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Hsuwan

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Nov 17th, 2017
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  1. on damage:
  2. if victim is a player:
  3. if name of attacker contains "Lv.197 崩壞東京虐殺者O225二改":
  4. loop 3 times:
  5. spawn 40 of particle red dust offset by 0.4, 1, -0.4 at location of victim
  6. make victim damage attacker by ({飾品狀態.%attacker%::血量增加} * 0.15)
  7. play raw sound "mob.chicken.plop" at victim with pitch 0 volume 2
  8. if victim isn't a player:
  9. if name of victim contains "Lv.10 BOSS 綠水靈":
  10. chance of 20%:
  11. loop entities in radius 10 of victim:
  12. if name of loop-entity don't contain "Lv.10 BOSS 綠水靈":
  13. thrust loop-entity backwards with force 1
  14. make victim damage loop-entity by ({飾品狀態.%attacker%::血量增加} * 0.2)
  15. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  16. if victim isn't a player:
  17. if name of victim contains "Lv.100 菁英 地下女巫":
  18. chance of 5%:
  19. loop entities in radius 10 of victim:
  20. if name of loop-entity don't contain "地下女巫":
  21. thrust loop-entity backwards with force 1
  22. ignite the loop-entity for 5 second
  23. make victim damage loop-entity by 450
  24. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  25. chance of 50%:
  26. loop entities in radius 5 of victim:
  27. if name of loop-entity don't contain "地下女巫":
  28. make victim damage loop-entity by 150
  29. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  30. if name of victim contains "Lv.120 BOSS 阿格斯":
  31. chance of 10%:
  32. loop entities in radius 10 of victim:
  33. if loop-entity is a player:
  34. thrust loop-entity upwards with force 3
  35. thrust loop-entity forwards with force 3
  36. make victim damage loop-entity by 150
  37. spawn 20 of particle instant spell offset by 0.3, 0.6, -0.3 at location of loop-entity
  38. chance of 1%:
  39. loop entities in radius 10 of victim:
  40. if loop-entity is a player:
  41. strike lightning effect at the loop-entity
  42. apply slowness 3 to the loop-entity for 5 seconds
  43. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} - 1)
  44. if name of victim contains "Lv.140 BOSS 桃花仙境長老":
  45. chance of 10%:
  46. heal victim by 1500000
  47. spawn 50 of particle instant spell offset by 0.3, 2, -0.3 at location of victim
  48. play raw sound "mob.wither.spawn" at victim with pitch 2 volume 1
  49. loop entities in radius 10 of victim:
  50. if loop-entity is a player:
  51. thrust loop-entity backwards with force 4
  52. thrust loop-entity upwards with force 0.5
  53. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.75)
  54. if loop-entity isn't a player:
  55. apply resistance 4 to the loop-entity for 10 seconds
  56. if name of victim contains "Lv.188 崩壞東京獵戶H12型三改":
  57. chance of 10%:
  58. spawn 40 of particle fireworks spark offset by 0.1, 3, -0.1 at location of victim
  59. make victim damage attacker by ({飾品狀態.%attacker%::血量增加} * 0.6)
  60. play raw sound "mob.wither.shoot" at victim with pitch 1 volume 1
  61. if name of victim contains "Lv.190 崩壞東京禦盾D196型三改":
  62. chance of 5%:
  63. loop entities in radius 15 of victim:
  64. apply resistance 3 to the victim for 30 seconds
  65. play raw sound "mob.skeleton.hurt" at victim with pitch 1 volume 1
  66. spawn 20 of particle mob spell offset by 0.6, 1.2, -0.6 at location of victim
  67. if loop-entity isn't a player:
  68. apply resistance 3 to the loop-entity for 30 seconds
  69. play raw sound "mob.skeleton.hurt" at victim with pitch 1 volume 1
  70. spawn 20 of particle mob spell offset by 0.6, 1.2, -0.6 at location of loop-entity
  71. if name of victim contains "Lv.192 崩壞東京獵首裝置K82三改":
  72. chance of 5%:
  73. apply strength 2 to the victim for 30 seconds
  74. apply speed 2 to the victim for 30 seconds
  75. play raw sound "mob.wolf.bark" at victim with pitch 0.5 volume 1
  76. spawn 20 of particle red dust offset by 2, 0.4, -2 at location of victim
  77. if name of victim contains "Lv.195 崩壞東京迫擊兵器E3二改":
  78. chance of 10%:
  79. loop entities in radius 10 of victim:
  80. if loop-entity is a player:
  81. thrust loop-entity upwards with force 1
  82. thrust loop-entity forwards with force 1
  83. make victim damage loop-entity by 2050
  84. spawn 1 of particle huge explode offset by 0.3, 0.6, -0.3 at location of loop-entity
  85. if name of victim contains "Lv.65 BOSS WOKAWOKA長老":
  86. chance of 5%:
  87. loop entities in radius 15 of victim:
  88. if loop-entity isn't a player:
  89. apply speed 2 to the loop-entity for 20 seconds
  90. apply resistance 2 to the loop-entity for 20 seconds
  91. apply strength 2 to the loop-entity for 20 seconds
  92. play raw sound "mob.skeleton.hurt" at victim with pitch 2 volume 1
  93. spawn 20 of particle explode offset by 0.3, 0.6, -0.3 at location of loop-entity
  94. if name of victim contains "Lv.40 BOSS 食人族領導者":
  95. chance of 5%:
  96. apply speed 2 to the victim for 20 seconds
  97. apply strength 5 to the victim for 1 seconds
  98. play raw sound "mob.wolf.bark" at victim with pitch 2 volume 1
  99. spawn 25 of particle angry villager offset by 0, 6, 0 at victim
  100. spawn 25 of particle magic crit offset by 0, 2, 0 at victim
  101. if name of victim contains "Lv.85 BOSS 沙漠本墓法老":
  102. chance of 8%:
  103. play raw sound "mob.zombie.infect" at victim with pitch 2 volume 1
  104. spawn 50 of particle large smoke offset by 4, 2, -4 at victim
  105. loop entities in radius 20 of victim:
  106. if loop-entity is a player:
  107. thrust loop-entity backwards with force 2
  108. thrust loop-entity upwards with force 0.3
  109. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.1)
  110. apply blindness 1 to the loop-entity for 10 seconds
  111. if loop-entity isn't a player:
  112. apply resistance 4 to the loop-entity for 10 seconds
  113. if name of victim contains "Lv.200 BOSS 崩壞東京母體M1一改":
  114. chance of 8%:
  115. play raw sound "mob.zombie.infect" at victim with pitch 1 volume 1
  116. spawn 50 of particle large smoke offset by 4, 2, -4 at victim
  117. loop entities in radius 20 of victim:
  118. if loop-entity is a player:
  119. thrust loop-entity backwards with force 0.5
  120. apply blindness 1 to the loop-entity for 6 seconds
  121. make victim damage loop-entity by 4500
  122. apply Nausea 1 to the loop-entity for 6 seconds
  123. apply slowness 2 to the loop-entity for 6 seconds
  124. chance of 1%:
  125. play raw sound "mob.zombie.infect" at victim with pitch 2 volume 2
  126. spawn 50 of particle mob spell offset by 4, 2, -4 at victim
  127. loop entities in radius 20 of victim:
  128. if loop-entity is a player:
  129. thrust loop-entity upwards with force 2
  130. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.6)
  131. wait 60 ticks
  132. thrust loop-entity downwards with force 2
  133. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.8)
  134. chance of 40%:
  135. play raw sound "mob.zombie.infect" at victim with pitch 0 volume 0.5
  136. spawn 50 of particle magic crit offset by 4, 2, -4 at victim
  137. loop entities in radius 12 of victim:
  138. if loop-entity is a player:
  139. make victim damage loop-entity by 3050
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