KienZino

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Nov 8th, 2018
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local ScreenGui = Instance.new("ScreenGui")
  5. local Frame = Instance.new("Frame")
  6. local Frame_2 = Instance.new("Frame")
  7. local TextLabel = Instance.new("TextLabel")
  8. local Username = Instance.new("TextBox")
  9. local Calculate = Instance.new("TextButton")
  10. local Frame_3 = Instance.new("Frame")
  11. local DevilFruit = Instance.new("TextLabel")
  12. local Busoshoku = Instance.new("TextLabel")
  13. local Rukoshiki = Instance.new("TextLabel")
  14. local Haoshoku = Instance.new("TextLabel")
  15. local MeleeWep = Instance.new("TextLabel")
  16. local GunWep = Instance.new("TextLabel")
  17. local Beli = Instance.new("TextLabel")
  18. local SwordLvl = Instance.new("TextLabel")
  19. local DefenseLvl = Instance.new("TextLabel")
  20. local SwordWep = Instance.new("TextLabel")
  21. local Bounty = Instance.new("TextLabel")
  22. local MeleeLvl = Instance.new("TextLabel")
  23. local GunLvl = Instance.new("TextLabel")
  24. local DevilFruitLvl = Instance.new("TextLabel")
  25. local Close = Instance.new("TextButton")
  26. --Properties:
  27. ScreenGui.Parent = game.CoreGui
  28.  
  29. Frame.Parent = ScreenGui
  30. Frame.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
  31. Frame.BorderColor3 = Color3.new(0, 0, 0)
  32. Frame.Position = UDim2.new(0.342582732, 0, 0.200527698, 0)
  33. Frame.Size = UDim2.new(0, 295, 0, 17)
  34. Frame.Active = true
  35. Frame.Draggable = true
  36.  
  37. Frame_2.Parent = Frame
  38. Frame_2.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.458824)
  39. Frame_2.BorderColor3 = Color3.new(0, 0, 0)
  40. Frame_2.Position = UDim2.new(0, 0, 0.983703613, 0)
  41. Frame_2.Size = UDim2.new(0, 295, 0, 190)
  42.  
  43. TextLabel.Parent = Frame_2
  44. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  45. TextLabel.BackgroundTransparency = 1
  46. TextLabel.Position = UDim2.new(0, 0, -0.0982658938, 0)
  47. TextLabel.Size = UDim2.new(0, 295, 0, 17)
  48. TextLabel.Font = Enum.Font.SourceSans
  49. TextLabel.Text = "Made by: CharWar"
  50. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  51. TextLabel.TextSize = 14
  52.  
  53. Username.Name = "Username"
  54. Username.Parent = Frame_2
  55. Username.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  56. Username.BackgroundTransparency = 0.44999998807907
  57. Username.BorderColor3 = Color3.new(0, 0, 0)
  58. Username.Position = UDim2.new(0.328813463, 0, 0.0404624268, 0)
  59. Username.Size = UDim2.new(0, 100, 0, 18)
  60. Username.Font = Enum.Font.SourceSans
  61. Username.Text = "Username"
  62. Username.TextColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  63. Username.TextSize = 14
  64. Username.TextWrapped = true
  65.  
  66. Calculate.Name = "Calculate"
  67. Calculate.Parent = Frame_2
  68. Calculate.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
  69. Calculate.BackgroundTransparency = 0.44999998807907
  70. Calculate.BorderColor3 = Color3.new(0, 0, 0)
  71. Calculate.Position = UDim2.new(0.379661024, 0, 0.202312142, 0)
  72. Calculate.Size = UDim2.new(0, 71, 0, 15)
  73. Calculate.Font = Enum.Font.SourceSans
  74. Calculate.Text = "Calculate"
  75. Calculate.TextColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  76. Calculate.TextSize = 14
  77. Calculate.MouseButton1Click:connect(function()
  78. local a = game.Players[Username.Text].Stats
  79. DevilFruit.Text = "DevilFruit: " .. a.DF.Value
  80. Busoshoku.Text = "Busoshoku: " .. a.Haki.Value
  81. Rukoshiki.Text = "Rukoshiki: " .. a.Rokushiki.Value
  82. Haoshoku.Text = "Haoshoku: " .. a.HaoshokuHaki.Value
  83. MeleeWep.Text = "Melee Weapon: " .. a.FightingStyle.Value
  84. GunWep.Text = "Gun Weapon: " .. a.OwnGun.Value
  85. Beli.Text = "Beli: " .. a.Beli.Value
  86. SwordLvl.Text = "Sword Level: " .. a.Sword.Value
  87. DefenseLvl.Text = "Defense Level: " .. a.Defense.Value
  88. SwordWep.Text = "Sword Weapon: " .. a.OwnSword.Value
  89. Bounty.Text = "Bounty: " .. a.Bounty.Value
  90. GunLvl.Text = "Gun Level: " .. a.Gun.Value
  91. MeleeLvl.Text = "Melee Level: " .. a.Melee.Value
  92. DevilFruitLvl.Text = "DevilFruit Level: " .. a.DevilFruit.Value
  93. end)
  94.  
  95. Frame_3.Parent = Frame_2
  96. Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
  97. Frame_3.BackgroundTransparency = 1
  98. Frame_3.Position = UDim2.new(-0.00338983047, 0, 0, 0)
  99. Frame_3.Size = UDim2.new(0, 295, 0, 190)
  100.  
  101. DevilFruit.Name = "DevilFruit"
  102. DevilFruit.Parent = Frame_3
  103. DevilFruit.BackgroundColor3 = Color3.new(1, 1, 1)
  104. DevilFruit.BackgroundTransparency = 0.85000002384186
  105. DevilFruit.BorderColor3 = Color3.new(0, 0, 0)
  106. DevilFruit.Position = UDim2.new(0, 0, 0.036842104, 0)
  107. DevilFruit.Size = UDim2.new(0, 91, 0, 16)
  108. DevilFruit.Font = Enum.Font.SourceSans
  109. DevilFruit.Text = "DevilFruit:"
  110. DevilFruit.TextColor3 = Color3.new(0, 0, 0)
  111. DevilFruit.TextScaled = true
  112. DevilFruit.TextSize = 14
  113. DevilFruit.TextWrapped = true
  114.  
  115. Busoshoku.Name = "Busoshoku"
  116. Busoshoku.Parent = Frame_3
  117. Busoshoku.BackgroundColor3 = Color3.new(1, 1, 1)
  118. Busoshoku.BackgroundTransparency = 0.85000002384186
  119. Busoshoku.BorderColor3 = Color3.new(0, 0, 0)
  120. Busoshoku.Position = UDim2.new(0.00338983047, 0, 0.194736838, 0)
  121. Busoshoku.Size = UDim2.new(0, 105, 0, 16)
  122. Busoshoku.Font = Enum.Font.SourceSans
  123. Busoshoku.Text = "Busoshoku:"
  124. Busoshoku.TextColor3 = Color3.new(0, 0, 0)
  125. Busoshoku.TextScaled = true
  126. Busoshoku.TextSize = 14
  127. Busoshoku.TextWrapped = true
  128.  
  129. Rukoshiki.Name = "Rukoshiki"
  130. Rukoshiki.Parent = Frame_3
  131. Rukoshiki.BackgroundColor3 = Color3.new(1, 1, 1)
  132. Rukoshiki.BackgroundTransparency = 0.85000002384186
  133. Rukoshiki.BorderColor3 = Color3.new(0, 0, 0)
  134. Rukoshiki.Position = UDim2.new(0.6915254, 0, 0.036842104, 0)
  135. Rukoshiki.Size = UDim2.new(0, 91, 0, 16)
  136. Rukoshiki.Font = Enum.Font.SourceSans
  137. Rukoshiki.Text = "Rukoshiki:"
  138. Rukoshiki.TextColor3 = Color3.new(0, 0, 0)
  139. Rukoshiki.TextScaled = true
  140. Rukoshiki.TextSize = 14
  141. Rukoshiki.TextWrapped = true
  142.  
  143. Haoshoku.Name = "Haoshoku"
  144. Haoshoku.Parent = Frame_3
  145. Haoshoku.BackgroundColor3 = Color3.new(1, 1, 1)
  146. Haoshoku.BackgroundTransparency = 0.85000002384186
  147. Haoshoku.BorderColor3 = Color3.new(0, 0, 0)
  148. Haoshoku.Position = UDim2.new(0.6474576, 0, 0.194736838, 0)
  149. Haoshoku.Size = UDim2.new(0, 105, 0, 16)
  150. Haoshoku.Font = Enum.Font.SourceSans
  151. Haoshoku.Text = "Haoshoku:"
  152. Haoshoku.TextColor3 = Color3.new(0, 0, 0)
  153. Haoshoku.TextScaled = true
  154. Haoshoku.TextSize = 14
  155. Haoshoku.TextWrapped = true
  156.  
  157. MeleeWep.Name = "MeleeWep"
  158. MeleeWep.Parent = Frame_3
  159. MeleeWep.BackgroundColor3 = Color3.new(1, 1, 1)
  160. MeleeWep.BackgroundTransparency = 0.85000002384186
  161. MeleeWep.BorderColor3 = Color3.new(0, 0, 0)
  162. MeleeWep.Position = UDim2.new(0.00338983047, 0, 0.33684209, 0)
  163. MeleeWep.Size = UDim2.new(0, 136, 0, 16)
  164. MeleeWep.Font = Enum.Font.SourceSans
  165. MeleeWep.Text = "Melee Weapon:"
  166. MeleeWep.TextColor3 = Color3.new(0, 0, 0)
  167. MeleeWep.TextScaled = true
  168. MeleeWep.TextSize = 14
  169. MeleeWep.TextWrapped = true
  170.  
  171. GunWep.Name = "GunWep"
  172. GunWep.Parent = Frame_3
  173. GunWep.BackgroundColor3 = Color3.new(1, 1, 1)
  174. GunWep.BackgroundTransparency = 0.85000002384186
  175. GunWep.BorderColor3 = Color3.new(0, 0, 0)
  176. GunWep.Position = UDim2.new(0.00338983047, 0, 0.457894713, 0)
  177. GunWep.Size = UDim2.new(0, 136, 0, 16)
  178. GunWep.Font = Enum.Font.SourceSans
  179. GunWep.Text = "Gun Weapon:"
  180. GunWep.TextColor3 = Color3.new(0, 0, 0)
  181. GunWep.TextScaled = true
  182. GunWep.TextSize = 14
  183. GunWep.TextWrapped = true
  184.  
  185. Beli.Name = "Beli"
  186. Beli.Parent = Frame_3
  187. Beli.BackgroundColor3 = Color3.new(1, 1, 1)
  188. Beli.BackgroundTransparency = 0.85000002384186
  189. Beli.BorderColor3 = Color3.new(0, 0, 0)
  190. Beli.Position = UDim2.new(0.00338983047, 0, 0.578947365, 0)
  191. Beli.Size = UDim2.new(0, 136, 0, 16)
  192. Beli.Font = Enum.Font.SourceSans
  193. Beli.Text = "Beli:"
  194. Beli.TextColor3 = Color3.new(0, 0, 0)
  195. Beli.TextScaled = true
  196. Beli.TextSize = 14
  197. Beli.TextWrapped = true
  198.  
  199. SwordLvl.Name = "SwordLvl"
  200. SwordLvl.Parent = Frame_3
  201. SwordLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  202. SwordLvl.BackgroundTransparency = 0.85000002384186
  203. SwordLvl.BorderColor3 = Color3.new(0, 0, 0)
  204. SwordLvl.Position = UDim2.new(0.00338983047, 0, 0.699999988, 0)
  205. SwordLvl.Size = UDim2.new(0, 136, 0, 16)
  206. SwordLvl.Font = Enum.Font.SourceSans
  207. SwordLvl.Text = "Sword Level:"
  208. SwordLvl.TextColor3 = Color3.new(0, 0, 0)
  209. SwordLvl.TextScaled = true
  210. SwordLvl.TextSize = 14
  211. SwordLvl.TextWrapped = true
  212.  
  213. DefenseLvl.Name = "DefenseLvl"
  214. DefenseLvl.Parent = Frame_3
  215. DefenseLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  216. DefenseLvl.BackgroundTransparency = 0.85000002384186
  217. DefenseLvl.BorderColor3 = Color3.new(0, 0, 0)
  218. DefenseLvl.Position = UDim2.new(0.00338983047, 0, 0.826315761, 0)
  219. DefenseLvl.Size = UDim2.new(0, 136, 0, 16)
  220. DefenseLvl.Font = Enum.Font.SourceSans
  221. DefenseLvl.Text = "Defense Level:"
  222. DefenseLvl.TextColor3 = Color3.new(0, 0, 0)
  223. DefenseLvl.TextScaled = true
  224. DefenseLvl.TextSize = 14
  225. DefenseLvl.TextWrapped = true
  226.  
  227. SwordWep.Name = "SwordWep"
  228. SwordWep.Parent = Frame_3
  229. SwordWep.BackgroundColor3 = Color3.new(1, 1, 1)
  230. SwordWep.BackgroundTransparency = 0.85000002384186
  231. SwordWep.BorderColor3 = Color3.new(0, 0, 0)
  232. SwordWep.Position = UDim2.new(0.542372882, 0, 0.33684209, 0)
  233. SwordWep.Size = UDim2.new(0, 136, 0, 16)
  234. SwordWep.Font = Enum.Font.SourceSans
  235. SwordWep.Text = "Sword Weapon:"
  236. SwordWep.TextColor3 = Color3.new(0, 0, 0)
  237. SwordWep.TextScaled = true
  238. SwordWep.TextSize = 14
  239. SwordWep.TextWrapped = true
  240.  
  241. Bounty.Name = "Bounty"
  242. Bounty.Parent = Frame_3
  243. Bounty.BackgroundColor3 = Color3.new(1, 1, 1)
  244. Bounty.BackgroundTransparency = 0.85000002384186
  245. Bounty.BorderColor3 = Color3.new(0, 0, 0)
  246. Bounty.Position = UDim2.new(0.542372823, 0, 0.457894713, 0)
  247. Bounty.Size = UDim2.new(0, 136, 0, 16)
  248. Bounty.Font = Enum.Font.SourceSans
  249. Bounty.Text = "Bounty:"
  250. Bounty.TextColor3 = Color3.new(0, 0, 0)
  251. Bounty.TextScaled = true
  252. Bounty.TextSize = 14
  253. Bounty.TextWrapped = true
  254.  
  255. MeleeLvl.Name = "MeleeLvl"
  256. MeleeLvl.Parent = Frame_3
  257. MeleeLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  258. MeleeLvl.BackgroundTransparency = 0.85000002384186
  259. MeleeLvl.BorderColor3 = Color3.new(0, 0, 0)
  260. MeleeLvl.Position = UDim2.new(0.542372882, 0, 0.578947365, 0)
  261. MeleeLvl.Size = UDim2.new(0, 136, 0, 16)
  262. MeleeLvl.Font = Enum.Font.SourceSans
  263. MeleeLvl.Text = "Melee Level:"
  264. MeleeLvl.TextColor3 = Color3.new(0, 0, 0)
  265. MeleeLvl.TextScaled = true
  266. MeleeLvl.TextSize = 14
  267. MeleeLvl.TextWrapped = true
  268.  
  269. GunLvl.Name = "GunLvl"
  270. GunLvl.Parent = Frame_3
  271. GunLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  272. GunLvl.BackgroundTransparency = 0.85000002384186
  273. GunLvl.BorderColor3 = Color3.new(0, 0, 0)
  274. GunLvl.Position = UDim2.new(0.542372882, 0, 0.699999988, 0)
  275. GunLvl.Size = UDim2.new(0, 136, 0, 16)
  276. GunLvl.Font = Enum.Font.SourceSans
  277. GunLvl.Text = "Gun Level:"
  278. GunLvl.TextColor3 = Color3.new(0, 0, 0)
  279. GunLvl.TextScaled = true
  280. GunLvl.TextSize = 14
  281. GunLvl.TextWrapped = true
  282.  
  283. DevilFruitLvl.Name = "DevilFruitLvl"
  284. DevilFruitLvl.Parent = Frame_3
  285. DevilFruitLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  286. DevilFruitLvl.BackgroundTransparency = 0.85000002384186
  287. DevilFruitLvl.BorderColor3 = Color3.new(0, 0, 0)
  288. DevilFruitLvl.Position = UDim2.new(0.542372882, 0, 0.826315761, 0)
  289. DevilFruitLvl.Size = UDim2.new(0, 136, 0, 16)
  290. DevilFruitLvl.Font = Enum.Font.SourceSans
  291. DevilFruitLvl.Text = "DevilFruit Level:"
  292. DevilFruitLvl.TextColor3 = Color3.new(0, 0, 0)
  293. DevilFruitLvl.TextScaled = true
  294. DevilFruitLvl.TextSize = 14
  295. DevilFruitLvl.TextWrapped = true
  296.  
  297. Close.Name = "Close"
  298. Close.Parent = Frame
  299. Close.BackgroundColor3 = Color3.new(0.505882, 0, 0)
  300. Close.Position = UDim2.new(0.932203293, 0, 0, 0)
  301. Close.Size = UDim2.new(0, 20, 0, 17)
  302. Close.Font = Enum.Font.Arcade
  303. Close.Text = "X"
  304. Close.TextColor3 = Color3.new(0, 0, 0)
  305. Close.TextSize = 30
  306. Close.MouseButton1Click:connect(function()
  307. ScreenGui:Destroy()
  308. end)
  309. -- Scripts:
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