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First time trying to use butcher hook

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Feb 12th, 2026
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  1. ```
  2. === Zomboid Settings ===
  3. Version: 42.13.2 986d733f73d95810492027afa9594e1a62502a48 2026-01-19 12:14:48 (ZB) (Steam)
  4. Mode: SINGLE PLAYER
  5.  
  6. [x1]
  7. function: close -- file: ISButcherHookUI.lua line # 770 | Vanilla
  8. function: perform -- file: ISOpenButcherHookUI.lua line # 40 | Vanilla
  9. java.lang.RuntimeException: Object tried to call nil in close
  10. at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:99)
  11. at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:761)
  12. at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
  13. at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1756)
  14. at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1560)
  15. at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:77)
  16. at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:142)
  17. at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9024)
  18. at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8723)
  19. at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2077)
  20. at zombie.characters.IsoPlayer.update(IsoPlayer.java:2055)
  21. at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:63)
  22. at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145)
  23. at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2625)
  24. at zombie.iso.IsoCell.updateInternal(IsoCell.java:4899)
  25. at zombie.iso.IsoCell.update(IsoCell.java:4856)
  26. at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3271)
  27. at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3363)
  28. at zombie.iso.IsoWorld.update(IsoWorld.java:3296)
  29. at zombie.gameStates.IngameState.updateInternal(IngameState.java:1472)
  30. at zombie.gameStates.IngameState.update(IngameState.java:1293)
  31. at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
  32. at zombie.GameWindow.logic(GameWindow.java:392)
  33. at zombie.GameWindow.frameStep(GameWindow.java:825)
  34. at zombie.GameWindow.mainThreadStep(GameWindow.java:597)
  35. at zombie.MainThread.mainLoop(MainThread.java:68)
  36. at java.base/java.lang.Thread.run(Unknown Source)
  37.  
  38. ```
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