-PJ

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-PJ
Nov 5th, 2026
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  1. echo "Autoexec.cfg has been loaded"
  2.  
  3. // General
  4. fps_max "500"
  5. cl_join_advertise "2"
  6. sensitivity "0.75"
  7.  
  8. // Zoom Sensitivity
  9. zoom_sensitivity_ratio "1"
  10.  
  11. // Radar
  12. cl_radar_scale "0.4"
  13.  
  14. // Viewmodel
  15. viewmodel_offset_x "2.5"
  16. viewmodel_offset_y "2"
  17. viewmodel_offset_z "-2"
  18. viewmodel_fov "68"
  19.  
  20. //Jumping
  21. bind "mwheelup" +jump
  22. bind "mwheeldown" +jump
  23.  
  24. // Shortcuts for console commands
  25. alias "d" "disconnect"
  26. alias "q" "quit"
  27. alias "s" "status"
  28. alias "rs" "mp_restartgame 1"
  29.  
  30. //Binds
  31. bind "ALT" "noclip"
  32. bind "END" "toggle voice_modenable 1 0";
  33.  
  34. //Jump throw shit
  35. bind "c" -attack; -attack2;
  36. bind "space" +jump
  37.  
  38. bind "]" "sv_rethrow_last_grenade";
  39.  
  40. //Grenade binds
  41. unbind "F"
  42. bind "F" "slot10;"
  43. bind "H" "slot8;"
  44.  
  45.  
  46. //Game volume script
  47. alias "vgmin" "volume 0;echo |*___________| VOLUME 0% MINIMUM;alias vgup vg1;alias vgdn vgmin"
  48. alias "vg1" "volume 0.02;echo |_*__________| VOLUME 10%;alias vgup vg2;alias vgdn vgmin"
  49. alias "vg2" "volume 0.05;echo |__*_________| VOLUME 20%;alias vgup vg4;alias vgdn vg1"
  50. alias "vg4" "volume 0.1;echo |___*________| VOLUME 40%;alias vgup vg6;alias vgdn vg2"
  51. alias "vg6" "volume 0.2;echo |_____*______| VOLUME 60%;alias vgup vg7;alias vgdn vg4"
  52. alias "vg7" "volume 0.3;echo |_______*____| VOLUME 70%;alias vgup vg8;alias vgdn vg6"
  53. alias "vg8" "volume 0.4;echo |_________*__| VOLUME 80%;alias vgup vg9;alias vgdn vg7"
  54. alias "vg9" "volume 0.5;echo |__________*_| VOLUME 90%;alias vgup vg10;alias vgdn vg8"
  55. alias "vg10" "volume 0.6;echo |___________X| VOLUME 100% MAXIMUM;alias vgup vg2;alias vgdn vg9"
  56. alias "vgup" "vg1"
  57. alias "vgdn" "vg1"
  58. alias vol volume
  59. bind "pgdn" vgdn
  60. bind "pgup" vgup
  61.  
  62. // -----------------------------------------------------
  63. // Part 1 (Input Primary/Default Command)
  64. alias defX "bind x slot12"
  65. alias defC "bind c -attack; -attack2;"
  66. alias defQ "bind q lastinv"
  67. alias defE "bind e +use"
  68. alias defF "bind f slot10"
  69. alias defG "bind g drop"
  70. alias def1 "bind 1 slot1"
  71. alias def2 "bind 2 slot2"
  72. alias def3 "bind 3 slot3"
  73. alias defP "bind p say gg"
  74.  
  75. // Part 2 (Make sure the keyboard letters are the same as part 1)
  76. alias keyX "bind x customX"
  77. alias keyC "bind c customC"
  78. alias keyQ "bind q customQ"
  79. alias keyE "bind e customE"
  80. alias keyF "bind f customF"
  81. alias keyG "bind g customG"
  82. alias key1 "bind 1 custom1"
  83. alias key2 "bind 2 custom2"
  84. alias key3 "bind 3 custom3"
  85. alias keyP "bind p customP"
  86.  
  87. // Part 3 (Input Secondary Command)
  88. alias customZ "god"
  89. alias customX "say Unbound"
  90. alias customC "say Unbound"
  91. alias customQ "say Unbound"
  92. alias customE "say Unbound"
  93. alias customF "say Unbound"
  94. alias customG "map ggp_aimbots"
  95. alias custom1 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser"
  96. alias custom2 "buy flashbang; buy smokegrenade; buy molotov; buy flashbang; buy defuser"
  97. alias custom3 "say Unbound key"
  98. alias customP "sv_grenade_trajectory_prac_pipreview 1; sv_grenade_trajectory_prac_trailtime 4; mp_buy_anywhere 1; mp_freezetime 0; mp_ignore_round_win_conditions 1; mp_buytime 99999; mp_startmoney 60000; mp_maxmoney 60000; ; ammo_grenade_limit_total 6; mp_warmup_pausetimer 1; mp_warmup_start; sv_cheats 1; sv_infinite_ammo 2; bot_kick; mp_roundtime_defuse 60; say Practice Enabled"
  99.  
  100. alias +secondarycommand "keyZ; keyX; keyC; keyQ; keyE; keyF; keyG; key1; key2; key3; keyP"
  101. alias -secondarycommand "defZ; defX; defC; defQ; defE; defF; defG; def1; def2; def3; defP"
  102.  
  103. //Toggle - Holding this will trigger your secondary commands
  104. bind DEL +secondarycommand
  105.  
  106. // -----------------------------------------------------
  107.  
  108. //Alias
  109. alias "zeus" "give weapon_taser"
  110. // Knive's
  111. alias "bayonet" "give weapon_bayonet"
  112. alias "flip" "give weapon_knife_flip"
  113. alias "gut" "give weapon_knife_gut"
  114. alias "karambit" "give weapon_knife_karambit"
  115. alias "m9_bayonet" "give weapon_knife_m9_bayonet"
  116. // Nade's
  117. alias "decoy" "give weapon_decoy"
  118. alias "flashbang" "give weapon_flashbang"
  119. alias "grenade" "give weapon_hegrenade"
  120. alias "incendiary" "give weapon_Incgrenade"
  121. alias "molotov" "give weapon_molotov"
  122. alias "smoke" "give weapon_smokegrenade"
  123. // Pistol's
  124. alias "deagle" "give weapon_deagle"
  125. alias "fiveseven" "give weapon_fiveseven"
  126. alias "glock" "give weapon_glock"
  127. alias "p2000" "give weapon_hkp2000"
  128. alias "P250" "give weapon_P250"
  129. alias "usp" "give weapon_usp_silencer"
  130. // Smgs
  131. alias "bizon" "give weapon_bizon"
  132. alias "mac10" "give weapon_mac10"
  133. alias "mp7" "give weapon_mp7"
  134. alias "mp9" "give weapon_mp9"
  135. alias "P90" "give weapon_P90"
  136. alias "ump" "give weapon_ump45
  137. // Heavy's
  138. alias "mag7" "give weapon_mag7"
  139. alias "Negev" "give weapon_negev"
  140. alias "Nova" "give weapon_nova"
  141. alias "Sawedoff" "give weapon_SAWEDOFF"
  142. alias "Xm" "give weapon_XM1014"
  143. // Rifles
  144. alias "ak" "give weapon_ak47"
  145. alias "aug" "give weapon_aug"
  146. alias "awp" "give weapon_awp"
  147. alias "colt" "give weapon_m4a1_silencer"
  148. alias "famas" "give weapon_famas"
  149. alias "galil" "give weapon_galilar"
  150. alias "m4" "give weapon_m4a1"
  151. alias "scar" "give weapon_SCAR20"
  152. alias "scout" "give weapon_ssg08"
  153.  
  154. // Map's
  155. alias "cache" "map de_cache"
  156. alias "anubis" "map de_anubis"
  157. alias "dust2" "map de_dust2"
  158. alias "inferno" "map de_inferno"
  159. alias "mirage" "map de_mirage"
  160. alias "nuke" "map de_nuke"
  161. alias "overpass" "map de_overpass"
  162. alias "ancient" "map de_ancient"
  163. alias "vertigo" "map de_vertigo"
  164. alias "aimbots" "map ggp_aimbots"
  165.  
  166. //Misc
  167. r_drawtracers_firstperson "1"
  168. cl_autohelp "0"
  169. cl_disable_ragdolls "1"
  170. cl_hide_avatar_images "1"
  171. bind "v" +voicerecord
  172. bind "ins" say ".timer"
  173.  
  174. //Crosshair
  175. cl_crosshairsize "1.0"
  176. cl_crosshairthickness "0.5"
  177. cl_crosshairdot "0"
  178. cl_crosshairgap "-3.0"
  179. cl_crosshaircolor "5"
  180. cl_crosshaircolor_r "0"
  181. cl_crosshaircolor_g "255"
  182. cl_crosshaircolor_b "0"
  183. cl_crosshairalpha "255"
  184. cl_crosshair_friendly_warning "0"
  185. cl_crosshair_drawoutline 1;
  186. cl_crosshair_outlinethickness "0.5";
  187.  
  188. //cl_crosshair_drawoutline "true"
  189. //cl_crosshair_outlinethickness "1"
  190. //cl_crosshairalpha "250"
  191. //cl_crosshaircolor "5"
  192. //cl_crosshaircolor_b "0"
  193. //cl_crosshaircolor_g "255"
  194. //cl_crosshaircolor_r "0"
  195. //cl_crosshairdot "true"
  196. //cl_crosshairgap "-4.5"
  197. //cl_crosshairgap_useweaponvalue "false"
  198. //cl_crosshairsize "0.5"
  199. //cl_crosshairstyle "2"
  200. //cl_crosshairthickness "0.5"
  201. //cl_crosshairusealpha "true"
  202. /cl_crosshairstyle "4"
  203.  
  204. bind z toggle cl_crosshairsize 0.5 1500
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