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- #-------------------------------------------------------------------------
- # QUICK CONFIG GUIDE
- # Here maybe some grammar errors (mistakes?)
- #
- # ========= ITEM ===========
- # - Material
- # Item material. Names only. NOT ID!
- #
- # - Display
- # Item display name
- #
- # - Lore
- # Item lore
- #
- # ========= ENCHANT ===========
- # - SuccessChance
- # Max chance for successful enchanting.
- # Destroy chance will be '100 - <Success>'
- # For example: With 50% it will be chosen randomly from 1 to 50
- #
- # - DestroyType
- # Defines actions of unsuccessful enchant.
- # Variables are:
- # * ITEM - Destroy the target item of enchanting.
- # * SOURCE - Destroys the source of enchanting.
- # * CLEAR - Replace all item gems with empty slots.
- # * BOTH - Destroys the target and source of enchanting.
- #
- # ========= EFFECTS ===========
- # Particle effects for enchant.
- #
- # ========= SOUNDS ===========
- # No comments.
- #
- # ========= DESIGN ===========
- # Lore design for items.
- #
- # - HideIfNoSlots
- # Hides the design header if item doesn't have slots.
- #
- # ========= DROPS ===========
- # - PreventFrom
- # Entities that spawned by one of reasons listed below wont drop items
- # All valid spawn reasons you can find here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
- #
- # - EntityTypes
- # Entity types that can drop gems
- # Variables are:
- # * ALL - all entities
- # * HOSTILE - only hostile entities
- # * PASSIVE - only passive entities
- # * <ENTITY_TYPE> - only specified entity type
- # You can combine values like HOSTILE and PIG, PASSIVE and ZOMBIE and HUSK, etc.
- #-------------------------------------------------------------------------
- Item:
- Material: EMERALD
- Display: '&aGem - %s'
- Lore:
- - '&8ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ'
- - '&f›› &7Type: &fGem'
- - '&f›› &7Level: &f%level%'
- - '&f›› &7Item Type: &f%itemtype%'
- - '&f›› &7Sucess: &a%s%% &8| &7Failure: &c%d%%'
- - '&8ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ'
- - '%desc%'
- - ''
- - '&a&nPlace on item to enchant!'
- Enchant:
- SuccessChance: 50
- DestroyType: CLEAR
- Effects:
- Destroy:
- Enabled: true
- Effect: VILLAGER_ANGRY
- Success:
- Enabled: true
- Effect: VILLAGER_HAPPY
- Sounds:
- Destroy:
- Enabled: true
- Sound: BLOCK_ANVIL_DESTROY
- Success:
- Enabled: true
- Sound: ENTITY_EXPERIENCE_ORB_PICKUP
- Design:
- Header: '&2ᚐᚑᚒᚓᚔᚍᚎᚏ &a&lGems &2ᚏᚎᚍᚔᚓᚒᚑᚐ'
- EmptySlot: '&a□ (Slot) Gem'
- FilledSlot: '&a▣ (Filled) Gem: &f'
- NoSlots: '&aThis item dont have Gem slots'
- HideIfNoSlots: true
- Drops:
- Worlds:
- - world
- - world_nether
- - world_the_end
- PreventFrom:
- EGG: true
- DISPENSE_EGG: true
- SPAWNER: true
- SPAWNER_EGG: true
- SLIME_SPLIT: true
- EntityTypes:
- - ALL
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