Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SurfaceGui1 = Instance.new("SurfaceGui")
- TextLabel2 = Instance.new("TextLabel")
- Part0.Name = "Sign :D"
- Part0.Parent = mas
- Part0.CFrame = CFrame.new(-19.2000103, 9.93999672, -13.5299988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part0.Orientation = Vector3.new(0, 180, 0)
- Part0.Position = Vector3.new(-19.2000103, 9.93999672, -13.5299988)
- Part0.Rotation = Vector3.new(-180, 0, -180)
- Part0.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part0.Transparency = 1
- Part0.Size = Vector3.new(20.7800064, 19.8799934, 1)
- Part0.Anchored = true
- Part0.BrickColor = BrickColor.new("Sand red")
- Part0.brickColor = BrickColor.new("Sand red")
- Part0.FormFactor = Enum.FormFactor.Symmetric
- Part0.formFactor = Enum.FormFactor.Symmetric
- SurfaceGui1.Parent = Part0
- SurfaceGui1.CanvasSize = Vector2.new(200, 100)
- TextLabel2.Name = "Text"
- TextLabel2.Parent = SurfaceGui1
- TextLabel2.Size = UDim2.new(1, 0, 1, 0)
- TextLabel2.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Font = Enum.Font.SourceSansBold
- TextLabel2.FontSize = Enum.FontSize.Size48
- TextLabel2.Text = "h/https://pastebin.com/raw/6M8As9Rv"
- TextLabel2.TextColor = BrickColor.new("Institutional white")
- TextLabel2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel2.TextScaled = true
- TextLabel2.TextSize = 48
- TextLabel2.TextStrokeTransparency = 0
- TextLabel2.TextWrap = true
- TextLabel2.TextWrapped = true
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement