Dogeking

destroyer of worlds

Jun 4th, 2017
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  1. wait(0.016666666666667)
  2. Effects = {}
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local mouse = Player:GetMouse()
  7. local m = Instance.new("Model", Character)
  8. m.Name = "Hades"
  9. local effect = Instance.new("Model", Character)
  10. effect.Name = "Effects"
  11. Hammer = {}
  12. HammerWelds = {}
  13. local LeftArm = Character["Left Arm"]
  14. local RightArm = Character["Right Arm"]
  15. local LeftLeg = Character["Left Leg"]
  16. local RightLeg = Character["Right Leg"]
  17. local WStyle = "Hammer"
  18. local Head = Character.Head
  19. local Torso = Character.Torso
  20. local cam = game.Workspace.CurrentCamera
  21. local RootPart = Character.HumanoidRootPart
  22. local RootJoint = RootPart.RootJoint
  23. local equipped = false
  24. local attack = false
  25. local Anim = "Idle"
  26. local idle = 0
  27. local mananum = 0
  28. local attacktype = 1
  29. local attacktype2 = 1
  30. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  31. local velocity = RootPart.Velocity.y
  32. local sine = 0
  33. local change = 1
  34. local mana = 100
  35. local it = Instance.new
  36. local vt = Vector3.new
  37. local grabbed = false
  38. local cf = CFrame.new
  39. local mr = math.rad
  40. local angles = CFrame.Angles
  41. local ud = UDim2.new
  42. local c3 = Color3.new
  43. Anim = Instance.new("StringValue")
  44. Anim.Name = "Animation"
  45. Anim.Parent = Character
  46. Anim.Value = "Walking"
  47. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  48. xenabled = true
  49. cenabled = true
  50. venabled = true
  51. zenabled = true
  52. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  53. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  54. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  55. RSH = nil
  56. RW = Instance.new("Weld")
  57. LW = Instance.new("Weld")
  58. RH = Torso["Right Hip"]
  59. LH = Torso["Left Hip"]
  60. RSH = Torso["Right Shoulder"]
  61. LSH = Torso["Left Shoulder"]
  62. RSH.Parent = nil
  63. LSH.Parent = nil
  64. RW.Name = "RW"
  65. RW.Part0 = Torso
  66. RW.C0 = cf(1.5, 0.5, 0)
  67. RW.C1 = cf(0, 0.5, 0)
  68. RW.Part1 = RightArm
  69. RW.Parent = Torso
  70. LW.Name = "LW"
  71. LW.Part0 = Torso
  72. LW.C0 = cf(-1.5, 0.5, 0)
  73. LW.C1 = cf(0, 0.5, 0)
  74. LW.Part1 = LeftArm
  75. LW.Parent = Torso
  76. clerp = function(a, b, t)
  77. return a:lerp(b, t)
  78. end
  79.  
  80. local RbxUtility = LoadLibrary("RbxUtility")
  81. local Create = RbxUtility.Create
  82. RemoveOutlines = function(part)
  83. part.TopSurface = 10
  84. end
  85.  
  86. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  87. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  88. RemoveOutlines(Part)
  89. return Part
  90. end
  91.  
  92. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  93. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  94. if Mesh == "SpecialMesh" then
  95. Msh.MeshType = MeshType
  96. Msh.MeshId = MeshId
  97. end
  98. return Msh
  99. end
  100.  
  101. ArtificialHB = Instance.new("BindableEvent", script)
  102. ArtificialHB.Name = "Heartbeat"
  103. script:WaitForChild("Heartbeat")
  104. frame = 0.016666666666667
  105. tf = 0
  106. allowframeloss = false
  107. tossremainder = false
  108. lastframe = tick()
  109. script.Heartbeat:Fire()
  110. game:GetService("RunService").Heartbeat:connect(function(s, p)
  111. tf = tf + s
  112. if frame <= tf then
  113. if allowframeloss then
  114. script.Heartbeat:Fire()
  115. lastframe = tick()
  116. else
  117. for i = 1, math.floor(tf / frame) do
  118. script.Heartbeat:Fire()
  119. end
  120. lastframe = tick()
  121. end
  122. if tossremainder then
  123. tf = 0
  124. else
  125. tf = tf - frame * math.floor(tf / frame)
  126. end
  127. end
  128. end
  129. )
  130. swait = function(num)
  131. if num == 0 or num == nil then
  132. ArtificialHB.Event:wait()
  133. else
  134. for i = 0, num do
  135. ArtificialHB.Event:wait()
  136. end
  137. end
  138. end
  139.  
  140. local fengui = it("GuiMain")
  141. fengui.Parent = Player.PlayerGui
  142. fengui.Name = "WeaponGUI"
  143. local fenframe = it("Frame")
  144. fenframe.Parent = fengui
  145. fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
  146. fenframe.BackgroundTransparency = 1
  147. fenframe.BorderColor3 = Color3.new(17, 17, 17)
  148. fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
  149. fenframe.Position = UDim2.new(0.4, 0, 0.1, 0)
  150. local fenbarmana1 = it("TextLabel")
  151. fenbarmana1.Parent = fenframe
  152. fenbarmana1.Text = " "
  153. fenbarmana1.BackgroundTransparency = 0
  154. fenbarmana1.BackgroundColor3 = Color3.new(0, 0, 0)
  155. fenbarmana1.SizeConstraint = "RelativeXY"
  156. fenbarmana1.TextXAlignment = "Center"
  157. fenbarmana1.TextYAlignment = "Center"
  158. fenbarmana1.Position = UDim2.new(0, 0, 0, 0)
  159. fenbarmana1.Size = UDim2.new(4, 0, 0.2, 0)
  160. local fenbarmana2 = it("TextLabel")
  161. fenbarmana2.Parent = fenframe
  162. fenbarmana2.Text = " "
  163. fenbarmana2.BackgroundTransparency = 0
  164. fenbarmana2.BackgroundColor3 = Torso.Color
  165. fenbarmana2.SizeConstraint = "RelativeXY"
  166. fenbarmana2.TextXAlignment = "Center"
  167. fenbarmana2.TextYAlignment = "Center"
  168. fenbarmana2.Position = UDim2.new(0, 0, 0, 0)
  169. fenbarmana2.Size = UDim2.new(4 * mana / 100, 0, 0.2, 0)
  170. local fenbarmana3 = it("TextLabel")
  171. fenbarmana3.Parent = fenframe
  172. fenbarmana3.Text = " "
  173. fenbarmana3.BackgroundTransparency = 0
  174. fenbarmana3.BackgroundColor3 = Color3.new(Col1, Col2, Col3)
  175. fenbarmana3.SizeConstraint = "RelativeXY"
  176. fenbarmana3.TextXAlignment = "Center"
  177. fenbarmana3.TextYAlignment = "Center"
  178. fenbarmana3.Position = UDim2.new(0, 0, 0, 0)
  179. fenbarmana3.Size = UDim2.new(0, 0, 0.2, 0)
  180. local fenbarmana4 = it("TextLabel")
  181. fenbarmana4.Parent = fenframe
  182. fenbarmana4.Text = "Energy(" .. mana .. ")"
  183. fenbarmana4.BackgroundTransparency = 1
  184. fenbarmana4.BackgroundColor3 = Color3.new(0, 0, 0)
  185. fenbarmana4.SizeConstraint = "RelativeXY"
  186. fenbarmana4.TextXAlignment = "Center"
  187. fenbarmana4.TextYAlignment = "Center"
  188. fenbarmana4.Position = UDim2.new(0, 0, -0.3, 0)
  189. fenbarmana4.Size = UDim2.new(4, 0, 0.2, 0)
  190. fenbarmana4.FontSize = "Size9"
  191. fenbarmana4.TextStrokeTransparency = 0
  192. fenbarmana4.TextColor = BrickColor.new("White")
  193. local fengui = it("GuiMain")
  194. fengui.Parent = Player.PlayerGui
  195. fengui.Name = "WeaponGUI"
  196. local fenframe1 = it("TextLabel")
  197. fenframe1.Parent = fengui
  198. fenframe1.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  199. fenframe1.BackgroundTransparency = 0.3
  200. fenframe1.BorderSizePixel = 5
  201. fenframe1.BorderColor3 = Color3.new(1, 1, 1)
  202. fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0)
  203. fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0)
  204. fenframe1.Text = "Z"
  205. fenframe1.TextWrapped = true
  206. fenframe1.FontSize = 7
  207. fenframe1.TextColor3 = Color3.new(1, 1, 1)
  208. local fenframe1a = it("TextLabel")
  209. fenframe1a.Parent = fengui
  210. fenframe1a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  211. fenframe1a.BackgroundTransparency = 0.3
  212. fenframe1a.BorderSizePixel = 5
  213. fenframe1a.BorderColor3 = Color3.new(1, 1, 1)
  214. fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0)
  215. fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0)
  216. fenframe1a.Text = ""
  217. local fenframe2 = it("TextLabel")
  218. fenframe2.Parent = fengui
  219. fenframe2.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  220. fenframe2.BackgroundTransparency = 0.3
  221. fenframe2.BorderSizePixel = 5
  222. fenframe2.BorderColor3 = Color3.new(1, 1, 1)
  223. fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0)
  224. fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0)
  225. fenframe2.Text = "X"
  226. fenframe2.TextWrapped = true
  227. fenframe2.FontSize = 7
  228. fenframe2.TextColor3 = Color3.new(1, 1, 1)
  229. local fenframe2a = it("TextLabel")
  230. fenframe2a.Parent = fengui
  231. fenframe2a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  232. fenframe2a.BackgroundTransparency = 0.3
  233. fenframe2a.BorderSizePixel = 5
  234. fenframe2a.BorderColor3 = Color3.new(1, 1, 1)
  235. fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0)
  236. fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0)
  237. fenframe2a.Text = ""
  238. local fenframe3 = it("TextLabel")
  239. fenframe3.Parent = fengui
  240. fenframe3.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  241. fenframe3.BackgroundTransparency = 0.3
  242. fenframe3.BorderSizePixel = 5
  243. fenframe3.BorderColor3 = Color3.new(1, 1, 1)
  244. fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0)
  245. fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0)
  246. fenframe3.Text = "C"
  247. fenframe3.TextWrapped = true
  248. fenframe3.FontSize = 7
  249. fenframe3.TextColor3 = Color3.new(1, 1, 1)
  250. local fenframe3a = it("TextLabel")
  251. fenframe3a.Parent = fengui
  252. fenframe3a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  253. fenframe3a.BackgroundTransparency = 0.3
  254. fenframe3a.BorderSizePixel = 5
  255. fenframe3a.BorderColor3 = Color3.new(1, 1, 1)
  256. fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0)
  257. fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0)
  258. fenframe3a.Text = ""
  259. local fenframe4 = it("TextLabel")
  260. fenframe4.Parent = fengui
  261. fenframe4.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  262. fenframe4.BackgroundTransparency = 0.3
  263. fenframe4.BorderSizePixel = 5
  264. fenframe4.BorderColor3 = Color3.new(1, 1, 1)
  265. fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0)
  266. fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0)
  267. fenframe4.Text = "V"
  268. fenframe4.TextWrapped = true
  269. fenframe4.FontSize = 7
  270. fenframe4.TextColor3 = Color3.new(1, 1, 1)
  271. local fenframe4a = it("TextLabel")
  272. fenframe4a.Parent = fengui
  273. fenframe4a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  274. fenframe4a.BackgroundTransparency = 0.3
  275. fenframe4a.BorderSizePixel = 5
  276. fenframe4a.BorderColor3 = Color3.new(1, 1, 1)
  277. fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0)
  278. fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0)
  279. fenframe4a.Text = ""
  280. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  281. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  282. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  283. fenframe4a.Size = UDim2.new(0, 0, 0.1, 0)
  284. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  285. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  286. return Weld
  287. end
  288.  
  289. rayCast = function(Position, Direction, Range, Ignore)
  290. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  291. end
  292.  
  293. CreateSound = function(id, par, vol, pit)
  294. coroutine.resume(coroutine.create(function()
  295. local sou = Instance.new("Sound", par or workspace)
  296. sou.Volume = vol
  297. sou.Pitch = pit or 1
  298. sou.SoundId = id
  299. swait()
  300. sou:play()
  301. game:GetService("Debris"):AddItem(sou, 6)
  302. end
  303. ))
  304. end
  305.  
  306. local getclosest = function(obj, distance)
  307. local last, lastx = distance + 1, nil
  308. for i,v in pairs(workspace:GetChildren()) do
  309. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  310. local t = v.Torso
  311. local dist = t.Position - obj.Position.magnitude
  312. if dist <= distance and dist < last then
  313. last = dist
  314. lastx = v
  315. end
  316. end
  317. end
  318. return lastx
  319. end
  320.  
  321. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle", Vector3.new(0.209999964, 2.57000017, 0.210000098))
  322. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.971689701, -0.108011246, 0.0337958336, 7.52883196e-008, -1, 5.96046377e-008, 1.49776653e-008, -5.96046377e-008, -1, 1, 7.52883196e-008, 1.497766e-008))
  323. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  324. FakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle", Vector3.new(0.209999964, 2.57000017, 0.210000098))
  325. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 1.12764321e-015, 0, 1.12764321e-015, 1, 0, 0, 0, 1))
  326. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  327. Hitbox = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "Hitbox", Vector3.new(3, 5.2300005, 2.70000005))
  328. HitboxWeld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0100002289, -0.0249986649, -5.90500546, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014))
  329. CreateMesh("CylinderMesh", Hitbox, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  330. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976))
  331. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.85500193, 0.0100011826, -2.64999771, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008))
  332. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(3, 3, 1))
  333. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976))
  334. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.85500288, 0.0100007057, 2.60000563, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008))
  335. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(3, 3, 1))
  336. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976))
  337. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.88499594, 0.0100002289, -1.46000004, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008))
  338. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2.5, 2.5, 1))
  339. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(3, 1.16000009, 2.70000005))
  340. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00999927521, -2.06000137, -5.90500546, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014))
  341. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  342. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(3, 1.16000009, 2.70000005))
  343. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0100007057, 2.06999922, -5.90500736, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014))
  344. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  345. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009))
  346. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0049996376, 1.21000218, -5.91500092, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014))
  347. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  348. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(1.15999997, 1.44999993, 0.399999976))
  349. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.91499901, -0.0250031948, 0.0100007057, -6.23954073e-015, 1, 4.37113883e-008, 1, 1.08930461e-014, -5.96046448e-008, -5.96046448e-008, 4.37113883e-008, -1))
  350. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 15))
  351. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009))
  352. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0400049686, -0.0049996376, -5.91499901, 1, 5.96046377e-008, 1.42108547e-014, 1.42108547e-014, -4.37113883e-008, -1, -5.96046377e-008, 1, -4.37113883e-008))
  353. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  354. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009))
  355. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00500011444, -1.22999811, -5.91500092, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014))
  356. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  357. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.209999964, 9.44000053, 0.51000011))
  358. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.724998236, -0.0100002289, 1, 1.12764321e-015, 0, 1.12764321e-015, 1, 0, 0, 0, 1))
  359. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  360. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976))
  361. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.88499784, 0.00999975204, 1.47000384, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008))
  362. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2.5, 2.5, 1))
  363. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.360000014))
  364. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199999809, -5.46746063, -2.75282335, -5.96046235e-008, -1.59872116e-014, -1, -0.499999762, 0.866025686, 2.98022833e-008, 0.866025686, 0.499999732, -5.16191392e-008))
  365. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  366. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129))
  367. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00500011444, -0.0100033283, 4.05498981, -2.08616257e-007, 4.37113954e-008, 1, 1, 7.80494105e-015, 2.08616257e-007, 4.94211283e-015, 1, -4.37113954e-008))
  368. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  369. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.350000024))
  370. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0200004578, -5.48171663, 2.72313046, -5.96046235e-008, -1.59872116e-014, -1, 0.500000298, 0.866025209, -2.98023437e-008, 0.866025209, -0.500000298, -5.1619093e-008))
  371. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  372. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.650000036))
  373. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199995041, 0.0192580223, -5.73387241, -5.96046235e-008, -1.59872116e-014, -1, -1, 2.08616285e-007, 5.96046199e-008, 2.08616285e-007, 1, -2.84217094e-014))
  374. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  375. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.240000024))
  376. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199999809, 0.0192596912, -6.29887009, -5.96046235e-008, -1.59872116e-014, -1, -1, 2.08616285e-007, 5.96046199e-008, 2.08616285e-007, 1, -2.84217094e-014))
  377. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  378. for _,c in pairs(m:children()) do
  379. if c.className == "Part" then
  380. table.insert(Hammer, c)
  381. end
  382. end
  383. for _,c in pairs(m:children()) do
  384. if c.className == "Weld" then
  385. table.insert(HammerWelds, c)
  386. print(c)
  387. end
  388. end
  389. local model2 = (Instance.new("Model"))
  390. model2.Parent = nil
  391. model2.Name = "Chakkran"
  392. DBlade = {}
  393. DBladeWelds = {}
  394. Handle2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle2", Vector3.new(0.209999964, 2.69000053, 0.51000011))
  395. Handle2Weld = CreateWeld(model2, Character["Right Arm"], Handle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.949001789, 0.258885384, 0.0171251297, 0.000207733654, -0.99935025, 0.0360427685, -0.00575854396, -0.036043372, -0.999333739, 0.99998337, 4.13686969e-008, -0.00576228928))
  396. FakeHandle2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle2", Vector3.new(0.209999964, 2.69000053, 0.51000011))
  397. FakeHandle2Weld = CreateWeld(model2, Handle2, FakeHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -4.25188773e-010, 0, -4.25188773e-010, 1.00000024, 4.65661287e-010, 0, 4.65661287e-010, 0.99999994))
  398. Part = CreatePart(model2, Enum.Material.Plastic, 0.20000000298023, 0, "Black", "Part", Vector3.new(1, 1, 1))
  399. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-8.92499352, -0.0200054646, -0.0200014114, 2.93771336e-008, 1.00000024, 4.65661287e-010, 1, -2.99711473e-008, -4.46889317e-008, -4.47034836e-008, -4.65661287e-010, -0.99999994))
  400. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1.20000005))
  401. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  402. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -8.08396149, 2.38490152, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007))
  403. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  404. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  405. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.08396339, 2.48509741, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007))
  406. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  407. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 4.19999981, 0.430000037))
  408. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -0.0473937988, 8.07886314, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007))
  409. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  410. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 6.19999981, 0.430000037))
  411. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -5.36886501, -0.00739479065, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  412. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  413. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 6.0999999, 0.430000037))
  414. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -0.097391963, 9.86886406, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007))
  415. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  416. Part = CreatePart(model2, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(1, 1, 1))
  417. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.77499247, -0.0200061798, -0.0100002289, 2.93771336e-008, 1.00000024, 4.65661287e-010, 1, -2.99711473e-008, -4.46889317e-008, -4.47034836e-008, -4.65661287e-010, -0.99999994))
  418. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(1, 1, 3))
  419. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  420. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -9.87396622, 3.47510171, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007))
  421. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  422. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  423. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -9.8739624, 3.23490095, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007))
  424. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  425. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 2.29999971, 0.430000037))
  426. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -1.59739149, 8.96886349, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007))
  427. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  428. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129))
  429. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0149993896, -0.0100066662, 1.40500164, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007))
  430. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  431. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  432. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.97396851, 3.07490206, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007))
  433. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  434. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.209999964, 2.69000053, 0.51000011))
  435. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -4.25188773e-010, 0, -4.25188773e-010, 1.00000024, 4.65661287e-010, 0, 4.65661287e-010, 0.99999994))
  436. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  437. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019))
  438. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.9739666, 3.09509993, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007))
  439. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  440. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033))
  441. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -6.23282051, -6.55576801, -4.40340955e-008, -1.62050128e-007, -1, -0.707106888, 0.707106769, -8.28877091e-008, 0.707106769, 0.707106888, -1.45286322e-007))
  442. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  443. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129))
  444. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014998436, 0.749990344, -1.77499676, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007))
  445. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  446. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.21999988, 0.200000033))
  447. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -1.96886635, -0.0223923922, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  448. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  449. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.21999988, 0.200000033))
  450. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -9.13886261, -0.0223926306, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  451. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  452. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033))
  453. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, 6.25878143, -6.52980947, -4.40340955e-008, -1.62050128e-007, -1, -0.707107246, -0.707106411, 1.45286322e-007, -0.707106411, 0.707107306, -8.28877091e-008))
  454. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  455. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.379999876, 0.200000033))
  456. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -8.84886265, -0.0223910809, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  457. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  458. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.379999876, 0.200000033))
  459. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.029999733, -1.67886019, -0.0223929882, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  460. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  461. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 2.29999971, 0.430000037))
  462. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, 1.59260416, 8.96886063, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007))
  463. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  464. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129))
  465. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014998436, -0.780008078, -1.7750001, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007))
  466. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  467. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.309999585, 0.430000037))
  468. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -9.56385708, -0.00739264488, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  469. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  470. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033))
  471. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, 1.18883181, -1.45985472, -4.40340955e-008, -1.62050128e-007, -1, -0.707107246, -0.707106411, 1.45286322e-007, -0.707106411, 0.707107306, -8.28877091e-008))
  472. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  473. Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033))
  474. PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.029999733, -1.16286898, -1.48581553, -4.40340955e-008, -1.62050128e-007, -1, -0.707106888, 0.707106769, -8.28877091e-008, 0.707106769, 0.707106888, -1.45286322e-007))
  475. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5))
  476. Hitbox2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 1, "Black", "Hitbox2", Vector3.new(0.219999999, 7.46999931, 2.97999978))
  477. Hitbox2Weld = CreateWeld(model2, FakeHandle2, Hitbox2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.53674316e-007, -6.36385679, -0.112392664, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008))
  478. CreateMesh("SpecialMesh", Hitbox2, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  479. for _,c in pairs(model2:children()) do
  480. if c.className == "Part" then
  481. table.insert(DBlade, c)
  482. end
  483. end
  484. for _,c in pairs(model2:children()) do
  485. if c.className == "Weld" then
  486. table.insert(DBladeWelds, c)
  487. print(c)
  488. end
  489. end
  490. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  491. if hit.Parent == nil then
  492. return
  493. end
  494. local h = hit.Parent:FindFirstChild("Humanoid")
  495. for _,v in pairs(hit.Parent:children()) do
  496. if v:IsA("Humanoid") then
  497. h = v
  498. end
  499. end
  500. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  501. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  502. return
  503. end
  504. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  505. game:GetService("Debris"):AddItem(c, 0.5)
  506. if HitSound ~= nil and HitPitch ~= nil then
  507. CreateSound(HitSound, hit, 1, HitPitch)
  508. end
  509. local Damage = math.random(minim, maxim)
  510. local blocked = false
  511. local block = hit.Parent:findFirstChild("Block")
  512. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  513. blocked = true
  514. block.Value = block.Value - 1
  515. print(block.Value)
  516. end
  517. if blocked == false then
  518. h.Health = h.Health - Damage
  519. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  520. else
  521. h.Health = h.Health - Damage / 2
  522. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  523. end
  524. if Type == "Knockdown" then
  525. local hum = hit.Parent.Humanoid
  526. hum.PlatformStand = true
  527. coroutine.resume(coroutine.create(function(HHumanoid)
  528. swait(1)
  529. HHumanoid.PlatformStand = false
  530. end
  531. ), hum)
  532. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  533. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  534. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  535. game:GetService("Debris"):AddItem(bodvol, 0.5)
  536. game:GetService("Debris"):AddItem(rl, 0.5)
  537. else
  538. do
  539. if Type == "Normal" then
  540. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  541. if knockback > 0 then
  542. vp.Parent = hit.Parent.Torso
  543. end
  544. game:GetService("Debris"):AddItem(vp, 0.5)
  545. else
  546. do
  547. if Type == "Up" then
  548. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  549. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  550. else
  551. do
  552. if Type == "DarkUp" then
  553. coroutine.resume(coroutine.create(function()
  554. for i = 0, 1, 0.1 do
  555. swait()
  556. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  557. end
  558. end
  559. ))
  560. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  561. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  562. else
  563. do
  564. if Type == "Snare" then
  565. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  566. game:GetService("Debris"):AddItem(bp, 1)
  567. else
  568. do
  569. if Type == "Freeze" then
  570. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  571. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  572. hit.Parent.Torso.Anchored = true
  573. coroutine.resume(coroutine.create(function(Part)
  574. swait(1.5)
  575. Part.Anchored = false
  576. end
  577. ), hit.Parent.Torso)
  578. game:GetService("Debris"):AddItem(BodPos, 3)
  579. game:GetService("Debris"):AddItem(BodGy, 3)
  580. end
  581. do
  582. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  583. game:GetService("Debris"):AddItem(debounce, Delay)
  584. c = Instance.new("ObjectValue")
  585. c.Name = "creator"
  586. c.Value = Player
  587. c.Parent = h
  588. game:GetService("Debris"):AddItem(c, 0.5)
  589. end
  590. end
  591. end
  592. end
  593. end
  594. end
  595. end
  596. end
  597. end
  598. end
  599. end
  600. end
  601. end
  602.  
  603. ShowDamage = function(Pos, Text, Time, Color)
  604. local Rate = 0.033333333333333
  605. if not Pos then
  606. local Pos = Vector3.new(0, 0, 0)
  607. end
  608. local Text = Text or ""
  609. local Time = Time or 2
  610. if not Color then
  611. local Color = Color3.new(1, 0, 1)
  612. end
  613. local EffectPart = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  614. EffectPart.Anchored = true
  615. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  616. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  617. game.Debris:AddItem(EffectPart, Time + 0.1)
  618. EffectPart.Parent = game:GetService("Workspace")
  619. delay(0, function()
  620. local Frames = Time / Rate
  621. for Frame = 1, Frames do
  622. wait(Rate)
  623. local Percent = Frame / Frames
  624. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  625. TextLabel.TextTransparency = Percent
  626. end
  627. if EffectPart and EffectPart.Parent then
  628. EffectPart:Destroy()
  629. end
  630. end
  631. )
  632. end
  633.  
  634. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  635. for _,c in pairs(workspace:children()) do
  636. local hum = c:findFirstChild("Humanoid")
  637. if hum ~= nil then
  638. local head = c:findFirstChild("Torso")
  639. if head ~= nil then
  640. local targ = head.Position - Part.Position
  641. local mag = targ.magnitude
  642. if mag <= magni and c.Name ~= Player.Name then
  643. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  644. end
  645. end
  646. end
  647. end
  648. end
  649.  
  650. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  651. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  652. prt.Anchored = true
  653. prt.CFrame = cframe
  654. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  655. game:GetService("Debris"):AddItem(prt, 10)
  656. if Type == 1 or Type == nil then
  657. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  658. else
  659. if Type == 2 then
  660. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  661. end
  662. end
  663. end
  664.  
  665. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  666. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  667. prt.Anchored = true
  668. prt.CFrame = cframe
  669. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  670. game:GetService("Debris"):AddItem(prt, 10)
  671. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  672. end
  673.  
  674. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  676. prt.Anchored = true
  677. prt.CFrame = cframe
  678. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  679. game:GetService("Debris"):AddItem(prt, 2)
  680. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  681. for i = 0, 1, delay do
  682. swait()
  683. Part.Transparency = i
  684. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  685. end
  686. Part.Parent = nil
  687. end
  688. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  689. end
  690.  
  691. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  692. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  693. prt.Anchored = true
  694. prt.CFrame = cframe
  695. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696. game:GetService("Debris"):AddItem(prt, 10)
  697. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  698. end
  699.  
  700. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  701. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  702. prt.Anchored = true
  703. prt.CFrame = cframe
  704. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  705. game:GetService("Debris"):AddItem(prt, 10)
  706. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  707. end
  708.  
  709. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  710. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  711. prt.Anchored = true
  712. prt.CFrame = cframe
  713. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  716. end
  717.  
  718. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  725. end
  726.  
  727. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  728. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  729. prt.Anchored = true
  730. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  731. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  732. local num = math.random(10, 50) / 1000
  733. game:GetService("Debris"):AddItem(prt, 10)
  734. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  735. end
  736.  
  737. battackone = function()
  738. attack = true
  739. local con = Hitbox2.Touched:connect(function(hit)
  740. Damagefunc(Hitbox2, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  741. end
  742. )
  743. CreateSound("http://roblox.com/asset/?id=189505665", Hitbox2, 1, 0.85)
  744. for i = 0, 1, 0.1 do
  745. swait()
  746. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  747. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3)
  748. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  749. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  750. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  751. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  752. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  753. end
  754. CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1)
  755. for i = 0, 1, 0.1 do
  756. swait()
  757. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  758. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  759. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(70)), 0.3)
  760. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3)
  761. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  762. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  763. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3)
  764. end
  765. attack = false
  766. con:disconnect()
  767. end
  768.  
  769. HadesKnife = function()
  770. attack = true
  771. local con = Hitbox2.Touched:connect(function(hit)
  772. Damagefunc(Hitbox2, hit, 5, 10, math.random(1, 5), "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  773. end
  774. )
  775. CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1)
  776. for i = 0, 1, 0.1 do
  777. swait()
  778. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  779. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3)
  780. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
  781. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  782. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  783. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  784. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3)
  785. end
  786. CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2)
  787. for i = 0, 1, 0.1 do
  788. swait()
  789. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3)
  790. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3)
  791. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  792. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3)
  793. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  794. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  795. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  796. end
  797. CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2)
  798. for i = 0, 1, 0.1 do
  799. swait()
  800. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3)
  801. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(30), math.rad(0), math.rad(80)), 0.3)
  802. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  803. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  804. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  805. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  806. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  807. end
  808. CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2)
  809. for i = 0, 1, 0.1 do
  810. swait()
  811. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  812. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  813. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  814. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  815. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  816. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  817. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  818. end
  819. con:disconnect()
  820. attack = false
  821. end
  822.  
  823. HellFromAbove = function()
  824. attack = true
  825. for i = 0, 1, 0.1 do
  826. swait()
  827. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  828. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  829. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  830. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  831. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  832. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  833. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  834. end
  835. RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05)
  836. RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 130, 0.5, 0.5, 130, 0.05)
  837. CreateSound("http://roblox.com/asset/?id=231917970", RootPart, 1, 1)
  838. for i = 0, 1, 0.1 do
  839. swait()
  840. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 100) * angles(math.rad(0), math.rad(0), math.rad(-55)), 0.37)
  841. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.37)
  842. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(15)), 0.37)
  843. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.37)
  844. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.35)
  845. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.35)
  846. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.37)
  847. end
  848. coroutine.resume(coroutine.create(function()
  849. invisle()
  850. end
  851. ))
  852. end
  853.  
  854. spread = 0
  855. range = 100
  856. rangepower = 25
  857. shoottrail3 = function(mouse, baseprt)
  858. coroutine.resume(coroutine.create(function(v)
  859. local spreadvector = Vector3.new(math.random(-spread, spread), math.random(-spread, spread), math.random(-spread, spread)) * baseprt.Position - mouse.Hit.p.magnitude / 100
  860. local dir = CFrame.new((baseprt.Position + mouse.Hit.p) / 2, mouse.Hit.p + spreadvector)
  861. local hit, pos = rayCast(baseprt.Position, dir.lookVector, 10, Character)
  862. local rangepos = range * 50
  863. local drawtrail = function(From, To)
  864. local effectsmsh = Instance.new("SpecialMesh")
  865. effectsmsh.Scale = Vector3.new(1, 1, 1)
  866. effectsmsh.Name = "Mesh"
  867. effectsmsh.MeshType = "Sphere"
  868. effectsmsh.Scale = Vector3.new(5, 5, 5)
  869. local effectsg = Instance.new("Part")
  870. effectsg.formFactor = 3
  871. effectsg.CanCollide = false
  872. effectsg.Name = "Eff"
  873. effectsg.Locked = true
  874. effectsg.Anchored = true
  875. effectsg.Size = Vector3.new(0.2, 0.2, 0.2)
  876. effectsg.Parent = effect
  877. effectsmsh.Parent = effectsg
  878. effectsg.BrickColor = BrickColor.new("Black")
  879. effectsg.Reflectance = 0.25
  880. local LP = From
  881. local point1 = To
  882. local mg = LP - point1.magnitude
  883. effectsmsh.Scale = Vector3.new(20, 20, 20)
  884. effectsg.CFrame = CFrame.new((LP + point1) / 2, point1) * CFrame.Angles(math.rad(90), 0, 0)
  885. coroutine.resume(coroutine.create(function()
  886. swait()
  887. effectsg.Parent = nil
  888. end
  889. ))
  890. end
  891.  
  892. local newpos = baseprt.Position
  893. local inc = rangepower / 10
  894. repeat
  895. swait()
  896. rangepos = rangepos - 10
  897. hit = rayCast(newpos, dir.lookVector, inc, Character)
  898. drawtrail(newpos, pos)
  899. local list = (effect:children())
  900. local torso = nil
  901. local dist = 10
  902. local temp, human, temp2 = nil, nil, nil
  903. for x = 1, #list do
  904. temp2 = list[x]
  905. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  906. temp = temp2:findFirstChild("Torso")
  907. human = temp2:findFirstChild("Humanoid")
  908. if temp ~= nil and human ~= nil and human.Health > 0 and temp.Position - pos.magnitude < dist then
  909. torso = temp
  910. dist = temp.Position - pos.magnitude
  911. end
  912. end
  913. end
  914. if torso ~= nil then
  915. dir = CFrame.new(pos, torso.Position)
  916. end
  917. newpos = newpos + dir.lookVector * inc
  918. if hit ~= nil then
  919. rangepos = 0
  920. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  921. hum = hit.Parent.Humanoid
  922. tTorso = hit.Parent.Torso
  923. MagniDamage(hit, 10, 10, 15, 0, "Knockdown")
  924. attackdebounce = false
  925. else
  926. if hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  927. hum = hit.Parent.Parent.Humanoid
  928. tTorso = hit.Parent.Parent.Torso
  929. MagniDamage(hit.Parent.Parent.Torso, 10, 10, 15, 0, "Knockdown")
  930. attackdebounce = false
  931. end
  932. end
  933. for i = 1, math.random(3, 6) do
  934. BreakEffect(BrickColor.new("Black"), CFrame.new(newpos), 0.5, math.random(5, 20), 0.5)
  935. end
  936. CreateSound("http://roblox.com/asset/?id=3264793", hit, 1, math.random() + math.random() + 1)
  937. SphereEffect(BrickColor.new("Black"), CFrame.new(newpos), 2, 2, 2, 3, 3, 3, 0.07)
  938. BlockEffect(BrickColor.new("Black"), CFrame.new(newpos), 2, 2, 2, 2, 2, 2, 0.07, 1)
  939. end
  940. until rangepos <= 0
  941. end
  942. ))
  943. end
  944.  
  945. PlaySound = function(id, pitch, parent, volume)
  946. if volume == nil then
  947. volume = tonumber(1)
  948. end
  949. local epicsound = Instance.new("Sound")
  950. epicsound.Name = "Epicosound"
  951. epicsound.SoundId = "rbxassetid://" .. id
  952. epicsound.Volume = volume
  953. epicsound.Pitch = pitch
  954. epicsound.Looped = false
  955. epicsound.Parent = parent
  956. wait()
  957. epicsound:Play()
  958. game:service("Debris"):AddItem(epicsound, 8)
  959. end
  960.  
  961. Shots = {263609809, 263609836, 263609864, 263609874, 263609898}
  962. Shot = function(part)
  963. local shot = math.random(1, #Shots)
  964. PlaySound(Shots[shot], 1, part)
  965. end
  966.  
  967. invisle = function()
  968. invisy = true
  969. Humanoid.WalkSpeed = 30
  970. coroutine.resume(coroutine.create(function()
  971. for i,v in pairs(Character:children()) do
  972. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  973. v.Transparency = 1
  974. end
  975. if v:IsA("Hat") then
  976. v.Handle.Transparency = 1
  977. end
  978. Head.face.Transparency = 1
  979. end
  980. for i,v in pairs(model2:children()) do
  981. if v:IsA("BasePart") then
  982. v.Transparency = 1
  983. Handle2.TransParency = 1
  984. FakeHandle2.TransParency = 1
  985. end
  986. end
  987. end
  988. ))
  989. coroutine.resume(coroutine.create(function()
  990. while invisy == true do
  991. wait(0.5)
  992. for i = 1, 3 do
  993. local orb = CreatePart(Character, "SmoothPlastic", 0, 0.5, BrickColor.new("Black"), "Orb", vt())
  994. orb.Anchored = true
  995. Shot(orb)
  996. local omsh = CreateMesh("SpecialMesh", orb, "Sphere", "", vt(0, 0, 0), vt(10, 10, 10))
  997. orb.CFrame = cf(RootPart.Position + vt(math.random(-10, 10), 1, math.random(-10, 10)))
  998. SphereEffect(BrickColor.new("Black"), orb.CFrame, 10, 10, 10, 1, 1, 1, 0.1)
  999. coroutine.resume(coroutine.create(function(Part, Mesh, Weld)
  1000. wait(1)
  1001. Part.Parent = nil
  1002. local spread = vt(0, 0, 0) * (Part.Position - (Part.Position + vt(0, -1, 0))).magnitude / 100
  1003. local TheHit = Part.Position + vt(0, -1, 0)
  1004. local MouseLook = cf((Part.Position + TheHit) / 2, TheHit + spread)
  1005. local hit, pos = rayCast(Part.Position, MouseLook.lookVector, 999, Character)
  1006. local mag = Part.Position - pos.magnitude
  1007. CylinderEffect(BrickColor.new("Black"), CFrame.new((Part.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 10, 1, 0.5, 100, 0.5, 0.05)
  1008. RingEffect(BrickColor.new("Black"), cf(pos) * angles(1.57, math.random(-100, 100) / 100, math.random(-100, 100) / 100), 1, 1, 1, 2, 2, 2, 0.05)
  1009. do
  1010. local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  1011. ref.CFrame = cf(pos)
  1012. CreateSound("http://roblox.com/asset/?id=231917788", ref, 1, 1.4)
  1013. coroutine.resume(coroutine.create(function(Part)
  1014. wait(1)
  1015. Part.Parent = nil
  1016. end
  1017. ), ref)
  1018. MagniDamage(ref, 15, 5, 10, 0, "Normal")
  1019. if hit ~= nil then
  1020. end
  1021. end
  1022. end
  1023. ), orb, omsh)
  1024. end
  1025. wait(0.5)
  1026. local n = 2
  1027. for i = 0, 1, 0.1 do
  1028. wait()
  1029. n = n - 0.1
  1030. end
  1031. RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05)
  1032. end
  1033. end
  1034. ))
  1035. coroutine.resume(coroutine.create(function()
  1036. while invisy == true do
  1037. wait(0.1)
  1038. Torso.Velocity = RootPart.CFrame.lookVector * 50
  1039. WaveEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1040. end
  1041. end
  1042. ))
  1043. for i = 1, 100 do
  1044. wait()
  1045. end
  1046. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05)
  1047. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 130, 0.5, 0.5, 130, 0.05)
  1048. BlockEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 1, 1, 1, 1, 0.05, 1)
  1049. CreateSound("http://roblox.com/asset/?id=231917806", Torso, 1, 1)
  1050. MagniDamage(Hitbox, 10, 15, 25, 10, "Normal")
  1051. coroutine.resume(coroutine.create(function()
  1052. for i,v in pairs(Character:children()) do
  1053. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1054. v.Transparency = 0
  1055. end
  1056. if v:IsA("Hat") then
  1057. v.Handle.Transparency = 0
  1058. end
  1059. Head.face.Transparency = 0
  1060. end
  1061. for i,v in pairs(model2:children()) do
  1062. if v:IsA("BasePart") then
  1063. v.Transparency = 0
  1064. end
  1065. end
  1066. Hitbox2.Transparency = 1
  1067. Handle2.Transparency = 1
  1068. FakeHandle2.Transparency = 1
  1069. end
  1070. ))
  1071. Humanoid.WalkSpeed = 16
  1072. attack = false
  1073. invisy = false
  1074. end
  1075.  
  1076. battacktwo = function()
  1077. attack = true
  1078. local con = Hitbox2.Touched:connect(function(hit)
  1079. Damagefunc(Hitbox2, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1080. end
  1081. )
  1082. CreateSound("http://roblox.com/asset/?id=320557453", Handle2, 1, 1)
  1083. for i = 0, 1, 0.1 do
  1084. swait()
  1085. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  1086. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3)
  1087. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
  1088. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1089. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1090. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1091. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3)
  1092. end
  1093. CreateSound("http://roblox.com/asset/?id=189505639", Hitbox2, 1, 0.85)
  1094. for i = 0, 1, 0.1 do
  1095. swait()
  1096. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1097. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3)
  1098. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1099. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1100. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1101. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1102. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  1103. end
  1104. attack = false
  1105. con:disconnect()
  1106. end
  1107.  
  1108. HadesArrow = function()
  1109. attack = true
  1110. CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1)
  1111. for i = 0, 1, 0.1 do
  1112. swait()
  1113. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1114. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3)
  1115. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1116. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1117. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1118. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1119. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  1120. end
  1121. for i = 0, 1, 0.1 do
  1122. swait()
  1123. BlockEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, 0, 0), 1, 1, 1, 1, 1, 1, 0.05)
  1124. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1125. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3)
  1126. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1127. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1128. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1129. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1130. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  1131. end
  1132. shoottrail3(mouse, LeftArm)
  1133. attack = false
  1134. end
  1135.  
  1136. battackthree = function()
  1137. attack = true
  1138. CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1)
  1139. for i = 0, 1, 0.1 do
  1140. swait()
  1141. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1142. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3)
  1143. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1145. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1146. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1147. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  1148. end
  1149. coroutine.resume(coroutine.create(function()
  1150. for i = 1, 1 do
  1151. swait()
  1152. local ef = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  1153. CreateSound("http://www.roblox.com/asset/?id=192410089", ef, 1, 1)
  1154. ef.Anchored = true
  1155. ef.CFrame = RootPart.CFrame * cf(0, 0, -7.5)
  1156. MagniDamage(ef, 7, 10, 15, 10, "Knockdown")
  1157. SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, -7.5), 1, 1, 1, 5, 5, 5, 0.05)
  1158. game:GetService("Debris"):AddItem(ef, 0.5)
  1159. WaveEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -2, -7.5), 1, 1, 1, 1, 1, 1, 0.08)
  1160. end
  1161. end
  1162. ))
  1163. for i = 0, 1, 0.1 do
  1164. swait()
  1165. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1166. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  1167. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(90)), 0.3)
  1168. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1169. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1170. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1171. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3)
  1172. end
  1173. attack = false
  1174. end
  1175.  
  1176. attackone = function()
  1177. attack = true
  1178. CreateSound("http://roblox.com/asset/?id=320557453", Handle, 1, 1)
  1179. local con = Hitbox.Touched:connect(function(hit)
  1180. Damagefunc(Hitbox, hit, 5, 13, math.random(5, 10), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1181. end
  1182. )
  1183. for i = 0, 1, 0.1 do
  1184. swait()
  1185. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(-80)), 0.3)
  1186. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(80)), 0.3)
  1187. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
  1188. LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(80)), 0.3)
  1189. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1190. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1191. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(30), math.rad(20), math.rad(90)), 0.3)
  1192. end
  1193. CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 1)
  1194. for i = 0, 1, 0.1 do
  1195. swait()
  1196. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(80)), 0.3)
  1197. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  1198. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(100), math.rad(130)), 0.3)
  1199. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1200. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1201. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1202. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(90), math.rad(90), math.rad(180)), 0.3)
  1203. end
  1204. con:disconnect()
  1205. attack = false
  1206. end
  1207.  
  1208. attacktwo = function()
  1209. attack = true
  1210. local con = Hitbox.Touched:connect(function(hit)
  1211. Damagefunc(Hitbox, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1212. end
  1213. )
  1214. CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1)
  1215. for i = 0, 1, 0.1 do
  1216. swait()
  1217. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(80)), 0.3)
  1218. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  1219. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(100), math.rad(130)), 0.3)
  1220. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1221. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1222. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1223. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(90), math.rad(90), math.rad(180)), 0.3)
  1224. end
  1225. CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 1.1)
  1226. for i = 0, 1, 0.1 do
  1227. swait()
  1228. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(-80)), 0.3)
  1229. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(80)), 0.3)
  1230. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
  1231. LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(80)), 0.3)
  1232. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1233. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1234. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(30), math.rad(20), math.rad(90)), 0.3)
  1235. end
  1236. con:disconnect()
  1237. attack = false
  1238. end
  1239.  
  1240. attackthree = function()
  1241. attack = true
  1242. local con = Hitbox.Touched:connect(function(hit)
  1243. Damagefunc(Hitbox, hit, 5, 13, math.random(1, 10), "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1244. end
  1245. )
  1246. CreateSound("http://roblox.com/asset/?id=320557518", Handle, 1, 1)
  1247. for i = 0, 1, 0.1 do
  1248. swait()
  1249. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1250. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1251. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1252. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3)
  1253. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1254. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1255. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1256. end
  1257. CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 0.9)
  1258. for i = 0, 1, 0.5 do
  1259. swait()
  1260. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1261. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1262. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3)
  1263. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3)
  1264. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1265. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1266. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1267. end
  1268. for i = 0, 1, 0.1 do
  1269. swait()
  1270. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1271. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1272. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1273. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1274. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1275. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1276. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1277. end
  1278. con:disconnect()
  1279. CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1280. attack = false
  1281. end
  1282.  
  1283. BlackDeath = function()
  1284. attack = true
  1285. CreateSound("http://www.roblox.com/asset/?id=169445046", Handle, 1, 1)
  1286. for i = 0, 1, 0.1 do
  1287. swait()
  1288. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1289. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  1290. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1291. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1292. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1293. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1294. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1295. end
  1296. for i = 0, 1, 0.1 do
  1297. swait()
  1298. BlockEffect(BrickColor.new("Black"), LeftArm.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  1299. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1300. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1301. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1302. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-180)), 0.3)
  1303. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1304. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1305. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1306. end
  1307. n = 2
  1308. local cf2 = RootPart.CFrame * cf(0, 500, -20)
  1309. local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Navy blue"), "Effect", vt())
  1310. ref.CFrame = cf2
  1311. ref.Anchored = true
  1312. local TheHit = ref.Position + vt(0, -1, 0)
  1313. local MouseLook = cf((ref.Position + TheHit) / 2, TheHit)
  1314. local hit, pos = rayCast(ref.Position, MouseLook.lookVector, 999, Character)
  1315. local ref2 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Navy blue"), "Effect", vt())
  1316. ref2.CFrame = cf(pos)
  1317. ref2.Anchored = true
  1318. local mag = (ref.Position - pos).magnitude
  1319. CylinderEffect(BrickColor.new("Black"), CFrame.new((ref.Position + pos) / 2, pos) * angles(1.57, 0, 0), 5, mag * 5, 5, 1, 0, 1, 0.05)
  1320. SphereEffect(BrickColor.new("Black"), ref2.CFrame, 15, 15, 15, 3, 3, 3, 0.02)
  1321. BlockEffect(BrickColor.new("Black"), ref2.CFrame, 15, 15, 15, 2, 2, 2, 0.02)
  1322. WaveEffect(BrickColor.new("Black"), ref2.CFrame, 5, 5, 5, 2, 2, 2, 0.05)
  1323. RingEffect(BrickColor.new("Black"), cf(ref2.Position) * angles(1.57, 0, 0), 5, 5, 5, 1, 1, 1, 0.05)
  1324. MagniDamage(ref2, 10, 10, 15, 30, "Knockdown")
  1325. CreateSound("http://roblox.com/asset/?id=144844438", ref2, 1, 0.9)
  1326. CreateSound("http://roblox.com/asset/?id=144844438", ref2, 1, 0.8)
  1327. game:GetService("Debris"):AddItem(ref, 2)
  1328. game:GetService("Debris"):AddItem(ref2, 2)
  1329. for i = 0, 1, 0.1 do
  1330. swait()
  1331. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1332. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(20), math.rad(70)), 0.3)
  1333. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1334. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-70)), 0.3)
  1335. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1336. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1337. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1338. end
  1339. attack = false
  1340. end
  1341.  
  1342. HadesHammer = function()
  1343. attack = true
  1344. local con = Hitbox.Touched:connect(function(hit)
  1345. Damagefunc(Hitbox, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1346. end
  1347. )
  1348. Humanoid.Jump = true
  1349. CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1)
  1350. for i = 0, 1, 0.1 do
  1351. swait()
  1352. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1353. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1355. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3)
  1356. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1357. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1358. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1359. end
  1360. for i = 0, 1, 0.5 do
  1361. swait()
  1362. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1363. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1364. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3)
  1365. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3)
  1366. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1367. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1368. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1369. end
  1370. for i = 0, 1, 0.2 do
  1371. swait()
  1372. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1373. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1374. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1375. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1376. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1377. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1378. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1379. end
  1380. con:disconnect()
  1381. hit = nil
  1382. for i = 1, 1 do
  1383. if hit == nil then
  1384. swait()
  1385. end
  1386. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1387. end
  1388. local hit = nil
  1389. while hit == nil do
  1390. swait()
  1391. hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1392. end
  1393. hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1394. do
  1395. if hit ~= nil then
  1396. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1397. ref.Anchored = true
  1398. ref.CFrame = cf(pos)
  1399. game:GetService("Debris"):AddItem(ref, 3)
  1400. for i = 1, 10 do
  1401. Col = hit.BrickColor
  1402. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1403. groundpart.Anchored = true
  1404. groundpart.CanCollide = true
  1405. groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1406. game:GetService("Debris"):AddItem(groundpart, 5)
  1407. end
  1408. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1409. WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1410. MagniDamage(ref, 9, 9, 13, math.random(10, 20), "Knockdown")
  1411. end
  1412. CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1413. CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1414. attack = false
  1415. end
  1416. end
  1417.  
  1418. Beast = function()
  1419. attack = true
  1420. for i = 0, 1, 0.05 do
  1421. swait()
  1422. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1423. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1424. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1425. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1426. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1427. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1428. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3)
  1429. end
  1430. CreateSound("http://www.roblox.com/asset/?id=192410062", RootPart, 1, 1)
  1431. num = 0
  1432. for i = 0, 1, 0.01 do
  1433. swait()
  1434. if num >= 10 then
  1435. num = 0
  1436. WaveEffect(BrickColor.new("Black"), cf(Torso.Position) * cf(0, -1, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05)
  1437. end
  1438. for i = 1, 2 do
  1439. if math.random(1, 5) == 1 then
  1440. BlockEffect(BrickColor.new("Black"), Hitbox2.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1)
  1441. else
  1442. BlockEffect(BrickColor.new("Really black"), Hitbox2.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1)
  1443. end
  1444. end
  1445. num = num + 1
  1446. end
  1447. SphereEffect(BrickColor.new("Black"), Hitbox2.CFrame, 1, 5, 1, 2, 5, 2, 0.05)
  1448. for i = 0, 1, 0.1 do
  1449. swait()
  1450. end
  1451. model2.Parent = nil
  1452. for i = 0, 1, 0.05 do
  1453. swait()
  1454. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1455. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1456. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(90)), 0.3)
  1457. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3)
  1458. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1459. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1460. end
  1461. CreateSound("http://www.roblox.com/asset/?id=188959258", RootPart, 1, 1)
  1462. SphereEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 5, 1, 2, 5, 2, 0.05)
  1463. for i = 0, 1, 0.1 do
  1464. swait()
  1465. end
  1466. model2.Parent = nil
  1467. m.Parent = Character
  1468. for i = 1, #Hammer do
  1469. Hammer[i].Parent = m
  1470. HammerWelds[i].Parent = Hammer[1]
  1471. end
  1472. for i = 0, 1, 0.05 do
  1473. swait()
  1474. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1475. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1476. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1477. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1478. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1479. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1480. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3)
  1481. end
  1482. WStyle = "Hammer"
  1483. attack = false
  1484. end
  1485.  
  1486. Beauty = function()
  1487. attack = true
  1488. for i = 0, 1, 0.05 do
  1489. swait()
  1490. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1491. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1492. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1493. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1494. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1495. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1496. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3)
  1497. end
  1498. num = 0
  1499. CreateSound("http://www.roblox.com/asset/?id=192410062", RootPart, 1, 1)
  1500. for i = 0, 1, 0.01 do
  1501. swait()
  1502. if num >= 10 then
  1503. num = 0
  1504. WaveEffect(BrickColor.new("Black"), cf(Torso.Position) * cf(0, -1, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05)
  1505. end
  1506. for i = 1, 2 do
  1507. if math.random(1, 5) == 1 then
  1508. BlockEffect(BrickColor.new("Black"), FakeHandle.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1)
  1509. else
  1510. BlockEffect(BrickColor.new("Really black"), FakeHandle.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1)
  1511. end
  1512. end
  1513. num = num + 1
  1514. end
  1515. CreateSound("http://www.roblox.com/asset/?id=243711369", RootPart, 1, 1)
  1516. SphereEffect(BrickColor.new("Black"), FakeHandle.CFrame, 1, 5, 1, 2, 5, 2, 0.05)
  1517. for i = 0, 1, 0.1 do
  1518. swait()
  1519. end
  1520. m.Parent = nil
  1521. for i = 0, 1, 0.05 do
  1522. swait()
  1523. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1524. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1525. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(90)), 0.3)
  1526. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3)
  1527. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1528. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1529. end
  1530. CreateSound("http://www.roblox.com/asset/?id=188959258", RootPart, 1, 1)
  1531. SphereEffect(BrickColor.new("Black"), FakeHandle.CFrame, 1, 5, 1, 2, 5, 2, 0.05)
  1532. for i = 0, 1, 0.1 do
  1533. swait()
  1534. end
  1535. m.Parent = nil
  1536. model2.Parent = Character
  1537. for i = 1, #DBlade do
  1538. DBlade[i].Parent = model2
  1539. DBladeWelds[i].Parent = DBlade[1]
  1540. end
  1541. m.Parent = nil
  1542. for i = 0, 1, 0.05 do
  1543. swait()
  1544. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1545. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1546. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1547. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1548. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1549. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1550. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3)
  1551. end
  1552. WStyle = "Blade"
  1553. attack = false
  1554. end
  1555.  
  1556. HadesStorm = function()
  1557. attack = true
  1558. CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1)
  1559. for i = 0, 1, 0.05 do
  1560. swait()
  1561. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1562. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1563. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * angles(math.rad(180), math.rad(0), math.rad(-50)), 0.3)
  1564. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 1, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3)
  1565. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1566. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1567. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1568. end
  1569. for i = 0, 1, 0.5 do
  1570. swait()
  1571. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1572. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1573. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3)
  1574. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3)
  1575. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1576. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1577. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1578. end
  1579. for i = 0, 1, 0.2 do
  1580. swait()
  1581. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1582. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1583. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1584. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1585. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1586. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1587. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3)
  1588. end
  1589. hit = nil
  1590. for i = 1, 1 do
  1591. if hit == nil then
  1592. swait()
  1593. end
  1594. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1595. end
  1596. local hit = nil
  1597. while hit == nil do
  1598. swait()
  1599. hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1600. end
  1601. hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1602. do
  1603. if hit ~= nil then
  1604. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1605. ref.Anchored = true
  1606. ref.CFrame = cf(pos)
  1607. game:GetService("Debris"):AddItem(ref, 3)
  1608. for i = 1, 10 do
  1609. Col = hit.BrickColor
  1610. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1611. groundpart.Anchored = true
  1612. groundpart.CanCollide = true
  1613. groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1614. game:GetService("Debris"):AddItem(groundpart, 5)
  1615. end
  1616. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1617. WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1618. MagniDamage(ref, 9, 9, 13, math.random(10, 20), "Knockdown")
  1619. end
  1620. local numb = -8
  1621. local basecf = RootPart.CFrame
  1622. for i = 1, 4 do
  1623. swait()
  1624. local cf2 = basecf * cf(0, 0, numb)
  1625. local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", vt())
  1626. ref.CFrame = cf2
  1627. ref.Anchored = true
  1628. local TheHit = ref.Position + vt(0, -1, 0)
  1629. local MouseLook = cf((ref.Position + TheHit) / 2, TheHit)
  1630. local hit, pos = rayCast(ref.Position, MouseLook.lookVector, 999, Character)
  1631. local ref2 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", vt())
  1632. ref2.CFrame = cf(pos)
  1633. ref2.Anchored = true
  1634. SphereEffect(BrickColor.new("Really black"), ref2.CFrame, 15, 15, 15, 5, 5, 5, 0.02)
  1635. WaveEffect(BrickColor.new("Really black"), ref2.CFrame, 5, 5, 5, 2, 2, 2, 0.05)
  1636. MagniDamage(ref2, 20, 10, 15, math.random(5, 20), "Normal", RootPart)
  1637. CreateSound("http://www.roblox.com/asset/?id=161006093", ref2, 1, 0.6)
  1638. game:GetService("Debris"):AddItem(ref, 2)
  1639. game:GetService("Debris"):AddItem(ref2, 2)
  1640. numb = numb - 15
  1641. wait(0.4)
  1642. end
  1643. CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 1, 3, 1, 0.05)
  1644. CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 2, 1, 2, 0.05)
  1645. attack = false
  1646. end
  1647. end
  1648.  
  1649. ob1u = function()
  1650. end
  1651.  
  1652. ob1d = function()
  1653. if WStyle == "Hammer" then
  1654. if attack == false and attacktype == 1 then
  1655. attacktype = 2
  1656. attackone()
  1657. else
  1658. if attack == false and attacktype == 2 then
  1659. attacktype = 3
  1660. attacktwo()
  1661. else
  1662. if attack == false and attacktype == 3 then
  1663. attacktype = 1
  1664. attackthree()
  1665. end
  1666. end
  1667. end
  1668. end
  1669. if WStyle == "Blade" then
  1670. if attack == false and attacktype2 == 1 then
  1671. attacktype2 = 2
  1672. battackone()
  1673. else
  1674. if attack == false and attacktype2 == 2 then
  1675. attacktype2 = 3
  1676. battacktwo()
  1677. else
  1678. if attack == false and attacktype2 == 3 then
  1679. attacktype2 = 1
  1680. battackthree()
  1681. end
  1682. end
  1683. end
  1684. end
  1685. end
  1686.  
  1687. key = function(k)
  1688. k = k:lower()
  1689. if attack == false and k == "z" and zenabled == true and mana >= 15 then
  1690. zenabled = false
  1691. mana = mana
  1692. coroutine.resume(coroutine.create(function()
  1693. for i = 1, 0, -0.02 do
  1694. swait()
  1695. fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1696. end
  1697. zenabled = true
  1698. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  1699. end
  1700. ))
  1701. if WStyle == "Hammer" then
  1702. HadesHammer()
  1703. else
  1704. if WStyle == "Blade" then
  1705. HadesKnife()
  1706. end
  1707. end
  1708. else
  1709. if attack == false and k == "x" and mana >= 25 and xenabled == true then
  1710. xenabled = false
  1711. mana = mana
  1712. coroutine.resume(coroutine.create(function()
  1713. for i = 1, 0, -0.0025 do
  1714. swait()
  1715. fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1716. end
  1717. xenabled = true
  1718. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  1719. end
  1720. ))
  1721. if WStyle == "Hammer" then
  1722. BlackDeath()
  1723. else
  1724. if WStyle == "Blade" then
  1725. HellFromAbove()
  1726. end
  1727. end
  1728. else
  1729. if attack == false and k == "c" and mana >= 35 and cenabled == true then
  1730. cenabled = false
  1731. mana = mana
  1732. coroutine.resume(coroutine.create(function()
  1733. for i = 1, 0, -0.0025 do
  1734. swait()
  1735. fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1736. end
  1737. cenabled = true
  1738. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  1739. end
  1740. ))
  1741. if WStyle == "Hammer" then
  1742. HadesStorm()
  1743. else
  1744. if WStyle == "Blade" then
  1745. HadesArrow()
  1746. end
  1747. end
  1748. else
  1749. if attack == false and k == "v" and mana >= 25 and venabled == true then
  1750. venabled = false
  1751. mana = mana
  1752. coroutine.resume(coroutine.create(function()
  1753. for i = 1, 0, -0.025 do
  1754. swait()
  1755. fenframe4a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1756. end
  1757. venabled = true
  1758. fenframe4a.Size = UDim2.new(0, 0, 0.1, 0)
  1759. end
  1760. ))
  1761. if WStyle == "Hammer" then
  1762. Beauty()
  1763. else
  1764. if WStyle == "Blade" then
  1765. Beast()
  1766. end
  1767. end
  1768. end
  1769. end
  1770. end
  1771. end
  1772. end
  1773.  
  1774. Bin = Instance.new("HopperBin", Player.Backpack)
  1775. ds = function(mouse)
  1776. end
  1777.  
  1778. s = function(mouse)
  1779. print("Selected")
  1780. mouse.Button1Down:connect(function()
  1781. ob1d(mouse)
  1782. end
  1783. )
  1784. mouse.Button1Up:connect(function()
  1785. ob1u(mouse)
  1786. end
  1787. )
  1788. mouse.KeyDown:connect(key)
  1789. end
  1790.  
  1791. Bin.Selected:connect(s)
  1792. Bin.Deselected:connect(ds)
  1793. while 1 do
  1794. while 1 do
  1795. while 1 do
  1796. swait()
  1797. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1798. velocity = RootPart.Velocity.y
  1799. sine = sine + change
  1800. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1801. if equipped == true or equipped == false then
  1802. if 1 < RootPart.Velocity.y and hit == nil then
  1803. Anim = "Jump"
  1804. if attack == false then
  1805. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1806. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1807. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1808. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1809. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1810. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1811. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1812. end
  1813. else
  1814. if RootPart.Velocity.y < -1 and hit == nil then
  1815. Anim = "Fall"
  1816. if attack == false then
  1817. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1818. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1819. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1820. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1821. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1822. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1823. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1824. end
  1825. else
  1826. if Torsovelocity.x < 1 or Torsovelocity.z <1 and hit ~= nil then
  1827. Anim = "Idle"
  1828. if attack == false then
  1829. if WStyle == "Hammer" then
  1830. change = 1
  1831. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1832. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1833. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1834. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1835. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1836. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1837. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1838. else
  1839. if WStyle == "Blade" then
  1840. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3)
  1841. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1842. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(80)), 0.3)
  1843. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1844. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1845. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1846. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-50)), 0.3)
  1847. end
  1848. end
  1849. end
  1850. else
  1851. if 2 < Torsovelocity.z or 2 < Torsovelocity.x and hit ~= nil then
  1852. Anim = "Walk"
  1853. if attack == false then
  1854. if WStyle == "Hammer" then
  1855. change = 1
  1856. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1857. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1858. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1859. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3)
  1860. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1861. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1862. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(70), math.rad(0), math.rad(180)), 0.3)
  1863. else
  1864. if WStyle == "Blade" then
  1865. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1866. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1867. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(80)), 0.3)
  1868. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1869. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1870. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1871. FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-50)), 0.3)
  1872. end
  1873. end
  1874. end
  1875. end
  1876. end
  1877. end
  1878. end
  1879. end
  1880. if 0 < #Effects then
  1881. for e = 1, #Effects do
  1882. if Effects[e] ~= nil then
  1883. local Thing = Effects[e]
  1884. if Thing ~= nil then
  1885. local Part = Thing[1]
  1886. local Mode = Thing[2]
  1887. local Delay = Thing[3]
  1888. local IncX = Thing[4]
  1889. local IncY = Thing[5]
  1890. local IncZ = Thing[6]
  1891. if Thing[1].Transparency <= 1 then
  1892. if Thing[2] == "Block1" then
  1893. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1894. Mesh = Thing[1].Mesh
  1895. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1896. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1897. else
  1898. if Thing[2] == "Block2" then
  1899. Thing[1].CFrame = Thing[1].CFrame
  1900. Mesh = Thing[7]
  1901. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1902. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1903. else
  1904. if Thing[2] == "Cylinder" then
  1905. Mesh = Thing[1].Mesh
  1906. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1907. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1908. else
  1909. if Thing[2] == "Blood" then
  1910. Mesh = Thing[7]
  1911. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1912. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1913. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1914. else
  1915. if Thing[2] == "Elec" then
  1916. Mesh = Thing[1].Mesh
  1917. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1918. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1919. else
  1920. if Thing[2] == "Disappear" then
  1921. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1922. else
  1923. if Thing[2] == "Shatter" then
  1924. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1925. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1926. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1927. Thing[6] = Thing[6] + Thing[5]
  1928. end
  1929. end
  1930. end
  1931. end
  1932. end
  1933. end
  1934. end
  1935. else
  1936. Part.Parent = nil
  1937. table.remove(Effects, e)
  1938. end
  1939. end
  1940. end
  1941. end
  1942. end
  1943. do
  1944. fenbarmana2:TweenSize((UDim2.new(4 * mana / 100, 0, 0.2, 0)), nil, 1, 0.4, true)
  1945. fenbarmana4.Text = "[Hate] <{[ " .. mana .. " ]}> [Hate]"
  1946. if 100 <= mana then
  1947. mana = 100
  1948. -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1949.  
  1950. -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out IF_STMT
  1951.  
  1952. -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out DO_STMT
  1953.  
  1954. end
  1955. end
  1956. end
  1957. if mananum <= 8 then
  1958. mananum = mananum + 1
  1959. -- DECOMPILER ERROR at PC6279: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1960.  
  1961. -- DECOMPILER ERROR at PC6279: LeaveBlock: unexpected jumping out IF_STMT
  1962.  
  1963. end
  1964. end
  1965. mananum = 0
  1966. mana = mana + 1
  1967. end
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