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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="SUPPRESS_CW_28749" />
- <CARDNAME text="SUPPRESS" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Suppression]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Verdrängen]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Sopprimere]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Suppress]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Suppress]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="28749" />
- <ARTID value="SUPPRESS" />
- <ARTIST name="Terese Nielsen and Thomas M. Baxa" />
- <CASTING_COST cost="{2}{B}" />
- <TYPE metaname="Sorcery" />
- <EXPANSION value="AP" />
- <RARITY metaname="U" />
- <SPELL_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Le joueur ciblé retire de la partie toutes les cartes de sa main et les pose faces cachées. À la fin de son prochain tour, il renvoie ces cartes dans sa main.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Ein Spieler deiner Wahl entfernt alle Karten, die er auf seiner Hand hat, verdeckt ganz aus dem Spiel. Am Ende des nächsten Zugs dieses Spielers bringt dieser Spieler diese Karten auf seine Hand zurück.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Il giocatore bersaglio rimuove dal gioco, a faccia in giù, tutte le carte presenti nella propria mano. Alla fine del prossimo turno di quel giocatore, quel giocatore riprende in mano quelle carte.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player’s next turn, that player returns those cards to his or her hand.]]></LOCALISED_TEXT>
- <RESOLUTION_TIME_ACTION>
- local delayDC = EffectDC():Make_Chest(1)
- delayDC:Set_Int(0, 0)
- </RESOLUTION_TIME_ACTION>
- <TARGET tag="CARD_QUERY_CHOOSE_PLAYER_TO_EXILE_HAND" definition="8" compartment="8" count="1" />
- <TARGET_DEFINITION id="8">
- local filter = ClearFilter()
- filter:SetFilterType(FILTER_TYPE_PLAYERS)
- </TARGET_DEFINITION>
- <FILTER filter_id="0">
- local target_player = EffectDC():Get_Targets(8) and EffectDC():Get_Targets(8):Get_PlayerPtr(0)
- local filter = ClearFilter()
- filter:SetZone( ZONE_HAND, target_player )
- </FILTER>
- <RESOLUTION_TIME_ACTION filter_id="0">
- if FilteredCard() ~= nil then
- local delayDC = EffectDC():Get_Chest(1)
- local count_so_far = delayDC:Get_Int(0)
- delayDC:Set_CardPtr(1 + count_so_far, FilteredCard())
- delayDC:Protect_CardPtr(1 + count_so_far)
- delayDC:Set_Int(0, count_so_far + 1)
- CW_Exile_ExileCardFaceDown(FilteredCard())
- FilteredCard():ExileFaceDown()
- end
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local delayDC = EffectDC():Get_Chest(1)
- MTG():CreateDelayedTrigger(2, delayDC)
- </RESOLUTION_TIME_ACTION>
- <AI_AVAILABILITY type="in_response" response_source="1" />
- <AI_AVAILABILITY window_step="main_1" window_turn="my_turn" type="window" />
- <AI_AVAILABILITY window_step="main_2" window_turn="my_turn" type="window" />
- <AI_AVAILABILITY window_step="end_of_turn" window_turn="their_turn" type="window" />
- </SPELL_ABILITY>
- <TRIGGERED_ABILITY resource_id="2">
- <TRIGGER value="BEGINNING_OF_STEP">
- return MTG():GetStep() == STEP_END_OF_TURN
- </TRIGGER>
- <CLEANUP fire_once="1" />
- <RESOLUTION_TIME_ACTION>
- local count_so_far = EffectDC():Get_Int(0)
- if count_so_far > 0 then
- for i = 1,(count_so_far) do
- local target = EffectDC():Get_CardPtr(i)
- if target ~= nil then
- EffectDC():Protect_CardPtr(i)
- target:PutInHand()
- end
- end
- end
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local count_so_far = EffectDC():Get_Int(0)
- if count_so_far > 0 then
- for i = 1,(count_so_far) do
- local target = EffectDC():Get_CardPtr(i)
- if target ~= nil then
- target:TurnFaceUp()
- end
- end
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AI_BASE_SCORE score="1050" zone="ZONE_HAND" />
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[28-09-16]]></DATE>
- </CARD_V2>
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