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BloodknightStudios

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Dec 14th, 2015
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  1. //-------------------------- 12/14/2015 -- 14:29:44 -----
  2. Warning: forcing the Torque profiler thread to run only on cpu 1.
  3. Processor Init:
  4. AMD Phenom, ~3.91 Ghz
  5. FPU detected
  6. MMX detected
  7. SSE detected
  8. SSE2 detected
  9. HT detected
  10. MP detected [3 cores, 6 logical, 1 physical]
  11.  
  12. Math Init:
  13. Installing Standard C extensions
  14. Installing Assembly extensions
  15. Installing FPU extensions
  16. Installing MMX extensions
  17. Installing SSE extensions
  18.  
  19. Initializing platform...
  20. Input Init:
  21. keyboard0 input device created.
  22. mouse0 input device created.
  23. DirectInput enabled.
  24.  
  25. Done
  26. SFXALProvider - OpenAL not available.
  27. DebugDrawer Enabled!
  28. GFX Init:
  29. Null device found
  30. Direct 3D (version 9.x) device found
  31. Direct 3D (version 9.x) device found
  32. OpenGL device found
  33.  
  34. Binding server port to default IP
  35. Debugger connection from 127.0.0.1
  36. Console trace enabled.
  37. Executing scripts/parseArgs.cs.
  38. Entering defaultParseArgs()
  39. Leaving defaultParseArgs() - return
  40. --------- Loading DIRS ---------
  41. Entering Torque::loadDirs(tge, tools;scripts;art;levels)
  42. Entering Torque::loadDirs(tge, scripts;art;levels)
  43. Entering Torque::loadDirs(tge, art;levels)
  44. Entering Torque::loadDirs(tge, levels)
  45. Loading Directory:
  46. Executing levels/main.cs.
  47. Leaving Torque::loadDirs() - return
  48. Loading Directory: levels
  49. Executing art/main.cs.
  50. Leaving Torque::loadDirs() - return
  51. Loading Directory: art;levels
  52. Executing scripts/main.cs.
  53. Entering [PackageFix]activatePackage(scripts)
  54. Entering [PackageFix]isActivePackage(scripts)
  55. Leaving [PackageFix]isActivePackage() - return
  56. Leaving [PackageFix]activatePackage() - return
  57. Entering [PackageFix]activatePackage(scripts)
  58. Entering [PackageFix]isActivePackage(scripts)
  59. Leaving [PackageFix]isActivePackage() - return
  60. scripts is a currently active package. activatePackage() failed.
  61. Leaving [PackageFix]activatePackage() - return
  62. Leaving Torque::loadDirs() - return
  63. Loading Directory: scripts;art;levels
  64. Executing tools/main.cs.
  65. Entering [PackageFix]activatePackage(tools)
  66. Entering [PackageFix]isActivePackage(tools)
  67. Leaving [PackageFix]isActivePackage() - return
  68. Leaving [PackageFix]activatePackage() - return
  69. Entering [PackageFix]activatePackage(tools)
  70. Entering [PackageFix]isActivePackage(tools)
  71. Leaving [PackageFix]isActivePackage() - return
  72. tools is a currently active package. activatePackage() failed.
  73. Leaving [PackageFix]activatePackage() - return
  74. Leaving Torque::loadDirs() - return
  75.  
  76. --------- Parsing Arguments ---------
  77. Entering [scripts]Torque::parseArgs(tge)
  78. Leaving [scripts]Torque::parseArgs() - return
  79. Entering [scripts]Torque::onStart(tge)
  80. Executing art/core/gui/profiles.cs.
  81. Executing scripts/client/defaults.cs.
  82. Executing scripts/server/defaults.cs.
  83. Executing D:/Documents/My Games/Uebergame/server.config.cs.
  84. ----- Adding missions to list -----
  85. Entering Torque::buildMissionList(tge)
  86. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_dawn.mis)
  87. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_dawn.mis)
  88. Leaving Torque::getLevelInfo() - return 16547
  89. Entering Torque::getMissionTypeDisplayNames(tge)
  90. Leaving Torque::getMissionTypeDisplayNames() - return
  91. TG_BuildingSite_dawn added to mission list
  92. Leaving Torque::addMissionFile() - return
  93. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_day.mis)
  94. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_day.mis)
  95. Leaving Torque::getLevelInfo() - return 16549
  96. Entering Torque::getMissionTypeDisplayNames(tge)
  97. Leaving Torque::getMissionTypeDisplayNames() - return
  98. TG_BuildingSite_day added to mission list
  99. Leaving Torque::addMissionFile() - return
  100. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_night.mis)
  101. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_night.mis)
  102. Leaving Torque::getLevelInfo() - return 16551
  103. Entering Torque::getMissionTypeDisplayNames(tge)
  104. Leaving Torque::getMissionTypeDisplayNames() - return
  105. TG_BuildingSite_night added to mission list
  106. Leaving Torque::addMissionFile() - return
  107. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_rain.mis)
  108. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_BuildingSite/TG_BuildingSite_rain.mis)
  109. Leaving Torque::getLevelInfo() - return 16553
  110. Entering Torque::getMissionTypeDisplayNames(tge)
  111. Leaving Torque::getMissionTypeDisplayNames() - return
  112. TG_BuildingSite_rain added to mission list
  113. Leaving Torque::addMissionFile() - return
  114. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_dawn.mis)
  115. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_dawn.mis)
  116. Leaving Torque::getLevelInfo() - return 16555
  117. Entering Torque::getMissionTypeDisplayNames(tge)
  118. Leaving Torque::getMissionTypeDisplayNames() - return
  119. TG_DesertRuins_dawn added to mission list
  120. Leaving Torque::addMissionFile() - return
  121. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  122. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  123. Leaving Torque::getLevelInfo() - return 16557
  124. Entering Torque::getMissionTypeDisplayNames(tge)
  125. Leaving Torque::getMissionTypeDisplayNames() - return
  126. TG_DesertRuins_day added to mission list
  127. Leaving Torque::addMissionFile() - return
  128. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_night.mis)
  129. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_night.mis)
  130. Leaving Torque::getLevelInfo() - return 16559
  131. Entering Torque::getMissionTypeDisplayNames(tge)
  132. Leaving Torque::getMissionTypeDisplayNames() - return
  133. TG_DesertRuins_night added to mission list
  134. Leaving Torque::addMissionFile() - return
  135. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
  136. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
  137. Leaving Torque::getLevelInfo() - return 16561
  138. Entering Torque::getMissionTypeDisplayNames(tge)
  139. Leaving Torque::getMissionTypeDisplayNames() - return
  140. TG_DesertRuins_storm added to mission list
  141. Leaving Torque::addMissionFile() - return
  142. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_dawn.mis)
  143. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_dawn.mis)
  144. Leaving Torque::getLevelInfo() - return 16563
  145. Entering Torque::getMissionTypeDisplayNames(tge)
  146. Leaving Torque::getMissionTypeDisplayNames() - return
  147. TG_DirtPit_dawn added to mission list
  148. Leaving Torque::addMissionFile() - return
  149. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_day.mis)
  150. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_day.mis)
  151. Leaving Torque::getLevelInfo() - return 16565
  152. Entering Torque::getMissionTypeDisplayNames(tge)
  153. Leaving Torque::getMissionTypeDisplayNames() - return
  154. TG_DirtPit_day added to mission list
  155. Leaving Torque::addMissionFile() - return
  156. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_night.mis)
  157. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_night.mis)
  158. Leaving Torque::getLevelInfo() - return 16567
  159. Entering Torque::getMissionTypeDisplayNames(tge)
  160. Leaving Torque::getMissionTypeDisplayNames() - return
  161. TG_DirtPit_night added to mission list
  162. Leaving Torque::addMissionFile() - return
  163. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_rain.mis)
  164. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_DirtPit/TG_DirtPit_rain.mis)
  165. Leaving Torque::getLevelInfo() - return 16569
  166. Entering Torque::getMissionTypeDisplayNames(tge)
  167. Leaving Torque::getMissionTypeDisplayNames() - return
  168. TG_DirtPit_rain added to mission list
  169. Leaving Torque::addMissionFile() - return
  170. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_dawn.mis)
  171. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_dawn.mis)
  172. Leaving Torque::getLevelInfo() - return 16571
  173. Entering Torque::getMissionTypeDisplayNames(tge)
  174. Leaving Torque::getMissionTypeDisplayNames() - return
  175. TG_Fields_dawn added to mission list
  176. Leaving Torque::addMissionFile() - return
  177. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_day.mis)
  178. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_day.mis)
  179. Leaving Torque::getLevelInfo() - return 16573
  180. Entering Torque::getMissionTypeDisplayNames(tge)
  181. Leaving Torque::getMissionTypeDisplayNames() - return
  182. TG_Fields_day added to mission list
  183. Leaving Torque::addMissionFile() - return
  184. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_night.mis)
  185. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_night.mis)
  186. Leaving Torque::getLevelInfo() - return 16575
  187. Entering Torque::getMissionTypeDisplayNames(tge)
  188. Leaving Torque::getMissionTypeDisplayNames() - return
  189. TG_Fields_night added to mission list
  190. Leaving Torque::addMissionFile() - return
  191. Entering Torque::addMissionFile(tge, levels/Training_Grounds/TG_Fields/TG_Fields_rain.mis)
  192. Entering Torque::getLevelInfo(tge, levels/Training_Grounds/TG_Fields/TG_Fields_rain.mis)
  193. Leaving Torque::getLevelInfo() - return 16577
  194. Entering Torque::getMissionTypeDisplayNames(tge)
  195. Leaving Torque::getMissionTypeDisplayNames() - return
  196. TG_Fields_rain added to mission list
  197. Leaving Torque::addMissionFile() - return
  198. Leaving Torque::buildMissionList() - return
  199. Executing scripts/client/core.cs.
  200. Entering Torque::initializeCore(tge)
  201. Executing scripts/client/audio.cs.
  202. Executing scripts/client/canvas.cs.
  203. Executing scripts/gui/cursors.cs.
  204. Executing scripts/client/cursor.cs.
  205. Entering [PackageFix]activatePackage(CanvasCursorPackage)
  206. Entering [PackageFix]isActivePackage(CanvasCursorPackage)
  207. Leaving [PackageFix]isActivePackage() - return
  208. Leaving [PackageFix]activatePackage() - return
  209. Executing scripts/client/persistenceManagerTest.cs.
  210. Executing scripts/client/audioEnvironments.cs.
  211. Executing scripts/client/audioDescriptions.cs.
  212. Executing scripts/client/audioStates.cs.
  213. Executing scripts/client/audioAmbiences.cs.
  214. Executing scripts/client/oculusVR.cs.
  215. Binding server port to default IP
  216. UDP initialized on port 0
  217. Entering initializeCanvas()
  218. Entering createCanvas()
  219. Attempting to create GFX device: NVIDIA GeForce GTX 660 Ti (D3D9) [\\.\DISPLAY1]
  220. Device created, setting adapter and enumerating modes
  221. Cur. D3DDevice ref count=1
  222. Pix version detected: 3.000000
  223. Vert version detected: 3.000000
  224. Maximum number of simultaneous samplers: 16
  225. Number of simultaneous render targets: 4
  226. Hardware occlusion query detected: Yes
  227. Using Direct3D9Ex: No
  228. WMIVideoInfo: DxDiag initialized
  229. Initializing GFXCardProfiler (D3D9)
  230. o Chipset : 'GeForce GTX 660 Ti'
  231. o Card : 'GeForce GTX 660 Ti'
  232. o Version : '10.18.0013.5850'
  233. o VRAM : 2147483647 MB
  234. - Scanning card capabilities...
  235. GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
  236. GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
  237. GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
  238. GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
  239. GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
  240. GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
  241. - Loading card profiles...
  242. - Loaded card profile scripts/client/profile/D3D9.cs
  243. - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.cs exists
  244. - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.GeForceGTX660Ti.cs exists
  245. - No card profile scripts/client/profile/D3D9.GeForceGTX660Ti.GeForceGTX660Ti.101800135850.cs exists
  246. Leaving createCanvas() - return
  247. Leaving initializeCanvas() - return
  248. Executing art/core/gui/console.gui.
  249. Executing art/core/gui/consoleVarDlg.gui.
  250. Executing art/core/gui/netGraphGui.gui.
  251. Executing scripts/gui/help.cs.
  252. Executing scripts/client/screenshot.cs.
  253. Executing scripts/client/scriptDoc.cs.
  254. Executing scripts/client/helperfuncs.cs.
  255. Executing scripts/client/commands.cs.
  256. Executing scripts/client/devHelpers.cs.
  257. Executing scripts/client/metrics.cs.
  258. Executing art/core/gui/FrameOverlayGui.gui.
  259. Executing scripts/client/centerPrint.cs.
  260. Entering loadCoreMaterials()
  261. function loadCoreMaterials executed
  262. Leaving loadCoreMaterials() - return
  263. Executing scripts/client/commonMaterialData.cs.
  264. Executing scripts/client/shaders.cs.
  265. Executing scripts/client/materials.cs.
  266. Executing scripts/client/terrainBlock.cs.
  267. Executing scripts/client/water.cs.
  268. Executing scripts/client/imposter.cs.
  269. Executing scripts/client/scatterSky.cs.
  270. Executing scripts/client/clouds.cs.
  271. Executing scripts/client/postFx.cs.
  272. Entering initPostEffects()
  273. Executing scripts/client/postFx/caustics.cs.
  274. Executing scripts/client/postFx/chromaticLens.cs.
  275. Executing scripts/client/postFx/default.postfxpreset.cs.
  276. Executing scripts/client/postFx/dof.cs.
  277. Entering DOFPostEffect::onAdd(16729)
  278. Entering DOFPostEffect::setLerpDist(16729, 0.2, 0.3, 0.5)
  279. Leaving DOFPostEffect::setLerpDist() - return
  280. Leaving DOFPostEffect::onAdd() - return
  281. Executing scripts/client/postFx/edgeAA.cs.
  282. Entering PostEffect::onEnabled(16739)
  283. Leaving PostEffect::onEnabled() - return 729
  284. Executing scripts/client/postFx/flash.cs.
  285. Executing scripts/client/postFx/fog.cs.
  286. Entering PostEffect::onEnabled(16746)
  287. Leaving PostEffect::onEnabled() - return
  288. Entering PostEffect::onEnabled(16749)
  289. Leaving PostEffect::onEnabled() - return
  290. Executing scripts/client/postFx/fxaa.cs.
  291. Executing scripts/client/postFx/GammaPostFX.cs.
  292. Entering PostEffect::onEnabled(16755)
  293. Leaving PostEffect::onEnabled() - return
  294. Executing scripts/client/postFx/glow.cs.
  295. Entering PostEffect::onEnabled(16759)
  296. Leaving PostEffect::onEnabled() - return
  297. Executing scripts/client/postFx/hdr.cs.
  298. Executing scripts/client/postFx/lightRay.cs.
  299. Executing scripts/client/postFx/MLAA.cs.
  300. Executing scripts/client/postFx/MotionBlurFx.cs.
  301. Executing scripts/client/postFx/ovrBarrelDistortion.cs.
  302. Executing scripts/client/postFx/postFxManager.gui.cs.
  303. Executing scripts/client/postFx/postFxManager.gui.settings.cs.
  304. Executing scripts/client/postFx/postFxManager.persistance.cs.
  305. Executing scripts/client/postFx/ssao.cs.
  306. Entering SSAOPostFX::onAdd(16809)
  307. Leaving SSAOPostFX::onAdd() - return
  308. Executing scripts/client/postFx/turbulence.cs.
  309. Executing scripts/client/postFx/vignette.cs.
  310. Leaving initPostEffects() - return
  311. Executing scripts/client/postFx/postFXManager.gui.
  312. Executing scripts/client/postFx/postFxManager.gui.cs.
  313. Executing scripts/client/postFx/postFxManager.gui.settings.cs.
  314. Executing scripts/client/postFx/postFxManager.persistance.cs.
  315. Entering PostFXManager::settingsApplyDefaultPreset(PostFXManager)
  316. Entering PostFXManager::loadPresetHandler(scripts/client/postFx/default.postfxpreset.cs)
  317. Entering isScriptFile(scripts/client/postFx/default.postfxpreset.cs)
  318. Leaving isScriptFile() - return
  319. Entering postVerbose(% - PostFX Manager - Executing scripts/client/postFx/default.postfxpreset.cs)
  320. % - PostFX Manager - Executing scripts/client/postFx/default.postfxpreset.cs
  321. Leaving postVerbose() - return
  322. Executing scripts/client/postFx/default.postfxpreset.cs.
  323. Entering PostFXManager::settingsApplyFromPreset(PostFXManager)
  324. Entering postVerbose(% - PostFX Manager - Applying from preset)
  325. % - PostFX Manager - Applying from preset
  326. Leaving postVerbose() - return
  327. Entering PostFXManager::settingsSetEnabled(PostFXManager, 1)
  328. Entering postVerbose(% - PostFX Manager - PostFX enabled)
  329. % - PostFX Manager - PostFX enabled
  330. Leaving postVerbose() - return
  331. Leaving PostFXManager::settingsSetEnabled() - return
  332. Entering ppOptionsUpdateDOFSettings()
  333. Entering DOFPostEffect::setFocusParams(DOFPostEffect, , , , , -0, )
  334. Leaving DOFPostEffect::setFocusParams() - return
  335. Entering DOFPostEffect::setAutoFocus(DOFPostEffect, )
  336. Leaving DOFPostEffect::setAutoFocus() - return
  337. Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
  338. Leaving DOFPostEffect::setFocalDist() - return
  339. Leaving ppOptionsUpdateDOFSettings() - return
  340. Leaving PostFXManager::settingsApplyFromPreset() - return
  341. Leaving PostFXManager::loadPresetHandler() - return
  342. Leaving PostFXManager::settingsApplyDefaultPreset() - return
  343. Leaving Torque::initializeCore() - return
  344. % - Initialized Core
  345.  
  346. --------- Initializing Directory: scripts ---------
  347. Executing scripts/client/init.cs.
  348. Executing scripts/client/client.cs.
  349. Executing scripts/server/server.cs.
  350. Executing scripts/gui/guiTreeViewCtrl.cs.
  351. Executing scripts/gui/messageBoxes/messageBox.ed.cs.
  352. scripts/gui/messageBoxes/messageBox.ed.cs (23): string always evaluates to 0.
  353. Executing scripts/gui/messageBoxes/messageBoxOk.ed.gui.
  354. Executing scripts/gui/messageBoxes/messageBoxYesNo.ed.gui.
  355. Executing scripts/gui/messageBoxes/messageBoxYesNoCancel.ed.gui.
  356. Executing scripts/gui/messageBoxes/messageBoxOkCancel.ed.gui.
  357. Executing scripts/gui/messageBoxes/MessageBoxOKCancelDetailsDlg.ed.gui.
  358. Executing scripts/gui/messageBoxes/messagePopup.ed.gui.
  359. Executing scripts/gui/messageBoxes/IODropdownDlg.ed.gui.
  360. Entering sfxStartup()
  361. sfxStartup...
  362. Entering sfxAutodetect()
  363. Entering sfxCompareProvider(DirectSound, Null)
  364. Leaving sfxCompareProvider() - return
  365. Entering sfxCompareProvider(DirectSound, Null)
  366. Leaving sfxCompareProvider() - return
  367. Entering sfxCompareProvider(DirectSound, Null)
  368. Leaving sfxCompareProvider() - return
  369. Entering sfxCompareProvider(DirectSound, Null)
  370. Leaving sfxCompareProvider() - return
  371. Entering sfxCompareProvider(XAudio, Null)
  372. Leaving sfxCompareProvider() - return
  373. Entering sfxCompareProvider(XAudio, Null)
  374. Leaving sfxCompareProvider() - return
  375. Entering sfxCompareProvider(XAudio, Null)
  376. Leaving sfxCompareProvider() - return
  377. Entering sfxCompareProvider(DirectSound, XAudio)
  378. Leaving sfxCompareProvider() - return
  379. Entering sfxCompareProvider(DirectSound, XAudio)
  380. Leaving sfxCompareProvider() - return
  381. Entering sfxCompareProvider(DirectSound, XAudio)
  382. Leaving sfxCompareProvider() - return
  383. Entering sfxCompareProvider(DirectSound, XAudio)
  384. Leaving sfxCompareProvider() - return
  385. Entering sfxCompareProvider(XAudio, XAudio)
  386. Leaving sfxCompareProvider() - return
  387. Entering sfxCompareProvider(XAudio, XAudio)
  388. Leaving sfxCompareProvider() - return
  389. Entering sfxCompareProvider(DirectSound, XAudio)
  390. Leaving sfxCompareProvider() - return
  391. Entering sfxCompareProvider(DirectSound, XAudio)
  392. Leaving sfxCompareProvider() - return
  393. Entering sfxCompareProvider(DirectSound, XAudio)
  394. Leaving sfxCompareProvider() - return
  395. Entering sfxCompareProvider(DirectSound, XAudio)
  396. Leaving sfxCompareProvider() - return
  397. Entering sfxCompareProvider(XAudio, XAudio)
  398. Leaving sfxCompareProvider() - return
  399. Entering sfxCompareProvider(DirectSound, XAudio)
  400. Leaving sfxCompareProvider() - return
  401. Entering sfxCompareProvider(DirectSound, XAudio)
  402. Leaving sfxCompareProvider() - return
  403. Entering sfxCompareProvider(DirectSound, XAudio)
  404. Leaving sfxCompareProvider() - return
  405. Entering sfxCompareProvider(DirectSound, XAudio)
  406. Leaving sfxCompareProvider() - return
  407. Entering sfxCompareProvider(DirectSound, DirectSound)
  408. Leaving sfxCompareProvider() - return
  409. Entering sfxCompareProvider(DirectSound, DirectSound)
  410. Leaving sfxCompareProvider() - return
  411. Entering sfxCompareProvider(DirectSound, DirectSound)
  412. Leaving sfxCompareProvider() - return
  413. Entering sfxCompareProvider(DirectSound, DirectSound)
  414. Leaving sfxCompareProvider() - return
  415. Entering sfxCompareProvider(DirectSound, DirectSound)
  416. Leaving sfxCompareProvider() - return
  417. Entering sfxCompareProvider(DirectSound, DirectSound)
  418. Leaving sfxCompareProvider() - return
  419. Entering sfxInit()
  420. SFXSystem::createDevice - created DirectSound device 'Primary Sound Driver'
  421. SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound
  422. Provider: DirectSound
  423. Device: Primary Sound Driver
  424. Hardware: No
  425. Buffers: 16
  426. Entering sfxSetMasterVolume(0.75)
  427. Leaving sfxSetMasterVolume() - return
  428. Entering sfxSetChannelVolume(0, )
  429. Entering sfxOldChannelToGroup(0)
  430. Leaving sfxOldChannelToGroup() - return AudioChannelDefault
  431. Leaving sfxSetChannelVolume() - return
  432. Entering sfxSetChannelVolume(1, 1)
  433. Entering sfxOldChannelToGroup(1)
  434. Leaving sfxOldChannelToGroup() - return AudioChannelGui
  435. Leaving sfxSetChannelVolume() - return
  436. Entering sfxSetChannelVolume(2, 1)
  437. Entering sfxOldChannelToGroup(2)
  438. Leaving sfxOldChannelToGroup() - return AudioChannelEffects
  439. Leaving sfxSetChannelVolume() - return
  440. Entering sfxSetChannelVolume(3, 1)
  441. Entering sfxOldChannelToGroup(3)
  442. Leaving sfxOldChannelToGroup() - return AudioChannelMessages
  443. Leaving sfxSetChannelVolume() - return
  444. Entering sfxSetChannelVolume(4, 1)
  445. Entering sfxOldChannelToGroup(4)
  446. Leaving sfxOldChannelToGroup() - return AudioChannelMusic
  447. Leaving sfxSetChannelVolume() - return
  448. Entering sfxSetChannelVolume(5, 1)
  449. Entering sfxOldChannelToGroup(5)
  450. Leaving sfxOldChannelToGroup() - return
  451. Leaving sfxSetChannelVolume() - return
  452. Entering sfxSetChannelVolume(6, 1)
  453. Entering sfxOldChannelToGroup(6)
  454. Leaving sfxOldChannelToGroup() - return
  455. Leaving sfxSetChannelVolume() - return
  456. Entering sfxSetChannelVolume(7, 1)
  457. Entering sfxOldChannelToGroup(7)
  458. Leaving sfxOldChannelToGroup() - return
  459. Leaving sfxSetChannelVolume() - return
  460. Entering sfxSetChannelVolume(8, 1)
  461. Entering sfxOldChannelToGroup(8)
  462. Leaving sfxOldChannelToGroup() - return
  463. Leaving sfxSetChannelVolume() - return
  464. Leaving sfxInit() - return
  465. Leaving sfxAutodetect() - return
  466. Leaving sfxStartup() - return
  467. Entering Torque::initServer(tge)
  468.  
  469. --------- Initializing Uebergame: Server Scripts ---------
  470. Executing scripts/server/audio.cs.
  471. Executing scripts/server/message.cs.
  472. Executing scripts/server/commands.cs.
  473. Executing scripts/server/missionInfo.cs.
  474. Executing scripts/server/missionLoad.cs.
  475. Executing scripts/server/missionDownload.cs.
  476. Executing scripts/server/clientConnection.cs.
  477. Executing scripts/server/kickban.cs.
  478. Executing scripts/server/coregame.cs.
  479. Executing scripts/server/spawn.cs.
  480. Executing scripts/server/camera.cs.
  481. Executing scripts/server/centerPrint.cs.
  482. Executing scripts/server/game.cs.
  483. Leaving Torque::initServer() - return
  484. Entering Torque::initClient(tge)
  485.  
  486. --------- Initializing Uebergame: Client Scripts ---------
  487. Executing scripts/gui/defaultGameProfiles.cs.
  488. Executing scripts/gui/customProfiles.cs.
  489. Executing scripts/client/default.bind.cs.
  490. Executing scripts/client/message.cs.
  491. Entering addMessageCallback(, defaultMessageCallback)
  492. Leaving addMessageCallback() - return
  493. Executing scripts/client/mission.cs.
  494. Executing scripts/client/missionDownload.cs.
  495. Executing scripts/client/onMissionDownload.cs.
  496. Executing scripts/client/renderManager.cs.
  497. Executing scripts/client/lighting.cs.
  498. Executing scripts/client/serverConnection.cs.
  499. Entering addMessageCallback(2, handleConnectionErrorMessage)
  500. Leaving addMessageCallback() - return
  501. Executing scripts/client/playerList.cs.
  502. Entering addMessageCallback(3, handleClientJoin)
  503. Leaving addMessageCallback() - return
  504. Entering addMessageCallback(4, handleClientDrop)
  505. Leaving addMessageCallback() - return
  506. Entering addMessageCallback(5, handleClientScoreChanged)
  507. Leaving addMessageCallback() - return
  508. Executing scripts/client/chatHud.cs.
  509. Executing scripts/client/messageHud.cs.
  510. Entering initRenderManager()
  511. Leaving initRenderManager() - return
  512. Entering initLightingSystems()
  513.  
  514. --------- Initializing Lighting Systems ---------
  515. Executing scripts/client/lighting/advanced/init.cs.
  516. Executing scripts/client/lighting/advanced/shaders.cs.
  517. Executing scripts/client/lighting/advanced/lightViz.cs.
  518. Executing scripts/client/lighting/advanced/shadowViz.cs.
  519. Executing scripts/client/lighting/advanced/shadowViz.gui.
  520. Executing scripts/client/lighting/basic/init.cs.
  521. Executing scripts/client/lighting/basic/shadowFilter.cs.
  522. Executing scripts/client/lighting/shadowMaps/init.cs.
  523. Entering onLightManagerActivate(Advanced Lighting)
  524. Using Advanced Lighting
  525. Entering onActivateAdvancedLM()
  526. Leaving onActivateAdvancedLM() - return
  527. Leaving onLightManagerActivate() - return
  528.  
  529.  
  530. Leaving initLightingSystems() - return
  531. Entering configureCanvas()
  532. --------------
  533. Attempting to set resolution to "1024 768 false 32 60 1"
  534. Accepted Mode:
  535. --Resolution : 1024 768
  536. --Full Screen : No
  537. --Bits Per Pixel : 32
  538. --Refresh Rate : 60
  539. --FSAA Level : 1
  540. --------------
  541. GFXPCD3D9Device::reset - depthstencil 63e57e0 has 2 ref's
  542. --- Resetting D3D Device ---
  543. GFXPCD3D9Device::reset - depthstencil ba4a3e0 has 2 ref's
  544. --- Resetting D3D Device ---
  545. Entering PostEffect::onEnabled(16752)
  546. Leaving PostEffect::onEnabled() - return FXAA_PostEffect
  547. Leaving configureCanvas() - return
  548. Executing scripts/gui/mainMenuGui.gui.
  549. Executing scripts/gui/joinServerDlg.gui.
  550. Executing scripts/gui/endGameGui.gui.
  551. Executing scripts/gui/exitGameGui.gui.
  552. Executing scripts/gui/chooseLevelDlg.gui.
  553. Executing scripts/gui/loadingGui.gui.
  554. Executing scripts/gui/optionsDlg.gui.
  555. Executing scripts/gui/remapDlg.gui.
  556. Executing scripts/gui/extrasDlg.gui.
  557. Executing scripts/gui/helpDlg.gui.
  558. Executing scripts/gui/serverOptionsDlg.gui.
  559. Executing scripts/gui/playGui.gui.
  560. Executing scripts/gui/chatHud.gui.
  561. Executing scripts/gui/playerList.gui.
  562. Executing scripts/gui/hudlessGui.gui.
  563. Executing scripts/gui/joinServerDlg.cs.
  564. Executing scripts/gui/playGui.cs.
  565. Executing scripts/gui/chooseLevelDlg.cs.
  566. Executing scripts/gui/serverOptionsDlg.cs.
  567. Executing scripts/gui/loadingGui.cs.
  568. Entering addMessageCallback(6, handleLoadInfoMessage)
  569. Leaving addMessageCallback() - return
  570. Entering addMessageCallback(7, handleLoadDescriptionMessage)
  571. Leaving addMessageCallback() - return
  572. Entering addMessageCallback(8, handleLoadInfoDoneMessage)
  573. Leaving addMessageCallback() - return
  574. Entering addMessageCallback(9, handleLoadFailedMessage)
  575. Leaving addMessageCallback() - return
  576. Executing scripts/gui/optionsDlg.cs.
  577. Executing scripts/gui/helpDlg.cs.
  578. Entering loadMaterials()
  579. Executing art/core/materials.cs.
  580. Executing art/coregrids/materials.cs.
  581. Executing art/coreshapes/materials.cs.
  582. Executing art/coreskies/blank/materials.cs.
  583. Executing art/decals/materials.cs.
  584. Executing art/environment/grasses/materials.cs.
  585. Executing art/lights/materials.cs.
  586. Executing art/ribbons/materials.cs.
  587. Executing art/roads/materials.cs.
  588. Executing art/shapes/actors/common/materials.cs.
  589. Executing art/shapes/actors/Soldier/materials.cs.
  590. Executing art/shapes/actors/Soldier/FP/materials.cs.
  591. Executing art/shapes/barriers/sandbags/sandbags_01/materials.cs.
  592. Executing art/shapes/barriers/street/materials.cs.
  593. Executing art/shapes/items/health/materials.cs.
  594. Executing art/shapes/items/kit/materials.cs.
  595. Executing art/shapes/objectives/flags/materials.cs.
  596. Executing art/shapes/objectives/flag_stands/materials.cs.
  597. Executing art/shapes/plants/ferns/fern_01/materials.cs.
  598. Executing art/shapes/storage/barrels/wood/materials.cs.
  599. Executing art/shapes/storage/crates/generic/materials.cs.
  600. Executing art/shapes/storage/crates/weapons/materials.cs.
  601. Executing art/shapes/trees/fir/fir_01/materials.cs.
  602. Executing art/shapes/urban/poles/materials.cs.
  603. Executing art/shapes/vehicles/buggy/materials.cs.
  604. Executing art/shapes/vehicles/Cheetah/materials.cs.
  605. Executing art/shapes/walls/invisible/materials.cs.
  606. Executing art/shapes/weapons/Grenade/materials.cs.
  607. Executing art/shapes/weapons/Lurker/materials.cs.
  608. Executing art/shapes/weapons/paintball/materials.cs.
  609. Executing art/shapes/weapons/ProxMine/materials.cs.
  610. Executing art/shapes/weapons/Ryder/materials.cs.
  611. Executing art/shapes/weapons/shared/materials.cs.
  612. Executing art/shapes/weapons/Turret/materials.cs.
  613. Executing art/skyboxes/Desert_Sky/materials.cs.
  614. Executing art/skyboxes/night/materials.cs.
  615. Executing art/terrains/asphalt/materials.cs.
  616. Executing art/terrains/dirt/materials.cs.
  617. Executing art/terrains/forest/materials.cs.
  618. Executing art/terrains/grass/materials.cs.
  619. Executing art/terrains/gravel/materials.cs.
  620. Executing art/terrains/mulch/materials.cs.
  621. Executing art/terrains/pavement/materials.cs.
  622. Executing art/terrains/rock/materials.cs.
  623. Executing art/terrains/rubble/materials.cs.
  624. Executing art/terrains/sand/materials.cs.
  625. Executing art/terrains/slope/materials.cs.
  626. Executing art/terrains/soil/materials.cs.
  627. Executing art/textures/asphalt/materials.cs.
  628. Executing art/textures/bricks/materials.cs.
  629. Executing art/textures/camo/materials.cs.
  630. Executing art/textures/ceiling/materials.cs.
  631. Executing art/textures/concrete/materials.cs.
  632. Executing art/textures/door/materials.cs.
  633. Executing art/textures/facade/materials.cs.
  634. Executing art/textures/lights/materials.cs.
  635. Executing art/textures/marble/materials.cs.
  636. Executing art/textures/metal/materials.cs.
  637. Executing art/textures/pavement/materials.cs.
  638. Executing art/textures/plaster/materials.cs.
  639. Executing art/textures/plastic/materials.cs.
  640. Executing art/textures/rock/materials.cs.
  641. Executing art/textures/roof/materials.cs.
  642. Executing art/textures/tiles/materials.cs.
  643. Executing art/textures/vents/materials.cs.
  644. Executing art/textures/wallpaper/materials.cs.
  645. Executing art/textures/wood/materials.cs.
  646. Executing scripts/client/materials.cs.
  647. Leaving loadMaterials() - return
  648. Binding server port to default IP
  649. UDP initialized on port 0
  650. Entering isScriptFile(scripts/client/audioData.cs)
  651. Leaving isScriptFile() - return
  652. Entering Torque::loadMainMenu(tge)
  653. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
  654. Entering MainMenuGui::onWake(17065)
  655. Leaving MainMenuGui::onWake() - return
  656. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  657. Entering showCursor()
  658. Leaving showCursor() - return
  659. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  660. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  661. Leaving Torque::loadMainMenu() - return
  662. Leaving Torque::initClient() - return
  663. Leaving [scripts]Torque::onStart() - return
  664. Engine initialized...
  665. Win32Window::WindowProc - resetting device due to window size change.
  666. GFXPCD3D9Device::reset - depthstencil ba4b2e0 has 2 ref's
  667. --- Resetting D3D Device ---
  668. Started up in 6.09 seconds...
  669. Window focus status changed: focus: 1
  670. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  671. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, ChooseLevelDlg)
  672. Entering ChooseLevelDlg::onWake(17101)
  673. Entering buildMissionTypePopup(CL_LevelType)
  674. Leaving buildMissionTypePopup() - return
  675. Entering CL_LevelType::onSelect(17108, 3, Deathmatch)
  676. Entering CL_LevelList::onSelect(17111, 7)
  677. Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
  678. Leaving CL_LevelList::getMissionInfo() - return
  679. Leaving CL_LevelList::onSelect() - return
  680. Leaving CL_LevelType::onSelect() - return
  681. Entering CL_LevelType::onSelect(CL_LevelType, 3, )
  682. Entering CL_LevelList::onSelect(17111, 7)
  683. Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_storm.mis)
  684. Leaving CL_LevelList::getMissionInfo() - return
  685. Leaving CL_LevelList::onSelect() - return
  686. Leaving CL_LevelType::onSelect() - return
  687. Leaving ChooseLevelDlg::onWake() - return
  688. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  689. Entering showCursor()
  690. Leaving showCursor() - return
  691. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  692. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  693. Entering CL_LevelList::onSelect(17111, 5)
  694. Entering CL_LevelList::getMissionInfo(17111, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  695. Leaving CL_LevelList::getMissionInfo() - return
  696. Leaving CL_LevelList::onSelect() - return
  697. Entering ChooseLevelDlgGoBtn::onMouseUp(17104)
  698. Entering StartLevel(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, )
  699. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, LoadingGui)
  700. Entering ChooseLevelDlg::onSleep(17101)
  701. Leaving ChooseLevelDlg::onSleep() - return
  702. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  703. Entering showCursor()
  704. Leaving showCursor() - return
  705. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  706. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  707. Entering createAndConnectToLocalServer(SinglePlayer, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, SDM)
  708. Entering Torque::createServer(tge, SinglePlayer, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, SDM)
  709. Entering Torque::destroyServer(tge)
  710. scripts/server/server.cs (207): Unable to find function endMission
  711. Entering onServerDestroyed()
  712. Leaving onServerDestroyed() - return
  713. Exporting server prefs...
  714. Leaving Torque::destroyServer() - return
  715. Executing art/datablocks/datablockExec.cs.
  716. Executing art/datablocks/camera.cs.
  717. Executing art/datablocks/markers.cs.
  718. Executing art/datablocks/defaultparticle.cs.
  719. Executing art/datablocks/audioProfiles.cs.
  720. Executing art/datablocks/lights.cs.
  721. Executing art/datablocks/particles.cs.
  722. Executing art/datablocks/environment.cs.
  723. Executing art/datablocks/triggers.cs.
  724. Executing art/datablocks/rigidShape.cs.
  725. Executing art/datablocks/health.cs.
  726. Loading SFX: art/sound/items/health_mono_01 (1 channels, 44 kHz, 3.84 sec, 330 kb)
  727. Executing art/datablocks/weapon.cs.
  728. Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
  729. Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  730. Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  731. Executing art/datablocks/weapons/grenadefx.cs.
  732. Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
  733. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  734. Executing art/datablocks/weapons/rocketfx.cs.
  735. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  736. Executing art/datablocks/weapons/Lurker.cs.
  737. Loading SFX: art/sound/weapons/D_32P_01_loop.wav (1 channels, 44 kHz, 0.10 sec, 8 kb)
  738. Loading SFX: art/sound/weapons/D_32P_01_end.wav (1 channels, 44 kHz, 0.73 sec, 62 kb)
  739. Loading SFX: art/sound/weapons/wpn_lurker_reload (1 channels, 44 kHz, 2.97 sec, 255 kb)
  740. Loading SFX: art/sound/weapons/wpn_lurker_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
  741. Loading SFX: art/sound/weapons/wpn_lurker_grenadelaunch (1 channels, 44 kHz, 1.49 sec, 128 kb)
  742. Loading SFX: art/sound/weapons/ricochet/bullet_ricochet_01 (1 channels, 44 kHz, 0.39 sec, 33 kb)
  743. Executing art/shapes/weapons/Lurker/TP_Lurker.cs.
  744. Entering TP_LurkerDAE::onLoad(17646)
  745. Leaving TP_LurkerDAE::onLoad() - return
  746. Executing art/shapes/weapons/Lurker/FP_Lurker.cs.
  747. Entering FP_LurkerDAE::onLoad(17648)
  748. Leaving FP_LurkerDAE::onLoad() - return
  749. Executing art/datablocks/weapons/Ryder.cs.
  750. Loading SFX: art/sound/weapons/V_22P_01.wav (1 channels, 44 kHz, 1.25 sec, 107 kb)
  751. Loading SFX: art/sound/weapons/wpn_ryder_reload (1 channels, 44 kHz, 2.84 sec, 244 kb)
  752. Loading SFX: art/sound/weapons/wpn_ryder_switchin (1 channels, 44 kHz, 1.61 sec, 138 kb)
  753. Executing art/shapes/weapons/Ryder/TP_Ryder.cs.
  754. Entering TP_RyderDae::onLoad(17649)
  755. Leaving TP_RyderDae::onLoad() - return
  756. Executing art/shapes/weapons/Ryder/FP_Ryder.cs.
  757. Entering FP_RyderDAE::onLoad(17650)
  758. Leaving FP_RyderDAE::onLoad() - return
  759. Executing art/datablocks/weapons/ProxMine.cs.
  760. Loading SFX: art/sound/weapons/mine_armed (1 channels, 22 kHz, 0.18 sec, 7 kb)
  761. Loading SFX: art/sound/weapons/wpn_proximitymine_switchin (1 channels, 44 kHz, 3.13 sec, 269 kb)
  762. Loading SFX: art/sound/weapons/mine_trigger (1 channels, 44 kHz, 0.47 sec, 40 kb)
  763. Executing art/shapes/weapons/ProxMine/TP_ProxMine.cs.
  764. Executing art/shapes/weapons/ProxMine/FP_ProxMine.cs.
  765. Entering FP_ProxMineDAE::onLoad(17652)
  766. Leaving FP_ProxMineDAE::onLoad() - return
  767. Executing art/datablocks/weapons/Turret.cs.
  768. Loading SFX: art/sound/turret/wpn_turret_fire (1 channels, 44 kHz, 2.40 sec, 206 kb)
  769. Loading SFX: art/sound/turret/wpn_turret_deploy (1 channels, 44 kHz, 4.10 sec, 353 kb)
  770. Loading SFX: art/sound/turret/wpn_turret_scan (1 channels, 44 kHz, 4.53 sec, 390 kb)
  771. Loading SFX: art/sound/turret/wpn_turret_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
  772. Executing art/shapes/weapons/Turret/Turret_Legs.cs.
  773. Entering Turret_LegsDAE::onLoad(17653)
  774. Leaving Turret_LegsDAE::onLoad() - return
  775. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  776. Executing art/shapes/weapons/Turret/Turret_Head.cs.
  777. Entering Turret_HeadDAE::onLoad(17654)
  778. Leaving Turret_HeadDAE::onLoad() - return
  779. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  780. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 0 (Collision-1) bounds exceed that of shape.
  781. Executing art/shapes/weapons/Turret/TP_Turret.cs.
  782. Executing art/shapes/weapons/Turret/FP_Turret.cs.
  783. Entering FP_TurretDAE::onLoad(17656)
  784. Leaving FP_TurretDAE::onLoad() - return
  785. Executing art/datablocks/weapons/PaintballMarkerBlue.cs.
  786. Loading SFX: art/sound/weapons/paintball/paintball_shot_1.wav (1 channels, 44 kHz, 0.16 sec, 14 kb)
  787. Loading SFX: art/sound/weapons/paintball/paintball_impact_1.wav (1 channels, 48 kHz, 0.43 sec, 40 kb)
  788. Loading SFX: art/sound/weapons/paintball/paintball_impact_2.wav (1 channels, 48 kHz, 0.43 sec, 40 kb)
  789. Loading SFX: art/sound/weapons/paintball/paintball_impact_3.wav (1 channels, 44 kHz, 0.43 sec, 37 kb)
  790. Executing art/datablocks/weapons/PaintballMarkerRed.cs.
  791. Executing art/datablocks/weapons/PaintballMarkerGreen.cs.
  792. Executing art/datablocks/weapons/PaintballMarkerYellow.cs.
  793. Executing art/datablocks/teleporter.cs.
  794. Loading SFX: art/sound/player/pain/orc_pain (1 channels, 22 kHz, 0.88 sec, 38 kb)
  795. Loading SFX: art/sound/player/pain/orc_death (1 channels, 22 kHz, 0.57 sec, 24 kb)
  796. Executing art/datablocks/player.cs.
  797. Loading SFX: art/sound/player/pain/orc_death (1 channels, 22 kHz, 0.57 sec, 24 kb)
  798. Loading SFX: art/sound/player/pain/orc_pain (1 channels, 22 kHz, 0.88 sec, 38 kb)
  799. Loading SFX: art/sound/footsteps/lgtStep_mono_01 (1 channels, 44 kHz, 0.23 sec, 19 kb)
  800. Loading SFX: art/sound/footsteps/hvystep_ mono_01 (1 channels, 44 kHz, 0.31 sec, 26 kb)
  801. Loading SFX: art/sound/footsteps/metalstep_mono_01 (1 channels, 44 kHz, 0.66 sec, 56 kb)
  802. Loading SFX: art/sound/footsteps/snowstep_mono_01 (1 channels, 44 kHz, 0.34 sec, 29 kb)
  803. Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
  804. Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
  805. Loading SFX: art/sound/footsteps/waterstep_mono_01 (1 channels, 44 kHz, 0.72 sec, 62 kb)
  806. Loading SFX: art/sound/impacts/impact_concrete_01 (1 channels, 44 kHz, 0.49 sec, 42 kb)
  807. Executing art/shapes/actors/Soldier/soldier_rigged.cs.
  808.  
  809. Executing art/shapes/actors/Soldier/FP/FP_SoldierArms.cs.
  810. Entering FP_SoldierArmsDAE::onLoad(17751)
  811. Leaving FP_SoldierArmsDAE::onLoad() - return
  812. Executing art/datablocks/aiPlayer.cs.
  813. Executing art/datablocks/vehicles/defaultCar.cs.
  814. Executing art/datablocks/vehicles/cheetahCar.cs.
  815. Loading SFX: art/sound/cheetah/cheetah_engine.ogg (1 channels, 96 kHz, 20.00 sec, 3750 kb)
  816. Loading SFX: art/sound/cheetah/cheetah_squeal.ogg (1 channels, 44 kHz, 10.26 sec, 883 kb)
  817. Loading SFX: art/sound/cheetah/hardImpact.ogg (1 channels, 44 kHz, 1.09 sec, 93 kb)
  818. Loading SFX: art/sound/cheetah/softImpact.ogg (1 channels, 96 kHz, 0.99 sec, 185 kb)
  819. Loading SFX: art/sound/cheetah/softImpact.ogg (1 channels, 96 kHz, 0.99 sec, 185 kb)
  820. Loading SFX: art/sound/turret/wpn_turret_fire.wav (1 channels, 44 kHz, 2.40 sec, 206 kb)
  821. Executing art/shapes/vehicles/Cheetah/Cheetah_Turret.cs.
  822. Entering Cheetah_TurretDAE::onLoad(17752)
  823. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  824. TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  825. Leaving Cheetah_TurretDAE::onLoad() - return
  826. Executing art/shapes/vehicles/Cheetah/wheel.cs.
  827. Entering WheelDae::onLoad(17753)
  828. TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  829. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  830. Leaving WheelDae::onLoad() - return
  831. Executing art/shapes/vehicles/Cheetah/wheelBack.cs.
  832. Entering WheelBackDae::onLoad(17754)
  833. TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  834. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  835. Leaving WheelBackDae::onLoad() - return
  836. Executing art/shapes/vehicles/Cheetah/Cheetah_Body.cs.
  837. Entering CheetahDAE::onLoad(17755)
  838. Leaving CheetahDAE::onLoad() - return
  839. Entering onServerCreated()
  840. Entering loadDatablockFiles(17756, 1)
  841. Entering recursiveLoadDatablockFiles(17756, 9999)
  842. Entering isScriptFile(art/ribbons/ribbonExec.cs)
  843. Leaving isScriptFile() - return
  844. Executing art/ribbons/ribbonExec.cs.
  845. Executing art/ribbons/ribbons.cs.
  846. Entering isScriptFile(art/particles/managedParticleData.cs)
  847. Leaving isScriptFile() - return
  848. Executing art/particles/managedParticleData.cs.
  849. Entering isScriptFile(art/particles/managedParticleEmitterData.cs)
  850. Leaving isScriptFile() - return
  851. Executing art/particles/managedParticleEmitterData.cs.
  852. Entering isScriptFile(art/decals/managedDecalData.cs)
  853. Leaving isScriptFile() - return
  854. Executing art/decals/managedDecalData.cs.
  855. Entering isScriptFile(art/datablocks/managedDatablocks.cs)
  856. Leaving isScriptFile() - return
  857. Executing art/datablocks/managedDatablocks.cs.
  858. Entering isScriptFile(art/forest/managedItemData.cs)
  859. Leaving isScriptFile() - return
  860. Executing art/forest/managedItemData.cs.
  861. Entering isScriptFile(art/datablocks/datablockExec.cs)
  862. Leaving isScriptFile() - return
  863. Executing art/datablocks/datablockExec.cs.
  864. Executing art/datablocks/camera.cs.
  865. Executing art/datablocks/markers.cs.
  866. Executing art/datablocks/defaultparticle.cs.
  867. Executing art/datablocks/audioProfiles.cs.
  868. Executing art/datablocks/lights.cs.
  869. Executing art/datablocks/particles.cs.
  870. Executing art/datablocks/environment.cs.
  871. Executing art/datablocks/triggers.cs.
  872. Executing art/datablocks/rigidShape.cs.
  873. Executing art/datablocks/health.cs.
  874. Executing art/datablocks/weapon.cs.
  875. Executing art/datablocks/weapons/grenadefx.cs.
  876. Executing art/datablocks/weapons/rocketfx.cs.
  877. Executing art/datablocks/weapons/Lurker.cs.
  878. Executing art/datablocks/weapons/Ryder.cs.
  879. Executing art/datablocks/weapons/ProxMine.cs.
  880. Executing art/datablocks/weapons/Turret.cs.
  881. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  882. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  883. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 1 (Collision-1) bounds exceed that of shape.
  884. Executing art/datablocks/weapons/PaintballMarkerBlue.cs.
  885. Executing art/datablocks/weapons/PaintballMarkerRed.cs.
  886. Executing art/datablocks/weapons/PaintballMarkerGreen.cs.
  887. Executing art/datablocks/weapons/PaintballMarkerYellow.cs.
  888. Executing art/datablocks/teleporter.cs.
  889. Executing art/datablocks/player.cs.
  890. Executing art/datablocks/aiPlayer.cs.
  891. Executing art/datablocks/vehicles/defaultCar.cs.
  892. Executing art/datablocks/vehicles/cheetahCar.cs.
  893. Leaving recursiveLoadDatablockFiles() - return
  894. Leaving loadDatablockFiles() - return
  895. Executing scripts/server/camera.cs.
  896. Executing scripts/server/triggers.cs.
  897. Executing scripts/server/inventory.cs.
  898. Executing scripts/server/shapeBase.cs.
  899. Executing scripts/server/item.cs.
  900. Executing scripts/server/health.cs.
  901. Executing scripts/server/projectile.cs.
  902. Executing scripts/server/radiusDamage.cs.
  903. Executing scripts/server/teleporter.cs.
  904. Executing scripts/server/weapon.cs.
  905. Executing scripts/server/proximityMine.cs.
  906. Executing scripts/server/player.cs.
  907. Executing scripts/server/aiPlayer.cs.
  908. Executing scripts/server/vehicle.cs.
  909. Executing scripts/server/vehicleWheeled.cs.
  910. Executing scripts/server/cheetah.cs.
  911. Executing scripts/server/turret.cs.
  912. Executing scripts/server/gameTypes/CoreGame.cs.
  913. Entering [PackageFix]activatePackage(CoreGame)
  914. Entering [PackageFix]isActivePackage(CoreGame)
  915. Leaving [PackageFix]isActivePackage() - return
  916. Leaving [PackageFix]activatePackage() - return
  917. Executing scripts/server/gameTypes/SDMGame.cs.
  918. Executing scripts/server/gameTypes/TDMGame.cs.
  919. Executing scripts/server/gameTypes/SPBGame.cs.
  920. Missing file: scripts/server/gameTypes/TPBGame.cs!
  921. Leaving onServerCreated() - return
  922. Entering Torque::loadMission(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1)
  923. Entering Torque::endMission(tge)
  924. Leaving Torque::endMission() - return
  925. <>>>> LOADING MISSION: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis <<<<>
  926. <>>>> Stage 1 load <<<<>
  927. Entering clearCenterPrintAll()
  928. Leaving clearCenterPrintAll() - return
  929. Entering clearBottomPrintAll()
  930. Leaving clearBottomPrintAll() - return
  931. Entering buildLoadInfo(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1)
  932. Entering clearLoadInfo()
  933. Leaving clearLoadInfo() - return
  934. Leaving buildLoadInfo() - return
  935. Entering clearLoadInfo()
  936. Leaving clearLoadInfo() - return
  937. Entering Torque::loadMissionStage2(tge, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, 1, )
  938. <>>>> Stage 2 load <<<<>
  939. Entering CoreGame::onAdd(17759)
  940. 17759 -> onAdd
  941. Leaving CoreGame::onAdd() - return
  942. Executing levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis.
  943. *** Mission loaded
  944. Entering onMissionLoaded()
  945. Leaving onMissionLoaded() - return
  946. <>>>> Mission loaded <<<<>
  947. Entering [PackageFix]isActivePackage(TG_DesertRuins_day)
  948. Leaving [PackageFix]isActivePackage() - return
  949. Leaving Torque::loadMissionStage2() - return
  950. Leaving Torque::loadMission() - return
  951. Leaving Torque::createServer() - return
  952. Entering GameConnection::onConnectRequest(18305, IP:0.0.0.0:0, Player)
  953. Connect request from: IP:0.0.0.0:0
  954. Leaving GameConnection::onConnectRequest() - return
  955. Connection established 18304
  956. Entering GameConnection::onConnectionAccepted(18304)
  957. Leaving GameConnection::onConnectionAccepted() - return
  958. Entering [CoreGame]GameConnection::onConnect(18305, Player)
  959. Entering messageClient(18305, 2, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
  960. Leaving messageClient() - return
  961. Entering sendLoadInfoToClient(18305)
  962. Entering messageClient(18305, 6, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1)
  963. Leaving messageClient() - return
  964. Entering messageClient(18305, 18, , Training Level in the desert ruins by day)
  965. Leaving messageClient() - return
  966. Entering messageClient(18305, 19, , Server Information)
  967. Leaving messageClient() - return
  968. Entering messageClient(18305, 19, , Welcome to the Ubergame server!)
  969. Leaving messageClient() - return
  970. Entering messageClient(18305, 19, , Treat others with respect.)
  971. Leaving messageClient() - return
  972. Entering messageClient(18305, 8)
  973. Leaving messageClient() - return
  974. Leaving sendLoadInfoToClient() - return
  975. Entering addToServerGuidList(0)
  976. Leaving addToServerGuidList() - return
  977. Entering GameConnection::setPlayerName(18305, Player)
  978. Entering isNameUnique(Player)
  979. Leaving isNameUnique() - return
  980. Leaving GameConnection::setPlayerName() - return
  981. CADD: 18305 local
  982. Entering GameConnection::loadMission(18305)
  983. *** Sending mission load to client: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
  984. Leaving GameConnection::loadMission() - return
  985. Leaving [CoreGame]GameConnection::onConnect() - return
  986. Leaving createAndConnectToLocalServer() - return
  987. Leaving StartLevel() - return
  988. Leaving ChooseLevelDlgGoBtn::onMouseUp() - return
  989. Mapping string: ServerMessage to index: 0
  990. Mapping string: MsgConnectionError to index: 1
  991. Entering clientCmdServerMessage(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
  992. Entering defaultMessageCallback(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue., , , , , , , , , )
  993. Entering onServerMessage()
  994. Entering playMessageSound()
  995. Leaving playMessageSound() - return -1
  996. Leaving onServerMessage() - return
  997. Leaving defaultMessageCallback() - return
  998. Entering handleConnectionErrorMessage(2 MsgConnectionError, , You likely do not have the correct version of the game installed or you are missing some of the related art and levels. Please contact the server administrator and try to solve the issue.)
  999. Leaving handleConnectionErrorMessage() - return
  1000. Leaving clientCmdServerMessage() - return
  1001. Mapping string: MsgLoadInfo to index: 2
  1002. Entering clientCmdServerMessage(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1)
  1003. Entering defaultMessageCallback(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, TG_DesertRuins_day, 1, 1, , , , , , )
  1004. Entering onServerMessage()
  1005. Entering playMessageSound()
  1006. Leaving playMessageSound() - return -1
  1007. Leaving onServerMessage() - return
  1008. Leaving defaultMessageCallback() - return
  1009. Entering handleLoadInfoMessage(6 MsgLoadInfo, , levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  1010. Leaving handleLoadInfoMessage() - return
  1011. Leaving clientCmdServerMessage() - return
  1012. Entering GameConnection::setLagIcon(18304, 1)
  1013. Leaving GameConnection::setLagIcon() - return
  1014. Mapping string: MsgLoadDescLine to index: 3
  1015. Entering clientCmdServerMessage(18 MsgLoadDescLine, , Training Level in the desert ruins by day)
  1016. Entering defaultMessageCallback(18 MsgLoadDescLine, , Training Level in the desert ruins by day, , , , , , , , , )
  1017. Entering onServerMessage()
  1018. Entering playMessageSound()
  1019. Leaving playMessageSound() - return -1
  1020. Leaving onServerMessage() - return
  1021. Leaving defaultMessageCallback() - return
  1022. Leaving clientCmdServerMessage() - return
  1023. Mapping string: MsgLoadServerInfoLine to index: 4
  1024. Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Server Information)
  1025. Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Server Information, , , , , , , , , )
  1026. Entering onServerMessage()
  1027. Entering playMessageSound()
  1028. Leaving playMessageSound() - return -1
  1029. Leaving onServerMessage() - return
  1030. Leaving defaultMessageCallback() - return
  1031. Leaving clientCmdServerMessage() - return
  1032. Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Welcome to the Ubergame server!)
  1033. Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Welcome to the Ubergame server!, , , , , , , , , )
  1034. Entering onServerMessage()
  1035. Entering playMessageSound()
  1036. Leaving playMessageSound() - return -1
  1037. Leaving onServerMessage() - return
  1038. Leaving defaultMessageCallback() - return
  1039. Leaving clientCmdServerMessage() - return
  1040. Entering clientCmdServerMessage(19 MsgLoadServerInfoLine, , Treat others with respect.)
  1041. Entering defaultMessageCallback(19 MsgLoadServerInfoLine, , Treat others with respect., , , , , , , , , )
  1042. Entering onServerMessage()
  1043. Entering playMessageSound()
  1044. Leaving playMessageSound() - return -1
  1045. Leaving onServerMessage() - return
  1046. Leaving defaultMessageCallback() - return
  1047. Leaving clientCmdServerMessage() - return
  1048. Mapping string: MsgLoadInfoDone to index: 5
  1049. Entering clientCmdServerMessage(8 MsgLoadInfoDone)
  1050. Entering defaultMessageCallback(8 MsgLoadInfoDone, , , , , , , , , , , )
  1051. Entering onServerMessage()
  1052. Entering playMessageSound()
  1053. Leaving playMessageSound() - return -1
  1054. Leaving onServerMessage() - return
  1055. Leaving defaultMessageCallback() - return
  1056. Leaving clientCmdServerMessage() - return
  1057. Mapping string: MissionStartPhase1 to index: 6
  1058. Entering clientCmdMissionStartPhase1(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  1059. *** New Mission: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
  1060. *** Phase 1: Download Datablocks & Targets
  1061. Entering onMissionDownloadPhase1(levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis, )
  1062. Entering isScriptFile(levels/TG_DesertRuins_day.postfxpreset.cs)
  1063. Leaving isScriptFile() - return
  1064. Entering PostFXManager::loadPresetHandler(levels/TG_DesertRuins_day.postfxpreset.cs)
  1065. Entering isScriptFile(levels/TG_DesertRuins_day.postfxpreset.cs)
  1066. Leaving isScriptFile() - return
  1067. Entering postVerbose(% - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs)
  1068. % - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs
  1069. Leaving postVerbose() - return
  1070. Executing levels/TG_DesertRuins_day.postfxpreset.cs.
  1071. Entering PostFXManager::settingsApplyFromPreset(PostFXManager)
  1072. Entering postVerbose(% - PostFX Manager - Applying from preset)
  1073. % - PostFX Manager - Applying from preset
  1074. Leaving postVerbose() - return
  1075. Entering PostFXManager::settingsSetEnabled(PostFXManager, 1)
  1076. Entering SSAOPostFX::onEnabled(16809)
  1077. Leaving SSAOPostFX::onEnabled() - return Arial
  1078. Entering HDRPostFX::onEnabled(16775)
  1079. HDR FORMAT: GFXFormatR10G10B10A2
  1080. Entering onLightManagerDeactivate(Advanced Lighting)
  1081. Entering onDeactivateAdvancedLM()
  1082. Leaving onDeactivateAdvancedLM() - return
  1083. Leaving onLightManagerDeactivate() - return
  1084. Entering onLightManagerActivate(Advanced Lighting)
  1085. Using Advanced Lighting
  1086. Entering onActivateAdvancedLM()
  1087. Leaving onActivateAdvancedLM() - return
  1088. Leaving onLightManagerActivate() - return
  1089. Leaving HDRPostFX::onEnabled() - return
  1090. Entering PostEffect::onEnabled(16791)
  1091. Leaving PostEffect::onEnabled() - return rmatR10G10B10A2
  1092. Entering PostEffect::onEnabled(16729)
  1093. Leaving PostEffect::onEnabled() - return ormatR10G10B10A2
  1094. Entering PostEffect::onEnabled(16821)
  1095. Leaving PostEffect::onEnabled() - return R10G10B10A2
  1096. Entering postVerbose(% - PostFX Manager - PostFX enabled)
  1097. % - PostFX Manager - PostFX enabled
  1098. Leaving postVerbose() - return
  1099. Leaving PostFXManager::settingsSetEnabled() - return
  1100. Entering ppOptionsUpdateDOFSettings()
  1101. Entering DOFPostEffect::setFocusParams(DOFPostEffect, 0.102804, 0.471963, 93.467, 191.597, -16.0465, 7.71028)
  1102. Leaving DOFPostEffect::setFocusParams() - return
  1103. Entering DOFPostEffect::setAutoFocus(DOFPostEffect, 1)
  1104. Leaving DOFPostEffect::setAutoFocus() - return
  1105. Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
  1106. Leaving DOFPostEffect::setFocalDist() - return
  1107. Leaving ppOptionsUpdateDOFSettings() - return
  1108. Leaving PostFXManager::settingsApplyFromPreset() - return
  1109. Leaving PostFXManager::loadPresetHandler() - return
  1110. Entering MessageHud::close(MessageHud)
  1111. Leaving MessageHud::close() - return
  1112. Leaving onMissionDownloadPhase1() - return
  1113. Leaving clientCmdMissionStartPhase1() - return
  1114. Entering GameConnection::setLagIcon(18304, 0)
  1115. Leaving GameConnection::setLagIcon() - return
  1116. Mapping string: MissionStartPhase1Ack to index: 0
  1117. Entering serverCmdMissionStartPhase1Ack(18305, 1)
  1118.  
  1119. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/weapons/shared/w_swarmgun
  1120.  
  1121. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
  1122.  
  1123. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
  1124. Entering onDataBlockObjectReceived(172, 292)
  1125. Entering onPhase1Progress(0.589041)
  1126. Leaving onPhase1Progress() - return
  1127. Leaving onDataBlockObjectReceived() - return
  1128. Warning: shape art/shapes/weapons/Turret/Turret_Legs.dts collision detail 2 (Collision-1) bounds exceed that of shape.
  1129.  
  1130. [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
  1131. Material - WarningMaterial(16689) - Failed to load diffuse map scripts/art/warnMat for stage 0
  1132. Material - WarningMaterial(16689) - Failed to load diffuse map scripts/art/warnMat for stage 0
  1133.  
  1134. Leaving serverCmdMissionStartPhase1Ack() - return
  1135. Entering GameConnection::setLagIcon(18304, 1)
  1136. Leaving GameConnection::setLagIcon() - return
  1137. Entering GameConnection::onDataBlocksDone(18305, 1)
  1138. Leaving GameConnection::onDataBlocksDone() - return
  1139. Mapping string: MissionStartPhase2 to index: 7
  1140. Entering clientCmdMissionStartPhase2(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  1141. Entering onPhase1Complete()
  1142. Leaving onPhase1Complete() - return
  1143. *** Phase 2: Download Ghost Objects
  1144. Entering onMissionDownloadPhase2()
  1145. Leaving onMissionDownloadPhase2() - return
  1146. Leaving clientCmdMissionStartPhase2() - return
  1147. Entering GameConnection::setLagIcon(18304, 0)
  1148. Leaving GameConnection::setLagIcon() - return
  1149. Mapping string: MissionStartPhase2Ack to index: 1
  1150. Entering serverCmdMissionStartPhase2Ack(18305, 1)
  1151.  
  1152. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1153. Entering onGhostAlwaysObjectReceived()
  1154. Entering onPhase2Progress(0.0675381)
  1155. Leaving onPhase2Progress() - return
  1156. Leaving onGhostAlwaysObjectReceived() - return
  1157. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1158. Entering onGhostAlwaysObjectReceived()
  1159. Entering onPhase2Progress(0.0697168)
  1160. Leaving onPhase2Progress() - return
  1161. Leaving onGhostAlwaysObjectReceived() - return
  1162. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1163. Entering onGhostAlwaysObjectReceived()
  1164. Entering onPhase2Progress(0.0718954)
  1165. Leaving onPhase2Progress() - return
  1166. Leaving onGhostAlwaysObjectReceived() - return
  1167. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1168. Entering onGhostAlwaysObjectReceived()
  1169. Entering onPhase2Progress(0.0740741)
  1170. Leaving onPhase2Progress() - return
  1171. Leaving onGhostAlwaysObjectReceived() - return
  1172. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1173. Entering onGhostAlwaysObjectReceived()
  1174. Entering onPhase2Progress(0.0762527)
  1175. Leaving onPhase2Progress() - return
  1176. Leaving onGhostAlwaysObjectReceived() - return
  1177. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1178. Entering onGhostAlwaysObjectReceived()
  1179. Entering onPhase2Progress(0.0784314)
  1180. Leaving onPhase2Progress() - return
  1181. Leaving onGhostAlwaysObjectReceived() - return
  1182. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1183. Entering onGhostAlwaysObjectReceived()
  1184. Entering onPhase2Progress(0.08061)
  1185. Leaving onPhase2Progress() - return
  1186. Leaving onGhostAlwaysObjectReceived() - return
  1187. Loading SFX: art/sound/environment/wind/wind_basic_01.ogg (1 channels, 44 kHz, 54.06 sec, 4655 kb)
  1188.  
  1189. SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound
  1190. Leaving serverCmdMissionStartPhase2Ack() - return
  1191. Entering onGhostAlwaysStarted(459)
  1192. Leaving onGhostAlwaysStarted() - return
  1193. Entering GameConnection::setLagIcon(18304, 1)
  1194. Leaving GameConnection::setLagIcon() - return
  1195. Entering GameConnection::onGhostAlwaysObjectsReceived(18305)
  1196. Leaving GameConnection::onGhostAlwaysObjectsReceived() - return
  1197. Ghost Always objects received.
  1198. Mapping string: MissionStartPhase3 to index: 8
  1199. Entering clientCmdMissionStartPhase3(1, levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis)
  1200. Entering onPhase2Complete()
  1201. Leaving onPhase2Complete() - return
  1202. Client Replication Startup has Happened!
  1203. fxFoliageReplicator - replicated client foliage for 0 objects
  1204. *** Phase 3: Mission Lighting
  1205. Entering sceneLightingComplete()
  1206. Mission lighting done
  1207. Entering onPhase3Complete()
  1208. Leaving onPhase3Complete() - return
  1209. Leaving sceneLightingComplete() - return
  1210. Leaving clientCmdMissionStartPhase3() - return
  1211. Entering GameConnection::setLagIcon(18304, 0)
  1212. Leaving GameConnection::setLagIcon() - return
  1213. Mapping string: MissionStartPhase3Ack to index: 2
  1214. Entering serverCmdMissionStartPhase3Ack(18305, 1)
  1215. Entering GameConnection::startMission(18305)
  1216. Leaving GameConnection::startMission() - return
  1217. Entering CoreGame::onClientEnterGame(Game, 18305)
  1218. Game -> 1Game -> CoreGame::onClientEntergame
  1219. Entering pickCameraSpawnPoint(CameraSpawnPoints PlayerSpawnPoints)
  1220. Leaving pickCameraSpawnPoint() - return DefaultCameraSpawnSphere
  1221. Entering GameConnection::spawnCamera(18305, DefaultCameraSpawnSphere)
  1222. Leaving GameConnection::spawnCamera() - return
  1223. Entering GameConnection::RefreshWeaponHud(18305, 0, , )
  1224. Leaving GameConnection::RefreshWeaponHud() - return
  1225. Leaving CoreGame::onClientEnterGame() - return
  1226. Leaving serverCmdMissionStartPhase3Ack() - return
  1227. Mapping string: MissionStart to index: 9
  1228. Entering clientCmdMissionStart(1)
  1229. Entering clientStartMission()
  1230. Leaving clientStartMission() - return
  1231. Leaving clientCmdMissionStart() - return
  1232. Mapping string: SyncClock to index: 10
  1233. Mapping string: RefreshWeaponHud to index: 11
  1234. Entering clientCmdRefreshWeaponHUD(0)
  1235. Leaving clientCmdRefreshWeaponHUD() - return
  1236. Mapping string: sendSkinName to index: 12
  1237. Entering clientCmdsendSkinName()
  1238. Leaving clientCmdsendSkinName() - return
  1239. Mapping string: takeSkinName to index: 3
  1240. Entering serverCmdtakeSkinName(18305, base)
  1241. Entering CoreGame::taskAfterGettingSKinInfo(Game, 18305)
  1242. Entering CoreGame::preparePlayer(Game, 18305)
  1243. Game -> 1Game -> CoreGame::preparePlayer
  1244. Entering pickPlayerSpawnPoint(PlayerSpawnPoints)
  1245. Leaving pickPlayerSpawnPoint() - return DefaultPlayerSpawnSphere
  1246. Entering CoreGame::spawnPlayer(Game, 18305, DefaultPlayerSpawnSphere)
  1247. Game -> 1Game -> CoreGame::spawnPlayer
  1248. Entering PlayerData::onAdd(250, 18812)
  1249. Leaving PlayerData::onAdd() - return
  1250. Entering CoreGame::pickPointInSpawnSphere(18812, DefaultPlayerSpawnSphere)
  1251. Leaving CoreGame::pickPointInSpawnSphere() - return -2.49998 -61.1773 0 1 0 0 0
  1252. Leaving CoreGame::spawnPlayer() - return
  1253. Entering CoreGame::loadOut(Game, 18812)
  1254. Game -> 1Game -> CoreGame::loadOut
  1255. Entering ShapeBase::clearWeaponCycle(18812)
  1256. Leaving ShapeBase::clearWeaponCycle() - return
  1257. Entering ShapeBase::setInventory(18812, Ryder, 1)
  1258. Entering ShapeBase::maxInventory(18812, Ryder)
  1259. Leaving ShapeBase::maxInventory() - return
  1260. Leaving ShapeBase::setInventory() - return
  1261. Entering ShapeBase::setInventory(18812, RyderClip, 2)
  1262. Entering ShapeBase::maxInventory(18812, RyderClip)
  1263. Leaving ShapeBase::maxInventory() - return
  1264. Leaving ShapeBase::setInventory() - return
  1265. Entering ShapeBase::maxInventory(18812, RyderAmmo)
  1266. Leaving ShapeBase::maxInventory() - return 8
  1267. Entering ShapeBase::setInventory(18812, RyderAmmo, 8)
  1268. Entering ShapeBase::maxInventory(18812, RyderAmmo)
  1269. Leaving ShapeBase::maxInventory() - return 8
  1270. Entering ammo::onInventory(RyderAmmo, 18812, 8)
  1271. Leaving ammo::onInventory() - return
  1272. Leaving ShapeBase::setInventory() - return 8
  1273. Entering ShapeBase::addToWeaponCycle(18812, Ryder)
  1274. Leaving ShapeBase::addToWeaponCycle() - return
  1275. Entering ShapeBase::setInventory(18812, Lurker, 1)
  1276. Entering ShapeBase::maxInventory(18812, Lurker)
  1277. Leaving ShapeBase::maxInventory() - return
  1278. Leaving ShapeBase::setInventory() - return
  1279. Entering ShapeBase::setInventory(18812, LurkerClip, 0)
  1280. Entering ShapeBase::maxInventory(18812, LurkerClip)
  1281. Leaving ShapeBase::maxInventory() - return
  1282. Leaving ShapeBase::setInventory() - return 0
  1283. Entering ShapeBase::maxInventory(18812, LurkerAmmo)
  1284. Leaving ShapeBase::maxInventory() - return 30
  1285. Entering ShapeBase::setInventory(18812, LurkerAmmo, 30)
  1286. Entering ShapeBase::maxInventory(18812, LurkerAmmo)
  1287. Leaving ShapeBase::maxInventory() - return 30
  1288. Entering ammo::onInventory(LurkerAmmo, 18812, 30)
  1289. Leaving ammo::onInventory() - return
  1290. Leaving ShapeBase::setInventory() - return 30
  1291. Entering ShapeBase::addToWeaponCycle(18812, Lurker)
  1292. Leaving ShapeBase::addToWeaponCycle() - return
  1293. Entering ShapeBase::setInventory(18812, LurkerGrenadeLauncher, 1)
  1294. Entering ShapeBase::maxInventory(18812, LurkerGrenadeLauncher)
  1295. Leaving ShapeBase::maxInventory() - return
  1296. Leaving ShapeBase::setInventory() - return
  1297. Entering ShapeBase::setInventory(18812, LurkerGrenadeAmmo, 0)
  1298. Entering ShapeBase::maxInventory(18812, LurkerGrenadeAmmo)
  1299. Leaving ShapeBase::maxInventory() - return
  1300. Leaving ShapeBase::setInventory() - return 0
  1301. Entering ShapeBase::addToWeaponCycle(18812, LurkerGrenadeLauncher)
  1302. Leaving ShapeBase::addToWeaponCycle() - return
  1303. Entering ShapeBase::setInventory(18812, ProxMine, 0)
  1304. Entering ShapeBase::maxInventory(18812, ProxMine)
  1305. Leaving ShapeBase::maxInventory() - return
  1306. Leaving ShapeBase::setInventory() - return 0
  1307. Entering ShapeBase::addToWeaponCycle(18812, ProxMine)
  1308. Leaving ShapeBase::addToWeaponCycle() - return
  1309. Entering ShapeBase::setInventory(18812, DeployableTurret, 0)
  1310. Entering ShapeBase::maxInventory(18812, DeployableTurret)
  1311. Leaving ShapeBase::maxInventory() - return
  1312. Leaving ShapeBase::setInventory() - return 0
  1313. Entering ShapeBase::addToWeaponCycle(18812, DeployableTurret)
  1314. Leaving ShapeBase::addToWeaponCycle() - return
  1315. Entering ShapeBase::setInventory(18812, PaintballMarkerBlue, 1)
  1316. Entering ShapeBase::maxInventory(18812, PaintballMarkerBlue)
  1317. Leaving ShapeBase::maxInventory() - return
  1318. Leaving ShapeBase::setInventory() - return
  1319. Entering ShapeBase::setInventory(18812, PaintballMarkerRed, 1)
  1320. Entering ShapeBase::maxInventory(18812, PaintballMarkerRed)
  1321. Leaving ShapeBase::maxInventory() - return
  1322. Leaving ShapeBase::setInventory() - return
  1323. Entering ShapeBase::setInventory(18812, PaintballMarkerGreen, 1)
  1324. Entering ShapeBase::maxInventory(18812, PaintballMarkerGreen)
  1325. Leaving ShapeBase::maxInventory() - return
  1326. Leaving ShapeBase::setInventory() - return
  1327. Entering ShapeBase::setInventory(18812, PaintballMarkerYellow, 1)
  1328. Entering ShapeBase::maxInventory(18812, PaintballMarkerYellow)
  1329. Leaving ShapeBase::maxInventory() - return
  1330. Leaving ShapeBase::setInventory() - return
  1331. Entering ShapeBase::setInventory(18812, PaintballClip, 10)
  1332. Entering ShapeBase::maxInventory(18812, PaintballClip)
  1333. Leaving ShapeBase::maxInventory() - return
  1334. Leaving ShapeBase::setInventory() - return
  1335. Entering ShapeBase::maxInventory(18812, PaintballAmmo)
  1336. Leaving ShapeBase::maxInventory() - return 30
  1337. Entering ShapeBase::setInventory(18812, PaintballAmmo, 30)
  1338. Entering ShapeBase::maxInventory(18812, PaintballAmmo)
  1339. Leaving ShapeBase::maxInventory() - return 30
  1340. Entering ammo::onInventory(PaintballAmmo, 18812, 30)
  1341. Leaving ammo::onInventory() - return
  1342. Leaving ShapeBase::setInventory() - return 30
  1343. Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerBlue)
  1344. Leaving ShapeBase::addToWeaponCycle() - return
  1345. Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerRed)
  1346. Leaving ShapeBase::addToWeaponCycle() - return
  1347. Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerGreen)
  1348. Leaving ShapeBase::addToWeaponCycle() - return
  1349. Entering ShapeBase::addToWeaponCycle(18812, PaintballMarkerYellow)
  1350. Leaving ShapeBase::addToWeaponCycle() - return
  1351. Leaving CoreGame::loadOut() - return
  1352. Leaving CoreGame::preparePlayer() - return
  1353. Entering messageClient(18305, 3, 33, 20, 18305, 0, , 0, 0, 0, 0, 1, 1)
  1354. Leaving messageClient() - return
  1355. Entering messageAllExcept(18305, -1, 3, 34, 20, 18305, 0, , 0, 0, 0, 0, 1, 1)
  1356. Leaving messageAllExcept() - return
  1357. Leaving CoreGame::taskAfterGettingSKinInfo() - return
  1358. Leaving serverCmdtakeSkinName() - return
  1359. Mapping string: MsgClientJoin to index: 13
  1360. Mapping string: to index: 14
  1361. Mapping string:  Player to index: 15
  1362. Entering clientCmdServerMessage(3 MsgClientJoin, 33 , 20  Player, 18305, 0, , 0, 0, 0, 0, 1, 1)
  1363. Entering defaultMessageCallback(3 MsgClientJoin, 33 , 20  Player, 18305, 0, , 0, 0, 0, 0, 1, 1)
  1364. Entering onServerMessage()
  1365. Entering playMessageSound()
  1366. Leaving playMessageSound() - return -1
  1367. Leaving onServerMessage() - return
  1368. Leaving defaultMessageCallback() - return
  1369. Entering handleClientJoin(3 MsgClientJoin, 33 , 20  Player, 18305, 0, , 0, 0, 0, 0, 1)
  1370. Entering PlayerListGui::update(PlayerListGui, 18305,  Player, 1, 0, 0, , 0, 0)
  1371. Leaving PlayerListGui::update() - return
  1372. Leaving handleClientJoin() - return
  1373. Leaving clientCmdServerMessage() - return
  1374. Entering GameConnection::initialControlSet(18304)
  1375. *** Initial Control Object
  1376. scripts/client/serverConnection.cs (54): Unable to find function Editor::checkActiveLoadDone
  1377. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, PlayGui)
  1378. Entering LoadingGui::onSleep(17114)
  1379. Leaving LoadingGui::onSleep() - return
  1380. Entering PlayGui::onWake(17297)
  1381. Activating DirectInput...
  1382. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, MainChatHud)
  1383. Entering MainChatHud::onWake(17332)
  1384. Entering MainChatHud::setChatHudLength(17332, 1)
  1385. Leaving MainChatHud::setChatHudLength() - return
  1386. Leaving MainChatHud::onWake() - return
  1387. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1388. Entering hideCursor()
  1389. Leaving hideCursor() - return
  1390. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1391. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  1392. Leaving PlayGui::onWake() - return
  1393. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1394. Entering hideCursor()
  1395. Leaving hideCursor() - return
  1396. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1397. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  1398. Leaving GameConnection::initialControlSet() - return
  1399. Entering GameConnection::onControlObjectChange(18304)
  1400. *** Control Object Changed
  1401. Entering resetCurrentFOV()
  1402. Leaving resetCurrentFOV() - return
  1403. Entering turnOffZoom()
  1404. Entering ppOptionsUpdateDOFSettings()
  1405. Entering DOFPostEffect::setFocusParams(DOFPostEffect, 0.102804, 0.471963, 93.467, 191.597, -16.0465, 7.71028)
  1406. Leaving DOFPostEffect::setFocusParams() - return
  1407. Entering DOFPostEffect::setAutoFocus(DOFPostEffect, 1)
  1408. Leaving DOFPostEffect::setAutoFocus() - return
  1409. Entering DOFPostEffect::setFocalDist(DOFPostEffect, 0)
  1410. Leaving DOFPostEffect::setFocalDist() - return
  1411. Leaving ppOptionsUpdateDOFSettings() - return
  1412. Leaving turnOffZoom() - return
  1413. Leaving GameConnection::onControlObjectChange() - return
  1414. Mapping string: base to index: 16
  1415.  
  1416. [Material::mapMaterial] - Cannot map unnamed Material
  1417.  
  1418. Entering VignettePostEffect::setShaderConsts(16821)
  1419. Leaving VignettePostEffect::setShaderConsts() - return
  1420.  
  1421. Entering DOFPostEffect::setShaderConsts(16729)
  1422. Entering DOFPostEffect::autoFocus(16729)
  1423. Leaving DOFPostEffect::autoFocus() - return
  1424. Leaving DOFPostEffect::setShaderConsts() - return
  1425.  
  1426. Entering GameConnection::setLagIcon(18304, 1)
  1427. Leaving GameConnection::setLagIcon() - return
  1428.  
  1429. Entering handleEscape()
  1430. Entering escapeFromGame()
  1431. Entering [CanvasCursorPackage]GuiCanvas::pushDialog(Canvas, exitGameGui)
  1432. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1433. Entering showCursor()
  1434. Leaving showCursor() - return
  1435. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1436. Leaving [CanvasCursorPackage]GuiCanvas::pushDialog() - return
  1437. Leaving escapeFromGame() - return
  1438. Leaving handleEscape() - return
  1439.  
  1440. Entering disconnect()
  1441. Entering Torque::disconnectedCleanup(tge)
  1442. Entering clientEndMission()
  1443. Leaving clientEndMission() - return
  1444. Entering PlayerListGui::clear(PlayerListGui)
  1445. Leaving PlayerListGui::clear() - return
  1446. Entering clientCmdClearBottomPrint()
  1447. Leaving clientCmdClearBottomPrint() - return
  1448. Entering clientCmdClearCenterPrint()
  1449. Leaving clientCmdClearCenterPrint() - return
  1450. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
  1451. Entering PlayGui::onSleep(17297)
  1452. Entering [CanvasCursorPackage]GuiCanvas::popDialog(Canvas, MainChatHud)
  1453. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1454. Entering showCursor()
  1455. Leaving showCursor() - return
  1456. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1457. Leaving [CanvasCursorPackage]GuiCanvas::popDialog() - return
  1458. Leaving PlayGui::onSleep() - return
  1459. Entering MainMenuGui::onWake(17065)
  1460. Leaving MainMenuGui::onWake() - return
  1461. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1462. Entering showCursor()
  1463. Leaving showCursor() - return
  1464. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1465. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  1466. Leaving Torque::disconnectedCleanup() - return
  1467. Entering Torque::destroyServer(tge)
  1468. Entering [CoreGame]endMission()
  1469.  -> endMission() override success
  1470. *** ENDING MISSION
  1471. Entering CoreGame::onMissionEnded(Game)
  1472. Game -> 1Game -> CoreGame::onMissionEnded
  1473. Entering CoreGame::endGame(Game)
  1474. Game -> 1Game -> CoreGame::endGame
  1475. endGame: No game running!
  1476. Leaving CoreGame::endGame() - return
  1477. Leaving CoreGame::onMissionEnded() - return
  1478. Entering GameConnection::endMission(18305)
  1479. Leaving GameConnection::endMission() - return
  1480. Entering PlayerData::onRemove(250, 18812)
  1481. Leaving PlayerData::onRemove() - return
  1482. Leaving [CoreGame]endMission() - return
  1483. Entering onServerDestroyed()
  1484. Leaving onServerDestroyed() - return
  1485. Entering CoreGame::onRemove(17759)
  1486. 17759 -> onRemove
  1487. Entering CoreGame::deactivatePackages(17759)
  1488. 17759 -> deactivatePackages
  1489. Leaving CoreGame::deactivatePackages() - return
  1490. Leaving CoreGame::onRemove() - return
  1491. Entering GameConnection::onDrop(18305, )
  1492. Entering [CoreGame]GameConnection::onClientLeaveGame(18305)
  1493. Leaving [CoreGame]GameConnection::onClientLeaveGame() - return
  1494. Entering removeFromServerGuidList(0)
  1495. Leaving removeFromServerGuidList() - return
  1496. Entering messageAllExcept(18305, -1, 4, 36, 20, 18305)
  1497. Leaving messageAllExcept() - return
  1498. CDROP: 18305 IP:0.0.0.0:0
  1499. Leaving GameConnection::onDrop() - return
  1500. Exporting server prefs...
  1501. Leaving Torque::destroyServer() - return
  1502. Leaving disconnect() - return
  1503. Entering [tools]onExit()
  1504. Entering [scripts]onExit()
  1505. Entering sfxShutdown()
  1506. Entering sfxGetMasterVolume()
  1507. Leaving sfxGetMasterVolume() - return 0.75
  1508. Entering sfxGetChannelVolume(0)
  1509. Entering sfxOldChannelToGroup(0)
  1510. Leaving sfxOldChannelToGroup() - return AudioChannelDefault
  1511. Leaving sfxGetChannelVolume() - return 0
  1512. Entering sfxGetChannelVolume(1)
  1513. Entering sfxOldChannelToGroup(1)
  1514. Leaving sfxOldChannelToGroup() - return AudioChannelGui
  1515. Leaving sfxGetChannelVolume() - return 1
  1516. Entering sfxGetChannelVolume(2)
  1517. Entering sfxOldChannelToGroup(2)
  1518. Leaving sfxOldChannelToGroup() - return AudioChannelEffects
  1519. Leaving sfxGetChannelVolume() - return 1
  1520. Entering sfxGetChannelVolume(3)
  1521. Entering sfxOldChannelToGroup(3)
  1522. Leaving sfxOldChannelToGroup() - return AudioChannelMessages
  1523. Leaving sfxGetChannelVolume() - return 1
  1524. Entering sfxGetChannelVolume(4)
  1525. Entering sfxOldChannelToGroup(4)
  1526. Leaving sfxOldChannelToGroup() - return AudioChannelMusic
  1527. Leaving sfxGetChannelVolume() - return 1
  1528. Entering sfxGetChannelVolume(5)
  1529. Entering sfxOldChannelToGroup(5)
  1530. Leaving sfxOldChannelToGroup() - return
  1531. Leaving sfxGetChannelVolume() - return
  1532. Entering sfxGetChannelVolume(6)
  1533. Entering sfxOldChannelToGroup(6)
  1534. Leaving sfxOldChannelToGroup() - return
  1535. Leaving sfxGetChannelVolume() - return
  1536. Entering sfxGetChannelVolume(7)
  1537. Entering sfxOldChannelToGroup(7)
  1538. Leaving sfxOldChannelToGroup() - return
  1539. Leaving sfxGetChannelVolume() - return
  1540. Entering sfxGetChannelVolume(8)
  1541. Entering sfxOldChannelToGroup(8)
  1542. Leaving sfxOldChannelToGroup() - return
  1543. Leaving sfxGetChannelVolume() - return
  1544. Leaving sfxShutdown() - return
  1545. Entering disconnect()
  1546. Entering Torque::disconnectedCleanup(tge)
  1547. Entering PlayerListGui::clear(PlayerListGui)
  1548. Leaving PlayerListGui::clear() - return
  1549. Entering clientCmdClearBottomPrint()
  1550. Leaving clientCmdClearBottomPrint() - return
  1551. Entering clientCmdClearCenterPrint()
  1552. Leaving clientCmdClearCenterPrint() - return
  1553. Entering [CanvasCursorPackage]GuiCanvas::setContent(Canvas, MainMenuGui)
  1554. Entering MainMenuGui::onWake(17065)
  1555. Leaving MainMenuGui::onWake() - return
  1556. Entering [CanvasCursorPackage]GuiCanvas::checkCursor(Canvas)
  1557. Entering showCursor()
  1558. Leaving showCursor() - return
  1559. Leaving [CanvasCursorPackage]GuiCanvas::checkCursor() - return
  1560. Leaving [CanvasCursorPackage]GuiCanvas::setContent() - return
  1561. Leaving Torque::disconnectedCleanup() - return
  1562. Entering Torque::destroyServer(tge)
  1563. Entering [CoreGame]endMission()
  1564.  -> endMission() override success
  1565. Leaving [CoreGame]endMission() - return
  1566. Entering onServerDestroyed()
  1567. Leaving onServerDestroyed() - return
  1568. Exporting server prefs...
  1569. Leaving Torque::destroyServer() - return
  1570. Leaving disconnect() - return
  1571. Exporting client prefs
  1572. Exporting server prefs
  1573. Entering shutdownCore()
  1574. Entering sfxShutdown()
  1575. Entering sfxGetMasterVolume()
  1576. Leaving sfxGetMasterVolume() - return 0.75
  1577. Entering sfxGetChannelVolume(0)
  1578. Entering sfxOldChannelToGroup(0)
  1579. Leaving sfxOldChannelToGroup() - return AudioChannelDefault
  1580. Leaving sfxGetChannelVolume() - return 0
  1581. Entering sfxGetChannelVolume(1)
  1582. Entering sfxOldChannelToGroup(1)
  1583. Leaving sfxOldChannelToGroup() - return AudioChannelGui
  1584. Leaving sfxGetChannelVolume() - return 1
  1585. Entering sfxGetChannelVolume(2)
  1586. Entering sfxOldChannelToGroup(2)
  1587. Leaving sfxOldChannelToGroup() - return AudioChannelEffects
  1588. Leaving sfxGetChannelVolume() - return 1
  1589. Entering sfxGetChannelVolume(3)
  1590. Entering sfxOldChannelToGroup(3)
  1591. Leaving sfxOldChannelToGroup() - return AudioChannelMessages
  1592. Leaving sfxGetChannelVolume() - return 1
  1593. Entering sfxGetChannelVolume(4)
  1594. Entering sfxOldChannelToGroup(4)
  1595. Leaving sfxOldChannelToGroup() - return AudioChannelMusic
  1596. Leaving sfxGetChannelVolume() - return 1
  1597. Entering sfxGetChannelVolume(5)
  1598. Entering sfxOldChannelToGroup(5)
  1599. Leaving sfxOldChannelToGroup() - return
  1600. Leaving sfxGetChannelVolume() - return
  1601. Entering sfxGetChannelVolume(6)
  1602. Entering sfxOldChannelToGroup(6)
  1603. Leaving sfxOldChannelToGroup() - return
  1604. Leaving sfxGetChannelVolume() - return
  1605. Entering sfxGetChannelVolume(7)
  1606. Entering sfxOldChannelToGroup(7)
  1607. Leaving sfxOldChannelToGroup() - return
  1608. Leaving sfxGetChannelVolume() - return
  1609. Entering sfxGetChannelVolume(8)
  1610. Entering sfxOldChannelToGroup(8)
  1611. Leaving sfxOldChannelToGroup() - return
  1612. Leaving sfxGetChannelVolume() - return
  1613. Leaving sfxShutdown() - return
  1614. Leaving shutdownCore() - return
  1615. Leaving [scripts]onExit() - return
  1616. tools/main.cs (208): Unable to find object: 'EditorSettings' attempting to call function 'write'
  1617. Leaving [tools]onExit() - return
  1618. Entering onLightManagerDeactivate(Advanced Lighting)
  1619. Entering onDeactivateAdvancedLM()
  1620. Leaving onDeactivateAdvancedLM() - return
  1621. Leaving onLightManagerDeactivate() - return
  1622. Cur. D3DDevice ref count=3
  1623. GFXTextureObject::dumpActiveTOs - no active TOs to dump.
  1624. GFXPrimitiveBuffer::dumpActivePBs - no currently active PBs to dump. You are A-OK!
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