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Disabler

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May 21st, 2019
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  1. function onKeyPress(inputObject, gameProcessedEvent)
  2. if inputObject.KeyCode == Enum.KeyCode.P then
  3. game.Workspace.Autofarm:Destroy()
  4. end
  5. end
  6.  
  7. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
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