.
- Executing scripts/server/proximityMine.cs.
- Executing scripts/server/player.cs.
- Executing scripts/server/aiPlayer.cs.
- Executing scripts/server/vehicle.cs.
- Executing scripts/server/vehicleWheeled.cs.
- Executing scripts/server/cheetah.cs.
- Executing scripts/server/turret.cs.
- Executing scripts/server/gameTypes/CoreGame.cs.
- Entering [PackageFix]activatePackage(CoreGame)
- Entering [PackageFix]isActivePackage(CoreGame)
- Leaving [PackageFix]isActivePackage() - return
- Leaving [PackageFix]activatePackage() - return
- Executing scripts/server/gameTypes/SDMGame.cs.
- Executing scripts/server/gameTypes/TDMGame.cs.
- Executing scripts/server/gameTypes/SPBGame.cs.
- Missing file: scripts/server/gameTypes/TPBGame.cs!
- Leaving onServerCreated() - return
- Entering Torque::loadMission(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1)
- Entering Torque::endMission(tge)
- Leaving Torque::endMission() - return
- <>>>> LOADING MISSION: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis <<<<>
- <>>>> Stage 1 load <<<<>
- Entering clearCenterPrintAll()
- Leaving clearCenterPrintAll() - return
- Entering clearBottomPrintAll()
- Leaving clearBottomPrintAll() - return
- Entering buildLoadInfo(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1)
- Entering clearLoadInfo()
- Leaving clearLoadInfo() - return
- Leaving buildLoadInfo() - return
- Entering clearLoadInfo()
- Leaving clearLoadInfo() - return
- Entering Torque::loadMissionStage2(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1, )
- <>>>> Stage 2 load <<<<>
- Entering CoreGame::onAdd(17759)
- 17759 -> onAdd
- Leaving CoreGame::onAdd() - return
- Executing levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis.
- *** Mission loaded
- Entering onMissionLoaded()
- Leaving onMissionLoaded() - return
- <>>>> Mission loaded <<<<>
- Entering [PackageFix]isActivePackage(TG_DesertRuins_day)
- Leaving [PackageFix]isActivePackage() - return
- Leaving Torque::loadMissionStage2() - return
- Leaving Torque::loadMission() - return
- Leaving Torque::createServer() - return
- Entering GameConnection::onConnectRequest(18305, IP:0.0.0.0:0, Player)
- Connect request from: IP:0.0.0.0:0
- Leaving GameConnection::onConnectRequest() - return
- Connection established 18304
- Entering GameConnection::onConnectionAccepted(18304)
- Leaving GameConnection::onConnectionAccepted() - return
- Entering [CoreGame]GameConnection::onConnect(18305, Player)
- Entering messageClient(18305, 2, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
- Leaving messageClient() - return
- Entering sendLoadInfoToClient(18305)
- Entering messageClient(18305, 6, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1)
- Leaving messageClient() - return
- Entering messageClient(18305, 18, , Training Level in the desert ruins by day)
- Leaving messageClient() - return
- Entering messageClient(18305, 19, , Server Information)
- Leaving messageClient() - return
- Entering messageClient(18305, 19, , Welcome to the Ubergame server!)
- Leaving messageClient() - return
- Entering messageClient(18305, 19, , Treat others with respect.)
- Leaving messageClient() - return
- Entering messageClient(18305, 8)
- Leaving messageClient() - return
- Leaving sendLoadInfoToClient() - return
- Entering addToServerGuidList(0)
- Leaving addToServerGuidList() - return
- Entering GameConnection::setPlayerName(18305, Player)
- Entering isNameUnique(Player)
- Leaving isNameUnique() - return
- Leaving GameConnection::setPlayerName() - return
- CADD: 18305 local
- Entering GameConnection::loadMission(18305)
- *** Sending mission load to client: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
- Leaving GameConnection::loadMission() - return
- Leaving [CoreGame]GameConnection::onConnect() - return
- Leaving createAndConnectToLocalServer() - return
- Leaving StartLevel() - return
- Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
- Mapping string: ServerMessage to index: 0
- Mapping string: MsgConnectionError to index: 1
- Entering clientCmdServerMessage(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
- Entering defaultMessageCallback(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue., , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Entering handleConnectionErrorMessage(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
- Leaving handleConnectionErrorMessage() - return
- Leaving clientCmdServerMessage() - return
- Mapping string: MsgLoadInfo to index: 2
- Entering clientCmdServerMessage(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1)
- Entering defaultMessageCallback(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1, , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Entering handleLoadInfoMessage(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Leaving handleLoadInfoMessage() - return
- Leaving clientCmdServerMessage() - return
- Entering GameConnection::setLagIcon(18304, 1)
- Leaving GameConnection::setLagIcon() - return
- Mapping string: MsgLoadDescLine to index: 3
- Entering clientCmdServerMessage(18 MsgLoadDescLine, , Training Level in the desert ruins by day)
- Entering defaultMessageCallback(18 MsgLoadDescLine, , Training Level in the desert ruins by day, , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Leaving clientCmdServerMessage() - return
- Mapping string: MsgLoadServerInfoLine to index: 4
- Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Server Information)
- Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Server Information, , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Leaving clientCmdServerMessage() - return
- Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Welcome to the Ubergame server!)
- Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Welcome to the Ubergame server!, , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Leaving clientCmdServerMessage() - return
- Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Treat others with respect.)
- Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Treat others with respect., , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Leaving clientCmdServerMessage() - return
- Mapping string: MsgLoadInfoDone to index: 5
- Entering clientCmdServerMessage(8 MsgLoadInfoDone)
- Entering defaultMessageCallback(8 MsgLoadInfoDone, , , , , , , , , , , )
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Leaving clientCmdServerMessage() - return
- Mapping string: MissionStartPhase1 to index: 6
- Entering clientCmdMissionStartPhase1(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- *** New Mission: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
- *** Phase 1: Download Datablocks & Targets
- Entering onMissionDownloadPhase1(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, )
- Entering isScriptFile(levels/TG_DesertRuins_day.postfxpreset.cs)
- Leaving isScriptFile() - return
- Entering PostFXManager::loadPresetHandler(levels/TG_DesertRuins_day.postfxpreset.cs)
- Entering isScriptFile(levels/TG_DesertRuins_day.postfxpreset.cs)
- Leaving isScriptFile() - return
- Entering postVerbose(% - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs)
- % - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs
- Leaving postVerbose() - return
- Executing levels/TG_DesertRuins_day.postfxpreset.cs.
- Entering PostFXManager::settingsApplyFromPreset(PostFXManager)
- Entering postVerbose(% - PostFX Manager - Applying from preset)
- % - PostFX Manager - Applying from preset
- Leaving postVerbose() - return
- Entering PostFXManager::settingsSetEnabled(PostFXManager, 1)
- Entering SSAOPostFX::onEnabled(16809)
- Leaving SSAOPostFX::onEnabled() - return Arial
- Entering HDRPostFX::onEnabled(16775)
- HDR FORMAT: GFXFormatR10G10B10A2
- Entering onLightManagerDeactivate(Advanced Lighting)
- Entering onDeactivateAdvancedLM()
- Leaving onDeactivateAdvancedLM() - return
- Leaving onLightManagerDeactivate() - return
- Entering onLightManagerActivate(Advanced Lighting)
- Using Advanced Lighting
- Entering onActivateAdvancedLM()
- Leaving onActivateAdvancedLM() - return
- Leaving onLightManagerActivate() - return
- Leaving HDRPostFX::onEnabled() - return
- Entering PostEffect::onEnabled(16791)
- Leaving PostEffect::onEnabled() - return rmatR10G10B10A2
- Entering PostEffect::onEnabled(16729)
- Leaving PostEffect::onEnabled() - return ormatR10G10B10A2
- Entering PostEffect::onEnabled(16821)
- Leaving PostEffect::onEnabled() - return R10G10B10A2
- Entering postVerbose(% - PostFX Manager - PostFX enabled)
- % - PostFX Manager - PostFX enabled
- Leaving postVerbose() - return
- Leaving PostFXManager::settingsSetEnabled() - return
- Entering ppOptionsUpdateDOFSettings()
- Entering DOFPostEffect::setFocusParams(DOFPostEffect, 0.102804, 0.471963, 93.467, 191.597, -16.0465, 7.71028)
- Leaving DOFPostEffect::setFocusParams() - return
- Entering DOFPostEffect::setAutoFocus(DOFPostEffect, 1)
- Leaving DOFPostEffect::setAutoFocus() - return
- Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
- Leaving DOFPostEffect::setFocalDist() - return
- Leaving ppOptionsUpdateDOFSettings() - return
- Leaving PostFXManager::settingsApplyFromPreset() - return
- Leaving PostFXManager::loadPresetHandler() - return
- Entering MessageHud::close(MessageHud)
- Leaving MessageHud::close() - return
- Leaving onMissionDownloadPhase1() - return
- Leaving clientCmdMissionStartPhase1() - return
- Entering GameConnection::setLagIcon(18304, 0)
- Leaving GameConnection::setLagIcon() - return
- Mapping string: MissionStartPhase1Ack to index: 0
- Entering serverCmdMissionStartPhase1Ack(18305, 1)
- [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/weapons/shared/w_swarmgun
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
- Entering onDataBlockObjectReceived(172, 292)
- Entering onPhase1Progress(0.589041)
- Leaving onPhase1Progress() - return
- Leaving onDataBlockObjectReceived() - return
- Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
- [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
- Material - WarningMaterial(16689) - Failed to load diffuse map scripts/art/warnMat for stage 0
- Material - WarningMaterial(16689) - Failed to load diffuse map scripts/art/warnMat for stage 0
- Leaving serverCmdMissionStartPhase1Ack() - return
- Entering GameConnection::setLagIcon(18304, 1)
- Leaving GameConnection::setLagIcon() - return
- Entering GameConnection::onDataBlocksDone(18305, 1)
- Leaving GameConnection::onDataBlocksDone() - return
- Mapping string: MissionStartPhase2 to index: 7
- Entering clientCmdMissionStartPhase2(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Entering onPhase1Complete()
- Leaving onPhase1Complete() - return
- *** Phase 2: Download Ghost Objects
- Entering onMissionDownloadPhase2()
- Leaving onMissionDownloadPhase2() - return
- Leaving clientCmdMissionStartPhase2() - return
- Entering GameConnection::setLagIcon(18304, 0)
- Leaving GameConnection::setLagIcon() - return
- Mapping string: MissionStartPhase2Ack to index: 1
- Entering serverCmdMissionStartPhase2Ack(18305, 1)
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0675381)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0697168)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0718954)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0740741)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0762527)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.0784314)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- Entering onGhostAlwaysObjectReceived()
- Entering onPhase2Progress(0.08061)
- Leaving onPhase2Progress() - return
- Leaving onGhostAlwaysObjectReceived() - return
- Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
- SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound
- Leaving serverCmdMissionStartPhase2Ack() - return
- Entering onGhostAlwaysStarted(459)
- Leaving onGhostAlwaysStarted() - return
- Entering GameConnection::setLagIcon(18304, 1)
- Leaving GameConnection::setLagIcon() - return
- Entering GameConnection::onGhostAlwaysObjectsReceived(18305)
- Leaving GameConnection::onGhostAlwaysObjectsReceived() - return
- Ghost Always objects received.
- Mapping string: MissionStartPhase3 to index: 8
- Entering clientCmdMissionStartPhase3(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
- Entering onPhase2Complete()
- Leaving onPhase2Complete() - return
- Client Replication Startup has Happened!
- fxFoliageReplicator - replicated client foliage for 0 objects
- *** Phase 3: Mission Lighting
- Entering sceneLightingComplete()
- Mission lighting done
- Entering onPhase3Complete()
- Leaving onPhase3Complete() - return
- Leaving sceneLightingComplete() - return
- Leaving clientCmdMissionStartPhase3() - return
- Entering GameConnection::setLagIcon(18304, 0)
- Leaving GameConnection::setLagIcon() - return
- Mapping string: MissionStartPhase3Ack to index: 2
- Entering serverCmdMissionStartPhase3Ack(18305, 1)
- Entering GameConnection::startMission(18305)
- Leaving GameConnection::startMission() - return
- Entering CoreGame::onClientEnterGame(Game, 18305)
- Game -> 1Game -> CoreGame::onClientEntergame
- Entering pickCameraSpawnPoint(CameraSpawnPoints PlayerSpawnPoints)
- Leaving pickCameraSpawnPoint() - return DefaultCameraSpawnSphere
- Entering GameConnection::spawnCamera(18305, DefaultCameraSpawnSphere)
- Leaving GameConnection::spawnCamera() - return
- Entering GameConnection::RefreshWeaponHud(18305, 0, , )
- Leaving GameConnection::RefreshWeaponHud() - return
- Leaving CoreGame::onClientEnterGame() - return
- Leaving serverCmdMissionStartPhase3Ack() - return
- Mapping string: MissionStart to index: 9
- Entering clientCmdMissionStart(1)
- Entering clientStartMission()
- Leaving clientStartMission() - return
- Leaving clientCmdMissionStart() - return
- Mapping string: SyncClock to index: 10
- Mapping string: RefreshWeaponHud to index: 11
- Entering clientCmdRefreshWeaponHUD(0)
- Leaving clientCmdRefreshWeaponHUD() - return
- Mapping string: sendSkinName to index: 12
- Entering clientCmdsendSkinName()
- Leaving clientCmdsendSkinName() - return
- Mapping string: takeSkinName to index: 3
- Entering serverCmdtakeSkinName(18305, base)
- Entering CoreGame::taskAfterGettingSKinInfo(Game, 18305)
- Entering CoreGame::preparePlayer(Game, 18305)
- Game -> 1Game -> CoreGame::preparePlayer
- Entering pickPlayerSpawnPoint(PlayerSpawnPoints)
- Leaving pickPlayerSpawnPoint() - return DefaultPlayerSpawnSphere
- Entering CoreGame::spawnPlayer(Game, 18305, DefaultPlayerSpawnSphere)
- Game -> 1Game -> CoreGame::spawnPlayer
- Entering PlayerData::onAdd(250, 18812)
- Leaving PlayerData::onAdd() - return
- Entering CoreGame::pickPointInSpawnSphere(18812, DefaultPlayerSpawnSphere)
- Leaving CoreGame::pickPointInSpawnSphere() - return -2.49998 -61.1773 0 1 0 0 0
- Leaving CoreGame::spawnPlayer() - return
- Entering CoreGame::loadOut(Game, 18812)
- Game -> 1Game -> CoreGame::loadOut
- Entering ShapeBase::clearWeaponCycle(18812)
- Leaving ShapeBase::clearWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, Ryder, 1)
- Entering ShapeBase::maxInventory(18812, Ryder)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, RyderClip, 2)
- Entering ShapeBase::maxInventory(18812, RyderClip)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::maxInventory(18812, RyderAmmo)
- Leaving ShapeBase::maxInventory() - return 8
- Entering ShapeBase::setInventory(18812, RyderAmmo, 8)
- Entering ShapeBase::maxInventory(18812, RyderAmmo)
- Leaving ShapeBase::maxInventory() - return 8
- Entering ammo::onInventory(RyderAmmo, 18812, 8)
- Leaving ammo::onInventory() - return
- Leaving ShapeBase::setInventory() - return 8
- Entering ShapeBase::addToWeaponCycle(18812, Ryder)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, Lurker, 1)
- Entering ShapeBase::maxInventory(18812, Lurker)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, LurkerClip, 0)
- Entering ShapeBase::maxInventory(18812, LurkerClip)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return 0
- Entering ShapeBase::maxInventory(18812, LurkerAmmo)
- Leaving ShapeBase::maxInventory() - return 30
- Entering ShapeBase::setInventory(18812, LurkerAmmo, 30)
- Entering ShapeBase::maxInventory(18812, LurkerAmmo)
- Leaving ShapeBase::maxInventory() - return 30
- Entering ammo::onInventory(LurkerAmmo, 18812, 30)
- Leaving ammo::onInventory() - return
- Leaving ShapeBase::setInventory() - return 30
- Entering ShapeBase::addToWeaponCycle(18812, Lurker)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, LurkerGrenadeLauncher, 1)
- Entering ShapeBase::maxInventory(18812, LurkerGrenadeLauncher)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, LurkerGrenadeAmmo, 0)
- Entering ShapeBase::maxInventory(18812, LurkerGrenadeAmmo)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return 0
- Entering ShapeBase::addToWeaponCycle(18812, LurkerGrenadeLauncher)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, ProxMine, 0)
- Entering ShapeBase::maxInventory(18812, ProxMine)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return 0
- Entering ShapeBase::addToWeaponCycle(18812, ProxMine)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, DeployableTurret, 0)
- Entering ShapeBase::maxInventory(18812, DeployableTurret)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return 0
- Entering ShapeBase::addToWeaponCycle(18812, DeployableTurret)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::setInventory(18812, PaintballMarkerBlue, 1)
- Entering ShapeBase::maxInventory(18812, PaintballMarkerBlue)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, PaintballMarkerRed, 1)
- Entering ShapeBase::maxInventory(18812, PaintballMarkerRed)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, PaintballMarkerGreen, 1)
- Entering ShapeBase::maxInventory(18812, PaintballMarkerGreen)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, PaintballMarkerYellow, 1)
- Entering ShapeBase::maxInventory(18812, PaintballMarkerYellow)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::setInventory(18812, PaintballClip, 10)
- Entering ShapeBase::maxInventory(18812, PaintballClip)
- Leaving ShapeBase::maxInventory() - return
- Leaving ShapeBase::setInventory() - return
- Entering ShapeBase::maxInventory(18812, PaintballAmmo)
- Leaving ShapeBase::maxInventory() - return 30
- Entering ShapeBase::setInventory(18812, PaintballAmmo, 30)
- Entering ShapeBase::maxInventory(18812, PaintballAmmo)
- Leaving ShapeBase::maxInventory() - return 30
- Entering ammo::onInventory(PaintballAmmo, 18812, 30)
- Leaving ammo::onInventory() - return
- Leaving ShapeBase::setInventory() - return 30
- Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerBlue)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerRed)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerGreen)
- Leaving ShapeBase::addToWeaponCycle() - return
- Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerYellow)
- Leaving ShapeBase::addToWeaponCycle() - return
- Leaving CoreGame::loadOut() - return
- Leaving CoreGame::preparePlayer() - return
- Entering messageClient(18305, 3, 33, 20, 18305, 0, , 0, 0, 0, 0, 1, 1)
- Leaving messageClient() - return
- Entering messageAllExcept(18305, -1, 3, 34, 20, 18305, 0, , 0, 0, 0, 0, 1, 1)
- Leaving messageAllExcept() - return
- Leaving CoreGame::taskAfterGettingSKinInfo() - return
- Leaving serverCmdtakeSkinName() - return
- Mapping string: MsgClientJoin to index: 13
- Mapping string: to index: 14
- Mapping string: Player to index: 15
- Entering clientCmdServerMessage(3 MsgClientJoin, 33 , 20 Player, 18305, 0, , 0, 0, 0, 0, 1, 1)
- Entering defaultMessageCallback(3 MsgClientJoin, 33 , 20 Player, 18305, 0, , 0, 0, 0, 0, 1, 1)
- Entering onServerMessage()
- Entering playMessageSound()
- Leaving playMessageSound() - return -1
- Leaving onServerMessage() - return
- Leaving defaultMessageCallback() - return
- Entering handleClientJoin(3 MsgClientJoin, 33 , 20 Player, 18305, 0, , 0, 0, 0, 0, 1)
- Entering PlayerListGui::update(PlayerListGui, 18305, Player, 1, 0, 0, , 0, 0)
- Leaving PlayerListGui::update() - return
- Leaving handleClientJoin() - return
- Leaving clientCmdServerMessage() - return
- Entering GameConnection::initialControlSet(18304)
- *** Initial Control Object
- scripts/client/serverConnection.cs (54): Unable to find function Editor::checkActiveLoadDone
- Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, PlayGui)
- Entering LoadingGui::onSleep(17114)
- Leaving LoadingGui::onSleep() - return
- Entering PlayGui::onWake(17297)
- Activating DirectInput...
- Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, MainChatHud)
- Entering MainChatHud::onWake(17332)
- Entering MainChatHud::setChatHudLength(17332, 1)
- Leaving MainChatHud::setChatHudLength() - return
- Leaving MainChatHud::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering hideCursor()
- Leaving hideCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
- Leaving PlayGui::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering hideCursor()
- Leaving hideCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
- Leaving GameConnection::initialControlSet() - return
- Entering GameConnection::onControlObjectChange(18304)
- *** Control Object Changed
- Entering resetCurrentFOV()
- Leaving resetCurrentFOV() - return
- Entering turnOffZoom()
- Entering ppOptionsUpdateDOFSettings()
- Entering DOFPostEffect::setFocusParams(DOFPostEffect, 0.102804, 0.471963, 93.467, 191.597, -16.0465, 7.71028)
- Leaving DOFPostEffect::setFocusParams() - return
- Entering DOFPostEffect::setAutoFocus(DOFPostEffect, 1)
- Leaving DOFPostEffect::setAutoFocus() - return
- Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
- Leaving DOFPostEffect::setFocalDist() - return
- Leaving ppOptionsUpdateDOFSettings() - return
- Leaving turnOffZoom() - return
- Leaving GameConnection::onControlObjectChange() - return
- Mapping string: base to index: 16
- [Material::mapMaterial] - Cannot map unnamed Material
- Entering VignettePostEffect::setShaderConsts(16821)
- Leaving VignettePostEffect::setShaderConsts() - return
- Entering DOFPostEffect::setShaderConsts(16729)
- Entering DOFPostEffect::autoFocus(16729)
- Leaving DOFPostEffect::autoFocus() - return
- Leaving DOFPostEffect::setShaderConsts() - return
- Entering GameConnection::setLagIcon(18304, 1)
- Leaving GameConnection::setLagIcon() - return
- Entering handleEscape()
- Entering escapeFromGame()
- Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, exitGameGui)
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
- Leaving escapeFromGame() - return
- Leaving handleEscape() - return
- Entering disconnect()
- Entering Torque::disconnectedCleanup(tge)
- Entering clientEndMission()
- Leaving clientEndMission() - return
- Entering PlayerListGui::clear(PlayerListGui)
- Leaving PlayerListGui::clear() - return
- Entering clientCmdClearBottomPrint()
- Leaving clientCmdClearBottomPrint() - return
- Entering clientCmdClearCenterPrint()
- Leaving clientCmdClearCenterPrint() - return
- Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
- Entering PlayGui::onSleep(17297)
- Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, MainChatHud)
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
- Leaving PlayGui::onSleep() - return
- Entering MainMenuGui::onWake(17065)
- Leaving MainMenuGui::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
- Leaving Torque::disconnectedCleanup() - return
- Entering Torque::destroyServer(tge)
- Entering [CoreGame]endMission()
- -> endMission() override success
- *** ENDING MISSION
- Entering CoreGame::onMissionEnded(Game)
- Game -> 1Game -> CoreGame::onMissionEnded
- Entering CoreGame::endGame(Game)
- Game -> 1Game -> CoreGame::endGame
- endGame: No game running!
- Leaving CoreGame::endGame() - return
- Leaving CoreGame::onMissionEnded() - return
- Entering GameConnection::endMission(18305)
- Leaving GameConnection::endMission() - return
- Entering PlayerData::onRemove(250, 18812)
- Leaving PlayerData::onRemove() - return
- Leaving [CoreGame]endMission() - return
- Entering onServerDestroyed()
- Leaving onServerDestroyed() - return
- Entering CoreGame::onRemove(17759)
- 17759 -> onRemove
- Entering CoreGame::deactivatePackages(17759)
- 17759 -> deactivatePackages
- Leaving CoreGame::deactivatePackages() - return
- Leaving CoreGame::onRemove() - return
- Entering GameConnection::onDrop(18305, )
- Entering [CoreGame]GameConnection::onClientLeaveGame(18305)
- Leaving [CoreGame]GameConnection::onClientLeaveGame() - return
- Entering removeFromServerGuidList(0)
- Leaving removeFromServerGuidList() - return
- Entering messageAllExcept(18305, -1, 4, 36, 20, 18305)
- Leaving messageAllExcept() - return
- CDROP: 18305 IP:0.0.0.0:0
- Leaving GameConnection::onDrop() - return
- Exporting server prefs...
- Leaving Torque::destroyServer() - return
- Leaving disconnect() - return
- Entering [tools]onExit()
- Entering [scripts]onExit()
- Entering sfxShutdown()
- Entering sfxGetMasterVolume()
- Leaving sfxGetMasterVolume() - return 0.75
- Entering sfxGetChannelVolume(0)
- Entering sfxOldChannelToGroup(0)
- Leaving sfxOldChannelToGroup() - return AudioChannelDefault
- Leaving sfxGetChannelVolume() - return 0
- Entering sfxGetChannelVolume(1)
- Entering sfxOldChannelToGroup(1)
- Leaving sfxOldChannelToGroup() - return AudioChannelGui
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(2)
- Entering sfxOldChannelToGroup(2)
- Leaving sfxOldChannelToGroup() - return AudioChannelEffects
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(3)
- Entering sfxOldChannelToGroup(3)
- Leaving sfxOldChannelToGroup() - return AudioChannelMessages
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(4)
- Entering sfxOldChannelToGroup(4)
- Leaving sfxOldChannelToGroup() - return AudioChannelMusic
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(5)
- Entering sfxOldChannelToGroup(5)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(6)
- Entering sfxOldChannelToGroup(6)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(7)
- Entering sfxOldChannelToGroup(7)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(8)
- Entering sfxOldChannelToGroup(8)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Leaving sfxShutdown() - return
- Entering disconnect()
- Entering Torque::disconnectedCleanup(tge)
- Entering PlayerListGui::clear(PlayerListGui)
- Leaving PlayerListGui::clear() - return
- Entering clientCmdClearBottomPrint()
- Leaving clientCmdClearBottomPrint() - return
- Entering clientCmdClearCenterPrint()
- Leaving clientCmdClearCenterPrint() - return
- Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
- Entering MainMenuGui::onWake(17065)
- Leaving MainMenuGui::onWake() - return
- Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
- Entering showCursor()
- Leaving showCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
- Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
- Leaving Torque::disconnectedCleanup() - return
- Entering Torque::destroyServer(tge)
- Entering [CoreGame]endMission()
- -> endMission() override success
- Leaving [CoreGame]endMission() - return
- Entering onServerDestroyed()
- Leaving onServerDestroyed() - return
- Exporting server prefs...
- Leaving Torque::destroyServer() - return
- Leaving disconnect() - return
- Exporting client prefs
- Exporting server prefs
- Entering shutdownCore()
- Entering sfxShutdown()
- Entering sfxGetMasterVolume()
- Leaving sfxGetMasterVolume() - return 0.75
- Entering sfxGetChannelVolume(0)
- Entering sfxOldChannelToGroup(0)
- Leaving sfxOldChannelToGroup() - return AudioChannelDefault
- Leaving sfxGetChannelVolume() - return 0
- Entering sfxGetChannelVolume(1)
- Entering sfxOldChannelToGroup(1)
- Leaving sfxOldChannelToGroup() - return AudioChannelGui
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(2)
- Entering sfxOldChannelToGroup(2)
- Leaving sfxOldChannelToGroup() - return AudioChannelEffects
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(3)
- Entering sfxOldChannelToGroup(3)
- Leaving sfxOldChannelToGroup() - return AudioChannelMessages
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(4)
- Entering sfxOldChannelToGroup(4)
- Leaving sfxOldChannelToGroup() - return AudioChannelMusic
- Leaving sfxGetChannelVolume() - return 1
- Entering sfxGetChannelVolume(5)
- Entering sfxOldChannelToGroup(5)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(6)
- Entering sfxOldChannelToGroup(6)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(7)
- Entering sfxOldChannelToGroup(7)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Entering sfxGetChannelVolume(8)
- Entering sfxOldChannelToGroup(8)
- Leaving sfxOldChannelToGroup() - return
- Leaving sfxGetChannelVolume() - return
- Leaving sfxShutdown() - return
- Leaving shutdownCore() - return
- Leaving [scripts]onExit() - return
- tools/main.cs (208): Unable to find object: 'EditorSettings' attempting to call function 'write'
- Leaving [tools]onExit() - return
- Entering onLightManagerDeactivate(Advanced Lighting)
- Entering onDeactivateAdvancedLM()
- Leaving onDeactivateAdvancedLM() - return
- Leaving onLightManagerDeactivate() - return
- Cur. D3DDevice ref count=3
- GFXTextureObject::dumpActiveTOs - no active TOs to dump.
- GFXPrimitiveBuffer::dumpActivePBs - no currently active PBs to dump. You are A-OK!
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