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OneGennadiy

itaac test

Aug 18th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. WedgePart2 = Instance.new("WedgePart")
  22. Part3 = Instance.new("Part")
  23. WedgePart4 = Instance.new("WedgePart")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. WedgePart7 = Instance.new("WedgePart")
  27. WedgePart8 = Instance.new("WedgePart")
  28. Part9 = Instance.new("Part")
  29. CornerWedgePart10 = Instance.new("CornerWedgePart")
  30. WedgePart11 = Instance.new("WedgePart")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Seat17 = Instance.new("Seat")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. WedgePart28 = Instance.new("WedgePart")
  48. Seat29 = Instance.new("Seat")
  49. Seat30 = Instance.new("Seat")
  50. Seat31 = Instance.new("Seat")
  51. Seat32 = Instance.new("Seat")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. SurfaceLight37 = Instance.new("SurfaceLight")
  57. CornerWedgePart38 = Instance.new("CornerWedgePart")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. CornerWedgePart44 = Instance.new("CornerWedgePart")
  64. WedgePart45 = Instance.new("WedgePart")
  65. WedgePart46 = Instance.new("WedgePart")
  66. WedgePart47 = Instance.new("WedgePart")
  67. CornerWedgePart48 = Instance.new("CornerWedgePart")
  68. Part49 = Instance.new("Part")
  69. BlockMesh50 = Instance.new("BlockMesh")
  70. PointLight51 = Instance.new("PointLight")
  71. Part52 = Instance.new("Part")
  72. BlockMesh53 = Instance.new("BlockMesh")
  73. Part54 = Instance.new("Part")
  74. BlockMesh55 = Instance.new("BlockMesh")
  75. Model56 = Instance.new("Model")
  76. Sound57 = Instance.new("Sound")
  77. Script58 = Instance.new("Script")
  78. Part59 = Instance.new("Part")
  79. BlockMesh60 = Instance.new("BlockMesh")
  80. ManualWeld61 = Instance.new("ManualWeld")
  81. PointLight62 = Instance.new("PointLight")
  82. Part63 = Instance.new("Part")
  83. BlockMesh64 = Instance.new("BlockMesh")
  84. ManualWeld65 = Instance.new("ManualWeld")
  85. Part66 = Instance.new("Part")
  86. WedgePart67 = Instance.new("WedgePart")
  87. Part68 = Instance.new("Part")
  88. WedgePart69 = Instance.new("WedgePart")
  89. Part70 = Instance.new("Part")
  90. WedgePart71 = Instance.new("WedgePart")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. WedgePart77 = Instance.new("WedgePart")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. PointLight82 = Instance.new("PointLight")
  102. SpotLight83 = Instance.new("SpotLight")
  103. Seat84 = Instance.new("Seat")
  104. WedgePart85 = Instance.new("WedgePart")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Seat94 = Instance.new("Seat")
  114. Part95 = Instance.new("Part")
  115. Seat96 = Instance.new("Seat")
  116. Seat97 = Instance.new("Seat")
  117. WedgePart98 = Instance.new("WedgePart")
  118. CornerWedgePart99 = Instance.new("CornerWedgePart")
  119. Part100 = Instance.new("Part")
  120. WedgePart101 = Instance.new("WedgePart")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Model104 = Instance.new("Model")
  124. Part105 = Instance.new("Part")
  125. BlockMesh106 = Instance.new("BlockMesh")
  126. Part107 = Instance.new("Part")
  127. BlockMesh108 = Instance.new("BlockMesh")
  128. Part109 = Instance.new("Part")
  129. ClickDetector110 = Instance.new("ClickDetector")
  130. BlockMesh111 = Instance.new("BlockMesh")
  131. Script112 = Instance.new("Script")
  132. PointLight113 = Instance.new("PointLight")
  133. NumberValue114 = Instance.new("NumberValue")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. BlockMesh121 = Instance.new("BlockMesh")
  141. PointLight122 = Instance.new("PointLight")
  142. WedgePart123 = Instance.new("WedgePart")
  143. CornerWedgePart124 = Instance.new("CornerWedgePart")
  144. WedgePart125 = Instance.new("WedgePart")
  145. Part126 = Instance.new("Part")
  146. SpotLight127 = Instance.new("SpotLight")
  147. PointLight128 = Instance.new("PointLight")
  148. Part129 = Instance.new("Part")
  149. WedgePart130 = Instance.new("WedgePart")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. CornerWedgePart134 = Instance.new("CornerWedgePart")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. CornerWedgePart140 = Instance.new("CornerWedgePart")
  160. Seat141 = Instance.new("Seat")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. BlockMesh146 = Instance.new("BlockMesh")
  166. Part147 = Instance.new("Part")
  167. VehicleSeat148 = Instance.new("VehicleSeat")
  168. Script149 = Instance.new("Script")
  169. Script150 = Instance.new("Script")
  170. ScreenGui151 = Instance.new("ScreenGui")
  171. Frame152 = Instance.new("Frame")
  172. TextButton153 = Instance.new("TextButton")
  173. TextButton154 = Instance.new("TextButton")
  174. TextButton155 = Instance.new("TextButton")
  175. TextButton156 = Instance.new("TextButton")
  176. StringValue157 = Instance.new("StringValue")
  177. StringValue158 = Instance.new("StringValue")
  178. BlockMesh159 = Instance.new("BlockMesh")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. WedgePart166 = Instance.new("WedgePart")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. UnionOperation171 = Instance.new("UnionOperation")
  191. Part172 = Instance.new("Part")
  192. UnionOperation173 = Instance.new("UnionOperation")
  193. WedgePart174 = Instance.new("WedgePart")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Decal179 = Instance.new("Decal")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. WedgePart184 = Instance.new("WedgePart")
  204. CornerWedgePart185 = Instance.new("CornerWedgePart")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. SelectionBox190 = Instance.new("SelectionBox")
  210. Fire191 = Instance.new("Fire")
  211. Smoke192 = Instance.new("Smoke")
  212. PointLight193 = Instance.new("PointLight")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. CornerWedgePart198 = Instance.new("CornerWedgePart")
  218. Part199 = Instance.new("Part")
  219. WedgePart200 = Instance.new("WedgePart")
  220. Part201 = Instance.new("Part")
  221. CornerWedgePart202 = Instance.new("CornerWedgePart")
  222. WedgePart203 = Instance.new("WedgePart")
  223. WedgePart204 = Instance.new("WedgePart")
  224. Part205 = Instance.new("Part")
  225. UnionOperation206 = Instance.new("UnionOperation")
  226. UnionOperation207 = Instance.new("UnionOperation")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. WedgePart210 = Instance.new("WedgePart")
  230. WedgePart211 = Instance.new("WedgePart")
  231. Part212 = Instance.new("Part")
  232. CornerWedgePart213 = Instance.new("CornerWedgePart")
  233. WedgePart214 = Instance.new("WedgePart")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. SelectionBox219 = Instance.new("SelectionBox")
  239. Smoke220 = Instance.new("Smoke")
  240. PointLight221 = Instance.new("PointLight")
  241. Fire222 = Instance.new("Fire")
  242. Part223 = Instance.new("Part")
  243. Part224 = Instance.new("Part")
  244. Part225 = Instance.new("Part")
  245. Script226 = Instance.new("Script")
  246. UnionOperation227 = Instance.new("UnionOperation")
  247. WedgePart228 = Instance.new("WedgePart")
  248. WedgePart229 = Instance.new("WedgePart")
  249. WedgePart230 = Instance.new("WedgePart")
  250. WedgePart231 = Instance.new("WedgePart")
  251. Part232 = Instance.new("Part")
  252. WedgePart233 = Instance.new("WedgePart")
  253. WedgePart234 = Instance.new("WedgePart")
  254. Part235 = Instance.new("Part")
  255. WedgePart236 = Instance.new("WedgePart")
  256. WedgePart237 = Instance.new("WedgePart")
  257. Part238 = Instance.new("Part")
  258. WedgePart239 = Instance.new("WedgePart")
  259. WedgePart240 = Instance.new("WedgePart")
  260. Part241 = Instance.new("Part")
  261. SurfaceGui242 = Instance.new("SurfaceGui")
  262. ImageButton243 = Instance.new("ImageButton")
  263. WedgePart244 = Instance.new("WedgePart")
  264. Part245 = Instance.new("Part")
  265. WedgePart246 = Instance.new("WedgePart")
  266. Part247 = Instance.new("Part")
  267. WedgePart248 = Instance.new("WedgePart")
  268. WedgePart249 = Instance.new("WedgePart")
  269. Part250 = Instance.new("Part")
  270. Part251 = Instance.new("Part")
  271. SurfaceGui252 = Instance.new("SurfaceGui")
  272. ImageButton253 = Instance.new("ImageButton")
  273. WedgePart254 = Instance.new("WedgePart")
  274. Part255 = Instance.new("Part")
  275. WedgePart256 = Instance.new("WedgePart")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Part259 = Instance.new("Part")
  279. Model260 = Instance.new("Model")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Model263 = Instance.new("Model")
  283. Part264 = Instance.new("Part")
  284. Part265 = Instance.new("Part")
  285. Model266 = Instance.new("Model")
  286. Part267 = Instance.new("Part")
  287. Part268 = Instance.new("Part")
  288. Model0.Name = "ITAAC"
  289. Model0.Parent = mas
  290. Part1.Parent = Model0
  291. Part1.CFrame = CFrame.new(-24.7137833, 9.00085354, -48.9125748, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  292. Part1.Orientation = Vector3.new(0, 180, 80.5400009)
  293. Part1.Position = Vector3.new(-24.7137833, 9.00085354, -48.9125748)
  294. Part1.Rotation = Vector3.new(-180, 0, -99.4599991)
  295. Part1.Color = Color3.new(0.470588, 0.564706, 0.509804)
  296. Part1.Size = Vector3.new(2, 0.400000006, 2)
  297. Part1.Anchored = true
  298. Part1.BottomSurface = Enum.SurfaceType.Smooth
  299. Part1.BrickColor = BrickColor.new("Sand green")
  300. Part1.TopSurface = Enum.SurfaceType.Smooth
  301. Part1.brickColor = BrickColor.new("Sand green")
  302. Part1.FormFactor = Enum.FormFactor.Plate
  303. Part1.formFactor = Enum.FormFactor.Plate
  304. WedgePart2.Parent = Model0
  305. WedgePart2.CFrame = CFrame.new(-43.9637833, 15.5, -51.4125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  306. WedgePart2.Orientation = Vector3.new(90, -90, 0)
  307. WedgePart2.Position = Vector3.new(-43.9637833, 15.5, -51.4125748)
  308. WedgePart2.Rotation = Vector3.new(90, 0, 90)
  309. WedgePart2.Size = Vector3.new(3, 6, 3)
  310. WedgePart2.Anchored = true
  311. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  312. WedgePart2.FormFactor = Enum.FormFactor.Symmetric
  313. WedgePart2.formFactor = Enum.FormFactor.Symmetric
  314. Part3.Parent = Model0
  315. Part3.CFrame = CFrame.new(-43.9637833, 8.49975395, -51.4125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  316. Part3.Orientation = Vector3.new(0, 180, 0)
  317. Part3.Position = Vector3.new(-43.9637833, 8.49975395, -51.4125748)
  318. Part3.Rotation = Vector3.new(-180, 0, -180)
  319. Part3.Size = Vector3.new(6, 11, 3)
  320. Part3.Anchored = true
  321. Part3.BottomSurface = Enum.SurfaceType.Smooth
  322. Part3.TopSurface = Enum.SurfaceType.Smooth
  323. Part3.FormFactor = Enum.FormFactor.Symmetric
  324. Part3.formFactor = Enum.FormFactor.Symmetric
  325. WedgePart4.Parent = Model0
  326. WedgePart4.CFrame = CFrame.new(-18.9637833, 15.5, -51.4125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  327. WedgePart4.Orientation = Vector3.new(90, 90, 0)
  328. WedgePart4.Position = Vector3.new(-18.9637833, 15.5, -51.4125748)
  329. WedgePart4.Rotation = Vector3.new(90, 0, -90)
  330. WedgePart4.Size = Vector3.new(3, 6, 3)
  331. WedgePart4.Anchored = true
  332. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  333. WedgePart4.FormFactor = Enum.FormFactor.Symmetric
  334. WedgePart4.formFactor = Enum.FormFactor.Symmetric
  335. Part5.Parent = Model0
  336. Part5.CFrame = CFrame.new(-25.4637833, 9.00000191, -42.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  337. Part5.Orientation = Vector3.new(0, 0, 180)
  338. Part5.Position = Vector3.new(-25.4637833, 9.00000191, -42.9125748)
  339. Part5.Rotation = Vector3.new(0, 0, -180)
  340. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  341. Part5.Size = Vector3.new(3, 5.99999905, 0.400000036)
  342. Part5.Anchored = true
  343. Part5.BottomSurface = Enum.SurfaceType.Smooth
  344. Part5.BrickColor = BrickColor.new("Dark stone grey")
  345. Part5.TopSurface = Enum.SurfaceType.Smooth
  346. Part5.brickColor = BrickColor.new("Dark stone grey")
  347. Part5.FormFactor = Enum.FormFactor.Custom
  348. Part5.formFactor = Enum.FormFactor.Custom
  349. Part6.Parent = Model0
  350. Part6.CFrame = CFrame.new(-19.4637833, 8.49291992, -45.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  351. Part6.Position = Vector3.new(-19.4637833, 8.49291992, -45.9125748)
  352. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  353. Part6.Size = Vector3.new(5, 5, 8)
  354. Part6.Anchored = true
  355. Part6.BottomSurface = Enum.SurfaceType.Smooth
  356. Part6.BrickColor = BrickColor.new("Black")
  357. Part6.TopSurface = Enum.SurfaceType.Smooth
  358. Part6.brickColor = BrickColor.new("Black")
  359. Part6.FormFactor = Enum.FormFactor.Symmetric
  360. Part6.formFactor = Enum.FormFactor.Symmetric
  361. WedgePart7.Parent = Model0
  362. WedgePart7.CFrame = CFrame.new(-24.4637833, 8.99291992, -52.9125748, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  363. WedgePart7.Orientation = Vector3.new(0, 90, 180)
  364. WedgePart7.Position = Vector3.new(-24.4637833, 8.99291992, -52.9125748)
  365. WedgePart7.Rotation = Vector3.new(180, 90, 0)
  366. WedgePart7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  367. WedgePart7.Size = Vector3.new(30, 6, 1)
  368. WedgePart7.Anchored = true
  369. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  370. WedgePart7.BrickColor = BrickColor.new("Dark stone grey")
  371. WedgePart7.brickColor = BrickColor.new("Dark stone grey")
  372. WedgePart7.FormFactor = Enum.FormFactor.Symmetric
  373. WedgePart7.formFactor = Enum.FormFactor.Symmetric
  374. WedgePart8.Parent = Model0
  375. WedgePart8.CFrame = CFrame.new(-25.4637833, 8.5, -32.9125748, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  376. WedgePart8.Orientation = Vector3.new(0, 90, 90)
  377. WedgePart8.Position = Vector3.new(-25.4637833, 8.5, -32.9125748)
  378. WedgePart8.Rotation = Vector3.new(90, 90, 0)
  379. WedgePart8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  380. WedgePart8.Size = Vector3.new(11, 8, 3)
  381. WedgePart8.Anchored = true
  382. WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
  383. WedgePart8.BrickColor = BrickColor.new("Dark stone grey")
  384. WedgePart8.brickColor = BrickColor.new("Dark stone grey")
  385. WedgePart8.FormFactor = Enum.FormFactor.Symmetric
  386. WedgePart8.formFactor = Enum.FormFactor.Symmetric
  387. Part9.Parent = Model0
  388. Part9.CFrame = CFrame.new(-25.4637833, 1.50000501, -46.9125748, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  389. Part9.Orientation = Vector3.new(0, -90, 180)
  390. Part9.Position = Vector3.new(-25.4637833, 1.50000501, -46.9125748)
  391. Part9.Rotation = Vector3.new(-180, -90, 0)
  392. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  393. Part9.Size = Vector3.new(6, 3, 3)
  394. Part9.Anchored = true
  395. Part9.BottomSurface = Enum.SurfaceType.Smooth
  396. Part9.BrickColor = BrickColor.new("Dark stone grey")
  397. Part9.TopSurface = Enum.SurfaceType.Smooth
  398. Part9.brickColor = BrickColor.new("Dark stone grey")
  399. Part9.FormFactor = Enum.FormFactor.Symmetric
  400. Part9.formFactor = Enum.FormFactor.Symmetric
  401. CornerWedgePart10.Parent = Model0
  402. CornerWedgePart10.CFrame = CFrame.new(-17.9637833, 12.5000019, -30.4125748, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  403. CornerWedgePart10.Orientation = Vector3.new(0, 0, -90)
  404. CornerWedgePart10.Position = Vector3.new(-17.9637833, 12.5000019, -30.4125748)
  405. CornerWedgePart10.Rotation = Vector3.new(0, 0, -90)
  406. CornerWedgePart10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  407. CornerWedgePart10.Size = Vector3.new(3.00000095, 6, 3.00000048)
  408. CornerWedgePart10.Anchored = true
  409. CornerWedgePart10.BrickColor = BrickColor.new("Dark stone grey")
  410. CornerWedgePart10.brickColor = BrickColor.new("Dark stone grey")
  411. WedgePart11.Parent = Model0
  412. WedgePart11.CFrame = CFrame.new(-25.4637833, 1.50000501, -40.9281998, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  413. WedgePart11.Orientation = Vector3.new(-90, -180, 0)
  414. WedgePart11.Position = Vector3.new(-25.4637833, 1.50000501, -40.9281998)
  415. WedgePart11.Rotation = Vector3.new(-90, 0, -180)
  416. WedgePart11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  417. WedgePart11.Size = Vector3.new(3, 6, 3)
  418. WedgePart11.Anchored = true
  419. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  420. WedgePart11.BrickColor = BrickColor.new("Dark stone grey")
  421. WedgePart11.brickColor = BrickColor.new("Dark stone grey")
  422. WedgePart11.FormFactor = Enum.FormFactor.Symmetric
  423. WedgePart11.formFactor = Enum.FormFactor.Symmetric
  424. Part12.Parent = Model0
  425. Part12.CFrame = CFrame.new(-25.4012833, 9.00000191, -42.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  426. Part12.Orientation = Vector3.new(0, 0, 180)
  427. Part12.Position = Vector3.new(-25.4012833, 9.00000191, -42.9125748)
  428. Part12.Rotation = Vector3.new(0, 0, -180)
  429. Part12.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  430. Part12.Anchored = true
  431. Part12.BottomSurface = Enum.SurfaceType.Smooth
  432. Part12.TopSurface = Enum.SurfaceType.Smooth
  433. Part12.FormFactor = Enum.FormFactor.Custom
  434. Part12.formFactor = Enum.FormFactor.Custom
  435. Part13.Parent = Model0
  436. Part13.CFrame = CFrame.new(-37.4637833, 9.00012016, -58.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  437. Part13.Orientation = Vector3.new(0, 180, 180)
  438. Part13.Position = Vector3.new(-37.4637833, 9.00012016, -58.9281998)
  439. Part13.Rotation = Vector3.new(-180, 0, 0)
  440. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  441. Part13.Size = Vector3.new(3, 5.99999905, 0.400000036)
  442. Part13.Anchored = true
  443. Part13.BottomSurface = Enum.SurfaceType.Smooth
  444. Part13.BrickColor = BrickColor.new("Dark stone grey")
  445. Part13.TopSurface = Enum.SurfaceType.Smooth
  446. Part13.brickColor = BrickColor.new("Dark stone grey")
  447. Part13.FormFactor = Enum.FormFactor.Custom
  448. Part13.formFactor = Enum.FormFactor.Custom
  449. Part14.Parent = Model0
  450. Part14.CFrame = CFrame.new(-37.4637833, 9.00012016, -42.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  451. Part14.Orientation = Vector3.new(0, 180, 180)
  452. Part14.Position = Vector3.new(-37.4637833, 9.00012016, -42.9281998)
  453. Part14.Rotation = Vector3.new(-180, 0, 0)
  454. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  455. Part14.Size = Vector3.new(3, 5.99999905, 0.400000036)
  456. Part14.Anchored = true
  457. Part14.BottomSurface = Enum.SurfaceType.Smooth
  458. Part14.BrickColor = BrickColor.new("Dark stone grey")
  459. Part14.TopSurface = Enum.SurfaceType.Smooth
  460. Part14.brickColor = BrickColor.new("Dark stone grey")
  461. Part14.FormFactor = Enum.FormFactor.Custom
  462. Part14.formFactor = Enum.FormFactor.Custom
  463. Part15.Parent = Model0
  464. Part15.CFrame = CFrame.new(-37.5887833, 9.00012016, -58.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  465. Part15.Orientation = Vector3.new(0, 180, 180)
  466. Part15.Position = Vector3.new(-37.5887833, 9.00012016, -58.9281998)
  467. Part15.Rotation = Vector3.new(-180, 0, 0)
  468. Part15.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  469. Part15.Anchored = true
  470. Part15.BottomSurface = Enum.SurfaceType.Smooth
  471. Part15.TopSurface = Enum.SurfaceType.Smooth
  472. Part15.FormFactor = Enum.FormFactor.Custom
  473. Part15.formFactor = Enum.FormFactor.Custom
  474. Part16.Parent = Model0
  475. Part16.CFrame = CFrame.new(-38.2762833, 9.00096989, -40.9281998, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  476. Part16.Orientation = Vector3.new(0, 0, 80.5400009)
  477. Part16.Position = Vector3.new(-38.2762833, 9.00096989, -40.9281998)
  478. Part16.Rotation = Vector3.new(0, 0, 80.5400009)
  479. Part16.Color = Color3.new(0.470588, 0.564706, 0.509804)
  480. Part16.Size = Vector3.new(2, 0.400000006, 2)
  481. Part16.Anchored = true
  482. Part16.BottomSurface = Enum.SurfaceType.Smooth
  483. Part16.BrickColor = BrickColor.new("Sand green")
  484. Part16.TopSurface = Enum.SurfaceType.Smooth
  485. Part16.brickColor = BrickColor.new("Sand green")
  486. Part16.FormFactor = Enum.FormFactor.Plate
  487. Part16.formFactor = Enum.FormFactor.Plate
  488. Seat17.Parent = Model0
  489. Seat17.CFrame = CFrame.new(-37.7762833, 7.09375095, -40.9281998, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  490. Seat17.Orientation = Vector3.new(-9.46000004, -90, 0)
  491. Seat17.Position = Vector3.new(-37.7762833, 7.09375095, -40.9281998)
  492. Seat17.Rotation = Vector3.new(-90, -80.5400009, -90)
  493. Seat17.Color = Color3.new(0.470588, 0.564706, 0.509804)
  494. Seat17.Size = Vector3.new(2, 0.400000006, 2)
  495. Seat17.Anchored = true
  496. Seat17.BackSurface = Enum.SurfaceType.Weld
  497. Seat17.BottomSurface = Enum.SurfaceType.Smooth
  498. Seat17.BrickColor = BrickColor.new("Sand green")
  499. Seat17.TopSurface = Enum.SurfaceType.Smooth
  500. Seat17.brickColor = BrickColor.new("Sand green")
  501. Seat17.FormFactor = Enum.FormFactor.Plate
  502. Seat17.formFactor = Enum.FormFactor.Plate
  503. Part18.Parent = Model0
  504. Part18.CFrame = CFrame.new(-38.2762833, 9.00096989, -44.9281998, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  505. Part18.Orientation = Vector3.new(0, 0, 80.5400009)
  506. Part18.Position = Vector3.new(-38.2762833, 9.00096989, -44.9281998)
  507. Part18.Rotation = Vector3.new(0, 0, 80.5400009)
  508. Part18.Color = Color3.new(0.470588, 0.564706, 0.509804)
  509. Part18.Size = Vector3.new(2, 0.400000006, 2)
  510. Part18.Anchored = true
  511. Part18.BottomSurface = Enum.SurfaceType.Smooth
  512. Part18.BrickColor = BrickColor.new("Sand green")
  513. Part18.TopSurface = Enum.SurfaceType.Smooth
  514. Part18.brickColor = BrickColor.new("Sand green")
  515. Part18.FormFactor = Enum.FormFactor.Plate
  516. Part18.formFactor = Enum.FormFactor.Plate
  517. Part19.Parent = Model0
  518. Part19.CFrame = CFrame.new(-37.5887833, 9.00012016, -42.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  519. Part19.Orientation = Vector3.new(0, 180, 180)
  520. Part19.Position = Vector3.new(-37.5887833, 9.00012016, -42.9281998)
  521. Part19.Rotation = Vector3.new(-180, 0, 0)
  522. Part19.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  523. Part19.Anchored = true
  524. Part19.BottomSurface = Enum.SurfaceType.Smooth
  525. Part19.TopSurface = Enum.SurfaceType.Smooth
  526. Part19.FormFactor = Enum.FormFactor.Custom
  527. Part19.formFactor = Enum.FormFactor.Custom
  528. Part20.Parent = Model0
  529. Part20.CFrame = CFrame.new(-37.4637833, 9.00012016, -50.9125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  530. Part20.Orientation = Vector3.new(0, 180, 180)
  531. Part20.Position = Vector3.new(-37.4637833, 9.00012016, -50.9125748)
  532. Part20.Rotation = Vector3.new(-180, 0, 0)
  533. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  534. Part20.Size = Vector3.new(3, 5.99999905, 0.400000036)
  535. Part20.Anchored = true
  536. Part20.BottomSurface = Enum.SurfaceType.Smooth
  537. Part20.BrickColor = BrickColor.new("Dark stone grey")
  538. Part20.TopSurface = Enum.SurfaceType.Smooth
  539. Part20.brickColor = BrickColor.new("Dark stone grey")
  540. Part20.FormFactor = Enum.FormFactor.Custom
  541. Part20.formFactor = Enum.FormFactor.Custom
  542. Part21.Parent = Model0
  543. Part21.CFrame = CFrame.new(-38.2762833, 9.00096989, -48.9281998, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  544. Part21.Orientation = Vector3.new(0, 0, 80.5400009)
  545. Part21.Position = Vector3.new(-38.2762833, 9.00096989, -48.9281998)
  546. Part21.Rotation = Vector3.new(0, 0, 80.5400009)
  547. Part21.Color = Color3.new(0.470588, 0.564706, 0.509804)
  548. Part21.Size = Vector3.new(2, 0.400000006, 2)
  549. Part21.Anchored = true
  550. Part21.BottomSurface = Enum.SurfaceType.Smooth
  551. Part21.BrickColor = BrickColor.new("Sand green")
  552. Part21.TopSurface = Enum.SurfaceType.Smooth
  553. Part21.brickColor = BrickColor.new("Sand green")
  554. Part21.FormFactor = Enum.FormFactor.Plate
  555. Part21.formFactor = Enum.FormFactor.Plate
  556. Part22.Parent = Model0
  557. Part22.CFrame = CFrame.new(-37.4637833, 9.00012016, -46.9125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  558. Part22.Orientation = Vector3.new(0, 180, 180)
  559. Part22.Position = Vector3.new(-37.4637833, 9.00012016, -46.9125748)
  560. Part22.Rotation = Vector3.new(-180, 0, 0)
  561. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  562. Part22.Size = Vector3.new(3, 5.99999905, 0.400000036)
  563. Part22.Anchored = true
  564. Part22.BottomSurface = Enum.SurfaceType.Smooth
  565. Part22.BrickColor = BrickColor.new("Dark stone grey")
  566. Part22.TopSurface = Enum.SurfaceType.Smooth
  567. Part22.brickColor = BrickColor.new("Dark stone grey")
  568. Part22.FormFactor = Enum.FormFactor.Custom
  569. Part22.formFactor = Enum.FormFactor.Custom
  570. Part23.Parent = Model0
  571. Part23.CFrame = CFrame.new(-38.2762833, 9.00096989, -52.9281998, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  572. Part23.Orientation = Vector3.new(0, 0, 80.5400009)
  573. Part23.Position = Vector3.new(-38.2762833, 9.00096989, -52.9281998)
  574. Part23.Rotation = Vector3.new(0, 0, 80.5400009)
  575. Part23.Color = Color3.new(0.470588, 0.564706, 0.509804)
  576. Part23.Size = Vector3.new(2, 0.400000006, 2)
  577. Part23.Anchored = true
  578. Part23.BottomSurface = Enum.SurfaceType.Smooth
  579. Part23.BrickColor = BrickColor.new("Sand green")
  580. Part23.TopSurface = Enum.SurfaceType.Smooth
  581. Part23.brickColor = BrickColor.new("Sand green")
  582. Part23.FormFactor = Enum.FormFactor.Plate
  583. Part23.formFactor = Enum.FormFactor.Plate
  584. Part24.Parent = Model0
  585. Part24.CFrame = CFrame.new(-37.4637833, 9.00012016, -54.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  586. Part24.Orientation = Vector3.new(0, 180, 180)
  587. Part24.Position = Vector3.new(-37.4637833, 9.00012016, -54.9281998)
  588. Part24.Rotation = Vector3.new(-180, 0, 0)
  589. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  590. Part24.Size = Vector3.new(3, 5.99999905, 0.400000036)
  591. Part24.Anchored = true
  592. Part24.BottomSurface = Enum.SurfaceType.Smooth
  593. Part24.BrickColor = BrickColor.new("Dark stone grey")
  594. Part24.TopSurface = Enum.SurfaceType.Smooth
  595. Part24.brickColor = BrickColor.new("Dark stone grey")
  596. Part24.FormFactor = Enum.FormFactor.Custom
  597. Part24.formFactor = Enum.FormFactor.Custom
  598. Part25.Parent = Model0
  599. Part25.CFrame = CFrame.new(-37.5887833, 9.00012016, -46.9125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  600. Part25.Orientation = Vector3.new(0, 180, 180)
  601. Part25.Position = Vector3.new(-37.5887833, 9.00012016, -46.9125748)
  602. Part25.Rotation = Vector3.new(-180, 0, 0)
  603. Part25.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  604. Part25.Anchored = true
  605. Part25.BottomSurface = Enum.SurfaceType.Smooth
  606. Part25.TopSurface = Enum.SurfaceType.Smooth
  607. Part25.FormFactor = Enum.FormFactor.Custom
  608. Part25.formFactor = Enum.FormFactor.Custom
  609. Part26.Parent = Model0
  610. Part26.CFrame = CFrame.new(-38.2762833, 9.00096989, -56.9281998, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, 1)
  611. Part26.Orientation = Vector3.new(0, 0, 80.5400009)
  612. Part26.Position = Vector3.new(-38.2762833, 9.00096989, -56.9281998)
  613. Part26.Rotation = Vector3.new(0, 0, 80.5400009)
  614. Part26.Color = Color3.new(0.470588, 0.564706, 0.509804)
  615. Part26.Size = Vector3.new(2, 0.400000006, 2)
  616. Part26.Anchored = true
  617. Part26.BottomSurface = Enum.SurfaceType.Smooth
  618. Part26.BrickColor = BrickColor.new("Sand green")
  619. Part26.TopSurface = Enum.SurfaceType.Smooth
  620. Part26.brickColor = BrickColor.new("Sand green")
  621. Part26.FormFactor = Enum.FormFactor.Plate
  622. Part26.formFactor = Enum.FormFactor.Plate
  623. Part27.Parent = Model0
  624. Part27.CFrame = CFrame.new(-37.4637833, 12.5001202, -52.4281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  625. Part27.Orientation = Vector3.new(0, 180, 180)
  626. Part27.Position = Vector3.new(-37.4637833, 12.5001202, -52.4281998)
  627. Part27.Rotation = Vector3.new(-180, 0, 0)
  628. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  629. Part27.Size = Vector3.new(3, 1, 31)
  630. Part27.Anchored = true
  631. Part27.BottomSurface = Enum.SurfaceType.Smooth
  632. Part27.BrickColor = BrickColor.new("Dark stone grey")
  633. Part27.TopSurface = Enum.SurfaceType.Smooth
  634. Part27.brickColor = BrickColor.new("Dark stone grey")
  635. Part27.FormFactor = Enum.FormFactor.Symmetric
  636. Part27.formFactor = Enum.FormFactor.Symmetric
  637. WedgePart28.Parent = Model0
  638. WedgePart28.CFrame = CFrame.new(-38.4637833, 8.99291992, -52.4281998, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  639. WedgePart28.Orientation = Vector3.new(0, -90, 180)
  640. WedgePart28.Position = Vector3.new(-38.4637833, 8.99291992, -52.4281998)
  641. WedgePart28.Rotation = Vector3.new(-180, -90, 0)
  642. WedgePart28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  643. WedgePart28.Size = Vector3.new(31, 6, 1)
  644. WedgePart28.Anchored = true
  645. WedgePart28.BottomSurface = Enum.SurfaceType.Smooth
  646. WedgePart28.BrickColor = BrickColor.new("Dark stone grey")
  647. WedgePart28.brickColor = BrickColor.new("Dark stone grey")
  648. WedgePart28.FormFactor = Enum.FormFactor.Symmetric
  649. WedgePart28.formFactor = Enum.FormFactor.Symmetric
  650. Seat29.Parent = Model0
  651. Seat29.CFrame = CFrame.new(-37.7762833, 7.09375095, -48.9281998, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  652. Seat29.Orientation = Vector3.new(-9.46000004, -90, 0)
  653. Seat29.Position = Vector3.new(-37.7762833, 7.09375095, -48.9281998)
  654. Seat29.Rotation = Vector3.new(-90, -80.5400009, -90)
  655. Seat29.Color = Color3.new(0.470588, 0.564706, 0.509804)
  656. Seat29.Size = Vector3.new(2, 0.400000006, 2)
  657. Seat29.Anchored = true
  658. Seat29.BackSurface = Enum.SurfaceType.Weld
  659. Seat29.BottomSurface = Enum.SurfaceType.Smooth
  660. Seat29.BrickColor = BrickColor.new("Sand green")
  661. Seat29.TopSurface = Enum.SurfaceType.Smooth
  662. Seat29.brickColor = BrickColor.new("Sand green")
  663. Seat29.FormFactor = Enum.FormFactor.Plate
  664. Seat29.formFactor = Enum.FormFactor.Plate
  665. Seat30.Parent = Model0
  666. Seat30.CFrame = CFrame.new(-37.7762833, 7.09375095, -52.9281998, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  667. Seat30.Orientation = Vector3.new(-9.46000004, -90, 0)
  668. Seat30.Position = Vector3.new(-37.7762833, 7.09375095, -52.9281998)
  669. Seat30.Rotation = Vector3.new(-90, -80.5400009, -90)
  670. Seat30.Color = Color3.new(0.470588, 0.564706, 0.509804)
  671. Seat30.Size = Vector3.new(2, 0.400000006, 2)
  672. Seat30.Anchored = true
  673. Seat30.BackSurface = Enum.SurfaceType.Weld
  674. Seat30.BottomSurface = Enum.SurfaceType.Smooth
  675. Seat30.BrickColor = BrickColor.new("Sand green")
  676. Seat30.TopSurface = Enum.SurfaceType.Smooth
  677. Seat30.brickColor = BrickColor.new("Sand green")
  678. Seat30.FormFactor = Enum.FormFactor.Plate
  679. Seat30.formFactor = Enum.FormFactor.Plate
  680. Seat31.Parent = Model0
  681. Seat31.CFrame = CFrame.new(-37.7762833, 7.09375095, -56.9281998, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  682. Seat31.Orientation = Vector3.new(-9.46000004, -90, 0)
  683. Seat31.Position = Vector3.new(-37.7762833, 7.09375095, -56.9281998)
  684. Seat31.Rotation = Vector3.new(-90, -80.5400009, -90)
  685. Seat31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  686. Seat31.Size = Vector3.new(2, 0.400000006, 2)
  687. Seat31.Anchored = true
  688. Seat31.BackSurface = Enum.SurfaceType.Weld
  689. Seat31.BottomSurface = Enum.SurfaceType.Smooth
  690. Seat31.BrickColor = BrickColor.new("Sand green")
  691. Seat31.TopSurface = Enum.SurfaceType.Smooth
  692. Seat31.brickColor = BrickColor.new("Sand green")
  693. Seat31.FormFactor = Enum.FormFactor.Plate
  694. Seat31.formFactor = Enum.FormFactor.Plate
  695. Seat32.Parent = Model0
  696. Seat32.CFrame = CFrame.new(-37.7762833, 7.09375095, -44.9281998, 0, 0.164398998, -0.986393988, 0, 0.986393988, 0.164398998, 1, 0, 0)
  697. Seat32.Orientation = Vector3.new(-9.46000004, -90, 0)
  698. Seat32.Position = Vector3.new(-37.7762833, 7.09375095, -44.9281998)
  699. Seat32.Rotation = Vector3.new(-90, -80.5400009, -90)
  700. Seat32.Color = Color3.new(0.470588, 0.564706, 0.509804)
  701. Seat32.Size = Vector3.new(2, 0.400000006, 2)
  702. Seat32.Anchored = true
  703. Seat32.BackSurface = Enum.SurfaceType.Weld
  704. Seat32.BottomSurface = Enum.SurfaceType.Smooth
  705. Seat32.BrickColor = BrickColor.new("Sand green")
  706. Seat32.TopSurface = Enum.SurfaceType.Smooth
  707. Seat32.brickColor = BrickColor.new("Sand green")
  708. Seat32.FormFactor = Enum.FormFactor.Plate
  709. Seat32.formFactor = Enum.FormFactor.Plate
  710. Part33.Parent = Model0
  711. Part33.CFrame = CFrame.new(-37.5887833, 9.00012016, -50.9125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  712. Part33.Orientation = Vector3.new(0, 180, 180)
  713. Part33.Position = Vector3.new(-37.5887833, 9.00012016, -50.9125748)
  714. Part33.Rotation = Vector3.new(-180, 0, 0)
  715. Part33.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  716. Part33.Anchored = true
  717. Part33.BottomSurface = Enum.SurfaceType.Smooth
  718. Part33.TopSurface = Enum.SurfaceType.Smooth
  719. Part33.FormFactor = Enum.FormFactor.Custom
  720. Part33.formFactor = Enum.FormFactor.Custom
  721. Part34.Parent = Model0
  722. Part34.CFrame = CFrame.new(-37.5887833, 9.00012016, -54.9281998, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  723. Part34.Orientation = Vector3.new(0, 180, 180)
  724. Part34.Position = Vector3.new(-37.5887833, 9.00012016, -54.9281998)
  725. Part34.Rotation = Vector3.new(-180, 0, 0)
  726. Part34.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  727. Part34.Anchored = true
  728. Part34.BottomSurface = Enum.SurfaceType.Smooth
  729. Part34.TopSurface = Enum.SurfaceType.Smooth
  730. Part34.FormFactor = Enum.FormFactor.Custom
  731. Part34.formFactor = Enum.FormFactor.Custom
  732. Part35.Parent = Model0
  733. Part35.CFrame = CFrame.new(-32.4637833, 9.49291992, -61.9125748, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  734. Part35.Orientation = Vector3.new(0, 90, 0)
  735. Part35.Position = Vector3.new(-32.4637833, 9.49291992, -61.9125748)
  736. Part35.Rotation = Vector3.new(0, 90, 0)
  737. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  738. Part35.Size = Vector3.new(2, 7, 1)
  739. Part35.Anchored = true
  740. Part35.BottomSurface = Enum.SurfaceType.Smooth
  741. Part35.BrickColor = BrickColor.new("Dark stone grey")
  742. Part35.TopSurface = Enum.SurfaceType.Smooth
  743. Part35.brickColor = BrickColor.new("Dark stone grey")
  744. Part35.FormFactor = Enum.FormFactor.Symmetric
  745. Part35.formFactor = Enum.FormFactor.Symmetric
  746. Part36.Parent = Model0
  747. Part36.CFrame = CFrame.new(-31.4637833, 13.4929199, -52.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  748. Part36.Position = Vector3.new(-31.4637833, 13.4929199, -52.9125748)
  749. Part36.Size = Vector3.new(15, 1, 30)
  750. Part36.Anchored = true
  751. Part36.BottomSurface = Enum.SurfaceType.Smooth
  752. Part36.TopSurface = Enum.SurfaceType.Smooth
  753. Part36.FormFactor = Enum.FormFactor.Symmetric
  754. Part36.formFactor = Enum.FormFactor.Symmetric
  755. SurfaceLight37.Parent = Part36
  756. SurfaceLight37.Color = Color3.new(1, 0, 0)
  757. SurfaceLight37.Face = Enum.NormalId.Bottom
  758. SurfaceLight37.Range = 8
  759. CornerWedgePart38.Parent = Model0
  760. CornerWedgePart38.CFrame = CFrame.new(-38.4637833, 13.5000019, -73.4125748, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  761. CornerWedgePart38.Orientation = Vector3.new(-90, 0, 0)
  762. CornerWedgePart38.Position = Vector3.new(-38.4637833, 13.5000019, -73.4125748)
  763. CornerWedgePart38.Rotation = Vector3.new(-90, 0, 0)
  764. CornerWedgePart38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  765. CornerWedgePart38.Size = Vector3.new(5, 7, 1)
  766. CornerWedgePart38.Anchored = true
  767. CornerWedgePart38.BrickColor = BrickColor.new("Dark stone grey")
  768. CornerWedgePart38.brickColor = BrickColor.new("Dark stone grey")
  769. Part39.Parent = Model0
  770. Part39.CFrame = CFrame.new(-35.9637833, 8.04419422, -63.2406998, 0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
  771. Part39.Orientation = Vector3.new(0, -90, -84.5800018)
  772. Part39.Position = Vector3.new(-35.9637833, 8.04419422, -63.2406998)
  773. Part39.Rotation = Vector3.new(84.5800018, -90, 0)
  774. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  775. Part39.Size = Vector3.new(0.200000003, 1, 2.39999938)
  776. Part39.Anchored = true
  777. Part39.BottomSurface = Enum.SurfaceType.Smooth
  778. Part39.BrickColor = BrickColor.new("Black")
  779. Part39.TopSurface = Enum.SurfaceType.Smooth
  780. Part39.brickColor = BrickColor.new("Black")
  781. Part39.FormFactor = Enum.FormFactor.Custom
  782. Part39.formFactor = Enum.FormFactor.Custom
  783. Part40.Parent = Model0
  784. Part40.CFrame = CFrame.new(-35.9637833, 6.89282417, -61.9125748, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  785. Part40.Orientation = Vector3.new(0, -90, -90)
  786. Part40.Position = Vector3.new(-35.9637833, 6.89282417, -61.9125748)
  787. Part40.Rotation = Vector3.new(90, -90, 0)
  788. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  789. Part40.Size = Vector3.new(1.80000019, 2.00000024, 3.19999957)
  790. Part40.Anchored = true
  791. Part40.BottomSurface = Enum.SurfaceType.Smooth
  792. Part40.BrickColor = BrickColor.new("Dark stone grey")
  793. Part40.TopSurface = Enum.SurfaceType.Smooth
  794. Part40.brickColor = BrickColor.new("Dark stone grey")
  795. Part40.FormFactor = Enum.FormFactor.Custom
  796. Part40.formFactor = Enum.FormFactor.Custom
  797. Model41.Parent = Model0
  798. Part42.Parent = Model41
  799. Part42.CFrame = CFrame.new(-35.9637833, 10.57166, -62.6156998, 0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
  800. Part42.Orientation = Vector3.new(0, -90, -60)
  801. Part42.Position = Vector3.new(-35.9637833, 10.57166, -62.6156998)
  802. Part42.Rotation = Vector3.new(60, -90, 0)
  803. Part42.Color = Color3.new(0.129412, 0.329412, 0.72549)
  804. Part42.Size = Vector3.new(1, 0.100000001, 1.79999995)
  805. Part42.Anchored = true
  806. Part42.BottomSurface = Enum.SurfaceType.Smooth
  807. Part42.BrickColor = BrickColor.new("Deep blue")
  808. Part42.Material = Enum.Material.Neon
  809. Part42.TopSurface = Enum.SurfaceType.Smooth
  810. Part42.brickColor = BrickColor.new("Deep blue")
  811. Part42.FormFactor = Enum.FormFactor.Custom
  812. Part42.formFactor = Enum.FormFactor.Custom
  813. Part43.Parent = Model41
  814. Part43.CFrame = CFrame.new(-35.9637833, 10.599122, -62.5688248, 0, 0, -1, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0)
  815. Part43.Orientation = Vector3.new(0, -90, -60)
  816. Part43.Position = Vector3.new(-35.9637833, 10.599122, -62.5688248)
  817. Part43.Rotation = Vector3.new(60, -90, 0)
  818. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  819. Part43.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
  820. Part43.Anchored = true
  821. Part43.BottomSurface = Enum.SurfaceType.Smooth
  822. Part43.BrickColor = BrickColor.new("Black")
  823. Part43.TopSurface = Enum.SurfaceType.Smooth
  824. Part43.brickColor = BrickColor.new("Black")
  825. Part43.FormFactor = Enum.FormFactor.Custom
  826. Part43.formFactor = Enum.FormFactor.Custom
  827. CornerWedgePart44.Parent = Model0
  828. CornerWedgePart44.CFrame = CFrame.new(-38.4637833, 11.000246, -73.4125748, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  829. CornerWedgePart44.Orientation = Vector3.new(0, -90, 90)
  830. CornerWedgePart44.Position = Vector3.new(-38.4637833, 11.000246, -73.4125748)
  831. CornerWedgePart44.Rotation = Vector3.new(-90, -90, 0)
  832. CornerWedgePart44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  833. CornerWedgePart44.Size = Vector3.new(2, 7, 5)
  834. CornerWedgePart44.Anchored = true
  835. CornerWedgePart44.BrickColor = BrickColor.new("Dark stone grey")
  836. CornerWedgePart44.brickColor = BrickColor.new("Dark stone grey")
  837. WedgePart45.Parent = Model0
  838. WedgePart45.CFrame = CFrame.new(-17.9637833, 8.5, -30.4125748, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  839. WedgePart45.Orientation = Vector3.new(0, -90, -90)
  840. WedgePart45.Position = Vector3.new(-17.9637833, 8.5, -30.4125748)
  841. WedgePart45.Rotation = Vector3.new(90, -90, 0)
  842. WedgePart45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  843. WedgePart45.Size = Vector3.new(5, 3, 6)
  844. WedgePart45.Anchored = true
  845. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  846. WedgePart45.BrickColor = BrickColor.new("Dark stone grey")
  847. WedgePart45.brickColor = BrickColor.new("Dark stone grey")
  848. WedgePart45.FormFactor = Enum.FormFactor.Symmetric
  849. WedgePart45.formFactor = Enum.FormFactor.Symmetric
  850. WedgePart46.Parent = Model0
  851. WedgePart46.CFrame = CFrame.new(-39.0888443, 14.9929199, -43.4125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  852. WedgePart46.Orientation = Vector3.new(90, -90, 0)
  853. WedgePart46.Position = Vector3.new(-39.0888443, 14.9929199, -43.4125748)
  854. WedgePart46.Rotation = Vector3.new(90, 0, 90)
  855. WedgePart46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  856. WedgePart46.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
  857. WedgePart46.Anchored = true
  858. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  859. WedgePart46.BrickColor = BrickColor.new("Dark stone grey")
  860. WedgePart46.brickColor = BrickColor.new("Dark stone grey")
  861. WedgePart46.FormFactor = Enum.FormFactor.Symmetric
  862. WedgePart46.formFactor = Enum.FormFactor.Symmetric
  863. WedgePart47.Parent = Model0
  864. WedgePart47.CFrame = CFrame.new(-17.9637833, 4.49292088, -36.9125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  865. WedgePart47.Orientation = Vector3.new(-90, -90, 0)
  866. WedgePart47.Position = Vector3.new(-17.9637833, 4.49292088, -36.9125748)
  867. WedgePart47.Rotation = Vector3.new(-90, 0, -90)
  868. WedgePart47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  869. WedgePart47.Size = Vector3.new(10, 6, 3)
  870. WedgePart47.Anchored = true
  871. WedgePart47.BottomSurface = Enum.SurfaceType.Smooth
  872. WedgePart47.BrickColor = BrickColor.new("Dark stone grey")
  873. WedgePart47.brickColor = BrickColor.new("Dark stone grey")
  874. WedgePart47.FormFactor = Enum.FormFactor.Symmetric
  875. WedgePart47.formFactor = Enum.FormFactor.Symmetric
  876. CornerWedgePart48.Parent = Model0
  877. CornerWedgePart48.CFrame = CFrame.new(-39.2137833, 15.5001202, -67.4125748, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  878. CornerWedgePart48.Orientation = Vector3.new(0, -90, 0)
  879. CornerWedgePart48.Position = Vector3.new(-39.2137833, 15.5001202, -67.4125748)
  880. CornerWedgePart48.Rotation = Vector3.new(0, -90, 0)
  881. CornerWedgePart48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  882. CornerWedgePart48.Size = Vector3.new(5, 3, 3.5999999)
  883. CornerWedgePart48.Anchored = true
  884. CornerWedgePart48.BrickColor = BrickColor.new("Dark stone grey")
  885. CornerWedgePart48.brickColor = BrickColor.new("Dark stone grey")
  886. Part49.Parent = Model0
  887. Part49.CFrame = CFrame.new(-15.6512842, 8.5, -31.0375748, -0.894428015, -0.447212011, 0, 0, 0, -1, 0.447212011, -0.894428015, 0)
  888. Part49.Orientation = Vector3.new(90, -153.440002, 0)
  889. Part49.Position = Vector3.new(-15.6512842, 8.5, -31.0375748)
  890. Part49.Rotation = Vector3.new(90, 0, 153.440002)
  891. Part49.Color = Color3.new(0, 1, 0)
  892. Part49.Velocity = Vector3.new(-1.2117244, -8.24581051, 1.84652054)
  893. Part49.Size = Vector3.new(2, 1, 5)
  894. Part49.Anchored = true
  895. Part49.BackSurface = Enum.SurfaceType.Weld
  896. Part49.BottomSurface = Enum.SurfaceType.Weld
  897. Part49.BrickColor = BrickColor.new("Lime green")
  898. Part49.CanCollide = false
  899. Part49.FrontSurface = Enum.SurfaceType.Weld
  900. Part49.LeftSurface = Enum.SurfaceType.Weld
  901. Part49.Material = Enum.Material.Neon
  902. Part49.RightSurface = Enum.SurfaceType.Weld
  903. Part49.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  904. Part49.TopSurface = Enum.SurfaceType.Weld
  905. Part49.brickColor = BrickColor.new("Lime green")
  906. Part49.FormFactor = Enum.FormFactor.Symmetric
  907. Part49.formFactor = Enum.FormFactor.Symmetric
  908. BlockMesh50.Parent = Part49
  909. BlockMesh50.Offset = Vector3.new(0, 1, 0)
  910. BlockMesh50.Scale = Vector3.new(0.200000003, 1.10000002, 1)
  911. PointLight51.Parent = Part49
  912. PointLight51.Color = Color3.new(0, 1, 0)
  913. Part52.Parent = Model0
  914. Part52.CFrame = CFrame.new(-37.4012833, 8.0043993, -66.8031998, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
  915. Part52.Orientation = Vector3.new(0, -90, 85.4000015)
  916. Part52.Position = Vector3.new(-37.4012833, 8.0043993, -66.8031998)
  917. Part52.Rotation = Vector3.new(-85.4000015, -90, 0)
  918. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  919. Part52.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
  920. Part52.Anchored = true
  921. Part52.BottomSurface = Enum.SurfaceType.Weld
  922. Part52.BrickColor = BrickColor.new("Dark stone grey")
  923. Part52.TopSurface = Enum.SurfaceType.Smooth
  924. Part52.brickColor = BrickColor.new("Dark stone grey")
  925. Part52.FormFactor = Enum.FormFactor.Custom
  926. Part52.formFactor = Enum.FormFactor.Custom
  927. BlockMesh53.Parent = Part52
  928. Part54.Parent = Model0
  929. Part54.CFrame = CFrame.new(-34.7137833, 8.02429199, -66.8031998, 0, 0, -1, 0.996775627, 0.0802399665, 0, 0.0802399665, -0.996775627, 0)
  930. Part54.Orientation = Vector3.new(0, -90, 85.4000015)
  931. Part54.Position = Vector3.new(-34.7137833, 8.02429199, -66.8031998)
  932. Part54.Rotation = Vector3.new(-85.4000015, -90, 0)
  933. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  934. Part54.Size = Vector3.new(0.799997211, 3.60000038, 0.600000024)
  935. Part54.Anchored = true
  936. Part54.BottomSurface = Enum.SurfaceType.Weld
  937. Part54.BrickColor = BrickColor.new("Dark stone grey")
  938. Part54.TopSurface = Enum.SurfaceType.Smooth
  939. Part54.brickColor = BrickColor.new("Dark stone grey")
  940. Part54.FormFactor = Enum.FormFactor.Custom
  941. Part54.formFactor = Enum.FormFactor.Custom
  942. BlockMesh55.Parent = Part54
  943. Model56.Name = "Door"
  944. Model56.Parent = Model0
  945. Sound57.Name = "DoorSound"
  946. Sound57.Parent = Model56
  947. Sound57.SoundId = "http://www.roblox.com/asset/?id=11060067"
  948. Sound57.Volume = 1
  949. Script58.Parent = Model56
  950. table.insert(cors,sandbox(Script58,function()
  951. local Open = false
  952. local Radius = 13
  953.  
  954. function MoveDoors(mod)
  955. for i = 1, 10 do
  956. script.Parent.DoorA.Mesh.Scale = script.Parent.DoorA.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
  957. script.Parent.DoorB.Mesh.Scale = script.Parent.DoorB.Mesh.Scale + Vector3.new(-.1 * mod, 0, 0)
  958. script.Parent.DoorA.Mesh.Offset = script.Parent.DoorA.Mesh.Offset + Vector3.new(.2 * mod, 0, 0)
  959. script.Parent.DoorB.Mesh.Offset = script.Parent.DoorB.Mesh.Offset + Vector3.new(-.2 * mod, 0, 0)
  960. wait()
  961. end
  962. script.Parent.DoorA.CanCollide = mod == -1
  963. script.Parent.DoorB.CanCollide = mod == -1
  964. end
  965.  
  966. while wait(.5) do
  967. local openning = false
  968. for _, v in pairs(game.Players:GetPlayers()) do
  969. if v:DistanceFromCharacter(script.Parent:GetModelCFrame().p) < Radius then
  970. openning = true
  971. end
  972. end
  973. if openning and not Open then
  974. MoveDoors(1)
  975. Open = true
  976. elseif not openning and Open then
  977. Open = false
  978. MoveDoors(-1)
  979. end
  980. end
  981.  
  982. end))
  983. Part59.Name = "DoorA"
  984. Part59.Parent = Model56
  985. Part59.CFrame = CFrame.new(-32.3387833, 10.2048302, -64.1781998, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  986. Part59.Orientation = Vector3.new(0, 90, 90)
  987. Part59.Position = Vector3.new(-32.3387833, 10.2048302, -64.1781998)
  988. Part59.Rotation = Vector3.new(90, 90, 0)
  989. Part59.Size = Vector3.new(4, 4, 0.400000036)
  990. Part59.Anchored = true
  991. Part59.BottomSurface = Enum.SurfaceType.Weld
  992. Part59.TopSurface = Enum.SurfaceType.Weld
  993. Part59.FormFactor = Enum.FormFactor.Custom
  994. Part59.formFactor = Enum.FormFactor.Custom
  995. BlockMesh60.Parent = Part59
  996. BlockMesh60.Scale = Vector3.new(1, 1, 0.5)
  997. ManualWeld61.Name = "DoorA-to-DoorA Strong Joint"
  998. ManualWeld61.Parent = Part59
  999. ManualWeld61.C0 = CFrame.new(2, -3.49999881, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1000. ManualWeld61.C1 = CFrame.new(-0.100073338, -3.49999738, 0.100002289, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1001. PointLight62.Parent = Part59
  1002. PointLight62.Color = Color3.new(0, 0.666667, 1)
  1003. PointLight62.Range = 10
  1004. Part63.Name = "DoorB"
  1005. Part63.Parent = Model56
  1006. Part63.CFrame = CFrame.new(-32.3387833, 6.70471287, -64.1781998, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1007. Part63.Orientation = Vector3.new(0, 90, 90)
  1008. Part63.Position = Vector3.new(-32.3387833, 6.70471287, -64.1781998)
  1009. Part63.Rotation = Vector3.new(90, 90, 0)
  1010. Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1011. Part63.Size = Vector3.new(3, 4, 0.400000006)
  1012. Part63.Anchored = true
  1013. Part63.BottomSurface = Enum.SurfaceType.Weld
  1014. Part63.BrickColor = BrickColor.new("Dark stone grey")
  1015. Part63.TopSurface = Enum.SurfaceType.Weld
  1016. Part63.brickColor = BrickColor.new("Dark stone grey")
  1017. Part63.FormFactor = Enum.FormFactor.Custom
  1018. Part63.formFactor = Enum.FormFactor.Custom
  1019. BlockMesh64.Parent = Part63
  1020. BlockMesh64.Scale = Vector3.new(1, 1, 0.699999988)
  1021. ManualWeld65.Name = "DoorB-to-Frame Strong Joint"
  1022. ManualWeld65.Parent = Part63
  1023. ManualWeld65.C0 = CFrame.new(-2, -3.49999881, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1024. ManualWeld65.C1 = CFrame.new(0.100000381, -3.49999738, -0.100011826, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1025. Part66.Parent = Model0
  1026. Part66.CFrame = CFrame.new(-35.9637833, 8.39282417, -61.5219498, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1027. Part66.Orientation = Vector3.new(0, -90, -90)
  1028. Part66.Position = Vector3.new(-35.9637833, 8.39282417, -61.5219498)
  1029. Part66.Rotation = Vector3.new(90, -90, 0)
  1030. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1031. Part66.Size = Vector3.new(4.40000296, 1.20000005, 2.39999938)
  1032. Part66.Anchored = true
  1033. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part66.BrickColor = BrickColor.new("Dark stone grey")
  1035. Part66.TopSurface = Enum.SurfaceType.Smooth
  1036. Part66.brickColor = BrickColor.new("Dark stone grey")
  1037. Part66.FormFactor = Enum.FormFactor.Custom
  1038. Part66.formFactor = Enum.FormFactor.Custom
  1039. WedgePart67.Parent = Model0
  1040. WedgePart67.CFrame = CFrame.new(-23.9637833, 14.9929199, -43.4125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1041. WedgePart67.Orientation = Vector3.new(90, 90, 0)
  1042. WedgePart67.Position = Vector3.new(-23.9637833, 14.9929199, -43.4125748)
  1043. WedgePart67.Rotation = Vector3.new(90, 0, -90)
  1044. WedgePart67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1045. WedgePart67.Size = Vector3.new(13.0000038, 3.89999986, 2.00000095)
  1046. WedgePart67.Anchored = true
  1047. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1048. WedgePart67.BrickColor = BrickColor.new("Dark stone grey")
  1049. WedgePart67.brickColor = BrickColor.new("Dark stone grey")
  1050. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1051. WedgePart67.formFactor = Enum.FormFactor.Symmetric
  1052. Part68.Parent = Model0
  1053. Part68.CFrame = CFrame.new(-31.4637833, 6.0926528, -49.0219498, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1054. Part68.Orientation = Vector3.new(0, -90, 180)
  1055. Part68.Position = Vector3.new(-31.4637833, 6.0926528, -49.0219498)
  1056. Part68.Rotation = Vector3.new(-180, -90, 0)
  1057. Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1058. Part68.Velocity = Vector3.new(-1.2119236, -8.24581242, 1.84643626)
  1059. Part68.Size = Vector3.new(20.1999969, 0.200000003, 7)
  1060. Part68.Anchored = true
  1061. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1062. Part68.BrickColor = BrickColor.new("Black")
  1063. Part68.Material = Enum.Material.DiamondPlate
  1064. Part68.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1065. Part68.TopSurface = Enum.SurfaceType.Smooth
  1066. Part68.brickColor = BrickColor.new("Black")
  1067. Part68.FormFactor = Enum.FormFactor.Custom
  1068. Part68.formFactor = Enum.FormFactor.Custom
  1069. WedgePart69.Parent = Model0
  1070. WedgePart69.CFrame = CFrame.new(-37.4637833, 1.50000501, -40.9281998, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1071. WedgePart69.Orientation = Vector3.new(-90, -180, 0)
  1072. WedgePart69.Position = Vector3.new(-37.4637833, 1.50000501, -40.9281998)
  1073. WedgePart69.Rotation = Vector3.new(-90, 0, -180)
  1074. WedgePart69.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1075. WedgePart69.Size = Vector3.new(3, 6, 3)
  1076. WedgePart69.Anchored = true
  1077. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1078. WedgePart69.BrickColor = BrickColor.new("Dark stone grey")
  1079. WedgePart69.brickColor = BrickColor.new("Dark stone grey")
  1080. WedgePart69.FormFactor = Enum.FormFactor.Symmetric
  1081. WedgePart69.formFactor = Enum.FormFactor.Symmetric
  1082. Part70.Parent = Model0
  1083. Part70.CFrame = CFrame.new(-37.4637833, 1.50000501, -46.9125748, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1084. Part70.Orientation = Vector3.new(0, -90, 180)
  1085. Part70.Position = Vector3.new(-37.4637833, 1.50000501, -46.9125748)
  1086. Part70.Rotation = Vector3.new(-180, -90, 0)
  1087. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1088. Part70.Size = Vector3.new(6, 3, 3)
  1089. Part70.Anchored = true
  1090. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part70.BrickColor = BrickColor.new("Dark stone grey")
  1092. Part70.TopSurface = Enum.SurfaceType.Smooth
  1093. Part70.brickColor = BrickColor.new("Dark stone grey")
  1094. Part70.FormFactor = Enum.FormFactor.Symmetric
  1095. Part70.formFactor = Enum.FormFactor.Symmetric
  1096. WedgePart71.Parent = Model0
  1097. WedgePart71.CFrame = CFrame.new(-38.4637833, 12.5000019, -73.4125748, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1098. WedgePart71.Orientation = Vector3.new(0, 90, -90)
  1099. WedgePart71.Position = Vector3.new(-38.4637833, 12.5000019, -73.4125748)
  1100. WedgePart71.Rotation = Vector3.new(-90, 90, 0)
  1101. WedgePart71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1102. WedgePart71.Size = Vector3.new(1, 7, 5)
  1103. WedgePart71.Anchored = true
  1104. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1105. WedgePart71.BrickColor = BrickColor.new("Dark stone grey")
  1106. WedgePart71.brickColor = BrickColor.new("Dark stone grey")
  1107. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1108. WedgePart71.formFactor = Enum.FormFactor.Symmetric
  1109. Part72.Parent = Model0
  1110. Part72.CFrame = CFrame.new(-25.4637833, 9.49291992, -60.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1111. Part72.Position = Vector3.new(-25.4637833, 9.49291992, -60.4125748)
  1112. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1113. Part72.Size = Vector3.new(5, 7, 1)
  1114. Part72.Anchored = true
  1115. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1116. Part72.BrickColor = BrickColor.new("Dark stone grey")
  1117. Part72.TopSurface = Enum.SurfaceType.Smooth
  1118. Part72.brickColor = BrickColor.new("Dark stone grey")
  1119. Part72.FormFactor = Enum.FormFactor.Symmetric
  1120. Part72.formFactor = Enum.FormFactor.Symmetric
  1121. Part73.Parent = Model0
  1122. Part73.CFrame = CFrame.new(-30.9637833, 12.4929199, -60.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1123. Part73.Position = Vector3.new(-30.9637833, 12.4929199, -60.4125748)
  1124. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1125. Part73.Size = Vector3.new(6, 1, 1)
  1126. Part73.Anchored = true
  1127. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1128. Part73.BrickColor = BrickColor.new("Dark stone grey")
  1129. Part73.TopSurface = Enum.SurfaceType.Smooth
  1130. Part73.brickColor = BrickColor.new("Dark stone grey")
  1131. Part73.FormFactor = Enum.FormFactor.Symmetric
  1132. Part73.formFactor = Enum.FormFactor.Symmetric
  1133. Part74.Parent = Model0
  1134. Part74.CFrame = CFrame.new(-35.9637833, 9.49291992, -60.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1135. Part74.Position = Vector3.new(-35.9637833, 9.49291992, -60.4125748)
  1136. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1137. Part74.Size = Vector3.new(8, 7, 1)
  1138. Part74.Anchored = true
  1139. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part74.BrickColor = BrickColor.new("Dark stone grey")
  1141. Part74.TopSurface = Enum.SurfaceType.Smooth
  1142. Part74.brickColor = BrickColor.new("Dark stone grey")
  1143. Part74.FormFactor = Enum.FormFactor.Symmetric
  1144. Part74.formFactor = Enum.FormFactor.Symmetric
  1145. Part75.Parent = Model0
  1146. Part75.CFrame = CFrame.new(-35.9637833, 7.84948778, -62.1156998, 0, 0, -1, -0.995527089, 0.0944770202, 0, 0.0944770128, 0.995527089, 0)
  1147. Part75.Orientation = Vector3.new(0, -90, -84.5800018)
  1148. Part75.Position = Vector3.new(-35.9637833, 7.84948778, -62.1156998)
  1149. Part75.Rotation = Vector3.new(84.5800018, -90, 0)
  1150. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1151. Part75.Size = Vector3.new(0.400000006, 3.60000062, 2.79999948)
  1152. Part75.Anchored = true
  1153. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1154. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1155. Part75.TopSurface = Enum.SurfaceType.Smooth
  1156. Part75.brickColor = BrickColor.new("Dark stone grey")
  1157. Part75.FormFactor = Enum.FormFactor.Custom
  1158. Part75.formFactor = Enum.FormFactor.Custom
  1159. Part76.Parent = Model0
  1160. Part76.CFrame = CFrame.new(-22.9637833, 8.49291992, -55.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. Part76.Position = Vector3.new(-22.9637833, 8.49291992, -55.9125748)
  1162. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1163. Part76.Size = Vector3.new(2, 11, 28)
  1164. Part76.Anchored = true
  1165. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1166. Part76.BrickColor = BrickColor.new("Dark stone grey")
  1167. Part76.TopSurface = Enum.SurfaceType.Smooth
  1168. Part76.brickColor = BrickColor.new("Dark stone grey")
  1169. Part76.FormFactor = Enum.FormFactor.Symmetric
  1170. Part76.formFactor = Enum.FormFactor.Symmetric
  1171. WedgePart77.Parent = Model0
  1172. WedgePart77.CFrame = CFrame.new(-19.4637833, 4.99292088, -45.9125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1173. WedgePart77.Orientation = Vector3.new(-90, -90, 0)
  1174. WedgePart77.Position = Vector3.new(-19.4637833, 4.99292088, -45.9125748)
  1175. WedgePart77.Rotation = Vector3.new(-90, 0, -90)
  1176. WedgePart77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1177. WedgePart77.Size = Vector3.new(8, 5, 2)
  1178. WedgePart77.Anchored = true
  1179. WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
  1180. WedgePart77.BrickColor = BrickColor.new("Black")
  1181. WedgePart77.brickColor = BrickColor.new("Black")
  1182. WedgePart77.FormFactor = Enum.FormFactor.Symmetric
  1183. WedgePart77.formFactor = Enum.FormFactor.Symmetric
  1184. Part78.Parent = Model0
  1185. Part78.CFrame = CFrame.new(-37.4637833, 12.5000019, -52.4125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1186. Part78.Orientation = Vector3.new(0, 0, 180)
  1187. Part78.Position = Vector3.new(-37.4637833, 12.5000019, -52.4125748)
  1188. Part78.Rotation = Vector3.new(0, 0, -180)
  1189. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1190. Part78.Size = Vector3.new(3, 1, 31)
  1191. Part78.Anchored = true
  1192. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part78.BrickColor = BrickColor.new("Dark stone grey")
  1194. Part78.TopSurface = Enum.SurfaceType.Smooth
  1195. Part78.brickColor = BrickColor.new("Dark stone grey")
  1196. Part78.FormFactor = Enum.FormFactor.Symmetric
  1197. Part78.formFactor = Enum.FormFactor.Symmetric
  1198. Part79.Parent = Model0
  1199. Part79.CFrame = CFrame.new(-25.4012833, 9.00000191, -46.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1200. Part79.Orientation = Vector3.new(0, 0, 180)
  1201. Part79.Position = Vector3.new(-25.4012833, 9.00000191, -46.9125748)
  1202. Part79.Rotation = Vector3.new(0, 0, -180)
  1203. Part79.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1204. Part79.Anchored = true
  1205. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1206. Part79.TopSurface = Enum.SurfaceType.Smooth
  1207. Part79.FormFactor = Enum.FormFactor.Custom
  1208. Part79.formFactor = Enum.FormFactor.Custom
  1209. Part80.Parent = Model0
  1210. Part80.CFrame = CFrame.new(-25.4637833, 9.00000191, -46.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1211. Part80.Orientation = Vector3.new(0, 0, 180)
  1212. Part80.Position = Vector3.new(-25.4637833, 9.00000191, -46.9125748)
  1213. Part80.Rotation = Vector3.new(0, 0, -180)
  1214. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1215. Part80.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1216. Part80.Anchored = true
  1217. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1218. Part80.BrickColor = BrickColor.new("Dark stone grey")
  1219. Part80.TopSurface = Enum.SurfaceType.Smooth
  1220. Part80.brickColor = BrickColor.new("Dark stone grey")
  1221. Part80.FormFactor = Enum.FormFactor.Custom
  1222. Part80.formFactor = Enum.FormFactor.Custom
  1223. Part81.Parent = Model0
  1224. Part81.CFrame = CFrame.new(-22.4637833, 8.49291992, -28.6156998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1225. Part81.Orientation = Vector3.new(0, 90, 0)
  1226. Part81.Position = Vector3.new(-22.4637833, 8.49291992, -28.6156998)
  1227. Part81.Rotation = Vector3.new(0, 90, 0)
  1228. Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1229. Part81.Transparency = 0.5
  1230. Part81.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
  1231. Part81.Anchored = true
  1232. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1233. Part81.BrickColor = BrickColor.new("Bright yellow")
  1234. Part81.Material = Enum.Material.Neon
  1235. Part81.TopSurface = Enum.SurfaceType.Smooth
  1236. Part81.brickColor = BrickColor.new("Bright yellow")
  1237. Part81.FormFactor = Enum.FormFactor.Custom
  1238. Part81.formFactor = Enum.FormFactor.Custom
  1239. PointLight82.Parent = Part81
  1240. PointLight82.Color = Color3.new(1, 1, 0.498039)
  1241. SpotLight83.Parent = Part81
  1242. SpotLight83.Color = Color3.new(1, 1, 0.498039)
  1243. SpotLight83.Face = Enum.NormalId.Left
  1244. SpotLight83.Range = 60
  1245. Seat84.Parent = Model0
  1246. Seat84.CFrame = CFrame.new(-25.2762833, 7.09375095, -40.9281998, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1247. Seat84.Orientation = Vector3.new(-9.46000004, 90, 0)
  1248. Seat84.Position = Vector3.new(-25.2762833, 7.09375095, -40.9281998)
  1249. Seat84.Rotation = Vector3.new(-90, 80.5400009, 90)
  1250. Seat84.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1251. Seat84.Velocity = Vector3.new(-1.21197164, -8.24581242, 1.84654164)
  1252. Seat84.Size = Vector3.new(2, 0.400000006, 2)
  1253. Seat84.Anchored = true
  1254. Seat84.BackSurface = Enum.SurfaceType.Weld
  1255. Seat84.BottomSurface = Enum.SurfaceType.Smooth
  1256. Seat84.BrickColor = BrickColor.new("Sand green")
  1257. Seat84.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1258. Seat84.TopSurface = Enum.SurfaceType.Smooth
  1259. Seat84.brickColor = BrickColor.new("Sand green")
  1260. Seat84.FormFactor = Enum.FormFactor.Plate
  1261. Seat84.formFactor = Enum.FormFactor.Plate
  1262. WedgePart85.Parent = Model0
  1263. WedgePart85.CFrame = CFrame.new(-43.9637833, 1.50000501, -51.4125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1264. WedgePart85.Orientation = Vector3.new(-90, 90, 0)
  1265. WedgePart85.Position = Vector3.new(-43.9637833, 1.50000501, -51.4125748)
  1266. WedgePart85.Rotation = Vector3.new(-90, 0, 90)
  1267. WedgePart85.Size = Vector3.new(3, 6, 3)
  1268. WedgePart85.Anchored = true
  1269. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  1270. WedgePart85.FormFactor = Enum.FormFactor.Symmetric
  1271. WedgePart85.formFactor = Enum.FormFactor.Symmetric
  1272. Part86.Parent = Model0
  1273. Part86.CFrame = CFrame.new(-22.4637833, 8.49291992, -28.818821, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1274. Part86.Orientation = Vector3.new(0, 90, 0)
  1275. Part86.Position = Vector3.new(-22.4637833, 8.49291992, -28.818821)
  1276. Part86.Rotation = Vector3.new(0, 90, 0)
  1277. Part86.Size = Vector3.new(0.200000003, 3, 2.5999999)
  1278. Part86.Anchored = true
  1279. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part86.TopSurface = Enum.SurfaceType.Smooth
  1281. Part86.FormFactor = Enum.FormFactor.Custom
  1282. Part86.formFactor = Enum.FormFactor.Custom
  1283. Part87.Parent = Model0
  1284. Part87.CFrame = CFrame.new(-31.4637833, 1.50000501, -51.4125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1285. Part87.Orientation = Vector3.new(0, 180, 180)
  1286. Part87.Position = Vector3.new(-31.4637833, 1.50000501, -51.4125748)
  1287. Part87.Rotation = Vector3.new(-180, 0, 0)
  1288. Part87.Size = Vector3.new(19, 3, 3)
  1289. Part87.Anchored = true
  1290. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part87.TopSurface = Enum.SurfaceType.Smooth
  1292. Part87.FormFactor = Enum.FormFactor.Symmetric
  1293. Part87.formFactor = Enum.FormFactor.Symmetric
  1294. Part88.Parent = Model0
  1295. Part88.CFrame = CFrame.new(-24.7137833, 9.00085354, -40.9281998, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1296. Part88.Orientation = Vector3.new(0, 180, 80.5400009)
  1297. Part88.Position = Vector3.new(-24.7137833, 9.00085354, -40.9281998)
  1298. Part88.Rotation = Vector3.new(-180, 0, -99.4599991)
  1299. Part88.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1300. Part88.Velocity = Vector3.new(-1.21198106, -8.24581242, 1.84655082)
  1301. Part88.Size = Vector3.new(2, 0.400000006, 2)
  1302. Part88.Anchored = true
  1303. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part88.BrickColor = BrickColor.new("Sand green")
  1305. Part88.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1306. Part88.TopSurface = Enum.SurfaceType.Smooth
  1307. Part88.brickColor = BrickColor.new("Sand green")
  1308. Part88.FormFactor = Enum.FormFactor.Plate
  1309. Part88.formFactor = Enum.FormFactor.Plate
  1310. Part89.Parent = Model0
  1311. Part89.CFrame = CFrame.new(-25.4012833, 9.00012016, -50.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1312. Part89.Orientation = Vector3.new(0, 0, 180)
  1313. Part89.Position = Vector3.new(-25.4012833, 9.00012016, -50.9125748)
  1314. Part89.Rotation = Vector3.new(0, 0, -180)
  1315. Part89.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1316. Part89.Anchored = true
  1317. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part89.TopSurface = Enum.SurfaceType.Smooth
  1319. Part89.FormFactor = Enum.FormFactor.Custom
  1320. Part89.formFactor = Enum.FormFactor.Custom
  1321. WedgePart90.Parent = Model0
  1322. WedgePart90.CFrame = CFrame.new(-18.9637833, 1.50000501, -51.4125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1323. WedgePart90.Orientation = Vector3.new(-90, -90, 0)
  1324. WedgePart90.Position = Vector3.new(-18.9637833, 1.50000501, -51.4125748)
  1325. WedgePart90.Rotation = Vector3.new(-90, 0, -90)
  1326. WedgePart90.Size = Vector3.new(3, 6, 3)
  1327. WedgePart90.Anchored = true
  1328. WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
  1329. WedgePart90.FormFactor = Enum.FormFactor.Symmetric
  1330. WedgePart90.formFactor = Enum.FormFactor.Symmetric
  1331. WedgePart91.Parent = Model0
  1332. WedgePart91.CFrame = CFrame.new(-37.4637833, 8.5, -32.9125748, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1333. WedgePart91.Orientation = Vector3.new(0, -90, -90)
  1334. WedgePart91.Position = Vector3.new(-37.4637833, 8.5, -32.9125748)
  1335. WedgePart91.Rotation = Vector3.new(90, -90, 0)
  1336. WedgePart91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1337. WedgePart91.Size = Vector3.new(11, 8, 3)
  1338. WedgePart91.Anchored = true
  1339. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  1340. WedgePart91.BrickColor = BrickColor.new("Dark stone grey")
  1341. WedgePart91.brickColor = BrickColor.new("Dark stone grey")
  1342. WedgePart91.FormFactor = Enum.FormFactor.Symmetric
  1343. WedgePart91.formFactor = Enum.FormFactor.Symmetric
  1344. Part92.Parent = Model0
  1345. Part92.CFrame = CFrame.new(-25.4637833, 9.00012016, -50.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1346. Part92.Orientation = Vector3.new(0, 0, 180)
  1347. Part92.Position = Vector3.new(-25.4637833, 9.00012016, -50.9125748)
  1348. Part92.Rotation = Vector3.new(0, 0, -180)
  1349. Part92.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1350. Part92.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1351. Part92.Anchored = true
  1352. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part92.BrickColor = BrickColor.new("Dark stone grey")
  1354. Part92.TopSurface = Enum.SurfaceType.Smooth
  1355. Part92.brickColor = BrickColor.new("Dark stone grey")
  1356. Part92.FormFactor = Enum.FormFactor.Custom
  1357. Part92.formFactor = Enum.FormFactor.Custom
  1358. Part93.Parent = Model0
  1359. Part93.CFrame = CFrame.new(-24.7137833, 9.00096989, -52.9125748, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1360. Part93.Orientation = Vector3.new(0, 180, 80.5400009)
  1361. Part93.Position = Vector3.new(-24.7137833, 9.00096989, -52.9125748)
  1362. Part93.Rotation = Vector3.new(-180, 0, -99.4599991)
  1363. Part93.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1364. Part93.Size = Vector3.new(2, 0.400000006, 2)
  1365. Part93.Anchored = true
  1366. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1367. Part93.BrickColor = BrickColor.new("Sand green")
  1368. Part93.TopSurface = Enum.SurfaceType.Smooth
  1369. Part93.brickColor = BrickColor.new("Sand green")
  1370. Part93.FormFactor = Enum.FormFactor.Plate
  1371. Part93.formFactor = Enum.FormFactor.Plate
  1372. Seat94.Parent = Model0
  1373. Seat94.CFrame = CFrame.new(-25.2762833, 7.09375095, -52.9125748, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1374. Seat94.Orientation = Vector3.new(-9.46000004, 90, 0)
  1375. Seat94.Position = Vector3.new(-25.2762833, 7.09375095, -52.9125748)
  1376. Seat94.Rotation = Vector3.new(-90, 80.5400009, 90)
  1377. Seat94.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1378. Seat94.Size = Vector3.new(2, 0.400000006, 2)
  1379. Seat94.Anchored = true
  1380. Seat94.BackSurface = Enum.SurfaceType.Weld
  1381. Seat94.BottomSurface = Enum.SurfaceType.Smooth
  1382. Seat94.BrickColor = BrickColor.new("Sand green")
  1383. Seat94.TopSurface = Enum.SurfaceType.Smooth
  1384. Seat94.brickColor = BrickColor.new("Sand green")
  1385. Seat94.FormFactor = Enum.FormFactor.Plate
  1386. Seat94.formFactor = Enum.FormFactor.Plate
  1387. Part95.Parent = Model0
  1388. Part95.CFrame = CFrame.new(-24.7137833, 9.00085354, -44.9125748, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1389. Part95.Orientation = Vector3.new(0, 180, 80.5400009)
  1390. Part95.Position = Vector3.new(-24.7137833, 9.00085354, -44.9125748)
  1391. Part95.Rotation = Vector3.new(-180, 0, -99.4599991)
  1392. Part95.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1393. Part95.Size = Vector3.new(2, 0.400000006, 2)
  1394. Part95.Anchored = true
  1395. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1396. Part95.BrickColor = BrickColor.new("Sand green")
  1397. Part95.TopSurface = Enum.SurfaceType.Smooth
  1398. Part95.brickColor = BrickColor.new("Sand green")
  1399. Part95.FormFactor = Enum.FormFactor.Plate
  1400. Part95.formFactor = Enum.FormFactor.Plate
  1401. Seat96.Parent = Model0
  1402. Seat96.CFrame = CFrame.new(-25.2762833, 7.09375095, -48.9125748, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1403. Seat96.Orientation = Vector3.new(-9.46000004, 90, 0)
  1404. Seat96.Position = Vector3.new(-25.2762833, 7.09375095, -48.9125748)
  1405. Seat96.Rotation = Vector3.new(-90, 80.5400009, 90)
  1406. Seat96.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1407. Seat96.Size = Vector3.new(2, 0.400000006, 2)
  1408. Seat96.Anchored = true
  1409. Seat96.BackSurface = Enum.SurfaceType.Weld
  1410. Seat96.BottomSurface = Enum.SurfaceType.Smooth
  1411. Seat96.BrickColor = BrickColor.new("Sand green")
  1412. Seat96.TopSurface = Enum.SurfaceType.Smooth
  1413. Seat96.brickColor = BrickColor.new("Sand green")
  1414. Seat96.FormFactor = Enum.FormFactor.Plate
  1415. Seat96.formFactor = Enum.FormFactor.Plate
  1416. Seat97.Parent = Model0
  1417. Seat97.CFrame = CFrame.new(-25.2762833, 7.09375095, -44.9125748, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1418. Seat97.Orientation = Vector3.new(-9.46000004, 90, 0)
  1419. Seat97.Position = Vector3.new(-25.2762833, 7.09375095, -44.9125748)
  1420. Seat97.Rotation = Vector3.new(-90, 80.5400009, 90)
  1421. Seat97.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1422. Seat97.Size = Vector3.new(2, 0.400000006, 2)
  1423. Seat97.Anchored = true
  1424. Seat97.BackSurface = Enum.SurfaceType.Weld
  1425. Seat97.BottomSurface = Enum.SurfaceType.Smooth
  1426. Seat97.BrickColor = BrickColor.new("Sand green")
  1427. Seat97.TopSurface = Enum.SurfaceType.Smooth
  1428. Seat97.brickColor = BrickColor.new("Sand green")
  1429. Seat97.FormFactor = Enum.FormFactor.Plate
  1430. Seat97.formFactor = Enum.FormFactor.Plate
  1431. WedgePart98.Parent = Model0
  1432. WedgePart98.CFrame = CFrame.new(-44.9637833, 8.5, -30.4125748, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1433. WedgePart98.Orientation = Vector3.new(0, 90, 90)
  1434. WedgePart98.Position = Vector3.new(-44.9637833, 8.5, -30.4125748)
  1435. WedgePart98.Rotation = Vector3.new(90, 90, 0)
  1436. WedgePart98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1437. WedgePart98.Size = Vector3.new(5, 3, 6)
  1438. WedgePart98.Anchored = true
  1439. WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
  1440. WedgePart98.BrickColor = BrickColor.new("Dark stone grey")
  1441. WedgePart98.brickColor = BrickColor.new("Dark stone grey")
  1442. WedgePart98.FormFactor = Enum.FormFactor.Symmetric
  1443. WedgePart98.formFactor = Enum.FormFactor.Symmetric
  1444. CornerWedgePart99.Parent = Model0
  1445. CornerWedgePart99.CFrame = CFrame.new(-44.9637833, 4.50000095, -30.4125748, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  1446. CornerWedgePart99.Orientation = Vector3.new(0, 0, 90)
  1447. CornerWedgePart99.Position = Vector3.new(-44.9637833, 4.50000095, -30.4125748)
  1448. CornerWedgePart99.Rotation = Vector3.new(0, 0, 90)
  1449. CornerWedgePart99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1450. CornerWedgePart99.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1451. CornerWedgePart99.Anchored = true
  1452. CornerWedgePart99.BrickColor = BrickColor.new("Dark stone grey")
  1453. CornerWedgePart99.brickColor = BrickColor.new("Dark stone grey")
  1454. Part100.Parent = Model0
  1455. Part100.CFrame = CFrame.new(-40.4637833, 8.49291992, -35.3969498, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1456. Part100.Orientation = Vector3.new(0, 0, 180)
  1457. Part100.Position = Vector3.new(-40.4637833, 8.49291992, -35.3969498)
  1458. Part100.Rotation = Vector3.new(0, 0, -180)
  1459. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1460. Part100.Size = Vector3.new(3, 11, 13)
  1461. Part100.Anchored = true
  1462. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1463. Part100.BrickColor = BrickColor.new("Dark stone grey")
  1464. Part100.TopSurface = Enum.SurfaceType.Smooth
  1465. Part100.brickColor = BrickColor.new("Dark stone grey")
  1466. Part100.FormFactor = Enum.FormFactor.Symmetric
  1467. Part100.formFactor = Enum.FormFactor.Symmetric
  1468. WedgePart101.Parent = Model0
  1469. WedgePart101.CFrame = CFrame.new(-44.9637833, 12.4929199, -36.9125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  1470. WedgePart101.Orientation = Vector3.new(90, -90, 0)
  1471. WedgePart101.Position = Vector3.new(-44.9637833, 12.4929199, -36.9125748)
  1472. WedgePart101.Rotation = Vector3.new(90, 0, 90)
  1473. WedgePart101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1474. WedgePart101.Size = Vector3.new(10, 6, 3)
  1475. WedgePart101.Anchored = true
  1476. WedgePart101.BottomSurface = Enum.SurfaceType.Smooth
  1477. WedgePart101.BrickColor = BrickColor.new("Dark stone grey")
  1478. WedgePart101.brickColor = BrickColor.new("Dark stone grey")
  1479. WedgePart101.FormFactor = Enum.FormFactor.Symmetric
  1480. WedgePart101.formFactor = Enum.FormFactor.Symmetric
  1481. Part102.Parent = Model0
  1482. Part102.CFrame = CFrame.new(-31.4637833, 5.59277487, -37.4438248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1483. Part102.Position = Vector3.new(-31.4637833, 5.59277487, -37.4438248)
  1484. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1485. Part102.Size = Vector3.new(15, 1.20000005, 1)
  1486. Part102.Anchored = true
  1487. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1488. Part102.BrickColor = BrickColor.new("Dark stone grey")
  1489. Part102.TopSurface = Enum.SurfaceType.Smooth
  1490. Part102.brickColor = BrickColor.new("Dark stone grey")
  1491. Part102.FormFactor = Enum.FormFactor.Custom
  1492. Part102.formFactor = Enum.FormFactor.Custom
  1493. Part103.Parent = Model0
  1494. Part103.CFrame = CFrame.new(-31.4637833, 5.49292088, -52.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1495. Part103.Position = Vector3.new(-31.4637833, 5.49292088, -52.9125748)
  1496. Part103.Size = Vector3.new(15, 1, 30)
  1497. Part103.Anchored = true
  1498. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1499. Part103.TopSurface = Enum.SurfaceType.Smooth
  1500. Part103.FormFactor = Enum.FormFactor.Symmetric
  1501. Part103.formFactor = Enum.FormFactor.Symmetric
  1502. Model104.Name = "MainDoor"
  1503. Model104.Parent = Model0
  1504. Part105.Name = "Door"
  1505. Part105.Parent = Model104
  1506. Part105.CFrame = CFrame.new(-31.4637833, 3.65698695, -30.7094498, 1, 0, 0, 0, -0.913481236, 0.406881064, 0, -0.406881094, -0.913481236)
  1507. Part105.Orientation = Vector3.new(-24.0100002, 180, 180)
  1508. Part105.Position = Vector3.new(-31.4637833, 3.65698695, -30.7094498)
  1509. Part105.Rotation = Vector3.new(-155.98999, 0, 0)
  1510. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1511. Part105.Velocity = Vector3.new(-1.2124145, -8.24581528, 1.84633541)
  1512. Part105.Size = Vector3.new(9, 0.400000006, 13.5999975)
  1513. Part105.Anchored = true
  1514. Part105.BackSurface = Enum.SurfaceType.Weld
  1515. Part105.BottomSurface = Enum.SurfaceType.Weld
  1516. Part105.BrickColor = BrickColor.new("Dark stone grey")
  1517. Part105.FrontSurface = Enum.SurfaceType.Weld
  1518. Part105.LeftSurface = Enum.SurfaceType.Weld
  1519. Part105.RightSurface = Enum.SurfaceType.Weld
  1520. Part105.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1521. Part105.TopSurface = Enum.SurfaceType.Weld
  1522. Part105.brickColor = BrickColor.new("Dark stone grey")
  1523. Part105.FormFactor = Enum.FormFactor.Custom
  1524. Part105.formFactor = Enum.FormFactor.Custom
  1525. BlockMesh106.Parent = Part105
  1526. BlockMesh106.Offset = Vector3.new(0, 0.5, 0)
  1527. Part107.Name = "Door1"
  1528. Part107.Parent = Model104
  1529. Part107.CFrame = CFrame.new(-31.4637833, 9.69287205, -37.3188248, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1530. Part107.Orientation = Vector3.new(0, -90, -90)
  1531. Part107.Position = Vector3.new(-31.4637833, 9.69287205, -37.3188248)
  1532. Part107.Rotation = Vector3.new(90, -90, 0)
  1533. Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1534. Part107.Transparency = 1
  1535. Part107.Velocity = Vector3.new(-1.2123419, -8.24581528, 1.84633505)
  1536. Part107.Size = Vector3.new(7, 0.400000006, 9)
  1537. Part107.Anchored = true
  1538. Part107.BrickColor = BrickColor.new("Dark stone grey")
  1539. Part107.CanCollide = false
  1540. Part107.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1541. Part107.brickColor = BrickColor.new("Dark stone grey")
  1542. Part107.FormFactor = Enum.FormFactor.Plate
  1543. Part107.formFactor = Enum.FormFactor.Plate
  1544. BlockMesh108.Parent = Part107
  1545. Part109.Parent = Model104
  1546. Part109.CFrame = CFrame.new(-31.4637833, 12.293088, -38.1156998, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1547. Part109.Orientation = Vector3.new(0, -90, 90)
  1548. Part109.Position = Vector3.new(-31.4637833, 12.293088, -38.1156998)
  1549. Part109.Rotation = Vector3.new(-90, -90, 0)
  1550. Part109.Color = Color3.new(1, 0, 0)
  1551. Part109.Velocity = Vector3.new(-1.21233487, -8.24581432, 1.84633482)
  1552. Part109.Size = Vector3.new(1, 0.400000006, 7)
  1553. Part109.Anchored = true
  1554. Part109.BrickColor = BrickColor.new("Really red")
  1555. Part109.Material = Enum.Material.Neon
  1556. Part109.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  1557. Part109.TopSurface = Enum.SurfaceType.Smooth
  1558. Part109.brickColor = BrickColor.new("Really red")
  1559. Part109.FormFactor = Enum.FormFactor.Plate
  1560. Part109.formFactor = Enum.FormFactor.Plate
  1561. ClickDetector110.Parent = Part109
  1562. BlockMesh111.Parent = Part109
  1563. BlockMesh111.Offset = Vector3.new(0, -0.289999992, 0)
  1564. BlockMesh111.Scale = Vector3.new(0.5, 1, 1)
  1565. Script112.Parent = Part109
  1566. table.insert(cors,sandbox(Script112,function()
  1567. door = script.Parent.Parent.Door
  1568. door1 = script.Parent.Parent.Door1
  1569. ON = script.Parent.Parent.ON
  1570.  
  1571. function onClicked(mouse)
  1572. if ON.Value == 0 then
  1573. door.Transparency = 0
  1574. door.CanCollide = true
  1575. door1.Transparency = 1
  1576. door1.CanCollide = false
  1577. ON.Value = 1
  1578. else
  1579. door1.Transparency = 0
  1580. door1.CanCollide = true
  1581. door.Transparency = 1
  1582. door.CanCollide = false
  1583. ON.Value = 0
  1584. end
  1585. end
  1586. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1587. end))
  1588. PointLight113.Parent = Part109
  1589. PointLight113.Color = Color3.new(1, 0, 0)
  1590. PointLight113.Range = 10
  1591. NumberValue114.Name = "ON"
  1592. NumberValue114.Parent = Model104
  1593. NumberValue114.Value = 1
  1594. Part115.Parent = Model0
  1595. Part115.CFrame = CFrame.new(-31.4637833, 3.99292493, -52.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1596. Part115.Position = Vector3.new(-31.4637833, 3.99292493, -52.4125748)
  1597. Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1598. Part115.Size = Vector3.new(15, 2, 31)
  1599. Part115.Anchored = true
  1600. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1601. Part115.BrickColor = BrickColor.new("Dark stone grey")
  1602. Part115.TopSurface = Enum.SurfaceType.Smooth
  1603. Part115.brickColor = BrickColor.new("Dark stone grey")
  1604. Part115.FormFactor = Enum.FormFactor.Symmetric
  1605. Part115.formFactor = Enum.FormFactor.Symmetric
  1606. Part116.Parent = Model0
  1607. Part116.CFrame = CFrame.new(-25.4637833, 12.5000019, -52.4125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1608. Part116.Orientation = Vector3.new(0, 0, 180)
  1609. Part116.Position = Vector3.new(-25.4637833, 12.5000019, -52.4125748)
  1610. Part116.Rotation = Vector3.new(0, 0, -180)
  1611. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1612. Part116.Size = Vector3.new(3, 1, 31)
  1613. Part116.Anchored = true
  1614. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1615. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1616. Part116.TopSurface = Enum.SurfaceType.Smooth
  1617. Part116.brickColor = BrickColor.new("Dark stone grey")
  1618. Part116.FormFactor = Enum.FormFactor.Symmetric
  1619. Part116.formFactor = Enum.FormFactor.Symmetric
  1620. Part117.Parent = Model0
  1621. Part117.CFrame = CFrame.new(-37.4637833, 9.00012016, -37.9203873, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1622. Part117.Orientation = Vector3.new(0, 180, 180)
  1623. Part117.Position = Vector3.new(-37.4637833, 9.00012016, -37.9203873)
  1624. Part117.Rotation = Vector3.new(-180, 0, 0)
  1625. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1626. Part117.Size = Vector3.new(3, 6, 2.015625)
  1627. Part117.Anchored = true
  1628. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1629. Part117.BrickColor = BrickColor.new("Dark stone grey")
  1630. Part117.TopSurface = Enum.SurfaceType.Smooth
  1631. Part117.brickColor = BrickColor.new("Dark stone grey")
  1632. Part117.FormFactor = Enum.FormFactor.Symmetric
  1633. Part117.formFactor = Enum.FormFactor.Symmetric
  1634. Part118.Parent = Model0
  1635. Part118.CFrame = CFrame.new(-31.4637833, 12.8929501, -37.4438248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1636. Part118.Position = Vector3.new(-31.4637833, 12.8929501, -37.4438248)
  1637. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1638. Part118.Size = Vector3.new(15, 2.20000005, 1)
  1639. Part118.Anchored = true
  1640. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1641. Part118.BrickColor = BrickColor.new("Dark stone grey")
  1642. Part118.TopSurface = Enum.SurfaceType.Smooth
  1643. Part118.brickColor = BrickColor.new("Dark stone grey")
  1644. Part118.FormFactor = Enum.FormFactor.Custom
  1645. Part118.formFactor = Enum.FormFactor.Custom
  1646. Part119.Parent = Model0
  1647. Part119.CFrame = CFrame.new(-40.4637833, 8.49267387, -28.818821, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1648. Part119.Orientation = Vector3.new(0, 90, 0)
  1649. Part119.Position = Vector3.new(-40.4637833, 8.49267387, -28.818821)
  1650. Part119.Rotation = Vector3.new(0, 90, 0)
  1651. Part119.Size = Vector3.new(0.200000003, 3, 2.5999999)
  1652. Part119.Anchored = true
  1653. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1654. Part119.TopSurface = Enum.SurfaceType.Smooth
  1655. Part119.FormFactor = Enum.FormFactor.Custom
  1656. Part119.formFactor = Enum.FormFactor.Custom
  1657. Part120.Parent = Model0
  1658. Part120.CFrame = CFrame.new(-47.3387833, 8.5, -31.0375748, -0.894427598, 0.447212785, 0, 0, 0, -1, -0.447212785, -0.894427598, 0)
  1659. Part120.Orientation = Vector3.new(90, 153.440002, 0)
  1660. Part120.Position = Vector3.new(-47.3387833, 8.5, -31.0375748)
  1661. Part120.Rotation = Vector3.new(90, 0, -153.440002)
  1662. Part120.Color = Color3.new(0, 1, 0)
  1663. Part120.Size = Vector3.new(2, 1, 5)
  1664. Part120.Anchored = true
  1665. Part120.BackSurface = Enum.SurfaceType.Weld
  1666. Part120.BottomSurface = Enum.SurfaceType.Weld
  1667. Part120.BrickColor = BrickColor.new("Lime green")
  1668. Part120.CanCollide = false
  1669. Part120.FrontSurface = Enum.SurfaceType.Weld
  1670. Part120.LeftSurface = Enum.SurfaceType.Weld
  1671. Part120.Material = Enum.Material.Neon
  1672. Part120.RightSurface = Enum.SurfaceType.Weld
  1673. Part120.TopSurface = Enum.SurfaceType.Weld
  1674. Part120.brickColor = BrickColor.new("Lime green")
  1675. Part120.FormFactor = Enum.FormFactor.Symmetric
  1676. Part120.formFactor = Enum.FormFactor.Symmetric
  1677. BlockMesh121.Parent = Part120
  1678. BlockMesh121.Offset = Vector3.new(0, 1, 0)
  1679. BlockMesh121.Scale = Vector3.new(0.200000003, 1.10000002, 1)
  1680. PointLight122.Parent = Part120
  1681. PointLight122.Color = Color3.new(0, 1, 0)
  1682. WedgePart123.Parent = Model0
  1683. WedgePart123.CFrame = CFrame.new(-19.4637833, 11.9929199, -45.9125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1684. WedgePart123.Orientation = Vector3.new(90, 90, 0)
  1685. WedgePart123.Position = Vector3.new(-19.4637833, 11.9929199, -45.9125748)
  1686. WedgePart123.Rotation = Vector3.new(90, 0, -90)
  1687. WedgePart123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1688. WedgePart123.Size = Vector3.new(8, 5, 2)
  1689. WedgePart123.Anchored = true
  1690. WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
  1691. WedgePart123.BrickColor = BrickColor.new("Black")
  1692. WedgePart123.brickColor = BrickColor.new("Black")
  1693. WedgePart123.FormFactor = Enum.FormFactor.Symmetric
  1694. WedgePart123.formFactor = Enum.FormFactor.Symmetric
  1695. CornerWedgePart124.Parent = Model0
  1696. CornerWedgePart124.CFrame = CFrame.new(-37.4637833, 3.50000596, -73.4125748, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1697. CornerWedgePart124.Orientation = Vector3.new(0, -90, 90)
  1698. CornerWedgePart124.Position = Vector3.new(-37.4637833, 3.50000596, -73.4125748)
  1699. CornerWedgePart124.Rotation = Vector3.new(-90, -90, 0)
  1700. CornerWedgePart124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1701. CornerWedgePart124.Size = Vector3.new(1, 7, 3)
  1702. CornerWedgePart124.Anchored = true
  1703. CornerWedgePart124.BrickColor = BrickColor.new("Dark stone grey")
  1704. CornerWedgePart124.brickColor = BrickColor.new("Dark stone grey")
  1705. WedgePart125.Parent = Model0
  1706. WedgePart125.CFrame = CFrame.new(-37.4637833, 4.50000095, -73.4125748, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1707. WedgePart125.Orientation = Vector3.new(0, 90, -90)
  1708. WedgePart125.Position = Vector3.new(-37.4637833, 4.50000095, -73.4125748)
  1709. WedgePart125.Rotation = Vector3.new(-90, 90, 0)
  1710. WedgePart125.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1711. WedgePart125.Size = Vector3.new(1, 7, 3)
  1712. WedgePart125.Anchored = true
  1713. WedgePart125.BottomSurface = Enum.SurfaceType.Smooth
  1714. WedgePart125.BrickColor = BrickColor.new("Dark stone grey")
  1715. WedgePart125.brickColor = BrickColor.new("Dark stone grey")
  1716. WedgePart125.FormFactor = Enum.FormFactor.Symmetric
  1717. WedgePart125.formFactor = Enum.FormFactor.Symmetric
  1718. Part126.Parent = Model0
  1719. Part126.CFrame = CFrame.new(-40.4637833, 8.49267387, -28.6156998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1720. Part126.Orientation = Vector3.new(0, 90, 0)
  1721. Part126.Position = Vector3.new(-40.4637833, 8.49267387, -28.6156998)
  1722. Part126.Rotation = Vector3.new(0, 90, 0)
  1723. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1724. Part126.Transparency = 0.5
  1725. Part126.Size = Vector3.new(0.200000003, 2.5999999, 2.19999981)
  1726. Part126.Anchored = true
  1727. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1728. Part126.BrickColor = BrickColor.new("Bright yellow")
  1729. Part126.Material = Enum.Material.Neon
  1730. Part126.TopSurface = Enum.SurfaceType.Smooth
  1731. Part126.brickColor = BrickColor.new("Bright yellow")
  1732. Part126.FormFactor = Enum.FormFactor.Custom
  1733. Part126.formFactor = Enum.FormFactor.Custom
  1734. SpotLight127.Parent = Part126
  1735. SpotLight127.Color = Color3.new(1, 1, 0.498039)
  1736. SpotLight127.Face = Enum.NormalId.Left
  1737. SpotLight127.Range = 60
  1738. PointLight128.Parent = Part126
  1739. PointLight128.Color = Color3.new(1, 1, 0.498039)
  1740. Part129.Parent = Model0
  1741. Part129.CFrame = CFrame.new(-25.4637833, 9.00012016, -54.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1742. Part129.Orientation = Vector3.new(0, 0, 180)
  1743. Part129.Position = Vector3.new(-25.4637833, 9.00012016, -54.9125748)
  1744. Part129.Rotation = Vector3.new(0, 0, -180)
  1745. Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1746. Part129.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1747. Part129.Anchored = true
  1748. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1749. Part129.BrickColor = BrickColor.new("Dark stone grey")
  1750. Part129.TopSurface = Enum.SurfaceType.Smooth
  1751. Part129.brickColor = BrickColor.new("Dark stone grey")
  1752. Part129.FormFactor = Enum.FormFactor.Custom
  1753. Part129.formFactor = Enum.FormFactor.Custom
  1754. WedgePart130.Parent = Model0
  1755. WedgePart130.CFrame = CFrame.new(-39.4637833, 8.50012016, -74.4125748, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1756. WedgePart130.Orientation = Vector3.new(0, -90, 90)
  1757. WedgePart130.Position = Vector3.new(-39.4637833, 8.50012016, -74.4125748)
  1758. WedgePart130.Rotation = Vector3.new(-90, -90, 0)
  1759. WedgePart130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1760. WedgePart130.Size = Vector3.new(7, 9, 3)
  1761. WedgePart130.Anchored = true
  1762. WedgePart130.BottomSurface = Enum.SurfaceType.Smooth
  1763. WedgePart130.BrickColor = BrickColor.new("Dark stone grey")
  1764. WedgePart130.brickColor = BrickColor.new("Dark stone grey")
  1765. WedgePart130.FormFactor = Enum.FormFactor.Symmetric
  1766. WedgePart130.formFactor = Enum.FormFactor.Symmetric
  1767. Part131.Parent = Model0
  1768. Part131.CFrame = CFrame.new(-25.4637833, 9.00000191, -37.9125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1769. Part131.Orientation = Vector3.new(0, 180, 180)
  1770. Part131.Position = Vector3.new(-25.4637833, 9.00000191, -37.9125748)
  1771. Part131.Rotation = Vector3.new(-180, 0, 0)
  1772. Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1773. Part131.Size = Vector3.new(3, 6, 2)
  1774. Part131.Anchored = true
  1775. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1776. Part131.BrickColor = BrickColor.new("Dark stone grey")
  1777. Part131.TopSurface = Enum.SurfaceType.Smooth
  1778. Part131.brickColor = BrickColor.new("Dark stone grey")
  1779. Part131.FormFactor = Enum.FormFactor.Symmetric
  1780. Part131.formFactor = Enum.FormFactor.Symmetric
  1781. Part132.Parent = Model0
  1782. Part132.CFrame = CFrame.new(-25.4637833, 9.00012016, -58.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1783. Part132.Orientation = Vector3.new(0, 0, 180)
  1784. Part132.Position = Vector3.new(-25.4637833, 9.00012016, -58.9125748)
  1785. Part132.Rotation = Vector3.new(0, 0, -180)
  1786. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1787. Part132.Size = Vector3.new(3, 5.99999905, 0.400000036)
  1788. Part132.Anchored = true
  1789. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1790. Part132.BrickColor = BrickColor.new("Dark stone grey")
  1791. Part132.TopSurface = Enum.SurfaceType.Smooth
  1792. Part132.brickColor = BrickColor.new("Dark stone grey")
  1793. Part132.FormFactor = Enum.FormFactor.Custom
  1794. Part132.formFactor = Enum.FormFactor.Custom
  1795. Part133.Parent = Model0
  1796. Part133.CFrame = CFrame.new(-25.4012833, 9.00012016, -58.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1797. Part133.Orientation = Vector3.new(0, 0, 180)
  1798. Part133.Position = Vector3.new(-25.4012833, 9.00012016, -58.9125748)
  1799. Part133.Rotation = Vector3.new(0, 0, -180)
  1800. Part133.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1801. Part133.Anchored = true
  1802. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part133.TopSurface = Enum.SurfaceType.Smooth
  1804. Part133.FormFactor = Enum.FormFactor.Custom
  1805. Part133.formFactor = Enum.FormFactor.Custom
  1806. CornerWedgePart134.Parent = Model0
  1807. CornerWedgePart134.CFrame = CFrame.new(-17.9637833, 4.50000095, -30.4125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1808. CornerWedgePart134.Orientation = Vector3.new(90, 90, 0)
  1809. CornerWedgePart134.Position = Vector3.new(-17.9637833, 4.50000095, -30.4125748)
  1810. CornerWedgePart134.Rotation = Vector3.new(90, 0, -90)
  1811. CornerWedgePart134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1812. CornerWedgePart134.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1813. CornerWedgePart134.Anchored = true
  1814. CornerWedgePart134.BrickColor = BrickColor.new("Dark stone grey")
  1815. CornerWedgePart134.brickColor = BrickColor.new("Dark stone grey")
  1816. Part135.Parent = Model0
  1817. Part135.CFrame = CFrame.new(-31.4637833, 15.5, -51.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1818. Part135.Position = Vector3.new(-31.4637833, 15.5, -51.4125748)
  1819. Part135.Size = Vector3.new(19, 3, 3)
  1820. Part135.Anchored = true
  1821. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1822. Part135.TopSurface = Enum.SurfaceType.Smooth
  1823. Part135.FormFactor = Enum.FormFactor.Symmetric
  1824. Part135.formFactor = Enum.FormFactor.Symmetric
  1825. Part136.Parent = Model0
  1826. Part136.CFrame = CFrame.new(-39.9637833, 8.49291992, -55.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1827. Part136.Orientation = Vector3.new(0, 0, 180)
  1828. Part136.Position = Vector3.new(-39.9637833, 8.49291992, -55.9125748)
  1829. Part136.Rotation = Vector3.new(0, 0, -180)
  1830. Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1831. Part136.Size = Vector3.new(2, 11, 28)
  1832. Part136.Anchored = true
  1833. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part136.BrickColor = BrickColor.new("Dark stone grey")
  1835. Part136.TopSurface = Enum.SurfaceType.Smooth
  1836. Part136.brickColor = BrickColor.new("Dark stone grey")
  1837. Part136.FormFactor = Enum.FormFactor.Symmetric
  1838. Part136.formFactor = Enum.FormFactor.Symmetric
  1839. Part137.Parent = Model0
  1840. Part137.CFrame = CFrame.new(-24.7137833, 9.00096989, -56.9125748, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, 0, 0, 0, -1)
  1841. Part137.Orientation = Vector3.new(0, 180, 80.5400009)
  1842. Part137.Position = Vector3.new(-24.7137833, 9.00096989, -56.9125748)
  1843. Part137.Rotation = Vector3.new(-180, 0, -99.4599991)
  1844. Part137.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1845. Part137.Size = Vector3.new(2, 0.400000006, 2)
  1846. Part137.Anchored = true
  1847. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1848. Part137.BrickColor = BrickColor.new("Sand green")
  1849. Part137.TopSurface = Enum.SurfaceType.Smooth
  1850. Part137.brickColor = BrickColor.new("Sand green")
  1851. Part137.FormFactor = Enum.FormFactor.Plate
  1852. Part137.formFactor = Enum.FormFactor.Plate
  1853. Part138.Parent = Model0
  1854. Part138.CFrame = CFrame.new(-31.5262833, 14.9929199, -43.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1855. Part138.Position = Vector3.new(-31.5262833, 14.9929199, -43.4125748)
  1856. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1857. Part138.Size = Vector3.new(11.2250814, 2.00000048, 12.9999962)
  1858. Part138.Anchored = true
  1859. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1860. Part138.BrickColor = BrickColor.new("Dark stone grey")
  1861. Part138.TopSurface = Enum.SurfaceType.Smooth
  1862. Part138.brickColor = BrickColor.new("Dark stone grey")
  1863. Part138.FormFactor = Enum.FormFactor.Symmetric
  1864. Part138.formFactor = Enum.FormFactor.Symmetric
  1865. Part139.Parent = Model0
  1866. Part139.CFrame = CFrame.new(-18.9637833, 8.5, -51.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1867. Part139.Position = Vector3.new(-18.9637833, 8.5, -51.4125748)
  1868. Part139.Size = Vector3.new(6, 11, 3)
  1869. Part139.Anchored = true
  1870. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1871. Part139.TopSurface = Enum.SurfaceType.Smooth
  1872. Part139.FormFactor = Enum.FormFactor.Symmetric
  1873. Part139.formFactor = Enum.FormFactor.Symmetric
  1874. CornerWedgePart140.Parent = Model0
  1875. CornerWedgePart140.CFrame = CFrame.new(-44.9637833, 12.5000019, -30.4125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1876. CornerWedgePart140.Orientation = Vector3.new(-90, 90, 0)
  1877. CornerWedgePart140.Position = Vector3.new(-44.9637833, 12.5000019, -30.4125748)
  1878. CornerWedgePart140.Rotation = Vector3.new(-90, 0, 90)
  1879. CornerWedgePart140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1880. CornerWedgePart140.Size = Vector3.new(3.00000095, 6, 3.00000048)
  1881. CornerWedgePart140.Anchored = true
  1882. CornerWedgePart140.BrickColor = BrickColor.new("Dark stone grey")
  1883. CornerWedgePart140.brickColor = BrickColor.new("Dark stone grey")
  1884. Seat141.Parent = Model0
  1885. Seat141.CFrame = CFrame.new(-25.2762833, 7.09375095, -56.9125748, 0, -0.164398998, 0.986393988, 0, 0.986393988, 0.164398998, -1, 0, 0)
  1886. Seat141.Orientation = Vector3.new(-9.46000004, 90, 0)
  1887. Seat141.Position = Vector3.new(-25.2762833, 7.09375095, -56.9125748)
  1888. Seat141.Rotation = Vector3.new(-90, 80.5400009, 90)
  1889. Seat141.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1890. Seat141.Size = Vector3.new(2, 0.400000006, 2)
  1891. Seat141.Anchored = true
  1892. Seat141.BackSurface = Enum.SurfaceType.Weld
  1893. Seat141.BottomSurface = Enum.SurfaceType.Smooth
  1894. Seat141.BrickColor = BrickColor.new("Sand green")
  1895. Seat141.TopSurface = Enum.SurfaceType.Smooth
  1896. Seat141.brickColor = BrickColor.new("Sand green")
  1897. Seat141.FormFactor = Enum.FormFactor.Plate
  1898. Seat141.formFactor = Enum.FormFactor.Plate
  1899. Part142.Parent = Model0
  1900. Part142.CFrame = CFrame.new(-22.4637833, 8.49291992, -35.3969498, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1901. Part142.Position = Vector3.new(-22.4637833, 8.49291992, -35.3969498)
  1902. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1903. Part142.Size = Vector3.new(3, 11, 13)
  1904. Part142.Anchored = true
  1905. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1906. Part142.BrickColor = BrickColor.new("Dark stone grey")
  1907. Part142.TopSurface = Enum.SurfaceType.Smooth
  1908. Part142.brickColor = BrickColor.new("Dark stone grey")
  1909. Part142.FormFactor = Enum.FormFactor.Symmetric
  1910. Part142.formFactor = Enum.FormFactor.Symmetric
  1911. Part143.Parent = Model0
  1912. Part143.CFrame = CFrame.new(-25.4012833, 9.00012016, -54.9125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1913. Part143.Orientation = Vector3.new(0, 0, 180)
  1914. Part143.Position = Vector3.new(-25.4012833, 9.00012016, -54.9125748)
  1915. Part143.Rotation = Vector3.new(0, 0, -180)
  1916. Part143.Size = Vector3.new(2.79999995, 5.60000324, 0.800000012)
  1917. Part143.Anchored = true
  1918. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1919. Part143.TopSurface = Enum.SurfaceType.Smooth
  1920. Part143.FormFactor = Enum.FormFactor.Custom
  1921. Part143.formFactor = Enum.FormFactor.Custom
  1922. Part144.Parent = Model0
  1923. Part144.CFrame = CFrame.new(-35.9637833, 7.09277487, -65.7094498, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1924. Part144.Orientation = Vector3.new(0, -90, 0)
  1925. Part144.Position = Vector3.new(-35.9637833, 7.09277487, -65.7094498)
  1926. Part144.Rotation = Vector3.new(0, -90, 0)
  1927. Part144.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1928. Part144.Size = Vector3.new(1.60000002, 0.200000003, 1.5999999)
  1929. Part144.Anchored = true
  1930. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1931. Part144.BrickColor = BrickColor.new("Sand green")
  1932. Part144.TopSurface = Enum.SurfaceType.Smooth
  1933. Part144.brickColor = BrickColor.new("Sand green")
  1934. Part144.FormFactor = Enum.FormFactor.Custom
  1935. Part144.formFactor = Enum.FormFactor.Custom
  1936. Part145.Parent = Model0
  1937. Part145.CFrame = CFrame.new(-35.9637833, 9.49267387, -67.3188248, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1938. Part145.Orientation = Vector3.new(0, -90, 90)
  1939. Part145.Position = Vector3.new(-35.9637833, 9.49267387, -67.3188248)
  1940. Part145.Rotation = Vector3.new(-90, -90, 0)
  1941. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1942. Part145.Size = Vector3.new(6.99999714, 1.20000005, 2.4000001)
  1943. Part145.Anchored = true
  1944. Part145.BottomSurface = Enum.SurfaceType.Weld
  1945. Part145.BrickColor = BrickColor.new("Dark stone grey")
  1946. Part145.TopSurface = Enum.SurfaceType.Smooth
  1947. Part145.brickColor = BrickColor.new("Dark stone grey")
  1948. Part145.FormFactor = Enum.FormFactor.Custom
  1949. Part145.formFactor = Enum.FormFactor.Custom
  1950. BlockMesh146.Parent = Part145
  1951. Part147.Parent = Model0
  1952. Part147.CFrame = CFrame.new(-35.9637833, 8.79284763, -66.6156998, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  1953. Part147.Orientation = Vector3.new(0, -90, 90)
  1954. Part147.Position = Vector3.new(-35.9637833, 8.79284763, -66.6156998)
  1955. Part147.Rotation = Vector3.new(-90, -90, 0)
  1956. Part147.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1957. Part147.Size = Vector3.new(2, 0.200000003, 2)
  1958. Part147.Anchored = true
  1959. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1960. Part147.BrickColor = BrickColor.new("Sand green")
  1961. Part147.TopSurface = Enum.SurfaceType.Smooth
  1962. Part147.brickColor = BrickColor.new("Sand green")
  1963. Part147.FormFactor = Enum.FormFactor.Custom
  1964. Part147.formFactor = Enum.FormFactor.Custom
  1965. VehicleSeat148.Name = "HoverSeatV2"
  1966. VehicleSeat148.Parent = Model0
  1967. VehicleSeat148.CFrame = CFrame.new(-35.9637833, 6.49292088, -65.7094498, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1968. VehicleSeat148.Orientation = Vector3.new(0, 180, 0)
  1969. VehicleSeat148.Position = Vector3.new(-35.9637833, 6.49292088, -65.7094498)
  1970. VehicleSeat148.Rotation = Vector3.new(-180, 0, -180)
  1971. VehicleSeat148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1972. VehicleSeat148.MaxSpeed = 300
  1973. VehicleSeat148.Size = Vector3.new(2, 1, 2)
  1974. VehicleSeat148.Torque = 20
  1975. VehicleSeat148.Anchored = true
  1976. VehicleSeat148.BackSurface = Enum.SurfaceType.Weld
  1977. VehicleSeat148.BottomSurface = Enum.SurfaceType.Weld
  1978. VehicleSeat148.BrickColor = BrickColor.new("Dark stone grey")
  1979. VehicleSeat148.TopSurface = Enum.SurfaceType.Weld
  1980. VehicleSeat148.brickColor = BrickColor.new("Dark stone grey")
  1981. VehicleSeat148.HeadsUpDisplay = false
  1982. Script149.Name = "HoverSeat"
  1983. Script149.Parent = VehicleSeat148
  1984. table.insert(cors,sandbox(Script149,function()
  1985. -- HoverSeat script by TankLeadfoot
  1986.  
  1987. local SavedYPosition = script.Parent.Position.Y
  1988. local Speed = 0
  1989.  
  1990. while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
  1991. while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
  1992.  
  1993. script.Parent.CanFly.Value = "Yes"
  1994. script.Parent.VMode.Value = "Hover"
  1995.  
  1996. if (script.Parent:findFirstChild("BodyPosition") == nil) then
  1997. p = Instance.new("BodyPosition")
  1998. p.Name = "BodyPosition"
  1999. p.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2000. p.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2001. p.Parent = script.Parent
  2002. end
  2003. if (script.Parent:findFirstChild("BodyGyro") == nil) then
  2004. g = Instance.new("BodyGyro")
  2005. g.Name = "BodyGyro"
  2006. g.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  2007. g.cframe = script.Parent.CFrame
  2008. g.Parent = script.Parent
  2009. end
  2010.  
  2011. while true do
  2012. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2013. if (script.Parent.CanFly.Value == "Yes") then
  2014. if (script.Parent.Throttle ~= 0) then
  2015. if (script.Parent.Throttle > 0) then
  2016. if (Speed < script.Parent.MaxSpeed) then
  2017. Speed = Speed + 1
  2018. end
  2019. elseif (script.Parent.Throttle < 0) then
  2020. if (-Speed < script.Parent.MaxSpeed) then
  2021. Speed = Speed - 1
  2022. end
  2023. end
  2024. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
  2025. elseif (script.Parent.Throttle == 0) then
  2026. if (Speed ~= 0) then
  2027. if (Speed > 0) then
  2028. Speed = Speed - 1
  2029. elseif (Speed < 0) then
  2030. Speed = Speed + 1
  2031. end
  2032. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z) + (script.Parent.CFrame.lookVector).unit * Speed/4
  2033. elseif (Speed == 0) then
  2034. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2035. end
  2036. end
  2037.  
  2038. if (script.Parent.Steer > 0) then
  2039. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-0.05, 0)
  2040. elseif (script.Parent.Steer < 0) then
  2041. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,0.05, 0)
  2042. elseif (script.Parent.Steer == 0) then
  2043. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe
  2044. end
  2045.  
  2046. if (script.Parent:findFirstChild("VMode") ~= nil) then
  2047. if (script.Parent.VMode.Value == "Up") then
  2048. SavedYPosition = SavedYPosition + 1
  2049. elseif (script.Parent.VMode.Value == "Down") then
  2050. SavedYPosition = SavedYPosition - 1
  2051. end
  2052. end
  2053. elseif (script.Parent.CanFly.Value == "No") then
  2054. if (Speed ~= 0) then
  2055. Speed = 0
  2056. script.Parent.BodyPosition.position = Vector3.new(script.Parent.Position.X, SavedYPosition, script.Parent.Position.Z)
  2057. end
  2058. end
  2059. end
  2060. wait(0.1)
  2061. end
  2062.  
  2063. end))
  2064. Script150.Name = "HoverSeatGUI"
  2065. Script150.Parent = VehicleSeat148
  2066. table.insert(cors,sandbox(Script150,function()
  2067. -- HoverSeatGUI script by TankLeadfoot
  2068.  
  2069. local Lock = nil
  2070.  
  2071. while (script.Parent:findFirstChild("CanFly") == nil) do wait(0.1) end
  2072. while (script.Parent:findFirstChild("VMode") == nil) do wait(0.1) end
  2073.  
  2074. script.Parent.CanFly.Value = "Yes"
  2075. script.Parent.VMode.Value = "Hover"
  2076.  
  2077. function SelectedButton(hit)
  2078. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2079. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2080. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2081. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
  2082.  
  2083. if (script.Parent.VMode.Value == "Up") then
  2084. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2085. elseif (script.Parent.VMode.Value == "Down") then
  2086. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2087. elseif (script.Parent.VMode.Value == "Hover") then
  2088. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2089. elseif (script.Parent.VMode.Value == "AllStop") then
  2090. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.BackgroundColor3 = Color3.new(1,1,0.8)
  2091. end
  2092. end
  2093.  
  2094. function Pilot(hit)
  2095. if (Lock == nil) then
  2096. Lock = true
  2097.  
  2098. if (hit == nil) then Lock = nil; return end
  2099. if (hit.Parent:findFirstChild("Humanoid") == nil) then Lock = nil; return end
  2100. if (game.Players:findFirstChild(hit.Parent.Name) == nil) then Lock = nil; return end
  2101. wait(2)
  2102. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2103. script.Parent.CanFly.Value = "Yes"
  2104. end
  2105. if (script.Parent:findFirstChild("VMode") ~= nil) then
  2106. script.Parent.VMode.Value = "Hover"
  2107. end
  2108.  
  2109. if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") == nil) then
  2110. script.HoverSeat:Clone().Parent = game.Players:findFirstChild(hit.Parent.Name).PlayerGui
  2111. SelectedButton(hit)
  2112. end
  2113.  
  2114. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.UpButton.MouseButton1Click:connect(function()
  2115. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2116. if (script.Parent.CanFly.Value == "Yes") then
  2117. script.Parent.VMode.Value = "Up"
  2118. SelectedButton(hit)
  2119. end
  2120. end
  2121. end)
  2122. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.DownButton.MouseButton1Click:connect(function()
  2123. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2124. if (script.Parent.CanFly.Value == "Yes") then
  2125. script.Parent.VMode.Value = "Down"
  2126. SelectedButton(hit)
  2127. end
  2128. end
  2129. end)
  2130. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.HoverButton.MouseButton1Click:connect(function()
  2131. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2132. script.Parent.VMode.Value = "Hover"
  2133. script.Parent.CanFly.Value = "Yes"
  2134. SelectedButton(hit)
  2135. end
  2136. end)
  2137. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat.Buttons.AllStopButton.MouseButton1Click:connect(function()
  2138. if (script.Parent:findFirstChild("VMode") ~= nil) and (script.Parent:findFirstChild("CanFly") ~= nil) then
  2139. script.Parent.VMode.Value = "AllStop"
  2140. script.Parent.CanFly.Value = "No"
  2141. SelectedButton(hit)
  2142. end
  2143. end)
  2144.  
  2145. while (hit.Parent.Humanoid.Health > 0) and (hit.Parent.Humanoid.Sit == true) do wait(0.1) end
  2146. if (game.Players:findFirstChild(hit.Parent.Name).PlayerGui:findFirstChild("HoverSeat") ~= nil) then
  2147. game.Players:findFirstChild(hit.Parent.Name).PlayerGui.HoverSeat:Remove()
  2148. end
  2149.  
  2150. if (script.Parent:findFirstChild("CanFly") ~= nil) then
  2151. script.Parent.CanFly.Value = "No"
  2152. end
  2153. Lock = nil
  2154. end
  2155. end
  2156.  
  2157. script.Parent.Touched:connect(Pilot)
  2158.  
  2159. end))
  2160. ScreenGui151.Name = "HoverSeat"
  2161. ScreenGui151.Parent = Script150
  2162. Frame152.Name = "Buttons"
  2163. Frame152.Parent = ScreenGui151
  2164. Frame152.Position = UDim2.new(0.5, 0, 0.699999988, 0)
  2165. Frame152.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
  2166. Frame152.BackgroundColor = BrickColor.new("Oyster")
  2167. Frame152.BackgroundColor3 = Color3.new(0.705882, 0.701961, 0.713726)
  2168. Frame152.BackgroundTransparency = 1
  2169. Frame152.BorderSizePixel = 0
  2170. Frame152.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2171. TextButton153.Name = "UpButton"
  2172. TextButton153.Parent = Frame152
  2173. TextButton153.Position = UDim2.new(-1.5, 0, 0, 0)
  2174. TextButton153.Size = UDim2.new(1, 0, 1, 0)
  2175. TextButton153.BackgroundColor = BrickColor.new("Black")
  2176. TextButton153.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2177. TextButton153.BackgroundTransparency = 0.5
  2178. TextButton153.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2179. TextButton153.Text = "Up"
  2180. TextButton153.TextColor = BrickColor.new("Deep orange")
  2181. TextButton153.TextColor3 = Color3.new(1, 0.6, 0)
  2182. TextButton154.Name = "DownButton"
  2183. TextButton154.Parent = Frame152
  2184. TextButton154.Position = UDim2.new(0.5, 0, 0, 0)
  2185. TextButton154.Size = UDim2.new(1, 0, 1, 0)
  2186. TextButton154.BackgroundColor = BrickColor.new("Black")
  2187. TextButton154.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2188. TextButton154.BackgroundTransparency = 0.5
  2189. TextButton154.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2190. TextButton154.Text = "Down"
  2191. TextButton154.TextColor = BrickColor.new("Deep orange")
  2192. TextButton154.TextColor3 = Color3.new(1, 0.6, 0)
  2193. TextButton155.Name = "HoverButton"
  2194. TextButton155.Parent = Frame152
  2195. TextButton155.Position = UDim2.new(-0.5, 0, 0, 0)
  2196. TextButton155.Size = UDim2.new(1, 0, 0.5, 0)
  2197. TextButton155.BackgroundColor = BrickColor.new("Black")
  2198. TextButton155.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2199. TextButton155.BackgroundTransparency = 0.5
  2200. TextButton155.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2201. TextButton155.Text = "Hover"
  2202. TextButton155.TextColor = BrickColor.new("Deep orange")
  2203. TextButton155.TextColor3 = Color3.new(1, 0.6, 0)
  2204. TextButton156.Name = "AllStopButton"
  2205. TextButton156.Parent = Frame152
  2206. TextButton156.Position = UDim2.new(-0.5, 0, 0.5, 0)
  2207. TextButton156.Size = UDim2.new(1, 0, 0.5, 0)
  2208. TextButton156.BackgroundColor = BrickColor.new("Black")
  2209. TextButton156.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
  2210. TextButton156.BackgroundTransparency = 0.5
  2211. TextButton156.SizeConstraint = Enum.SizeConstraint.RelativeYY
  2212. TextButton156.Text = "All Stop"
  2213. TextButton156.TextColor = BrickColor.new("Deep orange")
  2214. TextButton156.TextColor3 = Color3.new(1, 0.6, 0)
  2215. StringValue157.Name = "VMode"
  2216. StringValue157.Parent = VehicleSeat148
  2217. StringValue157.Value = "Hover"
  2218. StringValue158.Name = "CanFly"
  2219. StringValue158.Parent = VehicleSeat148
  2220. StringValue158.Value = "Yes"
  2221. BlockMesh159.Parent = VehicleSeat148
  2222. Part160.Parent = Model0
  2223. Part160.CFrame = CFrame.new(-32.4637833, 12.4929199, -65.9125748, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2224. Part160.Orientation = Vector3.new(0, -90, 0)
  2225. Part160.Position = Vector3.new(-32.4637833, 12.4929199, -65.9125748)
  2226. Part160.Rotation = Vector3.new(0, -90, 0)
  2227. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2228. Part160.Size = Vector3.new(6, 1, 1)
  2229. Part160.Anchored = true
  2230. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2231. Part160.BrickColor = BrickColor.new("Dark stone grey")
  2232. Part160.TopSurface = Enum.SurfaceType.Smooth
  2233. Part160.brickColor = BrickColor.new("Dark stone grey")
  2234. Part160.FormFactor = Enum.FormFactor.Symmetric
  2235. Part160.formFactor = Enum.FormFactor.Symmetric
  2236. Part161.Parent = Model0
  2237. Part161.CFrame = CFrame.new(-32.4637833, 8.99291992, -66.9125748, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2238. Part161.Orientation = Vector3.new(0, 90, 0)
  2239. Part161.Position = Vector3.new(-32.4637833, 8.99291992, -66.9125748)
  2240. Part161.Rotation = Vector3.new(0, 90, 0)
  2241. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2242. Part161.Size = Vector3.new(2, 6, 1)
  2243. Part161.Anchored = true
  2244. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2245. Part161.BrickColor = BrickColor.new("Dark stone grey")
  2246. Part161.TopSurface = Enum.SurfaceType.Smooth
  2247. Part161.brickColor = BrickColor.new("Dark stone grey")
  2248. Part161.FormFactor = Enum.FormFactor.Symmetric
  2249. Part161.formFactor = Enum.FormFactor.Symmetric
  2250. Part162.Parent = Model0
  2251. Part162.CFrame = CFrame.new(-34.9637833, 13.5899696, -73.4906998, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2252. Part162.Orientation = Vector3.new(-81.8699951, 180, -90)
  2253. Part162.Position = Vector3.new(-34.9637833, 13.5899696, -73.4906998)
  2254. Part162.Rotation = Vector3.new(-98.1299973, 0, 90)
  2255. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2256. Part162.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2257. Part162.Anchored = true
  2258. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2259. Part162.BrickColor = BrickColor.new("Black")
  2260. Part162.TopSurface = Enum.SurfaceType.Smooth
  2261. Part162.brickColor = BrickColor.new("Black")
  2262. Part162.FormFactor = Enum.FormFactor.Custom
  2263. Part162.formFactor = Enum.FormFactor.Custom
  2264. Part163.Parent = Model0
  2265. Part163.CFrame = CFrame.new(-34.9637833, 7.50000095, -71.7094498, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2266. Part163.Orientation = Vector3.new(90, 180, 0)
  2267. Part163.Position = Vector3.new(-34.9637833, 7.50000095, -71.7094498)
  2268. Part163.Rotation = Vector3.new(90, 0, -180)
  2269. Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2270. Part163.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
  2271. Part163.Anchored = true
  2272. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2273. Part163.BrickColor = BrickColor.new("Bright red")
  2274. Part163.TopSurface = Enum.SurfaceType.Smooth
  2275. Part163.brickColor = BrickColor.new("Bright red")
  2276. Part163.FormFactor = Enum.FormFactor.Custom
  2277. Part163.formFactor = Enum.FormFactor.Custom
  2278. Part164.Parent = Model0
  2279. Part164.CFrame = CFrame.new(-34.9637833, 7.50000095, -72.1156998, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2280. Part164.Orientation = Vector3.new(90, 180, 0)
  2281. Part164.Position = Vector3.new(-34.9637833, 7.50000095, -72.1156998)
  2282. Part164.Rotation = Vector3.new(90, 0, -180)
  2283. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2284. Part164.Size = Vector3.new(5.20000029, 4.40000057, 5)
  2285. Part164.Anchored = true
  2286. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2287. Part164.BrickColor = BrickColor.new("Dark stone grey")
  2288. Part164.TopSurface = Enum.SurfaceType.Smooth
  2289. Part164.brickColor = BrickColor.new("Dark stone grey")
  2290. Part164.FormFactor = Enum.FormFactor.Custom
  2291. Part164.formFactor = Enum.FormFactor.Custom
  2292. Part165.Parent = Model0
  2293. Part165.CFrame = CFrame.new(-34.9637833, 7.50000095, -74.7094498, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2294. Part165.Orientation = Vector3.new(0, -90, -90)
  2295. Part165.Position = Vector3.new(-34.9637833, 7.50000095, -74.7094498)
  2296. Part165.Rotation = Vector3.new(90, -90, 0)
  2297. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2298. Part165.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
  2299. Part165.Anchored = true
  2300. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2301. Part165.BrickColor = BrickColor.new("Dark stone grey")
  2302. Part165.TopSurface = Enum.SurfaceType.Smooth
  2303. Part165.brickColor = BrickColor.new("Dark stone grey")
  2304. Part165.FormFactor = Enum.FormFactor.Custom
  2305. Part165.formFactor = Enum.FormFactor.Custom
  2306. WedgePart166.Parent = Model0
  2307. WedgePart166.CFrame = CFrame.new(-31.5575333, 15.5, -67.4125748, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2308. WedgePart166.Orientation = Vector3.new(90, 180, 0)
  2309. WedgePart166.Position = Vector3.new(-31.5575333, 15.5, -67.4125748)
  2310. WedgePart166.Rotation = Vector3.new(90, 0, -180)
  2311. WedgePart166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2312. WedgePart166.Size = Vector3.new(11.712534, 5, 3.00000048)
  2313. WedgePart166.Anchored = true
  2314. WedgePart166.BottomSurface = Enum.SurfaceType.Smooth
  2315. WedgePart166.BrickColor = BrickColor.new("Dark stone grey")
  2316. WedgePart166.brickColor = BrickColor.new("Dark stone grey")
  2317. WedgePart166.FormFactor = Enum.FormFactor.Symmetric
  2318. WedgePart166.formFactor = Enum.FormFactor.Symmetric
  2319. Part167.Parent = Model0
  2320. Part167.CFrame = CFrame.new(-31.4637833, 8.5, -68.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2321. Part167.Position = Vector3.new(-31.4637833, 8.5, -68.9125748)
  2322. Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2323. Part167.Size = Vector3.new(15, 11, 2)
  2324. Part167.Anchored = true
  2325. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2326. Part167.BrickColor = BrickColor.new("Dark stone grey")
  2327. Part167.TopSurface = Enum.SurfaceType.Smooth
  2328. Part167.brickColor = BrickColor.new("Dark stone grey")
  2329. Part167.FormFactor = Enum.FormFactor.Symmetric
  2330. Part167.formFactor = Enum.FormFactor.Symmetric
  2331. Part168.Parent = Model0
  2332. Part168.CFrame = CFrame.new(-21.4637833, 8.49291992, -65.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2333. Part168.Position = Vector3.new(-21.4637833, 8.49291992, -65.4125748)
  2334. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2335. Part168.Size = Vector3.new(1, 11, 9)
  2336. Part168.Anchored = true
  2337. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2338. Part168.BrickColor = BrickColor.new("Dark stone grey")
  2339. Part168.TopSurface = Enum.SurfaceType.Smooth
  2340. Part168.brickColor = BrickColor.new("Dark stone grey")
  2341. Part168.FormFactor = Enum.FormFactor.Symmetric
  2342. Part168.formFactor = Enum.FormFactor.Symmetric
  2343. Part169.Parent = Model0
  2344. Part169.CFrame = CFrame.new(-25.4637833, 6.00281096, -64.4281998, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2345. Part169.Orientation = Vector3.new(0, -90, 0)
  2346. Part169.Position = Vector3.new(-25.4637833, 6.00281096, -64.4281998)
  2347. Part169.Rotation = Vector3.new(0, -90, 0)
  2348. Part169.Size = Vector3.new(5.8000021, 0.200000286, 4.50000238)
  2349. Part169.Anchored = true
  2350. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2351. Part169.TopSurface = Enum.SurfaceType.Smooth
  2352. Part169.FormFactor = Enum.FormFactor.Custom
  2353. Part169.formFactor = Enum.FormFactor.Custom
  2354. Part170.Parent = Model0
  2355. Part170.CFrame = CFrame.new(-25.4012833, 6.00281096, -62.3188248, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2356. Part170.Orientation = Vector3.new(0, 90, 0)
  2357. Part170.Position = Vector3.new(-25.4012833, 6.00281096, -62.3188248)
  2358. Part170.Rotation = Vector3.new(0, 90, 0)
  2359. Part170.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2360. Part170.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
  2361. Part170.Anchored = true
  2362. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part170.BrickColor = BrickColor.new("Grime")
  2364. Part170.TopSurface = Enum.SurfaceType.Smooth
  2365. Part170.brickColor = BrickColor.new("Grime")
  2366. Part170.FormFactor = Enum.FormFactor.Custom
  2367. Part170.formFactor = Enum.FormFactor.Custom
  2368. UnionOperation171.Parent = Model0
  2369. UnionOperation171.CFrame = CFrame.new(-25.4012833, 8.30285931, -62.3188248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2370. UnionOperation171.Position = Vector3.new(-25.4012833, 8.30285931, -62.3188248)
  2371. UnionOperation171.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2372. UnionOperation171.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
  2373. UnionOperation171.Anchored = true
  2374. UnionOperation171.BrickColor = BrickColor.new("Grime")
  2375. UnionOperation171.brickColor = BrickColor.new("Grime")
  2376. UnionOperation171.UsePartColor = true
  2377. Part172.Parent = Model0
  2378. Part172.CFrame = CFrame.new(-25.4012833, 7.60278416, -62.3188248, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2379. Part172.Orientation = Vector3.new(0, 90, 0)
  2380. Part172.Position = Vector3.new(-25.4012833, 7.60278416, -62.3188248)
  2381. Part172.Rotation = Vector3.new(0, 90, 0)
  2382. Part172.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2383. Part172.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
  2384. Part172.Anchored = true
  2385. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2386. Part172.BrickColor = BrickColor.new("Grime")
  2387. Part172.TopSurface = Enum.SurfaceType.Smooth
  2388. Part172.brickColor = BrickColor.new("Grime")
  2389. Part172.FormFactor = Enum.FormFactor.Custom
  2390. Part172.formFactor = Enum.FormFactor.Custom
  2391. UnionOperation173.Parent = Model0
  2392. UnionOperation173.CFrame = CFrame.new(-25.4012833, 8.30285931, -66.5219498, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2393. UnionOperation173.Position = Vector3.new(-25.4012833, 8.30285931, -66.5219498)
  2394. UnionOperation173.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2395. UnionOperation173.Size = Vector3.new(4.19999981, 1.200001, 1.20000017)
  2396. UnionOperation173.Anchored = true
  2397. UnionOperation173.BrickColor = BrickColor.new("Grime")
  2398. UnionOperation173.brickColor = BrickColor.new("Grime")
  2399. UnionOperation173.UsePartColor = true
  2400. WedgePart174.Parent = Model0
  2401. WedgePart174.CFrame = CFrame.new(-19.4637833, 6.34289694, -74.4125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  2402. WedgePart174.Orientation = Vector3.new(-90, -90, 0)
  2403. WedgePart174.Position = Vector3.new(-19.4637833, 6.34289694, -74.4125748)
  2404. WedgePart174.Rotation = Vector3.new(-90, 0, -90)
  2405. WedgePart174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2406. WedgePart174.Size = Vector3.new(9, 5, 2.69999981)
  2407. WedgePart174.Anchored = true
  2408. WedgePart174.BottomSurface = Enum.SurfaceType.Smooth
  2409. WedgePart174.BrickColor = BrickColor.new("Dark stone grey")
  2410. WedgePart174.brickColor = BrickColor.new("Dark stone grey")
  2411. WedgePart174.FormFactor = Enum.FormFactor.Symmetric
  2412. WedgePart174.formFactor = Enum.FormFactor.Symmetric
  2413. Part175.Parent = Model0
  2414. Part175.CFrame = CFrame.new(-25.1512833, 7.45287895, -65.1156998, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2415. Part175.Orientation = Vector3.new(0, -90, 0)
  2416. Part175.Position = Vector3.new(-25.1512833, 7.45287895, -65.1156998)
  2417. Part175.Rotation = Vector3.new(0, -90, 0)
  2418. Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2419. Part175.Size = Vector3.new(6.00000048, 1.50000119, 3.09999967)
  2420. Part175.Anchored = true
  2421. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part175.BrickColor = BrickColor.new("Dark stone grey")
  2423. Part175.TopSurface = Enum.SurfaceType.Smooth
  2424. Part175.brickColor = BrickColor.new("Dark stone grey")
  2425. Part175.FormFactor = Enum.FormFactor.Custom
  2426. Part175.formFactor = Enum.FormFactor.Custom
  2427. Part176.Parent = Model0
  2428. Part176.CFrame = CFrame.new(-25.4012833, 6.20288181, -64.4281998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2429. Part176.Orientation = Vector3.new(0, 90, 0)
  2430. Part176.Position = Vector3.new(-25.4012833, 6.20288181, -64.4281998)
  2431. Part176.Rotation = Vector3.new(0, 90, 0)
  2432. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2433. Part176.Size = Vector3.new(3, 3, 4)
  2434. Part176.Anchored = true
  2435. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2436. Part176.BrickColor = BrickColor.new("Black")
  2437. Part176.TopSurface = Enum.SurfaceType.Smooth
  2438. Part176.brickColor = BrickColor.new("Black")
  2439. Part176.FormFactor = Enum.FormFactor.Symmetric
  2440. Part176.formFactor = Enum.FormFactor.Symmetric
  2441. Part177.Parent = Model0
  2442. Part177.CFrame = CFrame.new(-25.4012833, 6.30273581, -64.4281998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2443. Part177.Orientation = Vector3.new(0, 90, 0)
  2444. Part177.Position = Vector3.new(-25.4012833, 6.30273581, -64.4281998)
  2445. Part177.Rotation = Vector3.new(0, 90, 0)
  2446. Part177.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2447. Part177.Size = Vector3.new(2.99999976, 0.600000083, 4.19999981)
  2448. Part177.Anchored = true
  2449. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2450. Part177.BrickColor = BrickColor.new("Grime")
  2451. Part177.TopSurface = Enum.SurfaceType.Smooth
  2452. Part177.brickColor = BrickColor.new("Grime")
  2453. Part177.FormFactor = Enum.FormFactor.Custom
  2454. Part177.formFactor = Enum.FormFactor.Custom
  2455. Part178.Parent = Model0
  2456. Part178.CFrame = CFrame.new(-25.4637833, 8.63280964, -64.4281998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2457. Part178.Orientation = Vector3.new(0, 90, 0)
  2458. Part178.Position = Vector3.new(-25.4637833, 8.63280964, -64.4281998)
  2459. Part178.Rotation = Vector3.new(0, 90, 0)
  2460. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2461. Part178.Transparency = 1
  2462. Part178.Size = Vector3.new(1.79999971, 0.200000003, 1.79999971)
  2463. Part178.Anchored = true
  2464. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2465. Part178.BrickColor = BrickColor.new("Black")
  2466. Part178.TopSurface = Enum.SurfaceType.Smooth
  2467. Part178.brickColor = BrickColor.new("Black")
  2468. Part178.FormFactor = Enum.FormFactor.Custom
  2469. Part178.formFactor = Enum.FormFactor.Custom
  2470. Decal179.Parent = Part178
  2471. Decal179.Texture = "http://www.roblox.com/asset/?id=128863301"
  2472. Decal179.Face = Enum.NormalId.Top
  2473. Part180.Parent = Model0
  2474. Part180.CFrame = CFrame.new(-31.4637833, 12.5000019, -73.4125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2475. Part180.Position = Vector3.new(-31.4637833, 12.5000019, -73.4125748)
  2476. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2477. Part180.Size = Vector3.new(9, 1, 7)
  2478. Part180.Anchored = true
  2479. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2480. Part180.BrickColor = BrickColor.new("Dark stone grey")
  2481. Part180.TopSurface = Enum.SurfaceType.Smooth
  2482. Part180.brickColor = BrickColor.new("Dark stone grey")
  2483. Part180.FormFactor = Enum.FormFactor.Symmetric
  2484. Part180.formFactor = Enum.FormFactor.Symmetric
  2485. Part181.Parent = Model0
  2486. Part181.CFrame = CFrame.new(-27.9637833, 13.5899696, -73.4906998, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2487. Part181.Orientation = Vector3.new(-81.8699951, 180, -90)
  2488. Part181.Position = Vector3.new(-27.9637833, 13.5899696, -73.4906998)
  2489. Part181.Rotation = Vector3.new(-98.1299973, 0, 90)
  2490. Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2491. Part181.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2492. Part181.Anchored = true
  2493. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2494. Part181.BrickColor = BrickColor.new("Black")
  2495. Part181.TopSurface = Enum.SurfaceType.Smooth
  2496. Part181.brickColor = BrickColor.new("Black")
  2497. Part181.FormFactor = Enum.FormFactor.Custom
  2498. Part181.formFactor = Enum.FormFactor.Custom
  2499. Part182.Parent = Model0
  2500. Part182.CFrame = CFrame.new(-30.0888443, 7.52954197, -78.0531998, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2501. Part182.Orientation = Vector3.new(0, -90, -105)
  2502. Part182.Position = Vector3.new(-30.0888443, 7.52954197, -78.0531998)
  2503. Part182.Rotation = Vector3.new(105, -90, 0)
  2504. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2505. Part182.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2506. Part182.Anchored = true
  2507. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2508. Part182.BrickColor = BrickColor.new("Dark stone grey")
  2509. Part182.TopSurface = Enum.SurfaceType.Smooth
  2510. Part182.brickColor = BrickColor.new("Dark stone grey")
  2511. Part182.FormFactor = Enum.FormFactor.Custom
  2512. Part182.formFactor = Enum.FormFactor.Custom
  2513. Part183.Parent = Model0
  2514. Part183.CFrame = CFrame.new(-30.0888443, 7.79053116, -78.1313248, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2515. Part183.Orientation = Vector3.new(0, -90, -75)
  2516. Part183.Position = Vector3.new(-30.0888443, 7.79053116, -78.1313248)
  2517. Part183.Rotation = Vector3.new(75, -90, 0)
  2518. Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2519. Part183.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2520. Part183.Anchored = true
  2521. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2522. Part183.BrickColor = BrickColor.new("Dark stone grey")
  2523. Part183.TopSurface = Enum.SurfaceType.Smooth
  2524. Part183.brickColor = BrickColor.new("Dark stone grey")
  2525. Part183.FormFactor = Enum.FormFactor.Custom
  2526. Part183.formFactor = Enum.FormFactor.Custom
  2527. WedgePart184.Parent = Model0
  2528. WedgePart184.CFrame = CFrame.new(-31.4637833, 11.000246, -73.4125748, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2529. WedgePart184.Orientation = Vector3.new(-90, 0, 0)
  2530. WedgePart184.Position = Vector3.new(-31.4637833, 11.000246, -73.4125748)
  2531. WedgePart184.Rotation = Vector3.new(-90, 0, 0)
  2532. WedgePart184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2533. WedgePart184.Size = Vector3.new(9, 7, 2)
  2534. WedgePart184.Anchored = true
  2535. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2536. WedgePart184.BrickColor = BrickColor.new("Dark stone grey")
  2537. WedgePart184.brickColor = BrickColor.new("Dark stone grey")
  2538. WedgePart184.FormFactor = Enum.FormFactor.Symmetric
  2539. WedgePart184.formFactor = Enum.FormFactor.Symmetric
  2540. CornerWedgePart185.Parent = Model0
  2541. CornerWedgePart185.CFrame = CFrame.new(-24.4637833, 11.000246, -73.4125748, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2542. CornerWedgePart185.Orientation = Vector3.new(90, 180, 0)
  2543. CornerWedgePart185.Position = Vector3.new(-24.4637833, 11.000246, -73.4125748)
  2544. CornerWedgePart185.Rotation = Vector3.new(90, 0, -180)
  2545. CornerWedgePart185.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2546. CornerWedgePart185.Size = Vector3.new(5, 7, 2)
  2547. CornerWedgePart185.Anchored = true
  2548. CornerWedgePart185.BrickColor = BrickColor.new("Dark stone grey")
  2549. CornerWedgePart185.brickColor = BrickColor.new("Dark stone grey")
  2550. Part186.Parent = Model0
  2551. Part186.CFrame = CFrame.new(-27.9637833, 6.00683594, -78.7719498, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2552. Part186.Orientation = Vector3.new(0, -90, -105)
  2553. Part186.Position = Vector3.new(-27.9637833, 6.00683594, -78.7719498)
  2554. Part186.Rotation = Vector3.new(105, -90, 0)
  2555. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2556. Part186.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
  2557. Part186.Anchored = true
  2558. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part186.BrickColor = BrickColor.new("Dark stone grey")
  2560. Part186.TopSurface = Enum.SurfaceType.Smooth
  2561. Part186.brickColor = BrickColor.new("Dark stone grey")
  2562. Part186.FormFactor = Enum.FormFactor.Custom
  2563. Part186.formFactor = Enum.FormFactor.Custom
  2564. Part187.Parent = Model0
  2565. Part187.CFrame = CFrame.new(-37.0888443, 7.52954197, -78.0531998, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2566. Part187.Orientation = Vector3.new(0, -90, -105)
  2567. Part187.Position = Vector3.new(-37.0888443, 7.52954197, -78.0531998)
  2568. Part187.Rotation = Vector3.new(105, -90, 0)
  2569. Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2570. Part187.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2571. Part187.Anchored = true
  2572. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2573. Part187.BrickColor = BrickColor.new("Dark stone grey")
  2574. Part187.TopSurface = Enum.SurfaceType.Smooth
  2575. Part187.brickColor = BrickColor.new("Dark stone grey")
  2576. Part187.FormFactor = Enum.FormFactor.Custom
  2577. Part187.formFactor = Enum.FormFactor.Custom
  2578. Part188.Parent = Model0
  2579. Part188.CFrame = CFrame.new(-34.9637833, 9.08983994, -78.8031998, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2580. Part188.Orientation = Vector3.new(0, -90, -75)
  2581. Part188.Position = Vector3.new(-34.9637833, 9.08983994, -78.8031998)
  2582. Part188.Rotation = Vector3.new(75, -90, 0)
  2583. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2584. Part188.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
  2585. Part188.Anchored = true
  2586. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2587. Part188.BrickColor = BrickColor.new("Dark stone grey")
  2588. Part188.TopSurface = Enum.SurfaceType.Smooth
  2589. Part188.brickColor = BrickColor.new("Dark stone grey")
  2590. Part188.FormFactor = Enum.FormFactor.Custom
  2591. Part188.formFactor = Enum.FormFactor.Custom
  2592. Part189.Parent = Model0
  2593. Part189.CFrame = CFrame.new(-34.9637833, 7.39990616, -78.2094498, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2594. Part189.Orientation = Vector3.new(-90, 0, 0)
  2595. Part189.Position = Vector3.new(-34.9637833, 7.39990616, -78.2094498)
  2596. Part189.Rotation = Vector3.new(-90, 0, 0)
  2597. Part189.Color = Color3.new(1, 0.690196, 0)
  2598. Part189.Transparency = 0.5
  2599. Part189.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
  2600. Part189.Anchored = true
  2601. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2602. Part189.BrickColor = BrickColor.new("Deep orange")
  2603. Part189.Material = Enum.Material.Neon
  2604. Part189.TopSurface = Enum.SurfaceType.Smooth
  2605. Part189.brickColor = BrickColor.new("Deep orange")
  2606. Part189.FormFactor = Enum.FormFactor.Custom
  2607. Part189.formFactor = Enum.FormFactor.Custom
  2608. SelectionBox190.Parent = Part189
  2609. SelectionBox190.Color = BrickColor.new("Deep orange")
  2610. SelectionBox190.Transparency = 0.69999998807907
  2611. SelectionBox190.Color3 = Color3.new(1, 0.690196, 0)
  2612. SelectionBox190.Adornee = Part189
  2613. Fire191.Parent = Part189
  2614. Fire191.Color = Color3.new(1, 0.666667, 0)
  2615. Fire191.Size = 7
  2616. Fire191.Heat = 25
  2617. Fire191.SecondaryColor = Color3.new(1, 0.333333, 0)
  2618. Fire191.size = 7
  2619. Smoke192.Parent = Part189
  2620. Smoke192.Color = Color3.new(1, 0.666667, 0)
  2621. Smoke192.Size = 2
  2622. Smoke192.Opacity = 0.10000000149012
  2623. Smoke192.RiseVelocity = 2
  2624. PointLight193.Parent = Part189
  2625. PointLight193.Color = Color3.new(1, 0.956863, 0.72549)
  2626. PointLight193.Range = 20
  2627. PointLight193.Shadows = true
  2628. Part194.Parent = Model0
  2629. Part194.CFrame = CFrame.new(-34.9637833, 6.00683594, -78.7719498, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2630. Part194.Orientation = Vector3.new(0, -90, -105)
  2631. Part194.Position = Vector3.new(-34.9637833, 6.00683594, -78.7719498)
  2632. Part194.Rotation = Vector3.new(105, -90, 0)
  2633. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2634. Part194.Size = Vector3.new(0.800000012, 1.59999931, 4.39999962)
  2635. Part194.Anchored = true
  2636. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2637. Part194.BrickColor = BrickColor.new("Dark stone grey")
  2638. Part194.TopSurface = Enum.SurfaceType.Smooth
  2639. Part194.brickColor = BrickColor.new("Dark stone grey")
  2640. Part194.FormFactor = Enum.FormFactor.Custom
  2641. Part194.formFactor = Enum.FormFactor.Custom
  2642. Part195.Parent = Model0
  2643. Part195.CFrame = CFrame.new(-32.9012833, 7.42944479, -78.0531998, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2644. Part195.Orientation = Vector3.new(0, -90, -105)
  2645. Part195.Position = Vector3.new(-32.9012833, 7.42944479, -78.0531998)
  2646. Part195.Rotation = Vector3.new(105, -90, 0)
  2647. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2648. Part195.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2649. Part195.Anchored = true
  2650. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2651. Part195.BrickColor = BrickColor.new("Dark stone grey")
  2652. Part195.TopSurface = Enum.SurfaceType.Smooth
  2653. Part195.brickColor = BrickColor.new("Dark stone grey")
  2654. Part195.FormFactor = Enum.FormFactor.Custom
  2655. Part195.formFactor = Enum.FormFactor.Custom
  2656. Part196.Parent = Model0
  2657. Part196.CFrame = CFrame.new(-37.0888443, 7.79053116, -78.1313248, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2658. Part196.Orientation = Vector3.new(0, -90, -75)
  2659. Part196.Position = Vector3.new(-37.0888443, 7.79053116, -78.1313248)
  2660. Part196.Rotation = Vector3.new(75, -90, 0)
  2661. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2662. Part196.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2663. Part196.Anchored = true
  2664. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2665. Part196.BrickColor = BrickColor.new("Dark stone grey")
  2666. Part196.TopSurface = Enum.SurfaceType.Smooth
  2667. Part196.brickColor = BrickColor.new("Dark stone grey")
  2668. Part196.FormFactor = Enum.FormFactor.Custom
  2669. Part196.formFactor = Enum.FormFactor.Custom
  2670. Part197.Parent = Model0
  2671. Part197.CFrame = CFrame.new(-32.9012833, 7.69067287, -78.1313248, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2672. Part197.Orientation = Vector3.new(0, -90, -75)
  2673. Part197.Position = Vector3.new(-32.9012833, 7.69067287, -78.1313248)
  2674. Part197.Rotation = Vector3.new(75, -90, 0)
  2675. Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2676. Part197.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2677. Part197.Anchored = true
  2678. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2679. Part197.BrickColor = BrickColor.new("Dark stone grey")
  2680. Part197.TopSurface = Enum.SurfaceType.Smooth
  2681. Part197.brickColor = BrickColor.new("Dark stone grey")
  2682. Part197.FormFactor = Enum.FormFactor.Custom
  2683. Part197.formFactor = Enum.FormFactor.Custom
  2684. CornerWedgePart198.Parent = Model0
  2685. CornerWedgePart198.CFrame = CFrame.new(-24.4637833, 13.5000019, -73.4125748, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2686. CornerWedgePart198.Orientation = Vector3.new(0, 90, -90)
  2687. CornerWedgePart198.Position = Vector3.new(-24.4637833, 13.5000019, -73.4125748)
  2688. CornerWedgePart198.Rotation = Vector3.new(-90, 90, 0)
  2689. CornerWedgePart198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2690. CornerWedgePart198.Size = Vector3.new(1, 7, 5)
  2691. CornerWedgePart198.Anchored = true
  2692. CornerWedgePart198.BrickColor = BrickColor.new("Dark stone grey")
  2693. CornerWedgePart198.brickColor = BrickColor.new("Dark stone grey")
  2694. Part199.Parent = Model0
  2695. Part199.CFrame = CFrame.new(-27.9637833, 7.50000095, -71.7094498, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2696. Part199.Orientation = Vector3.new(90, 180, 0)
  2697. Part199.Position = Vector3.new(-27.9637833, 7.50000095, -71.7094498)
  2698. Part199.Rotation = Vector3.new(90, 0, -180)
  2699. Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2700. Part199.Size = Vector3.new(5.60000038, 1.20000005, 5.39999962)
  2701. Part199.Anchored = true
  2702. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2703. Part199.BrickColor = BrickColor.new("Bright red")
  2704. Part199.TopSurface = Enum.SurfaceType.Smooth
  2705. Part199.brickColor = BrickColor.new("Bright red")
  2706. Part199.FormFactor = Enum.FormFactor.Custom
  2707. Part199.formFactor = Enum.FormFactor.Custom
  2708. WedgePart200.Parent = Model0
  2709. WedgePart200.CFrame = CFrame.new(-24.4637833, 12.5000019, -73.4125748, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2710. WedgePart200.Orientation = Vector3.new(0, -90, 90)
  2711. WedgePart200.Position = Vector3.new(-24.4637833, 12.5000019, -73.4125748)
  2712. WedgePart200.Rotation = Vector3.new(-90, -90, 0)
  2713. WedgePart200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2714. WedgePart200.Size = Vector3.new(1, 7, 5)
  2715. WedgePart200.Anchored = true
  2716. WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
  2717. WedgePart200.BrickColor = BrickColor.new("Dark stone grey")
  2718. WedgePart200.brickColor = BrickColor.new("Dark stone grey")
  2719. WedgePart200.FormFactor = Enum.FormFactor.Symmetric
  2720. WedgePart200.formFactor = Enum.FormFactor.Symmetric
  2721. Part201.Parent = Model0
  2722. Part201.CFrame = CFrame.new(-31.4637833, 4.50000095, -73.4125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2723. Part201.Orientation = Vector3.new(0, 0, 180)
  2724. Part201.Position = Vector3.new(-31.4637833, 4.50000095, -73.4125748)
  2725. Part201.Rotation = Vector3.new(0, 0, -180)
  2726. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2727. Part201.Size = Vector3.new(9, 1, 7)
  2728. Part201.Anchored = true
  2729. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2730. Part201.BrickColor = BrickColor.new("Dark stone grey")
  2731. Part201.TopSurface = Enum.SurfaceType.Smooth
  2732. Part201.brickColor = BrickColor.new("Dark stone grey")
  2733. Part201.FormFactor = Enum.FormFactor.Symmetric
  2734. Part201.formFactor = Enum.FormFactor.Symmetric
  2735. CornerWedgePart202.Parent = Model0
  2736. CornerWedgePart202.CFrame = CFrame.new(-25.4637833, 3.50000596, -73.4125748, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2737. CornerWedgePart202.Orientation = Vector3.new(90, 180, 0)
  2738. CornerWedgePart202.Position = Vector3.new(-25.4637833, 3.50000596, -73.4125748)
  2739. CornerWedgePart202.Rotation = Vector3.new(90, 0, -180)
  2740. CornerWedgePart202.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2741. CornerWedgePart202.Size = Vector3.new(3, 7, 1)
  2742. CornerWedgePart202.Anchored = true
  2743. CornerWedgePart202.BrickColor = BrickColor.new("Dark stone grey")
  2744. CornerWedgePart202.brickColor = BrickColor.new("Dark stone grey")
  2745. WedgePart203.Parent = Model0
  2746. WedgePart203.CFrame = CFrame.new(-25.4637833, 4.50000095, -73.4125748, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2747. WedgePart203.Orientation = Vector3.new(0, -90, 90)
  2748. WedgePart203.Position = Vector3.new(-25.4637833, 4.50000095, -73.4125748)
  2749. WedgePart203.Rotation = Vector3.new(-90, -90, 0)
  2750. WedgePart203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2751. WedgePart203.Size = Vector3.new(1, 7, 3)
  2752. WedgePart203.Anchored = true
  2753. WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
  2754. WedgePart203.BrickColor = BrickColor.new("Dark stone grey")
  2755. WedgePart203.brickColor = BrickColor.new("Dark stone grey")
  2756. WedgePart203.FormFactor = Enum.FormFactor.Symmetric
  2757. WedgePart203.formFactor = Enum.FormFactor.Symmetric
  2758. WedgePart204.Parent = Model0
  2759. WedgePart204.CFrame = CFrame.new(-31.4637833, 3.50000596, -73.4125748, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2760. WedgePart204.Orientation = Vector3.new(-90, 0, 0)
  2761. WedgePart204.Position = Vector3.new(-31.4637833, 3.50000596, -73.4125748)
  2762. WedgePart204.Rotation = Vector3.new(-90, 0, 0)
  2763. WedgePart204.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2764. WedgePart204.Size = Vector3.new(9, 7, 1)
  2765. WedgePart204.Anchored = true
  2766. WedgePart204.BottomSurface = Enum.SurfaceType.Smooth
  2767. WedgePart204.BrickColor = BrickColor.new("Dark stone grey")
  2768. WedgePart204.brickColor = BrickColor.new("Dark stone grey")
  2769. WedgePart204.FormFactor = Enum.FormFactor.Symmetric
  2770. WedgePart204.formFactor = Enum.FormFactor.Symmetric
  2771. Part205.Parent = Model0
  2772. Part205.CFrame = CFrame.new(-25.4012833, 7.60278416, -66.5219498, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2773. Part205.Orientation = Vector3.new(0, 90, 0)
  2774. Part205.Position = Vector3.new(-25.4012833, 7.60278416, -66.5219498)
  2775. Part205.Rotation = Vector3.new(0, 90, 0)
  2776. Part205.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2777. Part205.Size = Vector3.new(1.20000005, 0.200000048, 4.19999981)
  2778. Part205.Anchored = true
  2779. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2780. Part205.BrickColor = BrickColor.new("Grime")
  2781. Part205.TopSurface = Enum.SurfaceType.Smooth
  2782. Part205.brickColor = BrickColor.new("Grime")
  2783. Part205.FormFactor = Enum.FormFactor.Custom
  2784. Part205.formFactor = Enum.FormFactor.Custom
  2785. UnionOperation206.Parent = Model0
  2786. UnionOperation206.CFrame = CFrame.new(-25.4012833, 8.20287991, -64.4281998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2787. UnionOperation206.Position = Vector3.new(-25.4012833, 8.20287991, -64.4281998)
  2788. UnionOperation206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2789. UnionOperation206.Size = Vector3.new(4.00000095, 1.00000107, 3.00000048)
  2790. UnionOperation206.Anchored = true
  2791. UnionOperation206.BrickColor = BrickColor.new("Black")
  2792. UnionOperation206.brickColor = BrickColor.new("Black")
  2793. UnionOperation206.UsePartColor = true
  2794. UnionOperation207.Parent = Model0
  2795. UnionOperation207.CFrame = CFrame.new(-25.4012833, 8.30285931, -62.3188248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2796. UnionOperation207.Position = Vector3.new(-25.4012833, 8.30285931, -62.3188248)
  2797. UnionOperation207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2798. UnionOperation207.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
  2799. UnionOperation207.Anchored = true
  2800. UnionOperation207.BrickColor = BrickColor.new("Black")
  2801. UnionOperation207.brickColor = BrickColor.new("Black")
  2802. UnionOperation207.UsePartColor = true
  2803. Part208.Parent = Model0
  2804. Part208.CFrame = CFrame.new(-25.4012833, 6.00281096, -66.5219498, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2805. Part208.Orientation = Vector3.new(0, 90, 0)
  2806. Part208.Position = Vector3.new(-25.4012833, 6.00281096, -66.5219498)
  2807. Part208.Rotation = Vector3.new(0, 90, 0)
  2808. Part208.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2809. Part208.Size = Vector3.new(1.20000005, 2.80000019, 4.19999981)
  2810. Part208.Anchored = true
  2811. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2812. Part208.BrickColor = BrickColor.new("Grime")
  2813. Part208.TopSurface = Enum.SurfaceType.Smooth
  2814. Part208.brickColor = BrickColor.new("Grime")
  2815. Part208.FormFactor = Enum.FormFactor.Custom
  2816. Part208.formFactor = Enum.FormFactor.Custom
  2817. Part209.Parent = Model0
  2818. Part209.CFrame = CFrame.new(-27.9637833, 9.08983994, -78.8031998, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2819. Part209.Orientation = Vector3.new(0, -90, -75)
  2820. Part209.Position = Vector3.new(-27.9637833, 9.08983994, -78.8031998)
  2821. Part209.Rotation = Vector3.new(75, -90, 0)
  2822. Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2823. Part209.Size = Vector3.new(0.600000024, 1.59999931, 4.39999962)
  2824. Part209.Anchored = true
  2825. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2826. Part209.BrickColor = BrickColor.new("Dark stone grey")
  2827. Part209.TopSurface = Enum.SurfaceType.Smooth
  2828. Part209.brickColor = BrickColor.new("Dark stone grey")
  2829. Part209.FormFactor = Enum.FormFactor.Custom
  2830. Part209.formFactor = Enum.FormFactor.Custom
  2831. WedgePart210.Parent = Model0
  2832. WedgePart210.CFrame = CFrame.new(-31.4637833, 13.5000019, -73.4125748, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2833. WedgePart210.Orientation = Vector3.new(90, 180, 0)
  2834. WedgePart210.Position = Vector3.new(-31.4637833, 13.5000019, -73.4125748)
  2835. WedgePart210.Rotation = Vector3.new(90, 0, -180)
  2836. WedgePart210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2837. WedgePart210.Size = Vector3.new(9, 7, 1)
  2838. WedgePart210.Anchored = true
  2839. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2840. WedgePart210.BrickColor = BrickColor.new("Dark stone grey")
  2841. WedgePart210.brickColor = BrickColor.new("Dark stone grey")
  2842. WedgePart210.FormFactor = Enum.FormFactor.Symmetric
  2843. WedgePart210.formFactor = Enum.FormFactor.Symmetric
  2844. WedgePart211.Parent = Model0
  2845. WedgePart211.CFrame = CFrame.new(-43.4637833, 10.6501455, -74.4125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2846. WedgePart211.Orientation = Vector3.new(90, -90, 0)
  2847. WedgePart211.Position = Vector3.new(-43.4637833, 10.6501455, -74.4125748)
  2848. WedgePart211.Rotation = Vector3.new(90, 0, 90)
  2849. WedgePart211.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2850. WedgePart211.Size = Vector3.new(9, 5, 2.69999981)
  2851. WedgePart211.Anchored = true
  2852. WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
  2853. WedgePart211.BrickColor = BrickColor.new("Dark stone grey")
  2854. WedgePart211.brickColor = BrickColor.new("Dark stone grey")
  2855. WedgePart211.FormFactor = Enum.FormFactor.Symmetric
  2856. WedgePart211.formFactor = Enum.FormFactor.Symmetric
  2857. Part212.Parent = Model0
  2858. Part212.CFrame = CFrame.new(-17.9637833, 8.49291992, -36.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2859. Part212.Position = Vector3.new(-17.9637833, 8.49291992, -36.9125748)
  2860. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2861. Part212.Size = Vector3.new(6, 5, 10)
  2862. Part212.Anchored = true
  2863. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2864. Part212.BrickColor = BrickColor.new("Dark stone grey")
  2865. Part212.TopSurface = Enum.SurfaceType.Smooth
  2866. Part212.brickColor = BrickColor.new("Dark stone grey")
  2867. Part212.FormFactor = Enum.FormFactor.Symmetric
  2868. Part212.formFactor = Enum.FormFactor.Symmetric
  2869. CornerWedgePart213.Parent = Model0
  2870. CornerWedgePart213.CFrame = CFrame.new(-23.9012833, 15.5001202, -67.4125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2871. CornerWedgePart213.Orientation = Vector3.new(0, 180, 0)
  2872. CornerWedgePart213.Position = Vector3.new(-23.9012833, 15.5001202, -67.4125748)
  2873. CornerWedgePart213.Rotation = Vector3.new(-180, 0, -180)
  2874. CornerWedgePart213.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2875. CornerWedgePart213.Size = Vector3.new(3.60000086, 3, 5.00000048)
  2876. CornerWedgePart213.Anchored = true
  2877. CornerWedgePart213.BrickColor = BrickColor.new("Dark stone grey")
  2878. CornerWedgePart213.brickColor = BrickColor.new("Dark stone grey")
  2879. WedgePart214.Parent = Model0
  2880. WedgePart214.CFrame = CFrame.new(-23.4637833, 8.49291992, -74.4125748, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2881. WedgePart214.Orientation = Vector3.new(0, 90, -90)
  2882. WedgePart214.Position = Vector3.new(-23.4637833, 8.49291992, -74.4125748)
  2883. WedgePart214.Rotation = Vector3.new(-90, 90, 0)
  2884. WedgePart214.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2885. WedgePart214.Size = Vector3.new(7, 9, 3)
  2886. WedgePart214.Anchored = true
  2887. WedgePart214.BottomSurface = Enum.SurfaceType.Smooth
  2888. WedgePart214.BrickColor = BrickColor.new("Dark stone grey")
  2889. WedgePart214.brickColor = BrickColor.new("Dark stone grey")
  2890. WedgePart214.FormFactor = Enum.FormFactor.Symmetric
  2891. WedgePart214.formFactor = Enum.FormFactor.Symmetric
  2892. Part215.Parent = Model0
  2893. Part215.CFrame = CFrame.new(-29.8387833, 13.5899696, -73.4906998, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  2894. Part215.Orientation = Vector3.new(-81.8699951, 180, -90)
  2895. Part215.Position = Vector3.new(-29.8387833, 13.5899696, -73.4906998)
  2896. Part215.Rotation = Vector3.new(-98.1299973, 0, 90)
  2897. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2898. Part215.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  2899. Part215.Anchored = true
  2900. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2901. Part215.BrickColor = BrickColor.new("Black")
  2902. Part215.TopSurface = Enum.SurfaceType.Smooth
  2903. Part215.brickColor = BrickColor.new("Black")
  2904. Part215.FormFactor = Enum.FormFactor.Custom
  2905. Part215.formFactor = Enum.FormFactor.Custom
  2906. Part216.Parent = Model0
  2907. Part216.CFrame = CFrame.new(-27.9637833, 7.50000095, -74.7094498, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2908. Part216.Orientation = Vector3.new(0, -90, -90)
  2909. Part216.Position = Vector3.new(-27.9637833, 7.50000095, -74.7094498)
  2910. Part216.Rotation = Vector3.new(90, -90, 0)
  2911. Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2912. Part216.Velocity = Vector3.new(-1.21163952, -8.24581242, 1.84633505)
  2913. Part216.Size = Vector3.new(4.19999981, 6.79999876, 4.39999962)
  2914. Part216.Anchored = true
  2915. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2916. Part216.BrickColor = BrickColor.new("Dark stone grey")
  2917. Part216.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  2918. Part216.TopSurface = Enum.SurfaceType.Smooth
  2919. Part216.brickColor = BrickColor.new("Dark stone grey")
  2920. Part216.FormFactor = Enum.FormFactor.Custom
  2921. Part216.formFactor = Enum.FormFactor.Custom
  2922. Part217.Parent = Model0
  2923. Part217.CFrame = CFrame.new(-27.9637833, 7.50000095, -72.1156998, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2924. Part217.Orientation = Vector3.new(90, 180, 0)
  2925. Part217.Position = Vector3.new(-27.9637833, 7.50000095, -72.1156998)
  2926. Part217.Rotation = Vector3.new(90, 0, -180)
  2927. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2928. Part217.Velocity = Vector3.new(-1.21167278, -8.24581242, 1.84633505)
  2929. Part217.Size = Vector3.new(5.20000029, 4.40000057, 5)
  2930. Part217.Anchored = true
  2931. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2932. Part217.BrickColor = BrickColor.new("Dark stone grey")
  2933. Part217.RotVelocity = Vector3.new(-8.25741466e-08, 1.66416157e-05, -9.55179047e-08)
  2934. Part217.TopSurface = Enum.SurfaceType.Smooth
  2935. Part217.brickColor = BrickColor.new("Dark stone grey")
  2936. Part217.FormFactor = Enum.FormFactor.Custom
  2937. Part217.formFactor = Enum.FormFactor.Custom
  2938. Part218.Parent = Model0
  2939. Part218.CFrame = CFrame.new(-27.9637833, 7.39990616, -78.2094498, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2940. Part218.Orientation = Vector3.new(-90, 0, 0)
  2941. Part218.Position = Vector3.new(-27.9637833, 7.39990616, -78.2094498)
  2942. Part218.Rotation = Vector3.new(-90, 0, 0)
  2943. Part218.Color = Color3.new(1, 0.690196, 0)
  2944. Part218.Transparency = 0.5
  2945. Part218.Size = Vector3.new(3.60000205, 0.200000003, 1.60000038)
  2946. Part218.Anchored = true
  2947. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2948. Part218.BrickColor = BrickColor.new("Deep orange")
  2949. Part218.Material = Enum.Material.Neon
  2950. Part218.TopSurface = Enum.SurfaceType.Smooth
  2951. Part218.brickColor = BrickColor.new("Deep orange")
  2952. Part218.FormFactor = Enum.FormFactor.Custom
  2953. Part218.formFactor = Enum.FormFactor.Custom
  2954. SelectionBox219.Parent = Part218
  2955. SelectionBox219.Color = BrickColor.new("Deep orange")
  2956. SelectionBox219.Transparency = 0.69999998807907
  2957. SelectionBox219.Color3 = Color3.new(1, 0.690196, 0)
  2958. SelectionBox219.Adornee = Part218
  2959. Smoke220.Parent = Part218
  2960. Smoke220.Color = Color3.new(1, 0.666667, 0)
  2961. Smoke220.Size = 2
  2962. Smoke220.Opacity = 0.10000000149012
  2963. Smoke220.RiseVelocity = 2
  2964. PointLight221.Parent = Part218
  2965. PointLight221.Color = Color3.new(1, 0.956863, 0.72549)
  2966. PointLight221.Range = 20
  2967. PointLight221.Shadows = true
  2968. Fire222.Parent = Part218
  2969. Fire222.Color = Color3.new(1, 0.666667, 0)
  2970. Fire222.Size = 7
  2971. Fire222.Heat = 25
  2972. Fire222.SecondaryColor = Color3.new(1, 0.333333, 0)
  2973. Fire222.size = 7
  2974. Part223.Parent = Model0
  2975. Part223.CFrame = CFrame.new(-25.9012833, 7.69067287, -78.1313248, 0, 0, -1, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0)
  2976. Part223.Orientation = Vector3.new(0, -90, -75)
  2977. Part223.Position = Vector3.new(-25.9012833, 7.69067287, -78.1313248)
  2978. Part223.Rotation = Vector3.new(75, -90, 0)
  2979. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2980. Part223.Size = Vector3.new(3.00000024, 1.39999926, 0.200000003)
  2981. Part223.Anchored = true
  2982. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2983. Part223.BrickColor = BrickColor.new("Dark stone grey")
  2984. Part223.TopSurface = Enum.SurfaceType.Smooth
  2985. Part223.brickColor = BrickColor.new("Dark stone grey")
  2986. Part223.FormFactor = Enum.FormFactor.Custom
  2987. Part223.formFactor = Enum.FormFactor.Custom
  2988. Part224.Parent = Model0
  2989. Part224.CFrame = CFrame.new(-25.9012833, 7.42944479, -78.0531998, 0, 0, -1, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0)
  2990. Part224.Orientation = Vector3.new(0, -90, -105)
  2991. Part224.Position = Vector3.new(-25.9012833, 7.42944479, -78.0531998)
  2992. Part224.Rotation = Vector3.new(105, -90, 0)
  2993. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2994. Part224.Size = Vector3.new(3.00000024, 1.59999919, 0.200000003)
  2995. Part224.Anchored = true
  2996. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2997. Part224.BrickColor = BrickColor.new("Dark stone grey")
  2998. Part224.TopSurface = Enum.SurfaceType.Smooth
  2999. Part224.brickColor = BrickColor.new("Dark stone grey")
  3000. Part224.FormFactor = Enum.FormFactor.Custom
  3001. Part224.formFactor = Enum.FormFactor.Custom
  3002. Part225.Parent = Model0
  3003. Part225.CFrame = CFrame.new(-33.2137833, 13.5899696, -73.4906998, 0, -1, 0, -0.141417995, 0, 0.989950001, -0.989950001, 0, -0.141417995)
  3004. Part225.Orientation = Vector3.new(-81.8699951, 180, -90)
  3005. Part225.Position = Vector3.new(-33.2137833, 13.5899696, -73.4906998)
  3006. Part225.Rotation = Vector3.new(-98.1299973, 0, 90)
  3007. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3008. Part225.Size = Vector3.new(5.99999857, 1.20000052, 0.200000003)
  3009. Part225.Anchored = true
  3010. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3011. Part225.BrickColor = BrickColor.new("Black")
  3012. Part225.TopSurface = Enum.SurfaceType.Smooth
  3013. Part225.brickColor = BrickColor.new("Black")
  3014. Part225.FormFactor = Enum.FormFactor.Custom
  3015. Part225.formFactor = Enum.FormFactor.Custom
  3016. Script226.Name = "WeldScript"
  3017. Script226.Parent = Model0
  3018. table.insert(cors,sandbox(Script226,function()
  3019. local BrickTable = {}
  3020.  
  3021. function RecursiveGeneric(Parent, Func, ClassLimit)
  3022. for _, Child in pairs(Parent:GetChildren()) do
  3023. if not ClassLimit or Child:IsA(ClassLimit) then
  3024. Func(Child)
  3025. end
  3026. RecursiveGeneric(Child, Func, ClassLimit)
  3027. end
  3028. end
  3029.  
  3030. RecursiveGeneric(
  3031. script.Parent,
  3032. function(Brick) table.insert(BrickTable, Brick) end,
  3033. "BasePart"
  3034. )
  3035.  
  3036. local Base = BrickTable[1]
  3037. table.remove(BrickTable, 1)
  3038.  
  3039. for _, Part in pairs(BrickTable) do
  3040. local Weld = Instance.new("Weld")
  3041. Weld.Part0 = Base
  3042. Weld.Part1 = Part
  3043. Weld.C1 = Part.CFrame:inverse() * Base.CFrame
  3044. Weld.Parent = Base
  3045. Part.Anchored = false
  3046. end
  3047.  
  3048. Base.Anchored = false
  3049. end))
  3050. UnionOperation227.Parent = Model0
  3051. UnionOperation227.CFrame = CFrame.new(-25.4012833, 8.30285931, -66.5219498, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3052. UnionOperation227.Position = Vector3.new(-25.4012833, 8.30285931, -66.5219498)
  3053. UnionOperation227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3054. UnionOperation227.Size = Vector3.new(4.60000038, 1.00000095, 0.900000095)
  3055. UnionOperation227.Anchored = true
  3056. UnionOperation227.BrickColor = BrickColor.new("Black")
  3057. UnionOperation227.brickColor = BrickColor.new("Black")
  3058. UnionOperation227.UsePartColor = true
  3059. WedgePart228.Parent = Model0
  3060. WedgePart228.CFrame = CFrame.new(-17.9637833, 12.4929199, -36.9125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3061. WedgePart228.Orientation = Vector3.new(90, 90, 0)
  3062. WedgePart228.Position = Vector3.new(-17.9637833, 12.4929199, -36.9125748)
  3063. WedgePart228.Rotation = Vector3.new(90, 0, -90)
  3064. WedgePart228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3065. WedgePart228.Size = Vector3.new(10, 6, 3)
  3066. WedgePart228.Anchored = true
  3067. WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
  3068. WedgePart228.BrickColor = BrickColor.new("Dark stone grey")
  3069. WedgePart228.brickColor = BrickColor.new("Dark stone grey")
  3070. WedgePart228.FormFactor = Enum.FormFactor.Symmetric
  3071. WedgePart228.formFactor = Enum.FormFactor.Symmetric
  3072. WedgePart229.Parent = Model0
  3073. WedgePart229.CFrame = CFrame.new(-17.9637833, 4.49292088, -65.4125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3074. WedgePart229.Orientation = Vector3.new(-90, -90, 0)
  3075. WedgePart229.Position = Vector3.new(-17.9637833, 4.49292088, -65.4125748)
  3076. WedgePart229.Rotation = Vector3.new(-90, 0, -90)
  3077. WedgePart229.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3078. WedgePart229.Size = Vector3.new(9, 6, 3)
  3079. WedgePart229.Anchored = true
  3080. WedgePart229.BottomSurface = Enum.SurfaceType.Smooth
  3081. WedgePart229.BrickColor = BrickColor.new("Dark stone grey")
  3082. WedgePart229.brickColor = BrickColor.new("Dark stone grey")
  3083. WedgePart229.FormFactor = Enum.FormFactor.Symmetric
  3084. WedgePart229.formFactor = Enum.FormFactor.Symmetric
  3085. WedgePart230.Parent = Model0
  3086. WedgePart230.CFrame = CFrame.new(-17.9637833, 12.4929199, -65.4125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3087. WedgePart230.Orientation = Vector3.new(90, 90, 0)
  3088. WedgePart230.Position = Vector3.new(-17.9637833, 12.4929199, -65.4125748)
  3089. WedgePart230.Rotation = Vector3.new(90, 0, -90)
  3090. WedgePart230.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3091. WedgePart230.Size = Vector3.new(9, 6, 3)
  3092. WedgePart230.Anchored = true
  3093. WedgePart230.BottomSurface = Enum.SurfaceType.Smooth
  3094. WedgePart230.BrickColor = BrickColor.new("Dark stone grey")
  3095. WedgePart230.brickColor = BrickColor.new("Dark stone grey")
  3096. WedgePart230.FormFactor = Enum.FormFactor.Symmetric
  3097. WedgePart230.formFactor = Enum.FormFactor.Symmetric
  3098. WedgePart231.Parent = Model0
  3099. WedgePart231.CFrame = CFrame.new(-19.4637833, 4.99292088, -56.9125748, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3100. WedgePart231.Orientation = Vector3.new(-90, -90, 0)
  3101. WedgePart231.Position = Vector3.new(-19.4637833, 4.99292088, -56.9125748)
  3102. WedgePart231.Rotation = Vector3.new(-90, 0, -90)
  3103. WedgePart231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3104. WedgePart231.Size = Vector3.new(8, 5, 2)
  3105. WedgePart231.Anchored = true
  3106. WedgePart231.BottomSurface = Enum.SurfaceType.Smooth
  3107. WedgePart231.BrickColor = BrickColor.new("Black")
  3108. WedgePart231.brickColor = BrickColor.new("Black")
  3109. WedgePart231.FormFactor = Enum.FormFactor.Symmetric
  3110. WedgePart231.formFactor = Enum.FormFactor.Symmetric
  3111. Part232.Parent = Model0
  3112. Part232.CFrame = CFrame.new(-19.4637833, 8.49291992, -56.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3113. Part232.Position = Vector3.new(-19.4637833, 8.49291992, -56.9125748)
  3114. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3115. Part232.Size = Vector3.new(5, 5, 8)
  3116. Part232.Anchored = true
  3117. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3118. Part232.BrickColor = BrickColor.new("Black")
  3119. Part232.TopSurface = Enum.SurfaceType.Smooth
  3120. Part232.brickColor = BrickColor.new("Black")
  3121. Part232.FormFactor = Enum.FormFactor.Symmetric
  3122. Part232.formFactor = Enum.FormFactor.Symmetric
  3123. WedgePart233.Parent = Model0
  3124. WedgePart233.CFrame = CFrame.new(-19.4637833, 11.9929199, -56.9125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3125. WedgePart233.Orientation = Vector3.new(90, 90, 0)
  3126. WedgePart233.Position = Vector3.new(-19.4637833, 11.9929199, -56.9125748)
  3127. WedgePart233.Rotation = Vector3.new(90, 0, -90)
  3128. WedgePart233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3129. WedgePart233.Size = Vector3.new(8, 5, 2)
  3130. WedgePart233.Anchored = true
  3131. WedgePart233.BottomSurface = Enum.SurfaceType.Smooth
  3132. WedgePart233.BrickColor = BrickColor.new("Black")
  3133. WedgePart233.brickColor = BrickColor.new("Black")
  3134. WedgePart233.FormFactor = Enum.FormFactor.Symmetric
  3135. WedgePart233.formFactor = Enum.FormFactor.Symmetric
  3136. WedgePart234.Parent = Model0
  3137. WedgePart234.CFrame = CFrame.new(-43.4637833, 11.9929199, -45.9125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3138. WedgePart234.Orientation = Vector3.new(90, -90, 0)
  3139. WedgePart234.Position = Vector3.new(-43.4637833, 11.9929199, -45.9125748)
  3140. WedgePart234.Rotation = Vector3.new(90, 0, 90)
  3141. WedgePart234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3142. WedgePart234.Size = Vector3.new(8, 5, 2)
  3143. WedgePart234.Anchored = true
  3144. WedgePart234.BottomSurface = Enum.SurfaceType.Smooth
  3145. WedgePart234.BrickColor = BrickColor.new("Black")
  3146. WedgePart234.brickColor = BrickColor.new("Black")
  3147. WedgePart234.FormFactor = Enum.FormFactor.Symmetric
  3148. WedgePart234.formFactor = Enum.FormFactor.Symmetric
  3149. Part235.Parent = Model0
  3150. Part235.CFrame = CFrame.new(-43.4637833, 8.49291992, -45.9125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3151. Part235.Orientation = Vector3.new(0, 180, 0)
  3152. Part235.Position = Vector3.new(-43.4637833, 8.49291992, -45.9125748)
  3153. Part235.Rotation = Vector3.new(-180, 0, -180)
  3154. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3155. Part235.Size = Vector3.new(5, 5, 8)
  3156. Part235.Anchored = true
  3157. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3158. Part235.BrickColor = BrickColor.new("Black")
  3159. Part235.TopSurface = Enum.SurfaceType.Smooth
  3160. Part235.brickColor = BrickColor.new("Black")
  3161. Part235.FormFactor = Enum.FormFactor.Symmetric
  3162. Part235.formFactor = Enum.FormFactor.Symmetric
  3163. WedgePart236.Parent = Model0
  3164. WedgePart236.CFrame = CFrame.new(-43.4637833, 4.99292088, -45.9125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3165. WedgePart236.Orientation = Vector3.new(-90, 90, 0)
  3166. WedgePart236.Position = Vector3.new(-43.4637833, 4.99292088, -45.9125748)
  3167. WedgePart236.Rotation = Vector3.new(-90, 0, 90)
  3168. WedgePart236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3169. WedgePart236.Size = Vector3.new(8, 5, 2)
  3170. WedgePart236.Anchored = true
  3171. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  3172. WedgePart236.BrickColor = BrickColor.new("Black")
  3173. WedgePart236.brickColor = BrickColor.new("Black")
  3174. WedgePart236.FormFactor = Enum.FormFactor.Symmetric
  3175. WedgePart236.formFactor = Enum.FormFactor.Symmetric
  3176. WedgePart237.Parent = Model0
  3177. WedgePart237.CFrame = CFrame.new(-43.4637833, 4.99292088, -56.9125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3178. WedgePart237.Orientation = Vector3.new(-90, 90, 0)
  3179. WedgePart237.Position = Vector3.new(-43.4637833, 4.99292088, -56.9125748)
  3180. WedgePart237.Rotation = Vector3.new(-90, 0, 90)
  3181. WedgePart237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3182. WedgePart237.Size = Vector3.new(8, 5, 2)
  3183. WedgePart237.Anchored = true
  3184. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  3185. WedgePart237.BrickColor = BrickColor.new("Black")
  3186. WedgePart237.brickColor = BrickColor.new("Black")
  3187. WedgePart237.FormFactor = Enum.FormFactor.Symmetric
  3188. WedgePart237.formFactor = Enum.FormFactor.Symmetric
  3189. Part238.Parent = Model0
  3190. Part238.CFrame = CFrame.new(-43.4637833, 8.49291992, -56.9125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3191. Part238.Orientation = Vector3.new(0, 180, 0)
  3192. Part238.Position = Vector3.new(-43.4637833, 8.49291992, -56.9125748)
  3193. Part238.Rotation = Vector3.new(-180, 0, -180)
  3194. Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3195. Part238.Size = Vector3.new(5, 5, 8)
  3196. Part238.Anchored = true
  3197. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3198. Part238.BrickColor = BrickColor.new("Black")
  3199. Part238.TopSurface = Enum.SurfaceType.Smooth
  3200. Part238.brickColor = BrickColor.new("Black")
  3201. Part238.FormFactor = Enum.FormFactor.Symmetric
  3202. Part238.formFactor = Enum.FormFactor.Symmetric
  3203. WedgePart239.Parent = Model0
  3204. WedgePart239.CFrame = CFrame.new(-43.4637833, 11.9929199, -56.9125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3205. WedgePart239.Orientation = Vector3.new(90, -90, 0)
  3206. WedgePart239.Position = Vector3.new(-43.4637833, 11.9929199, -56.9125748)
  3207. WedgePart239.Rotation = Vector3.new(90, 0, 90)
  3208. WedgePart239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3209. WedgePart239.Size = Vector3.new(8, 5, 2)
  3210. WedgePart239.Anchored = true
  3211. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  3212. WedgePart239.BrickColor = BrickColor.new("Black")
  3213. WedgePart239.brickColor = BrickColor.new("Black")
  3214. WedgePart239.FormFactor = Enum.FormFactor.Symmetric
  3215. WedgePart239.formFactor = Enum.FormFactor.Symmetric
  3216. WedgePart240.Parent = Model0
  3217. WedgePart240.CFrame = CFrame.new(-44.9637833, 4.49292088, -65.4125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3218. WedgePart240.Orientation = Vector3.new(-90, 90, 0)
  3219. WedgePart240.Position = Vector3.new(-44.9637833, 4.49292088, -65.4125748)
  3220. WedgePart240.Rotation = Vector3.new(-90, 0, 90)
  3221. WedgePart240.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3222. WedgePart240.Size = Vector3.new(9, 6, 3)
  3223. WedgePart240.Anchored = true
  3224. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  3225. WedgePart240.BrickColor = BrickColor.new("Dark stone grey")
  3226. WedgePart240.brickColor = BrickColor.new("Dark stone grey")
  3227. WedgePart240.FormFactor = Enum.FormFactor.Symmetric
  3228. WedgePart240.formFactor = Enum.FormFactor.Symmetric
  3229. Part241.Parent = Model0
  3230. Part241.CFrame = CFrame.new(-44.9637833, 8.49291992, -65.4125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  3231. Part241.Orientation = Vector3.new(0, 0, 180)
  3232. Part241.Position = Vector3.new(-44.9637833, 8.49291992, -65.4125748)
  3233. Part241.Rotation = Vector3.new(0, 0, -180)
  3234. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3235. Part241.Size = Vector3.new(6, 5, 9)
  3236. Part241.Anchored = true
  3237. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3238. Part241.BrickColor = BrickColor.new("Dark stone grey")
  3239. Part241.TopSurface = Enum.SurfaceType.Smooth
  3240. Part241.brickColor = BrickColor.new("Dark stone grey")
  3241. Part241.FormFactor = Enum.FormFactor.Symmetric
  3242. Part241.formFactor = Enum.FormFactor.Symmetric
  3243. SurfaceGui242.Parent = Part241
  3244. SurfaceGui242.Face = Enum.NormalId.Right
  3245. SurfaceGui242.Active = false
  3246. SurfaceGui242.CanvasSize = Vector2.new(600, 600)
  3247. ImageButton243.Name = "TextButton"
  3248. ImageButton243.Parent = SurfaceGui242
  3249. ImageButton243.Position = UDim2.new(0, 200, 0, 120)
  3250. ImageButton243.Rotation = 180
  3251. ImageButton243.Size = UDim2.new(0, 200, 0, 400)
  3252. ImageButton243.BackgroundColor = BrickColor.new("Institutional white")
  3253. ImageButton243.BackgroundColor3 = Color3.new(1, 1, 1)
  3254. ImageButton243.BackgroundTransparency = 1
  3255. ImageButton243.Image = "http://www.roblox.com/asset/?id=155044752"
  3256. WedgePart244.Parent = Model0
  3257. WedgePart244.CFrame = CFrame.new(-44.9637833, 12.4929199, -65.4125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3258. WedgePart244.Orientation = Vector3.new(90, -90, 0)
  3259. WedgePart244.Position = Vector3.new(-44.9637833, 12.4929199, -65.4125748)
  3260. WedgePart244.Rotation = Vector3.new(90, 0, 90)
  3261. WedgePart244.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3262. WedgePart244.Size = Vector3.new(9, 6, 3)
  3263. WedgePart244.Anchored = true
  3264. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  3265. WedgePart244.BrickColor = BrickColor.new("Dark stone grey")
  3266. WedgePart244.brickColor = BrickColor.new("Dark stone grey")
  3267. WedgePart244.FormFactor = Enum.FormFactor.Symmetric
  3268. WedgePart244.formFactor = Enum.FormFactor.Symmetric
  3269. Part245.Parent = Model0
  3270. Part245.CFrame = CFrame.new(-41.4637833, 8.49291992, -65.4125748, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  3271. Part245.Orientation = Vector3.new(0, 0, 180)
  3272. Part245.Position = Vector3.new(-41.4637833, 8.49291992, -65.4125748)
  3273. Part245.Rotation = Vector3.new(0, 0, -180)
  3274. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3275. Part245.Size = Vector3.new(1, 11, 9)
  3276. Part245.Anchored = true
  3277. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3278. Part245.BrickColor = BrickColor.new("Dark stone grey")
  3279. Part245.TopSurface = Enum.SurfaceType.Smooth
  3280. Part245.brickColor = BrickColor.new("Dark stone grey")
  3281. Part245.FormFactor = Enum.FormFactor.Symmetric
  3282. Part245.formFactor = Enum.FormFactor.Symmetric
  3283. WedgePart246.Parent = Model0
  3284. WedgePart246.CFrame = CFrame.new(-44.9637833, 4.49292088, -36.9125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3285. WedgePart246.Orientation = Vector3.new(-90, 90, 0)
  3286. WedgePart246.Position = Vector3.new(-44.9637833, 4.49292088, -36.9125748)
  3287. WedgePart246.Rotation = Vector3.new(-90, 0, 90)
  3288. WedgePart246.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3289. WedgePart246.Size = Vector3.new(10, 6, 3)
  3290. WedgePart246.Anchored = true
  3291. WedgePart246.BottomSurface = Enum.SurfaceType.Smooth
  3292. WedgePart246.BrickColor = BrickColor.new("Dark stone grey")
  3293. WedgePart246.brickColor = BrickColor.new("Dark stone grey")
  3294. WedgePart246.FormFactor = Enum.FormFactor.Symmetric
  3295. WedgePart246.formFactor = Enum.FormFactor.Symmetric
  3296. Part247.Parent = Model0
  3297. Part247.CFrame = CFrame.new(-44.9637833, 8.49291992, -36.9125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3298. Part247.Orientation = Vector3.new(0, 180, 0)
  3299. Part247.Position = Vector3.new(-44.9637833, 8.49291992, -36.9125748)
  3300. Part247.Rotation = Vector3.new(-180, 0, -180)
  3301. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3302. Part247.Size = Vector3.new(6, 5, 10)
  3303. Part247.Anchored = true
  3304. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3305. Part247.BrickColor = BrickColor.new("Dark stone grey")
  3306. Part247.TopSurface = Enum.SurfaceType.Smooth
  3307. Part247.brickColor = BrickColor.new("Dark stone grey")
  3308. Part247.FormFactor = Enum.FormFactor.Symmetric
  3309. Part247.formFactor = Enum.FormFactor.Symmetric
  3310. WedgePart248.Parent = Model0
  3311. WedgePart248.CFrame = CFrame.new(-23.9012833, 15.492918, -58.9125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3312. WedgePart248.Orientation = Vector3.new(90, 90, 0)
  3313. WedgePart248.Position = Vector3.new(-23.9012833, 15.492918, -58.9125748)
  3314. WedgePart248.Rotation = Vector3.new(90, 0, -90)
  3315. WedgePart248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3316. WedgePart248.Size = Vector3.new(12, 3.60000014, 3)
  3317. WedgePart248.Anchored = true
  3318. WedgePart248.BottomSurface = Enum.SurfaceType.Smooth
  3319. WedgePart248.BrickColor = BrickColor.new("Dark stone grey")
  3320. WedgePart248.brickColor = BrickColor.new("Dark stone grey")
  3321. WedgePart248.FormFactor = Enum.FormFactor.Symmetric
  3322. WedgePart248.formFactor = Enum.FormFactor.Symmetric
  3323. WedgePart249.Parent = Model0
  3324. WedgePart249.CFrame = CFrame.new(-39.2137833, 15.492918, -58.9125748, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3325. WedgePart249.Orientation = Vector3.new(90, -90, 0)
  3326. WedgePart249.Position = Vector3.new(-39.2137833, 15.492918, -58.9125748)
  3327. WedgePart249.Rotation = Vector3.new(90, 0, 90)
  3328. WedgePart249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3329. WedgePart249.Size = Vector3.new(12, 3.60000014, 3)
  3330. WedgePart249.Anchored = true
  3331. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  3332. WedgePart249.BrickColor = BrickColor.new("Dark stone grey")
  3333. WedgePart249.brickColor = BrickColor.new("Dark stone grey")
  3334. WedgePart249.FormFactor = Enum.FormFactor.Symmetric
  3335. WedgePart249.formFactor = Enum.FormFactor.Symmetric
  3336. Part250.Parent = Model0
  3337. Part250.CFrame = CFrame.new(-31.5575333, 15.492918, -58.9125748, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3338. Part250.Position = Vector3.new(-31.5575333, 15.492918, -58.9125748)
  3339. Part250.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3340. Part250.Size = Vector3.new(11.712532, 3.00000072, 11.9999971)
  3341. Part250.Anchored = true
  3342. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3343. Part250.BrickColor = BrickColor.new("Dark stone grey")
  3344. Part250.TopSurface = Enum.SurfaceType.Smooth
  3345. Part250.brickColor = BrickColor.new("Dark stone grey")
  3346. Part250.FormFactor = Enum.FormFactor.Symmetric
  3347. Part250.formFactor = Enum.FormFactor.Symmetric
  3348. Part251.Parent = Model0
  3349. Part251.CFrame = CFrame.new(-17.9637833, 8.49291992, -65.4125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3350. Part251.Orientation = Vector3.new(0, 180, 180)
  3351. Part251.Position = Vector3.new(-17.9637833, 8.49291992, -65.4125748)
  3352. Part251.Rotation = Vector3.new(-180, 0, 0)
  3353. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3354. Part251.Size = Vector3.new(6, 5, 9)
  3355. Part251.Anchored = true
  3356. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3357. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3358. Part251.TopSurface = Enum.SurfaceType.Smooth
  3359. Part251.brickColor = BrickColor.new("Dark stone grey")
  3360. Part251.FormFactor = Enum.FormFactor.Symmetric
  3361. Part251.formFactor = Enum.FormFactor.Symmetric
  3362. SurfaceGui252.Parent = Part251
  3363. SurfaceGui252.Face = Enum.NormalId.Right
  3364. SurfaceGui252.Active = false
  3365. SurfaceGui252.CanvasSize = Vector2.new(600, 600)
  3366. ImageButton253.Name = "TextButton"
  3367. ImageButton253.Parent = SurfaceGui252
  3368. ImageButton253.Position = UDim2.new(0, 200, 0, 120)
  3369. ImageButton253.Rotation = 180
  3370. ImageButton253.Size = UDim2.new(0, 200, 0, 400)
  3371. ImageButton253.BackgroundColor = BrickColor.new("Institutional white")
  3372. ImageButton253.BackgroundColor3 = Color3.new(1, 1, 1)
  3373. ImageButton253.BackgroundTransparency = 1
  3374. ImageButton253.Image = "http://www.roblox.com/asset/?id=155044752"
  3375. WedgePart254.Parent = Model0
  3376. WedgePart254.CFrame = CFrame.new(-19.4637833, 10.6429501, -74.4125748, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3377. WedgePart254.Orientation = Vector3.new(90, 90, 0)
  3378. WedgePart254.Position = Vector3.new(-19.4637833, 10.6429501, -74.4125748)
  3379. WedgePart254.Rotation = Vector3.new(90, 0, -90)
  3380. WedgePart254.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3381. WedgePart254.Size = Vector3.new(9, 5, 2.69999981)
  3382. WedgePart254.Anchored = true
  3383. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  3384. WedgePart254.BrickColor = BrickColor.new("Dark stone grey")
  3385. WedgePart254.brickColor = BrickColor.new("Dark stone grey")
  3386. WedgePart254.FormFactor = Enum.FormFactor.Symmetric
  3387. WedgePart254.formFactor = Enum.FormFactor.Symmetric
  3388. Part255.Parent = Model0
  3389. Part255.CFrame = CFrame.new(-19.4637833, 8.49291992, -74.4125748, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3390. Part255.Orientation = Vector3.new(0, 180, 180)
  3391. Part255.Position = Vector3.new(-19.4637833, 8.49291992, -74.4125748)
  3392. Part255.Rotation = Vector3.new(-180, 0, 0)
  3393. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3394. Part255.Size = Vector3.new(5.00000095, 1.60000038, 9)
  3395. Part255.Anchored = true
  3396. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3397. Part255.BrickColor = BrickColor.new("Dark stone grey")
  3398. Part255.TopSurface = Enum.SurfaceType.Smooth
  3399. Part255.brickColor = BrickColor.new("Dark stone grey")
  3400. Part255.FormFactor = Enum.FormFactor.Symmetric
  3401. Part255.formFactor = Enum.FormFactor.Symmetric
  3402. WedgePart256.Parent = Model0
  3403. WedgePart256.CFrame = CFrame.new(-43.4637833, 6.35009909, -74.4125748, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3404. WedgePart256.Orientation = Vector3.new(-90, 90, 0)
  3405. WedgePart256.Position = Vector3.new(-43.4637833, 6.35009909, -74.4125748)
  3406. WedgePart256.Rotation = Vector3.new(-90, 0, 90)
  3407. WedgePart256.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3408. WedgePart256.Size = Vector3.new(9, 5, 2.69999981)
  3409. WedgePart256.Anchored = true
  3410. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  3411. WedgePart256.BrickColor = BrickColor.new("Dark stone grey")
  3412. WedgePart256.brickColor = BrickColor.new("Dark stone grey")
  3413. WedgePart256.FormFactor = Enum.FormFactor.Symmetric
  3414. WedgePart256.formFactor = Enum.FormFactor.Symmetric
  3415. Part257.Parent = Model0
  3416. Part257.CFrame = CFrame.new(-43.4637833, 8.50012016, -74.4125748, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3417. Part257.Orientation = Vector3.new(0, 180, 0)
  3418. Part257.Position = Vector3.new(-43.4637833, 8.50012016, -74.4125748)
  3419. Part257.Rotation = Vector3.new(-180, 0, -180)
  3420. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3421. Part257.Size = Vector3.new(5.00000095, 1.60000038, 9)
  3422. Part257.Anchored = true
  3423. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3424. Part257.BrickColor = BrickColor.new("Dark stone grey")
  3425. Part257.TopSurface = Enum.SurfaceType.Smooth
  3426. Part257.brickColor = BrickColor.new("Dark stone grey")
  3427. Part257.FormFactor = Enum.FormFactor.Symmetric
  3428. Part257.formFactor = Enum.FormFactor.Symmetric
  3429. Part258.Parent = Model0
  3430. Part258.CFrame = CFrame.new(-37.4637833, 1.50000501, -61.4125748, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3431. Part258.Orientation = Vector3.new(0, -90, 180)
  3432. Part258.Position = Vector3.new(-37.4637833, 1.50000501, -61.4125748)
  3433. Part258.Rotation = Vector3.new(-180, -90, 0)
  3434. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3435. Part258.Size = Vector3.new(17, 3, 3)
  3436. Part258.Anchored = true
  3437. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3438. Part258.BrickColor = BrickColor.new("Dark stone grey")
  3439. Part258.TopSurface = Enum.SurfaceType.Smooth
  3440. Part258.brickColor = BrickColor.new("Dark stone grey")
  3441. Part258.FormFactor = Enum.FormFactor.Symmetric
  3442. Part258.formFactor = Enum.FormFactor.Symmetric
  3443. Part259.Parent = Model0
  3444. Part259.CFrame = CFrame.new(-25.4637833, 1.50000501, -61.4125748, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3445. Part259.Orientation = Vector3.new(0, -90, 180)
  3446. Part259.Position = Vector3.new(-25.4637833, 1.50000501, -61.4125748)
  3447. Part259.Rotation = Vector3.new(-180, -90, 0)
  3448. Part259.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3449. Part259.Size = Vector3.new(17, 3, 3)
  3450. Part259.Anchored = true
  3451. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3452. Part259.BrickColor = BrickColor.new("Dark stone grey")
  3453. Part259.TopSurface = Enum.SurfaceType.Smooth
  3454. Part259.brickColor = BrickColor.new("Dark stone grey")
  3455. Part259.FormFactor = Enum.FormFactor.Symmetric
  3456. Part259.formFactor = Enum.FormFactor.Symmetric
  3457. Model260.Parent = Model0
  3458. Part261.Parent = Model260
  3459. Part261.CFrame = CFrame.new(-35.9637833, 9.29296589, -62.2719498, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3460. Part261.Orientation = Vector3.new(0, -90, -90)
  3461. Part261.Position = Vector3.new(-35.9637833, 9.29296589, -62.2719498)
  3462. Part261.Rotation = Vector3.new(90, -90, 0)
  3463. Part261.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3464. Part261.Size = Vector3.new(1, 0.100000001, 1.79999995)
  3465. Part261.Anchored = true
  3466. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3467. Part261.BrickColor = BrickColor.new("Deep blue")
  3468. Part261.Material = Enum.Material.Neon
  3469. Part261.TopSurface = Enum.SurfaceType.Smooth
  3470. Part261.brickColor = BrickColor.new("Deep blue")
  3471. Part261.FormFactor = Enum.FormFactor.Custom
  3472. Part261.formFactor = Enum.FormFactor.Custom
  3473. Part262.Parent = Model260
  3474. Part262.CFrame = CFrame.new(-35.9637833, 9.29296589, -62.2094498, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3475. Part262.Orientation = Vector3.new(0, -90, -90)
  3476. Part262.Position = Vector3.new(-35.9637833, 9.29296589, -62.2094498)
  3477. Part262.Rotation = Vector3.new(90, -90, 0)
  3478. Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3479. Part262.Size = Vector3.new(1.4000001, 0.200000003, 1.99999928)
  3480. Part262.Anchored = true
  3481. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3482. Part262.BrickColor = BrickColor.new("Black")
  3483. Part262.TopSurface = Enum.SurfaceType.Smooth
  3484. Part262.brickColor = BrickColor.new("Black")
  3485. Part262.FormFactor = Enum.FormFactor.Custom
  3486. Part262.formFactor = Enum.FormFactor.Custom
  3487. Model263.Parent = Model0
  3488. Part264.Parent = Model263
  3489. Part264.CFrame = CFrame.new(-34.7279434, 9.29296589, -62.6313248, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
  3490. Part264.Orientation = Vector3.new(0, -45, -90)
  3491. Part264.Position = Vector3.new(-34.7279434, 9.29296589, -62.6313248)
  3492. Part264.Rotation = Vector3.new(0, -45, -90)
  3493. Part264.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3494. Part264.Size = Vector3.new(1, 0.140000001, 0.799999833)
  3495. Part264.Anchored = true
  3496. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3497. Part264.BrickColor = BrickColor.new("Deep blue")
  3498. Part264.Material = Enum.Material.Neon
  3499. Part264.TopSurface = Enum.SurfaceType.Smooth
  3500. Part264.brickColor = BrickColor.new("Deep blue")
  3501. Part264.FormFactor = Enum.FormFactor.Custom
  3502. Part264.formFactor = Enum.FormFactor.Custom
  3503. Part265.Parent = Model263
  3504. Part265.CFrame = CFrame.new(-34.7137833, 9.29296589, -62.5688248, 0, 0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, 0.707106829)
  3505. Part265.Orientation = Vector3.new(0, -45, -90)
  3506. Part265.Position = Vector3.new(-34.7137833, 9.29296589, -62.5688248)
  3507. Part265.Rotation = Vector3.new(0, -45, -90)
  3508. Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3509. Part265.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
  3510. Part265.Anchored = true
  3511. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3512. Part265.BrickColor = BrickColor.new("Black")
  3513. Part265.TopSurface = Enum.SurfaceType.Smooth
  3514. Part265.brickColor = BrickColor.new("Black")
  3515. Part265.FormFactor = Enum.FormFactor.Custom
  3516. Part265.formFactor = Enum.FormFactor.Custom
  3517. Model266.Parent = Model0
  3518. Part267.Parent = Model266
  3519. Part267.CFrame = CFrame.new(-37.3906631, 9.29296589, -62.6274185, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
  3520. Part267.Orientation = Vector3.new(0, -135, -90)
  3521. Part267.Position = Vector3.new(-37.3906631, 9.29296589, -62.6274185)
  3522. Part267.Rotation = Vector3.new(-180, -45, 90)
  3523. Part267.Color = Color3.new(0.129412, 0.329412, 0.72549)
  3524. Part267.Size = Vector3.new(1, 0.129999995, 0.799999833)
  3525. Part267.Anchored = true
  3526. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3527. Part267.BrickColor = BrickColor.new("Deep blue")
  3528. Part267.Material = Enum.Material.Neon
  3529. Part267.TopSurface = Enum.SurfaceType.Smooth
  3530. Part267.brickColor = BrickColor.new("Deep blue")
  3531. Part267.FormFactor = Enum.FormFactor.Custom
  3532. Part267.formFactor = Enum.FormFactor.Custom
  3533. Part268.Parent = Model266
  3534. Part268.CFrame = CFrame.new(-37.4012833, 9.29296589, -62.5688248, 0, -0.707106829, -0.707106829, -1, 0, 0, 0, 0.707106829, -0.707106829)
  3535. Part268.Orientation = Vector3.new(0, -135, -90)
  3536. Part268.Position = Vector3.new(-37.4012833, 9.29296589, -62.5688248)
  3537. Part268.Rotation = Vector3.new(-180, -45, 90)
  3538. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3539. Part268.Size = Vector3.new(1.4000001, 0.200000003, 0.999999106)
  3540. Part268.Anchored = true
  3541. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3542. Part268.BrickColor = BrickColor.new("Black")
  3543. Part268.TopSurface = Enum.SurfaceType.Smooth
  3544. Part268.brickColor = BrickColor.new("Black")
  3545. Part268.FormFactor = Enum.FormFactor.Custom
  3546. Part268.formFactor = Enum.FormFactor.Custom
  3547. for i,v in pairs(mas:GetChildren()) do
  3548. v.Parent = workspace
  3549. pcall(function() v:MakeJoints() end)
  3550. end
  3551. mas:Destroy()
  3552. for i,v in pairs(cors) do
  3553. spawn(function()
  3554. pcall(v)
  3555. end)
  3556. end
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