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- "needLayout" : {"type" : "bool", "value" : false},
- "nextNodeId" : {"type" : "uint32", "value" : 10},
- "synopsis" : {"type" : "LSString", "value" : "Jergal wanders around after his conversation with the player, waiting for them to leave so he can teleport to camp and speak to them again later. "}
- His entry in the character.txt file:
- new entry "GLO_Jergal"
- type "Character"
- using "_Undead"
- data "Vitality" "1"
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