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kTEST - 30/01/2018

sunhwapark Jan 30th, 2018 (edited) 2,853 Never
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  1. 30/01/2018 - KTEST Live Maintenance
  2.  
  3. ▣ Update Contents
  4.  
  5. Earth Tower:
  6. Earth Tower has been revamped with the following changes.
  7.  
  8.  
  9. 1 .Entries to the Earth Tower will now be restricted on a Weekly basis, regular users have one entry per week and Token users have two entries per week.
  10. (Entries reset every monday at 6AM Server Time.)
  11.  
  12.  
  13. 2.When you complete the 5th Floor challenges and the option to climb higher or leave the tower are output, if you choose to leave Earth Tower the rewards will be changed.
  14. (Your entry count will now be deducted at the time you receive rewards from Earth Tower)
  15.  
  16.  
  17. 3. You can no longer obtain Earth Fragments from the Earth Tower Cubes.
  18.  -You can now acquire Earth Fragments when you click [Leave] after reaching & clearing a 5th set of floors in Earth Tower.
  19.  
  20.  [Earth Tower Floor Rewards]
  21.  
  22.  Floor 5 = 10x Lv.1 Earth Fragments
  23.  Floor 10 = 12x Lv.1 Earth Fragments
  24.  Floor 15 = 15x Lv.1 Earth Fragments
  25.  Floor 20 = 17x Lv.1 Earth Fragments
  26.  Floor 25 = 10x Lv.2 Earth Fragments
  27.  Floor 30 = 15x Lv.2 Earth Fragments
  28.  Floor 35 = 20x Lv.2 Earth Fragments
  29.  Floor 40 = 25x Lv.2 Earth Fragments
  30.  
  31.  4.The cost of re-opening Earth Tower Cubes will be changing very soon.
  32.     - Can only re-open once as a non Token User.
  33.     - Can be re-opened up to two times as a Token User.
  34.    
  35. [Cube  Re-Opening Costs]
  36.     (Token users have a ~60% Discount)
  37.    
  38. Condensed Earth Tower 5F Cube:
  39.     - 1 Re-opening = 1,400,000 Silver
  40.     - 2 Re-openings (Token) = 560,000 Silver
  41.    
  42. Condensed Earth Tower 10F Cube:
  43.     - 1 Re-opening = 2,100,000 Silver
  44.     - 2 Re-openings (Token) = 840,000 Silver
  45.    
  46. Condensed Earth Tower 15F Cube:
  47.     - 1 Re-opening = 2,800,000 Silver
  48.     - 2 Re-openings (Token) = 1,120,000
  49.    
  50. Condensed Earth Tower 20F Cube:
  51.     - 1 Re-opening = 3,500,000 Silver
  52.     - 2 Re-openings (Token) = 1,400,000
  53.    
  54. Condensed Earth Tower 25F Cube:
  55.     - 1 Re-opening = 3,500,000 Silver
  56.     - 2 Re-openings (Token) = 1,400,000
  57.    
  58. Condensed Earth Tower 30F Cube:
  59.     - 1 Re-opening = 4,200,000 Silver
  60.     - 2 Re-openings (Token) = 1,680,000
  61.    
  62. Condensed Earth Tower 35F Cube:
  63.     - 1 Re-opening = 4,900,000 Silver
  64.     - 2 Re-openings (Token) = 1,960,000
  65.    
  66. Condensed Earth Tower 40F Cube:
  67.     - 1 Re-opening = 6,300,000 Silver
  68.     - 2 Re-openings (Token) = 2,520,000
  69.  
  70. 5.Every 4th set of floors in Earth Tower has had the following changes.
  71.     Current: Survive for a Time Limit
  72.     NEW: Kill a certain amount of monsters within the Time Limit
  73.         - Starting from the
  74.  -From the 4th floor and every interval onwards, the kill count will be increased by 10, starting at 50 on 4F.
  75.  (Example: ET 4F Kill 50 Mobs, 9F Kill 60 Mobs, 14F Kill 70 Mobs)
  76.  
  77.  
  78. Adventure Journal:
  79.     - Rank-up Cards will no longer be registered in the Adventure Journal.
  80.  
  81. Team Warehouse:
  82. The Team Warehouse has been expanded a bit further.
  83. - The Maximum number of slots has been increased to 70. (From 50)
  84. - The number of increase slots for characters under the effects of a token has been increased to 30. (From 10)
  85. - The maximum number of slots that can be expanded for a silver fee has been increased to 9. (From 4)
  86.  
  87.  (However, starting from the 5th slot, the expansion cost is fixed at 2 million silver.)
  88.  
  89. Enhance Attributes:
  90.     - All 'Enhance' atributes will have a 10% additional increase at Mastery Level 100.
  91.  
  92. Unique Raid:
  93.     - x4 and x8 EXP Tomes timers will no longer deplete while players are residing inside this area.
  94.    
  95. Buff Functionality:
  96. The following buffs now calculate and apply their effects based upon the character’s real stats.
  97.     - Arcane Energy
  98.     - Empowering
  99.     - Base Camp
  100.  
  101. Looting Chance:
  102.     - Looting Chance stat now caps out at 4,000.
  103.  
  104. 【Skill】
  105. Wizard
  106.     Lethargy: Magic Circle Specialty
  107.         - Tooltip's details have been rectified.
  108.             Current: Damage Up
  109.             NEW: Increased Damage
  110.  
  111. Elementalist:
  112.         Hail:
  113.             - Skill duration is now fixed at 10 Seconds. (From (5 +Skill Level))
  114.            
  115.            
  116. Enchanter:
  117.     Enchant Lightning:
  118.             - Skill tooltips has been updated.
  119.            
  120.             Current: Grants lightning property attack to melee and missile attacks of you and your party members for a period of time.
  121.             NEW: Temporarily grant a lightning property damage buff to you and party members. Temporarily applies lightning properties to melee & missile-type attacks. Additional lightning property damage is also increased according to the caster's INT and SPR.
  122.            
  123.            
  124.             Current: " Lightning Property Attack: + "
  125.             NEW: " Lightning Property Additional Damage: + "
  126.  
  127.  
  128. Craft Enchant Round:
  129. Items required to craft Enchant Rounds have been adjusted.
  130.     Current: 100 Magic Powder → 10 Enchant Rounds
  131.     NEW: 10Magic Powder → 1 Enchant Round
  132.  
  133.  The crafting time will change.
  134.     Current: 2 seconds
  135.     NEW: 1.5 seconds
  136.    
  137. Peltasta:
  138.     Swash Buckling:
  139.         - Provoke duration has been changed to 35 seconds. (From 20)
  140.         - Provoked monsters now get a temporarily increased movement speed.
  141.        
  142. Shinobi:
  143.     Bunshin no Jutsu:
  144.     The following skills are now accessible by clones:
  145.         - Mortal Slash
  146.         - Deadly  Combo
  147.  
  148. 【Item】
  149. Popolion Gem:
  150.     - This item's tooltip information has been changed.
  151.         Current: Reflect Shield Lv. +1
  152.         NEW: Magic Shield Lv. + 1
  153.  
  154.  
  155.  
  156. ▣ Bug Fixes
  157. 【Skill Fixes】
  158.  
  159. Rune Caster:
  160.     Rune of Protection: Focus (Attribute)
  161.         - Fixed issue with this attribute not functioning.
  162.        
  163. Pardoner:
  164.     Spell Shop:
  165.         - Fixed issue where attributes weren't affecting sold skills.
  166.        
  167. Cryomancer:
  168.     Ice Blast:
  169.         - The skills tool-tip mentioning [Frost Pillar]'s  effects has been removed.
  170.  
  171.         Wizard:
  172.         Magic Shield:
  173.             - Tooltip's been updated, and 'Reflection Count' has been renamed to 'Application Count'
  174.             - Fixed an issue where the english name of Magic Shield was still appearing as 'Reflect Shield'
  175.                
  176. Shadowmancer:
  177.     Shadow Conjuration: Shadow Trap ( Attribute )
  178.         - Fixed issue with the damage debuff effects not applying properly.
  179.        
  180. Pyromancer:
  181.     Flame Ground:
  182.         - Fixed issue with the summoning location of the Flame Ground being incorrect.
  183.        
  184. Shinobi:
  185.     Bunshin no Jutsu:
  186.         - Fixed issue with certain skills' damage was being applied incorrectly.
  187.        
  188.        
  189. Bullet Marker:
  190.     Smash Bullet:
  191.         - Fixed issue with the debuff not applying correctly.
  192.        
  193.        
  194. Elementalist:
  195.     Storm Dust:
  196.         - Fixed issue where damage dealt to flying-type boss monsters was reduced.
  197.        
  198. Thaumaturge:
  199.     Swell Brain:
  200.         - Fixed issue where when this skill was used near an Anvil, it counted as a hit.
  201.  
  202.  
  203. 【Events】
  204. Monster Tamer Event:
  205.     - Fixed several typos in the dialogue used for this event.
  206.  
  207.  
  208. 【Other Changes】
  209. Fixed issue where stamina could not be replenished when afflicted with Hexing debuffs
  210. Fixed issue where the Thaumaturge sub-master was not selling Magic Powder.
  211. Fixed issue where players could not see the 'Collection:2nd Demon Prison' until completing all subsequent quests in the area.
  212. Fixed issue where bosses weren't spawning in Saalus when dice and cubes were properly matched.
  213. Fixed issue where weapon swapping would cause some cards to not be as effective as they are intended to be.
  214.  
  215. Source Post: http://tos.nexon.com/ts/notice/view.aspx?n4ArticleSN=162
  216. Translation by Gwenyth @TOS Forums.
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