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Lumber Tycoon 2 Dupe Exploit Script

Feb 20th, 2019
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  1. Steps:
  2. 1.execute script
  3. 2.activate the GUI
  4. 3.load any plot
  5. 4.after you load your plot you can now bring the items in other plot where your friend or alt is.
  6. 5.then your done
  7.  
  8. --------------------------------------------------------------------------------------------------------------------------------------
  9. Script !!!
  10.  
  11. -- Objects
  12.  
  13. local ScreenGui = Instance.new("ScreenGui")
  14. local Frame = Instance.new("Frame")
  15. local ActDeactButton = Instance.new("TextButton")
  16. local Creds = Instance.new("TextLabel")
  17. local StatusText = Instance.new("TextLabel")
  18. local Status = Instance.new("TextLabel")
  19. local Creds2 = Instance.new("TextLabel")
  20. local Booklet = Instance.new("TextButton")
  21. local BookletFrame = Instance.new("Frame")
  22. local TopLabel = Instance.new("TextLabel")
  23. local AllTheText = Instance.new("TextLabel")
  24.  
  25. -- Properties
  26.  
  27. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  28.  
  29. Frame.Parent = ScreenGui
  30. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  31. Frame.BorderSizePixel = 0
  32. Frame.Position = UDim2.new(0, 0, 0.5, -104)
  33. Frame.Size = UDim2.new(0, 409, 0, 223)
  34.  
  35.  
  36.  
  37.  
  38. ActDeactButton.Name = "ActDeactButton"
  39. ActDeactButton.Parent = Frame
  40. ActDeactButton.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
  41. ActDeactButton.BorderSizePixel = 0
  42. ActDeactButton.Position = UDim2.new(0.0476772636, 0, 0.355855465, 0)
  43. ActDeactButton.Size = UDim2.new(0, 370, 0, 50)
  44. ActDeactButton.Font = Enum.Font.SourceSansLight
  45. ActDeactButton.FontSize = Enum.FontSize.Size36
  46. ActDeactButton.Text = "Activate/De-activate"
  47. ActDeactButton.TextColor3 = Color3.new(1, 1, 1)
  48. ActDeactButton.TextSize = 35
  49. ActDeactButton.TextWrapped = true
  50.  
  51. Creds.Name = "Creds"
  52. Creds.Parent = Frame
  53. Creds.BackgroundColor3 = Color3.new(1, 1, 1)
  54. Creds.BackgroundTransparency = 1
  55. Creds.Position = UDim2.new(0.0342298299, 0, 0.609326482, 0)
  56. Creds.Size = UDim2.new(0, 370, 0, 50)
  57. Creds.Font = Enum.Font.SourceSansLight
  58. Creds.FontSize = Enum.FontSize.Size14
  59. Creds.Text = "Gui by: Hoofer/HowToBasic666"
  60. Creds.TextScaled = true
  61. Creds.TextSize = 14
  62. Creds.TextWrapped = true
  63.  
  64. StatusText.Name = "StatusText"
  65. StatusText.Parent = Frame
  66. StatusText.BackgroundColor3 = Color3.new(1, 1, 1)
  67. StatusText.BackgroundTransparency = 1
  68. StatusText.Position = UDim2.new(0, 0, 0.105769232, 0)
  69. StatusText.Size = UDim2.new(0, 204, 0, 50)
  70. StatusText.Font = Enum.Font.SourceSansLight
  71. StatusText.FontSize = Enum.FontSize.Size14
  72. StatusText.Text = "Status:"
  73. StatusText.TextScaled = true
  74. StatusText.TextSize = 14
  75. StatusText.TextWrapped = true
  76. StatusText.TextXAlignment = Enum.TextXAlignment.Right
  77.  
  78. Status.Name = "Status"
  79. Status.Parent = Frame
  80. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  81. Status.BackgroundTransparency = 1
  82. Status.Position = UDim2.new(0.518337429, 0, 0.105769232, 0)
  83. Status.Size = UDim2.new(0, 197, 0, 50)
  84. Status.Font = Enum.Font.SourceSansLight
  85. Status.FontSize = Enum.FontSize.Size14
  86. Status.Text = "Disabled"
  87. Status.TextColor3 = Color3.new(0.8, 0.156863, 0.0313726)
  88. Status.TextScaled = true
  89. Status.TextSize = 14
  90. Status.TextWrapped = true
  91. Status.TextXAlignment = Enum.TextXAlignment.Left
  92.  
  93. Creds2.Name = "Creds2"
  94. Creds2.Parent = Frame
  95. Creds2.BackgroundColor3 = Color3.new(1, 1, 1)
  96. Creds2.BackgroundTransparency = 1
  97. Creds2.Position = UDim2.new(0.0342298299, 0, 0.775332034, 0)
  98. Creds2.Size = UDim2.new(0, 370, 0, 50)
  99. Creds2.Font = Enum.Font.SourceSansLight
  100. Creds2.FontSize = Enum.FontSize.Size14
  101. Creds2.Text = "Usage Booklet by: goldenaxelord"
  102. Creds2.TextScaled = true
  103. Creds2.TextSize = 14
  104. Creds2.TextWrapped = true
  105.  
  106. Booklet.Name = "Booklet"
  107. Booklet.Parent = Frame
  108. Booklet.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
  109. Booklet.BorderSizePixel = 0
  110. Booklet.Position = UDim2.new(0, 0, 1, 0)
  111. Booklet.Size = UDim2.new(0, 409, 0, 50)
  112. Booklet.Font = Enum.Font.SourceSans
  113. Booklet.FontSize = Enum.FontSize.Size14
  114. Booklet.Text = "HOW TO USE"
  115. Booklet.TextColor3 = Color3.new(1, 1, 1)
  116. Booklet.TextScaled = true
  117. Booklet.TextSize = 14
  118. Booklet.TextWrapped = true
  119.  
  120. BookletFrame.Name = "BookletFrame"
  121. BookletFrame.Parent = ScreenGui
  122. BookletFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  123. BookletFrame.BorderSizePixel = 0
  124. BookletFrame.Position = UDim2.new(0.341376871, 0, 0.119496852, 0)
  125. BookletFrame.Size = UDim2.new(0.356990784, 0, 0.783018887, 0)
  126.  
  127. TopLabel.Name = "TopLabel"
  128. TopLabel.Parent = BookletFrame
  129. TopLabel.BackgroundColor3 = Color3.new(0.219608, 0.701961, 1)
  130. TopLabel.BorderSizePixel = 0
  131. TopLabel.Size = UDim2.new(1, 0, 0.100000001, 0)
  132. TopLabel.Font = Enum.Font.SourceSans
  133. TopLabel.FontSize = Enum.FontSize.Size14
  134. TopLabel.Text = "Usage"
  135. TopLabel.TextColor3 = Color3.new(1, 1, 1)
  136. TopLabel.TextScaled = true
  137. TopLabel.TextSize = 14
  138. TopLabel.TextWrapped = true
  139.  
  140. AllTheText.Name = "AllTheText"
  141. AllTheText.Parent = BookletFrame
  142. AllTheText.BackgroundColor3 = Color3.new(1, 1, 1)
  143. AllTheText.BackgroundTransparency = 1
  144. AllTheText.Position = UDim2.new(0.0258449297, 0, 0.102409638, 0)
  145. AllTheText.Size = UDim2.new(0.974155068, 0, 0.897590339, 0)
  146. AllTheText.Font = Enum.Font.SourceSans
  147. AllTheText.FontSize = Enum.FontSize.Size24
  148. AllTheText.Text = "Step 1 : Load all items you want to dupe on a alt or someone else base, Step 2 : Tell him/her or you to unload their base. MAKE SURE WHEN UNLOADING THERE IS NO LOADED SLOT! Step 3 : Activate the GUI with the Activate Button. Step 4: Load base, Make sure no base shows up loaded. Step 5 : Whitelist you're friend and tell them to take everything to their base and reload Step 6: Load you're Base again Step 7 : Keep on Duping!"
  149. AllTheText.TextColor3 = Color3.new(0, 0, 0)
  150. AllTheText.TextScaled = true
  151. AllTheText.TextSize = 20
  152. AllTheText.TextWrapped = true
  153. AllTheText.TextXAlignment = Enum.TextXAlignment.Left
  154. AllTheText.TextYAlignment = Enum.TextYAlignment.Top
  155.  
  156. local bookletbutton = Booklet
  157. local bookletFrame = BookletFrame
  158. local openedBook = true
  159.  
  160. bookletbutton.MouseButton1Click:connect(function(openBooklet)
  161. if openedBook == false then
  162. bookletFrame.Visible = true
  163. openedBook = true
  164. elseif openedBook == true then
  165. bookletFrame.Visible = false
  166. openedBook = false
  167. end
  168. end)
  169.  
  170. local opened = false
  171. local enabled = false
  172. ActDeactButton.MouseButton1Click:connect(function()
  173. if enabled == false then
  174. a = game.Players.LocalPlayer.CurrentSaveSlot
  175. a.RobloxLocked = true
  176. a.Set.RobloxLocked = true
  177. enabled = true
  178. Status.Text = "Enabled"
  179. Status.TextColor3 = Color3.new(0.203922, 0.866667, 0.356863)
  180. else
  181. a = game.Players.LocalPlayer.CurrentSaveSlot
  182. a.RobloxLocked = false
  183. a.Set.RobloxLocked = false
  184. enabled = false
  185. Status.Text = "Disabled"
  186. Status.TextColor3 = Color3.new(0.8, 0.156863, 0.0313726)
  187. end
  188. end)
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