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MaxNutellaOML

emptysoul

Oct 12th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running...")
  167.  
  168. -- Objects
  169.  
  170. local ScreenGui = Instance.new("ScreenGui")
  171. local TextButton = Instance.new("TextButton")
  172.  
  173. -- Properties
  174.  
  175. ScreenGui.Parent = game.Players.MaxNutellaOML.PlayerGui
  176.  
  177. TextButton.Parent = ScreenGui
  178. TextButton.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
  179. TextButton.BorderColor3 = Color3.new(0, 0, 0)
  180. TextButton.Position = UDim2.new(0.95629549, 0, 0.294567078, 0)
  181. TextButton.Size = UDim2.new(0, 84, 0, 78)
  182. TextButton.Font = Enum.Font.SourceSans
  183. TextButton.Text = "Empty Soul"
  184. TextButton.TextColor3 = Color3.new(0.27451, 0.164706, 0.054902)
  185. TextButton.TextSize = 14
  186.  
  187. TextButton.MouseButton1Down:connect(function()
  188. Player = game:GetService("Players").LocalPlayer
  189. PlayerGui = Player.PlayerGui
  190. Cam = workspace.CurrentCamera
  191. Backpack = Player.Backpack
  192. Character = Player.Character
  193. Humanoid = Character.Humanoid
  194. Mouse = Player:GetMouse()
  195. RootPart = Character["HumanoidRootPart"]
  196. Torso = Character["Torso"]
  197. Head = Character["Head"]
  198. RightArm = Character["Right Arm"]
  199. LeftArm = Character["Left Arm"]
  200. RightLeg = Character["Right Leg"]
  201. LeftLeg = Character["Left Leg"]
  202. RootJoint = RootPart["RootJoint"]
  203. Neck = Torso["Neck"]
  204. RightShoulder = Torso["Right Shoulder"]
  205. LeftShoulder = Torso["Left Shoulder"]
  206. RightHip = Torso["Right Hip"]
  207. LeftHip = Torso["Left Hip"]
  208. local sick = Instance.new("Sound",Character)
  209. sick.SoundId = "rbxassetid://332006582"
  210. sick.Looped = true
  211. sick.Pitch = 0.3
  212. sick.Volume = 10
  213. sick:Play()
  214. Player=game:GetService("Players").LocalPlayer
  215. Character=Player.Character
  216. PlayerGui=Player.PlayerGui
  217. Backpack=Player.Backpack
  218. Torso=Character.Torso
  219. Head=Character.Head
  220. Humanoid=Character.Humanoid
  221. m=Instance.new('Model',Character)
  222. LeftArm=Character["Left Arm"]
  223. LeftLeg=Character["Left Leg"]
  224. RightArm=Character["Right Arm"]
  225. RightLeg=Character["Right Leg"]
  226. LS=Torso["Left Shoulder"]
  227. LH=Torso["Left Hip"]
  228. RS=Torso["Right Shoulder"]
  229. RH=Torso["Right Hip"]
  230. Face = Head.face
  231. Neck=Torso.Neck
  232. it=Instance.new
  233. attacktype=1
  234. vt=Vector3.new
  235. cf=CFrame.new
  236. euler=CFrame.fromEulerAnglesXYZ
  237. angles=CFrame.Angles
  238. cloaked=false
  239. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  240. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  241. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  242. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  243. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  244. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  245. RootPart=Character.HumanoidRootPart
  246. RootJoint=RootPart.RootJoint
  247. RootCF=euler(-1.57,0,3.14)
  248. attack = false
  249. wait(2)
  250. function clerp(a,b,t)
  251. local qa = {QuaternionFromCFrame(a)}
  252. local qb = {QuaternionFromCFrame(b)}
  253. local ax, ay, az = a.x, a.y, a.z
  254. local bx, by, bz = b.x, b.y, b.z
  255. local _t = 1-t
  256. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  257. end
  258. CV="Maroon"
  259. Player = game.Players.LocalPlayer
  260. char = Player.Character
  261. local txt = Instance.new("BillboardGui", Character)
  262. txt.Adornee = Character .Head
  263. txt.Name = "_status"
  264. txt.Size = UDim2.new(2, 0, 1.2, 0)
  265. txt.StudsOffset = Vector3.new(-9, 8, 0)
  266. local text = Instance.new("TextLabel", txt)
  267. text.Size = UDim2.new(10, 0, 7, 0)
  268. text.FontSize = "Size24"
  269. text.TextScaled = true
  270. text.TextTransparency = 0
  271. text.BackgroundTransparency = 1
  272. text.TextTransparency = 0
  273. text.TextStrokeTransparency = 0
  274. text.Font = "Bodoni"
  275. text.TextStrokeColor3 = Color3.new(70,0,0)
  276.  
  277. v=Instance.new("Part")
  278. v.Name = "ColorBrick"
  279. v.Parent=Player.Character
  280. v.FormFactor="Symmetric"
  281. v.Anchored=true
  282. v.CanCollide=false
  283. v.BottomSurface="Smooth"
  284. v.TopSurface="Smooth"
  285. v.Size=Vector3.new(10,5,3)
  286. v.Transparency=1
  287. v.CFrame=Character.Torso.CFrame
  288. v.BrickColor=BrickColor.new(CV)
  289. v.Transparency=1
  290. text.TextColor3 = Color3.new(0,0,0)
  291. v.Shape="Block"
  292. text.Text = "Empty Soul"
  293. -----------------------------------------
  294. -------------------Shirt And Pants---------------------
  295. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=22966563"
  296. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=22966607"
  297. -------------------------------------------------------
  298. function QuaternionFromCFrame(cf)
  299. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  300. local trace = m00 + m11 + m22
  301. if trace > 0 then
  302. local s = math.sqrt(1 + trace)
  303. local recip = 0.5/s
  304. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  305. else
  306. local i = 0
  307. if m11 > m00 then
  308. i = 1
  309. end
  310. if m22 > (i == 0 and m00 or m11) then
  311. i = 2
  312. end
  313. if i == 0 then
  314. local s = math.sqrt(m00-m11-m22+1)
  315. local recip = 0.5/s
  316. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  317. elseif i == 1 then
  318. local s = math.sqrt(m11-m22-m00+1)
  319. local recip = 0.5/s
  320. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  321. elseif i == 2 then
  322. local s = math.sqrt(m22-m00-m11+1)
  323. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  324. end
  325. end
  326. end
  327.  
  328. spawn (function()
  329. wait(1/60)
  330. -- Edited By MaxPrice --
  331. -- Empty Soul --
  332. -- A Soldier Got brain washed by Demons --
  333.  
  334. --// Initializing \\--
  335. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  336. local Plrs = S.Players
  337. local Plr = Plrs.LocalPlayer
  338. local Char = Plr.Character
  339. local Hum = Char:FindFirstChildOfClass'Humanoid'
  340. local RArm = Char["Right Arm"]
  341. local LArm = Char["Left Arm"]
  342. local RLeg = Char["Right Leg"]
  343. local LLeg = Char["Left Leg"]
  344. local Root = Char:FindFirstChild'HumanoidRootPart'
  345. local Torso = Char.Torso
  346. local Head = Char.Head
  347. local NeutralAnims = true
  348. local Attack = false
  349. local BloodPuddles = {}
  350. local Effects = {}
  351. local Debounces = {Debounces={}}
  352. local Mouse = Plr:GetMouse()
  353. local Hit = {}
  354. local Sine = 0
  355. local Idle = 0
  356. local Change = 1
  357. local FLArm,FRArm,FRArmW,FLArmW
  358. local Stunned = {}
  359. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  360. local l = game.Lighting
  361. local sky = Instance.new("Sky",l)
  362. sky.CelestialBodiesShown = false
  363. sky.SkyboxBk = "http://www.roblox.com/asset/?id=157712259"
  364. sky.SkyboxDn = "http://www.roblox.com/asset/?id=157712247"
  365. sky.SkyboxFt = "http://www.roblox.com/asset/?id=157712266"
  366. sky.SkyboxLf = "http://www.roblox.com/asset/?id=157712240"
  367. sky.SkyboxRt = "http://www.roblox.com/asset/?id=157712254"
  368. sky.SkyboxUp = "http://www.roblox.com/asset/?id=157712276"
  369. sky.StarCount = 3000
  370. sky.Name = "GreenSpace"
  371. --// Debounce System \\--
  372.  
  373.  
  374. function Debounces:New(name,cooldown)
  375. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  376. setmetatable(aaaaa,{__index = Debounces})
  377. Debounces.Debounces[name] = aaaaa
  378. return aaaaa
  379. end
  380.  
  381. function Debounces:Use(overrideUsable)
  382. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  383. if(self.Usable or overrideUsable)then
  384. self.Usable = false
  385. self.CoolingDown = true
  386. local LastUse = time()
  387. self.LastUse = LastUse
  388. delay(self.Cooldown or 2,function()
  389. if(self.LastUse == LastUse)then
  390. self.CoolingDown = false
  391. self.Usable = true
  392. end
  393. end)
  394. end
  395. end
  396.  
  397. function Debounces:Get(name)
  398. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  399. for i,v in next, Debounces.Debounces do
  400. if(i == name)then
  401. return v;
  402. end
  403. end
  404. end
  405.  
  406. function Debounces:GetProgressPercentage()
  407. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  408. if(self.CoolingDown and not self.Usable)then
  409. return math.max(
  410. math.floor(
  411. (
  412. (time()-self.LastUse)/self.Cooldown or 2
  413. )*100
  414. )
  415. )
  416. else
  417. return 100
  418. end
  419. end
  420.  
  421. --// Shortcut Variables \\--
  422. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  423. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  424. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  425. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  426. local R3 = {N=Region3.new}
  427. local De = S.Debris
  428. local WS = workspace
  429. local Lght = S.Lighting
  430. local RepS = S.ReplicatedStorage
  431. local IN = Instance.new
  432.  
  433. --// Extended ROBLOX tables \\--
  434. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  435. --// Customization \\--
  436.  
  437. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  438. local Remove_Hats = false
  439. local Remove_Clothing = false
  440. local PlayerSize = 1
  441. local DamageColor = BrickColor.new'Really red'
  442. local MusicID = 213237388
  443. local MusicPitch = 1
  444. local BloodID = "rbxassetid://284205403"
  445. local BloodColor = BrickColor.new'Crimson'
  446. local BloodMaterial = Enum.Material.SmoothPlastic
  447.  
  448. --// Weapon and GUI creation, and Character Customization \\--
  449.  
  450. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  451. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  452. local Effects = IN("Folder",Char)
  453. Effects.Name = "Effects"
  454.  
  455. New = function(Object, Parent, Name, Data)
  456. local Object = Instance.new(Object)
  457. for Index, Value in pairs(Data or {}) do
  458. Object[Index] = Value
  459. end
  460. Object.Parent = Parent
  461. Object.Name = Name
  462. return Object
  463. end
  464.  
  465.  
  466.  
  467. CyborgArm = New("Model",Char,"CyborgArm",{})
  468. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  469. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  470. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  471. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  472. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  473. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  474. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  475. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  476. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  477. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(188,0,0),})
  478. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  479. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  480. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  481. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  482. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  483. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  484. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  485. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  486. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  487. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  488. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  489. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  490. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  491.  
  492. for _,v in next, CyborgArm:children() do
  493. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  494. end
  495.  
  496. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  497. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  498. local Effects = IN("Folder",Char)
  499. Effects.Name = "Effects"
  500.  
  501. New = function(Object, Parent, Name, Data)
  502. local Object = Instance.new(Object)
  503. for Index, Value in pairs(Data or {}) do
  504. Object[Index] = Value
  505. end
  506. Object.Parent = Parent
  507. Object.Name = Name
  508. return Object
  509. end
  510.  
  511.  
  512.  
  513. CyborgArm = New("Model",Char,"CyborgArm",{})
  514. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  515. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  516. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  517. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  518. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  519. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  520. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  521. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  522. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  523. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(188,0,0),})
  524. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  525. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  526. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  527. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  528. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  529. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  530. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  531. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  532. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  533. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  534. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  535. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  536.  
  537. for _,v in next, CyborgArm:children() do
  538. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  539. end
  540.  
  541. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  542. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  543. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  544.  
  545.  
  546. if(PlayerSize ~= 1)then
  547. for _,v in next, Char:GetDescendats() do
  548. if(v:IsA'BasePart')then
  549. v.Size = v.Size * PlayerSize
  550. end
  551. end
  552. end
  553.  
  554. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Smoky grey' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  555. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Smoky grey' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  556. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Smoky grey' Char.LeftWing.Transparency = 0.5 end)
  557.  
  558.  
  559. if(PlayerSize ~= 1)then
  560. for _,v in next, Char:GetDescendats() do
  561. if(v:IsA'BasePart')then
  562. v.Size = v.Size * PlayerSize
  563. end
  564. end
  565. end
  566.  
  567. --// Instance Creation Functions \\--
  568.  
  569. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  570. local Sound = IN("Sound")
  571. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  572. Sound.Pitch = pitch or 1
  573. Sound.Volume = volume or 1
  574. Sound.Looped = looped or false
  575. if(autoPlay)then
  576. coroutine.wrap(function()
  577. repeat wait() until Sound.IsLoaded
  578. Sound.Playing = autoPlay or false
  579. end)()
  580. end
  581. if(not looped and effect)then
  582. Sound.Ended:connect(function()
  583. Sound.Volume = 0
  584. Sound:destroy()
  585. end)
  586. elseif(effect)then
  587. warn("Sound can't be looped and a sound effect!")
  588. end
  589. Sound.Parent =parent or Torso
  590. return Sound
  591. end
  592. function Part(parent,color,material,size,cframe,anchored,cancollide)
  593. local part = IN("Part")
  594. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  595. part.Material = material or Enum.Material.SmoothPlastic
  596. part.TopSurface,part.BottomSurface=10,10
  597. part.Size = size or V3.N(1,1,1)
  598. part.CFrame = cframe or CF.N(0,0,0)
  599. part.CanCollide = cancollide or false
  600. part.Anchored = anchored or false
  601. part.Parent = parent or Char
  602. return part
  603. end
  604.  
  605. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  606. local part = IN("SpecialMesh")
  607. part.MeshId = meshid or ""
  608. part.TextureId = textid or ""
  609. part.Scale = scale or V3.N(1,1,1)
  610. part.Offset = offset or V3.N(0,0,0)
  611. part.MeshType = meshtype or Enum.MeshType.Sphere
  612. part.Parent = parent
  613. return part
  614. end
  615.  
  616. NewInstance = function(instance,parent,properties)
  617. local inst = Instance.new(instance,parent)
  618. if(properties)then
  619. for i,v in next, properties do
  620. pcall(function() inst[i] = v end)
  621. end
  622. end
  623. return inst;
  624. end
  625.  
  626. --// Music Creation \\--
  627. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  628. Music.Name = 'Music'
  629.  
  630. --// Stop animations \\--
  631. for _,v in next, Hum:GetPlayingAnimationTracks() do
  632. v:Stop();
  633. end
  634.  
  635. pcall(game.Destroy,Char:FindFirstChild'Animate')
  636. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  637.  
  638. --// Joints \\--
  639.  
  640. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  641. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  642. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  643. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  644. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  645. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  646. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  647.  
  648. local LSC0 = LS.C0
  649. local RSC0 = RS.C0
  650. local NKC0 = NK.C0
  651. local LHC0 = LH.C0
  652. local RHC0 = RH.C0
  653. local RJC0 = RJ.C0
  654.  
  655. --// Artificial HB \\--
  656.  
  657. local ArtificialHB = IN("BindableEvent", script)
  658. ArtificialHB.Name = "Heartbeat"
  659.  
  660. script:WaitForChild("Heartbeat")
  661.  
  662. local tf = 0
  663. local allowframeloss = false
  664. local tossremainder = false
  665. local lastframe = tick()
  666. local frame = 1/Frame_Speed
  667. ArtificialHB:Fire()
  668.  
  669. game:GetService("RunService").Heartbeat:connect(function(s, p)
  670. tf = tf + s
  671. if tf >= frame then
  672. if allowframeloss then
  673. script.Heartbeat:Fire()
  674. lastframe = tick()
  675. else
  676. for i = 1, math.floor(tf / frame) do
  677. ArtificialHB:Fire()
  678. end
  679. lastframe = tick()
  680. end
  681. if tossremainder then
  682. tf = 0
  683. else
  684. tf = tf - frame * math.floor(tf / frame)
  685. end
  686. end
  687. end)
  688.  
  689. function swait(num)
  690. if num == 0 or num == nil then
  691. ArtificialHB.Event:wait()
  692. else
  693. for i = 0, num do
  694. ArtificialHB.Event:wait()
  695. end
  696. end
  697. end
  698.  
  699.  
  700. --// Effect Function(s) \\--
  701.  
  702. function FakeWeld(p0,p1)
  703. local attachment0 = Instance.new('Attachment',p0)
  704. local attachment1 = Instance.new('Attachment',p1)
  705. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  706. end
  707.  
  708. function Fragment(v)
  709. v:ClearAllChildren()
  710. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  711. v.Archivable = true
  712. -- X
  713. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  714. v.Name = v.Name.."Fragment"
  715.  
  716. local a = v:Clone()
  717. a.Parent = Fragments
  718. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  719. v.CFrame = CF.N(.5,1,1) * v.CFrame
  720. -- Y
  721. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  722.  
  723. local a = v:Clone()
  724. a.Parent = Fragments
  725. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  726. v.CFrame = CF.N(1,.5,1) * v.CFrame
  727. -- Z
  728. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  729.  
  730. local a = v:Clone()
  731. a.Parent = Fragments
  732. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  733. v.CFrame = CF.N(1,1,.5) * v.CFrame
  734.  
  735. v.Parent = Fragments
  736. return Fragments
  737. end
  738.  
  739. local blood = NewInstance("ParticleEmitter",nil,{
  740. Color = ColorSequence.new(BloodColor.Color),
  741. LightEmission=.1,
  742. LightInfluence=1,
  743. ZOffset=.9,
  744. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  745. Texture="rbxassetid://771221224",
  746. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  747. Acceleration = V3.N(0,-15,0),
  748. Lifetime = NumberRange.new(1,2),
  749. Rate=50,
  750. Speed = NumberRange.new(5,15),
  751. SpreadAngle = Vector2.new(15,15),
  752. Enabled = false,
  753. EmissionDirection = 'Back',
  754. })
  755.  
  756. local blood2 = NewInstance("ParticleEmitter",nil,{
  757. Color = ColorSequence.new(BloodColor.Color),
  758. LightEmission=.1,
  759. LightInfluence=1,
  760. ZOffset=.9,
  761. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  762. Texture=BloodID,
  763. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  764. Acceleration = V3.N(0,-125,0),
  765. Lifetime = NumberRange.new(1,2),
  766. Rate=50,
  767. Speed = NumberRange.new(5,15),
  768. SpreadAngle = Vector2.new(15,15),
  769. Enabled = false,
  770. EmissionDirection = 'Back',
  771. })
  772.  
  773. local blood3 = NewInstance("ParticleEmitter",nil,{
  774. Color = ColorSequence.new(BloodColor.Color),
  775. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  776. Texture=BloodID,
  777. Lifetime = NumberRange.new(.4),
  778. Rate=50,
  779. LockedToPart=true,
  780. Speed = NumberRange.new(0,2),
  781. Enabled = false,
  782. })
  783.  
  784. function Blood(size,cframe,amount)
  785. local part = Instance.new("Part",Effects)
  786. part.Transparency = 1
  787. part.Size = size
  788. part.Anchored = true
  789. part.CanCollide = false
  790. part.CFrame = cframe
  791. S.Debris:AddItem(part,6)
  792. local prtcl = blood:Clone()
  793. prtcl.Parent = part
  794. prtcl:Emit(amount)
  795. return part, prtcl
  796. end
  797.  
  798. function Blood2(size,cframe)
  799. local part = Instance.new("Part",Effects)
  800. part.Transparency = 1
  801. part.Size = size
  802. part.Anchored = false
  803. part.CanCollide = false
  804. part.CFrame = cframe
  805. local prtcl = blood:Clone()
  806. prtcl.Enabled = true
  807. prtcl.Parent = part
  808. return part, prtcl
  809. end
  810.  
  811. function Blood3(size,cframe,amount)
  812. local part = Instance.new("Part",Effects)
  813. part.Transparency = 1
  814. part.Size = size
  815. part.Anchored = true
  816. part.CanCollide = false
  817. part.CFrame = cframe
  818. S.Debris:AddItem(part,6)
  819. local prtcl = blood2:Clone()
  820. prtcl.Parent = part
  821. prtcl:Emit(amount)
  822. return part, prtcl
  823. end
  824.  
  825. function Blood4(size,cframe)
  826. local part = Instance.new("Part",Effects)
  827. part.Transparency = 1
  828. part.Size = size
  829. part.Anchored = false
  830. part.CanCollide = false
  831. part.CFrame = cframe
  832. local prtcl = blood2:Clone()
  833. prtcl.Enabled = true
  834. prtcl.Parent = part
  835. return part, prtcl
  836. end
  837.  
  838.  
  839. function BloodDrop(pos,dir,maxsize)
  840. if(game.PlaceId ~= 843468296)then
  841. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  842. owo.CFrame=CF.N(pos,dir)
  843. local bv = Instance.new("BodyVelocity",owo)
  844. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  845. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  846. bv.Name = "MOVE"
  847. --[[local prt = blood3:Clone()
  848. prt.Parent = owo
  849. prt.Enabled = true]]
  850. delay(.01, function() bv:destroy() end)
  851. local touch;
  852. touch = owo.Touched:connect(function(hit)
  853. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  854. touch:disconnect()
  855. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  856. owo:destroy()
  857. end
  858. end)
  859. end
  860. end
  861.  
  862. function BloodPuddle(position,range,maxSize,where)
  863. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  864. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  865. ),{where,Char},false,true)
  866. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  867. if(hit.Name == 'BloodPuddle')then
  868. local dist = (position - hit.Position).magnitude
  869. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  870. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  871. hit.Size = hit.Size + V3.N(.1,0,.1)
  872. end
  873. if(hit.Size.Z < 2)then
  874. pcall(function() hit.Sound:Play() end)
  875. end
  876. else
  877. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  878. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  879. Sound(Puddle,685857471,1,2,false,false,true)
  880. coroutine.wrap(function()
  881. swait(75)
  882. repeat
  883. swait()
  884. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  885. until Puddle.Size.Z < 0.51
  886. Puddle:destroy()
  887. end)()
  888. end
  889. end
  890. end
  891.  
  892. function recurse(root,callback,i)
  893. i= i or 0
  894. for _,v in pairs(root:GetChildren()) do
  895. i = i + 1
  896. callback(i,v)
  897.  
  898. if #v:GetChildren() > 0 then
  899. i = recurse(v,callback,i)
  900. end
  901. end
  902.  
  903. return i
  904. end
  905.  
  906. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  907. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  908. for i,v in pairs(character:GetChildren()) do
  909. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  910. v.Size = Vector3.new(1,1,1)
  911. end
  912. end
  913. if part1:FindFirstChildOfClass('Motor6D') then
  914. part1:FindFirstChildOfClass('Motor6D'):Remove()
  915. end
  916. if attachmentName ~= "NeckAttachment" then
  917. attachmentName = attachmentName.."RigAttachment"
  918. end
  919. local constraint = Instance.new(className.."Constraint")
  920. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  921. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  922. constraint.Name = "RagdollConstraint"..part1.Name
  923. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  924. local collidepart = Instance.new('Part',part1)
  925. collidepart.Size = part1.Size/2
  926. if string.find(string.lower(part1.Name),"upper") then
  927. if string.find(string.lower(part1.Name),"leg") then
  928. collidepart.Size = part1.Size/3
  929. else
  930. collidepart.Size = part1.Size/2.5
  931. end
  932. end
  933. collidepart.CanCollide = true
  934. collidepart.Name = "RagdollJoint"
  935. collidepart.Anchored = false
  936. collidepart.Transparency = 1
  937. collidepart.CFrame = part1.CFrame
  938. collidepart:BreakJoints()
  939. local attachment0 = Instance.new('Attachment',part1)
  940. local attachment1 = Instance.new('Attachment',collidepart)
  941. if attachment0 and attachment1 then
  942. local constraint = Instance.new("HingeConstraint")
  943. constraint.Attachment0 = attachment0
  944. constraint.Attachment1 = attachment1
  945. constraint.LimitsEnabled = true
  946. constraint.UpperAngle = 0
  947. constraint.LowerAngle = 0
  948. constraint.Parent = character
  949. end
  950. if string.find(string.lower(part1.Name),"upper") then
  951. if string.find(string.lower(part1.Name),"leg") then
  952. attachment0.Position = Vector3.new(0,0.01,0)
  953. else
  954. attachment0.Position = Vector3.new(0,0.25,0)
  955. end
  956. else
  957. attachment0.Position = Vector3.new(0,-0.1,0)
  958. end
  959. end
  960. for _,propertyData in next,properties or {} do
  961. constraint[propertyData[1]] = propertyData[2]
  962. end
  963. constraint.Parent = character
  964. return constraint
  965. end
  966. end
  967.  
  968.  
  969. function getAttachment0(character,attachmentName)
  970. for _,child in next,character:children() do
  971. local attachment = child:FindFirstChild(attachmentName)
  972. if attachment then
  973. return attachment
  974. end
  975. end
  976. end
  977.  
  978.  
  979. function Ragdoll(who,half,snapped)
  980. pcall(function()
  981. who:breakJoints()
  982. local who = who
  983. local hhh = who:FindFirstChildOfClass'Humanoid'
  984. local t = GetTorso(who)
  985. pcall(function()
  986. who.HumanoidRootPart:destroy()
  987. end)
  988. hhh.Health = 0
  989. Stunned[who] = true
  990. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  991. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  992. pcall(function()
  993. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  994. FakeWeld(RA,CollideRA) end
  995. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  996. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  997. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  998. end)
  999. pcall(function()
  1000. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  1001. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1002.  
  1003. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  1004.  
  1005. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1006. FakeWeld(LA,CollideLA) end
  1007. end)
  1008. pcall(function()
  1009. if(HD)then
  1010. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1011. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  1012. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1013. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  1014.  
  1015. if(snapped)then
  1016. NJ.Orientation = V3.N(0,90,0)
  1017. end
  1018. if(hhh.Health > 0)then
  1019. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1020. FakeWeld(HD,CollideHD)
  1021. end
  1022. end
  1023. end)
  1024. if(not half)then
  1025. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  1026. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1027. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  1028. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1029. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  1030. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  1031. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1032. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1033.  
  1034. FakeWeld(RL,CollideRL)
  1035. FakeWeld(LL,CollideLL) end
  1036. end
  1037. for _,v in next, who:children() do
  1038. if(v:IsA'BasePart')then
  1039. v.CanCollide = true
  1040. end
  1041. end
  1042. else
  1043. local character = who
  1044.  
  1045. if(half)then
  1046. pcall(function()
  1047. character.UpperTorso.WaistRigAttachment:Destroy()
  1048. end)
  1049. end
  1050.  
  1051. local handProperties = {
  1052. {"LimitsEnabled", true};
  1053. {"UpperAngle",0};
  1054. {"LowerAngle",0};
  1055. }
  1056. local footProperties = {
  1057. {"LimitsEnabled", true};
  1058. {"UpperAngle", 15};
  1059. {"LowerAngle", -45};
  1060. }
  1061. local shinProperties = {
  1062. {"LimitsEnabled", true};
  1063. {"UpperAngle", 0};
  1064. {"LowerAngle", -75};
  1065. }
  1066. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  1067. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  1068. end
  1069. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  1070. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  1071. end
  1072. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  1073. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  1074. end
  1075. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  1076. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  1077. end
  1078. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  1079. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1080. end
  1081. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  1082. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  1083. end
  1084. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  1085. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  1086. end
  1087. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  1088. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1089. end
  1090. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  1091. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  1092. end
  1093. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  1094. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1095. end
  1096. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  1097. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1098. end
  1099. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  1100. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  1101. end
  1102. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  1103. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  1104. {"LimitsEnabled",true};
  1105. {"UpperAngle",5};
  1106. {"Radius",5};
  1107. })
  1108. end
  1109. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  1110. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  1111. {"LimitsEnabled",true};
  1112. {"UpperAngle",50};
  1113. {"LowerAngle",-50};
  1114. })
  1115. end
  1116. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  1117. {"LimitsEnabled",true};
  1118. {"UpperAngle",50};
  1119. {"LowerAngle",-50};
  1120. })
  1121.  
  1122. recurse(character, function(_,v)
  1123. if v:IsA("Attachment") then
  1124. v.Axis = Vector3.new(0, 1, 0)
  1125. v.SecondaryAxis = Vector3.new(0, 0, 1)
  1126. v.Rotation = Vector3.new(0, 0, 0)
  1127. if(v.Parent == character.Head and snapped)then
  1128. v.Orientation = V3.N(0,-90,0)
  1129. end
  1130. end
  1131. end)
  1132. end
  1133. end)
  1134. end
  1135.  
  1136.  
  1137. function Bezier(startpos, pos2, pos3, endpos, t)
  1138. local A = startpos:lerp(pos2, t)
  1139. local B = pos2:lerp(pos3, t)
  1140. local C = pos3:lerp(endpos, t)
  1141. local lerp1 = A:lerp(B, t)
  1142. local lerp2 = B:lerp(C, t)
  1143. local cubic = lerp1:lerp(lerp2, t)
  1144. return cubic
  1145. end
  1146.  
  1147. function Effect(data)
  1148. local FX = data.Effect or 'Resize-AndFade'
  1149. local Parent = data.Parent or Effects
  1150. local Color = data.Color or C3.N(0,0,0)
  1151. local Size = data.Size or V3.N(1,1,1)
  1152. local MoveDir = data.MoveDirection or nil
  1153. local MeshData = data.Mesh or nil
  1154. local SndData = data.Sound or nil
  1155. local Frames = data.Frames or 45
  1156. local Manual = data.Manual or nil
  1157. local Material = data.Material or nil
  1158. local CFra = data.CFrame or Torso.CFrame
  1159. local Settings = data.FXSettings or {}
  1160. local Snd,Prt,Msh;
  1161. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1162. Prt = Manual
  1163. else
  1164. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1165. end
  1166. if(typeof(MeshData) == 'table')then
  1167. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1168. elseif(typeof(MeshData) == 'Instance')then
  1169. Msh = MeshData:Clone()
  1170. Msh.Parent = Prt
  1171. end
  1172. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1173. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1174. end
  1175. if(Snd)then
  1176. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1177. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1178. end
  1179. local MoveSpeed = nil;
  1180. if(MoveDir)then
  1181. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1182. end
  1183. local Inc = M.RNG()-M.RNG()
  1184. local Thingie = 0
  1185. local Thingie2 = M.RNG(50,100)/100
  1186.  
  1187. coroutine.wrap(function()
  1188. if(FX ~= 'Arc')then
  1189. for i = 1, Frames do
  1190. if(FX == 'Resize-AndFade')then
  1191. if(not Settings.EndSize)then
  1192. Settings.EndSize = V3.N(0,0,0)
  1193. end
  1194. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1195. if(Settings.EndIsIncrement)then
  1196. Prt.Size = Prt.Size - Settings.EndSize
  1197. else
  1198. Prt.Size = Prt.Size - grow/Frames
  1199. end
  1200. Prt.Transparency = (i/Frames)
  1201. elseif(FX == 'Resize+AndFade')then
  1202. if(not Settings.EndSize)then
  1203. Settings.EndSize = Size*2
  1204. end
  1205. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1206. if(Settings.EndIsIncrement)then
  1207. Prt.Size = Prt.Size + Settings.EndSize
  1208. else
  1209. Prt.Size = Prt.Size + grow/Frames
  1210. end
  1211. Prt.Transparency = (i/Frames)
  1212. elseif(FX == 'Fade')then
  1213. Prt.Transparency = (i/Frames)
  1214. end
  1215. if(Settings.RandomizeCFrame)then
  1216. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1217. end
  1218. if(MoveDir and MoveSpeed)then
  1219. local Orientation = Prt.Orientation
  1220. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1221. Prt.Orientation = Orientation
  1222. end
  1223. if(swait and typeof(swait) == 'function')then
  1224. swait()
  1225. else
  1226. wait()
  1227. end
  1228. end
  1229. Prt:destroy()
  1230. else
  1231. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1232. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1233. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1234. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1235. assert(start ~= nil,"You need to specify a start point!")
  1236. assert(endP ~= nil,"You need to specify an end point!")
  1237. for i = 0, 1, Settings.Speed or 0.01 do
  1238. if(Settings.Home)then
  1239. endP = Settings.Home.CFrame
  1240. end
  1241. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1242. if(swait and typeof(swait) == 'function')then
  1243. swait()
  1244. else
  1245. wait()
  1246. end
  1247. end
  1248. if(Settings.RemoveOnGoal)then
  1249. Prt:destroy()
  1250. end
  1251. end
  1252. end)()
  1253. return Prt,Msh,Snd
  1254. end
  1255.  
  1256.  
  1257. function SoulSteal(character)
  1258. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  1259. print(torso)
  1260. if(torso and torso:IsA'BasePart')then
  1261. local Model = Instance.new("Model",Effects)
  1262. Model.Name = character.Name.."'s Soul"
  1263. character:BreakJoints()
  1264. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1265. Soul.Name = 'Head'
  1266. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1267. Effect{
  1268. Effect="Arc",
  1269. Manual = Soul,
  1270. FXSettings={
  1271. Start=torso.CFrame,
  1272. Home = Torso,
  1273. RemoveOnGoal = true,
  1274. }
  1275. }
  1276. local lastPoint = Soul.CFrame.p
  1277.  
  1278. for i = 0, 1, 0.01 do
  1279. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1280. local mag = (lastPoint - Soul.Position).magnitude
  1281. Effect{
  1282. Effect = "Fade",
  1283. CFrame = point * CF.N(0, mag/2, 0),
  1284. Size = V3.N(.5,mag+.5,.5),
  1285. Color = Soul.BrickColor
  1286. }
  1287. lastPoint = Soul.CFrame.p
  1288. swait()
  1289. end
  1290. for i = 1, 5 do
  1291. Effect{
  1292. Effect="Fade",
  1293. Color = BrickColor.new'Really red',
  1294. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1295. }
  1296. end
  1297. end
  1298. end
  1299.  
  1300. --// Other Functions \\ --
  1301.  
  1302. function getRegion(point,range,ignore)
  1303. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1304. end
  1305.  
  1306. function clerp(startCF,endCF,alpha)
  1307. return startCF:lerp(endCF, alpha)
  1308. end
  1309.  
  1310. function GetTorso(char)
  1311. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1312. end
  1313.  
  1314.  
  1315.  
  1316. function ShowDamage(Pos, Text, Time, Color)
  1317. coroutine.wrap(function()
  1318. local Rate = (1 / 30)
  1319. local Pos = (Pos or Vector3.new(0, 0, 0))
  1320. local Text = (Text or "")
  1321. local Time = (Time or 2)
  1322. local Color = (Color or Color3.new(1, 0, 1))
  1323. local EffectPart = NewInstance("Part",Effects,{
  1324. Material=Enum.Material.SmoothPlastic,
  1325. RArmlectance = 0,
  1326. Transparency = 1,
  1327. BrickColor = BrickColor.new(Color),
  1328. Name = "Effect",
  1329. Size = Vector3.new(0,0,0),
  1330. Anchored = true
  1331. })
  1332. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1333. Size = UDim2.new(1.25, 0, 1.25, 0),
  1334. Adornee = EffectPart,
  1335. })
  1336. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1337. BackgroundTransparency = 1,
  1338. Size = UDim2.new(1, 0, 1, 0),
  1339. Text = Text,
  1340. Font = "Arial",
  1341. TextColor3 = Color,
  1342. TextStrokeColor3 = Color3.new(0,0,0),
  1343. TextStrokeTransparency=0,
  1344. TextScaled = true,
  1345. })
  1346. game.Debris:AddItem(EffectPart, (Time))
  1347. EffectPart.Parent = game:GetService("Workspace")
  1348. delay(0, function()
  1349. local Frames = (Time / Rate)
  1350. for Frame = 1, Frames do
  1351. wait(Rate)
  1352. local Percent = (Frame / Frames)
  1353. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1354. TextLabel.TextTransparency = Percent
  1355. TextLabel.TextStrokeTransparency = Percent
  1356. end
  1357. if EffectPart and EffectPart.Parent then
  1358. EffectPart:Destroy()
  1359. end
  1360. end) end)()
  1361. end
  1362.  
  1363.  
  1364. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1365. if(who)then
  1366. local hum = who:FindFirstChildOfClass'Humanoid'
  1367. local Damage = M.RNG(minDam,maxDam)
  1368. local canHit = true
  1369. if(hum)then
  1370. for _, p in pairs(Hit) do
  1371. if p[1] == hum then
  1372. if(time() - p[2] < 0.1) then
  1373. canHit = false
  1374. else
  1375. Hit[_] = nil
  1376. end
  1377. end
  1378. end
  1379. if(canHit)then
  1380. if(hum.Health >= math.huge)then
  1381. who:BreakJoints()
  1382. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1383. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1384. end
  1385. else
  1386. local player = S.Players:GetPlayerFromCharacter(who)
  1387. if(Type == "Fire")then
  1388. --idk..
  1389. else
  1390. local c = Instance.new("ObjectValue",hum)
  1391. c.Name = "creator"
  1392. c.Value = Plr
  1393. game:service'Debris':AddItem(c,0.35)
  1394. if(M.RNG(1,100) <= (critChance or 0))then
  1395. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1396. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1397. end
  1398. hum.Health = hum.Health - Damage*(critMult or 2)
  1399. else
  1400. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1401. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1402. end
  1403. hum.Health = hum.Health - Damage
  1404. end
  1405. if(Type == 'Knockback' and GetTorso(who))then
  1406. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1407. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1408. P = 500,
  1409. maxForce = V3.N(math.huge,0,math.huge),
  1410. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1411. })
  1412. game:service'Debris':AddItem(body,.5)
  1413. elseif(Type == 'Knockdown' and GetTorso(who))then
  1414. local rek = GetTorso(who)
  1415. print(rek)
  1416. hum.PlatformStand = true
  1417. delay(1,function()
  1418. hum.PlatformStand = false
  1419. end)
  1420. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1421. local bodvol = NewInstance("BodyVelocity",rek,{
  1422. velocity = angle * Knock,
  1423. P = 5000,
  1424. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1425. })
  1426. local rl = NewInstance("BodyAngularVelocity",rek,{
  1427. P = 3000,
  1428. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1429. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1430. })
  1431. game:GetService("Debris"):AddItem(bodvol, .5)
  1432. game:GetService("Debris"):AddItem(rl, .5)
  1433. end
  1434. end
  1435. end
  1436. end
  1437. table.insert(Hit,{hum,time()})
  1438. end
  1439. end
  1440. end
  1441.  
  1442. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1443. for _,v in next, getRegion(where,range,{Char}) do
  1444. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1445. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1446. end
  1447. end
  1448. end
  1449.  
  1450. function AOEFunction(where,range,callback)
  1451. for _,v in next, getRegion(where,range,{Char}) do
  1452. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1453. callback(v.Parent)
  1454. end
  1455. end
  1456. end
  1457.  
  1458. function ClosestHumanoid(pos,range)
  1459. local mag,closest = math.huge;
  1460. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1461. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1462. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1463. mag = (v.CFrame.p-pos).magnitude
  1464. closest = hum
  1465. end
  1466. end
  1467. return closest,(closest and GetTorso(closest.Parent) or nil)
  1468. end
  1469.  
  1470. function AOEHeal(where,range,amount)
  1471. local healed = {}
  1472. for _,v in next, getRegion(where,range,{Char}) do
  1473. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1474. if(hum and not healed[hum])then
  1475. hum.Health = hum.Health + amount
  1476. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1477. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1478. end
  1479. end
  1480. end
  1481. end
  1482. --// Attack Function \\--
  1483.  
  1484. function Equip_Sawblade()
  1485. for i = 1, 5 do
  1486. Effect{
  1487. Effect='Resize+AndFade',
  1488. Color = BrickColor.new'Really red',
  1489. Material = Enum.Material.Neon,
  1490. Size=V3.N(3.5,3.5,3.5),
  1491. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1492. FXSettings={
  1493. EndSize=V3.N(.05,.05,.05),
  1494. EndIsIncrement=true,
  1495.  
  1496. }
  1497. }
  1498. end
  1499. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1500. prt.Transparency = .5
  1501. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1502. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1503. return prt,weld
  1504. end
  1505.  
  1506. function The_Necc()
  1507. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1508. if(torso)then
  1509. local who = torso.Parent
  1510. Attack = true
  1511. NeutralAnims = false
  1512. who.Parent = Char
  1513. local oRoot
  1514. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1515. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1516. for i = 0, 4, 0.1 do
  1517. swait()
  1518. humanoid.PlatformStand = true
  1519. local Alpha = .15
  1520. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1521. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1522. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1523. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1524. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1525. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1526. end
  1527. gWeld:destroy()
  1528. if(who:FindFirstChild'Head')then
  1529. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1530. s:Play()
  1531. s.Ended:connect(function() s:Destroy() end)
  1532. end
  1533. who.Parent = workspace
  1534. humanoid.Health = 0
  1535. Ragdoll(who,false,true)
  1536. for i = 0, 1.5, 0.1 do
  1537. swait()
  1538. humanoid.PlatformStand = true
  1539. local Alpha = .3
  1540. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1541. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1542. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1543. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1544. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1545. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1546. end
  1547. Attack = false
  1548. NeutralAnims = true
  1549. end
  1550. end
  1551.  
  1552. function Hands_Off()
  1553. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1554.  
  1555. if(torso)then
  1556. local who = torso.Parent
  1557. local doAttack = false
  1558. Instance.AllChildren(who,function(v)
  1559. if(v.Name:lower():find"arm")then
  1560. doAttack = true
  1561. end
  1562. end, true)
  1563. if(not doAttack)then return end
  1564. Hum.WalkSpeed = 0
  1565. Hum.JumpPower = 0
  1566. Attack = true
  1567. NeutralAnims = false
  1568. who.Parent = Char
  1569. local oRoot
  1570. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1571. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1572. for i = 0, 4, 0.1 do
  1573. swait()
  1574. humanoid.PlatformStand = true
  1575. local Alpha = .15
  1576. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1577. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1578. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1579. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1580. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1581. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1582. end
  1583. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1584. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1585. Sound(torso,1093102664,.85,5,false,true,true)
  1586. Sound(torso,429400881,1,1,false,true,true)
  1587. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1588. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1589. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1590. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1591. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1592. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1593. Instance.AllChildren(who,function(v)
  1594. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1595. v:destroy()
  1596. end
  1597. end, true)
  1598. if(not VoidSB)then
  1599. coroutine.wrap(function()
  1600. repeat swait()
  1601. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1602. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1603. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1604. humanoid.Health = 0
  1605. end)()
  1606. else
  1607. coroutine.wrap(function()
  1608. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1609. humanoid.Health = 0
  1610. end)()
  1611.  
  1612. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1613. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1614. prt1.Parent = torso;
  1615. prt2.Parent = torso;
  1616. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1617. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1618. end
  1619.  
  1620. humanoid.Died:connect(function()
  1621. Ragdoll(who)
  1622. end)
  1623. who.Parent = workspace
  1624.  
  1625. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1626. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1627. prt1.Parent = FRArm;
  1628. prt2.Parent = FLArm;
  1629. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1630. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1631. gWeld:destroy()
  1632. humanoid.PlatformStand = false
  1633. if(oRoot)then
  1634. oRoot.Parent = who
  1635. if(who:FindFirstChild('RootJoint',true))then
  1636. oRoot.RootJoint.Part0 = oRoot
  1637. oRoot.RootJoint.Part1 = torso
  1638. else
  1639. humanoid:BuildRigFromAttachments()
  1640. end
  1641. end
  1642.  
  1643.  
  1644. for i = 0, 3, 0.1 do
  1645. swait()
  1646. local Alpha = .15
  1647. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1648. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1649. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1650. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1651. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1652. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1653. end
  1654. Hum.WalkSpeed = 16
  1655. Hum.JumpPower = 50
  1656. Attack = false
  1657. NeutralAnims = true
  1658. end
  1659. end
  1660. function ScrewMe()
  1661. Attack = true
  1662. NeutralAnims = false
  1663. for i = 0, 2, 0.1 do
  1664. swait()
  1665. local Alpha = .15
  1666. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1667. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1668. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1669. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1670. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1671. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1672. end
  1673. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1674. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1675. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1676. for i = 1, 3 do
  1677. for i = 0, 2, 0.1 do
  1678. swait()
  1679. local Alpha = .15
  1680. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1681. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1682. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1683. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1684. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1685. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1686. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1687. end
  1688. for i = 0, 2, 0.1 do
  1689. swait()
  1690. local Alpha = .15
  1691. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1692. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1693. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1694. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1695. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1696. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1697. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1698. end
  1699. end
  1700. for i = 0, 2, 0.1 do
  1701. swait()
  1702. local Alpha = .15
  1703. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1704. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1705. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1706. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1707. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1708. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1709. end
  1710. screwdriver:destroy()
  1711. Attack = false
  1712. NeutralAnims = true
  1713. end
  1714. function SliceYou()
  1715. Attack = true
  1716. NeutralAnims = false
  1717. local saw,weld = Equip_Sawblade()
  1718. for i = 0, 2, 0.1 do
  1719. swait()
  1720. local Alpha = .15
  1721. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1722. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1723. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1724. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1725. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1726. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1727. end
  1728. for i = 0, 3, 0.1 do
  1729. swait()
  1730. local Alpha = .3
  1731. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1732. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1733. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1734. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1735. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1736. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1737. end
  1738. local sound = Sound(Torso,367720620,false,false,false)
  1739. sound:Play()
  1740. for i = 0, 6, .1 do
  1741. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1742. swait()
  1743. end
  1744. for i = 0, 2, .1 do
  1745. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1746. swait()
  1747. end
  1748. sound:Play()
  1749. for i = 0, 1, .1 do
  1750. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1751. swait()
  1752. end
  1753. sound:Play()
  1754. for i = 0, 5, .1 do
  1755. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1756. swait()
  1757. end
  1758. for i = 1, 5 do
  1759. Effect{
  1760. Effect='Resize+AndFade',
  1761. Color = BrickColor.new'Really red',
  1762. Material = Enum.Material.Neon,
  1763. Size=V3.N(3.5,3.5,3.5),
  1764. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1765. FXSettings={
  1766. EndSize=V3.N(.05,.05,.05),
  1767. EndIsIncrement=true,
  1768.  
  1769. }
  1770. }
  1771. end
  1772. saw:destroy()
  1773. Attack = false
  1774. NeutralAnims = true
  1775. end
  1776. function Taunt()
  1777. local tauntFuncs = {SliceYou,ScrewMe}
  1778. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1779. taunt()
  1780. end
  1781. function Aids()
  1782. Music.Playing = false
  1783. local DabSounds = {420701444,420701460,420701487}
  1784. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1785. repeat swait() until DabSnd.IsLoaded
  1786. DabSnd:Play()
  1787. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1788. Attack = true
  1789. NeutralAnims = false
  1790. local a = 0
  1791. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1792. a = a + 1
  1793. swait()
  1794. local Alpha = .3
  1795. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1796. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1797. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1798. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1799. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1800. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1801. end
  1802. Music.Playing = true
  1803. Attack = false
  1804. NeutralAnims = true
  1805. end
  1806.  
  1807. function OnceWas(who)
  1808. for _,v in next, who:children() do
  1809. if(v:IsA'BasePart')then
  1810. Effect{
  1811. Parent=Effects,
  1812. Effect='Fade',
  1813. Color = BrickColor.new'Crimson',
  1814. Material = Enum.Material.Glass,
  1815. Size = v.Size,
  1816. CFrame=v.CFrame,
  1817. Frames = 90,
  1818. }
  1819. end
  1820. end
  1821. end
  1822.  
  1823. function Teleport(where)
  1824. OnceWas(Char)
  1825. Sound(Root,235097614,3,1,false,true,true)
  1826. Sound(Root,75356820,2,1,false,true,true)
  1827. Root.CFrame = CF.N(where.p)
  1828. OnceWas(Char)
  1829. end
  1830.  
  1831. function Dash()
  1832. Attack = true
  1833. Sound(Root,235097614,3,1,false,true,true)
  1834. Sound(Root,75356820,2,1,false,true,true)
  1835. for i = 1, 5 do
  1836. OnceWas(Char)
  1837. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1838. swait()
  1839. end
  1840. Attack = false
  1841. end
  1842.  
  1843. function Shriek()
  1844. Attack = true
  1845. NeutralAnims = false
  1846. local scream = Sound(Head,271550300)
  1847. local i = 0
  1848. scream:Play()
  1849. while scream.Playing do
  1850. i = i + 1
  1851. swait()
  1852. coroutine.wrap(function()
  1853. AOEFunction(Head.Position,30,function(who)
  1854. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1855. if(h and hd and h.Health > 0)then
  1856. h.Health = 0
  1857. Sound(hd,429400881,1,1,false,true,true)
  1858. Ragdoll(who)
  1859. swait()
  1860. local frags = Fragment(hd)
  1861. for _,v in next, frags:children() do
  1862. v.BrickColor = BloodColor
  1863. v.Material = BloodMaterial
  1864. v.CanCollide = true
  1865. v.Anchored = false
  1866. end
  1867. hd:destroy()
  1868. end
  1869. end)
  1870. end)()
  1871. local Alpha = .15
  1872. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1873. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1874. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1875. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1876. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1877. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1878. end
  1879. Attack = false
  1880. NeutralAnims = true
  1881. end
  1882.  
  1883. function SawMeDaddy()
  1884. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1885. if(torso)then
  1886. Attack = true
  1887. NeutralAnims = false
  1888. local who = torso.Parent
  1889. who.Parent = Char
  1890. Hum.WalkSpeed = 0
  1891. Hum.JumpPower = 0
  1892. humanoid.WalkSpeed = 0
  1893. humanoid.JumpPower = 0
  1894. local saw,weld = Equip_Sawblade()
  1895. pcall(function() who.HumanoidRootPart:destroy() end)
  1896. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1897. for i = 0, 6, 0.1 do
  1898. swait()
  1899. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1900. local Alpha = .15
  1901. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1902. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1903. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1904. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1905. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1906. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1907. end
  1908. Sound(Torso,367720620,1,1,false,true,true)
  1909. coroutine.wrap(function()
  1910. repeat swait()
  1911. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1912. until not saw.Parent
  1913. end)()
  1914. swait(60)
  1915. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1916. Sound(torso,429400881,1,1,false,true,true)
  1917. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1918. prt1.Parent = torso;
  1919. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1920. for i = 0, .3, 0.001 do
  1921. swait()
  1922.  
  1923. humanoid.Health = humanoid.Health - .5
  1924. if(humanoid.Health <= 0)then
  1925. gWeld:destroy()
  1926. Sound(torso,429400881,1,1,false,true,true)
  1927. break
  1928. end
  1929. local Alpha = i
  1930. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1931. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1932. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1933. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1934. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1935. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1936. end
  1937. humanoid.Health = 0
  1938. who.Parent = workspace
  1939. Ragdoll(who)
  1940. slicing:destroy()
  1941. for i = 1, 5 do
  1942. Effect{
  1943. Effect='Resize+AndFade',
  1944. Color = BrickColor.new'Really red',
  1945. Material = Enum.Material.Neon,
  1946. Size=V3.N(3.5,3.5,3.5),
  1947. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1948. FXSettings={
  1949. EndSize=V3.N(.05,.05,.05),
  1950. EndIsIncrement=true,
  1951.  
  1952. }
  1953. }
  1954. end
  1955. Hum.WalkSpeed = 16
  1956. Hum.JumpPower = 50
  1957. saw:destroy()
  1958. Attack = false
  1959. NeutralAnims = true
  1960. end
  1961. end
  1962. function The_End()
  1963. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1964.  
  1965. if(torso)then
  1966. Attack = true
  1967. NeutralAnims = false
  1968. local who = torso.Parent
  1969. Hum.WalkSpeed = 0
  1970. Hum.JumpPower = 0
  1971. humanoid.WalkSpeed = 0
  1972. humanoid.JumpPower = 0
  1973. who.Parent = Char
  1974. pcall(function() who.HumanoidRootPart:destroy() end)
  1975. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1976. for i = 0, 2, 0.1 do
  1977. swait()
  1978. local Alpha = .3
  1979. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1980. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1981. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1982. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1983. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1984. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1985. end
  1986. Sound(Torso,200065377,1.3,4,false,true,true)
  1987. for i = 0, 1, 0.1 do
  1988. swait()
  1989. local Alpha = .2
  1990. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1991. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1992. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1993. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1994. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1995. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1996. end
  1997. gWeld:destroy()
  1998. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1999. for i = 0, 1, 0.1 do
  2000. swait()
  2001. local Alpha = .3
  2002. humanoid.PlatformStand = true
  2003. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2004. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2005. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2006. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2007. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2008. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2009. end
  2010. gWeld:destroy()
  2011. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  2012. for i = 0, 6, 0.1 do
  2013. swait()
  2014. local Alpha = .3
  2015. humanoid.PlatformStand = true
  2016. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2017. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2018. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2019. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2020. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2021. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2022. end
  2023. Sound(torso,1093102664,1,5,false,true,true)
  2024. Sound(torso,429400881,.3,10,false,true,true)
  2025. gWeld:destroy()
  2026. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  2027. humanoid.Health = 0
  2028. for _,v in next, who:children() do
  2029. if(v:IsA'LocalScript' or v:IsA'Script')then
  2030. v.Disabled = true
  2031. v:destroy()
  2032. end
  2033. end
  2034. Ragdoll(who,true)
  2035.  
  2036.  
  2037. if(not VoidSB)then
  2038. coroutine.wrap(function()
  2039. repeat swait()
  2040. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  2041. until not who or not who.Parent
  2042. end)()
  2043. coroutine.wrap(function()
  2044. local LT = who:FindFirstChild'LowerTorso'
  2045. if(LT)then
  2046. repeat swait()
  2047. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  2048. until not who or not who.Parent
  2049. end
  2050. end)()
  2051. end
  2052.  
  2053. for i = 0, 1, 0.1 do
  2054. swait()
  2055. local Alpha = .3
  2056. humanoid.PlatformStand = true
  2057. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2058. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2059. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2060. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  2061. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  2062. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2063. end
  2064. for i = 0, 4, 0.1 do
  2065. swait()
  2066. local Alpha = .3
  2067. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2068. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2069. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2070. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2071. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2072. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2073. end
  2074. who.Parent = workspace
  2075. Attack = false
  2076. NeutralAnims = true
  2077. Hum.WalkSpeed = 16
  2078. Hum.JumpPower = 50
  2079. end
  2080. end
  2081.  
  2082. function ThrowArms()
  2083. Attack = true
  2084. NeutralAnims = false
  2085. for i = 0, 3, 0.1 do
  2086. swait()
  2087. local Alpha = .15
  2088. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2089. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2090. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2091. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2092. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2093. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2094. end
  2095. Sound()
  2096. FLArmW:destroy()
  2097. FRArmW:destroy()
  2098. local BV1 = NewInstance("BodyVelocity", FRArm, {
  2099. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2100. P = 5000,
  2101. maxForce = Vector3.new(8000, 8000, 8000),
  2102. })
  2103. local BV2 = NewInstance("BodyVelocity", FLArm, {
  2104. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2105. P = 5000,
  2106. maxForce = Vector3.new(8000, 8000, 8000),
  2107. })
  2108. Sound(Torso,541909763,.8,5,false,true,true)
  2109. S.Debris:AddItem(BV1, 0.05)
  2110. S.Debris:AddItem(BV2, 0.05)
  2111. FRArm.CanCollide = true
  2112. FLArm.CanCollide = true
  2113. S.Debris:AddItem(FRArm, 5)
  2114. S.Debris:AddItem(FLArm, 5)
  2115. FRArm = nil
  2116. FLArm = nil
  2117. for i = 0, 1, 0.1 do
  2118. swait()
  2119. local Alpha = .3
  2120. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2121. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2122. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2123. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2124. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2125. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2126. end
  2127. Attack = false
  2128. NeutralAnims = true
  2129. end
  2130. Mouse.KeyDown:connect(function(k)
  2131. if(Attack)then return end
  2132. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  2133. if(k == 'e')then Dash() end
  2134. if(not FLArm and not FRArm)then
  2135. if(k == 'z')then The_Necc() end
  2136. if(k == 'x')then The_End() end
  2137. if(k == 'c')then Hands_Off() end
  2138. if(k == 'v')then SawMeDaddy() end
  2139. if(k == 'b')then Shriek() end
  2140. if(k == 't')then Taunt() end
  2141. end
  2142. end)
  2143.  
  2144. Mouse.Button1Down:connect(function()
  2145. if(Attack)then return end
  2146. if(FLArm and FRArm)then
  2147. ThrowArms()
  2148. end
  2149. end)
  2150. Plr.Chatted:connect(function(m)
  2151. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  2152. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  2153. if(Attack)then return end
  2154. if(m == '/e dab')then Aids() end
  2155. end)
  2156.  
  2157. --// Wrap it all up \\--
  2158.  
  2159. while true do
  2160. swait()
  2161. if(not Music or not Music.Parent)then
  2162. local a = Music.TimePosition
  2163. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  2164. Music.Name = 'Music'
  2165. Music.TimePosition = a
  2166. end
  2167. if(Music.Volume ~= 2)then Music.Volume = 2 end
  2168. RArm.Transparency = 1
  2169. Sine = Sine + Change
  2170. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2171. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2172. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2173. if(State == 'Walk')then
  2174. local wsVal = 7 / (Hum.WalkSpeed/16)
  2175. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2176. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  2177. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  2178. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2179. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2180. else
  2181. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  2182. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  2183. end
  2184. if(Idle > Frame_Speed*10)then
  2185. --idk i'll do something
  2186. end
  2187. if(NeutralAnims and not Attack and State == 'Idle')then
  2188. Idle = Idle + 1
  2189. else
  2190. Idle = 0
  2191. end
  2192. for v,_ in next, Stunned do
  2193. if(v.Parent)then
  2194. local h = v:FindFirstChildOfClass'Humanoid'
  2195. for _,c in next, v:children() do
  2196. if(c:IsA'Script' or c:IsA'LocalScript')then
  2197. c.Disabled = false
  2198. end
  2199. end
  2200. if(h)then
  2201. h.Name = 'no escape lol'
  2202. h.PlatformStand = true
  2203. else
  2204. Stunned[v] = nil
  2205. end
  2206. else
  2207. Stunned[v] = nil
  2208. end
  2209. end
  2210. if(NeutralAnims)then
  2211. if(State == 'Idle')then
  2212. Change = 1
  2213. local Alpha = .3
  2214. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2215. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2216. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2217. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2218. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2219. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2220. elseif(State == 'Walk')then
  2221. local wsVal = 7 / (Hum.WalkSpeed/30)
  2222. local Alpha = math.min(.2*(Hum.WalkSpeed/30),1)
  2223. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2224. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2225. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2226. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2227. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2228. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2229. elseif(State == 'Jump' or State == 'Fall')then
  2230. if(Walking)then
  2231. local Alpha = .2
  2232. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2233. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2234. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2235. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2236. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2237. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2238. else
  2239. local Alpha = .2
  2240. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2241. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2242. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2243. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2244. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2245. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2246. end
  2247. elseif(State == 'Paralyzed')then
  2248. local Alpha = .3
  2249. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2250. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2251. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2252. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2253. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2254. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2255. elseif(State == 'Sit')then
  2256. local Alpha = .3
  2257. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2258. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2259. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2260. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2261. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2262. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2263. end
  2264. end
  2265. end
  2266. end)
  2267. plr = game.Players.LocalPlayer
  2268. mouse = plr:GetMouse()
  2269. part = nil
  2270. bp = nil
  2271. particles = nil
  2272. function clerp(a,b,c,d)
  2273. for i = 0,d,.01 do
  2274. a.CFrame = CFrame.new(b:lerp(c,i))
  2275. wait()
  2276. end
  2277. end
  2278. function slerp(a2,b2,c2,d2)
  2279. for i2 = 0,d2,.01 do
  2280. a2.CFrame = CFrame.new(b2:lerp(c2,i2))
  2281. wait()
  2282. end
  2283. end
  2284. mouse.KeyDown:connect(function(key)
  2285. if key == "r" and plr.Character.Parent == workspace then
  2286. plr.Character.Parent = workspace.Camera
  2287. plr.Character.Archivable = true
  2288. Instance.new("ForceField",plr.Character).Visible = false
  2289. for y,t in pairs(plr.Character:GetChildren()) do
  2290. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  2291. t.Transparency = 1
  2292. if t.Name == "Head" and t:FindFirstChild("face") then
  2293. t.face.Transparency = 1
  2294. end
  2295. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  2296. t.Handle.Transparency = 1
  2297. end
  2298. end
  2299. elseif key == "" and plr.Character.Parent == workspace.Camera and part == nil then
  2300. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  2301. elseif key == "" and plr.Character.Parent == workspace.Camera and part == nil then
  2302. if plr.Character.Torso.Anchored == true then
  2303. for y,t in pairs(plr.Character:GetChildren()) do
  2304. if t:IsA("Part") then
  2305. t.Anchored = false
  2306. end
  2307. end
  2308. else
  2309. for y,t in pairs(plr.Character:GetChildren()) do
  2310. if t:IsA("Part") then
  2311. t.Anchored = true
  2312. end
  2313. end
  2314. end
  2315. elseif key == "" and plr.Character.Parent == workspace.Camera and part ~= nil then
  2316. local clone = part:Clone()
  2317. clone.Parent = workspace
  2318. clone.Anchored = false
  2319. clone:ClearAllChildren()
  2320. clone.CanCollide = true
  2321. bp.Parent = clone
  2322. particles.Parent = clone
  2323. if part.Parent:FindFirstChildOfClass("Humanoid") then
  2324. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  2325. end
  2326. part:Destroy()
  2327. part = clone
  2328. elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then
  2329. plr.Character.Parent = workspace
  2330. plr.Character.Archivable = false
  2331. plr.Character:FindFirstChildOfClass("ForceField"):Remove()
  2332. for y,t in pairs(plr.Character:GetChildren()) do
  2333. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  2334. t.Transparency = 0
  2335. if t.Name == "Head" and t:FindFirstChild("face") then
  2336. t.face.Transparency = 0
  2337. end
  2338. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  2339. t.Handle.Transparency = 0
  2340. end
  2341. end
  2342. end
  2343. end)
  2344. mouse.Button1Down:connect(function()
  2345. if plr.Character.Parent == workspace.Camera then
  2346. if mouse ~= nil then
  2347. if mouse.Target ~= nil then
  2348. part = mouse.Target
  2349. bp = Instance.new("BodyPosition",part)
  2350. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  2351. bp.Position = part.Position
  2352. particles = Instance.new("ParticleEmitter",part)
  2353. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  2354. particles.Size = NumberSequence.new(1)
  2355. particles.Texture = "rbxassetid://292289455"
  2356. particles.VelocitySpread = 360
  2357. particles.Speed = NumberRange.new(0)
  2358. particles.RotSpeed = NumberRange.new(0)
  2359. particles.Rotation = NumberRange.new(0)
  2360. particles.Rate = 250
  2361. particles.Lifetime = NumberRange.new(.2,.4)
  2362. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  2363. dwn = true
  2364. end
  2365. end
  2366. while dwn == true do
  2367. wait()
  2368. bp.Position = mouse.hit.p
  2369. if part then
  2370. if part.Parent:FindFirstChildOfClass("Humanoid") then
  2371. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2372. end
  2373. end
  2374. end
  2375. end
  2376. end)
  2377. mouse.Button1Up:connect(function()
  2378. dwn = false
  2379. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  2380. if bp then bp:Destroy() end
  2381. if particles then particles:Destroy() end
  2382. end)
  2383. base = Instance.new("ScreenGui",plr.PlayerGui)
  2384. bbg = Instance.new("BillboardGui",plr.Character.Head)
  2385. bbg.Size = UDim2.new(0,200,0,50)
  2386. bbg.StudsOffset = Vector3.new(0,3,0)
  2387. bbgTl = Instance.new("TextLabel",bbg)
  2388. bbgTl.BackgroundTransparency = 1
  2389. bbgTl.Size = UDim2.new(10,0,1,0)
  2390. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  2391. bbgTl.Font = "Code"
  2392. bbgTl.Text = " "
  2393. bbgTl.TextSize = 25
  2394. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  2395. bbgTl.TextColor3 = Color3.new(0,0,0)
  2396. bbgTl.TextStrokeTransparency = 0
  2397. bbgTl.TextWrapped = true
  2398. plr.Chatted:connect(function(msg)
  2399. bbgTl.Text = msg
  2400. wait(5)
  2401. if bbgTl.Text == msg then
  2402. bbgTl.Text = " "
  2403. end
  2404. end)
  2405. touchCounter = 0
  2406. while wait() do
  2407. if plr.Character.Parent == workspace.Camera then
  2408. local c = plr.Character:Clone()
  2409. c:MakeJoints()
  2410. for y,t in pairs(c:GetChildren()) do
  2411. if t:IsA("Part") then
  2412. t.CanCollide = false
  2413. t.Anchored = true
  2414. t.Transparency = .5
  2415. t.TopSurface = "Smooth"
  2416. t.BottomSurface = "Smooth"
  2417. t.RightSurface = "Smooth"
  2418. t.LeftSurface = "Smooth"
  2419. t.FrontSurface = "Smooth"
  2420. t.BackSurface = "Smooth"
  2421. t.BrickColor = BrickColor.new("Really red")
  2422. if t.Name == "Head" and t:FindFirstChild("face") then
  2423. t.face:Remove()
  2424. elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
  2425. t.roblox:Remove()
  2426. elseif t.Name == "HumanoidRootPart" then
  2427. t:Remove()
  2428. end
  2429. else
  2430. t:Remove()
  2431. end
  2432. end
  2433. c.Parent = workspace
  2434. game.Debris:AddItem(c,.05)
  2435. end
  2436. end
  2437. end)
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