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- BAG SETUP HELP
- A listing of bosses and their weakness in a different way
- General idea is to you'll want to hit up on double weakness for biggest damage output.
- Enemy/Boss Type Damage Reduction is mainly from getting General DMG taken xx% and DMG from <enemy type> taken -xx% that helps in surviving the fight in dishing out that damage vs. the boss.
- Lightning-Demon = 1(2*) [Harpy, Gazer*]
- Lighting-Natural = 1 [Kraken*]
- Lightning-Human = 3 [Genie Pirates, Minotaur, Vampire]
- *Despite Kraken being the main boss, the main threats of the fight is actually the Orange Elite Lizardmen who are Draconic and weak to Ice. You may want to take this into consideration.
- Fire-Natural = 2 [Doom Beetle, Killer Rabbit]
- Fire-Demon = 1(*)[Gazer]
- Ice-Draconic = 2 [Wyvern, Red Dragon]
- Ice-Demon = 1(*) [Gazer]
- *Gazer is weak to all 3 elements
- Straight Type Weakness
- Demonic - 3 [Medusa, Arch Demon, Chimera, Demon Lord]
- Human - 2(3**) [Cyclops, Warlock, Gargoyle Gate Goblins**]
- Undead - 1 [Wraith]
- Draconic - [Ancient Dragon]
- **For Gargoyle Gate the gate itself is Object weakness type but you spend a majority of the fight vs. Goblins who are Human type.
- Potential example for melee and Elf:
- Bag 1
- Lightning-Demonic (Harpy, Gazer)
- Bag 2
- Lightning-Human (Pirates, Minotaur, Vampire)
- Bag 3
- Lightning-Natural (Kraken)
- Bag 4
- Fire-Natural (Doom Beetle, Killer Rabbit)
- Bag 5
- Human (Cyclops, Warlock, Gargoyle Gate Goblins)
- Bag 6
- Undead (Wraith)
- Bag 7
- Ice-Draconic [Wyvern, Red Dragon, Ancient Dragon*]
- Bag 8
- Demonic [Medusa**, Arch Demon, Chimera, Demon Lord**]
- Bag 9
- ToM Climbing/Throwaway Bag (Double Helical Gear)
- Important to note that you can greatly reduce gear farming if can cut down the number of Bags just by simply reducing Bags to Enemy Types only:
- i.e.
- Bag 1 Demonic (LIGHTNING DEMONIC-Harpy, Gazer, STRAIGHT DEMONIC-Medusa, Arch Demon, Chimera, Demon Lord)
- Bag 2 Human (LIGHTNING HUMAN-Pirates, Minotaur, Vampire, STRAIGHT HUMAN-Cyclops, Warlock, Gargoyle Gate Goblins)
- Bag 3 Natural (LIGHTNING-NATURAL-Kraken, FIRE-NATURAL-Doom Beetle, Killer Rabbit)
- Bag 4 Undead (Wraith)
- Bag 5 Draconic (ICE-DRACONIC-Wyvern, Red Dragon, STRAIGHT DRACONIC-Ancient Dragon)
- Bag 6-7 General DMG Plus or Taken/ToM Climbing Double Helical/Possible Repeat of certain previous bags
- *Ancient Dragon has no ice weakness but at this point may as well bundle his bag with Wyvern and Red Dragon.
- **Vs. Medusa and Demon Lord having "Immunity to Petrifcation" affix on your amulet greatly takes much stress off these fights, moreso for Medusa than Demon Lord.
- More detail Bag target affix examples to look out for
- For Melee and Elf
- Weapon 1 - Status/CC type (Petrify, Freeze, Poison) - General trash mob slaying.
- Weapon 2 - Main Boss Slaying weapon - Match this weapon and affixes with the general theme of the bag.
- - Bonus xx% DMG as <element>, DMG to <enemy type> +xx%, general DMG+, xx% chance to ignore armor
- - Super Element ToM Prefixes (Wyvern, Thunderous, "Snowstorm"), the element damage modifier is not listed exactly but from testing it's extremely high.
- - Defensive: Dmg taken -xx%, DMG from <enemy type> -xx%, xx% chance to take 1/2 damage (stackable across multiple gear)
- Mantle/Earring/Glasses/Boots
- - need to fill in later
- Amulet
- - DMG from <enemy type> -xx%
- - HP Recovery Effect+xx% (bonus to food, potions)
- - at low HP Recovery Effect +xx% (benefits Small Potions which can come in bundles of 30)
- - at low HP speed + xx% (good synergy with Amazon Adrenaline builds)
- - at low HP DMG + xx% (good synergy Amazon Adernaline builds)
- - Immunity to Burning (good vs. Ultimate Wyvern's fireblast, Medusa's eye laser, Red Dragon's flame carpets, fire demons in Arch Demon fight)
- - Immunity to Freezing (any area with Blue aura skeletons, Demon Lord's Ice Prison)
- - Immunity to Petrifction
- - x HP recover on coin pickup (good synergy for stacking with builds that use Wealth to Health and coin drop affix weapons)
- Target Floors or Areas
- Notes:
- - When saying "Ultimate Story" it is to be assumed the gear is just any generic Srank gear from Ultimate Story Dungeons (the ones you use to get talismen) with maxed "DMG to <enemy type> +xx%" or "DMG from <enemy type> -xx%" mainly with other appealing affixes on top of those that's also maxed since Ultimate Story Srank gear is much higher/maxed out on average than from anywhere else.
- - "Purple" affixes can appear anywhere either as end Srank reward from Ultimate Story or from rare monsters from climbing ToM, which not as easily farmable take note of some of the more appealing affixes.
- ///
- Elf
- ///
- - Weapon 1 - Gamblers Poison, Exoist (xx% Lightning and Fire Damage added, Purple Affix) Poison
- - Weapon 2 - Super Element
- - Mantle: Ultimate Story
- - Glove: Calvary, Ultimate Story
- - Boots: Ultimate Story
- - Amulet: Amazon's Favored Chaos Amulet - LoC F7 for earliest, F16 for better affix ranges, Mystical (Enchance crossbow power, purple affix), Ultimate Story maybe
- /////
- Dwarf
- /////
- - Weapon 1 & 2: Ice Hammer: ToM 8, 25, 85, 147, 285, etc (racialDMG+, bonusElementDMG+)
- - Mantle: Ultimate Story
- - Gauntlet: Ultimate Story or Calvary: ToM???
- - Belt: Miner's (Dwarf), Ultimate Story, or Gamblers: ToM???
- - Amulet: Amazon Amulet, Ultimate Story
- ////////////////////////////
- CHARACTER GEAR CHECK LIST
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\
- **********************************************
- >> Bag 1 [LIGHTNING-DEMONIC] - Harpy, Gazer <<
- **********************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- ************************************************************
- >> Bag 2 - [LIGHTNING-HUMAN] (Pirates, Minotaur, Vampire) <<
- ************************************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- ******************************************
- >> Bag 3 - [LIGHTNING-NATURAL] - Kraken <<
- ******************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- ********************************************************
- >> Bag 4 [FIRE-NATURAL] - Doom Beetle, Killer Rabbit <<
- ********************************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- **************************************************************
- >> Bag 5 [HUMAN] - Cyclops, Warlock, Gargoyle Gate Goblins <<
- **************************************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- *****************************
- >> Bag 6 [UNDEAD] - Wraith <<
- *****************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- *****************************************************************
- >> BAG 7 [ICE/DRACONIC] - Wyvern, Red Dragon, Ancient Dragon*] <<
- *****************************************************************
- Amazon
- Dwarf: Hammer 1:[] Hammer 2:[] Mantle: [x] Gauntlet: [x] Belt: [x] Amulet: [x]*Amazon's
- Elf
- Fighter
- Sorceress
- Wizard
- *******************************************************************
- >> Bag 8 [DEMONIC] - Medusa**, Arch Demon, Chimera, Demon Lord** <<
- *******************************************************************
- Amazon
- Dwarf: Hammer 1:[x] Hammer 2:[] Mantle: []Gauntlet:[] Belt: [] Amulet: []
- Elf
- Fighter
- Sorceress
- Wizard
- ************************************************************
- >> Bag 9 [BONUS BAG] - ToM Climbing (Double Helical Gear) <<
- ************************************************************
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