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Static Explanation
orfeasel
Dec 21st, 2015
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void
ATickingActor
::
Tick
(
float
DeltaTime
)
{
Super
::
Tick
(
DeltaTime
)
;
static
int32
x
=
0
;
x
++
;
GLog
-
>
Log
(
FString
::
FromInt
(
x
)
)
;
}
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