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GregroxMun

Whirligig World Progress Report 10/27/18

Oct 22nd, 2018
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  1. Whirligig World 0.6 Changelog. October 28, 2018, 2:40 PM EDT.
  2.  
  3. CHANGELOG (from version 0.5):
  4. * Added Gannovar, an icy water world in an eccentric orbit around Gememma.
  5. * Shrunk Statmun by half, returning it to its size in 0.4.
  6. * Mesbin's terrain has been revamped once more, and it now has an 8K normal map to look better from low orbit.
  7. * Mesbin Space Center has been moved and its terrain recolored.
  8. * Mesbin's north pole has a deep basin with a thin atmosphere at the bottom. Around 100 meters tall, 1 atmosphere of pressure.
  9. * Added some more science definitions, changed some.
  10. * Reander now has a new texture and cloud banding pattern.
  11. * Statmun has a normal map that makes sense now.
  12. * Wers' SOI has been reverted to default, it no longer cuts off before you reach Vizea.
  13. * Added Deazil, a Tyepolbynar trojan with lakes of diesel fuel. It was originally added as a binary companion to Lowel, before I realized that it kind of overshadowed Lowel, and I wanted the focus to be on Lowel, so I moved Deazil to Tyepolbynar trojan for now. I may find somewhere else for it or remove it.
  14. * Revamped Etrograd's terrain, it looks fantastic now, especially from the surface.
  15. * Minor tweaks to the miscellaneous orbital elements of some moons--they were not uniquely defined yet.
  16. * Moved Rik to be an asteroid orbiting between Egad and Reander--the closest thing this system has to a "main belt."
  17. * Moved Fophie to be a long period comet orbiting Gememma well above the plane of the solar system.
  18. * Added a new model (created by NovaSilisko) for the Kaputnik probe core, gave it weak gyros.
  19. * Replaced the modular girder segment with the long and short I-beams in the start node of the tech tree.
  20. * Added a new biome map for Etrograd's new terrain.
  21. * Remade and "standardized" the atmospheres of Egad, Valyr, and Oshan.
  22. * Make Shol's Distant Object Enhancement sprite white, so it no longer overshadows Kaywell.
  23. * Redone biome maps for Kerbmun, Yokane, Yalthe, and Valyr.
  24. * Remade Tyepolbynar's texture.
  25. * Remade Shol's texture, make Shol glow.
  26. * Remove Fasteroid.
  27. * Reshaped Wolda, gave it craters.
  28. * New biome map for Lowel by Niako.
  29. * Tweaked Mandrake and Rutherford's textures.
  30. * New planet, a sub-Mars companion to Lowel called Ollym.
  31. * Finished all planetary atmosphere standardization.
  32. * Redesign the Mesbin polar atmosphere a second time to be a thicker hydrogen-dominated atmosphere.
  33. * Removed atmosphere on Etrograd. (For now?)
  34. * Biome map for Ollym.
  35. * Fix the science definitions for the bodies which have been changed, add more science definitions.
  36. * Update ResearchBodies compatibility.
  37. * Tweaked A.R.M. Asteroids: added asteroids to Gememma, comets to Kaywell and Gememma.
  38. * Ensure tech tree is compatible with community tech tree.
  39. * Add descriptions to planets. (Unfinished)
  40. * Change science multipliers for Kerbmun homeworld mode.
  41. * Redesigned Yawer, using a map based upon the old Mesbin map. It rotates fairly quickly, not as quickly as Mesbin, and its highest peaks are under negative gravity.
  42. * Swap LV-T30 and LV-T45 to their RIGHTFUL PLACE on the tech tree.
  43. * Finish descriptions.
  44. * Move the 1.25m relay antenna (the small static dish) to basic science alongside the smaller deploy-able antennae--the system is huge, we need better antennas!
  45. * Move the classic tri-coupler to engineering 101, because come on, this part used to be THE FUCKING BOMB back in the old days.
  46.  
  47. TO-DO:
  48. * RELEASE: Screenshots, Clean up Changelog, Write up Release Post.
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