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- DarkRP.createCategory{
- name = "Sub Machine Guns", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 2, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Pistols", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 1, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Rifles", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 4, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Snipers", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 5, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Shotguns", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 3, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Hot Explosives", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 1, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
- DarkRP.createCategory{
- name = "Specialties", -- The name of the category.
- categorises = "shipments", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
- startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
- color = Color(0, 107, 0, 255), -- The color of the category header.
- canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
- sortOrder = 2, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
- }
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