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HenloMyDude

jevil v1000

Sep 8th, 2019
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  1. ---------------
  2. --Jevil v3 (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by ozzak1003 and XKxngSupremeX --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by ozzak1003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54. end)
  55. ]==], char)
  56. local crabrave = Instance.new("Sound", char.Torso)
  57. local RS = char.Torso["Right Shoulder"]
  58. local LS = char.Torso["Left Shoulder"]
  59. local RH = char.Torso["Right Hip"]
  60. local LH = char.Torso["Left Hip"]
  61. local rootj = char.HumanoidRootPart.RootJoint
  62. local throwbutton = false
  63. local throw = false
  64. local bouncyboie = true
  65. local attackd = false
  66. local animpose = "Idle"
  67. local timepos = 0
  68. local sine = 0
  69. local RSnor = RS.C0
  70. local LSnor = LS.C0
  71. local RHnor = RH.C0
  72. local LHnor = LH.C0
  73. local rootjnor = rootj.C0
  74.  
  75. ---------------------------------
  76. --------------Set up-------------
  77. ---------------------------------
  78.  
  79. ---------------------------------
  80. -----------Wrapping up-----------
  81. ---------------------------------
  82.  
  83. while game:GetService("RunService").Heartbeat:Wait() do
  84. if normalanim then
  85. sine = sine + 1
  86. end
  87. if crabrave.Parent == char.Torso then
  88. crabrave.SoundId = "rbxassetid://0"
  89. crabrave.Playing = true
  90. crabrave.Volume = 1
  91. crabrave.Looped = true
  92. timepos = crabrave.TimePosition
  93. else
  94. crabrave = Instance.new("Sound", char.Torso)
  95. crabrave.TimePosition = timepos
  96. end
  97. if remote.Parent == char then
  98. remote.Name = "ReplicationEvent"
  99. else
  100. remote = Instance.new("RemoteEvent", char)
  101. end
  102. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  103. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  104. animpose = "Walking"
  105. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  106. animpose = "Jumping"
  107. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  108. animpose = "Falling"
  109. else
  110. animpose = "Idle"
  111. end
  112. if animpose == "Idle" and bouncyboie == true then
  113.  
  114. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  116. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  117. elseif animpose == "Walking" and bouncyboie == true then
  118.  
  119. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  121. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  122. elseif animpose == "Jumping" and bouncyboie == true then
  123.  
  124. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  126. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  127. elseif animpose == "Falling" and bouncyboie == true then
  128.  
  129. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132. end
  133. end
  134. end)
  135.  
  136.  
  137. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  138. local Player,game,owner = owner,game
  139. local RealPlayer = Player
  140. do
  141. local rp = RealPlayer
  142. script.Parent = rp.Character
  143.  
  144. --RemoteEvent for communicating
  145. local Event = Instance.new("RemoteEvent")
  146. Event.Name = "UserInput_Event"
  147.  
  148. --Fake event to make stuff like Mouse.KeyDown work
  149. local function fakeEvent()
  150. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  151. t.connect = t.Connect
  152. return t
  153. end
  154.  
  155. --Creating fake input objects with fake variables
  156. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  157. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  158. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  159. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  160. end}
  161. --Merged 2 functions into one by checking amount of arguments
  162. CAS.UnbindAction = CAS.BindAction
  163.  
  164. --This function will trigger the events that have been :Connect()'ed
  165. local function te(self,ev,...)
  166. local t = m[ev]
  167. if t and t._fakeEvent then
  168. for _,f in pairs(t.Functions) do
  169. f(...)
  170. end
  171. end
  172. end
  173. m.TrigEvent = te
  174. UIS.TrigEvent = te
  175.  
  176. Event.OnServerEvent:Connect(function(plr,io)
  177. if plr~=rp then return end
  178. m.Target = io.Target
  179. m.Hit = io.Hit
  180. if not io.isMouse then
  181. local b = io.UserInputState == Enum.UserInputState.Begin
  182. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  183. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  184. end
  185. for _,t in pairs(CAS.Actions) do
  186. for _,k in pairs(t.Keys) do
  187. if k==io.KeyCode then
  188. t.Function(t.Name,io.UserInputState,io)
  189. end
  190. end
  191. end
  192. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  193. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  194. end
  195. end)
  196. Event.Parent = NLS([==[
  197. local Player = game:GetService("Players").LocalPlayer
  198. local Event = script:WaitForChild("UserInput_Event")
  199.  
  200. local Mouse = Player:GetMouse()
  201. local UIS = game:GetService("UserInputService")
  202. local input = function(io,a)
  203. if a then return end
  204. --Since InputObject is a client-side instance, we create and pass table instead
  205. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  206. end
  207. UIS.InputBegan:Connect(input)
  208. UIS.InputEnded:Connect(input)
  209.  
  210. local h,t
  211. --Give the server mouse data 30 times every second, but only if the values changed
  212. --If player is not moving their mouse, client won't fire events
  213. while wait(1/30) do
  214. if h~=Mouse.Hit or t~=Mouse.Target then
  215. h,t=Mouse.Hit,Mouse.Target
  216. Event:FireServer({isMouse=true,Target=t,Hit=h})
  217. end
  218. end]==],Player.Character)
  219.  
  220. ----Sandboxed game object that allows the usage of client-side methods and services
  221. --Real game object
  222. local _rg = game
  223.  
  224. --Metatable for fake service
  225. local fsmt = {
  226. __index = function(self,k)
  227. local s = rawget(self,"_RealService")
  228. if s then return s[k] end
  229. end,
  230. __newindex = function(self,k,v)
  231. local s = rawget(self,"_RealService")
  232. if s then s[k]=v end
  233. end,
  234. __call = function(self,...)
  235. local s = rawget(self,"_RealService")
  236. if s then return s(...) end
  237. end
  238. }
  239. local function FakeService(t,RealService)
  240. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  241. return setmetatable(t,fsmt)
  242. end
  243.  
  244. --Fake game object
  245. local g = {
  246. GetService = function(self,s)
  247. return self[s]
  248. end,
  249. Players = FakeService({
  250. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  251. },"Players"),
  252. UserInputService = FakeService(UIS,"UserInputService"),
  253. ContextActionService = FakeService(CAS,"ContextActionService"),
  254. }
  255. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  256. g.service = g.GetService
  257.  
  258. g.RunService = FakeService({
  259. RenderStepped = _rg:GetService("RunService").Heartbeat,
  260. BindToRenderStep = function(self,name,_,fun)
  261. self._btrs[name] = self.Heartbeat:Connect(fun)
  262. end,
  263. UnbindFromRenderStep = function(self,name)
  264. self._btrs[name]:Disconnect()
  265. end,
  266. },"RunService")
  267.  
  268. setmetatable(g,{
  269. __index=function(self,s)
  270. return _rg:GetService(s) or typeof(_rg[s])=="function"
  271. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  272. end,
  273. __newindex = fsmt.__newindex,
  274. __call = fsmt.__call
  275. })
  276. --Changing owner to fake player object to support owner:GetMouse()
  277. game,owner = g,g.Players.LocalPlayer
  278. end
  279.  
  280. Player = owner
  281. PlayerGui = Player.PlayerGui
  282. Cam = workspace.CurrentCamera
  283. Backpack = Player.Backpack
  284. Character = Player.Character
  285. Humanoid = Character.Humanoid
  286. Mouse = Player:GetMouse()
  287. RootPart = Character["HumanoidRootPart"]
  288. Torso = Character["Torso"]
  289. Head = Character["Head"]
  290. RightArm = Character["Right Arm"]
  291. LeftArm = Character["Left Arm"]
  292. RightLeg = Character["Right Leg"]
  293. LeftLeg = Character["Left Leg"]
  294. RootJoint = RootPart["RootJoint"]
  295. Neck = Torso["Neck"]
  296. RightShoulder = Torso["Right Shoulder"]
  297. LeftShoulder = Torso["Left Shoulder"]
  298. RightHip = Torso["Right Hip"]
  299. LeftHip = Torso["Left Hip"]
  300.  
  301. Character = Player.Character
  302. Humanoid = Character.Humanoid
  303.  
  304. ---------
  305. ---------
  306. plr = game.Players.LocalPlayer
  307. char = plr.Character
  308. hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. Camera = cam
  311. local CamInterrupt = false
  312. local TwoD = false
  313. local TargetInfo = {nil, nil}
  314. cam.CameraType = "Custom"
  315. t = char.Torso
  316. h = char.Head
  317. ra = char["Right Arm"]
  318. la = char["Left Arm"]
  319. rl = char["Right Leg"]
  320. ll = char["Left Leg"]
  321. tors = char.Torso
  322. lleg = char["Left Leg"]
  323. root = char.HumanoidRootPart
  324. hed = char.Head
  325. rleg = char["Right Leg"]
  326. rarm = char["Right Arm"]
  327. larm = char["Left Arm"]
  328. radian = math.rad
  329. random = math.random
  330. Vec3 = Vector3.new
  331. Inst = Instance.new
  332. cFrame = CFrame.new
  333. Euler = CFrame.fromEulerAnglesXYZ
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. local Booleans = {CamFollow = true, GyroUse = true}
  340. function lerp(object, newCFrame, alpha)
  341. return object:lerp(newCFrame, alpha)
  342. end
  343.  
  344. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  345. ff.Visible = false
  346.  
  347. plr = game.Players.LocalPlayer
  348. chara = plr.Character
  349. mouse = plr:GetMouse()
  350. Create = Instance.new
  351. Huge = math.huge
  352.  
  353. Player = game:GetService("Players").LocalPlayer
  354. PlayerGui = Player.PlayerGui
  355. Cam = workspace.CurrentCamera
  356. Backpack = Player.Backpack
  357. Character = Player.Character
  358. char = Player.Character
  359. Humanoid = Character.Humanoid
  360. Mouse = Player:GetMouse()
  361. RootPart = Character["HumanoidRootPart"]
  362. Torso = Character["Torso"]
  363. Head = Character["Head"]
  364. RightArm = Character["Right Arm"]
  365. LeftArm = Character["Left Arm"]
  366. RightLeg = Character["Right Leg"]
  367. LeftLeg = Character["Left Leg"]
  368. RootJoint = RootPart["RootJoint"]
  369. Neck = Torso["Neck"]
  370. RightShoulder = Torso["Right Shoulder"]
  371. LeftShoulder = Torso["Left Shoulder"]
  372. RightHip = Torso["Right Hip"]
  373. LeftHip = Torso["Left Hip"]
  374.  
  375. --------------------------------
  376.  
  377.  
  378. --Converted with ttyyuu12345's model to script plugin v4
  379. function sandbox(var,func)
  380. local env = getfenv(func)
  381. local newenv = setmetatable({},{
  382. __index = function(self,k)
  383. if k=="script" then
  384. return var
  385. else
  386. return env[k]
  387. end
  388. end,
  389. })
  390. setfenv(func,newenv)
  391. return func
  392. end
  393. cors = {}
  394. mas = Instance.new("Model",game:GetService("Lighting"))
  395. Model0 = Instance.new("Model")
  396. Part1 = Instance.new("Part")
  397. Part2 = Instance.new("Part")
  398. Part3 = Instance.new("Part")
  399. Part4 = Instance.new("Part")
  400. Part5 = Instance.new("Part")
  401. Part6 = Instance.new("Part")
  402. Part7 = Instance.new("Part")
  403. Part8 = Instance.new("Part")
  404. Part9 = Instance.new("Part")
  405. Part10 = Instance.new("Part")
  406. Part11 = Instance.new("Part")
  407. Part12 = Instance.new("Part")
  408. Part13 = Instance.new("Part")
  409. Part14 = Instance.new("Part")
  410. Part15 = Instance.new("Part")
  411. Part16 = Instance.new("Part")
  412. Part17 = Instance.new("Part")
  413. Part18 = Instance.new("Part")
  414. Part19 = Instance.new("Part")
  415. Part20 = Instance.new("Part")
  416. Part21 = Instance.new("Part")
  417. Part22 = Instance.new("Part")
  418. Part23 = Instance.new("Part")
  419. Part24 = Instance.new("Part")
  420. Part25 = Instance.new("Part")
  421. Part26 = Instance.new("Part")
  422. Part27 = Instance.new("Part")
  423. Part28 = Instance.new("Part")
  424. Part29 = Instance.new("Part")
  425. Part30 = Instance.new("Part")
  426. Part31 = Instance.new("Part")
  427. Part32 = Instance.new("Part")
  428. Part33 = Instance.new("Part")
  429. Part34 = Instance.new("Part")
  430. Part35 = Instance.new("Part")
  431. Part36 = Instance.new("Part")
  432. Part37 = Instance.new("Part")
  433. Part38 = Instance.new("Part")
  434. Part39 = Instance.new("Part")
  435. Part40 = Instance.new("Part")
  436. Part41 = Instance.new("Part")
  437. Part42 = Instance.new("Part")
  438. Part43 = Instance.new("Part")
  439. Part44 = Instance.new("Part")
  440. Part45 = Instance.new("Part")
  441. Part46 = Instance.new("Part")
  442. Part47 = Instance.new("Part")
  443. Part48 = Instance.new("Part")
  444. Part49 = Instance.new("Part")
  445. Part50 = Instance.new("Part")
  446. Part51 = Instance.new("Part")
  447. Part52 = Instance.new("Part")
  448. Part53 = Instance.new("Part")
  449. Part54 = Instance.new("Part")
  450. Part55 = Instance.new("Part")
  451. Part56 = Instance.new("Part")
  452. Part57 = Instance.new("Part")
  453. Part58 = Instance.new("Part")
  454. Part59 = Instance.new("Part")
  455. Part60 = Instance.new("Part")
  456. Part61 = Instance.new("Part")
  457. Part62 = Instance.new("Part")
  458. Part63 = Instance.new("Part")
  459. Part64 = Instance.new("Part")
  460. Part65 = Instance.new("Part")
  461. Part66 = Instance.new("Part")
  462. Part67 = Instance.new("Part")
  463. Part68 = Instance.new("Part")
  464. Part69 = Instance.new("Part")
  465. Part70 = Instance.new("Part")
  466. Part71 = Instance.new("Part")
  467. Part72 = Instance.new("Part")
  468. Weld73 = Instance.new("Weld")
  469. Weld74 = Instance.new("Weld")
  470. Weld75 = Instance.new("Weld")
  471. Weld76 = Instance.new("Weld")
  472. Weld77 = Instance.new("Weld")
  473. Weld78 = Instance.new("Weld")
  474. Weld79 = Instance.new("Weld")
  475. Weld80 = Instance.new("Weld")
  476. Weld81 = Instance.new("Weld")
  477. Weld82 = Instance.new("Weld")
  478. Weld83 = Instance.new("Weld")
  479. Weld84 = Instance.new("Weld")
  480. Weld85 = Instance.new("Weld")
  481. Weld86 = Instance.new("Weld")
  482. Weld87 = Instance.new("Weld")
  483. Weld88 = Instance.new("Weld")
  484. Weld89 = Instance.new("Weld")
  485. Weld90 = Instance.new("Weld")
  486. Weld91 = Instance.new("Weld")
  487. Weld92 = Instance.new("Weld")
  488. Weld93 = Instance.new("Weld")
  489. Weld94 = Instance.new("Weld")
  490. Weld95 = Instance.new("Weld")
  491. Weld96 = Instance.new("Weld")
  492. Weld97 = Instance.new("Weld")
  493. Weld98 = Instance.new("Weld")
  494. Weld99 = Instance.new("Weld")
  495. Weld100 = Instance.new("Weld")
  496. Weld101 = Instance.new("Weld")
  497. Weld102 = Instance.new("Weld")
  498. Weld103 = Instance.new("Weld")
  499. Weld104 = Instance.new("Weld")
  500. Weld105 = Instance.new("Weld")
  501. Weld106 = Instance.new("Weld")
  502. Weld107 = Instance.new("Weld")
  503. Weld108 = Instance.new("Weld")
  504. Weld109 = Instance.new("Weld")
  505. Weld110 = Instance.new("Weld")
  506. Weld111 = Instance.new("Weld")
  507. Weld112 = Instance.new("Weld")
  508. Weld113 = Instance.new("Weld")
  509. Weld114 = Instance.new("Weld")
  510. Weld115 = Instance.new("Weld")
  511. Weld116 = Instance.new("Weld")
  512. Weld117 = Instance.new("Weld")
  513. Weld118 = Instance.new("Weld")
  514. Weld119 = Instance.new("Weld")
  515. Weld120 = Instance.new("Weld")
  516. Weld121 = Instance.new("Weld")
  517. Weld122 = Instance.new("Weld")
  518. Weld123 = Instance.new("Weld")
  519. Weld124 = Instance.new("Weld")
  520. Weld125 = Instance.new("Weld")
  521. Weld126 = Instance.new("Weld")
  522. Weld127 = Instance.new("Weld")
  523. Weld128 = Instance.new("Weld")
  524. Weld129 = Instance.new("Weld")
  525. Weld130 = Instance.new("Weld")
  526. Weld131 = Instance.new("Weld")
  527. Weld132 = Instance.new("Weld")
  528. Weld133 = Instance.new("Weld")
  529. Weld134 = Instance.new("Weld")
  530. Weld135 = Instance.new("Weld")
  531. Weld136 = Instance.new("Weld")
  532. Weld137 = Instance.new("Weld")
  533. Weld138 = Instance.new("Weld")
  534. Weld139 = Instance.new("Weld")
  535. Weld140 = Instance.new("Weld")
  536. Weld141 = Instance.new("Weld")
  537. Weld142 = Instance.new("Weld")
  538. Weld143 = Instance.new("Weld")
  539. Weld144 = Instance.new("Weld")
  540. Weld145 = Instance.new("Weld")
  541. Weld146 = Instance.new("Weld")
  542. Weld147 = Instance.new("Weld")
  543. Weld148 = Instance.new("Weld")
  544. Weld149 = Instance.new("Weld")
  545. Weld150 = Instance.new("Weld")
  546. Weld151 = Instance.new("Weld")
  547. Weld152 = Instance.new("Weld")
  548. Weld153 = Instance.new("Weld")
  549. Weld154 = Instance.new("Weld")
  550. Weld155 = Instance.new("Weld")
  551. Weld156 = Instance.new("Weld")
  552. Weld157 = Instance.new("Weld")
  553. Weld158 = Instance.new("Weld")
  554. Weld159 = Instance.new("Weld")
  555. Weld160 = Instance.new("Weld")
  556. Weld161 = Instance.new("Weld")
  557. Weld162 = Instance.new("Weld")
  558. Weld163 = Instance.new("Weld")
  559. Weld164 = Instance.new("Weld")
  560. Weld165 = Instance.new("Weld")
  561. Weld166 = Instance.new("Weld")
  562. Weld167 = Instance.new("Weld")
  563. Weld168 = Instance.new("Weld")
  564. Weld169 = Instance.new("Weld")
  565. Weld170 = Instance.new("Weld")
  566. Weld171 = Instance.new("Weld")
  567. Weld172 = Instance.new("Weld")
  568. Weld173 = Instance.new("Weld")
  569. Weld174 = Instance.new("Weld")
  570. Weld175 = Instance.new("Weld")
  571. Weld176 = Instance.new("Weld")
  572. Weld177 = Instance.new("Weld")
  573. Weld178 = Instance.new("Weld")
  574. Weld179 = Instance.new("Weld")
  575. Weld180 = Instance.new("Weld")
  576. Weld181 = Instance.new("Weld")
  577. Weld182 = Instance.new("Weld")
  578. Weld183 = Instance.new("Weld")
  579. Weld184 = Instance.new("Weld")
  580. Weld185 = Instance.new("Weld")
  581. Weld186 = Instance.new("Weld")
  582. Weld187 = Instance.new("Weld")
  583. Weld188 = Instance.new("Weld")
  584. Weld189 = Instance.new("Weld")
  585. Weld190 = Instance.new("Weld")
  586. Weld191 = Instance.new("Weld")
  587. Weld192 = Instance.new("Weld")
  588. Weld193 = Instance.new("Weld")
  589. Weld194 = Instance.new("Weld")
  590. Weld195 = Instance.new("Weld")
  591. Weld196 = Instance.new("Weld")
  592. Weld197 = Instance.new("Weld")
  593. Weld198 = Instance.new("Weld")
  594. Weld199 = Instance.new("Weld")
  595. Weld200 = Instance.new("Weld")
  596. Weld201 = Instance.new("Weld")
  597. Weld202 = Instance.new("Weld")
  598. Weld203 = Instance.new("Weld")
  599. Weld204 = Instance.new("Weld")
  600. Weld205 = Instance.new("Weld")
  601. Part206 = Instance.new("Part")
  602. Part207 = Instance.new("Part")
  603. Part208 = Instance.new("Part")
  604. Part209 = Instance.new("Part")
  605. Part210 = Instance.new("Part")
  606. Part211 = Instance.new("Part")
  607. Part212 = Instance.new("Part")
  608. Part213 = Instance.new("Part")
  609. Part214 = Instance.new("Part")
  610. Part215 = Instance.new("Part")
  611. Part216 = Instance.new("Part")
  612. Part217 = Instance.new("Part")
  613. Part218 = Instance.new("Part")
  614. Part219 = Instance.new("Part")
  615. Part220 = Instance.new("Part")
  616. Part221 = Instance.new("Part")
  617. Part222 = Instance.new("Part")
  618. Part223 = Instance.new("Part")
  619. Part224 = Instance.new("Part")
  620. Part225 = Instance.new("Part")
  621. Part226 = Instance.new("Part")
  622. Part227 = Instance.new("Part")
  623. Part228 = Instance.new("Part")
  624. Part229 = Instance.new("Part")
  625. Part230 = Instance.new("Part")
  626. Part231 = Instance.new("Part")
  627. Part232 = Instance.new("Part")
  628. Part233 = Instance.new("Part")
  629. Part234 = Instance.new("Part")
  630. Part235 = Instance.new("Part")
  631. Part236 = Instance.new("Part")
  632. Part237 = Instance.new("Part")
  633. Part238 = Instance.new("Part")
  634. Part239 = Instance.new("Part")
  635. Part240 = Instance.new("Part")
  636. Part241 = Instance.new("Part")
  637. Part242 = Instance.new("Part")
  638. Part243 = Instance.new("Part")
  639. Part244 = Instance.new("Part")
  640. Part245 = Instance.new("Part")
  641. Part246 = Instance.new("Part")
  642. Part247 = Instance.new("Part")
  643. Part248 = Instance.new("Part")
  644. Part249 = Instance.new("Part")
  645. Part250 = Instance.new("Part")
  646. Part251 = Instance.new("Part")
  647. Part252 = Instance.new("Part")
  648. Part253 = Instance.new("Part")
  649. Part254 = Instance.new("Part")
  650. Part255 = Instance.new("Part")
  651. Part256 = Instance.new("Part")
  652. Part257 = Instance.new("Part")
  653. Part258 = Instance.new("Part")
  654. Part259 = Instance.new("Part")
  655. Part260 = Instance.new("Part")
  656. Part261 = Instance.new("Part")
  657. Part262 = Instance.new("Part")
  658. Part263 = Instance.new("Part")
  659. Part264 = Instance.new("Part")
  660. Part265 = Instance.new("Part")
  661. Part266 = Instance.new("Part")
  662. Part267 = Instance.new("Part")
  663. Model0.Name = "JevilHead"
  664. Model0.Parent = mas
  665. Part1.Parent = Model0
  666. Part1.CFrame = CFrame.new(212.315475, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  667. Part1.Position = Vector3.new(212.315475, 1.37499988, 153.25)
  668. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  669. Part1.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  670. Part1.BottomSurface = Enum.SurfaceType.Smooth
  671. Part1.BrickColor = BrickColor.new("Really black")
  672. Part1.TopSurface = Enum.SurfaceType.Smooth
  673. Part1.brickColor = BrickColor.new("Really black")
  674. Part2.Parent = Model0
  675. Part2.CFrame = CFrame.new(211.726181, 2.68452358, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  676. Part2.Position = Vector3.new(211.726181, 2.68452358, 153.25)
  677. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  678. Part2.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  679. Part2.BottomSurface = Enum.SurfaceType.Smooth
  680. Part2.BrickColor = BrickColor.new("Really black")
  681. Part2.TopSurface = Enum.SurfaceType.Smooth
  682. Part2.brickColor = BrickColor.new("Really black")
  683. Part3.Parent = Model0
  684. Part3.CFrame = CFrame.new(211.529755, 1.7023809, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  685. Part3.Position = Vector3.new(211.529755, 1.7023809, 153.25)
  686. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  687. Part3.Size = Vector3.new(1.17857134, 0.261904746, 0.523809493)
  688. Part3.BottomSurface = Enum.SurfaceType.Smooth
  689. Part3.BrickColor = BrickColor.new("Really black")
  690. Part3.TopSurface = Enum.SurfaceType.Smooth
  691. Part3.brickColor = BrickColor.new("Really black")
  692. Part4.Parent = Model0
  693. Part4.CFrame = CFrame.new(213.101181, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  694. Part4.Position = Vector3.new(213.101181, 0.851190329, 153.25)
  695. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  696. Part4.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  697. Part4.BottomSurface = Enum.SurfaceType.Smooth
  698. Part4.BrickColor = BrickColor.new("Really black")
  699. Part4.TopSurface = Enum.SurfaceType.Smooth
  700. Part4.brickColor = BrickColor.new("Really black")
  701. Part5.Parent = Model0
  702. Part5.CFrame = CFrame.new(212.577377, 0.0654761791, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. Part5.Position = Vector3.new(212.577377, 0.0654761791, 153.25)
  704. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  705. Part5.Size = Vector3.new(0.916666627, 0.130952373, 0.261904746)
  706. Part5.BottomSurface = Enum.SurfaceType.Smooth
  707. Part5.BrickColor = BrickColor.new("Really black")
  708. Part5.TopSurface = Enum.SurfaceType.Smooth
  709. Part5.brickColor = BrickColor.new("Really black")
  710. Part6.Parent = Model0
  711. Part6.CFrame = CFrame.new(212.446426, 0.589285731, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  712. Part6.Position = Vector3.new(212.446426, 0.589285731, 153.25)
  713. Part6.Color = Color3.new(1, 1, 0)
  714. Part6.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  715. Part6.BottomSurface = Enum.SurfaceType.Smooth
  716. Part6.BrickColor = BrickColor.new("New Yeller")
  717. Part6.TopSurface = Enum.SurfaceType.Smooth
  718. Part6.brickColor = BrickColor.new("New Yeller")
  719. Part7.Parent = Model0
  720. Part7.CFrame = CFrame.new(213.101181, 1.24404752, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. Part7.Position = Vector3.new(213.101181, 1.24404752, 153.25)
  722. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  723. Part7.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  724. Part7.BottomSurface = Enum.SurfaceType.Smooth
  725. Part7.BrickColor = BrickColor.new("Really black")
  726. Part7.TopSurface = Enum.SurfaceType.Smooth
  727. Part7.brickColor = BrickColor.new("Really black")
  728. Part8.Parent = Model0
  729. Part8.CFrame = CFrame.new(211.005951, 1.96428561, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  730. Part8.Position = Vector3.new(211.005951, 1.96428561, 153.25)
  731. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  732. Part8.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  733. Part8.BottomSurface = Enum.SurfaceType.Smooth
  734. Part8.BrickColor = BrickColor.new("Really black")
  735. Part8.TopSurface = Enum.SurfaceType.Smooth
  736. Part8.brickColor = BrickColor.new("Really black")
  737. Part9.Parent = Model0
  738. Part9.CFrame = CFrame.new(212.119034, 0.327380776, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. Part9.Position = Vector3.new(212.119034, 0.327380776, 153.25)
  740. Part9.Color = Color3.new(0.431373, 0.6, 0.792157)
  741. Part9.Size = Vector3.new(0.523809493, 0.130952373, 0.523809493)
  742. Part9.BottomSurface = Enum.SurfaceType.Smooth
  743. Part9.BrickColor = BrickColor.new("Medium blue")
  744. Part9.TopSurface = Enum.SurfaceType.Smooth
  745. Part9.brickColor = BrickColor.new("Medium blue")
  746. Part10.Parent = Model0
  747. Part10.CFrame = CFrame.new(212.512024, 1.04764271, 153.380997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  748. Part10.Position = Vector3.new(212.512024, 1.04764271, 153.380997)
  749. Part10.Color = Color3.new(0.431373, 0.6, 0.792157)
  750. Part10.Size = Vector3.new(0.261857092, 0.26195237, 0.261809498)
  751. Part10.BottomSurface = Enum.SurfaceType.Smooth
  752. Part10.BrickColor = BrickColor.new("Medium blue")
  753. Part10.TopSurface = Enum.SurfaceType.Smooth
  754. Part10.brickColor = BrickColor.new("Medium blue")
  755. Part11.Parent = Model0
  756. Part11.CFrame = CFrame.new(211.59523, 1.96428561, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. Part11.Position = Vector3.new(211.59523, 1.96428561, 153.25)
  758. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  759. Part11.Size = Vector3.new(1.04761899, 0.261904746, 0.523809493)
  760. Part11.BottomSurface = Enum.SurfaceType.Smooth
  761. Part11.BrickColor = BrickColor.new("Really black")
  762. Part11.TopSurface = Enum.SurfaceType.Smooth
  763. Part11.brickColor = BrickColor.new("Really black")
  764. Part12.Parent = Model0
  765. Part12.CFrame = CFrame.new(210.744034, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. Part12.Position = Vector3.new(210.744034, 1.50595224, 153.25)
  767. Part12.Color = Color3.new(1, 1, 0)
  768. Part12.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  769. Part12.BottomSurface = Enum.SurfaceType.Smooth
  770. Part12.BrickColor = BrickColor.new("New Yeller")
  771. Part12.TopSurface = Enum.SurfaceType.Smooth
  772. Part12.brickColor = BrickColor.new("New Yeller")
  773. Part13.Parent = Model0
  774. Part13.CFrame = CFrame.new(212.249985, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. Part13.Position = Vector3.new(212.249985, 0.851190329, 153.25)
  776. Part13.Color = Color3.new(0.431373, 0.6, 0.792157)
  777. Part13.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  778. Part13.BottomSurface = Enum.SurfaceType.Smooth
  779. Part13.BrickColor = BrickColor.new("Medium blue")
  780. Part13.TopSurface = Enum.SurfaceType.Smooth
  781. Part13.brickColor = BrickColor.new("Medium blue")
  782. Part14.Parent = Model0
  783. Part14.CFrame = CFrame.new(213.232132, 1.17857134, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  784. Part14.Position = Vector3.new(213.232132, 1.17857134, 153.25)
  785. Part14.Color = Color3.new(0.431373, 0.6, 0.792157)
  786. Part14.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  787. Part14.BottomSurface = Enum.SurfaceType.Smooth
  788. Part14.BrickColor = BrickColor.new("Medium blue")
  789. Part14.TopSurface = Enum.SurfaceType.Smooth
  790. Part14.brickColor = BrickColor.new("Medium blue")
  791. Part15.Parent = Model0
  792. Part15.CFrame = CFrame.new(210.744034, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. Part15.Position = Vector3.new(210.744034, 1.37499988, 153.25)
  794. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  795. Part15.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  796. Part15.BottomSurface = Enum.SurfaceType.Smooth
  797. Part15.BrickColor = BrickColor.new("Really black")
  798. Part15.TopSurface = Enum.SurfaceType.Smooth
  799. Part15.brickColor = BrickColor.new("Really black")
  800. Part16.Parent = Model0
  801. Part16.CFrame = CFrame.new(212.708328, 1.24404752, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. Part16.Position = Vector3.new(212.708328, 1.24404752, 153.25)
  803. Part16.Color = Color3.new(0.431373, 0.6, 0.792157)
  804. Part16.Size = Vector3.new(0.130952373, 0.65476191, 0.523809493)
  805. Part16.BottomSurface = Enum.SurfaceType.Smooth
  806. Part16.BrickColor = BrickColor.new("Medium blue")
  807. Part16.TopSurface = Enum.SurfaceType.Smooth
  808. Part16.brickColor = BrickColor.new("Medium blue")
  809. Part17.Parent = Model0
  810. Part17.CFrame = CFrame.new(212.511902, 1.04761887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. Part17.Position = Vector3.new(212.511902, 1.04761887, 153.25)
  812. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  813. Part17.Size = Vector3.new(0.261904746, 0.261904746, 0.261904746)
  814. Part17.BottomSurface = Enum.SurfaceType.Smooth
  815. Part17.BrickColor = BrickColor.new("Really black")
  816. Part17.TopSurface = Enum.SurfaceType.Smooth
  817. Part17.brickColor = BrickColor.new("Really black")
  818. Part18.Parent = Model0
  819. Part18.CFrame = CFrame.new(211.398804, 0.916666627, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. Part18.Position = Vector3.new(211.398804, 0.916666627, 153.25)
  821. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  822. Part18.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  823. Part18.BottomSurface = Enum.SurfaceType.Smooth
  824. Part18.BrickColor = BrickColor.new("Really black")
  825. Part18.TopSurface = Enum.SurfaceType.Smooth
  826. Part18.brickColor = BrickColor.new("Really black")
  827. Part19.Parent = Model0
  828. Part19.CFrame = CFrame.new(212.250031, 1.24414277, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  829. Part19.Position = Vector3.new(212.250031, 1.24414277, 153.446503)
  830. Part19.Color = Color3.new(0.431373, 0.6, 0.792157)
  831. Part19.Size = Vector3.new(0.261857092, 0.130952373, 0.130809486)
  832. Part19.BottomSurface = Enum.SurfaceType.Smooth
  833. Part19.BrickColor = BrickColor.new("Medium blue")
  834. Part19.TopSurface = Enum.SurfaceType.Smooth
  835. Part19.brickColor = BrickColor.new("Medium blue")
  836. Part20.Parent = Model0
  837. Part20.CFrame = CFrame.new(211.136902, 2.16071415, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. Part20.Position = Vector3.new(211.136902, 2.16071415, 153.25)
  839. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  840. Part20.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  841. Part20.BottomSurface = Enum.SurfaceType.Smooth
  842. Part20.BrickColor = BrickColor.new("Really black")
  843. Part20.TopSurface = Enum.SurfaceType.Smooth
  844. Part20.brickColor = BrickColor.new("Really black")
  845. Part21.Parent = Model0
  846. Part21.CFrame = CFrame.new(212.053558, 0.196428537, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  847. Part21.Position = Vector3.new(212.053558, 0.196428537, 153.25)
  848. Part21.Color = Color3.new(0.2, 0.345098, 0.509804)
  849. Part21.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  850. Part21.BottomSurface = Enum.SurfaceType.Smooth
  851. Part21.BrickColor = BrickColor.new("Storm blue")
  852. Part21.TopSurface = Enum.SurfaceType.Smooth
  853. Part21.brickColor = BrickColor.new("Storm blue")
  854. Part22.Parent = Model0
  855. Part22.CFrame = CFrame.new(213.232132, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. Part22.Position = Vector3.new(213.232132, 1.50595224, 153.25)
  857. Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  858. Part22.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  859. Part22.BottomSurface = Enum.SurfaceType.Smooth
  860. Part22.BrickColor = BrickColor.new("Really black")
  861. Part22.TopSurface = Enum.SurfaceType.Smooth
  862. Part22.brickColor = BrickColor.new("Really black")
  863. Part23.Parent = Model0
  864. Part23.CFrame = CFrame.new(213.886902, 1.76785707, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  865. Part23.Position = Vector3.new(213.886902, 1.76785707, 153.25)
  866. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  867. Part23.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  868. Part23.BottomSurface = Enum.SurfaceType.Smooth
  869. Part23.BrickColor = BrickColor.new("Really black")
  870. Part23.TopSurface = Enum.SurfaceType.Smooth
  871. Part23.brickColor = BrickColor.new("Really black")
  872. Part24.Parent = Model0
  873. Part24.CFrame = CFrame.new(213.035706, 2.02976179, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. Part24.Position = Vector3.new(213.035706, 2.02976179, 153.25)
  875. Part24.Color = Color3.new(0.2, 0.345098, 0.509804)
  876. Part24.Size = Vector3.new(1.04761899, 0.130952373, 0.523809493)
  877. Part24.BottomSurface = Enum.SurfaceType.Smooth
  878. Part24.BrickColor = BrickColor.new("Storm blue")
  879. Part24.TopSurface = Enum.SurfaceType.Smooth
  880. Part24.brickColor = BrickColor.new("Storm blue")
  881. Part25.Parent = Model0
  882. Part25.CFrame = CFrame.new(213.232132, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  883. Part25.Position = Vector3.new(213.232132, 2.42261887, 153.25)
  884. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  885. Part25.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  886. Part25.BottomSurface = Enum.SurfaceType.Smooth
  887. Part25.BrickColor = BrickColor.new("Really black")
  888. Part25.TopSurface = Enum.SurfaceType.Smooth
  889. Part25.brickColor = BrickColor.new("Really black")
  890. Part26.Parent = Model0
  891. Part26.CFrame = CFrame.new(212.053558, 1.30952358, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. Part26.Position = Vector3.new(212.053558, 1.30952358, 153.25)
  893. Part26.Color = Color3.new(0.431373, 0.6, 0.792157)
  894. Part26.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  895. Part26.BottomSurface = Enum.SurfaceType.Smooth
  896. Part26.BrickColor = BrickColor.new("Medium blue")
  897. Part26.TopSurface = Enum.SurfaceType.Smooth
  898. Part26.brickColor = BrickColor.new("Medium blue")
  899. Part27.Parent = Model0
  900. Part27.CFrame = CFrame.new(212.446548, 0.851142764, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  901. Part27.Position = Vector3.new(212.446548, 0.851142764, 153.446503)
  902. Part27.Color = Color3.new(0.431373, 0.6, 0.792157)
  903. Part27.Size = Vector3.new(0.130857036, 0.130952403, 0.130809501)
  904. Part27.BottomSurface = Enum.SurfaceType.Smooth
  905. Part27.BrickColor = BrickColor.new("Medium blue")
  906. Part27.TopSurface = Enum.SurfaceType.Smooth
  907. Part27.brickColor = BrickColor.new("Medium blue")
  908. Part28.Parent = Model0
  909. Part28.CFrame = CFrame.new(212.315536, 1.37514281, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. Part28.Position = Vector3.new(212.315536, 1.37514281, 153.446503)
  911. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  912. Part28.Size = Vector3.new(0.130857095, 0.130952373, 0.130809486)
  913. Part28.BottomSurface = Enum.SurfaceType.Smooth
  914. Part28.BrickColor = BrickColor.new("Medium blue")
  915. Part28.TopSurface = Enum.SurfaceType.Smooth
  916. Part28.brickColor = BrickColor.new("Medium blue")
  917. Part29.Parent = Model0
  918. Part29.CFrame = CFrame.new(212.315475, 1.96428561, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  919. Part29.Position = Vector3.new(212.315475, 1.96428561, 153.25)
  920. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  921. Part29.Size = Vector3.new(0.392857134, 0.523809493, 0.261904746)
  922. Part29.BottomSurface = Enum.SurfaceType.Smooth
  923. Part29.BrickColor = BrickColor.new("Really black")
  924. Part29.TopSurface = Enum.SurfaceType.Smooth
  925. Part29.brickColor = BrickColor.new("Really black")
  926. Part30.Parent = Model0
  927. Part30.CFrame = CFrame.new(213.494034, 0.916666627, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. Part30.Position = Vector3.new(213.494034, 0.916666627, 153.25)
  929. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  930. Part30.Size = Vector3.new(0.130952373, 0.785714269, 0.261904746)
  931. Part30.BottomSurface = Enum.SurfaceType.Smooth
  932. Part30.BrickColor = BrickColor.new("Really black")
  933. Part30.TopSurface = Enum.SurfaceType.Smooth
  934. Part30.brickColor = BrickColor.new("Really black")
  935. Part31.Parent = Model0
  936. Part31.CFrame = CFrame.new(213.101547, 1.24414277, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. Part31.Position = Vector3.new(213.101547, 1.24414277, 153.446503)
  938. Part31.Color = Color3.new(0.431373, 0.6, 0.792157)
  939. Part31.Size = Vector3.new(0.130857036, 0.130952403, 0.130809516)
  940. Part31.BottomSurface = Enum.SurfaceType.Smooth
  941. Part31.BrickColor = BrickColor.new("Medium blue")
  942. Part31.TopSurface = Enum.SurfaceType.Smooth
  943. Part31.brickColor = BrickColor.new("Medium blue")
  944. Part32.Parent = Model0
  945. Part32.CFrame = CFrame.new(211.988083, 2.55357122, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  946. Part32.Position = Vector3.new(211.988083, 2.55357122, 153.25)
  947. Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  948. Part32.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  949. Part32.BottomSurface = Enum.SurfaceType.Smooth
  950. Part32.BrickColor = BrickColor.new("Really black")
  951. Part32.TopSurface = Enum.SurfaceType.Smooth
  952. Part32.brickColor = BrickColor.new("Really black")
  953. Part33.Parent = Model0
  954. Part33.CFrame = CFrame.new(213.101547, 0.785642743, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  955. Part33.Position = Vector3.new(213.101547, 0.785642743, 153.446503)
  956. Part33.Color = Color3.new(0.431373, 0.6, 0.792157)
  957. Part33.Size = Vector3.new(0.130857036, 0.2619524, 0.130809486)
  958. Part33.BottomSurface = Enum.SurfaceType.Smooth
  959. Part33.BrickColor = BrickColor.new("Medium blue")
  960. Part33.TopSurface = Enum.SurfaceType.Smooth
  961. Part33.brickColor = BrickColor.new("Medium blue")
  962. Part34.Parent = Model0
  963. Part34.CFrame = CFrame.new(212.970535, 0.523642778, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  964. Part34.Position = Vector3.new(212.970535, 0.523642778, 153.446503)
  965. Part34.Color = Color3.new(0.431373, 0.6, 0.792157)
  966. Part34.Size = Vector3.new(0.13085705, 0.2619524, 0.130809486)
  967. Part34.BottomSurface = Enum.SurfaceType.Smooth
  968. Part34.BrickColor = BrickColor.new("Medium blue")
  969. Part34.TopSurface = Enum.SurfaceType.Smooth
  970. Part34.brickColor = BrickColor.new("Medium blue")
  971. Part35.Parent = Model0
  972. Part35.CFrame = CFrame.new(212.643036, 0.392642856, 153.381012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. Part35.Position = Vector3.new(212.643036, 0.392642856, 153.381012)
  974. Part35.Color = Color3.new(0.431373, 0.6, 0.792157)
  975. Part35.Size = Vector3.new(0.523857057, 0.26195237, 0.261809528)
  976. Part35.BottomSurface = Enum.SurfaceType.Smooth
  977. Part35.BrickColor = BrickColor.new("Medium blue")
  978. Part35.TopSurface = Enum.SurfaceType.Smooth
  979. Part35.brickColor = BrickColor.new("Medium blue")
  980. Part36.Parent = Model0
  981. Part36.CFrame = CFrame.new(212.250031, 0.65464282, 153.381012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  982. Part36.Position = Vector3.new(212.250031, 0.65464282, 153.381012)
  983. Part36.Color = Color3.new(0.431373, 0.6, 0.792157)
  984. Part36.Size = Vector3.new(0.261857092, 0.26195237, 0.261809528)
  985. Part36.BottomSurface = Enum.SurfaceType.Smooth
  986. Part36.BrickColor = BrickColor.new("Medium blue")
  987. Part36.TopSurface = Enum.SurfaceType.Smooth
  988. Part36.brickColor = BrickColor.new("Medium blue")
  989. Part37.Parent = Model0
  990. Part37.CFrame = CFrame.new(212.97023, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. Part37.Position = Vector3.new(212.97023, 2.29166651, 153.25)
  992. Part37.Color = Color3.new(0.2, 0.345098, 0.509804)
  993. Part37.Size = Vector3.new(0.65476191, 0.130952373, 0.523809493)
  994. Part37.BottomSurface = Enum.SurfaceType.Smooth
  995. Part37.BrickColor = BrickColor.new("Storm blue")
  996. Part37.TopSurface = Enum.SurfaceType.Smooth
  997. Part37.brickColor = BrickColor.new("Storm blue")
  998. Part38.Parent = Model0
  999. Part38.CFrame = CFrame.new(213.101181, 1.76785707, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1000. Part38.Position = Vector3.new(213.101181, 1.76785707, 153.25)
  1001. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1002. Part38.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1003. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1004. Part38.BrickColor = BrickColor.new("Really black")
  1005. Part38.TopSurface = Enum.SurfaceType.Smooth
  1006. Part38.brickColor = BrickColor.new("Really black")
  1007. Part39.Parent = Model0
  1008. Part39.CFrame = CFrame.new(211.529755, 2.55357122, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1009. Part39.Position = Vector3.new(211.529755, 2.55357122, 153.25)
  1010. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1011. Part39.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1012. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1013. Part39.BrickColor = BrickColor.new("Really black")
  1014. Part39.TopSurface = Enum.SurfaceType.Smooth
  1015. Part39.brickColor = BrickColor.new("Really black")
  1016. Part40.Parent = Model0
  1017. Part40.CFrame = CFrame.new(212.249985, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1018. Part40.Position = Vector3.new(212.249985, 2.29166651, 153.25)
  1019. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1020. Part40.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  1021. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1022. Part40.BrickColor = BrickColor.new("Really black")
  1023. Part40.TopSurface = Enum.SurfaceType.Smooth
  1024. Part40.brickColor = BrickColor.new("Really black")
  1025. Part41.Parent = Model0
  1026. Part41.CFrame = CFrame.new(213.101181, 1.57142842, 153.184525, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1027. Part41.Position = Vector3.new(213.101181, 1.57142842, 153.184525)
  1028. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1029. Part41.Size = Vector3.new(0.130952373, 0.261904746, 0.130952373)
  1030. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part41.BrickColor = BrickColor.new("Really black")
  1032. Part41.TopSurface = Enum.SurfaceType.Smooth
  1033. Part41.brickColor = BrickColor.new("Really black")
  1034. Part42.Parent = Model0
  1035. Part42.CFrame = CFrame.new(213.624985, 1.89880943, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1036. Part42.Position = Vector3.new(213.624985, 1.89880943, 153.25)
  1037. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1038. Part42.Size = Vector3.new(0.130952373, 0.392857134, 0.261904746)
  1039. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1040. Part42.BrickColor = BrickColor.new("Really black")
  1041. Part42.TopSurface = Enum.SurfaceType.Smooth
  1042. Part42.brickColor = BrickColor.new("Really black")
  1043. Part43.Parent = Model0
  1044. Part43.CFrame = CFrame.new(212.839279, 0.982142687, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1045. Part43.Position = Vector3.new(212.839279, 0.982142687, 153.25)
  1046. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1047. Part43.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1048. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part43.BrickColor = BrickColor.new("Really black")
  1050. Part43.TopSurface = Enum.SurfaceType.Smooth
  1051. Part43.brickColor = BrickColor.new("Really black")
  1052. Part44.Parent = Model0
  1053. Part44.CFrame = CFrame.new(212.446426, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1054. Part44.Position = Vector3.new(212.446426, 0.851190329, 153.25)
  1055. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1056. Part44.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1057. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1058. Part44.BrickColor = BrickColor.new("Really black")
  1059. Part44.TopSurface = Enum.SurfaceType.Smooth
  1060. Part44.brickColor = BrickColor.new("Really black")
  1061. Part45.Parent = Model0
  1062. Part45.CFrame = CFrame.new(211.857132, 0.196428537, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1063. Part45.Position = Vector3.new(211.857132, 0.196428537, 153.25)
  1064. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1065. Part45.Size = Vector3.new(0.261904746, 0.130952373, 0.261904746)
  1066. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1067. Part45.BrickColor = BrickColor.new("Really black")
  1068. Part45.TopSurface = Enum.SurfaceType.Smooth
  1069. Part45.brickColor = BrickColor.new("Really black")
  1070. Part46.Parent = Model0
  1071. Part46.CFrame = CFrame.new(212.577377, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1072. Part46.Position = Vector3.new(212.577377, 2.29166651, 153.25)
  1073. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1074. Part46.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1075. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1076. Part46.BrickColor = BrickColor.new("Really black")
  1077. Part46.TopSurface = Enum.SurfaceType.Smooth
  1078. Part46.brickColor = BrickColor.new("Really black")
  1079. Part47.Parent = Model0
  1080. Part47.CFrame = CFrame.new(213.624985, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1081. Part47.Position = Vector3.new(213.624985, 0.851190329, 153.25)
  1082. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1083. Part47.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1084. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1085. Part47.BrickColor = BrickColor.new("Really black")
  1086. Part47.TopSurface = Enum.SurfaceType.Smooth
  1087. Part47.brickColor = BrickColor.new("Really black")
  1088. Part48.Parent = Model0
  1089. Part48.CFrame = CFrame.new(212.773804, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1090. Part48.Position = Vector3.new(212.773804, 0.851190329, 153.25)
  1091. Part48.Color = Color3.new(0.431373, 0.6, 0.792157)
  1092. Part48.Size = Vector3.new(0.523809493, 0.130952373, 0.523809493)
  1093. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1094. Part48.BrickColor = BrickColor.new("Medium blue")
  1095. Part48.TopSurface = Enum.SurfaceType.Smooth
  1096. Part48.brickColor = BrickColor.new("Medium blue")
  1097. Part49.Parent = Model0
  1098. Part49.CFrame = CFrame.new(213.232132, 0.589285731, 153.184494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1099. Part49.Position = Vector3.new(213.232132, 0.589285731, 153.184494)
  1100. Part49.Color = Color3.new(0.2, 0.345098, 0.509804)
  1101. Part49.Size = Vector3.new(0.130952373, 0.130952373, 0.39280951)
  1102. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1103. Part49.BrickColor = BrickColor.new("Storm blue")
  1104. Part49.TopSurface = Enum.SurfaceType.Smooth
  1105. Part49.brickColor = BrickColor.new("Storm blue")
  1106. Part50.Parent = Model0
  1107. Part50.CFrame = CFrame.new(213.232132, 0.982142687, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1108. Part50.Position = Vector3.new(213.232132, 0.982142687, 153.25)
  1109. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1110. Part50.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1111. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1112. Part50.BrickColor = BrickColor.new("Really black")
  1113. Part50.TopSurface = Enum.SurfaceType.Smooth
  1114. Part50.brickColor = BrickColor.new("Really black")
  1115. Part51.Parent = Model0
  1116. Part51.CFrame = CFrame.new(211.529755, 0.785714149, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1117. Part51.Position = Vector3.new(211.529755, 0.785714149, 153.25)
  1118. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1119. Part51.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  1120. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1121. Part51.BrickColor = BrickColor.new("Really black")
  1122. Part51.TopSurface = Enum.SurfaceType.Smooth
  1123. Part51.brickColor = BrickColor.new("Really black")
  1124. Part52.Parent = Model0
  1125. Part52.CFrame = CFrame.new(211.660706, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1126. Part52.Position = Vector3.new(211.660706, 0.851190329, 153.25)
  1127. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1128. Part52.Size = Vector3.new(0.130952373, 0.392857134, 0.261904746)
  1129. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1130. Part52.BrickColor = BrickColor.new("Really black")
  1131. Part52.TopSurface = Enum.SurfaceType.Smooth
  1132. Part52.brickColor = BrickColor.new("Really black")
  1133. Part53.Parent = Model0
  1134. Part53.CFrame = CFrame.new(211.660706, 2.16071415, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1135. Part53.Position = Vector3.new(211.660706, 2.16071415, 153.25)
  1136. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1137. Part53.Size = Vector3.new(0.916666627, 0.130952373, 0.523809493)
  1138. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1139. Part53.BrickColor = BrickColor.new("Really black")
  1140. Part53.TopSurface = Enum.SurfaceType.Smooth
  1141. Part53.brickColor = BrickColor.new("Really black")
  1142. Part54.Parent = Model0
  1143. Part54.CFrame = CFrame.new(212.773804, 0.72023797, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1144. Part54.Position = Vector3.new(212.773804, 0.72023797, 153.25)
  1145. Part54.Color = Color3.new(0.431373, 0.6, 0.792157)
  1146. Part54.Size = Vector3.new(0.785714269, 0.130952373, 0.523809493)
  1147. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part54.BrickColor = BrickColor.new("Medium blue")
  1149. Part54.TopSurface = Enum.SurfaceType.Smooth
  1150. Part54.brickColor = BrickColor.new("Medium blue")
  1151. Part55.Parent = Model0
  1152. Part55.CFrame = CFrame.new(212.708328, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1153. Part55.Position = Vector3.new(212.708328, 0.458333254, 153.25)
  1154. Part55.Color = Color3.new(1, 1, 0)
  1155. Part55.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1156. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1157. Part55.BrickColor = BrickColor.new("New Yeller")
  1158. Part55.TopSurface = Enum.SurfaceType.Smooth
  1159. Part55.brickColor = BrickColor.new("New Yeller")
  1160. Part56.Parent = Model0
  1161. Part56.CFrame = CFrame.new(212.184509, 0.654761791, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1162. Part56.Position = Vector3.new(212.184509, 0.654761791, 153.25)
  1163. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1164. Part56.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  1165. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1166. Part56.BrickColor = BrickColor.new("Really black")
  1167. Part56.TopSurface = Enum.SurfaceType.Smooth
  1168. Part56.brickColor = BrickColor.new("Really black")
  1169. Part57.Parent = Model0
  1170. Part57.CFrame = CFrame.new(213.363083, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1171. Part57.Position = Vector3.new(213.363083, 2.29166651, 153.25)
  1172. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1173. Part57.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1174. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1175. Part57.BrickColor = BrickColor.new("Really black")
  1176. Part57.TopSurface = Enum.SurfaceType.Smooth
  1177. Part57.brickColor = BrickColor.new("Really black")
  1178. Part58.Parent = Model0
  1179. Part58.CFrame = CFrame.new(211.726181, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1180. Part58.Position = Vector3.new(211.726181, 2.29166651, 153.25)
  1181. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1182. Part58.Size = Vector3.new(0.785714269, 0.130952373, 0.523809493)
  1183. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1184. Part58.BrickColor = BrickColor.new("Really black")
  1185. Part58.TopSurface = Enum.SurfaceType.Smooth
  1186. Part58.brickColor = BrickColor.new("Really black")
  1187. Part59.Parent = Model0
  1188. Part59.CFrame = CFrame.new(213.494034, 2.16071415, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1189. Part59.Position = Vector3.new(213.494034, 2.16071415, 153.25)
  1190. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1191. Part59.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1192. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part59.BrickColor = BrickColor.new("Really black")
  1194. Part59.TopSurface = Enum.SurfaceType.Smooth
  1195. Part59.brickColor = BrickColor.new("Really black")
  1196. Part60.Parent = Model0
  1197. Part60.CFrame = CFrame.new(212.839279, 0.392857075, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1198. Part60.Position = Vector3.new(212.839279, 0.392857075, 153.25)
  1199. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1200. Part60.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  1201. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part60.BrickColor = BrickColor.new("Really black")
  1203. Part60.TopSurface = Enum.SurfaceType.Smooth
  1204. Part60.brickColor = BrickColor.new("Really black")
  1205. Part61.Parent = Model0
  1206. Part61.CFrame = CFrame.new(212.053558, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1207. Part61.Position = Vector3.new(212.053558, 0.458333254, 153.25)
  1208. Part61.Color = Color3.new(0.431373, 0.6, 0.792157)
  1209. Part61.Size = Vector3.new(0.392857134, 0.130952373, 0.523809493)
  1210. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1211. Part61.BrickColor = BrickColor.new("Medium blue")
  1212. Part61.TopSurface = Enum.SurfaceType.Smooth
  1213. Part61.brickColor = BrickColor.new("Medium blue")
  1214. Part62.Parent = Model0
  1215. Part62.CFrame = CFrame.new(211.202377, 1.30952358, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1216. Part62.Position = Vector3.new(211.202377, 1.30952358, 153.25)
  1217. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1218. Part62.Size = Vector3.new(0.261904746, 0.261904746, 0.261904746)
  1219. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part62.BrickColor = BrickColor.new("Really black")
  1221. Part62.TopSurface = Enum.SurfaceType.Smooth
  1222. Part62.brickColor = BrickColor.new("Really black")
  1223. Part63.Name = "Main"
  1224. Part63.Parent = Model0
  1225. Part63.CFrame = CFrame.new(212.577377, 0.196428537, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1226. Part63.Position = Vector3.new(212.577377, 0.196428537, 153.25)
  1227. Part63.Color = Color3.new(0.431373, 0.6, 0.792157)
  1228. Part63.Size = Vector3.new(0.916666627, 0.130952373, 0.523809493)
  1229. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1230. Part63.BrickColor = BrickColor.new("Medium blue")
  1231. Part63.TopSurface = Enum.SurfaceType.Smooth
  1232. Part63.brickColor = BrickColor.new("Medium blue")
  1233. Part64.Parent = Model0
  1234. Part64.CFrame = CFrame.new(213.232132, 0.327380776, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1235. Part64.Position = Vector3.new(213.232132, 0.327380776, 153.25)
  1236. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1237. Part64.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1238. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part64.BrickColor = BrickColor.new("Really black")
  1240. Part64.TopSurface = Enum.SurfaceType.Smooth
  1241. Part64.brickColor = BrickColor.new("Really black")
  1242. Part65.Parent = Model0
  1243. Part65.CFrame = CFrame.new(212.446426, 0.392857075, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1244. Part65.Position = Vector3.new(212.446426, 0.392857075, 153.25)
  1245. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1246. Part65.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  1247. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1248. Part65.BrickColor = BrickColor.new("Really black")
  1249. Part65.TopSurface = Enum.SurfaceType.Smooth
  1250. Part65.brickColor = BrickColor.new("Really black")
  1251. Part66.Parent = Model0
  1252. Part66.CFrame = CFrame.new(210.874985, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1253. Part66.Position = Vector3.new(210.874985, 1.50595224, 153.25)
  1254. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1255. Part66.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1256. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part66.BrickColor = BrickColor.new("Really black")
  1258. Part66.TopSurface = Enum.SurfaceType.Smooth
  1259. Part66.brickColor = BrickColor.new("Really black")
  1260. Part67.Parent = Model0
  1261. Part67.CFrame = CFrame.new(212.315475, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1262. Part67.Position = Vector3.new(212.315475, 1.50595224, 153.25)
  1263. Part67.Color = Color3.new(0.431373, 0.6, 0.792157)
  1264. Part67.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  1265. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1266. Part67.BrickColor = BrickColor.new("Medium blue")
  1267. Part67.TopSurface = Enum.SurfaceType.Smooth
  1268. Part67.brickColor = BrickColor.new("Medium blue")
  1269. Part68.Parent = Model0
  1270. Part68.CFrame = CFrame.new(210.744034, 1.6369046, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1271. Part68.Position = Vector3.new(210.744034, 1.6369046, 153.25)
  1272. Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1273. Part68.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1274. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1275. Part68.BrickColor = BrickColor.new("Really black")
  1276. Part68.TopSurface = Enum.SurfaceType.Smooth
  1277. Part68.brickColor = BrickColor.new("Really black")
  1278. Part69.Parent = Model0
  1279. Part69.CFrame = CFrame.new(212.97023, 2.55357122, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1280. Part69.Position = Vector3.new(212.97023, 2.55357122, 153.25)
  1281. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1282. Part69.Size = Vector3.new(0.392857134, 0.130952373, 0.523809493)
  1283. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1284. Part69.BrickColor = BrickColor.new("Really black")
  1285. Part69.TopSurface = Enum.SurfaceType.Smooth
  1286. Part69.brickColor = BrickColor.new("Really black")
  1287. Part70.Parent = Model0
  1288. Part70.CFrame = CFrame.new(213.755951, 1.76785707, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1289. Part70.Position = Vector3.new(213.755951, 1.76785707, 153.25)
  1290. Part70.Color = Color3.new(1, 1, 0)
  1291. Part70.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  1292. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1293. Part70.BrickColor = BrickColor.new("New Yeller")
  1294. Part70.TopSurface = Enum.SurfaceType.Smooth
  1295. Part70.brickColor = BrickColor.new("New Yeller")
  1296. Part71.Parent = Model0
  1297. Part71.CFrame = CFrame.new(213.363083, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1298. Part71.Position = Vector3.new(213.363083, 0.851190329, 153.25)
  1299. Part71.Color = Color3.new(0.431373, 0.6, 0.792157)
  1300. Part71.Size = Vector3.new(0.130952373, 0.65476191, 0.523809493)
  1301. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1302. Part71.BrickColor = BrickColor.new("Medium blue")
  1303. Part71.TopSurface = Enum.SurfaceType.Smooth
  1304. Part71.brickColor = BrickColor.new("Medium blue")
  1305. Part72.Parent = Model0
  1306. Part72.CFrame = CFrame.new(212.511902, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1307. Part72.Position = Vector3.new(212.511902, 1.37499988, 153.25)
  1308. Part72.Color = Color3.new(0.431373, 0.6, 0.792157)
  1309. Part72.Size = Vector3.new(0.261904746, 0.392857134, 0.523809493)
  1310. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1311. Part72.BrickColor = BrickColor.new("Medium blue")
  1312. Part72.TopSurface = Enum.SurfaceType.Smooth
  1313. Part72.brickColor = BrickColor.new("Medium blue")
  1314. Weld73.Name = "BTWeld"
  1315. Weld73.Parent = Part72
  1316. Weld73.C1 = CFrame.new(0.196426392, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1317. Weld73.Part0 = Part72
  1318. Weld73.Part1 = Part1
  1319. Weld73.part1 = Part1
  1320. Weld74.Name = "BTWeld"
  1321. Weld74.Parent = Part72
  1322. Weld74.C1 = CFrame.new(0.785720825, -1.3095237, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1323. Weld74.Part0 = Part72
  1324. Weld74.Part1 = Part2
  1325. Weld74.part1 = Part2
  1326. Weld75.Name = "BTWeld"
  1327. Weld75.Parent = Part72
  1328. Weld75.C1 = CFrame.new(0.982147217, -0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1329. Weld75.Part0 = Part72
  1330. Weld75.Part1 = Part3
  1331. Weld75.part1 = Part3
  1332. Weld76.Name = "BTWeld"
  1333. Weld76.Parent = Part72
  1334. Weld76.C1 = CFrame.new(-0.589279175, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1335. Weld76.Part0 = Part72
  1336. Weld76.Part1 = Part4
  1337. Weld76.part1 = Part4
  1338. Weld77.Name = "BTWeld"
  1339. Weld77.Parent = Part72
  1340. Weld77.C1 = CFrame.new(-0.0654754639, 1.3095237, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1341. Weld77.Part0 = Part72
  1342. Weld77.Part1 = Part5
  1343. Weld77.part1 = Part5
  1344. Weld78.Name = "BTWeld"
  1345. Weld78.Parent = Part72
  1346. Weld78.C1 = CFrame.new(0.785720825, -1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1347. Weld78.Part0 = Part72
  1348. Weld78.Part1 = Part221
  1349. Weld78.part1 = Part221
  1350. Weld79.Name = "BTWeld"
  1351. Weld79.Parent = Part72
  1352. Weld79.C1 = CFrame.new(-0.589279175, 0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1353. Weld79.Part0 = Part72
  1354. Weld79.Part1 = Part7
  1355. Weld79.part1 = Part7
  1356. Weld80.Name = "BTWeld"
  1357. Weld80.Parent = Part72
  1358. Weld80.C1 = CFrame.new(1.50595093, -0.589285731, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1359. Weld80.Part0 = Part72
  1360. Weld80.Part1 = Part8
  1361. Weld80.part1 = Part8
  1362. Weld81.Name = "BTWeld"
  1363. Weld81.Parent = Part72
  1364. Weld81.C1 = CFrame.new(0.392868042, 1.0476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1365. Weld81.Part0 = Part72
  1366. Weld81.Part1 = Part9
  1367. Weld81.part1 = Part9
  1368. Weld82.Name = "BTWeld"
  1369. Weld82.Parent = Part72
  1370. Weld82.C1 = CFrame.new(-0.000122070313, 0.327357173, -0.130996704, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1371. Weld82.Part0 = Part72
  1372. Weld82.Part1 = Part10
  1373. Weld82.part1 = Part10
  1374. Weld83.Name = "BTWeld"
  1375. Weld83.Parent = Part72
  1376. Weld83.C1 = CFrame.new(0.916671753, -0.589285731, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1377. Weld83.Part0 = Part72
  1378. Weld83.Part1 = Part11
  1379. Weld83.part1 = Part11
  1380. Weld84.Name = "BTWeld"
  1381. Weld84.Parent = Part72
  1382. Weld84.C1 = CFrame.new(1.76786804, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1383. Weld84.Part0 = Part72
  1384. Weld84.Part1 = Part12
  1385. Weld84.part1 = Part12
  1386. Weld85.Name = "BTWeld"
  1387. Weld85.Parent = Part72
  1388. Weld85.C1 = CFrame.new(0.261917114, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1389. Weld85.Part0 = Part72
  1390. Weld85.Part1 = Part13
  1391. Weld85.part1 = Part13
  1392. Weld86.Name = "BTWeld"
  1393. Weld86.Parent = Part72
  1394. Weld86.C1 = CFrame.new(-0.720230103, 0.196428537, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1395. Weld86.Part0 = Part72
  1396. Weld86.Part1 = Part14
  1397. Weld86.part1 = Part14
  1398. Weld87.Name = "BTWeld"
  1399. Weld87.Parent = Part72
  1400. Weld87.C1 = CFrame.new(1.76786804, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1401. Weld87.Part0 = Part72
  1402. Weld87.Part1 = Part15
  1403. Weld87.part1 = Part15
  1404. Weld88.Name = "BTWeld"
  1405. Weld88.Parent = Part72
  1406. Weld88.C1 = CFrame.new(-0.196426392, 0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1407. Weld88.Part0 = Part72
  1408. Weld88.Part1 = Part16
  1409. Weld88.part1 = Part16
  1410. Weld89.Name = "BTWeld"
  1411. Weld89.Parent = Part72
  1412. Weld89.C1 = CFrame.new(0, 0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1413. Weld89.Part0 = Part72
  1414. Weld89.Part1 = Part17
  1415. Weld89.part1 = Part17
  1416. Weld90.Name = "BTWeld"
  1417. Weld90.Parent = Part72
  1418. Weld90.C1 = CFrame.new(1.11309814, 0.458333254, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1419. Weld90.Part0 = Part72
  1420. Weld90.Part1 = Part18
  1421. Weld90.part1 = Part18
  1422. Weld91.Name = "BTWeld"
  1423. Weld91.Parent = Part72
  1424. Weld91.C1 = CFrame.new(0.261871338, 0.13085711, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1425. Weld91.Part0 = Part72
  1426. Weld91.Part1 = Part19
  1427. Weld91.part1 = Part19
  1428. Weld92.Name = "BTWeld"
  1429. Weld92.Parent = Part72
  1430. Weld92.C1 = CFrame.new(1.375, -0.785714269, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1431. Weld92.Part0 = Part72
  1432. Weld92.Part1 = Part20
  1433. Weld92.part1 = Part20
  1434. Weld93.Name = "BTWeld"
  1435. Weld93.Parent = Part72
  1436. Weld93.C1 = CFrame.new(0.458343506, 1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1437. Weld93.Part0 = Part72
  1438. Weld93.Part1 = Part21
  1439. Weld93.part1 = Part21
  1440. Weld94.Name = "BTWeld"
  1441. Weld94.Parent = Part72
  1442. Weld94.C1 = CFrame.new(-0.720230103, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1443. Weld94.Part0 = Part72
  1444. Weld94.Part1 = Part22
  1445. Weld94.part1 = Part22
  1446. Weld95.Name = "BTWeld"
  1447. Weld95.Parent = Part72
  1448. Weld95.C1 = CFrame.new(-1.375, -0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1449. Weld95.Part0 = Part72
  1450. Weld95.Part1 = Part23
  1451. Weld95.part1 = Part23
  1452. Weld96.Name = "BTWeld"
  1453. Weld96.Parent = Part72
  1454. Weld96.C1 = CFrame.new(-0.523803711, -0.65476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1455. Weld96.Part0 = Part72
  1456. Weld96.Part1 = Part24
  1457. Weld96.part1 = Part24
  1458. Weld97.Name = "BTWeld"
  1459. Weld97.Parent = Part72
  1460. Weld97.C1 = CFrame.new(-0.720230103, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1461. Weld97.Part0 = Part72
  1462. Weld97.Part1 = Part25
  1463. Weld97.part1 = Part25
  1464. Weld98.Name = "BTWeld"
  1465. Weld98.Parent = Part72
  1466. Weld98.C1 = CFrame.new(0.458343506, 0.0654762983, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1467. Weld98.Part0 = Part72
  1468. Weld98.Part1 = Part26
  1469. Weld98.part1 = Part26
  1470. Weld99.Name = "BTWeld"
  1471. Weld99.Parent = Part72
  1472. Weld99.C1 = CFrame.new(0.0653533936, 0.523857117, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1473. Weld99.Part0 = Part72
  1474. Weld99.Part1 = Part27
  1475. Weld99.part1 = Part27
  1476. Weld100.Name = "BTWeld"
  1477. Weld100.Parent = Part72
  1478. Weld100.C1 = CFrame.new(0.196365356, -0.000142931938, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1479. Weld100.Part0 = Part72
  1480. Weld100.Part1 = Part28
  1481. Weld100.part1 = Part28
  1482. Weld101.Name = "BTWeld"
  1483. Weld101.Parent = Part72
  1484. Weld101.C1 = CFrame.new(-0.458328247, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1485. Weld101.Part0 = Part72
  1486. Weld101.Part1 = Part37
  1487. Weld101.part1 = Part37
  1488. Weld102.Name = "BTWeld"
  1489. Weld102.Parent = Part72
  1490. Weld102.C1 = CFrame.new(-0.982131958, 0.458333254, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1491. Weld102.Part0 = Part72
  1492. Weld102.Part1 = Part30
  1493. Weld102.part1 = Part30
  1494. Weld103.Name = "BTWeld"
  1495. Weld103.Parent = Part72
  1496. Weld103.C1 = CFrame.new(0.52381897, -1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1497. Weld103.Part0 = Part72
  1498. Weld103.Part1 = Part32
  1499. Weld103.part1 = Part32
  1500. Weld104.Name = "BTWeld"
  1501. Weld104.Parent = Part72
  1502. Weld104.C1 = CFrame.new(-0.589279175, -0.196428537, 0.0654754639, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1503. Weld104.Part0 = Part72
  1504. Weld104.Part1 = Part41
  1505. Weld104.part1 = Part41
  1506. Weld105.Name = "BTWeld"
  1507. Weld105.Parent = Part72
  1508. Weld105.C1 = CFrame.new(-1.11308289, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1509. Weld105.Part0 = Part72
  1510. Weld105.Part1 = Part47
  1511. Weld105.part1 = Part47
  1512. Weld106.Name = "BTWeld"
  1513. Weld106.Parent = Part72
  1514. Weld106.C1 = CFrame.new(0.851196289, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1515. Weld106.Part0 = Part72
  1516. Weld106.Part1 = Part52
  1517. Weld106.part1 = Part52
  1518. Weld107.Name = "BTWeld"
  1519. Weld107.Parent = Part72
  1520. Weld107.C1 = CFrame.new(-0.0654754639, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1521. Weld107.Part0 = Part72
  1522. Weld107.Part1 = Part46
  1523. Weld107.part1 = Part46
  1524. Weld108.Name = "BTWeld"
  1525. Weld108.Parent = Part72
  1526. Weld108.C1 = CFrame.new(-0.982131958, -0.785714269, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1527. Weld108.Part0 = Part72
  1528. Weld108.Part1 = Part59
  1529. Weld108.part1 = Part59
  1530. Weld109.Name = "BTWeld"
  1531. Weld109.Parent = Part72
  1532. Weld109.C1 = CFrame.new(0.458343506, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1533. Weld109.Part0 = Part72
  1534. Weld109.Part1 = Part61
  1535. Weld109.part1 = Part61
  1536. Weld110.Name = "BTWeld"
  1537. Weld110.Parent = Part72
  1538. Weld110.C1 = CFrame.new(-0.720230103, 1.0476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1539. Weld110.Part0 = Part72
  1540. Weld110.Part1 = Part64
  1541. Weld110.part1 = Part64
  1542. Weld111.Name = "BTWeld"
  1543. Weld111.Parent = Part72
  1544. Weld111.C1 = CFrame.new(0.0654754639, 0.982142806, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1545. Weld111.Part0 = Part72
  1546. Weld111.Part1 = Part65
  1547. Weld111.part1 = Part65
  1548. Weld112.Name = "BTWeld"
  1549. Weld112.Parent = Part72
  1550. Weld112.C1 = CFrame.new(0.196426392, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1551. Weld112.Part0 = Part72
  1552. Weld112.Part1 = Part67
  1553. Weld112.part1 = Part67
  1554. Weld113.Name = "BTWeld"
  1555. Weld113.Parent = Part72
  1556. Weld113.C1 = CFrame.new(1.76786804, -0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1557. Weld113.Part0 = Part72
  1558. Weld113.Part1 = Part68
  1559. Weld113.part1 = Part68
  1560. Weld114.Name = "BTWeld"
  1561. Weld114.Parent = Part72
  1562. Weld114.C1 = CFrame.new(-0.85118103, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1563. Weld114.Part0 = Part72
  1564. Weld114.Part1 = Part207
  1565. Weld114.part1 = Part207
  1566. Weld115.Name = "BTWeld"
  1567. Weld115.Parent = Part72
  1568. Weld115.C1 = CFrame.new(-0.196426392, 1.0476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1569. Weld115.Part0 = Part72
  1570. Weld115.Part1 = Part210
  1571. Weld115.part1 = Part210
  1572. Weld116.Name = "BTWeld"
  1573. Weld116.Parent = Part72
  1574. Weld116.C1 = CFrame.new(-1.17857361, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1575. Weld116.Part0 = Part72
  1576. Weld116.Part1 = Part212
  1577. Weld116.part1 = Part212
  1578. Weld117.Name = "BTWeld"
  1579. Weld117.Parent = Part72
  1580. Weld117.C1 = CFrame.new(0.982147217, 0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1581. Weld117.Part0 = Part72
  1582. Weld117.Part1 = Part213
  1583. Weld117.part1 = Part213
  1584. Weld118.Name = "BTWeld"
  1585. Weld118.Parent = Part72
  1586. Weld118.C1 = CFrame.new(-0.458328247, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1587. Weld118.Part0 = Part72
  1588. Weld118.Part1 = Part216
  1589. Weld118.part1 = Part216
  1590. Weld119.Name = "BTWeld"
  1591. Weld119.Parent = Part72
  1592. Weld119.C1 = CFrame.new(-0.654754639, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1593. Weld119.Part0 = Part72
  1594. Weld119.Part1 = Part219
  1595. Weld119.part1 = Part219
  1596. Weld120.Name = "BTWeld"
  1597. Weld120.Parent = Part72
  1598. Weld120.C1 = CFrame.new(-1.11308289, 0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1599. Weld120.Part0 = Part72
  1600. Weld120.Part1 = Part222
  1601. Weld120.part1 = Part222
  1602. Weld121.Name = "BTWeld"
  1603. Weld121.Parent = Part72
  1604. Weld121.C1 = CFrame.new(1.89881897, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1605. Weld121.Part0 = Part72
  1606. Weld121.Part1 = Part217
  1607. Weld121.part1 = Part217
  1608. Weld122.Name = "BTWeld"
  1609. Weld122.Parent = Part72
  1610. Weld122.C1 = CFrame.new(0.327377319, 0.261857152, -0.130996704, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1611. Weld122.Part0 = Part72
  1612. Weld122.Part1 = Part226
  1613. Weld122.part1 = Part226
  1614. Weld123.Name = "BTWeld"
  1615. Weld123.Parent = Part72
  1616. Weld123.C1 = CFrame.new(0.261917114, 0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1617. Weld123.Part0 = Part72
  1618. Weld123.Part1 = Part227
  1619. Weld123.part1 = Part227
  1620. Weld124.Name = "BTWeld"
  1621. Weld124.Parent = Part72
  1622. Weld124.C1 = CFrame.new(-0.720230103, 0.785714149, 0.0655059814, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1623. Weld124.Part0 = Part72
  1624. Weld124.Part1 = Part49
  1625. Weld124.part1 = Part49
  1626. Weld125.Name = "BTWeld"
  1627. Weld125.Parent = Part72
  1628. Weld125.C1 = CFrame.new(-0.524169922, 0.392857134, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1629. Weld125.Part0 = Part72
  1630. Weld125.Part1 = Part229
  1631. Weld125.part1 = Part229
  1632. Weld126.Name = "BTWeld"
  1633. Weld126.Parent = Part72
  1634. Weld126.C1 = CFrame.new(1.63691711, -0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1635. Weld126.Part0 = Part72
  1636. Weld126.Part1 = Part230
  1637. Weld126.part1 = Part230
  1638. Weld127.Name = "BTWeld"
  1639. Weld127.Parent = Part72
  1640. Weld127.C1 = CFrame.new(0.982147217, 0.589285731, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1641. Weld127.Part0 = Part72
  1642. Weld127.Part1 = Part51
  1643. Weld127.part1 = Part51
  1644. Weld128.Name = "BTWeld"
  1645. Weld128.Parent = Part72
  1646. Weld128.C1 = CFrame.new(-0.982131958, -0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1647. Weld128.Part0 = Part72
  1648. Weld128.Part1 = Part224
  1649. Weld128.part1 = Part224
  1650. Weld129.Name = "BTWeld"
  1651. Weld129.Parent = Part72
  1652. Weld129.C1 = CFrame.new(-0.261901855, -0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1653. Weld129.Part0 = Part72
  1654. Weld129.Part1 = Part233
  1655. Weld129.part1 = Part233
  1656. Weld130.Name = "BTWeld"
  1657. Weld130.Parent = Part72
  1658. Weld130.C1 = CFrame.new(1.11309814, 0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1659. Weld130.Part0 = Part72
  1660. Weld130.Part1 = Part234
  1661. Weld130.part1 = Part234
  1662. Weld131.Name = "BTWeld"
  1663. Weld131.Parent = Part72
  1664. Weld131.C1 = CFrame.new(0.458358765, 0.523857117, -0.131011963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1665. Weld131.Part0 = Part72
  1666. Weld131.Part1 = Part235
  1667. Weld131.part1 = Part235
  1668. Weld132.Name = "BTWeld"
  1669. Weld132.Parent = Part72
  1670. Weld132.C1 = CFrame.new(1.11309814, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1671. Weld132.Part0 = Part72
  1672. Weld132.Part1 = Part236
  1673. Weld132.part1 = Part236
  1674. Weld133.Name = "BTWeld"
  1675. Weld133.Parent = Part72
  1676. Weld133.C1 = CFrame.new(-0.720230103, 0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1677. Weld133.Part0 = Part72
  1678. Weld133.Part1 = Part50
  1679. Weld133.part1 = Part50
  1680. Weld134.Name = "BTWeld"
  1681. Weld134.Parent = Part72
  1682. Weld134.C1 = CFrame.new(0.785720825, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1683. Weld134.Part0 = Part72
  1684. Weld134.Part1 = Part58
  1685. Weld134.part1 = Part58
  1686. Weld135.Name = "BTWeld"
  1687. Weld135.Parent = Part72
  1688. Weld135.C1 = CFrame.new(-0.720230103, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1689. Weld135.Part0 = Part72
  1690. Weld135.Part1 = Part239
  1691. Weld135.part1 = Part239
  1692. Weld136.Name = "BTWeld"
  1693. Weld136.Parent = Part72
  1694. Weld136.C1 = CFrame.new(-0.00016784668, 0.785857081, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1695. Weld136.Part0 = Part72
  1696. Weld136.Part1 = Part240
  1697. Weld136.part1 = Part240
  1698. Weld137.Name = "BTWeld"
  1699. Weld137.Parent = Part72
  1700. Weld137.C1 = CFrame.new(-0.261901855, 0.785714149, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1701. Weld137.Part0 = Part72
  1702. Weld137.Part1 = Part241
  1703. Weld137.part1 = Part241
  1704. Weld138.Name = "BTWeld"
  1705. Weld138.Parent = Part72
  1706. Weld138.C1 = CFrame.new(0.720245361, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1707. Weld138.Part0 = Part72
  1708. Weld138.Part1 = Part242
  1709. Weld138.part1 = Part242
  1710. Weld139.Name = "BTWeld"
  1711. Weld139.Parent = Part72
  1712. Weld139.C1 = CFrame.new(1.24404907, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1713. Weld139.Part0 = Part72
  1714. Weld139.Part1 = Part243
  1715. Weld139.part1 = Part243
  1716. Weld140.Name = "BTWeld"
  1717. Weld140.Parent = Part72
  1718. Weld140.C1 = CFrame.new(-0.523803711, 1.0476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1719. Weld140.Part0 = Part72
  1720. Weld140.Part1 = Part244
  1721. Weld140.part1 = Part244
  1722. Weld141.Name = "BTWeld"
  1723. Weld141.Parent = Part72
  1724. Weld141.C1 = CFrame.new(-0.458633423, 0.851357102, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1725. Weld141.Part0 = Part72
  1726. Weld141.Part1 = Part34
  1727. Weld141.part1 = Part34
  1728. Weld142.Name = "BTWeld"
  1729. Weld142.Parent = Part72
  1730. Weld142.C1 = CFrame.new(0.785720825, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1731. Weld142.Part0 = Part72
  1732. Weld142.Part1 = Part218
  1733. Weld142.part1 = Part218
  1734. Weld143.Name = "BTWeld"
  1735. Weld143.Parent = Part72
  1736. Weld143.C1 = CFrame.new(-1.24404907, 0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1737. Weld143.Part0 = Part72
  1738. Weld143.Part1 = Part247
  1739. Weld143.part1 = Part247
  1740. Weld144.Name = "BTWeld"
  1741. Weld144.Parent = Part72
  1742. Weld144.C1 = CFrame.new(-0.458328247, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1743. Weld144.Part0 = Part72
  1744. Weld144.Part1 = Part248
  1745. Weld144.part1 = Part248
  1746. Weld145.Name = "BTWeld"
  1747. Weld145.Parent = Part72
  1748. Weld145.C1 = CFrame.new(0.785720825, 0.196428537, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1749. Weld145.Part0 = Part72
  1750. Weld145.Part1 = Part249
  1751. Weld145.part1 = Part249
  1752. Weld146.Name = "BTWeld"
  1753. Weld146.Parent = Part72
  1754. Weld146.C1 = CFrame.new(-0.523803711, 0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1755. Weld146.Part0 = Part72
  1756. Weld146.Part1 = Part250
  1757. Weld146.part1 = Part250
  1758. Weld147.Name = "BTWeld"
  1759. Weld147.Parent = Part72
  1760. Weld147.C1 = CFrame.new(0.327392578, -0.0654762983, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1761. Weld147.Part0 = Part72
  1762. Weld147.Part1 = Part251
  1763. Weld147.part1 = Part251
  1764. Weld148.Name = "BTWeld"
  1765. Weld148.Parent = Part72
  1766. Weld148.C1 = CFrame.new(-0.720657349, 0.72035706, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1767. Weld148.Part0 = Part72
  1768. Weld148.Part1 = Part252
  1769. Weld148.part1 = Part252
  1770. Weld149.Name = "BTWeld"
  1771. Weld149.Parent = Part72
  1772. Weld149.C1 = CFrame.new(-0.589645386, 0.13085711, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1773. Weld149.Part0 = Part72
  1774. Weld149.Part1 = Part31
  1775. Weld149.part1 = Part31
  1776. Weld150.Name = "BTWeld"
  1777. Weld150.Parent = Part72
  1778. Weld150.C1 = CFrame.new(0.720245361, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1779. Weld150.Part0 = Part72
  1780. Weld150.Part1 = Part253
  1781. Weld150.part1 = Part253
  1782. Weld151.Name = "BTWeld"
  1783. Weld151.Parent = Part72
  1784. Weld151.C1 = CFrame.new(-0.589645386, 0.589357138, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1785. Weld151.Part0 = Part72
  1786. Weld151.Part1 = Part33
  1787. Weld151.part1 = Part33
  1788. Weld152.Name = "BTWeld"
  1789. Weld152.Parent = Part72
  1790. Weld152.C1 = CFrame.new(0.327392578, 0.72023809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1791. Weld152.Part0 = Part72
  1792. Weld152.Part1 = Part56
  1793. Weld152.part1 = Part56
  1794. Weld153.Name = "BTWeld"
  1795. Weld153.Parent = Part72
  1796. Weld153.C1 = CFrame.new(0.458343506, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1797. Weld153.Part0 = Part72
  1798. Weld153.Part1 = Part254
  1799. Weld153.part1 = Part254
  1800. Weld154.Name = "BTWeld"
  1801. Weld154.Parent = Part72
  1802. Weld154.C1 = CFrame.new(0.589294434, 0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1803. Weld154.Part0 = Part72
  1804. Weld154.Part1 = Part245
  1805. Weld154.part1 = Part245
  1806. Weld155.Name = "BTWeld"
  1807. Weld155.Parent = Part72
  1808. Weld155.C1 = CFrame.new(-0.327377319, 0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1809. Weld155.Part0 = Part72
  1810. Weld155.Part1 = Part43
  1811. Weld155.part1 = Part43
  1812. Weld156.Name = "BTWeld"
  1813. Weld156.Parent = Part72
  1814. Weld156.C1 = CFrame.new(-0.458328247, -0.785714269, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1815. Weld156.Part0 = Part72
  1816. Weld156.Part1 = Part255
  1817. Weld156.part1 = Part255
  1818. Weld157.Name = "BTWeld"
  1819. Weld157.Parent = Part72
  1820. Weld157.C1 = CFrame.new(1.30952454, 0.0654762983, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1821. Weld157.Part0 = Part72
  1822. Weld157.Part1 = Part62
  1823. Weld157.part1 = Part62
  1824. Weld158.Name = "BTWeld"
  1825. Weld158.Parent = Part72
  1826. Weld158.C1 = CFrame.new(-0.0654754639, -0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1827. Weld158.Part0 = Part72
  1828. Weld158.Part1 = Part256
  1829. Weld158.part1 = Part256
  1830. Weld159.Name = "BTWeld"
  1831. Weld159.Parent = Part72
  1832. Weld159.C1 = CFrame.new(-0.589279175, -0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1833. Weld159.Part0 = Part72
  1834. Weld159.Part1 = Part38
  1835. Weld159.part1 = Part38
  1836. Weld160.Name = "BTWeld"
  1837. Weld160.Parent = Part72
  1838. Weld160.C1 = CFrame.new(-0.589645386, 0.785857081, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1839. Weld160.Part0 = Part72
  1840. Weld160.Part1 = Part257
  1841. Weld160.part1 = Part257
  1842. Weld161.Name = "BTWeld"
  1843. Weld161.Parent = Part72
  1844. Weld161.C1 = CFrame.new(-0.589279175, 1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1845. Weld161.Part0 = Part72
  1846. Weld161.Part1 = Part246
  1847. Weld161.part1 = Part246
  1848. Weld162.Name = "BTWeld"
  1849. Weld162.Parent = Part72
  1850. Weld162.C1 = CFrame.new(-0.720230103, -0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1851. Weld162.Part0 = Part72
  1852. Weld162.Part1 = Part258
  1853. Weld162.part1 = Part258
  1854. Weld163.Name = "BTWeld"
  1855. Weld163.Parent = Part72
  1856. Weld163.C1 = CFrame.new(-0.458328247, 0.851190567, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1857. Weld163.Part0 = Part72
  1858. Weld163.Part1 = Part206
  1859. Weld163.part1 = Part206
  1860. Weld164.Name = "BTWeld"
  1861. Weld164.Parent = Part72
  1862. Weld164.C1 = CFrame.new(0.196334839, 0.916857123, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1863. Weld164.Part0 = Part72
  1864. Weld164.Part1 = Part259
  1865. Weld164.part1 = Part259
  1866. Weld165.Name = "BTWeld"
  1867. Weld165.Parent = Part72
  1868. Weld165.C1 = CFrame.new(-1.24404907, -0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1869. Weld165.Part0 = Part72
  1870. Weld165.Part1 = Part70
  1871. Weld165.part1 = Part70
  1872. Weld166.Name = "BTWeld"
  1873. Weld166.Parent = Part72
  1874. Weld166.C1 = CFrame.new(-0.85118103, 0.0654762983, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1875. Weld166.Part0 = Part72
  1876. Weld166.Part1 = Part231
  1877. Weld166.part1 = Part231
  1878. Weld167.Name = "BTWeld"
  1879. Weld167.Parent = Part72
  1880. Weld167.C1 = CFrame.new(-0.0654754639, 1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1881. Weld167.Part0 = Part72
  1882. Weld167.Part1 = Part63
  1883. Weld167.part1 = Part63
  1884. Weld168.Name = "BTWeld"
  1885. Weld168.Parent = Part72
  1886. Weld168.C1 = CFrame.new(-0.720230103, 0.65476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1887. Weld168.Part0 = Part72
  1888. Weld168.Part1 = Part260
  1889. Weld168.part1 = Part260
  1890. Weld169.Name = "BTWeld"
  1891. Weld169.Parent = Part72
  1892. Weld169.C1 = CFrame.new(-1.24404907, -0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1893. Weld169.Part0 = Part72
  1894. Weld169.Part1 = Part214
  1895. Weld169.part1 = Part214
  1896. Weld170.Name = "BTWeld"
  1897. Weld170.Parent = Part72
  1898. Weld170.C1 = CFrame.new(-0.131134033, 0.982357025, -0.131011963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1899. Weld170.Part0 = Part72
  1900. Weld170.Part1 = Part35
  1901. Weld170.part1 = Part35
  1902. Weld171.Name = "BTWeld"
  1903. Weld171.Parent = Part72
  1904. Weld171.C1 = CFrame.new(0.851196289, -0.785714269, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1905. Weld171.Part0 = Part72
  1906. Weld171.Part1 = Part53
  1907. Weld171.part1 = Part53
  1908. Weld172.Name = "BTWeld"
  1909. Weld172.Parent = Part72
  1910. Weld172.C1 = CFrame.new(0.196426392, -0.589285731, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1911. Weld172.Part0 = Part72
  1912. Weld172.Part1 = Part29
  1913. Weld172.part1 = Part29
  1914. Weld173.Name = "BTWeld"
  1915. Weld173.Parent = Part72
  1916. Weld173.C1 = CFrame.new(-0.261901855, 0.65476191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1917. Weld173.Part0 = Part72
  1918. Weld173.Part1 = Part54
  1919. Weld173.part1 = Part54
  1920. Weld174.Name = "BTWeld"
  1921. Weld174.Parent = Part72
  1922. Weld174.C1 = CFrame.new(0.654769897, 1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1923. Weld174.Part0 = Part72
  1924. Weld174.Part1 = Part45
  1925. Weld174.part1 = Part45
  1926. Weld175.Name = "BTWeld"
  1927. Weld175.Parent = Part72
  1928. Weld175.C1 = CFrame.new(0.261871338, 0.72035706, -0.131011963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1929. Weld175.Part0 = Part72
  1930. Weld175.Part1 = Part36
  1931. Weld175.part1 = Part36
  1932. Weld176.Name = "BTWeld"
  1933. Weld176.Parent = Part72
  1934. Weld176.C1 = CFrame.new(0.982147217, -1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1935. Weld176.Part0 = Part72
  1936. Weld176.Part1 = Part39
  1937. Weld176.part1 = Part39
  1938. Weld177.Name = "BTWeld"
  1939. Weld177.Parent = Part72
  1940. Weld177.C1 = CFrame.new(0.327392578, 0.261904716, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1941. Weld177.Part0 = Part72
  1942. Weld177.Part1 = Part261
  1943. Weld177.part1 = Part261
  1944. Weld178.Name = "BTWeld"
  1945. Weld178.Parent = Part72
  1946. Weld178.C1 = CFrame.new(-0.327377319, 0.982142806, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1947. Weld178.Part0 = Part72
  1948. Weld178.Part1 = Part60
  1949. Weld178.part1 = Part60
  1950. Weld179.Name = "BTWeld"
  1951. Weld179.Parent = Part72
  1952. Weld179.C1 = CFrame.new(-0.85118103, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1953. Weld179.Part0 = Part72
  1954. Weld179.Part1 = Part71
  1955. Weld179.part1 = Part71
  1956. Weld180.Name = "BTWeld"
  1957. Weld180.Parent = Part72
  1958. Weld180.C1 = CFrame.new(0.785720825, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1959. Weld180.Part0 = Part72
  1960. Weld180.Part1 = Part262
  1961. Weld180.part1 = Part262
  1962. Weld181.Name = "BTWeld"
  1963. Weld181.Parent = Part72
  1964. Weld181.C1 = CFrame.new(0.261917114, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1965. Weld181.Part0 = Part72
  1966. Weld181.Part1 = Part40
  1967. Weld181.part1 = Part40
  1968. Weld182.Name = "BTWeld"
  1969. Weld182.Parent = Part72
  1970. Weld182.C1 = CFrame.new(-0.327377319, 0.0654762983, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1971. Weld182.Part0 = Part72
  1972. Weld182.Part1 = Part228
  1973. Weld182.part1 = Part228
  1974. Weld183.Name = "BTWeld"
  1975. Weld183.Parent = Part72
  1976. Weld183.C1 = CFrame.new(0.327392578, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1977. Weld183.Part0 = Part72
  1978. Weld183.Part1 = Part263
  1979. Weld183.part1 = Part263
  1980. Weld184.Name = "BTWeld"
  1981. Weld184.Parent = Part72
  1982. Weld184.C1 = CFrame.new(0.785720825, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1983. Weld184.Part0 = Part72
  1984. Weld184.Part1 = Part238
  1985. Weld184.part1 = Part238
  1986. Weld185.Name = "BTWeld"
  1987. Weld185.Parent = Part72
  1988. Weld185.C1 = CFrame.new(0.0654754639, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1989. Weld185.Part0 = Part72
  1990. Weld185.Part1 = Part44
  1991. Weld185.part1 = Part44
  1992. Weld186.Name = "BTWeld"
  1993. Weld186.Parent = Part72
  1994. Weld186.C1 = CFrame.new(0.0654754639, 0.785714149, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1995. Weld186.Part0 = Part72
  1996. Weld186.Part1 = Part6
  1997. Weld186.part1 = Part6
  1998. Weld187.Name = "BTWeld"
  1999. Weld187.Parent = Part72
  2000. Weld187.C1 = CFrame.new(-0.261901855, 0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2001. Weld187.Part0 = Part72
  2002. Weld187.Part1 = Part48
  2003. Weld187.part1 = Part48
  2004. Weld188.Name = "BTWeld"
  2005. Weld188.Parent = Part72
  2006. Weld188.C1 = CFrame.new(0.196426392, 0.785714149, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2007. Weld188.Part0 = Part72
  2008. Weld188.Part1 = Part264
  2009. Weld188.part1 = Part264
  2010. Weld189.Name = "BTWeld"
  2011. Weld189.Parent = Part72
  2012. Weld189.C1 = CFrame.new(-0.196426392, -1.04761899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2013. Weld189.Part0 = Part72
  2014. Weld189.Part1 = Part265
  2015. Weld189.part1 = Part265
  2016. Weld190.Name = "BTWeld"
  2017. Weld190.Parent = Part72
  2018. Weld190.C1 = CFrame.new(-0.327377319, -0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2019. Weld190.Part0 = Part72
  2020. Weld190.Part1 = Part220
  2021. Weld190.part1 = Part220
  2022. Weld191.Name = "BTWeld"
  2023. Weld191.Parent = Part72
  2024. Weld191.C1 = CFrame.new(0.982147217, 0.196428537, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2025. Weld191.Part0 = Part72
  2026. Weld191.Part1 = Part232
  2027. Weld191.part1 = Part232
  2028. Weld192.Name = "BTWeld"
  2029. Weld192.Parent = Part72
  2030. Weld192.C1 = CFrame.new(1.63691711, -0.130952358, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2031. Weld192.Part0 = Part72
  2032. Weld192.Part1 = Part66
  2033. Weld192.part1 = Part66
  2034. Weld193.Name = "BTWeld"
  2035. Weld193.Parent = Part72
  2036. Weld193.C1 = CFrame.new(-1.11308289, -0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2037. Weld193.Part0 = Part72
  2038. Weld193.Part1 = Part42
  2039. Weld193.part1 = Part42
  2040. Weld194.Name = "BTWeld"
  2041. Weld194.Parent = Part72
  2042. Weld194.C1 = CFrame.new(-1.24404907, -0.523809552, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2043. Weld194.Part0 = Part72
  2044. Weld194.Part1 = Part211
  2045. Weld194.part1 = Part211
  2046. Weld195.Name = "BTWeld"
  2047. Weld195.Parent = Part72
  2048. Weld195.C1 = CFrame.new(0.982147217, 0.785714149, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2049. Weld195.Part0 = Part72
  2050. Weld195.Part1 = Part208
  2051. Weld195.part1 = Part208
  2052. Weld196.Name = "BTWeld"
  2053. Weld196.Parent = Part72
  2054. Weld196.C1 = CFrame.new(1.24404907, 0.327381015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2055. Weld196.Part0 = Part72
  2056. Weld196.Part1 = Part225
  2057. Weld196.part1 = Part225
  2058. Weld197.Name = "BTWeld"
  2059. Weld197.Parent = Part72
  2060. Weld197.C1 = CFrame.new(-0.654754639, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2061. Weld197.Part0 = Part72
  2062. Weld197.Part1 = Part215
  2063. Weld197.part1 = Part215
  2064. Weld198.Name = "BTWeld"
  2065. Weld198.Parent = Part72
  2066. Weld198.C1 = CFrame.new(-0.196426392, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2067. Weld198.Part0 = Part72
  2068. Weld198.Part1 = Part55
  2069. Weld198.part1 = Part55
  2070. Weld199.Name = "BTWeld"
  2071. Weld199.Parent = Part72
  2072. Weld199.C1 = CFrame.new(-0.524169922, 0.261857152, -0.196502686, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2073. Weld199.Part0 = Part72
  2074. Weld199.Part1 = Part266
  2075. Weld199.part1 = Part266
  2076. Weld200.Name = "BTWeld"
  2077. Weld200.Parent = Part72
  2078. Weld200.C1 = CFrame.new(-0.0654754639, 0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2079. Weld200.Part0 = Part72
  2080. Weld200.Part1 = Part209
  2081. Weld200.part1 = Part209
  2082. Weld201.Name = "BTWeld"
  2083. Weld201.Parent = Part72
  2084. Weld201.C1 = CFrame.new(-0.85118103, -0.916666627, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2085. Weld201.Part0 = Part72
  2086. Weld201.Part1 = Part57
  2087. Weld201.part1 = Part57
  2088. Weld202.Name = "BTWeld"
  2089. Weld202.Parent = Part72
  2090. Weld202.C1 = CFrame.new(-0.589279175, 0.785714149, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2091. Weld202.Part0 = Part72
  2092. Weld202.Part1 = Part237
  2093. Weld202.part1 = Part237
  2094. Weld203.Name = "BTWeld"
  2095. Weld203.Parent = Part72
  2096. Weld203.C1 = CFrame.new(-0.458328247, -1.17857134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2097. Weld203.Part0 = Part72
  2098. Weld203.Part1 = Part69
  2099. Weld203.part1 = Part69
  2100. Weld204.Name = "BTWeld"
  2101. Weld204.Parent = Part72
  2102. Weld204.C1 = CFrame.new(0.327392578, 0.392857194, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2103. Weld204.Part0 = Part72
  2104. Weld204.Part1 = Part267
  2105. Weld204.part1 = Part267
  2106. Weld205.Name = "BTWeld"
  2107. Weld205.Parent = Part72
  2108. Weld205.C1 = CFrame.new(0.52381897, 0.72023809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2109. Weld205.Part0 = Part72
  2110. Weld205.Part1 = Part223
  2111. Weld205.part1 = Part223
  2112. Part206.Parent = Model0
  2113. Part206.CFrame = CFrame.new(212.97023, 0.523809314, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2114. Part206.Position = Vector3.new(212.97023, 0.523809314, 153.25)
  2115. Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2116. Part206.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  2117. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2118. Part206.BrickColor = BrickColor.new("Really black")
  2119. Part206.TopSurface = Enum.SurfaceType.Smooth
  2120. Part206.brickColor = BrickColor.new("Really black")
  2121. Part207.Parent = Model0
  2122. Part207.CFrame = CFrame.new(213.363083, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2123. Part207.Position = Vector3.new(213.363083, 0.458333254, 153.25)
  2124. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2125. Part207.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2126. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part207.BrickColor = BrickColor.new("Really black")
  2128. Part207.TopSurface = Enum.SurfaceType.Smooth
  2129. Part207.brickColor = BrickColor.new("Really black")
  2130. Part208.Parent = Model0
  2131. Part208.CFrame = CFrame.new(211.529755, 0.589285731, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2132. Part208.Position = Vector3.new(211.529755, 0.589285731, 153.25)
  2133. Part208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2134. Part208.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2135. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2136. Part208.BrickColor = BrickColor.new("Really black")
  2137. Part208.TopSurface = Enum.SurfaceType.Smooth
  2138. Part208.brickColor = BrickColor.new("Really black")
  2139. Part209.Parent = Model0
  2140. Part209.CFrame = CFrame.new(212.577377, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2141. Part209.Position = Vector3.new(212.577377, 0.458333254, 153.25)
  2142. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2143. Part209.Size = Vector3.new(0.130952373, 0.392857134, 0.261904746)
  2144. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2145. Part209.BrickColor = BrickColor.new("Really black")
  2146. Part209.TopSurface = Enum.SurfaceType.Smooth
  2147. Part209.brickColor = BrickColor.new("Really black")
  2148. Part210.Parent = Model0
  2149. Part210.CFrame = CFrame.new(212.708328, 0.327380776, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2150. Part210.Position = Vector3.new(212.708328, 0.327380776, 153.25)
  2151. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2152. Part210.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2153. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2154. Part210.BrickColor = BrickColor.new("Really black")
  2155. Part210.TopSurface = Enum.SurfaceType.Smooth
  2156. Part210.brickColor = BrickColor.new("Really black")
  2157. Part211.Parent = Model0
  2158. Part211.CFrame = CFrame.new(213.755951, 1.89880943, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2159. Part211.Position = Vector3.new(213.755951, 1.89880943, 153.25)
  2160. Part211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2161. Part211.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2162. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2163. Part211.BrickColor = BrickColor.new("Really black")
  2164. Part211.TopSurface = Enum.SurfaceType.Smooth
  2165. Part211.brickColor = BrickColor.new("Really black")
  2166. Part212.Parent = Model0
  2167. Part212.CFrame = CFrame.new(213.690475, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2168. Part212.Position = Vector3.new(213.690475, 1.37499988, 153.25)
  2169. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2170. Part212.Size = Vector3.new(0.261904746, 0.130952373, 0.261904746)
  2171. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2172. Part212.BrickColor = BrickColor.new("Really black")
  2173. Part212.TopSurface = Enum.SurfaceType.Smooth
  2174. Part212.brickColor = BrickColor.new("Really black")
  2175. Part213.Parent = Model0
  2176. Part213.CFrame = CFrame.new(211.529755, 0.982142687, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2177. Part213.Position = Vector3.new(211.529755, 0.982142687, 153.25)
  2178. Part213.Color = Color3.new(0.2, 0.345098, 0.509804)
  2179. Part213.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2180. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2181. Part213.BrickColor = BrickColor.new("Storm blue")
  2182. Part213.TopSurface = Enum.SurfaceType.Smooth
  2183. Part213.brickColor = BrickColor.new("Storm blue")
  2184. Part214.Parent = Model0
  2185. Part214.CFrame = CFrame.new(213.755951, 1.6369046, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2186. Part214.Position = Vector3.new(213.755951, 1.6369046, 153.25)
  2187. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2188. Part214.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2189. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2190. Part214.BrickColor = BrickColor.new("Really black")
  2191. Part214.TopSurface = Enum.SurfaceType.Smooth
  2192. Part214.brickColor = BrickColor.new("Really black")
  2193. Part215.Parent = Model0
  2194. Part215.CFrame = CFrame.new(213.166656, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2195. Part215.Position = Vector3.new(213.166656, 1.37499988, 153.25)
  2196. Part215.Color = Color3.new(0.431373, 0.6, 0.792157)
  2197. Part215.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  2198. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2199. Part215.BrickColor = BrickColor.new("Medium blue")
  2200. Part215.TopSurface = Enum.SurfaceType.Smooth
  2201. Part215.brickColor = BrickColor.new("Medium blue")
  2202. Part216.Parent = Model0
  2203. Part216.CFrame = CFrame.new(212.97023, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2204. Part216.Position = Vector3.new(212.97023, 1.37499988, 153.25)
  2205. Part216.Color = Color3.new(0.431373, 0.6, 0.792157)
  2206. Part216.Size = Vector3.new(0.130952373, 0.392857134, 0.523809493)
  2207. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2208. Part216.BrickColor = BrickColor.new("Medium blue")
  2209. Part216.TopSurface = Enum.SurfaceType.Smooth
  2210. Part216.brickColor = BrickColor.new("Medium blue")
  2211. Part217.Parent = Model0
  2212. Part217.CFrame = CFrame.new(210.613083, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2213. Part217.Position = Vector3.new(210.613083, 1.50595224, 153.25)
  2214. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2215. Part217.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2216. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2217. Part217.BrickColor = BrickColor.new("Really black")
  2218. Part217.TopSurface = Enum.SurfaceType.Smooth
  2219. Part217.brickColor = BrickColor.new("Really black")
  2220. Part218.Parent = Model0
  2221. Part218.CFrame = CFrame.new(211.726181, 1.37499988, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2222. Part218.Position = Vector3.new(211.726181, 1.37499988, 153.25)
  2223. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2224. Part218.Size = Vector3.new(0.523809493, 0.130952373, 0.261904746)
  2225. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2226. Part218.BrickColor = BrickColor.new("Really black")
  2227. Part218.TopSurface = Enum.SurfaceType.Smooth
  2228. Part218.brickColor = BrickColor.new("Really black")
  2229. Part219.Parent = Model0
  2230. Part219.CFrame = CFrame.new(213.166656, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2231. Part219.Position = Vector3.new(213.166656, 0.458333254, 153.25)
  2232. Part219.Color = Color3.new(0.431373, 0.6, 0.792157)
  2233. Part219.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  2234. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2235. Part219.BrickColor = BrickColor.new("Medium blue")
  2236. Part219.TopSurface = Enum.SurfaceType.Smooth
  2237. Part219.brickColor = BrickColor.new("Medium blue")
  2238. Part220.Parent = Model0
  2239. Part220.CFrame = CFrame.new(212.839279, 1.89880943, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2240. Part220.Position = Vector3.new(212.839279, 1.89880943, 153.25)
  2241. Part220.Color = Color3.new(0.2, 0.345098, 0.509804)
  2242. Part220.Size = Vector3.new(0.65476191, 0.130952373, 0.261904746)
  2243. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2244. Part220.BrickColor = BrickColor.new("Storm blue")
  2245. Part220.TopSurface = Enum.SurfaceType.Smooth
  2246. Part220.brickColor = BrickColor.new("Storm blue")
  2247. Part221.Parent = Model0
  2248. Part221.CFrame = CFrame.new(211.726181, 2.55357122, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2249. Part221.Position = Vector3.new(211.726181, 2.55357122, 153.25)
  2250. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2251. Part221.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  2252. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2253. Part221.BrickColor = BrickColor.new("Really black")
  2254. Part221.TopSurface = Enum.SurfaceType.Smooth
  2255. Part221.brickColor = BrickColor.new("Really black")
  2256. Part222.Parent = Model0
  2257. Part222.CFrame = CFrame.new(213.624985, 1.11309516, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2258. Part222.Position = Vector3.new(213.624985, 1.11309516, 153.25)
  2259. Part222.Color = Color3.new(0.2, 0.345098, 0.509804)
  2260. Part222.Size = Vector3.new(0.130952373, 0.392857134, 0.523809493)
  2261. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2262. Part222.BrickColor = BrickColor.new("Storm blue")
  2263. Part222.TopSurface = Enum.SurfaceType.Smooth
  2264. Part222.brickColor = BrickColor.new("Storm blue")
  2265. Part223.Parent = Model0
  2266. Part223.CFrame = CFrame.new(211.988083, 0.654761791, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2267. Part223.Position = Vector3.new(211.988083, 0.654761791, 153.25)
  2268. Part223.Color = Color3.new(0.431373, 0.6, 0.792157)
  2269. Part223.Size = Vector3.new(0.261904746, 0.261904746, 0.523809493)
  2270. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2271. Part223.BrickColor = BrickColor.new("Medium blue")
  2272. Part223.TopSurface = Enum.SurfaceType.Smooth
  2273. Part223.brickColor = BrickColor.new("Medium blue")
  2274. Part224.Parent = Model0
  2275. Part224.CFrame = CFrame.new(213.494034, 1.89880943, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2276. Part224.Position = Vector3.new(213.494034, 1.89880943, 153.25)
  2277. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2278. Part224.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2279. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2280. Part224.BrickColor = BrickColor.new("Really black")
  2281. Part224.TopSurface = Enum.SurfaceType.Smooth
  2282. Part224.brickColor = BrickColor.new("Really black")
  2283. Part225.Parent = Model0
  2284. Part225.CFrame = CFrame.new(211.267853, 1.04761887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2285. Part225.Position = Vector3.new(211.267853, 1.04761887, 153.25)
  2286. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2287. Part225.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  2288. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2289. Part225.BrickColor = BrickColor.new("Really black")
  2290. Part225.TopSurface = Enum.SurfaceType.Smooth
  2291. Part225.brickColor = BrickColor.new("Really black")
  2292. Part226.Parent = Model0
  2293. Part226.CFrame = CFrame.new(212.184525, 1.11314273, 153.380997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2294. Part226.Position = Vector3.new(212.184525, 1.11314273, 153.380997)
  2295. Part226.Color = Color3.new(0.431373, 0.6, 0.792157)
  2296. Part226.Size = Vector3.new(0.392857105, 0.130952373, 0.261809498)
  2297. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2298. Part226.BrickColor = BrickColor.new("Medium blue")
  2299. Part226.TopSurface = Enum.SurfaceType.Smooth
  2300. Part226.brickColor = BrickColor.new("Medium blue")
  2301. Part227.Parent = Model0
  2302. Part227.CFrame = CFrame.new(212.249985, 1.24404752, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2303. Part227.Position = Vector3.new(212.249985, 1.24404752, 153.25)
  2304. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2305. Part227.Size = Vector3.new(0.261904746, 0.130952373, 0.261904746)
  2306. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2307. Part227.BrickColor = BrickColor.new("Really black")
  2308. Part227.TopSurface = Enum.SurfaceType.Smooth
  2309. Part227.brickColor = BrickColor.new("Really black")
  2310. Part228.Parent = Model0
  2311. Part228.CFrame = CFrame.new(212.839279, 1.30952358, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2312. Part228.Position = Vector3.new(212.839279, 1.30952358, 153.25)
  2313. Part228.Color = Color3.new(0.431373, 0.6, 0.792157)
  2314. Part228.Size = Vector3.new(0.130952373, 0.523809493, 0.523809493)
  2315. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part228.BrickColor = BrickColor.new("Medium blue")
  2317. Part228.TopSurface = Enum.SurfaceType.Smooth
  2318. Part228.brickColor = BrickColor.new("Medium blue")
  2319. Part229.Parent = Model0
  2320. Part229.CFrame = CFrame.new(213.036072, 0.982142746, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2321. Part229.Position = Vector3.new(213.036072, 0.982142746, 153.446503)
  2322. Part229.Color = Color3.new(0.431373, 0.6, 0.792157)
  2323. Part229.Size = Vector3.new(0.523856997, 0.130952403, 0.130809486)
  2324. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part229.BrickColor = BrickColor.new("Medium blue")
  2326. Part229.TopSurface = Enum.SurfaceType.Smooth
  2327. Part229.brickColor = BrickColor.new("Medium blue")
  2328. Part230.Parent = Model0
  2329. Part230.CFrame = CFrame.new(210.874985, 1.7023809, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2330. Part230.Position = Vector3.new(210.874985, 1.7023809, 153.25)
  2331. Part230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2332. Part230.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  2333. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2334. Part230.BrickColor = BrickColor.new("Really black")
  2335. Part230.TopSurface = Enum.SurfaceType.Smooth
  2336. Part230.brickColor = BrickColor.new("Really black")
  2337. Part231.Parent = Model0
  2338. Part231.CFrame = CFrame.new(213.363083, 1.30952358, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2339. Part231.Position = Vector3.new(213.363083, 1.30952358, 153.25)
  2340. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2341. Part231.Size = Vector3.new(0.130952373, 0.261904746, 0.261904746)
  2342. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2343. Part231.BrickColor = BrickColor.new("Really black")
  2344. Part231.TopSurface = Enum.SurfaceType.Smooth
  2345. Part231.brickColor = BrickColor.new("Really black")
  2346. Part232.Parent = Model0
  2347. Part232.CFrame = CFrame.new(211.529755, 1.17857134, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2348. Part232.Position = Vector3.new(211.529755, 1.17857134, 153.25)
  2349. Part232.Color = Color3.new(0.431373, 0.6, 0.792157)
  2350. Part232.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  2351. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2352. Part232.BrickColor = BrickColor.new("Medium blue")
  2353. Part232.TopSurface = Enum.SurfaceType.Smooth
  2354. Part232.brickColor = BrickColor.new("Medium blue")
  2355. Part233.Parent = Model0
  2356. Part233.CFrame = CFrame.new(212.773804, 1.76785707, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2357. Part233.Position = Vector3.new(212.773804, 1.76785707, 153.25)
  2358. Part233.Color = Color3.new(0.2, 0.345098, 0.509804)
  2359. Part233.Size = Vector3.new(0.523809493, 0.130952373, 0.261904746)
  2360. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2361. Part233.BrickColor = BrickColor.new("Storm blue")
  2362. Part233.TopSurface = Enum.SurfaceType.Smooth
  2363. Part233.brickColor = BrickColor.new("Storm blue")
  2364. Part234.Parent = Model0
  2365. Part234.CFrame = CFrame.new(211.398804, 1.24404752, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2366. Part234.Position = Vector3.new(211.398804, 1.24404752, 153.25)
  2367. Part234.Color = Color3.new(0.431373, 0.6, 0.792157)
  2368. Part234.Size = Vector3.new(0.130952373, 0.392857134, 0.523809493)
  2369. Part234.BottomSurface = Enum.SurfaceType.Smooth
  2370. Part234.BrickColor = BrickColor.new("Medium blue")
  2371. Part234.TopSurface = Enum.SurfaceType.Smooth
  2372. Part234.brickColor = BrickColor.new("Medium blue")
  2373. Part235.Parent = Model0
  2374. Part235.CFrame = CFrame.new(212.053543, 0.851142764, 153.381012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2375. Part235.Position = Vector3.new(212.053543, 0.851142764, 153.381012)
  2376. Part235.Color = Color3.new(0.431373, 0.6, 0.792157)
  2377. Part235.Size = Vector3.new(0.130857036, 0.130952403, 0.261809528)
  2378. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2379. Part235.BrickColor = BrickColor.new("Medium blue")
  2380. Part235.TopSurface = Enum.SurfaceType.Smooth
  2381. Part235.brickColor = BrickColor.new("Medium blue")
  2382. Part236.Parent = Model0
  2383. Part236.CFrame = CFrame.new(211.398804, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2384. Part236.Position = Vector3.new(211.398804, 2.42261887, 153.25)
  2385. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2386. Part236.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2387. Part236.BottomSurface = Enum.SurfaceType.Smooth
  2388. Part236.BrickColor = BrickColor.new("Really black")
  2389. Part236.TopSurface = Enum.SurfaceType.Smooth
  2390. Part236.brickColor = BrickColor.new("Really black")
  2391. Part237.Parent = Model0
  2392. Part237.CFrame = CFrame.new(213.101181, 0.589285731, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2393. Part237.Position = Vector3.new(213.101181, 0.589285731, 153.25)
  2394. Part237.Color = Color3.new(1, 1, 0)
  2395. Part237.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2396. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2397. Part237.BrickColor = BrickColor.new("New Yeller")
  2398. Part237.TopSurface = Enum.SurfaceType.Smooth
  2399. Part237.brickColor = BrickColor.new("New Yeller")
  2400. Part238.Parent = Model0
  2401. Part238.CFrame = CFrame.new(211.726181, 1.50595224, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2402. Part238.Position = Vector3.new(211.726181, 1.50595224, 153.25)
  2403. Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2404. Part238.Size = Vector3.new(0.785714269, 0.130952373, 0.261904746)
  2405. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2406. Part238.BrickColor = BrickColor.new("Really black")
  2407. Part238.TopSurface = Enum.SurfaceType.Smooth
  2408. Part238.brickColor = BrickColor.new("Really black")
  2409. Part239.Parent = Model0
  2410. Part239.CFrame = CFrame.new(213.232132, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2411. Part239.Position = Vector3.new(213.232132, 0.851190329, 153.25)
  2412. Part239.Color = Color3.new(0.431373, 0.6, 0.792157)
  2413. Part239.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2414. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part239.BrickColor = BrickColor.new("Medium blue")
  2416. Part239.TopSurface = Enum.SurfaceType.Smooth
  2417. Part239.brickColor = BrickColor.new("Medium blue")
  2418. Part240.Parent = Model0
  2419. Part240.CFrame = CFrame.new(212.51207, 0.589142799, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2420. Part240.Position = Vector3.new(212.51207, 0.589142799, 153.446503)
  2421. Part240.Color = Color3.new(0.431373, 0.6, 0.792157)
  2422. Part240.Size = Vector3.new(0.261857033, 0.130952403, 0.130809486)
  2423. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2424. Part240.BrickColor = BrickColor.new("Medium blue")
  2425. Part240.TopSurface = Enum.SurfaceType.Smooth
  2426. Part240.brickColor = BrickColor.new("Medium blue")
  2427. Part241.Parent = Model0
  2428. Part241.CFrame = CFrame.new(212.773804, 0.589285731, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2429. Part241.Position = Vector3.new(212.773804, 0.589285731, 153.25)
  2430. Part241.Color = Color3.new(0.431373, 0.6, 0.792157)
  2431. Part241.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  2432. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2433. Part241.BrickColor = BrickColor.new("Medium blue")
  2434. Part241.TopSurface = Enum.SurfaceType.Smooth
  2435. Part241.brickColor = BrickColor.new("Medium blue")
  2436. Part242.Parent = Model0
  2437. Part242.CFrame = CFrame.new(211.791656, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2438. Part242.Position = Vector3.new(211.791656, 0.851190329, 153.25)
  2439. Part242.Color = Color3.new(0.431373, 0.6, 0.792157)
  2440. Part242.Size = Vector3.new(0.130952373, 0.392857134, 0.523809493)
  2441. Part242.BottomSurface = Enum.SurfaceType.Smooth
  2442. Part242.BrickColor = BrickColor.new("Medium blue")
  2443. Part242.TopSurface = Enum.SurfaceType.Smooth
  2444. Part242.brickColor = BrickColor.new("Medium blue")
  2445. Part243.Parent = Model0
  2446. Part243.CFrame = CFrame.new(211.267853, 2.29166651, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2447. Part243.Position = Vector3.new(211.267853, 2.29166651, 153.25)
  2448. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2449. Part243.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2450. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2451. Part243.BrickColor = BrickColor.new("Really black")
  2452. Part243.TopSurface = Enum.SurfaceType.Smooth
  2453. Part243.brickColor = BrickColor.new("Really black")
  2454. Part244.Parent = Model0
  2455. Part244.CFrame = CFrame.new(213.035706, 0.327380776, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2456. Part244.Position = Vector3.new(213.035706, 0.327380776, 153.25)
  2457. Part244.Color = Color3.new(0.431373, 0.6, 0.792157)
  2458. Part244.Size = Vector3.new(0.261904746, 0.130952373, 0.523809493)
  2459. Part244.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part244.BrickColor = BrickColor.new("Medium blue")
  2461. Part244.TopSurface = Enum.SurfaceType.Smooth
  2462. Part244.brickColor = BrickColor.new("Medium blue")
  2463. Part245.Parent = Model0
  2464. Part245.CFrame = CFrame.new(211.922607, 1.04761887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2465. Part245.Position = Vector3.new(211.922607, 1.04761887, 153.25)
  2466. Part245.Color = Color3.new(0.431373, 0.6, 0.792157)
  2467. Part245.Size = Vector3.new(0.130952373, 0.523809493, 0.523809493)
  2468. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2469. Part245.BrickColor = BrickColor.new("Medium blue")
  2470. Part245.TopSurface = Enum.SurfaceType.Smooth
  2471. Part245.brickColor = BrickColor.new("Medium blue")
  2472. Part246.Parent = Model0
  2473. Part246.CFrame = CFrame.new(213.101181, 0.196428537, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2474. Part246.Position = Vector3.new(213.101181, 0.196428537, 153.25)
  2475. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2476. Part246.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2477. Part246.BottomSurface = Enum.SurfaceType.Smooth
  2478. Part246.BrickColor = BrickColor.new("Really black")
  2479. Part246.TopSurface = Enum.SurfaceType.Smooth
  2480. Part246.brickColor = BrickColor.new("Really black")
  2481. Part247.Parent = Model0
  2482. Part247.CFrame = CFrame.new(213.755951, 1.11309516, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2483. Part247.Position = Vector3.new(213.755951, 1.11309516, 153.25)
  2484. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2485. Part247.Size = Vector3.new(0.130952373, 0.392857134, 0.261904746)
  2486. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2487. Part247.BrickColor = BrickColor.new("Really black")
  2488. Part247.TopSurface = Enum.SurfaceType.Smooth
  2489. Part247.brickColor = BrickColor.new("Really black")
  2490. Part248.Parent = Model0
  2491. Part248.CFrame = CFrame.new(212.97023, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2492. Part248.Position = Vector3.new(212.97023, 2.42261887, 153.25)
  2493. Part248.Color = Color3.new(0.2, 0.345098, 0.509804)
  2494. Part248.Size = Vector3.new(0.392857134, 0.130952373, 0.523809493)
  2495. Part248.BottomSurface = Enum.SurfaceType.Smooth
  2496. Part248.BrickColor = BrickColor.new("Storm blue")
  2497. Part248.TopSurface = Enum.SurfaceType.Smooth
  2498. Part248.brickColor = BrickColor.new("Storm blue")
  2499. Part249.Parent = Model0
  2500. Part249.CFrame = CFrame.new(211.726181, 1.17857134, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2501. Part249.Position = Vector3.new(211.726181, 1.17857134, 153.25)
  2502. Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2503. Part249.Size = Vector3.new(0.261904746, 0.261904746, 0.261904746)
  2504. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2505. Part249.BrickColor = BrickColor.new("Really black")
  2506. Part249.TopSurface = Enum.SurfaceType.Smooth
  2507. Part249.brickColor = BrickColor.new("Really black")
  2508. Part250.Parent = Model0
  2509. Part250.CFrame = CFrame.new(213.035706, 1.04761887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2510. Part250.Position = Vector3.new(213.035706, 1.04761887, 153.25)
  2511. Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2512. Part250.Size = Vector3.new(0.261904746, 0.261904746, 0.261904746)
  2513. Part250.BottomSurface = Enum.SurfaceType.Smooth
  2514. Part250.BrickColor = BrickColor.new("Really black")
  2515. Part250.TopSurface = Enum.SurfaceType.Smooth
  2516. Part250.brickColor = BrickColor.new("Really black")
  2517. Part251.Parent = Model0
  2518. Part251.CFrame = CFrame.new(212.184509, 1.44047618, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2519. Part251.Position = Vector3.new(212.184509, 1.44047618, 153.25)
  2520. Part251.Color = Color3.new(0.431373, 0.6, 0.792157)
  2521. Part251.Size = Vector3.new(0.130952373, 0.261904746, 0.523809493)
  2522. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2523. Part251.BrickColor = BrickColor.new("Medium blue")
  2524. Part251.TopSurface = Enum.SurfaceType.Smooth
  2525. Part251.brickColor = BrickColor.new("Medium blue")
  2526. Part252.Parent = Model0
  2527. Part252.CFrame = CFrame.new(213.232559, 0.65464282, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2528. Part252.Position = Vector3.new(213.232559, 0.65464282, 153.446503)
  2529. Part252.Color = Color3.new(0.431373, 0.6, 0.792157)
  2530. Part252.Size = Vector3.new(0.130857036, 0.2619524, 0.130809486)
  2531. Part252.BottomSurface = Enum.SurfaceType.Smooth
  2532. Part252.BrickColor = BrickColor.new("Medium blue")
  2533. Part252.TopSurface = Enum.SurfaceType.Smooth
  2534. Part252.brickColor = BrickColor.new("Medium blue")
  2535. Part253.Parent = Model0
  2536. Part253.CFrame = CFrame.new(211.791656, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2537. Part253.Position = Vector3.new(211.791656, 2.42261887, 153.25)
  2538. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2539. Part253.Size = Vector3.new(0.65476191, 0.130952373, 0.523809493)
  2540. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part253.BrickColor = BrickColor.new("Really black")
  2542. Part253.TopSurface = Enum.SurfaceType.Smooth
  2543. Part253.brickColor = BrickColor.new("Really black")
  2544. Part254.Parent = Model0
  2545. Part254.CFrame = CFrame.new(212.053558, 0.851190329, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2546. Part254.Position = Vector3.new(212.053558, 0.851190329, 153.25)
  2547. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2548. Part254.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2549. Part254.BottomSurface = Enum.SurfaceType.Smooth
  2550. Part254.BrickColor = BrickColor.new("Really black")
  2551. Part254.TopSurface = Enum.SurfaceType.Smooth
  2552. Part254.brickColor = BrickColor.new("Really black")
  2553. Part255.Parent = Model0
  2554. Part255.CFrame = CFrame.new(212.97023, 2.16071415, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2555. Part255.Position = Vector3.new(212.97023, 2.16071415, 153.25)
  2556. Part255.Color = Color3.new(0.2, 0.345098, 0.509804)
  2557. Part255.Size = Vector3.new(0.916666627, 0.130952373, 0.523809493)
  2558. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part255.BrickColor = BrickColor.new("Storm blue")
  2560. Part255.TopSurface = Enum.SurfaceType.Smooth
  2561. Part255.brickColor = BrickColor.new("Storm blue")
  2562. Part256.Parent = Model0
  2563. Part256.CFrame = CFrame.new(212.577377, 1.6369046, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2564. Part256.Position = Vector3.new(212.577377, 1.6369046, 153.25)
  2565. Part256.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2566. Part256.Size = Vector3.new(0.916666627, 0.130952373, 0.261904746)
  2567. Part256.BottomSurface = Enum.SurfaceType.Smooth
  2568. Part256.BrickColor = BrickColor.new("Really black")
  2569. Part256.TopSurface = Enum.SurfaceType.Smooth
  2570. Part256.brickColor = BrickColor.new("Really black")
  2571. Part257.Parent = Model0
  2572. Part257.CFrame = CFrame.new(213.101547, 0.589142799, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2573. Part257.Position = Vector3.new(213.101547, 0.589142799, 153.446503)
  2574. Part257.Color = Color3.new(0.431373, 0.6, 0.792157)
  2575. Part257.Size = Vector3.new(0.130857036, 0.130952403, 0.130809486)
  2576. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2577. Part257.BrickColor = BrickColor.new("Medium blue")
  2578. Part257.TopSurface = Enum.SurfaceType.Smooth
  2579. Part257.brickColor = BrickColor.new("Medium blue")
  2580. Part258.Parent = Model0
  2581. Part258.CFrame = CFrame.new(213.232132, 1.89880943, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2582. Part258.Position = Vector3.new(213.232132, 1.89880943, 153.25)
  2583. Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2584. Part258.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2585. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2586. Part258.BrickColor = BrickColor.new("Really black")
  2587. Part258.TopSurface = Enum.SurfaceType.Smooth
  2588. Part258.brickColor = BrickColor.new("Really black")
  2589. Part259.Parent = Model0
  2590. Part259.CFrame = CFrame.new(212.315567, 0.458142757, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2591. Part259.Position = Vector3.new(212.315567, 0.458142757, 153.446503)
  2592. Part259.Color = Color3.new(0.431373, 0.6, 0.792157)
  2593. Part259.Size = Vector3.new(0.13085705, 0.130952403, 0.130809486)
  2594. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2595. Part259.BrickColor = BrickColor.new("Medium blue")
  2596. Part259.TopSurface = Enum.SurfaceType.Smooth
  2597. Part259.brickColor = BrickColor.new("Medium blue")
  2598. Part260.Parent = Model0
  2599. Part260.CFrame = CFrame.new(213.232132, 0.72023797, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2600. Part260.Position = Vector3.new(213.232132, 0.72023797, 153.25)
  2601. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2602. Part260.Size = Vector3.new(0.130952373, 0.130952373, 0.261904746)
  2603. Part260.BottomSurface = Enum.SurfaceType.Smooth
  2604. Part260.BrickColor = BrickColor.new("Really black")
  2605. Part260.TopSurface = Enum.SurfaceType.Smooth
  2606. Part260.brickColor = BrickColor.new("Really black")
  2607. Part261.Parent = Model0
  2608. Part261.CFrame = CFrame.new(212.184509, 1.11309516, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2609. Part261.Position = Vector3.new(212.184509, 1.11309516, 153.25)
  2610. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2611. Part261.Size = Vector3.new(0.392857134, 0.130952373, 0.261904746)
  2612. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2613. Part261.BrickColor = BrickColor.new("Really black")
  2614. Part261.TopSurface = Enum.SurfaceType.Smooth
  2615. Part261.brickColor = BrickColor.new("Really black")
  2616. Part262.Parent = Model0
  2617. Part262.CFrame = CFrame.new(211.726181, 0.458333254, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2618. Part262.Position = Vector3.new(211.726181, 0.458333254, 153.25)
  2619. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2620. Part262.Size = Vector3.new(0.261904746, 0.392857134, 0.261904746)
  2621. Part262.BottomSurface = Enum.SurfaceType.Smooth
  2622. Part262.BrickColor = BrickColor.new("Really black")
  2623. Part262.TopSurface = Enum.SurfaceType.Smooth
  2624. Part262.brickColor = BrickColor.new("Really black")
  2625. Part263.Parent = Model0
  2626. Part263.CFrame = CFrame.new(212.184509, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2627. Part263.Position = Vector3.new(212.184509, 2.42261887, 153.25)
  2628. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2629. Part263.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2630. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2631. Part263.BrickColor = BrickColor.new("Really black")
  2632. Part263.TopSurface = Enum.SurfaceType.Smooth
  2633. Part263.brickColor = BrickColor.new("Really black")
  2634. Part264.Parent = Model0
  2635. Part264.CFrame = CFrame.new(212.315475, 0.589285731, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2636. Part264.Position = Vector3.new(212.315475, 0.589285731, 153.25)
  2637. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2638. Part264.Size = Vector3.new(0.130952373, 0.392857134, 0.261904746)
  2639. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2640. Part264.BrickColor = BrickColor.new("Really black")
  2641. Part264.TopSurface = Enum.SurfaceType.Smooth
  2642. Part264.brickColor = BrickColor.new("Really black")
  2643. Part265.Parent = Model0
  2644. Part265.CFrame = CFrame.new(212.708328, 2.42261887, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2645. Part265.Position = Vector3.new(212.708328, 2.42261887, 153.25)
  2646. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2647. Part265.Size = Vector3.new(0.130952373, 0.130952373, 0.523809493)
  2648. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2649. Part265.BrickColor = BrickColor.new("Really black")
  2650. Part265.TopSurface = Enum.SurfaceType.Smooth
  2651. Part265.brickColor = BrickColor.new("Really black")
  2652. Part266.Parent = Model0
  2653. Part266.CFrame = CFrame.new(213.036072, 1.11314273, 153.446503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2654. Part266.Position = Vector3.new(213.036072, 1.11314273, 153.446503)
  2655. Part266.Color = Color3.new(0.431373, 0.6, 0.792157)
  2656. Part266.Size = Vector3.new(0.261857033, 0.130952403, 0.130809486)
  2657. Part266.BottomSurface = Enum.SurfaceType.Smooth
  2658. Part266.BrickColor = BrickColor.new("Medium blue")
  2659. Part266.TopSurface = Enum.SurfaceType.Smooth
  2660. Part266.brickColor = BrickColor.new("Medium blue")
  2661. Part267.Parent = Model0
  2662. Part267.CFrame = CFrame.new(212.184509, 0.982142687, 153.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2663. Part267.Position = Vector3.new(212.184509, 0.982142687, 153.25)
  2664. Part267.Color = Color3.new(0.431373, 0.6, 0.792157)
  2665. Part267.Size = Vector3.new(0.392857134, 0.130952373, 0.523809493)
  2666. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2667. Part267.BrickColor = BrickColor.new("Medium blue")
  2668. Part267.TopSurface = Enum.SurfaceType.Smooth
  2669. Part267.brickColor = BrickColor.new("Medium blue")
  2670. for i,v in pairs(mas:GetChildren()) do
  2671. v.Parent = owner.Character
  2672. pcall(function() v:MakeJoints() end)
  2673. end
  2674. for i,v in pairs(Model0:GetChildren()) do
  2675. if v:IsA("Part") then
  2676. v.Anchored = false
  2677. v.CanCollide = false
  2678. end
  2679. end
  2680. mas:Destroy()
  2681. for i,v in pairs(cors) do
  2682. spawn(function()
  2683. pcall(v)
  2684. end)
  2685. end
  2686.  
  2687. ezweld = function(p, a, b, cf)
  2688. local weld = Instance.new("Weld",p)
  2689. weld.Part0 = a
  2690. weld.Part1 = b
  2691. weld.C0 = cf
  2692. return weld
  2693. end
  2694.  
  2695. owner.Character.Head.Transparency = 0.99
  2696. owner.Character.Head.BrickColor = BrickColor.new("White")
  2697. owner.Character.Head.Size = Vector3.new(0.0001, 0.0001, 0.0001)
  2698. owner.Character.Head.face.Transparency = 1
  2699. ezweld(Model0, Model0.Main, owner.Character.Head, CFrame.new(0, 0.35, 0))
  2700. --------------------------------
  2701.  
  2702. -------------------------------------------------------
  2703.  
  2704. local FavIDs = {
  2705. 340106355, --Nefl Crystals
  2706. 927529620, --Dimension
  2707. 876981900, --Fantasy
  2708. 398987889, --Ordinary Days
  2709. 1117396305, --Oh wait, it's you.
  2710. 885996042, --Action Winter Journey
  2711. 919231299, --Sprawling Idiot Effigy
  2712. 743466274, --Good Day Sunshine
  2713. 727411183, --Knife Fight
  2714. 1402748531, --The Earth Is Counting On You!
  2715. 595230126 --Robot Language
  2716. }
  2717.  
  2718.  
  2719.  
  2720. --The reality of my life isn't real but a Universe -makhail07
  2721. wait(0.2)
  2722. local plr = game:service'Players'.LocalPlayer
  2723. print('Local User is '..plr.Name)
  2724. print('sprite jevil Loaded')
  2725. print('bad edit xdimabos go away')
  2726. local char = plr.Character
  2727. local hum = char.Humanoid
  2728. local hed = char.Head
  2729. local root = char.HumanoidRootPart
  2730. local rootj = root.RootJoint
  2731. local tors = char.Torso
  2732. local ra = char["Right Arm"]
  2733. local la = char["Left Arm"]
  2734. local rl = char["Right Leg"]
  2735. local ll = char["Left Leg"]
  2736. local neck = tors["Neck"]
  2737. local mouse = plr:GetMouse()
  2738. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2739. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2740. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  2741. local maincolor = BrickColor.new("Storm blue")
  2742.  
  2743. -------------------------------------------------------
  2744. --Start Good Stuff--
  2745. -------------------------------------------------------
  2746. cam = game.Workspace.CurrentCamera
  2747. CF = CFrame.new
  2748. angles = CFrame.Angles
  2749. attack = false
  2750. Euler = CFrame.fromEulerAnglesXYZ
  2751. Rad = math.rad
  2752. IT = Instance.new
  2753. BrickC = BrickColor.new
  2754. Cos = math.cos
  2755. Acos = math.acos
  2756. Sin = math.sin
  2757. Asin = math.asin
  2758. Abs = math.abs
  2759. Mrandom = math.random
  2760. Floor = math.floor
  2761. -------------------------------------------------------
  2762. --End Good Stuff--
  2763. -------------------------------------------------------
  2764. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2765. RSH, LSH = nil, nil
  2766. RW = Instance.new("Weld")
  2767. LW = Instance.new("Weld")
  2768. RH = tors["Right Hip"]
  2769. LH = tors["Left Hip"]
  2770. RSH = tors["Right Shoulder"]
  2771. LSH = tors["Left Shoulder"]
  2772. RSH.Parent = nil
  2773. LSH.Parent = nil
  2774. RW.Name = "RW"
  2775. RW.Part0 = tors
  2776. RW.C0 = CF(1.5, 0.5, 0)
  2777. RW.C1 = CF(0, 0.5, 0)
  2778. RW.Part1 = ra
  2779. RW.Parent = tors
  2780. LW.Name = "LW"
  2781. LW.Part0 = tors
  2782. LW.C0 = CF(-1.5, 0.5, 0)
  2783. LW.C1 = CF(0, 0.5, 0)
  2784. LW.Part1 = la
  2785. LW.Parent = tors
  2786. Effects = {}
  2787. -------------------------------------------------------
  2788. --Start HeartBeat--
  2789. -------------------------------------------------------
  2790. ArtificialHB = Instance.new("BindableEvent", script)
  2791. ArtificialHB.Name = "Heartbeat"
  2792. script:WaitForChild("Heartbeat")
  2793.  
  2794. frame = 1 / 60
  2795. tf = 0
  2796. allowframeloss = false
  2797. tossremainder = false
  2798.  
  2799.  
  2800. lastframe = tick()
  2801. script.Heartbeat:Fire()
  2802.  
  2803.  
  2804. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2805. tf = tf + s
  2806. if tf >= frame then
  2807. if allowframeloss then
  2808. script.Heartbeat:Fire()
  2809. lastframe = tick()
  2810. else
  2811. for i = 1, math.floor(tf / frame) do
  2812. script.Heartbeat:Fire()
  2813. end
  2814. lastframe = tick()
  2815. end
  2816. if tossremainder then
  2817. tf = 0
  2818. else
  2819. tf = tf - frame * math.floor(tf / frame)
  2820. end
  2821. end
  2822. end)
  2823. -------------------------------------------------------
  2824. --End HeartBeat--
  2825. -------------------------------------------------------
  2826.  
  2827. -------------------------------------------------------
  2828. --Start Important Functions--
  2829. -------------------------------------------------------
  2830. function swait(num)
  2831. if num == 0 or num == nil then
  2832. game:service("RunService").Stepped:wait(0)
  2833. else
  2834. for i = 0, num do
  2835. game:service("RunService").Stepped:wait(0)
  2836. end
  2837. end
  2838. end
  2839. function thread(f)
  2840. coroutine.resume(coroutine.create(f))
  2841. end
  2842. function clerp(a, b, t)
  2843. local qa = {
  2844. QuaternionFromCFrame(a)
  2845. }
  2846. local qb = {
  2847. QuaternionFromCFrame(b)
  2848. }
  2849. local ax, ay, az = a.x, a.y, a.z
  2850. local bx, by, bz = b.x, b.y, b.z
  2851. local _t = 1 - t
  2852. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  2853. end
  2854. function QuaternionFromCFrame(cf)
  2855. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2856. local trace = m00 + m11 + m22
  2857. if trace > 0 then
  2858. local s = math.sqrt(1 + trace)
  2859. local recip = 0.5 / s
  2860. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  2861. else
  2862. local i = 0
  2863. if m00 < m11 then
  2864. i = 1
  2865. end
  2866. if m22 > (i == 0 and m00 or m11) then
  2867. i = 2
  2868. end
  2869. if i == 0 then
  2870. local s = math.sqrt(m00 - m11 - m22 + 1)
  2871. local recip = 0.5 / s
  2872. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  2873. elseif i == 1 then
  2874. local s = math.sqrt(m11 - m22 - m00 + 1)
  2875. local recip = 0.5 / s
  2876. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  2877. elseif i == 2 then
  2878. local s = math.sqrt(m22 - m00 - m11 + 1)
  2879. local recip = 0.5 / s
  2880. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  2881. end
  2882. end
  2883. end
  2884. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2885. local xs, ys, zs = x + x, y + y, z + z
  2886. local wx, wy, wz = w * xs, w * ys, w * zs
  2887. local xx = x * xs
  2888. local xy = x * ys
  2889. local xz = x * zs
  2890. local yy = y * ys
  2891. local yz = y * zs
  2892. local zz = z * zs
  2893. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  2894. end
  2895. function QuaternionSlerp(a, b, t)
  2896. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  2897. local startInterp, finishInterp
  2898. if cosTheta >= 1.0E-4 then
  2899. if 1 - cosTheta > 1.0E-4 then
  2900. local theta = math.acos(cosTheta)
  2901. local invSinTheta = 1 / Sin(theta)
  2902. startInterp = Sin((1 - t) * theta) * invSinTheta
  2903. finishInterp = Sin(t * theta) * invSinTheta
  2904. else
  2905. startInterp = 1 - t
  2906. finishInterp = t
  2907. end
  2908. elseif 1 + cosTheta > 1.0E-4 then
  2909. local theta = math.acos(-cosTheta)
  2910. local invSinTheta = 1 / Sin(theta)
  2911. startInterp = Sin((t - 1) * theta) * invSinTheta
  2912. finishInterp = Sin(t * theta) * invSinTheta
  2913. else
  2914. startInterp = t - 1
  2915. finishInterp = t
  2916. end
  2917. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  2918. end
  2919. function rayCast(Position, Direction, Range, Ignore)
  2920. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2921. end
  2922. local RbxUtility = LoadLibrary("RbxUtility")
  2923. local Create = RbxUtility.Create
  2924.  
  2925. -------------------------------------------------------
  2926. --Start Damage Function--
  2927. -------------------------------------------------------
  2928. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2929. if hit.Parent == nil then
  2930. return
  2931. end
  2932. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  2933. for _, v in pairs(hit.Parent:children()) do
  2934. if v:IsA("Humanoid") then
  2935. h = v
  2936. end
  2937. end
  2938. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  2939.  
  2940. hit.Parent:FindFirstChild("Head"):BreakJoints()
  2941. end
  2942.  
  2943. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2944. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  2945. if hit.Parent.DebounceHit.Value == true then
  2946. return
  2947. end
  2948. end
  2949. if insta == true then
  2950. hit.Parent:FindFirstChild("Head"):BreakJoints()
  2951. end
  2952. local c = Create("ObjectValue"){
  2953. Name = "creator",
  2954. Value = game:service("Players").LocalPlayer,
  2955. Parent = h,
  2956. }
  2957. game:GetService("Debris"):AddItem(c, .5)
  2958. if HitSound ~= nil and HitPitch ~= nil then
  2959. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2960. end
  2961. local Damage = math.random(minim, maxim)
  2962. local blocked = false
  2963. local block = hit.Parent:findFirstChild("Block")
  2964. if block ~= nil then
  2965. if block.className == "IntValue" then
  2966. if block.Value > 0 then
  2967. blocked = true
  2968. block.Value = block.Value - 1
  2969. print(block.Value)
  2970. end
  2971. end
  2972. end
  2973. if blocked == false then
  2974. h.Health = h.Health - Damage
  2975. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  2976. else
  2977. h.Health = h.Health - (Damage / 2)
  2978. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  2979. end
  2980. if Type == "Knockdown" then
  2981. local hum = hit.Parent.Humanoid
  2982. hum.PlatformStand = true
  2983. coroutine.resume(coroutine.create(function(HHumanoid)
  2984. swait(1)
  2985. HHumanoid.PlatformStand = false
  2986. end), hum)
  2987. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2988. local bodvol = Create("BodyVelocity"){
  2989. velocity = angle * knockback,
  2990. P = 5000,
  2991. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2992. Parent = hit,
  2993. }
  2994. local rl = Create("BodyAngularVelocity"){
  2995. P = 3000,
  2996. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2997. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2998. Parent = hit,
  2999. }
  3000. game:GetService("Debris"):AddItem(bodvol, .5)
  3001. game:GetService("Debris"):AddItem(rl, .5)
  3002. elseif Type == "Normal" then
  3003. local vp = Create("BodyVelocity"){
  3004. P = 500,
  3005. maxForce = Vector3.new(math.huge, 0, math.huge),
  3006. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  3007. }
  3008. if knockback > 0 then
  3009. vp.Parent = hit.Parent.Torso
  3010. end
  3011. game:GetService("Debris"):AddItem(vp, .5)
  3012. elseif Type == "Up" then
  3013. local bodyVelocity = Create("BodyVelocity"){
  3014. velocity = Vector3.new(0, 20, 0),
  3015. P = 5000,
  3016. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3017. Parent = hit,
  3018. }
  3019. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  3020. elseif Type == "DarkUp" then
  3021. coroutine.resume(coroutine.create(function()
  3022. for i = 0, 1, 0.1 do
  3023. swait()
  3024. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  3025. end
  3026. end))
  3027. local bodyVelocity = Create("BodyVelocity"){
  3028. velocity = Vector3.new(0, 20, 0),
  3029. P = 5000,
  3030. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  3031. Parent = hit,
  3032. }
  3033. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  3034. elseif Type == "Snare" then
  3035. local bp = Create("BodyPosition"){
  3036. P = 2000,
  3037. D = 100,
  3038. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3039. position = hit.Parent.Torso.Position,
  3040. Parent = hit.Parent.Torso,
  3041. }
  3042. game:GetService("Debris"):AddItem(bp, 1)
  3043. elseif Type == "Freeze" then
  3044. local BodPos = Create("BodyPosition"){
  3045. P = 50000,
  3046. D = 1000,
  3047. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  3048. position = hit.Parent.Torso.Position,
  3049. Parent = hit.Parent.Torso,
  3050. }
  3051. local BodGy = Create("BodyGyro") {
  3052. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  3053. P = 20e+003,
  3054. Parent = hit.Parent.Torso,
  3055. cframe = hit.Parent.Torso.CFrame,
  3056. }
  3057. hit.Parent.Torso.Anchored = true
  3058. coroutine.resume(coroutine.create(function(Part)
  3059. swait(1.5)
  3060. Part.Anchored = false
  3061. end), hit.Parent.Torso)
  3062. game:GetService("Debris"):AddItem(BodPos, 3)
  3063. game:GetService("Debris"):AddItem(BodGy, 3)
  3064. end
  3065. local debounce = Create("BoolValue"){
  3066. Name = "DebounceHit",
  3067. Parent = hit.Parent,
  3068. Value = true,
  3069. }
  3070. game:GetService("Debris"):AddItem(debounce, Delay)
  3071. c = Create("ObjectValue"){
  3072. Name = "creator",
  3073. Value = Player,
  3074. Parent = h,
  3075. }
  3076. game:GetService("Debris"):AddItem(c, .5)
  3077. end
  3078. end
  3079.  
  3080. function damage(range,mindam,maxdam,pos)
  3081. for i,v in ipairs(workspace:GetChildren()) do
  3082. if v:IsA("Model") then
  3083. if v.Name ~= Player.Name then
  3084. if v:FindFirstChildOfClass("Humanoid") then
  3085. if v:FindFirstChild("Head") then
  3086. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  3087. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  3088. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  3089. end
  3090. end
  3091. end
  3092. end
  3093. end
  3094. end
  3095. end
  3096. end
  3097. -------------------------------------------------------
  3098. --End Damage Function--
  3099. -------------------------------------------------------
  3100.  
  3101. -------------------------------------------------------
  3102. --Start Damage Function Customization--
  3103. -------------------------------------------------------
  3104. local RbxUtility = LoadLibrary("RbxUtility")
  3105. local Create = RbxUtility.Create
  3106. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  3107. local type = type
  3108. local rng = Instance.new("Part", char)
  3109. rng.Anchored = true
  3110. rng.BrickColor = color
  3111. rng.CanCollide = false
  3112. rng.FormFactor = 3
  3113. rng.Name = "Ring"
  3114. rng.Material = "Neon"
  3115. rng.Size = Vector3.new(1, 1, 1)
  3116. rng.Transparency = 0
  3117. rng.TopSurface = 0
  3118. rng.BottomSurface = 0
  3119. rng.CFrame = pos
  3120. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3121. local rngm = Instance.new("SpecialMesh", rng)
  3122. rngm.MeshType = "Brick"
  3123. if rainbowmode == true then
  3124. rng.Color = Color3.new(r/255,g/255,b/255)
  3125. end
  3126. local scaler2 = 1
  3127. local speeder = FastSpeed/10
  3128. if type == "Add" then
  3129. scaler2 = 1*value
  3130. elseif type == "Divide" then
  3131. scaler2 = 1/value
  3132. end
  3133. coroutine.resume(coroutine.create(function()
  3134. for i = 0,10/bonuspeed,0.1 do
  3135. swait()
  3136. if type == "Add" then
  3137. scaler2 = scaler2 - 0.01*value/bonuspeed
  3138. elseif type == "Divide" then
  3139. scaler2 = scaler2 - 0.01/value*bonuspeed
  3140. end
  3141. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3142. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3143. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3144. end
  3145. rng:Destroy()
  3146. end))
  3147. end
  3148. function ShowDamage(Pos, Text, Time, Color)
  3149. local Rate = (1 / 30)
  3150. local Pos = (Pos or Vector3.new(0, 0, 0))
  3151. local Text = (Text or "")
  3152. local Time = (Time or 2)
  3153. local Color = (Color or Color3.new(1, 0, 1))
  3154. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  3155. EffectPart.Anchored = true
  3156. local BillboardGui = Create("BillboardGui"){
  3157. Size = UDim2.new(3, 0, 3, 0),
  3158. Adornee = EffectPart,
  3159. Parent = EffectPart,
  3160. }
  3161. local TextLabel = Create("TextLabel"){
  3162. BackgroundTransparency = 1,
  3163. Size = UDim2.new(1, 0, 1, 0),
  3164. Text = Text,
  3165. Font = "Bodoni",
  3166. TextColor3 = Color,
  3167. TextScaled = true,
  3168. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  3169. Parent = BillboardGui,
  3170. }
  3171. game.Debris:AddItem(EffectPart, (Time))
  3172. EffectPart.Parent = game:GetService("Workspace")
  3173. delay(0, function()
  3174. local Frames = (Time / Rate)
  3175. for Frame = 1, Frames do
  3176. wait(Rate)
  3177. local Percent = (Frame / Frames)
  3178. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  3179. TextLabel.TextTransparency = Percent
  3180. end
  3181. if EffectPart and EffectPart.Parent then
  3182. EffectPart:Destroy()
  3183. end
  3184. end)
  3185. end
  3186. -------------------------------------------------------
  3187. --End Damage Function Customization--
  3188. -------------------------------------------------------
  3189.  
  3190. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  3191. for _, c in pairs(workspace:children()) do
  3192. local hum = c:findFirstChild("Humanoid")
  3193. if hum ~= nil then
  3194. local head = c:findFirstChild("Head")
  3195. if head ~= nil then
  3196. local targ = head.Position - Part.Position
  3197. local mag = targ.magnitude
  3198. if magni >= mag and c.Name ~= plr.Name then
  3199. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  3200. end
  3201. end
  3202. end
  3203. end
  3204. end
  3205.  
  3206.  
  3207. CFuncs = {
  3208. Part = {
  3209. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  3210. local Part = Create("Part")({
  3211. Parent = Parent,
  3212. Reflectance = Reflectance,
  3213. Transparency = Transparency,
  3214. CanCollide = false,
  3215. Locked = true,
  3216. BrickColor = BrickColor.new(tostring(BColor)),
  3217. Name = Name,
  3218. Size = Size,
  3219. Material = Material
  3220. })
  3221. RemoveOutlines(Part)
  3222. return Part
  3223. end
  3224. },
  3225. Mesh = {
  3226. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3227. local Msh = Create(Mesh)({
  3228. Parent = Part,
  3229. Offset = OffSet,
  3230. Scale = Scale
  3231. })
  3232. if Mesh == "SpecialMesh" then
  3233. Msh.MeshType = MeshType
  3234. Msh.MeshId = MeshId
  3235. end
  3236. return Msh
  3237. end
  3238. },
  3239. Mesh = {
  3240. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3241. local Msh = Create(Mesh)({
  3242. Parent = Part,
  3243. Offset = OffSet,
  3244. Scale = Scale
  3245. })
  3246. if Mesh == "SpecialMesh" then
  3247. Msh.MeshType = MeshType
  3248. Msh.MeshId = MeshId
  3249. end
  3250. return Msh
  3251. end
  3252. },
  3253. Weld = {
  3254. Create = function(Parent, Part0, Part1, C0, C1)
  3255. local Weld = Create("Weld")({
  3256. Parent = Parent,
  3257. Part0 = Part0,
  3258. Part1 = Part1,
  3259. C0 = C0,
  3260. C1 = C1
  3261. })
  3262. return Weld
  3263. end
  3264. },
  3265. Sound = {
  3266. Create = function(id, par, vol, pit)
  3267. coroutine.resume(coroutine.create(function()
  3268. local S = Create("Sound")({
  3269. Volume = vol,
  3270. Pitch = pit or 1,
  3271. SoundId = id,
  3272. Parent = par or workspace
  3273. })
  3274. wait()
  3275. S:play()
  3276. game:GetService("Debris"):AddItem(S, 6)
  3277. end))
  3278. end
  3279. },
  3280. ParticleEmitter = {
  3281. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  3282. local fp = Create("ParticleEmitter")({
  3283. Parent = Parent,
  3284. Color = ColorSequence.new(Color1, Color2),
  3285. LightEmission = LightEmission,
  3286. Size = Size,
  3287. Texture = Texture,
  3288. Transparency = Transparency,
  3289. ZOffset = ZOffset,
  3290. Acceleration = Accel,
  3291. Drag = Drag,
  3292. LockedToPart = LockedToPart,
  3293. VelocityInheritance = VelocityInheritance,
  3294. EmissionDirection = EmissionDirection,
  3295. Enabled = Enabled,
  3296. Lifetime = LifeTime,
  3297. Rate = Rate,
  3298. Rotation = Rotation,
  3299. RotSpeed = RotSpeed,
  3300. Speed = Speed,
  3301. VelocitySpread = VelocitySpread
  3302. })
  3303. return fp
  3304. end
  3305. }
  3306. }
  3307. function RemoveOutlines(part)
  3308. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  3309. end
  3310. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  3311. local Part = Create("Part")({
  3312. formFactor = FormFactor,
  3313. Parent = Parent,
  3314. Reflectance = Reflectance,
  3315. Transparency = Transparency,
  3316. CanCollide = false,
  3317. Locked = true,
  3318. BrickColor = BrickColor.new(tostring(BColor)),
  3319. Name = Name,
  3320. Size = Size,
  3321. Material = Material
  3322. })
  3323. RemoveOutlines(Part)
  3324. return Part
  3325. end
  3326. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3327. local Msh = Create(Mesh)({
  3328. Parent = Part,
  3329. Offset = OffSet,
  3330. Scale = Scale
  3331. })
  3332. if Mesh == "SpecialMesh" then
  3333. Msh.MeshType = MeshType
  3334. Msh.MeshId = MeshId
  3335. end
  3336. return Msh
  3337. end
  3338. function CreateWeld(Parent, Part0, Part1, C0, C1)
  3339. local Weld = Create("Weld")({
  3340. Parent = Parent,
  3341. Part0 = Part0,
  3342. Part1 = Part1,
  3343. C0 = C0,
  3344. C1 = C1
  3345. })
  3346. return Weld
  3347. end
  3348.  
  3349.  
  3350. -------------------------------------------------------
  3351. --Start Effect Function--
  3352. -------------------------------------------------------
  3353. EffectModel = Instance.new("Model", char)
  3354. Effects = {
  3355. Block = {
  3356. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  3357. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3358. prt.Anchored = true
  3359. prt.CFrame = cframe
  3360. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3361. game:GetService("Debris"):AddItem(prt, 10)
  3362. if Type == 1 or Type == nil then
  3363. table.insert(Effects, {
  3364. prt,
  3365. "Block1",
  3366. delay,
  3367. x3,
  3368. y3,
  3369. z3,
  3370. msh
  3371. })
  3372. elseif Type == 2 then
  3373. table.insert(Effects, {
  3374. prt,
  3375. "Block2",
  3376. delay,
  3377. x3,
  3378. y3,
  3379. z3,
  3380. msh
  3381. })
  3382. else
  3383. table.insert(Effects, {
  3384. prt,
  3385. "Block3",
  3386. delay,
  3387. x3,
  3388. y3,
  3389. z3,
  3390. msh
  3391. })
  3392. end
  3393. end
  3394. },
  3395. Sphere = {
  3396. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3397. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  3398. prt.Anchored = true
  3399. prt.CFrame = cframe
  3400. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3401. game:GetService("Debris"):AddItem(prt, 10)
  3402. table.insert(Effects, {
  3403. prt,
  3404. "Cylinder",
  3405. delay,
  3406. x3,
  3407. y3,
  3408. z3,
  3409. msh
  3410. })
  3411. end
  3412. },
  3413. Cylinder = {
  3414. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3415. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3416. prt.Anchored = true
  3417. prt.CFrame = cframe
  3418. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3419. game:GetService("Debris"):AddItem(prt, 10)
  3420. table.insert(Effects, {
  3421. prt,
  3422. "Cylinder",
  3423. delay,
  3424. x3,
  3425. y3,
  3426. z3,
  3427. msh
  3428. })
  3429. end
  3430. },
  3431. Wave = {
  3432. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3433. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  3434. prt.Anchored = true
  3435. prt.CFrame = cframe
  3436. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  3437. game:GetService("Debris"):AddItem(prt, 10)
  3438. table.insert(Effects, {
  3439. prt,
  3440. "Cylinder",
  3441. delay,
  3442. x3 / 60,
  3443. y3 / 60,
  3444. z3 / 60,
  3445. msh
  3446. })
  3447. end
  3448. },
  3449. Ring = {
  3450. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3451. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3452. prt.Anchored = true
  3453. prt.CFrame = cframe
  3454. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3455. game:GetService("Debris"):AddItem(prt, 10)
  3456. table.insert(Effects, {
  3457. prt,
  3458. "Cylinder",
  3459. delay,
  3460. x3,
  3461. y3,
  3462. z3,
  3463. msh
  3464. })
  3465. end
  3466. },
  3467. Break = {
  3468. Create = function(brickcolor, cframe, x1, y1, z1)
  3469. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  3470. prt.Anchored = true
  3471. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3472. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3473. local num = math.random(10, 50) / 1000
  3474. game:GetService("Debris"):AddItem(prt, 10)
  3475. table.insert(Effects, {
  3476. prt,
  3477. "Shatter",
  3478. num,
  3479. prt.CFrame,
  3480. math.random() - math.random(),
  3481. 0,
  3482. math.random(50, 100) / 100
  3483. })
  3484. end
  3485. },
  3486. Spiral = {
  3487. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3488. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3489. prt.Anchored = true
  3490. prt.CFrame = cframe
  3491. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3492. game:GetService("Debris"):AddItem(prt, 10)
  3493. table.insert(Effects, {
  3494. prt,
  3495. "Cylinder",
  3496. delay,
  3497. x3,
  3498. y3,
  3499. z3,
  3500. msh
  3501. })
  3502. end
  3503. },
  3504. Push = {
  3505. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3506. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3507. prt.Anchored = true
  3508. prt.CFrame = cframe
  3509. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3510. game:GetService("Debris"):AddItem(prt, 10)
  3511. table.insert(Effects, {
  3512. prt,
  3513. "Cylinder",
  3514. delay,
  3515. x3,
  3516. y3,
  3517. z3,
  3518. msh
  3519. })
  3520. end
  3521. }
  3522. }
  3523. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  3524. local fp = IT("Part")
  3525. fp.formFactor = formfactor
  3526. fp.Parent = parent
  3527. fp.Reflectance = reflectance
  3528. fp.Transparency = transparency
  3529. fp.CanCollide = false
  3530. fp.Locked = true
  3531. fp.BrickColor = brickcolor
  3532. fp.Name = name
  3533. fp.Size = size
  3534. fp.Position = tors.Position
  3535. RemoveOutlines(fp)
  3536. fp.Material = "SmoothPlastic"
  3537. fp:BreakJoints()
  3538. return fp
  3539. end
  3540.  
  3541. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  3542. local mesh = IT(Mesh)
  3543. mesh.Parent = part
  3544. if Mesh == "SpecialMesh" then
  3545. mesh.MeshType = meshtype
  3546. if meshid ~= "nil" then
  3547. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  3548. end
  3549. end
  3550. mesh.Offset = offset
  3551. mesh.Scale = scale
  3552. return mesh
  3553. end
  3554.  
  3555. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  3556. local type = type
  3557. local rng = Instance.new("Part", char)
  3558. rng.Anchored = true
  3559. rng.BrickColor = color
  3560. rng.CanCollide = false
  3561. rng.FormFactor = 3
  3562. rng.Name = "Ring"
  3563. rng.Material = "Neon"
  3564. rng.Size = Vector3.new(1, 1, 1)
  3565. rng.Transparency = 0
  3566. rng.TopSurface = 0
  3567. rng.BottomSurface = 0
  3568. rng.CFrame = pos
  3569. local rngm = Instance.new("SpecialMesh", rng)
  3570. rngm.MeshType = MType
  3571. rngm.Scale = scale
  3572. local scaler2 = 1
  3573. if type == "Add" then
  3574. scaler2 = 1 * value
  3575. elseif type == "Divide" then
  3576. scaler2 = 1 / value
  3577. end
  3578. coroutine.resume(coroutine.create(function()
  3579. for i = 0, 10 / bonuspeed, 0.1 do
  3580. swait()
  3581. if type == "Add" then
  3582. scaler2 = scaler2 - 0.01 * value / bonuspeed
  3583. elseif type == "Divide" then
  3584. scaler2 = scaler2 - 0.01 / value * bonuspeed
  3585. end
  3586. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  3587. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  3588. end
  3589. rng:Destroy()
  3590. end))
  3591. end
  3592.  
  3593. function Eviscerate(dude)
  3594. if dude.Name ~= char then
  3595. local bgf = IT("BodyGyro", dude.Head)
  3596. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  3597. local val = IT("BoolValue", dude)
  3598. val.Name = "IsHit"
  3599. local ds = coroutine.wrap(function()
  3600. dude:WaitForChild("Head"):BreakJoints()
  3601. wait(0.5)
  3602. target = nil
  3603. coroutine.resume(coroutine.create(function()
  3604. for i, v in pairs(dude:GetChildren()) do
  3605. if v:IsA("Accessory") then
  3606. v:Destroy()
  3607. end
  3608. if v:IsA("Humanoid") then
  3609. v:Destroy()
  3610. end
  3611. if v:IsA("CharacterMesh") then
  3612. v:Destroy()
  3613. end
  3614. if v:IsA("Model") then
  3615. v:Destroy()
  3616. end
  3617. if v:IsA("Part") or v:IsA("MeshPart") then
  3618. for x, o in pairs(v:GetChildren()) do
  3619. if o:IsA("Decal") then
  3620. o:Destroy()
  3621. end
  3622. end
  3623. coroutine.resume(coroutine.create(function()
  3624. v.Material = "Neon"
  3625. v.CanCollide = false
  3626. local PartEmmit1 = IT("ParticleEmitter", v)
  3627. PartEmmit1.LightEmission = 1
  3628. PartEmmit1.Texture = "rbxassetid://284205403"
  3629. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3630. PartEmmit1.Rate = 150
  3631. PartEmmit1.Lifetime = NumberRange.new(1)
  3632. PartEmmit1.Size = NumberSequence.new({
  3633. NumberSequenceKeypoint.new(0, 0.75, 0),
  3634. NumberSequenceKeypoint.new(1, 0, 0)
  3635. })
  3636. PartEmmit1.Transparency = NumberSequence.new({
  3637. NumberSequenceKeypoint.new(0, 0, 0),
  3638. NumberSequenceKeypoint.new(1, 1, 0)
  3639. })
  3640. PartEmmit1.Speed = NumberRange.new(0, 0)
  3641. PartEmmit1.VelocitySpread = 30000
  3642. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  3643. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  3644. local BodPoss = IT("BodyPosition", v)
  3645. BodPoss.P = 3000
  3646. BodPoss.D = 1000
  3647. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3648. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  3649. v.Color = maincolor.Color
  3650. coroutine.resume(coroutine.create(function()
  3651. for i = 0, 49 do
  3652. swait(1)
  3653. v.Transparency = v.Transparency + 0.08
  3654. end
  3655. wait(0.5)
  3656. PartEmmit1.Enabled = false
  3657. wait(3)
  3658. v:Destroy()
  3659. dude:Destroy()
  3660. end))
  3661. end))
  3662. end
  3663. end
  3664. end))
  3665. end)
  3666. ds()
  3667. end
  3668. end
  3669.  
  3670. function FindNearestHead(Position, Distance, SinglePlayer)
  3671. if SinglePlayer then
  3672. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  3673. end
  3674. local List = {}
  3675. for i, v in pairs(workspace:GetChildren()) do
  3676. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  3677. table.insert(List, v)
  3678. end
  3679. end
  3680. return List
  3681. end
  3682.  
  3683. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  3684. local type = type
  3685. local rng = Instance.new("Part", char)
  3686. rng.Anchored = true
  3687. rng.BrickColor = color
  3688. rng.CanCollide = false
  3689. rng.FormFactor = 3
  3690. rng.Name = "Ring"
  3691. rng.Material = "Neon"
  3692. rng.Size = Vector3.new(1, 1, 1)
  3693. rng.Transparency = 0
  3694. rng.TopSurface = 0
  3695. rng.BottomSurface = 0
  3696. rng.CFrame = pos
  3697. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  3698. local rngm = Instance.new("SpecialMesh", rng)
  3699. rngm.MeshType = MType
  3700. rngm.Scale = Vector3.new(x1, y1, z1)
  3701. local scaler2 = 1
  3702. local speeder = FastSpeed
  3703. if type == "Add" then
  3704. scaler2 = 1 * value
  3705. elseif type == "Divide" then
  3706. scaler2 = 1 / value
  3707. end
  3708. coroutine.resume(coroutine.create(function()
  3709. for i = 0, 10 / bonuspeed, 0.1 do
  3710. swait()
  3711. if type == "Add" then
  3712. scaler2 = scaler2 - 0.01 * value / bonuspeed
  3713. elseif type == "Divide" then
  3714. scaler2 = scaler2 - 0.01 / value * bonuspeed
  3715. end
  3716. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  3717. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  3718. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  3719. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  3720. end
  3721. rng:Destroy()
  3722. end))
  3723. end
  3724.  
  3725. function SoulSteal(dude)
  3726. if dude.Name ~= char then
  3727. local bgf = IT("BodyGyro", dude.Head)
  3728. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  3729. local val = IT("BoolValue", dude)
  3730. val.Name = "IsHit"
  3731. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  3732. local soulst = coroutine.wrap(function()
  3733. local soul = Instance.new("Part",dude)
  3734. soul.Size = Vector3.new(1,1,1)
  3735. soul.CanCollide = false
  3736. soul.Anchored = false
  3737. soul.Position = torso.Position
  3738. soul.Transparency = 1
  3739. local PartEmmit1 = IT("ParticleEmitter", soul)
  3740. PartEmmit1.LightEmission = 1
  3741. PartEmmit1.Texture = "rbxassetid://569507414"
  3742. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3743. PartEmmit1.Rate = 250
  3744. PartEmmit1.Lifetime = NumberRange.new(1.6)
  3745. PartEmmit1.Size = NumberSequence.new({
  3746. NumberSequenceKeypoint.new(0, 1, 0),
  3747. NumberSequenceKeypoint.new(1, 0, 0)
  3748. })
  3749. PartEmmit1.Transparency = NumberSequence.new({
  3750. NumberSequenceKeypoint.new(0, 0, 0),
  3751. NumberSequenceKeypoint.new(1, 1, 0)
  3752. })
  3753. PartEmmit1.Speed = NumberRange.new(0, 0)
  3754. PartEmmit1.VelocitySpread = 30000
  3755. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  3756. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  3757. local BodPoss = IT("BodyPosition", soul)
  3758. BodPoss.P = 3000
  3759. BodPoss.D = 1000
  3760. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3761. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  3762. wait(1.6)
  3763. soul.Touched:connect(function(hit)
  3764. if hit.Parent == char then
  3765. soul:Destroy()
  3766. end
  3767. end)
  3768. wait(1.2)
  3769. while soul do
  3770. swait()
  3771. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  3772. BodPoss.Position = tors.Position
  3773. end
  3774. end)
  3775. soulst()
  3776. end
  3777. end
  3778. function FaceMouse()
  3779. local Cam = workspace.CurrentCamera
  3780. return {
  3781. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3782. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3783. }
  3784. end
  3785.  
  3786. BTAUNT = Instance.new("Sound", char)
  3787. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583"
  3788. BTAUNT.Volume = 2
  3789. BTAUNT.Pitch = 1
  3790. BTAUNT.Looped = true
  3791. BTAUNT.TimePosition = 0
  3792.  
  3793. BTAUNT3 = Instance.new("Sound", tors)
  3794. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  3795. BTAUNT3.Volume = 10
  3796. BTAUNT3.Pitch = 1
  3797. BTAUNT3.Looped = false
  3798. BTAUNT3.TimePosition = 0
  3799.  
  3800. TEST = Instance.new("Sound", tors)
  3801. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  3802. TEST.Volume = 25
  3803. TEST.Pitch = 1
  3804. TEST.Looped = false
  3805. TEST.TimePosition = 0
  3806. -------------------------------------------------------
  3807. --End Effect Function--
  3808. -------------------------------------------------------
  3809. function Cso(ID, PARENT, VOLUME, PITCH)
  3810. local NSound = nil
  3811. coroutine.resume(coroutine.create(function()
  3812. NSound = IT("Sound", PARENT)
  3813. NSound.Volume = VOLUME
  3814. NSound.Pitch = PITCH
  3815. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  3816. swait()
  3817. NSound:play()
  3818. game:GetService("Debris"):AddItem(NSound, 50)
  3819. end))
  3820. return NSound
  3821. end
  3822. function CameraEnshaking(Length, Intensity)
  3823. coroutine.resume(coroutine.create(function()
  3824. local intensity = 1 * Intensity
  3825. local rotM = 0.01 * Intensity
  3826. for i = 0, Length, 0.1 do
  3827. swait()
  3828. intensity = intensity - 0.05 * Intensity / Length
  3829. rotM = rotM - 5.0E-4 * Intensity / Length
  3830. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  3831. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  3832. end
  3833. hum.CameraOffset = Vector3.new(0, 0, 0)
  3834. end))
  3835. end
  3836.  
  3837. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  3838. local Part = Create("Part"){
  3839. Parent = Parent,
  3840. Reflectance = Reflectance,
  3841. Transparency = Transparency,
  3842. CanCollide = false,
  3843. Locked = true,
  3844. BrickColor = BrickColor.new(tostring(BColor)),
  3845. Name = Name,
  3846. Size = Size,
  3847. Material = Material,
  3848. }
  3849. RemoveOutlines(Part)
  3850. return Part
  3851. end
  3852.  
  3853. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  3854. local Msh = Create(Mesh){
  3855. Parent = Part,
  3856. Offset = OffSet,
  3857. Scale = Scale,
  3858. }
  3859. if Mesh == "SpecialMesh" then
  3860. Msh.MeshType = MeshType
  3861. Msh.MeshId = MeshId
  3862. end
  3863. return Msh
  3864. end
  3865.  
  3866. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3867. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3868. prt.Anchored = true
  3869. prt.CFrame = cframe
  3870. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  3871. game:GetService("Debris"):AddItem(prt,2)
  3872. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  3873. for i=0,1,delay do
  3874. swait()
  3875. Part.Transparency=i
  3876. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  3877. end
  3878. Part.Parent=nil
  3879. end),prt,msh,(math.random(0,1)+math.random())/5)
  3880. end
  3881. function getRegion(point,range,ignore)
  3882. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  3883. end
  3884.  
  3885. function GetTorso(char)
  3886. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  3887. end
  3888.  
  3889. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  3890.  
  3891. NewInstance = function(instance,parent,properties)
  3892. local inst = Instance.new(instance)
  3893. inst.Parent = parent
  3894. if(properties)then
  3895. for i,v in next, properties do
  3896. pcall(function() inst[i] = v end)
  3897. end
  3898. end
  3899. return inst;
  3900. end
  3901.  
  3902. function Part(parent,color,material,size,cframe,anchored,cancollide)
  3903. local part = Instance.new("Part")
  3904. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  3905. part.Material = material or Enum.Material.SmoothPlastic
  3906. part.TopSurface,part.BottomSurface=10,10
  3907. part.Size = size or Vector3.new(1,1,1)
  3908. part.CFrame = cframe or CF(0,0,0)
  3909. part.Anchored = anchored or true
  3910. part.CanCollide = cancollide or false
  3911. part.Parent = parent or char
  3912. return part
  3913. end
  3914. -------------------------------------------------------
  3915. --End Important Functions--
  3916. -------------------------------------------------------
  3917.  
  3918.  
  3919. -------------------------------------------------------
  3920. --Start Customization--
  3921. -------------------------------------------------------
  3922. local Player_Size = 1
  3923. if Player_Size ~= 1 then
  3924. root.Size = root.Size * Player_Size
  3925. tors.Size = tors.Size * Player_Size
  3926. hed.Size = hed.Size * Player_Size
  3927. ra.Size = ra.Size * Player_Size
  3928. la.Size = la.Size * Player_Size
  3929. rl.Size = rl.Size * Player_Size
  3930. ll.Size = ll.Size * Player_Size
  3931. ----------------------------------------------------------------------------------
  3932. rootj.Parent = root
  3933. neck.Parent = tors
  3934. RW.Parent = tors
  3935. LW.Parent = tors
  3936. RH.Parent = tors
  3937. LH.Parent = tors
  3938. ----------------------------------------------------------------------------------
  3939. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  3940. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  3941. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  3942. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  3943. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  3944. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  3945. ----------------------------------------------------------------------------------
  3946. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  3947. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  3948. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  3949. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  3950. --hat.Parent = Character
  3951. end
  3952. ----------------------------------------------------------------------------------
  3953. ----------------------------------------------------------------------------------
  3954. local equipped = false
  3955. local idle = 0
  3956. local change = 1
  3957. local val = 0
  3958. local toim = 0
  3959. local idleanim = 0.4
  3960. local sine = 0
  3961. local Sit = 1
  3962. ----------------------------------------------------------------------------------
  3963. hum.WalkSpeed = 48
  3964. hum.JumpPower = 57
  3965. hum.Animator.Parent = nil
  3966. ----------------------------------------------------------------------------------
  3967.  
  3968. -------------------------------------------------------
  3969. --End Customization--
  3970. -------------------------------------------------------
  3971. local Blobby = Instance.new("Part", char)
  3972. Blobby.Name = "Blob"
  3973. Blobby.CanCollide = false
  3974. Blobby.BrickColor = BrickColor.new("Really black")
  3975. Blobby.Transparency = 0
  3976. Blobby.Material = "Plastic"
  3977. Blobby.Size = Vector3.new(1, 1, 2)
  3978. Blobby.TopSurface = Enum.SurfaceType.Smooth
  3979. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  3980.  
  3981. local Weld = Instance.new("Weld", Blobby)
  3982. Weld.Part0 = ra
  3983. Weld.Part1 = Blobby
  3984. Weld.C1 = CFrame.new(0, 3, 1.1)
  3985. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  3986.  
  3987. local M2 = Instance.new("SpecialMesh")
  3988. M2.Parent = Blobby
  3989. M2.MeshId = "rbxassetid://0"
  3990. M2.TextureId = "rbxassetid://0"
  3991. M2.Scale = Vector3.new(.01, .01, .01)
  3992.  
  3993. --[[local naeeym2 = Instance.new("BillboardGui",char)
  3994. naeeym2.AlwaysOnTop = true
  3995. naeeym2.Size = UDim2.new(5,35,2,15)
  3996. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  3997. naeeym2.Adornee = hed
  3998. naeeym2.Name = "Name"
  3999. --naeeym2.PlayerToHideFrom = Player
  4000. local tecks2 = Instance.new("TextLabel",naeeym2)
  4001. tecks2.BackgroundTransparency = 1
  4002. tecks2.TextScaled = true
  4003. tecks2.BorderSizePixel = 0
  4004. tecks2.Text = "Fight Me"
  4005. tecks2.Font = Enum.Font.Bodoni
  4006. tecks2.TextSize = 30
  4007. tecks2.TextStrokeTransparency = 0
  4008. tecks2.TextColor3 = Color3.new(0, 0, 0)
  4009. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  4010. tecks2.Size = UDim2.new(1,0,0.5,0)
  4011. tecks2.Parent = naeeym2]]
  4012. ----------------------------------------------------------------------------------
  4013. local AddInstance = function(Object, ...)
  4014. local Obj = Instance.new(Object)
  4015. for i,v in next,(...) do
  4016. Obj[i] = v
  4017. end
  4018. return Obj
  4019. end
  4020. ----------------------------------------------------
  4021. local Reaper2 = AddInstance("Part",{
  4022. Parent = tors,
  4023. CFrame = tors.CFrame,
  4024. formFactor = "Symmetric",
  4025. Size = Vector3.new(0.462, 1.403, 2.495),
  4026. CanCollide = false,
  4027. TopSurface = "Smooth",
  4028. BottomSurface = "Smooth",
  4029. Locked = true,
  4030. })
  4031. local Weld = AddInstance("Weld",{
  4032. Parent = Reaper2,
  4033. Part0 = tors,
  4034. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  4035. Part1 = Reaper2,
  4036. })
  4037. local Mesh = AddInstance("SpecialMesh",{
  4038. Parent = Reaper2,
  4039. MeshId = "rbxassetid://2759032628",
  4040. TextureId = "rbxassetid://89867215",
  4041. Scale = Vector3.new(1, 1, 0.5),
  4042. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  4043. })
  4044.  
  4045. -------------------------------------------------------
  4046. wait(1)
  4047. plr = game.Players.LocalPlayer
  4048. char = plr.Character
  4049. mouse = plr:GetMouse()
  4050. whitecolor = Color3.new(1,1,1)
  4051. epicmode = false
  4052. normal = true
  4053. for i,v in pairs(char:GetChildren()) do
  4054. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  4055. v:Destroy()
  4056. end
  4057. end
  4058. local shirt = Instance.new("Shirt",char)
  4059. shirt.ShirtTemplate = "rbxassetid://2544612637"
  4060. local pants = Instance.new("Pants",char)
  4061. pants.PantsTemplate = "rbxassetid://2544611861"
  4062. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  4063. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  4064. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  4065. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  4066. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  4067. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  4068. for i,v in pairs(char:GetChildren()) do
  4069. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  4070. v:Destroy()
  4071. end
  4072. end
  4073.  
  4074. -------------------------------------------------------
  4075. --Start Attacks N Stuff--
  4076. -------------------------------------------------------
  4077. local naeeym2 = Instance.new("BillboardGui",char)
  4078. naeeym2.AlwaysOnTop = true
  4079. naeeym2.Size = UDim2.new(5,35,2,35)
  4080. naeeym2.StudsOffset = Vector3.new(0,2,0)
  4081. naeeym2.Adornee = hed
  4082. naeeym2.Name = "Name"
  4083.  
  4084. local tecks2 = Instance.new("TextLabel",naeeym2)
  4085. tecks2.BackgroundTransparency = 1
  4086. tecks2.TextScaled = true
  4087. tecks2.BorderSizePixel = 0
  4088. tecks2.Text = "J҉ E҉ V҉ I҉ L҉"
  4089. tecks2.Font = "Fantasy"
  4090. tecks2.TextSize = 50
  4091. tecks2.TextStrokeTransparency = 0
  4092. tecks2.TextColor3 = BrickColor.new('Really black').Color
  4093. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  4094. tecks2.Size = UDim2.new(1,0,0.5,0)
  4095. tecks2.Parent = naeeym2
  4096. textfag = tecks2
  4097. tecks2.Text = "J҉ E҉ V҉ I҉ L҉"
  4098. BTAUNT:Play()
  4099. coroutine.resume(coroutine.create(function()
  4100. while textfag ~= nil do
  4101. swait()
  4102. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  4103. textfag.Rotation = math.random(-3,3)
  4104. end
  4105. end))
  4106.  
  4107. function finalChaos()
  4108. attack = true
  4109. spawn(function()
  4110. local p = Instance.new("Part",char)
  4111. p.Anchored = true
  4112. p.CanCollide = false
  4113. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  4114. local m = Instance.new("SpecialMesh",p)
  4115. m.MeshId = "https://roblox.com/asset/?id=28140935"
  4116. m.Scale = Vector3.new(2,2,2)
  4117. for i=1,30 do
  4118. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  4119. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  4120. wait()
  4121. end
  4122. local beam = Instance.new("Part",char)
  4123. beam.Anchored = true
  4124. beam.CanCollide = false
  4125. beam.BrickColor = BrickColor.new("White")
  4126. beam.Material = Enum.Material.Neon
  4127. beam.Size = Vector3.new(1,1,1)
  4128. beam.Position = p.Position+Vector3.new(0,1000,0)
  4129. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  4130. local m = Instance.new("SpecialMesh",beam)
  4131. m.MeshType = "Cylinder"
  4132. m.Scale = Vector3.new(2000,15,15)
  4133. damage(6,20,35,p.Position)
  4134. p.Transparency = 1
  4135. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  4136. for i=1,10 do
  4137. m.Scale = m.Scale-Vector3.new(0,1,1)
  4138. beam.Transparency = i / 10
  4139. wait()
  4140. end
  4141. p:Destroy()
  4142. end)
  4143. attack = false
  4144. end
  4145. function spade()
  4146. attack = true
  4147. spawn(function()
  4148. local p = Instance.new("Part",char)
  4149. p.Anchored = true
  4150. p.CanCollide = false
  4151. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  4152. local m = Instance.new("SpecialMesh",p)
  4153. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  4154. m.Scale = Vector3.new(1,1,1)
  4155. for i=1,30 do
  4156. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  4157. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  4158. wait()
  4159. end
  4160. local beam = Instance.new("Part",char)
  4161. beam.Anchored = true
  4162. beam.CanCollide = false
  4163. beam.BrickColor = BrickColor.new("White")
  4164. beam.Material = Enum.Material.Neon
  4165. beam.Size = Vector3.new(1,1,1)
  4166. beam.Position = p.Position+Vector3.new(0,1000,0)
  4167. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  4168. local m = Instance.new("SpecialMesh",beam)
  4169. m.MeshType = "Cylinder"
  4170. m.Scale = Vector3.new(2000,15,15)
  4171. damage(6,20,35,p.Position)
  4172. p.Transparency = 1
  4173. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  4174. for i=1,10 do
  4175. m.Scale = m.Scale-Vector3.new(0,1,1)
  4176. beam.Transparency = 1
  4177. wait()
  4178. end
  4179. p:Destroy()
  4180. end)
  4181. attack = false
  4182. end
  4183.  
  4184. function club()
  4185. attack = true
  4186. spawn(function()
  4187. local p = Instance.new("Part",char)
  4188. p.Anchored = true
  4189. p.CanCollide = false
  4190. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  4191. local m = Instance.new("SpecialMesh",p)
  4192. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  4193. m.Scale = Vector3.new(1.5,1.5,1.5)
  4194. for i=1,30 do
  4195. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  4196. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  4197. wait()
  4198. end
  4199. local beam = Instance.new("Part",char)
  4200. beam.Anchored = true
  4201. beam.CanCollide = false
  4202. beam.BrickColor = BrickColor.new("White")
  4203. beam.Material = Enum.Material.Neon
  4204. beam.Size = Vector3.new(1,1,1)
  4205. beam.Position = p.Position+Vector3.new(0,1000,0)
  4206. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  4207. local m = Instance.new("SpecialMesh",beam)
  4208. m.MeshType = "Cylinder"
  4209. m.Scale = Vector3.new(2000,15,15)
  4210. damage(6,20,35,p.Position)
  4211. p.Transparency = 1
  4212. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  4213. for i=1,10 do
  4214. m.Scale = m.Scale-Vector3.new(0,1,1)
  4215. beam.Transparency = 1
  4216. wait()
  4217. end
  4218. p:Destroy()
  4219. end)
  4220. attack = false
  4221. end
  4222.  
  4223.  
  4224. function heart()
  4225. attack = true
  4226. spawn(function()
  4227. local p = Instance.new("Part",char)
  4228. p.Anchored = true
  4229. p.CanCollide = false
  4230. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  4231. local m = Instance.new("SpecialMesh",p)
  4232. m.MeshId = "https://roblox.com/asset/?id=105992239"
  4233. m.Scale = Vector3.new(9.5,9.5,9.5)
  4234. for i=1,30 do
  4235. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  4236. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  4237. wait()
  4238. end
  4239. local beam = Instance.new("Part",char)
  4240. beam.Anchored = true
  4241. beam.CanCollide = false
  4242. beam.BrickColor = BrickColor.new("White")
  4243. beam.Material = Enum.Material.Neon
  4244. beam.Size = Vector3.new(1,1,1)
  4245. beam.Position = p.Position+Vector3.new(0,1000,0)
  4246. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  4247. local m = Instance.new("SpecialMesh",beam)
  4248. m.MeshType = "Cylinder"
  4249. m.Scale = Vector3.new(2000,15,15)
  4250. damage(6,20,35,p.Position)
  4251. p.Transparency = 1
  4252. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  4253. for i=1,10 do
  4254. m.Scale = m.Scale-Vector3.new(0,1,1)
  4255. beam.Transparency = 1
  4256. wait()
  4257. end
  4258. p:Destroy()
  4259. end)
  4260. attack = false
  4261. end
  4262.  
  4263.  
  4264. function diamond()
  4265. attack = true
  4266. spawn(function()
  4267. local p = Instance.new("Part",char)
  4268. p.Anchored = true
  4269. p.CanCollide = false
  4270. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  4271. local m = Instance.new("SpecialMesh",p)
  4272. m.MeshId = "https://roblox.com/asset/?id=9756362"
  4273. m.Scale = Vector3.new(6,6,6)
  4274. for i=1,30 do
  4275. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  4276. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  4277. wait()
  4278. end
  4279. local beam = Instance.new("Part",char)
  4280. beam.Anchored = true
  4281. beam.CanCollide = false
  4282. beam.BrickColor = BrickColor.new("White")
  4283. beam.Material = Enum.Material.Neon
  4284. beam.Size = Vector3.new(1,1,1)
  4285. beam.Position = p.Position+Vector3.new(0,1000,0)
  4286. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  4287. local m = Instance.new("SpecialMesh",beam)
  4288. m.MeshType = "Cylinder"
  4289. m.Scale = Vector3.new(2000,15,15)
  4290. damage(6,20,35,p.Position)
  4291. p.Transparency = 1
  4292. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  4293. for i=1,10 do
  4294. m.Scale = m.Scale-Vector3.new(0,1,1)
  4295. beam.Transparency = 1
  4296. wait()
  4297. end
  4298. p:Destroy()
  4299. end)
  4300. attack = false
  4301. end
  4302.  
  4303. function icando()
  4304. attack = true
  4305. hum.WalkSpeed = 0
  4306. TEST:Remove()
  4307. TEST:Play()
  4308. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  4309. Hook2.Transparency = 1
  4310. local A2 = NewInstance("Attachment",Hook2)
  4311. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  4312. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  4313. repeat
  4314. for i = 0,4,0.1 do
  4315. swait()
  4316. TEST.Parent = tors
  4317. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  4318. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  4319. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4320. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4321. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  4322. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  4323. end
  4324. until TEST.Playing == false
  4325. TEST:Stop()
  4326. TEST:Play()
  4327. TEST:Remove()
  4328. print('I CAN DO ANYTHING')
  4329. Hook2:Destroy()
  4330. attack = false
  4331. hum.WalkSpeed = 20
  4332. end
  4333.  
  4334. function Taunt3()
  4335. attack = true
  4336. normalanim = false
  4337. hum.WalkSpeed = 0
  4338. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  4339. Hook2.Transparency = 1
  4340. local A2 = NewInstance("Attachment",Hook2)
  4341. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  4342. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  4343. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  4344. for i = 0, 2, 0.1 do
  4345. swait()
  4346. rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + 0.15 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  4347. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  4348. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4349. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4350. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4351. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4352. end
  4353. for i = 0, 6, 0.1 do
  4354. swait()
  4355. rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + 0.15 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  4356. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  4357. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4358. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4359. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4360. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4361. end
  4362. for i = 0, 2, 0.1 do
  4363. swait()
  4364. rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + 0.15 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  4365. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  4366. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4367. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  4368. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4369. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4370. end
  4371. attack = false
  4372. normalanim = true
  4373. Hook2:Destroy()
  4374. hum.WalkSpeed = 20
  4375. end
  4376.  
  4377. function Taunt2()
  4378. attack = true
  4379. bouncyboie = false
  4380. hum.WalkSpeed = 0
  4381. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  4382. Hook2.Transparency = 1
  4383. local A2 = NewInstance("Attachment",Hook2)
  4384. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  4385. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  4386. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  4387. for i = 0, 2, 0.1 do
  4388. swait()
  4389. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  4390. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  4391. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4392. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4393. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4394. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4395. end
  4396. for i = 0, 6, 0.1 do
  4397. swait()
  4398. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  4399. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  4400. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4401. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4402. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4403. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4404. end
  4405. for i = 0, 2, 0.1 do
  4406. swait()
  4407. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  4408. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  4409. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4410. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  4411. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  4412. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  4413. end
  4414. attack = false
  4415. bouncyboie = true
  4416. Hook2:Destroy()
  4417. hum.WalkSpeed = 20
  4418. end
  4419.  
  4420. function Chaos_balls()
  4421. attack = true
  4422. hum.WalkSpeed = 0
  4423. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  4424.  
  4425. local Scripts = { function()
  4426. LandMine = script.Parent
  4427.  
  4428. function onTouched(hit)
  4429. script.Parent.Transparency = 1
  4430. connection:disconnect()
  4431. end
  4432.  
  4433. connection = LandMine.Touched:connect(onTouched)
  4434.  
  4435. function onTouch(part)
  4436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4437. if (humanoid ~= nil) then
  4438. humanoid.Health = 0
  4439. end
  4440. end
  4441.  
  4442. script.Parent.Touched:connect(onTouch)
  4443.  
  4444. end; function()
  4445. LandMine = script.Parent
  4446.  
  4447. function onTouched(hit)
  4448. script.Parent.Transparency = 1
  4449. connection:disconnect()
  4450. end
  4451.  
  4452. connection = LandMine.Touched:connect(onTouched)
  4453.  
  4454. function onTouch(part)
  4455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4456. if (humanoid ~= nil) then
  4457. humanoid.Health = 0
  4458. end
  4459. end
  4460.  
  4461. script.Parent.Touched:connect(onTouch)
  4462.  
  4463. end; function()
  4464. LandMine = script.Parent
  4465.  
  4466. function onTouched(hit)
  4467. script.Parent.Transparency = 1
  4468. connection:disconnect()
  4469. end
  4470.  
  4471. connection = LandMine.Touched:connect(onTouched)
  4472.  
  4473. function onTouch(part)
  4474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4475. if (humanoid ~= nil) then
  4476. humanoid.Health = 0
  4477. end
  4478. end
  4479.  
  4480. script.Parent.Touched:connect(onTouch)
  4481.  
  4482. end; function()
  4483. LandMine = script.Parent
  4484.  
  4485. function onTouched(hit)
  4486. script.Parent.Transparency = 1
  4487. connection:disconnect()
  4488. end
  4489.  
  4490. connection = LandMine.Touched:connect(onTouched)
  4491.  
  4492. function onTouch(part)
  4493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4494. if (humanoid ~= nil) then
  4495. humanoid.Health = 0
  4496. end
  4497. end
  4498.  
  4499. script.Parent.Touched:connect(onTouch)
  4500.  
  4501. end; function()
  4502. LandMine = script.Parent
  4503.  
  4504. function onTouched(hit)
  4505. script.Parent.Transparency = 1
  4506. connection:disconnect()
  4507. end
  4508.  
  4509. connection = LandMine.Touched:connect(onTouched)
  4510.  
  4511. function onTouch(part)
  4512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4513. if (humanoid ~= nil) then
  4514. humanoid.Health = 0
  4515. end
  4516. end
  4517.  
  4518. script.Parent.Touched:connect(onTouch)
  4519.  
  4520. end; function()
  4521. LandMine = script.Parent
  4522.  
  4523. function onTouched(hit)
  4524. script.Parent.Transparency = 1
  4525. connection:disconnect()
  4526. end
  4527.  
  4528. connection = LandMine.Touched:connect(onTouched)
  4529.  
  4530. function onTouch(part)
  4531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4532. if (humanoid ~= nil) then
  4533. humanoid.Health = 0
  4534. end
  4535. end
  4536.  
  4537. script.Parent.Touched:connect(onTouch)
  4538.  
  4539. end; function()
  4540. LandMine = script.Parent
  4541.  
  4542. function onTouched(hit)
  4543. script.Parent.Transparency = 1
  4544. connection:disconnect()
  4545. end
  4546.  
  4547. connection = LandMine.Touched:connect(onTouched)
  4548.  
  4549. function onTouch(part)
  4550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4551. if (humanoid ~= nil) then
  4552. humanoid.Health = 0
  4553. end
  4554. end
  4555.  
  4556. script.Parent.Touched:connect(onTouch)
  4557.  
  4558. end; function()
  4559. LandMine = script.Parent
  4560.  
  4561. function onTouched(hit)
  4562. script.Parent.Transparency = 1
  4563. connection:disconnect()
  4564. end
  4565.  
  4566. connection = LandMine.Touched:connect(onTouched)
  4567.  
  4568. function onTouch(part)
  4569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4570. if (humanoid ~= nil) then
  4571. humanoid.Health = 0
  4572. end
  4573. end
  4574.  
  4575. script.Parent.Touched:connect(onTouch)
  4576.  
  4577. end; function()
  4578. LandMine = script.Parent
  4579.  
  4580. function onTouched(hit)
  4581. script.Parent.Transparency = 1
  4582. connection:disconnect()
  4583. end
  4584.  
  4585. connection = LandMine.Touched:connect(onTouched)
  4586.  
  4587. function onTouch(part)
  4588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4589. if (humanoid ~= nil) then
  4590. humanoid.Health = 0
  4591. end
  4592. end
  4593.  
  4594. script.Parent.Touched:connect(onTouch)
  4595.  
  4596. end; function()
  4597. LandMine = script.Parent
  4598.  
  4599. function onTouched(hit)
  4600. script.Parent.Transparency = 1
  4601. connection:disconnect()
  4602. end
  4603.  
  4604. connection = LandMine.Touched:connect(onTouched)
  4605.  
  4606. function onTouch(part)
  4607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4608. if (humanoid ~= nil) then
  4609. humanoid.Health = 0
  4610. end
  4611. end
  4612.  
  4613. script.Parent.Touched:connect(onTouch)
  4614.  
  4615. end; function()
  4616. LandMine = script.Parent
  4617.  
  4618. function onTouched(hit)
  4619. script.Parent.Transparency = 1
  4620. connection:disconnect()
  4621. end
  4622.  
  4623. connection = LandMine.Touched:connect(onTouched)
  4624.  
  4625. function onTouch(part)
  4626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4627. if (humanoid ~= nil) then
  4628. humanoid.Health = 0
  4629. end
  4630. end
  4631.  
  4632. script.Parent.Touched:connect(onTouch)
  4633.  
  4634. end; function()
  4635. LandMine = script.Parent
  4636.  
  4637. function onTouched(hit)
  4638. script.Parent.Transparency = 1
  4639. connection:disconnect()
  4640. end
  4641.  
  4642. connection = LandMine.Touched:connect(onTouched)
  4643.  
  4644. function onTouch(part)
  4645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4646. if (humanoid ~= nil) then
  4647. humanoid.Health = 0
  4648. end
  4649. end
  4650.  
  4651. script.Parent.Touched:connect(onTouch)
  4652.  
  4653. end; function()
  4654. LandMine = script.Parent
  4655.  
  4656. function onTouched(hit)
  4657. script.Parent.Transparency = 1
  4658. connection:disconnect()
  4659. end
  4660.  
  4661. connection = LandMine.Touched:connect(onTouched)
  4662.  
  4663. function onTouch(part)
  4664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4665. if (humanoid ~= nil) then
  4666. humanoid.Health = 0
  4667. end
  4668. end
  4669.  
  4670. script.Parent.Touched:connect(onTouch)
  4671.  
  4672. end; function()
  4673. LandMine = script.Parent
  4674.  
  4675. function onTouched(hit)
  4676. script.Parent.Transparency = 1
  4677. connection:disconnect()
  4678. end
  4679.  
  4680. connection = LandMine.Touched:connect(onTouched)
  4681.  
  4682. function onTouch(part)
  4683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4684. if (humanoid ~= nil) then
  4685. humanoid.Health = 0
  4686. end
  4687. end
  4688.  
  4689. script.Parent.Touched:connect(onTouch)
  4690.  
  4691. end; function()
  4692. LandMine = script.Parent
  4693.  
  4694. function onTouched(hit)
  4695. script.Parent.Transparency = 1
  4696. connection:disconnect()
  4697. end
  4698.  
  4699. connection = LandMine.Touched:connect(onTouched)
  4700.  
  4701. function onTouch(part)
  4702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4703. if (humanoid ~= nil) then
  4704. humanoid.Health = 0
  4705. end
  4706. end
  4707.  
  4708. script.Parent.Touched:connect(onTouch)
  4709.  
  4710. end; function()
  4711. LandMine = script.Parent
  4712.  
  4713. function onTouched(hit)
  4714. script.Parent.Transparency = 1
  4715. connection:disconnect()
  4716. end
  4717.  
  4718. connection = LandMine.Touched:connect(onTouched)
  4719.  
  4720. function onTouch(part)
  4721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4722. if (humanoid ~= nil) then
  4723. humanoid.Health = 0
  4724. end
  4725. end
  4726.  
  4727. script.Parent.Touched:connect(onTouch)
  4728.  
  4729. end; function()
  4730. LandMine = script.Parent
  4731.  
  4732. function onTouched(hit)
  4733. script.Parent.Transparency = 1
  4734. connection:disconnect()
  4735. end
  4736.  
  4737. connection = LandMine.Touched:connect(onTouched)
  4738.  
  4739. function onTouch(part)
  4740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4741. if (humanoid ~= nil) then
  4742. humanoid.Health = 0
  4743. end
  4744. end
  4745.  
  4746. script.Parent.Touched:connect(onTouch)
  4747.  
  4748. end; function()
  4749. LandMine = script.Parent
  4750.  
  4751. function onTouched(hit)
  4752. script.Parent.Transparency = 1
  4753. connection:disconnect()
  4754. end
  4755.  
  4756. connection = LandMine.Touched:connect(onTouched)
  4757.  
  4758. function onTouch(part)
  4759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4760. if (humanoid ~= nil) then
  4761. humanoid.Health = 0
  4762. end
  4763. end
  4764.  
  4765. script.Parent.Touched:connect(onTouch)
  4766.  
  4767. end; function()
  4768. LandMine = script.Parent
  4769.  
  4770. function onTouched(hit)
  4771. script.Parent.Transparency = 1
  4772. connection:disconnect()
  4773. end
  4774.  
  4775. connection = LandMine.Touched:connect(onTouched)
  4776.  
  4777. function onTouch(part)
  4778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4779. if (humanoid ~= nil) then
  4780. humanoid.Health = 0
  4781. end
  4782. end
  4783.  
  4784. script.Parent.Touched:connect(onTouch)
  4785.  
  4786. end; function()
  4787. LandMine = script.Parent
  4788.  
  4789. function onTouched(hit)
  4790. script.Parent.Transparency = 1
  4791. connection:disconnect()
  4792. end
  4793.  
  4794. connection = LandMine.Touched:connect(onTouched)
  4795.  
  4796. function onTouch(part)
  4797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4798. if (humanoid ~= nil) then
  4799. humanoid.Health = 0
  4800. end
  4801. end
  4802.  
  4803. script.Parent.Touched:connect(onTouch)
  4804.  
  4805. end; function()
  4806. LandMine = script.Parent
  4807.  
  4808. function onTouched(hit)
  4809. script.Parent.Transparency = 1
  4810. connection:disconnect()
  4811. end
  4812.  
  4813. connection = LandMine.Touched:connect(onTouched)
  4814.  
  4815. function onTouch(part)
  4816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4817. if (humanoid ~= nil) then
  4818. humanoid.Health = 0
  4819. end
  4820. end
  4821.  
  4822. script.Parent.Touched:connect(onTouch)
  4823.  
  4824. end; function()
  4825. LandMine = script.Parent
  4826.  
  4827. function onTouched(hit)
  4828. script.Parent.Transparency = 1
  4829. connection:disconnect()
  4830. end
  4831.  
  4832. connection = LandMine.Touched:connect(onTouched)
  4833.  
  4834. function onTouch(part)
  4835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4836. if (humanoid ~= nil) then
  4837. humanoid.Health = 0
  4838. end
  4839. end
  4840.  
  4841. script.Parent.Touched:connect(onTouch)
  4842.  
  4843. end; function()
  4844. LandMine = script.Parent
  4845.  
  4846. function onTouched(hit)
  4847. script.Parent.Transparency = 1
  4848. connection:disconnect()
  4849. end
  4850.  
  4851. connection = LandMine.Touched:connect(onTouched)
  4852.  
  4853. function onTouch(part)
  4854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4855. if (humanoid ~= nil) then
  4856. humanoid.Health = 0
  4857. end
  4858. end
  4859.  
  4860. script.Parent.Touched:connect(onTouch)
  4861.  
  4862. end; function()
  4863. LandMine = script.Parent
  4864.  
  4865. function onTouched(hit)
  4866. script.Parent.Transparency = 1
  4867. connection:disconnect()
  4868. end
  4869.  
  4870. connection = LandMine.Touched:connect(onTouched)
  4871.  
  4872. function onTouch(part)
  4873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4874. if (humanoid ~= nil) then
  4875. humanoid.Health = 0
  4876. end
  4877. end
  4878.  
  4879. script.Parent.Touched:connect(onTouch)
  4880.  
  4881. end; function()
  4882. LandMine = script.Parent
  4883.  
  4884. function onTouched(hit)
  4885. script.Parent.Transparency = 1
  4886. connection:disconnect()
  4887. end
  4888.  
  4889. connection = LandMine.Touched:connect(onTouched)
  4890.  
  4891. function onTouch(part)
  4892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4893. if (humanoid ~= nil) then
  4894. humanoid.Health = 0
  4895. end
  4896. end
  4897.  
  4898. script.Parent.Touched:connect(onTouch)
  4899.  
  4900. end; function()
  4901. LandMine = script.Parent
  4902.  
  4903. function onTouched(hit)
  4904. script.Parent.Transparency = 1
  4905. connection:disconnect()
  4906. end
  4907.  
  4908. connection = LandMine.Touched:connect(onTouched)
  4909.  
  4910. function onTouch(part)
  4911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4912. if (humanoid ~= nil) then
  4913. humanoid.Health = 0
  4914. end
  4915. end
  4916.  
  4917. script.Parent.Touched:connect(onTouch)
  4918.  
  4919. end; function()
  4920. LandMine = script.Parent
  4921.  
  4922. function onTouched(hit)
  4923. script.Parent.Transparency = 1
  4924. connection:disconnect()
  4925. end
  4926.  
  4927. connection = LandMine.Touched:connect(onTouched)
  4928.  
  4929. function onTouch(part)
  4930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4931. if (humanoid ~= nil) then
  4932. humanoid.Health = 0
  4933. end
  4934. end
  4935.  
  4936. script.Parent.Touched:connect(onTouch)
  4937.  
  4938. end; function()
  4939. LandMine = script.Parent
  4940.  
  4941. function onTouched(hit)
  4942. script.Parent.Transparency = 1
  4943. connection:disconnect()
  4944. end
  4945.  
  4946. connection = LandMine.Touched:connect(onTouched)
  4947.  
  4948. function onTouch(part)
  4949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4950. if (humanoid ~= nil) then
  4951. humanoid.Health = 0
  4952. end
  4953. end
  4954.  
  4955. script.Parent.Touched:connect(onTouch)
  4956.  
  4957. end; function()
  4958. LandMine = script.Parent
  4959.  
  4960. function onTouched(hit)
  4961. script.Parent.Transparency = 1
  4962. connection:disconnect()
  4963. end
  4964.  
  4965. connection = LandMine.Touched:connect(onTouched)
  4966.  
  4967. function onTouch(part)
  4968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4969. if (humanoid ~= nil) then
  4970. humanoid.Health = 0
  4971. end
  4972. end
  4973.  
  4974. script.Parent.Touched:connect(onTouch)
  4975.  
  4976. end; function()
  4977. LandMine = script.Parent
  4978.  
  4979. function onTouched(hit)
  4980. script.Parent.Transparency = 1
  4981. connection:disconnect()
  4982. end
  4983.  
  4984. connection = LandMine.Touched:connect(onTouched)
  4985.  
  4986. function onTouch(part)
  4987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4988. if (humanoid ~= nil) then
  4989. humanoid.Health = 0
  4990. end
  4991. end
  4992.  
  4993. script.Parent.Touched:connect(onTouch)
  4994.  
  4995. end; function()
  4996. LandMine = script.Parent
  4997.  
  4998. function onTouched(hit)
  4999. script.Parent.Transparency = 1
  5000. connection:disconnect()
  5001. end
  5002.  
  5003. connection = LandMine.Touched:connect(onTouched)
  5004.  
  5005. function onTouch(part)
  5006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5007. if (humanoid ~= nil) then
  5008. humanoid.Health = 0
  5009. end
  5010. end
  5011.  
  5012. script.Parent.Touched:connect(onTouch)
  5013.  
  5014. end; function()
  5015. LandMine = script.Parent
  5016.  
  5017. function onTouched(hit)
  5018. script.Parent.Transparency = 1
  5019. connection:disconnect()
  5020. end
  5021.  
  5022. connection = LandMine.Touched:connect(onTouched)
  5023.  
  5024. function onTouch(part)
  5025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5026. if (humanoid ~= nil) then
  5027. humanoid.Health = 0
  5028. end
  5029. end
  5030.  
  5031. script.Parent.Touched:connect(onTouch)
  5032.  
  5033. end; function()
  5034. LandMine = script.Parent
  5035.  
  5036. function onTouched(hit)
  5037. script.Parent.Transparency = 1
  5038. connection:disconnect()
  5039. end
  5040.  
  5041. connection = LandMine.Touched:connect(onTouched)
  5042.  
  5043. function onTouch(part)
  5044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5045. if (humanoid ~= nil) then
  5046. humanoid.Health = 0
  5047. end
  5048. end
  5049.  
  5050. script.Parent.Touched:connect(onTouch)
  5051.  
  5052. end; function()
  5053. LandMine = script.Parent
  5054.  
  5055. function onTouched(hit)
  5056. script.Parent.Transparency = 1
  5057. connection:disconnect()
  5058. end
  5059.  
  5060. connection = LandMine.Touched:connect(onTouched)
  5061.  
  5062. function onTouch(part)
  5063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5064. if (humanoid ~= nil) then
  5065. humanoid.Health = 0
  5066. end
  5067. end
  5068.  
  5069. script.Parent.Touched:connect(onTouch)
  5070.  
  5071. end; function()
  5072. LandMine = script.Parent
  5073.  
  5074. function onTouched(hit)
  5075. script.Parent.Transparency = 1
  5076. connection:disconnect()
  5077. end
  5078.  
  5079. connection = LandMine.Touched:connect(onTouched)
  5080.  
  5081. function onTouch(part)
  5082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5083. if (humanoid ~= nil) then
  5084. humanoid.Health = 0
  5085. end
  5086. end
  5087.  
  5088. script.Parent.Touched:connect(onTouch)
  5089.  
  5090. end; function()
  5091. LandMine = script.Parent
  5092.  
  5093. function onTouched(hit)
  5094. script.Parent.Transparency = 1
  5095. connection:disconnect()
  5096. end
  5097.  
  5098. connection = LandMine.Touched:connect(onTouched)
  5099.  
  5100. function onTouch(part)
  5101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5102. if (humanoid ~= nil) then
  5103. humanoid.Health = 0
  5104. end
  5105. end
  5106.  
  5107. script.Parent.Touched:connect(onTouch)
  5108.  
  5109. end; function()
  5110. LandMine = script.Parent
  5111.  
  5112. function onTouched(hit)
  5113. script.Parent.Transparency = 1
  5114. connection:disconnect()
  5115. end
  5116.  
  5117. connection = LandMine.Touched:connect(onTouched)
  5118.  
  5119. function onTouch(part)
  5120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5121. if (humanoid ~= nil) then
  5122. humanoid.Health = 0
  5123. end
  5124. end
  5125.  
  5126. script.Parent.Touched:connect(onTouch)
  5127.  
  5128. end; function()
  5129. LandMine = script.Parent
  5130.  
  5131. function onTouched(hit)
  5132. script.Parent.Transparency = 1
  5133. connection:disconnect()
  5134. end
  5135.  
  5136. connection = LandMine.Touched:connect(onTouched)
  5137.  
  5138. function onTouch(part)
  5139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5140. if (humanoid ~= nil) then
  5141. humanoid.Health = 0
  5142. end
  5143. end
  5144.  
  5145. script.Parent.Touched:connect(onTouch)
  5146.  
  5147. end; function()
  5148. LandMine = script.Parent
  5149.  
  5150. function onTouched(hit)
  5151. script.Parent.Transparency = 1
  5152. connection:disconnect()
  5153. end
  5154.  
  5155. connection = LandMine.Touched:connect(onTouched)
  5156.  
  5157. function onTouch(part)
  5158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5159. if (humanoid ~= nil) then
  5160. humanoid.Health = 0
  5161. end
  5162. end
  5163.  
  5164. script.Parent.Touched:connect(onTouch)
  5165.  
  5166. end; function()
  5167. LandMine = script.Parent
  5168.  
  5169. function onTouched(hit)
  5170. script.Parent.Transparency = 1
  5171. connection:disconnect()
  5172. end
  5173.  
  5174. connection = LandMine.Touched:connect(onTouched)
  5175.  
  5176. function onTouch(part)
  5177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5178. if (humanoid ~= nil) then
  5179. humanoid.Health = 0
  5180. end
  5181. end
  5182.  
  5183. script.Parent.Touched:connect(onTouch)
  5184.  
  5185. end; function()
  5186. LandMine = script.Parent
  5187.  
  5188. function onTouched(hit)
  5189. script.Parent.Transparency = 1
  5190. connection:disconnect()
  5191. end
  5192.  
  5193. connection = LandMine.Touched:connect(onTouched)
  5194.  
  5195. function onTouch(part)
  5196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5197. if (humanoid ~= nil) then
  5198. humanoid.Health = 0
  5199. end
  5200. end
  5201.  
  5202. script.Parent.Touched:connect(onTouch)
  5203.  
  5204. end; function()
  5205. LandMine = script.Parent
  5206.  
  5207. function onTouched(hit)
  5208. script.Parent.Transparency = 1
  5209. connection:disconnect()
  5210. end
  5211.  
  5212. connection = LandMine.Touched:connect(onTouched)
  5213.  
  5214. function onTouch(part)
  5215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5216. if (humanoid ~= nil) then
  5217. humanoid.Health = 0
  5218. end
  5219. end
  5220.  
  5221. script.Parent.Touched:connect(onTouch)
  5222.  
  5223. end; function()
  5224. LandMine = script.Parent
  5225.  
  5226. function onTouched(hit)
  5227. script.Parent.Transparency = 1
  5228. connection:disconnect()
  5229. end
  5230.  
  5231. connection = LandMine.Touched:connect(onTouched)
  5232.  
  5233. function onTouch(part)
  5234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5235. if (humanoid ~= nil) then
  5236. humanoid.Health = 0
  5237. end
  5238. end
  5239.  
  5240. script.Parent.Touched:connect(onTouch)
  5241.  
  5242. end; function()
  5243. LandMine = script.Parent
  5244.  
  5245. function onTouched(hit)
  5246. script.Parent.Transparency = 1
  5247. connection:disconnect()
  5248. end
  5249.  
  5250. connection = LandMine.Touched:connect(onTouched)
  5251.  
  5252. function onTouch(part)
  5253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5254. if (humanoid ~= nil) then
  5255. humanoid.Health = 0
  5256. end
  5257. end
  5258.  
  5259. script.Parent.Touched:connect(onTouch)
  5260.  
  5261. end; function()
  5262. LandMine = script.Parent
  5263.  
  5264. function onTouched(hit)
  5265. script.Parent.Transparency = 1
  5266. connection:disconnect()
  5267. end
  5268.  
  5269. connection = LandMine.Touched:connect(onTouched)
  5270.  
  5271. function onTouch(part)
  5272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5273. if (humanoid ~= nil) then
  5274. humanoid.Health = 0
  5275. end
  5276. end
  5277.  
  5278. script.Parent.Touched:connect(onTouch)
  5279.  
  5280. end; function()
  5281. LandMine = script.Parent
  5282.  
  5283. function onTouched(hit)
  5284. script.Parent.Transparency = 1
  5285. connection:disconnect()
  5286. end
  5287.  
  5288. connection = LandMine.Touched:connect(onTouched)
  5289.  
  5290. function onTouch(part)
  5291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5292. if (humanoid ~= nil) then
  5293. humanoid.Health = 0
  5294. end
  5295. end
  5296.  
  5297. script.Parent.Touched:connect(onTouch)
  5298.  
  5299. end; function()
  5300. LandMine = script.Parent
  5301.  
  5302. function onTouched(hit)
  5303. script.Parent.Transparency = 1
  5304. connection:disconnect()
  5305. end
  5306.  
  5307. connection = LandMine.Touched:connect(onTouched)
  5308.  
  5309. function onTouch(part)
  5310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5311. if (humanoid ~= nil) then
  5312. humanoid.Health = 0
  5313. end
  5314. end
  5315.  
  5316. script.Parent.Touched:connect(onTouch)
  5317.  
  5318. end; function()
  5319. LandMine = script.Parent
  5320.  
  5321. function onTouched(hit)
  5322. script.Parent.Transparency = 1
  5323. connection:disconnect()
  5324. end
  5325.  
  5326. connection = LandMine.Touched:connect(onTouched)
  5327.  
  5328. function onTouch(part)
  5329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5330. if (humanoid ~= nil) then
  5331. humanoid.Health = 0
  5332. end
  5333. end
  5334.  
  5335. script.Parent.Touched:connect(onTouch)
  5336.  
  5337. end; function()
  5338. LandMine = script.Parent
  5339.  
  5340. function onTouched(hit)
  5341. script.Parent.Transparency = 1
  5342. connection:disconnect()
  5343. end
  5344.  
  5345. connection = LandMine.Touched:connect(onTouched)
  5346.  
  5347. function onTouch(part)
  5348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5349. if (humanoid ~= nil) then
  5350. humanoid.Health = 0
  5351. end
  5352. end
  5353.  
  5354. script.Parent.Touched:connect(onTouch)
  5355.  
  5356. end; function()
  5357. LandMine = script.Parent
  5358.  
  5359. function onTouched(hit)
  5360. script.Parent.Transparency = 1
  5361. connection:disconnect()
  5362. end
  5363.  
  5364. connection = LandMine.Touched:connect(onTouched)
  5365.  
  5366. function onTouch(part)
  5367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5368. if (humanoid ~= nil) then
  5369. humanoid.Health = 0
  5370. end
  5371. end
  5372.  
  5373. script.Parent.Touched:connect(onTouch)
  5374.  
  5375. end; function()
  5376. LandMine = script.Parent
  5377.  
  5378. function onTouched(hit)
  5379. script.Parent.Transparency = 1
  5380. connection:disconnect()
  5381. end
  5382.  
  5383. connection = LandMine.Touched:connect(onTouched)
  5384.  
  5385. function onTouch(part)
  5386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5387. if (humanoid ~= nil) then
  5388. humanoid.Health = 0
  5389. end
  5390. end
  5391.  
  5392. script.Parent.Touched:connect(onTouch)
  5393.  
  5394. end; function()
  5395. LandMine = script.Parent
  5396.  
  5397. function onTouched(hit)
  5398. script.Parent.Transparency = 1
  5399. connection:disconnect()
  5400. end
  5401.  
  5402. connection = LandMine.Touched:connect(onTouched)
  5403.  
  5404. function onTouch(part)
  5405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5406. if (humanoid ~= nil) then
  5407. humanoid.Health = 0
  5408. end
  5409. end
  5410.  
  5411. script.Parent.Touched:connect(onTouch)
  5412.  
  5413. end; function()
  5414. LandMine = script.Parent
  5415.  
  5416. function onTouched(hit)
  5417. script.Parent.Transparency = 1
  5418. connection:disconnect()
  5419. end
  5420.  
  5421. connection = LandMine.Touched:connect(onTouched)
  5422.  
  5423. function onTouch(part)
  5424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5425. if (humanoid ~= nil) then
  5426. humanoid.Health = 0
  5427. end
  5428. end
  5429.  
  5430. script.Parent.Touched:connect(onTouch)
  5431.  
  5432. end; function()
  5433. LandMine = script.Parent
  5434.  
  5435. function onTouched(hit)
  5436. script.Parent.Transparency = 1
  5437. connection:disconnect()
  5438. end
  5439.  
  5440. connection = LandMine.Touched:connect(onTouched)
  5441.  
  5442. function onTouch(part)
  5443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5444. if (humanoid ~= nil) then
  5445. humanoid.Health = 0
  5446. end
  5447. end
  5448.  
  5449. script.Parent.Touched:connect(onTouch)
  5450.  
  5451. end; function()
  5452. LandMine = script.Parent
  5453.  
  5454. function onTouched(hit)
  5455. script.Parent.Transparency = 1
  5456. connection:disconnect()
  5457. end
  5458.  
  5459. connection = LandMine.Touched:connect(onTouched)
  5460.  
  5461. function onTouch(part)
  5462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5463. if (humanoid ~= nil) then
  5464. humanoid.Health = 0
  5465. end
  5466. end
  5467.  
  5468. script.Parent.Touched:connect(onTouch)
  5469.  
  5470. end; function()
  5471. LandMine = script.Parent
  5472.  
  5473. function onTouched(hit)
  5474. script.Parent.Transparency = 1
  5475. connection:disconnect()
  5476. end
  5477.  
  5478. connection = LandMine.Touched:connect(onTouched)
  5479.  
  5480. function onTouch(part)
  5481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5482. if (humanoid ~= nil) then
  5483. humanoid.Health = 0
  5484. end
  5485. end
  5486.  
  5487. script.Parent.Touched:connect(onTouch)
  5488.  
  5489. end; function()
  5490. LandMine = script.Parent
  5491.  
  5492. function onTouched(hit)
  5493. script.Parent.Transparency = 1
  5494. connection:disconnect()
  5495. end
  5496.  
  5497. connection = LandMine.Touched:connect(onTouched)
  5498.  
  5499. function onTouch(part)
  5500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5501. if (humanoid ~= nil) then
  5502. humanoid.Health = 0
  5503. end
  5504. end
  5505.  
  5506. script.Parent.Touched:connect(onTouch)
  5507.  
  5508. end; function()
  5509. LandMine = script.Parent
  5510.  
  5511. function onTouched(hit)
  5512. script.Parent.Transparency = 1
  5513. connection:disconnect()
  5514. end
  5515.  
  5516. connection = LandMine.Touched:connect(onTouched)
  5517.  
  5518. function onTouch(part)
  5519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5520. if (humanoid ~= nil) then
  5521. humanoid.Health = 0
  5522. end
  5523. end
  5524.  
  5525. script.Parent.Touched:connect(onTouch)
  5526.  
  5527. end; function()
  5528. LandMine = script.Parent
  5529.  
  5530. function onTouched(hit)
  5531. script.Parent.Transparency = 1
  5532. connection:disconnect()
  5533. end
  5534.  
  5535. connection = LandMine.Touched:connect(onTouched)
  5536.  
  5537. function onTouch(part)
  5538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5539. if (humanoid ~= nil) then
  5540. humanoid.Health = 0
  5541. end
  5542. end
  5543.  
  5544. script.Parent.Touched:connect(onTouch)
  5545.  
  5546. end; function()
  5547. LandMine = script.Parent
  5548.  
  5549. function onTouched(hit)
  5550. script.Parent.Transparency = 1
  5551. connection:disconnect()
  5552. end
  5553.  
  5554. connection = LandMine.Touched:connect(onTouched)
  5555.  
  5556. function onTouch(part)
  5557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5558. if (humanoid ~= nil) then
  5559. humanoid.Health = 0
  5560. end
  5561. end
  5562.  
  5563. script.Parent.Touched:connect(onTouch)
  5564.  
  5565. end; function()
  5566. LandMine = script.Parent
  5567.  
  5568. function onTouched(hit)
  5569. script.Parent.Transparency = 1
  5570. connection:disconnect()
  5571. end
  5572.  
  5573. connection = LandMine.Touched:connect(onTouched)
  5574.  
  5575. function onTouch(part)
  5576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5577. if (humanoid ~= nil) then
  5578. humanoid.Health = 0
  5579. end
  5580. end
  5581.  
  5582. script.Parent.Touched:connect(onTouch)
  5583.  
  5584. end; function()
  5585. LandMine = script.Parent
  5586.  
  5587. function onTouched(hit)
  5588. script.Parent.Transparency = 1
  5589. connection:disconnect()
  5590. end
  5591.  
  5592. connection = LandMine.Touched:connect(onTouched)
  5593.  
  5594. function onTouch(part)
  5595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5596. if (humanoid ~= nil) then
  5597. humanoid.Health = 0
  5598. end
  5599. end
  5600.  
  5601. script.Parent.Touched:connect(onTouch)
  5602.  
  5603. end; function()
  5604. LandMine = script.Parent
  5605.  
  5606. function onTouched(hit)
  5607. script.Parent.Transparency = 1
  5608. connection:disconnect()
  5609. end
  5610.  
  5611. connection = LandMine.Touched:connect(onTouched)
  5612.  
  5613. function onTouch(part)
  5614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5615. if (humanoid ~= nil) then
  5616. humanoid.Health = 0
  5617. end
  5618. end
  5619.  
  5620. script.Parent.Touched:connect(onTouch)
  5621.  
  5622. end; function()
  5623. LandMine = script.Parent
  5624.  
  5625. function onTouched(hit)
  5626. script.Parent.Transparency = 1
  5627. connection:disconnect()
  5628. end
  5629.  
  5630. connection = LandMine.Touched:connect(onTouched)
  5631.  
  5632. function onTouch(part)
  5633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5634. if (humanoid ~= nil) then
  5635. humanoid.Health = 0
  5636. end
  5637. end
  5638.  
  5639. script.Parent.Touched:connect(onTouch)
  5640.  
  5641. end; function()
  5642. LandMine = script.Parent
  5643.  
  5644. function onTouched(hit)
  5645. script.Parent.Transparency = 1
  5646. connection:disconnect()
  5647. end
  5648.  
  5649. connection = LandMine.Touched:connect(onTouched)
  5650.  
  5651. function onTouch(part)
  5652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5653. if (humanoid ~= nil) then
  5654. humanoid.Health = 0
  5655. end
  5656. end
  5657.  
  5658. script.Parent.Touched:connect(onTouch)
  5659.  
  5660. end; function()
  5661. LandMine = script.Parent
  5662.  
  5663. function onTouched(hit)
  5664. script.Parent.Transparency = 1
  5665. connection:disconnect()
  5666. end
  5667.  
  5668. connection = LandMine.Touched:connect(onTouched)
  5669.  
  5670. function onTouch(part)
  5671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5672. if (humanoid ~= nil) then
  5673. humanoid.Health = 0
  5674. end
  5675. end
  5676.  
  5677. script.Parent.Touched:connect(onTouch)
  5678.  
  5679. end; function()
  5680. LandMine = script.Parent
  5681.  
  5682. function onTouched(hit)
  5683. script.Parent.Transparency = 1
  5684. connection:disconnect()
  5685. end
  5686.  
  5687. connection = LandMine.Touched:connect(onTouched)
  5688.  
  5689. function onTouch(part)
  5690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5691. if (humanoid ~= nil) then
  5692. humanoid.Health = 0
  5693. end
  5694. end
  5695.  
  5696. script.Parent.Touched:connect(onTouch)
  5697.  
  5698. end; function()
  5699. LandMine = script.Parent
  5700.  
  5701. function onTouched(hit)
  5702. script.Parent.Transparency = 1
  5703. connection:disconnect()
  5704. end
  5705.  
  5706. connection = LandMine.Touched:connect(onTouched)
  5707.  
  5708. function onTouch(part)
  5709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5710. if (humanoid ~= nil) then
  5711. humanoid.Health = 0
  5712. end
  5713. end
  5714.  
  5715. script.Parent.Touched:connect(onTouch)
  5716.  
  5717. end; function()
  5718. LandMine = script.Parent
  5719.  
  5720. function onTouched(hit)
  5721. script.Parent.Transparency = 1
  5722. connection:disconnect()
  5723. end
  5724.  
  5725. connection = LandMine.Touched:connect(onTouched)
  5726.  
  5727. function onTouch(part)
  5728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5729. if (humanoid ~= nil) then
  5730. humanoid.Health = 0
  5731. end
  5732. end
  5733.  
  5734. script.Parent.Touched:connect(onTouch)
  5735.  
  5736. end; function()
  5737. LandMine = script.Parent
  5738.  
  5739. function onTouched(hit)
  5740. script.Parent.Transparency = 1
  5741. connection:disconnect()
  5742. end
  5743.  
  5744. connection = LandMine.Touched:connect(onTouched)
  5745.  
  5746. function onTouch(part)
  5747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5748. if (humanoid ~= nil) then
  5749. humanoid.Health = 0
  5750. end
  5751. end
  5752.  
  5753. script.Parent.Touched:connect(onTouch)
  5754.  
  5755. end; function()
  5756. LandMine = script.Parent
  5757.  
  5758. function onTouched(hit)
  5759. script.Parent.Transparency = 1
  5760. connection:disconnect()
  5761. end
  5762.  
  5763. connection = LandMine.Touched:connect(onTouched)
  5764.  
  5765. function onTouch(part)
  5766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5767. if (humanoid ~= nil) then
  5768. humanoid.Health = 0
  5769. end
  5770. end
  5771.  
  5772. script.Parent.Touched:connect(onTouch)
  5773.  
  5774. end; function()
  5775. LandMine = script.Parent
  5776.  
  5777. function onTouched(hit)
  5778. script.Parent.Transparency = 1
  5779. connection:disconnect()
  5780. end
  5781.  
  5782. connection = LandMine.Touched:connect(onTouched)
  5783.  
  5784. function onTouch(part)
  5785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5786. if (humanoid ~= nil) then
  5787. humanoid.Health = 0
  5788. end
  5789. end
  5790.  
  5791. script.Parent.Touched:connect(onTouch)
  5792.  
  5793. end; function()
  5794. LandMine = script.Parent
  5795.  
  5796. function onTouched(hit)
  5797. script.Parent.Transparency = 1
  5798. connection:disconnect()
  5799. end
  5800.  
  5801. connection = LandMine.Touched:connect(onTouched)
  5802.  
  5803. function onTouch(part)
  5804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5805. if (humanoid ~= nil) then
  5806. humanoid.Health = 0
  5807. end
  5808. end
  5809.  
  5810. script.Parent.Touched:connect(onTouch)
  5811.  
  5812. end; function()
  5813. LandMine = script.Parent
  5814.  
  5815. function onTouched(hit)
  5816. script.Parent.Transparency = 1
  5817. connection:disconnect()
  5818. end
  5819.  
  5820. connection = LandMine.Touched:connect(onTouched)
  5821.  
  5822. function onTouch(part)
  5823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5824. if (humanoid ~= nil) then
  5825. humanoid.Health = 0
  5826. end
  5827. end
  5828.  
  5829. script.Parent.Touched:connect(onTouch)
  5830.  
  5831. end; function()
  5832. LandMine = script.Parent
  5833.  
  5834. function onTouched(hit)
  5835. script.Parent.Transparency = 1
  5836. connection:disconnect()
  5837. end
  5838.  
  5839. connection = LandMine.Touched:connect(onTouched)
  5840.  
  5841. function onTouch(part)
  5842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5843. if (humanoid ~= nil) then
  5844. humanoid.Health = 0
  5845. end
  5846. end
  5847.  
  5848. script.Parent.Touched:connect(onTouch)
  5849.  
  5850. end; function()
  5851. LandMine = script.Parent
  5852.  
  5853. function onTouched(hit)
  5854. script.Parent.Transparency = 1
  5855. connection:disconnect()
  5856. end
  5857.  
  5858. connection = LandMine.Touched:connect(onTouched)
  5859.  
  5860. function onTouch(part)
  5861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5862. if (humanoid ~= nil) then
  5863. humanoid.Health = 0
  5864. end
  5865. end
  5866.  
  5867. script.Parent.Touched:connect(onTouch)
  5868.  
  5869. end; function()
  5870. LandMine = script.Parent
  5871.  
  5872. function onTouched(hit)
  5873. script.Parent.Transparency = 1
  5874. connection:disconnect()
  5875. end
  5876.  
  5877. connection = LandMine.Touched:connect(onTouched)
  5878.  
  5879. function onTouch(part)
  5880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5881. if (humanoid ~= nil) then
  5882. humanoid.Health = 0
  5883. end
  5884. end
  5885.  
  5886. script.Parent.Touched:connect(onTouch)
  5887.  
  5888. end; function()
  5889. LandMine = script.Parent
  5890.  
  5891. function onTouched(hit)
  5892. script.Parent.Transparency = 1
  5893. connection:disconnect()
  5894. end
  5895.  
  5896. connection = LandMine.Touched:connect(onTouched)
  5897.  
  5898. function onTouch(part)
  5899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5900. if (humanoid ~= nil) then
  5901. humanoid.Health = 0
  5902. end
  5903. end
  5904.  
  5905. script.Parent.Touched:connect(onTouch)
  5906.  
  5907. end; function()
  5908. LandMine = script.Parent
  5909.  
  5910. function onTouched(hit)
  5911. script.Parent.Transparency = 1
  5912. connection:disconnect()
  5913. end
  5914.  
  5915. connection = LandMine.Touched:connect(onTouched)
  5916.  
  5917. function onTouch(part)
  5918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5919. if (humanoid ~= nil) then
  5920. humanoid.Health = 0
  5921. end
  5922. end
  5923.  
  5924. script.Parent.Touched:connect(onTouch)
  5925.  
  5926. end; function()
  5927. LandMine = script.Parent
  5928.  
  5929. function onTouched(hit)
  5930. script.Parent.Transparency = 1
  5931. connection:disconnect()
  5932. end
  5933.  
  5934. connection = LandMine.Touched:connect(onTouched)
  5935.  
  5936. function onTouch(part)
  5937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5938. if (humanoid ~= nil) then
  5939. humanoid.Health = 0
  5940. end
  5941. end
  5942.  
  5943. script.Parent.Touched:connect(onTouch)
  5944.  
  5945. end; function()
  5946. LandMine = script.Parent
  5947.  
  5948. function onTouched(hit)
  5949. script.Parent.Transparency = 1
  5950. connection:disconnect()
  5951. end
  5952.  
  5953. connection = LandMine.Touched:connect(onTouched)
  5954.  
  5955. function onTouch(part)
  5956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5957. if (humanoid ~= nil) then
  5958. humanoid.Health = 0
  5959. end
  5960. end
  5961.  
  5962. script.Parent.Touched:connect(onTouch)
  5963.  
  5964. end; function()
  5965. LandMine = script.Parent
  5966.  
  5967. function onTouched(hit)
  5968. script.Parent.Transparency = 1
  5969. connection:disconnect()
  5970. end
  5971.  
  5972. connection = LandMine.Touched:connect(onTouched)
  5973.  
  5974. function onTouch(part)
  5975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5976. if (humanoid ~= nil) then
  5977. humanoid.Health = 0
  5978. end
  5979. end
  5980.  
  5981. script.Parent.Touched:connect(onTouch)
  5982.  
  5983. end; function()
  5984. LandMine = script.Parent
  5985.  
  5986. function onTouched(hit)
  5987. script.Parent.Transparency = 1
  5988. connection:disconnect()
  5989. end
  5990.  
  5991. connection = LandMine.Touched:connect(onTouched)
  5992.  
  5993. function onTouch(part)
  5994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5995. if (humanoid ~= nil) then
  5996. humanoid.Health = 0
  5997. end
  5998. end
  5999.  
  6000. script.Parent.Touched:connect(onTouch)
  6001.  
  6002. end; function()
  6003. LandMine = script.Parent
  6004.  
  6005. function onTouched(hit)
  6006. script.Parent.Transparency = 1
  6007. connection:disconnect()
  6008. end
  6009.  
  6010. connection = LandMine.Touched:connect(onTouched)
  6011.  
  6012. function onTouch(part)
  6013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6014. if (humanoid ~= nil) then
  6015. humanoid.Health = 0
  6016. end
  6017. end
  6018.  
  6019. script.Parent.Touched:connect(onTouch)
  6020.  
  6021. end; function()
  6022. LandMine = script.Parent
  6023.  
  6024. function onTouched(hit)
  6025. script.Parent.Transparency = 1
  6026. connection:disconnect()
  6027. end
  6028.  
  6029. connection = LandMine.Touched:connect(onTouched)
  6030.  
  6031. function onTouch(part)
  6032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6033. if (humanoid ~= nil) then
  6034. humanoid.Health = 0
  6035. end
  6036. end
  6037.  
  6038. script.Parent.Touched:connect(onTouch)
  6039.  
  6040. end; function()
  6041. LandMine = script.Parent
  6042.  
  6043. function onTouched(hit)
  6044. script.Parent.Transparency = 1
  6045. connection:disconnect()
  6046. end
  6047.  
  6048. connection = LandMine.Touched:connect(onTouched)
  6049.  
  6050. function onTouch(part)
  6051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6052. if (humanoid ~= nil) then
  6053. humanoid.Health = 0
  6054. end
  6055. end
  6056.  
  6057. script.Parent.Touched:connect(onTouch)
  6058.  
  6059. end; function()
  6060. LandMine = script.Parent
  6061.  
  6062. function onTouched(hit)
  6063. script.Parent.Transparency = 1
  6064. connection:disconnect()
  6065. end
  6066.  
  6067. connection = LandMine.Touched:connect(onTouched)
  6068.  
  6069. function onTouch(part)
  6070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6071. if (humanoid ~= nil) then
  6072. humanoid.Health = 0
  6073. end
  6074. end
  6075.  
  6076. script.Parent.Touched:connect(onTouch)
  6077.  
  6078. end; function()
  6079. LandMine = script.Parent
  6080.  
  6081. function onTouched(hit)
  6082. script.Parent.Transparency = 1
  6083. connection:disconnect()
  6084. end
  6085.  
  6086. connection = LandMine.Touched:connect(onTouched)
  6087.  
  6088. function onTouch(part)
  6089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6090. if (humanoid ~= nil) then
  6091. humanoid.Health = 0
  6092. end
  6093. end
  6094.  
  6095. script.Parent.Touched:connect(onTouch)
  6096.  
  6097. end; function()
  6098. LandMine = script.Parent
  6099.  
  6100. function onTouched(hit)
  6101. script.Parent.Transparency = 1
  6102. connection:disconnect()
  6103. end
  6104.  
  6105. connection = LandMine.Touched:connect(onTouched)
  6106.  
  6107. function onTouch(part)
  6108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6109. if (humanoid ~= nil) then
  6110. humanoid.Health = 0
  6111. end
  6112. end
  6113.  
  6114. script.Parent.Touched:connect(onTouch)
  6115.  
  6116. end; function()
  6117. LandMine = script.Parent
  6118.  
  6119. function onTouched(hit)
  6120. script.Parent.Transparency = 1
  6121. connection:disconnect()
  6122. end
  6123.  
  6124. connection = LandMine.Touched:connect(onTouched)
  6125.  
  6126. function onTouch(part)
  6127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6128. if (humanoid ~= nil) then
  6129. humanoid.Health = 0
  6130. end
  6131. end
  6132.  
  6133. script.Parent.Touched:connect(onTouch)
  6134.  
  6135. end; function()
  6136. LandMine = script.Parent
  6137.  
  6138. function onTouched(hit)
  6139. script.Parent.Transparency = 1
  6140. connection:disconnect()
  6141. end
  6142.  
  6143. connection = LandMine.Touched:connect(onTouched)
  6144.  
  6145. function onTouch(part)
  6146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6147. if (humanoid ~= nil) then
  6148. humanoid.Health = 0
  6149. end
  6150. end
  6151.  
  6152. script.Parent.Touched:connect(onTouch)
  6153.  
  6154. end; function()
  6155. LandMine = script.Parent
  6156.  
  6157. function onTouched(hit)
  6158. script.Parent.Transparency = 1
  6159. connection:disconnect()
  6160. end
  6161.  
  6162. connection = LandMine.Touched:connect(onTouched)
  6163.  
  6164. function onTouch(part)
  6165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6166. if (humanoid ~= nil) then
  6167. humanoid.Health = 0
  6168. end
  6169. end
  6170.  
  6171. script.Parent.Touched:connect(onTouch)
  6172.  
  6173. end; function()
  6174. LandMine = script.Parent
  6175.  
  6176. function onTouched(hit)
  6177. script.Parent.Transparency = 1
  6178. connection:disconnect()
  6179. end
  6180.  
  6181. connection = LandMine.Touched:connect(onTouched)
  6182.  
  6183. function onTouch(part)
  6184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6185. if (humanoid ~= nil) then
  6186. humanoid.Health = 0
  6187. end
  6188. end
  6189.  
  6190. script.Parent.Touched:connect(onTouch)
  6191.  
  6192. end; function()
  6193. LandMine = script.Parent
  6194.  
  6195. function onTouched(hit)
  6196. script.Parent.Transparency = 1
  6197. connection:disconnect()
  6198. end
  6199.  
  6200. connection = LandMine.Touched:connect(onTouched)
  6201.  
  6202. function onTouch(part)
  6203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6204. if (humanoid ~= nil) then
  6205. humanoid.Health = 0
  6206. end
  6207. end
  6208.  
  6209. script.Parent.Touched:connect(onTouch)
  6210.  
  6211. end; function()
  6212. LandMine = script.Parent
  6213.  
  6214. function onTouched(hit)
  6215. script.Parent.Transparency = 1
  6216. connection:disconnect()
  6217. end
  6218.  
  6219. connection = LandMine.Touched:connect(onTouched)
  6220.  
  6221. function onTouch(part)
  6222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6223. if (humanoid ~= nil) then
  6224. humanoid.Health = 0
  6225. end
  6226. end
  6227.  
  6228. script.Parent.Touched:connect(onTouch)
  6229.  
  6230. end; function()
  6231. LandMine = script.Parent
  6232.  
  6233. function onTouched(hit)
  6234. script.Parent.Transparency = 1
  6235. connection:disconnect()
  6236. end
  6237.  
  6238. connection = LandMine.Touched:connect(onTouched)
  6239.  
  6240. function onTouch(part)
  6241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6242. if (humanoid ~= nil) then
  6243. humanoid.Health = 0
  6244. end
  6245. end
  6246.  
  6247. script.Parent.Touched:connect(onTouch)
  6248.  
  6249. end; function()
  6250. LandMine = script.Parent
  6251.  
  6252. function onTouched(hit)
  6253. script.Parent.Transparency = 1
  6254. connection:disconnect()
  6255. end
  6256.  
  6257. connection = LandMine.Touched:connect(onTouched)
  6258.  
  6259. function onTouch(part)
  6260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6261. if (humanoid ~= nil) then
  6262. humanoid.Health = 0
  6263. end
  6264. end
  6265.  
  6266. script.Parent.Touched:connect(onTouch)
  6267.  
  6268. end; function()
  6269. LandMine = script.Parent
  6270.  
  6271. function onTouched(hit)
  6272. script.Parent.Transparency = 1
  6273. connection:disconnect()
  6274. end
  6275.  
  6276. connection = LandMine.Touched:connect(onTouched)
  6277.  
  6278. function onTouch(part)
  6279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6280. if (humanoid ~= nil) then
  6281. humanoid.Health = 0
  6282. end
  6283. end
  6284.  
  6285. script.Parent.Touched:connect(onTouch)
  6286.  
  6287. end; function()
  6288. LandMine = script.Parent
  6289.  
  6290. function onTouched(hit)
  6291. script.Parent.Transparency = 1
  6292. connection:disconnect()
  6293. end
  6294.  
  6295. connection = LandMine.Touched:connect(onTouched)
  6296.  
  6297. function onTouch(part)
  6298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6299. if (humanoid ~= nil) then
  6300. humanoid.Health = 0
  6301. end
  6302. end
  6303.  
  6304. script.Parent.Touched:connect(onTouch)
  6305.  
  6306. end; function()
  6307. LandMine = script.Parent
  6308.  
  6309. function onTouched(hit)
  6310. script.Parent.Transparency = 1
  6311. connection:disconnect()
  6312. end
  6313.  
  6314. connection = LandMine.Touched:connect(onTouched)
  6315.  
  6316. function onTouch(part)
  6317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6318. if (humanoid ~= nil) then
  6319. humanoid.Health = 0
  6320. end
  6321. end
  6322.  
  6323. script.Parent.Touched:connect(onTouch)
  6324.  
  6325. end; function()
  6326. LandMine = script.Parent
  6327.  
  6328. function onTouched(hit)
  6329. script.Parent.Transparency = 1
  6330. connection:disconnect()
  6331. end
  6332.  
  6333. connection = LandMine.Touched:connect(onTouched)
  6334.  
  6335. function onTouch(part)
  6336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6337. if (humanoid ~= nil) then
  6338. humanoid.Health = 0
  6339. end
  6340. end
  6341.  
  6342. script.Parent.Touched:connect(onTouch)
  6343.  
  6344. end; function()
  6345. LandMine = script.Parent
  6346.  
  6347. function onTouched(hit)
  6348. script.Parent.Transparency = 1
  6349. connection:disconnect()
  6350. end
  6351.  
  6352. connection = LandMine.Touched:connect(onTouched)
  6353.  
  6354. function onTouch(part)
  6355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6356. if (humanoid ~= nil) then
  6357. humanoid.Health = 0
  6358. end
  6359. end
  6360.  
  6361. script.Parent.Touched:connect(onTouch)
  6362.  
  6363. end; function()
  6364. LandMine = script.Parent
  6365.  
  6366. function onTouched(hit)
  6367. script.Parent.Transparency = 1
  6368. connection:disconnect()
  6369. end
  6370.  
  6371. connection = LandMine.Touched:connect(onTouched)
  6372.  
  6373. function onTouch(part)
  6374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6375. if (humanoid ~= nil) then
  6376. humanoid.Health = 0
  6377. end
  6378. end
  6379.  
  6380. script.Parent.Touched:connect(onTouch)
  6381.  
  6382. end; function()
  6383. LandMine = script.Parent
  6384.  
  6385. function onTouched(hit)
  6386. script.Parent.Transparency = 1
  6387. connection:disconnect()
  6388. end
  6389.  
  6390. connection = LandMine.Touched:connect(onTouched)
  6391.  
  6392. function onTouch(part)
  6393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6394. if (humanoid ~= nil) then
  6395. humanoid.Health = 0
  6396. end
  6397. end
  6398.  
  6399. script.Parent.Touched:connect(onTouch)
  6400.  
  6401. end; function()
  6402. LandMine = script.Parent
  6403.  
  6404. function onTouched(hit)
  6405. script.Parent.Transparency = 1
  6406. connection:disconnect()
  6407. end
  6408.  
  6409. connection = LandMine.Touched:connect(onTouched)
  6410.  
  6411. function onTouch(part)
  6412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6413. if (humanoid ~= nil) then
  6414. humanoid.Health = 0
  6415. end
  6416. end
  6417.  
  6418. script.Parent.Touched:connect(onTouch)
  6419.  
  6420. end; function()
  6421. LandMine = script.Parent
  6422.  
  6423. function onTouched(hit)
  6424. script.Parent.Transparency = 1
  6425. connection:disconnect()
  6426. end
  6427.  
  6428. connection = LandMine.Touched:connect(onTouched)
  6429.  
  6430. function onTouch(part)
  6431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6432. if (humanoid ~= nil) then
  6433. humanoid.Health = 0
  6434. end
  6435. end
  6436.  
  6437. script.Parent.Touched:connect(onTouch)
  6438.  
  6439. end; function()
  6440. LandMine = script.Parent
  6441.  
  6442. function onTouched(hit)
  6443. script.Parent.Transparency = 1
  6444. connection:disconnect()
  6445. end
  6446.  
  6447. connection = LandMine.Touched:connect(onTouched)
  6448.  
  6449. function onTouch(part)
  6450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6451. if (humanoid ~= nil) then
  6452. humanoid.Health = 0
  6453. end
  6454. end
  6455.  
  6456. script.Parent.Touched:connect(onTouch)
  6457.  
  6458. end; function()
  6459. LandMine = script.Parent
  6460.  
  6461. function onTouched(hit)
  6462. script.Parent.Transparency = 1
  6463. connection:disconnect()
  6464. end
  6465.  
  6466. connection = LandMine.Touched:connect(onTouched)
  6467.  
  6468. function onTouch(part)
  6469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6470. if (humanoid ~= nil) then
  6471. humanoid.Health = 0
  6472. end
  6473. end
  6474.  
  6475. script.Parent.Touched:connect(onTouch)
  6476.  
  6477. end; function()
  6478. LandMine = script.Parent
  6479.  
  6480. function onTouched(hit)
  6481. script.Parent.Transparency = 1
  6482. connection:disconnect()
  6483. end
  6484.  
  6485. connection = LandMine.Touched:connect(onTouched)
  6486.  
  6487. function onTouch(part)
  6488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6489. if (humanoid ~= nil) then
  6490. humanoid.Health = 0
  6491. end
  6492. end
  6493.  
  6494. script.Parent.Touched:connect(onTouch)
  6495.  
  6496. end; function()
  6497. LandMine = script.Parent
  6498.  
  6499. function onTouched(hit)
  6500. script.Parent.Transparency = 1
  6501. connection:disconnect()
  6502. end
  6503.  
  6504. connection = LandMine.Touched:connect(onTouched)
  6505.  
  6506. function onTouch(part)
  6507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6508. if (humanoid ~= nil) then
  6509. humanoid.Health = 0
  6510. end
  6511. end
  6512.  
  6513. script.Parent.Touched:connect(onTouch)
  6514.  
  6515. end; function()
  6516. LandMine = script.Parent
  6517.  
  6518. function onTouched(hit)
  6519. script.Parent.Transparency = 1
  6520. connection:disconnect()
  6521. end
  6522.  
  6523. connection = LandMine.Touched:connect(onTouched)
  6524.  
  6525. function onTouch(part)
  6526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6527. if (humanoid ~= nil) then
  6528. humanoid.Health = 0
  6529. end
  6530. end
  6531.  
  6532. script.Parent.Touched:connect(onTouch)
  6533.  
  6534. end; function()
  6535. LandMine = script.Parent
  6536.  
  6537. function onTouched(hit)
  6538. script.Parent.Transparency = 1
  6539. connection:disconnect()
  6540. end
  6541.  
  6542. connection = LandMine.Touched:connect(onTouched)
  6543.  
  6544. function onTouch(part)
  6545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6546. if (humanoid ~= nil) then
  6547. humanoid.Health = 0
  6548. end
  6549. end
  6550.  
  6551. script.Parent.Touched:connect(onTouch)
  6552.  
  6553. end; function()
  6554. LandMine = script.Parent
  6555.  
  6556. function onTouched(hit)
  6557. script.Parent.Transparency = 1
  6558. connection:disconnect()
  6559. end
  6560.  
  6561. connection = LandMine.Touched:connect(onTouched)
  6562.  
  6563. function onTouch(part)
  6564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6565. if (humanoid ~= nil) then
  6566. humanoid.Health = 0
  6567. end
  6568. end
  6569.  
  6570. script.Parent.Touched:connect(onTouch)
  6571.  
  6572. end; function()
  6573. LandMine = script.Parent
  6574.  
  6575. function onTouched(hit)
  6576. script.Parent.Transparency = 1
  6577. connection:disconnect()
  6578. end
  6579.  
  6580. connection = LandMine.Touched:connect(onTouched)
  6581.  
  6582. function onTouch(part)
  6583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6584. if (humanoid ~= nil) then
  6585. humanoid.Health = 0
  6586. end
  6587. end
  6588.  
  6589. script.Parent.Touched:connect(onTouch)
  6590.  
  6591. end; function()
  6592. LandMine = script.Parent
  6593.  
  6594. function onTouched(hit)
  6595. script.Parent.Transparency = 1
  6596. connection:disconnect()
  6597. end
  6598.  
  6599. connection = LandMine.Touched:connect(onTouched)
  6600.  
  6601. function onTouch(part)
  6602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6603. if (humanoid ~= nil) then
  6604. humanoid.Health = 0
  6605. end
  6606. end
  6607.  
  6608. script.Parent.Touched:connect(onTouch)
  6609.  
  6610. end; function()
  6611. LandMine = script.Parent
  6612.  
  6613. function onTouched(hit)
  6614. script.Parent.Transparency = 1
  6615. connection:disconnect()
  6616. end
  6617.  
  6618. connection = LandMine.Touched:connect(onTouched)
  6619.  
  6620. function onTouch(part)
  6621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6622. if (humanoid ~= nil) then
  6623. humanoid.Health = 0
  6624. end
  6625. end
  6626.  
  6627. script.Parent.Touched:connect(onTouch)
  6628.  
  6629. end; function()
  6630. LandMine = script.Parent
  6631.  
  6632. function onTouched(hit)
  6633. script.Parent.Transparency = 1
  6634. connection:disconnect()
  6635. end
  6636.  
  6637. connection = LandMine.Touched:connect(onTouched)
  6638.  
  6639. function onTouch(part)
  6640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6641. if (humanoid ~= nil) then
  6642. humanoid.Health = 0
  6643. end
  6644. end
  6645.  
  6646. script.Parent.Touched:connect(onTouch)
  6647.  
  6648. end; function()
  6649. LandMine = script.Parent
  6650.  
  6651. function onTouched(hit)
  6652. script.Parent.Transparency = 1
  6653. connection:disconnect()
  6654. end
  6655.  
  6656. connection = LandMine.Touched:connect(onTouched)
  6657.  
  6658. function onTouch(part)
  6659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6660. if (humanoid ~= nil) then
  6661. humanoid.Health = 0
  6662. end
  6663. end
  6664.  
  6665. script.Parent.Touched:connect(onTouch)
  6666.  
  6667. end; function()
  6668. LandMine = script.Parent
  6669.  
  6670. function onTouched(hit)
  6671. script.Parent.Transparency = 1
  6672. connection:disconnect()
  6673. end
  6674.  
  6675. connection = LandMine.Touched:connect(onTouched)
  6676.  
  6677. function onTouch(part)
  6678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6679. if (humanoid ~= nil) then
  6680. humanoid.Health = 0
  6681. end
  6682. end
  6683.  
  6684. script.Parent.Touched:connect(onTouch)
  6685.  
  6686. end; function()
  6687. LandMine = script.Parent
  6688.  
  6689. function onTouched(hit)
  6690. script.Parent.Transparency = 1
  6691. connection:disconnect()
  6692. end
  6693.  
  6694. connection = LandMine.Touched:connect(onTouched)
  6695.  
  6696. function onTouch(part)
  6697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6698. if (humanoid ~= nil) then
  6699. humanoid.Health = 0
  6700. end
  6701. end
  6702.  
  6703. script.Parent.Touched:connect(onTouch)
  6704.  
  6705. end; function()
  6706. LandMine = script.Parent
  6707.  
  6708. function onTouched(hit)
  6709. script.Parent.Transparency = 1
  6710. connection:disconnect()
  6711. end
  6712.  
  6713. connection = LandMine.Touched:connect(onTouched)
  6714.  
  6715. function onTouch(part)
  6716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6717. if (humanoid ~= nil) then
  6718. humanoid.Health = 0
  6719. end
  6720. end
  6721.  
  6722. script.Parent.Touched:connect(onTouch)
  6723.  
  6724. end; function()
  6725. LandMine = script.Parent
  6726.  
  6727. function onTouched(hit)
  6728. script.Parent.Transparency = 1
  6729. connection:disconnect()
  6730. end
  6731.  
  6732. connection = LandMine.Touched:connect(onTouched)
  6733.  
  6734. function onTouch(part)
  6735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6736. if (humanoid ~= nil) then
  6737. humanoid.Health = 0
  6738. end
  6739. end
  6740.  
  6741. script.Parent.Touched:connect(onTouch)
  6742.  
  6743. end; function()
  6744. LandMine = script.Parent
  6745.  
  6746. function onTouched(hit)
  6747. script.Parent.Transparency = 1
  6748. connection:disconnect()
  6749. end
  6750.  
  6751. connection = LandMine.Touched:connect(onTouched)
  6752.  
  6753. function onTouch(part)
  6754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6755. if (humanoid ~= nil) then
  6756. humanoid.Health = 0
  6757. end
  6758. end
  6759.  
  6760. script.Parent.Touched:connect(onTouch)
  6761.  
  6762. end; function()
  6763. LandMine = script.Parent
  6764.  
  6765. function onTouched(hit)
  6766. script.Parent.Transparency = 1
  6767. connection:disconnect()
  6768. end
  6769.  
  6770. connection = LandMine.Touched:connect(onTouched)
  6771.  
  6772. function onTouch(part)
  6773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6774. if (humanoid ~= nil) then
  6775. humanoid.Health = 0
  6776. end
  6777. end
  6778.  
  6779. script.Parent.Touched:connect(onTouch)
  6780.  
  6781. end; function()
  6782. LandMine = script.Parent
  6783.  
  6784. function onTouched(hit)
  6785. script.Parent.Transparency = 1
  6786. connection:disconnect()
  6787. end
  6788.  
  6789. connection = LandMine.Touched:connect(onTouched)
  6790.  
  6791. function onTouch(part)
  6792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6793. if (humanoid ~= nil) then
  6794. humanoid.Health = 0
  6795. end
  6796. end
  6797.  
  6798. script.Parent.Touched:connect(onTouch)
  6799.  
  6800. end; function()
  6801. LandMine = script.Parent
  6802.  
  6803. function onTouched(hit)
  6804. script.Parent.Transparency = 1
  6805. connection:disconnect()
  6806. end
  6807.  
  6808. connection = LandMine.Touched:connect(onTouched)
  6809.  
  6810. function onTouch(part)
  6811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6812. if (humanoid ~= nil) then
  6813. humanoid.Health = 0
  6814. end
  6815. end
  6816.  
  6817. script.Parent.Touched:connect(onTouch)
  6818.  
  6819. end; function()
  6820. LandMine = script.Parent
  6821.  
  6822. function onTouched(hit)
  6823. script.Parent.Transparency = 1
  6824. connection:disconnect()
  6825. end
  6826.  
  6827. connection = LandMine.Touched:connect(onTouched)
  6828.  
  6829. function onTouch(part)
  6830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6831. if (humanoid ~= nil) then
  6832. humanoid.Health = 0
  6833. end
  6834. end
  6835.  
  6836. script.Parent.Touched:connect(onTouch)
  6837.  
  6838. end; function()
  6839. LandMine = script.Parent
  6840.  
  6841. function onTouched(hit)
  6842. script.Parent.Transparency = 1
  6843. connection:disconnect()
  6844. end
  6845.  
  6846. connection = LandMine.Touched:connect(onTouched)
  6847.  
  6848. function onTouch(part)
  6849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6850. if (humanoid ~= nil) then
  6851. humanoid.Health = 0
  6852. end
  6853. end
  6854.  
  6855. script.Parent.Touched:connect(onTouch)
  6856.  
  6857. end; function()
  6858. LandMine = script.Parent
  6859.  
  6860. function onTouched(hit)
  6861. script.Parent.Transparency = 1
  6862. connection:disconnect()
  6863. end
  6864.  
  6865. connection = LandMine.Touched:connect(onTouched)
  6866.  
  6867. function onTouch(part)
  6868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6869. if (humanoid ~= nil) then
  6870. humanoid.Health = 0
  6871. end
  6872. end
  6873.  
  6874. script.Parent.Touched:connect(onTouch)
  6875.  
  6876. end; function()
  6877. LandMine = script.Parent
  6878.  
  6879. function onTouched(hit)
  6880. script.Parent.Transparency = 1
  6881. connection:disconnect()
  6882. end
  6883.  
  6884. connection = LandMine.Touched:connect(onTouched)
  6885.  
  6886. function onTouch(part)
  6887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6888. if (humanoid ~= nil) then
  6889. humanoid.Health = 0
  6890. end
  6891. end
  6892.  
  6893. script.Parent.Touched:connect(onTouch)
  6894.  
  6895. end; function()
  6896. LandMine = script.Parent
  6897.  
  6898. function onTouched(hit)
  6899. script.Parent.Transparency = 1
  6900. connection:disconnect()
  6901. end
  6902.  
  6903. connection = LandMine.Touched:connect(onTouched)
  6904.  
  6905. function onTouch(part)
  6906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6907. if (humanoid ~= nil) then
  6908. humanoid.Health = 0
  6909. end
  6910. end
  6911.  
  6912. script.Parent.Touched:connect(onTouch)
  6913.  
  6914. end; function()
  6915. LandMine = script.Parent
  6916.  
  6917. function onTouched(hit)
  6918. script.Parent.Transparency = 1
  6919. connection:disconnect()
  6920. end
  6921.  
  6922. connection = LandMine.Touched:connect(onTouched)
  6923.  
  6924. function onTouch(part)
  6925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6926. if (humanoid ~= nil) then
  6927. humanoid.Health = 0
  6928. end
  6929. end
  6930.  
  6931. script.Parent.Touched:connect(onTouch)
  6932.  
  6933. end; function()
  6934. LandMine = script.Parent
  6935.  
  6936. function onTouched(hit)
  6937. script.Parent.Transparency = 1
  6938. connection:disconnect()
  6939. end
  6940.  
  6941. connection = LandMine.Touched:connect(onTouched)
  6942.  
  6943. function onTouch(part)
  6944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6945. if (humanoid ~= nil) then
  6946. humanoid.Health = 0
  6947. end
  6948. end
  6949.  
  6950. script.Parent.Touched:connect(onTouch)
  6951.  
  6952. end; function()
  6953. LandMine = script.Parent
  6954.  
  6955. function onTouched(hit)
  6956. script.Parent.Transparency = 1
  6957. connection:disconnect()
  6958. end
  6959.  
  6960. connection = LandMine.Touched:connect(onTouched)
  6961.  
  6962. function onTouch(part)
  6963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6964. if (humanoid ~= nil) then
  6965. humanoid.Health = 0
  6966. end
  6967. end
  6968.  
  6969. script.Parent.Touched:connect(onTouch)
  6970.  
  6971. end; function()
  6972. LandMine = script.Parent
  6973.  
  6974. function onTouched(hit)
  6975. script.Parent.Transparency = 1
  6976. connection:disconnect()
  6977. end
  6978.  
  6979. connection = LandMine.Touched:connect(onTouched)
  6980.  
  6981. function onTouch(part)
  6982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6983. if (humanoid ~= nil) then
  6984. humanoid.Health = 0
  6985. end
  6986. end
  6987.  
  6988. script.Parent.Touched:connect(onTouch)
  6989.  
  6990. end; function()
  6991. LandMine = script.Parent
  6992.  
  6993. function onTouched(hit)
  6994. script.Parent.Transparency = 1
  6995. connection:disconnect()
  6996. end
  6997.  
  6998. connection = LandMine.Touched:connect(onTouched)
  6999.  
  7000. function onTouch(part)
  7001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7002. if (humanoid ~= nil) then
  7003. humanoid.Health = 0
  7004. end
  7005. end
  7006.  
  7007. script.Parent.Touched:connect(onTouch)
  7008.  
  7009. end; function()
  7010. LandMine = script.Parent
  7011.  
  7012. function onTouched(hit)
  7013. script.Parent.Transparency = 1
  7014. connection:disconnect()
  7015. end
  7016.  
  7017. connection = LandMine.Touched:connect(onTouched)
  7018.  
  7019. function onTouch(part)
  7020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7021. if (humanoid ~= nil) then
  7022. humanoid.Health = 0
  7023. end
  7024. end
  7025.  
  7026. script.Parent.Touched:connect(onTouch)
  7027.  
  7028. end; function()
  7029. LandMine = script.Parent
  7030.  
  7031. function onTouched(hit)
  7032. script.Parent.Transparency = 1
  7033. connection:disconnect()
  7034. end
  7035.  
  7036. connection = LandMine.Touched:connect(onTouched)
  7037.  
  7038. function onTouch(part)
  7039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7040. if (humanoid ~= nil) then
  7041. humanoid.Health = 0
  7042. end
  7043. end
  7044.  
  7045. script.Parent.Touched:connect(onTouch)
  7046.  
  7047. end; function()
  7048. LandMine = script.Parent
  7049.  
  7050. function onTouched(hit)
  7051. script.Parent.Transparency = 1
  7052. connection:disconnect()
  7053. end
  7054.  
  7055. connection = LandMine.Touched:connect(onTouched)
  7056.  
  7057. function onTouch(part)
  7058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7059. if (humanoid ~= nil) then
  7060. humanoid.Health = 0
  7061. end
  7062. end
  7063.  
  7064. script.Parent.Touched:connect(onTouch)
  7065.  
  7066. end; function()
  7067. LandMine = script.Parent
  7068.  
  7069. function onTouched(hit)
  7070. script.Parent.Transparency = 1
  7071. connection:disconnect()
  7072. end
  7073.  
  7074. connection = LandMine.Touched:connect(onTouched)
  7075.  
  7076. function onTouch(part)
  7077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7078. if (humanoid ~= nil) then
  7079. humanoid.Health = 0
  7080. end
  7081. end
  7082.  
  7083. script.Parent.Touched:connect(onTouch)
  7084.  
  7085. end; function()
  7086. LandMine = script.Parent
  7087.  
  7088. function onTouched(hit)
  7089. script.Parent.Transparency = 1
  7090. connection:disconnect()
  7091. end
  7092.  
  7093. connection = LandMine.Touched:connect(onTouched)
  7094.  
  7095. function onTouch(part)
  7096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7097. if (humanoid ~= nil) then
  7098. humanoid.Health = 0
  7099. end
  7100. end
  7101.  
  7102. script.Parent.Touched:connect(onTouch)
  7103.  
  7104. end; function()
  7105. LandMine = script.Parent
  7106.  
  7107. function onTouched(hit)
  7108. script.Parent.Transparency = 1
  7109. connection:disconnect()
  7110. end
  7111.  
  7112. connection = LandMine.Touched:connect(onTouched)
  7113.  
  7114. function onTouch(part)
  7115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7116. if (humanoid ~= nil) then
  7117. humanoid.Health = 0
  7118. end
  7119. end
  7120.  
  7121. script.Parent.Touched:connect(onTouch)
  7122.  
  7123. end; function()
  7124. LandMine = script.Parent
  7125.  
  7126. function onTouched(hit)
  7127. script.Parent.Transparency = 1
  7128. connection:disconnect()
  7129. end
  7130.  
  7131. connection = LandMine.Touched:connect(onTouched)
  7132.  
  7133. function onTouch(part)
  7134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7135. if (humanoid ~= nil) then
  7136. humanoid.Health = 0
  7137. end
  7138. end
  7139.  
  7140. script.Parent.Touched:connect(onTouch)
  7141.  
  7142. end; function()
  7143. LandMine = script.Parent
  7144.  
  7145. function onTouched(hit)
  7146. script.Parent.Transparency = 1
  7147. connection:disconnect()
  7148. end
  7149.  
  7150. connection = LandMine.Touched:connect(onTouched)
  7151.  
  7152. function onTouch(part)
  7153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7154. if (humanoid ~= nil) then
  7155. humanoid.Health = 0
  7156. end
  7157. end
  7158.  
  7159. script.Parent.Touched:connect(onTouch)
  7160.  
  7161. end; function()
  7162. LandMine = script.Parent
  7163.  
  7164. function onTouched(hit)
  7165. script.Parent.Transparency = 1
  7166. connection:disconnect()
  7167. end
  7168.  
  7169. connection = LandMine.Touched:connect(onTouched)
  7170.  
  7171. function onTouch(part)
  7172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7173. if (humanoid ~= nil) then
  7174. humanoid.Health = 0
  7175. end
  7176. end
  7177.  
  7178. script.Parent.Touched:connect(onTouch)
  7179.  
  7180. end; function()
  7181. LandMine = script.Parent
  7182.  
  7183. function onTouched(hit)
  7184. script.Parent.Transparency = 1
  7185. connection:disconnect()
  7186. end
  7187.  
  7188. connection = LandMine.Touched:connect(onTouched)
  7189.  
  7190. function onTouch(part)
  7191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7192. if (humanoid ~= nil) then
  7193. humanoid.Health = 0
  7194. end
  7195. end
  7196.  
  7197. script.Parent.Touched:connect(onTouch)
  7198.  
  7199. end; function()
  7200. LandMine = script.Parent
  7201.  
  7202. function onTouched(hit)
  7203. script.Parent.Transparency = 1
  7204. connection:disconnect()
  7205. end
  7206.  
  7207. connection = LandMine.Touched:connect(onTouched)
  7208.  
  7209. function onTouch(part)
  7210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7211. if (humanoid ~= nil) then
  7212. humanoid.Health = 0
  7213. end
  7214. end
  7215.  
  7216. script.Parent.Touched:connect(onTouch)
  7217.  
  7218. end; function()
  7219. LandMine = script.Parent
  7220.  
  7221. function onTouched(hit)
  7222. script.Parent.Transparency = 1
  7223. connection:disconnect()
  7224. end
  7225.  
  7226. connection = LandMine.Touched:connect(onTouched)
  7227.  
  7228. function onTouch(part)
  7229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7230. if (humanoid ~= nil) then
  7231. humanoid.Health = 0
  7232. end
  7233. end
  7234.  
  7235. script.Parent.Touched:connect(onTouch)
  7236.  
  7237. end; function()
  7238. LandMine = script.Parent
  7239.  
  7240. function onTouched(hit)
  7241. script.Parent.Transparency = 1
  7242. connection:disconnect()
  7243. end
  7244.  
  7245. connection = LandMine.Touched:connect(onTouched)
  7246.  
  7247. function onTouch(part)
  7248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7249. if (humanoid ~= nil) then
  7250. humanoid.Health = 0
  7251. end
  7252. end
  7253.  
  7254. script.Parent.Touched:connect(onTouch)
  7255.  
  7256. end; function()
  7257. LandMine = script.Parent
  7258.  
  7259. function onTouched(hit)
  7260. script.Parent.Transparency = 1
  7261. connection:disconnect()
  7262. end
  7263.  
  7264. connection = LandMine.Touched:connect(onTouched)
  7265.  
  7266. function onTouch(part)
  7267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7268. if (humanoid ~= nil) then
  7269. humanoid.Health = 0
  7270. end
  7271. end
  7272.  
  7273. script.Parent.Touched:connect(onTouch)
  7274.  
  7275. end; function()
  7276. LandMine = script.Parent
  7277.  
  7278. function onTouched(hit)
  7279. script.Parent.Transparency = 1
  7280. connection:disconnect()
  7281. end
  7282.  
  7283. connection = LandMine.Touched:connect(onTouched)
  7284.  
  7285. function onTouch(part)
  7286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7287. if (humanoid ~= nil) then
  7288. humanoid.Health = 0
  7289. end
  7290. end
  7291.  
  7292. script.Parent.Touched:connect(onTouch)
  7293.  
  7294. end; function()
  7295. LandMine = script.Parent
  7296.  
  7297. function onTouched(hit)
  7298. script.Parent.Transparency = 1
  7299. connection:disconnect()
  7300. end
  7301.  
  7302. connection = LandMine.Touched:connect(onTouched)
  7303.  
  7304. function onTouch(part)
  7305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7306. if (humanoid ~= nil) then
  7307. humanoid.Health = 0
  7308. end
  7309. end
  7310.  
  7311. script.Parent.Touched:connect(onTouch)
  7312.  
  7313. end; function()
  7314. LandMine = script.Parent
  7315.  
  7316. function onTouched(hit)
  7317. script.Parent.Transparency = 1
  7318. connection:disconnect()
  7319. end
  7320.  
  7321. connection = LandMine.Touched:connect(onTouched)
  7322.  
  7323. function onTouch(part)
  7324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7325. if (humanoid ~= nil) then
  7326. humanoid.Health = 0
  7327. end
  7328. end
  7329.  
  7330. script.Parent.Touched:connect(onTouch)
  7331.  
  7332. end; function()
  7333. LandMine = script.Parent
  7334.  
  7335. function onTouched(hit)
  7336. script.Parent.Transparency = 1
  7337. connection:disconnect()
  7338. end
  7339.  
  7340. connection = LandMine.Touched:connect(onTouched)
  7341.  
  7342. function onTouch(part)
  7343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7344. if (humanoid ~= nil) then
  7345. humanoid.Health = 0
  7346. end
  7347. end
  7348.  
  7349. script.Parent.Touched:connect(onTouch)
  7350.  
  7351. end; function()
  7352. LandMine = script.Parent
  7353.  
  7354. function onTouched(hit)
  7355. script.Parent.Transparency = 1
  7356. connection:disconnect()
  7357. end
  7358.  
  7359. connection = LandMine.Touched:connect(onTouched)
  7360.  
  7361. function onTouch(part)
  7362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7363. if (humanoid ~= nil) then
  7364. humanoid.Health = 0
  7365. end
  7366. end
  7367.  
  7368. script.Parent.Touched:connect(onTouch)
  7369.  
  7370. end; function()
  7371. LandMine = script.Parent
  7372.  
  7373. function onTouched(hit)
  7374. script.Parent.Transparency = 1
  7375. connection:disconnect()
  7376. end
  7377.  
  7378. connection = LandMine.Touched:connect(onTouched)
  7379.  
  7380. function onTouch(part)
  7381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7382. if (humanoid ~= nil) then
  7383. humanoid.Health = 0
  7384. end
  7385. end
  7386.  
  7387. script.Parent.Touched:connect(onTouch)
  7388.  
  7389. end; function()
  7390. LandMine = script.Parent
  7391.  
  7392. function onTouched(hit)
  7393. script.Parent.Transparency = 1
  7394. connection:disconnect()
  7395. end
  7396.  
  7397. connection = LandMine.Touched:connect(onTouched)
  7398.  
  7399. function onTouch(part)
  7400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7401. if (humanoid ~= nil) then
  7402. humanoid.Health = 0
  7403. end
  7404. end
  7405.  
  7406. script.Parent.Touched:connect(onTouch)
  7407.  
  7408. end; function()
  7409. LandMine = script.Parent
  7410.  
  7411. function onTouched(hit)
  7412. script.Parent.Transparency = 1
  7413. connection:disconnect()
  7414. end
  7415.  
  7416. connection = LandMine.Touched:connect(onTouched)
  7417.  
  7418. function onTouch(part)
  7419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7420. if (humanoid ~= nil) then
  7421. humanoid.Health = 0
  7422. end
  7423. end
  7424.  
  7425. script.Parent.Touched:connect(onTouch)
  7426.  
  7427. end; function()
  7428. LandMine = script.Parent
  7429.  
  7430. function onTouched(hit)
  7431. script.Parent.Transparency = 1
  7432. connection:disconnect()
  7433. end
  7434.  
  7435. connection = LandMine.Touched:connect(onTouched)
  7436.  
  7437. function onTouch(part)
  7438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7439. if (humanoid ~= nil) then
  7440. humanoid.Health = 0
  7441. end
  7442. end
  7443.  
  7444. script.Parent.Touched:connect(onTouch)
  7445.  
  7446. end; function()
  7447. LandMine = script.Parent
  7448.  
  7449. function onTouched(hit)
  7450. script.Parent.Transparency = 1
  7451. connection:disconnect()
  7452. end
  7453.  
  7454. connection = LandMine.Touched:connect(onTouched)
  7455.  
  7456. function onTouch(part)
  7457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7458. if (humanoid ~= nil) then
  7459. humanoid.Health = 0
  7460. end
  7461. end
  7462.  
  7463. script.Parent.Touched:connect(onTouch)
  7464.  
  7465. end; function()
  7466. LandMine = script.Parent
  7467.  
  7468. function onTouched(hit)
  7469. script.Parent.Transparency = 1
  7470. connection:disconnect()
  7471. end
  7472.  
  7473. connection = LandMine.Touched:connect(onTouched)
  7474.  
  7475. function onTouch(part)
  7476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7477. if (humanoid ~= nil) then
  7478. humanoid.Health = 0
  7479. end
  7480. end
  7481.  
  7482. script.Parent.Touched:connect(onTouch)
  7483.  
  7484. end; function()
  7485. LandMine = script.Parent
  7486.  
  7487. function onTouched(hit)
  7488. script.Parent.Transparency = 1
  7489. connection:disconnect()
  7490. end
  7491.  
  7492. connection = LandMine.Touched:connect(onTouched)
  7493.  
  7494. function onTouch(part)
  7495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7496. if (humanoid ~= nil) then
  7497. humanoid.Health = 0
  7498. end
  7499. end
  7500.  
  7501. script.Parent.Touched:connect(onTouch)
  7502.  
  7503. end; function()
  7504. LandMine = script.Parent
  7505.  
  7506. function onTouched(hit)
  7507. script.Parent.Transparency = 1
  7508. connection:disconnect()
  7509. end
  7510.  
  7511. connection = LandMine.Touched:connect(onTouched)
  7512.  
  7513. function onTouch(part)
  7514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7515. if (humanoid ~= nil) then
  7516. humanoid.Health = 0
  7517. end
  7518. end
  7519.  
  7520. script.Parent.Touched:connect(onTouch)
  7521.  
  7522. end; function()
  7523. LandMine = script.Parent
  7524.  
  7525. function onTouched(hit)
  7526. script.Parent.Transparency = 1
  7527. connection:disconnect()
  7528. end
  7529.  
  7530. connection = LandMine.Touched:connect(onTouched)
  7531.  
  7532. function onTouch(part)
  7533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7534. if (humanoid ~= nil) then
  7535. humanoid.Health = 0
  7536. end
  7537. end
  7538.  
  7539. script.Parent.Touched:connect(onTouch)
  7540.  
  7541. end; function()
  7542. LandMine = script.Parent
  7543.  
  7544. function onTouched(hit)
  7545. script.Parent.Transparency = 1
  7546. connection:disconnect()
  7547. end
  7548.  
  7549. connection = LandMine.Touched:connect(onTouched)
  7550.  
  7551. function onTouch(part)
  7552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7553. if (humanoid ~= nil) then
  7554. humanoid.Health = 0
  7555. end
  7556. end
  7557.  
  7558. script.Parent.Touched:connect(onTouch)
  7559.  
  7560. end; function()
  7561. LandMine = script.Parent
  7562.  
  7563. function onTouched(hit)
  7564. script.Parent.Transparency = 1
  7565. connection:disconnect()
  7566. end
  7567.  
  7568. connection = LandMine.Touched:connect(onTouched)
  7569.  
  7570. function onTouch(part)
  7571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7572. if (humanoid ~= nil) then
  7573. humanoid.Health = 0
  7574. end
  7575. end
  7576.  
  7577. script.Parent.Touched:connect(onTouch)
  7578.  
  7579. end; function()
  7580. LandMine = script.Parent
  7581.  
  7582. function onTouched(hit)
  7583. script.Parent.Transparency = 1
  7584. connection:disconnect()
  7585. end
  7586.  
  7587. connection = LandMine.Touched:connect(onTouched)
  7588.  
  7589. function onTouch(part)
  7590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7591. if (humanoid ~= nil) then
  7592. humanoid.Health = 0
  7593. end
  7594. end
  7595.  
  7596. script.Parent.Touched:connect(onTouch)
  7597.  
  7598. end; function()
  7599. LandMine = script.Parent
  7600.  
  7601. function onTouched(hit)
  7602. script.Parent.Transparency = 1
  7603. connection:disconnect()
  7604. end
  7605.  
  7606. connection = LandMine.Touched:connect(onTouched)
  7607.  
  7608. function onTouch(part)
  7609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7610. if (humanoid ~= nil) then
  7611. humanoid.Health = 0
  7612. end
  7613. end
  7614.  
  7615. script.Parent.Touched:connect(onTouch)
  7616.  
  7617. end; function()
  7618. LandMine = script.Parent
  7619.  
  7620. function onTouched(hit)
  7621. script.Parent.Transparency = 1
  7622. connection:disconnect()
  7623. end
  7624.  
  7625. connection = LandMine.Touched:connect(onTouched)
  7626.  
  7627. function onTouch(part)
  7628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7629. if (humanoid ~= nil) then
  7630. humanoid.Health = 0
  7631. end
  7632. end
  7633.  
  7634. script.Parent.Touched:connect(onTouch)
  7635.  
  7636. end; function()
  7637. LandMine = script.Parent
  7638.  
  7639. function onTouched(hit)
  7640. script.Parent.Transparency = 1
  7641. connection:disconnect()
  7642. end
  7643.  
  7644. connection = LandMine.Touched:connect(onTouched)
  7645.  
  7646. function onTouch(part)
  7647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7648. if (humanoid ~= nil) then
  7649. humanoid.Health = 0
  7650. end
  7651. end
  7652.  
  7653. script.Parent.Touched:connect(onTouch)
  7654.  
  7655. end; function()
  7656. LandMine = script.Parent
  7657.  
  7658. function onTouched(hit)
  7659. script.Parent.Transparency = 1
  7660. connection:disconnect()
  7661. end
  7662.  
  7663. connection = LandMine.Touched:connect(onTouched)
  7664.  
  7665. function onTouch(part)
  7666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7667. if (humanoid ~= nil) then
  7668. humanoid.Health = 0
  7669. end
  7670. end
  7671.  
  7672. script.Parent.Touched:connect(onTouch)
  7673.  
  7674. end; function()
  7675. LandMine = script.Parent
  7676.  
  7677. function onTouched(hit)
  7678. script.Parent.Transparency = 1
  7679. connection:disconnect()
  7680. end
  7681.  
  7682. connection = LandMine.Touched:connect(onTouched)
  7683.  
  7684. function onTouch(part)
  7685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7686. if (humanoid ~= nil) then
  7687. humanoid.Health = 0
  7688. end
  7689. end
  7690.  
  7691. script.Parent.Touched:connect(onTouch)
  7692.  
  7693. end; function()
  7694. LandMine = script.Parent
  7695.  
  7696. function onTouched(hit)
  7697. script.Parent.Transparency = 1
  7698. connection:disconnect()
  7699. end
  7700.  
  7701. connection = LandMine.Touched:connect(onTouched)
  7702.  
  7703. function onTouch(part)
  7704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7705. if (humanoid ~= nil) then
  7706. humanoid.Health = 0
  7707. end
  7708. end
  7709.  
  7710. script.Parent.Touched:connect(onTouch)
  7711.  
  7712. end; function()
  7713. LandMine = script.Parent
  7714.  
  7715. function onTouched(hit)
  7716. script.Parent.Transparency = 1
  7717. connection:disconnect()
  7718. end
  7719.  
  7720. connection = LandMine.Touched:connect(onTouched)
  7721.  
  7722. function onTouch(part)
  7723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7724. if (humanoid ~= nil) then
  7725. humanoid.Health = 0
  7726. end
  7727. end
  7728.  
  7729. script.Parent.Touched:connect(onTouch)
  7730.  
  7731. end; function()
  7732. LandMine = script.Parent
  7733.  
  7734. function onTouched(hit)
  7735. script.Parent.Transparency = 1
  7736. connection:disconnect()
  7737. end
  7738.  
  7739. connection = LandMine.Touched:connect(onTouched)
  7740.  
  7741. function onTouch(part)
  7742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7743. if (humanoid ~= nil) then
  7744. humanoid.Health = 0
  7745. end
  7746. end
  7747.  
  7748. script.Parent.Touched:connect(onTouch)
  7749.  
  7750. end; function()
  7751. LandMine = script.Parent
  7752.  
  7753. function onTouched(hit)
  7754. script.Parent.Transparency = 1
  7755. connection:disconnect()
  7756. end
  7757.  
  7758. connection = LandMine.Touched:connect(onTouched)
  7759.  
  7760. function onTouch(part)
  7761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7762. if (humanoid ~= nil) then
  7763. humanoid.Health = 0
  7764. end
  7765. end
  7766.  
  7767. script.Parent.Touched:connect(onTouch)
  7768.  
  7769. end; function()
  7770. LandMine = script.Parent
  7771.  
  7772. function onTouched(hit)
  7773. script.Parent.Transparency = 1
  7774. connection:disconnect()
  7775. end
  7776.  
  7777. connection = LandMine.Touched:connect(onTouched)
  7778.  
  7779. function onTouch(part)
  7780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7781. if (humanoid ~= nil) then
  7782. humanoid.Health = 0
  7783. end
  7784. end
  7785.  
  7786. script.Parent.Touched:connect(onTouch)
  7787.  
  7788. end; function()
  7789. LandMine = script.Parent
  7790.  
  7791. function onTouched(hit)
  7792. script.Parent.Transparency = 1
  7793. connection:disconnect()
  7794. end
  7795.  
  7796. connection = LandMine.Touched:connect(onTouched)
  7797.  
  7798. function onTouch(part)
  7799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7800. if (humanoid ~= nil) then
  7801. humanoid.Health = 0
  7802. end
  7803. end
  7804.  
  7805. script.Parent.Touched:connect(onTouch)
  7806.  
  7807. end; function()
  7808. LandMine = script.Parent
  7809.  
  7810. function onTouched(hit)
  7811. script.Parent.Transparency = 1
  7812. connection:disconnect()
  7813. end
  7814.  
  7815. connection = LandMine.Touched:connect(onTouched)
  7816.  
  7817. function onTouch(part)
  7818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7819. if (humanoid ~= nil) then
  7820. humanoid.Health = 0
  7821. end
  7822. end
  7823.  
  7824. script.Parent.Touched:connect(onTouch)
  7825.  
  7826. end; function()
  7827. LandMine = script.Parent
  7828.  
  7829. function onTouched(hit)
  7830. script.Parent.Transparency = 1
  7831. connection:disconnect()
  7832. end
  7833.  
  7834. connection = LandMine.Touched:connect(onTouched)
  7835.  
  7836. function onTouch(part)
  7837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7838. if (humanoid ~= nil) then
  7839. humanoid.Health = 0
  7840. end
  7841. end
  7842.  
  7843. script.Parent.Touched:connect(onTouch)
  7844.  
  7845. end; function()
  7846. LandMine = script.Parent
  7847.  
  7848. function onTouched(hit)
  7849. script.Parent.Transparency = 1
  7850. connection:disconnect()
  7851. end
  7852.  
  7853. connection = LandMine.Touched:connect(onTouched)
  7854.  
  7855. function onTouch(part)
  7856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7857. if (humanoid ~= nil) then
  7858. humanoid.Health = 0
  7859. end
  7860. end
  7861.  
  7862. script.Parent.Touched:connect(onTouch)
  7863.  
  7864. end; function()
  7865. LandMine = script.Parent
  7866.  
  7867. function onTouched(hit)
  7868. script.Parent.Transparency = 1
  7869. connection:disconnect()
  7870. end
  7871.  
  7872. connection = LandMine.Touched:connect(onTouched)
  7873.  
  7874. function onTouch(part)
  7875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7876. if (humanoid ~= nil) then
  7877. humanoid.Health = 0
  7878. end
  7879. end
  7880.  
  7881. script.Parent.Touched:connect(onTouch)
  7882.  
  7883. end; function()
  7884. LandMine = script.Parent
  7885.  
  7886. function onTouched(hit)
  7887. script.Parent.Transparency = 1
  7888. connection:disconnect()
  7889. end
  7890.  
  7891. connection = LandMine.Touched:connect(onTouched)
  7892.  
  7893. function onTouch(part)
  7894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7895. if (humanoid ~= nil) then
  7896. humanoid.Health = 0
  7897. end
  7898. end
  7899.  
  7900. script.Parent.Touched:connect(onTouch)
  7901.  
  7902. end; function()
  7903. LandMine = script.Parent
  7904.  
  7905. function onTouched(hit)
  7906. script.Parent.Transparency = 1
  7907. connection:disconnect()
  7908. end
  7909.  
  7910. connection = LandMine.Touched:connect(onTouched)
  7911.  
  7912. function onTouch(part)
  7913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7914. if (humanoid ~= nil) then
  7915. humanoid.Health = 0
  7916. end
  7917. end
  7918.  
  7919. script.Parent.Touched:connect(onTouch)
  7920.  
  7921. end; function()
  7922. LandMine = script.Parent
  7923.  
  7924. function onTouched(hit)
  7925. script.Parent.Transparency = 1
  7926. connection:disconnect()
  7927. end
  7928.  
  7929. connection = LandMine.Touched:connect(onTouched)
  7930.  
  7931. function onTouch(part)
  7932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7933. if (humanoid ~= nil) then
  7934. humanoid.Health = 0
  7935. end
  7936. end
  7937.  
  7938. script.Parent.Touched:connect(onTouch)
  7939.  
  7940. end; function()
  7941. LandMine = script.Parent
  7942.  
  7943. function onTouched(hit)
  7944. script.Parent.Transparency = 1
  7945. connection:disconnect()
  7946. end
  7947.  
  7948. connection = LandMine.Touched:connect(onTouched)
  7949.  
  7950. function onTouch(part)
  7951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7952. if (humanoid ~= nil) then
  7953. humanoid.Health = 0
  7954. end
  7955. end
  7956.  
  7957. script.Parent.Touched:connect(onTouch)
  7958.  
  7959. end; function()
  7960. LandMine = script.Parent
  7961.  
  7962. function onTouched(hit)
  7963. script.Parent.Transparency = 1
  7964. connection:disconnect()
  7965. end
  7966.  
  7967. connection = LandMine.Touched:connect(onTouched)
  7968.  
  7969. function onTouch(part)
  7970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7971. if (humanoid ~= nil) then
  7972. humanoid.Health = 0
  7973. end
  7974. end
  7975.  
  7976. script.Parent.Touched:connect(onTouch)
  7977.  
  7978. end; function()
  7979. LandMine = script.Parent
  7980.  
  7981. function onTouched(hit)
  7982. script.Parent.Transparency = 1
  7983. connection:disconnect()
  7984. end
  7985.  
  7986. connection = LandMine.Touched:connect(onTouched)
  7987.  
  7988. function onTouch(part)
  7989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7990. if (humanoid ~= nil) then
  7991. humanoid.Health = 0
  7992. end
  7993. end
  7994.  
  7995. script.Parent.Touched:connect(onTouch)
  7996.  
  7997. end; function()
  7998. LandMine = script.Parent
  7999.  
  8000. function onTouched(hit)
  8001. script.Parent.Transparency = 1
  8002. connection:disconnect()
  8003. end
  8004.  
  8005. connection = LandMine.Touched:connect(onTouched)
  8006.  
  8007. function onTouch(part)
  8008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8009. if (humanoid ~= nil) then
  8010. humanoid.Health = 0
  8011. end
  8012. end
  8013.  
  8014. script.Parent.Touched:connect(onTouch)
  8015.  
  8016. end; function()
  8017. LandMine = script.Parent
  8018.  
  8019. function onTouched(hit)
  8020. script.Parent.Transparency = 1
  8021. connection:disconnect()
  8022. end
  8023.  
  8024. connection = LandMine.Touched:connect(onTouched)
  8025.  
  8026. function onTouch(part)
  8027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8028. if (humanoid ~= nil) then
  8029. humanoid.Health = 0
  8030. end
  8031. end
  8032.  
  8033. script.Parent.Touched:connect(onTouch)
  8034.  
  8035. end; function()
  8036. LandMine = script.Parent
  8037.  
  8038. function onTouched(hit)
  8039. script.Parent.Transparency = 1
  8040. connection:disconnect()
  8041. end
  8042.  
  8043. connection = LandMine.Touched:connect(onTouched)
  8044.  
  8045. function onTouch(part)
  8046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8047. if (humanoid ~= nil) then
  8048. humanoid.Health = 0
  8049. end
  8050. end
  8051.  
  8052. script.Parent.Touched:connect(onTouch)
  8053.  
  8054. end; function()
  8055. LandMine = script.Parent
  8056.  
  8057. function onTouched(hit)
  8058. script.Parent.Transparency = 1
  8059. connection:disconnect()
  8060. end
  8061.  
  8062. connection = LandMine.Touched:connect(onTouched)
  8063.  
  8064. function onTouch(part)
  8065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8066. if (humanoid ~= nil) then
  8067. humanoid.Health = 0
  8068. end
  8069. end
  8070.  
  8071. script.Parent.Touched:connect(onTouch)
  8072.  
  8073. end; function()
  8074. LandMine = script.Parent
  8075.  
  8076. function onTouched(hit)
  8077. script.Parent.Transparency = 1
  8078. connection:disconnect()
  8079. end
  8080.  
  8081. connection = LandMine.Touched:connect(onTouched)
  8082.  
  8083. function onTouch(part)
  8084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8085. if (humanoid ~= nil) then
  8086. humanoid.Health = 0
  8087. end
  8088. end
  8089.  
  8090. script.Parent.Touched:connect(onTouch)
  8091.  
  8092. end; function()
  8093. LandMine = script.Parent
  8094.  
  8095. function onTouched(hit)
  8096. script.Parent.Transparency = 1
  8097. connection:disconnect()
  8098. end
  8099.  
  8100. connection = LandMine.Touched:connect(onTouched)
  8101.  
  8102. function onTouch(part)
  8103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8104. if (humanoid ~= nil) then
  8105. humanoid.Health = 0
  8106. end
  8107. end
  8108.  
  8109. script.Parent.Touched:connect(onTouch)
  8110.  
  8111. end; function()
  8112. LandMine = script.Parent
  8113.  
  8114. function onTouched(hit)
  8115. script.Parent.Transparency = 1
  8116. connection:disconnect()
  8117. end
  8118.  
  8119. connection = LandMine.Touched:connect(onTouched)
  8120.  
  8121. function onTouch(part)
  8122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8123. if (humanoid ~= nil) then
  8124. humanoid.Health = 0
  8125. end
  8126. end
  8127.  
  8128. script.Parent.Touched:connect(onTouch)
  8129.  
  8130. end; function()
  8131. LandMine = script.Parent
  8132.  
  8133. function onTouched(hit)
  8134. script.Parent.Transparency = 1
  8135. connection:disconnect()
  8136. end
  8137.  
  8138. connection = LandMine.Touched:connect(onTouched)
  8139.  
  8140. function onTouch(part)
  8141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8142. if (humanoid ~= nil) then
  8143. humanoid.Health = 0
  8144. end
  8145. end
  8146.  
  8147. script.Parent.Touched:connect(onTouch)
  8148.  
  8149. end; function()
  8150. LandMine = script.Parent
  8151.  
  8152. function onTouched(hit)
  8153. script.Parent.Transparency = 1
  8154. connection:disconnect()
  8155. end
  8156.  
  8157. connection = LandMine.Touched:connect(onTouched)
  8158.  
  8159. function onTouch(part)
  8160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8161. if (humanoid ~= nil) then
  8162. humanoid.Health = 0
  8163. end
  8164. end
  8165.  
  8166. script.Parent.Touched:connect(onTouch)
  8167.  
  8168. end; function()
  8169. LandMine = script.Parent
  8170.  
  8171. function onTouched(hit)
  8172. script.Parent.Transparency = 1
  8173. connection:disconnect()
  8174. end
  8175.  
  8176. connection = LandMine.Touched:connect(onTouched)
  8177.  
  8178. function onTouch(part)
  8179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8180. if (humanoid ~= nil) then
  8181. humanoid.Health = 0
  8182. end
  8183. end
  8184.  
  8185. script.Parent.Touched:connect(onTouch)
  8186.  
  8187. end; function()
  8188. LandMine = script.Parent
  8189.  
  8190. function onTouched(hit)
  8191. script.Parent.Transparency = 1
  8192. connection:disconnect()
  8193. end
  8194.  
  8195. connection = LandMine.Touched:connect(onTouched)
  8196.  
  8197. function onTouch(part)
  8198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8199. if (humanoid ~= nil) then
  8200. humanoid.Health = 0
  8201. end
  8202. end
  8203.  
  8204. script.Parent.Touched:connect(onTouch)
  8205.  
  8206. end; function()
  8207. LandMine = script.Parent
  8208.  
  8209. function onTouched(hit)
  8210. script.Parent.Transparency = 1
  8211. connection:disconnect()
  8212. end
  8213.  
  8214. connection = LandMine.Touched:connect(onTouched)
  8215.  
  8216. function onTouch(part)
  8217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8218. if (humanoid ~= nil) then
  8219. humanoid.Health = 0
  8220. end
  8221. end
  8222.  
  8223. script.Parent.Touched:connect(onTouch)
  8224.  
  8225. end; function()
  8226. LandMine = script.Parent
  8227.  
  8228. function onTouched(hit)
  8229. script.Parent.Transparency = 1
  8230. connection:disconnect()
  8231. end
  8232.  
  8233. connection = LandMine.Touched:connect(onTouched)
  8234.  
  8235. function onTouch(part)
  8236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8237. if (humanoid ~= nil) then
  8238. humanoid.Health = 0
  8239. end
  8240. end
  8241.  
  8242. script.Parent.Touched:connect(onTouch)
  8243.  
  8244. end; function()
  8245. LandMine = script.Parent
  8246.  
  8247. function onTouched(hit)
  8248. script.Parent.Transparency = 1
  8249. connection:disconnect()
  8250. end
  8251.  
  8252. connection = LandMine.Touched:connect(onTouched)
  8253.  
  8254. function onTouch(part)
  8255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8256. if (humanoid ~= nil) then
  8257. humanoid.Health = 0
  8258. end
  8259. end
  8260.  
  8261. script.Parent.Touched:connect(onTouch)
  8262.  
  8263. end; function()
  8264. LandMine = script.Parent
  8265.  
  8266. function onTouched(hit)
  8267. script.Parent.Transparency = 1
  8268. connection:disconnect()
  8269. end
  8270.  
  8271. connection = LandMine.Touched:connect(onTouched)
  8272.  
  8273. function onTouch(part)
  8274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8275. if (humanoid ~= nil) then
  8276. humanoid.Health = 0
  8277. end
  8278. end
  8279.  
  8280. script.Parent.Touched:connect(onTouch)
  8281.  
  8282. end; function()
  8283. LandMine = script.Parent
  8284.  
  8285. function onTouched(hit)
  8286. script.Parent.Transparency = 1
  8287. connection:disconnect()
  8288. end
  8289.  
  8290. connection = LandMine.Touched:connect(onTouched)
  8291.  
  8292. function onTouch(part)
  8293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8294. if (humanoid ~= nil) then
  8295. humanoid.Health = 0
  8296. end
  8297. end
  8298.  
  8299. script.Parent.Touched:connect(onTouch)
  8300.  
  8301. end; function()
  8302. LandMine = script.Parent
  8303.  
  8304. function onTouched(hit)
  8305. script.Parent.Transparency = 1
  8306. connection:disconnect()
  8307. end
  8308.  
  8309. connection = LandMine.Touched:connect(onTouched)
  8310.  
  8311. function onTouch(part)
  8312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8313. if (humanoid ~= nil) then
  8314. humanoid.Health = 0
  8315. end
  8316. end
  8317.  
  8318. script.Parent.Touched:connect(onTouch)
  8319.  
  8320. end; function()
  8321. LandMine = script.Parent
  8322.  
  8323. function onTouched(hit)
  8324. script.Parent.Transparency = 1
  8325. connection:disconnect()
  8326. end
  8327.  
  8328. connection = LandMine.Touched:connect(onTouched)
  8329.  
  8330. function onTouch(part)
  8331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8332. if (humanoid ~= nil) then
  8333. humanoid.Health = 0
  8334. end
  8335. end
  8336.  
  8337. script.Parent.Touched:connect(onTouch)
  8338.  
  8339. end; function()
  8340. LandMine = script.Parent
  8341.  
  8342. function onTouched(hit)
  8343. script.Parent.Transparency = 1
  8344. connection:disconnect()
  8345. end
  8346.  
  8347. connection = LandMine.Touched:connect(onTouched)
  8348.  
  8349. function onTouch(part)
  8350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8351. if (humanoid ~= nil) then
  8352. humanoid.Health = 0
  8353. end
  8354. end
  8355.  
  8356. script.Parent.Touched:connect(onTouch)
  8357.  
  8358. end; function()
  8359. LandMine = script.Parent
  8360.  
  8361. function onTouched(hit)
  8362. script.Parent.Transparency = 1
  8363. connection:disconnect()
  8364. end
  8365.  
  8366. connection = LandMine.Touched:connect(onTouched)
  8367.  
  8368. function onTouch(part)
  8369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8370. if (humanoid ~= nil) then
  8371. humanoid.Health = 0
  8372. end
  8373. end
  8374.  
  8375. script.Parent.Touched:connect(onTouch)
  8376.  
  8377. end; function()
  8378. LandMine = script.Parent
  8379.  
  8380. function onTouched(hit)
  8381. script.Parent.Transparency = 1
  8382. connection:disconnect()
  8383. end
  8384.  
  8385. connection = LandMine.Touched:connect(onTouched)
  8386.  
  8387. function onTouch(part)
  8388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8389. if (humanoid ~= nil) then
  8390. humanoid.Health = 0
  8391. end
  8392. end
  8393.  
  8394. script.Parent.Touched:connect(onTouch)
  8395.  
  8396. end; function()
  8397. LandMine = script.Parent
  8398.  
  8399. function onTouched(hit)
  8400. script.Parent.Transparency = 1
  8401. connection:disconnect()
  8402. end
  8403.  
  8404. connection = LandMine.Touched:connect(onTouched)
  8405.  
  8406. function onTouch(part)
  8407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8408. if (humanoid ~= nil) then
  8409. humanoid.Health = 0
  8410. end
  8411. end
  8412.  
  8413. script.Parent.Touched:connect(onTouch)
  8414.  
  8415. end; function()
  8416. LandMine = script.Parent
  8417.  
  8418. function onTouched(hit)
  8419. script.Parent.Transparency = 1
  8420. connection:disconnect()
  8421. end
  8422.  
  8423. connection = LandMine.Touched:connect(onTouched)
  8424.  
  8425. function onTouch(part)
  8426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8427. if (humanoid ~= nil) then
  8428. humanoid.Health = 0
  8429. end
  8430. end
  8431.  
  8432. script.Parent.Touched:connect(onTouch)
  8433.  
  8434. end; function()
  8435. LandMine = script.Parent
  8436.  
  8437. function onTouched(hit)
  8438. script.Parent.Transparency = 1
  8439. connection:disconnect()
  8440. end
  8441.  
  8442. connection = LandMine.Touched:connect(onTouched)
  8443.  
  8444. function onTouch(part)
  8445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8446. if (humanoid ~= nil) then
  8447. humanoid.Health = 0
  8448. end
  8449. end
  8450.  
  8451. script.Parent.Touched:connect(onTouch)
  8452.  
  8453. end; function()
  8454. LandMine = script.Parent
  8455.  
  8456. function onTouched(hit)
  8457. script.Parent.Transparency = 1
  8458. connection:disconnect()
  8459. end
  8460.  
  8461. connection = LandMine.Touched:connect(onTouched)
  8462.  
  8463. function onTouch(part)
  8464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8465. if (humanoid ~= nil) then
  8466. humanoid.Health = 0
  8467. end
  8468. end
  8469.  
  8470. script.Parent.Touched:connect(onTouch)
  8471.  
  8472. end; function()
  8473. LandMine = script.Parent
  8474.  
  8475. function onTouched(hit)
  8476. script.Parent.Transparency = 1
  8477. connection:disconnect()
  8478. end
  8479.  
  8480. connection = LandMine.Touched:connect(onTouched)
  8481.  
  8482. function onTouch(part)
  8483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8484. if (humanoid ~= nil) then
  8485. humanoid.Health = 0
  8486. end
  8487. end
  8488.  
  8489. script.Parent.Touched:connect(onTouch)
  8490.  
  8491. end; function()
  8492. LandMine = script.Parent
  8493.  
  8494. function onTouched(hit)
  8495. script.Parent.Transparency = 1
  8496. connection:disconnect()
  8497. end
  8498.  
  8499. connection = LandMine.Touched:connect(onTouched)
  8500.  
  8501. function onTouch(part)
  8502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8503. if (humanoid ~= nil) then
  8504. humanoid.Health = 0
  8505. end
  8506. end
  8507.  
  8508. script.Parent.Touched:connect(onTouch)
  8509.  
  8510. end; function()
  8511. LandMine = script.Parent
  8512.  
  8513. function onTouched(hit)
  8514. script.Parent.Transparency = 1
  8515. connection:disconnect()
  8516. end
  8517.  
  8518. connection = LandMine.Touched:connect(onTouched)
  8519.  
  8520. function onTouch(part)
  8521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8522. if (humanoid ~= nil) then
  8523. humanoid.Health = 0
  8524. end
  8525. end
  8526.  
  8527. script.Parent.Touched:connect(onTouch)
  8528.  
  8529. end; function()
  8530. LandMine = script.Parent
  8531.  
  8532. function onTouched(hit)
  8533. script.Parent.Transparency = 1
  8534. connection:disconnect()
  8535. end
  8536.  
  8537. connection = LandMine.Touched:connect(onTouched)
  8538.  
  8539. function onTouch(part)
  8540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8541. if (humanoid ~= nil) then
  8542. humanoid.Health = 0
  8543. end
  8544. end
  8545.  
  8546. script.Parent.Touched:connect(onTouch)
  8547.  
  8548. end; function()
  8549. LandMine = script.Parent
  8550.  
  8551. function onTouched(hit)
  8552. script.Parent.Transparency = 1
  8553. connection:disconnect()
  8554. end
  8555.  
  8556. connection = LandMine.Touched:connect(onTouched)
  8557.  
  8558. function onTouch(part)
  8559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8560. if (humanoid ~= nil) then
  8561. humanoid.Health = 0
  8562. end
  8563. end
  8564.  
  8565. script.Parent.Touched:connect(onTouch)
  8566.  
  8567. end; function()
  8568. LandMine = script.Parent
  8569.  
  8570. function onTouched(hit)
  8571. script.Parent.Transparency = 1
  8572. connection:disconnect()
  8573. end
  8574.  
  8575. connection = LandMine.Touched:connect(onTouched)
  8576.  
  8577. function onTouch(part)
  8578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8579. if (humanoid ~= nil) then
  8580. humanoid.Health = 0
  8581. end
  8582. end
  8583.  
  8584. script.Parent.Touched:connect(onTouch)
  8585.  
  8586. end; function()
  8587. LandMine = script.Parent
  8588.  
  8589. function onTouched(hit)
  8590. script.Parent.Transparency = 1
  8591. connection:disconnect()
  8592. end
  8593.  
  8594. connection = LandMine.Touched:connect(onTouched)
  8595.  
  8596. function onTouch(part)
  8597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8598. if (humanoid ~= nil) then
  8599. humanoid.Health = 0
  8600. end
  8601. end
  8602.  
  8603. script.Parent.Touched:connect(onTouch)
  8604.  
  8605. end; function()
  8606. LandMine = script.Parent
  8607.  
  8608. function onTouched(hit)
  8609. script.Parent.Transparency = 1
  8610. connection:disconnect()
  8611. end
  8612.  
  8613. connection = LandMine.Touched:connect(onTouched)
  8614.  
  8615. function onTouch(part)
  8616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8617. if (humanoid ~= nil) then
  8618. humanoid.Health = 0
  8619. end
  8620. end
  8621.  
  8622. script.Parent.Touched:connect(onTouch)
  8623.  
  8624. end; function()
  8625. LandMine = script.Parent
  8626.  
  8627. function onTouched(hit)
  8628. script.Parent.Transparency = 1
  8629. connection:disconnect()
  8630. end
  8631.  
  8632. connection = LandMine.Touched:connect(onTouched)
  8633.  
  8634. function onTouch(part)
  8635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8636. if (humanoid ~= nil) then
  8637. humanoid.Health = 0
  8638. end
  8639. end
  8640.  
  8641. script.Parent.Touched:connect(onTouch)
  8642.  
  8643. end; function()
  8644. LandMine = script.Parent
  8645.  
  8646. function onTouched(hit)
  8647. script.Parent.Transparency = 1
  8648. connection:disconnect()
  8649. end
  8650.  
  8651. connection = LandMine.Touched:connect(onTouched)
  8652.  
  8653. function onTouch(part)
  8654. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8655. if (humanoid ~= nil) then
  8656. humanoid.Health = 0
  8657. end
  8658. end
  8659.  
  8660. script.Parent.Touched:connect(onTouch)
  8661.  
  8662. end; function()
  8663. LandMine = script.Parent
  8664.  
  8665. function onTouched(hit)
  8666. script.Parent.Transparency = 1
  8667. connection:disconnect()
  8668. end
  8669.  
  8670. connection = LandMine.Touched:connect(onTouched)
  8671.  
  8672. function onTouch(part)
  8673. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8674. if (humanoid ~= nil) then
  8675. humanoid.Health = 0
  8676. end
  8677. end
  8678.  
  8679. script.Parent.Touched:connect(onTouch)
  8680.  
  8681. end; function()
  8682. LandMine = script.Parent
  8683.  
  8684. function onTouched(hit)
  8685. script.Parent.Transparency = 1
  8686. connection:disconnect()
  8687. end
  8688.  
  8689. connection = LandMine.Touched:connect(onTouched)
  8690.  
  8691. function onTouch(part)
  8692. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8693. if (humanoid ~= nil) then
  8694. humanoid.Health = 0
  8695. end
  8696. end
  8697.  
  8698. script.Parent.Touched:connect(onTouch)
  8699.  
  8700. end; function()
  8701. LandMine = script.Parent
  8702.  
  8703. function onTouched(hit)
  8704. script.Parent.Transparency = 1
  8705. connection:disconnect()
  8706. end
  8707.  
  8708. connection = LandMine.Touched:connect(onTouched)
  8709.  
  8710. function onTouch(part)
  8711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8712. if (humanoid ~= nil) then
  8713. humanoid.Health = 0
  8714. end
  8715. end
  8716.  
  8717. script.Parent.Touched:connect(onTouch)
  8718.  
  8719. end; function()
  8720. LandMine = script.Parent
  8721.  
  8722. function onTouched(hit)
  8723. script.Parent.Transparency = 1
  8724. connection:disconnect()
  8725. end
  8726.  
  8727. connection = LandMine.Touched:connect(onTouched)
  8728.  
  8729. function onTouch(part)
  8730. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8731. if (humanoid ~= nil) then
  8732. humanoid.Health = 0
  8733. end
  8734. end
  8735.  
  8736. script.Parent.Touched:connect(onTouch)
  8737.  
  8738. end; function()
  8739. LandMine = script.Parent
  8740.  
  8741. function onTouched(hit)
  8742. script.Parent.Transparency = 1
  8743. connection:disconnect()
  8744. end
  8745.  
  8746. connection = LandMine.Touched:connect(onTouched)
  8747.  
  8748. function onTouch(part)
  8749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8750. if (humanoid ~= nil) then
  8751. humanoid.Health = 0
  8752. end
  8753. end
  8754.  
  8755. script.Parent.Touched:connect(onTouch)
  8756.  
  8757. end; function()
  8758. LandMine = script.Parent
  8759.  
  8760. function onTouched(hit)
  8761. script.Parent.Transparency = 1
  8762. connection:disconnect()
  8763. end
  8764.  
  8765. connection = LandMine.Touched:connect(onTouched)
  8766.  
  8767. function onTouch(part)
  8768. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8769. if (humanoid ~= nil) then
  8770. humanoid.Health = 0
  8771. end
  8772. end
  8773.  
  8774. script.Parent.Touched:connect(onTouch)
  8775.  
  8776. end; function()
  8777. LandMine = script.Parent
  8778.  
  8779. function onTouched(hit)
  8780. script.Parent.Transparency = 1
  8781. connection:disconnect()
  8782. end
  8783.  
  8784. connection = LandMine.Touched:connect(onTouched)
  8785.  
  8786. function onTouch(part)
  8787. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8788. if (humanoid ~= nil) then
  8789. humanoid.Health = 0
  8790. end
  8791. end
  8792.  
  8793. script.Parent.Touched:connect(onTouch)
  8794.  
  8795. end; function()
  8796. LandMine = script.Parent
  8797.  
  8798. function onTouched(hit)
  8799. script.Parent.Transparency = 1
  8800. connection:disconnect()
  8801. end
  8802.  
  8803. connection = LandMine.Touched:connect(onTouched)
  8804.  
  8805. function onTouch(part)
  8806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8807. if (humanoid ~= nil) then
  8808. humanoid.Health = 0
  8809. end
  8810. end
  8811.  
  8812. script.Parent.Touched:connect(onTouch)
  8813.  
  8814. end; function()
  8815. LandMine = script.Parent
  8816.  
  8817. function onTouched(hit)
  8818. script.Parent.Transparency = 1
  8819. connection:disconnect()
  8820. end
  8821.  
  8822. connection = LandMine.Touched:connect(onTouched)
  8823.  
  8824. function onTouch(part)
  8825. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8826. if (humanoid ~= nil) then
  8827. humanoid.Health = 0
  8828. end
  8829. end
  8830.  
  8831. script.Parent.Touched:connect(onTouch)
  8832.  
  8833. end; function()
  8834. LandMine = script.Parent
  8835.  
  8836. function onTouched(hit)
  8837. script.Parent.Transparency = 1
  8838. connection:disconnect()
  8839. end
  8840.  
  8841. connection = LandMine.Touched:connect(onTouched)
  8842.  
  8843. function onTouch(part)
  8844. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8845. if (humanoid ~= nil) then
  8846. humanoid.Health = 0
  8847. end
  8848. end
  8849.  
  8850. script.Parent.Touched:connect(onTouch)
  8851.  
  8852. end; function()
  8853. LandMine = script.Parent
  8854.  
  8855. function onTouched(hit)
  8856. script.Parent.Transparency = 1
  8857. connection:disconnect()
  8858. end
  8859.  
  8860. connection = LandMine.Touched:connect(onTouched)
  8861.  
  8862. function onTouch(part)
  8863. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8864. if (humanoid ~= nil) then
  8865. humanoid.Health = 0
  8866. end
  8867. end
  8868.  
  8869. script.Parent.Touched:connect(onTouch)
  8870.  
  8871. end; function()
  8872. LandMine = script.Parent
  8873.  
  8874. function onTouched(hit)
  8875. script.Parent.Transparency = 1
  8876. connection:disconnect()
  8877. end
  8878.  
  8879. connection = LandMine.Touched:connect(onTouched)
  8880.  
  8881. function onTouch(part)
  8882. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8883. if (humanoid ~= nil) then
  8884. humanoid.Health = 0
  8885. end
  8886. end
  8887.  
  8888. script.Parent.Touched:connect(onTouch)
  8889.  
  8890. end; function()
  8891. LandMine = script.Parent
  8892.  
  8893. function onTouched(hit)
  8894. script.Parent.Transparency = 1
  8895. connection:disconnect()
  8896. end
  8897.  
  8898. connection = LandMine.Touched:connect(onTouched)
  8899.  
  8900. function onTouch(part)
  8901. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8902. if (humanoid ~= nil) then
  8903. humanoid.Health = 0
  8904. end
  8905. end
  8906.  
  8907. script.Parent.Touched:connect(onTouch)
  8908.  
  8909. end; function()
  8910. LandMine = script.Parent
  8911.  
  8912. function onTouched(hit)
  8913. script.Parent.Transparency = 1
  8914. connection:disconnect()
  8915. end
  8916.  
  8917. connection = LandMine.Touched:connect(onTouched)
  8918.  
  8919. function onTouch(part)
  8920. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8921. if (humanoid ~= nil) then
  8922. humanoid.Health = 0
  8923. end
  8924. end
  8925.  
  8926. script.Parent.Touched:connect(onTouch)
  8927.  
  8928. end; function()
  8929. LandMine = script.Parent
  8930.  
  8931. function onTouched(hit)
  8932. script.Parent.Transparency = 1
  8933. connection:disconnect()
  8934. end
  8935.  
  8936. connection = LandMine.Touched:connect(onTouched)
  8937.  
  8938. function onTouch(part)
  8939. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8940. if (humanoid ~= nil) then
  8941. humanoid.Health = 0
  8942. end
  8943. end
  8944.  
  8945. script.Parent.Touched:connect(onTouch)
  8946.  
  8947. end; function()
  8948. LandMine = script.Parent
  8949.  
  8950. function onTouched(hit)
  8951. script.Parent.Transparency = 1
  8952. connection:disconnect()
  8953. end
  8954.  
  8955. connection = LandMine.Touched:connect(onTouched)
  8956.  
  8957. function onTouch(part)
  8958. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8959. if (humanoid ~= nil) then
  8960. humanoid.Health = 0
  8961. end
  8962. end
  8963.  
  8964. script.Parent.Touched:connect(onTouch)
  8965.  
  8966. end; function()
  8967. LandMine = script.Parent
  8968.  
  8969. function onTouched(hit)
  8970. script.Parent.Transparency = 1
  8971. connection:disconnect()
  8972. end
  8973.  
  8974. connection = LandMine.Touched:connect(onTouched)
  8975.  
  8976. function onTouch(part)
  8977. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8978. if (humanoid ~= nil) then
  8979. humanoid.Health = 0
  8980. end
  8981. end
  8982.  
  8983. script.Parent.Touched:connect(onTouch)
  8984.  
  8985. end; function()
  8986. LandMine = script.Parent
  8987.  
  8988. function onTouched(hit)
  8989. script.Parent.Transparency = 1
  8990. connection:disconnect()
  8991. end
  8992.  
  8993. connection = LandMine.Touched:connect(onTouched)
  8994.  
  8995. function onTouch(part)
  8996. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8997. if (humanoid ~= nil) then
  8998. humanoid.Health = 0
  8999. end
  9000. end
  9001.  
  9002. script.Parent.Touched:connect(onTouch)
  9003.  
  9004. end; function()
  9005. LandMine = script.Parent
  9006.  
  9007. function onTouched(hit)
  9008. script.Parent.Transparency = 1
  9009. connection:disconnect()
  9010. end
  9011.  
  9012. connection = LandMine.Touched:connect(onTouched)
  9013.  
  9014. function onTouch(part)
  9015. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9016. if (humanoid ~= nil) then
  9017. humanoid.Health = 0
  9018. end
  9019. end
  9020.  
  9021. script.Parent.Touched:connect(onTouch)
  9022.  
  9023. end; function()
  9024. LandMine = script.Parent
  9025.  
  9026. function onTouched(hit)
  9027. script.Parent.Transparency = 1
  9028. connection:disconnect()
  9029. end
  9030.  
  9031. connection = LandMine.Touched:connect(onTouched)
  9032.  
  9033. function onTouch(part)
  9034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9035. if (humanoid ~= nil) then
  9036. humanoid.Health = 0
  9037. end
  9038. end
  9039.  
  9040. script.Parent.Touched:connect(onTouch)
  9041.  
  9042. end; function()
  9043. LandMine = script.Parent
  9044.  
  9045. function onTouched(hit)
  9046. script.Parent.Transparency = 1
  9047. connection:disconnect()
  9048. end
  9049.  
  9050. connection = LandMine.Touched:connect(onTouched)
  9051.  
  9052. function onTouch(part)
  9053. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9054. if (humanoid ~= nil) then
  9055. humanoid.Health = 0
  9056. end
  9057. end
  9058.  
  9059. script.Parent.Touched:connect(onTouch)
  9060.  
  9061. end; function()
  9062. LandMine = script.Parent
  9063.  
  9064. function onTouched(hit)
  9065. script.Parent.Transparency = 1
  9066. connection:disconnect()
  9067. end
  9068.  
  9069. connection = LandMine.Touched:connect(onTouched)
  9070.  
  9071. function onTouch(part)
  9072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9073. if (humanoid ~= nil) then
  9074. humanoid.Health = 0
  9075. end
  9076. end
  9077.  
  9078. script.Parent.Touched:connect(onTouch)
  9079.  
  9080. end; function()
  9081. LandMine = script.Parent
  9082.  
  9083. function onTouched(hit)
  9084. script.Parent.Transparency = 1
  9085. connection:disconnect()
  9086. end
  9087.  
  9088. connection = LandMine.Touched:connect(onTouched)
  9089.  
  9090. function onTouch(part)
  9091. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9092. if (humanoid ~= nil) then
  9093. humanoid.Health = 0
  9094. end
  9095. end
  9096.  
  9097. script.Parent.Touched:connect(onTouch)
  9098.  
  9099. end; function()
  9100. LandMine = script.Parent
  9101.  
  9102. function onTouched(hit)
  9103. script.Parent.Transparency = 1
  9104. connection:disconnect()
  9105. end
  9106.  
  9107. connection = LandMine.Touched:connect(onTouched)
  9108.  
  9109. function onTouch(part)
  9110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9111. if (humanoid ~= nil) then
  9112. humanoid.Health = 0
  9113. end
  9114. end
  9115.  
  9116. script.Parent.Touched:connect(onTouch)
  9117.  
  9118. end; function()
  9119. LandMine = script.Parent
  9120.  
  9121. function onTouched(hit)
  9122. script.Parent.Transparency = 1
  9123. connection:disconnect()
  9124. end
  9125.  
  9126. connection = LandMine.Touched:connect(onTouched)
  9127.  
  9128. function onTouch(part)
  9129. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9130. if (humanoid ~= nil) then
  9131. humanoid.Health = 0
  9132. end
  9133. end
  9134.  
  9135. script.Parent.Touched:connect(onTouch)
  9136.  
  9137. end; function()
  9138. LandMine = script.Parent
  9139.  
  9140. function onTouched(hit)
  9141. script.Parent.Transparency = 1
  9142. connection:disconnect()
  9143. end
  9144.  
  9145. connection = LandMine.Touched:connect(onTouched)
  9146.  
  9147. function onTouch(part)
  9148. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9149. if (humanoid ~= nil) then
  9150. humanoid.Health = 0
  9151. end
  9152. end
  9153.  
  9154. script.Parent.Touched:connect(onTouch)
  9155.  
  9156. end; function()
  9157. LandMine = script.Parent
  9158.  
  9159. function onTouched(hit)
  9160. script.Parent.Transparency = 1
  9161. connection:disconnect()
  9162. end
  9163.  
  9164. connection = LandMine.Touched:connect(onTouched)
  9165.  
  9166. function onTouch(part)
  9167. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9168. if (humanoid ~= nil) then
  9169. humanoid.Health = 0
  9170. end
  9171. end
  9172.  
  9173. script.Parent.Touched:connect(onTouch)
  9174.  
  9175. end; function()
  9176. LandMine = script.Parent
  9177.  
  9178. function onTouched(hit)
  9179. script.Parent.Transparency = 1
  9180. connection:disconnect()
  9181. end
  9182.  
  9183. connection = LandMine.Touched:connect(onTouched)
  9184.  
  9185. function onTouch(part)
  9186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9187. if (humanoid ~= nil) then
  9188. humanoid.Health = 0
  9189. end
  9190. end
  9191.  
  9192. script.Parent.Touched:connect(onTouch)
  9193.  
  9194. end; function()
  9195. LandMine = script.Parent
  9196.  
  9197. function onTouched(hit)
  9198. script.Parent.Transparency = 1
  9199. connection:disconnect()
  9200. end
  9201.  
  9202. connection = LandMine.Touched:connect(onTouched)
  9203.  
  9204. function onTouch(part)
  9205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9206. if (humanoid ~= nil) then
  9207. humanoid.Health = 0
  9208. end
  9209. end
  9210.  
  9211. script.Parent.Touched:connect(onTouch)
  9212.  
  9213. end; function()
  9214. LandMine = script.Parent
  9215.  
  9216. function onTouched(hit)
  9217. script.Parent.Transparency = 1
  9218. connection:disconnect()
  9219. end
  9220.  
  9221. connection = LandMine.Touched:connect(onTouched)
  9222.  
  9223. function onTouch(part)
  9224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9225. if (humanoid ~= nil) then
  9226. humanoid.Health = 0
  9227. end
  9228. end
  9229.  
  9230. script.Parent.Touched:connect(onTouch)
  9231.  
  9232. end; function()
  9233. LandMine = script.Parent
  9234.  
  9235. function onTouched(hit)
  9236. script.Parent.Transparency = 1
  9237. connection:disconnect()
  9238. end
  9239.  
  9240. connection = LandMine.Touched:connect(onTouched)
  9241.  
  9242. function onTouch(part)
  9243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9244. if (humanoid ~= nil) then
  9245. humanoid.Health = 0
  9246. end
  9247. end
  9248.  
  9249. script.Parent.Touched:connect(onTouch)
  9250.  
  9251. end; function()
  9252. LandMine = script.Parent
  9253.  
  9254. function onTouched(hit)
  9255. script.Parent.Transparency = 1
  9256. connection:disconnect()
  9257. end
  9258.  
  9259. connection = LandMine.Touched:connect(onTouched)
  9260.  
  9261. function onTouch(part)
  9262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9263. if (humanoid ~= nil) then
  9264. humanoid.Health = 0
  9265. end
  9266. end
  9267.  
  9268. script.Parent.Touched:connect(onTouch)
  9269.  
  9270. end; function()
  9271. LandMine = script.Parent
  9272.  
  9273. function onTouched(hit)
  9274. script.Parent.Transparency = 1
  9275. connection:disconnect()
  9276. end
  9277.  
  9278. connection = LandMine.Touched:connect(onTouched)
  9279.  
  9280. function onTouch(part)
  9281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9282. if (humanoid ~= nil) then
  9283. humanoid.Health = 0
  9284. end
  9285. end
  9286.  
  9287. script.Parent.Touched:connect(onTouch)
  9288.  
  9289. end; function()
  9290. LandMine = script.Parent
  9291.  
  9292. function onTouched(hit)
  9293. script.Parent.Transparency = 1
  9294. connection:disconnect()
  9295. end
  9296.  
  9297. connection = LandMine.Touched:connect(onTouched)
  9298.  
  9299. function onTouch(part)
  9300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9301. if (humanoid ~= nil) then
  9302. humanoid.Health = 0
  9303. end
  9304. end
  9305.  
  9306. script.Parent.Touched:connect(onTouch)
  9307.  
  9308. end; function()
  9309. LandMine = script.Parent
  9310.  
  9311. function onTouched(hit)
  9312. script.Parent.Transparency = 1
  9313. connection:disconnect()
  9314. end
  9315.  
  9316. connection = LandMine.Touched:connect(onTouched)
  9317.  
  9318. function onTouch(part)
  9319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9320. if (humanoid ~= nil) then
  9321. humanoid.Health = 0
  9322. end
  9323. end
  9324.  
  9325. script.Parent.Touched:connect(onTouch)
  9326.  
  9327. end; function()
  9328. LandMine = script.Parent
  9329.  
  9330. function onTouched(hit)
  9331. script.Parent.Transparency = 1
  9332. connection:disconnect()
  9333. end
  9334.  
  9335. connection = LandMine.Touched:connect(onTouched)
  9336.  
  9337. function onTouch(part)
  9338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9339. if (humanoid ~= nil) then
  9340. humanoid.Health = 0
  9341. end
  9342. end
  9343.  
  9344. script.Parent.Touched:connect(onTouch)
  9345.  
  9346. end; function()
  9347. LandMine = script.Parent
  9348.  
  9349. function onTouched(hit)
  9350. script.Parent.Transparency = 1
  9351. connection:disconnect()
  9352. end
  9353.  
  9354. connection = LandMine.Touched:connect(onTouched)
  9355.  
  9356. function onTouch(part)
  9357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9358. if (humanoid ~= nil) then
  9359. humanoid.Health = 0
  9360. end
  9361. end
  9362.  
  9363. script.Parent.Touched:connect(onTouch)
  9364.  
  9365. end; function()
  9366. LandMine = script.Parent
  9367.  
  9368. function onTouched(hit)
  9369. script.Parent.Transparency = 1
  9370. connection:disconnect()
  9371. end
  9372.  
  9373. connection = LandMine.Touched:connect(onTouched)
  9374.  
  9375. function onTouch(part)
  9376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9377. if (humanoid ~= nil) then
  9378. humanoid.Health = 0
  9379. end
  9380. end
  9381.  
  9382. script.Parent.Touched:connect(onTouch)
  9383.  
  9384. end; function()
  9385. LandMine = script.Parent
  9386.  
  9387. function onTouched(hit)
  9388. script.Parent.Transparency = 1
  9389. connection:disconnect()
  9390. end
  9391.  
  9392. connection = LandMine.Touched:connect(onTouched)
  9393.  
  9394. function onTouch(part)
  9395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9396. if (humanoid ~= nil) then
  9397. humanoid.Health = 0
  9398. end
  9399. end
  9400.  
  9401. script.Parent.Touched:connect(onTouch)
  9402.  
  9403. end; function()
  9404. LandMine = script.Parent
  9405.  
  9406. function onTouched(hit)
  9407. script.Parent.Transparency = 1
  9408. connection:disconnect()
  9409. end
  9410.  
  9411. connection = LandMine.Touched:connect(onTouched)
  9412.  
  9413. function onTouch(part)
  9414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9415. if (humanoid ~= nil) then
  9416. humanoid.Health = 0
  9417. end
  9418. end
  9419.  
  9420. script.Parent.Touched:connect(onTouch)
  9421.  
  9422. end; function()
  9423. LandMine = script.Parent
  9424.  
  9425. function onTouched(hit)
  9426. script.Parent.Transparency = 1
  9427. connection:disconnect()
  9428. end
  9429.  
  9430. connection = LandMine.Touched:connect(onTouched)
  9431.  
  9432. function onTouch(part)
  9433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9434. if (humanoid ~= nil) then
  9435. humanoid.Health = 0
  9436. end
  9437. end
  9438.  
  9439. script.Parent.Touched:connect(onTouch)
  9440.  
  9441. end; function()
  9442. LandMine = script.Parent
  9443.  
  9444. function onTouched(hit)
  9445. script.Parent.Transparency = 1
  9446. connection:disconnect()
  9447. end
  9448.  
  9449. connection = LandMine.Touched:connect(onTouched)
  9450.  
  9451. function onTouch(part)
  9452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9453. if (humanoid ~= nil) then
  9454. humanoid.Health = 0
  9455. end
  9456. end
  9457.  
  9458. script.Parent.Touched:connect(onTouch)
  9459.  
  9460. end; function()
  9461. LandMine = script.Parent
  9462.  
  9463. function onTouched(hit)
  9464. script.Parent.Transparency = 1
  9465. connection:disconnect()
  9466. end
  9467.  
  9468. connection = LandMine.Touched:connect(onTouched)
  9469.  
  9470. function onTouch(part)
  9471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9472. if (humanoid ~= nil) then
  9473. humanoid.Health = 0
  9474. end
  9475. end
  9476.  
  9477. script.Parent.Touched:connect(onTouch)
  9478.  
  9479. end; function()
  9480. LandMine = script.Parent
  9481.  
  9482. function onTouched(hit)
  9483. script.Parent.Transparency = 1
  9484. connection:disconnect()
  9485. end
  9486.  
  9487. connection = LandMine.Touched:connect(onTouched)
  9488.  
  9489. function onTouch(part)
  9490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9491. if (humanoid ~= nil) then
  9492. humanoid.Health = 0
  9493. end
  9494. end
  9495.  
  9496. script.Parent.Touched:connect(onTouch)
  9497.  
  9498. end; function()
  9499. LandMine = script.Parent
  9500.  
  9501. function onTouched(hit)
  9502. script.Parent.Transparency = 1
  9503. connection:disconnect()
  9504. end
  9505.  
  9506. connection = LandMine.Touched:connect(onTouched)
  9507.  
  9508. function onTouch(part)
  9509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9510. if (humanoid ~= nil) then
  9511. humanoid.Health = 0
  9512. end
  9513. end
  9514.  
  9515. script.Parent.Touched:connect(onTouch)
  9516.  
  9517. end; function()
  9518. LandMine = script.Parent
  9519.  
  9520. function onTouched(hit)
  9521. script.Parent.Transparency = 1
  9522. connection:disconnect()
  9523. end
  9524.  
  9525. connection = LandMine.Touched:connect(onTouched)
  9526.  
  9527. function onTouch(part)
  9528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9529. if (humanoid ~= nil) then
  9530. humanoid.Health = 0
  9531. end
  9532. end
  9533.  
  9534. script.Parent.Touched:connect(onTouch)
  9535.  
  9536. end; function()
  9537. LandMine = script.Parent
  9538.  
  9539. function onTouched(hit)
  9540. script.Parent.Transparency = 1
  9541. connection:disconnect()
  9542. end
  9543.  
  9544. connection = LandMine.Touched:connect(onTouched)
  9545.  
  9546. function onTouch(part)
  9547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9548. if (humanoid ~= nil) then
  9549. humanoid.Health = 0
  9550. end
  9551. end
  9552.  
  9553. script.Parent.Touched:connect(onTouch)
  9554.  
  9555. end; function()
  9556. LandMine = script.Parent
  9557.  
  9558. function onTouched(hit)
  9559. script.Parent.Transparency = 1
  9560. connection:disconnect()
  9561. end
  9562.  
  9563. connection = LandMine.Touched:connect(onTouched)
  9564.  
  9565. function onTouch(part)
  9566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9567. if (humanoid ~= nil) then
  9568. humanoid.Health = 0
  9569. end
  9570. end
  9571.  
  9572. script.Parent.Touched:connect(onTouch)
  9573.  
  9574. end; function()
  9575. LandMine = script.Parent
  9576.  
  9577. function onTouched(hit)
  9578. script.Parent.Transparency = 1
  9579. connection:disconnect()
  9580. end
  9581.  
  9582. connection = LandMine.Touched:connect(onTouched)
  9583.  
  9584. function onTouch(part)
  9585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9586. if (humanoid ~= nil) then
  9587. humanoid.Health = 0
  9588. end
  9589. end
  9590.  
  9591. script.Parent.Touched:connect(onTouch)
  9592.  
  9593. end; function()
  9594. LandMine = script.Parent
  9595.  
  9596. function onTouched(hit)
  9597. script.Parent.Transparency = 1
  9598. connection:disconnect()
  9599. end
  9600.  
  9601. connection = LandMine.Touched:connect(onTouched)
  9602.  
  9603. function onTouch(part)
  9604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9605. if (humanoid ~= nil) then
  9606. humanoid.Health = 0
  9607. end
  9608. end
  9609.  
  9610. script.Parent.Touched:connect(onTouch)
  9611.  
  9612. end; function()
  9613. LandMine = script.Parent
  9614.  
  9615. function onTouched(hit)
  9616. script.Parent.Transparency = 1
  9617. connection:disconnect()
  9618. end
  9619.  
  9620. connection = LandMine.Touched:connect(onTouched)
  9621.  
  9622. function onTouch(part)
  9623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9624. if (humanoid ~= nil) then
  9625. humanoid.Health = 0
  9626. end
  9627. end
  9628.  
  9629. script.Parent.Touched:connect(onTouch)
  9630.  
  9631. end; function()
  9632. LandMine = script.Parent
  9633.  
  9634. function onTouched(hit)
  9635. script.Parent.Transparency = 1
  9636. connection:disconnect()
  9637. end
  9638.  
  9639. connection = LandMine.Touched:connect(onTouched)
  9640.  
  9641. function onTouch(part)
  9642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9643. if (humanoid ~= nil) then
  9644. humanoid.Health = 0
  9645. end
  9646. end
  9647.  
  9648. script.Parent.Touched:connect(onTouch)
  9649.  
  9650. end; function()
  9651. LandMine = script.Parent
  9652.  
  9653. function onTouched(hit)
  9654. script.Parent.Transparency = 1
  9655. connection:disconnect()
  9656. end
  9657.  
  9658. connection = LandMine.Touched:connect(onTouched)
  9659.  
  9660. function onTouch(part)
  9661. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9662. if (humanoid ~= nil) then
  9663. humanoid.Health = 0
  9664. end
  9665. end
  9666.  
  9667. script.Parent.Touched:connect(onTouch)
  9668.  
  9669. end; function()
  9670. LandMine = script.Parent
  9671.  
  9672. function onTouched(hit)
  9673. script.Parent.Transparency = 1
  9674. connection:disconnect()
  9675. end
  9676.  
  9677. connection = LandMine.Touched:connect(onTouched)
  9678.  
  9679. function onTouch(part)
  9680. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9681. if (humanoid ~= nil) then
  9682. humanoid.Health = 0
  9683. end
  9684. end
  9685.  
  9686. script.Parent.Touched:connect(onTouch)
  9687.  
  9688. end; function()
  9689. LandMine = script.Parent
  9690.  
  9691. function onTouched(hit)
  9692. script.Parent.Transparency = 1
  9693. connection:disconnect()
  9694. end
  9695.  
  9696. connection = LandMine.Touched:connect(onTouched)
  9697.  
  9698. function onTouch(part)
  9699. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9700. if (humanoid ~= nil) then
  9701. humanoid.Health = 0
  9702. end
  9703. end
  9704.  
  9705. script.Parent.Touched:connect(onTouch)
  9706.  
  9707. end; function()
  9708. LandMine = script.Parent
  9709.  
  9710. function onTouched(hit)
  9711. script.Parent.Transparency = 1
  9712. connection:disconnect()
  9713. end
  9714.  
  9715. connection = LandMine.Touched:connect(onTouched)
  9716.  
  9717. function onTouch(part)
  9718. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9719. if (humanoid ~= nil) then
  9720. humanoid.Health = 0
  9721. end
  9722. end
  9723.  
  9724. script.Parent.Touched:connect(onTouch)
  9725.  
  9726. end; function()
  9727. LandMine = script.Parent
  9728.  
  9729. function onTouched(hit)
  9730. script.Parent.Transparency = 1
  9731. connection:disconnect()
  9732. end
  9733.  
  9734. connection = LandMine.Touched:connect(onTouched)
  9735.  
  9736. function onTouch(part)
  9737. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9738. if (humanoid ~= nil) then
  9739. humanoid.Health = 0
  9740. end
  9741. end
  9742.  
  9743. script.Parent.Touched:connect(onTouch)
  9744.  
  9745. end; function()
  9746. LandMine = script.Parent
  9747.  
  9748. function onTouched(hit)
  9749. script.Parent.Transparency = 1
  9750. connection:disconnect()
  9751. end
  9752.  
  9753. connection = LandMine.Touched:connect(onTouched)
  9754.  
  9755. function onTouch(part)
  9756. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9757. if (humanoid ~= nil) then
  9758. humanoid.Health = 0
  9759. end
  9760. end
  9761.  
  9762. script.Parent.Touched:connect(onTouch)
  9763.  
  9764. end; function()
  9765. LandMine = script.Parent
  9766.  
  9767. function onTouched(hit)
  9768. script.Parent.Transparency = 1
  9769. connection:disconnect()
  9770. end
  9771.  
  9772. connection = LandMine.Touched:connect(onTouched)
  9773.  
  9774. function onTouch(part)
  9775. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9776. if (humanoid ~= nil) then
  9777. humanoid.Health = 0
  9778. end
  9779. end
  9780.  
  9781. script.Parent.Touched:connect(onTouch)
  9782.  
  9783. end; function()
  9784. LandMine = script.Parent
  9785.  
  9786. function onTouched(hit)
  9787. script.Parent.Transparency = 1
  9788. connection:disconnect()
  9789. end
  9790.  
  9791. connection = LandMine.Touched:connect(onTouched)
  9792.  
  9793. function onTouch(part)
  9794. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9795. if (humanoid ~= nil) then
  9796. humanoid.Health = 0
  9797. end
  9798. end
  9799.  
  9800. script.Parent.Touched:connect(onTouch)
  9801.  
  9802. end; function()
  9803. LandMine = script.Parent
  9804.  
  9805. function onTouched(hit)
  9806. script.Parent.Transparency = 1
  9807. connection:disconnect()
  9808. end
  9809.  
  9810. connection = LandMine.Touched:connect(onTouched)
  9811.  
  9812. function onTouch(part)
  9813. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9814. if (humanoid ~= nil) then
  9815. humanoid.Health = 0
  9816. end
  9817. end
  9818.  
  9819. script.Parent.Touched:connect(onTouch)
  9820.  
  9821. end; function()
  9822. LandMine = script.Parent
  9823.  
  9824. function onTouched(hit)
  9825. script.Parent.Transparency = 1
  9826. connection:disconnect()
  9827. end
  9828.  
  9829. connection = LandMine.Touched:connect(onTouched)
  9830.  
  9831. function onTouch(part)
  9832. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9833. if (humanoid ~= nil) then
  9834. humanoid.Health = 0
  9835. end
  9836. end
  9837.  
  9838. script.Parent.Touched:connect(onTouch)
  9839.  
  9840. end; function()
  9841. LandMine = script.Parent
  9842.  
  9843. function onTouched(hit)
  9844. script.Parent.Transparency = 1
  9845. connection:disconnect()
  9846. end
  9847.  
  9848. connection = LandMine.Touched:connect(onTouched)
  9849.  
  9850. function onTouch(part)
  9851. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9852. if (humanoid ~= nil) then
  9853. humanoid.Health = 0
  9854. end
  9855. end
  9856.  
  9857. script.Parent.Touched:connect(onTouch)
  9858.  
  9859. end; function()
  9860. LandMine = script.Parent
  9861.  
  9862. function onTouched(hit)
  9863. script.Parent.Transparency = 1
  9864. connection:disconnect()
  9865. end
  9866.  
  9867. connection = LandMine.Touched:connect(onTouched)
  9868.  
  9869. function onTouch(part)
  9870. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9871. if (humanoid ~= nil) then
  9872. humanoid.Health = 0
  9873. end
  9874. end
  9875.  
  9876. script.Parent.Touched:connect(onTouch)
  9877.  
  9878. end; function()
  9879. LandMine = script.Parent
  9880.  
  9881. function onTouched(hit)
  9882. script.Parent.Transparency = 1
  9883. connection:disconnect()
  9884. end
  9885.  
  9886. connection = LandMine.Touched:connect(onTouched)
  9887.  
  9888. function onTouch(part)
  9889. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9890. if (humanoid ~= nil) then
  9891. humanoid.Health = 0
  9892. end
  9893. end
  9894.  
  9895. script.Parent.Touched:connect(onTouch)
  9896.  
  9897. end; function()
  9898. LandMine = script.Parent
  9899.  
  9900. function onTouched(hit)
  9901. script.Parent.Transparency = 1
  9902. connection:disconnect()
  9903. end
  9904.  
  9905. connection = LandMine.Touched:connect(onTouched)
  9906.  
  9907. function onTouch(part)
  9908. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9909. if (humanoid ~= nil) then
  9910. humanoid.Health = 0
  9911. end
  9912. end
  9913.  
  9914. script.Parent.Touched:connect(onTouch)
  9915.  
  9916. end; function()
  9917. LandMine = script.Parent
  9918.  
  9919. function onTouched(hit)
  9920. script.Parent.Transparency = 1
  9921. connection:disconnect()
  9922. end
  9923.  
  9924. connection = LandMine.Touched:connect(onTouched)
  9925.  
  9926. function onTouch(part)
  9927. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9928. if (humanoid ~= nil) then
  9929. humanoid.Health = 0
  9930. end
  9931. end
  9932.  
  9933. script.Parent.Touched:connect(onTouch)
  9934.  
  9935. end; function()
  9936. LandMine = script.Parent
  9937.  
  9938. function onTouched(hit)
  9939. script.Parent.Transparency = 1
  9940. connection:disconnect()
  9941. end
  9942.  
  9943. connection = LandMine.Touched:connect(onTouched)
  9944.  
  9945. function onTouch(part)
  9946. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9947. if (humanoid ~= nil) then
  9948. humanoid.Health = 0
  9949. end
  9950. end
  9951.  
  9952. script.Parent.Touched:connect(onTouch)
  9953.  
  9954. end; function()
  9955. LandMine = script.Parent
  9956.  
  9957. function onTouched(hit)
  9958. script.Parent.Transparency = 1
  9959. connection:disconnect()
  9960. end
  9961.  
  9962. connection = LandMine.Touched:connect(onTouched)
  9963.  
  9964. function onTouch(part)
  9965. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9966. if (humanoid ~= nil) then
  9967. humanoid.Health = 0
  9968. end
  9969. end
  9970.  
  9971. script.Parent.Touched:connect(onTouch)
  9972.  
  9973. end; function()
  9974. LandMine = script.Parent
  9975.  
  9976. function onTouched(hit)
  9977. script.Parent.Transparency = 1
  9978. connection:disconnect()
  9979. end
  9980.  
  9981. connection = LandMine.Touched:connect(onTouched)
  9982.  
  9983. function onTouch(part)
  9984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  9985. if (humanoid ~= nil) then
  9986. humanoid.Health = 0
  9987. end
  9988. end
  9989.  
  9990. script.Parent.Touched:connect(onTouch)
  9991.  
  9992. end; function()
  9993. LandMine = script.Parent
  9994.  
  9995. function onTouched(hit)
  9996. script.Parent.Transparency = 1
  9997. connection:disconnect()
  9998. end
  9999.  
  10000. connection = LandMine.Touched:connect(onTouched)
  10001.  
  10002. function onTouch(part)
  10003. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10004. if (humanoid ~= nil) then
  10005. humanoid.Health = 0
  10006. end
  10007. end
  10008.  
  10009. script.Parent.Touched:connect(onTouch)
  10010.  
  10011. end; function()
  10012. LandMine = script.Parent
  10013.  
  10014. function onTouched(hit)
  10015. script.Parent.Transparency = 1
  10016. connection:disconnect()
  10017. end
  10018.  
  10019. connection = LandMine.Touched:connect(onTouched)
  10020.  
  10021. function onTouch(part)
  10022. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10023. if (humanoid ~= nil) then
  10024. humanoid.Health = 0
  10025. end
  10026. end
  10027.  
  10028. script.Parent.Touched:connect(onTouch)
  10029.  
  10030. end; function()
  10031. LandMine = script.Parent
  10032.  
  10033. function onTouched(hit)
  10034. script.Parent.Transparency = 1
  10035. connection:disconnect()
  10036. end
  10037.  
  10038. connection = LandMine.Touched:connect(onTouched)
  10039.  
  10040. function onTouch(part)
  10041. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10042. if (humanoid ~= nil) then
  10043. humanoid.Health = 0
  10044. end
  10045. end
  10046.  
  10047. script.Parent.Touched:connect(onTouch)
  10048.  
  10049. end; function()
  10050. LandMine = script.Parent
  10051.  
  10052. function onTouched(hit)
  10053. script.Parent.Transparency = 1
  10054. connection:disconnect()
  10055. end
  10056.  
  10057. connection = LandMine.Touched:connect(onTouched)
  10058.  
  10059. function onTouch(part)
  10060. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10061. if (humanoid ~= nil) then
  10062. humanoid.Health = 0
  10063. end
  10064. end
  10065.  
  10066. script.Parent.Touched:connect(onTouch)
  10067.  
  10068. end; function()
  10069. LandMine = script.Parent
  10070.  
  10071. function onTouched(hit)
  10072. script.Parent.Transparency = 1
  10073. connection:disconnect()
  10074. end
  10075.  
  10076. connection = LandMine.Touched:connect(onTouched)
  10077.  
  10078. function onTouch(part)
  10079. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10080. if (humanoid ~= nil) then
  10081. humanoid.Health = 0
  10082. end
  10083. end
  10084.  
  10085. script.Parent.Touched:connect(onTouch)
  10086.  
  10087. end; function()
  10088. LandMine = script.Parent
  10089.  
  10090. function onTouched(hit)
  10091. script.Parent.Transparency = 1
  10092. connection:disconnect()
  10093. end
  10094.  
  10095. connection = LandMine.Touched:connect(onTouched)
  10096.  
  10097. function onTouch(part)
  10098. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10099. if (humanoid ~= nil) then
  10100. humanoid.Health = 0
  10101. end
  10102. end
  10103.  
  10104. script.Parent.Touched:connect(onTouch)
  10105.  
  10106. end; function()
  10107. LandMine = script.Parent
  10108.  
  10109. function onTouched(hit)
  10110. script.Parent.Transparency = 1
  10111. connection:disconnect()
  10112. end
  10113.  
  10114. connection = LandMine.Touched:connect(onTouched)
  10115.  
  10116. function onTouch(part)
  10117. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10118. if (humanoid ~= nil) then
  10119. humanoid.Health = 0
  10120. end
  10121. end
  10122.  
  10123. script.Parent.Touched:connect(onTouch)
  10124.  
  10125. end; function()
  10126. LandMine = script.Parent
  10127.  
  10128. function onTouched(hit)
  10129. script.Parent.Transparency = 1
  10130. connection:disconnect()
  10131. end
  10132.  
  10133. connection = LandMine.Touched:connect(onTouched)
  10134.  
  10135. function onTouch(part)
  10136. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10137. if (humanoid ~= nil) then
  10138. humanoid.Health = 0
  10139. end
  10140. end
  10141.  
  10142. script.Parent.Touched:connect(onTouch)
  10143.  
  10144. end; function()
  10145. LandMine = script.Parent
  10146.  
  10147. function onTouched(hit)
  10148. script.Parent.Transparency = 1
  10149. connection:disconnect()
  10150. end
  10151.  
  10152. connection = LandMine.Touched:connect(onTouched)
  10153.  
  10154. function onTouch(part)
  10155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10156. if (humanoid ~= nil) then
  10157. humanoid.Health = 0
  10158. end
  10159. end
  10160.  
  10161. script.Parent.Touched:connect(onTouch)
  10162.  
  10163. end; function()
  10164. LandMine = script.Parent
  10165.  
  10166. function onTouched(hit)
  10167. script.Parent.Transparency = 1
  10168. connection:disconnect()
  10169. end
  10170.  
  10171. connection = LandMine.Touched:connect(onTouched)
  10172.  
  10173. function onTouch(part)
  10174. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10175. if (humanoid ~= nil) then
  10176. humanoid.Health = 0
  10177. end
  10178. end
  10179.  
  10180. script.Parent.Touched:connect(onTouch)
  10181.  
  10182. end; function()
  10183. LandMine = script.Parent
  10184.  
  10185. function onTouched(hit)
  10186. script.Parent.Transparency = 1
  10187. connection:disconnect()
  10188. end
  10189.  
  10190. connection = LandMine.Touched:connect(onTouched)
  10191.  
  10192. function onTouch(part)
  10193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10194. if (humanoid ~= nil) then
  10195. humanoid.Health = 0
  10196. end
  10197. end
  10198.  
  10199. script.Parent.Touched:connect(onTouch)
  10200.  
  10201. end; function()
  10202. LandMine = script.Parent
  10203.  
  10204. function onTouched(hit)
  10205. script.Parent.Transparency = 1
  10206. connection:disconnect()
  10207. end
  10208.  
  10209. connection = LandMine.Touched:connect(onTouched)
  10210.  
  10211. function onTouch(part)
  10212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10213. if (humanoid ~= nil) then
  10214. humanoid.Health = 0
  10215. end
  10216. end
  10217.  
  10218. script.Parent.Touched:connect(onTouch)
  10219.  
  10220. end; function()
  10221. LandMine = script.Parent
  10222.  
  10223. function onTouched(hit)
  10224. script.Parent.Transparency = 1
  10225. connection:disconnect()
  10226. end
  10227.  
  10228. connection = LandMine.Touched:connect(onTouched)
  10229.  
  10230. function onTouch(part)
  10231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10232. if (humanoid ~= nil) then
  10233. humanoid.Health = 0
  10234. end
  10235. end
  10236.  
  10237. script.Parent.Touched:connect(onTouch)
  10238.  
  10239. end; function()
  10240. LandMine = script.Parent
  10241.  
  10242. function onTouched(hit)
  10243. script.Parent.Transparency = 1
  10244. connection:disconnect()
  10245. end
  10246.  
  10247. connection = LandMine.Touched:connect(onTouched)
  10248.  
  10249. function onTouch(part)
  10250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10251. if (humanoid ~= nil) then
  10252. humanoid.Health = 0
  10253. end
  10254. end
  10255.  
  10256. script.Parent.Touched:connect(onTouch)
  10257.  
  10258. end; function()
  10259. LandMine = script.Parent
  10260.  
  10261. function onTouched(hit)
  10262. script.Parent.Transparency = 1
  10263. connection:disconnect()
  10264. end
  10265.  
  10266. connection = LandMine.Touched:connect(onTouched)
  10267.  
  10268. function onTouch(part)
  10269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10270. if (humanoid ~= nil) then
  10271. humanoid.Health = 0
  10272. end
  10273. end
  10274.  
  10275. script.Parent.Touched:connect(onTouch)
  10276.  
  10277. end; function()
  10278. LandMine = script.Parent
  10279.  
  10280. function onTouched(hit)
  10281. script.Parent.Transparency = 1
  10282. connection:disconnect()
  10283. end
  10284.  
  10285. connection = LandMine.Touched:connect(onTouched)
  10286.  
  10287. function onTouch(part)
  10288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10289. if (humanoid ~= nil) then
  10290. humanoid.Health = 0
  10291. end
  10292. end
  10293.  
  10294. script.Parent.Touched:connect(onTouch)
  10295.  
  10296. end; function()
  10297. LandMine = script.Parent
  10298.  
  10299. function onTouched(hit)
  10300. script.Parent.Transparency = 1
  10301. connection:disconnect()
  10302. end
  10303.  
  10304. connection = LandMine.Touched:connect(onTouched)
  10305.  
  10306. function onTouch(part)
  10307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10308. if (humanoid ~= nil) then
  10309. humanoid.Health = 0
  10310. end
  10311. end
  10312.  
  10313. script.Parent.Touched:connect(onTouch)
  10314.  
  10315. end; function()
  10316. LandMine = script.Parent
  10317.  
  10318. function onTouched(hit)
  10319. script.Parent.Transparency = 1
  10320. connection:disconnect()
  10321. end
  10322.  
  10323. connection = LandMine.Touched:connect(onTouched)
  10324.  
  10325. function onTouch(part)
  10326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10327. if (humanoid ~= nil) then
  10328. humanoid.Health = 0
  10329. end
  10330. end
  10331.  
  10332. script.Parent.Touched:connect(onTouch)
  10333.  
  10334. end; function()
  10335. LandMine = script.Parent
  10336.  
  10337. function onTouched(hit)
  10338. script.Parent.Transparency = 1
  10339. connection:disconnect()
  10340. end
  10341.  
  10342. connection = LandMine.Touched:connect(onTouched)
  10343.  
  10344. function onTouch(part)
  10345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10346. if (humanoid ~= nil) then
  10347. humanoid.Health = 0
  10348. end
  10349. end
  10350.  
  10351. script.Parent.Touched:connect(onTouch)
  10352.  
  10353. end; function()
  10354. LandMine = script.Parent
  10355.  
  10356. function onTouched(hit)
  10357. script.Parent.Transparency = 1
  10358. connection:disconnect()
  10359. end
  10360.  
  10361. connection = LandMine.Touched:connect(onTouched)
  10362.  
  10363. function onTouch(part)
  10364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10365. if (humanoid ~= nil) then
  10366. humanoid.Health = 0
  10367. end
  10368. end
  10369.  
  10370. script.Parent.Touched:connect(onTouch)
  10371.  
  10372. end; function()
  10373. LandMine = script.Parent
  10374.  
  10375. function onTouched(hit)
  10376. script.Parent.Transparency = 1
  10377. connection:disconnect()
  10378. end
  10379.  
  10380. connection = LandMine.Touched:connect(onTouched)
  10381.  
  10382. function onTouch(part)
  10383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10384. if (humanoid ~= nil) then
  10385. humanoid.Health = 0
  10386. end
  10387. end
  10388.  
  10389. script.Parent.Touched:connect(onTouch)
  10390.  
  10391. end; function()
  10392. LandMine = script.Parent
  10393.  
  10394. function onTouched(hit)
  10395. script.Parent.Transparency = 1
  10396. connection:disconnect()
  10397. end
  10398.  
  10399. connection = LandMine.Touched:connect(onTouched)
  10400.  
  10401. function onTouch(part)
  10402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10403. if (humanoid ~= nil) then
  10404. humanoid.Health = 0
  10405. end
  10406. end
  10407.  
  10408. script.Parent.Touched:connect(onTouch)
  10409.  
  10410. end; function()
  10411. LandMine = script.Parent
  10412.  
  10413. function onTouched(hit)
  10414. script.Parent.Transparency = 1
  10415. connection:disconnect()
  10416. end
  10417.  
  10418. connection = LandMine.Touched:connect(onTouched)
  10419.  
  10420. function onTouch(part)
  10421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10422. if (humanoid ~= nil) then
  10423. humanoid.Health = 0
  10424. end
  10425. end
  10426.  
  10427. script.Parent.Touched:connect(onTouch)
  10428.  
  10429. end; function()
  10430. LandMine = script.Parent
  10431.  
  10432. function onTouched(hit)
  10433. script.Parent.Transparency = 1
  10434. connection:disconnect()
  10435. end
  10436.  
  10437. connection = LandMine.Touched:connect(onTouched)
  10438.  
  10439. function onTouch(part)
  10440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10441. if (humanoid ~= nil) then
  10442. humanoid.Health = 0
  10443. end
  10444. end
  10445.  
  10446. script.Parent.Touched:connect(onTouch)
  10447.  
  10448. end; function()
  10449. LandMine = script.Parent
  10450.  
  10451. function onTouched(hit)
  10452. script.Parent.Transparency = 1
  10453. connection:disconnect()
  10454. end
  10455.  
  10456. connection = LandMine.Touched:connect(onTouched)
  10457.  
  10458. function onTouch(part)
  10459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10460. if (humanoid ~= nil) then
  10461. humanoid.Health = 0
  10462. end
  10463. end
  10464.  
  10465. script.Parent.Touched:connect(onTouch)
  10466.  
  10467. end; function()
  10468. LandMine = script.Parent
  10469.  
  10470. function onTouched(hit)
  10471. script.Parent.Transparency = 1
  10472. connection:disconnect()
  10473. end
  10474.  
  10475. connection = LandMine.Touched:connect(onTouched)
  10476.  
  10477. function onTouch(part)
  10478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10479. if (humanoid ~= nil) then
  10480. humanoid.Health = 0
  10481. end
  10482. end
  10483.  
  10484. script.Parent.Touched:connect(onTouch)
  10485.  
  10486. end; function()
  10487. LandMine = script.Parent
  10488.  
  10489. function onTouched(hit)
  10490. script.Parent.Transparency = 1
  10491. connection:disconnect()
  10492. end
  10493.  
  10494. connection = LandMine.Touched:connect(onTouched)
  10495.  
  10496. function onTouch(part)
  10497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10498. if (humanoid ~= nil) then
  10499. humanoid.Health = 0
  10500. end
  10501. end
  10502.  
  10503. script.Parent.Touched:connect(onTouch)
  10504.  
  10505. end; function()
  10506. LandMine = script.Parent
  10507.  
  10508. function onTouched(hit)
  10509. script.Parent.Transparency = 1
  10510. connection:disconnect()
  10511. end
  10512.  
  10513. connection = LandMine.Touched:connect(onTouched)
  10514.  
  10515. function onTouch(part)
  10516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10517. if (humanoid ~= nil) then
  10518. humanoid.Health = 0
  10519. end
  10520. end
  10521.  
  10522. script.Parent.Touched:connect(onTouch)
  10523.  
  10524. end; function()
  10525. LandMine = script.Parent
  10526.  
  10527. function onTouched(hit)
  10528. script.Parent.Transparency = 1
  10529. connection:disconnect()
  10530. end
  10531.  
  10532. connection = LandMine.Touched:connect(onTouched)
  10533.  
  10534. function onTouch(part)
  10535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10536. if (humanoid ~= nil) then
  10537. humanoid.Health = 0
  10538. end
  10539. end
  10540.  
  10541. script.Parent.Touched:connect(onTouch)
  10542.  
  10543. end; function()
  10544. LandMine = script.Parent
  10545.  
  10546. function onTouched(hit)
  10547. script.Parent.Transparency = 1
  10548. connection:disconnect()
  10549. end
  10550.  
  10551. connection = LandMine.Touched:connect(onTouched)
  10552.  
  10553. function onTouch(part)
  10554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10555. if (humanoid ~= nil) then
  10556. humanoid.Health = 0
  10557. end
  10558. end
  10559.  
  10560. script.Parent.Touched:connect(onTouch)
  10561.  
  10562. end; function()
  10563. LandMine = script.Parent
  10564.  
  10565. function onTouched(hit)
  10566. script.Parent.Transparency = 1
  10567. connection:disconnect()
  10568. end
  10569.  
  10570. connection = LandMine.Touched:connect(onTouched)
  10571.  
  10572. function onTouch(part)
  10573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10574. if (humanoid ~= nil) then
  10575. humanoid.Health = 0
  10576. end
  10577. end
  10578.  
  10579. script.Parent.Touched:connect(onTouch)
  10580.  
  10581. end; function()
  10582. LandMine = script.Parent
  10583.  
  10584. function onTouched(hit)
  10585. script.Parent.Transparency = 1
  10586. connection:disconnect()
  10587. end
  10588.  
  10589. connection = LandMine.Touched:connect(onTouched)
  10590.  
  10591. function onTouch(part)
  10592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10593. if (humanoid ~= nil) then
  10594. humanoid.Health = 0
  10595. end
  10596. end
  10597.  
  10598. script.Parent.Touched:connect(onTouch)
  10599.  
  10600. end; function()
  10601. LandMine = script.Parent
  10602.  
  10603. function onTouched(hit)
  10604. script.Parent.Transparency = 1
  10605. connection:disconnect()
  10606. end
  10607.  
  10608. connection = LandMine.Touched:connect(onTouched)
  10609.  
  10610. function onTouch(part)
  10611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10612. if (humanoid ~= nil) then
  10613. humanoid.Health = 0
  10614. end
  10615. end
  10616.  
  10617. script.Parent.Touched:connect(onTouch)
  10618.  
  10619. end; function()
  10620. LandMine = script.Parent
  10621.  
  10622. function onTouched(hit)
  10623. script.Parent.Transparency = 1
  10624. connection:disconnect()
  10625. end
  10626.  
  10627. connection = LandMine.Touched:connect(onTouched)
  10628.  
  10629. function onTouch(part)
  10630. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10631. if (humanoid ~= nil) then
  10632. humanoid.Health = 0
  10633. end
  10634. end
  10635.  
  10636. script.Parent.Touched:connect(onTouch)
  10637.  
  10638. end; function()
  10639. LandMine = script.Parent
  10640.  
  10641. function onTouched(hit)
  10642. script.Parent.Transparency = 1
  10643. connection:disconnect()
  10644. end
  10645.  
  10646. connection = LandMine.Touched:connect(onTouched)
  10647.  
  10648. function onTouch(part)
  10649. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10650. if (humanoid ~= nil) then
  10651. humanoid.Health = 0
  10652. end
  10653. end
  10654.  
  10655. script.Parent.Touched:connect(onTouch)
  10656.  
  10657. end; function()
  10658. LandMine = script.Parent
  10659.  
  10660. function onTouched(hit)
  10661. script.Parent.Transparency = 1
  10662. connection:disconnect()
  10663. end
  10664.  
  10665. connection = LandMine.Touched:connect(onTouched)
  10666.  
  10667. function onTouch(part)
  10668. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10669. if (humanoid ~= nil) then
  10670. humanoid.Health = 0
  10671. end
  10672. end
  10673.  
  10674. script.Parent.Touched:connect(onTouch)
  10675.  
  10676. end; function()
  10677. LandMine = script.Parent
  10678.  
  10679. function onTouched(hit)
  10680. script.Parent.Transparency = 1
  10681. connection:disconnect()
  10682. end
  10683.  
  10684. connection = LandMine.Touched:connect(onTouched)
  10685.  
  10686. function onTouch(part)
  10687. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10688. if (humanoid ~= nil) then
  10689. humanoid.Health = 0
  10690. end
  10691. end
  10692.  
  10693. script.Parent.Touched:connect(onTouch)
  10694.  
  10695. end; function()
  10696. LandMine = script.Parent
  10697.  
  10698. function onTouched(hit)
  10699. script.Parent.Transparency = 1
  10700. connection:disconnect()
  10701. end
  10702.  
  10703. connection = LandMine.Touched:connect(onTouched)
  10704.  
  10705. function onTouch(part)
  10706. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10707. if (humanoid ~= nil) then
  10708. humanoid.Health = 0
  10709. end
  10710. end
  10711.  
  10712. script.Parent.Touched:connect(onTouch)
  10713.  
  10714. end; function()
  10715. LandMine = script.Parent
  10716.  
  10717. function onTouched(hit)
  10718. script.Parent.Transparency = 1
  10719. connection:disconnect()
  10720. end
  10721.  
  10722. connection = LandMine.Touched:connect(onTouched)
  10723.  
  10724. function onTouch(part)
  10725. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10726. if (humanoid ~= nil) then
  10727. humanoid.Health = 0
  10728. end
  10729. end
  10730.  
  10731. script.Parent.Touched:connect(onTouch)
  10732.  
  10733. end; function()
  10734. LandMine = script.Parent
  10735.  
  10736. function onTouched(hit)
  10737. script.Parent.Transparency = 1
  10738. connection:disconnect()
  10739. end
  10740.  
  10741. connection = LandMine.Touched:connect(onTouched)
  10742.  
  10743. function onTouch(part)
  10744. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10745. if (humanoid ~= nil) then
  10746. humanoid.Health = 0
  10747. end
  10748. end
  10749.  
  10750. script.Parent.Touched:connect(onTouch)
  10751.  
  10752. end; function()
  10753. LandMine = script.Parent
  10754.  
  10755. function onTouched(hit)
  10756. script.Parent.Transparency = 1
  10757. connection:disconnect()
  10758. end
  10759.  
  10760. connection = LandMine.Touched:connect(onTouched)
  10761.  
  10762. function onTouch(part)
  10763. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10764. if (humanoid ~= nil) then
  10765. humanoid.Health = 0
  10766. end
  10767. end
  10768.  
  10769. script.Parent.Touched:connect(onTouch)
  10770.  
  10771. end; function()
  10772. LandMine = script.Parent
  10773.  
  10774. function onTouched(hit)
  10775. script.Parent.Transparency = 1
  10776. connection:disconnect()
  10777. end
  10778.  
  10779. connection = LandMine.Touched:connect(onTouched)
  10780.  
  10781. function onTouch(part)
  10782. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10783. if (humanoid ~= nil) then
  10784. humanoid.Health = 0
  10785. end
  10786. end
  10787.  
  10788. script.Parent.Touched:connect(onTouch)
  10789.  
  10790. end; function()
  10791. LandMine = script.Parent
  10792.  
  10793. function onTouched(hit)
  10794. script.Parent.Transparency = 1
  10795. connection:disconnect()
  10796. end
  10797.  
  10798. connection = LandMine.Touched:connect(onTouched)
  10799.  
  10800. function onTouch(part)
  10801. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10802. if (humanoid ~= nil) then
  10803. humanoid.Health = 0
  10804. end
  10805. end
  10806.  
  10807. script.Parent.Touched:connect(onTouch)
  10808.  
  10809. end; function()
  10810. LandMine = script.Parent
  10811.  
  10812. function onTouched(hit)
  10813. script.Parent.Transparency = 1
  10814. connection:disconnect()
  10815. end
  10816.  
  10817. connection = LandMine.Touched:connect(onTouched)
  10818.  
  10819. function onTouch(part)
  10820. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10821. if (humanoid ~= nil) then
  10822. humanoid.Health = 0
  10823. end
  10824. end
  10825.  
  10826. script.Parent.Touched:connect(onTouch)
  10827.  
  10828. end; function()
  10829. LandMine = script.Parent
  10830.  
  10831. function onTouched(hit)
  10832. script.Parent.Transparency = 1
  10833. connection:disconnect()
  10834. end
  10835.  
  10836. connection = LandMine.Touched:connect(onTouched)
  10837.  
  10838. function onTouch(part)
  10839. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10840. if (humanoid ~= nil) then
  10841. humanoid.Health = 0
  10842. end
  10843. end
  10844.  
  10845. script.Parent.Touched:connect(onTouch)
  10846.  
  10847. end; function()
  10848. LandMine = script.Parent
  10849.  
  10850. function onTouched(hit)
  10851. script.Parent.Transparency = 1
  10852. connection:disconnect()
  10853. end
  10854.  
  10855. connection = LandMine.Touched:connect(onTouched)
  10856.  
  10857. function onTouch(part)
  10858. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10859. if (humanoid ~= nil) then
  10860. humanoid.Health = 0
  10861. end
  10862. end
  10863.  
  10864. script.Parent.Touched:connect(onTouch)
  10865.  
  10866. end; function()
  10867. LandMine = script.Parent
  10868.  
  10869. function onTouched(hit)
  10870. script.Parent.Transparency = 1
  10871. connection:disconnect()
  10872. end
  10873.  
  10874. connection = LandMine.Touched:connect(onTouched)
  10875.  
  10876. function onTouch(part)
  10877. local humanoid = part.Parent:FindFirstChild("Humanoid")
  10878. if (humanoid ~= nil) then
  10879. humanoid.Health = 0
  10880. end
  10881. end
  10882.  
  10883. script.Parent.Touched:connect(onTouch)
  10884.  
  10885. end;}local ActualScripts = {}
  10886. function s(var)
  10887. local func = table.remove(Scripts,1)
  10888. local env = getfenv(func)
  10889. local newenv = setmetatable({},{
  10890. __index = function(self,k)
  10891. if k=="script" then
  10892. return var
  10893. else
  10894. return env[k]
  10895. end
  10896. end,
  10897. })
  10898. setfenv(func,newenv)
  10899. table.insert(ActualScripts,coroutine.wrap(func))
  10900. end
  10901.  
  10902. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  10903. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  10904. function(t,f)
  10905. for a,b in pairs(t) do
  10906. f(a,b)
  10907. end
  10908. end
  10909. local Types = {
  10910. Color3 = Color3.new,
  10911. Vector3 = Vector3.new,
  10912. Vector2 = Vector2.new,
  10913. UDim = UDim.new,
  10914. UDim2 = UDim2.new,
  10915. CFrame = CFrame.new,
  10916. Rect = Rect.new,
  10917. NumberSequence = function(...)
  10918. local a = {...}
  10919. local t = {}
  10920. repeat
  10921. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  10922. until #a==0
  10923. return NumberSequence.new(t)
  10924. end,
  10925. ColorSequence = function(...)
  10926. local a = {...}
  10927. local t = {}
  10928. repeat
  10929. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  10930. until #a==0
  10931. return ColorSequence.new(t)
  10932. end,
  10933. number = tonumber,
  10934. boolean = function(a)
  10935. return a=="true"
  10936. end
  10937. }
  10938. split = function(str,sep)
  10939. if not str then return end
  10940. local fields = {}
  10941. local ConcatNext = false
  10942. str:gsub(("([^%s]+)"):format(sep),function(c)
  10943. if ConcatNext == true then
  10944. fields[#fields] = fields[#fields]..sep..c
  10945. ConcatNext = false
  10946. else
  10947. fields[#fields+1] = c
  10948. end
  10949. if c:sub(#c)=="\\" then
  10950. c = fields[#fields]
  10951. fields[#fields] = c:sub(1,#c-1)
  10952. ConcatNext = true
  10953. end
  10954. end)
  10955. return fields
  10956. end
  10957. RemoveAndSplit = function(t)
  10958. return split(table_remove(t,1),comma)
  10959. end
  10960. t = split(str,";")
  10961. props = RemoveAndSplit(t)
  10962. classes = RemoveAndSplit(t)
  10963. values = split(table_remove(t,1),'|')
  10964. ICList = RemoveAndSplit(t)
  10965. InstanceList = {}
  10966. Model = inst"Model"
  10967. CurPar = Model
  10968. table_foreach(t,function(ct,c)
  10969. if c=="n" or c=="p" then
  10970. CurPar = c=="n" and LastIns or CurPar[parnt]
  10971. else
  10972. ct = split(c,"|")
  10973. local class = classes[tonum(table_remove(ct,1))]
  10974. if class=="UnionOperation" then
  10975. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  10976. else
  10977. LastIns = inst(class)
  10978. if LastIns:IsA"Script" then
  10979. s(LastIns)
  10980. end
  10981. end
  10982.  
  10983. local function SetProperty(LastIns,p,str,s)
  10984. s = Types[typeof(LastIns[p])]
  10985. LastIns[p] = s and s(unpack(split(str,comma))) or str
  10986. end
  10987.  
  10988. local UnionData
  10989. table_foreach(ct,function(s,p,a,str)
  10990. a = p:find":"
  10991. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  10992. if p=="UnionData" then
  10993. UnionData = split(str," ")
  10994. return
  10995. end
  10996. if class=="UnionOperation" then
  10997. LastIns[p] = str
  10998. return
  10999. end
  11000. SetProperty(LastIns,p,str)
  11001. end)
  11002.  
  11003. if UnionData then
  11004. local LI_Data = LastIns
  11005. LastIns = DecodeUnion(UnionData)
  11006. table_foreach(LI_Data,function(p,str)
  11007. SetProperty(LastIns,p,str)
  11008. end)
  11009. end
  11010. table.insert(InstanceList,LastIns)
  11011. LastIns[parnt] = CurPar
  11012. end
  11013. end)
  11014. table_remove(ICList,1)
  11015. table_foreach(ICList,function(a,b)
  11016. b = split(b,">")
  11017. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  11018. end)
  11019.  
  11020. return Model
  11021. end
  11022.  
  11023. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  11024. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  11025. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  11026. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  11027. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  11028. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  11029. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  11030. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  11031. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  11032. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  11033. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  11034. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  11035. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  11036. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  11037. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  11038. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  11039. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  11040. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  11041. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  11042. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  11043. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  11044. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  11045. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  11046. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  11047. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  11048. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  11049. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  11050. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  11051. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  11052. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  11053. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  11054. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  11055. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  11056. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  11057. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  11058. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  11059. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  11060. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  11061. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  11062. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  11063. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  11064. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  11065. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  11066. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  11067. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  11068. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  11069. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  11070. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  11071. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  11072. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  11073. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  11074. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  11075. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  11076. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  11077. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  11078. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  11079. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  11080. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  11081. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  11082. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  11083. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  11084. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  11085. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  11086. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  11087. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  11088. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  11089. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  11090. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  11091. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  11092. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  11093. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  11094. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  11095. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  11096. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  11097. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  11098. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  11099. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  11100. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  11101. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  11102. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  11103. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  11104. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  11105. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  11106. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  11107. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  11108. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  11109. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  11110. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  11111. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  11112. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  11113. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  11114. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  11115. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  11116. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  11117. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  11118. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  11119. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  11120. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  11121. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  11122. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  11123. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  11124. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  11125. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  11126. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  11127. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  11128. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  11129. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  11130. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  11131. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  11132. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  11133. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  11134. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  11135. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  11136. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  11137. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  11138. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  11139. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  11140. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  11141. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  11142. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  11143. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  11144. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  11145. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  11146. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  11147. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  11148. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  11149. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  11150. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  11151. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  11152. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  11153. Model.Parent = script and script.Parent==workspace and script or workspace
  11154. for _,f in pairs(ActualScripts) do f() end
  11155.  
  11156.  
  11157. wait(5)
  11158. Model:Remove()
  11159. attack = false
  11160. hum.WalkSpeed = 20
  11161. end
  11162.  
  11163. function TrueChaos()
  11164. attack = true
  11165. M2.Scale = Vector3.new(5, 5, 5)
  11166. Cso("2545018472", char, 10, 1)
  11167. for i = 0, 10, 0.1 do
  11168. swait()
  11169. hum.CameraOffset = Vector3.new(0, 8, 0)
  11170. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11171. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11172. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11173. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11174. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11175. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11176. end
  11177. Cso("483458132", char, 10, .7)
  11178. Cso("483458132", char, 10, 1)
  11179. CameraEnshaking(6, 65)
  11180. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11181. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11182. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11183. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11184. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11185. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11186. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11187. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11188. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11189. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11190. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11191. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11192. if v:FindFirstChild("Head") then
  11193. Eviscerate(v)
  11194. end
  11195. end
  11196. for i = 0, 1, 0.1 do
  11197. swait()
  11198. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11199. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11200. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11201. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11202. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11203. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11204. end
  11205. for i = 0, 1, 0.1 do
  11206. swait()
  11207. hum.CameraOffset = Vector3.new(0, 8, 0)
  11208. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11209. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11210. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11211. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11212. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11213. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11214. end
  11215. Cso("483458132", char, 10, .7)
  11216. Cso("483458132", char, 10, 1)
  11217. CameraEnshaking(6, 65)
  11218. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11219. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11220. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11221. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11222. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11223. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11224. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11225. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11226. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11227. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11228. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11229. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11230. if v:FindFirstChild("Head") then
  11231. Eviscerate(v)
  11232. end
  11233. end
  11234. for i = 0, 1, 0.1 do
  11235. swait()
  11236. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11237. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11238. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11239. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11240. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11241. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11242. end
  11243. for i = 0, 1, 0.1 do
  11244. swait()
  11245. hum.CameraOffset = Vector3.new(0, 8, 0)
  11246. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11247. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11248. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11249. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11250. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11251. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11252. end
  11253. Cso("483458132", char, 10, .7)
  11254. Cso("483458132", char, 10, 1)
  11255. CameraEnshaking(6, 65)
  11256. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11257. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11258. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11259. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11260. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11261. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11262. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11263. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11264. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11265. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11266. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11267. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11268. if v:FindFirstChild("Head") then
  11269. Eviscerate(v)
  11270. end
  11271. end
  11272. for i = 0, 1, 0.1 do
  11273. swait()
  11274. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11275. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11276. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11277. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11278. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11279. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11280. end
  11281. for i = 0, 1, 0.1 do
  11282. swait()
  11283. hum.CameraOffset = Vector3.new(0, 8, 0)
  11284. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11285. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11286. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11287. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11288. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11289. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11290. end
  11291. Cso("483458132", char, 10, .7)
  11292. Cso("483458132", char, 10, 1)
  11293. CameraEnshaking(6, 65)
  11294. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11295. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11296. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11297. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11298. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11299. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11300. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11301. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11302. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11303. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11304. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11305. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11306. if v:FindFirstChild("Head") then
  11307. Eviscerate(v)
  11308. end
  11309. end
  11310. for i = 0, 1, 0.1 do
  11311. swait()
  11312. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11313. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11314. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11315. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11316. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11317. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11318. end
  11319. for i = 0, 1, 0.1 do
  11320. swait()
  11321. hum.CameraOffset = Vector3.new(0, 8, 0)
  11322. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11323. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11324. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11325. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11326. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11327. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11328. end
  11329. Cso("483458132", char, 10, .7)
  11330. Cso("483458132", char, 10, 1)
  11331. CameraEnshaking(6, 65)
  11332. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11333. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11334. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11335. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11336. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11337. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11338. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11339. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11340. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11341. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11342. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11343. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11344. if v:FindFirstChild("Head") then
  11345. Eviscerate(v)
  11346. end
  11347. end
  11348. for i = 0, 1, 0.1 do
  11349. swait()
  11350. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11351. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11352. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11353. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11354. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11355. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11356. end
  11357. for i = 0, 1, 0.1 do
  11358. swait()
  11359. hum.CameraOffset = Vector3.new(0, 8, 0)
  11360. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11361. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11362. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11363. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11364. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11365. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11366. end
  11367. Cso("483458132", char, 10, .7)
  11368. Cso("483458132", char, 10, 1)
  11369. CameraEnshaking(6, 65)
  11370. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11371. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11372. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11373. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11374. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11375. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11376. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11377. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11378. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11379. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11380. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11381. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11382. if v:FindFirstChild("Head") then
  11383. Eviscerate(v)
  11384. end
  11385. end
  11386. for i = 0, 1, 0.1 do
  11387. swait()
  11388. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11389. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11390. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11391. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11392. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11393. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11394. end
  11395. for i = 0, 1, 0.1 do
  11396. swait()
  11397. hum.CameraOffset = Vector3.new(0, 8, 0)
  11398. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11399. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11400. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11401. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  11402. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  11403. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  11404. end
  11405. Cso("483458132", char, 10, .7)
  11406. Cso("483458132", char, 10, 1)
  11407. CameraEnshaking(6, 65)
  11408. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11409. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11410. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  11411. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  11412. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  11413. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  11414. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  11415. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  11416. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  11417. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  11418. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  11419. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  11420. if v:FindFirstChild("Head") then
  11421. Eviscerate(v)
  11422. end
  11423. end
  11424. for i = 0, 1, 0.1 do
  11425. swait()
  11426. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11427. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  11428. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11429. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  11430. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  11431. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  11432. end
  11433. M2.Scale = Vector3.new(1, 1, 1)
  11434. attack = false
  11435. end
  11436. -------------------------------------------------------
  11437. --End Attacks N Stuff--
  11438. -------------------------------------------------------
  11439.  
  11440. mouse.KeyDown:connect(function(key)
  11441. if attack == false then
  11442. if key == 't' then
  11443. icando()
  11444. elseif key == "r" then
  11445. Taunt3()
  11446. elseif key == "y" then
  11447. Taunt2()
  11448. elseif key == "z" then
  11449. finalChaos()
  11450. elseif key == "c" then
  11451. diamond()
  11452. elseif key == "v" then
  11453. spade()
  11454. elseif key == "b" then
  11455. heart()
  11456. elseif key == "n" then
  11457. club()
  11458. elseif key == "m" then
  11459. Chaos_balls()
  11460. elseif key == "p" then
  11461. TrueChaos()
  11462. elseif key == 'f' then
  11463. Cso("2545012765", tors, 10, 1)
  11464. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  11465. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  11466. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  11467. end
  11468. end
  11469. end)
  11470.  
  11471. mouse.Button1Down:connect(function(key)
  11472. if attack == false then
  11473. finalChaos()
  11474. end
  11475. end)
  11476.  
  11477.  
  11478.  
  11479. -------------------------------------------------------
  11480. --Start Animations--
  11481. -------------------------------------------------------
  11482. bouncyboie = true
  11483. while true do
  11484. swait()
  11485. sine = sine + change
  11486. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  11487. local velderp = root.Velocity.y
  11488. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  11489. if equipped == true or equipped == false then
  11490. if attack == false then
  11491. idle = idle + 1
  11492. else
  11493. idle = 0
  11494. end
  11495. if 1 < root.Velocity.y and hitfloor == nil then
  11496. Anim = "Jump"
  11497. if attack == false then
  11498. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  11499. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  11500. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  11501. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  11502. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  11503. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  11504. end
  11505. elseif -1 > root.Velocity.y and hitfloor == nil then
  11506. Anim = "Fall"
  11507. if attack == false then
  11508. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  11509. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  11510. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  11511. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  11512. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  11513. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  11514. end
  11515. elseif torvel < 1 and hitfloor ~= nil then
  11516. Anim = "Idle"
  11517. change = 1
  11518. if attack == false then
  11519. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  11520. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  11521. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  11522. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  11523. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  11524. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  11525. end
  11526. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  11527. Anim = "Walk"
  11528. change = 1
  11529. if attack == false then
  11530. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  11531. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  11532. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  11533. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  11534. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  11535. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  11536. end
  11537. elseif torvel >= 25 and hitfloor ~= nil then
  11538. Anim = "Sprint"
  11539. change = 1.35
  11540. if attack == false then
  11541. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  11542. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  11543. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  11544. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  11545. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  11546. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  11547. end
  11548. end
  11549. end
  11550. if 0 < #Effects then
  11551. for e = 1, #Effects do
  11552. if Effects[e] ~= nil then
  11553. local Thing = Effects[e]
  11554. if Thing ~= nil then
  11555. local Part = Thing[1]
  11556. local Mode = Thing[2]
  11557. local Delay = Thing[3]
  11558. local IncX = Thing[4]
  11559. local IncY = Thing[5]
  11560. local IncZ = Thing[6]
  11561. if 1 >= Thing[1].Transparency then
  11562. if Thing[2] == "Block1" then
  11563. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  11564. local Mesh = Thing[1].Mesh
  11565. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  11566. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11567. elseif Thing[2] == "Block2" then
  11568. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  11569. local Mesh = Thing[7]
  11570. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  11571. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11572. elseif Thing[2] == "Block3" then
  11573. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  11574. local Mesh = Thing[7]
  11575. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  11576. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11577. elseif Thing[2] == "Cylinder" then
  11578. local Mesh = Thing[1].Mesh
  11579. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  11580. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11581. elseif Thing[2] == "Blood" then
  11582. local Mesh = Thing[7]
  11583. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  11584. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  11585. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11586. elseif Thing[2] == "Elec" then
  11587. local Mesh = Thing[1].Mesh
  11588. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  11589. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11590. elseif Thing[2] == "Disappear" then
  11591. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11592. elseif Thing[2] == "Shatter" then
  11593. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  11594. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  11595. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  11596. Thing[6] = Thing[6] + Thing[5]
  11597. end
  11598. else
  11599. Part.Parent = nil
  11600. table.remove(Effects, e)
  11601. end
  11602. end
  11603. end
  11604. end
  11605. end
  11606. end
  11607. -------------------------------------------------------
  11608. --End Animations And Script--
  11609. -------------------------------------------------------
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